diff --git a/FAudio b/FAudio
index c29ca12c9e..845ff2126c 160000
--- a/FAudio
+++ b/FAudio
@@ -1 +1 @@
-Subproject commit c29ca12c9eecca6c98ad79fe42dabef018bc6500
+Subproject commit 845ff2126cf9ce389f50298c71e2741069bbe930
diff --git a/README.md b/README.md
index 50b74e8ce1..e7480b7fcb 100644
--- a/README.md
+++ b/README.md
@@ -99,6 +99,8 @@ Environment variable options:
| nofsync | PROTON_NO_FSYNC | Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no `FUTEX_WAIT_MULTIPLE` support.) |
| forcelgadd | PROTON_FORCE_LARGE_ADDRESS_AWARE | Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. |
| oldglstr | PROTON_OLD_GL_STRING | Set some driver overrides to limit the length of the GL extension string, for old games that crash on very long extension strings. |
+| | DXVK_ASYNC | Enable Asynchronous shader compiling in dxvk. Set to 1 to enable. |
+| | WINE_MEM_ALLOC_MOD | Enables mem alloc mod. Fixes some games such as MK11 and the skyui status effect icons in skyrim se. Set to 1 to enable. |
Credits to the proper people are deserved. Many people besides myself have contributed to various parts:
diff --git a/d9vk b/d9vk
index aa8d4979a5..0c84d72941 160000
--- a/d9vk
+++ b/d9vk
@@ -1 +1 @@
-Subproject commit aa8d4979a5ceb7359ef6c7a8f0d2caab1bc8a00a
+Subproject commit 0c84d72941f8798770a6dec54fa7e57a711f5e8d