diff --git a/.gitignore b/.gitignore
index 6213071d42a..6a963b086b5 100644
--- a/.gitignore
+++ b/.gitignore
@@ -188,3 +188,4 @@ Temporary Items
# Common build tooling, C B T
!/tools/build
+
diff --git a/_maps/_basemap.dm b/_maps/_basemap.dm
index c14d8e64baf..fe0441efe88 100644
--- a/_maps/_basemap.dm
+++ b/_maps/_basemap.dm
@@ -16,6 +16,9 @@
#include "map_files\Aetherwhisp\Aetherwhisp2.dmm"
#include "map_files\Aetherwhisp\Aetherwhisp1.dmm"
+ //Von Neumann
+ #include "map_files\vonneumann\VNmk3.dmm"
+
//Gladius
#include "map_files\Gladius\Gladius1.dmm"
#include "map_files\Gladius\Gladius2.dmm"
diff --git a/_maps/map_files/vonneumann/job_changes.dm b/_maps/map_files/vonneumann/job_changes.dm
new file mode 100644
index 00000000000..70d76830039
--- /dev/null
+++ b/_maps/map_files/vonneumann/job_changes.dm
@@ -0,0 +1,47 @@
+/*
+ __ ___ _ _
+ \ \ / / | | ||
+ \ \ / / | \ ||
+ \ \__/ / | |\ \||
+ \___/ |_| \__| C L A S S
+
+pardon my godawful ascii art. it has been some time. anyway this is a solgov ship with a focus on *compactness* and *muni*(suprisingly, it's possible)
+*/
+// Munitechs get something to do on this ship. the jobs I just couldn't cram in don't though
+MAP_REMOVE_JOB(curator)
+MAP_REMOVE_JOB(lawyer)
+MAP_REMOVE_JOB(chaplain)
+MAP_REMOVE_JOB(virologist)
+MAP_REMOVE_JOB(brig_phys)
+MAP_REMOVE_JOB(deputy)
+MAP_REMOVE_JOB(air_traffic_controller)
+/datum/job/bartender/New()
+ ..()
+ MAP_JOB_CHECK
+ total_positions = 1
+
+/datum/job/cook/New()
+ ..()
+ MAP_JOB_CHECK
+ total_positions = 1
+
+/datum/job/pilot/New()
+ ..()
+ MAP_JOB_CHECK
+ total_positions = 2
+
+/datum/job/munitions_tech/New() // this ship needs gunners, or it will not achieve it's full firepower.
+ ..()
+ MAP_JOB_CHECK
+ total_positions = 4
+
+/datum/uplink_item/explosives/syndicate_bomb/New()
+ . = ..()
+
+ if(SSmapping?.config?.map_name != JOB_MODIFICATION_MAP_NAME)
+ return
+ limited_stock = 0 //This ship is way too small for this shit. //I second this, litterally, I am stealing it.
+ cant_discount = TRUE
+ surplus = 0
+
+#undef JOB_MODIFICATION_MAP_NAME
diff --git a/_maps/map_files/vonneumann/vnmk3.dmm b/_maps/map_files/vonneumann/vnmk3.dmm
new file mode 100644
index 00000000000..921f428ca64
--- /dev/null
+++ b/_maps/map_files/vonneumann/vnmk3.dmm
@@ -0,0 +1,69023 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aat" = (
+/obj/structure/table,
+/obj/item/reagent_containers/food/snacks/grown/tomato,
+/obj/item/reagent_containers/food/snacks/grown/pumpkin{
+ pixel_x = 3;
+ pixel_y = 11
+ },
+/obj/item/reagent_containers/food/snacks/grown/tomato{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/reagent_containers/food/snacks/grown/tomato{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/reagent_containers/food/snacks/grown/wheat,
+/obj/item/seeds/coffee,
+/obj/item/reagent_containers/food/snacks/grown/tomato,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/carpet/ship,
+/area/hydroponics)
+"abo" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/carpet/ship,
+/area/hydroponics)
+"abH" = (
+/turf/closed/wall/r_wall/ship,
+/area/engine/storage)
+"abW" = (
+/turf/open/floor/engine/air,
+/area/engine/atmos/port_atmos)
+"acE" = (
+/obj/machinery/computer/security{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/circuit,
+/area/bridge/cic)
+"acG" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/effect/turf_decal/guideline/guideline_mid/purple{
+ dir = 6
+ },
+/turf/open/floor/plasteel,
+/area/science/lobby)
+"acI" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/visible/layer2,
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 5
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/atmos/port_atmos)
+"adb" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer4{
+ dir = 4
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/atmos/port_atmos)
+"adf" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/carpet/ship/beige_carpet,
+/area/nsv/weapons/port)
+"adn" = (
+/obj/machinery/atmospherics/components/unary/thermomachine{
+ dir = 8;
+ piping_layer = 4
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/auto_name/east,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/atmos/port_atmos)
+"ads" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/camera/motion{
+ c_tag = "AI Core"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/carpet/ship,
+/area/ai_monitored/turret_protected/aisat/hallway)
+"aee" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
+/obj/effect/turf_decal/guideline/guideline_in/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_mid/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_in/red,
+/obj/effect/turf_decal/guideline/guideline_mid/purple,
+/turf/open/floor/carpet/ship,
+/area/hallway/upper/primary/starboard)
+"afI" = (
+/obj/structure/reagent_dispensers/beerkeg,
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"afJ" = (
+/obj/machinery/door/airlock/ship/external{
+ name = "Escape Pod"
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/landmark/zebra_interlock_point,
+/turf/open/floor/carpet/ship,
+/area/hallway/secondary/exit/departure_lounge)
+"afN" = (
+/obj/machinery/atmospherics/pipe/simple/supply/visible/layer2{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/cyan/visible/layer4,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer4{
+ dir = 4
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/atmos/port_atmos)
+"agr" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/effect/turf_decal/guideline/guideline_mid/yellow,
+/obj/effect/turf_decal/guideline/guideline_mid/purple{
+ dir = 1
+ },
+/turf/open/floor/carpet/ship,
+/area/hallway/primary/port)
+"agz" = (
+/turf/open/floor/durasteel/techfloor_grid,
+/area/science/xenobiology)
+"agD" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "2-8"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "0-8"
+ },
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"aii" = (
