name: chat_app description: A new Flutter project. # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: '>=3.1.5 <4.0.0' # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.2 go_router: ^13.2.0 cloud_firestore: ^4.15.4 firebase_core: ^2.25.4 flutter_launcher_icons: ^0.13.1 rxdart: ^0.27.2 async: ^2.11.0 lottie: ^3.0.0 another_flutter_splash_screen: ^1.2.0 animated_splash_screen: ^1.3.0 flutter_native_splash: ^2.3.10 shared_preferences: ^2.2.2 qr_flutter: ^4.1.0 percent_indicator: ^4.2.3 pretty_qr_code: ^3.2.1 qr_code_dart_scan: ^0.7.5 flutter_barcode_scanner: ^2.0.0 image_picker: ^1.0.7 firebase_storage: ^11.6.6 cached_network_image: ^3.3.1 path_provider: ^2.1.2 flutter_cache_manager: ^3.3.1 fluttertoast: ^8.2.4 adaptive_theme: ^3.6.0 firebase_messaging: ^14.7.16 http: ^1.2.0 google_auth: ^0.0.3 image_cropper: ^5.0.1 firebase_auth: ^4.17.6 font_awesome_flutter: ^10.7.0 envied: ^0.5.4+1 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^2.0.0 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: fonts: - family: Teko fonts: - asset: assets/fonts/teko.ttf - family: DancingScript fonts: - asset: assets/fonts/dancing_script.ttf - family: title_font fonts: - asset: assets/fonts/title_font.ttf - family: amatic fonts: - asset: assets/fonts/amatic.ttf - family: LovedByTheKing fonts: - asset: assets/fonts/LovedByTheKing.ttf # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg assets: - assets/profile_pic.jpg - assets/background.png - assets/icon.jpg - assets/splash_screen.json - assets/splash.jpg - assets/dummy_user.jpg - assets/splash_gif_file.gif - assets/neon_butterfly.png - assets/neon_butterfly_cocoon.png - assets/about_love.png - assets/lotties/send_messages_lottie.json - assets/lotties/butterfly_loading_lottie.json - assets/lotties/loading_lottie.json - assets/loading_gif.gif - assets/lotties/loading.json # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages flutter_launcher_icons: android: "launcher_icon" ios: true image_path: "assets/icon.jpg" adaptive_icon_background: "#FFFFE0" adaptive_icon_foreground: "assets/icon.jpg" min_sdk_android: 21 # android min sdk min:16, default 21 web: generate: true image_path: "assets/icon.jpg" background_color: "#hexcode" theme_color: "#hexcode" windows: generate: true image_path: "assets/icon.jpg" icon_size: 48 # min:48, max:256, default: 48 macos: generate: true image_path: "assets/icon.jpg" flutter_native_splash: android: true ios: true web: true image: assets/splash_gif_file.gif color: "#FFFFFF" # Set background color to white android_gravity: fill # Adjust the gravity to fill the screen