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Texture not included in export #52

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phil294 opened this issue Sep 2, 2023 · 1 comment
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Texture not included in export #52

phil294 opened this issue Sep 2, 2023 · 1 comment
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@phil294
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phil294 commented Sep 2, 2023

If you set material -> surface -> base color to Image texture and select, say, a PNG, the current object will have a texture which you can show with the "Viewport Shading" view mode.

If you then export this to e.g. .obj, this information is retained by means of a .mtl file which will link to the png.

But if you export a .3mf using this very plugin, it's not included - the 3mf zip only includes the structure information.

I'm very new to all of this, but isn't the "all in one" feature the selling point of 3mf? Surely this would have been reported here already, but it hasn't been. So is it me who's doing something wrong / what am I missing?

@phil294
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phil294 commented Sep 2, 2023

gah, here it is: #31. Sorry, somehow missed it.

Thanks for your work!

@phil294 phil294 closed this as completed Sep 2, 2023
@Ghostkeeper Ghostkeeper added the Duplicate This issue or pull request already exists. label Sep 5, 2023
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