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Known Bugs/Issues #65
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About the speed. You should check if the player has a speed potion. If the player has its speed level over than 2, disable the check for this player or set the Speed-Threshold to a big number (eg. 638 because if for speed 2 we use threshold 5 on 255 (max speed on mcpe) what speed are we going to use? y=255x5:2=>y=637.5=> y~638). Its a temp solution that can be bypassed only if a hacker see that. |
Yes, i will probably add speed support up to level 4 and then disable the check entirely. Thanks for your Ideas! |
We can't have false damage hack, so instant kill detection is useless |
InstantKill is a weird name for the check, i know. Its actually pretty uselss right now since it only checks for |
AntiForceOP can be bypassed by having permission "*". |
Thanks for Bypass reporting! AntiForceOP is a tool to prevent ForceOP on your server. If you are having critical ForceOP problems / Experience ForceOP cheaters on your Server, please report the Hacked Client to PocketMine-MP because the ForceOP hack most likely abuses a vulnurability in PocketMine-MP which can be fixed by the PocketMine team.If you have any further questions, feel free to ask them. |
@nikipuh AntiForceOP has been reworked in version 3.3.8 so it cant't be bypassed with the permission "*" any more. Thanks for your idea! |
but fast hiting is already handled in pocketmine. You can't hit faster than 2x per second |
Okay, good to know, this AC is quite old as of now, back at its development stages it was still a problem. |
SAC currently has some known bugs:
More will be added here
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