name: chat_app
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
  sdk: '>=3.1.5 <4.0.0'

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2
  go_router: ^13.2.0
  cloud_firestore: ^4.15.4
  firebase_core: ^2.25.4
  flutter_launcher_icons: ^0.13.1
  rxdart: ^0.27.2
  async: ^2.11.0
  lottie: ^3.0.0
  another_flutter_splash_screen: ^1.2.0
  animated_splash_screen: ^1.3.0
  flutter_native_splash: ^2.3.10
  shared_preferences: ^2.2.2
  qr_flutter: ^4.1.0
  percent_indicator: ^4.2.3
  pretty_qr_code: ^3.2.1
  qr_code_dart_scan: ^0.7.5
  flutter_barcode_scanner: ^2.0.0
  image_picker: ^1.0.7
  firebase_storage: ^11.6.6
  cached_network_image: ^3.3.1
  path_provider: ^2.1.2
  flutter_cache_manager: ^3.3.1
  fluttertoast: ^8.2.4
  adaptive_theme: ^3.6.0
  firebase_messaging: ^14.7.16
  http: ^1.2.0
  google_auth: ^0.0.3
  image_cropper: ^5.0.1
  firebase_auth: ^4.17.6
  font_awesome_flutter: ^10.7.0
  envied: ^0.5.4+1

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^2.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:
  fonts:
  - family: Teko
    fonts:
    - asset: assets/fonts/teko.ttf
  - family: DancingScript
    fonts:
    - asset: assets/fonts/dancing_script.ttf
  - family: title_font
    fonts:
    - asset: assets/fonts/title_font.ttf
  - family: amatic
    fonts:
    - asset: assets/fonts/amatic.ttf
  - family: LovedByTheKing
    fonts:
    - asset: assets/fonts/LovedByTheKing.ttf

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg
  assets:
    - assets/profile_pic.jpg
    - assets/background.png
    - assets/icon.jpg
    - assets/splash_screen.json
    - assets/splash.jpg
    - assets/dummy_user.jpg
    - assets/splash_gif_file.gif
    - assets/neon_butterfly.png
    - assets/neon_butterfly_cocoon.png
    - assets/about_love.png
    - assets/lotties/send_messages_lottie.json
    - assets/lotties/butterfly_loading_lottie.json
    - assets/lotties/loading_lottie.json
    - assets/loading_gif.gif
    - assets/lotties/loading.json

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

flutter_launcher_icons:
  android: "launcher_icon"
  ios: true
  image_path: "assets/icon.jpg"
  adaptive_icon_background: "#FFFFE0"
  adaptive_icon_foreground: "assets/icon.jpg"
  min_sdk_android: 21 # android min sdk min:16, default 21
  web:
    generate: true
    image_path: "assets/icon.jpg"
    background_color: "#hexcode"
    theme_color: "#hexcode"
  windows:
    generate: true
    image_path: "assets/icon.jpg"
    icon_size: 48 # min:48, max:256, default: 48
  macos:
    generate: true
    image_path: "assets/icon.jpg"

flutter_native_splash:
  android: true
  ios: true
  web: true

  image: assets/splash_gif_file.gif
  color: "#FFFFFF"  # Set background color to white

  android_gravity: fill  # Adjust the gravity to fill the screen