diff --git a/TargetFurniture/ContextMenuHousing.cs b/TargetFurniture/ContextMenuHousing.cs index 90f6c8e..7ffff1e 100644 --- a/TargetFurniture/ContextMenuHousing.cs +++ b/TargetFurniture/ContextMenuHousing.cs @@ -38,7 +38,6 @@ private void SetFurnitureActive(IMenuItemClickedArgs args) if (Service.Memory.HousingStructure->Mode == HousingLayoutMode.Rotate && Service.Memory.HousingStructure->State == ItemState.SoftSelect) { - Service.PluginLog.Debug("1"); Service.Memory.SelectItem((IntPtr)Service.Memory.HousingStructure, (IntPtr)Service.Memory.HousingStructure->ActiveItem); } @@ -52,18 +51,12 @@ private void SetFurnitureActive(IMenuItemClickedArgs args) } else { - Service.PluginLog.Debug("3"); // To make the item follow the cursor you need to retarget it, for reasons idk you need a small delay before the second target for it to work TargetItem(); if (Service.Configuration.MoveToCursor) AwaitingTarget.WaitingRetarget(); - //PluginLog.Debug($"Finished"); } } - else - { - Service.PluginLog.Debug("None"); - } } public static void TargetItem()