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Remove MapCache dependency for Items module #4824
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* Remove MapCache dependency * Alphabetize includes * Unindent namespace
* Remove MapCache dependency * Alphabetize includes
* Remove MapCache dependency * Move some code to utility fns * Alphabetize includes * Use enum namespace in switches
* Remove MapCache dependency * Alphabetize includes
* Item module fns no longer use MapCache * Alphabetized includes
* Alphabetized includes * Maps module unused * Initialize struct ClothingRequirement vars * Some tidying of code
* Remove MapCache dependency * Account for buildings as floors * Remove abusing namespace std * Alphabetize includes * Tidy some code
* Update autodump.cpp - allow dumping in air; cancel active jobs * Update autodump.rst * Update changelog.txt
* Update Lua API.rst * Update LuaApi.cpp * Update changelog.txt
myk002
reviewed
Jul 31, 2024
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yay for MapCache deprecation! Thanks!
* Update changelog.txt * Update Items.cpp * Update MapCache.cpp * Update autodump.cpp * Update autodump.rst
myk002
approved these changes
Jul 31, 2024
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Remove
MapCache
dependency forItems
module.Moved a bunch of code out of a switch statement in
createitem.cpp
into separate utility fns for readability.Made improvements to
autodump.cpp
so it's in line withgui/autodump
. (Convert to projectile, cancel any active job.)Tidied up
autoclothing.cpp
a bit, made sure to initialize variables in a struct.Made
dfhack.items.moveToInventory
argsuse_mode
andbody_part
optional.