+/obj/structure/disposaloutlet{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/obj/structure/disposalpipe/trunk,
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
+"aiB" = (
+/turf/closed/wall/r_wall/ship,
+/area/maintenance/nsv/port_substation)
+"aiP" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/caution/red{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/circuit,
+/area/bridge/cic)
+"ajo" = (
+/obj/machinery/light,
+/turf/open/floor/carpet/ship/purple_carpet,
+/area/science)
+"ajw" = (
+/obj/structure/table/glass,
+/obj/item/sequence_scanner{
+ pixel_y = 3
+ },
+/obj/item/sequence_scanner{
+ pixel_y = 3
+ },
+/obj/item/storage/box/syringes{
+ pixel_x = -4
+ },
+/obj/item/storage/box/injectors{
+ pixel_y = 4
+ },
+/obj/item/storage/box/disks{
+ pixel_x = 4;
+ pixel_y = 8
+ },
+/obj/effect/turf_decal/tile/blue/flat_side{
+ dir = 8
+ },
+/turf/open/floor/monotile/light,
+/area/medical/medbay)
+"akm" = (
+/obj/item/radio/intercom/directional/south,
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
+ },
+/turf/open/floor/carpet/ship/beige_carpet{
+ color = "#CC8899";
+ name = "nanoweave carpet (puce)"
+ },
+/area/nsv/weapons)
+"aly" = (
+/obj/item/fuel_rod,
+/obj/effect/overlay/poolwater,
+/turf/open/indestructible/sound/pool/spentfuel/wall,
+/area/engine/engineering/reactor_control)
+"anB" = (
+/obj/effect/turf_decal/tile/brown/tile_side{
+ dir = 1
+ },
+/obj/machinery/camera/autoname{
+ dir = 5
+ },
+/obj/machinery/status_display/supply/west,
+/turf/open/floor/plasteel,
+/area/cargo/lobby)
+"aof" = (
+/obj/effect/turf_decal/tile/blue/flat_side,
+/obj/machinery/computer/crew{
+ dir = 1
+ },
+/turf/open/floor/monotile/light,
+/area/crew_quarters/heads/cmo)
+"aog" = (
+/turf/open/floor/engine/vacuum,
+/area/maintenance/nsv/ftlroom)
+"aoK" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 5
+ },
+/obj/effect/turf_decal/guideline/guideline_in_alt/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_mid_alt/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_in/red{
+ dir = 5
+ },
+/obj/effect/turf_decal/guideline/guideline_mid/purple{
+ dir = 5
+ },
+/turf/open/floor/carpet/ship,
+/area/hallway/upper/primary/port)
+"apP" = (
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/turf/open/floor/engine,
+/area/engine/armour_pump)
+"apS" = (
+/obj/machinery/camera/autoname,
+/turf/open/floor/carpet/ship/beige_carpet{
+ color = "#CC8899";
+ name = "nanoweave carpet (puce)"
+ },
+/area/nsv/weapons/fore)
+"aqn" = (
+/obj/effect/turf_decal/pool/corner{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/cyan/visible,
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"aqo" = (
+/obj/effect/mob_spawn/slime,
+/obj/effect/turf_decal/tile/purple/tile_side{
+ dir = 5
+ },
+/turf/open/floor/durasteel/techfloor_grid,
+/area/science/xenobiology)
+"aqz" = (
+/obj/effect/turf_decal/pool,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 5
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/button/door{
+ id = "rad";
+ pixel_y = 6;
+ pixel_x = -21;
+ req_one_access_txt = "56"
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"aqA" = (
+/obj/machinery/computer/ship/viewscreen,
+/obj/structure/bodycontainer/morgue{
+ dir = 2
+ },
+/obj/effect/turf_decal/tile/blue/flat_side{
+ dir = 1
+ },
+/turf/open/floor/monotile/light,
+/area/medical/medbay)
+"arn" = (
+/obj/machinery/door/airlock/ship/engineering/glass{
+ name = "Telecommunications";
+ req_one_access_txt = "61"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/landmark/zebra_interlock_point,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/turf/open/floor/carpet/ship,
+/area/tcommsat/computer)
+"arC" = (
+/obj/docking_port/stationary{
+ dwidth = 1;
+ height = 4;
+ roundstart_template = /datum/map_template/shuttle/escape_pod/default;
+ width = 3;
+ dir = 2
+ },
+/obj/structure/fans/tiny/invisible,
+/turf/open/floor/monotile/dark/airless,
+/area/space/nearstation)
+"ase" = (
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 1
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/atmos/port_atmos)
+"ask" = (
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/heavy,
+/obj/effect/landmark/zebra_interlock_point,
+/obj/effect/turf_decal/ship/delivery/yellow,
+/obj/machinery/status_display/evac/north,
+/obj/effect/turf_decal/guideline/guideline_in/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_mid/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_in/red,
+/obj/effect/turf_decal/guideline/guideline_mid/purple,
+/turf/open/floor/carpet/ship,
+/area/hallway/nsv/deck1/frame2/starboard)
+"asr" = (
+/obj/effect/landmark/start/ai/secondary,
+/obj/item/radio/intercom{
+ freerange = 1;
+ name = "Common Channel";
+ pixel_y = 24
+ },
+/obj/item/radio/intercom{
+ freerange = 1;
+ frequency = 1447;
+ name = "Private Channel";
+ pixel_x = 3;
+ pixel_y = -30
+ },
+/turf/open/floor/circuit,
+/area/ai_monitored/turret_protected/ai)
+"asH" = (
+/obj/machinery/door/airlock/highsecurity/ship{
+ name = "Obsolete Weapons Bay";
+ req_one_access_txt = "69";
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 8
+ },
+/obj/effect/landmark/zebra_interlock_point,
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/turf/open/floor/carpet/ship/beige_carpet,
+/area/nsv/weapons)
+"asL" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"atx" = (
+/obj/structure/table/reinforced,
+/obj/machinery/computer/med_data/laptop{
+ dir = 1
+ },
+/obj/structure/window,
+/obj/structure/window{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/landmark/zebra_interlock_point,
+/turf/open/floor/monotile/light,
+/area/medical/medbay)
+"auO" = (
+/obj/structure/sign/departments/cargo{
+ pixel_x = -31
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/monotile/steel/airless,
+/area/nsv/hanger/mining)
+"auR" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/effect/turf_decal/guideline/guideline_in_arrow_con/blue,
+/obj/effect/turf_decal/guideline/guideline_mid_arrow_con/yellow{
+ dir = 5
+ },
+/obj/effect/turf_decal/guideline/guideline_in_arrow_con/red{
