diff --git a/CHANGES.md b/CHANGES.md index 37f9ed3848c..3b4b9bd430a 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -7,6 +7,7 @@ - Fixed 3D Tileset replacement refinement when leaf is empty. [#8996](https://github.com/CesiumGS/cesium/pull/8996) - Fixed a bug in the assessment of terrain tile visibility [#9033](https://github.com/CesiumGS/cesium/issues/9033) - Fixed vertical polylines with `arcType: ArcType.RHUMB`, including lines drawn via GeoJSON. [#9028](https://github.com/CesiumGS/cesium/pull/9028) +- Fixed `translucencyByDistance` for label outline color [#9003](https://github.com/CesiumGS/cesium/pull/9003) ### 1.71 - 2020-07-01 diff --git a/CONTRIBUTORS.md b/CONTRIBUTORS.md index 1fa6b409270..226ca8644ae 100644 --- a/CONTRIBUTORS.md +++ b/CONTRIBUTORS.md @@ -154,6 +154,8 @@ See [CONTRIBUTING.md](CONTRIBUTING.md) for details on how to contribute to Cesiu - [Jonathan Nogueira](https://github.com/LuminousPath) - [Palantir Technologies, Inc.](https://palantir.com) - [Joey Rafidi](https://github.com/jrafidi) +- [Geoplex GIS GmbH](https://www.geoplex.de) + - [Leonard Holst](https://github.com/LHolst) ## [Individual CLA](Documentation/Contributors/CLAs/individual-contributor-license-agreement-v1.0.pdf) diff --git a/Source/Shaders/BillboardCollectionVS.glsl b/Source/Shaders/BillboardCollectionVS.glsl index 604405bd8b7..5408b2606fb 100644 --- a/Source/Shaders/BillboardCollectionVS.glsl +++ b/Source/Shaders/BillboardCollectionVS.glsl @@ -423,6 +423,7 @@ if (lengthSq < disableDepthTestDistance) { v_outlineWidth = outlineWidth / 255.0; v_outlineColor = outlineColor; + v_outlineColor.a *= translucency; #endif v_pickColor = pickColor;