diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index fa1b9e7c4b9e74..5129ffb912dd9b 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -18,7 +18,7 @@ jobs: - name: Git checkout uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4 - name: Install Node - uses: actions/setup-node@1e60f620b9541d16bece96c5465dc8ee9832be0b # v4 + uses: actions/setup-node@0a44ba7841725637a19e28fa30b79a866c81b0a6 # v4 with: node-version: 18 cache: 'npm' @@ -35,7 +35,7 @@ jobs: - name: Git checkout uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4 - name: Install Node - uses: actions/setup-node@1e60f620b9541d16bece96c5465dc8ee9832be0b # v4 + uses: actions/setup-node@0a44ba7841725637a19e28fa30b79a866c81b0a6 # v4 with: node-version: 18 cache: 'npm' @@ -52,7 +52,7 @@ jobs: - name: Git checkout uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4 - name: Install Node - uses: actions/setup-node@1e60f620b9541d16bece96c5465dc8ee9832be0b # v4 + uses: actions/setup-node@0a44ba7841725637a19e28fa30b79a866c81b0a6 # v4 with: node-version: 18 cache: 'npm' @@ -77,7 +77,7 @@ jobs: - name: Git checkout uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4 - name: Install Node - uses: actions/setup-node@1e60f620b9541d16bece96c5465dc8ee9832be0b # v4 + uses: actions/setup-node@0a44ba7841725637a19e28fa30b79a866c81b0a6 # v4 with: node-version: 18 cache: 'npm' @@ -103,7 +103,7 @@ jobs: - name: Git checkout uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4 - name: Install Node - uses: actions/setup-node@1e60f620b9541d16bece96c5465dc8ee9832be0b # v4 + uses: actions/setup-node@0a44ba7841725637a19e28fa30b79a866c81b0a6 # v4 with: node-version: 18 cache: 'npm' diff --git a/.github/workflows/codeql-code-scanning.yml b/.github/workflows/codeql-code-scanning.yml index 0c7ee8f3bf882c..2ea5b98ac29d53 100644 --- a/.github/workflows/codeql-code-scanning.yml +++ b/.github/workflows/codeql-code-scanning.yml @@ -30,16 +30,16 @@ jobs: # Initializes the CodeQL tools for scanning. - name: Initialize CodeQL - uses: github/codeql-action/init@8214744c546c1e5c8f03dde8fab3a7353211988d # v3 + uses: github/codeql-action/init@294a9d92911152fe08befb9ec03e240add280cb3 # v3 with: languages: ${{ matrix.language }} config-file: ./.github/codeql-config.yml queries: security-and-quality - name: Autobuild - uses: github/codeql-action/autobuild@8214744c546c1e5c8f03dde8fab3a7353211988d # v3 + uses: github/codeql-action/autobuild@294a9d92911152fe08befb9ec03e240add280cb3 # v3 - name: Perform CodeQL Analysis - uses: github/codeql-action/analyze@8214744c546c1e5c8f03dde8fab3a7353211988d # v3 + uses: github/codeql-action/analyze@294a9d92911152fe08befb9ec03e240add280cb3 # v3 with: category: "/language:${{matrix.language}}" diff --git a/.github/workflows/read-size.yml b/.github/workflows/read-size.yml index fd647eb68614f1..dabc4ca4bb361a 100644 --- a/.github/workflows/read-size.yml +++ b/.github/workflows/read-size.yml @@ -22,7 +22,7 @@ jobs: - name: Git checkout uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4 - name: Install Node - uses: actions/setup-node@1e60f620b9541d16bece96c5465dc8ee9832be0b # v4 + uses: actions/setup-node@0a44ba7841725637a19e28fa30b79a866c81b0a6 # v4 with: node-version: 18 cache: 'npm' diff --git a/.github/workflows/report-size.yml b/.github/workflows/report-size.yml index 7428cdb24c177a..60415fee36d59f 100644 --- a/.github/workflows/report-size.yml +++ b/.github/workflows/report-size.yml @@ -58,7 +58,7 @@ jobs: - name: Git checkout uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4 - name: Install Node - uses: actions/setup-node@1e60f620b9541d16bece96c5465dc8ee9832be0b # v4 + uses: actions/setup-node@0a44ba7841725637a19e28fa30b79a866c81b0a6 # v4 with: node-version: 18 cache: 'npm' diff --git a/build/three.cjs b/build/three.cjs index a4390828ad59bf..f7d7094d4838c8 100644 --- a/build/three.cjs +++ b/build/three.cjs @@ -5,7 +5,7 @@ */ 'use strict'; -const REVISION = '169dev'; +const REVISION = '169'; const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }; const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }; @@ -1594,6 +1594,38 @@ function probeAsync( gl, sync, interval ) { } +function toNormalizedProjectionMatrix( projectionMatrix ) { + + const m = projectionMatrix.elements; + + // Convert [-1, 1] to [0, 1] projection matrix + m[ 2 ] = 0.5 * m[ 2 ] + 0.5 * m[ 3 ]; + m[ 6 ] = 0.5 * m[ 6 ] + 0.5 * m[ 7 ]; + m[ 10 ] = 0.5 * m[ 10 ] + 0.5 * m[ 11 ]; + m[ 14 ] = 0.5 * m[ 14 ] + 0.5 * m[ 15 ]; + +} + +function toReversedProjectionMatrix( projectionMatrix ) { + + const m = projectionMatrix.elements; + const isPerspectiveMatrix = m[ 11 ] === - 1; + + // Reverse [0, 1] projection matrix + if ( isPerspectiveMatrix ) { + + m[ 10 ] = - m[ 10 ] - 1; + m[ 14 ] = - m[ 14 ]; + + } else { + + m[ 10 ] = - m[ 10 ]; + m[ 14 ] = - m[ 14 ] + 1; + + } + +} + /** * Matrices converting P3 <-> Rec. 709 primaries, without gamut mapping * or clipping. Based on W3C specifications for sRGB and Display P3, @@ -15895,6 +15927,14 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) { } const logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true; + const reverseDepthBuffer = parameters.reverseDepthBuffer === true && extensions.has( 'EXT_clip_control' ); + + if ( reverseDepthBuffer === true ) { + + const ext = extensions.get( 'EXT_clip_control' ); + ext.clipControlEXT( ext.LOWER_LEFT_EXT, ext.ZERO_TO_ONE_EXT ); + + } const maxTextures = gl.getParameter( gl.MAX_TEXTURE_IMAGE_UNITS ); const maxVertexTextures = gl.getParameter( gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS ); @@ -15922,6 +15962,7 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) { precision: precision, logarithmicDepthBuffer: logarithmicDepthBuffer, + reverseDepthBuffer: reverseDepthBuffer, maxTextures: maxTextures, maxVertexTextures: maxVertexTextures, @@ -19939,6 +19980,7 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) { parameters.numLightProbes > 0 ? '#define USE_LIGHT_PROBES' : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', + parameters.reverseDepthBuffer ? '#define USE_REVERSEDEPTHBUF' : '', 'uniform mat4 modelMatrix;', 'uniform mat4 modelViewMatrix;', @@ -20104,6 +20146,7 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) { parameters.decodeVideoTexture ? '#define DECODE_VIDEO_TEXTURE' : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', + parameters.reverseDepthBuffer ? '#define USE_REVERSEDEPTHBUF' : '', 'uniform mat4 viewMatrix;', 'uniform vec3 cameraPosition;', @@ -20496,6 +20539,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities const programs = []; const logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer; + const reverseDepthBuffer = capabilities.reverseDepthBuffer; const SUPPORTS_VERTEX_TEXTURES = capabilities.vertexTextures; let precision = capabilities.precision; @@ -20787,6 +20831,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities sizeAttenuation: material.sizeAttenuation === true, logarithmicDepthBuffer: logarithmicDepthBuffer, + reverseDepthBuffer: reverseDepthBuffer, skinning: object.isSkinnedMesh === true, @@ -21006,38 +21051,40 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities _programLayers.enable( 2 ); if ( parameters.logarithmicDepthBuffer ) _programLayers.enable( 3 ); - if ( parameters.skinning ) + if ( parameters.reverseDepthBuffer ) _programLayers.enable( 4 ); - if ( parameters.morphTargets ) + if ( parameters.skinning ) _programLayers.enable( 5 ); - if ( parameters.morphNormals ) + if ( parameters.morphTargets ) _programLayers.enable( 6 ); - if ( parameters.morphColors ) + if ( parameters.morphNormals ) _programLayers.enable( 7 ); - if ( parameters.premultipliedAlpha ) + if ( parameters.morphColors ) _programLayers.enable( 8 ); - if ( parameters.shadowMapEnabled ) + if ( parameters.premultipliedAlpha ) _programLayers.enable( 9 ); - if ( parameters.doubleSided ) + if ( parameters.shadowMapEnabled ) _programLayers.enable( 10 ); - if ( parameters.flipSided ) + if ( parameters.doubleSided ) _programLayers.enable( 11 ); - if ( parameters.useDepthPacking ) + if ( parameters.flipSided ) _programLayers.enable( 12 ); - if ( parameters.dithering ) + if ( parameters.useDepthPacking ) _programLayers.enable( 13 ); - if ( parameters.transmission ) + if ( parameters.dithering ) _programLayers.enable( 14 ); - if ( parameters.sheen ) + if ( parameters.transmission ) _programLayers.enable( 15 ); - if ( parameters.opaque ) + if ( parameters.sheen ) _programLayers.enable( 16 ); - if ( parameters.pointsUvs ) + if ( parameters.opaque ) _programLayers.enable( 17 ); - if ( parameters.decodeVideoTexture ) + if ( parameters.pointsUvs ) _programLayers.enable( 18 ); - if ( parameters.alphaToCoverage ) + if ( parameters.decodeVideoTexture ) _programLayers.enable( 19 ); + if ( parameters.alphaToCoverage ) + _programLayers.enable( 20 ); array.push( _programLayers.mask ); @@ -22595,6 +22642,18 @@ function WebGLShadowMap( renderer, objects, capabilities ) { } +const reversedFuncs = { + [ NeverDepth ]: AlwaysDepth, + [ LessDepth ]: GreaterDepth, + [ EqualDepth ]: NotEqualDepth, + [ LessEqualDepth ]: GreaterEqualDepth, + + [ AlwaysDepth ]: NeverDepth, + [ GreaterDepth ]: LessDepth, + [ NotEqualDepth ]: EqualDepth, + [ GreaterEqualDepth ]: LessEqualDepth, +}; + function WebGLState( gl ) { function ColorBuffer() { @@ -22659,6 +22718,7 @@ function WebGLState( gl ) { function DepthBuffer() { let locked = false; + let reversed = false; let currentDepthMask = null; let currentDepthFunc = null; @@ -22666,6 +22726,12 @@ function WebGLState( gl ) { return { + setReversed: function ( value ) { + + reversed = value; + + }, + setTest: function ( depthTest ) { if ( depthTest ) { @@ -22693,6 +22759,8 @@ function WebGLState( gl ) { setFunc: function ( depthFunc ) { + if ( reversed ) depthFunc = reversedFuncs[ depthFunc ]; + if ( currentDepthFunc !== depthFunc ) { switch ( depthFunc ) { @@ -28849,6 +28917,7 @@ class WebGLRenderer { // camera matrices cache + const _currentProjectionMatrix = new Matrix4(); const _projScreenMatrix = new Matrix4(); const _vector3 = new Vector3(); @@ -28944,6 +29013,8 @@ class WebGLRenderer { state = new WebGLState( _gl ); + if ( capabilities.reverseDepthBuffer ) state.buffers.depth.setReversed( true ); + info = new WebGLInfo( _gl ); properties = new WebGLProperties(); textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info ); @@ -29243,7 +29314,13 @@ class WebGLRenderer { } - if ( depth ) bits |= _gl.DEPTH_BUFFER_BIT; + if ( depth ) { + + bits |= _gl.DEPTH_BUFFER_BIT; + _gl.clearDepth( this.capabilities.reverseDepthBuffer ? 0 : 1 ); + + } + if ( stencil ) { bits |= _gl.STENCIL_BUFFER_BIT; @@ -30624,7 +30701,21 @@ class WebGLRenderer { // common camera uniforms - p_uniforms.setValue( _gl, 'projectionMatrix', camera.projectionMatrix ); + if ( capabilities.reverseDepthBuffer ) { + + _currentProjectionMatrix.copy( camera.projectionMatrix ); + + toNormalizedProjectionMatrix( _currentProjectionMatrix ); + toReversedProjectionMatrix( _currentProjectionMatrix ); + + p_uniforms.setValue( _gl, 'projectionMatrix', _currentProjectionMatrix ); + + } else { + + p_uniforms.setValue( _gl, 'projectionMatrix', camera.projectionMatrix ); + + } + p_uniforms.setValue( _gl, 'viewMatrix', camera.matrixWorldInverse ); const uCamPos = p_uniforms.map.cameraPosition; @@ -33559,6 +33650,9 @@ class BatchedMesh extends Mesh { // stores visible, active, and geometry id per object this._drawInfo = []; + // instance ids that have been set as inactive, and are available to be overwritten + this._availableInstanceIds = []; + // geometry information this._drawRanges = []; this._reservedRanges = []; @@ -33758,23 +33852,36 @@ class BatchedMesh extends Mesh { addInstance( geometryId ) { + const atCapacity = this._drawInfo.length >= this.maxInstanceCount; + // ensure we're not over geometry - if ( this._drawInfo.length >= this._maxInstanceCount ) { + if ( atCapacity && this._availableInstanceIds.length === 0 ) { throw new Error( 'BatchedMesh: Maximum item count reached.' ); } - this._drawInfo.push( { - + const instanceDrawInfo = { visible: true, active: true, geometryIndex: geometryId, + }; - } ); + let drawId = null; + + // Prioritize using previously freed instance ids + if ( this._availableInstanceIds.length > 0 ) { + + drawId = this._availableInstanceIds.pop(); + this._drawInfo[ drawId ] = instanceDrawInfo; + + } else { + + drawId = this._drawInfo.length; + this._drawInfo.push( instanceDrawInfo ); + + } - // initialize the matrix - const drawId = this._drawInfo.length - 1; const matricesTexture = this._matricesTexture; const matricesArray = matricesTexture.image.data; _identityMatrix.toArray( matricesArray, drawId * 16 ); @@ -34023,11 +34130,8 @@ class BatchedMesh extends Mesh { } */ - /* deleteInstance( instanceId ) { - // Note: User needs to call optimize() afterward to pack the data. - const drawInfo = this._drawInfo; if ( instanceId >= drawInfo.length || drawInfo[ instanceId ].active === false ) { @@ -34036,12 +34140,12 @@ class BatchedMesh extends Mesh { } drawInfo[ instanceId ].active = false; + this._availableInstanceIds.push( instanceId ); this._visibilityChanged = true; return this; } - */ // get bounding box and compute it if it doesn't exist getBoundingBoxAt( geometryId, target ) { @@ -34282,6 +34386,23 @@ class BatchedMesh extends Mesh { } + getGeometryRangeAt( geometryId, target = {} ) { + + if ( geometryId < 0 || geometryId >= this._geometryCount ) { + + return null; + + } + + const drawRange = this._drawRanges[ geometryId ]; + + target.start = drawRange.start; + target.count = drawRange.count; + + return target; + + } + raycast( raycaster, intersects ) { const drawInfo = this._drawInfo; @@ -37603,12 +37724,19 @@ class CylinderGeometry extends BufferGeometry { // faces - indices.push( a, b, d ); - indices.push( b, c, d ); + if ( radiusTop > 0 ) { - // update group counter + indices.push( a, b, d ); + groupCount += 3; - groupCount += 6; + } + + if ( radiusBottom > 0 ) { + + indices.push( b, c, d ); + groupCount += 3; + + } } diff --git a/build/three.module.js b/build/three.module.js index b58f85f6dcb612..f0f4a90230d0fd 100644 --- a/build/three.module.js +++ b/build/three.module.js @@ -3,7 +3,7 @@ * Copyright 2010-2024 Three.js Authors * SPDX-License-Identifier: MIT */ -const REVISION = '169dev'; +const REVISION = '169'; const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }; const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }; @@ -1592,6 +1592,38 @@ function probeAsync( gl, sync, interval ) { } +function toNormalizedProjectionMatrix( projectionMatrix ) { + + const m = projectionMatrix.elements; + + // Convert [-1, 1] to [0, 1] projection matrix + m[ 2 ] = 0.5 * m[ 2 ] + 0.5 * m[ 3 ]; + m[ 6 ] = 0.5 * m[ 6 ] + 0.5 * m[ 7 ]; + m[ 10 ] = 0.5 * m[ 10 ] + 0.5 * m[ 11 ]; + m[ 14 ] = 0.5 * m[ 14 ] + 0.5 * m[ 15 ]; + +} + +function toReversedProjectionMatrix( projectionMatrix ) { + + const m = projectionMatrix.elements; + const isPerspectiveMatrix = m[ 11 ] === - 1; + + // Reverse [0, 1] projection matrix + if ( isPerspectiveMatrix ) { + + m[ 10 ] = - m[ 10 ] - 1; + m[ 14 ] = - m[ 14 ]; + + } else { + + m[ 10 ] = - m[ 10 ]; + m[ 14 ] = - m[ 14 ] + 1; + + } + +} + /** * Matrices converting P3 <-> Rec. 709 primaries, without gamut mapping * or clipping. Based on W3C specifications for sRGB and Display P3, @@ -15893,6 +15925,14 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) { } const logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true; + const reverseDepthBuffer = parameters.reverseDepthBuffer === true && extensions.has( 'EXT_clip_control' ); + + if ( reverseDepthBuffer === true ) { + + const ext = extensions.get( 'EXT_clip_control' ); + ext.clipControlEXT( ext.LOWER_LEFT_EXT, ext.ZERO_TO_ONE_EXT ); + + } const maxTextures = gl.getParameter( gl.MAX_TEXTURE_IMAGE_UNITS ); const maxVertexTextures = gl.getParameter( gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS ); @@ -15920,6 +15960,7 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) { precision: precision, logarithmicDepthBuffer: logarithmicDepthBuffer, + reverseDepthBuffer: reverseDepthBuffer, maxTextures: maxTextures, maxVertexTextures: maxVertexTextures, @@ -19937,6 +19978,7 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) { parameters.numLightProbes > 0 ? '#define USE_LIGHT_PROBES' : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', + parameters.reverseDepthBuffer ? '#define USE_REVERSEDEPTHBUF' : '', 'uniform mat4 modelMatrix;', 'uniform mat4 modelViewMatrix;', @@ -20102,6 +20144,7 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) { parameters.decodeVideoTexture ? '#define DECODE_VIDEO_TEXTURE' : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', + parameters.reverseDepthBuffer ? '#define USE_REVERSEDEPTHBUF' : '', 'uniform mat4 viewMatrix;', 'uniform vec3 cameraPosition;', @@ -20494,6 +20537,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities const programs = []; const logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer; + const reverseDepthBuffer = capabilities.reverseDepthBuffer; const SUPPORTS_VERTEX_TEXTURES = capabilities.vertexTextures; let precision = capabilities.precision; @@ -20785,6 +20829,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities sizeAttenuation: material.sizeAttenuation === true, logarithmicDepthBuffer: logarithmicDepthBuffer, + reverseDepthBuffer: reverseDepthBuffer, skinning: object.isSkinnedMesh === true, @@ -21004,38 +21049,40 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities _programLayers.enable( 2 ); if ( parameters.logarithmicDepthBuffer ) _programLayers.enable( 3 ); - if ( parameters.skinning ) + if ( parameters.reverseDepthBuffer ) _programLayers.enable( 4 ); - if ( parameters.morphTargets ) + if ( parameters.skinning ) _programLayers.enable( 5 ); - if ( parameters.morphNormals ) + if ( parameters.morphTargets ) _programLayers.enable( 6 ); - if ( parameters.morphColors ) + if ( parameters.morphNormals ) _programLayers.enable( 7 ); - if ( parameters.premultipliedAlpha ) + if ( parameters.morphColors ) _programLayers.enable( 8 ); - if ( parameters.shadowMapEnabled ) + if ( parameters.premultipliedAlpha ) _programLayers.enable( 9 ); - if ( parameters.doubleSided ) + if ( parameters.shadowMapEnabled ) _programLayers.enable( 10 ); - if ( parameters.flipSided ) + if ( parameters.doubleSided ) _programLayers.enable( 11 ); - if ( parameters.useDepthPacking ) + if ( parameters.flipSided ) _programLayers.enable( 12 ); - if ( parameters.dithering ) + if ( parameters.useDepthPacking ) _programLayers.enable( 13 ); - if ( parameters.transmission ) + if ( parameters.dithering ) _programLayers.enable( 14 ); - if ( parameters.sheen ) + if ( parameters.transmission ) _programLayers.enable( 15 ); - if ( parameters.opaque ) + if ( parameters.sheen ) _programLayers.enable( 16 ); - if ( parameters.pointsUvs ) + if ( parameters.opaque ) _programLayers.enable( 17 ); - if ( parameters.decodeVideoTexture ) + if ( parameters.pointsUvs ) _programLayers.enable( 18 ); - if ( parameters.alphaToCoverage ) + if ( parameters.decodeVideoTexture ) _programLayers.enable( 19 ); + if ( parameters.alphaToCoverage ) + _programLayers.enable( 20 ); array.push( _programLayers.mask ); @@ -22593,6 +22640,18 @@ function WebGLShadowMap( renderer, objects, capabilities ) { } +const reversedFuncs = { + [ NeverDepth ]: AlwaysDepth, + [ LessDepth ]: GreaterDepth, + [ EqualDepth ]: NotEqualDepth, + [ LessEqualDepth ]: GreaterEqualDepth, + + [ AlwaysDepth ]: NeverDepth, + [ GreaterDepth ]: LessDepth, + [ NotEqualDepth ]: EqualDepth, + [ GreaterEqualDepth ]: LessEqualDepth, +}; + function WebGLState( gl ) { function ColorBuffer() { @@ -22657,6 +22716,7 @@ function WebGLState( gl ) { function DepthBuffer() { let locked = false; + let reversed = false; let currentDepthMask = null; let currentDepthFunc = null; @@ -22664,6 +22724,12 @@ function WebGLState( gl ) { return { + setReversed: function ( value ) { + + reversed = value; + + }, + setTest: function ( depthTest ) { if ( depthTest ) { @@ -22691,6 +22757,8 @@ function WebGLState( gl ) { setFunc: function ( depthFunc ) { + if ( reversed ) depthFunc = reversedFuncs[ depthFunc ]; + if ( currentDepthFunc !