From e7cd64132463c42dadb4a910bce5676c706b7f72 Mon Sep 17 00:00:00 2001 From: JonnyOThan Date: Fri, 23 Feb 2024 20:48:25 -0500 Subject: [PATCH] Fix #205: don't apply the ModuleAnimateGeneric CrewCapacity patch in the editor so we don't spawn IVAs there --- .../BugFixes/ModuleAnimateGenericCrewModSpawnIVA.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/KSPCommunityFixes/BugFixes/ModuleAnimateGenericCrewModSpawnIVA.cs b/KSPCommunityFixes/BugFixes/ModuleAnimateGenericCrewModSpawnIVA.cs index e9705b1..e5c00f7 100644 --- a/KSPCommunityFixes/BugFixes/ModuleAnimateGenericCrewModSpawnIVA.cs +++ b/KSPCommunityFixes/BugFixes/ModuleAnimateGenericCrewModSpawnIVA.cs @@ -48,6 +48,8 @@ static IEnumerable ModuleAnimateGeneric_CheckCrewState_Transpil static void OnCrewCapacityChanged(Part part, int newCrewCapacity) { + if (!HighLogic.LoadedSceneIsFlight) return; + if (newCrewCapacity > 0) part.SpawnIVA(); else