From 41804b7074d2a0f14b272e3cfff7a90b5105652c Mon Sep 17 00:00:00 2001 From: itszn Date: Sun, 13 Dec 2020 00:19:45 -0800 Subject: [PATCH] Allow excessive on challenges --- Main/src/ChallengeSelect.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Main/src/ChallengeSelect.cpp b/Main/src/ChallengeSelect.cpp index 8b4b454b0..5ba8b0749 100644 --- a/Main/src/ChallengeSelect.cpp +++ b/Main/src/ChallengeSelect.cpp @@ -1669,6 +1669,11 @@ bool ChallengeManager::m_setupNextChart() else flags = GameFlags::None; + //TODO(itszn) should we have an option to force effective + GaugeTypes gaugeType = g_gameConfig.GetEnum(GameConfigKeys::GaugeType); + if (gaugeType == GaugeTypes::Hard) + flags = flags | GameFlags::Hard; + if (m_currentOptions.mirror.Get(false)) flags = flags | GameFlags::Mirror;