Testing MaterialX in Maya 2023 #2244
Replies: 6 comments 1 reply
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Hi @daviddeacon wondering if you have any files you can share with us, so that we can take a look. Thank you. |
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I just grabbed the installer for 0.17.0 for 2022. Unfortunately the same problem there :( |
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Hi David, I will let you know what I find in regards to 2022. Cheers, |
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I've also tested 0.17.0 in Maya 2023, same invisible prims on macOS. I guess this should now be raised an issue? |
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Yes, I will convert it over to an issue. |
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Created this issue for it and have logged this internally: #2267 |
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I've just been testing materialX in 2023, any USD files that I import into the stage that have mtlx shaders they are completely invisible in the Maya viewport. Wireframe is visible when they are selected.
The mtlx shaders seem to be valid as they work fine in Houdini's solaris.
I'm on macOS 12.2.
Is this expected behaviour currently?
Thanks,
David
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