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Support Animated FFZ Emotes and Authors for Global Emotes (#4434)
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Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
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Nerixyz and pajlada authored Mar 18, 2023
1 parent 93a9e41 commit d7206a2
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1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@

## Unversioned

- Minor: Added support for FrankerFaceZ animated emotes. (#4434)
- Dev: Only log debug messages when NDEBUG is not defined. (#4442)
- Dev: Cleaned up theme related code. (#4450)

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151 changes: 69 additions & 82 deletions src/providers/ffz/FfzEmotes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ namespace {

Url getEmoteLink(const QJsonObject &urls, const QString &emoteScale)
{
auto emote = urls.value(emoteScale);
auto emote = urls[emoteScale];
if (emote.isUndefined() || emote.isNull())
{
return {""};
Expand Down Expand Up @@ -47,68 +47,80 @@ namespace {
: Image::fromUrl(url3x, 0.25)};
emoteData.tooltip = {tooltip};
}

EmotePtr cachedOrMake(Emote &&emote, const EmoteId &id)
{
static std::unordered_map<EmoteId, std::weak_ptr<const Emote>> cache;
static std::mutex mutex;

return cachedOrMakeEmotePtr(std::move(emote), cache, mutex, id);
}
std::pair<Outcome, EmoteMap> parseGlobalEmotes(
const QJsonObject &jsonRoot, const EmoteMap &currentEmotes)

void parseEmoteSetInto(const QJsonObject &emoteSet, const QString &kind,
EmoteMap &map)
{
for (const auto emoteRef : emoteSet["emoticons"].toArray())
{
const auto emoteJson = emoteRef.toObject();

// margins
auto id = EmoteId{QString::number(emoteJson["id"].toInt())};
auto name = EmoteName{emoteJson["name"].toString()};
auto author =
EmoteAuthor{emoteJson["owner"]["display_name"].toString()};
auto urls = emoteJson["urls"].toObject();
if (emoteJson["animated"].isObject())
{
// prefer animated images if available
urls = emoteJson["animated"].toObject();
}

Emote emote;
fillInEmoteData(urls, name,
QString("%1<br>%2 FFZ Emote<br>By: %3")
.arg(name.string, kind, author.string),
emote);
emote.homePage =
Url{QString("https://www.frankerfacez.com/emoticon/%1-%2")
.arg(id.string)
.arg(name.string)};

map[name] = cachedOrMake(std::move(emote), id);
}
}

EmoteMap parseGlobalEmotes(const QJsonObject &jsonRoot)
{
// Load default sets from the `default_sets` object
std::unordered_set<int> defaultSets{};
auto jsonDefaultSets = jsonRoot.value("default_sets").toArray();
auto jsonDefaultSets = jsonRoot["default_sets"].toArray();
for (auto jsonDefaultSet : jsonDefaultSets)
{
defaultSets.insert(jsonDefaultSet.toInt());
}

auto jsonSets = jsonRoot.value("sets").toObject();
auto emotes = EmoteMap();

for (auto jsonSet : jsonSets)
for (const auto emoteSetRef : jsonRoot["sets"].toObject())
{
auto jsonSetObject = jsonSet.toObject();
const auto emoteSetID = jsonSetObject.value("id").toInt();
if (defaultSets.find(emoteSetID) == defaultSets.end())
const auto emoteSet = emoteSetRef.toObject();
auto emoteSetID = emoteSet["id"].toInt();
if (!defaultSets.contains(emoteSetID))
{
qCDebug(chatterinoFfzemotes)
<< "Skipping global emote set" << emoteSetID
<< "as it's not part of the default sets";
continue;
}

auto jsonEmotes = jsonSetObject.value("emoticons").toArray();

for (auto jsonEmoteValue : jsonEmotes)
{
auto jsonEmote = jsonEmoteValue.toObject();

auto name = EmoteName{jsonEmote.value("name").toString()};
auto id =
EmoteId{QString::number(jsonEmote.value("id").toInt())};
auto urls = jsonEmote.value("urls").toObject();

auto emote = Emote();
fillInEmoteData(urls, name,
name.string + "<br>Global FFZ Emote", emote);
emote.homePage =
Url{QString("https://www.frankerfacez.com/emoticon/%1-%2")
.arg(id.string)
.arg(name.string)};

emotes[name] =
cachedOrMakeEmotePtr(std::move(emote), currentEmotes);
}
parseEmoteSetInto(emoteSet, "Global", emotes);
}

return {Success, std::move(emotes)};
return emotes;
}

boost::optional<EmotePtr> parseAuthorityBadge(const QJsonObject &badgeUrls,
const QString tooltip)
const QString &tooltip)
{
boost::optional<EmotePtr> authorityBadge;

