diff --git a/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt b/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt index eebf23e..ca41d2f 100644 --- a/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt +++ b/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt @@ -764,7 +764,7 @@ "7FA0ACB7F161F378" ] description: [ - "You've probably noticed the &9\"chance per tier\"&r when hovering over the bonus outputs in &2JEI&r Each overclock above the required tier will add that % bonus to the chanced output!" + "You've probably noticed the &9\"chance per tier\"&r when hovering over the bonus outputs in &2EMI&r Each overclock above the required tier will add that % bonus to the chanced output!" "" "This means using an &3EV Macerator&r will yield &6more Byproducts&r!" ] @@ -1183,7 +1183,7 @@ description: [ "Don't worry, this is nothing compared to running an EBF." "" - "Hopefully for you, the &3LCR&r recipe in &2JEI&r for &aRadon&r should be self explanatory on how to set it up." + "Hopefully for you, the &3LCR&r recipe in &2EMI&r for &aRadon&r should be self explanatory on how to set it up." "" "Input some &aUranium&r, loop back the &dPlutonium&r using a &3Electric Furnace&r, and let the magic happen." "" @@ -1471,7 +1471,7 @@ "" "&9Note the special placement rules:&r Energy, Items, and Fluid Inputs can only be placed on the bottom layer. Maintenance can be placed anywhere. Fluid Outputs can only be placed starting on the second vertical layer, and only allow one per layer as well." "{@pagebreak}" - "The &3DT&r can form at any height from &c&c3&r to &c13&r blocks, allowing 2 to 12 Fluid Outputs. Fluid will always output on the layer corresponding to the recipe in &2JEI&r." + "The &3DT&r can form at any height from &c&c3&r to &c13&r blocks, allowing 2 to 12 Fluid Outputs. Fluid will always output on the layer corresponding to the recipe in &2EMI&r." "" "The &3DT&r has one more &9special&r rule. You can deliberately build it too short, and it will &cvoid&r whichever Fluid should have been output at the top layers that were removed. This can be useful in some very niche situations." "" diff --git a/config/ftbquests/quests/chapters/gtceu.snbt b/config/ftbquests/quests/chapters/gtceu.snbt index b82620a..4c52dfc 100644 --- a/config/ftbquests/quests/chapters/gtceu.snbt +++ b/config/ftbquests/quests/chapters/gtceu.snbt @@ -54,25 +54,12 @@ { dependencies: ["25289F9E8AE01C29"] description: [ - "&o&7\"My adventure starts with some tree punching!? Huh, I thought GregTech was supposed to shake things up a bit...\"&r" + "If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. &bGTCEu&r does include its fair share - take a look at the crafting recipes for &eBuckets&r or &ePaper&r. However, we'll ease off the insanity in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r" "" - "If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. GTCEu does include its fair share - take a look at the crafting recipes for &eBuckets&r or &ePaper&r. However, we'll ease off the insanity in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r" - "" - "Here, take this &6Prospector&r. You can use it to scan for ores underground - this should give you a small boost." + "&o&8\"My adventure starts with some tree punching!? Huh, I thought GregTech was supposed to shake things up a bit...\"&r" ] icon: "minecraft:oak_log" id: "0EAF2C5B5EB755C5" - rewards: [{ - id: "1D434B1A3A4A1E6A" - item: { - Count: 1 - id: "gtceu:prospector.lv" - tag: { - Charge: 100000 - } - } - type: "item" - }] shape: "square" size: 0.75d subtitle: "Begin your playthrough as before" @@ -162,6 +149,8 @@ description: [ "The ore generation in &2GregTech&r is very different to vanilla or normal modded Minecraft. All ores generate in &6huge veins&r, which can contain &dhundreds&o&r of ore blocks." "" + "GTCEu now features the functionality of &dVisual Prospecting&r natively, which will mark discovered veins on your map. &9Right Click&r an ore block in the vein to add it to the map. You can toggle the ore vein view in the lower left corner of the fullscreen map." + "{@pagebreak}" "The full extent of ore generation is explained in the Tips and Tricks tab, but here is what you need to know:" "" "&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by (approximately) 3 chunks&r from one to another in a cardinal direction." @@ -172,6 +161,7 @@ id: "0C690272ED4FB1C3" shape: "rsquare" size: 0.66d + subtitle: "More like SNORE generation!" tasks: [{ id: "3FA401CACE8BBE5D" title: "Woah, ores sure sound exciting." @@ -829,7 +819,7 @@ description: [ "In the real world, iron isn't &oonly&r found as pure Iron Ore. Instead, it's found in a &avariety&r of &eoxide forms&r or &eminerals&r." "" - "You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2JEI&r." + "You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2EMI&r." "" "Any of the raw ores we're asking for can be directly smelted into Iron. That comes to &dfour different veins&r that can give you Iron." "" @@ -1084,7 +1074,7 @@ "" "It is used to make &aCoke&r from &eCoal&r, or &aCharcoal&r from &eWood&r, in addition to &dliquid Creosote&r as a &3bonus&r output." "" - "Take a look at the &6Multiblock Preview&r tab in JEI (press &dU&r over the controller block of any Multiblock!) to see the structure pattern." + "Take a look at the &6Multiblock Preview&r tab in EMI (press &dU&r over the controller block of any Multiblock!) to see the structure pattern." "{@pagebreak}" "&9Note:&r &lAny&r Brick block can be replaced with a &3Coke Oven Hatch&r. You can have up to five of them." "" @@ -1490,7 +1480,7 @@ "" "Although we won't force these settings onto you, we &4don't&r intend for this modpack to provide a punishing &eSurvival&r experience, but more so help you learn the ins and outs of &aGregTech CEu&r." "{@pagebreak}" - "Lastly, it's good to be &lsavvy&r with &eJEI.&r &aGregTech&r items will frequently have several recipes, so you should never assume the first recipe &eJEI&r displays is the most efficient. \"Professional\" &eJEI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)." + "Lastly, it's good to be &lsavvy&r with &eEMI.&r &aGregTech&r items will frequently have several recipes, so you should never assume the first recipe &eEMI&r displays is the most efficient. \"Professional\" &eEMI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)." "" "When complex recipes arise - and we won't sugarcoat, &aGTCEu&r can be intimidating - we'll make sure to direct you towards the more &5efficient routes&r. However, we urge you to experiment on your own. It's no fun to follow the quest book by rote, right?" ] @@ -1560,7 +1550,7 @@ description: [ "Rubber Trees can be found in &aForest&r, &2Jungle&r or &aSwamp&r biomes." "" - "Breaking Rubber Logs will yield &6Resin,&r which will be important moving forwards." + "Breaking Rubber Logs will yield &6Sticky Resin&r, which will be important moving forwards." "" "The logs also offer &duseful resources&r when processed in future." ] @@ -1600,14 +1590,14 @@ "&lAll the Mods: Gravitas 2" "- &7ATMTeam" "" - "Starting from &6primitive stone age technology&r, hand-knapping your tools and foraging for food, you'll need to progress through the ages covering many &bclassic and new&r mods. This is seamlessly complemented by mods such as TerraFirmaCraft, Create New Age, Stargate Journey and &8(obviously)&r GregTech." + "Starting from &6primitive Stone Age technology&r, hand-knapping your tools and foraging for food, you'll need to progress through the ages covering many &bclassic and new&r mods. This is seamlessly complemented by mods such as TerraFirmaCraft, Create New Age, Stargate Journey and &8(obviously)&r GregTech." "" "You'll find yourself transitioning from a &2primitive beginning&r, smashing rocks together, to smashing atoms together, soon &dpowering your voyages&r to the stars and beyond!" "{@pagebreak}" "&lStar Technology" "- &7trulyno" "" - "&6Star Technology&r is a 1.19.2 GregTech &dskyblock modpack&r where you play as a scientist stranded in an &balternate dimension&r after a dimensional travel experiment &4catastrophically fails&r." + "&6Star Technology&r is a GregTech &dskyblock modpack&r where you play as a scientist stranded in an &balternate dimension&r after a dimensional travel experiment &4catastrophically fails&r." "" "Progression in this pack will take you above and beyond &3UHV&r, with numerous unique &aStargates&r to craft, and even a remixed &o\"Gregified\"&r Mystical Agriculture." "" @@ -1626,6 +1616,29 @@ x: -2.25d y: 0.0d } + { + dependencies: ["0C690272ED4FB1C3"] + description: [ + "Whilst frolicking about on the surface, you may have spotted a couple of &dSurface rocks&r." + "" + "These little guys indicate the type of veins that are below them. Just right-click &7(or mine!)