From 849b910a2603b39e040ef1e64b076303fca08d6a Mon Sep 17 00:00:00 2001 From: Habilya Date: Sat, 6 Oct 2018 12:36:52 -0400 Subject: [PATCH] mesf npc/woe-fe --- npc/woe-fe/agit_main.txt | 326 ++++++++++++++++++------------------- npc/woe-fe/aldeg_cas01.txt | 52 +++--- npc/woe-fe/aldeg_cas02.txt | 52 +++--- npc/woe-fe/aldeg_cas03.txt | 52 +++--- npc/woe-fe/aldeg_cas04.txt | 52 +++--- npc/woe-fe/aldeg_cas05.txt | 52 +++--- npc/woe-fe/gefg_cas01.txt | 52 +++--- npc/woe-fe/gefg_cas02.txt | 52 +++--- npc/woe-fe/gefg_cas03.txt | 52 +++--- npc/woe-fe/gefg_cas04.txt | 52 +++--- npc/woe-fe/gefg_cas05.txt | 52 +++--- npc/woe-fe/payg_cas01.txt | 52 +++--- npc/woe-fe/payg_cas02.txt | 52 +++--- npc/woe-fe/payg_cas03.txt | 52 +++--- npc/woe-fe/payg_cas04.txt | 52 +++--- npc/woe-fe/payg_cas05.txt | 52 +++--- npc/woe-fe/prtg_cas01.txt | 52 +++--- npc/woe-fe/prtg_cas02.txt | 52 +++--- npc/woe-fe/prtg_cas03.txt | 52 +++--- npc/woe-fe/prtg_cas04.txt | 52 +++--- npc/woe-fe/prtg_cas05.txt | 52 +++--- 21 files changed, 683 insertions(+), 683 deletions(-) diff --git a/npc/woe-fe/agit_main.txt b/npc/woe-fe/agit_main.txt index 5ac5b8e9af5..5fc8b1c74b4 100644 --- a/npc/woe-fe/agit_main.txt +++ b/npc/woe-fe/agit_main.txt @@ -343,44 +343,44 @@ OnRecvCastle: cutin "kafra_01",2; if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[Kafra Employee]"; - mes "Welcome. ^ff0000" + getguildname(.@GID) + "^000000 Member."; - mes "The Kafra Corporation will stay with you wherever you go."; + mes("[Kafra Employee]"); + mesf("Welcome. ^ff0000%s^000000 Member.", getguildname(.@GID)); + mes("The Kafra Corporation will stay with you wherever you go."); next; switch (select("Use Storage", "Use Teleport Service", "Rent a Pushcart", "Cancel")) { case 1: if (getskilllv("NV_BASIC") < 6) { - mes "[Kafra Employee]"; - mes "I'm sorry, but you"; - mes "need the Novice's"; - mes "Basic Skill Level 6 to"; - mes "use the Storage Service."; + mes("[Kafra Employee]"); + mes("I'm sorry, but you"); + mes("need the Novice's"); + mes("Basic Skill Level 6 to"); + mes("use the Storage Service."); close2; cutin "",255; end; } - mes "[Kafra Employee]"; - mes "Here, let me open"; - mes "your Storage for you."; - mes "Thank you for using"; - mes "the Kafra Service."; + mes("[Kafra Employee]"); + mes("Here, let me open"); + mes("your Storage for you."); + mes("Thank you for using"); + mes("the Kafra Service."); close2; cutin "",255; openstorage; end; case 2: - mes "[Kafra Employee]"; - mes "Please choose"; - mes "your destination."; + mes("[Kafra Employee]"); + mes("Please choose"); + mes("your destination."); next; switch (select(.@destination$+" -> 200z", "Cancel")) { case 1: if (Zeny < 200) { - mes "[Kafra Employee]"; - mes "I'm sorry, but you don't have"; - mes "enough zeny for the Teleport"; - mes "Service. The fee to teleport"; - mes "to "+.@destination$+" is 200 zeny."; + mes("[Kafra Employee]"); + mes("I'm sorry, but you don't have"); + mes("enough zeny for the Teleport"); + mes("Service. The fee to teleport"); + mesf("to %s is 200 zeny.", .@destination$); close2; cutin "",255; end; @@ -397,41 +397,41 @@ OnRecvCastle: } case 3: if (BaseClass != Job_Merchant) { - mes "[Kafra Employee]"; - mes "I'm sorry, but the"; - mes "Pushcart rental service"; - mes "is only available to Merchants,"; - mes "Blacksmiths, Master Smiths,"; - mes "Alchemists, Biochemists,"; - mes "Mechanics and Geneticists."; + mes("[Kafra Employee]"); + mes("I'm sorry, but the"); + mes("Pushcart rental service"); + mes("is only available to Merchants,"); + mes("Blacksmiths, Master Smiths,"); + mes("Alchemists, Biochemists,"); + mes("Mechanics and Geneticists."); close2; cutin "",255; end; } if (checkcart()) { - mes "[Kafra Employee]"; - mes "You already have"; - mes "a Pushcart equipped."; - mes "Unfortunately, we can't"; - mes "rent more than one to"; - mes "each customer at a time."; + mes("[Kafra Employee]"); + mes("You already have"); + mes("a Pushcart equipped."); + mes("Unfortunately, we can't"); + mes("rent more than one to"); + mes("each customer at a time."); close2; cutin "",255; end; } - mes "[Kafra Employee]"; - mes "The Pushcart rental"; - mes "fee is 800 zeny. Would"; - mes "you like to rent a Pushcart?"; + mes("[Kafra Employee]"); + mes("The Pushcart rental"); + mes("fee is 800 zeny. Would"); + mes("you like to rent a Pushcart?"); next; switch (select("Rent a Pushcart.", "Cancel")) { case 1: if (Zeny < 800) { - mes "[Kafra Employee]"; - mes "I'm sorry, but you"; - mes "don't have enough"; - mes "zeny to pay the Pushcart"; - mes "rental fee of 800 zeny."; + mes("[Kafra Employee]"); + mes("I'm sorry, but you"); + mes("don't have enough"); + mes("zeny to pay the Pushcart"); + mes("rental fee of 800 zeny."); close2; cutin "",255; end; @@ -448,16 +448,16 @@ OnRecvCastle: end; } case 4: - mes "[Kafra Employee]"; - mes "We, here at Kafra Corporation,"; - mes "are always endeavoring to provide you with the best services. We hope that we meet your adventuring needs and standards of excellence."; + mes("[Kafra Employee]"); + mes("We, here at Kafra Corporation,"); + mes("are always endeavoring to provide you with the best services. We hope that we meet your adventuring needs and standards of excellence."); close2; cutin "",255; end; } } - mes "[Kafra Employee]"; - mes "I am instructed to only offer my services to the ^ff0000"+getguildname(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience."; + mes("[Kafra Employee]"); + mesf("I am instructed to only offer my services to the ^ff0000%s^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience.", getguildname(.@GID)); close2; cutin "",255; end; @@ -604,35 +604,35 @@ OnRecvCastle: } if (.@GID == 0) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I have been waiting for a master to fulfill my destiny."; - mes "Brave soul... fate will guide you towards your future..."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I have been waiting for a master to fulfill my destiny."); + mes("Brave soul... fate will guide you towards your future..."); close; } if (getguildmaster(.@GID) != strcharinfo(PC_NAME)) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "No matter how much you pester me, I'll still follow my master ^ff0000"+getguildmaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!"; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mesf("No matter how much you pester me, I'll still follow my master ^ff0000%s^000000. Where are the Guardians?! Send these ruffians away right now!", getguildmaster(.@GID)); close; } - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Welcome. My honorable master, ^ff0000"+strcharinfo(PC_NAME)+"^000000..."; - mes "Your humble servant, "+strnpcinfo(NPC_NAME_VISIBLE)+", is here to serve you."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mesf("Welcome. My honorable master, ^ff0000%s^000000...", strcharinfo(PC_NAME)); + mesf("Your humble servant, %s, is here to serve you.", strnpcinfo(NPC_NAME_VISIBLE)); next; switch (select("Castle briefing", "Invest in commercial growth", "Invest in Castle Defenses", "Summon Guardian", "Hire / Fire a Kafra Employee", "Go into Master's room")) { case 1: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I will report the Castle briefing, Master."; - mes " "; - mes "^0000ffNow, the commercial growth level is "+getcastledata(strnpcinfo(NPC_NAME_HIDDEN),2)+"."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I will report the Castle briefing, Master."); + mes(" "); + mesf("^0000ffNow, the commercial growth level is %d.", getcastledata(strnpcinfo(NPC_NAME_HIDDEN),2)); if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),4)) { - mes " You invested "+getcastledata(strnpcinfo(NPC_NAME_HIDDEN),4)+" times in past 1 day."; + mesf(" You invested %d times in past 1 day.", getcastledata(strnpcinfo(NPC_NAME_HIDDEN),4)); } - mes " Now, the Castle Defense level is "+getcastledata(strnpcinfo(NPC_NAME_HIDDEN),3)+".^000000"; + mesf(" Now, the Castle Defense level is %d.^000000", getcastledata(strnpcinfo(NPC_NAME_HIDDEN),3)); if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),5)) { - mes " ^0000ff- You invested "+getcastledata(strnpcinfo(NPC_NAME_HIDDEN),5)+" times in past 1 day.^000000"; + mesf(" ^0000ff- You invested %d times in past 1 day.^000000", getcastledata(strnpcinfo(NPC_NAME_HIDDEN),5)); } - mes " "; - mes "That's all I have to report, Master."; + mes(" "); + mes("That's all I have to report, Master."); close; case 2: .@Economy = getcastledata(strnpcinfo(NPC_NAME_HIDDEN),2); @@ -660,44 +660,44 @@ OnRecvCastle: if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),4)) { .@eco_invest *= 4; } - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "If you invest in commercial growth, the quantity of goods made by the guild will increase. Therfore, if you consider our future, investments will be a necessity."; - mes " "; - mes "Initially, you are able to invest just once but if you pay more money, you will be able to invest twice."