+ dir = 6
+ },
+/obj/effect/turf_decal/guideline/guideline_mid/purple{
+ dir = 1
+ },
+/turf/open/floor/carpet/ship,
+/area/hallway/primary/port)
+"avp" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/carpet/ship/red_carpet,
+/area/security/brig)
+"avM" = (
+/obj/machinery/atmospherics/components/unary/thermomachine/freezer,
+/obj/effect/turf_decal/tile/blue/flat_side{
+ dir = 1
+ },
+/obj/machinery/camera/autoname,
+/turf/open/floor/monotile/light,
+/area/medical/medbay)
+"awE" = (
+/obj/structure/cable/yellow{
+ icon_state = "2-4"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/airalarm/directional/north,
+/obj/effect/turf_decal/guideline/guideline_mid/yellow{
+ dir = 10
+ },
+/obj/effect/turf_decal/guideline/guideline_in/blue{
+ dir = 10
+ },
+/obj/effect/turf_decal/guideline/guideline_in_alt/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/guideline/guideline_mid_alt/purple{
+ dir = 4
+ },
+/turf/open/floor/carpet/ship,
+/area/hallway/upper/primary/port)
+"axn" = (
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/carpet/ship/blue,
+/area/bridge/cic)
+"axE" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"axQ" = (
+/obj/machinery/ai_slipper,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/junction/yjunction{
+ dir = 4
+ },
+/turf/open/floor/carpet/ship,
+/area/ai_monitored/turret_protected/ai_upload)
+"ayv" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/general/visible{
+ dir = 4
+ },
+/obj/machinery/light_switch/east,
+/turf/open/floor/engine/light,
+/area/tcommsat/server)
+"ayV" = (
+/obj/structure/table,
+/obj/item/disk/plantgene,
+/obj/machinery/smartfridge/disks,
+/obj/item/disk/plantgene,
+/obj/machinery/camera/autoname{
+ dir = 8
+ },
+/turf/open/floor/carpet/ship,
+/area/hydroponics)
+"aAl" = (
+/obj/item/bedsheet/captain,
+/obj/structure/bed,
+/obj/machinery/keycard_auth{
+ pixel_x = 24;
+ pixel_y = 24
+ },
+/obj/machinery/light_switch/east,
+/turf/open/floor/carpet/ship/blue{
+ color = "#9999DD";
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+ },
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+ },
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"
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+ },
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+ },
+/obj/structure/disposalpipe/junction/flip{
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+ },
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+ },
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+ },
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+ },
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+/area/hallway/primary/port)
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+ },
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+ },
+/obj/effect/turf_decal/guideline/guideline_in_arrow/red{
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+ },
+/obj/effect/turf_decal/guideline/guideline_mid/purple{
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+ },
+/turf/open/floor/plasteel,
+/area/science/lobby)
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+ },
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+ dir = 1
+ },
+/obj/effect/landmark/zebra_interlock_point,
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+ name = "FTL Drive";
+ req_one_access_txt = "24"
+ },
+/obj/structure/disposalpipe/segment,
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+/area/maintenance/nsv/ftlroom)
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+/obj/structure/cable/yellow{
+ icon_state = "4-8"
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+ },
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+ },
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+ tag = ""
+ },
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+ },
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+ },
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+/area/nsv/weapons/port)
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+ },
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+ },
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+/area/science/lab)
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+ },
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+ dir = 10
+ },
+/obj/structure/cable{
+ icon_state = "2-8";
+ tag = ""
+ },
+/obj/structure/sign/poster/official/moth7{
+ pixel_x = 30
+ },
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+ },
+/obj/effect/turf_decal/guideline/guideline_mid/yellow{
+ dir = 6
+ },
+/obj/effect/turf_decal/guideline/guideline_in_alt/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/guideline/guideline_mid_alt/purple{
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+ },
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+/area/hallway/primary/port)
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+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/effect/turf_decal/tile/blue/flat_side{
+ dir = 6
+ },
+/turf/open/floor/monotile/light,
+/area/medical/medbay)
+"ohd" = (
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+ icon_state = "4-8"
+ },
+/obj/machinery/light,
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+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/effect/turf_decal/guideline/guideline_in/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_mid/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_in/red,
+/obj/effect/turf_decal/guideline/guideline_mid/purple,
+/turf/open/floor/carpet/ship,
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+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"oir" = (
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+ dir = 4
+ },
+/obj/item/ship_weapon/parts/missile/guidance_system,
+/obj/item/ship_weapon/parts/missile/guidance_system,
+/obj/item/ship_weapon/parts/missile/guidance_system,
+/obj/item/ship_weapon/parts/missile/guidance_system,
+/obj/machinery/camera/autoname{
+ dir = 5
+ },
+/turf/open/floor/circuit/green/anim,