&r the surface rock to receive a corresponding pile of &aTiny Dust&r. This will also add the vein to your minimap." + "" + "You can now use &2EMI&r to learn more about the vein beneath your feet. Just press &dU&r on the Tiny Dust you mined from the rock, and navigate to the &6Ore Page&r. This page contains details on what &btypes of ores&r generate, their &3generation patterns&r, their &espawning dimension&r and &dY-level range&r, and their &aspawning weight&r, which is the chance it spawns." + ] + icon: "gtceu:cobalt_indicator" + id: "3296B815876C3181" + shape: "circle" + size: 0.5d + subtitle: "Awakening your inner geologist" + tasks: [{ + id: "3C54F075FEE53897" + title: "I love prospecting!" + type: "checkmark" + }] + title: "This Rocks!" + x: -2.25d + y: -2.25d + } ] subtitle: ["Welcome to &6GTCP&r! Glad to have you here."] title: "Introduction" diff --git a/config/ftbquests/quests/chapters/heating_coils.snbt b/config/ftbquests/quests/chapters/heating_coils.snbt index e1197d5..b918781 100644 --- a/config/ftbquests/quests/chapters/heating_coils.snbt +++ b/config/ftbquests/quests/chapters/heating_coils.snbt @@ -135,7 +135,7 @@ } { dependencies: ["6958029B5514D4EC"] - description: ["Nichrome will require your &aElectric Blast Furnace&r to be at least &6HV&r, with &bKanthal&r coils to boot."] + description: ["Nichrome will require your &aElectric Blast Furnace&r to be at least &6EV&r, with &bKanthal&r coils to boot."] id: "1CBA5477CB7C45E7" shape: "rsquare" size: 0.66d diff --git a/config/ftbquests/quests/chapters/hv__high_voltage.snbt b/config/ftbquests/quests/chapters/hv__high_voltage.snbt index 0fef020..6f207c6 100644 --- a/config/ftbquests/quests/chapters/hv__high_voltage.snbt +++ b/config/ftbquests/quests/chapters/hv__high_voltage.snbt @@ -588,7 +588,7 @@ "" "You already know the drill from the Chemical Bath, so let's get right to the chase." "{@pagebreak}" - "Install an &aItem Tag Filter&r Cover on the &3Input Bus&r of your &3Vacuum Freezer&r, open it and set to whitelist &e&lhot_ingots&r. The slot is to &dtest&r items to make sure you configured the Filter properly in case you forgot. Drag ingots from JEI!" + "Install an &aItem Tag Filter&r Cover on the &3Input Bus&r of your &3Vacuum Freezer&r, open it and set to whitelist &e&lhot_ingots&r. The slot is to &dtest&r items to make sure you configured the Filter properly in case you forgot. Drag ingots from EMI!" "" "From here, you now have the option to route either with &9Item Pipes&r or &9AE2&r." "{@pagebreak}" @@ -687,9 +687,9 @@ description: [ "Regardless of whether you're playing on Peaceful or not, you will have to defeat the &4Ender Dragon&r to return to the Overworld safely." "" - "Prepare yourself with a bow, a few arrows, a blade, and some beds (speedrunner strats!)." + "Prepare yourself with a bow, a few arrows, a blade, and some beds &7(speedrunner strats!)&r." "" - "This quest will print the &alocation of the nearest Stronghold&r in chat." + "This quest will print the &alocation of the nearest Stronghold&r in chat. This &cwon't work&r if you have cheats disabled, unfortunately." "{@pagebreak}" "&9The End&r has even more new veins and materials to harvest, such as &ePlatinum&r and &7Naquadah&r! Similar to Nether ores, End ores are &6worth two Overworld ores&r." "" @@ -815,9 +815,9 @@ "" "&9Reminder:&r The yield of a &3Fluid Drilling Rig&r is directly proportional to the \"fullness\" of the vein. When low enough, the output will default to a yield that can be defined in the CEu config." "{@pagebreak}" - "&9Tip:&r When the fullness drops below 30% (alright, rough estimate), you should consider moving to another vein for the sake of power-to-yield efficiency. Aiming for the &3Advanced Fluid Drilling Rig&r in &5EV&r may interest you, as not only does it significantly boost the output, but it also reduces the rate at which it drains the vein!" + "&9Tip:&r When the fullness drops below 30% &7(alright, rough estimate)&r, you should consider moving to another vein for the sake of power-to-yield efficiency. Aiming for the &3Advanced Fluid Drilling Rig&r in &5EV&r may interest you, as not only does it significantly boost the output, but it also reduces the rate at which it drains the vein!" "" - "&cCaution:&r Due to a bug, the Prospector display may be offset by one chunk, so avoid placing your Rig in the corners of a fluid vein. or you may end up pumping the wrong fluid!" + "&cCaution:&r Due to a bug, the Prospector display may be offset by one chunk, so avoid placing your Rig in the corners of a fluid vein, or you may end up pumping the wrong fluid!" ] icon: "gtceu:prospector.hv" id: "2124BF15006733D5" @@ -1304,7 +1304,7 @@ "16A6AE5C770DB83A" ] description: [ - "The &3HV Macerator&r finally unlocks more of the slots shown in JEI. With this, the first &9three&r slots are now available. This allows you to receive the &6unique ore Byproduct&r from macerating &dThermal &dCentrifuged Ore&r." + "The &3HV Macerator&r finally unlocks more of the slots shown in EMI. With this, the first &9three&r slots are now available. This allows you to receive the &6unique ore Byproduct&r from macerating &dThermal &dCentrifuged Ore&r." "" "Macerating Ores costs &a32 EU/t&r with &5two overclocks&r, which makes this machine able to fit in &7LV&r lines - very, very convenient." "" diff --git a/config/ftbquests/quests/chapters/iv__insane_voltage.snbt b/config/ftbquests/quests/chapters/iv__insane_voltage.snbt index 973acfe..16169df 100644 --- a/config/ftbquests/quests/chapters/iv__insane_voltage.snbt +++ b/config/ftbquests/quests/chapters/iv__insane_voltage.snbt @@ -24,6 +24,7 @@ icon: "gtceu:samarium_iron_arsenic_oxide_double_wire" id: "52D952ADBEB67454" size: 0.75d + subtitle: "So you're telling me an Ivy conducted this Super?" tasks: [{ icon: "gtceu:samarium_iron_arsenic_oxide_single_wire" id: "3789CEDA4AEEBD91" @@ -78,7 +79,7 @@ "" "At this point, you may find yourself using only one &3Electric Blast Furnace&r for your entire base, powered with the highest available Voltage you can supply." "" - "&6Hot Metals&r will start taking longer to cool down, as unlike your EBFs, the &3Vacuum Freezer&r doesn't get perfect overclocks. For that, you probably want a dual (or quad) &3Vacuum Freezer&r." + "&6Hot Metals&r will start taking longer to cool down, as unlike your EBFs, the &3Vacuum Freezer&r doesn't get perfect overclocks. For that, you probably want a dual &7(or quad)&r &3Vacuum Freezer&r." ] icon: "gtceu:hssg_coil_block" id: "7A1E3C3A2D699C5B" @@ -216,11 +217,11 @@ "7CFC112B8F460549" ] description: [ - "Better &aSMDs&r? SMDs that'll unlock far cheaper - and faster - Circuit recipes? We're sold!" + "Better &aSMDs&r? SMDs that'll unlock far cheaper &7- &8and faster &7-&r Circuit recipes? We're sold!" "" "These'll require Alloys that you haven't made yet, most of which will be commonly used in &dLuV&r and onwards. Get on it!" "" - "Whilst you don't need these right now, &aAdvanced SMDs&r will become a hard requirement for the &dCrystal&r Circuit line. Note that using these in your current circuits will halve the recipe duration." + "Whilst you don't need these right now, &aAdvanced SMDs&r will become a hard requirement for the &dCrystal&r Circuit line. Note that using these in your current circuits will &2halve&r the recipe duration." ] icon: "gtceu:advanced_smd_transistor" id: "195E5BFDE4C5A0DE" @@ -300,7 +301,7 @@ "" "This thing is &la colossal noob trap&r, and you should &4ABSOLUTELY&r use something else. &cDon't&r make this, it's not good, not even as a meme! Steam &4doesn't&r scale beyond this point, and this boiler will likely be &3removed&r in the future." "" - "&eNote&r: This quest can be skipped (for completion progress) by clicking the Checkmark. You do not have to actually craft one." + "&eNote&r: This quest can be skipped &7(for completion progress)&r by clicking the Checkmark. You do not have to actually craft one." "" "&l&3Lore:&r&o No one makes these in GT5u either... y'know, almost makes you feel sorry for the poor boiler." ] @@ -329,7 +330,7 @@ { dependencies: ["528CE69DA4358B2E"] description: [ - "&aLaminated Glass&r is the shiny new tier of Glass for &1IV&r and onwards. It is made in the &3Forming Press&r using a new Polymer: &dPolyvinyl Butyral&r." + "&aLaminated Glass&r is the shiny new tier of Glass for &9IV&r and above. It's made in the &3Forming Press&r using a polymer you won't be familiar with: &dPolyvinyl Butyral&r." "" "None of the steps should be particularly difficult if you already have the &3Distillation Tower&r for Cracked Fuels, and you have also automated Epoxy." "" @@ -425,7 +426,7 @@ { dependencies: ["30A6EDDF25A5E5F8"] description: [ - "&1IV&r Components - fortunately for you - aren't a massive step up in terms of complexity." + "&9IV&r Components - fortunately for you - aren't a massive step up in terms of complexity." "" "However, the amount of &dTungsten&r required in crafting these is huge." "" @@ -492,6 +493,7 @@ ] id: "05003665368F5A57" size: 0.75d + subtitle: "No more being Ore-poor!" tasks: [{ id: "4043CFB3C4E0DB90" item: "gtceu:iv_macerator" @@ -533,13 +535,13 @@ "6B128610C7D2825D" ] description: [ - "Making &dLuV&r Components will require more work. You'll need to look at making the &3Assembly Line&r in order to progress." + "Making &dLuV&r Components will require more work. You'll need to make an &3Assembly Line&r in order to progress." "" - "This Multiblock has a &evariable size&r&r. Each &3ULV Input Bus&r accepts a different stack of items." + "This Multiblock has a &evariable size&r&r. Each &3ULV Input Bus&r along the bottom can only hold a &dsingle stack&r of items, so you'll need different lengths for different recipes." "" - "You will want to build this with a size of &d10&r to get started, or of a size of &d14&r to accept all possible recipes in base GTCEu." - "" - "Recipes require &aFluids&r, so it is a good idea to keep the &3Input Hatches&r permanently filled with &dSoldering Alloy&r, &dLubricant&r and &dStyrene-Butadienne Rubber&r." + "You'll want to build this with a size of &d10&r to get started, or of a size of &d14&r to accept all possible recipes in base GTCEu. &6Don't worry&r if you overbuild - it can run any recipe if it's too long, but you may find the casings quite &4expensive&r right now. &7Choices, &8choices!