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Configuration
Default: true
If false server won't send null move entity packets.
Recommended: false
unless you have a plugin that requires true.
Default: false
Purpur alternate keepalive.
Enabling this sends a keepalive packet once per second to a player, and only kicks for timeout if none of them were responded to in 30 seconds.
Responding to any of them in any order will keep the player connected.
AKA, it won't kick your players because one packet gets dropped somewhere along the lines
Default: true
If false, we won't kick players that send corrupted packets. Experimental.
Default: Kaiiju
Server name send to the client.
Default: false
Disable vanish API.
Default: false
Disable player stats.
Default: false
Don't call arm swing events.
Default: false
Disable thread safety checks. Don't enable this.
Default: false
Enable async path processing.
Requires a restart!
Default: 0
Determines the maximum number of threads that can be utilized for asynchronous processing of paths.
Having a maximum pool size larger than the core pool size allows the thread pool to create additional threads to handle bursts of tasks or temporarily increased workload.
Zero: Thread amount = 0 = max(CoreAmount/4, 1)
Negative: Thread amount = -n = max(CoreAmount - n, 1)
Default: 60
Determines how long idle threads are kept alive when the number of threads exceeds the core pool size. Unit: Seconds.
A short keep-alive time ensures that unnecessary threads are terminated quickly when not needed.
Default: 4096
Defines how many tasks can be waiting in the queue before new threads are created.
A larger queue capacity can help absorb short bursts of tasks without creating additional threads.
Default: true
Enable/disable void trading.
If you turn this to false, we recommend using Kaiivoid plugin.
Default: true
If true, the world will be ticked when empty (no players).
Default: true
Always break redstone on top of trap doors if true.
Disabling this will allow portal slicing, and trapdoors lag machines.
Default: true
If false, string duplication will be enabled.
Disabling this will also allow end obsidian platform suppression.
Default: true
If false, end portal will teleport removed entities.
Disable this if you want to allow sand duping.
Default: false
Allow sand duplication. Need safe-teleportation: false
to work.
Default: ANVIL
Region file format used when saving on disk.
Available formats:
-
ANVIL
: Minecraft default region format. -
LINEAR
: Xymb linear format. Up to 50% less disk space in the OW/Nether and 95% in The End.
LINEAR
is not compatible with ANVIL
! You MUST convert your map.
Linear region format documentation
Default: 1
ZSTD compression level.
This value should stay between 1 and 22.
Recommended levels: 1 / 3 / 6
Comparison:
Anvil | Linear 1 | Linear 3 | Linear 6 | |
---|---|---|---|---|
Overworld | 12,64GB | 7,06GB | 6,88GB | 5,93GB |
Nether | 1,55GB | 624,56MB | 605,07MB | 516,37MB |
End | 4,01GB | 211,45MB | 194,27MB | 153,08MB |
TOTAL | 18,19GB | 7,88GB | 7,66GB | 6,59GB |
Default: true
If true, the server will crash on a broken region file symlink.
Useful when accessing region files over NFS.
Default: true
Should shulker items drop their contents when destroyed (by lava/cactus..) ?
Default: true
Should we turn on Paper hopper optimization ?
Turn this off if you want your server to be as vanilla as possible.
Paper hopper optimization break a lot of technical redstone farms.
Default: false
Enable entity throttling.
Please use kaiiju-entity-limits.yml
to configure.
Default: false
Disable achievements.
Default: false
Disable creature spawn events.
Default: false
Disable dolphin swimming to treasures.