+/area/nsv/weapons/port)
+"oiv" = (
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+ dir = 4
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/atmos/port_atmos)
+"ojh" = (
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+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 1
+ },
+/obj/machinery/door/airlock/ship/security/glass{
+ req_one_access_txt = "63"
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/landmark/zebra_interlock_point,
+/turf/open/floor/carpet/ship/red_carpet,
+/area/security/brig)
+"ojs" = (
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ name = "Coolant Input";
+ dir = 4
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
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+/turf/open/floor/plating,
+/area/science/robotics)
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+ icon_state = "1-2"
+ },
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+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/green/visible/layer4{
+ piping_layer = 5;
+ name = "layer5";
+ dir = 1;
+ icon_state = "pipe11-5"
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"olf" = (
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+ pixel_x = 30
+ },
+/obj/item/target/alien,
+/turf/open/floor/carpet/ship/red_carpet,
+/area/security/brig)
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+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/green/hidden/layer4{
+ icon_state = "pipe11-5";
+ name = "layer5";
+ piping_layer = 5
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/maintenance/nsv/ftlroom)
+"onb" = (
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/machinery/holopad,
+/obj/effect/landmark/event_spawn,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/open/floor/carpet/ship/blue{
+ color = "#9999DD";
+ name = "nanoweave carpet (bluer)"
+ },
+/area/crew_quarters/heads/xo)
+"oof" = (
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+/obj/machinery/airalarm/directional/east,
+/obj/machinery/computer/card{
+ dir = 8
+ },
+/obj/item/paper{
+ default_raw_text = "Executive Officer notice: Modular computers are currently experiencing technical difficulties regarding their ID modification hardware. The 'identification card authentication module' supports 2 ID slots, and was previously paired with the 'ID Card Modification' program that also supported 2 IDs. There was recently a software update that removed the need to insert your own ID to authenticate and log in. However, it did not update the hardware, nor does it allow you to remove an ID from the authentication slot anymore.
To edit IDs with a modular computer without losing your ID, insert the target's ID but NEVER insert your own ID. You will still be able to log in if you are wearing it. Make sure you never put more than 1 ID in the modular computer.
If you do accidentally lose your own ID and getting a new one without your XO access is borderline impossible, contact Central Command. Politely ask them to remote into the console, then run subroutine '/proc/eject_id'
Have a secure shift
";
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/turf/open/floor/carpet/ship/blue{
+ color = "#9999DD";
+ name = "nanoweave carpet (bluer)"
+ },
+/area/crew_quarters/heads/xo)
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+ dir = 10
+ },
+/turf/open/floor/carpet/ship,
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+"ooL" = (
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+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/effect/turf_decal/stripes/white{
+ dir = 4
+ },
+/obj/effect/turf_decal/caution/red{
+ dir = 8
+ },
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+/area/maintenance/central)
+"ops" = (
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+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/telecomms/message_server,
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+/obj/structure/lattice{
+ layer = 2
+ },
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+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/carpet/ship,
+/area/hallway/upper/primary/starboard)
+"oqI" = (
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+ color = "#9999DD";
+ name = "nanoweave carpet (bluer)"
+ },
+/area/crew_quarters/heads/xo)
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+ dir = 1
+ },
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+/area/ai_monitored/security/armory)
+"orH" = (
+/obj/machinery/camera/autoname,
+/obj/machinery/button/door{
+ id = "cargi";
+ name = "Cargo Doors";
+ pixel_x = -24
+ },
+/obj/structure/hull_plate/end{
+ dir = 4
+ },
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+"oud" = (
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+/obj/item/storage/backpack/duffelbag/med/surgery,
+/obj/effect/turf_decal/tile/blue/flat_side{
+ dir = 9
+ },
+/turf/open/floor/monotile/light,
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+/area/maintenance/starboard/fore)
+"ouR" = (
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+/obj/structure/sign/solgov_flag/right{
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+ pixel_y = 26
+ },
+/turf/open/floor/carpet/ship/purple_carpet,
+/area/science/lab)
+"ove" = (
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+ dir = 1
+ },
+/obj/structure/disposalpipe/segment,
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+/turf/open/floor/plasteel,
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+"ovm" = (
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+/area/engine/atmos/port_atmos)
+"ovs" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 8
+ },
+/turf/open/floor/durasteel/techfloor_grid,
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+"ovF" = (
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+/obj/item/shovel,
+/obj/item/clothing/mask/gas,
+/obj/structure/sign/poster/contraband/power{
+ pixel_y = 2;
+ pixel_x = 34
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/storage_shared)
