diff --git a/spine-godot/build/build-extension.sh b/spine-godot/build/build-extension.sh old mode 100644 new mode 100755 diff --git a/spine-godot/example-v4-extension/bin/spine_godot_extension.gdextension b/spine-godot/example-v4-extension/bin/spine_godot_extension.gdextension index 7c82eb754..d618c2892 100644 --- a/spine-godot/example-v4-extension/bin/spine_godot_extension.gdextension +++ b/spine-godot/example-v4-extension/bin/spine_godot_extension.gdextension @@ -12,9 +12,9 @@ macos.release = "res://bin/macos/macos.framework/libspine_godot.macos.template_r ios.debug = "res://bin/ios/ios.framework/libspine_godot.ios.template_debug" ios.release = "res://bin/ios/ios.framework/libspine_godot.ios.template_release" -windows.editor.x86_32 = "res://bin/windows/libspine_godot.windows.editor.x86_32.dll" -windows.debug.x86_32 = "res://bin/windows/libspine_godot.windows.template_debug.x86_32.dll" -windows.release.x86_32 = "res://bin/windows/libspine_godot.windows.template_release.x86_32.dll" +windows.editor.dev.x86_64 = "res://bin/windows/libspine_godot.windows.editor.dev.x86_64.dll" +windows.debug.dev.x86_64 = "res://bin/windows/libspine_godot.windows.template_debug.dev.x86_64.dll" +windows.release.dev.x86_64 = "res://bin/windows/libspine_godot.windows.template_release.dev.x86_64.dll" windows.editor.x86_64 = "res://bin/windows/libspine_godot.windows.editor.x86_64.dll" windows.debug.x86_64 = "res://bin/windows/libspine_godot.windows.template_debug.x86_64.dll"