From 8a6ebc885b8e009b9885488be1dff25c776fa1a7 Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Thu, 28 Mar 2024 12:17:18 +0100 Subject: [PATCH] The Witness: Increase variety of the starting item Someone complained that they always get the same item on their first check So I looked at the code and was like "Maybe I overthought this one" Shapers and Stars don't always unlock something in sphere 1 but neither does Symmetry, and those items still feel important and will usually be relevant soon after starting --- worlds/witness/items.py | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/worlds/witness/items.py b/worlds/witness/items.py index 6802fd2a21b5..e0e2b242d462 100644 --- a/worlds/witness/items.py +++ b/worlds/witness/items.py @@ -207,10 +207,7 @@ def get_early_items(self) -> List[str]: """ output: Set[str] = set() if self._world.options.shuffle_symbols: - if self._world.options.shuffle_doors: - output = {"Dots", "Black/White Squares", "Symmetry"} - else: - output = {"Dots", "Black/White Squares", "Symmetry", "Shapers", "Stars"} + output = {"Dots", "Black/White Squares", "Symmetry", "Shapers", "Stars"} if self._world.options.shuffle_discarded_panels: if self._world.options.puzzle_randomization == "sigma_expert":