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Implement GPU solver for 1D flame simulations #34

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bryanwweber opened this issue Feb 22, 2020 · 0 comments
Open

Implement GPU solver for 1D flame simulations #34

bryanwweber opened this issue Feb 22, 2020 · 0 comments

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@bryanwweber
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Idea

Solving 1D flame problems in Cantera requires the solution of linear systems with large, banded matrices. This problem is well-suited to GPUs, but current GPU libraries do not implement algorithms for this particular matrix structure. This project involves the implementation of standard algorithms for solving such systems on the GPU, and then using this algorithm within Cantera's 1D flame solver.

Difficulty

Hard

Required Knowledge

C++, CUDA/OpenCL, Linear algebra/matrix computations

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@kyleniemeyer

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