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("If you invest in commercial growth, the quantity of goods made by the guild will increase. Therfore, if you consider our future, investments will be a necessity."); + mes(" "); + mes("Initially, you are able to invest just once but if you pay more money, you will be able to invest twice."); if (.@Economy >= 100) { - mes " "; - mes "^ff0000The commercial growth level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great economist like you, Master.^000000"; + mes(" "); + mes("^ff0000The commercial growth level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great economist like you, Master.^000000"); close; } if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),4) >= 2) { - mes " "; - mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect riches of the guild to grow at a high rate."; + mes(" "); + mes("^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect riches of the guild to grow at a high rate."); close; } if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),4) == 0) { - mes " "; - mes "The current investment amount required is ^ff0000"+.@eco_invest+"^000000 zeny. Will you invest?"; + mes(" "); + mesf("The current investment amount required is ^ff0000%d^000000 zeny. Will you invest?", .@eco_invest); } else { - mes " "; - mes "You've invested once today... if you wish to invest once more, ^ff0000"+.@eco_invest+"^000000 more zeny will be needed."; + mes(" "); + mesf("You've invested once today... if you wish to invest once more, ^ff0000%d^000000 more zeny will be needed.", .@eco_invest); } next; switch (select("Invest in commercial growth", "Cancel")) { case 1: if (Zeny < .@eco_invest) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master."); close; } Zeny -= .@eco_invest; setcastledata strnpcinfo(NPC_NAME_HIDDEN),4,getcastledata(strnpcinfo(NPC_NAME_HIDDEN),4)+1; - mes "[ "+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "We finished the investment safely. I expect that our growth level will be increased by tomorrow."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("We finished the investment safely. I expect that our growth level will be increased by tomorrow."); close; case 2: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I'll do as you bid, my master... There is no hurry. We will do our best."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I'll do as you bid, my master... There is no hurry. We will do our best."); close; } case 3: @@ -726,50 +726,50 @@ OnRecvCastle: if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),5)) { .@def_invest *= 4; } - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "If you raise Castle Defenses, the durability of Guardians and the Emperium will increase. Therefore, if you consider our coming battles, some investment in this area will be required."; - mes " "; - mes "Originally you can invest just once but if you pay more money, you can invest twice."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("If you raise Castle Defenses, the durability of Guardians and the Emperium will increase. Therefore, if you consider our coming battles, some investment in this area will be required."); + mes(" "); + mes("Originally you can invest just once but if you pay more money, you can invest twice."); if (.@defence >= 100) { - mes " "; - mes "^ff0000But the Castle Defense level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great strategist like you, Master.^000000"; + mes(" "); + mes("^ff0000But the Castle Defense level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great strategist like you, Master.^000000"); close; } if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),5) >= 2) { - mes " "; - mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect the Defenses of the guild to grow at a high rate."; + mes(" "); + mes("^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect the Defenses of the guild to grow at a high rate."); close; } if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),5) == 0) { - mes " "; - mes "The current investment amount required is ^ff0000"+.@def_invest+"^000000 zeny. Will you invest?"; + mes(" "); + mesf("The current investment amount required is ^ff0000%d^000000 zeny. Will you invest?", .@def_invest); } else { - mes " "; - mes "You've invested once today... if you wish to invest once more, ^ff0000"+.@def_invest+"^000000 more zeny will be needed."; + mes(" "); + mesf("You've invested once today... if you wish to invest once more, ^ff0000%d^000000 more zeny will be needed.", .