+"owD" = (
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+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-4"
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
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+/turf/open/floor/carpet/ship/purple_carpet,
+/area/science/lab)
+"oxN" = (
+/obj/machinery/door/airlock/ship/external/glass{
+ name = "Hangar External Airlock";
+ req_one_access_txt = "79;72;73";
+ dir = 8
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/layer_manifold{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/engine,
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+"oyf" = (
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+ dir = 1
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/machinery/disposal/bin,
+/obj/structure/sign/departments/minsky/research/robotics{
+ pixel_y = 32
+ },
+/turf/open/floor/carpet/ship/purple_carpet,
+/area/science)
+"oyK" = (
+/obj/machinery/computer/atmos_control/tank{
+ dir = 1;
+ input_tag = "extra_1_input";
+ name = "Custom Tank 1 Control";
+ output_tag = "extra_1_output";
+ sensors = list("extra_1_sensor"="Custom Tank 1")
+ },
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 10
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/atmos/port_atmos)
+"ozS" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/machinery/door/poddoor/shutters/ship/preopen{
+ id = "hosshutter"
+ },
+/turf/open/floor/plating,
+/area/crew_quarters/heads/hos)
+"ozU" = (
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+/turf/open/floor/circuit,
+/area/hallway/nsv/deck1/frame1/central)
+"oAb" = (
+/obj/machinery/atmospherics/pipe/simple/green/visible/layer4{
+ piping_layer = 5;
+ name = "layer5";
+ icon_state = "pipe11-5"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/landmark/zebra_interlock_point,
+/obj/machinery/door/airlock/ship/engineering/glass{
+ name = "Reactor control Room";
+ req_one_access_txt = "10; 24"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/structure/cable/yellow,
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"oAq" = (
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+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/engine,
+/area/ai_monitored/turret_protected/ai_upload)
+"oBQ" = (
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+/obj/machinery/status_display/evac/east,
+/obj/structure/sign/solgov_flag/right{
+ layer = 2;
+ pixel_y = 26
+ },
+/turf/open/floor/carpet/ship/blue{
+ color = "#9999DD";
+ name = "nanoweave carpet (bluer)"
+ },
+/area/crew_quarters/heads/captain/private)
+"oCC" = (
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+/obj/machinery/computer/reactor/pump/rbmk_input,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
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+"oDf" = (
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+"oDM" = (
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+/obj/item/wrench,
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+/obj/item/reagent_containers/glass/bucket,
+/obj/item/cultivator,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/carpet/ship,
+/area/hydroponics)
+"oDV" = (
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+/area/medical/medbay)
+"oDX" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
+ dir = 8
+ },
+/turf/open/floor/engine,
+/area/ai_monitored/turret_protected/ai_upload)
+"oEq" = (
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+ dir = 4
+ },
+/obj/machinery/vending/hydronutrients,
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+/area/hydroponics)
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+ icon_state = "0-2"
+ },
+/obj/effect/spawner/structure/window/reinforced,
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+/area/ai_monitored/turret_protected/aisat/hallway)
+"oGJ" = (
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+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/turf_decal/guideline/guideline_in/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_mid/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/guideline/guideline_in/red,
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+/turf/open/floor/carpet/ship,
+/area/hallway/upper/primary/starboard)
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+ icon_state = "1-2"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/green/visible/layer4{
+ piping_layer = 5;
+ name = "layer5";
+ dir = 1;
+ icon_state = "pipe11-5"
+ },
+/turf/open/floor/carpet/ship/orange_carpet,
+/area/engine/engineering/reactor_control)
+"oIp" = (
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+/area/maintenance/nsv/ftlroom)
+"oIw" = (
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+/obj/structure/sign/solgov_flag/right{
+ layer = 2;
+ pixel_y = 26
+ },
+/turf/open/floor/carpet/ship/blue{
+ color = "#9999DD";
+ name = "nanoweave carpet (bluer)"
+ },
+/area/crew_quarters/heads/xo)
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+/area/nsv/weapons/port)
+"oKx" = (
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+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/cargo/lobby)
+"oKH" = (
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+ },
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+ },
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+ },
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+ desc = "A modified version of the basic phaser gun, this one appears to be broken.";
+ icon_state = "decloner";
+ pin = /obj/item/firing_pin
+ },
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+ },
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+(200,1,1) = {"
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+"}
diff --git a/_maps/shuttles/cargo/cargo_aiship.dmm b/_maps/shuttles/cargo/cargo_aiship.dmm
new file mode 100644
index 00000000000..b1198ddac1b
--- /dev/null
+++ b/_maps/shuttles/cargo/cargo_aiship.dmm
@@ -0,0 +1,154 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/obj/effect/spawner/structure/window/shuttle,
