From 448e88755e2642890e92ebfefe92da2077cf72ed Mon Sep 17 00:00:00 2001 From: TectonicRifts <60861066+TectonicRifts@users.noreply.github.com> Date: Fri, 5 Apr 2024 12:44:22 -0400 Subject: [PATCH 1/2] Update Floating City Update the Floating City to end of retail. Also made minor adjustments to the skills of the creatures found here based on the pcaps. These creatures are also found in other old quests (e.g., Mage Academy) updated around the same time. Added missing attributes and rebalanced skills for Banderling Smasher (including that found on Olthoi Island). https://asheron.fandom.com/wiki/Floating_City_Quest --- .../Patches/6 LandBlockExtendedData/02CB.sql | 232 ++++++++++++++++ .../Patches/6 LandBlockExtendedData/02CC.sql | 161 +++++++++++ .../Patches/6 LandBlockExtendedData/02CD.sql | 133 ++++++++++ .../Patches/6 LandBlockExtendedData/02CE.sql | 142 ++++++++++ .../Patches/6 LandBlockExtendedData/02CF.sql | 20 ++ .../Patches/6 LandBlockExtendedData/02D0.sql | 17 ++ .../Patches/6 LandBlockExtendedData/02D1.sql | 249 ++++++++++++++++++ .../Banderling/43165 Banderling Smasher.sql | 66 +++-- .../Banderling/43488 Banderling Smasher.sql | 124 +++++++-- .../Creature/Human/05046 Lord Aleval.sql | 61 +++-- .../Creature/Human/05152 Jilsaya bint Dah.sql | 51 ++-- .../9 WeenieDefaults/Creature/Human/5046.es | 192 ++++++++++++++ .../9 WeenieDefaults/Creature/Human/5152.es | 174 ++++++++++++ .../Creature/Undead/43162 Zombie Mage.sql | 18 +- .../Virindi/43227 Virindi Monitor.sql | 193 ++++++++++++++ .../Creature/Wisp/43160 Disgust Wisp.sql | 2 +- .../Creature/Wisp/43161 Spirit Wisp.sql | 14 +- 17 files changed, 1718 insertions(+), 131 deletions(-) create mode 100644 Database/Patches/6 LandBlockExtendedData/02CB.sql create mode 100644 Database/Patches/6 LandBlockExtendedData/02CC.sql create mode 100644 Database/Patches/6 LandBlockExtendedData/02CD.sql create mode 100644 Database/Patches/6 LandBlockExtendedData/02CE.sql create mode 100644 Database/Patches/6 LandBlockExtendedData/02CF.sql create mode 100644 Database/Patches/6 LandBlockExtendedData/02D0.sql create mode 100644 Database/Patches/6 LandBlockExtendedData/02D1.sql create mode 100644 Database/Patches/9 WeenieDefaults/Creature/Human/5046.es create mode 100644 Database/Patches/9 WeenieDefaults/Creature/Human/5152.es create mode 100644 Database/Patches/9 WeenieDefaults/Creature/Virindi/43227 Virindi Monitor.sql diff --git a/Database/Patches/6 LandBlockExtendedData/02CB.sql b/Database/Patches/6 LandBlockExtendedData/02CB.sql new file mode 100644 index 00000000000..e45f4b4b8ba --- /dev/null +++ b/Database/Patches/6 LandBlockExtendedData/02CB.sql @@ -0,0 +1,232 @@ +DELETE FROM `landblock_instance` WHERE `landblock` = 0x02CB; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB000, 3981, 0x02CB0100, 3.02628, -10.349, -5.995, 0.435066, 0, 0, 0.900399, False, '2005-02-09 10:00:00'); /* Chest */ +/* @teleloc 0x02CB0100 [3.026280 -10.349000 -5.995000] 0.435066 0.000000 0.000000 0.900399 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB001, 43162, 0x02CB0100, 3.99778, -10.4463, -5.995, -0.719117, 0, 0, 0.694889, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0100 [3.997780 -10.446300 -5.995000] -0.719117 0.000000 0.000000 0.694889 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB002, 43160, 0x02CB0101, 12.3118, -10.1916, -5.995, -0.751207, 0, 0, 0.660067, True, '2005-02-09 10:00:00'); /* Disgust Wisp */ +/* @teleloc 0x02CB0101 [12.311800 -10.191600 -5.995000] -0.751207 0.000000 0.000000 0.660067 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB003, 43166, 0x02CB0101, 9.54408, -9.84312, -5.9916, -0.672357, 0, 0, 0.740227, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB0101 [9.544080 -9.843120 -5.991600] -0.672357 0.000000 0.000000 0.740227 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB004, 43166, 0x02CB0103, 18.3172, -9.84564, -5.9916, -0.708513, 0, 0, 0.705697, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB0103 [18.317200 -9.845640 -5.991600] -0.708513 0.000000 0.000000 0.705697 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB005, 43166, 0x02CB0104, 17.8413, -39.5581, -5.9916, 0.669323, 0, 0, -0.742972, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB0104 [17.841299 -39.558102 -5.991600] 0.669323 0.000000 0.000000 -0.742972 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB006, 43166, 0x02CB0108, 40.7859, -39.9495, -5.9916, -0.820559, 0, 0, 0.571561, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB0108 [40.785900 -39.949501 -5.991600] -0.820559 0.000000 0.000000 0.571561 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB007, 43166, 0x02CB010C, 39.0385, -72.8882, -5.9916, -0.127186, 0, 0, 0.991879, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB010C [39.038502 -72.888199 -5.991600] -0.127186 0.000000 0.000000 0.991879 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB008, 43166, 0x02CB010C, 41.1622, -70.9618, -5.9916, -0.002531, 0, 0, 0.999997, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB010C [41.162201 -70.961800 -5.991600] -0.002531 0.000000 0.000000 0.999997 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB009, 43166, 0x02CB010D, 39.8331, -76.4269, -5.988, -0.999965, 0, 0, 0.008407, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB010D [39.833099 -76.426903 -5.988000] -0.999965 0.000000 0.000000 0.008407 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB00A, 4024, 0x02CB010D, 40.1216, -77.5573, -5.995, 0.008296, 0, 0, 0.999966, False, '2005-02-09 10:00:00'); /* Cheap Glitter Generator */ +/* @teleloc 0x02CB010D [40.121601 -77.557297 -5.995000] 0.008296 0.000000 0.000000 0.999966 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB00B, 43166, 0x02CB010F, 54.7635, -19.8448, -5.945, -0.173999, 0, 0, 0.984746, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB010F [54.763500 -19.844801 -5.945000] -0.173999 0.000000 0.000000 0.984746 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB00C, 43166, 0x02CB0110, 51.4979, -39.9546, -5.9916, -0.790968, 0, 0, 0.611858, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB0110 [51.497898 -39.954601 -5.991600] -0.790968 0.000000 0.000000 0.611858 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB00D, 1302, 0x02CB0113, 58, -30, -6, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB0113 [58.000000 -30.000000 -6.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB00E, 43166, 0x02CB0114, 60.463, -35.9931, -5.9916, -0.996874, 0, 0, -0.07901, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02CB0114 [60.463001 -35.993099 -5.991600] -0.996874 0.000000 0.000000 -0.079010 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB00F, 8199, 0x02CB0117, 3.24999, -10, 0, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02CB0117 [3.249990 -10.000000 0.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB010, 73170, 0x02CB0119, 10, -40, 0.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Random Portal Generator */ +/* @teleloc 0x02CB0119 [10.000000 -40.000000 0.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB011, 7924, 0x02CB011F, 19.957, -8.72277, 0.005, 0.188164, 0, 0, -0.982138, False, '2005-02-09 10:00:00'); /* Linkable Monster Generator ( 5 Min.) */ +/* @teleloc 0x02CB011F [19.957001 -8.722770 0.005000] 0.188164 0.000000 0.000000 -0.982138 */ + +INSERT INTO `landblock_instance_link` (`parent_GUID`, `child_GUID`, `last_Modified`) +VALUES (0x702CB011, 0x702CB001, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB002, '2005-02-09 10:00:00') /* Disgust Wisp (43160) */ + , (0x702CB011, 0x702CB003, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB004, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB005, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB006, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB007, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB008, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB009, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB00B, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB00C, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB00E, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702CB011, 0x702CB013, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB016, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB017, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB01B, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB01C, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB01E, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB01F, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB020, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB021, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB023, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB024, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB027, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB02A, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB02C, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB02E, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB02F, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CB011, 0x702CB030, '2005-02-09 10:00:00') /* Zombie Mage (43162) */; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB012, 5624, 0x02CB0127, 30, -4.755, 0, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB0127 [30.000000 -4.755000 0.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB013, 43162, 0x02CB0139, 31.9542, -69.8748, 0.0075, -0.041954, 0, 0, 0.99912, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0139 [31.954201 -69.874802 0.007500] -0.041954 0.000000 0.000000 0.999120 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB014, 4887, 0x02CB0139, 26.6034, -67.4238, 0.005, 0.76152, 0, 0, 0.648141, False, '2005-02-09 10:00:00'); /* Chest */ +/* @teleloc 0x02CB0139 [26.603399 -67.423798 0.005000] 0.761520 0.000000 0.000000 0.648141 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB015, 152, 0x02CB013A, 27.5265, -82.2215, 0.005, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Font */ +/* @teleloc 0x02CB013A [27.526501 -82.221497 0.005000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB016, 43162, 0x02CB013A, 33.7461, -79.4231, 0.0075, -0.7936, 0, 0, 0.608439, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB013A [33.746101 -79.423103 0.007500] -0.793600 0.000000 0.000000 0.608439 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB017, 43162, 0x02CB013A, 29.6673, -78.9938, 0.0075, 0.793727, 0, 0, -0.608274, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB013A [29.667299 -78.993797 0.007500] 0.793727 0.000000 0.000000 -0.608274 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB018, 5625, 0x02CB013F, 44.75, -30, 0, -0.707107, 0, 0, 0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB013F [44.750000 -30.000000 0.000000] -0.707107 0.000000 0.000000 0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB019, 5625, 0x02CB0141, 40, -34.75, 0, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB0141 [40.000000 -34.750000 0.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB01A, 165, 0x02CB0142, 40, -40, 0.05, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Pool */ +/* @teleloc 0x02CB0142 [40.000000 -40.000000 0.050000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB01B, 43162, 0x02CB0158, 47.6289, -50.0541, 0.0075, 0.707616, 0, 0, 0.706597, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0158 [47.628899 -50.054100 0.007500] 0.707616 0.000000 0.000000 0.706597 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB01C, 43162, 0x02CB0163, 68.5986, -41.4058, 0.0075, -0.792691, 0, 0, -0.609624, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0163 [68.598602 -41.405800 0.007500] -0.792691 0.000000 0.000000 -0.609624 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB01D, 5624, 0x02CB0165, 65.245, -40, 0, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB0165 [65.245003 -40.000000 0.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB01E, 43162, 0x02CB0168, 11.1576, -7.41044, 6.0075, 0.139381, 0, 0, 0.990239, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0168 [11.157600 -7.410440 6.007500] 0.139381 0.000000 0.000000 0.990239 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB01F, 43162, 0x02CB016E, 10.662, -30.2619, 6.0075, -0.749736, 0, 0, 0.661737, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB016E [10.662000 -30.261900 6.007500] -0.749736 0.000000 0.000000 0.661737 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB020, 43162, 0x02CB0177, 9.6013, -50.4096, 6.0075, -0.911807, 0, 0, 0.410618, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0177 [9.601300 -50.409599 6.007500] -0.911807 0.000000 0.000000 0.410618 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB021, 43162, 0x02CB017C, 10.4467, -59.3079, 6.0075, 0.988771, 0, 0, -0.149438, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB017C [10.446700 -59.307899 6.007500] 0.988771 0.000000 0.000000 -0.149438 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB022, 1302, 0x02CB017E, 10, -55.25, 6, -1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB017E [10.000000 -55.250000 6.000000] -1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB023, 43162, 0x02CB0180, 17.8344, -0.460376, 6.0075, 0.839192, 0, 0, 0.543835, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0180 [17.834400 -0.460376 6.007500] 0.839192 0.000000 0.000000 0.543835 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB024, 43162, 0x02CB0180, 17.5068, 1.74387, 6.0075, 0.431176, 0, 0, 0.902268, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0180 [17.506800 1.743870 6.007500] 0.431176 0.000000 0.000000 0.902268 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB025, 1302, 0x02CB0182, 20, -4.75, 6, 0, 0, 0, 1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB0182 [20.000000 -4.750000 6.000000] 0.000000 0.000000 0.000000 1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB026, 5624, 0x02CB0183, 15.25, 0, 6, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB0183 [15.250000 0.000000 6.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB027, 43162, 0x02CB0188, 19.6463, -30.2345, 3.0075, -0.99991, 0, 0, -0.013414, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB0188 [19.646299 -30.234501 3.007500] -0.999910 0.000000 0.000000 -0.013414 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB028, 5624, 0x02CB018C, 15.25, -50, 6, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB018C [15.250000 -50.000000 6.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB029, 8376, 0x02CB01B8, 52.8729, -60.387, 6.06344, 0.705818, 0, 0, -0.708393, False, '2005-02-09 10:00:00'); /* A Stained Book */ +/* @teleloc 0x02CB01B8 [52.872898 -60.387001 6.063440] 0.705818 0.000000 0.000000 -0.708393 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB02A, 43162, 0x02CB01BD, 50.5508, -71.3315, 2.28588, 0.182272, 0, 0, 0.983248, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB01BD [50.550800 -71.331497 2.285880] 0.182272 0.000000 0.000000 0.983248 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB02B, 3984, 0x02CB01C3, 23.1966, -46.7499, 12.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Chest */ +/* @teleloc 0x02CB01C3 [23.196600 -46.749901 12.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB02C, 43162, 0x02CB01C3, 19.8173, -50.9944, 12.0075, -0.202787, 0, 0, -0.979223, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB01C3 [19.817301 -50.994400 12.007500] -0.202787 0.000000 0.000000 -0.979223 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB02D, 3971, 0x02CB01CB, 32.9806, -47.037, 12.005, 0.905751, 0, 0, -0.423811, False, '2005-02-09 10:00:00'); /* Chest */ +/* @teleloc 0x02CB01CB [32.980598 -47.036999 12.005000] 0.905751 0.000000 0.000000 -0.423811 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB02E, 43162, 0x02CB01CB, 28.7505, -49.7536, 12.0075, 0.529868, 0, 0, 0.84808, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB01CB [28.750500 -49.753601 12.007500] 0.529868 0.000000 0.000000 0.848080 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB02F, 43162, 0x02CB01D0, 30.3405, -57.3061, 12.0075, -0.996885, 0, 0, -0.078863, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB01D0 [30.340500 -57.306099 12.007500] -0.996885 0.000000 0.000000 -0.078863 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB030, 43162, 0x02CB01D7, 39.1121, -60.5635, 12.0075, 0.994154, 0, 0, 0.107974, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CB01D7 [39.112099 -60.563499 12.007500] 0.994154 0.000000 0.000000 0.107974 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CB031, 1302, 0x02CB01DA, 40, -55.25, 12, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CB01DA [40.000000 -55.250000 12.000000] 1.000000 0.000000 0.000000 0.000000 */ diff --git a/Database/Patches/6 LandBlockExtendedData/02CC.sql b/Database/Patches/6 LandBlockExtendedData/02CC.sql new file mode 100644 index 00000000000..68421aba8a9 --- /dev/null +++ b/Database/Patches/6 LandBlockExtendedData/02CC.sql @@ -0,0 +1,161 @@ +DELETE FROM `landblock_instance` WHERE `landblock` = 0x02CC; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC000, 43162, 0x02CC0100, 30.0021, -21.6094, 0.0075, -0.881582, 0, 0, 0.47203, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0100 [30.002100 -21.609400 0.007500] -0.881582 0.000000 0.000000 0.472030 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC001, 43162, 0x02CC0100, 29.8638, -19.4656, 0.0075, 0.466403, 0, 0, -0.884573, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0100 [29.863800 -19.465599 0.007500] 0.466403 0.000000 0.000000 -0.884573 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC002, 8375, 0x02CC010A, 42.7614, -36.8864, 0.06344, 0.997189, 0, 0, -0.07493, False, '2005-02-09 10:00:00'); /* A Stained Book */ +/* @teleloc 0x02CC010A [42.761398 -36.886398 0.063440] 0.997189 0.000000 0.000000 -0.074930 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC003, 7924, 0x02CC010A, 40, -40, 0, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Linkable Monster Generator ( 5 Min.) */ +/* @teleloc 0x02CC010A [40.000000 -40.000000 0.