&r" + "{@pagebreak}" + "Recipes here will require &aFluids&r, so it's a good idea to keep the &3Input Hatches&r permanently filled with &dSoldering Alloy&r, &dLubricant&r and &dStyrene-Butadienne Rubber&r." "" "&6This quest unlocks two new tutorials on the Assembly Line and Research in the &lTips and Tricks&r&6 tab - check them out to learn more!&r" ] @@ -569,7 +571,7 @@ "" "This form of Energy Storage is perfect if your Power Generation is inconsistent, or if you need to buffer large amounts due to the nature of &3Large Turbines&r." "" - "Such a boost in power does not come cheap. The &dEngraved Lapotron Crystal Chips&r are worth &a8 Lapotron Crystals&r." + "Such a boost in power does not come cheap. Each &dLapotronic Energy Orb&r is worth &a8 Lapotron Crystals&r." ] icon: "gtceu:lapotronic_energy_orb" id: "5B07279B08BF8DDE" @@ -617,8 +619,8 @@ "" "You can also use them for &dBeacons&r if you desire the permanent potion effects. Finally, a vanilla multiblock!" "" - "We've added a recipe for Nether Star Dust in this pack." - "" + "We've added a recipe for Nether Star Dust in this pack. &7(Yes - without any tweaks, GTCEu expects you to farm Withers ad nauseam.)" + "&r" "On the topic of the &aNether Air&r which is required in the recipe: take a look at &9Liquid Nether Air&r distillation at your own leisure. It's quite rewarding." "" "&o&8Did you know the vanilla Nether Star texture isn't centred? :)" @@ -662,7 +664,7 @@ "" "You'll need at least an &9IV&r &3Large Chemical Reactor&r, but the average power draw isn't too bad." "" - "&dChlorine&r is fully looped, and &dHydrogen&r is slightly negative (&ounless you put Acidic Osmium Solution in the Distillation Tower and electrolyze the water back... on second thoughts, don't do that&r)." + "&dChlorine&r is fully looped, and &dHydrogen&r is slightly negative &7(&ounless you put Acidic Osmium Solution in the Distillation Tower and electrolyze the water back... &8on second thoughts, don't do that&r&8)." "" "&aIridium&r is required to progress through &9IV&r, so get your PGS line automated ASAP!" ] @@ -844,7 +846,7 @@ "2BB16260A76718B8" ] description: [ - "The first Circuit of the &1Quantum&r line." + "The first Circuit of the &1Quantum&r line. This is the last \"easy\" circuit line - things are about to get hectic." "" "If you wish, you could go even further and aim for &dAdvanced SMDs&r to make these Circuits cheaper. " "" @@ -892,6 +894,8 @@ "The next board material." "" "It's as easy as using some &aEpoxy&r in the &3Chemical Bath&r." + "" + "&8Anyone in favor of this getting reworked?" ] id: "0338C9219DC2F819" size: 0.75d @@ -923,9 +927,9 @@ { dependencies: ["49C1D61741AA288E"] description: [ - "Better &1IV&r Circuits. " + "Better &9IV&r Circuits. " "" - "Your march through &1IV&r continues. Stay strong, soldier." + "Your march through &9IV&r continues. Stay strong, soldier." ] id: "698B5F65F2DE4439" size: 0.75d @@ -978,8 +982,8 @@ type: "item" }] title: "Upgrading your EBF for the millionth time" - x: 3.75d - y: 3.75d + x: 3.7589285714285765d + y: 3.767040816326528d } { dependencies: ["12B4423F055BFBF5"] @@ -1082,6 +1086,47 @@ x: -0.75d y: 0.375d } + { + dependencies: ["7CFC112B8F460549"] + description: ["&bPolybenzimidazole&r is the best material for &6Soft Mallets&r in vanilla GTCEu. Show us that you're on top of your PBI supply by spending some of it on a &dsuperfluous tool upgrade&r."] + icon: { + Count: 1 + id: "gtceu:polybenzimidazole_mallet" + tag: { + DisallowContainerItem: 0b + GT.Behaviours: { } + GT.Tool: { + Damage: 0 + MaxDamage: 1023 + } + HideFlags: 2 + } + } + id: "502836411CA028B9" + shape: "circle" + size: 0.5d + subtitle: "Life would be boring without silly quests..." + tasks: [{ + id: "5A9B72CD21F42428" + item: { + Count: 1 + id: "gtceu:polybenzimidazole_mallet" + tag: { + DisallowContainerItem: 0b + GT.Behaviours: { } + GT.Tool: { + Damage: 0 + MaxDamage: 1023 + } + HideFlags: 2 + } + } + type: "item" + }] + title: "The Mallet to End All Other Mallets" + x: -1.6492346938775455d + y: 3.7466326530612264d + } ] subtitle: ["Automate everything and learn how to assemble"] title: "&9IV&r - Insane Voltage" diff --git a/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt b/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt index 1eb1ba2..9f58d97 100644 --- a/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt +++ b/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt @@ -470,11 +470,13 @@ "327C3E02CD751453" ] description: [ - "First things first- build the version of the structure that's displayed with Fusion Glass in &aJEI&r." + "First things first - build the version of the structure that uses Fusion Glass in &aEMI&r. It's far cheaper right now." "" "To save on &3Fusion Casings&r, fit Input/Output Hatches wherever you can (as displayed in the structure)." "" - "This time, we'll try something new: let's explain the Lore at the same time as the mechanics." + "The &bFusion Reactor&r will pick a free Output Hatch from the many that are available. In order to \"&6force&r\" the Reactor to use a particular Output Hatch, you can always &alock all of the hatches&r to an irrelevant fluid (we usually use &9Water&r)." + "" + "This time, we'll try something new: we're gonna explain the &3Lore&r at the same time as the mechanics." "" "Enjoy the ride!" "{@pagebreak}" diff --git a/config/ftbquests/quests/chapters/lv__low_voltage.snbt b/config/ftbquests/quests/chapters/lv__low_voltage.snbt index a3fab78..1aebb5f 100644 --- a/config/ftbquests/quests/chapters/lv__low_voltage.snbt +++ b/config/ftbquests/quests/chapters/lv__low_voltage.snbt @@ -318,8 +318,13 @@ "" "Placing a cover of a lower voltage tier on a machine is &9safe&r." ] - icon: "gtceu:crafting_table_cover" + icon: "gtceu:storage_cover" id: "1C767009F505A813" + rewards: [{ + id: "7A6A74FF4B058BA3" + item: "gtceu:storage_cover" + type: "item" + }] shape: "rsquare" size: 0.66d subtitle: "Extra utility without taking up blockspace!" @@ -655,7 +660,7 @@ description: [ "By clicking the &6Circuit Configuration Slot&r in machines, you can create a &bghost Programmed Circuit&r. " "" - "This is a fake circuit that allows you to select a given configuration for recipes! There's no need to spend your circuits crafting &bProgrammed Circuits&r anymore." + "This is a \"&7fake circuit&r\" that allows you to select a configuration for recipes. There's no need to spend your circuits crafting &bProgrammed Circuits&r anymore." "" "&dElectric Machines&r and &dItem Input Buses&r will have a Ghost Circuit Slot." "{@pagebreak}" @@ -846,7 +851,7 @@ description: ["A rarely used machine. It uses magnetism to separate some Magnetic ores and gain additional &6Byproducts&r you would not obtain otherwise."] id: "24B4D9608718EE27" size: 0.75d - subtitle: "Magnets... how do they work" + subtitle: "Magnets... how do they work?" tasks: [{ id: "3162F3E3D12E00FB" item: "gtceu:lv_electromagnetic_separator" @@ -863,7 +868,7 @@ "" "Each quest surrounding this one gives a different machine that has some involvement in Ore Processing." "" - "&cNote:&r Don't get too preoccupied with Ore Processing! It's very slow at this point, and somewhat power hungry. Around 90% of ores are not important enough to warrant going out of your way to obtain their byproducts. That's a legitimate stat, by the way." + "&cNote:&r Don't get too preoccupied with Ore Processing! It's very slow at this point, and somewhat power hungry. Around 90% of ores are not important enough to warrant going out of your way to obtain their byproducts. &7That's a legitimate stat, by the way.&r" ] icon: "gtceu:crushed_sulfur_ore" id: "701BCADAE5CF6CA5" @@ -900,7 +905,7 @@ title: "I... might have some sense of direction now" type: "checkmark" }] - title: "LV Age Progression" + title: "Progressing Through LV" x: 2.25d y: 4.5d } @@ -1009,9 +1014,9 @@ "{@pagebreak}" "Remember how disappointing it was that you couldn't get byproducts with your Macerator? Well... that disappointment won't be going away until you reach &6HV&r." "" - "&6The Macerator will unlock its second and third slot at HV&r. Trust us - this will be great for Ore Processing. In fact, one byproduct is absolutely locked behind this (after the Thermal Centrifuge step)." + "&6The Macerator will unlock its second and third slot at HV&r. Trust us - this is great news for your Ore Processing. In fact, one byproduct is completely locked behind this (after the Thermal Centrifuge step)." "" - "&cNote:&r Unlike GTCE, the &bMV&r Macerator in GTCEu &cdoesn't&r have a second slot." + "&cNote:&r Unlike GTCE, the &bMV&r Macerator in GTCEu &4doesn't&r have a second slot." "" "&5Writer:&r &oCome back to me when you are stronger, young Cricket.