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config.go
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config.go
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package main
import (
"encoding/json"
"io/ioutil"
"net"
"os"
"path/filepath"
"time"
log "github.com/sirupsen/logrus"
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
)
// ServerConfig contains the reference to users, keys and where on disk the config is stored
type ServerConfig struct {
configPath string
PrivateKey string
PublicKey string
Users map[string]*UserConfig
}
// UserConfig represents a user and it's clients
type UserConfig struct {
Name string
Clients map[string]*ClientConfig
}
// ClientConfig represents a single client for a user
type ClientConfig struct {
Name string
PrivateKey string
PublicKey string
PresharedKey string
IP net.IP
AllowedIPs []*net.IPNet
Notes string
Created string
Modified string
}
// NewClient provides fields that should not be saved however is neccesary on creation of a new client
type NewClient struct {
ClientConfig
GeneratePSK bool
}
// NewServerConfig creates and returns a reference to a new ServerConfig
func NewServerConfig(cfgPath string) *ServerConfig {
key, err := wgtypes.GeneratePrivateKey()
if err != nil {
log.Fatal(err)
}
cfg := &ServerConfig{
configPath: cfgPath,
PrivateKey: key.String(),
PublicKey: key.PublicKey().String(),
Users: make(map[string]*UserConfig),
}
f, err := os.Open(filepath.Clean(cfgPath))
if err == nil {
if err = json.NewDecoder(f).Decode(cfg); err != nil {
log.Fatal(err)
}
log.Debug("Read server config from file: ", cfgPath)
} else if os.IsNotExist(err) {
log.Debug("No config found. Creating new: ", cfgPath)
err = cfg.Write()
}
if err != nil {
log.Fatal(err)
}
return cfg
}
// Write writes the ServerConfig to the path specified in the config
func (cfg *ServerConfig) Write() error {
data, err := json.MarshalIndent(cfg, "", " ")
if err != nil {
return err
}
return ioutil.WriteFile(cfg.configPath, data, 0600)
}
// GetUserConfig returns a UserConfig for a specific user
func (cfg *ServerConfig) GetUserConfig(user string, username string) *UserConfig {
c, ok := cfg.Users[user]
if !ok {
log.WithField("user", user).Info("No such user. Creating one.")
c = &UserConfig{
Name: username,
Clients: make(map[string]*ClientConfig),
}
cfg.Users[user] = c
}
return c
}
// NewClientConfig initiates a new client, returning a reference to the new config
func NewClientConfig(ip net.IP, Name, Notes string, generatePSK bool) *ClientConfig {
key, err := wgtypes.GeneratePrivateKey()
if err != nil {
log.Fatal(err)
}
psk := ""
if generatePSK {
pskey, err := wgtypes.GenerateKey()
if err != nil {
log.Fatal(err)
}
psk = pskey.String()
}
cfg := ClientConfig{
Name: Name,
PrivateKey: key.String(),
PublicKey: key.PublicKey().String(),
IP: ip,
PresharedKey: psk,
Notes: Notes,
Created: time.Now().Format(time.RFC3339),
Modified: time.Now().Format(time.RFC3339),
}
return &cfg
}