+/turf/open/floor/plasteel,
+/area/shuttle/supply)
+"k" = (
+/turf/closed/wall/mineral/titanium,
+/area/shuttle/supply)
+"o" = (
+/obj/machinery/door/poddoor{
+ id = "QMLoaddoor2";
+ name = "supply dock loading door"
+ },
+/obj/structure/fans/tiny,
+/obj/docking_port/mobile/supply{
+ dir = 2;
+ height = 6;
+ width = 6
+ },
+/turf/open/floor/plasteel,
+/area/shuttle/supply)
+"q" = (
+/obj/structure/shuttle/engine/heater{
+ dir = 1
+ },
+/turf/closed/wall/mineral/titanium,
+/area/shuttle/supply)
+"u" = (
+/turf/open/floor/plasteel/yellowsiding/corner,
+/area/shuttle/supply)
+"A" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 6
+ },
+/area/shuttle/supply)
+"B" = (
+/obj/structure/shuttle/engine/propulsion{
+ dir = 1;
+ name = "reaction control engine"
+ },
+/turf/closed/wall/mineral/titanium,
+/area/shuttle/supply)
+"F" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 10
+ },
+/area/shuttle/supply)
+"G" = (
+/turf/template_noop,
+/area/shuttle/supply)
+"I" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 8
+ },
+/area/shuttle/supply)
+"J" = (
+/obj/machinery/door/poddoor{
+ id = "QMLoaddoor2";
+ name = "supply dock loading door"
+ },
+/obj/structure/fans/tiny,
+/obj/machinery/button/door{
+ id = "QMLoaddoor2";
+ name = "Loading Doors";
+ pixel_x = 25
+ },
+/turf/open/floor/plasteel,
+/area/shuttle/supply)
+"M" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 1
+ },
+/area/shuttle/supply)
+"N" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 9
+ },
+/area/shuttle/supply)
+"O" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 5
+ },
+/area/shuttle/supply)
+"S" = (
+/turf/open/floor/plasteel,
+/area/shuttle/supply)
+"V" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 4
+ },
+/area/shuttle/supply)
+"X" = (
+/turf/closed/wall/mineral/titanium/nodiagonal,
+/area/shuttle/supply)
+"Z" = (
+/turf/open/floor/plasteel/yellowsiding/corner{
+ dir = 8
+ },
+/area/shuttle/supply)
+
+(1,1,1) = {"
+B
+q
+a
+a
+k
+G
+"}
+(2,1,1) = {"
+k
+N
+I
+F
+X
+k
+"}
+(3,1,1) = {"
+o
+M
+S
+Z
+F
+a
+"}
+(4,1,1) = {"
+J
+M
+S
+u
+A
+a
+"}
+(5,1,1) = {"
+k
+O
+V
+A
+X
+k
+"}
+(6,1,1) = {"
+B
+q
+a
+a
+k
+G
+"}
diff --git a/_maps/vonneumann.dm b/_maps/vonneumann.dm
new file mode 100644
index 00000000000..eb2dff5e024
--- /dev/null
+++ b/_maps/vonneumann.dm
@@ -0,0 +1 @@
+#define FORCE_MAP "_maps/vonneumann.json"
diff --git a/_maps/vonneumann.json b/_maps/vonneumann.json
new file mode 100644
index 00000000000..712effe8995
--- /dev/null
+++ b/_maps/vonneumann.json
@@ -0,0 +1,35 @@
+{
+ "map_name": "SGV Von Neumann Mark III",
+ "map_link": "vonneumann",
+ "map_path": "map_files/vonneumann",
+ "map_file": ["vnmk3.dmm"],
+ "traits": [{"Linkage": "Self"}],
+ "space_ruin_levels": -1,
+ "space_empty_levels": 0,
+ "shuttles": {
+ "cargo": "cargo_aiship",
+ "ferry": "ferry_fancy",
+ "emergency": "emergency_void"},
+ "mine_disable": 1,
+ "ship_type": "/obj/structure/overmap/nanotrasen/solgov/vnc/starter",
+ "faction": "solgov",
+ "starmap_path": "config/starmap/starmap.json",
+
+ "map_description": "The Von Neumann Class frigate has a complex history, orginating as a proof of concept high-automation ship, the original Mark II was decomissioned when the lead ship and several others went missing from the dock. the hulls eventually were renewed as the Mark III point defense frigate with much of their automation and advanced technology ripped out. featuring a conventional drive system after the original classified engine was removed for undisclosed reasons, civilian grade hull, and a disproportionately large defensive armament, on the books this ship has only one job, to clear out space debris and asteroid fields. often seen escorting freighter convoys passing through dense asteroid fields(and sometimes pirate fields), or in orbit of earth, vaporizing old satellites. occasionally you will see ships of this class escorting whiterapids fleets, nominally to aid them in making it through areas of particularly thick space debris. despite it's small size, this ship is almost fully equipped, although all heavy armament was removed during it's de-militarization, and the hull is distinctly reminiscent of that of a passanger liner's, she retains her shield generator, and various vestigial idiosyncrasies like the extremely high skeleton crew requirements compared to even larger ships",
+ "manufacturer": "SolGov Research and Development(refurbished)",
+ "mapper": "Truncated-Cake",
+ "commission_date": "May 19, 2264",
+ "strengths": ["Legal energy shields", "Energy weapons", "Compact and easy to repair", "Highly Manuverable", "Rapidly regenerating armor", "Smallest ship to ever mount a Turing drive"],
+ "weaknesses": ["Fragile", "Extremely Power-hungry", "Higher crew requirements", "Rather small", "Single reactor must be pushed to see any real functionality" ],
+ "equipment": [
+ "SolGov shield generator",
+ "twin burst phaser MK2",
+ "Quad Laser Anti Missile System",
+ "Heavy Point Defense Laser Battery",
+ "Missile Array",
+ "2 light fighters",
+ "Advanced Gas Cooled Nuclear Reactor",
+ "Thirring Drive",
+ "Thermoelectric Generator"
+ ]
+}
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index 5e012b7c865..2f381bcfd2a 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -255,7 +255,7 @@
if(STAGE_ONE)
steps = 1
if(STAGE_TWO)
- steps = 3//Yes this is right
+ steps = 2//Yes this is right
if(STAGE_THREE)
steps = 3
if(STAGE_FOUR)
diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm
index b8a1d69898e..e590b9f193d 100644
--- a/code/modules/projectiles/guns/energy/energy_gun.dm
+++ b/code/modules/projectiles/guns/energy/energy_gun.dm
@@ -27,11 +27,11 @@
/obj/item/gun/energy/e_gun/mini/heads
name = "Personal Tiny Self Defense Gun"
- desc = "The PTSD gun has a built-in flashlight and the ability to recharge itself in two minutes. PTSD is standard issue for leadership within Nanotrasen. It has two settings: disable and kill."