&r" ] @@ -1160,7 +1165,7 @@ "" "You can also do the same for &6Gears&r and &6Small Gears&r, which will then be superseded when you make a &3MV Extruder&r." "" - "&9Note:&r Some metals require higher voltages than &7LV&r for Fluid Extraction, so make sure to keep an eye on the recipe tier in JEI." + "&9Note:&r Some metals require higher voltages than &7LV&r for Fluid Extraction, so make sure to keep an eye on the recipe tier in EMI." ] icon: "gtceu:rotor_casting_mold" id: "115C4226F6473F0C" @@ -1369,7 +1374,7 @@ "" "&aSpray Cans&r do not provide any functionality involving machines, but can be quite &bvisually appealing and useful&r!" "" - "Any (or almost any) GregTech tile entity (machine, pipe, cable...) can be &6painted&r to one of the 16 colors of your choosing. This is great for screenshots, or to separate different setups for convenience in a Multiplayer base. They also help with distinguishing between pipelines and cables." + "Any &7(or almost any)&r GregTech tile entity &7(machine, pipe, cable...)&r can be &6painted&r to one of the 16 colors of your choosing. This is great for screenshots, or to separate different setups for convenience in a Multiplayer base. They also help with distinguishing between pipelines and cables." "" "Holding the &aSpray Can&r in the offhand will automatically paint any block you place." ] @@ -1519,7 +1524,7 @@ description: [ "From now on, all Circuits should be made in a &3Circuit Assembler&r. Use it now to enjoy &6far cheaper LV and MV circuits&r." "" - "Each time you upgrade to a new tier of &3Circuit Assembler&r, you will be able to craft more &dadvanced themes&r of circuit. These will use &ccomplex&r and &msometimes&r unfamiliar ingredients, but will be more efficient to craft overall." + "Each time you upgrade to a new tier of &3Circuit Assembler&r, you will be able to craft more &dadvanced themes&r of circuit. These will use &ccomplex&r and &m&7sometimes&r unfamiliar ingredients, but will be more efficient to craft overall." "" "&l&3Lore:&r&o The Circuit Assembler has made appearances in and out of GregTech versions. GT5 did not have it, and it was reimplemented in GT5 Unofficial. GTCE decided not to port it, and the tug-of-war continues with its inclusion in GTCEu." ] @@ -1601,17 +1606,17 @@ "32B08E6F414A00C0" ] description: [ - "You could waste &o&eprecious years of your life&r in JEI looking for the most optimal Oxygen recipe, given the many ways to obtain it. Various minerals will produce it when electrolyzed." + "You could waste &o&eprecious years of your life&r in EMI looking for the most optimal Oxygen recipe, given the many ways to obtain it. Various minerals will produce it when electrolyzed." "" "If only the quest book had more information!" "{@pagebreak}" - "Surprise! The best source according to us (!) is &acentrifuging Air&r after making a &dGas Collector&r, which you might not be able to make just yet. This recipe also gives &aNitrogen&r, which is handy as it can speed up certain &3Electric Blast Furnace&r recipes&r." + "Surprise! The best source according to us &7(!)&r is &acentrifuging Air&r after making a &dGas Collector&r, which you might not be able to make just yet. This recipe also gives &aNitrogen&r, which is handy as it can speed up certain &3Electric Blast Furnace&r recipes&r." "" - "The second best source according to us (!) is &aelectrolyzing Silicon Dioxide&r. Silicon Dioxide is obtained from various sources, such as Glass Dust, Granite Dust and Black Granite Dust." + "The second best source according to us &7(!)&r is &aelectrolyzing Silicon Dioxide&r. Silicon Dioxide is obtained from various sources, such as Glass Dust, Granite Dust and Black Granite Dust." "{@pagebreak}" - "The third best source according to us (!) is &aelectrolyzing Water&r. In reality, electrolysis of water is more suitable for &aHydrogen production&r due to the higher energy cost." + "The third best source according to us &7(!)&r is &aelectrolyzing Water&r. In reality, electrolysis of water is more suitable for &aHydrogen production&r due to the higher energy cost." "" - "The fourth best source according to us (!) is &ato not void&r it, EVER! Any Oxygen obtained from any source is worth something and should be stored in Tanks." + "The fourth best source according to us &7(!)&r is &ato not void&r it, EVER! Any Oxygen obtained from any source is worth something and should be stored in Tanks." "" "&eNote:&r Submit a fluid by having it stored in a &lbucket&r in your inventory. Sorry - it's an FTB Quests quirk." ] @@ -1773,7 +1778,7 @@ "4073577B7EF9B593" ] description: [ - "Don't let JEI fool you... there's only one possible recipe right now for this Primitive Diode." + "Don't let EMI fool you... there's only one possible recipe right now for this Primitive Diode." "" "Diodes have a infamously &4nasty recipe&r, but they will become cheaper and more convenient once you can obtain &ePolyethylene&r." "" @@ -1787,7 +1792,7 @@ type: "item" }] size: 0.75d - subtitle: "Don't be swayed by JEI!" + subtitle: "Don't be swayed by EMI!" tasks: [{ id: "0FE8CA1C2D212378" item: "gtceu:diode" @@ -2337,6 +2342,71 @@ x: 8.25d y: 0.0d } + { + dependencies: ["1E9BE8D3F8A602DC"] + description: [ + "A feature of the &5Soft Mallet&r that you may be aware of is its ability to &6pause machines&r. However, did you know that if you &bsneak whilst pausing a machine&r, it'll tell the machine to continue operating until it finishes its recipe?" + "" + "This is &2perfect&r if you need to make changes to a multiblock but don't want to &evoid items&r, as unforming a multiblock will void all inputs." + ] + icon: { + Count: 1 + id: "gtceu:polybenzimidazole_mallet" + tag: { + DisallowContainerItem: 0b + GT.Behaviours: { } + GT.Tool: { + Damage: 0 + MaxDamage: 1023 + } + HideFlags: 2 + } + } + id: "237EEDF8D3F170DA" + shape: "rsquare" + size: 0.66d + subtitle: "Shoutout to Yung Onion" + tasks: [{ + id: "05610A3CFF3805F3" + title: "Alright, now let me play." + type: "checkmark" + }] + title: "I'm Fetching Me Mallet!" + x: 8.91d + y: 4.29d + } + { + dependencies: ["648BCF486E16CCB2"] + description: [ + "This is a &4meme&r quest - check the recipe requirement for the teddy." + "" + "Yes... this will take you an entire year to craft in an &7LV&r Compressor. How long would this take you to craft when overclocked to the highest possible value?" + "" + "&7Definitely don't worry about making this now... take the hint and wait for a heavy overclock." + "{@pagebreak}" + "&l&3Lore:&r&o The main developer of this pack spent far too long fixing the model files to customise this thing.&7.&8. If you're wondering why there's a random Pokemon doll, it's my Minecraft skin!" + ] + hide_dependency_lines: true + icon: "expatternprovider:fishbig" + id: "59BEB2AA9598A21D" + rewards: [{ + id: "03A3C108D5BCE712" + item: "expatternprovider:fishbig" + random_bonus: 63 + type: "item" + }] + shape: "rsquare" + size: 0.66d + subtitle: "Got enough time on your hands?" + tasks: [{ + id: "783D21E963174609" + item: "expatternprovider:fishbig" + type: "item" + }] + title: "And they say GregTech is grindy..." + x: -1.1012329931972786d + y: 2.237499999999997d + } ] subtitle: ["Tame electricity and make your first machines"] title: "&7LV&r - Low Voltage" diff --git a/config/ftbquests/quests/chapters/mv__medium_voltage.snbt b/config/ftbquests/quests/chapters/mv__medium_voltage.snbt index c10c9d3..782b5fc 100644 --- a/config/ftbquests/quests/chapters/mv__medium_voltage.snbt +++ b/config/ftbquests/quests/chapters/mv__medium_voltage.snbt @@ -38,7 +38,7 @@ "" "The Pyrolyse Oven remains &doptional&r. However, it is very rewarding to construct one either for Power, or for the various Byproducts, and we highly recommend you give it a look." "" - "&l&3Lore:&r&o In GT5u, the structure for the Pyrolyse Oven was infamously a giant box with only 9 coils inside. Players usually spent several minutes debugging what is wrong due to a lack of a JEI preview." + "&l&3Lore:&r&o In GT5u, the structure for the Pyrolyse Oven was infamously a giant box with only 9 coils inside. Players usually spent several minutes debugging what is wrong due to a lack of a EMI preview." ] icon: "gtceu:pyrolyse_oven" id: "53DC6E32C41C94C3" @@ -472,7 +472,7 @@ description: [ "All four output Dusts obtained from Clay electrolysis are immensely useful." "" - "We'll ask you to give us a total of &a416 Clay Dust&r for this quest. You may also want to look into other sources of similar materials, such as &aSodalite&r. Check JEI for some ideas." + "We'll ask you to give us a total of &a416 Clay Dust&r for this quest. You may also want to look into other sources of similar materials, such as &aSodalite&r. Check EMI for some ideas." "" "You should use the Sodium and/or Lithium to make some &6MV Batteries&r." "" @@ -529,11 +529,11 @@ "{@pagebreak}" "You will need &9Power&r. &aCharged Batteries&r may work, but they tend to run out of power, which is a bit inconvenient." "" - "Our top suggestion is to use a filled &3Drum&r of some kind of fuel (if you're using Steam, no dice!) and a &3Generator&r. " + "Our top suggestion is to use a filled &3Drum&r of some kind of fuel &7(if you're using Steam, no dice!)