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ToPort
mzgoddard edited this page Dec 12, 2011
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CollisionObject
- Rigidbody
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CollisionShape
- [our target shapes]
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MotionState
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TypedConstraint
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BroadphaseProxy
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ActionInterface
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ConstraintSolver
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Dispatcher
- CollisionDispatcher
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BroadphaseInterface
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OverlappingPairCache
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BroadphaseSolver
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CollisionWorld
- DynamicsWorld
- DiscreteDynamicsWorld
- DynamicsWorld
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LinearMath (not a class)
Probably shouldn't be classes but groups of functions that can be performed on array-like objects.
- Transform
- Matrix3x3
- Vector3