diff --git a/FAudio b/FAudio index c29ca12c9e..845ff2126c 160000 --- a/FAudio +++ b/FAudio @@ -1 +1 @@ -Subproject commit c29ca12c9eecca6c98ad79fe42dabef018bc6500 +Subproject commit 845ff2126cf9ce389f50298c71e2741069bbe930 diff --git a/README.md b/README.md index 50b74e8ce1..e7480b7fcb 100644 --- a/README.md +++ b/README.md @@ -99,6 +99,8 @@ Environment variable options: | nofsync | PROTON_NO_FSYNC | Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no `FUTEX_WAIT_MULTIPLE` support.) | | forcelgadd | PROTON_FORCE_LARGE_ADDRESS_AWARE | Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. | | oldglstr | PROTON_OLD_GL_STRING | Set some driver overrides to limit the length of the GL extension string, for old games that crash on very long extension strings. | +| | DXVK_ASYNC | Enable Asynchronous shader compiling in dxvk. Set to 1 to enable. | +| | WINE_MEM_ALLOC_MOD | Enables mem alloc mod. Fixes some games such as MK11 and the skyui status effect icons in skyrim se. Set to 1 to enable. | Credits to the proper people are deserved. Many people besides myself have contributed to various parts: diff --git a/d9vk b/d9vk index aa8d4979a5..0c84d72941 160000 --- a/d9vk +++ b/d9vk @@ -1 +1 @@ -Subproject commit aa8d4979a5ceb7359ef6c7a8f0d2caab1bc8a00a +Subproject commit 0c84d72941f8798770a6dec54fa7e57a711f5e8d