- ammo_type = list(/obj/item/ammo_casing/energy/disabler/hos, /obj/item/ammo_casing/energy/laser) ///uses the hos disabler rounds to slightly weaken the disabler count and also to avoid encountering a visual bug where the gun is out of charge but displays that it has one enough for another shot.
+ desc = "The PTSD gun has a built-in flashlight and the ability to recharge itself in two minutes. PTSD is standard issue for leadership within Solgov. It has two settings: disable and kill." //NSV13 change Nanotrasen to Solgov
+ ammo_type = list(/obj/item/ammo_casing/energy/disabler/hos, /obj/item/ammo_casing/energy/laser) ///uses the hos disabler rounds to slightly weaken the disabler count and also to avoid encountering a visual bug where the gun is out of charge but displays that it has one enough for another shot.
selfcharge = 1
charge_delay = 20
- can_charge = FALSE ///Not compatible with fast charging stations, must recharge slowly.
+ can_charge = FALSE ///Not compatible with fast charging stations, must recharge slowly.
icon_state = "personal"
item_state = "gun"
ammo_x_offset = 2
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 281440ffb02..f532da379ef 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -19,13 +19,13 @@
/obj/item/gun/energy/laser/retro
name ="retro laser gun"
icon_state = "retro"
- desc = "An older model of the basic lasergun, no longer used by Nanotrasen's private security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws."
+ desc = "A modern lasergun, used by Solgov's private security or military forces. it is quite deadly and easy to maintain, making it a favorite." //NSV13 changed description
ammo_x_offset = 3
/obj/item/gun/energy/laser/retro/old
name ="laser gun"
icon_state = "retro"
- desc = "First generation lasergun, developed by Nanotrasen. Suffers from ammo issues but its unique ability to recharge its ammo without the need of a magazine helps compensate. You really hope someone has developed a better lasergun while you were in cryo."
+ desc = "First generation lasergun, developed by Nanotrasen. Suffers from ammo issues but its unique ability to recharge its ammo without the need of a magazine helps compensate." //NSV13 changed description
ammo_type = list(/obj/item/ammo_casing/energy/lasergun/old)
ammo_x_offset = 3
diff --git a/config/maps.txt b/config/maps.txt
index 2d0b89b9ee6..130b3346bce 100644
--- a/config/maps.txt
+++ b/config/maps.txt
@@ -63,6 +63,11 @@ map snake
votable
endmap
+map vonneumann
+ maxplayers 30
+ votable
+endmap
+
#--------------
# EVENT MAPS
#--------------
diff --git a/nsv13/code/datums/shuttles.dm b/nsv13/code/datums/shuttles.dm
index e8e1fc6b175..d23c6e10f8b 100644
--- a/nsv13/code/datums/shuttles.dm
+++ b/nsv13/code/datums/shuttles.dm
@@ -28,6 +28,10 @@
suffix = "serendipity"
name = "\[NSV\] cargo ferry (Serendipity)"
+/datum/map_template/shuttle/cargo/aiship
+ suffix = "aiship"
+ name = "\[NSV\] cargo ferry (Von Neumann)"
+
//Arrivals
/datum/map_template/shuttle/arrival/aetherwhisp
diff --git a/nsv13/code/modules/overmap/ai-skynet.dm b/nsv13/code/modules/overmap/ai-skynet.dm
index 650158d08c2..84ecfe0d2f9 100644
--- a/nsv13/code/modules/overmap/ai-skynet.dm
+++ b/nsv13/code/modules/overmap/ai-skynet.dm
@@ -963,7 +963,7 @@ Adding tasks is easy! Just define a datum for it.
/datum/fleet/solgov
name = "\improper Solgov light exploratory fleet"
fighter_types = list(/obj/structure/overmap/nanotrasen/solgov/ai/fighter)
- destroyer_types = list(/obj/structure/overmap/nanotrasen/solgov/ai)
+ destroyer_types = list(/obj/structure/overmap/nanotrasen/solgov/ai, /obj/structure/overmap/nanotrasen/solgov/vnc/ai)
battleship_types = list(/obj/structure/overmap/nanotrasen/solgov/aetherwhisp/ai)
supply_types = list(/obj/structure/overmap/nanotrasen/solgov/carrier/ai)
alignment = "solgov"
diff --git a/nsv13/code/modules/overmap/types/solgov.dm b/nsv13/code/modules/overmap/types/solgov.dm
index 76689451ebb..2528fed9ef0 100644
--- a/nsv13/code/modules/overmap/types/solgov.dm
+++ b/nsv13/code/modules/overmap/types/solgov.dm
@@ -1,6 +1,20 @@
//Solgov ships go here
//These need to not be children of nanotrasen come starmap 2
+/obj/structure/overmap/nanotrasen/solgov/vnc
+ name = "Von Neumann class patrol frigate"
+ desc = "A long-range SolGov patrol boat, usually used for clearing asteroid fields."