== depthFunc ) { switch ( depthFunc ) { @@ -28847,6 +28915,7 @@ class WebGLRenderer { // camera matrices cache + const _currentProjectionMatrix = new Matrix4(); const _projScreenMatrix = new Matrix4(); const _vector3 = new Vector3(); @@ -28942,6 +29011,8 @@ class WebGLRenderer { state = new WebGLState( _gl ); + if ( capabilities.reverseDepthBuffer ) state.buffers.depth.setReversed( true ); + info = new WebGLInfo( _gl ); properties = new WebGLProperties(); textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info ); @@ -29241,7 +29312,13 @@ class WebGLRenderer { } - if ( depth ) bits |= _gl.DEPTH_BUFFER_BIT; + if ( depth ) { + + bits |= _gl.DEPTH_BUFFER_BIT; + _gl.clearDepth( this.capabilities.reverseDepthBuffer ? 0 : 1 ); + + } + if ( stencil ) { bits |= _gl.STENCIL_BUFFER_BIT; @@ -30622,7 +30699,21 @@ class WebGLRenderer { // common camera uniforms - p_uniforms.setValue( _gl, 'projectionMatrix', camera.projectionMatrix ); + if ( capabilities.reverseDepthBuffer ) { + + _currentProjectionMatrix.copy( camera.projectionMatrix ); + + toNormalizedProjectionMatrix( _currentProjectionMatrix ); + toReversedProjectionMatrix( _currentProjectionMatrix ); + + p_uniforms.setValue( _gl, 'projectionMatrix', _currentProjectionMatrix ); + + } else { + + p_uniforms.setValue( _gl, 'projectionMatrix', camera.projectionMatrix ); + + } + p_uniforms.setValue( _gl, 'viewMatrix', camera.matrixWorldInverse ); const uCamPos = p_uniforms.map.cameraPosition; @@ -33557,6 +33648,9 @@ class BatchedMesh extends Mesh { // stores visible, active, and geometry id per object this._drawInfo = []; + // instance ids that have been set as inactive, and are available to be overwritten + this._availableInstanceIds = []; + // geometry information this._drawRanges = []; this._reservedRanges = []; @@ -33756,23 +33850,36 @@ class BatchedMesh extends Mesh { addInstance( geometryId ) { + const atCapacity = this._drawInfo.length >= this.maxInstanceCount; + // ensure we're not over geometry - if ( this._drawInfo.length >= this._maxInstanceCount ) { + if ( atCapacity && this._availableInstanceIds.length === 0 ) { throw new Error( 'BatchedMesh: Maximum item count reached.' ); } - this._drawInfo.push( { - + const instanceDrawInfo = { visible: true, active: true, geometryIndex: geometryId, + }; - } ); + let drawId = null; + + // Prioritize using previously freed instance ids + if ( this._availableInstanceIds.length > 0 ) { + + drawId = this._availableInstanceIds.pop(); + this._drawInfo[ drawId ] = instanceDrawInfo; + + } else { + + drawId = this._drawInfo.length; + this._drawInfo.push( instanceDrawInfo ); + + } - // initialize the matrix - const drawId = this._drawInfo.length - 1; const matricesTexture = this._matricesTexture; const matricesArray = matricesTexture.image.data; _identityMatrix.toArray( matricesArray, drawId * 16 ); @@ -34021,11 +34128,8 @@ class BatchedMesh extends Mesh { } */ - /* deleteInstance( instanceId ) { - // Note: User needs to call optimize() afterward to pack the data. - const drawInfo = this._drawInfo; if ( instanceId >= drawInfo.length || drawInfo[ instanceId ].active === false ) { @@ -34034,12 +34138,12 @@ class BatchedMesh extends Mesh { } drawInfo[ instanceId ].active = false; + this._availableInstanceIds.push( instanceId ); this._visibilityChanged = true; return this; } - */ // get bounding box and compute it if it doesn't exist getBoundingBoxAt( geometryId, target ) { @@ -34280,6 +34384,23 @@ class BatchedMesh extends Mesh { } + getGeometryRangeAt( geometryId, target = {} ) { + + if ( geometryId < 0 || geometryId >= this._geometryCount ) { + + return null; + + } + + const drawRange = this._drawRanges[ geometryId ]; + + target.start = drawRange.start; + target.count = drawRange.count; + + return target; + + } + raycast( raycaster, intersects ) { const drawInfo = this._drawInfo; @@ -37601,12 +37722,19 @@ class CylinderGeometry extends BufferGeometry { // faces - indices.push( a, b, d ); - indices.push( b, c, d ); + if ( radiusTop > 0 ) { - // update group counter + indices.push( a, b, d ); + groupCount += 3; - groupCount += 6; + } + + if ( radiusBottom > 0 ) { + + indices.push( b, c, d ); + groupCount += 3; + + } } diff --git a/build/three.module.min.js b/build/three.module.min.js index e8dbcd270879f0..424ef1c8e5dd8c 100644 --- a/build/three.module.min.js +++ b/build/three.module.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2024 Three.js Authors * SPDX-License-Identifier: MIT */ -const 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i=di[e].toReference;return(0,di[n].fromReference)(i(t))},fromWorkingColorSpace:function(t,e){return this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:function(t){return di[t].primaries},getTransfer:function(t){return t===Ze?tn:di[t].transfer},getLuminanceCoefficients:function(t,e=this._workingColorSpace){return t.fromArray(di[e].luminanceCoefficients)}};function fi(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function gi(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let vi;class _i{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===vi&&(vi=ai("canvas")),vi.width=t.width,vi.height=t.height;const n=vi.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=vi}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=ai("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==ot)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case pt:t.x=t.x-Math.floor(t.x);break;case mt:t.x=t.x<0?0:1;break;case ft:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case pt:t.y=t.y-Math.floor(t.y);break;case mt:t.y=t.y<0?0:1;break;case ft:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}bi.DEFAULT_IMAGE=null,bi.DEFAULT_MAPPING=ot,bi.DEFAULT_ANISOTROPY=1;class wi{constructor(t=0,e=0,n=0,i=1){wi.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)o&&t>v?tv?o=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),h=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=n+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>h){const t=2*Math.sqrt(1+n-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return nMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Yn(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(t),i*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Li{constructor(t=0,e=0,n=0){Li.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Ni.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ni.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*i-a*n),c=2*(a*e-r*i),h=2*(r*n-s*e);return this.x=e+o*l+s*h-a*c,this.y=n+o*c+a*l-r*h,this.z=i+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Ui.copy(this).projectOnVector(t),this.sub(Ui)}reflect(t){return this.sub(Ui.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Yn(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,n=Math.sqrt(1-e*e);return this.x=n*Math.cos(t),this.y=e,this.z=n*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ui=new Li,Ni=new Ii;class Di{constructor(t=new Li(1/0,1/0,1/0),e=new Li(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Fi),Fi.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Xi),ji.subVectors(this.max,Xi),zi.subVectors(t.a,Xi),ki.subVectors(t.b,Xi),Vi.subVectors(t.c,Xi),Hi.subVectors(ki,zi),Gi.subVectors(Vi,ki),Wi.subVectors(zi,Vi);let e=[0,-Hi.z,Hi.y,0,-Gi.z,Gi.y,0,-Wi.z,Wi.y,Hi.z,0,-Hi.x,Gi.z,0,-Gi.x,Wi.z,0,-Wi.x,-Hi.y,Hi.x,0,-Gi.y,Gi.x,0,-Wi.y,Wi.x,0];return!!Zi(e,zi,ki,Vi,ji)&&(e=[1,0,0,0,1,0,0,0,1],!!Zi(e,zi,ki,Vi,ji)&&(qi.crossVectors(Hi,Gi),e=[qi.x,qi.y,qi.z],Zi(e,zi,ki,Vi,ji)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Fi).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Fi).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Oi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Oi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Oi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Oi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Oi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Oi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Oi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Oi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Oi)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Oi=[new Li,new Li,new Li,new Li,new Li,new Li,new Li,new Li],Fi=new Li,Bi=new Di,zi=new Li,ki=new Li,Vi=new Li,Hi=new Li,Gi=new Li,Wi=new Li,Xi=new Li,ji=new Li,qi=new Li,Yi=new Li;function Zi(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){Yi.fromArray(t,s);const a=r.x*Math.abs(Yi.x)+r.y*Math.abs(Yi.y)+r.z*Math.abs(Yi.z),o=e.dot(Yi),l=n.dot(Yi),c=i.dot(Yi);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const Ji=new Di,Ki=new Li,$i=new Li;class Qi{constructor(t=new Li,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Ji.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Ki.subVectors(t,this.center);const e=Ki.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(Ki,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):($i.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Ki.copy(t.center).add($i)),this.expandByPoint(Ki.copy(t.center).sub($i))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const tr=new Li,er=new Li,nr=new Li,ir=new Li,rr=new Li,sr=new Li,ar=new Li;class or{constructor(t=new Li,e=new Li(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,tr)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=tr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(tr.copy(this.origin).addScaledVector(this.direction,e),tr.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){er.copy(t).add(e).multiplyScalar(.5),nr.copy(e).sub(t).normalize(),ir.copy(this.origin).sub(er);const r=.5*t.distanceTo(e),s=-this.direction.dot(nr),a=ir.dot(this.direction),o=-ir.dot(nr),l=ir.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,h),i&&i.copy(er).addScaledVector(nr,u),d}intersectSphere(t,e){tr.subVectors(t.center,this.origin);const n=tr.dot(this.direction),i=tr.dot(tr)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,tr)}intersectTriangle(t,e,n,i,r){rr.subVectors(e,t),sr.subVectors(n,t),ar.crossVectors(rr,sr);let s,a=this.direction.dot(ar);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}ir.subVectors(this.origin,t);const o=s*this.direction.dot(sr.crossVectors(ir,sr));if(o<0)return null;const l=s*this.direction.dot(rr.cross(ir));if(l<0)return null;if(o+l>a)return null;const c=-s*ir.dot(ar);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class lr{constructor(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){lr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f)}set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new lr).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/cr.setFromMatrixColumn(t,0).length(),r=1/cr.setFromMatrixColumn(t,1).length(),s=1/cr.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ur,t,dr)}lookAt(t,e,n){const i=this.elements;return fr.subVectors(t,e),0===fr.lengthSq()&&(fr.z=1),fr.normalize(),pr.crossVectors(n,fr),0===pr.lengthSq()&&(1===Math.abs(n.z)?fr.x+=1e-4:fr.z+=1e-4,fr.normalize(),pr.crossVectors(n,fr)),pr.normalize(),mr.crossVectors(fr,pr),i[0]=pr.x,i[4]=mr.x,i[8]=fr.x,i[1]=pr.y,i[5]=mr.y,i[9]=fr.y,i[2]=pr.z,i[6]=mr.z,i[10]=fr.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],_=n[7],x=n[11],y=n[15],M=i[0],S=i[4],b=i[8],w=i[12],T=i[1],E=i[5],A=i[9],R=i[13],C=i[2],P=i[6],I=i[10],L=i[14],U=i[3],N=i[7],D=i[11],O=i[15];return r[0]=s*M+a*T+o*C+l*U,r[4]=s*S+a*E+o*P+l*N,r[8]=s*b+a*A+o*I+l*D,r[12]=s*w+a*R+o*L+l*O,r[1]=c*M+h*T+u*C+d*U,r[5]=c*S+h*E+u*P+d*N,r[9]=c*b+h*A+u*I+d*D,r[13]=c*w+h*R+u*L+d*O,r[2]=p*M+m*T+f*C+g*U,r[6]=p*S+m*E+f*P+g*N,r[10]=p*b+m*A+f*I+g*D,r[14]=p*w+m*R+f*L+g*O,r[3]=v*M+_*T+x*C+y*U,r[7]=v*S+_*E+x*P+y*N,r[11]=v*b+_*A+x*I+y*D,r[15]=v*w+_*R+x*L+y*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-i*l*h-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*h+e*a*u+i*s*h-n*s*u+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,_=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,x=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,y=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,M=e*v+n*_+i*x+r*y;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const S=1/M;return t[0]=v*S,t[1]=(m*u*r-h*f*r-m*i*d+n*f*d+h*i*g-n*u*g)*S,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*S,t[3]=(h*o*r-a*u*r-h*i*l+n*u*l+a*i*d-n*o*d)*S,t[4]=_*S,t[5]=(c*f*r-p*u*r+p*i*d-e*f*d-c*i*g+e*u*g)*S,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*S,t[7]=(s*u*r-c*o*r+c*i*l-e*u*l-s*i*d+e*o*d)*S,t[8]=x*S,t[9]=(p*h*r-c*m*r-p*n*d+e*m*d+c*n*g-e*h*g)*S,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*S,t[11]=(c*a*r-s*h*r-c*n*l+e*h*l+s*n*d-e*a*d)*S,t[12]=y*S,t[13]=(c*m*i-p*h*i+p*n*u-e*m*u-c*n*f+e*h*f)*S,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*S,t[15]=(s*h*i-c*a*i+c*n*o-e*h*o-s*n*u+e*a*u)*S,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,v=o*l,_=o*c,x=o*h,y=n.x,M=n.y,S=n.z;return i[0]=(1-(m+g))*y,i[1]=(d+x)*y,i[2]=(p-_)*y,i[3]=0,i[4]=(d-x)*M,i[5]=(1-(u+g))*M,i[6]=(f+v)*M,i[7]=0,i[8]=(p+_)*S,i[9]=(f-v)*S,i[10]=(1-(u+m))*S,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=cr.set(i[0],i[1],i[2]).length();const s=cr.set(i[4],i[5],i[6]).length(),a=cr.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],hr.copy(this);const o=1/r,l=1/s,c=1/a;return hr.elements[0]*=o,hr.elements[1]*=o,hr.elements[2]*=o,hr.elements[4]*=l,hr.elements[5]*=l,hr.elements[6]*=l,hr.elements[8]*=c,hr.elements[9]*=c,hr.elements[10]*=c,e.setFromRotationMatrix(hr),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),c=2*r/(n-i),h=(e+t)/(e-t),u=(n+i)/(n-i);let d,p;if(a===kn)d=-(s+r)/(s-r),p=-2*s*r/(s-r);else{if(a!==Vn)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);d=-s/(s-r),p=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=d,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3){const o=this.elements,l=1/(e-t),c=1/(n-i),h=1/(s-r),u=(e+t)*l,d=(n+i)*c;let p,m;if(a===kn)p=(s+r)*h,m=-2*h;else{if(a!==Vn)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=r*h,m=-1*h}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-d,o[2]=0,o[6]=0,o[10]=m,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const cr=new Li,hr=new lr,ur=new Li(0,0,0),dr=new Li(1,1,1),pr=new Li,mr=new Li,fr=new Li,gr=new lr,vr=new Ii;class _r{constructor(t=0,e=0,n=0,i=_r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],h=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(Yn(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Yn(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(Yn(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Yn(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Yn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-Yn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return gr.makeRotationFromQuaternion(t),this.setFromRotationMatrix(gr,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return vr.setFromEuler(this),this.setFromQuaternion(vr,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}_r.DEFAULT_ORDER="XYZ";class xr{constructor(){this.mask=1}set(t){this.mask=(1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e0){i.children=[];for(let e=0;e0){i.animations=[];for(let e=0;e0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c),h.length>0&&(n.nodes=h)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Or.subVectors(i,e),Fr.subVectors(n,e),Br.subVectors(t,e);const s=Or.dot(Or),a=Or.dot(Fr),o=Or.dot(Br),l=Fr.dot(Fr),c=Fr.dot(Br),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return null!==this.getBarycoord(t,e,n,i,zr)&&(zr.x>=0&&zr.y>=0&&zr.x+zr.y<=1)}static getInterpolation(t,e,n,i,r,s,a,o){return null===this.getBarycoord(t,e,n,i,zr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,zr.x),o.addScaledVector(s,zr.y),o.addScaledVector(a,zr.z),o)}static getInterpolatedAttribute(t,e,n,i,r,s){return jr.setScalar(0),qr.setScalar(0),Yr.setScalar(0),jr.fromBufferAttribute(t,e),qr.fromBufferAttribute(t,n),Yr.fromBufferAttribute(t,i),s.setScalar(0),s.addScaledVector(jr,r.x),s.addScaledVector(qr,r.y),s.addScaledVector(Yr,r.z),s}static isFrontFacing(t,e,n,i){return Or.subVectors(n,e),Fr.subVectors(t,e),Or.cross(Fr).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Or.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Or.cross(Fr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Zr.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Zr.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,n,i,r){return Zr.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return Zr.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Zr.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;kr.subVectors(i,n),Vr.subVectors(r,n),Gr.subVectors(t,n);const o=kr.dot(Gr),l=Vr.dot(Gr);if(o<=0&&l<=0)return e.copy(n);Wr.subVectors(t,i);const c=kr.dot(Wr),h=Vr.dot(Wr);if(c>=0&&h<=c)return e.copy(i);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(kr,s);Xr.subVectors(t,r);const d=kr.dot(Xr),p=Vr.dot(Xr);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Vr,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return Hr.subVectors(r,i),a=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Hr,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(kr,s).addScaledVector(Vr,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Jr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Kr={h:0,s:0,l:0},$r={h:0,s:0,l:0};function Qr(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class ts{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Je){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,mi.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=mi.workingColorSpace){return this.r=t,this.g=e,this.b=n,mi.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=mi.workingColorSpace){if(t=Zn(t,1),e=Yn(e,0,1),n=Yn(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Qr(r,i,t+1/3),this.g=Qr(r,i,t),this.b=Qr(r,i,t-1/3)}return mi.toWorkingColorSpace(this,i),this}setStyle(t,e=Je){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Je){const n=Jr[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=fi(t.r),this.g=fi(t.g),this.b=fi(t.b),this}copyLinearToSRGB(t){return this.r=gi(t.r),this.g=gi(t.g),this.b=gi(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Je){return mi.fromWorkingColorSpace(es.copy(this),t),65536*Math.round(Yn(255*es.r,0,255))+256*Math.round(Yn(255*es.g,0,255))+Math.round(Yn(255*es.b,0,255))}getHexString(t=Je){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=mi.workingColorSpace){mi.fromWorkingColorSpace(es.copy(this),e);const n=es.r,i=es.g,r=es.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),this.side!==u&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==C&&(n.blendSrc=this.blendSrc),this.blendDst!==P&&(n.blendDst=this.blendDst),this.blendEquation!==y&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==an&&(n.stencilFail=this.stencilFail),this.stencilZFail!==an&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==an&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class rs extends is{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new ts(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const ss=as();function as(){const t=new ArrayBuffer(4),e=new Float32Array(t),n=new Uint32Array(t),i=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(i[t]=0,i[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(i[t]=1024>>-e-14,i[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(i[t]=e+15<<10,i[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(i[t]=31744,i[256|t]=64512,r[t]=24,r[256|t]=24):(i[t]=31744,i[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,n=0;for(;0==(8388608&e);)e<<=1,n-=8388608;e&=-8388609,n+=947912704,s[t]=e|n}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:n,baseTable:i,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}function os(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=Yn(t,-65504,65504),ss.floatView[0]=t;const e=ss.uint32View[0],n=e>>23&511;return ss.baseTable[n]+((8388607&e)>>ss.shiftTable[n])}function ls(t){const e=t>>10;return ss.uint32View[0]=ss.mantissaTable[ss.offsetTable[e]+(1023&t)]+ss.exponentTable[e],ss.floatView[0]}const cs={toHalfFloat:os,fromHalfFloat:ls},hs=new Li,us=new ti;class ds{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=Cn,this.updateRanges=[],this.gpuType=Lt,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t(t.far-t.near)**2)return}Ps.copy(r).invert(),Is.copy(t.ray).applyMatrix4(Ps),null!==n.boundingBox&&!1===Is.