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance_link` (`parent_GUID`, `child_GUID`, `last_Modified`) +VALUES (0x702CC003, 0x702CC000, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC001, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC005, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC006, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC007, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC00B, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC010, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC011, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC014, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC016, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC018, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC01A, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC01D, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CC003, 0x702CC022, '2005-02-09 10:00:00') /* Zombie Mage (43162) */; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC004, 8197, 0x02CC010E, 40, -50, 0, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02CC010E [40.000000 -50.000000 0.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC005, 43162, 0x02CC0115, 59.8492, -12.7151, 0.0075, -0.058486, 0, 0, 0.998288, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0115 [59.849201 -12.715100 0.007500] -0.058486 0.000000 0.000000 0.998288 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC006, 43162, 0x02CC011E, 59.7501, -28.3226, 0.0075, 0.999991, 0, 0, 0.004315, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC011E [59.750099 -28.322599 0.007500] 0.999991 0.000000 0.000000 0.004315 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC007, 43162, 0x02CC0121, 66.4714, -20.4655, 0.0075, 0.745631, 0, 0, 0.66636, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0121 [66.471397 -20.465500 0.007500] 0.745631 0.000000 0.000000 0.666360 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC008, 5624, 0x02CC0124, 4.84999, 0.01, 6, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0124 [4.849990 0.010000 6.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC009, 171, 0x02CC0125, -2.5506, -12.4371, 6.005, -0.074929, 0, 0, 0.997189, False, '2005-02-09 10:00:00'); /* Vat */ +/* @teleloc 0x02CC0125 [-2.550600 -12.437100 6.005000] -0.074929 0.000000 0.000000 0.997189 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC00A, 153, 0x02CC0125, 0, -10, 6, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Fountain */ +/* @teleloc 0x02CC0125 [0.000000 -10.000000 6.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC00B, 43162, 0x02CC0125, 1.52069, -9.47594, 6.0075, -0.628174, 0, 0, 0.778073, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0125 [1.520690 -9.475940 6.007500] -0.628174 0.000000 0.000000 0.778073 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC00C, 5624, 0x02CC0127, 4.74999, -10, 6, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0127 [4.749990 -10.000000 6.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC00D, 5624, 0x02CC0128, 4.84999, -19.99, 6, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0128 [4.849990 -19.990000 6.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC00E, 8200, 0x02CC0128, 3, -20, 6, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Floating City Portal Gen (BDEG) */ +/* @teleloc 0x02CC0128 [3.000000 -20.000000 6.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC00F, 5624, 0x02CC012D, 10, -4.75, 6, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC012D [10.000000 -4.750000 6.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC010, 43162, 0x02CC0134, 10.5658, -18.4782, 6.0075, -0.998857, 0, 0, 0.047808, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0134 [10.565800 -18.478201 6.007500] -0.998857 0.000000 0.000000 0.047808 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC011, 43162, 0x02CC0134, 9.26011, -19.3458, 6.00825, -0.999135, 0, 0, 0.041581, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0134 [9.260110 -19.345800 6.008250] -0.999135 0.000000 0.000000 0.041581 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC012, 5624, 0x02CC0138, 10, -15.25, 6, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0138 [10.000000 -15.250000 6.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC013, 5624, 0x02CC0139, 15.15, -0.01, 6, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0139 [15.150000 -0.010000 6.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC014, 43162, 0x02CC0139, 16.8553, 0.088013, 6.0075, -0.56668, 0, 0, -0.823938, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0139 [16.855301 0.088013 6.007500] -0.566680 0.000000 0.000000 -0.823938 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC015, 5624, 0x02CC013E, 15.15, -20.01, 6, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC013E [15.150000 -20.010000 6.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC016, 43162, 0x02CC013E, 17.2123, -20.3522, 6.0075, -0.876538, 0, 0, -0.481332, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC013E [17.212299 -20.352200 6.007500] -0.876538 0.000000 0.000000 -0.481332 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC017, 152, 0x02CC0145, 56.7287, 3.33588, 6, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Font */ +/* @teleloc 0x02CC0145 [56.728699 3.335880 6.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC018, 43162, 0x02CC0145, 60.4891, 0.059011, 6.0075, 0.008445, 0, 0, -0.999964, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0145 [60.489101 0.059011 6.007500] 0.008445 0.000000 0.000000 -0.999964 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC019, 5624, 0x02CC0147, 60, -4.755, 6, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0147 [60.000000 -4.755000 6.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC01A, 43162, 0x02CC0149, 69.7128, -1.9606, 6.0075, -0.044976, 0, 0, 0.998988, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0149 [69.712799 -1.960600 6.007500] -0.044976 0.000000 0.000000 0.998988 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC01B, 5624, 0x02CC014B, 70, -4.755, 6, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC014B [70.000000 -4.755000 6.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC01C, 5624, 0x02CC014E, 65.25, -10, 6, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC014E [65.250000 -10.000000 6.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC01D, 43162, 0x02CC014F, 70.1476, -18.9662, 6.0075, 0.999875, 0, 0, 0.015787, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC014F [70.147598 -18.966200 6.007500] 0.999875 0.000000 0.000000 0.015787 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC01E, 5624, 0x02CC0151, 70, -15.245, 6, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0151 [70.000000 -15.245000 6.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC01F, 171, 0x02CC0152, 82.5506, -7.56293, 6.005, 0.997189, 0, 0, 0.074929, False, '2005-02-09 10:00:00'); /* Vat */ +/* @teleloc 0x02CC0152 [82.550598 -7.562930 6.005000] 0.997189 0.000000 0.000000 0.074929 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC020, 171, 0x02CC0152, 82.7417, -13.0685, 6.005, 0.723111, 0, 0, -0.690732, False, '2005-02-09 10:00:00'); /* Vat */ +/* @teleloc 0x02CC0152 [82.741699 -13.068500 6.005000] 0.723111 0.000000 0.000000 -0.690732 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC021, 152, 0x02CC0152, 78.5449, -7.35678, 6.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Font */ +/* @teleloc 0x02CC0152 [78.544899 -7.356780 6.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC022, 43162, 0x02CC0152, 78.7645, -11.2498, 6.0075, 0.729444, 0, 0, 0.684041, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CC0152 [78.764503 -11.249800 6.007500] 0.729444 0.000000 0.000000 0.684041 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CC023, 5624, 0x02CC0154, 75.25, -10, 6, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CC0154 [75.250000 -10.000000 6.000000] -0.707107 0.000000 0.000000 -0.707107 */ diff --git a/Database/Patches/6 LandBlockExtendedData/02CD.sql b/Database/Patches/6 LandBlockExtendedData/02CD.sql new file mode 100644 index 00000000000..2bd3392c93b --- /dev/null +++ b/Database/Patches/6 LandBlockExtendedData/02CD.sql @@ -0,0 +1,133 @@ +DELETE FROM `landblock_instance` WHERE `landblock` = 0x02CD; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD000, 43162, 0x02CD0100, 33.1573, -39.9882, -23.9925, 0.723111, 0, 0, -0.690731, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0100 [33.157299 -39.988201 -23.992500] 0.723111 0.000000 0.000000 -0.690731 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD001, 43162, 0x02CD0100, 29.455, -39.1403, -23.9918, 0.669322, 0, 0, -0.742972, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0100 [29.455000 -39.140301 -23.991800] 0.669322 0.000000 0.000000 -0.742972 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD002, 4027, 0x02CD0100, 27.8165, -42.7977, -23.995, -0.020869, 0, 0, -0.999782, False, '2005-02-09 10:00:00'); /* Valuable Miner Generator */ +/* @teleloc 0x02CD0100 [27.816500 -42.797699 -23.995001] -0.020869 0.000000 0.000000 -0.999782 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD003, 43162, 0x02CD0104, 27.4779, -60.2321, -23.9925, 0.714421, 0, 0, 0.699716, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0104 [27.477900 -60.232101 -23.992500] 0.714421 0.000000 0.000000 0.699716 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD004, 43162, 0x02CD0125, 60, -50, -23.9925, 1, 0, 0, 0, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0125 [60.000000 -50.000000 -23.992500] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD005, 43162, 0x02CD0133, 59.5334, -78.6031, -23.9925, 0.858787, 0, 0, 0.512332, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0133 [59.533401 -78.603104 -23.992500] 0.858787 0.000000 0.000000 0.512332 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD006, 43162, 0x02CD0157, 80, -70, -23.9925, 1, 0, 0, 0, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0157 [80.000000 -70.000000 -23.992500] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD007, 43162, 0x02CD0162, 100.977, -40.2722, -23.9925, -0.093026, 0, 0, -0.995664, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0162 [100.976997 -40.272202 -23.992500] -0.093026 0.000000 0.000000 -0.995664 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD008, 43163, 0x02CD016D, 109.548, -61.0906, -23.989, 0.999939, 0, 0, 0.011043, True, '2005-02-09 10:00:00'); /* Frost Golem */ +/* @teleloc 0x02CD016D [109.547997 -61.090599 -23.989000] 0.999939 0.000000 0.000000 0.011043 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD009, 43163, 0x02CD017B, 100.869, -88.6616, -17.989, 0.123779, 0, 0, 0.99231, True, '2005-02-09 10:00:00'); /* Frost Golem */ +/* @teleloc 0x02CD017B [100.869003 -88.661598 -17.989000] 0.123779 0.000000 0.000000 0.992310 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD00A, 43163, 0x02CD017C, 98.5258, -99.5565, -17.99, -0.687524, 0, 0, -0.726162, True, '2005-02-09 10:00:00'); /* Frost Golem */ +/* @teleloc 0x02CD017C [98.525803 -99.556503 -17.990000] -0.687524 0.000000 0.000000 -0.726162 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD00B, 7934, 0x02CD0181, 108.075, -83.6721, -17.995, 0.921061, 0, 0, -0.389418, False, '2005-02-09 10:00:00'); /* Golem Sanctum Portal */ +/* @teleloc 0x02CD0181 [108.074997 -83.672096 -17.995001] 0.921061 0.000000 0.000000 -0.389418 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD00C, 43162, 0x02CD019B, 40.1508, -59.2562, -11.9925, 0.995004, 0, 0, -0.099834, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD019B [40.150799 -59.256199 -11.992500] 0.995004 0.000000 0.000000 -0.099834 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD00D, 1302, 0x02CD01C0, 20, -48, -5.995, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CD01C0 [20.000000 -48.000000 -5.995000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD00E, 43162, 0x02CD01C8, 31.7231, -50.1758, -5.8925, 0.731689, 0, 0, -0.681639, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD01C8 [31.723101 -50.175800 -5.892500] 0.731689 0.000000 0.000000 -0.681639 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD00F, 43161, 0x02CD01FD, 65.5868, -49.9522, -5.97718, 0.731689, 0, 0, -0.681638, True, '2005-02-09 10:00:00'); /* Spirit Wisp */ +/* @teleloc 0x02CD01FD [65.586800 -49.952202 -5.977180] 0.731689 0.000000 0.000000 -0.681638 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD010, 8198, 0x02CD0208, 19.9039, -17.6644, 0, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02CD0208 [19.903900 -17.664400 0.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD011, 568, 0x02CD0221, 50, -14.75, 0, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CD0221 [50.000000 -14.750000 0.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD012, 73170, 0x02CD0225, 0, -20, 6.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Random Portal Generator */ +/* @teleloc 0x02CD0225 [0.000000 -20.000000 6.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD013, 7924, 0x02CD0232, 10, -30, 6.005, 0.999687, 0, 0, 0.024998, False, '2005-02-09 10:00:00'); /* Linkable Monster Generator ( 5 Min.) */ +/* @teleloc 0x02CD0232 [10.000000 -30.000000 6.005000] 0.999687 0.000000 0.000000 0.024998 */ + +INSERT INTO `landblock_instance_link` (`parent_GUID`, `child_GUID`, `last_Modified`) +VALUES (0x702CD013, 0x702CD000, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD001, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD003, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD004, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD005, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD006, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD007, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD008, '2005-02-09 10:00:00') /* Frost Golem (43163) */ + , (0x702CD013, 0x702CD009, '2005-02-09 10:00:00') /* Frost Golem (43163) */ + , (0x702CD013, 0x702CD00A, '2005-02-09 10:00:00') /* Frost Golem (43163) */ + , (0x702CD013, 0x702CD00C, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD00E, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD00F, '2005-02-09 10:00:00') /* Spirit Wisp (43161) */ + , (0x702CD013, 0x702CD015, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD016, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD017, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD019, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CD013, 0x702CD01A, '2005-02-09 10:00:00') /* Zombie Mage (43162) */; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD014, 278, 0x02CD0256, 40, -5.25, 6, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CD0256 [40.000000 -5.250000 6.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD015, 43162, 0x02CD025C, 41.2621, -38.3966, 6.0075, 0.423777, 0, 0, 0.905767, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD025C [41.262100 -38.396599 6.007500] 0.423777 0.000000 0.000000 0.905767 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD016, 43162, 0x02CD025D, 39.5054, -51.799, 6.0075, 0.999531, 0, 0, 0.030615, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD025D [39.505402 -51.799000 6.007500] 0.999531 0.000000 0.000000 0.030615 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD017, 43162, 0x02CD0266, 58.3914, -40.8375, 6.0075, 0.68172, 0, 0, 0.731613, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0266 [58.391399 -40.837502 6.007500] 0.681720 0.000000 0.000000 0.731613 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD018, 174, 0x02CD026A, 70, -40, 6, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Well */ +/* @teleloc 0x02CD026A [70.000000 -40.000000 6.