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test.html
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test.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Not So Simple</title>
<link rel="icon" href="images/seed.png">
<link rel="stylesheet" href="nss.css">
</head>
<body>
<div id="main-div">
<canvas id="canv" width=1280 height=720></canvas>
<!-- <canvas id="canv", width=960, height=540></canvas> -->
<!-- <canvas id="canv", width=640, height=360></canvas> -->
</div>
<script>
let ipcRenderer;
let fs;
if(window.require != undefined) {
ipcRenderer = require("electron").ipcRenderer;
fs = require("fs");
}
function fileSystem_isUsable() {
return !!fs;
}
</script>
<script src="draft-menu.js"></script>
<script src="util/events.js"></script>
<script src="shapes/Vector.js"></script>
<script src="shapes/Rectangle.js"></script>
<script src="shapes/Circle.js"></script>
<script src="shapes/Polygon.js"></script>
<script src="util/arrays.js"></script>
<script src="util/draft.js"></script>
<script src="util/imps/Imp.js"></script>
<script src="util/imps/ObservableImp.js"></script>
<script src="util/imps/DrawableImp.js"></script>
<script src="util/imps/ControllableImp.js"></script>
<script src="view/Color.js"></script>
<script src="view/images.js"></script>
<script src="view/canvas.js"></script>
<script src="drawables/Drawable.js"></script>
<script src="drawables/RectangleDrawable.js"></script>
<script src="drawables/TransitionCoverDrawable.js"></script>
<script src="drawables/EnergyBarDrawable.js"></script>
<script src="drawables/PolygonDrawable.js"></script>
<script src="drawables/TrailDrawable.js"></script>
<script src="drawables/TargetedCrosshairDrawable.js"></script>
<script src="util/ScaleValue.js"></script>
<script src="entities/Entity.js"></script>
<script src="EntityEvent.js"></script>
<script src="actions/Action.js"></script>
<script src="interactions/Interaction.js"></script>
<script src="interactions/BrakeActor.js"></script>
<script src="interactions/BrakeRecipient.js"></script>
<script src="interactions/CameraReplaceActor.js"></script>
<script src="interactions/CameraReplaceRecipient.js"></script>
<script src="interactions/ContactVanishActor.js"></script>
<script src="interactions/ContactVanishRecipient.js"></script>
<script src="interactions/DirectActor.js"></script>
<script src="interactions/DirectRecipient.js"></script>
<script src="interactions/DragActor.js"></script>
<script src="interactions/DragRecipient.js"></script>
<script src="interactions/GravityActor.js"></script>
<script src="interactions/GravityRecipient.js"></script>
<script src="interactions/GroundActor.js"></script>
<script src="interactions/GroundRecipient.js"></script>
<script src="interactions/ItemPickable.js"></script>
<script src="interactions/ItemPicker.js"></script>
<script src="interactions/LadderActor.js"></script>
<script src="interactions/LadderRecipient.js"></script>
<script src="interactions/MapWarpable.js"></script>
<script src="interactions/MapWarper.js"></script>
<script src="interactions/ReplaceActor.js"></script>
<script src="interactions/ReplaceRecipient.js"></script>
<script src="interactions/RouteActor.js"></script>
<script src="interactions/RouteRecipient.js"></script>
<script src="interactions/ThrustActor.js"></script>
<script src="interactions/ThrustRecipient.js"></script>
<script src="interactions/WallActor.js"></script>
<script src="interactions/WallRecipient.js"></script>
<script src="interactions/WaterActor.js"></script>
<script src="interactions/WaterRecipient.js"></script>
<script src="interactions/AirStateGranter.js"></script>
<script src="interactions/AirStateReceiver.js"></script>
<script src="interactions/TypeDamager.js"></script>
<script src="battle/Battler.js"></script>
<script src="battle/Move.js"></script>
<script src="actions/draft-actions.js"></script>
<script src="entities/draft-entities.js"></script>
<script src="entities/draft-decorations.js"></script>
<script src="entities/draft-particles.js"></script>
<script src="entities/entityEffects.js"></script>
<script src="actions/cursorControl.js"></script>
<script src="actions/Jump.js"></script>
<script src="actions/Teleport.js"></script>
<script src="actions/heart_.js"></script>
<script src="actions/Movement.js"></script>
<script src="actions/cutter.js"></script>
<script src="actions/lcreate.js"></script>
<script src="actions/sword.js"></script>
<script src="actions/gold_.js"></script>
<script src="actions/Regeneration.js"></script>
<script src="actions/fire.js"></script>
<script src="actions/plasma.js"></script>
<script src="actions/mirror.js"></script>
<script src="actions/artist.js"></script>
<script src="entities/Camera.js"></script>
<script src="entities/AdvancedCamera.js"></script>
<script src="entities/Character.js"></script>
<script src="entities/PlayableCharacter.js"></script>
<script src="entities/Enemy.js"></script>
<script src="entities/Dummy.js"></script>
<script src="entities/Adnyropast.js"></script>
<script src="entities/Haple.js"></script>
<script src="entities/Ten.js"></script>
<script src="items/Item.js"></script>
<script id="entitycollections"></script>
<script src="draft-controls.js"></script>
<script src="draft-controllers.js"></script>
<script src="gameloops.js"></script>
<script src="draft-maps.js"></script>
<script src="chapters/not_so_simple.js"></script>
<script src="chapters/the_endless_maze.js"></script>
<script src="draft-saves.js"></script>
<script src="draft-saves-characters.js"></script>
<script src="draft-saves-inventory.js"></script>
<script src="gameStart.js"></script>
</body>
</html>