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Details
Migrates from VisionCamera V2 to VisionCamera V3 ✨
Some important changes about V3:
useCameraDevice(..)
;useCameraFormat(..)
- always have a device, never null)Warning
Since the Android part is completely rewritten from CameraX to Camera2, there might be some rare edge cases on some phones. Often it's some Samsungs that report a feature as being available in their APIs, then the feature is not available for some reason (e.g. Samsung phones return 60 FPS as a supported FPS range, but just crash when you use 60 FPS. Aka; their APIs simply lie.)
We should carefully roll this out and report any issues straight to the VisionCamera repo so I can fix them asap! It's a huge help for me to test in a variety of devices.
Fixed Issues
$#28341
PROPOSAL: #28341 (comment)
Tests
Offline tests
QA Steps
PR Author Checklist
### Fixed Issues
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sectionOffline steps
sectionQA steps
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Web
Mobile Web - Chrome
Mobile Web - Safari
Desktop
iOS
Android