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD019, 43162, 0x02CD026B, 80, -40, 6.0075, 0.731689, 0, 0, -0.681639, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD026B [80.000000 -40.000000 6.007500] 0.731689 0.000000 0.000000 -0.681639 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD01A, 43162, 0x02CD0274, 99.9972, -48.6128, 6.0075, -0.931999, 0, 0, 0.362461, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CD0274 [99.997200 -48.612801 6.007500] -0.931999 0.000000 0.000000 0.362461 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CD01B, 8192, 0x02CD0280, 23, -20, 12, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02CD0280 [23.000000 -20.000000 12.000000] 0.707107 0.000000 0.000000 -0.707107 */ diff --git a/Database/Patches/6 LandBlockExtendedData/02CE.sql b/Database/Patches/6 LandBlockExtendedData/02CE.sql new file mode 100644 index 00000000000..5425da2c2d1 --- /dev/null +++ b/Database/Patches/6 LandBlockExtendedData/02CE.sql @@ -0,0 +1,142 @@ +DELETE FROM `landblock_instance` WHERE `landblock` = 0x02CE; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE000, 43162, 0x02CE0102, 50.863, -91.0603, -11.9925, 0.828544, 0, 0, 0.559923, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0102 [50.862999 -91.060303 -11.992500] 0.828544 0.000000 0.000000 0.559923 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE001, 43162, 0x02CE0102, 50.6325, -88.8956, -11.9925, 0.480745, 0, 0, 0.87686, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0102 [50.632500 -88.895599 -11.992500] 0.480745 0.000000 0.000000 0.876860 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE002, 1924, 0x02CE0102, 53.3339, -93.2297, -11.995, -0.539972, 0, 0, 0.841683, False, '2005-02-09 10:00:00'); /* Chest */ +/* @teleloc 0x02CE0102 [53.333900 -93.229698 -11.995000] -0.539972 0.000000 0.000000 0.841683 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE003, 5625, 0x02CE0104, 54.75, -90, -12, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CE0104 [54.750000 -90.000000 -12.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE004, 5625, 0x02CE0109, 60, -75.25, -12, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CE0109 [60.000000 -75.250000 -12.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE005, 43162, 0x02CE0111, 81.1363, -51.2238, -11.9925, -0.538028, 0, 0, -0.842927, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0111 [81.136299 -51.223801 -11.992500] -0.538028 0.000000 0.000000 -0.842927 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE006, 5625, 0x02CE0113, 75.25, -50, -12, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CE0113 [75.250000 -50.000000 -12.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE007, 43162, 0x02CE0114, 75.058, -90.0666, -11.945, -0.827639, 0, 0, -0.561261, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0114 [75.057999 -90.066597 -11.945000] -0.827639 0.000000 0.000000 -0.561261 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE008, 43162, 0x02CE011F, 109.1, -78.2149, -11.9925, 0.992893, 0, 0, 0.11901, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE011F [109.099998 -78.214897 -11.992500] 0.992893 0.000000 0.000000 0.119010 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE009, 43163, 0x02CE0120, 111.788, -90.006, -11.99, -0.424436, 0, 0, 0.905458, True, '2005-02-09 10:00:00'); /* Frost Golem */ +/* @teleloc 0x02CE0120 [111.788002 -90.005997 -11.990000] -0.424436 0.000000 0.000000 0.905458 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE00A, 43163, 0x02CE0120, 109.663, -92.969, -11.99, -0.635255, 0, 0, 0.772302, True, '2005-02-09 10:00:00'); /* Frost Golem */ +/* @teleloc 0x02CE0120 [109.663002 -92.969002 -11.990000] -0.635255 0.000000 0.000000 0.772302 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE00B, 43162, 0x02CE0135, 110.257, -59.8008, -5.8925, 0.669323, 0, 0, 0.742972, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0135 [110.257004 -59.800800 -5.892500] 0.669323 0.000000 0.000000 0.742972 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE00C, 43162, 0x02CE0136, 111.753, -60.0874, -5.8925, -0.73373, 0, 0, -0.679441, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0136 [111.752998 -60.087399 -5.892500] -0.733730 0.000000 0.000000 -0.679441 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE00D, 7924, 0x02CE0140, 10, -10, 0, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Linkable Monster Generator ( 5 Min.) */ +/* @teleloc 0x02CE0140 [10.000000 -10.000000 0.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance_link` (`parent_GUID`, `child_GUID`, `last_Modified`) +VALUES (0x702CE00D, 0x702CE000, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE001, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE005, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE007, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE008, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE009, '2005-02-09 10:00:00') /* Frost Golem (43163) */ + , (0x702CE00D, 0x702CE00A, '2005-02-09 10:00:00') /* Frost Golem (43163) */ + , (0x702CE00D, 0x702CE00B, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE00C, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE00E, '2005-02-09 10:00:00') /* Spirit Wisp (43161) */ + , (0x702CE00D, 0x702CE010, '2005-02-09 10:00:00') /* Spirit Wisp (43161) */ + , (0x702CE00D, 0x702CE011, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE013, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE015, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE017, '2005-02-09 10:00:00') /* Spirit Wisp (43161) */ + , (0x702CE00D, 0x702CE019, '2005-02-09 10:00:00') /* Spirit Wisp (43161) */ + , (0x702CE00D, 0x702CE01B, '2005-02-09 10:00:00') /* Disgust Wisp (43160) */ + , (0x702CE00D, 0x702CE01C, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702CE00D, 0x702CE01D, '2005-02-09 10:00:00') /* Zombie Mage (43162) */; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE00E, 43161, 0x02CE0144, 6.52938, -29.0872, 0.000001, 1, 0, 0, 0, True, '2005-02-09 10:00:00'); /* Spirit Wisp */ +/* @teleloc 0x02CE0144 [6.529380 -29.087200 0.000001] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE00F, 8194, 0x02CE0146, 20, 2.14, 0, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02CE0146 [20.000000 2.140000 0.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE010, 43161, 0x02CE0155, 30, -40, 0.000001, 0, 0, 0, -1, True, '2005-02-09 10:00:00'); /* Spirit Wisp */ +/* @teleloc 0x02CE0155 [30.000000 -40.000000 0.000001] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE011, 43162, 0x02CE0179, 80, -50, 0.0075, 0.707107, 0, 0, -0.707107, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0179 [80.000000 -50.000000 0.007500] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE012, 1924, 0x02CE0179, 82.0426, -46.3496, 0.005, -0.999961, 0, 0, 0.0088, False, '2005-02-09 10:00:00'); /* Chest */ +/* @teleloc 0x02CE0179 [82.042603 -46.349602 0.005000] -0.999961 0.000000 0.000000 0.008800 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE013, 43162, 0x02CE0179, 79.178, -52.6055, 0.0075, -0.963529, 0, 0, 0.267605, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE0179 [79.178001 -52.605499 0.007500] -0.963529 0.000000 0.000000 0.267605 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE014, 3971, 0x02CE0179, 75.9517, -47.7435, 0.005, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Chest */ +/* @teleloc 0x02CE0179 [75.951698 -47.743500 0.005000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE015, 43162, 0x02CE017F, 90.1974, -58.4626, -1.99275, -0.999135, 0, 0, -0.041581, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE017F [90.197403 -58.462601 -1.992750] -0.999135 0.000000 0.000000 -0.041581 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE016, 1302, 0x02CE0183, 14.75, -60, 6, -0.707107, 0, 0, 0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02CE0183 [14.750000 -60.000000 6.000000] -0.707107 0.000000 0.000000 0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE017, 43161, 0x02CE0194, 28.5434, -60.1252, 6.005, 0.748499, 0, 0, -0.663136, True, '2005-02-09 10:00:00'); /* Spirit Wisp */ +/* @teleloc 0x02CE0194 [28.543400 -60.125198 6.005000] 0.748499 0.000000 0.000000 -0.663136 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE018, 8192, 0x02CE0195, 40, 0, 6.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02CE0195 [40.000000 0.000000 6.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE019, 43161, 0x02CE01A4, 51.3338, -19.3002, 6.005, -0.628174, 0, 0, -0.778073, True, '2005-02-09 10:00:00'); /* Spirit Wisp */ +/* @teleloc 0x02CE01A4 [51.333801 -19.300200 6.005000] -0.628174 0.000000 0.000000 -0.778073 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE01A, 165, 0x02CE01B3, 70, -30, 6.05, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Pool */ +/* @teleloc 0x02CE01B3 [70.000000 -30.000000 6.050000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE01B, 43160, 0x02CE01B3, 67.944, -30.6391, 6.0065, -0.742503, 0, 0, 0.669843, True, '2005-02-09 10:00:00'); /* Disgust Wisp */ +/* @teleloc 0x02CE01B3 [67.944000 -30.639099 6.006500] -0.742503 0.000000 0.000000 0.669843 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE01C, 43162, 0x02CE01BA, 79.1579, -38.7707, 6.0075, 0.891139, 0, 0, 0.45373, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE01BA [79.157898 -38.770699 6.007500] 0.891139 0.000000 0.000000 0.453730 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CE01D, 43162, 0x02CE01BE, 88.4286, -30.1293, 6.055, 0.682007, 0, 0, 0.731345, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02CE01BE [88.428596 -30.129299 6.055000] 0.682007 0.000000 0.000000 0.731345 */ diff --git a/Database/Patches/6 LandBlockExtendedData/02CF.sql b/Database/Patches/6 LandBlockExtendedData/02CF.sql new file mode 100644 index 00000000000..64454d0df40 --- /dev/null +++ b/Database/Patches/6 LandBlockExtendedData/02CF.sql @@ -0,0 +1,20 @@ +DELETE FROM `landblock_instance` WHERE `landblock` = 0x02CF; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CF000, 8200, 0x02CF0161, 20, 0, 18, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Floating City Portal Gen (BDEG) */ +/* @teleloc 0x02CF0161 [20.000000 0.000000 18.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CF001, 8188, 0x02CF019B, 33.0909, -57.4758, 18.17, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* A Stained Book */ +/* @teleloc 0x02CF019B [33.090900 -57.475800 18.170000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CF002, 7924, 0x02CF019D, 30, -69.5, 18, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Linkable Monster Generator ( 5 Min.) */ +/* @teleloc 0x02CF019D [30.000000 -69.500000 18.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance_link` (`parent_GUID`, `child_GUID`, `last_Modified`) +VALUES (0x702CF002, 0x702CF003, '2005-02-09 10:00:00') /* Virindi Monitor (43227) */; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702CF003, 43227, 0x02CF01A0, 43.2581, -2.12732, 18.029, -0.53426, 0, 0, -0.84532, True, '2005-02-09 10:00:00'); /* Virindi Monitor */ +/* @teleloc 0x02CF01A0 [43.258099 -2.127320 18.028999] -0.534260 0.000000 0.000000 -0.845320 */ diff --git a/Database/Patches/6 LandBlockExtendedData/02D0.sql b/Database/Patches/6 LandBlockExtendedData/02D0.sql new file mode 100644 index 00000000000..6728ad710d4 --- /dev/null +++ b/Database/Patches/6 LandBlockExtendedData/02D0.sql @@ -0,0 +1,17 @@ +DELETE FROM `landblock_instance` WHERE `landblock` = 0x02D0; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D0000, 73170, 0x02D0010F, 41.4308, -40.6088, -6, -0.116454, 0, 0, -0.993196, False, '2005-02-09 10:00:00'); /* Random Portal Generator */ +/* @teleloc 0x02D0010F [41.430801 -40.608799 -6.000000] -0.116454 0.000000 0.000000 -0.993196 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D0001, 8192, 0x02D00157, 0, -20, 12, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02D00157 [0.000000 -20.000000 12.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D0002, 8189, 0x02D0016A, 32.524, -32.156, 12.005, 0.382683, 0, 0, -0.92388, False, '2005-02-09 10:00:00'); /* Floating Spire */ +/* @teleloc 0x02D0016A [32.523998 -32.155998 12.005000] 0.382683 0.000000 0.000000 -0.923880 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D0003, 8187, 0x02D0016A, 28.1178, -31.3216, 12.0634, -0.807861, 0, 0, -0.589373, False, '2005-02-09 10:00:00'); /* A Stained Book */ +/* @teleloc 0x02D0016A [28.117800 -31.321600 12.063400] -0.807861 0.000000 0.000000 -0.589373 */ diff --git a/Database/Patches/6 LandBlockExtendedData/02D1.sql b/Database/Patches/6 LandBlockExtendedData/02D1.sql new file mode 100644 index 00000000000..860d03d67aa --- /dev/null +++ b/Database/Patches/6 LandBlockExtendedData/02D1.sql @@ -0,0 +1,249 @@ +DELETE FROM `landblock_instance` WHERE `landblock` = 0x02D1; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1000, 568, 0x02D10107, 25.25, -40, -24, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D10107 [25.250000 -40.000000 -24.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1001, 1302, 0x02D10108, 44.75, -30, -24, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D10108 [44.750000 -30.000000 -24.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1002, 568, 0x02D1010D, 44.75, -50, -24, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D1010D [44.750000 -50.000000 -24.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1003, 1302, 0x02D10117, 64.75, -40, -24, -0.707107, 0, 0, 0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D10117 [64.750000 -40.000000 -24.000000] -0.707107 0.000000 0.000000 0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1004, 1302, 0x02D10119, 60, -44.75, -24, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D10119 [60.000000 -44.750000 -24.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1005, 43163, 0x02D10129, 77.1708, -30.1111, -23.99, 0.707107, 0, 0, -0.707107, True, '2005-02-09 10:00:00'); /* Frost Golem */ +/* @teleloc 0x02D10129 [77.170799 -30.111099 -23.990000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1006, 8193, 0x02D1012D, 90, -20, -24, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02D1012D [90.000000 -20.000000 -24.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1007, 73170, 0x02D10134, 90.078, -39.711, -23.995, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Random Portal Generator */ +/* @teleloc 0x02D10134 [90.078003 -39.710999 -23.995001] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1008, 43163, 0x02D1013E, 50.1472, -9.80586, -17.99, 0.710277, 0, 0, -0.703923, True, '2005-02-09 10:00:00'); /* Frost Golem */ +/* @teleloc 0x02D1013E [50.147202 -9.805860 -17.990000] 0.710277 0.000000 0.000000 -0.703923 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1009, 1302, 0x02D10152, 70, -14.75, -18, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D10152 [70.000000 -14.750000 -18.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D100A, 43165, 0x02D10167, 80.2563, -29.1594, -17.995, 0.740987, 0, 0, 0.671519, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D10167 [80.256302 -29.159401 -17.995001] 0.740987 0.000000 0.000000 0.671519 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D100B, 1302, 0x02D1017B, 70, -34.75, -12, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D1017B [70.000000 -34.750000 -12.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D100C, 43227, 0x02D1017E, 80, 0, -11.971, -0.34622, 0, 0, -0.938153, True, '2005-02-09 10:00:00'); /* Virindi Monitor */ +/* @teleloc 0x02D1017E [80.000000 0.000000 -11.971000] -0.346220 0.000000 0.000000 -0.938153 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D100D, 43165, 0x02D10180, 80.2331, -8.12718, -11.995, -0.020572, 0, 0, -0.999788, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D10180 [80.233101 -8.127180 -11.995000] -0.020572 0.000000 0.000000 -0.999788 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D100E, 1302, 0x02D10186, 75.25, -20, -12, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D10186 [75.250000 -20.000000 -12.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D100F, 1302, 0x02D10195, 85.25, -20, -12, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D10195 [85.250000 -20.000000 -12.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1010, 43165, 0x02D10196, 89.959, -29.3339, -11.995, 0.623277, 0, 0, 0.782001, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D10196 [89.959000 -29.333900 -11.995000] 0.623277 0.000000 0.000000 0.782001 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1011, 43160, 0x02D101AC, 9.84967, -48.8089, 0.0065, -0.202787, 0, 0, 0.979223, True, '2005-02-09 10:00:00'); /* Disgust Wisp */ +/* @teleloc 0x02D101AC [9.849670 -48.808899 0.006500] -0.202787 0.000000 0.000000 0.979223 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1012, 43165, 0x02D101AD, 19.7954, -20.7688, 0.00935, -0.373615, 0, 0, 0.927584, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101AD [19.795401 -20.768801 0.009350] -0.373615 0.000000 0.000000 0.927584 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1013, 43165, 0x02D101AD, 22.5922, -22.1667, 0.0077, 0.56843, 0, 0, 0.822731, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101AD [22.592199 -22.166700 0.007700] 0.568430 0.000000 0.000000 0.822731 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1014, 43165, 0x02D101AD, 16.9601, -21.6779, 0.0077, 0.48105, 0, 0, -0.876693, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101AD [16.960100 -21.677900 0.007700] 0.481050 0.000000 0.000000 -0.876693 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1015, 174, 0x02D101AE, 17.097, -30.191, 0.