diff --git a/EXILED/Exiled.API/Features/Respawn.cs b/EXILED/Exiled.API/Features/Respawn.cs index 2430d5bd9b..0f34495520 100644 --- a/EXILED/Exiled.API/Features/Respawn.cs +++ b/EXILED/Exiled.API/Features/Respawn.cs @@ -388,6 +388,26 @@ public static void ForceWave(SpawnableWaveBase spawnableWaveBase) WaveManager.Spawn(spawnableWaveBase); } + /// + /// Pauses a specific respawn wave by removing it from the active wave list and adding it to the paused wave list. + /// + /// The representing the wave to pause. + public static void PauseWave(SpawnableFaction spawnableFaction) + { + if (TryGetWaveBase(spawnableFaction, out SpawnableWaveBase spawnableWaveBase)) + { + if (!PausedWaves.Contains(spawnableWaveBase)) + { + PausedWaves.Add(spawnableWaveBase); + } + + if (WaveManager.Waves.Contains(spawnableWaveBase)) + { + WaveManager.Waves.Remove(spawnableWaveBase); + } + } + } + /// /// Pauses respawn waves by removing them from WaveManager.Waves and storing them in . /// @@ -399,6 +419,21 @@ public static void PauseWaves() WaveManager.Waves.Clear(); } + /// + /// Pauses the specified list of respawn waves by iterating through each wave + /// and pausing it using the method. + /// + /// + /// A list of instances representing the waves to pause. + /// + public static void PauseWaves(List spawnableFactions) + { + foreach (SpawnableFaction spawnableFaction in spawnableFactions) + { + PauseWave(spawnableFaction); + } + } + /// /// Resumes respawn waves by filling WaveManager.Waves with values stored in . /// @@ -411,6 +446,29 @@ public static void ResumeWaves() PausedWaves.Clear(); } + /// + /// Restarts a specific respawn wave by adding it back to the active wave list + /// and removing it from the paused wave list if necessary. + /// + /// + /// The representing the wave to restart. + /// + public static void RestartWave(SpawnableFaction spawnableFaction) + { + if (TryGetWaveBase(spawnableFaction, out SpawnableWaveBase spawnableWaveBase)) + { + if (!WaveManager.Waves.Contains(spawnableWaveBase)) + { + WaveManager.Waves.Add(spawnableWaveBase); + } + + if (PausedWaves.Contains(spawnableWaveBase)) + { + PausedWaves.Remove(spawnableWaveBase); + } + } + } + /// /// Restarts respawn waves by clearing WaveManager.Waves and filling it with new values.. /// @@ -423,6 +481,21 @@ public static void RestartWaves() PausedWaves.Clear(); } + /// + /// Restarts the specified respawn waves by iterating through each wave + /// and restarting it using the method. + /// + /// + /// A list of instances representing the waves to restart. + /// + public static void RestartWaves(List spawnableFactions) + { + foreach (SpawnableFaction spawnableFaction in spawnableFactions) + { + RestartWave(spawnableFaction); + } + } + /// /// Tries to get the influence value of a given . ///