Fix "set user directory" not appearing on first launch #3591
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name: Build Augustus | |
on: | |
push: | |
paths-ignore: | |
- '**.md' | |
pull_request: | |
paths-ignore: | |
- '**.md' | |
jobs: | |
build: | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: Linux Flatpak | |
os: ubuntu-20.04 | |
BUILD_TARGET: flatpak | |
DEPLOY: flatpak | |
- name: Linux AppImage | |
os: ubuntu-20.04 | |
BUILD_TARGET: appimage | |
DEPLOY: appimage | |
- name: Linux x64 | |
os: ubuntu-22.04 | |
cache-key: linux-x64 | |
SDL_VERSION: 2.30.4 | |
SDL_MIXER_VERSION: 2.8.0 | |
BUILD_TARGET: linux | |
DEPLOY: linux | |
- name: Linux x64 (old SDL versions) | |
os: ubuntu-20.04 | |
cache-key: linux-x64 | |
SDL_VERSION: 2.0.0 | |
SDL_MIXER_VERSION: 2.0.0 | |
BUILD_TARGET: linux | |
DEPLOY: linux | |
SKIP_UPLOAD: true | |
- name: macOS | |
os: macos-latest | |
cache-key: macos | |
SDL_VERSION: 2.30.4 | |
SDL_MIXER_VERSION: 2.8.0 | |
BUILD_TARGET: mac | |
DEPLOY: mac | |
- name: PS Vita | |
os: ubuntu-20.04 | |
BUILD_TARGET: vita | |
DEPLOY: vita | |
- name: Nintendo Switch | |
os: ubuntu-20.04 | |
BUILD_TARGET: switch | |
DEPLOY: switch | |
- name: Android | |
os: ubuntu-20.04 | |
cache-key: android | |
SDL_VERSION: 2.30.4 | |
SDL_MIXER_VERSION: 2.8.0 | |
BUILD_TARGET: android | |
DEPLOY: android | |
- name: Emscripten | |
os: ubuntu-22.04 | |
cache-key: emscripten | |
BUILD_TARGET: emscripten | |
DEPLOY: emscripten | |
name: ${{ matrix.name }} | |
runs-on: ${{ matrix.os }} | |
env: | |
SDL_VERSION: ${{ matrix.SDL_VERSION }} | |
SDL_MIXER_VERSION: ${{ matrix.SDL_MIXER_VERSION }} | |
BUILD_TARGET: ${{ matrix.BUILD_TARGET }} | |
DEPLOY: ${{ matrix.DEPLOY }} | |
SKIP_UPLOAD: ${{ matrix.SKIP_UPLOAD }} | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
- name: Cache dependencies | |
uses: actions/cache@v4 | |
if: ${{ matrix.cache-key }} | |
with: | |
path: deps | |
key: ${{ matrix.cache-key }}-${{ env.SDL_VERSION }}-${{ env.SDL_MIXER_VERSION }} | |
- name: Setup JDK 17 | |
if: matrix.BUILD_TARGET == 'android' | |
uses: actions/setup-java@v4 | |
with: | |
java-version: '17' | |
distribution: 'temurin' | |
- name: Set up environment | |
env: | |
FILE_ENCRYPTION_IV: ${{ secrets.FILE_ENCRYPTION_IV }} | |
FILE_ENCRYPTION_KEY: ${{ secrets.FILE_ENCRYPTION_KEY }} | |
run: | | |
./.ci_scripts/setup_environment.sh | |
./.ci_scripts/install_dependencies.sh | |
- name: Build and test | |
env: | |
ANDROID_KEYSTORE_PASSWORD: ${{ secrets.ANDROID_KEYSTORE_PASSWORD }} | |
ANDROID_KEYSTORE_KEY_PASSWORD: ${{ secrets.ANDROID_KEYSTORE_KEY_PASSWORD }} | |
run: | | |
./.ci_scripts/pack_assets.sh | |
./.ci_scripts/run_cmake.sh | |
./.ci_scripts/run_build.sh | |
- name: Upload development artifacts | |
env: | |
UPLOAD_TOKEN: ${{ secrets.UPLOAD_TOKEN }} | |
run: | | |
./.ci_scripts/build_upload.sh | |
continue-on-error: true | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ matrix.name }} | |
path: deploy/ | |
windows: | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: Windows MinGW x86 | |
cache-key: mingw | |
COMPILER: mingw-32 | |
- name: Windows MinGW x64 | |
cache-key: mingw | |
COMPILER: mingw-64 | |
SKIP_UPLOAD: true | |
- name: Windows MSVC x64 | |
cache-key: msvc | |
COMPILER: msvc | |
SKIP_UPLOAD: true | |
- name: Windows MSVC ARM64 | |
cache-key: msvc-arm64 | |
COMPILER: msvc-arm64 | |
name: ${{ matrix.name }} | |
runs-on: windows-latest | |
env: | |
SDL_VERSION: 2.30.4 | |
SDL_MIXER_VERSION: 2.8.0 | |
COMPILER: ${{ matrix.COMPILER }} | |
SKIP_UPLOAD: ${{ matrix.SKIP_UPLOAD }} | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
- name: Cache dependencies | |
uses: actions/cache@v4 | |
with: | |
path: deps | |
key: windows-${{ matrix.cache-key }}-${{ env.SDL_VERSION }}-${{ env.SDL_MIXER_VERSION }} | |
- name: Set up MSYS2 | |
if: matrix.COMPILER == 'mingw-32' | |
uses: msys2/setup-msys2@v2 | |
with: | |
msystem: mingw32 | |
location: D:\ | |
install: mingw-w64-i686-gcc | |
update: true | |
- name: Install cv2pdb | |
if: matrix.COMPILER == 'mingw-32' || matrix.COMPILER == 'mingw-64' | |
uses: robinraju/release-downloader@v1.8 | |
with: | |
repository: "rainers/cv2pdb" | |
tag: "v0.52" | |
fileName: "cv2pdb-0.52.zip" | |
out-file-path: "build" | |
extract: true | |
- name: Set up environment | |
run: ./.ci_scripts/install_sdl.ps1 | |
- name: Build and test | |
run: ./.ci_scripts/run_build.ps1 | |
- name: Upload development artifacts | |
env: | |
UPLOAD_TOKEN: ${{ secrets.UPLOAD_TOKEN }} | |
run: ./.ci_scripts/build_upload.ps1 | |
continue-on-error: true | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ matrix.name }} | |
path: deploy\ | |
- uses: ruby/setup-ruby@v1 | |
if: matrix.COMPILER == 'mingw-64' | |
with: | |
ruby-version: '3.0' | |
- name: Send Webhook Notification | |
if: matrix.COMPILER == 'mingw-64' | |
env: | |
JOB_STATUS: ${{ job.status }} | |
WEBHOOK_URL: ${{ secrets.WEBHOOK_URL }} | |
HOOK_OS_NAME: ${{ runner.os }} | |
WORKFLOW_NAME: ${{ github.workflow }} | |
run: | | |
git clone https://github.com/DiscordHooks/github-actions-discord-webhook.git webhook | |
bash webhook/send.sh $JOB_STATUS $WEBHOOK_URL | |
shell: bash |