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Well */ +/* @teleloc 0x02D101AE [17.097000 -30.191000 0.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1016, 43165, 0x02D101B0, 21.3431, -48.8106, 0.0077, 0.601834, 0, 0, -0.798621, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101B0 [21.343100 -48.810600 0.007700] 0.601834 0.000000 0.000000 -0.798621 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1017, 5624, 0x02D101B2, 24.75, -50, 0, -0.707107, 0, 0, 0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D101B2 [24.750000 -50.000000 0.000000] -0.707107 0.000000 0.000000 0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1018, 43166, 0x02D101B4, 19.7504, -58.5627, 0.0084, 0.992198, 0, 0, -0.124675, True, '2005-02-09 10:00:00'); /* Grave Rat */ +/* @teleloc 0x02D101B4 [19.750401 -58.562698 0.008400] 0.992198 0.000000 0.000000 -0.124675 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1019, 43165, 0x02D101B4, 22.3465, -58.0049, 0.00715, 0.980067, 0, 0, 0.198669, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101B4 [22.346500 -58.004902 0.007150] 0.980067 0.000000 0.000000 0.198669 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D101A, 5624, 0x02D101B6, 20, -55.245, 0, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D101B6 [20.000000 -55.244999 0.000000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D101B, 43165, 0x02D101C5, 30.4813, -69.4421, 0.0077, 0.393082, 0, 0, -0.919503, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101C5 [30.481300 -69.442101 0.007700] 0.393082 0.000000 0.000000 -0.919503 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D101C, 43165, 0x02D101C5, 32.0077, -68.1944, 0.0077, -0.448043, 0, 0, 0.894012, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101C5 [32.007702 -68.194397 0.007700] -0.448043 0.000000 0.000000 0.894012 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D101D, 5624, 0x02D101C7, 34.755, -70, 0, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D101C7 [34.755001 -70.000000 0.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D101E, 43165, 0x02D101C8, 42.0877, -31.2264, 0.0077, 0.16175, 0, 0, 0.986832, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101C8 [42.087700 -31.226400 0.007700] 0.161750 0.000000 0.000000 0.986832 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D101F, 5624, 0x02D101CA, 40, -34.755, 0, 0, 0, 0, -1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D101CA [40.000000 -34.755001 0.000000] 0.000000 0.000000 0.000000 -1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1020, 171, 0x02D101CB, 37.0061, -42.4485, 0.005, 0.539887, 0, 0, 0.841737, False, '2005-02-09 10:00:00'); /* Vat */ +/* @teleloc 0x02D101CB [37.006100 -42.448502 0.005000] 0.539887 0.000000 0.000000 0.841737 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1021, 171, 0x02D101CB, 37.3776, -36.595, 0.005, 0.539887, 0, 0, 0.841737, False, '2005-02-09 10:00:00'); /* Vat */ +/* @teleloc 0x02D101CB [37.377602 -36.595001 0.005000] 0.539887 0.000000 0.000000 0.841737 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1022, 43165, 0x02D101CB, 40.9903, -39.584, 0.0077, -0.644246, 0, 0, 0.764819, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101CB [40.990299 -39.584000 0.007700] -0.644246 0.000000 0.000000 0.764819 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1023, 5624, 0x02D101DC, 54.755, -30, 0, 0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D101DC [54.755001 -30.000000 0.000000] 0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1024, 43165, 0x02D101E0, 49.4068, -71.423, 0.0077, -0.792269, 0, 0, -0.610172, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101E0 [49.406799 -71.422997 0.007700] -0.792269 0.000000 0.000000 -0.610172 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1025, 5624, 0x02D101E2, 45.245, -70, 0, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D101E2 [45.244999 -70.000000 0.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1026, 43165, 0x02D101E7, 59.6509, -28.9515, 0.0077, 0.475862, 0, 0, -0.87952, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101E7 [59.650902 -28.951500 0.007700] 0.475862 0.000000 0.000000 -0.879520 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1027, 5625, 0x02D101E9, 60, -34.75, 0, 0, 0, 0, 1, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D101E9 [60.000000 -34.750000 0.000000] 0.000000 0.000000 0.000000 1.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1028, 7924, 0x02D101EE, 60.043, -61.2772, 0.005, -0.982138, 0, 0, -0.188164, False, '2005-02-09 10:00:00'); /* Linkable Monster Generator ( 5 Min.) */ +/* @teleloc 0x02D101EE [60.042999 -61.277199 0.005000] -0.982138 0.000000 0.000000 -0.188164 */ + +INSERT INTO `landblock_instance_link` (`parent_GUID`, `child_GUID`, `last_Modified`) +VALUES (0x702D1028, 0x702D1005, '2005-02-09 10:00:00') /* Frost Golem (43163) */ + , (0x702D1028, 0x702D1008, '2005-02-09 10:00:00') /* Frost Golem (43163) */ + , (0x702D1028, 0x702D100A, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D100C, '2005-02-09 10:00:00') /* Virindi Monitor (43227) */ + , (0x702D1028, 0x702D100D, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1010, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1011, '2005-02-09 10:00:00') /* Disgust Wisp (43160) */ + , (0x702D1028, 0x702D1012, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1013, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1014, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1016, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1018, '2005-02-09 10:00:00') /* Grave Rat (43166) */ + , (0x702D1028, 0x702D1019, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D101B, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D101C, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D101E, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1022, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1024, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1026, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D102C, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D102D, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1030, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702D1028, 0x702D1032, '2005-02-09 10:00:00') /* Zombie Mage (43162) */ + , (0x702D1028, 0x702D1033, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1034, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */ + , (0x702D1028, 0x702D1035, '2005-02-09 10:00:00') /* Banderling Smasher (43165) */; + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1029, 8186, 0x02D101EE, 62.8572, -55.5244, 0.06344, -0.912048, 0, 0, -0.410084, False, '2005-02-09 10:00:00'); /* A Stained Book */ +/* @teleloc 0x02D101EE [62.857201 -55.524399 0.063440] -0.912048 0.000000 0.000000 -0.410084 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D102A, 153, 0x02D101F7, 76.666, -50.819, 0.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Fountain */ +/* @teleloc 0x02D101F7 [76.666000 -50.819000 0.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D102B, 73170, 0x02D101F8, 88.888, -18.186, 0.005, 0.92388, 0, 0, -0.382683, False, '2005-02-09 10:00:00'); /* Random Portal Generator */ +/* @teleloc 0x02D101F8 [88.888000 -18.186001 0.005000] 0.923880 0.000000 0.000000 -0.382683 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D102C, 43165, 0x02D101F9, 94.5512, -29.1202, 0.055, 0.529742, 0, 0, 0.848159, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101F9 [94.551201 -29.120199 0.055000] 0.529742 0.000000 0.000000 0.848159 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D102D, 43165, 0x02D101FF, 98.6268, -24.0695, 0.0077, -0.041691, 0, 0, 0.999131, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D101FF [98.626801 -24.069500 0.007700] -0.041691 0.000000 0.000000 0.999131 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D102E, 8198, 0x02D10202, 106.75, -50, 0, -0.707107, 0, 0, -0.707107, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02D10202 [106.750000 -50.000000 0.000000] -0.707107 0.000000 0.000000 -0.707107 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D102F, 8196, 0x02D10212, 40, -18.2, 6.005, 1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* The Floating City */ +/* @teleloc 0x02D10212 [40.000000 -18.200001 6.005000] 1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1030, 43162, 0x02D1021A, 39.1053, -40.0056, 6.0075, 0.991908, 0, 0, -0.126957, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02D1021A [39.105301 -40.005600 6.007500] 0.991908 0.000000 0.000000 -0.126957 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1031, 5624, 0x02D1021C, 40, -35.25, 6, -1, 0, 0, 0, False, '2005-02-09 10:00:00'); /* Door */ +/* @teleloc 0x02D1021C [40.000000 -35.250000 6.000000] -1.000000 0.000000 0.000000 0.000000 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1032, 43162, 0x02D10222, 50.5587, -26.8738, 6.0075, 0.997189, 0, 0, 0.074929, True, '2005-02-09 10:00:00'); /* Zombie Mage */ +/* @teleloc 0x02D10222 [50.558701 -26.873800 6.007500] 0.997189 0.000000 0.000000 0.074929 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1033, 43165, 0x02D1022A, 47.3671, -67.4921, 6.0077, 0.636772, 0, 0, -0.771053, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D1022A [47.367100 -67.492104 6.007700] 0.636772 0.000000 0.000000 -0.771053 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1034, 43165, 0x02D1022A, 52.9381, -70.1112, 6.0077, 0.780707, 0, 0, -0.624897, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D1022A [52.938099 -70.111198 6.007700] 0.780707 0.000000 0.000000 -0.624897 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1035, 43165, 0x02D10230, 60.3915, -69.6497, 6.0077, 0.508375, 0, 0, -0.861136, True, '2005-02-09 10:00:00'); /* Banderling Smasher */ +/* @teleloc 0x02D10230 [60.391499 -69.649696 6.007700] 0.508375 0.000000 0.000000 -0.861136 */ + +INSERT INTO `landblock_instance` (`guid`, `weenie_Class_Id`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`, `is_Link_Child`, `last_Modified`) +VALUES (0x702D1036, 418, 0x02D10230, 57.5935, -70.1245, 6.005, -0.282977, 0, 0, -0.959127, False, '2005-02-09 10:00:00'); /* Item Cheese Generator */ +/* @teleloc 0x02D10230 [57.593498 -70.124496 6.005000] -0.282977 0.000000 0.000000 -0.959127 */ diff --git a/Database/Patches/9 WeenieDefaults/Creature/Banderling/43165 Banderling Smasher.sql b/Database/Patches/9 WeenieDefaults/Creature/Banderling/43165 Banderling Smasher.sql index 69546565e9b..a9df532a9ca 100644 --- a/Database/Patches/9 WeenieDefaults/Creature/Banderling/43165 Banderling Smasher.sql +++ b/Database/Patches/9 WeenieDefaults/Creature/Banderling/43165 Banderling Smasher.sql @@ -49,14 +49,13 @@ VALUES (43165, 1, 5) /* HeartbeatInterval */ , (43165, 34, 1) /* PowerupTime */ , (43165, 36, 1) /* ChargeSpeed */ , (43165, 39, 1.3) /* DefaultScale */ - , (43165, 43, 2) /* GeneratorRadius */ , (43165, 64, 0.76) /* ResistSlash */ , (43165, 65, 0.65) /* ResistPierce */ , (43165, 66, 0.5) /* ResistBludgeon */ - , (43165, 67, 1.08) /* ResistFire */ - , (43165, 68, 0.76) /* ResistCold */ - , (43165, 69, 0.65) /* ResistAcid */ - , (43165, 70, 1.32) /* ResistElectric */ + , (43165, 67, 0.65) /* ResistFire */ + , (43165, 68, 1.32) /* ResistCold */ + , (43165, 69, 0.88) /* ResistAcid */ + , (43165, 70, 0.76) /* ResistElectric */ , (43165, 71, 1) /* ResistHealthBoost */ , (43165, 72, 1) /* ResistStaminaDrain */ , (43165, 73, 1) /* ResistStaminaBoost */ @@ -81,44 +80,51 @@ VALUES (43165, 1, 0x02000E08) /* Setup */ , (43165, 22, 0x34000017) /* PhysicsEffectTable */ , (43165, 35, 420) /* DeathTreasureType - Loot Tier: 6 */; +INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`) +VALUES (43165, 1, 295, 0, 0) /* Strength */ + , (43165, 2, 240, 0, 0) /* Endurance */ + , (43165, 3, 220, 0, 0) /* Quickness */ + , (43165, 4, 235, 0, 0) /* Coordination */ + , (43165, 5, 160, 0, 0) /* Focus */ + , (43165, 6, 160, 0, 0) /* Self */; + INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`) -VALUES (43165, 1, 1400, 0, 0, 1520) /* MaxHealth */ - , (43165, 3, 1800, 0, 0, 2040) /* MaxStamina */ - , (43165, 5, 600, 0, 0, 760) /* MaxMana */; +VALUES (43165, 1, 800, 0, 0, 920) /* MaxHealth */ + , (43165, 3, 900, 0, 0, 1140) /* MaxStamina */ + , (43165, 5, 400, 0, 0, 560) /* MaxMana */; INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`) -VALUES (43165, 6, 0, 3, 0, 390, 0, 0) /* MeleeDefense Specialized */ - , (43165, 7, 0, 3, 0, 410, 0, 0) /* MissileDefense Specialized */ - , (43165, 14, 0, 3, 0, 150, 0, 0) /* ArcaneLore Specialized */ - , (43165, 15, 0, 3, 0, 340, 0, 0) /* MagicDefense Specialized */ +VALUES (43165, 6, 0, 3, 0, 435, 0, 0) /* MeleeDefense Specialized */ + , (43165, 7, 0, 3, 0, 480, 0, 0) /* MissileDefense Specialized */ + , (43165, 15, 0, 3, 0, 300, 0, 0) /* MagicDefense Specialized */ , (43165, 20, 0, 3, 0, 40, 0, 0) /* Deception Specialized */ , (43165, 22, 0, 3, 0, 40, 0, 0) /* Jump Specialized */ , (43165, 24, 0, 3, 0, 40, 0, 0) /* Run Specialized */ - , (43165, 31, 0, 3, 0, 295, 0, 0) /* CreatureEnchantment Specialized */ - , (43165, 33, 0, 3, 0, 295, 0, 0) /* LifeMagic Specialized */ - , (43165, 34, 0, 3, 0, 295, 0, 0) /* WarMagic Specialized */ - , (43165, 45, 0, 3, 0, 355, 0, 0) /* LightWeapons Specialized */ + , (43165, 31, 0, 3, 0, 210, 0, 0) /* CreatureEnchantment Specialized */ + , (43165, 33, 0, 3, 0, 210, 0, 0) /* LifeMagic Specialized */ + , (43165, 34, 0, 3, 0, 210, 0, 0) /* WarMagic Specialized */ + , (43165, 45, 0, 3, 0, 410, 0, 0) /* LightWeapons Specialized */ , (43165, 47, 0, 3, 0, 200, 0, 0) /* MissileWeapons Specialized */; INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`) -VALUES (43165, 0, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */ - , (43165, 1, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */ - , (43165, 2, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */ - , (43165, 3, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */ - , (43165, 4, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */ - , (43165, 5, 4, 15, 0.75, 390, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */ - , (43165, 6, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */ - , (43165, 7, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */ - , (43165, 8, 4, 15, 0.75, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */; +VALUES (43165, 0, 4, 0, 0, 405, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */ + , (43165, 1, 4, 0, 0, 430, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */ + , (43165, 2, 4, 0, 0, 415, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */ + , (43165, 3, 4, 0, 0, 415, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */ + , (43165, 4, 4, 0, 0, 395, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */ + , (43165, 5, 4, 400, 0.75, 405, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */ + , (43165, 6, 4, 0, 0, 395, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */ + , (43165, 7, 4, 0, 0, 395, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */ + , (43165, 8, 4, 400, 0.75, 395, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */; INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`) VALUES (43165, 2144, 2.08) /* Crushing Shame */ , (43165, 2146, 2.08) /* Evisceration */ - , (43165, 2166, 2.08) /* Tusker's Gift */ - , (43165, 2164, 2.08) /* Swordsman's Gift */ + , (43165, 1053, 2.08) /* Bludgeoning Vulnerability Other VI */ + , (43165, 1132, 2.08) /* Blade Vulnerability Other VI */ , (43165, 1161, 2.008) /* Heal Self VI */ , (43165, 1242, 2.008) /* Drain Health Other VI */ - , (43165, 2074, 2.08) /* Gossamer Flesh */ + , (43165, 1327, 2.08) /* Imperil Other VI */ , (43165, 2088, 2.08) /* Senescence */ , (43165, 2056, 2.08) /* Ataxia */ , (43165, 2084, 2.08) /* Belly of Lead */; @@ -178,3 +184,7 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000051 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`) +VALUES (43165, 9, 8144, 0, 0, 0.05, False) /* Create Banderling Head (8144) for ContainTreasure */ + , (43165, 9, 0, 0, 0, 0.05, False) /* Create nothing for ContainTreasure */; diff --git a/Database/Patches/9 WeenieDefaults/Creature/Banderling/43488 Banderling Smasher.sql b/Database/Patches/9 WeenieDefaults/Creature/Banderling/43488 Banderling Smasher.sql index e6ae28f88c9..660ef7c9cf0 100644 --- a/Database/Patches/9 WeenieDefaults/Creature/Banderling/43488 Banderling Smasher.sql +++ b/Database/Patches/9 WeenieDefaults/Creature/Banderling/43488 Banderling Smasher.sql @@ -1,7 +1,7 @@ DELETE FROM `weenie` WHERE `class_Id` = 43488; INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`) -VALUES (43488, 'ace43488-banderlingsmasher', 10, '2022-12-04 19:04:52') /* Creature */; +VALUES (43488, 'ace43488-banderlingsmasher', 10, '2023-03-23 00:00:00') /* Creature */; INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`) VALUES (43488, 1, 16) /* ItemType - Creature */ @@ -49,14 +49,13 @@ VALUES (43488, 1, 5) /* HeartbeatInterval */ , (43488, 34, 1) /* PowerupTime */ , (43488, 36, 1) /* ChargeSpeed */ , (43488, 39, 1.3) /* DefaultScale */ - , (43488, 43, 2) /* GeneratorRadius */ , (43488, 64, 0.76) /* ResistSlash */ , (43488, 65, 0.65) /* ResistPierce */ , (43488, 66, 0.5) /* ResistBludgeon */ - , (43488, 67, 1.08) /* ResistFire */ - , (43488, 68, 0.76) /* ResistCold */ - , (43488, 69, 0.65) /* ResistAcid */ - , (43488, 70, 1.32) /* ResistElectric */ + , (43488, 67, 0.65) /* ResistFire */ + , (43488, 68, 1.32) /* ResistCold */ + , (43488, 69, 0.88) /* ResistAcid */ + , (43488, 70, 0.76) /* ResistElectric */ , (43488, 71, 1) /* ResistHealthBoost */ , (43488, 72, 1) /* ResistStaminaDrain */ , (43488, 73, 1) /* ResistStaminaBoost */ @@ -81,44 +80,111 @@ VALUES (43488, 1, 0x02000E08) /* Setup */ , (43488, 22, 0x34000017) /* PhysicsEffectTable */ , (43488, 35, 420) /* DeathTreasureType - Loot Tier: 6 */; +INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`) +VALUES (43488, 1, 295, 0, 0) /* Strength */ + , (43488, 2, 240, 0, 0) /* Endurance */ + , (43488, 3, 220, 0, 0) /* Quickness */ + , (43488, 4, 235, 0, 0) /* Coordination */ + , (43488, 5, 160, 0, 0) /* Focus */ + , (43488, 6, 160, 0, 0) /* Self */; + INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`) -VALUES (43488, 1, 1400, 0, 0, 1520) /* MaxHealth */ - , (43488, 3, 1800, 0, 0, 2040) /* MaxStamina */ - , (43488, 5, 600, 0, 0, 760) /* MaxMana */; +VALUES (43488, 1, 800, 0, 0, 920) /* MaxHealth */ + , (43488, 3, 900, 0, 0, 1140) /* MaxStamina */ + , (43488, 5, 400, 0, 0, 560) /* MaxMana */; INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`) -VALUES (43488, 6, 0, 3, 0, 390, 0, 0) /* MeleeDefense Specialized */ - , (43488, 7, 0, 3, 0, 410, 0, 0) /* MissileDefense Specialized */ - , (43488, 14, 0, 3, 0, 150, 0, 0) /* ArcaneLore Specialized */ - , (43488, 15, 0, 3, 0, 340, 0, 0) /* MagicDefense Specialized */ +VALUES (43488, 6, 0, 3, 0, 435, 0, 0) /* MeleeDefense Specialized */ + , (43488, 7, 0, 3, 0, 480, 0, 0) /* MissileDefense Specialized */ + , (43488, 15, 0, 3, 0, 300, 0, 0) /* MagicDefense Specialized */ , (43488, 20, 0, 3, 0, 40, 0, 0) /* Deception Specialized */ , (43488, 22, 0, 3, 0, 40, 0, 0) /* Jump Specialized */ , (43488, 24, 0, 3, 0, 40, 0, 0) /* Run Specialized */ - , (43488, 31, 0, 3, 0, 295, 0, 0) /* CreatureEnchantment Specialized */ - , (43488, 33, 0, 3, 0, 295, 0, 0) /* LifeMagic Specialized */ - , (43488, 34, 0, 3, 0, 295, 0, 0) /* WarMagic Specialized */ - , (43488, 45, 0, 3, 0, 355, 0, 0) /* LightWeapons Specialized */ + , (43488, 31, 0, 3, 0, 210, 0, 0) /* CreatureEnchantment Specialized */ + , (43488, 33, 0, 3, 0, 210, 0, 0) /* LifeMagic Specialized */ + , (43488, 34, 0, 3, 0, 210, 0, 0) /* WarMagic Specialized */ + , (43488, 45, 0, 3, 0, 410, 0, 0) /* LightWeapons Specialized */ , (43488, 47, 0, 3, 0, 200, 0, 0) /* MissileWeapons Specialized */; INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`) -VALUES (43488, 0, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */ - , (43488, 1, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */ - , (43488, 2, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */ - , (43488, 3, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */ - , (43488, 4, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */ - , (43488, 5, 4, 15, 0.75, 390, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */ - , (43488, 6, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */ - , (43488, 7, 4, 0, 0, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */ - , (43488, 8, 4, 15, 0.75, 390, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */; +VALUES (43488, 0, 4, 0, 0, 405, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */ + , (43488, 1, 4, 0, 0, 430, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */ + , (43488, 2, 4, 0, 0, 415, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */ + , (43488, 3, 4, 0, 0, 415, 179, 121, 203, 179, 324, 121, 425, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */ + , (43488, 4, 4, 0, 0, 395, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */ + , (43488, 5, 4, 400, 0.75, 405, 179, 121, 203, 179, 324, 121, 425, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */ + , (43488, 6, 4, 0, 0, 395, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */ + , (43488, 7, 4, 0, 0, 395, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */ + , (43488, 8, 4, 400, 0.75, 395, 179, 121, 203, 179, 324, 121, 425, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */; INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`) VALUES (43488, 2144, 2.08) /* Crushing Shame */ , (43488, 2146, 2.08) /* Evisceration */ - , (43488, 2166, 2.08) /* Tusker's Gift */ - , (43488, 2164, 2.08) /* Swordsman's Gift */ + , (43488, 1053, 2.08) /* Bludgeoning Vulnerability Other VI */ + , (43488, 1132, 2.08) /* Blade Vulnerability Other VI */ , (43488, 1161, 2.008) /* Heal Self VI */ , (43488, 1242, 2.008) /* Drain Health Other VI */ - , (43488, 2074, 2.08) /* Gossamer Flesh */ + , (43488, 1327, 2.08) /* Imperil Other VI */ , (43488, 2088, 2.08) /* Senescence */ , (43488, 2056, 2.08) /* Ataxia */ , (43488, 2084, 2.08) /* Belly of Lead */; + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43488, 5 /* HeartBeat */, 0.045, NULL, 0x8000003C /* HandCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000053 /* Twitch3 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43488, 5 /* HeartBeat */, 0.095, NULL, 0x8000003C /* HandCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000052 /* Twitch2 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43488, 5 /* HeartBeat */, 0.1, NULL, 0x8000003C /* HandCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000051 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43488, 5 /* HeartBeat */, 0.05, NULL, 0x8000003E /* SwordCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000051 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43488, 5 /* HeartBeat */, 0.045, NULL, 0x8000003D /* NonCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000053 /* Twitch3 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43488, 5 /* HeartBeat */, 0.095, NULL, 0x8000003D /* NonCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000052 /* Twitch2 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43488, 5 /* HeartBeat */, 0.1, NULL, 0x8000003D /* NonCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000051 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`) +VALUES (43488, 9, 8144, 0, 0, 0.05, False) /* Create Banderling Head (8144) for ContainTreasure */ + , (43488, 9, 0, 0, 0, 0.05, False) /* Create nothing for ContainTreasure */; diff --git a/Database/Patches/9 WeenieDefaults/Creature/Human/05046 Lord Aleval.sql b/Database/Patches/9 WeenieDefaults/Creature/Human/05046 Lord Aleval.sql index 82a91d99d45..75088860b51 100644 --- a/Database/Patches/9 WeenieDefaults/Creature/Human/05046 Lord Aleval.sql +++ b/Database/Patches/9 WeenieDefaults/Creature/Human/05046 Lord Aleval.sql @@ -1,7 +1,7 @@ DELETE FROM `weenie` WHERE `class_Id` = 5046; INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`) -VALUES (5046, 'lytelthorpealeval', 10, '2024-03-15 04:03:05') /* Creature */; +VALUES (5046, 'lytelthorpealeval', 10, '2024-04-05 12:00:25') /* Creature */; INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`) VALUES (5046, 1, 16) /* ItemType - Creature */ @@ -253,7 +253,7 @@ VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NU , (@parent_id, 1, 5 /* Motion */, 1, 1, 0x13000083 /* Nod */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 10 /* Tell */, 1, 1, NULL, 'Ah, I see you''ve helped Beltslora, perhaps you could help me also. There are monsters in the old distillery to the south of town.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 3, 10 /* Tell */, 1, 1, NULL, 'Come to think of it, there hasn''t been anything good to drink here ever since the distillery was overrun. If you could retrieve a bottle of distillery nectar for me I would greatly appreciate it.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 4894 /* Key from Aleval */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4894 /* Key from Aleval */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 5050 /* Ercel's recommendation letter */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -266,7 +266,7 @@ VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NU , (@parent_id, 2, 10 /* Tell */, 1, 1, NULL, 'That Ercel, always thinking about the sky instead of what''s going on on the ground. Perhaps you could help me also.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 3, 10 /* Tell */, 1, 1, NULL, 'There are monsters in the old distillery to the south of town. Come to think of it, there hasn''t been anything good to drink here ever since the distillery was overrun.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 4, 10 /* Tell */, 1, 1, NULL, 'If you could retrieve a bottle of distillery nectar for me I would greatly appreciate it.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 5, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 4894 /* Key from Aleval */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 5, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4894 /* Key from Aleval */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 4891 /* Distillery Nectar */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -277,8 +277,8 @@ INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `dela VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 1, 1, NULL, 'Thank you! We don''t know who built the distillery, but it must be very old. The stuff we have tried making isn''t as good as some of the mysterious stuff we found in it.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 10 /* Tell */, 1, 1, NULL, 'At the very bottom is a cellar where the best ancient drinks were found. The key I gave you earlier should open it. If you bring me back a bottle of distillery ambrosia, I will reward you well.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 49 /* AwardLevelProportionalXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, 0, 2200000, NULL, NULL, NULL, False, NULL, NULL, NULL, 0.85, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 5, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 27320 /* Health Tonic */, 2, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 3, 49 /* AwardLevelProportionalXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, 0, 2200000, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.84999996, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 27320 /* Health Tonic */, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 45877 /* Distillery Ambrosia */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -289,12 +289,12 @@ INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `dela VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 5 /* Motion */, 1, 1, 0x13000083 /* Nod */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 10 /* Tell */, 1, 1, NULL, 'Ah, this is a fine bottle! You have done well. Please take these presents as a token of my gratitude.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 49 /* AwardLevelProportionalXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, 0, 2300000, NULL, NULL, NULL, False, NULL, NULL, NULL, 0.85, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 44716 /* Mid-Stakes Gambling Token */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 3, 49 /* AwardLevelProportionalXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, 0, 2300000, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.84999996, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 44716 /* Mid-Stakes Gambling Token */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 5, 10 /* Tell */, 1, 1, NULL, 'You may find the Atlan and Isparian weapons are powerful tools in combat.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 6, 10 /* Tell */, 1, 1, NULL, 'If you wish to, read these books on how to obtain them.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 7, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 46283 /* Pragmatic Guide to Atlan Weapons */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 8, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 20014 /* Isparian Arms */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 7, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 46283 /* Pragmatic Guide to Atlan Weapons */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 8, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 20014 /* Isparian Arms */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 4890 /* Distillery Dew */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -305,9 +305,8 @@ INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `dela VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 5 /* Motion */, 1, 1, 0x1300008A /* Salute */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 10 /* Tell */, 1, 1, NULL, 'Ah, a wonderful find -- the most useful and finest drink I have ever tasted! Here is something for you, thank you!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 273 /* Pyreal */, 200, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 377 /* Potion of Healing */, 2, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 5, 62 /* AwardNoShareXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3000, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 3, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 27325 /* Stamina Philtre */, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 4, 62 /* AwardNoShareXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100000000, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 70302 /* Stamped Al Arqas Scarlet Red Letter */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -315,7 +314,7 @@ VALUES (5046, 6 /* Give */, 1, 70302 /* Stamped Al Arqas Scarlet Red Lette SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 70206 /* Amateur Explorer Arbalest */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 70206 /* Amateur Explorer Arbalest */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -324,7 +323,7 @@ VALUES (5046, 6 /* Give */, 1, 70306 /* Stamped Nanto Scarlet Red Letter * SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45966 /* Amateur Explorer Girth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45966 /* Amateur Explorer Girth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -333,7 +332,7 @@ VALUES (5046, 6 /* Give */, 1, 70308 /* Stamped Rithwic Scarlet Red Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 70254 /* Amateur Explorer Greataxe */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 70254 /* Amateur Explorer Greataxe */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -342,7 +341,7 @@ VALUES (5046, 6 /* Give */, 1, 70310 /* Stamped Samsur Scarlet Red Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 46006 /* Amateur Explorer Ring Of Quickness */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 46006 /* Amateur Explorer Ring Of Quickness */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -351,7 +350,7 @@ VALUES (5046, 6 /* Give */, 1, 70312 /* Stamped Yanshi Scarlet Red Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45962 /* Amateur Explorer Breastplate */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45962 /* Amateur Explorer Breastplate */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -360,7 +359,7 @@ VALUES (5046, 6 /* Give */, 1, 70301 /* Stamped Al Arqas Lucky Gold Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45908 /* Seasoned Explorer Arbalest */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45908 /* Seasoned Explorer Arbalest */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -369,7 +368,7 @@ VALUES (5046, 6 /* Give */, 1, 70305 /* Stamped Nanto Lucky Gold Letter */ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45965 /* Seasoned Explorer Girth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45965 /* Seasoned Explorer Girth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -378,7 +377,7 @@ VALUES (5046, 6 /* Give */, 1, 70307 /* Stamped Rithwic Lucky Gold Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45954 /* Seasoned Explorer Greataxe */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45954 /* Seasoned Explorer Greataxe */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -387,7 +386,7 @@ VALUES (5046, 6 /* Give */, 1, 70309 /* Stamped Samsur Lucky Gold Letter * SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 46005 /* Seasoned Explorer Ring Of Quickness */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 46005 /* Seasoned Explorer Ring Of Quickness */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -396,7 +395,7 @@ VALUES (5046, 6 /* Give */, 1, 70311 /* Stamped Yanshi Lucky Gold Letter * SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45961 /* Seasoned Explorer Breastplate */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45961 /* Seasoned Explorer Breastplate */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -407,8 +406,8 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Ah, looks like you''ve found our agent''s towel! Hey, looks like it got rolled in the mud... Anyway, well done! Here, take these as a reward.