- git clone https://github.com/EddyVerbruggen/nativescript-barcodescanner barcodedemo
- cd src
- npm run demo.android (or demo.ios / demo.ios.device)
- AZTEC (on Android only when passed in explicity via
formats
) - CODE_39
- CODE_93
- CODE_128
- DATA_MATRIX
- EAN_8
- EAN_13
- ITF (also known as ITF14)
- PDF_417 (on Android only when passed in explicity via
formats
) - QR_CODE
- UPC_E
- CODABAR
- MAXICODE
- RSS_14
- UPC_A
From the command prompt go to your app's root folder and execute:
tns plugin add nativescript-barcodescanner
You've probably seen a permission popup like this before (this plugin will trigger one as well, automatically):
iOS 10+ requires not only this popup, but also a reason. In this case it's "We'd like to use the Camera ..".
You can provide your own reason for accessing the camera by adding something like this to app/App_Resources/ios/Info.plist
:
<key>NSCameraUsageDescription</key>
<string>My reason justifying fooling around with your camera</string>
To not crash your app in case you forgot to provide the reason this plugin adds an empty reason to the .plist
during build. This value gets overridden by anything you specify yourself.
Tip: during a scan you can use the volume up/down buttons to toggle the torch.
import { BarcodeScanner } from "nativescript-barcodescanner";
let barcodescanner = new BarcodeScanner();
barcodescanner.scan({
formats: "QR_CODE, EAN_13",
cancelLabel: "EXIT. Also, try the volume buttons!", // iOS only, default 'Close'
cancelLabelBackgroundColor: "#333333", // iOS only, default '#000000' (black)
message: "Use the volume buttons for extra light", // Android only, default is 'Place a barcode inside the viewfinder rectangle to scan it.'
showFlipCameraButton: true, // default false
preferFrontCamera: false, // default false
showTorchButton: true, // default false
beepOnScan: true, // Play or Suppress beep on scan (default true)
torchOn: false, // launch with the flashlight on (default false)
closeCallback: () => { console.log("Scanner closed")}, // invoked when the scanner was closed (success or abort)
resultDisplayDuration: 500, // Android only, default 1500 (ms), set to 0 to disable echoing the scanned text
orientation: orientation, // Android only, default undefined (sensor-driven orientation), other options: portrait|landscape
openSettingsIfPermissionWasPreviouslyDenied: true // On iOS you can send the user to the settings app if access was previously denied
}).then((result) => {
// Note that this Promise is never invoked when a 'continuousScanCallback' function is provided
alert({
title: "Scan result",
message: "Format: " + result.format + ",\nValue: " + result.text,
okButtonText: "OK"
});
}, (errorMessage) => {
console.log("No scan. " + errorMessage);
}
);
var BarcodeScanner = require("nativescript-barcodescanner").BarcodeScanner;
var barcodescanner = new BarcodeScanner();
barcodescanner.scan({
formats: "QR_CODE,PDF_417", // Pass in of you want to restrict scanning to certain types
cancelLabel: "EXIT. Also, try the volume buttons!", // iOS only, default 'Close'
cancelLabelBackgroundColor: "#333333", // iOS only, default '#000000' (black)
message: "Use the volume buttons for extra light", // Android only, default is 'Place a barcode inside the viewfinder rectangle to scan it.'
showFlipCameraButton: true, // default false
preferFrontCamera: false, // default false
showTorchButton: true, // default false
beepOnScan: true, // Play or Suppress beep on scan (default true)
torchOn: false, // launch with the flashlight on (default false)
closeCallback: function () { console.log("Scanner closed"); }, // invoked when the scanner was closed (success or abort)
resultDisplayDuration: 500, // Android only, default 1500 (ms), set to 0 to disable echoing the scanned text
orientation: "landscape", // Android only, optionally lock the orientation to either "portrait" or "landscape"
openSettingsIfPermissionWasPreviouslyDenied: true // On iOS you can send the user to the settings app if access was previously denied
}).then(
function(result) {
console.log("Scan format: " + result.format);
console.log("Scan text: " + result.text);
},
function(error) {
console.log("No scan: " + error);
}
);
In this mode the scanner will continuously report scanned codes back to your code,
but it will only be dismissed if the user tells it to, or you call stop
programmatically.
The plugin handles duplicates for you so don't worry about checking those;
every result withing the same scan session is unique unless you set reportDuplicates
to true
.
Here's an example of scanning 3 unique QR codes and then stopping scanning programmatically. You'll notice that the Promise will no longer receive the result as there may be many results:
var count = 0;
barcodescanner.scan({
formats: "QR_CODE",
// this callback will be invoked for every unique scan in realtime!
continuousScanCallback: function (result) {
count++;
console.log(result.format + ": " + result.text + " (count: " + count + ")");
if (count === 3) {
barcodescanner.stop();
}
},
closeCallback: function () { console.log("Scanner closed"); }, // invoked when the scanner was closed
reportDuplicates: false // which is the default
}).then(
function() {
console.log("We're now reporting scan results in 'continuousScanCallback'");
},
function(error) {
console.log("No scan: " + error);
}
);
Note that the iOS implementation will always return true
at the moment,
on Android we actually check for a camera to be available.
var barcodescanner = require("nativescript-barcodescanner");
barcodescanner.available().then(
function(avail) {
console.log("Available? " + avail);
}
);
On Android 6+ you need to request permission to use the camera at runtime when targeting API level 23+.
Even if the uses-permission
tag for the Camera is present in AndroidManifest.xml
.
On iOS 10+ there's something similar going on.
Since version 1.5.0 you can let the plugin handle this for you (if need be a prompt will be shown to the user when the scanner launches), but if for some reason you want to handle permissions yourself you can use these functions.
barcodescanner.hasCameraPermission().then(
function(granted) {
// if this is 'false' you probably want to call 'requestCameraPermission' now
console.log("Has Camera Permission? " + result);
}
);
// if no permission was granted previously this wil open a user consent screen
barcodescanner.requestCameraPermission().then(
function() {
console.log("Camera permission requested");
}
);
When using Angular 2, it is best to inject dependencies into your classes. Here is an example of how you
can set up nativescript-barcodescanner
in an Angular 2 app with dependency injection.
- Register the provider with your module
//app.module.ts import { NgModule, ValueProvider } from '@angular/core'; import { BarcodeScanner } from 'nativescript-barcodescanner'; //other imports @NgModule({ //bootstrap, declarations, imports, etc. providers: [ BarcodeScanner ] }) export class AppModule {}
- Inject it into your component
// my-component.ts import { Component, Inject } from '@angular/core'; import { BarcodeScanner } from 'nativescript-barcodescanner'; @Component({ ... }) export class MyComponent { constructor(private barcodeScanner: BarcodeScanner) { } //use the barcodescanner wherever you need it. See general usage above. scanBarcode() { this.barcodeScanner.scan({ ... }); } }
If you run into an error when Webpacking, open app.module.ts
and add this:
import { BarcodeScanner } from "nativescript-barcodescanner";
export function createBarcodeScanner() {
return new BarcodeScanner();
}
providers: [
{ provide: BarcodeScanner, useFactory: (createBarcodeScanner) }
]