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Cobblemount fix #11

Merged
merged 4 commits into from
Dec 24, 2023
Merged

Cobblemount fix #11

merged 4 commits into from
Dec 24, 2023

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JumperOnJava
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@JumperOnJava JumperOnJava commented Dec 22, 2023

Moved movement logic to clientside (so ping won't affect your movement as much)
Config syncs to client on connecting to server
Fixed on-ground movement animations
Added overwriting for flying pokemons (it may be useful for pokemons like beedrill that don't have flying type or what it is idk i'm not into pokemons)

Moved movement logic to clientside to be independent for ping
   Config syncs to client
Fixed on-ground movement animations
Added overwriting for flying pokemons (it may be useful for pokemons like beedrill that don't have flying type or what it is idk i'm not into pokemons)
@IoIxD
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IoIxD commented Dec 24, 2023

LGTM

@IoIxD IoIxD merged commit 7c9fc62 into IoIxD:master Dec 24, 2023
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2 participants