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Updating changelog for v0.26.0
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samuelliu-adsk committed Nov 21, 2023
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# Changelog

## [v0.26.0] - 2023-11-21

**Build:**
* Cleanup old unsupported versions from unit tests [#3411](https://github.com/Autodesk/maya-usd/pull/3411)
* Explicitly specify all required export options [#3409](https://github.com/Autodesk/maya-usd/pull/3409)
* Fixing import path for AETemplate [#3408](https://github.com/Autodesk/maya-usd/pull/3408)
* Add test cases for material fanned out file nodes [#3403](https://github.com/Autodesk/maya-usd/pull/3403)
* Explicitly set UpAxis in tests [#3386](https://github.com/Autodesk/maya-usd/pull/3386)
* Remove a print 999 from one unit test [#3381](https://github.com/Autodesk/maya-usd/pull/3381)
* Qt6 archive in Maya devkit was renamed [#3359](https://github.com/Autodesk/maya-usd/pull/3359)
* Add versioning to tests that use UsdSkelPackedJointAnimation [#3318](https://github.com/Autodesk/maya-usd/pull/3318)
* Set purpose on test meshes [#3317](https://github.com/Autodesk/maya-usd/pull/3317)
* MayaUsd: build with Qt directly from Maya devkit/runtime [#3298](https://github.com/Autodesk/maya-usd/pull/3298)
* Adding unit test for AETemplate [#3297](https://github.com/Autodesk/maya-usd/pull/3297)
* Update Scene Indices chain code in maya-usd [#3293](https://github.com/Autodesk/maya-usd/pull/3293)
* Enable MaterialX support in CMake [#3289](https://github.com/Autodesk/maya-usd/pull/3289)

**Translation Framework:**
* Properly reset the select prim dialog [#3441](https://github.com/Autodesk/maya-usd/pull/3441)
* Make USD Export Options consistent with previous export [#3424](https://github.com/Autodesk/maya-usd/pull/3424)
* Disable Material section when Mesh type is excluded from export [#3421](https://github.com/Autodesk/maya-usd/pull/3421)
* Edit as Maya:
* Fixes Edit As Maya Options Menu Not Showing [#3444](https://github.com/Autodesk/maya-usd/pull/3444)
* Fixes Edit-As-Maya Option Dialog Not Executing Action [#3422](https://github.com/Autodesk/maya-usd/pull/3422)
* Hide frame range in edit-as-Maya options [#3390](https://github.com/Autodesk/maya-usd/pull/3390)
* Fixes Edit As Maya Data Apply Closes OptionDialog [#3382](https://github.com/Autodesk/maya-usd/pull/3382)
* Edit as Maya multiple variants [#3350](https://github.com/Autodesk/maya-usd/pull/3350)
* Fix the issue that "Edit as Maya Data" options dialog overwrites import UI [#3276](https://github.com/Autodesk/maya-usd/pull/3276)
* Added an option box for outliner on edit as Maya Data [#3269](https://github.com/Autodesk/maya-usd/pull/3269)
* Better UI when selecting the proxy shape path [#3383](https://github.com/Autodesk/maya-usd/pull/3383)
* Always use the same folder to load layers [#3380](https://github.com/Autodesk/maya-usd/pull/3380)
* Allow selecting the referenced prim [#3372](https://github.com/Autodesk/maya-usd/pull/3372)
* Fixes unneeded nodes getting exported on materials [#3366](https://github.com/Autodesk/maya-usd/pull/3366)
* Write non-connected uvSet names [#3339](https://github.com/Autodesk/maya-usd/pull/3339)
* Control the Types of Objects to Export [#3338](https://github.com/Autodesk/maya-usd/pull/3338)
* Avoid creating an extra transform when in a prototype [#3315](https://github.com/Autodesk/maya-usd/pull/3315)
* Fix load sub-layer file preview [#3305](https://github.com/Autodesk/maya-usd/pull/3305)
* Fix default prepend/append when no prefs are saved [#3302](https://github.com/Autodesk/maya-usd/pull/3302)

