diff --git a/lib/usd/translators/overview.dox b/lib/usd/translators/overview.dox
deleted file mode 100644
index 80dcb82f26..0000000000
--- a/lib/usd/translators/overview.dox
+++ /dev/null
@@ -1,31 +0,0 @@
-/*!
-\page usd_maya_plugin_pxrUsdTranslators_page_front PxrUsdTranslators : USD translation for built-in Maya nodes
-\if ( PIXAR_MFB_BUILD )
-\mainpage PxrUsdTranslators : USD translation for built-in Maya nodes
-\publicLib
-\endif
-
-## Overview
-
-The \c pxrUsdTranslators Maya plugin provides the USD importers and exporters
-for built-in Maya nodes. It also provides an example for users who are trying
-to implement their own custom USD importers or exporters.
-
-It registers itself via the plugin mechanism used by the
-\ref usd_maya_lib_usdMaya_page_front "UsdMaya library" so that the import and
-export functionality is available to all UsdMaya clients, such as the \c pxrUsd
-plugin. It doesn't directly expose any public APIs.
-
-You don't have to load the \c pxrUsdTranslators plugin manually. It will
-automatically be loaded by UsdMaya when needed.
-
-## Coding Conventions
-
-The files in this plugin are organized in the following ways:
-- All classes should be private; nothing should be linking to this plugin.
-- Importer plugins have the file name [usdTypeName]Reader, and any
- importer classes are named PxrUsdTranslators_[usdTypeName]Reader.
-- Exporter plugins have the file name [mayaTypeName]Writer, and any
- exporter classes are named PxrUsdTranslators_[mayaTypeName]Writer.
-
-*/
diff --git a/plugin/pxr/maya/lib/usdMaya/overview.dox b/plugin/pxr/maya/lib/usdMaya/overview.dox
index ce2d5e71f9..a10529d09e 100644
--- a/plugin/pxr/maya/lib/usdMaya/overview.dox
+++ b/plugin/pxr/maya/lib/usdMaya/overview.dox
@@ -7,10 +7,8 @@
USD support in Maya is provided through several libraries and plugins:
- \subpage usd_maya_lib_usdMaya_page_front
This library provides reusable logic for using USD in Maya.
-- \subpage usd_maya_plugin_pxrUsdTranslators_page_front
- This plugin supports the built-in Maya nodes.
- \subpage usd_maya_plugin_pxrUsd_page_front
- This is the main plugin that you load for USD functionality in Maya.
+ This is the main plugin that you load for Pixar's USD functionality in Maya.
- \subpage usd_maya_plugin_pxrUsdPreviewSurface_page_front
This is a Maya surface shader plugin node that mimics the UsdPreviewSurface shader in USD.
@@ -31,9 +29,7 @@ proxy shapes, and related Maya nodes.
## Translation Plugins
Plugins can provide new translation functions for USD types that are not built
-into the core UsdMaya library. We ship plugins for the major Maya built-in node
-types in the \ref usd_maya_plugin_pxrUsdTranslators_page_front
-"pxrUsdTranslators Maya plugin".
+into the core UsdMaya library.
When implementing new plugins, you must make sure to generate plugInfo.json
files, and that they are recognized by the Plug system. More details for
diff --git a/plugin/pxr/maya/plugin/pxrUsd/overview.dox b/plugin/pxr/maya/plugin/pxrUsd/overview.dox
index 5b1b9aecf7..7c961b85b1 100644
--- a/plugin/pxr/maya/plugin/pxrUsd/overview.dox
+++ b/plugin/pxr/maya/plugin/pxrUsd/overview.dox
@@ -1,20 +1,19 @@
/*!
-\page usd_maya_plugin_pxrUsd_page_front PxrUsd : Main USD plugin for Maya
+\page usd_maya_plugin_pxrUsd_page_front PxrUsd : Pixar's USD plugin for Maya
\if ( PIXAR_MFB_BUILD )
-\mainpage PxrUsd : Main USD plugin for Maya
+\mainpage PxrUsd : Pixar's USD plugin for Maya
\publicLib
\endif
## Overview
-This is the main plugin that registers USD functionality in Maya, including
-import and export commands, as well as USD nodes such as the reference assembly
-and proxy shape.
+This is the plugin that registers Pixar's USD functionality in Maya, including
+import and export commands, as well as USD nodes such as Pixar's USD reference
+assembly and the Pixar-specific USD proxy shape.
-The core reusable logic is implemented in the
-\ref usd_maya_lib_usdMaya_page_front "UsdMaya library". Translation
-functionality for built-in Maya types is automatically loaded from the
-\ref usd_maya_plugin_pxrUsdTranslators_page_front "pxrUsdTranslators plugin"
-when needed.
+The majority of the functionality has been absorbed into the core mayaUsd
+library, and the "mayaUsdPlugin" should be favored over "pxrUsd". What remains
+in the Pixar plugin is implemented in the
+\ref usd_maya_lib_usdMaya_page_front "UsdMaya library".
*/