Expand Down Expand Up @@ -140,40 +152,11 @@ namespace {

EmoteMap parseChannelEmotes(const QJsonObject &jsonRoot)
{
auto jsonSets = jsonRoot.value("sets").toObject();
auto emotes = EmoteMap();

for (auto jsonSet : jsonSets)
for (const auto emoteSetRef : jsonRoot["sets"].toObject())
{
auto jsonEmotes = jsonSet.toObject().value("emoticons").toArray();

for (auto _jsonEmote : jsonEmotes)
{
auto jsonEmote = _jsonEmote.toObject();

// margins
auto id =
EmoteId{QString::number(jsonEmote.value("id").toInt())};
auto name = EmoteName{jsonEmote.value("name").toString()};
auto author = EmoteAuthor{jsonEmote.value("owner")
.toObject()
.value("display_name")
.toString()};
auto urls = jsonEmote.value("urls").toObject();

Emote emote;
fillInEmoteData(urls, name,
QString("%1<br>Channel FFZ Emote<br>By: %2")
.arg(name.string)
.arg(author.string),
emote);
emote.homePage =
Url{QString("https://www.frankerfacez.com/emoticon/%1-%2")
.arg(id.string)
.arg(name.string)};

emotes[name] = cachedOrMake(std::move(emote), id);
}
parseEmoteSetInto(emoteSetRef.toObject(), "Channel", emotes);
}

return emotes;
Expand All @@ -195,7 +178,9 @@ boost::optional<EmotePtr> FfzEmotes::emote(const EmoteName &name) const
auto emotes = this->global_.get();
auto it = emotes->find(name);
if (it != emotes->end())
{
return it->second;
}
return boost::none;
}

Expand All @@ -213,41 +198,38 @@ void FfzEmotes::loadEmotes()

.timeout(30000)
.onSuccess([this](auto result) -> Outcome {
auto emotes = this->emotes();
auto pair = parseGlobalEmotes(result.parseJson(), *emotes);
if (pair.first)
this->global_.set(
std::make_shared<EmoteMap>(std::move(pair.second)));
return pair.first;
auto parsedSet = parseGlobalEmotes(result.parseJson());
this->global_.set(std::make_shared<EmoteMap>(std::move(parsedSet)));

return Success;
})
.execute();
}

void FfzEmotes::loadChannel(
std::weak_ptr<Channel> channel, const QString &channelId,
std::weak_ptr<Channel> channel, const QString &channelID,
std::function<void(EmoteMap &&)> emoteCallback,
std::function<void(boost::optional<EmotePtr>)> modBadgeCallback,
std::function<void(boost::optional<EmotePtr>)> vipBadgeCallback,
bool manualRefresh)
{
qCDebug(chatterinoFfzemotes)
<< "[FFZEmotes] Reload FFZ Channel Emotes for channel" << channelId;
<< "[FFZEmotes] Reload FFZ Channel Emotes for channel" << channelID;

NetworkRequest("https://api.frankerfacez.com/v1/room/id/" + channelId)
NetworkRequest("https://api.frankerfacez.com/v1/room/id/" + channelID)

.timeout(20000)
.onSuccess([emoteCallback = std::move(emoteCallback),
modBadgeCallback = std::move(modBadgeCallback),
vipBadgeCallback = std::move(vipBadgeCallback), channel,
manualRefresh](auto result) -> Outcome {
auto json = result.parseJson();
manualRefresh](const auto &result) -> Outcome {
const auto json = result.parseJson();

auto emoteMap = parseChannelEmotes(json);
auto modBadge = parseAuthorityBadge(
json.value("room").toObject().value("mod_urls").toObject(),
"Moderator");
json["room"]["mod_urls"].toObject(), "Moderator");
auto vipBadge = parseAuthorityBadge(
json.value("room").toObject().value("vip_badge").toObject(),
"VIP");
json["room"]["vip_badge"].toObject(), "VIP");

bool hasEmotes = !emoteMap.empty();

Expand All @@ -270,22 +252,27 @@ void FfzEmotes::loadChannel(

return Success;
})
.onError([channelId, channel, manualRefresh](NetworkResult result) {
.onError([channelID, channel, manualRefresh](const auto &result) {
auto shared = channel.lock();
if (!shared)
{
return;
}

if (result.status() == 404)
{
// User does not have any FFZ emotes
if (manualRefresh)
{
shared->addMessage(
makeSystemMessage(CHANNEL_HAS_NO_EMOTES));
}
}
else if (result.status() == NetworkResult::timedoutStatus)
{
// TODO: Auto retry in case of a timeout, with a delay
qCWarning(chatterinoFfzemotes)
<< "Fetching FFZ emotes for channel" << channelId
<< "Fetching FFZ emotes for channel" << channelID
<< "failed due to timeout";
shared->addMessage(
makeSystemMessage("Failed to fetch FrankerFaceZ channel "
Expand All @@ -294,7 +281,7 @@ void FfzEmotes::loadChannel(
else
{
qCWarning(chatterinoFfzemotes)
<< "Error fetching FFZ emotes for channel" << channelId
<< "Error fetching FFZ emotes for channel" << channelID
<< ", error" << result.status();
shared->addMessage(
makeSystemMessage("Failed to fetch FrankerFaceZ channel "
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