&r and a &3Generator&r. " "" "Place the Drum above your Generator and right-click it with a &5Screwdriver&r to auto-output into the Generator." "{@pagebreak}" - "&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein with FTB Utilities (open the map in the top left corner, claim the chunks with left-click, and enable force loading with shift-left-click)." + "&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein with FTB Utilities &7(open the map in the top left corner, claim the chunks with left-click, and enable force loading with shift-left-click)&r." "" "&9Tip:&r You can either use an &3ME Chest&r or a &32x2 Drawer&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly." ] @@ -643,7 +643,7 @@ { dependencies: ["315169840E06110F"] description: [ - "Making &aAE2 Presses&r will unlock all the &9Processors&r from AE2. This opens up &9ME Drives&r, &9ME Interfaces,&r &9ME Crafting CPUs&r... that's almost the rest of AE2 at your fingertips!" + "Making &aAE2 Presses&r will unlock all the &9Processors&r from AE2. This opens up &9ME Drives&r, &9ME Interfaces,&r &9ME Crafting CPUs&r... that's almost the rest of AE2 at your fingertips! &7(Or at least... not until you obtain Silicon Ingots.)&r" "" "AE2 &9Printed Circuits&r are now made in the &3Forming Press&r." ] @@ -803,13 +803,13 @@ "" "The multiblock &3Greenhouse&r will be your source of &aWood&r and other plants if you wish." "" - "The &aWood&r production should be enough to run &32 Pyrolyse Ovens&r at their lowest Power." + "Its &aWood&r production should be enough to run &32 Pyrolyse Ovens&r at their lowest Power." "" "You can also use this for automated &aResin&r. The yields are kept low to incentivize other rubber sources later in the game." "{@pagebreak}" "&9Note: &rWith &d40 EU/t&r recipes, it needs either 1 &bMV&r energy hatch or 2 &7LV&r energy hatches. Multiblocks will &cnot&r use 2A of one tier to reach the next one for recipe voltage minimums. " "" - "In other words, the controller needs to say at least \"&bMV&r\" in the GUI to run recipes which say \"&bMV&r\" in JEI, even if they can draw enough EU/t with a lower tier hatch configuration." + "In other words, the controller needs to say at least \"&bMV&r\" in the GUI to run recipes which say \"&bMV&r\" in EMI, even if they can draw enough EU/t with a lower tier hatch configuration." "" "&9Note:&r The structure requires a lot of &9Wrought Iron&r. Make sure you have an &3Arc Furnace&r for that." "{@pagebreak}" @@ -848,7 +848,7 @@ "{@pagebreak}" "An &3MV Chemical Bath&r is required to cool &cHot Ingots&r down. They're &chot&r when held, as the name implies. &o&7Maybe you should save your hands and automate this...&r" "" - "With the construction of a &3Kanthal EBF&r, you're now able to make &dSilicon Ingots&r!" + "With the construction of a &3Kanthal EBF&r, you're now able to make &dSilicon Ingots&r, opening up the vast majority of AE2!" ] icon: "gtceu:kanthal_coil_block" id: "1C55AE6AD5BDE304" @@ -868,7 +868,7 @@ { dependencies: ["1C55AE6AD5BDE304"] description: [ - "This is a guide on how to automatically route &lall&r&o your Hot Ingots to your Chemical Bath, while keeping everything automated in tip-top shape." + "This is a guide on how to automatically route &lall&r your Hot Ingots to your Chemical Bath, while keeping everything automated in tip-top shape." "" "The cheap way would be to use filters, and manually add Hot Ingots one by one... which is so boring! Let's try the fun option." "" @@ -1142,7 +1142,7 @@ description: [ "&6The best MV Circuits&r! You will be making these for the remainder of the game." "" - "Eventually (in &1IV&r), they will become even cheaper." + "Eventually (in &9IV&r), they will become even cheaper." ] icon: "gtceu:micro_processor" id: "38DE506FF5B32031" @@ -1191,7 +1191,7 @@ description: [ "Better &6HV&r Circuits - much &dcheaper&r and easier to make than before." "" - "&6You should now be ready to move on the HV Chapter&r, unless you're yet to scale up your Power Production." + "You should now be &aready to move on&r to the HV Chapter, unless you're yet to scale up your Power Production." ] icon: "gtceu:micro_processor_assembly" id: "5063FDFFBE3E4855" @@ -1469,7 +1469,7 @@ "1A77CA35F054F988" ] description: [ - "JEI might look a little overwhelming here, so we'll go through the best path for Sulfuric Acid here." + "EMI might look a little overwhelming here, so we'll go through the best path for Sulfuric Acid here." "" "Making &eSulfuric Acid&r is a three step process. It is used in many important reactions, so you should automate its production ASAP." "{@pagebreak}" @@ -1837,7 +1837,7 @@ "" "Get &eeither&r to complete this quest." "{@pagebreak}" - "Got all that? &6Alright&r! Let's discuss a complex topic: &9Distillation&r. We'll try to help you understand how and why the &aJEI&r recipes are the way they are, so stick with us." + "Got all that? &6Alright&r! Let's discuss a complex topic: &9Distillation&r. We'll try to help you understand how and why the &aEMI&r recipes are the way they are, so stick with us." "" "Nearly all the &3Distillery&r recipes are duplicates from the &3Distillation Tower&r, except that they only have one Fluid output, and void everything else." "" @@ -2181,6 +2181,8 @@ "These pipes instantly transfer from the input side to the output side." "" "They also have a minimum distance between pipe endpoints, so you can't use these for short-range operations." + "{@pagebreak}" + "These pipes have a reputation of being &4buggy&r to set up. If they don't seem to work at first, try rotating the endpoints with a &eWrench&r." ] icon: "gtceu:long_distance_fluid_pipeline_endpoint" id: "5480AF2EDEDB6A36" @@ -2313,6 +2315,36 @@ x: 5.996173469387756d y: -0.3042091836734713d } + { + dependencies: ["0EFEE489906256AA"] + description: [ + "In this quest, we'll bestow upon you &5cursed wisdom&r... the ability to easily automate the Electrolyzer." + "" + "The &9Smart Item Filter&r is a filter that recognises Recipe Maps. When placed on the side of a machine, you can set it to \"&3Electrolyzer&r\" to allow insertion of electrolyzable items specifically. You heard that right - no need to filter manually!" + "" + "Oh, and it only gets &abetter&r. If you combine this bad boy with a &aRobot Arm&r, it'll only supply the &6exact amount&r of items required for a successful recipe to the machine." + "{@pagebreak}" + "Place the &aRobot Arm&r on your Electrolyzer, open its GUI, then place the &9Smart Filter&r inside. Ensure that the Smart Filter is set to Electrolyzer." + "" + "Next, configure it to &d&lImport&r and &d&lSupply Exact&r. Finally, attach any inventory &7(a chest will do)&r onto the side where you placed the &aRobot Arm&r. Ta-dah! You've figured out how to handle &6all&r Electrolyzer recipes!" + "" + "What about the output of the &3Electrolyzer&r? You may want to route the Fluids to several Tanks - or even &3Super Tanks&r if you've gotten that far. We highly recommend that you avoid any methods involving voiding Fluids.&7.&8. except for Water for obvious reasons." + "{@pagebreak}" + "&9Note:&r The Robot Arm has to facilitate the item transfer for its filtering functionality to work! Inserting directly into the machine &7(for instance, pushing with a Hopper!)&r will ignore the Robot Arm's &dSupply Exact&r setting." + ] + icon: "gtceu:item_smart_filter" + id: "63AE94F1F504DE76" + size: 0.66d + subtitle: "Knock, knock - who's that? It's MENSA!" + tasks: [{ + id: "1C19F21F1416DD52" + item: "gtceu:item_smart_filter" + type: "item" + }] + title: "200IQ" + x: -1.123469387755101d + y: 2.445153061224488d + } ] subtitle: ["Venture into petrochemistry and refine electronics"] title: "&bMV&r - Medium Voltage" diff --git a/config/ftbquests/quests/chapters/ore_processing.snbt b/config/ftbquests/quests/chapters/ore_processing.snbt index d406342..997d7e3 100644 --- a/config/ftbquests/quests/chapters/ore_processing.snbt +++ b/config/ftbquests/quests/chapters/ore_processing.snbt @@ -89,7 +89,7 @@ { dependencies: ["012BF60FBD5D41AC"] description: [ - "Washing ores with Mercury where applicable instead of &3Distilled Water&r grants unique byproducts that may be difficult to obtain in other circumstances. It's usually worth doing this, as Mercury is readily available from centrifuging &cRedstone&r or &4Cinnabar&r (and in fact, Mercury is the &lonly&r real usage of Cinnabar!)" + "Washing ores with Mercury where applicable instead of &3Distilled Water&r grants unique byproducts that may be difficult to obtain in other circumstances. It's usually worth doing this, as Mercury is readily available from centrifuging &cRedstone&r or &4Cinnabar&r &7(and in fact, Mercury is the &lonly&r&7 real usage of Cinnabar!)