**Workflow:**
* Fix how stages are updated when saved [#3432](https://github.com/Autodesk/maya-usd/pull/3432)
* Fixes Redo Visibility Visual Update in Outliner [#3428](https://github.com/Autodesk/maya-usd/pull/3428)
* Default Prim:
* Disable the default prim auto-filling [#3427](https://github.com/Autodesk/maya-usd/pull/3427)
* Set a prim as defaultPrim in the stage [#3394](https://github.com/Autodesk/maya-usd/pull/3394)
* Dirty layers don't get saved in Maya files [#3418](https://github.com/Autodesk/maya-usd/pull/3418) [#3402](https://github.com/Autodesk/maya-usd/pull/3402)
* Add support to toggle visibility of multiple prims [#3417](https://github.com/Autodesk/maya-usd/pull/3417)
* Use the same saved folder location as when loading a stage [#3401](https://github.com/Autodesk/maya-usd/pull/3401)
* Prevent root metadata changes when not targeting root [#3398](https://github.com/Autodesk/maya-usd/pull/3398)
* Labeling of Relative settings may need reworded [#3397](https://github.com/Autodesk/maya-usd/pull/3397)
* Fix errors when a USD object has an !invert! xform attribute [#3393](https://github.com/Autodesk/maya-usd/pull/3393)
* Add support to add a relative file dependency on a anonymous layer [#3392](https://github.com/Autodesk/maya-usd/pull/3392)
* Use the outliner menu in the viewport [#3375](https://github.com/Autodesk/maya-usd/pull/3375)
* Enabled Load Payload By Default On Add Payload UI [#3371](https://github.com/Autodesk/maya-usd/pull/3371)
* Add support to add a relative payload/ref on a anonymous layer [#3370](https://github.com/Autodesk/maya-usd/pull/3370)
* Fix reparenting crash [#3364](https://github.com/Autodesk/maya-usd/pull/3364)
* Add Untextured mode selections to user pref [#3361](https://github.com/Autodesk/maya-usd/pull/3361)
* Add support to add a relative sublayer on a anonymous layer [#3353](https://github.com/Autodesk/maya-usd/pull/3353)
* Fixes outliner not refreshing when performing a UsdUndoVisibleCommand [#3345](https://github.com/Autodesk/maya-usd/pull/3345)
* Setup preference section [#3343](https://github.com/Autodesk/maya-usd/pull/3343)
* Properly read the ignore variants flag [#3334](https://github.com/Autodesk/maya-usd/pull/3334)
* Append 1 to new prim name only if not ending with digit [#3331](https://github.com/Autodesk/maya-usd/pull/3331)
* Fix the issue that material assignment disconnected when duplicate count reaches 10 [#3329](https://github.com/Autodesk/maya-usd/pull/3329)
* Support ignoring variants when merging to USD [#3324](https://github.com/Autodesk/maya-usd/pull/3324)
* Fix lost muted anonymous layers [#3320](https://github.com/Autodesk/maya-usd/pull/3320)
* Incremental naming doesn't take zero into consideration [#3309](https://github.com/Autodesk/maya-usd/pull/3309)
* Report correct default soft min/max per type [#3301](https://github.com/Autodesk/maya-usd/pull/3301)
* Make Reference the default for Composition Arc instead of Payload [#3280](https://github.com/Autodesk/maya-usd/pull/3280) [#3327](https://github.com/Autodesk/maya-usd/pull/3327)
* Fixed bad USD/UFE notifications [#3278](https://github.com/Autodesk/maya-usd/pull/3278)

**Render:**
* Fix GLSL error with unlit surfaces [#3434](https://github.com/Autodesk/maya-usd/pull/3434)
* Renaming internal instancer primvars [#3347](https://github.com/Autodesk/maya-usd/pull/3347)
* Fix for crash on new scene with a USD Stage inside the Maya scene [#3325](https://github.com/Autodesk/maya-usd/pull/3325)
* Add support for MaterialX 1.38.8 [#3323](https://github.com/Autodesk/maya-usd/pull/3323)
* Update topo node list [#3322](https://github.com/Autodesk/maya-usd/pull/3322)
* Fix broken normal maps [#3307](https://github.com/Autodesk/maya-usd/pull/3307)
* Connect Maya Time to USD Imaging SceneIndex [#3296](https://github.com/Autodesk/maya-usd/pull/3296)
* Fix rendering of gltf texture nodes [#3295](https://github.com/Autodesk/maya-usd/pull/3295)
* Use display color when texture mode is disabled [#3272](https://github.com/Autodesk/maya-usd/pull/3272)

**Documentation:**
* Add documentation for excludeExportTypes [#3420](https://github.com/Autodesk/maya-usd/pull/3420)
* Build.md update for VisualStudio and Ufe versions [#3290](https://github.com/Autodesk/maya-usd/pull/3290)

**Miscellaneous:**
* Use project folder by default [#3333](https://github.com/Autodesk/maya-usd/pull/3333)
* Make error messages more clear [#3310](https://github.com/Autodesk/maya-usd/pull/3310)
* AE: broken templates on older maya versions [#3306](https://github.com/Autodesk/maya-usd/pull/3306)

## [v0.25.0] - 2023-10-04

**Build:**
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