@def_invest); } next; switch (select("Invest in Castle Defenses.", "Cancel")) { case 1: if (Zeny < .@def_invest) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master."); close; } Zeny -= .@def_invest; setcastledata strnpcinfo(NPC_NAME_HIDDEN),5,getcastledata(strnpcinfo(NPC_NAME_HIDDEN),5)+1; - mes "[ "+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "We finished the investment safely. I expect that our Castle Defense level will be increased by tomorrow."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("We finished the investment safely. I expect that our Castle Defense level will be increased by tomorrow."); close; case 2: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I'll do as you bid, my master... There is no hurry. We will do our best."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I'll do as you bid, my master... There is no hurry. We will do our best."); close; } case 4: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Will you summon a Guardian? It'll be a protector to defend us loyally."; - mes "Please select a guardian to defend us."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Will you summon a Guardian? It'll be a protector to defend us loyally."); + mes("Please select a guardian to defend us."); next; for (.@i = 0; .@i <= 7; ++.@i) { if (.@guardiantype[.@i] == 1) { .@type$ = "Guardian Soldier"; } @@ -784,24 +784,24 @@ OnRecvCastle: } .@menu$ = .@gname$[0]+":"+.@gname$[1]+":"+.@gname$[2]+":"+.@gname$[3]+":"+.@gname$[4]+":"+.@gname$[5]+":"+.@gname$[6]+":"+.@gname$[7]; .@GDnum = select(.@menu$)+9; - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Will you summon the chosen guardian? 10,000 zeny are required to summon a Guardian."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Will you summon the chosen guardian? 10,000 zeny are required to summon a Guardian."); next; switch (select("Summon", "Cancel")) { case 1: if (getgdskilllv(.@GID,10002) == 0) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Master, we have not the resources to Summon the Guardian. If you want to accumulate them, you have to learn the Guild skill. We failed to summon the Guardian."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Master, we have not the resources to Summon the Guardian. If you want to accumulate them, you have to learn the Guild skill. We failed to summon the Guardian."); close; } if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),.@GDnum) == 1) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Master, you already have summoned that Guardian. We cannot summon another."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Master, you already have summoned that Guardian. We cannot summon another."); close; } if (Zeny < 10000) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Well... I'm sorry but we don't have funds to summon the Guardian. We failed to summon the Guardian."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Well... I'm sorry but we don't have funds to summon the Guardian. We failed to summon the Guardian."); close; } Zeny -= 10000; @@ -811,104 +811,104 @@ OnRecvCastle: else if (.@guardiantype[.@UseGID] == 2) { .@type = 1285; } else { .@type = 1286; } guardian strnpcinfo(NPC_NAME_HIDDEN),.@guardianposx[.@UseGID],.@guardianposy[.@UseGID],strmobinfo(2,.@type),.@type,"Guardian#"+strnpcinfo(NPC_NAME_HIDDEN)+"::OnGuardianDied",.@UseGID; - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "We completed the summoning of the Guardian. Our defenses are now increased with it in place."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("We completed the summoning of the Guardian. Our defenses are now increased with it in place."); close; case 2: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I did as you ordered. But please remember if you the have money to spare, it'll be better to set it up."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I did as you ordered. But please remember if you the have money to spare, it'll be better to set it up."); close; } case 5: if (getcastledata(strnpcinfo(NPC_NAME_HIDDEN),9) == 1) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "We are currently hiring a Kafra Employee... Do you want to fire the Kafra Employee?"; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("We are currently hiring a Kafra Employee... Do you want to fire the Kafra Employee?"); next; switch (select("Fire", "Cancel")) { case 1: cutin "kafra_01",2; - mes "[ Hired Kafra Employee ]"; - mes "I worked so hard... How can you do that, Master?... Please... Please reconsider... Check it again, Master... Please..."; + mes("[ Hired Kafra Employee ]"); + mes("I worked so hard... How can you do that, Master?... Please... Please reconsider... Check it again, Master... Please..."); next; switch (select("Fire", "Cancel")) { case 1: - mes "[ Hired Kafra Employee ]"; - mes "Oh, my goodness! This is nonsense!"; + mes("[ Hired Kafra Employee ]"); + mes("Oh, my goodness! This is nonsense!"); next; cutin "",255; break; case 2: - mes "[ Hired Kafra Employee ]"; - mes "I'll work hard for you... Thank you!"; + mes("[ Hired Kafra Employee ]"); + mes("I'll work hard for you... Thank you!"); close; } break; case 2: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "She worked hard in my opinion. It was a good decision to keep her."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("She worked hard in my opinion. It was a good decision to keep her."); close; } disablenpc "Kafra Staff#"+strnpcinfo(NPC_NAME_HIDDEN); setcastledata strnpcinfo(NPC_NAME_HIDDEN),9,0; - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "...."; - mes "I have discharged the Kafra Employee... But... are you unsatisfied with something?"; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("...."); + mes("I have discharged the Kafra Employee... But... are you unsatisfied with something?"); close; } - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Will you contact the kafra Main Office and Hire a Employee for our Castle?"; - mes "^ff0000 10,000 zeny is required for their services. "; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Will you contact the kafra Main Office and Hire a Employee for our Castle?"); + mes("^ff0000 10,000 zeny is required for their services. "); next; switch (select("Hire.", "Cancel")) { case 1: if (getgdskilllv(.@GID,10001) == 0) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Master, we can't hire a Kafra Employee because we don't have a contract with the Kafra Main Office. If you want to obtain a contract with the Kafra Main Office, you will need to learn the Guild skill first."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Master, we can't hire a Kafra Employee because we don't have a contract with the Kafra Main Office. If you want to obtain a contract with the Kafra Main Office, you will need to learn the Guild skill first."); close; } if (Zeny < 10000) { - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Well... I'm sorry but we don't have enough funds to hire a Kafra Employee."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Well... I'm sorry but we don't have enough funds to hire a Kafra Employee."); close; } Zeny -= 10000; enablenpc "Kafra Staff#"+strnpcinfo(NPC_NAME_HIDDEN); setcastledata strnpcinfo(NPC_NAME_HIDDEN),9,1; - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "We obtained a contract with the kafra Main Office, and hired a Kafra Employee."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("We obtained a contract with the kafra Main Office, and hired a Kafra Employee."); next; cutin "kafra_01",2; - mes "[ Hired Kafra Employee ]"; - mes "How do you do? I was dispatched from the Main Office."; - mes "I'll do my best to not tarnish the reputation of the Guild."; + mes("[ Hired Kafra Employee ]"); + mes("How do you do? I was dispatched from the Main Office."); + mes("I'll do my best to not tarnish the reputation of the Guild."); next; cutin "",255; - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "The Contract terms of the hired Kafra Employee are for 1 month and after this term, you will need to to pay an additional fee."; - mes "It will be useful for our members."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("The Contract terms of the hired Kafra Employee are for 1 month and after this term, you will need to to pay an additional fee."); + mes("It will be useful for our members."); close; case 2: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I did as you ordered, but some of our members will be unhappy. It will be better to hire a Kafra Employee quickly."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I did as you ordered, but some of our members will be unhappy. It will be better to hire a Kafra Employee quickly."); close; } case 6: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Do you want to visit the room where our valuables are stored?"; - mes "That room is restricted to you... you are the only one with access to it."