&r." "" "Simply wash any &6Crushed Ore&r with a Chemical Bath." "{@pagebreak}" @@ -326,8 +326,8 @@ "{@pagebreak}" "You may &bappreciate&r performing this stage of processing on the following ores:" "" - "- Bastnasite Ore (This is particularly strong for Neodymium!)" - "- Naquadah Ore (The Enriched Naquadah byproduct is very powerful!)" + "- Bastnasite Ore &7(This is particularly strong for Neodymium!)&r" + "- Naquadah Ore &7(The Enriched Naquadah byproduct is very powerful!)&r" "- Nickel Ore" "- Tin Ore" "- Goethite Ore" @@ -409,7 +409,7 @@ } { dependencies: ["730043448A9ADBB6"] - description: ["Whilst the majority (if not all) of the listed steps can be automated using GregTech alone, savvy players may wish to use AE2 for all their logistics needs. Here, we'll cover some methods you may not be aware of to help you elevate your Ore Processing to the next level."] + description: ["Whilst the majority &7(if not all)&r of the listed steps can be automated &3using GregTech alone&r, savvy players may wish to use &dAE2&r for all their logistics needs. Here, we'll cover some methods you may not be aware of to help you elevate your &aOre Processing&r to the next level."] icon: "ae2:controller" id: "3CCD98E7139BA564" subtitle: "Let's look at what AE2 can do for you!" @@ -447,20 +447,20 @@ { dependencies: ["3CCD98E7139BA564"] description: [ - "One could define a Subnetwork (or \"Subnet\" for short) as any network that isn't part of your main network." + "One could define a Subnetwork &7(or \"Subnet\" for short)&r as any network that isn't part of your main network." "" - "The simplest way to create a Subnet is by attaching an ME Interface to a Storage Bus. This means that the Storage Bus will treat the Interface as an inventory to be read from - i.e., it'll be able to see all of the items in the network connected to the Interface." + "The simplest way to create a Subnet is by attaching an &bME Interface&r to a &aStorage Bus&r. This means that the Storage Bus will treat the Interface as an inventory to be read from - i.e., it'll be able to see &5all of the items&r in the network connected to the Interface." "" - "As your main network will not be transferred through the Storage Bus, you'll need to give your subnet power from the main network with Quartz Fibre. Ensure that you don't accidentally connect the two networks with regular cabling." + "As your main network will &4not&r be transferred through the Storage Bus, you'll need to give your subnet power from the main network with &6Quartz Fibre&r. Ensure that you don't accidentally connect the two networks with regular cabling." "{@pagebreak}" - "Question is - how does this benefit you as a player? The logistics powers made available with subnetworking are immense, so we'll cover a few examples in light detail. The rest is left as an exercise to the reader!" + "Question is - how does this &abenefit you&r as a player? The logistics powers made available with subnetworking are immense, so we'll cover a few examples &9in light detail&r. The rest is left as an exercise to the reader!" "" - "- A subnet for your ore processing system, which automatically handles all the intermediate byproducts without them constantly entering and exiting your main network!" - "- Really, it's useful to subnet larger processing chains such as Platinum processing. This way, you can ensure that byproducts can be appropriately recycled, and reduce overhead." + "- A subnet for your ore processing system, which &bautomatically handles&r all the intermediate byproducts without them constantly entering and exiting your main network!" + "- Really, it's useful to subnet &dlarger processing chains&r such as &ePlatinum processing&r. This way, you can ensure that byproducts can be appropriately recycled, and reduce overhead." "" "" "{@pagebreak}" - "Subnets can be infinitely nested, but as ever in modded Minecraft, this should be performed in moderation (or even better, avoided), as many levels of nesting can cause performance issues when calculating the network." + "Subnets can be infinitely nested, but as always in &bmodded Minecraft&r, this should be performed in moderation (or even better, avoided), as many levels of nesting can cause &4performance issues&r when calculating the network." "" "Oh... and if you've re-enabled Channels in this pack, subnetworks only consume a single channel from your main network. What a bargain!" ] diff --git a/config/ftbquests/quests/chapters/steam_age.snbt b/config/ftbquests/quests/chapters/steam_age.snbt index 65ebbe0..c19fcc2 100644 --- a/config/ftbquests/quests/chapters/steam_age.snbt +++ b/config/ftbquests/quests/chapters/steam_age.snbt @@ -173,7 +173,7 @@ "" "Using your fancy new &3Macerator&r, you'll need to process &d132 Clay&r, split into &d66 Clay Dusts&r and &d66 Brick Dusts&r." "" - "Build the structure using &4JEI's Multiblock preview tab&r." + "Build the structure using &4EMI's Multiblock preview tab&r." "{@pagebreak}" "Steel will be &9of utmost importance&r throughout the entire game, so make sure you keep that PBF running. We should clarify that the PBF isn't the only way to get Steel throughout your playthrough, though!" "" @@ -274,7 +274,7 @@ description: [ "Now that you have Steel, you can make a &3Flint and Steel&r. You now have access to the &4Nether&r." "" - "&oYou could also light the Nether portal using... natural means. Dirty cheater.&r" + "&o&8You could also light the Nether portal using... natural means. Dirty cheater.&r" "" "The &4Nether&r has more veins to mine, and with those veins, new ores to discover. Check the Ore Tab to learn more about the Nether Veins." "" @@ -336,7 +336,7 @@ description: [ "Mine some &dSulfur&r from the Nether." "" - "If Lava is \"too hot to handle\", we've included a &6direct crafting recipe&r for &aPotions of Fire Resistance&r. JEI might look a little confusing, but don't worry - you can use &bWater Bottles&r in the potion recipe." + "If Lava is \"too hot to handle\", we've included a &6direct crafting recipe&r for &aPotions of Fire Resistance&r. EMI might look a little confusing, but don't worry - you can use &bWater Bottles&r in the potion recipe." "" "&l&3Lore:&r&o With the existence of &6Small Sulfur Ores&f scattered in GregTech 5 ore veins, you could mine enough Sulfur in the Overworld to skip having to visit the Nether. Sounds broken, but it was still as much of a grind as Nether travel!" ] @@ -381,7 +381,7 @@ { dependencies: ["77EA56D16A9B3BFC"] description: [ - "Good news - we're going to start to cut down on the amount of components you'll need to submit for quests as you progress further into the modpack. Remember that &2JEI is your true mentor&r if recipes are getting overwhelming." + "Good news - we're going to start to cut down on the amount of components you'll need to submit for quests as you progress further into the modpack. Remember that &2EMI is your true mentor&r if recipes are getting overwhelming." "" "Getting back on topic, set yourself up for &7LV&r by crafting six &aLV Electric Motors&r! This may seem like a lot, but that's the bare minimum required to get to the good stuff in &7LV&r." "" @@ -460,7 +460,7 @@ "" "Additionally, &binternal tanks&r from machines will interact with items containing fluid. This is great for manual crafting - this means you can use fluid drums instead of multiple buckets in crafting. To &5void fluid&r contained in a Drum, place it alone in any crafting grid." "" - "&o&7Pssst:&r &oA right-click with a Screwdriver allows a Drum to drain its content into another container placed under it. This is great if you want to keep your Liquid Boilers fueled for longer." + "&o&7Pssst:&8 &oA right-click with a Screwdriver allows a Drum to drain its content into another container placed under it. This is great if you want to keep your Liquid Boilers fueled for longer." "{@pagebreak}" "&l&3Lore:&r&o These drums are actually ported from GregTech 6." ] @@ -487,7 +487,7 @@ description: [ "The &bPrimitive Water Pump&r is an easy way to automatically generate water for your boilers. It doesn't physically pump water from the world, instead generating it &einternally&r. Therefore, you don't need access to a &3body of water&r to make use of it. However, the humidity of the biome does apply a negligible bonus to its water production." "" - "It's a multiblock, so &5consult JEI&r for the structure. Multiblocks can be previewed in-world if you sneak right-click the \"&a&ocontroller&r\" block with an empty hand (in this case, the controller block is the &bPrimitive Water Pump&r itself)." + "It's a multiblock, so &5consult EMI&r for the structure. Multiblocks can be previewed in-world if you sneak right-click the \"&a&ocontroller&r\" block with an empty hand (in this case, the controller block is the &bPrimitive Water Pump&r itself)." "" "&6Small tip for you:&r no need to worry about your base's biome for now, as your boilers will need very little water to keep up." "{@pagebreak}" @@ -627,7 +627,7 @@ "" "You'll want to use the &3Alloy Smelter&r to make &aRubber Bars&r. These ratios aren't particularly great, but we promise that making Rubber Bars will be much more efficient at &7LV&r." "{@pagebreak}" - "&l&3Lore:&r&o In base GregTech 5 (and in base GTCE), you needed to get string and black wool carpets as your first insulation material. &mThat was obviously far, far more fun.