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Add mob reward proc calculation #390

Add mob reward proc calculation

Add mob reward proc calculation #390

Triggered via push December 7, 2023 08:43
Status Success
Total duration 57s
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build.yaml

on: push
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10 warnings
Build: src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L7
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build: src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L8
Non-nullable property 'Password' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build: src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L25
Cannot convert null literal to non-nullable reference type.
Build: src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
Build: src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build: src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build: src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build: src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build: src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build: src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.