From 715cfa9ccc7b5c11bc1590c4c25926a2fae1446b Mon Sep 17 00:00:00 2001 From: assiduous Date: Sun, 8 Dec 2024 22:48:52 -0800 Subject: [PATCH] Added Tutorial 28 to main readme --- README.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/README.md b/README.md index bdda69a3..661cf99d 100644 --- a/README.md +++ b/README.md @@ -57,6 +57,7 @@ To build and run the applications in the module, please follow the [instructions - [25 - Render State Packager](#tutorial-25---render-state-packager) - [26 - Render State Cache](#tutorial-26---render-state-cache) - [27 - Post-Processing](#tutorial-27---post-processing) + - [28 - Hello-OpenXR](#tutorial-28---hello-openxr) - [Samples](#samples) - [Atmospheric Light Scattering](#atmospheric-light-scattering-sample) - [GLFW Demo](#glfw-demo) @@ -325,6 +326,11 @@ This tutorial demonstrates how to use post-processing effects from the DiligentF [:arrow_forward: Run in the browser](https://diligentgraphics.github.io/wasm-modules/Tutorial27_PostProcessing/Tutorial27_PostProcessing.html) +## [Tutorial 28 - Hello OpenXR](https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial28_HelloOpenXR) + +This tutorial demonstrates how to use Diligent Engine with OpenXR API to render a simple scene in a VR headset. + + # Samples ## [Atmospheric Light Scattering sample](Samples/Atmosphere)