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,Is)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;rn.far?null:{distance:c,point:ks.clone(),object:t}}(t,e,n,i,Ns,Ds,Os,zs);if(h){const t=new Li;Zr.getBarycoord(zs,Ns,Ds,Os,t),r&&(h.uv=Zr.getInterpolatedAttribute(r,o,l,c,t,new ti)),s&&(h.uv1=Zr.getInterpolatedAttribute(s,o,l,c,t,new ti)),a&&(h.normal=Zr.getInterpolatedAttribute(a,o,l,c,t,new Li),h.normal.dot(i.direction)>0&&h.normal.multiplyScalar(-1));const e={a:o,b:l,c:c,normal:new Li,materialIndex:0};Zr.getNormal(Ns,Ds,Os,e.normal),h.face=e,h.barycoord=t}return h}class Gs extends Cs{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,v){const _=s/f,x=p/g,y=s/2,M=p/2,S=m/2,b=f+1,w=g+1;let T=0,E=0;const A=new Li;for(let s=0;s0?1:-1,c.push(A.x,A.y,A.z),h.push(o/f),h.push(1-s/g),T+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class Zs extends Dr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new lr,this.projectionMatrix=new lr,this.projectionMatrixInverse=new lr,this.coordinateSystem=kn}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Js=new Li,Ks=new ti,$s=new ti;class Qs extends Zs{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*jn*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Xn*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*jn*Math.atan(Math.tan(.5*Xn*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,n){Js.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(Js.x,Js.y).multiplyScalar(-t/Js.z),Js.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Js.x,Js.y).multiplyScalar(-t/Js.z)}getViewSize(t,e){return this.getViewBounds(t,Ks,$s),e.subVectors($s,Ks)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Xn*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const ta=-90;class ea extends Dr{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Qs(ta,1,t,e);i.layers=this.layers,this.add(i);const r=new Qs(ta,1,t,e);r.layers=this.layers,this.add(r);const s=new Qs(ta,1,t,e);s.layers=this.layers,this.add(s);const a=new Qs(ta,1,t,e);a.layers=this.layers,this.add(a);const o=new Qs(ta,1,t,e);o.layers=this.layers,this.add(o);const l=new Qs(ta,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===kn)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Vn)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=m,t.setRenderTarget(n,5,i),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class na extends bi{constructor(t,e,n,i,r,s,a,o,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:lt,n,i,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class ia extends Ei{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new na(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:Mt}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new Gs(5,5,5),r=new Ys({name:"CubemapFromEquirect",uniforms:Ws(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:d,blending:0});r.uniforms.tEquirect.value=e;const s=new Vs(i,r),a=e.minFilter;e.minFilter===wt&&(e.minFilter=Mt);return new ea(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}const ra=new Li,sa=new Li,aa=new ei;class oa{constructor(t=new Li(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=ra.subVectors(n,e).cross(sa.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(ra),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||aa.getNormalMatrix(t),i=this.coplanarPoint(ra).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const la=new Qi,ca=new Li;class ha{constructor(t=new oa,e=new oa,n=new oa,i=new oa,r=new oa,s=new oa){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3){const n=this.planes,i=t.elements,r=i[0],s=i[1],a=i[2],o=i[3],l=i[4],c=i[5],h=i[6],u=i[7],d=i[8],p=i[9],m=i[10],f=i[11],g=i[12],v=i[13],_=i[14],x=i[15];if(n[0].setComponents(o-r,u-l,f-d,x-g).normalize(),n[1].setComponents(o+r,u+l,f+d,x+g).normalize(),n[2].setComponents(o+s,u+c,f+p,x+v).normalize(),n[3].setComponents(o-s,u-c,f-p,x-v).normalize(),n[4].setComponents(o-a,u-h,f-m,x-_).normalize(),e===kn)n[5].setComponents(o+a,u+h,f+m,x+_).normalize();else{if(e!==Vn)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(a,h,m,_).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),la.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),la.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(la)}intersectsSprite(t){return la.center.set(0,0,0),la.radius=.7071067811865476,la.applyMatrix4(t.matrixWorld),this.intersectsSphere(la)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)0?t.max.x:t.min.x,ca.y=i.normal.y>0?t.max.y:t.min.y,ca.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(ca)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function ua(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function da(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=e.get(n);i&&(t.deleteBuffer(i.buffer),e.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const t=e.get(n);return void((!t||t.versiont.start-e.start));let e=0;for(let t=1;t 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"\nconst mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(\n\tvec3( 0.8224621, 0.177538, 0.0 ),\n\tvec3( 0.0331941, 0.9668058, 0.0 ),\n\tvec3( 0.0170827, 0.0723974, 0.9105199 )\n);\nconst mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.2249401, - 0.2249404, 0.0 ),\n\tvec3( - 0.0420569, 1.0420571, 0.0 ),\n\tvec3( - 0.0196376, - 0.0786361, 1.0982735 )\n);\nvec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );\n}\nvec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );\n}\nvec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t\n\t\t#else\n\t\t\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},fa={common:{diffuse:{value:new ts(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ei}},envmap:{envMap:{value:null},envMapRotation:{value:new ei},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ei}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ei}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ei},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ei},normalScale:{value:new ti(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ei},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ei}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ei}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ei}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new ts(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new ts(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0},uvTransform:{value:new ei}},sprite:{diffuse:{value:new ts(16777215)},opacity:{value:1},center:{value:new ti(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}}},ga={basic:{uniforms:Xs([fa.common,fa.specularmap,fa.envmap,fa.aomap,fa.lightmap,fa.fog]),vertexShader:ma.meshbasic_vert,fragmentShader:ma.meshbasic_frag},lambert:{uniforms:Xs([fa.common,fa.specularmap,fa.envmap,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.fog,fa.lights,{emissive:{value:new ts(0)}}]),vertexShader:ma.meshlambert_vert,fragmentShader:ma.meshlambert_frag},phong:{uniforms:Xs([fa.common,fa.specularmap,fa.envmap,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.fog,fa.lights,{emissive:{value:new ts(0)},specular:{value:new ts(1118481)},shininess:{value:30}}]),vertexShader:ma.meshphong_vert,fragmentShader:ma.meshphong_frag},standard:{uniforms:Xs([fa.common,fa.envmap,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.roughnessmap,fa.metalnessmap,fa.fog,fa.lights,{emissive:{value:new ts(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:ma.meshphysical_vert,fragmentShader:ma.meshphysical_frag},toon:{uniforms:Xs([fa.common,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.gradientmap,fa.fog,fa.lights,{emissive:{value:new 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ei},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:ma.background_vert,fragmentShader:ma.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new ei}},vertexShader:ma.backgroundCube_vert,fragmentShader:ma.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:ma.cube_vert,fragmentShader:ma.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:ma.equirect_vert,fragmentShader:ma.equirect_frag},distanceRGBA:{uniforms:Xs([fa.common,fa.displacementmap,{referencePosition:{value:new Li},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:ma.distanceRGBA_vert,fragmentShader:ma.distanceRGBA_frag},shadow:{uniforms:Xs([fa.lights,fa.fog,{color:{value:new ts(0)},opacity:{value:1}}]),vertexShader:ma.shadow_vert,fragmentShader:ma.shadow_frag}};ga.physical={uniforms:Xs([ga.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new ei},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new ei},clearcoatNormalScale:{value:new ti(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new ei},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new ei},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new ei},sheen:{value:0},sheenColor:{value:new ts(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new ei},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new ei},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new ei},transmissionSamplerSize:{value:new ti},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new ei},attenuationDistance:{value:0},attenuationColor:{value:new ts(0)},specularColor:{value:new ts(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new ei},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new ei},anisotropyVector:{value:new ti},anisotropyMap:{value:null},anisotropyMapTransform:{value:new ei}}]),vertexShader:ma.meshphysical_vert,fragmentShader:ma.meshphysical_frag};const va={r:0,b:0,g:0},_a=new _r,xa=new lr;function ya(t,e,n,i,r,s,a){const o=new ts(0);let l,c,h=!0===s?0:1,p=null,m=0,f=null;function g(t){let i=!0===t.isScene?t.background:null;if(i&&i.isTexture){i=(t.backgroundBlurriness>0?n:e).get(i)}return i}function 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Ys({name:"BackgroundMaterial",uniforms:Ws(ga.background.uniforms),vertexShader:ga.background.vertexShader,fragmentShader:ga.background.fragmentShader,side:u,depthTest:!1,depthWrite:!1,fog:!1})),l.geometry.deleteAttribute("normal"),Object.defineProperty(l.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(l)),l.material.uniforms.t2D.value=i,l.material.uniforms.backgroundIntensity.value=n.backgroundIntensity,l.material.toneMapped=mi.getTransfer(i.colorSpace)!==en,!0===i.matrixAutoUpdate&&i.updateMatrix(),l.material.uniforms.uvTransform.value.copy(i.matrix),p===i&&m===i.version&&f===t.toneMapping||(l.material.needsUpdate=!0,p=i,m=i.version,f=t.toneMapping),l.layers.enableAll(),e.unshift(l,l.geometry,l.material,0,0,null))}}}function Ma(t,e){const n=t.getParameter(t.MAX_VERTEX_ATTRIBS),i={},r=c(null);let s=r,a=!1;function o(e){return t.bindVertexArray(e)}function l(e){return t.deleteVertexArray(e)}function c(t){const e=[],i=[],r=[];for(let t=0;t=0){const n=r[e];let 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l=!0===n.logarithmicDepthBuffer,c=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),h=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS);return{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==r)return r;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");r=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:s,textureFormatReadable:function(e){return e===kt||i.convert(e)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){const r=n===Ut&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(n!==Et&&i.convert(n)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)&&n!==Lt&&!r)},precision:a,logarithmicDepthBuffer:l,maxTextures:c,maxVertexTextures:h,maxTextureSize:t.getParameter(t.MAX_TEXTURE_SIZE),maxCubemapSize:t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:t.getParameter(t.MAX_VERTEX_ATTRIBS),maxVertexUniforms:t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:t.getParameter(t.MAX_VARYING_VECTORS),maxFragmentUniforms:t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),vertexTextures:h>0,maxSamples:t.getParameter(t.MAX_SAMPLES)}}function wa(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new oa,o=new ei,l={value:null,needsUpdate:!1};function c(t,n,i,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length0);e.numPlanes=i,e.numIntersection=0}();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(u,o,e,h);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function Ta(t){let e=new WeakMap;function n(t,e){return e===ht?t.mapping=lt:e===ut&&(t.mapping=ct),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(s===ht||s===ut){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new ia(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class Ea extends Zs{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const Aa=[.125,.215,.35,.446,.526,.582],Ra=20,Ca=new Ea,Pa=new ts;let Ia=null,La=0,Ua=0,Na=!1;const Da=(1+Math.sqrt(5))/2,Oa=1/Da,Fa=[new Li(-Da,Oa,0),new Li(Da,Oa,0),new Li(-Oa,0,Da),new Li(Oa,0,Da),new Li(0,Da,-Oa),new Li(0,Da,Oa),new Li(-1,1,-1),new Li(1,1,-1),new Li(-1,1,1),new Li(1,1,1)];class Ba{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Ia=this._renderer.getRenderTarget(),La=this._renderer.getActiveCubeFace(),Ua=this._renderer.getActiveMipmapLevel(),Na=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Ha(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Va(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;tt-4?o=Aa[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*d),_=new Float32Array(f*p*d),x=new Float32Array(g*p*d);for(let t=0;t2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,m*p*t),_.set(u,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const y=new Cs;y.setAttribute("position",new ds(v,m)),y.setAttribute("uv",new ds(_,f)),y.setAttribute("faceIndex",new ds(x,g)),e.push(y),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Ra),r=new Li(0,1,0),s=new Ys({name:"SphericalGaussianBlur",defines:{n:Ra,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:Ga(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new Vs(this._lodPlanes[0],t);this._renderer.compile(e,Ca)}_sceneToCubeUV(t,e,n,i){const r=new Qs(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,c=o.toneMapping;o.getClearColor(Pa),o.toneMapping=K,o.autoClear=!1;const h=new rs({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1}),u=new Vs(new Gs,h);let p=!1;const m=t.background;m?m.isColor&&(h.color.copy(m),t.background=null,p=!0):(h.color.copy(Pa),p=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;ka(i,n*l,e>2?l:0,l,l),o.setRenderTarget(i),p&&o.render(u,r),o.render(t,r)}u.geometry.dispose(),u.material.dispose(),o.toneMapping=c,o.autoClear=l,t.background=m}_textureToCubeUV(t,e){const n=this._renderer,i=t.mapping===lt||t.mapping===ct;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Ha()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Va());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new Vs(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;ka(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,Ca)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;const i=this._lodPlanes.length;for(let e=1;eRa&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let 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xt={shaderID:w,shaderType:s.type,shaderName:s.name,vertexShader:A,fragmentShader:R,defines:s.defines,customVertexShaderID:C,customFragmentShaderID:P,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:m,batching:N,batchingColor:N&&null!==_._colorsTexture,instancing:U,instancingColor:U&&null!==_.instanceColor,instancingMorph:U&&null!==_.morphTexture,supportsVertexTextures:p,outputColorSpace:null===L?t.outputColorSpace:!0===L.isXRRenderTarget?L.texture.colorSpace:Ke,alphaToCoverage:!!s.alphaToCoverage,map:D,matcap:O,envMap:F,envMapMode:F&&S.mapping,envMapCubeUVHeight:b,aoMap:B,lightMap:z,bumpMap:k,normalMap:V,displacementMap:p&&H,emissiveMap:G,normalMapObjectSpace:V&&1===s.normalMapType,normalMapTangentSpace:V&&0===s.normalMapType,metalnessMap:W,roughnessMap:X,anisotropy:j,anisotropyMap:Q,clearcoat:q,clearcoatMap:tt,clearcoatNormalMap:et,clearcoatRoughnessMap:nt,dispersion:Y,iridescence:Z,iridescenceMap:it,iridescenceThicknessMap:rt,sheen:J,sheenColorMap:st,sheenRoughnessMap:at,specularMap:ot,specularColorMap:lt,specularIntensityMap:ct,transmission:$,transmissionMap:ht,thicknessMap:ut,gradientMap:pt,opaque:!1===s.transparent&&1===s.blending&&!1===s.alphaToCoverage,alphaMap:mt,alphaTest:ft,alphaHash:gt,combine:s.combine,mapUv:D&&g(s.map.channel),aoMapUv:B&&g(s.aoMap.channel),lightMapUv:z&&g(s.lightMap.channel),bumpMapUv:k&&g(s.bumpMap.channel),normalMapUv:V&&g(s.normalMap.channel),displacementMapUv:H&&g(s.displacementMap.channel),emissiveMapUv:G&&g(s.emissiveMap.channel),metalnessMapUv:W&&g(s.metalnessMap.channel),roughnessMapUv:X&&g(s.roughnessMap.channel),anisotropyMapUv:Q&&g(s.anisotropyMap.channel),clearcoatMapUv:tt&&g(s.clearcoatMap.channel),clearcoatNormalMapUv:et&&g(s.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:nt&&g(s.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&g(s.iridescenceMap.channel),iridescenceThicknessMapUv:rt&&g(s.iridescenceThicknessMap.channel),sheenColorMapUv:st&&g(s.sheenColorMap.channel),sheenRoughnessMapUv:at&&g(s.sheenRoughnessMap.channel),specularMapUv:ot&&g(s.specularMap.channel),specularColorMapUv:lt&&g(s.specularColorMap.channel),specularIntensityMapUv:ct&&g(s.specularIntensityMap.channel),transmissionMapUv:ht&&g(s.transmissionMap.channel),thicknessMapUv:ut&&g(s.thicknessMap.channel),alphaMapUv:mt&&g(s.alphaMap.channel),vertexTangents:!!y.attributes.tangent&&(V||j),vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!y.attributes.color&&4===y.attributes.color.itemSize,pointsUvs:!0===_.isPoints&&!!y.attributes.uv&&(D||mt),fog:!!x,useFog:!0===s.fog,fogExp2:!!x&&x.isFogExp2,flatShading:!0===s.flatShading,sizeAttenuation:!0===s.sizeAttenuation,logarithmicDepthBuffer:u,skinning:!0===_.isSkinnedMesh,morphTargets:void 0!==y.morphAttributes.position,morphNormals:void 0!==y.morphAttributes.normal,morphColors:void 0!==y.morphAttributes.color,morphTargetsCount:E,morphTextureStride:I,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:_t,decodeVideoTexture:D&&!0===s.map.isVideoTexture&&mi.getTransfer(s.map.colorSpace)===en,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:s.side===d,useDepthPacking:s.depthPacking>=0,depthPacking:s.depthPacking||0,index0AttributeName:s.index0AttributeName,extensionClipCullDistance:vt&&!0===s.extensions.clipCullDistance&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(vt&&!0===s.extensions.multiDraw||N)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:s.customProgramCacheKey()};return xt.vertexUv1s=c.has(1),xt.vertexUv2s=c.has(2),xt.vertexUv3s=c.has(3),c.clear(),xt},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputColorSpace),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.mapUv),t.push(e.alphaMapUv),t.push(e.lightMapUv),t.push(e.aoMapUv),t.push(e.bumpMapUv),t.push(e.normalMapUv),t.push(e.displacementMapUv),t.push(e.emissiveMapUv),t.push(e.metalnessMapUv),t.push(e.roughnessMapUv),t.push(e.anisotropyMapUv),t.push(e.clearcoatMapUv),t.push(e.clearcoatNormalMapUv),t.push(e.clearcoatRoughnessMapUv),t.push(e.iridescenceMapUv),t.push(e.iridescenceThicknessMapUv),t.push(e.sheenColorMapUv),t.push(e.sheenRoughnessMapUv),t.push(e.specularMapUv),t.push(e.specularColorMapUv),t.push(e.specularIntensityMapUv),t.push(e.transmissionMapUv),t.push(e.thicknessMapUv),t.push(e.combine),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.numLightProbes),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(n,e),function(t,e){o.disableAll(),e.supportsVertexTextures&&o.enable(0);e.instancing&&o.enable(1);e.instancingColor&&o.enable(2);e.instancingMorph&&o.enable(3);e.matcap&&o.enable(4);e.envMap&&o.enable(5);e.normalMapObjectSpace&&o.enable(6);e.normalMapTangentSpace&&o.enable(7);e.clearcoat&&o.enable(8);e.iridescence&&o.enable(9);e.alphaTest&&o.enable(10);e.vertexColors&&o.enable(11);e.vertexAlphas&&o.enable(12);e.vertexUv1s&&o.enable(13);e.vertexUv2s&&o.enable(14);e.vertexUv3s&&o.enable(15);e.vertexTangents&&o.enable(16);e.anisotropy&&o.enable(17);e.alphaHash&&o.enable(18);e.batching&&o.enable(19);e.dispersion&&o.enable(20);e.batchingColor&&o.enable(21);t.push(o.mask),o.disableAll(),e.fog&&o.enable(0);e.useFog&&o.enable(1);e.flatShading&&o.enable(2);e.logarithmicDepthBuffer&&o.enable(3);e.skinning&&o.enable(4);e.morphTargets&&o.enable(5);e.morphNormals&&o.enable(6);e.morphColors&&o.enable(7);e.premultipliedAlpha&&o.enable(8);e.shadowMapEnabled&&o.enable(9);e.doubleSided&&o.enable(10);e.flipSided&&o.enable(11);e.useDepthPacking&&o.enable(12);e.dithering&&o.enable(13);e.transmission&&o.enable(14);e.sheen&&o.enable(15);e.opaque&&o.enable(16);e.pointsUvs&&o.enable(17);e.decodeVideoTexture&&o.enable(18);e.alphaToCoverage&&o.enable(19);t.push(o.mask)}(n,e),n.push(t.outputColorSpace)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=f[t.type];let n;if(e){const t=ga[e];n=qs.