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I'm using heroic-gogdl via hawkeye's new Playnite plugin which may still be prone to issues- I decided to run the command it was pushing directly to see what was actually happening when the install was failing. I can find instances of this error in other Python projects, but no one's mentioned it for this. I wouldn't think it's Python environment related, given how it isn't retrieved or managed by pip/Python, but it could still be related to something about my system?
I was able to fresh install Jazz Jackrabbit 2- which hasn't been installed by Galaxy prior. I thought maybe gogdl found something weird about games that were already installed prior by GOG Galaxy- but I got another fail-right-before-finish when trying to fresh install Jazz Jackrabbit 2: Christmas Chronicles. I'm only really using these games to test since they're small downloads.
For me that <ValueError: Queue <multiprocessing.queues.Queue>very often happens at the end of download, but looks like download is fully complete despite that.
I'm using heroic-gogdl via hawkeye's new Playnite plugin which may still be prone to issues- I decided to run the command it was pushing directly to see what was actually happening when the install was failing. I can find instances of this error in other Python projects, but no one's mentioned it for this. I wouldn't think it's Python environment related, given how it isn't retrieved or managed by pip/Python, but it could still be related to something about my system?
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