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The idea is you can upload your game data to Cloud Storage so if you want to change phone or upgrade from Free Version to Paid Version you can download your uploaded data from your Cloud Storage and continue playing it.
The option is:
Google Play Service (Google Saved Game > Google Drive API). here.
But I don't know how to implement it on Godot. So if you Godot Developer please help me...
The text was updated successfully, but these errors were encountered:
The idea is you can upload your game data to Cloud Storage so if you want to change phone or upgrade from Free Version to Paid Version you can download your uploaded data from your Cloud Storage and continue playing it.
The option is:
But I don't know how to implement it on Godot. So if you Godot Developer please help me...
The text was updated successfully, but these errors were encountered: