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build.py not find USD_GENSCHEMA #12
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I believe this is the error. After checking the build_log.txt and the CMakeOutput.log, I could not find anything that would cause this issue. I have also successfully built this package on a different machine, with the same version of USD (19.05), and all the same build settings, as well as the same build settings for the maya-usd plugins. Any help would be appreciated ========== Pixar USD Plugin ========== -- Configuring incomplete, errors occurred! Traceback (most recent call last): |
There are two things to check: 1- Make sure you have |
Thanks. Oddly enough the usdGenSchema didn't end up in the bin dir for some reason. Just did another clean build, and it didn't show up. Are there special options we need to add to the build process when building USD? This is the build command I used python build_scripts\build_usd.py --generator "Visual Studio 14 2015 Win64" --build-args=boost,"toolset=msvc-14.0 --with-date_time --with-thread --with-system --with-filesystem" --no-maya --ptex --materialx --alembic --openimageio --opencolorio --verbose --force-all "C:\Users\lindd067\dev\external\install\USD-19.05-all" |
I am encountering this problem too. Is there some solution? |
Found a solution for that problem for me at least! It was that i did not have jinja2 installed. Just do a pip install jinja2 |
Thanks @emilche I just got that fix this morning in a reply to my posting on the Pixar USD page. Attempting today, and will reply with results |
@emilche installing jinja did the trick. this issue can be closed, but we may want to add this requirement to the docs. |
Glad it works! Pixar's document mentions installing Jinja2 that is required for the core code generator of usdGenSchema. But that information is not mentioned in the main page https://github.com/PixarAnimationStudios/USD and rather in https://github.com/PixarAnimationStudios/USD/blob/master/BUILDING.md |
Fixing deselect mode of the proxy shape command.
Hi, my setup is python build.py --maya-location "C:/Program Files/Autodesk/maya2019/" --pxrusd-location C:/qvisten_pipeline/usd_2/ C:\qvisten_pipeline\deploy\maya-usd Any help is very much appreciated |
@kreppene Your build log is saying that it cannot find USDGENSCHEMA which from your USD path should be: Does that file exist? If not, then you probably need to rebuild USD now that you have Jinja2 installed. It is a requirement that is checked when building USD. |
Thanks @seando-adsk Thanks again |
Worked great on mac. Thank you |
Can you close this issue please? |
@HamedSabri-adsk who are you requesting close this? I do not have the ability, though I am the one that opened it. I'm assuming this is managed by someone at Autodesk? |
@cds1503 Is the original creator of the issue and should be able to close it. Or anyone with higher permissions than Triage can close the Issue: Triage, Write, Maintain or Admin, described as |
i'm sorry, i watch reply too late :( |
fa4a230 Merge pull request Autodesk#144 from BlueSkyStudios/pr/fixVariantSwitchRefresh ffc8706 Merge pull request Autodesk#142 from LumaPictures/pr/misc_fixes 21eea7a Merge pull request Autodesk#141 from LumaPictures/pr/selectUFE_check_proxy_shape f159bc5 Merge pull request Autodesk#12 from LumaPictures/pr/fixing_proxy_shape_deselect 0774628 selection command: if in remove mode, remove unneeded if branch a36ae70 selection command: helper.m_paths - only needs to be set once 1f7904c selection command: SelectionEnded event wasn't triggered in toggle mode if no changes made e2a9edf remove unused var f1de961 ProxyShapeUI: remove unneeded removeVariantFromPath 21f621c removing pickUfePathPrim from ProxyShapeUI 8fbd621 add test for proxy shape deselection ee22e96 selection methods: use c++11 foreach, with auto& instead of auto 8181b29 Fixing deselect mode of the proxy shape command. c719210 fix variant switch refresh bug b32ba41 ufe selection: check for correct proxy shape before drawing sel highlight git-subtree-dir: src git-subtree-split: fa4a230
use command : python build.py --maya-location /usr/autodesk/maya2019 --pxrusd-location /usr/dev/lib/usd/19.07/USD-core /usr/dev/lib/usd/19.07-maya
but FindUSD cmake occurt error.
if pxrUsd build thirdparty problem?
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