From c45911e9daf5bfd0bfda25487442e0f1d50205bf Mon Sep 17 00:00:00 2001 From: Aceearly1993 <117492706+Aceearly1993@users.noreply.github.com> Date: Mon, 23 Dec 2024 19:50:35 +0800 Subject: [PATCH] Update log for 0.5.9f --- README.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 2a6516f..f62899d 100644 --- a/README.md +++ b/README.md @@ -75,9 +75,11 @@ frame rate problem in fullscreen mode. `FIXED` - Some typos in English language. (Felipefpl) `FIXED` - Text object size in one instance at Spanish language (D3D11). (Aceearly1993) -`FIXED` - A vanilla bug which will cause you to lose stair climb detection and fall down when located in connection spot and hold upward in between a mid-air horizontal platform and a stair. (Aceearly1993) -`CHANGED` - Very slightly adjusted length of an initialization time to let player out of confusion. (Aceearly1993) +`ADDED` - Ported a collision detection object from LC2 to reduce the possibility of a [stair climb collision correction] bug. (Aceearly1993) +`CHANGED` - Very slightly adjusted length of an initialization time at disclaimer screen to let player out of confusion in very extreme conditions. (Aceearly1993) `CHANGED` - Stair movement: Now you're less likely to fail when attempting to jump onto stairs than how it was in vanilla. (Aceearly1993) +`CHANGED` - Because the [stair climb collision correction] fixes, an out of bound at Moonlight Hall part 2 will no longer work under human's button mashing speed. (Aceearly1993) + #### [0.5.8] - 2024/9/14 ####