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=h.length;t0?i.push(h):!0===a.transparent?r.push(h):n.push(h)},unshift:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?i.unshift(h):!0===a.transparent?r.unshift(h):n.unshift(h)},finish:function(){for(let n=e,i=t.length;n1&&n.sort(t||Cl),i.length>1&&i.sort(e||Pl),r.length>1&&r.sort(e||Pl)}}}function Ll(){let t=new WeakMap;return{get:function(e,n){const i=t.get(e);let r;return void 0===i?(r=new Il,t.set(e,[r])):n>=i.length?(r=new Il,i.push(r)):r=i[n],r},dispose:function(){t=new WeakMap}}}function Ul(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Li,color:new ts};break;case"SpotLight":n={position:new Li,direction:new Li,color:new ts,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Li,color:new ts,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Li,skyColor:new ts,groundColor:new ts};break;case"RectAreaLight":n={color:new ts,position:new Li,halfWidth:new Li,halfHeight:new Li}}return t[e.id]=n,n}}}let Nl=0;function Dl(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Ol(t){const e=new Ul,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)i.probe.push(new Li);const r=new Li,s=new lr,a=new lr;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)i.probe[t].set(0,0,0);let l=0,c=0,h=0,u=0,d=0,p=0,m=0,f=0,g=0,v=0,_=0;r.sort(Dl);for(let t=0,x=r.length;t0&&(!0===t.has("OES_texture_float_linear")?(i.rectAreaLTC1=fa.LTC_FLOAT_1,i.rectAreaLTC2=fa.LTC_FLOAT_2):(i.rectAreaLTC1=fa.LTC_HALF_1,i.rectAreaLTC2=fa.LTC_HALF_2)),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=o;const x=i.hash;x.directionalLength===l&&x.pointLength===c&&x.spotLength===h&&x.rectAreaLength===u&&x.hemiLength===d&&x.numDirectionalShadows===p&&x.numPointShadows===m&&x.numSpotShadows===f&&x.numSpotMaps===g&&x.numLightProbes===_||(i.directional.length=l,i.spot.length=h,i.rectArea.length=u,i.point.length=c,i.hemi.length=d,i.directionalShadow.length=p,i.directionalShadowMap.length=p,i.pointShadow.length=m,i.pointShadowMap.length=m,i.spotShadow.length=f,i.spotShadowMap.length=f,i.directionalShadowMatrix.length=p,i.pointShadowMatrix.length=m,i.spotLightMatrix.length=f+g-v,i.spotLightMap.length=g,i.numSpotLightShadowsWithMaps=v,i.numLightProbes=_,x.directionalLength=l,x.pointLength=c,x.spotLength=h,x.rectAreaLength=u,x.hemiLength=d,x.numDirectionalShadows=p,x.numPointShadows=m,x.numSpotShadows=f,x.numSpotMaps=g,x.numLightProbes=_,i.version=Nl++)},setupView:function(t,e){let n=0,o=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e=r.length?(s=new Fl(t),r.push(s)):s=r[i],s},dispose:function(){e=new WeakMap}}}class zl extends is{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class kl extends is{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Vl(t,e,n){let i=new ha;const r=new ti,s=new ti,a=new wi,o=new zl({depthPacking:3201}),c=new kl,p={},m=n.maxTextureSize,f={[u]:d,[d]:u,2:2},g=new Ys({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ti},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),v=g.clone();v.defines.HORIZONTAL_PASS=1;const _=new Cs;_.setAttribute("position",new ds(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const x=new Vs(_,g),y=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=l;let M=this.type;function S(n,i){const s=e.update(x);g.defines.VSM_SAMPLES!==n.blurSamples&&(g.defines.VSM_SAMPLES=n.blurSamples,v.defines.VSM_SAMPLES=n.blurSamples,g.needsUpdate=!0,v.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new Ei(r.x,r.y)),g.uniforms.shadow_pass.value=n.map.texture,g.uniforms.resolution.value=n.mapSize,g.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,s,g,x,null),v.uniforms.shadow_pass.value=n.mapPass.texture,v.uniforms.resolution.value=n.mapSize,v.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,s,v,x,null)}function b(e,n,i,r){let s=null;const a=!0===i.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==a)s=a;else if(s=!0===i.isPointLight?c:o,t.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0){const t=s.uuid,e=n.uuid;let i=p[t];void 0===i&&(i={},p[t]=i);let r=i[e];void 0===r&&(r=s.clone(),i[e]=r,n.addEventListener("dispose",T)),s=r}if(s.visible=n.visible,s.wireframe=n.wireframe,s.side=r===h?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:f[n.side],s.alphaMap=n.alphaMap,s.alphaTest=n.alphaTest,s.map=n.map,s.clipShadows=n.clipShadows,s.clippingPlanes=n.clippingPlanes,s.clipIntersection=n.clipIntersection,s.displacementMap=n.displacementMap,s.displacementScale=n.displacementScale,s.displacementBias=n.displacementBias,s.wireframeLinewidth=n.wireframeLinewidth,s.linewidth=n.linewidth,!0===i.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=i}return s}function w(n,r,s,a,o){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&o===h)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,n.matrixWorld);const i=e.update(n),l=n.material;if(Array.isArray(l)){const e=i.groups;for(let c=0,h=e.length;cm||r.y>m)&&(r.x>m&&(s.x=Math.floor(m/g.x),r.x=s.x*g.x,u.mapSize.x=s.x),r.y>m&&(s.y=Math.floor(m/g.y),r.y=s.y*g.y,u.mapSize.y=s.y)),null===u.map||!0===p||!0===f){const t=this.type!==h?{minFilter:gt,magFilter:gt}:{};null!==u.map&&u.map.dispose(),u.map=new Ei(r.x,r.y,t),u.map.texture.name=c.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const v=u.getViewportCount();for(let t=0;t=1):-1!==N.indexOf("OpenGL ES")&&(U=parseFloat(/^OpenGL ES (\d)/.exec(N)[1]),L=U>=2);let D=null,O={};const F=t.getParameter(t.SCISSOR_BOX),B=t.getParameter(t.VIEWPORT),z=(new wi).fromArray(F),k=(new wi).fromArray(B);function V(e,n,i,r){const s=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(e,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let a=0;ae?(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t},cover:function(t,e){const n=t.image&&t.image.width?t.image.width/t.image.height:1;return n>e?(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t},fill:function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t},getByteLength:Gl};function Xl(t,e,n,i,r,s,a){const o=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,l="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),c=new ti,h=new WeakMap;let u;const d=new WeakMap;let p=!1;try{p="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(t){}function m(t,e){return p?new OffscreenCanvas(t,e):ai("canvas")}function f(t,e,n){let i=1;const 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l=P(e,a),c=a.source;n.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+o);const h=i.get(c);if(c.version!==h.__version||!0===l){n.activeTexture(t.TEXTURE0+o);const e=mi.getPrimaries(mi.workingColorSpace),i=a.colorSpace===Ze?null:mi.getPrimaries(a.colorSpace),u=a.colorSpace===Ze||e===i?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const d=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,m=[];for(let t=0;t<6;t++)m[t]=d||p?p?a.image[t].image:a.image[t]:f(a.image[t],!0,r.maxCubemapSize),m[t]=z(a,m[t]);const x=m[0],M=s.convert(a.format,a.colorSpace),S=s.convert(a.type),b=_(a.internalFormat,M,S,a.colorSpace),w=!0!==a.isVideoTexture,T=void 0===h.__version||!0===l,E=c.dataReady;let A,R=y(a,x);if(C(t.TEXTURE_CUBE_MAP,a),d){w&&T&&n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,x.width,x.height);for(let e=0;e<6;e++){A=m[e].mipmaps;for(let i=0;i0&&R++;const e=k(m[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,e.width,e.height)}for(let e=0;e<6;e++)if(p){w?E&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,m[e].width,m[e].height,M,S,m[e].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,m[e].width,m[e].height,0,M,S,m[e].data);for(let i=0;i1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let n=0;n0){o.__webglFramebuffer=[];for(let e=0;e0&&!1===B(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n0)for(let i=0;i0)for(let n=0;n0)if(!1===B(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=i.get(e),u=r.length>1;if(u)for(let e=0;eo+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Zl)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new Yl;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class Kl{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,n){if(null===this.texture){const i=new bi;t.properties.get(i).__webglTexture=e.texture,e.depthNear==n.depthNear&&e.depthFar==n.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,n=new Ys({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Vs(new pa(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class $l extends Hn{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const m=new Kl,f=e.getContextAttributes();let g=null,v=null;const _=[],x=[],y=new ti;let M=null;const S=new Qs;S.layers.enable(1),S.viewport=new wi;const b=new Qs;b.layers.enable(2),b.viewport=new wi;const w=[S,b],T=new ql;T.layers.enable(1),T.layers.enable(2);let E=null,A=null;function R(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const n=_[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function C(){i.removeEventListener("select",R),i.removeEventListener("selectstart",R),i.removeEventListener("selectend",R),i.removeEventListener("squeeze",R),i.removeEventListener("squeezestart",R),i.removeEventListener("squeezeend",R),i.removeEventListener("end",C),i.removeEventListener("inputsourceschange",P);for(let t=0;t<_.length;t++){const e=x[t];null!==e&&(x[t]=null,_[t].disconnect(e))}E=null,A=null,m.reset(),t.setRenderTarget(g),d=null,u=null,h=null,i=null,v=null,D.stop(),n.isPresenting=!1,t.setPixelRatio(M),t.setSize(y.width,y.height,!1),n.dispatchEvent({type:"sessionend"})}function P(t){for(let e=0;e=0&&(x[i]=null,_[i].disconnect(n))}for(let e=0;e=x.length){x.push(n),i=t;break}if(null===x[t]){x[t]=n,i=t;break}}if(-1===i)break}const r=_[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=_[t];return void 0===e&&(e=new Jl,_[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=_[t];return void 0===e&&(e=new Jl,_[t]=e),e.getGripSpace()},this.getHand=function(t){let e=_[t];return void 0===e&&(e=new Jl,_[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return h},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(c){if(i=c,null!==i){if(g=t.getRenderTarget(),i.addEventListener("select",R),i.addEventListener("selectstart",R),i.addEventListener("selectend",R),i.addEventListener("squeeze",R),i.addEventListener("squeezestart",R),i.addEventListener("squeezeend",R),i.addEventListener("end",C),i.addEventListener("inputsourceschange",P),!0!==f.xrCompatible&&await e.makeXRCompatible(),M=t.getPixelRatio(),t.getSize(y),void 0===i.renderState.layers){const n={antialias:f.antialias,alpha:!0,depth:f.depth,stencil:f.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),v=new Ei(d.framebufferWidth,d.framebufferHeight,{format:kt,type:Et,colorSpace:t.outputColorSpace,stencilBuffer:f.stencil})}else{let n=null,s=null,a=null;f.depth&&(a=f.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,n=f.stencil?Wt:Gt,s=f.stencil?Ot:It);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=new XRWebGLBinding(i,e),u=h.createProjectionLayer(o),i.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),v=new Ei(u.textureWidth,u.textureHeight,{format:kt,type:Et,depthTexture:new Ka(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:f.stencil,colorSpace:t.outputColorSpace,samples:f.antialias?4:0,resolveDepthBuffer:!1===u.ignoreDepthValues})}v.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await i.requestReferenceSpace(a),D.setContext(i),D.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode},this.getDepthTexture=function(){return m.getDepthTexture()};const I=new Li,L=new Li;function U(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;let e=t.near,n=t.far;null!==m.texture&&(m.depthNear>0&&(e=m.depthNear),m.depthFar>0&&(n=m.depthFar)),T.near=b.near=S.near=e,T.far=b.far=S.far=n,E===T.near&&A===T.far||(i.updateRenderState({depthNear:T.near,depthFar:T.far}),E=T.near,A=T.far);const r=t.parent,s=T.cameras;U(T,r);for(let t=0;t0&&(t.alphaTest.value=i.alphaTest);const r=e.get(i),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,Ql.copy(a),Ql.x*=-1,Ql.y*=-1,Ql.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(Ql.y*=-1,Ql.z*=-1),t.envMapRotation.value.setFromMatrix4(tc.makeRotationFromEuler(Ql)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=i.reflectivity,t.ior.value=i.ior,t.refractionRatio.value=i.refractionRatio),i.lightMap&&(t.lightMap.value=i.lightMap,t.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,t.lightMapTransform)),i.aoMap&&(t.aoMap.value=i.aoMap,t.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,js(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(t,r):r.isMeshToonMaterial?(i(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(i(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(i(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,n(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,n(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,n(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,n(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,n(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,n(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,n(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),e.side===d&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,n(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,n(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,n(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,n(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,n(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,n(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,n(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(i(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?i(t,r):r.isMeshDistanceMaterial?(i(t,r),function(t,n){const i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function nc(t,e,n,i){let r={},s={},a=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,n,i){const r=t.value,s=e+"_"+n;if(void 0===i[s])return i[s]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const t=i[s];if("number"==typeof r||"boolean"==typeof r){if(t!==r)return i[s]=r,!0}else if(!1===t.equals(r))return t.copy(r),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const n=e.target;n.removeEventListener("dispose",h);const i=a.indexOf(n.__bindingPointIndex);a.splice(i,1),t.deleteBuffer(r[n.id]),delete r[n.id],delete s[n.id]}return{bind:function(t,e){const n=e.program;i.uniformBlockBinding(t,n)},update:function(n,u){let d=r[n.id];void 0===d&&(!function(t){const e=t.uniforms;let n=0;const i=16;for(let t=0,r=e.length;t0&&(n+=i-r);t.__size=n,t.__cache={}}(n),d=function(e){const n=function(){for(let t=0;t0),u=!!n.morphAttributes.position,d=!!n.morphAttributes.normal,p=!!n.morphAttributes.color;let m=K;i.toneMapped&&(null!==T&&!0!==T.isXRRenderTarget||(m=M.toneMapping));const f=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,g=void 0!==f?f.length:0,v=et.get(i),x=_.state.lights;if(!0===H&&(!0===G||t!==A)){const e=t===A&&i.id===E;dt.setState(i,t,e)}let y=!1;i.version===v.__version?v.needsLights&&v.lightsStateVersion!==x.state.version||v.outputColorSpace!==o||r.isBatchedMesh&&!1===v.batching?y=!0:r.isBatchedMesh||!0!==v.batching?r.isBatchedMesh&&!0===v.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===v.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===v.instancing?y=!0:r.isInstancedMesh||!0!==v.instancing?r.isSkinnedMesh&&!1===v.skinning?y=!0:r.isSkinnedMesh||!0!==v.skinning?r.isInstancedMesh&&!0===v.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===v.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===v.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===v.instancingMorph&&null!==r.morphTexture||v.envMap!==l||!0===i.fog&&v.fog!==s?y=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===dt.numPlanes&&v.numIntersection===dt.numIntersection?(v.vertexAlphas!==c||v.vertexTangents!==h||v.morphTargets!==u||v.morphNormals!==d||v.morphColors!==p||v.toneMapping!==m||v.morphTargetsCount!==g)&&(y=!0):y=!0:y=!0:y=!0:y=!0:(y=!0,v.__version=i.version);let S=v.currentProgram;!0===y&&(S=Zt(i,e,r));let b=!1,w=!1,R=!1;const C=S.getUniforms(),P=v.uniforms;Q.useProgram(S.program)&&(b=!0,w=!0,R=!0);i.id!==E&&(E=i.id,w=!0);if(b||A!==t){C.setValue(Mt,"projectionMatrix",t.projectionMatrix),C.setValue(Mt,"viewMatrix",t.matrixWorldInverse);const e=C.map.cameraPosition;void 0!==e&&e.setValue(Mt,X.setFromMatrixPosition(t.matrixWorld)),$.logarithmicDepthBuffer&&C.setValue(Mt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&C.setValue(Mt,"isOrthographic",!0===t.isOrthographicCamera),A!==t&&(A=t,w=!0,R=!0)}if(r.isSkinnedMesh){C.setOptional(Mt,r,"bindMatrix"),C.setOptional(Mt,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),C.setValue(Mt,"boneTexture",t.boneTexture,nt))}r.isBatchedMesh&&(C.setOptional(Mt,r,"batchingTexture"),C.setValue(Mt,"batchingTexture",r._matricesTexture,nt),C.setOptional(Mt,r,"batchingIdTexture"),C.setValue(Mt,"batchingIdTexture",r._indirectTexture,nt),C.setOptional(Mt,r,"batchingColorTexture"),null!==r._colorsTexture&&C.setValue(Mt,"batchingColorTexture",r._colorsTexture,nt));const I=n.morphAttributes;void 0===I.position&&void 0===I.normal&&void 0===I.color||ft.update(r,n,S);(w||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,C.setValue(Mt,"receiveShadow",r.receiveShadow));i.isMeshGouraudMaterial&&null!==i.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);i.isMeshStandardMaterial&&null===i.envMap&&null!==e.environment&&(P.envMapIntensity.value=e.environmentIntensity);w&&(C.setValue(Mt,"toneMappingExposure",M.toneMappingExposure),v.needsLights&&(U=R,(L=P).ambientLightColor.needsUpdate=U,L.lightProbe.needsUpdate=U,L.directionalLights.needsUpdate=U,L.directionalLightShadows.needsUpdate=U,L.pointLights.needsUpdate=U,L.pointLightShadows.needsUpdate=U,L.spotLights.needsUpdate=U,L.spotLightShadows.needsUpdate=U,L.rectAreaLights.needsUpdate=U,L.hemisphereLights.needsUpdate=U),s&&!0===i.fog&&ct.refreshFogUniforms(P,s),ct.refreshMaterialUniforms(P,i,D,N,_.state.transmissionRenderTarget[t.id]),il.upload(Mt,Kt(v),P,nt));var L,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(il.upload(Mt,Kt(v),P,nt),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&C.setValue(Mt,"center",r.center);if(C.setValue(Mt,"modelViewMatrix",r.modelViewMatrix),C.setValue(Mt,"normalMatrix",r.normalMatrix),C.setValue(Mt,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e{function n(){i.forEach((function(t){et.get(t).currentProgram.isReady()&&i.delete(t)})),0!==i.size?setTimeout(n,10):e(t)}null!==J.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)}))};let Bt=null;function zt(){Vt.stop()}function kt(){Vt.start()}const Vt=new ua;function Ht(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)_.pushLight(t),t.castShadow&&_.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||V.intersectsSprite(t)){i&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(W);const e=ot.update(t),r=t.material;r.visible&&v.push(t,e,r,n,j.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||V.intersectsObject(t))){const e=ot.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),j.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),j.copy(e.boundingSphere.center)),j.applyMatrix4(t.matrixWorld).applyMatrix4(W)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s0&&Xt(r,e,n),s.length>0&&Xt(s,e,n),a.length>0&&Xt(a,e,n),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1)}function Wt(t,e,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;void 0===_.state.transmissionRenderTarget[i.id]&&(_.state.transmissionRenderTarget[i.id]=new Ei(1,1,{generateMipmaps:!0,type:J.has("EXT_color_buffer_half_float")||J.has("EXT_color_buffer_float")?Ut:Et,minFilter:wt,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:mi.workingColorSpace}));const r=_.state.transmissionRenderTarget[i.id],a=i.viewport||R;r.setSize(a.z,a.w);const o=M.getRenderTarget();M.setRenderTarget(r),M.getClearColor(I),L=M.getClearAlpha(),L<1&&M.setClearColor(16777215,.5),M.clear(),Y&&mt.render(n);const l=M.toneMapping;M.toneMapping=K;const c=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),_.setupLightsView(i),!0===H&&dt.setGlobalState(M.clippingPlanes,i),Xt(t,n,i),nt.updateMultisampleRenderTarget(r),nt.updateRenderTargetMipmap(r),!1===J.