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Do you want to visit the room where our valuables are stored?"); + mes("That room is restricted to you... you are the only one with access to it."); next; switch (select("Go into Master's room.", "Cancel")) { case 1: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "I'll show you the secret path. Follow me...please."; - mes "When you want to return here, please press the secret switch."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("I'll show you the secret path. Follow me...please."); + mes("When you want to return here, please press the secret switch."); close2; warp strnpcinfo(NPC_NAME_HIDDEN),.@masterroom[0],.@masterroom[1]; end; case 2: - mes "["+strnpcinfo(NPC_NAME_VISIBLE)+"]"; - mes "Goods are produced once a day... if you don't remove them in time, they will not be produced anymore."; - mes "Therefore, it will be better if you check up on them from time to time."; + mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); + mes("Goods are produced once a day... if you don't remove them in time, they will not be produced anymore."); + mes("Therefore, it will be better if you check up on them from time to time."); close; } } @@ -920,8 +920,8 @@ OnRecvCastle: .@GID = getcastledata(strnpcinfo(NPC_NAME_HIDDEN),1); if (.@GID == 0) { - mes "[Ringing Voice]"; - mes "'Those who overcome an ordeal shows a great deal of bravery... and will find their way to another ordeal.'"; + mes("[Ringing Voice]"); + mes("'Those who overcome an ordeal shows a great deal of bravery... and will find their way to another ordeal.'"); close; } @@ -962,11 +962,11 @@ OnRecvCastle: end; } - mes "[Ringing Voice]"; - mes "'Only the truly brave can take the test.'"; + mes("[Ringing Voice]"); + mes("'Only the truly brave can take the test.'"); next; - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Don't pull.") == 1) { if (getcharid(CHAR_ID_GUILD) == .@GID) { @@ -974,8 +974,8 @@ OnRecvCastle: warp .@destination$,.@coordinates[0],.@coordinates[1]; end; } - mes " "; - mes "Nothing happened."; + mes(" "); + mes("Nothing happened."); close; } close; diff --git a/npc/woe-fe/aldeg_cas01.txt b/npc/woe-fe/aldeg_cas01.txt index 5c76ca4833c..03af37e0c7b 100644 --- a/npc/woe-fe/aldeg_cas01.txt +++ b/npc/woe-fe/aldeg_cas01.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("aldeg_cas01",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleA01: @@ -129,8 +129,8 @@ aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 1_M_JOBTESTER //== Treasure Room Exit ==================================== aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/aldeg_cas02.txt b/npc/woe-fe/aldeg_cas02.txt index e588909a1bf..67cfea3bb0a 100644 --- a/npc/woe-fe/aldeg_cas02.txt +++ b/npc/woe-fe/aldeg_cas02.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("aldeg_cas02",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleA02: @@ -123,8 +123,8 @@ aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 1_M_JOBTESTER //== Treasure Room Exit ==================================== aldeg_cas02,139,234,0 script #lever_A02 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/aldeg_cas03.txt b/npc/woe-fe/aldeg_cas03.txt index a0076bfec88..aff00f4fe48 100644 --- a/npc/woe-fe/aldeg_cas03.txt +++ b/npc/woe-fe/aldeg_cas03.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("aldeg_cas03",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleA03: @@ -126,8 +126,8 @@ aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 1_M_JOBTESTER //== Treasure Room Exit ==================================== aldeg_cas03,229,267,0 script #lever_A03 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/aldeg_cas04.txt b/npc/woe-fe/aldeg_cas04.txt index f96586f48d3..b75ddf40a80 100644 --- a/npc/woe-fe/aldeg_cas04.txt +++ b/npc/woe-fe/aldeg_cas04.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("aldeg_cas04",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleA04: @@ -126,8 +126,8 @@ aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 1_M_JOBTESTER //== Treasure Room Exit ==================================== aldeg_cas04,83,17,0 script #lever_A04 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/aldeg_cas05.txt b/npc/woe-fe/aldeg_cas05.txt index 79c5c77afc0..ecc43f387e1 100644 --- a/npc/woe-fe/aldeg_cas05.txt +++ b/npc/woe-fe/aldeg_cas05.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("aldeg_cas05",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleA05: @@ -125,8 +125,8 @@ aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 1_M_JOBTESTER //== Treasure Room Exit ==================================== aldeg_cas05,64,8,0 script #lever_A05 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/gefg_cas01.txt b/npc/woe-fe/gefg_cas01.txt index 364222781eb..4c0dbb5672d 100644 --- a/npc/woe-fe/gefg_cas01.txt +++ b/npc/woe-fe/gefg_cas01.