+ icon = 'nsv13/icons/overmap/new/solgov/frigate.dmi'
+ icon_state = "frigate"
+ mass = MASS_MEDIUM
+ sprite_size = 48
+ damage_states = FALSE
+ bound_width = 32
+ bound_height = 32
+ obj_integrity = 250
+ max_integrity = 250
+ armor = list("overmap_light" = 90, "overmap_medium" = 20, "overmap_heavy" = 5)
+
/obj/structure/overmap/nanotrasen/solgov
name = "yangtzee-kiang class light cruiser"
@@ -53,6 +67,13 @@
starting_system = "Staging" //Required for all player ships
armor = list("overmap_light" = 99, "overmap_medium" = 50, "overmap_heavy" = 25)
+/obj/structure/overmap/nanotrasen/solgov/vnc/starter
+ role = MAIN_OVERMAP
+ obj_integrity = 500
+ max_integrity = 500//you will eat the ROUNDS.
+ starting_system = "Staging" //Required for all player ships
+ armor = list("overmap_light" = 99, "overmap_medium" = 50, "overmap_heavy" = 25)
+
//AI Versions
/obj/structure/overmap/nanotrasen/solgov/ai
@@ -67,6 +88,8 @@
/obj/structure/overmap/nanotrasen/solgov/ai/interdictor
name = "Capiens class medium cruiser"
desc = "A SolGov pursuit craft, meant for tracking and cornering high value targets."
+ icon = 'nsv13/icons/overmap/new/solgov/destroyer.dmi'
+ icon_state = "cruiser"
obj_integrity = 1200
max_integrity = 1200
ai_flags = AI_FLAG_BATTLESHIP | AI_FLAG_DESTROYER | AI_FLAG_ELITE
@@ -92,6 +115,17 @@
can_resupply = TRUE
combat_dice_type = /datum/combat_dice/carrier
+
+/obj/structure/overmap/nanotrasen/solgov/vnc/ai
+ ai_controlled = TRUE
+ ai_flags = AI_FLAG_DESTROYER
+ ai_can_launch_fighters = TRUE //AI variable. Allows your ai ships to spawn fighter craft
+ ai_fighter_type = list(/obj/structure/overmap/nanotrasen/solgov/ai/fighter)
+ shots_left = 10000 //Issa laser.
+ torpedoes = 15
+ can_resupply = TRUE
+ combat_dice_type = /datum/combat_dice/frigate
+
//These little bastards are feckin horrible
/obj/structure/overmap/nanotrasen/solgov/ai/fighter //need custom AI behaviour to escort bombers if applicable
name = "peregrine class attack fighter"
@@ -134,6 +168,20 @@
//The bigger the ship, the tankier the shields....
AddComponent(/datum/component/overmap_shields, mass*600, mass*600, mass*15)
+/obj/structure/overmap/nanotrasen/solgov/proc/apply_light_ai_weapons() // this is the von neumann only for now, but maybe....
+ weapon_types[ FIRE_MODE_RED_LASER ] = new /datum/ship_weapon/burst_phaser( src )
+ weapon_types[ FIRE_MODE_LASER_PD ] = new /datum/ship_weapon/phaser_pd( src )
+ weapon_types[ FIRE_MODE_AMS_LASER ] = new /datum/ship_weapon/laser_ams( src )
+ weapon_types[FIRE_MODE_TORPEDO] = new/datum/ship_weapon/torpedo_launcher(src) // Full spread, fire
+
+ // Need to enable the AI ship's countermeasures mode so they can actually use laser ams
+ for( var/datum/ams_mode/atype in src.ams_modes )
+ // if ( istype( atype, /datum/ams_mode/countermeasures ) )
+ atype.enabled = TRUE
+
+ //The bigger the ship, the tankier the shields....
+ AddComponent(/datum/component/overmap_shields, mass*600, mass*600, mass*15)
+
/obj/structure/overmap/nanotrasen/solgov/apply_weapons()
// Solgov do not need Nanotrasen weapons registered on roundstart. This bloats the ship's weapon_types and makes cycling via spacebar take much longer
// . = ..()
@@ -142,6 +190,9 @@
/obj/structure/overmap/nanotrasen/solgov/carrier/ai/apply_weapons() // Kmc why didn't you use /solgov/ai for your ship childtypes
apply_medium_ai_weapons()
+/obj/structure/overmap/nanotrasen/solgov/vnc/ai/apply_weapons()
+ apply_light_ai_weapons()
+
/obj/structure/overmap/nanotrasen/solgov/aetherwhisp/ai/apply_weapons()
apply_medium_ai_weapons()
diff --git a/nsv13/icons/overmap/new/solgov/destroyer.dmi b/nsv13/icons/overmap/new/solgov/destroyer.dmi
new file mode 100644
index 00000000000..ea3b8283bf4
Binary files /dev/null and b/nsv13/icons/overmap/new/solgov/destroyer.dmi differ
diff --git a/nsv13/icons/overmap/new/solgov/frigate.dmi b/nsv13/icons/overmap/new/solgov/frigate.dmi
new file mode 100644
index 00000000000..741ad9e324c
Binary files /dev/null and b/nsv13/icons/overmap/new/solgov/frigate.dmi differ