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Improved Asserts when Deleting and Regenerating Assets #48

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merged 2 commits into from
Sep 10, 2021

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brwarner
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In version 1.3.0 we fix a number of issues relating to source control plugins, especially the case where the plugin accidentally marks all the generated assets for delete when they should be marked as edit.

Just in case these somehow reoccur despite the fix, I've added additional asserts which ensure that the old generated database is actually deleted before creating the new one and gently fail the import. Previously, this issue would crash the Unreal editor if any of your Articy objects changed templates between imports.

@brwarner brwarner self-assigned this Sep 10, 2021
@brwarner brwarner merged commit 8626800 into development Sep 10, 2021
@brwarner brwarner deleted the plastic-scm-template-crash branch September 10, 2021 18:35
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