[Fix] 게임 결과 json 변환 #134
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# This workflow uses actions that are not certified by GitHub. | |
# They are provided by a third-party and are governed by | |
# separate terms of service, privacy policy, and support | |
# documentation. | |
# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time | |
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-java-with-gradle | |
name: Java CD with Gradle | |
on: | |
issue_comment: | |
types: [ created, edited ] | |
jobs: | |
deploy: | |
if: github.event.issue.pull_request && contains(github.event.comment.body, '/쿠타버스') && contains(github.event.comment.body, '배포') | |
runs-on: ubuntu-latest | |
permissions: | |
write-all | |
#contents: read | |
services: | |
mysql: | |
image: mysql:8.0 | |
ports: | |
- 3306:3306 | |
env: | |
MYSQL_DATABASE: testdb | |
MYSQL_ROOT_PASSWORD: testdb | |
options: >- | |
--health-cmd="mysqladmin ping --silent" | |
--health-interval=10s | |
--health-timeout=5s | |
--health-retries=3 | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Set up JDK 17 | |
uses: actions/setup-java@v4 | |
with: | |
java-version: '17' | |
distribution: 'temurin' | |
# Configure Gradle for optimal use in GiHub Actions, including caching of downloaded dependencies. | |
# See: https://github.com/gradle/actions/blob/main/setup-gradle/README.md | |
- name: Grant execute permission for gradlew | |
run: chmod +x gradlew | |
- name: Setup Gradle | |
uses: gradle/actions/setup-gradle@417ae3ccd767c252f5661f1ace9f835f9654f2b5 # v3.1.0 | |
# SQL 스크립트 실행 | |
- name: Run MySQL Init Script | |
run: | | |
mysql -h 127.0.0.1 -u root -ptestdb testdb < ./infra/sql/user.sql | |
- name: Build with Gradle Wrapper | |
env: | |
SPRING_R2DBC_URL: r2dbc:pool:mysql://localhost:3306/testdb | |
SPRING_R2DBC_PASSWORD: testdb | |
MONGO_URL: ${{ secrets.MONGO_URL }} | |
run: ./gradlew build | |
# dockerfile을 통해 이미지를 빌드하고, 이를 docker repo로 push | |
- name: Docker build & push to docker repo | |
run: | | |
docker login -u ${{ secrets.DOCKER_USERNAME }} -p ${{ secrets.DOCKER_PASSWORD }} | |
docker build -f ./infra/docker/Dockerfile -t ${{ secrets.DOCKER_REPO }} . | |
docker push ${{ secrets.DOCKER_REPO }} | |
# appleboy/ssh-action@master 액션을 사용하여 지정한 서버에 ssh로 접속하고, script를 실행합니다. | |
# script의 내용은 도커의 기존 프로세스들을 제거하고, docker repo로부터 방금 위에서 push한 내용을 pull 받아 실행하는 것입니다. | |
# 실행 시, docker-compose를 사용합니다. | |
- name: Deploy to server | |
uses: appleboy/ssh-action@master | |
env: | |
COMPOSE: ${{ secrets.DOCKER_PATH }} | |
id: deploy | |
with: | |
host: ${{ secrets.HOST }} | |
username: ubuntu | |
port: 22 | |
key: ${{ secrets.KEY }} | |
envs: GITHUB_SHA | |
script: | | |
sudo docker stop game-service || true | |
sudo docker rm game-service || true | |
sudo docker pull ${{ secrets.DOCKER_REPO }} | |
sudo docker run -d --name game-service -v /var/log/game:/var/log/game -p 8080:8080 \ | |
ji0513ji/game-server:latest | |
- name: Notify | |
uses: actions/github-script@v5 | |
with: | |
github-token: ${{secrets.GITHUB_TOKEN}} | |
script: | | |
github.rest.issues.createComment({ | |
issue_number: context.issue.number, | |
owner: context.repo.owner, | |
repo: context.repo.repo, | |
body: '🌎 배포하였습니다.' | |
}) | |
- name: add label | |
uses: actions-ecosystem/action-add-labels@v1 | |
with: | |
labels: ":satellite: 자동 배포" |