Releases: GTNewHorizons/Hodgepodge
Releases · GTNewHorizons/Hodgepodge
1.6.20
What's Changed
- Fix GetBlocks & RC Jar Update by @mitchej123 in #43
- Reorganization by @mitchej123 in #44
- Another sledgehammer by @mitchej123 in #45
Full Changelog: 1.6.19...1.6.20
1.6.19
What's Changed
Full Changelog: 1.6.18...1.6.19
1.6.18
What's Changed
- Ugly fix for wildcard meta; will degrade back to a linked list or a tree on collision. by @mitchej123 in #40
- Replace collision with ItemStackMap adapted by glee8e by @mitchej123 in #41
Full Changelog: 1.6.17...1.6.18
1.6.17
Full Changelog: 1.6.16...1.6.17
1.6.16
1.6.15
What's Changed
- Vanilla Crash & Furnace Speedup by @mitchej123 in #37
- Update build script and switch to in-house dependencies by @SinTh0r4s in #38
Full Changelog: 1.6.14...1.6.15
1.6.14
What's Changed
- Add reactor related fixes by @Glease in #22
- Fix GTNewHorizons/GT-New-Horizons-Modpack#8248 by @Glease in #24
- Move vanilla potion effect status rendering before everything else by @repo-alt in #25
- Mixins for IC2 Hazmat by @Sphyix in #26
- Add fix for regen rate with more hearts by @mitchej123 in #28
- Enhanced Profiler | Tile impact on FPS by @TimeConqueror in #30
- Add CV support to wand recharge pedestal by @repo-alt in #32
- Allow IC2 seeds to stack by @mitchej123 in #33
- Unify build script by @SinTh0r4s in #31
- Speedup Progress Bar by @mitchej123 in #34
- Fix EMT Nightvision by @mitchej123 in #35
- Better fix per @Glease. by @mitchej123 in #36
New Contributors
Full Changelog: 1.6.7...1.6.14
Hodgepodge 1.6.7
What's Changed
- Color foliage hooks by @Moller21 in #2
- Speedup ChunkCoordinates.hashCode by @mitchej123 in #3
- Prevents the nightvision on the NanoSuit & QuantumSuit from blinding people when it's bright out by @mitchej123 in #4
- Patches unintended interaction between SpiceOfLife Carrot, and HungerOverhaul by @mitchej123 in #5
- Various getBlock fixes as pointed out by Boubou by @mitchej123 in #6
- CoFH tweaks by @mitchej123 in #8
- Slightly different check for fluid classic by @mitchej123 in #9
- Prevent monsters from picking shit up by @mitchej123 in #10
- Mobs picking stuff no longer protected against despawn logic by @ElNounch in #11
- Village getBlock fix by @charagarlnad in #7
- Added ability to automatically wake up personal & passive anchors on owner login by @repo-alt in #12
- Fixed passive/personal anchors waking up in other dimensions. by @repo-alt in #14
- Fix GT-New-Horizons-Modpack#7789 - Game Over GUI buttons disabled if … by @ElNounch in #13
- Fix vanilla hopper by @mitchej123 in #15
- Added a debug command and some logging to the RC anchors reloading by @repo-alt in #17
- added player names tab completion by @repo-alt in #18
- !Thermos by @repo-alt in #19
New Contributors
- @Moller21 made their first contribution in #2
- @charagarlnad made their first contribution in #7
Full Changelog: v1.4.1...1.6.7