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Merge pull request #788 from Autodesk/kxl-adsk/update_changelog_0_4_0
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Added changelog for v0.4.0
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Krystian Ligenza authored Sep 22, 2020
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# Changelog

## [0.4.0] - 2020-09-22

This release includes:
* Completed materials interop via PreviewSurface
* Improved rename and parenting workflows
* Improved Outliner support

**Build:**
* Fixed build script with python 3 where each line starting with 'b and ends with \n' making it hard to read the log. [PR #768](https://github.com/Autodesk/maya-usd/pull/768)
* Removed test dependencies on Python future past, and builtin.zip [PR #764](https://github.com/Autodesk/maya-usd/pull/764)
* Added test for setting rotate pivot through move command. [PR #763](https://github.com/Autodesk/maya-usd/pull/763)
* Migrated pxrUsdMayaGL and relevant pxrUsdTranslators tests from plugin/pxr/... to test/... [PR #762](https://github.com/Autodesk/maya-usd/pull/762) [PR #761](https://github.com/Autodesk/maya-usd/pull/761) [PR #759](https://github.com/Autodesk/maya-usd/pull/759) [PR #756](https://github.com/Autodesk/maya-usd/pull/756) [PR #741](https://github.com/Autodesk/maya-usd/pull/741) [PR #706](https://github.com/Autodesk/maya-usd/pull/706)
* Replaced #pragma once with #ifndef include guards [PR #750](https://github.com/Autodesk/maya-usd/pull/750)
* Removed old UFE condional compilation blocks [PR #746](https://github.com/Autodesk/maya-usd/pull/746)
* Removed code blocks for USD 19.07 [PR #734](https://github.com/Autodesk/maya-usd/pull/734)
* Split Maya module file into separate plugins [PR #731](https://github.com/Autodesk/maya-usd/pull/731)

**Translation Framework:**
* Fixed regression in displayColors shading mode to use the un-linearized lambert transparency to author displayOpacity [PR #751](https://github.com/Autodesk/maya-usd/pull/751)
* Renamed pxrUsdPreviewSurface to usdPreviewSurface [PR #744](https://github.com/Autodesk/maya-usd/pull/744)
* Fixed empty relative path handling for texture writer [PR #743](https://github.com/Autodesk/maya-usd/pull/743)
* Added support for multiple export converters to co-exist in useRegistry export [PR #721](https://github.com/Autodesk/maya-usd/pull/721)
* Cleaned-up export material UI [PR #709](https://github.com/Autodesk/maya-usd/pull/709)
* Added preview surface to Maya native shaders converstion [PR #707](https://github.com/Autodesk/maya-usd/pull/707)

**Workflow:**
* Added support in the outliner for displaying activate and deactivate prims [PR #773](https://github.com/Autodesk/maya-usd/pull/773)
* Fixed undo/redo re-parenting crash due to accessing a stale prim [PR #772](https://github.com/Autodesk/maya-usd/pull/772)
* Fixed matrix converstion when reading/writing to data handles [PR #765](https://github.com/Autodesk/maya-usd/pull/765)
* Fixed incorrect exception handling when setting variants in attribute editor for pxrUsdReferenceAssembly [PR #760](https://github.com/Autodesk/maya-usd/pull/760)
* Added undo support for multiple parented items in outliner [PR #755](https://github.com/Autodesk/maya-usd/pull/755)
* Fixed crash with undo redo in USD Layer Editor [PR #754](https://github.com/Autodesk/maya-usd/pull/754)
* Fixed `add new prim` after delete [PR #742](https://github.com/Autodesk/maya-usd/pull/742)
* Fixed crash after switching variant [PR #726](https://github.com/Autodesk/maya-usd/pull/726)
* Added support in the outliner for prim type icons [PR #712](https://github.com/Autodesk/maya-usd/pull/712)

**Render:**
* Added mtoh support for standardSurface [PR #749](https://github.com/Autodesk/maya-usd/pull/749)
* Fixed refresh with VP2RenderDelegate when the USD stage is cleared [PR #748](https://github.com/Autodesk/maya-usd/pull/748)
* Improved draw performance for dense mesh [PR #715](https://github.com/Autodesk/maya-usd/pull/715)


## [0.3.0] - 2020-08-15

### Build
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