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r0)for(let e=0,s=n.length;e0&&Wt(i,r,t,e),Y&&mt.render(t),Gt(v,t,e);null!==T&&(nt.updateMultisampleRenderTarget(T),nt.updateRenderTargetMipmap(T)),!0===t.isScene&&t.onAfterRender(M,t,e),xt.resetDefaultState(),E=-1,A=null,y.pop(),y.length>0?(_=y[y.length-1],!0===H&&dt.setGlobalState(M.clippingPlanes,_.state.camera)):_=null,x.pop(),v=x.length>0?x[x.length-1]:null},this.getActiveCubeFace=function(){return b},this.getActiveMipmapLevel=function(){return w},this.getRenderTarget=function(){return T},this.setRenderTargetTextures=function(t,e,n){et.get(t.texture).__webglTexture=e,et.get(t.depthTexture).__webglTexture=n;const i=et.get(t);i.__hasExternalTextures=!0,i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===J.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(t,e){const n=et.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){T=t,b=e,w=n;let i=!0,r=null,s=!1,a=!1;if(t){const o=et.get(t);if(void 0!==o.__useDefaultFramebuffer)Q.bindFramebuffer(Mt.FRAMEBUFFER,null),i=!1;else if(void 0===o.__webglFramebuffer)nt.setupRenderTarget(t);else if(o.__hasExternalTextures)nt.rebindTextures(t,et.get(t.texture).__webglTexture,et.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&et.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");nt.setupDepthRenderbuffer(t)}}const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(a=!0);const c=et.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=Array.isArray(c[e])?c[e][n]:c[e],s=!0):r=t.samples>0&&!1===nt.useMultisampledRTT(t)?et.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[n]:c,R.copy(t.viewport),C.copy(t.scissor),P=t.scissorTest}else R.copy(B).multiplyScalar(D).floor(),C.copy(z).multiplyScalar(D).floor(),P=k;if(Q.bindFramebuffer(Mt.FRAMEBUFFER,r)&&i&&Q.drawBuffers(t,r),Q.viewport(R),Q.scissor(C),Q.setScissorTest(P),s){const i=et.get(t.texture);Mt.framebufferTexture2D(Mt.FRAMEBUFFER,Mt.COLOR_ATTACHMENT0,Mt.TEXTURE_CUBE_MAP_POSITIVE_X+e,i.__webglTexture,n)}else if(a){const i=et.get(t.texture),r=e||0;Mt.framebufferTextureLayer(Mt.FRAMEBUFFER,Mt.COLOR_ATTACHMENT0,i.__webglTexture,n||0,r)}E=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=et.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(Mt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!$.textureFormatReadable(o))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!$.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&Mt.readPixels(e,n,i,r,_t.convert(o),_t.convert(l),s)}finally{const t=null!==T?et.get(T).__webglFramebuffer:null;Q.bindFramebuffer(Mt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=et.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){const a=t.texture,l=a.format,c=a.type;if(!$.textureFormatReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!$.textureTypeReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r){Q.bindFramebuffer(Mt.FRAMEBUFFER,o);const t=Mt.createBuffer();Mt.bindBuffer(Mt.PIXEL_PACK_BUFFER,t),Mt.bufferData(Mt.PIXEL_PACK_BUFFER,s.byteLength,Mt.STREAM_READ),Mt.readPixels(e,n,i,r,_t.convert(l),_t.convert(c),0);const a=null!==T?et.get(T).__webglFramebuffer:null;Q.bindFramebuffer(Mt.FRAMEBUFFER,a);const h=Mt.fenceSync(Mt.SYNC_GPU_COMMANDS_COMPLETE,0);return Mt.flush(),await function(t,e,n){return new Promise((function(i,r){setTimeout((function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:i()}}),n)}))}(Mt,h,4),Mt.bindBuffer(Mt.PIXEL_PACK_BUFFER,t),Mt.getBufferSubData(Mt.PIXEL_PACK_BUFFER,0,s),Mt.deleteBuffer(t),Mt.deleteSync(h),s}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(t,e=null,n=0){!0!==t.isTexture&&(ci("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),s=Math.floor(t.image.height*i),a=null!==e?e.x:0,o=null!==e?e.y:0;nt.setTexture2D(t,0),Mt.copyTexSubImage2D(Mt.TEXTURE_2D,n,0,0,a,o,r,s),Q.unbindTexture()},this.copyTextureToTexture=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture function signature has changed."),i=arguments[0]||null,t=arguments[1],e=arguments[2],r=arguments[3]||0,n=null),null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.min.x,l=n.min.y):(s=t.image.width,a=t.image.height,o=0,l=0),null!==i?(c=i.x,h=i.y):(c=0,h=0);const u=_t.convert(e.format),d=_t.convert(e.type);nt.setTexture2D(e,0),Mt.pixelStorei(Mt.UNPACK_FLIP_Y_WEBGL,e.flipY),Mt.pixelStorei(Mt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Mt.pixelStorei(Mt.UNPACK_ALIGNMENT,e.unpackAlignment);const p=Mt.getParameter(Mt.UNPACK_ROW_LENGTH),m=Mt.getParameter(Mt.UNPACK_IMAGE_HEIGHT),f=Mt.getParameter(Mt.UNPACK_SKIP_PIXELS),g=Mt.getParameter(Mt.UNPACK_SKIP_ROWS),v=Mt.getParameter(Mt.UNPACK_SKIP_IMAGES),_=t.isCompressedTexture?t.mipmaps[r]:t.image;Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,_.width),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,_.height),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,o),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,l),t.isDataTexture?Mt.texSubImage2D(Mt.TEXTURE_2D,r,c,h,s,a,u,d,_.data):t.isCompressedTexture?Mt.compressedTexSubImage2D(Mt.TEXTURE_2D,r,c,h,_.width,_.height,u,_.data):Mt.texSubImage2D(Mt.TEXTURE_2D,r,c,h,s,a,u,d,_),Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,p),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,m),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,f),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,g),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,v),0===r&&e.generateMipmaps&&Mt.generateMipmap(Mt.TEXTURE_2D),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h,u,d,p;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture3D function signature has changed."),n=arguments[0]||null,i=arguments[1]||null,t=arguments[2],e=arguments[3],r=arguments[4]||0);const m=t.isCompressedTexture?t.mipmaps[r]:t.image;null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.max.z-n.min.z,l=n.min.x,c=n.min.y,h=n.min.z):(s=m.width,a=m.height,o=m.depth,l=0,c=0,h=0),null!==i?(u=i.x,d=i.y,p=i.z):(u=0,d=0,p=0);const f=_t.convert(e.format),g=_t.convert(e.type);let v;if(e.isData3DTexture)nt.setTexture3D(e,0),v=Mt.TEXTURE_3D;else{if(!e.isDataArrayTexture&&!e.isCompressedArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");nt.setTexture2DArray(e,0),v=Mt.TEXTURE_2D_ARRAY}Mt.pixelStorei(Mt.UNPACK_FLIP_Y_WEBGL,e.flipY),Mt.pixelStorei(Mt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Mt.pixelStorei(Mt.UNPACK_ALIGNMENT,e.unpackAlignment);const _=Mt.getParameter(Mt.UNPACK_ROW_LENGTH),x=Mt.getParameter(Mt.UNPACK_IMAGE_HEIGHT),y=Mt.getParameter(Mt.UNPACK_SKIP_PIXELS),M=Mt.getParameter(Mt.UNPACK_SKIP_ROWS),S=Mt.getParameter(Mt.UNPACK_SKIP_IMAGES);Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,m.width),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,m.height),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,l),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,c),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,h),t.isDataTexture||t.isData3DTexture?Mt.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m.data):e.isCompressedArrayTexture?Mt.compressedTexSubImage3D(v,r,u,d,p,s,a,o,f,m.data):Mt.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m),Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,_),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,x),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,y),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,M),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,S),0===r&&e.generateMipmaps&&Mt.generateMipmap(v),Q.unbindTexture()},this.initRenderTarget=function(t){void 0===et.get(t).__webglFramebuffer&&nt.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?nt.setTextureCube(t,0):t.isData3DTexture?nt.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?nt.setTexture2DArray(t,0):nt.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){b=0,w=0,T=null,Q.reset(),xt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return kn}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=t===$e?"display-p3":"srgb",e.unpackColorSpace=mi.workingColorSpace===Qe?"display-p3":"srgb"}}class rc{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new ts(t),this.density=e}clone(){return new rc(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class sc{constructor(t,e=1,n=1e3){this.isFog=!0,this.name="",this.color=new ts(t),this.near=e,this.far=n}clone(){return new sc(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class ac extends Dr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new _r,this.environmentIntensity=1,this.environmentRotation=new _r,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class oc{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Cn,this.updateRanges=[],this.version=0,this.uuid=qn()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;it.far||e.push({distance:o,point:dc.clone(),uv:Zr.getInterpolation(dc,_c,xc,yc,Mc,Sc,bc,new ti),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Tc(t,e,n,i,r,s){fc.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(gc.x=s*fc.x-r*fc.y,gc.y=r*fc.x+s*fc.y):gc.copy(fc),t.copy(e),t.x+=gc.x,t.y+=gc.y,t.applyMatrix4(vc)}const Ec=new Li,Ac=new Li;class Rc extends Dr{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t0){let n,i;for(n=1,i=e.length;n0){Ec.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(Ec);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){Ec.setFromMatrixPosition(t.matrixWorld),Ac.setFromMatrixPosition(this.matrixWorld);const n=Ec.distanceTo(Ac)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i=t))break;e[i-1].object.visible=!1,e[i].object.visible=!0}for(this._currentLevel=i-1;i=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const s=i[this.index];r.push(s),this.index++,s.start=t.start,s.count=t.count,s.z=e,s.index=n}reset(){this.list.length=0,this.index=0}}const nh=new lr,ih=new lr,rh=new lr,sh=new ts(1,1,1),ah=new lr,oh=new ha,lh=new Di,ch=new Qi,hh=new Li,uh=new Li,dh=new Li,ph=new eh,mh=new Vs,fh=[];function gh(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let s=0;s65535?new Uint32Array(i):new Uint16Array(i);e.setIndex(new ds(t,1))}this._geometryInitialized=!0}}_validateGeometry(t){const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const n in e.attributes){if(!t.hasAttribute(n))throw new Error(`BatchedMesh: Added geometry missing "${n}". All geometries must have consistent attributes.`);const i=t.getAttribute(n),r=e.getAttribute(n);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Di);const t=this.boundingBox,e=this._drawInfo;t.makeEmpty();for(let n=0,i=e.length;n=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");this._drawInfo.push({visible:!0,active:!0,geometryIndex:t});const e=this._drawInfo.length-1,n=this._matricesTexture,i=n.image.data;rh.toArray(i,16*e),n.needsUpdate=!0;const r=this._colorsTexture;return r&&(sh.toArray(r.image.data,4*e),r.needsUpdate=!0),e}addGeometry(t,e=-1,n=-1){if(this._initializeGeometry(t),this._validateGeometry(t),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const s=this._reservedRanges,a=this._drawRanges,o=this._bounds;0!==this._geometryCount&&(r=s[s.length-1]),i.vertexCount=-1===e?t.getAttribute("position").count:e,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const l=t.getIndex(),c=null!==l;if(c&&(i.indexCount=-1===n?l.count:n,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const h=this._geometryCount;return this._geometryCount++,s.push(i),a.push({start:c?i.indexStart:i.vertexStart,count:-1}),o.push({boxInitialized:!1,box:new Di,sphereInitialized:!1,sphere:new Qi}),this.setGeometryAt(h,t),h}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const n=this.geometry,i=null!==n.getIndex(),r=n.getIndex(),s=e.getIndex(),a=this._reservedRanges[t];if(i&&s.count>a.indexCount||e.attributes.position.count>a.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,l=a.vertexCount;for(const t in n.attributes){const i=e.getAttribute(t),r=n.getAttribute(t);gh(i,r,o);const s=i.itemSize;for(let t=i.count,e=l;t=this._geometryCount)return null;const n=this._bounds[t],i=n.box,r=this.geometry;if(!1===n.boxInitialized){i.makeEmpty();const e=r.index,s=r.attributes.position,a=this._drawRanges[t];for(let t=a.start,n=a.start+a.count;t=this._geometryCount)return null;const n=this._bounds[t],i=n.sphere,r=this.geometry;if(!1===n.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(t,lh),lh.getCenter(i.center);const e=r.index,s=r.attributes.position,a=this._drawRanges[t];let o=0;for(let t=a.start,n=a.start+a.count;t=n.length||!1===n[t].active||(e.toArray(r,16*t),i.needsUpdate=!0),this}getMatrixAt(t,e){const n=this._drawInfo,i=this._matricesTexture.image.data;return t>=n.length||!1===n[t].active?null:e.fromArray(i,16*t)}setColorAt(t,e){null===this._colorsTexture&&this._initColorsTexture();const n=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return t>=r.length||!1===r[t].active||(e.toArray(i,4*t),n.needsUpdate=!0),this}getColorAt(t,e){const n=this._colorsTexture.image.data,i=this._drawInfo;return t>=i.length||!1===i[t].active?null:e.fromArray(n,4*t)}setVisibleAt(t,e){const n=this._drawInfo;return t>=n.length||!1===n[t].active||n[t].visible===e||(n[t].visible=e,this._visibilityChanged=!0),this}getVisibleAt(t){const e=this._drawInfo;return!(t>=e.length||!1===e[t].active)&&e[t].visible}setGeometryIdAt(t,e){const n=this._drawInfo;return t>=n.length||!1===n[t].active||e<0||e>=this._geometryCount?null:(n[t].geometryIndex=e,this)}getGeometryIdAt(t){const e=this._drawInfo;return t>=e.length||!1===e[t].active?-1:e[t].geometryIndex}raycast(t,e){const n=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,s=this.geometry;mh.material=this.material,mh.geometry.index=s.index,mh.geometry.attributes=s.attributes,null===mh.geometry.boundingBox&&(mh.geometry.boundingBox=new Di),null===mh.geometry.boundingSphere&&(mh.geometry.boundingSphere=new Qi);for(let s=0,a=n.length;s({...t}))),this._reservedRanges=t._reservedRanges.map((t=>({...t}))),this._drawInfo=t._drawInfo.map((t=>({...t}))),this._bounds=t._bounds.map((t=>({boxInitialized:t.boxInitialized,box:t.box.clone(),sphereInitialized:t.sphereInitialized,sphere:t.sphere.clone()}))),this._maxInstanceCount=t._maxInstanceCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._geometryCount=t._geometryCount,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=t._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(t,e,n,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=i.getIndex(),a=null===s?1:s.array.BYTES_PER_ELEMENT,o=this._drawInfo,l=this._multiDrawStarts,c=this._multiDrawCounts,h=this._drawRanges,u=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;u&&(ah.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse).multiply(this.matrixWorld),oh.setFromProjectionMatrix(ah,t.coordinateSystem));let m=0;if(this.sortObjects){ih.copy(this.matrixWorld).invert(),hh.setFromMatrixPosition(n.matrixWorld).applyMatrix4(ih),uh.set(0,0,-1).transformDirection(n.matrixWorld).transformDirection(ih);for(let t=0,e=o.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;ti)return;wh.applyMatrix4(t.matrixWorld);const o=e.ray.origin.distanceTo(wh);return oe.far?void 0:{distance:o,point:Th.clone().applyMatrix4(t.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:t}}const Rh=new Li,Ch=new Li;class Ph extends Eh{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class zh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isVideoTexture=!0,this.minFilter=void 0!==s?s:Mt,this.magFilter=void 0!==r?r:Mt,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class kh extends bi{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=gt,this.minFilter=gt,this.generateMipmaps=!1,this.needsUpdate=!0}}class Vh extends bi{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class Hh extends Vh{constructor(t,e,n,i,r,s){super(t,e,n,r,s),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=mt,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class Gh extends Vh{constructor(t,e,n){super(void 0,t[0].width,t[0].height,e,n,lt),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class Wh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Xh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new ti:new Li);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new Li,i=[],r=[],s=[],a=new Li,o=new lr;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Li)}r[0]=new Li,s[0]=new Li;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),h<=l&&(l=h,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(Yn(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(Yn(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class jh extends Xh{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new ti){const n=e,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:(Zh.subVectors(i[0],i[1]).add(i[0]),a=Zh);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(tu(a,o.x,l.x,c.x,h.x),tu(a,o.y,l.y,c.y,h.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class pu extends Cs{constructor(t=[new ti(0,-.5),new ti(.5,0),new ti(0,.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=Yn(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],l=[],c=1/e,h=new Li,u=new ti,d=new Li,p=new Li,m=new Li;let f=0,g=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=e;r++){const d=n+r*c*i,p=Math.sin(d),m=Math.cos(d);for(let n=0;n<=t.length-1;n++){h.x=t[n].x*p,h.y=t[n].y,h.z=t[n].x*m,s.push(h.x,h.y,h.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,c=o[3*n+1],d=o[3*n+0]*m;l.push(i,c,d)}}for(let n=0;n0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new Ms(h,3)),this.setAttribute("normal",new Ms(u,3)),this.setAttribute("uv",new Ms(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new gu(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class vu extends gu{constructor(t=1,e=1,n=32,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new vu(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class _u extends Cs{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new Ms(r,3)),this.setAttribute("normal",new Ms(r.slice(),3)),this.setAttribute("uv",new Ms(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new _u(t.vertices,t.indices,t.radius,t.details)}}class xu extends _u{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new xu(t.radius,t.detail)}}const yu=new Li,Mu=new Li,Su=new Li,bu=new Zr;class wu extends Cs{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const n=4,i=Math.pow(10,n),r=Math.cos(Xn*e),s=t.getIndex(),a=t.getAttribute("position"),o=s?s.count:a.count,l=[0,0,0],c=["a","b","c"],h=new Array(3),u={},d=[];for(let t=0;t80*n){o=c=t[0],l=h=t[1];for(let e=n;ec&&(c=u),d>h&&(h=d);p=Math.max(c-o,h-l),p=0!==p?32767/p:0}return Cu(s,a,n,o,l,p,0),a};function Au(t,e,n,i,r){let s,a;if(r===function(t,e,n,i){let r=0;for(let s=e,a=n-i;s0)for(s=e;s=e;s-=i)a=Yu(s,t[s],t[s+1],a);return a&&Hu(a,a.next)&&(Zu(a),a=a.next),a}function Ru(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!Hu(i,i.next)&&0!==Vu(i.prev,i,i.next))i=i.next;else{if(Zu(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function Cu(t,e,n,i,r,s,a){if(!t)return;!a&&s&&function(t,e,n,i){let r=t;do{0===r.z&&(r.z=Fu(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,n,i,r,s,a,o,l,c=1;do{for(n=t,t=null,s=null,a=0;n;){for(a++,i=n,o=0,e=0;e0||l>0&&i;)0!==o&&(0===l||!i||n.z<=i.z)?(r=n,n=n.nextZ,o--):(r=i,i=i.nextZ,l--),s?s.nextZ=r:t=r,r.prevZ=s,s=r;n=i}s.nextZ=null,c*=2}while(a>1)}(r)}(t,i,r,s);let o,l,c=t;for(;t.prev!==t.next;)if(o=t.prev,l=t.next,s?Iu(t,i,r,s):Pu(t))e.push(o.i/n|0),e.push(t.i/n|0),e.push(l.i/n|0),Zu(t),t=l.next,c=l.next;else if((t=l)===c){a?1===a?Cu(t=Lu(Ru(t),e,n),e,n,i,r,s,2):2===a&&Uu(t,e,n,i,r,s):Cu(Ru(t),e,n,i,r,s,1);break}}function Pu(t){const e=t.prev,n=t,i=t.next;if(Vu(e,n,i)>=0)return!1;const r=e.x,s=n.x,a=i.x,o=e.y,l=n.y,c=i.y,h=rs?r>a?r:a:s>a?s:a,p=o>l?o>c?o:c:l>c?l:c;let m=i.next;for(;m!==e;){if(m.x>=h&&m.x<=d&&m.y>=u&&m.y<=p&&zu(r,o,s,l,a,c,m.x,m.y)&&Vu(m.prev,m,m.next)>=0)return!1;m=m.next}return!0}function Iu(t,e,n,i){const r=t.prev,s=t,a=t.next;if(Vu(r,s,a)>=0)return!1;const 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n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&Gu(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(ju(t,e)&&ju(e,t)&&function(t,e){let n=t,i=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{n.y>s!