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 10758 /* Clean, Dry Towel */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 11683 /* A Portal-Jumper's Guide to Dereth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 11683 /* A Portal-Jumper's Guide to Dereth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 10760 /* Wet Towel */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -418,8 +417,8 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Ah, looks like you''ve found our agent''s towel! Looks like good old F.P. went swimming or something. Here''s your reward.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 10758 /* Clean, Dry Towel */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 11683 /* A Portal-Jumper's Guide to Dereth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 11683 /* A Portal-Jumper's Guide to Dereth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 10761 /* Guidebook Brochure */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -429,7 +428,7 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Looks like you''ve lucked out! Our man F.P. has finished his book, finally! Here you go...', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 11683 /* A Portal-Jumper's Guide to Dereth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 11683 /* A Portal-Jumper's Guide to Dereth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 8753 /* A Society Yumi */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -439,7 +438,7 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Ah, a truly adventurous soul. Here you are!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 23545 /* A Society Atlatl */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 23545 /* A Society Atlatl */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 8754 /* An Explorer Yumi */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -449,7 +448,7 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Ah, a truly adventurous soul. Here you are!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 23546 /* An Explorer Atlatl */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 23546 /* An Explorer Atlatl */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 6 /* Give */, 1, 49563 /* Facility Hub Portal Gem */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -472,9 +471,9 @@ VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x41000003 /* Ready */, NULL, NU , (@parent_id, 1, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 10 /* Tell */, 1, 1, NULL, 'I have been contracted by the Dereth Exploration Society to help them in their outreach program towards the Isparians who find themselves newly exiled in Dereth. If you collect any of the Society''s stamped letters, you may bring them back to me for a reward.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 3, 10 /* Tell */, 1, 1, NULL, 'It has also been requested that I start handing out these gems.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 4, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 49563 /* Facility Hub Portal Gem */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 4, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 49563 /* Facility Hub Portal Gem */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 5, 10 /* Tell */, 1, 1, NULL, 'Come to think of it, there hasn''t been anything good to drink here ever since the distillery was overrun. If you could retrieve a bottle of distillery nectar for me I would greatly appreciate it.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 6, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 4894 /* Key from Aleval */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 6, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4894 /* Key from Aleval */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5046, 32 /* GotoSet */, 1, NULL, NULL, NULL, 'RefuseLetterText', NULL, NULL, NULL); diff --git a/Database/Patches/9 WeenieDefaults/Creature/Human/05152 Jilsaya bint Dah.sql b/Database/Patches/9 WeenieDefaults/Creature/Human/05152 Jilsaya bint Dah.sql index b280d85e894..cfbd56a7fb5 100644 --- a/Database/Patches/9 WeenieDefaults/Creature/Human/05152 Jilsaya bint Dah.sql +++ b/Database/Patches/9 WeenieDefaults/Creature/Human/05152 Jilsaya bint Dah.sql @@ -1,7 +1,7 @@ DELETE FROM `weenie` WHERE `class_Id` = 5152; INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`) -VALUES (5152, 'alarqasjilsaya', 10, '2021-11-01 00:00:00') /* Creature */; +VALUES (5152, 'alarqasjilsaya', 10, '2024-04-05 12:00:17') /* Creature */; INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`) VALUES (5152, 1, 16) /* ItemType - Creature */ @@ -248,7 +248,7 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'I see that you have helped recover one of my mother''s knives. Thank you! Just southwest of town is a dungeon that was once a small but diverse community of Aluvians and Gharu''ndim, before Al-Arqas was built.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 5157 /* Jilsaya's Key */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 5157 /* Jilsaya's Key */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 3, 10 /* Tell */, 0, 1, NULL, 'Here is a key to a shop in which you may find "Distillery Ambrosia." I shall reward you for any you bring me. You may also keep whatever you find there.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -259,7 +259,7 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'You have helped Sarqah! Thank you. I have a key that is used in a dungeon just to the southwest of town. It was once a small but active community of Gharu''ndim and Aluvians, before Al-Arqas was founded.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 5157 /* Jilsaya's Key */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 5157 /* Jilsaya's Key */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 3, 10 /* Tell */, 0, 1, NULL, 'The key will let you into a shop where you may find "Distillery Ambrosia." I shall reward you for them. You may also keep whatever else you find there.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -270,9 +270,9 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Wonderful! I hear these were originally Empyrean drinks, from elsewhere in Dereth. We had a number of oldtimer Aluvians here for a while, so perhaps one of them brought them. I''d be delighted if there were more such liquids somewhere.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 49 /* AwardLevelProportionalXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, 0, 4500000, NULL, NULL, NULL, False, NULL, NULL, NULL, 0.85, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 44716 /* Mid-Stakes Gambling Token */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 27320 /* Health Tonic */, 2, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 2, 49 /* AwardLevelProportionalXP */, 0, 1, NULL, NULL, NULL, NULL, NULL, 0, 4500000, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0.84999996, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 3, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 44716 /* Mid-Stakes Gambling Token */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 4, 3 /* Give */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 27320 /* Health Tonic */, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 5, 10 /* Tell */, 0, 1, NULL, 'In any case, here is something that should be more useful to you.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -283,9 +283,8 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Amazing! It''s much better than Distillery Ambrosia. Here is a reward for you. Thank you for thinking of me.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 377 /* Potion of Healing */, 3, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 62 /* AwardNoShareXP */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3000, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 4, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 273 /* Pyreal */, 400, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 27318 /* Health Philtre */, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 3, 62 /* AwardNoShareXP */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100000000, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5152, 6 /* Give */, 1, 70304 /* Stamped Lytelthorpe Scarlet Red Letter */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -293,7 +292,7 @@ VALUES (5152, 6 /* Give */, 1, 70304 /* Stamped Lytelthorpe Scarlet Red Le SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45978 /* Amateur Explorer Tassets */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45978 /* Amateur Explorer Tassets */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -302,7 +301,7 @@ VALUES (5152, 6 /* Give */, 1, 70306 /* Stamped Nanto Scarlet Red Letter * SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 70201 /* Amateur Explorer Sword Cast */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 70201 /* Amateur Explorer Sword Cast */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 67 /* Goto */, 0, 1, NULL, 'GemReminder', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); @@ -312,7 +311,7 @@ VALUES (5152, 6 /* Give */, 1, 70308 /* Stamped Rithwic Scarlet Red Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 46004 /* Amateur Explorer Ring Of Endurance */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 46004 /* Amateur Explorer Ring Of Endurance */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -321,7 +320,7 @@ VALUES (5152, 6 /* Give */, 1, 70310 /* Stamped Samsur Scarlet Red Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45976 /* Amateur Explorer Boots */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45976 /* Amateur Explorer Boots */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -330,7 +329,7 @@ VALUES (5152, 6 /* Give */, 1, 70312 /* Stamped Yanshi Scarlet Red Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 70191 /* Amateur Explorer Axe Cast */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 70191 /* Amateur Explorer Axe Cast */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 67 /* Goto */, 0, 1, NULL, 'GemReminder', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); @@ -340,7 +339,7 @@ VALUES (5152, 6 /* Give */, 1, 70303 /* Stamped Lytelthorpe Lucky Gold Let SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45977 /* Seasoned Explorer Tassets */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45977 /* Seasoned Explorer Tassets */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -349,7 +348,7 @@ VALUES (5152, 6 /* Give */, 1, 70305 /* Stamped Nanto Lucky Gold Letter */ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 70202 /* Seasoned Explorer Sword Cast */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 70202 /* Seasoned Explorer Sword Cast */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 67 /* Goto */, 0, 1, NULL, 'GemReminder', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); @@ -359,7 +358,7 @@ VALUES (5152, 6 /* Give */, 1, 70307 /* Stamped Rithwic Lucky Gold Letter SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 46003 /* Seasoned Explorer Ring Of Endurance */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 46003 /* Seasoned Explorer Ring Of Endurance */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -368,7 +367,7 @@ VALUES (5152, 6 /* Give */, 1, 70309 /* Stamped Samsur Lucky Gold Letter * SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 45975 /* Seasoned Explorer Boots */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 45975 /* Seasoned Explorer Boots */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) @@ -377,7 +376,7 @@ VALUES (5152, 6 /* Give */, 1, 70311 /* Stamped Yanshi Lucky Gold Letter * SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) -VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 70192, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) +VALUES (@parent_id, 0, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 70192, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 67 /* Goto */, 0, 1, NULL, 'RewardText', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 67 /* Goto */, 0, 1, NULL, 'GemReminder', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); @@ -389,8 +388,8 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Ah, looks like you''ve found our agent''s towel! Hey, looks like it got rolled in the mud... Anyway, well done! Here, take these as a reward.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 10758 /* Clean, Dry Towel */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 11683 /* A Portal-Jumper's Guide to Dereth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 11683 /* A Portal-Jumper's Guide to Dereth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5152, 6 /* Give */, 1, 10760 /* Wet Towel */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -400,8 +399,8 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Ah, looks like you''ve found our agent''s towel! Looks like good old F.P. went swimming or something. Here''s your reward.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 10758 /* Clean, Dry Towel */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 11683 /* A Portal-Jumper's Guide to Dereth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 3, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 11683 /* A Portal-Jumper's Guide to Dereth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5152, 6 /* Give */, 1, 10761 /* Guidebook Brochure */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -411,7 +410,7 @@ SET @parent_id = LAST_INSERT_ID(); INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) VALUES (@parent_id, 0, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Looks like you''ve lucked out! Our man F.P. has finished his book, finally! Here you go...', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 11683 /* A Portal-Jumper's Guide to Dereth */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + , (@parent_id, 2, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 11683 /* A Portal-Jumper's Guide to Dereth */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) VALUES (5152, 6 /* Give */, 1, 49563 /* Facility Hub Portal Gem */, NULL, NULL, NULL, NULL, NULL, NULL); @@ -434,9 +433,9 @@ VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x41000003 /* Ready */, NULL, NU , (@parent_id, 1, 12 /* TurnToTarget */, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 2, 10 /* Tell */, 1, 1, NULL, 'I have been contracted by the Dereth Exploration Society to help them in their outreach program towards the Isparians who find themselves newly exiled in Dereth. If you collect any of the Society''s stamped letters, you may bring them back to me for a reward.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 3, 10 /* Tell */, 1, 1, NULL, 'It has also been requested that I start handing out these gems.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 4, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 49563 /* Facility Hub Portal Gem */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 4, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 49563 /* Facility Hub Portal Gem */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 5, 10 /* Tell */, 1, 1, NULL, 'Just southwest of town is a dungeon that was once a small but diverse community of Aluvians and Gharu''ndim, before Al-Arqas was built.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) - , (@parent_id, 6, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0 /* Undef */, 5157 /* Jilsaya's Key */, 1, 0 /* Undef */, 0, False, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) + , (@parent_id, 6, 3 /* Give */, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 5157 /* Jilsaya's Key */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL) , (@parent_id, 7, 10 /* Tell */, 1, 1, NULL, 'Here is a key to a shop in which you may find "Distillery Ambrosia." I shall reward you for any you bring me. You may also keep whatever you find there.