diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 461edde45e8b..12ed0b404962 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -318,8 +318,8 @@ jobs: path: ${{ env.SDL2_FRAMEWORK }} key: ${{ matrix.os }}-sdl2-${{ hashFiles('.github/workflows/ci.yml', 'EndlessSky.xcodeproj/**', 'utils/set_dylibs_rpath.sh', 'utils/fetch_sdl2_framework.sh') }} - name: Compile Engine - if: steps.cache-artifact0.outputs.cache-hit != 'true' - run: xcodebuild -target "ES_Engine" -configuration "Release" -jobs $(sysctl -n hw.logicalcpu) -quiet + if: steps.cache-artifact0.outputs.cache-hit != 'true' + run: xcodebuild -target "ES_Engine" -configuration "Release" -jobs $(sysctl -n hw.logicalcpu) -quiet - name: Compile Game if: steps.cache-artifact1.outputs.cache-hit != 'true' run: xcodebuild -target "Endless Sky" -configuration "Release" -jobs $(sysctl -n hw.logicalcpu) -quiet @@ -330,7 +330,7 @@ jobs: if: steps.cache-artifact0.outputs.cache-hit != 'true' run: mv "build/Release/ES_Engine.framework/Versions/A" . - name: Upload engine framework - uses: actions/upload-artifact@v2 + uses: actions/upload-artifact@v2 with: name: binary-${{ matrix.os }} path: ${{ env.ARTIFACT0 }}