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Issues: BVE-Reborn/bve-reborn

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Issues list

Implement Multi-Track Drifting enhancement - ux Changes to the User eXperience
#146 opened Jul 31, 2020 by cormac-obrien
tarpaulin coverage attributes tooling An issue with tools surrounding development
#100 opened Jun 27, 2020 by xd009642
Freezes on Metal bug Something isn't working crash Program panicked or worse, hard crashed platform - mac Mac specific issues
#89 opened May 20, 2020 by cwfitzgerald
Stable client interface enhancement - capi Changes to the c api enhancement - code Changes internal to the code
#83 opened May 9, 2020 by DethRaid
uint32_t indices enhancement - capi Changes to the c api enhancement - code Changes internal to the code
#80 opened May 8, 2020 by DethRaid
DX12 Shaders Don't Compile blocked - wgpu Waiting on a wgpu feature/bug bug Something isn't working crash Program panicked or worse, hard crashed platform - windows Windows specific issues
#61 opened Apr 10, 2020 by cwfitzgerald
Document build requirements documentation Improvements or additions to documentation enhancement - code Changes internal to the code
#59 opened Apr 5, 2020 by DethRaid
Reorganize Corpus Tester enhancement - code Changes internal to the code tooling An issue with tools surrounding development
#39 opened Feb 28, 2020 by cwfitzgerald
Animated File Section StateChangeSound is Non-Functional bug Something isn't working different from openbve BVE-Reborn behaves differently from openbve
#35 opened Feb 23, 2020 by cwfitzgerald
Minimize includes in bve.hpp enhancement - capi Changes to the c api
#32 opened Feb 18, 2020 by DethRaid
Consistent Empty Vec Initalization enhancement - code Changes internal to the code
#31 opened Feb 18, 2020 by cwfitzgerald
Allow me to register a log handler enhancement - capi Changes to the c api
#24 opened Feb 12, 2020 by DethRaid
Remove underscores from C++ bindings enhancement - capi Changes to the c api
#21 opened Feb 11, 2020 by DethRaid
ProTip! Exclude everything labeled bug with -label:bug.