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Don't have too much more info on this one, but I get a segfault when running this test. This is the only output:
1/77 Test #69: AL_MayaUtilsTests ...............................***Exception: SegFault 3.68 sec
This crashes in both debug and release builds. It seems to finish successfully - I see the happy green dino - but then it segfaults on python exit (with no stack trace):
we don't need the ret= , I already have it removed locally with some other changes for the next PR. not a big deal for now.
As for Linux, I don't see this problem either in debug or release. The SegFault rings a bell and it was a case on MacOSX when we were linking statically against gtest. After we switched to linking dynamically to gtest, SegFault went away... That's all I know....
I've seen the Python crash on exit problem in our mayaUsd lib tests, and I fixed it here: 6cf32fb
Not sure if that's what you're hitting, but if the renderSetup plugin is loaded, might be worth a try unloading it before exit.
Don't have too much more info on this one, but I get a segfault when running this test. This is the only output:
This crashes in both debug and release builds. It seems to finish successfully - I see the happy green dino - but then it segfaults on python exit (with no stack trace):
Does anyone else see this behavior on Linux?
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