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("gefg_cas01",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleG01: @@ -117,8 +117,8 @@ gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 1_M_JOBTESTER //== Treasure Room Exit ==================================== gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/gefg_cas02.txt b/npc/woe-fe/gefg_cas02.txt index 5729b4033a2..f53b4e980e9 100644 --- a/npc/woe-fe/gefg_cas02.txt +++ b/npc/woe-fe/gefg_cas02.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("gefg_cas02",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleG02: @@ -118,8 +118,8 @@ gefg_cas02,12,66,5 duplicate(cm) Esmarehk#gefg_cas02 1_M_JOBTESTER //== Treasure Room Exit ==================================== gefg_cas02,145,114,0 script #lever_G02 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/gefg_cas03.txt b/npc/woe-fe/gefg_cas03.txt index d74692200d4..56647051e44 100644 --- a/npc/woe-fe/gefg_cas03.txt +++ b/npc/woe-fe/gefg_cas03.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("gefg_cas03",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleG03: @@ -121,8 +121,8 @@ gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 1_M_JOBTESTER //== Treasure Room Exit ==================================== gefg_cas03,275,289,0 script #lever_G03 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/gefg_cas04.txt b/npc/woe-fe/gefg_cas04.txt index 39141723ff8..87c1cf26ddf 100644 --- a/npc/woe-fe/gefg_cas04.txt +++ b/npc/woe-fe/gefg_cas04.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("gefg_cas04",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleG04: @@ -117,8 +117,8 @@ gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER //== Treasure Room Exit ==================================== gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/gefg_cas05.txt b/npc/woe-fe/gefg_cas05.txt index caa9a10fccd..a50354f403d 100644 --- a/npc/woe-fe/gefg_cas05.txt +++ b/npc/woe-fe/gefg_cas05.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("gefg_cas05",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastleG05: @@ -117,8 +117,8 @@ gefg_cas05,70,52,3 duplicate(cm) Byohre#gefg_cas05 1_M_JOBTESTER //== Treasure Room Exit ==================================== gefg_cas05,149,107,0 script #lever_G05 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/payg_cas01.txt b/npc/woe-fe/payg_cas01.txt index d0688362017..7b41bd662d0 100644 --- a/npc/woe-fe/payg_cas01.txt +++ b/npc/woe-fe/payg_cas01.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("payg_cas01",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePy01: @@ -118,8 +118,8 @@ payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 1_M_JOBTESTER //== Treasure Room Exit ==================================== payg_cas01,295,8,0 script #lever_PA01 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/payg_cas02.txt b/npc/woe-fe/payg_cas02.txt index 9b5b97811a0..cbac86ed2bd 100644 --- a/npc/woe-fe/payg_cas02.txt +++ b/npc/woe-fe/payg_cas02.txt @@ -40,23 +40,23 @@ .@GID = getcastledata("payg_cas02",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -68,16 +68,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePy02: @@ -119,8 +119,8 @@ payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 1_M_JOBTESTER //== Treasure Room Exit ==================================== payg_cas02,149,149,0 script #lever_PA02 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/payg_cas03.txt b/npc/woe-fe/payg_cas03.txt index 10b859c8f10..cfcbc9b74e2 100644 --- a/npc/woe-fe/payg_cas03.txt +++ b/npc/woe-fe/payg_cas03.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("payg_cas03",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePy03: @@ -118,8 +118,8 @@ payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 1_M_JOBTESTER //== Treasure Room Exit ==================================== payg_cas03,163,167,0 script #lever_PA03 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/payg_cas04.txt b/npc/woe-fe/payg_cas04.txt index 46f4fbb6b95..2e4ff68e33f 100644 --- a/npc/woe-fe/payg_cas04.txt +++ b/npc/woe-fe/payg_cas04.txt @@ -40,23 +40,23 @@ .