=n.next.y>s&&n.next.y!==n.y&&r<(n.next.x-n.x)*(s-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(Vu(t.prev,t,e.prev)||Vu(t,e.prev,e))||Hu(t,e)&&Vu(t.prev,t,t.next)>0&&Vu(e.prev,e,e.next)>0)}function Vu(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function Hu(t,e){return t.x===e.x&&t.y===e.y}function Gu(t,e,n,i){const r=Xu(Vu(t,e,n)),s=Xu(Vu(t,e,i)),a=Xu(Vu(n,i,t)),o=Xu(Vu(n,i,e));return r!==s&&a!==o||(!(0!==r||!Wu(t,n,e))||(!(0!==s||!Wu(t,i,e))||(!(0!==a||!Wu(n,t,i))||!(0!==o||!Wu(n,e,i)))))}function Wu(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function Xu(t){return t>0?1:t<0?-1:0}function ju(t,e){return Vu(t.prev,t,t.next)<0?Vu(t,e,t.next)>=0&&Vu(t,t.prev,e)>=0:Vu(t,e,t.prev)<0||Vu(t,t.next,e)<0}function qu(t,e){const n=new Ju(t.i,t.x,t.y),i=new Ju(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function Yu(t,e,n,i){const r=new Ju(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function Zu(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Ju(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}class Ku{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function Qu(t,e){for(let n=0;nNumber.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((n.x-c/d-p)*c-(n.y+l/d-m)*l)/(a*c-o*l);i=p+a*f-t.x,r=m+o*f-t.y;const g=i*i+r*r;if(g<=2)return new ti(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(h)):(i=a,r=o,s=Math.sqrt(h/2))}return new ti(i/s,r/s)}const I=[];for(let t=0,e=E.length,n=e-1,i=t+1;t=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=E.length;t=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t0)&&d.push(e,r,l),(t!==n-1||o0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class _d extends is{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new ts(16777215),this.specular=new ts(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ts(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class xd extends is{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new ts(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ts(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class yd extends is{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class Md extends is{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new ts(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ts(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Sd extends is{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new ts(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class bd extends _h{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function wd(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function Td(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)}function Ed(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n}function Ad(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function Rd(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}const Cd={convertArray:wd,isTypedArray:Td,getKeyframeOrder:Ed,sortedArray:Ad,flattenJSON:Rd,subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t=i)){l.push(e.times[t]);for(let n=0;ns.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t=i.times[u]){const t=u*l+o,e=t+l-o;d=i.values.slice(t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=t.resultBuffer.slice(e,n)}if("quaternion"===r){(new Ii).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t=r)break t;{const a=e[1];t=r)break e}s=n,n=0}}for(;n>>1;te;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Td(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===Ne,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Nd.prototype.TimeBufferType=Float32Array,Nd.prototype.ValueBufferType=Float32Array,Nd.prototype.DefaultInterpolation=Ue;class Dd extends Nd{constructor(t,e,n){super(t,e,n)}}Dd.prototype.ValueTypeName="bool",Dd.prototype.ValueBufferType=Array,Dd.prototype.DefaultInterpolation=Le,Dd.prototype.InterpolantFactoryMethodLinear=void 0,Dd.prototype.InterpolantFactoryMethodSmooth=void 0;class Od extends Nd{}Od.prototype.ValueTypeName="color";class Fd extends Nd{}Fd.prototype.ValueTypeName="number";class Bd extends Pd{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)Ii.slerpFlat(r,0,s,l-a,s,l,o);return r}}class zd extends Nd{InterpolantFactoryMethodLinear(t){return new Bd(this.times,this.values,this.getValueSize(),t)}}zd.prototype.ValueTypeName="quaternion",zd.prototype.InterpolantFactoryMethodSmooth=void 0;class kd extends Nd{constructor(t,e,n){super(t,e,n)}}kd.prototype.ValueTypeName="string",kd.prototype.ValueBufferType=Array,kd.prototype.DefaultInterpolation=Le,kd.prototype.InterpolantFactoryMethodLinear=void 0,kd.prototype.InterpolantFactoryMethodSmooth=void 0;class Vd extends Nd{}Vd.prototype.ValueTypeName="vector";class Hd{constructor(t="",e=-1,n=[],i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=qn(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(Gd(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Nd.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Rd(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==Yd[t])return void Yd[t].push({onLoad:e,onProgress:n,onError:i});Yd[t]=[],Yd[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=Yd[t],i=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t{t.error(e)}))}()}});return new Response(l)}throw new Zd(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{Wd.add(t,e);const n=Yd[t];delete Yd[t];for(let t=0,i=n.length;t{const n=Yd[t];if(void 0===n)throw this.manager.itemError(t),e;delete Yd[t];for(let t=0,i=n.length;t{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class Kd extends qd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Jd(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new ts).setHex(r.value);break;case"v2":i.uniforms[e].value=(new ti).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new Li).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new wi).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new lr).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(i.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(i.lights=t.lights),void 0!==t.clipping&&(i.clipping=t.clipping),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new ti).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapRotation&&i.envMapRotation.fromArray(t.envMapRotation),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new ti).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(i.iridescenceMap=n(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(i.iridescenceThicknessMap=n(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.anisotropyMap&&(i.anisotropyMap=n(t.anisotropyMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}createMaterialFromType(t){return Sp.createMaterialFromType(t)}static createMaterialFromType(t){return new{ShadowMaterial:md,SpriteMaterial:hc,RawShaderMaterial:fd,ShaderMaterial:Ys,PointsMaterial:Lh,MeshPhysicalMaterial:vd,MeshStandardMaterial:gd,MeshPhongMaterial:_d,MeshToonMaterial:xd,MeshNormalMaterial:yd,MeshLambertMaterial:Md,MeshDepthMaterial:zl,MeshDistanceMaterial:kl,MeshBasicMaterial:rs,MeshMatcapMaterial:Sd,LineDashedMaterial:bd,LineBasicMaterial:_h,Material:is}[t]}}class bp{static decodeText(t){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n0){const n=new Xd(e);r=new Qd(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e0){i=new Qd(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e{const e=new Di;e.min.fromArray(t.boxMin),e.max.fromArray(t.boxMax);const n=new Qi;return n.radius=t.sphereRadius,n.center.fromArray(t.sphereCenter),{boxInitialized:t.boxInitialized,box:e,sphereInitialized:t.sphereInitialized,sphere:n}})),s._maxInstanceCount=t.maxInstanceCount,s._maxVertexCount=t.maxVertexCount,s._maxIndexCount=t.maxIndexCount,s._geometryInitialized=t.geometryInitialized,s._geometryCount=t.geometryCount,s._matricesTexture=h(t.matricesTexture.uuid),void 0!==t.colorsTexture&&(s._colorsTexture=h(t.colorsTexture.uuid));break;case"LOD":s=new Rc;break;case"Line":s=new Eh(l(t.geometry),c(t.material));break;case"LineLoop":s=new Ih(l(t.geometry),c(t.material));break;case"LineSegments":s=new Ph(l(t.geometry),c(t.material));break;case"PointCloud":case"Points":s=new Fh(l(t.geometry),c(t.material));break;case"Sprite":s=new wc(c(t.material));break;case"Group":s=new Yl;break;case"Bone":s=new zc;break;default:s=new Dr}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(s.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t{e&&e(n),r.manager.itemEnd(t)})).catch((t=>{i&&i(t)})):(setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){return Wd.add(t,n),e&&e(n),r.manager.itemEnd(t),n})).catch((function(e){i&&i(e),Wd.remove(t),r.manager.itemError(t),r.manager.itemEnd(t)}));Wd.add(t,o),r.manager.itemStart(t)}}let Ip;class Lp{static getContext(){return void 0===Ip&&(Ip=new(window.AudioContext||window.webkitAudioContext)),Ip}static setContext(t){Ip=t}}class Up extends qd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Jd(this.manager);function a(e){i?i(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(t){try{const n=t.slice(0);Lp.getContext().decodeAudioData(n,(function(t){e(t)})).catch(a)}catch(t){a(t)}}),n,i)}}const Np=new lr,Dp=new lr,Op=new lr;class Fp{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Qs,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Qs,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,Op.copy(t.projectionMatrix);const n=e.eyeSep/2,i=n*e.near/e.focus,r=e.near*Math.tan(Xn*e.fov*.5)/e.zoom;let s,a;Dp.elements[12]=-n,Np.elements[12]=n,s=-r*e.aspect+i,a=r*e.aspect+i,Op.elements[0]=2*e.near/(a-s),Op.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(Op),s=-r*e.aspect-i,a=r*e.aspect-i,Op.elements[0]=2*e.near/(a-s),Op.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(Op)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Dp),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Np)}}class Bp{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=zp(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=zp();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function zp(){return performance.now()}const kp=new Li,Vp=new Ii,Hp=new Li,Gp=new Li;class Wp extends Dr{constructor(){super(),this.type="AudioListener",this.context=Lp.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Bp}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(kp,Vp,Hp),Gp.set(0,0,-1).applyQuaternion(Vp),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(kp.x,t),e.positionY.linearRampToValueAtTime(kp.y,t),e.positionZ.linearRampToValueAtTime(kp.z,t),e.forwardX.linearRampToValueAtTime(Gp.x,t),e.forwardY.linearRampToValueAtTime(Gp.y,t),e.forwardZ.linearRampToValueAtTime(Gp.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(kp.x,kp.y,kp.z),e.setOrientation(Gp.x,Gp.y,Gp.z,n.x,n.y,n.z)}}class Xp extends Dr{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(t=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+t),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){Ii.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;Ii.multiplyQuaternionsFlat(t,s,t,e,t,n),Ii.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const Qp="\\[\\]\\.:\\/",tm=new RegExp("["+Qp+"]","g"),em="[^"+Qp+"]",nm="[^"+Qp.replace("\\.","")+"]",im=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",em)+/(WCOD+)?/.source.replace("WCOD",nm)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",em)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",em)+"$"),rm=["material","materials","bones","map"];class sm{constructor(t,e,n){this.path=e,this.parsedPath=n||sm.parseTrackName(e),this.node=sm.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new sm.Composite(t,e,n):new sm(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(tm,"")}static parseTrackName(t){const e=im.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==rm.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(h);for(let n=c,i=o.length;n!==i;++n){const i=o[n];h[n]=new sm(i,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}class om{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:De,endingEnd:De};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;i<0||0===n?e=0:(this._startTime=null,e=n*i)}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===ze)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=Oe,i.endingEnd=Oe):(i.endingStart=t?this.zeroSlopeAtStart?Oe:De:Fe,i.endingEnd=e?this.zeroSlopeAtEnd?Oe:De:Fe)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}const lm=new Float32Array(1);class cm extends Hn{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new $p(sm.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Sm).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const wm=new Li,Tm=new Li;class Em{constructor(t=new Li,e=new Li){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){wm.subVectors(t,this.start),Tm.subVectors(this.end,this.start);const n=Tm.dot(Tm);let i=Tm.dot(wm)/n;return e&&(i=Yn(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Am=new Li;class Rm extends Dr{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const n=new Cs,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,n=32;t1)for(let n=0;n.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Qm.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Qm,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class rf extends Ph{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Cs;n.setAttribute("position",new Ms(e,3)),n.setAttribute("color",new Ms([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new _h({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new ts,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class sf{constructor(){this.type="ShapePath",this.color=new ts,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new du,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;sNumber.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.ya.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const n=Ku.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,s,a;const o=[];if(1===i.length)return s=i[0],a=new Tu,a.curves=s.curves,o.push(a),o;let l=!n(i[0].getPoints());l=t?!l:l;const c=[],h=[];let u,d,p=[],m=0;h[m]=void 0,p[m]=[];for(let e=0,a=i.length;e1){let t=!1,n=0;for(let t=0,e=h.length;t0&&!1===t&&(p=c)}for(let t=0,e=h.length;t>8&255]+Gn[t>>16&255]+Gn[t>>24&255]+"-"+Gn[255&e]+Gn[e>>8&255]+"-"+Gn[e>>16&15|64]+Gn[e>>24&255]+"-"+Gn[63&n|128]+Gn[n>>8&255]+"-"+Gn[n>>16&255]+Gn[n>>24&255]+Gn[255&i]+Gn[i>>8&255]+Gn[i>>16&255]+Gn[i>>24&255]).toLowerCase()}function Yn(t,e,n){return Math.max(e,Math.min(n,t))}function Zn(t,e){return(t%e+e)%e}function Jn(t,e,n){return(1-n)*t+n*e}function Kn(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return t/4294967295;case Uint16Array:return t/65535;case Uint8Array:return t/255;case Int32Array:return Math.max(t/2147483647,-1);case Int16Array:return Math.max(t/32767,-1);case Int8Array:return Math.max(t/127,-1);default:throw new Error("Invalid component type.")}}function $n(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return Math.round(4294967295*t);case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int32Array:return Math.round(2147483647*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}}const Qn={DEG2RAD:Xn,RAD2DEG:jn,generateUUID:qn,clamp:Yn,euclideanModulo:Zn,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:Jn,damp:function(t,e,n,i){return Jn(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(Zn(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){void 0!==t&&(Wn=t);let e=Wn+=1831565813;return e=Math.imul(e^e>>>15,1|e),e^=e+Math.imul(e^e>>>7,61|e),((e^e>>>14)>>>0)/4294967296},degToRad:function(t){return t*Xn},radToDeg:function(t){return t*jn},isPowerOfTwo:function(t){return 0==(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),c=s((e+i)/2),h=a((e+i)/2),u=s((e-i)/2),d=a((e-i)/2),p=s((i-e)/2),m=a((i-e)/2);switch(r){case"XYX":t.set(o*h,l*u,l*d,o*c);break;case"YZY":t.set(l*d,o*h,l*u,o*c);break;case"ZXZ":t.set(l*u,l*d,o*h,o*c);break;case"XZX":t.set(o*h,l*m,l*p,o*c);break;case"YXY":t.set(l*p,o*h,l*m,o*c);break;case"ZYZ":t.set(l*m,l*p,o*h,o*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:$n,denormalize:Kn};class ti{constructor(t=0,e=0){ti.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Yn(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ei{constructor(t,e,n,i,r,s,a,o,l){ei.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l)}set(t,e,n,i,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=n,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],c=n[4],h=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],v=i[1],_=i[4],x=i[7],y=i[2],M=i[5],S=i[8];return r[0]=s*m+a*v+o*y,r[3]=s*f+a*_+o*M,r[6]=s*g+a*x+o*S,r[1]=l*m+c*v+h*y,r[4]=l*f+c*_+h*M,r[7]=l*g+c*x+h*S,r[2]=u*m+d*v+p*y,r[5]=u*f+d*_+p*M,r[8]=u*g+d*x+p*S,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-n*r*c+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=h*m,t[1]=(i*l-c*n)*m,t[2]=(a*n-i*s)*m,t[3]=u*m,t[4]=(c*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=d*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(ni.makeScale(t,e)),this}rotate(t){return this.premultiply(ni.makeRotation(-t)),this}translate(t,e){return this.premultiply(ni.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,n,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const ni=new ei;function ii(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}const ri={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function si(t,e){return new ri[t](e)}function ai(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function oi(){const t=ai("canvas");return t.style.display="block",t}const li={};function ci(t){t in li||(li[t]=!0,console.warn(t))}const hi=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),ui=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),di={[Ke]:{transfer:tn,primaries:nn,luminanceCoefficients:[.2126,.7152,.0722],toReference:t=>t,fromReference:t=>t},[Je]:{transfer:en,primaries:nn,luminanceCoefficients:[.2126,.7152,.0722],toReference:t=>t.convertSRGBToLinear(),fromReference:t=>t.convertLinearToSRGB()},[Qe]:{transfer:tn,primaries:rn,luminanceCoefficients:[.2289,.6917,.0793],toReference:t=>t.applyMatrix3(ui),fromReference:t=>t.applyMatrix3(hi)},[$e]:{transfer:en,primaries:rn,luminanceCoefficients:[.2289,.6917,.0793],toReference:t=>t.convertSRGBToLinear().applyMatrix3(ui),fromReference:t=>t.applyMatrix3(hi).convertLinearToSRGB()}},pi=new Set([Ke,Qe]),mi={enabled:!0,_workingColorSpace:Ke,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(t){if(!pi.has(t))throw new Error(`Unsupported working color space, "${t}".`);this._workingColorSpace=t},convert:function(t,e,n){if(!1===this.enabled||e===n||!e||!n)return t;const i=di[e].toReference;return(0,di[n].fromReference)(i(t))},fromWorkingColorSpace:function(t,e){return this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:function(t){return di[t].primaries},getTransfer:function(t){return t===Ze?tn:di[t].transfer},getLuminanceCoefficients:function(t,e=this._workingColorSpace){return t.fromArray(di[e].luminanceCoefficients)}};function fi(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function gi(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let vi;class _i{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===vi&&(vi=ai("canvas")),vi.width=t.width,vi.height=t.height;const n=vi.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=vi}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=ai("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==ot)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case pt:t.x=t.x-Math.floor(t.x);break;case mt:t.x=t.x<0?0:1;break;case ft:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case pt:t.y=t.y-Math.floor(t.y);break;case mt:t.y=t.y<0?0:1;break;case ft:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}bi.DEFAULT_IMAGE=null,bi.DEFAULT_MAPPING=ot,bi.DEFAULT_ANISOTROPY=1;class wi{constructor(t=0,e=0,n=0,i=1){wi.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)o&&t>v?tv?o=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),h=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=n+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>h){const t=2*Math.sqrt(1+n-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return nMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Yn(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(t),i*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Li{constructor(t=0,e=0,n=0){Li.