&r" + "&l&3Lore:&r&o In base GregTech 5 &7(and in base GTCE)&f, you needed to get string and black wool carpets as your first insulation material. &8&mThat was obviously far, far more fun.&r" ] icon: "gtceu:rubber_ingot" id: "77EA56D16A9B3BFC" @@ -703,7 +703,7 @@ "" "&dNote:&r GT6-style Pipes are enabled. It means that placing Pipes connects them only to the block they were placed against. To open more connections, use your Wrench on the pipe." "" - "You can also shift-right click with your Wrench to disable input from a side. This can help counteract sloshing (liquids travelling in an undesired direction)." + "You can also shift-right click with your Wrench to disable input from a side. This can help counteract sloshing &7(liquids travelling in an undesired direction)&r." ] icon: "gtceu:bronze_normal_fluid_pipe" id: "1FFD2242B94A7378" @@ -748,7 +748,7 @@ "" "Important: Boilers can explode! This still catches out &eexperienced GT players&r, so keep this warning in mind when setting your Boiler up." "{@pagebreak}" - "Water does not gel well with &6high temperatures&r, and a &cSteam Explosion&r (Launch!) may occur under the following conditions:" + "Water does not gel well with &6high temperatures&r, and a &cSteam Explosion&r &7(Launch!)&r may occur under the following conditions:" "" "- The Boiler is &4overheating.&r Its temperature is indicated by the &cred bar&r in the GUI." "...and..." @@ -778,7 +778,7 @@ { dependencies: ["5DD49D500327A0E2"] description: [ - "&dSteam Machines&r accept any Steam that is pumped from nearby Boilers into their internal storage tank. They will run recipes from JEI up to 32 EU/t (&7LV&r-tier)." + "&dSteam Machines&r accept any Steam that is pumped from nearby Boilers into their internal storage tank. They will run recipes from EMI up to 32 EU/t (&7LV&r-tier)." "" "&6This quest unlocks a new tutorial on Steam in the &lTips and Tricks&r&6 tab - check it out to learn more!&r" ] @@ -832,7 +832,7 @@ description: [ "Crafting Vacuum Tubes might make you question your existence. Sorry about that." "" - "This is mostly due to the fact that Wires and Rods are (sadly) very expensive right now, but they'll get cheaper in &7LV&r." + "This is mostly due to the fact that Wires and Rods are &7(sadly)&r very expensive right now, but they'll get cheaper in &7LV&r." "" "Vacuum Tubes are also technically your first Ultra Low Voltage (&8ULV&r) Circuit! Congratulations! You won't find very much use for these by themselves, though." ] @@ -864,7 +864,7 @@ description: [ "Use Mortars or a Macerator (your choice) to microcraft your way to Glass Dust, which you can then turn into a &aGlass Block&r." "" - "If you are lost, a more detailed guide for this process is on the next page, but &dwe urge you to nose around JEI&r and figure out the recipe on your own. Being able to navigate JEI and parse recipes is an &6essential skill&r for completing this pack." + "If you are lost, a more detailed guide for this process is on the next page, but &dwe urge you to nose around EMI&r and figure out the recipe on your own. Being able to navigate EMI and parse recipes is an &6essential skill&r for completing this pack." "" "Glass will be easier later on. You've probably already noticed that juicy &3Arc Furnace&r recipe - don't worry, we'll get there soon." "" @@ -947,7 +947,7 @@ description: [ "We made it to &7LV&r! Give yourself a pat on the back!" "" - "Just kidding (lol), you actually need three Circuits to get started anywhere relevant in &7LV&r. Thankfully for you, someone left this spare circuit laying around." + "Just kidding &7(lol)&r, you actually need three Circuits to get started anywhere relevant in &7LV&r. Thankfully for you, someone left this spare circuit laying around." "" "We also want you to make an &aLV Machine Hull&r for this quest. You'll need one if you're to make any &7LV&r machine. We're feeling generous enough that this quest will grant you a second Hull, free of charge!" "" @@ -998,9 +998,9 @@ "" "This quest calls for either the small or normal pipe. Get either size to complete it." "{@pagebreak}" - "&l&3Lore:&r&o &dPotin Fluid Pipes&r were originally created in &9GT++&r, and were a huge power spike for players in a little pack called &4GT:NH&r. We wanted to spread some of that joy." + "&l&3Lore:&r&o &dPotin Fluid Pipes&f were first seen in &9GT++&f, an addon to GT5, and are a considerable power spike for players in a relatively unknown pack called &4GT:NH&f. We wanted to spread some of that joy." "" - "In the real world, &dPotin&r is an alloy used in coins, not pipes. GTCEu just gets more unrealistic by the day..." + "&oIn the real world, &dPotin&f is an alloy used in coins, not pipes. GTCEu just gets more unrealistic by the day..." ] icon: "gtceu:potin_normal_fluid_pipe" id: "3C70B0717E9377A4" @@ -1074,7 +1074,7 @@ "" "The Macerator also marks the advent of &eOre Processing&r, but that's a scary topic that we'll dip our toes into in the next quest." "{@pagebreak}" - "The macerator will output only the first item shown in recipes from JEI. The other slots are locked until you make a &6HV&r Macerator. How unfortunate..." + "The macerator will output only the first item shown in recipes from EMI. The other slots are locked until you make a &6HV&r Macerator. How unfortunate..." "" "Our (&oimportant!&r) advice: it's actually better to keep directly smelting for now! The efficiency loss is made up with faster mining. Use the Macerator to make things like &aClay Dust&r instead!" ] @@ -1410,7 +1410,7 @@ { dependencies: ["40DE888E6025C646"] description: [ - "With your first &8Steel&r under your belt (ha!), you can make a &bTool Belt&r to free up inventory space from all those pesky GT tools. It can be equipped in its own &ddedicated Curio slot&r." + "With your first &8Steel&r under your belt &7(ha!)&r, you can make a &bTool Belt&r to free up inventory space from all those pesky GT tools. It can be equipped in its own &ddedicated Curio slot&r." "" "By default, the hotkey to open the belt is &eR&r, but you can rebind it if you prefer. From this GUI, you can place tools inside the belt's storage, and swap them with your &dmain-hand tool&r whenever is convenient." "" @@ -1687,13 +1687,13 @@ { dependencies: ["1FFD2242B94A7378"] description: [ - "Ever wanted your pipes to look &leven&r&o cooler? Now you can!" + "Ever wanted your pipes to look &leven&r cooler? Now you can!" "" "Fluid and Item Pipes can be placed inside of Frameboxes, giving your base an &6unparalleled level of beauty&r!" "" - "All you - dear player - need to do is right-click a frame onto a pipe or a pipe onto a frame, and you're done!" + "All you - dear player - need to do is right-click a frame onto a pipe &7(or a pipe onto a frame)&r, and you're done." "" - "&l&3Lore:&r&o This is a GTCEu-original mechanic!" + "&l&3Lore:&r&o This is a GTCEu-original mechanic." ] icon: "gtceu:steel_frame" id: "27240865315F9530" diff --git a/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt b/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt index 48509f7..9e3371f 100644 --- a/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt +++ b/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt @@ -21,9 +21,9 @@ "" "Reminder: Use your Wrench to change which side the exhaust port is facing (right-click)." "{@pagebreak}" - "Regular Steam Machines are twice as slow to complete recipes as is listed in JEI. To bring your machines up to speed, you may want to pursue High Pressure Steam machinery." + "Regular Steam Machines are twice as slow to complete recipes as is listed in EMI. To bring your machines up to speed, you may want to pursue High Pressure Steam machinery." "" - "High Pressure Steam Machines are the same speed as indicated by JEI, but with adjusted steam consumption. You will unlock them once you obtain Steel." + "High Pressure Steam Machines are the same speed as indicated by EMI, but with adjusted steam consumption. You will unlock them once you obtain Steel." "{@pagebreak}" "Psst! If you're not in a Hardcore world, we invite you to stand on top of pipes transporting steam, or stand right in front of the vent as the machines are running recipes." ] @@ -192,13 +192,13 @@ description: [ "There are two really important factors to know when building Multiblocks." "" - "Check JEI, and remember to keep things versatile." + "Check EMI, and remember to keep things versatile." "{@pagebreak}" - "Rule number one - check JEI!" + "Rule number one - check EMI!" "" - "This one was probably obvious, but JEI is so much more than just a cute picture of how the Multiblock looks when built! Use your mouse to &drotate&r the preview, and &9hover over the blocks used&r to view any extra information." + "This one was probably obvious, but EMI is so much more than just a cute picture of how the Multiblock looks when built! Use your mouse to &drotate&r