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) diff --git a/Database/Patches/9 WeenieDefaults/Creature/Human/5046.es b/Database/Patches/9 WeenieDefaults/Creature/Human/5046.es new file mode 100644 index 00000000000..25a3b243dea --- /dev/null +++ b/Database/Patches/9 WeenieDefaults/Creature/Human/5046.es @@ -0,0 +1,192 @@ +Refuse: Scarlet Red Letter (45876) + - Goto: RefuseLetterText + +Refuse: Lucky Gold Letter (45875) + - Goto: RefuseLetterText + +Refuse: Al Arqas Town Stamp (8716) + - Goto: RefuseStampText + +Refuse: Samsur Town Stamp (8739) + - Goto: RefuseStampText + +Refuse: Yaraq Town Stamp (8742) + - Goto: RefuseStampText + +Refuse: Nanto Town Stamp (8737) + - Goto: RefuseStampText + +Refuse: Shoushi Town Stamp (8740) + - Goto: RefuseStampText + +Refuse: Yanshi Town Stamp (8741) + - Goto: RefuseStampText + +Refuse: Holtburg Town Stamp (8735) + - Goto: RefuseStampText + +Refuse: Lytelthorpe Town Stamp (8736) + - Goto: RefuseStampText + +Refuse: Rithwic Town Stamp (8738) + - Goto: RefuseStampText + +Refuse: Stamped Holtburg Scarlet Red Letter (8720) + - Goto: RefuseLetterAluvianText + +Refuse: Stamped Lytelthorpe Scarlet Red Letter (8722) + - Goto: RefuseLetterAluvianText + +Refuse: Stamped Rithwic Scarlet Red Letter (8726) + - Goto: RefuseLetterAluvianText + +Refuse: Stamped Holtburg Lucky Gold Letter (8719) + - Goto: RefuseLetterAluvianText + +Refuse: Stamped Lytelthorpe Lucky Gold Letter (8721) + - Goto: RefuseLetterAluvianText + +Refuse: Stamped Rithwic Lucky Gold Letter (8725) + - Goto: RefuseLetterAluvianText + +HeartBeat: Style: NonCombat, Substyle: Ready, Probability: 0.001 + - Extent: 20, Say: We must stay vigilant here in Lytelthorpe Keep in case the monsters return. + +Give: Beltslora's recommendation letter (5049) + - TurnToTarget + - Delay: 1, Motion: Nod + - Delay: 1, Tell: Ah, I see you've helped Beltslora, perhaps you could help me also. There are monsters in the old distillery to the south of town. + - Delay: 1, Tell: Come to think of it, there hasn't been anything good to drink here ever since the distillery was overrun. If you could retrieve a bottle of distillery nectar for me I would greatly appreciate it. + - Give: Key from Aleval (4894) + +Give: Ercel's recommendation letter (5050) + - TurnToTarget + - Delay: 1, Motion: Nod + - Delay: 1, Tell: That Ercel, always thinking about the sky instead of what's going on on the ground. Perhaps you could help me also. + - Delay: 1, Tell: There are monsters in the old distillery to the south of town. Come to think of it, there hasn't been anything good to drink here ever since the distillery was overrun. + - Delay: 1, Tell: If you could retrieve a bottle of distillery nectar for me I would greatly appreciate it. + - Give: Key from Aleval (4894) + +Give: Distillery Nectar (4891) + - TurnToTarget + - Delay: 1, Tell: Thank you! We don't know who built the distillery, but it must be very old. The stuff we have tried making isn't as good as some of the mysterious stuff we found in it. + - Delay: 1, Tell: At the very bottom is a cellar where the best ancient drinks were found. The key I gave you earlier should open it. If you bring me back a bottle of distillery ambrosia, I will reward you well. + - AwardLevelProportionalXP: 85%, 0 - 2,200,000 + - Give: Health Tonic (27320), 2 + +Give: Distillery Ambrosia (45877) + - TurnToTarget + - Delay: 1, Motion: Nod + - Delay: 1, Tell: Ah, this is a fine bottle! You have done well. Please take these presents as a token of my gratitude. + - AwardLevelProportionalXP: 85%, 0 - 2,300,000 + - Give: Mid-Stakes Gambling Token (44716) + - Delay: 1, Tell: You may find the Atlan and Isparian weapons are powerful tools in combat. + - Delay: 1, Tell: If you wish to, read these books on how to obtain them. + - Give: Pragmatic Guide to Atlan Weapons (46283) + - Give: Isparian Arms (20014) + +Give: Distillery Dew (4890) + - TurnToTarget + - Delay: 1, Motion: Salute + - Delay: 1, Tell: Ah, a wonderful find -- the most useful and finest drink I have ever tasted! Here is something for you, thank you! + - Give: 27325, 10 + - AwardNoShareXP: 100,000,000 + +Give: Stamped Al Arqas Scarlet Red Letter (70302) + - Delay: 1, Give: Amateur Explorer Arbalest (70206) + - Goto: RewardText + +Give: Stamped Nanto Scarlet Red Letter (70306) + - Delay: 1, Give: Amateur Explorer Girth (45966) + - Goto: RewardText + +Give: Stamped Rithwic Scarlet Red Letter (70308) + - Delay: 1, Give: Amateur Explorer Greataxe (70254) + - Goto: RewardText + +Give: Stamped Samsur Scarlet Red Letter (70310) + - Delay: 1, Give: Amateur Explorer Ring Of Quickness (46006) + - Goto: RewardText + +Give: Stamped Yanshi Scarlet Red Letter (70312) + - Delay: 1, Give: Amateur Explorer Breastplate (45962) + - Goto: RewardText + +Give: Stamped Al Arqas Lucky Gold Letter (70301) + - Delay: 1, Give: 45908 + - Goto: RewardText + +Give: Stamped Nanto Lucky Gold Letter (70305) + - Delay: 1, Give: Seasoned Explorer Girth (45965) + - Goto: RewardText + +Give: Stamped Rithwic Lucky Gold Letter (70307) + - Delay: 1, Give: 45954 + - Goto: RewardText + +Give: Stamped Samsur Lucky Gold Letter (70309) + - Delay: 1, Give: Seasoned Explorer Ring Of Quickness (46005) + - Goto: RewardText + +Give: Stamped Yanshi Lucky Gold Letter (70311) + - Delay: 1, Give: Seasoned Explorer Breastplate (45961) + - Goto: RewardText + +Give: Muddy Towel (10759) + - TurnToTarget + - Tell: Ah, looks like you've found our agent's towel! Hey, looks like it got rolled in the mud... Anyway, well done! Here, take these as a reward. + - Delay: 1, Give: Clean, Dry Towel (10758) + - Delay: 1, Give: A Portal-Jumper's Guide to Dereth (11683) + +Give: Wet Towel (10760) + - TurnToTarget + - Tell: Ah, looks like you've found our agent's towel! Looks like good old F.P. went swimming or something. Here's your reward. + - Delay: 1, Give: Clean, Dry Towel (10758) + - Delay: 1, Give: A Portal-Jumper's Guide to Dereth (11683) + +Give: Guidebook Brochure (10761) + - TurnToTarget + - Tell: Looks like you've lucked out! Our man F.P. has finished his book, finally! Here you go... + - Delay: 1, Give: A Portal-Jumper's Guide to Dereth (11683) + +Give: A Society Yumi (8753) + - TurnToTarget + - Tell: Ah, a truly adventurous soul. Here you are! + - Delay: 1, Give: A Society Atlatl (23545) + +Give: An Explorer Yumi (8754) + - TurnToTarget + - Tell: Ah, a truly adventurous soul. Here you are! + - Delay: 1, Give: An Explorer Atlatl (23546) + +Give: Facility Hub Portal Gem (49563) + - TurnToTarget + - Tell: You'd rather cast this spell on your own? + - Delay: 1, Tell: Well I can't argue with that. + - Delay: 1, TeachSpell: 5175 - Facility Hub Recall + +Use: + - Motion: Ready + - TurnToTarget + - Delay: 1, Tell: I have been contracted by the Dereth Exploration Society to help them in their outreach program towards the Isparians who find themselves newly exiled in Dereth. If you collect any of the Society's stamped letters, you may bring them back to me for a reward. + - Delay: 1, Tell: It has also been requested that I start handing out these gems. + - Delay: 1, Give: Facility Hub Portal Gem (49563) + - Delay: 1, Tell: Come to think of it, there hasn't been anything good to drink here ever since the distillery was overrun. If you could retrieve a bottle of distillery nectar for me I would greatly appreciate it. + - Delay: 1, Give: Key from Aleval (4894) + +GotoSet: RefuseLetterText + - TurnToTarget + - Tell: You must stamp this with a Town Stamp to get a reward. Please read your Book of Quests to find out how to get a Stamp. + +GotoSet: RefuseStampText + - TurnToTarget + - Tell: No, this is for you to stamp the letters you find. Please keep it. + +GotoSet: RewardText + - TurnToTarget + - Tell: Thank you, you must have journeyed far to get here. You are a true Explorer! + +GotoSet: RefuseLetterAluvianText + - TurnToTarget + - Delay: 1, Tell: You will get nothing from me for this. Go explore and find more towns. The Society Agents in the Gharun'dim towns will exchange a piece of armor for this. If you take this to one of the Sho towns, you will receive a weapon. + diff --git a/Database/Patches/9 WeenieDefaults/Creature/Human/5152.es b/Database/Patches/9 WeenieDefaults/Creature/Human/5152.es new file mode 100644 index 00000000000..a2c00b538ea --- /dev/null +++ b/Database/Patches/9 WeenieDefaults/Creature/Human/5152.es @@ -0,0 +1,174 @@ +Refuse: Scarlet Red Letter (45876) + - Goto: RefuseLetterText + +Refuse: Lucky Gold Letter (45875) + - Goto: RefuseLetterText + +Refuse: Al Arqas Town Stamp (8716) + - Goto: RefuseStampText + +Refuse: Samsur Town Stamp (8739) + - Goto: RefuseStampText + +Refuse: Yaraq Town Stamp (8742) + - Goto: RefuseStampText + +Refuse: Nanto Town Stamp (8737) + - Goto: RefuseStampText + +Refuse: Shoushi Town Stamp (8740) + - Goto: RefuseStampText + +Refuse: Yanshi Town Stamp (8741) + - Goto: RefuseStampText + +Refuse: Holtburg Town Stamp (8735) + - Goto: RefuseStampText + +Refuse: Lytelthorpe Town Stamp (8736) + - Goto: RefuseStampText + +Refuse: Rithwic Town Stamp (8738) + - Goto: RefuseStampText + +Refuse: Stamped Al Arqas Scarlet Red Letter (8718) + - Goto: RefuseLetterGhaText + +Refuse: Stamped Samsur Scarlet Red Letter (8728) + - Goto: RefuseLetterGhaText + +Refuse: Stamped Yaraq Scarlet Red Letter (8734) + - Goto: RefuseLetterGhaText + +Refuse: Stamped Al Arqas Lucky Gold Letter (8717) + - Goto: RefuseLetterGhaText + +Refuse: Stamped Samsur Lucky Gold Letter (8727) + - Goto: RefuseLetterGhaText + +Refuse: Stamped Yaraq Lucky Gold Letter (8733) + - Goto: RefuseLetterGhaText + +Give: Hasty Note (5159) + - TurnToTarget + - Tell: I see that you have helped recover one of my mother's knives. Thank you! Just southwest of town is a dungeon that was once a small but diverse community of Aluvians and Gharu'ndim, before Al-Arqas was built. + - Delay: 1, Give: Jilsaya's Key (5157) + - Tell: Here is a key to a shop in which you may find "Distillery Ambrosia." I shall reward you for any you bring me. You may also keep whatever you find there. + +Give: Lazily Scrawled Note (5160) + - TurnToTarget + - Tell: You have helped Sarqah! Thank you. I have a key that is used in a dungeon just to the southwest of town. It was once a small but active community of Gharu'ndim and Aluvians, before Al-Arqas was founded. + - Delay: 1, Give: Jilsaya's Key (5157) + - Tell: The key will let you into a shop where you may find "Distillery Ambrosia." I shall reward you for them. You may also keep whatever else you find there. + +Give: Distillery Ambrosia (4889) + - TurnToTarget + - Tell: Wonderful! I hear these were originally Empyrean drinks, from elsewhere in Dereth. We had a number of oldtimer Aluvians here for a while, so perhaps one of them brought them. I'd be delighted if there were more such liquids somewhere. + - AwardLevelProportionalXP: 85%, 0 - 4,500,000 + - Give: Mid-Stakes Gambling Token (44716) + - Give: Health Tonic (27320), 2 + - Tell: In any case, here is something that should be more useful to you. + +Give: Distillery Dew (4890) + - TurnToTarget + - Tell: Amazing! It's much better than Distillery Ambrosia. Here is a reward for you. Thank you for thinking of me. + - Delay: 1, Give: 27318, 10 + - Delay: 1, AwardNoShareXP: 100,000,000 + +Give: Stamped Lytelthorpe Scarlet Red Letter (70304) + - Delay: 1, Give: Amateur Explorer Tassets (45978) + - Goto: RewardText + +Give: Stamped Nanto Scarlet Red Letter (70306) + - Delay: 1, Give: Amateur Explorer Sword Cast (70201) + - Goto: RewardText + - Goto: GemReminder + +Give: Stamped Rithwic Scarlet Red Letter (70308) + - Delay: 1, Give: Amateur Explorer Ring Of Endurance (46004) + - Goto: RewardText + +Give: Stamped Samsur Scarlet Red Letter (70310) + - Delay: 1, Give: Amateur Explorer Boots (45976) + - Goto: RewardText + +Give: Stamped Yanshi Scarlet Red Letter (70312) + - Delay: 1, Give: Amateur Explorer Axe Cast (70191) + - Goto: RewardText + - Goto: GemReminder + +Give: Stamped Lytelthorpe Lucky Gold Letter (70303) + - Delay: 1, Give: Seasoned Explorer Tassets (45977) + - Goto: RewardText + +Give: Stamped Nanto Lucky Gold Letter (70305) + - Delay: 1, Give: Seasoned Explorer Sword Cast (70202) + - Goto: RewardText + - Goto: GemReminder + +Give: Stamped Rithwic Lucky Gold Letter (70307) + - Delay: 1, Give: Seasoned Explorer Ring Of Endurance (46003) + - Goto: RewardText + +Give: Stamped Samsur Lucky Gold Letter (70309) + - Delay: 1, Give: Seasoned Explorer Boots (45975) + - Goto: RewardText + +Give: Stamped Yanshi Lucky Gold Letter (70311) + - Delay: 1, Give: Seasoned Explorer Axe Cast (70192) + - Goto: RewardText + - Goto: GemReminder + +Give: Muddy Towel (10759) + - TurnToTarget + - Tell: Ah, looks like you've found our agent's towel! Hey, looks like it got rolled in the mud... Anyway, well done! Here, take these as a reward. + - Delay: 1, Give: Clean, Dry Towel (10758) + - Delay: 1, Give: A Portal-Jumper's Guide to Dereth (11683) + +Give: Wet Towel (10760) + - TurnToTarget + - Tell: Ah, looks like you've found our agent's towel! Looks like good old F.P. went swimming or something. Here's your reward. + - Delay: 1, Give: Clean, Dry Towel (10758) + - Delay: 1, Give: A Portal-Jumper's Guide to Dereth (11683) + +Give: Guidebook Brochure (10761) + - TurnToTarget + - Tell: Looks like you've lucked out! Our man F.P. has finished his book, finally! Here you go... + - Delay: 1, Give: A Portal-Jumper's Guide to Dereth (11683) + +Give: Facility Hub Portal Gem (49563) + - TurnToTarget + - Tell: You'd rather cast this spell on your own? + - Delay: 1, Tell: Well I can't argue with that. + - Delay: 1, TeachSpell: 5175 - Facility Hub Recall + +Use: + - Motion: Ready + - TurnToTarget + - Delay: 1, Tell: I have been contracted by the Dereth Exploration Society to help them in their outreach program towards the Isparians who find themselves newly exiled in Dereth. If you collect any of the Society's stamped letters, you may bring them back to me for a reward. + - Delay: 1, Tell: It has also been requested that I start handing out these gems. + - Delay: 1, Give: Facility Hub Portal Gem (49563) + - Delay: 1, Tell: Just southwest of town is a dungeon that was once a small but diverse community of Aluvians and Gharu'ndim, before Al-Arqas was built. + - Delay: 1, Give: Jilsaya's Key (5157) + - Delay: 1, Tell: Here is a key to a shop in which you may find "Distillery Ambrosia." I shall reward you for any you bring me. You may also keep whatever you find there. + +GotoSet: GemReminder + - TurnToTarget + - Tell: You will find gems on the table next to me which will allow you to change this weapon into a Heavy, Finesse or Light version. + +GotoSet: RefuseLetterText + - TurnToTarget + - Tell: You must stamp this with a Town Stamp to get a reward. Please read your Book of Quests to find out how to get a Stamp. + +GotoSet: RefuseStampText + - TurnToTarget + - Tell: No, this is for you to stamp the letters you find. Please keep it. + +GotoSet: RewardText + - TurnToTarget + - Tell: Thank you, you must have journeyed far to get here. You are a true Explorer! + +GotoSet: RefuseLetterGhaText + - TurnToTarget + - Delay: 1, Tell: You will get nothing from me for this. Go explore and find more towns. The Society Agents in the Sho towns will exchange a piece of jewelry or a wand for this. If you take this to one of the Aluvian towns, you will receive a piece of armor. + diff --git a/Database/Patches/9 WeenieDefaults/Creature/Undead/43162 Zombie Mage.sql b/Database/Patches/9 WeenieDefaults/Creature/Undead/43162 Zombie Mage.sql index c15b2faf067..369c1a34281 100644 --- a/Database/Patches/9 WeenieDefaults/Creature/Undead/43162 Zombie Mage.sql +++ b/Database/Patches/9 WeenieDefaults/Creature/Undead/43162 Zombie Mage.sql @@ -121,13 +121,13 @@ VALUES (43162, 1, 1250, 0, 0, 1345) /* MaxHealth */ INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`) VALUES (43162, 6, 0, 3, 0, 400, 0, 0) /* MeleeDefense Specialized */ , (43162, 7, 0, 3, 0, 367, 0, 0) /* MissileDefense Specialized */ - , (43162, 15, 0, 3, 0, 332, 0, 0) /* MagicDefense Specialized */ - , (43162, 20, 0, 3, 0, 420, 0, 0) /* Deception Specialized */ - , (43162, 33, 0, 3, 0, 260, 0, 0) /* LifeMagic Specialized */ - , (43162, 34, 0, 3, 0, 300, 0, 0) /* WarMagic Specialized */ - , (43162, 44, 0, 3, 0, 445, 0, 0) /* HeavyWeapons Specialized */ - , (43162, 45, 0, 3, 0, 445, 0, 0) /* LightWeapons Specialized */ - , (43162, 46, 0, 3, 0, 445, 0, 0) /* FinesseWeapons Specialized */ + , (43162, 15, 0, 3, 0, 180, 0, 0) /* MagicDefense Specialized */ + , (43162, 20, 0, 3, 0, 80, 0, 0) /* Deception Specialized */ + , (43162, 33, 0, 3, 0, 172, 0, 0) /* LifeMagic Specialized */ + , (43162, 34, 0, 3, 0, 172, 0, 0) /* WarMagic Specialized */ + , (43162, 44, 0, 3, 0, 405, 0, 0) /* HeavyWeapons Specialized */ + , (43162, 45, 0, 3, 0, 405, 0, 0) /* LightWeapons Specialized */ + , (43162, 46, 0, 3, 0, 410, 0, 0) /* FinesseWeapons Specialized */ , (43162, 47, 0, 3, 0, 445, 0, 0) /* MissileWeapons Specialized */; INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`) @@ -136,10 +136,10 @@ VALUES (43162, 0, 4, 0, 0, 405, 344, 385, 344, 385, 344, 365, 385, , (43162, 2, 4, 0, 0, 405, 344, 385, 344, 385, 344, 365, 385, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */ , (43162, 3, 4, 0, 0, 405, 344, 385, 344, 385, 344, 365, 385, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */ , (43162, 4, 4, 0, 0, 405, 344, 385, 344, 385, 344, 365, 385, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */ - , (43162, 5, 4, 5, 0.75, 405, 344, 385, 344, 385, 344, 365, 385, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */ + , (43162, 5, 4, 200, 0.75, 405, 344, 385, 344, 385, 344, 365, 385, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */ , (43162, 6, 4, 0, 0, 405, 344, 385, 344, 385, 344, 365, 385, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */ , (43162, 7, 4, 0, 0, 405, 344, 385, 344, 385, 344, 365, 385, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */ - , (43162, 8, 4, 5, 0.75, 405, 344, 385, 344, 385, 344, 365, 385, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */; + , (43162, 8, 4, 200, 0.75, 405, 344, 385, 344, 385, 344, 365, 385, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */; INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`) VALUES (43162, 1784, 2.02) /* Horizon's Blades */ diff --git a/Database/Patches/9 WeenieDefaults/Creature/Virindi/43227 Virindi Monitor.sql b/Database/Patches/9 WeenieDefaults/Creature/Virindi/43227 Virindi Monitor.sql new file mode 100644 index 00000000000..77b7bb83103 --- /dev/null +++ b/Database/Patches/9 WeenieDefaults/Creature/Virindi/43227 Virindi Monitor.sql @@ -0,0 +1,193 @@ +DELETE FROM `weenie` WHERE `class_Id` = 43227; + +INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`) +VALUES (43227, 'ace43227-virindimonitor', 10, '2020-07-23 03:33:49') /* Creature */; + +INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`) +VALUES (43227, 1, 16) /* ItemType - Creature */ + , (43227, 2, 19) /* CreatureType - Virindi */ + , (43227, 3, 39) /* PaletteTemplate - Black */ + , (43227, 6, -1) /* ItemsCapacity */ + , (43227, 7, -1) /* ContainersCapacity */ + , (43227, 16, 1) /* ItemUseable - No */ + , (43227, 25, 200) /* Level */ + , (43227, 27, 0) /* ArmorType - None */ + , (43227, 68, 3) /* TargetingTactic - Random, Focused */ + , (43227, 93, 1032) /* PhysicsState - ReportCollisions, Gravity */ + , (43227, 133, 2) /* ShowableOnRadar - ShowMovement */ + , (43227, 140, 1) /* AiOptions - CanOpenDoors */ + , (43227, 146, 1100000) /* XpOverride */; + +INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`) +VALUES (43227, 1, True ) /* Stuck */ + , (43227, 6, False) /* AiUsesMana */ + , (43227, 11, False) /* IgnoreCollisions */ + , (43227, 12, True ) /* ReportCollisions */ + , (43227, 13, False) /* Ethereal */ + , (43227, 14, True ) /* GravityStatus */ + , (43227, 19, True ) /* Attackable */ + , (43227, 50, True ) /* NeverFailCasting */; + +INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`) +VALUES (43227, 1, 5) /* HeartbeatInterval */ + , (43227, 2, 0) /* HeartbeatTimestamp */ + , (43227, 3, 0.6) /* HealthRate */ + , (43227, 4, 0.5) /* StaminaRate */ + , (43227, 5, 2) /* ManaRate */ + , (43227, 12, 0.5) /* Shade */ + , (43227, 13, 1) /* ArmorModVsSlash */ + , (43227, 14, 1) /* ArmorModVsPierce */ + , (43227, 15, 1) /* ArmorModVsBludgeon */ + , (43227, 16, 0.72) /* ArmorModVsCold */ + , (43227, 17, 1) /* ArmorModVsFire */ + , (43227, 18, 1) /* ArmorModVsAcid */ + , (43227, 19, 0.72) /* ArmorModVsElectric */ + , (43227, 31, 18) /* VisualAwarenessRange */ + , (43227, 34, 1) /* PowerupTime */ + , (43227, 36, 1) /* ChargeSpeed */ + , (43227, 64, 1) /* ResistSlash */ + , (43227, 65, 1) /* ResistPierce */ + , (43227, 66, 1) /* ResistBludgeon */ + , (43227, 67, 1) /* ResistFire */ + , (43227, 68, 0.5) /* ResistCold */ + , (43227, 69, 1) /* ResistAcid */ + , (43227, 70, 0.5) /* ResistElectric */ + , (43227, 71, 1) /* ResistHealthBoost */ + , (43227, 72, 1) /* ResistStaminaDrain */ + , (43227, 73, 1) /* ResistStaminaBoost */ + , (43227, 74, 1) /* ResistManaDrain */ + , (43227, 75, 1) /* ResistManaBoost */ + , (43227, 80, 3) /* AiUseMagicDelay */ + , (43227, 104, 10) /* ObviousRadarRange */ + , (43227, 122, 2) /* AiAcquireHealth */ + , (43227, 125, 1) /* ResistHealthDrain */; + +INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`) +VALUES (43227, 1, 'Virindi Monitor') /* Name */; + +INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`) +VALUES (43227, 1, 0x020009F6) /* Setup */ + , (43227, 2, 0x09000028) /* MotionTable */ + , (43227, 3, 0x20000012) /* SoundTable */ + , (43227, 4, 0x3000000D) /* CombatTable */ + , (43227, 6, 0x040009B2) /* PaletteBase */ + , (43227, 7, 0x100000C1) /* ClothingBase */ + , (43227, 8, 0x06001227) /* Icon */ + , (43227, 22, 0x34000029) /* PhysicsEffectTable */ + , (43227, 35, 420) /* DeathTreasureType - Loot Tier: 6 */; + +INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`) +VALUES (43227, 1, 320, 0, 0) /* Strength */ + , (43227, 2, 270, 0, 0) /* Endurance */ + , (43227, 3, 350, 0, 0) /* Quickness */ + , (43227, 4, 370, 0, 0) /* Coordination */ + , (43227, 5, 380, 0, 0) /* Focus */ + , (43227, 6, 380, 0, 0) /* Self */; + +INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`) +VALUES (43227, 1, 865, 0, 0, 1000) /* MaxHealth */ + , (43227, 3, 930, 0, 0, 1200) /* MaxStamina */ + , (43227, 5, 2620, 0, 0, 3000) /* MaxMana */; + +INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`) +VALUES (43227, 6, 0, 3, 0, 290, 0, 0) /* MeleeDefense Specialized */ + , (43227, 7, 0, 3, 0, 445, 0, 0) /* MissileDefense Specialized */ + , (43227, 15, 0, 3, 0, 200, 0, 0) /* MagicDefense Specialized */ + , (43227, 20, 0, 3, 0, 100, 0, 0) /* Deception Specialized */ + , (43227, 24, 0, 3, 0, 90, 0, 0) /* Run Specialized */ + , (43227, 31, 0, 3, 0, 230, 0, 0) /* CreatureEnchantment Specialized */ + , (43227, 33, 0, 3, 0, 230, 0, 0) /* LifeMagic Specialized */ + , (43227, 34, 0, 3, 0, 230, 0, 0) /* WarMagic Specialized */ + , (43227, 45, 0, 3, 0, 300, 0, 0) /* LightWeapons Specialized */; + +INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`) +VALUES (43227, 0, 1, 0, 0, 800, 800, 800, 800, 576, 800, 800, 576, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */ + , (43227, 1, 1, 0, 0, 800, 800, 800, 800, 576, 800, 800, 576, 0, 2, 0.44, 0.23, 0, 0.44, 0.23, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */ + , (43227, 2, 1, 0, 0, 800, 800, 800, 800, 576, 800, 800, 576, 0, 3, 0, 0.23, 0.1, 0, 0.23, 0.2, 0, 0.17, 0.45, 0, 0.17, 0.45) /* Abdomen */ + , (43227, 3, 1, 0, 0, 800, 800, 800, 800, 576, 800, 800, 576, 0, 1, 0.23, 0.04, 0.2, 0.23, 0.04, 0.1, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */ + , (43227, 4, 1, 0, 0, 800, 800, 800, 800, 576, 800, 800, 576, 0, 2, 0, 0.3, 0.3, 0, 0.3, 0.4, 0, 0.3, 0.1, 0, 0.3, 0.1) /* LowerArm */ + , (43227, 5, 1, 400, 0.75, 800, 800, 800, 800, 576, 800, 800, 576, 0, 2, 0, 0.2, 0.3, 0, 0.2, 0.2, 0, 0.2, 0, 0, 0.2, 0) /* Hand */ + , (43227, 17, 1, 0, 0, 800, 800, 800, 800, 576, 800, 800, 576, 0, 3, 0, 0, 0.1, 0, 0, 0.1, 0, 0.13, 0.45, 0, 0.13, 0.45) /* Tail */; + +INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`) +VALUES (43227, 2128, 2.055) /* Ilservian's Flame */ + , (43227, 2146, 2.055) /* Evisceration */ + , (43227, 2281, 2) /* Aura of Resistance */ + , (43227, 2149, 2) /* Caustic Blessing */ + , (43227, 2153, 2) /* Blessing of the Mace Turner */ + , (43227, 2157, 2) /* Fiery Blessing */ + , (43227, 1108, 2.04) /* Fire Vulnerability Other VI */ + , (43227, 2151, 2) /* Blessing of the Blade Turner */ + , (43227, 2164, 2.04) /* Swordsman's Gift */ + , (43227, 2161, 2) /* Blessing of the Arrow Turner */ + , (43227, 2073, 2) /* Adja's Intervention */ + , (43227, 2328, 2) /* Vitality Siphon */ + , (43227, 2053, 2) /* Executor's Blessing */ + , (43227, 2074, 2.04) /* Gossamer Flesh */ + , (43227, 2088, 2.04) /* Senescence */ + , (43227, 2068, 2.04) /* Brittle Bones */ + , (43227, 2054, 2.04) /* Synaptic Misfire */; + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 3 /* Death */, 0.03, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 17 /* LocalBroadcast */, 0, 0, NULL, 'A flash of violet backlights the Virindi''s mask, and in your mind, a hollow voice intones, "Division... Entropy... Failure! Deviation not permitted!"', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 3 /* Death */, 0.06, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 17 /* LocalBroadcast */, 0, 0, NULL, 'A flash of violet backlights the Virindi''s mask, and in your mind, a hollow voice intones, "The darkness in the light... Darkness recedes..."', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 5 /* HeartBeat */, 0.05, NULL, 0x8000003C /* HandCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000051 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 5 /* HeartBeat */, 0.075, NULL, 0x8000003C /* HandCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000052 /* Twitch2 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 5 /* HeartBeat */, 0.1, NULL, 0x8000003C /* HandCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000053 /* Twitch3 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 5 /* HeartBeat */, 0.05, NULL, 0x8000003D /* NonCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000051 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 5 /* HeartBeat */, 0.075, NULL, 0x8000003D /* NonCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000052 /* Twitch2 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); + +INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`) +VALUES (43227, 5 /* HeartBeat */, 0.1, NULL, 0x8000003D /* NonCombat */, 0x41000003 /* Ready */, NULL, NULL, NULL, NULL); + +SET @parent_id = LAST_INSERT_ID(); + +INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 0x10000053 /* Twitch3 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); diff --git a/Database/Patches/9 WeenieDefaults/Creature/Wisp/43160 Disgust Wisp.sql b/Database/Patches/9 WeenieDefaults/Creature/Wisp/43160 Disgust Wisp.sql index 7ffbcf23ae7..2c1bbb67168 100644 --- a/Database/Patches/9 WeenieDefaults/Creature/Wisp/43160 Disgust Wisp.sql +++ b/Database/Patches/9 WeenieDefaults/Creature/Wisp/43160 Disgust Wisp.sql @@ -92,7 +92,7 @@ VALUES (43160, 6, 0, 2, 0, 317, 0, 0) /* MeleeDefense Trained */ , (43160, 31, 0, 2, 0, 180, 0, 0) /* CreatureEnchantment Trained */ , (43160, 33, 0, 2, 0, 180, 0, 0) /* LifeMagic Trained */ , (43160, 34, 0, 2, 0, 205, 0, 0) /* WarMagic Trained */ - , (43160, 45, 0, 2, 0, 410, 0, 0) /* LightWeapons Trained */; + , (43160, 45, 0, 2, 0, 445, 0, 0) /* LightWeapons Trained */; INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`) VALUES (43160, 0, 32, 400, 0.5, 400, 340, 400, 400, 400, 400, 800, 340, 0, 1, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2) /* Head */ diff --git a/Database/Patches/9 WeenieDefaults/Creature/Wisp/43161 Spirit Wisp.sql b/Database/Patches/9 WeenieDefaults/Creature/Wisp/43161 Spirit Wisp.sql index 46c3d519fc6..60a40d2b382 100644 --- a/Database/Patches/9 WeenieDefaults/Creature/Wisp/43161 Spirit Wisp.sql +++ b/Database/Patches/9 WeenieDefaults/Creature/Wisp/43161 Spirit Wisp.sql @@ -85,13 +85,13 @@ VALUES (43161, 1, 2000, 0, 0, 2125) /* MaxHealth */ , (43161, 5, 2000, 0, 0, 2490) /* MaxMana */; INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`) -VALUES (43161, 6, 0, 2, 0, 317, 0, 0) /* MeleeDefense Trained */ - , (43161, 7, 0, 2, 0, 280, 0, 0) /* MissileDefense Trained */ - , (43161, 15, 0, 2, 0, 170, 0, 0) /* MagicDefense Trained */ - , (43161, 31, 0, 2, 0, 155, 0, 0) /* CreatureEnchantment Trained */ - , (43161, 33, 0, 2, 0, 155, 0, 0) /* LifeMagic Trained */ - , (43161, 34, 0, 2, 0, 175, 0, 0) /* WarMagic Trained */ - , (43161, 45, 0, 2, 0, 410, 0, 0) /* LightWeapons Trained */; +VALUES (43161, 6, 0, 2, 0, 367, 0, 0) /* MeleeDefense Trained */ + , (43161, 7, 0, 2, 0, 380, 0, 0) /* MissileDefense Trained */ + , (43161, 15, 0, 2, 0, 200, 0, 0) /* MagicDefense Trained */ + , (43161, 31, 0, 2, 0, 200, 0, 0) /* CreatureEnchantment Trained */ + , (43161, 33, 0, 2, 0, 200, 0, 0) /* LifeMagic Trained */ + , (43161, 34, 0, 2, 0, 200, 0, 0) /* WarMagic Trained */ + , (43161, 45, 0, 2, 0, 445, 0, 0) /* LightWeapons Trained */; INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`) VALUES (43161, 0, 8, 400, 0.5, 400, 320, 400, 400, 4000, 400, 400, 400, 0, 1, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2) /* Head */ From bf1ff79b4b4ee78962073410254c97c92de057c3 Mon Sep 17 00:00:00 2001 From: TectonicRifts <60861066+TectonicRifts@users.noreply.github.com> Date: Fri, 5 Apr 2024 12:48:20 -0400 Subject: [PATCH 2/2] Create 73170 Random Portal Generator.sql Added missing random portal generator. --- .../None/73170 Random Portal Generator.sql | 45 +++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 Database/Patches/9 WeenieDefaults/Generic/None/73170 Random Portal Generator.sql diff --git a/Database/Patches/9 WeenieDefaults/Generic/None/73170 Random Portal Generator.sql b/Database/Patches/9 WeenieDefaults/Generic/None/73170 Random Portal Generator.sql new file mode 100644 index 00000000000..a1823da6bd0 --- /dev/null +++ b/Database/Patches/9 WeenieDefaults/Generic/None/73170 Random Portal Generator.sql @@ -0,0 +1,45 @@ +DELETE FROM `weenie` WHERE `class_Id` = 73170; + +INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`) +VALUES (73170, 'ace73170-portalrandomgen', 1, '2005-02-09 10:00:00') /* Generic */; + +INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`) +VALUES (73170, 81, 1) /* MaxGeneratedObjects */ + , (73170, 82, 1) /* InitGeneratedObjects */ + , (73170, 93, 1044) /* PhysicsState - Ethereal, IgnoreCollisions, Gravity */; + +INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`) +VALUES (73170, 1, True ) /* Stuck */ + , (73170, 11, True ) /* IgnoreCollisions */ + , (73170, 18, True ) /* Visibility */; + +INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`) +VALUES (73170, 41, 60) /* RegenerationInterval */ + , (73170, 43, 0) /* GeneratorRadius */; + +INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`) +VALUES (73170, 1, 'Random Portal Generator') /* Name */; + +INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`) +VALUES (73170, 1, 0x0200026B) /* Setup */ + , (73170, 8, 0x06001066) /* Icon */; + +INSERT INTO `weenie_properties_generator` (`object_Id`, `probability`, `weenie_Class_Id`, `delay`, `init_Create`, `max_Create`, `when_Create`, `where_Create`, `stack_Size`, `palette_Id`, `shade`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`) +VALUES (73170, 0.0555, 42818, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Portal to Cragstone (42818) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.111, 42815, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Eastham Portal (42815) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.1665, 42819, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Portal to Arwic (42819) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.222, 42814, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Glenden Wood Portal (42814) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.2775, 1900, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Heartland (1900) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.333, 1902, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Hilltop (1902) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.3885, 42842, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Mayoi Portal (42842) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.444, 42845, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Baishi Portal (42845) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.4995, 42849, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Sawato Portal (42849) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.555, 42846, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Portal to Hebian-To (42846) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.6105, 42848, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Portal to Kara (42848) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.666, 1907, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Sho Roadside (1907) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.7215, 42831, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Portal to Zaikhal (42831) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.777, 42833, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Qalaba'r Portal (42833) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.8325, 42821, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Uziz Portal (42821) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.888, 42829, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Tufa Portal (42829) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 0.9435, 1905, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate North Desert Edge (1905) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */ + , (73170, 1, 42812, 2400, 1, 1, 1, 4, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Plateau Portal (42812) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Specific */;