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Ni.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ni.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*i-a*n),c=2*(a*e-r*i),h=2*(r*n-s*e);return this.x=e+o*l+s*h-a*c,this.y=n+o*c+a*l-r*h,this.z=i+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Ui.copy(this).projectOnVector(t),this.sub(Ui)}reflect(t){return this.sub(Ui.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Yn(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,n=Math.sqrt(1-e*e);return this.x=n*Math.cos(t),this.y=e,this.z=n*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ui=new Li,Ni=new Ii;class Di{constructor(t=new Li(1/0,1/0,1/0),e=new Li(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Fi),Fi.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Xi),ji.subVectors(this.max,Xi),zi.subVectors(t.a,Xi),ki.subVectors(t.b,Xi),Vi.subVectors(t.c,Xi),Hi.subVectors(ki,zi),Gi.subVectors(Vi,ki),Wi.subVectors(zi,Vi);let e=[0,-Hi.z,Hi.y,0,-Gi.z,Gi.y,0,-Wi.z,Wi.y,Hi.z,0,-Hi.x,Gi.z,0,-Gi.x,Wi.z,0,-Wi.x,-Hi.y,Hi.x,0,-Gi.y,Gi.x,0,-Wi.y,Wi.x,0];return!!Zi(e,zi,ki,Vi,ji)&&(e=[1,0,0,0,1,0,0,0,1],!!Zi(e,zi,ki,Vi,ji)&&(qi.crossVectors(Hi,Gi),e=[qi.x,qi.y,qi.z],Zi(e,zi,ki,Vi,ji)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Fi).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Fi).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Oi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Oi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Oi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Oi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Oi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Oi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Oi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Oi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Oi)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Oi=[new Li,new Li,new Li,new Li,new Li,new Li,new Li,new Li],Fi=new Li,Bi=new Di,zi=new Li,ki=new Li,Vi=new Li,Hi=new Li,Gi=new Li,Wi=new Li,Xi=new Li,ji=new Li,qi=new Li,Yi=new Li;function Zi(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){Yi.fromArray(t,s);const a=r.x*Math.abs(Yi.x)+r.y*Math.abs(Yi.y)+r.z*Math.abs(Yi.z),o=e.dot(Yi),l=n.dot(Yi),c=i.dot(Yi);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const Ji=new Di,Ki=new Li,$i=new Li;class Qi{constructor(t=new Li,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Ji.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Ki.subVectors(t,this.center);const e=Ki.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(Ki,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):($i.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Ki.copy(t.center).add($i)),this.expandByPoint(Ki.copy(t.center).sub($i))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const tr=new Li,er=new Li,nr=new Li,ir=new Li,rr=new Li,sr=new Li,ar=new Li;class or{constructor(t=new Li,e=new Li(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,tr)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=tr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(tr.copy(this.origin).addScaledVector(this.direction,e),tr.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){er.copy(t).add(e).multiplyScalar(.5),nr.copy(e).sub(t).normalize(),ir.copy(this.origin).sub(er);const r=.5*t.distanceTo(e),s=-this.direction.dot(nr),a=ir.dot(this.direction),o=-ir.dot(nr),l=ir.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,h),i&&i.copy(er).addScaledVector(nr,u),d}intersectSphere(t,e){tr.subVectors(t.center,this.origin);const n=tr.dot(this.direction),i=tr.dot(tr)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,tr)}intersectTriangle(t,e,n,i,r){rr.subVectors(e,t),sr.subVectors(n,t),ar.crossVectors(rr,sr);let s,a=this.direction.dot(ar);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}ir.subVectors(this.origin,t);const o=s*this.direction.dot(sr.crossVectors(ir,sr));if(o<0)return null;const l=s*this.direction.dot(rr.cross(ir));if(l<0)return null;if(o+l>a)return null;const c=-s*ir.dot(ar);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class lr{constructor(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){lr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f)}set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new lr).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/cr.setFromMatrixColumn(t,0).length(),r=1/cr.setFromMatrixColumn(t,1).length(),s=1/cr.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ur,t,dr)}lookAt(t,e,n){const i=this.elements;return fr.subVectors(t,e),0===fr.lengthSq()&&(fr.z=1),fr.normalize(),pr.crossVectors(n,fr),0===pr.lengthSq()&&(1===Math.abs(n.z)?fr.x+=1e-4:fr.z+=1e-4,fr.normalize(),pr.crossVectors(n,fr)),pr.normalize(),mr.crossVectors(fr,pr),i[0]=pr.x,i[4]=mr.x,i[8]=fr.x,i[1]=pr.y,i[5]=mr.y,i[9]=fr.y,i[2]=pr.z,i[6]=mr.z,i[10]=fr.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],_=n[7],x=n[11],y=n[15],M=i[0],S=i[4],b=i[8],w=i[12],T=i[1],E=i[5],A=i[9],R=i[13],C=i[2],P=i[6],I=i[10],L=i[14],U=i[3],N=i[7],D=i[11],O=i[15];return r[0]=s*M+a*T+o*C+l*U,r[4]=s*S+a*E+o*P+l*N,r[8]=s*b+a*A+o*I+l*D,r[12]=s*w+a*R+o*L+l*O,r[1]=c*M+h*T+u*C+d*U,r[5]=c*S+h*E+u*P+d*N,r[9]=c*b+h*A+u*I+d*D,r[13]=c*w+h*R+u*L+d*O,r[2]=p*M+m*T+f*C+g*U,r[6]=p*S+m*E+f*P+g*N,r[10]=p*b+m*A+f*I+g*D,r[14]=p*w+m*R+f*L+g*O,r[3]=v*M+_*T+x*C+y*U,r[7]=v*S+_*E+x*P+y*N,r[11]=v*b+_*A+x*I+y*D,r[15]=v*w+_*R+x*L+y*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-i*l*h-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*h+e*a*u+i*s*h-n*s*u+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,_=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,x=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,y=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,M=e*v+n*_+i*x+r*y;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const S=1/M;return t[0]=v*S,t[1]=(m*u*r-h*f*r-m*i*d+n*f*d+h*i*g-n*u*g)*S,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*S,t[3]=(h*o*r-a*u*r-h*i*l+n*u*l+a*i*d-n*o*d)*S,t[4]=_*S,t[5]=(c*f*r-p*u*r+p*i*d-e*f*d-c*i*g+e*u*g)*S,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*S,t[7]=(s*u*r-c*o*r+c*i*l-e*u*l-s*i*d+e*o*d)*S,t[8]=x*S,t[9]=(p*h*r-c*m*r-p*n*d+e*m*d+c*n*g-e*h*g)*S,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*S,t[11]=(c*a*r-s*h*r-c*n*l+e*h*l+s*n*d-e*a*d)*S,t[12]=y*S,t[13]=(c*m*i-p*h*i+p*n*u-e*m*u-c*n*f+e*h*f)*S,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*S,t[15]=(s*h*i-c*a*i+c*n*o-e*h*o-s*n*u+e*a*u)*S,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,v=o*l,_=o*c,x=o*h,y=n.x,M=n.y,S=n.z;return i[0]=(1-(m+g))*y,i[1]=(d+x)*y,i[2]=(p-_)*y,i[3]=0,i[4]=(d-x)*M,i[5]=(1-(u+g))*M,i[6]=(f+v)*M,i[7]=0,i[8]=(p+_)*S,i[9]=(f-v)*S,i[10]=(1-(u+m))*S,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=cr.set(i[0],i[1],i[2]).length();const s=cr.set(i[4],i[5],i[6]).length(),a=cr.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],hr.copy(this);const o=1/r,l=1/s,c=1/a;return hr.elements[0]*=o,hr.elements[1]*=o,hr.elements[2]*=o,hr.elements[4]*=l,hr.elements[5]*=l,hr.elements[6]*=l,hr.elements[8]*=c,hr.elements[9]*=c,hr.elements[10]*=c,e.setFromRotationMatrix(hr),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),c=2*r/(n-i),h=(e+t)/(e-t),u=(n+i)/(n-i);let d,p;if(a===kn)d=-(s+r)/(s-r),p=-2*s*r/(s-r);else{if(a!==Vn)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);d=-s/(s-r),p=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=d,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3){const o=this.elements,l=1/(e-t),c=1/(n-i),h=1/(s-r),u=(e+t)*l,d=(n+i)*c;let p,m;if(a===kn)p=(s+r)*h,m=-2*h;else{if(a!==Vn)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=r*h,m=-1*h}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-d,o[2]=0,o[6]=0,o[10]=m,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const cr=new Li,hr=new lr,ur=new Li(0,0,0),dr=new Li(1,1,1),pr=new Li,mr=new Li,fr=new Li,gr=new lr,vr=new Ii;class _r{constructor(t=0,e=0,n=0,i=_r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],h=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(Yn(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Yn(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(Yn(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Yn(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Yn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-Yn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return gr.makeRotationFromQuaternion(t),this.setFromRotationMatrix(gr,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return vr.setFromEuler(this),this.setFromQuaternion(vr,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}_r.DEFAULT_ORDER="XYZ";class xr{constructor(){this.mask=1}set(t){this.mask=(1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e0){i.children=[];for(let e=0;e0){i.animations=[];for(let e=0;e0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c),h.length>0&&(n.nodes=h)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Or.subVectors(i,e),Fr.subVectors(n,e),Br.subVectors(t,e);const s=Or.dot(Or),a=Or.dot(Fr),o=Or.dot(Br),l=Fr.dot(Fr),c=Fr.dot(Br),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return null!==this.getBarycoord(t,e,n,i,zr)&&(zr.x>=0&&zr.y>=0&&zr.x+zr.y<=1)}static getInterpolation(t,e,n,i,r,s,a,o){return null===this.getBarycoord(t,e,n,i,zr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,zr.x),o.addScaledVector(s,zr.y),o.addScaledVector(a,zr.z),o)}static getInterpolatedAttribute(t,e,n,i,r,s){return jr.setScalar(0),qr.setScalar(0),Yr.setScalar(0),jr.fromBufferAttribute(t,e),qr.fromBufferAttribute(t,n),Yr.fromBufferAttribute(t,i),s.setScalar(0),s.addScaledVector(jr,r.x),s.addScaledVector(qr,r.y),s.addScaledVector(Yr,r.z),s}static isFrontFacing(t,e,n,i){return Or.subVectors(n,e),Fr.subVectors(t,e),Or.cross(Fr).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Or.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Or.cross(Fr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Zr.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Zr.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,n,i,r){return Zr.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return Zr.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Zr.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;kr.subVectors(i,n),Vr.subVectors(r,n),Gr.subVectors(t,n);const o=kr.dot(Gr),l=Vr.dot(Gr);if(o<=0&&l<=0)return e.copy(n);Wr.subVectors(t,i);const c=kr.dot(Wr),h=Vr.dot(Wr);if(c>=0&&h<=c)return e.copy(i);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(kr,s);Xr.subVectors(t,r);const d=kr.dot(Xr),p=Vr.dot(Xr);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Vr,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return Hr.subVectors(r,i),a=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Hr,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(kr,s).addScaledVector(Vr,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Jr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Kr={h:0,s:0,l:0},$r={h:0,s:0,l:0};function Qr(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class ts{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Je){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,mi.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=mi.workingColorSpace){return this.r=t,this.g=e,this.b=n,mi.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=mi.workingColorSpace){if(t=Zn(t,1),e=Yn(e,0,1),n=Yn(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Qr(r,i,t+1/3),this.g=Qr(r,i,t),this.b=Qr(r,i,t-1/3)}return mi.toWorkingColorSpace(this,i),this}setStyle(t,e=Je){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Je){const n=Jr[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=fi(t.r),this.g=fi(t.g),this.b=fi(t.b),this}copyLinearToSRGB(t){return this.r=gi(t.r),this.g=gi(t.g),this.b=gi(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Je){return mi.fromWorkingColorSpace(es.copy(this),t),65536*Math.round(Yn(255*es.r,0,255))+256*Math.round(Yn(255*es.g,0,255))+Math.round(Yn(255*es.b,0,255))}getHexString(t=Je){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=mi.workingColorSpace){mi.fromWorkingColorSpace(es.copy(this),e);const n=es.r,i=es.g,r=es.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),this.side!==u&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==C&&(n.blendSrc=this.blendSrc),this.blendDst!==P&&(n.blendDst=this.blendDst),this.blendEquation!==y&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==an&&(n.stencilFail=this.stencilFail),this.stencilZFail!==an&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==an&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class rs extends is{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new ts(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const ss=as();function as(){const t=new ArrayBuffer(4),e=new Float32Array(t),n=new Uint32Array(t),i=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(i[t]=0,i[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(i[t]=1024>>-e-14,i[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(i[t]=e+15<<10,i[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(i[t]=31744,i[256|t]=64512,r[t]=24,r[256|t]=24):(i[t]=31744,i[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,n=0;for(;0==(8388608&e);)e<<=1,n-=8388608;e&=-8388609,n+=947912704,s[t]=e|n}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:n,baseTable:i,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}function os(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=Yn(t,-65504,65504),ss.floatView[0]=t;const e=ss.uint32View[0],n=e>>23&511;return ss.baseTable[n]+((8388607&e)>>ss.shiftTable[n])}function ls(t){const e=t>>10;return ss.uint32View[0]=ss.mantissaTable[ss.offsetTable[e]+(1023&t)]+ss.exponentTable[e],ss.floatView[0]}const cs={toHalfFloat:os,fromHalfFloat:ls},hs=new Li,us=new ti;class ds{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=Cn,this.updateRanges=[],this.gpuType=Lt,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t(t.far-t.near)**2)return}Ps.copy(r).invert(),Is.copy(t.ray).applyMatrix4(Ps),null!==n.boundingBox&&!1===Is.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,Is)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;rn.far?null:{distance:c,point:ks.clone(),object:t}}(t,e,n,i,Ns,Ds,Os,zs);if(h){const t=new Li;Zr.getBarycoord(zs,Ns,Ds,Os,t),r&&(h.uv=Zr.getInterpolatedAttribute(r,o,l,c,t,new ti)),s&&(h.uv1=Zr.getInterpolatedAttribute(s,o,l,c,t,new ti)),a&&(h.normal=Zr.getInterpolatedAttribute(a,o,l,c,t,new Li),h.normal.dot(i.direction)>0&&h.normal.multiplyScalar(-1));const e={a:o,b:l,c:c,normal:new Li,materialIndex:0};Zr.getNormal(Ns,Ds,Os,e.normal),h.face=e,h.barycoord=t}return h}class Gs extends Cs{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,v){const _=s/f,x=p/g,y=s/2,M=p/2,S=m/2,b=f+1,w=g+1;let T=0,E=0;const A=new Li;for(let s=0;s0?1:-1,c.push(A.x,A.y,A.z),h.push(o/f),h.push(1-s/g),T+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class Zs extends Dr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new lr,this.projectionMatrix=new lr,this.projectionMatrixInverse=new lr,this.coordinateSystem=kn}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Js=new Li,Ks=new ti,$s=new ti;class Qs extends Zs{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*jn*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Xn*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*jn*Math.atan(Math.tan(.5*Xn*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,n){Js.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(Js.x,Js.y).multiplyScalar(-t/Js.z),Js.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Js.x,Js.y).multiplyScalar(-t/Js.z)}getViewSize(t,e){return this.getViewBounds(t,Ks,$s),e.subVectors($s,Ks)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Xn*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const ta=-90;class ea extends Dr{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Qs(ta,1,t,e);i.layers=this.layers,this.add(i);const r=new Qs(ta,1,t,e);r.layers=this.layers,this.add(r);const s=new Qs(ta,1,t,e);s.layers=this.layers,this.add(s);const a=new Qs(ta,1,t,e);a.layers=this.layers,this.add(a);const o=new Qs(ta,1,t,e);o.layers=this.layers,this.add(o);const l=new Qs(ta,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===kn)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Vn)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=m,t.setRenderTarget(n,5,i),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class na extends bi{constructor(t,e,n,i,r,s,a,o,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:lt,n,i,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class ia extends Ei{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new na(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:Mt}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new Gs(5,5,5),r=new Ys({name:"CubemapFromEquirect",uniforms:Ws(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:d,blending:0});r.uniforms.tEquirect.value=e;const s=new Vs(i,r),a=e.minFilter;e.minFilter===wt&&(e.minFilter=Mt);return new ea(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}const ra=new Li,sa=new Li,aa=new ei;class oa{constructor(t=new Li(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=ra.subVectors(n,e).cross(sa.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(ra),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||aa.getNormalMatrix(t),i=this.coplanarPoint(ra).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const la=new Qi,ca=new Li;class ha{constructor(t=new oa,e=new oa,n=new oa,i=new oa,r=new oa,s=new oa){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3){const n=this.planes,i=t.elements,r=i[0],s=i[1],a=i[2],o=i[3],l=i[4],c=i[5],h=i[6],u=i[7],d=i[8],p=i[9],m=i[10],f=i[11],g=i[12],v=i[13],_=i[14],x=i[15];if(n[0].setComponents(o-r,u-l,f-d,x-g).normalize(),n[1].setComponents(o+r,u+l,f+d,x+g).normalize(),n[2].setComponents(o+s,u+c,f+p,x+v).normalize(),n[3].setComponents(o-s,u-c,f-p,x-v).normalize(),n[4].setComponents(o-a,u-h,f-m,x-_).normalize(),e===kn)n[5].setComponents(o+a,u+h,f+m,x+_).normalize();else{if(e!==Vn)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(a,h,m,_).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),la.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),la.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(la)}intersectsSprite(t){return la.center.set(0,0,0),la.radius=.7071067811865476,la.applyMatrix4(t.matrixWorld),this.intersectsSphere(la)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)0?t.max.x:t.min.x,ca.y=i.normal.y>0?t.max.y:t.min.y,ca.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(ca)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function ua(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function da(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=e.get(n);i&&(t.deleteBuffer(i.buffer),e.