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Hi :] I'm simple 8-bit chess enthusiast and I hoping to write my own engine in the future so I'm always curious how efficient is given 8-bit compiler, because of that I wrote benchmark suite: https://github.com/zbyti/a8-mad-pascal-bench-suite Thanks to @markjfisher we have C version of my code: https://github.com/markjfisher/kickc-benchmarks I'll do my best to create Millfork version of the suite, which (I hope) help us to keep track progression or regression in speed department. |
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I'm a retro computing enthusiast with a focus on early Macintosh and Nintendo consoles. Millfork has served as the home of much of my NES game experience, and I hope to continue contributing to Millfork as situations arrive. My current focus on Millfork itself is #81, implementing language server support (and thus enabling an easier development experience). |
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Hi, I'm a retro homebrew programmer, mostly on Atari Lynx, Atari 5200 and MSX/Spectravideo, so looking to use Millfork for writing games and tools on these platforms. |
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