diff --git a/Unreal/Plugins/AirSim/Content/HUDAssets/OptionsMenu.uasset b/Unreal/Plugins/AirSim/Content/HUDAssets/OptionsMenu.uasset index c7b42ee6ba..ed11301a3b 100644 Binary files a/Unreal/Plugins/AirSim/Content/HUDAssets/OptionsMenu.uasset and b/Unreal/Plugins/AirSim/Content/HUDAssets/OptionsMenu.uasset differ diff --git a/Unreal/Plugins/AirSim/Content/Weather/UI/OptionsMenu.uasset b/Unreal/Plugins/AirSim/Content/Weather/UI/OptionsMenu.uasset new file mode 100644 index 0000000000..72dddc6a40 Binary files /dev/null and b/Unreal/Plugins/AirSim/Content/Weather/UI/OptionsMenu.uasset differ diff --git a/Unreal/Plugins/AirSim/Source/Weather/WeatherLib.h b/Unreal/Plugins/AirSim/Source/Weather/WeatherLib.h index d1a0f2848c..b3d48e0239 100644 --- a/Unreal/Plugins/AirSim/Source/Weather/WeatherLib.h +++ b/Unreal/Plugins/AirSim/Source/Weather/WeatherLib.h @@ -54,11 +54,15 @@ class AIRSIM_API UWeatherLib : public UBlueprintFunctionLibrary { return FSoftClassPath(TEXT("AActor'/AirSim/Weather/WeatherFX/WeatherActor.WeatherActor_C'")); } - + static const FSoftClassPath getWeatherMenuWidgetClass() { - return FSoftClassPath(TEXT("UUserWidget'/AirSim/HUDAssets/OptionsMenu.OptionsMenu_C'")); + return FSoftClassPath(TEXT("UUserWidget'/AirSim/Weather/UI/OptionsMenu.OptionsMenu_C'")); } + /*static const FSoftClassPath getMenuClass() + { + return TEXT("/AirSim/Weather/UI/OptionsMenu.OptionsMenu_C"); + }*/ // menu class name for finding and closing it static const FString getWeatherMenuClassName() {