@GID = getcastledata("payg_cas04",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -68,16 +68,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePy04: @@ -119,8 +119,8 @@ payg_cas04,38,284,3 duplicate(cm) DJ#payg_cas04 1_M_JOBTESTER //== Treasure Room Exit ==================================== payg_cas04,151,47,0 script #lever_PA04 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/payg_cas05.txt b/npc/woe-fe/payg_cas05.txt index a2a35790a64..78a01bbc10b 100644 --- a/npc/woe-fe/payg_cas05.txt +++ b/npc/woe-fe/payg_cas05.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("payg_cas05",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePy05: @@ -118,8 +118,8 @@ payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 1_M_JOBTESTER //== Treasure Room Exit ==================================== payg_cas05,161,136,0 script #lever_PA05 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/prtg_cas01.txt b/npc/woe-fe/prtg_cas01.txt index 33a564fe99c..9b7b1ae3d02 100644 --- a/npc/woe-fe/prtg_cas01.txt +++ b/npc/woe-fe/prtg_cas01.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("prtg_cas01",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePt01: @@ -121,8 +121,8 @@ prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 1_M_JOBTESTER //== Treasure Room Exit ==================================== prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/prtg_cas02.txt b/npc/woe-fe/prtg_cas02.txt index 6531b681f5e..fecae4b0f1a 100644 --- a/npc/woe-fe/prtg_cas02.txt +++ b/npc/woe-fe/prtg_cas02.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("prtg_cas02",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePt02: @@ -123,8 +123,8 @@ prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 1_M_JOBTESTER //== Treasure Room Exit ==================================== prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/prtg_cas03.txt b/npc/woe-fe/prtg_cas03.txt index 2a3879f6509..0efca7d5c63 100644 --- a/npc/woe-fe/prtg_cas03.txt +++ b/npc/woe-fe/prtg_cas03.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("prtg_cas03",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePt03: @@ -121,8 +121,8 @@ prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 1_M_JOBTESTER //== Treasure Room Exit ==================================== prtg_cas03,193,130,0 script #Lever_PR03 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/prtg_cas04.txt b/npc/woe-fe/prtg_cas04.txt index 3e0de365fa8..cc9bf5f160e 100644 --- a/npc/woe-fe/prtg_cas04.txt +++ b/npc/woe-fe/prtg_cas04.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("prtg_cas04",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePt04: @@ -121,8 +121,8 @@ prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 1_M_JOBTESTER //== Treasure Room Exit ==================================== prtg_cas04,275,160,0 script #Lever_PR04 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2; diff --git a/npc/woe-fe/prtg_cas05.txt b/npc/woe-fe/prtg_cas05.txt index 56dc902a38a..9f8c37309a0 100644 --- a/npc/woe-fe/prtg_cas05.txt +++ b/npc/woe-fe/prtg_cas05.txt @@ -39,23 +39,23 @@ .@GID = getcastledata("prtg_cas05",1); if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("We declare that"); + mes("there is no formal master of this castle."); + mes(" "); + mes("2. To the one who can "); + mes("overcome all trials"); + mes("and destroy the Emperium,"); + mes("the king will endow the one with"); + mes("ownership of this castle."); close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; + mes("[ Echoing Voice ]"); + mes("Brave ones..."); + mes("Do you wish to return to your honorable place?"); next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; @@ -67,16 +67,16 @@ } close; } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; + mes("[ Edict of the Divine Rune-Midgarts Kingdom ]"); + mes(" "); + mes("1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "); + mes("we approve that this place is in"); + mesf("the private prossession of ^ff0000%s^000000 Guild.", getguildname(.@GID)); + mes(" "); + mesf("2. The guild Master of ^ff0000%s^000000 Guild is", getguildname(.@GID)); + mesf("^ff0000%s^000000", getguildmaster(.@GID)); + mes("If there is anyone who objects to this,"); + mes("prove your strength and honor with a steel blade in your hand."); close; OnRecvCastlePt05: @@ -119,8 +119,8 @@ prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 1_M_JOBTESTER //== Treasure Room Exit ==================================== prtg_cas05,281,176,0 script #Lever_PR05 HIDDEN_NPC,{ - mes " "; - mes "There's a small lever. Will you pull it?"; + mes(" "); + mes("There's a small lever. Will you pull it?"); next; if(select("Pull.", "Do not.") == 1) { close2;