From d69f6f6ed47af5c4b3e6b672f6fb673df74f1cc7 Mon Sep 17 00:00:00 2001 From: Andrettin Date: Thu, 14 Sep 2017 14:31:01 +0200 Subject: [PATCH] Update to the On the Vanaquisl introduction --- .../germanic/dialogues_the_settlement_of_scandinavia.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/civilizations/germanic/dialogues_the_settlement_of_scandinavia.lua b/scripts/civilizations/germanic/dialogues_the_settlement_of_scandinavia.lua index 1b870a1773..0dbd1a3dfc 100644 --- a/scripts/civilizations/germanic/dialogues_the_settlement_of_scandinavia.lua +++ b/scripts/civilizations/germanic/dialogues_the_settlement_of_scandinavia.lua @@ -29,7 +29,7 @@ DefineDialogue("on-the-vanaquisl-introduction", { Nodes = { { "speaker", "character", "voden", - "text", "We have assembled a great army to attack the people of Vanaland. Their territory shall be taken into our possession, providing our tribesfolk with the lands we much need to prosper. Onward to victory!", + "text", "I have won every battle I have taken part in... but they were no more than squabbles compared to the aim I set before myself: the conquest of Vanaland. My great army has been assembled, and the time has come to make the river run red with their blood. Their lands shall be taken into our possession, providing our tribesfolk with the lands we much need to prosper. Onward to victory!", "option-effects", { function(s) SetPlayerData(trigger_player, "AcceptQuest", "on-the-vanaquisl")