- Visit https://github.com/YeOldeWH/MonsterMinigameWormholeWarp/raw/master/autoPlay.user.js
- When the editor has loaded, click
Install
(NOTProcess with Chrome
).
- Navigate to https://github.com/YeOldeWH/MonsterMinigameWormholeWarp/raw/master/autoPlay.user.js
- Right click on the page, and click
Save Page As
. - While Firefox is still open, open a File Manager of any sort, and navigate to the directory you saved the script.
- Drag & drop the script file onto the Firefox window.
- Press
Install
.
WORMHOLES!
This fork has:
- Buys wormholes
- Auto clicks
- Uses wormholes at optimal time
- Disable most particles
- Auto-updates securely from this GitHub repo
- Interface changes: Many options have been removed; this should make things consistent. Just relax and don't touch anything! Autoclicking will be slowed as the boss level draws near.
- No more Like New purchases are also intentional. A small number of people in the group are purchasing the Like New upgrades; all we need are the Wormholes.
- Nukes will be used automatically outside of levels that include Our Great and Powerful Gold Helmed Overlord.
- Off-laning on the x00 boss level allows players to spam Wormholes and Like News without players getting free Nuke charges, as well as keeping the autoclick DPS off of the boss.
- Wormhole counter isn't updating during x00 is due to a change in the way we use Wormholes. So fast.
- The script will now automatically check for updates itself every 5-15 mins and reload itself if it updates, this means no more manual/afk updates!
- If you're not down for this, switch your script to use
https://github.com/YeOldeWH/MonsterMinigameWormholeWarp/raw/master/autoPlay.noUpdate.user.js
and update manually through Greasemonkey/Tampermonkey like normal.
- Moves you to the lane most likely to give you gold, prioritized like so:
- The lane with a Treasure Minion or Boss
- The lane with the Miniboss with the lowest health
- The lane with a Spawner below 40% health
- The lane with a Creep below 10% health
- The lane with the Spawner with the lowest health
- Activates most reusable abilities, if they are purchased and cooled down:
- Medics if your health is below 50%
- Morale Booster, Napalm, and Cluster Bombs if the lane has a Spawner and 2-3 Creeps
- Good Luck Charm as soon as possible
- Tactical Nuke if the current Spawner is between 60% and 30% health
- Activates some items if you have them and the situation calls for them:
- God Mode if Medics is in cooldown and your health is low
- Cripple Spawner if the spawner in the current lane has more than 95% health
- Gold Rain if facing a Boss who has more than 60% health
- Respawns you after 5 seconds (instead of 1 minute) if you die
- Disables certain abilities and items if facing a Boss (to try to maximize Raining Gold and Metal Detector benefits)
- Open https://raw.githubusercontent.com/YeOldeWH/MonsterMinigameWormholeWarp/master/autoplay.noUpdate.user.js
- Select All, Copy.
- Navigate to
http://steamcommunity.com/minigame/
and join or start a game. - Press
Ctrl + Shift + J
. - Paste into the javascript input, and hit
Enter
.
- Open https://raw.githubusercontent.com/YeOldeWH/MonsterMinigameWormholeWarp/master/autoplay.noUpdate.user.js
- Select All, Copy.
- Navigate to
http://steamcommunity.com/minigame/
and join or start a game. - Press
Ctrl + Shift + K
. - Paste into the javascript input, and hit
Enter
.
- Open https://raw.githubusercontent.com/YeOldeWH/MonsterMinigameWormholeWarp/master/autoplay.noUpdate.user.js
- Select All, Copy.
- Navigate to
http://steamcommunity.com/minigame/
and join or start a game. - Press
F12
and navigate to theConsole
tab. - Paste into the javascript input, and hit
Enter
.
To stop the manual script, type window.clearTimeout(window.SteamDB_Minigame_Timer);
into the console and hit Enter
.
The game should now play itself, you should leave it running in the background. If you're not sure if it is auto-playing, try changing lanes. If it jumps back almost immediately, it's working.
This project is open-source on github. There are different ways you can help:
- Find a Pull Request that's marked
needs testing
. Run that version of the script for a while and watch the console for errors. If there's no errors, pay attention to what the changes are doing gameplay-wise, and make sure it's doing what it's supposed to do. - Find an Issue that's marked
help wanted
. Make the changes needed by that issue, and create a Pull Request with your enhancement or bugfix. - Pick an item off the TODO list, below, and implement it. When it's done (and tested and working), create a Pull Request.
- Got an idea for an improvement that's not already listed? Code it up, test it out, then make a Pull Request when it's ready.
- Do NOT change the script version in your PR as it could be incremented before your PR is merged.
- Test your changes both in console and Greasemonkey/Tampermonkey.
- Rebase your PR branch when you're done and upstream has changed.
- Do NOT delete the current one and make a new PR to add new commits, just keep commiting on the PR's branch.
- Squash your commits before submitting the PR.