the preview, and &9hover over the blocks used&r to view any extra information." "" - "The JEI page also contains an ingredient list of required blocks. You can also &dright-click&r a block in the preview to get a display of all blocks that work in that specific position." + "The EMI page also contains an ingredient list of required blocks. You can also &dright-click&r a block in the preview to get a display of all blocks that work in that specific position." "{@pagebreak}" "Rule number two - multiblocks are versatile!" "" @@ -227,7 +227,7 @@ "" "&9-&r Verify the recipe's EU/t usage - the max EU/t provided to the multiblock has to be greater than that of the recipe." "{@pagebreak}" - "&9- &rCheck the special requirements the recipe may have (JEI always has some kind of indication if this is the case). Do you need to be in a Cleanroom, for example?" + "&9- &rCheck the special requirements the recipe may have (EMI always has some kind of indication if this is the case). Do you need to be in a Cleanroom, for example?" "" "&9-&r Make sure the correct items are input into the buses/hatches. This is less obvious than in a regular machine, because you have to juggle between the Input Bus and Input Hatch." "" @@ -442,13 +442,13 @@ "" "Have the Pattern Provider face an &3Item P2P&r. Set two output P2Ps: one into the first &3Input Bus&r, and the other into &3Item Pipes&r. Make your Item Pipes connect to all Input Buses including the first. Don't forget &dBlocking Mode&r! " "" - "With this setup, assembly items should be fully automated! This will also work flawlessly once we inevitably add ordered item inputs." + "With this setup, assembly items should be fully automated!" "{@pagebreak}" "Whilst item automation was relatively simple, fluid automation is slightly harder." "" - "Fluid Pipes behave very different compared to Item Pipes, so you &4cannot&r use the same solution as above. " + "Fluid Pipes behave differently compared to Item Pipes, so you &4won't&r be able to use the same solution as above. " "" - "This quest won't explain how to do this entirely due to it being off by default, so the full solution is left as an exercise to the reader." + "This quest won't explain how to do this entirely &7(due to it being off by default)&r, so the full solution is left as an exercise to the reader." ] icon: "gtceu:assembly_line" id: "2C70E297DBE3BDF2" @@ -464,7 +464,7 @@ { dependencies: ["77B7B1EDD19831E0"] description: [ - "Scanning is the first step for research. Take the item shown in JEI and put it with a &3Data Stick&r to scan it. This will &4consume&r the item and put Data on the Data Stick. Pretty straightforward, right?" + "Scanning is the first step for research. Take the item shown in EMI and put it with a &3Data Stick&r to scan it. This will &4consume&r the item and put Data on the Data Stick. Pretty straightforward, right?" "" "You will need at least an &6HV Scanner&r to progress to &dLuV&r, an &5EV Scanner&r for &aLuV Energy Hatches&r, and an &1IV Scanner&r for &aFusion Reactors&r." "{@pagebreak}" @@ -637,7 +637,7 @@ "" "However, you can still smelt the ore directly to get &9half the amount&r you would from the full processing." "{@pagebreak}" - "&dJEI does not indicate Impure Dust to Clean Dust conversion&r, so keep that in mind that you can &athrow them into filled cauldrons&r." + "&dEMI does not indicate Impure Dust to Clean Dust conversion&r, so keep that in mind that you can &athrow them into filled cauldrons&r." "{@pagebreak}" "Take this reward for listening to us waffle on WITHOUT nodding off!" ] @@ -679,9 +679,9 @@ description: [ "A shopping list for anyone looking to automate &6Ore Processing&r on a large scale:" "" - "&9-&r One or few &3IV Macerators&r (the higher the tier, the higher your chances of byproducts!)." + "&9-&r One or more &3IV Macerators&r (the higher the tier, the higher your chances of byproducts!)." "&9-&r The &3Large Centrifuge&r. Set it to work as a Thermal Centrifuge, and you're off to the races." - "&9-&r One or a few MV &3Electrolyzers&r - you could possibly make the large version if there's enough demand." + "&9-&r One or more &3MV Electrolyzers&r - you could possibly make the large version if there's enough demand." "&9-&r A &3Multi Smelter&r." "&9-&r A &3Packager&r of any tier for those pesky Small/Tiny Dusts (think Rare Earth!)" "&9-&r Inventories acting as a large buffer, such as &3Tungstensteel Crates&r." @@ -689,18 +689,18 @@ "{@pagebreak}" "What you may &ealso want to&r add:" "" - "&9-&r A few LV &3Ore Washers&r for quick washing purposes." + "&9-&r A few &3LV Ore Washers&r for quick washing purposes." "&9-&r Alternately, a &3Large Ore Washer&r, accompanied with a set of &3Distilleries&r for &dDistilled Water&r." "&9-&r A second &3Large Centrifuge&r... this time set to Centrifuge mode for impure/purified dusts." - "&9-&r &3&3Chemical Baths&r for the special Byproducts using &dMercury&r or &dSodium Persulfate&r." + "&9-&r &3Chemical Baths&r for the special Byproducts that require &dMercury&r or &dSodium Persulfate&r to obtain." "&9-&r &3Sifters&r of any tier (higher tier = better chanced output), for gem ores." "&9-&r &3Electromagnetic Separators&r." "{@pagebreak}" - "If the Large Machines aren't your thing, you could always try using LV machinery, and route with some clever piping." + "If the Large Machines aren't your thing, you could always try using tons of &7LV&r machinery, and route with some clever piping." "" - "Overclocking is not energy efficient, which is why it is generally better to go for low-tier machines in passive setups. One could also argue they are cheaper." + "Overclocking is &cnot&r energy efficient, which is why it is generally better to go for &6low-tier machines&r in &3passive setups&r. One could also argue they are cheaper." "" - "In previous versions of GregTech, you could just use &3Processing Arrays&r, as they could condense many low-tier machines down into a single speedy multiblock. Players desiring similar processing speeds nowadays should really look to the GCYM machinery - it's quick, easy to upgrade when you tier up (Energy Hatches are usually cheaper than 16 low-tier machines!), and c'mon now... they just look really cool." + "In previous versions of GregTech, you could just use &3Processing Arrays&r, as they could condense many low-tier machines down into a &asingle speedy multiblock&r. Players desiring &esimilar processing speeds&r nowadays should really look to the &bGCYM machinery&r - it's quick, easy to upgrade when you tier up (&dEnergy Hatches&r are usually cheaper than 16 low-tier machines!), and c'mon now... they just look really cool." "{@pagebreak}" "&o&7\"Should I go for the optional byproducts?\"" "" diff --git a/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt b/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt index 604521e..cfeb49b 100644 --- a/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt +++ b/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt @@ -53,9 +53,9 @@ "&6&lThank you for playing the pack! :D&r" "- The GregTech Community Pack Dev Team" ] - hide: true hide_details_until_startable: true hide_text_until_complete: true + hide_until_deps_visible: true icon: { Count: 1 id: "gtceu:iron_wrench" @@ -289,7 +289,7 @@ id: "3ED40CE1E4476C99" shape: "rsquare" size: 0.66d - subtitle: "GGEZ" + subtitle: "Obtain for G.O.A.T Status" tasks: [{ id: "29384189E33C8CB1" item: "gtceu:nan_certificate" @@ -493,7 +493,7 @@ "762C48F0C2EA6B81" ] description: [ - "Build the structure displayed with Fusion Glass in &aJEI&r." + "Build the structure displayed with Fusion Glass in &aEMI&r." "" "To save on Fusion Casings, fit Input + Output Hatches wherever you can (as displayed in the structure)." "" diff --git a/config/ftbquests/quests/chapters/zpm__zero_point_module.snbt b/config/ftbquests/quests/chapters/zpm__zero_point_module.snbt index 8122285..fcce8b5 100644 --- a/config/ftbquests/quests/chapters/zpm__zero_point_module.snbt +++ b/config/ftbquests/quests/chapters/zpm__zero_point_module.snbt @@ -436,7 +436,7 @@ description: [ "The &3High Performance Computation Array&r, also known as the &3HPCA&r, is the multiblock used to create &9Computation&r, measured in CWU/t (Compute-Work Units per tick)." "" - "The HPCA is a modular multiblock with many unique components you've likely not seen before. There are &a9 slots available&r for different components, and there are some example layouts in the JEI previews, so reviewing these may help if you feel confused." + "The HPCA is a modular multiblock with many unique components you've likely not seen before. There are &a9 slots available&r for different components, and there are some example layouts in the EMI previews, so reviewing these may help if you feel confused." "{@pagebreak}" "There are two main types of components:" "" @@ -674,7 +674,7 @@ "79E4E53E9DF45549" ] description: [ - "Build the structure displayed with Fusion Glass in &aJEI&r." + "Build the structure displayed with Fusion Glass in &aEMI&r." "" "To save on Fusion Casings, fit Input + Output Hatches wherever you can (as displayed in the structure)." ""