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const t=e.get(n);return void((!t||t.versiont.start-e.start));let e=0;for(let t=1;t 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"\nconst mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(\n\tvec3( 0.8224621, 0.177538, 0.0 ),\n\tvec3( 0.0331941, 0.9668058, 0.0 ),\n\tvec3( 0.0170827, 0.0723974, 0.9105199 )\n);\nconst mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.2249401, - 0.2249404, 0.0 ),\n\tvec3( - 0.0420569, 1.0420571, 0.0 ),\n\tvec3( - 0.0196376, - 0.0786361, 1.0982735 )\n);\nvec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );\n}\nvec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );\n}\nvec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t\n\t\t#else\n\t\t\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},fa={common:{diffuse:{value:new ts(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ei}},envmap:{envMap:{value:null},envMapRotation:{value:new ei},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ei}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ei}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ei},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ei},normalScale:{value:new ti(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ei},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ei}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ei}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ei}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new ts(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new ts(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0},uvTransform:{value:new ei}},sprite:{diffuse:{value:new ts(16777215)},opacity:{value:1},center:{value:new ti(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}}},ga={basic:{uniforms:Xs([fa.common,fa.specularmap,fa.envmap,fa.aomap,fa.lightmap,fa.fog]),vertexShader:ma.meshbasic_vert,fragmentShader:ma.meshbasic_frag},lambert:{uniforms:Xs([fa.common,fa.specularmap,fa.envmap,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.fog,fa.lights,{emissive:{value:new ts(0)}}]),vertexShader:ma.meshlambert_vert,fragmentShader:ma.meshlambert_frag},phong:{uniforms:Xs([fa.common,fa.specularmap,fa.envmap,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.fog,fa.lights,{emissive:{value:new ts(0)},specular:{value:new ts(1118481)},shininess:{value:30}}]),vertexShader:ma.meshphong_vert,fragmentShader:ma.meshphong_frag},standard:{uniforms:Xs([fa.common,fa.envmap,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.roughnessmap,fa.metalnessmap,fa.fog,fa.lights,{emissive:{value:new ts(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:ma.meshphysical_vert,fragmentShader:ma.meshphysical_frag},toon:{uniforms:Xs([fa.common,fa.aomap,fa.lightmap,fa.emissivemap,fa.bumpmap,fa.normalmap,fa.displacementmap,fa.gradientmap,fa.fog,fa.lights,{emissive:{value:new 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ts(0)},opacity:{value:1}}]),vertexShader:ma.shadow_vert,fragmentShader:ma.shadow_frag}};ga.physical={uniforms:Xs([ga.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new ei},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new ei},clearcoatNormalScale:{value:new ti(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new ei},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new ei},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new ei},sheen:{value:0},sheenColor:{value:new ts(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new ei},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new 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t=e.get("EXT_clip_control");t.clipControlEXT(t.LOWER_LEFT_EXT,t.ZERO_TO_ONE_EXT)}const h=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),u=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS);return{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==r)return r;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");r=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:s,textureFormatReadable:function(e){return e===kt||i.convert(e)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){const r=n===Ut&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(n!==Et&&i.convert(n)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)&&n!==Lt&&!r)},precision:a,logarithmicDepthBuffer:l,reverseDepthBuffer:c,maxTextures:h,maxVertexTextures:u,maxTextureSize:t.getParameter(t.MAX_TEXTURE_SIZE),maxCubemapSize:t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:t.getParameter(t.MAX_VERTEX_ATTRIBS),maxVertexUniforms:t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:t.getParameter(t.MAX_VARYING_VECTORS),maxFragmentUniforms:t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),vertexTextures:u>0,maxSamples:t.getParameter(t.MAX_SAMPLES)}}function wa(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new oa,o=new ei,l={value:null,needsUpdate:!1};function c(t,n,i,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length0);e.numPlanes=i,e.numIntersection=0}();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(u,o,e,h);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function Ta(t){let e=new WeakMap;function n(t,e){return e===ht?t.mapping=lt:e===ut&&(t.mapping=ct),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(s===ht||s===ut){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new ia(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class Ea extends Zs{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const Aa=[.125,.215,.35,.446,.526,.582],Ra=20,Ca=new Ea,Pa=new ts;let Ia=null,La=0,Ua=0,Na=!1;const Da=(1+Math.sqrt(5))/2,Oa=1/Da,Fa=[new Li(-Da,Oa,0),new Li(Da,Oa,0),new Li(-Oa,0,Da),new Li(Oa,0,Da),new Li(0,Da,-Oa),new Li(0,Da,Oa),new Li(-1,1,-1),new Li(1,1,-1),new Li(-1,1,1),new Li(1,1,1)];class Ba{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Ia=this._renderer.getRenderTarget(),La=this._renderer.getActiveCubeFace(),Ua=this._renderer.getActiveMipmapLevel(),Na=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Ha(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Va(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;tt-4?o=Aa[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*d),_=new Float32Array(f*p*d),x=new Float32Array(g*p*d);for(let t=0;t2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,m*p*t),_.set(u,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const y=new Cs;y.setAttribute("position",new ds(v,m)),y.setAttribute("uv",new ds(_,f)),y.setAttribute("faceIndex",new ds(x,g)),e.push(y),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Ra),r=new Li(0,1,0),s=new Ys({name:"SphericalGaussianBlur",defines:{n:Ra,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:Ga(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new Vs(this._lodPlanes[0],t);this._renderer.compile(e,Ca)}_sceneToCubeUV(t,e,n,i){const r=new Qs(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,c=o.toneMapping;o.getClearColor(Pa),o.toneMapping=K,o.autoClear=!1;const h=new rs({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1}),u=new Vs(new Gs,h);let p=!1;const m=t.background;m?m.isColor&&(h.color.copy(m),t.background=null,p=!0):(h.color.copy(Pa),p=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const 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S=M+x+a,b=M+y+o,w=rl(r,r.VERTEX_SHADER,S),T=rl(r,r.FRAGMENT_SHADER,b);function E(e){if(t.debug.checkShaderErrors){const n=r.getProgramInfoLog(_).trim(),i=r.getShaderInfoLog(w).trim(),s=r.getShaderInfoLog(T).trim();let a=!0,o=!0;if(!1===r.getProgramParameter(_,r.LINK_STATUS))if(a=!1,"function"==typeof t.debug.onShaderError)t.debug.onShaderError(r,_,w,T);else{const t=ol(r,w,"vertex"),i=ol(r,T,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(_,r.VALIDATE_STATUS)+"\n\nMaterial Name: "+e.name+"\nMaterial Type: "+e.type+"\n\nProgram Info Log: "+n+"\n"+t+"\n"+i)}else""!==n?console.warn("THREE.WebGLProgram: Program Info Log:",n):""!==i&&""!==s||(o=!1);o&&(e.diagnostics={runnable:a,programLog:n,vertexShader:{log:i,prefix:x},fragmentShader:{log:s,prefix:y}})}r.deleteShader(w),r.deleteShader(T),A=new il(r,_),R=function(t,e){const n={},i=t.getProgramParameter(e,t.ACTIVE_ATTRIBUTES);for(let r=0;r0,Y=s.clearcoat>0,Z=s.dispersion>0,J=s.iridescence>0,$=s.sheen>0,Q=s.transmission>0,tt=q&&!!s.anisotropyMap,et=Y&&!!s.clearcoatMap,nt=Y&&!!s.clearcoatNormalMap,it=Y&&!!s.clearcoatRoughnessMap,rt=J&&!!s.iridescenceMap,st=J&&!!s.iridescenceThicknessMap,at=$&&!!s.sheenColorMap,ot=$&&!!s.sheenRoughnessMap,lt=!!s.specularMap,ct=!!s.specularColorMap,ht=!!s.specularIntensityMap,ut=Q&&!!s.transmissionMap,pt=Q&&!!s.thicknessMap,mt=!!s.gradientMap,ft=!!s.alphaMap,gt=s.alphaTest>0,vt=!!s.alphaHash,_t=!!s.extensions;let xt=K;s.toneMapped&&(null!==U&&!0!==U.isXRRenderTarget||(xt=t.toneMapping));const yt={shaderID:T,shaderType:s.type,shaderName:s.name,vertexShader:R,fragmentShader:C,defines:s.defines,customVertexShaderID:P,customFragmentShaderID:I,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:f,batching:D,batchingColor:D&&null!==x._colorsTexture,instancing:N,instancingColor:N&&null!==x.instanceColor,instancingMorph:N&&null!==x.morphTexture,supportsVertexTextures:m,outputColorSpace:null===U?t.outputColorSpace:!0===U.isXRRenderTarget?U.texture.colorSpace:Ke,alphaToCoverage:!!s.alphaToCoverage,map:O,matcap:F,envMap:B,envMapMode:B&&b.mapping,envMapCubeUVHeight:w,aoMap:z,lightMap:k,bumpMap:V,normalMap:H,displacementMap:m&&G,emissiveMap:W,normalMapObjectSpace:H&&1===s.normalMapType,normalMapTangentSpace:H&&0===s.normalMapType,metalnessMap:X,roughnessMap:j,anisotropy:q,anisotropyMap:tt,clearcoat:Y,clearcoatMap:et,clearcoatNormalMap:nt,clearcoatRoughnessMap:it,dispersion:Z,iridescence:J,iridescenceMap:rt,iridescenceThicknessMap:st,sheen:$,sheenColorMap:at,sheenRoughnessMap:ot,specularMap:lt,specularColorMap:ct,specularIntensityMap:ht,transmission:Q,transmissionMap:ut,thicknessMap:pt,gradientMap:mt,opaque:!1===s.transparent&&1===s.blending&&!1===s.alphaToCoverage,alphaMap:ft,alphaTest:gt,alphaHash:vt,combine:s.combine,mapUv:O&&v(s.map.channel),aoMapUv:z&&v(s.aoMap.channel),lightMapUv:k&&v(s.lightMap.channel),bumpMapUv:V&&v(s.bumpMap.channel),normalMapUv:H&&v(s.normalMap.channel),displacementMapUv:G&&v(s.displacementMap.channel),emissiveMapUv:W&&v(s.emissiveMap.channel),metalnessMapUv:X&&v(s.metalnessMap.channel),roughnessMapUv:j&&v(s.roughnessMap.channel),anisotropyMapUv:tt&&v(s.anisotropyMap.channel),clearcoatMapUv:et&&v(s.clearcoatMap.channel),clearcoatNormalMapUv:nt&&v(s.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:it&&v(s.clearcoatRoughnessMap.channel),iridescenceMapUv:rt&&v(s.iridescenceMap.channel),iridescenceThicknessMapUv:st&&v(s.iridescenceThicknessMap.channel),sheenColorMapUv:at&&v(s.sheenColorMap.channel),sheenRoughnessMapUv:ot&&v(s.sheenRoughnessMap.channel),specularMapUv:lt&&v(s.specularMap.channel),specularColorMapUv:ct&&v(s.specularColorMap.channel),specularIntensityMapUv:ht&&v(s.specularIntensityMap.channel),transmissionMapUv:ut&&v(s.transmissionMap.channel),thicknessMapUv:pt&&v(s.thicknessMap.channel),alphaMapUv:ft&&v(s.alphaMap.channel),vertexTangents:!!M.attributes.tangent&&(H||q),vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!M.attributes.color&&4===M.attributes.color.itemSize,pointsUvs:!0===x.isPoints&&!!M.attributes.uv&&(O||ft),fog:!!y,useFog:!0===s.fog,fogExp2:!!y&&y.isFogExp2,flatShading:!0===s.flatShading,sizeAttenuation:!0===s.sizeAttenuation,logarithmicDepthBuffer:u,reverseDepthBuffer:p,skinning:!0===x.isSkinnedMesh,morphTargets:void 0!==M.morphAttributes.position,morphNormals:void 0!==M.morphAttributes.normal,morphColors:void 0!==M.morphAttributes.color,morphTargetsCount:A,morphTextureStride:L,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:xt,decodeVideoTexture:O&&!0===s.map.isVideoTexture&&mi.getTransfer(s.map.colorSpace)===en,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:s.side===d,useDepthPacking:s.depthPacking>=0,depthPacking:s.depthPacking||0,index0AttributeName:s.index0AttributeName,extensionClipCullDistance:_t&&!0===s.extensions.clipCullDistance&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(_t&&!0===s.extensions.multiDraw||D)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:s.customProgramCacheKey()};return yt.vertexUv1s=c.has(1),yt.vertexUv2s=c.has(2),yt.vertexUv3s=c.has(3),c.clear(),yt},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputColorSpace),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.mapUv),t.push(e.alphaMapUv),t.push(e.lightMapUv),t.push(e.aoMapUv),t.push(e.bumpMapUv),t.push(e.normalMapUv),t.push(e.displacementMapUv),t.push(e.emissiveMapUv),t.push(e.metalnessMapUv),t.push(e.roughnessMapUv),t.push(e.anisotropyMapUv),t.push(e.clearcoatMapUv),t.push(e.clearcoatNormalMapUv),t.push(e.clearcoatRoughnessMapUv),t.push(e.iridescenceMapUv),t.push(e.iridescenceThicknessMapUv),t.push(e.sheenColorMapUv),t.push(e.sheenRoughnessMapUv),t.push(e.specularMapUv),t.push(e.specularColorMapUv),t.push(e.specularIntensityMapUv),t.push(e.transmissionMapUv),t.push(e.thicknessMapUv),t.push(e.combine),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.numLightProbes),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(n,e),function(t,e){o.disableAll(),e.supportsVertexTextures&&o.enable(0);e.instancing&&o.enable(1);e.instancingColor&&o.enable(2);e.instancingMorph&&o.enable(3);e.matcap&&o.enable(4);e.envMap&&o.enable(5);e.normalMapObjectSpace&&o.enable(6);e.normalMapTangentSpace&&o.enable(7);e.clearcoat&&o.enable(8);e.iridescence&&o.enable(9);e.alphaTest&&o.enable(10);e.vertexColors&&o.enable(11);e.vertexAlphas&&o.enable(12);e.vertexUv1s&&o.enable(13);e.vertexUv2s&&o.enable(14);e.vertexUv3s&&o.enable(15);e.vertexTangents&&o.enable(16);e.anisotropy&&o.enable(17);e.alphaHash&&o.enable(18);e.batching&&o.enable(19);e.dispersion&&o.enable(20);e.batchingColor&&o.enable(21);t.push(o.mask),o.disableAll(),e.fog&&o.enable(0);e.useFog&&o.enable(1);e.flatShading&&o.enable(2);e.logarithmicDepthBuffer&&o.enable(3);e.reverseDepthBuffer&&o.enable(4);e.skinning&&o.enable(5);e.morphTargets&&o.enable(6);e.morphNormals&&o.enable(7);e.morphColors&&o.enable(8);e.premultipliedAlpha&&o.enable(9);e.shadowMapEnabled&&o.enable(10);e.doubleSided&&o.enable(11);e.flipSided&&o.enable(12);e.useDepthPacking&&o.enable(13);e.dithering&&o.enable(14);e.transmission&&o.enable(15);e.sheen&&o.enable(16);e.opaque&&o.enable(17);e.pointsUvs&&o.enable(18);e.decodeVideoTexture&&o.enable(19);e.alphaToCoverage&&o.enable(20);t.push(o.mask)}(n,e),n.push(t.outputColorSpace)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=g[t.type];let n;if(e){const t=ga[e];n=qs.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=h.length;t0?i.push(h):!0===a.transparent?r.push(h):n.push(h)},unshift:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?i.unshift(h):!0===a.transparent?r.unshift(h):n.unshift(h)},finish:function(){for(let n=e,i=t.length;n1&&n.sort(t||Cl),i.length>1&&i.sort(e||Pl),r.length>1&&r.sort(e||Pl)}}}function Ll(){let t=new WeakMap;return{get:function(e,n){const i=t.get(e);let r;return void 0===i?(r=new Il,t.set(e,[r])):n>=i.length?(r=new Il,i.push(r)):r=i[n],r},dispose:function(){t=new WeakMap}}}function Ul(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Li,color:new ts};break;case"SpotLight":n={position:new Li,direction:new Li,color:new ts,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Li,color:new ts,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Li,skyColor:new ts,groundColor:new ts};break;case"RectAreaLight":n={color:new ts,position:new Li,halfWidth:new Li,halfHeight:new Li}}return t[e.id]=n,n}}}let Nl=0;function Dl(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Ol(t){const e=new Ul,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)i.probe.push(new Li);const r=new Li,s=new lr,a=new lr;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)i.probe[t].set(0,0,0);let l=0,c=0,h=0,u=0,d=0,p=0,m=0,f=0,g=0,v=0,_=0;r.sort(Dl);for(let t=0,x=r.length;t0&&(!0===t.has("OES_texture_float_linear")?(i.rectAreaLTC1=fa.LTC_FLOAT_1,i.rectAreaLTC2=fa.LTC_FLOAT_2):(i.rectAreaLTC1=fa.LTC_HALF_1,i.rectAreaLTC2=fa.LTC_HALF_2)),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=o;const x=i.hash;x.directionalLength===l&&x.pointLength===c&&x.spotLength===h&&x.rectAreaLength===u&&x.hemiLength===d&&x.numDirectionalShadows===p&&x.numPointShadows===m&&x.numSpotShadows===f&&x.numSpotMaps===g&&x.numLightProbes===_||(i.directional.length=l,i.spot.length=h,i.rectArea.length=u,i.point.length=c,i.hemi.length=d,i.directionalShadow.length=p,i.directionalShadowMap.length=p,i.pointShadow.length=m,i.pointShadowMap.length=m,i.spotShadow.length=f,i.spotShadowMap.length=f,i.directionalShadowMatrix.length=p,i.pointShadowMatrix.length=m,i.spotLightMatrix.length=f+g-v,i.spotLightMap.length=g,i.numSpotLightShadowsWithMaps=v,i.numLightProbes=_,x.directionalLength=l,x.pointLength=c,x.spotLength=h,x.rectAreaLength=u,x.hemiLength=d,x.numDirectionalShadows=p,x.numPointShadows=m,x.numSpotShadows=f,x.numSpotMaps=g,x.numLightProbes=_,i.version=Nl++)},setupView:function(t,e){let n=0,o=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e=r.length?(s=new Fl(t),r.push(s)):s=r[i],s},dispose:function(){e=new WeakMap}}}class zl extends is{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class kl extends is{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Vl(t,e,n){let i=new ha;const r=new ti,s=new ti,a=new wi,o=new zl({depthPacking:3201}),c=new kl,p={},m=n.maxTextureSize,f={[u]:d,[d]:u,2:2},g=new Ys({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ti},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),v=g.clone();v.defines.HORIZONTAL_PASS=1;const _=new Cs;_.setAttribute("position",new ds(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const x=new Vs(_,g),y=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=l;let M=this.type;function S(n,i){const s=e.update(x);g.defines.VSM_SAMPLES!==n.blurSamples&&(g.defines.VSM_SAMPLES=n.blurSamples,v.defines.VSM_SAMPLES=n.blurSamples,g.needsUpdate=!0,v.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new Ei(r.x,r.y)),g.uniforms.shadow_pass.value=n.map.texture,g.uniforms.resolution.value=n.mapSize,g.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,s,g,x,null),v.uniforms.shadow_pass.value=n.mapPass.texture,v.uniforms.resolution.value=n.mapSize,v.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,s,v,x,null)}function b(e,n,i,r){let s=null;const a=!0===i.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==a)s=a;else if(s=!0===i.isPointLight?c:o,t.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0){const t=s.uuid,e=n.uuid;let i=p[t];void 0===i&&(i={},p[t]=i);let r=i[e];void 0===r&&(r=s.clone(),i[e]=r,n.addEventListener("dispose",T)),s=r}if(s.visible=n.visible,s.wireframe=n.wireframe,s.side=r===h?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:f[n.side],s.alphaMap=n.alphaMap,s.alphaTest=n.alphaTest,s.map=n.map,s.clipShadows=n.clipShadows,s.clippingPlanes=n.clippingPlanes,s.clipIntersection=n.clipIntersection,s.displacementMap=n.displacementMap,s.displacementScale=n.displacementScale,s.displacementBias=n.displacementBias,s.wireframeLinewidth=n.wireframeLinewidth,s.linewidth=n.linewidth,!0===i.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=i}return s}function w(n,r,s,a,o){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&o===h)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,n.matrixWorld);const i=e.update(n),l=n.material;if(Array.isArray(l)){const e=i.groups;for(let c=0,h=e.length;cm||r.y>m)&&(r.x>m&&(s.x=Math.floor(m/g.x),r.x=s.x*g.x,u.mapSize.x=s.x),r.y>m&&(s.y=Math.floor(m/g.y),r.y=s.y*g.y,u.mapSize.y=s.y)),null===u.map||!0===p||!0===f){const t=this.type!==h?{minFilter:gt,magFilter:gt}:{};null!==u.map&&u.map.dispose(),u.map=new Ei(r.x,r.y,t),u.map.texture.name=c.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const v=u.getViewportCount();for(let t=0;t=1):-1!==N.indexOf("OpenGL ES")&&(U=parseFloat(/^OpenGL ES (\d)/.exec(N)[1]),L=U>=2);let D=null,O={};const F=t.getParameter(t.SCISSOR_BOX),B=t.getParameter(t.VIEWPORT),z=(new wi).fromArray(F),k=(new wi).fromArray(B);function V(e,n,i,r){const s=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(e,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let a=0;ae?(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t},cover:function(t,e){const n=t.image&&t.image.width?t.image.width/t.image.height:1;return n>e?(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t},fill:function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t},getByteLength:Wl};function jl(t,e,n,i,r,s,a){const o=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,l="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),c=new ti,h=new WeakMap;let u;const d=new WeakMap;let p=!1;try{p="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(t){}function m(t,e){return p?new OffscreenCanvas(t,e):ai("canvas")}function f(t,e,n){let i=1;const r=k(t);if((r.width>n||r.height>n)&&(i=n/Math.max(r.width,r.height)),i<1){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap||"undefined"!=typeof VideoFrame&&t instanceof VideoFrame){const n=Math.floor(i*r.width),s=Math.floor(i*r.height);void 0===u&&(u=m(n,s));const a=e?m(n,s):u;a.width=n,a.height=s;return a.getContext("2d").drawImage(t,0,0,n,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+r.width+"x"+r.height+") to ("+n+"x"+s+")."),a}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+r.width+"x"+r.height+")."),t}return t}function g(t){return t.generateMipmaps&&t.minFilter!==gt&&t.minFilter!==Mt}function v(e){t.generateMipmap(e)}function _(n,i,r,s,a=!1){if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format 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o=i;if(i===t.RED&&(r===t.FLOAT&&(o=t.R32F),r===t.HALF_FLOAT&&(o=t.R16F),r===t.UNSIGNED_BYTE&&(o=t.R8)),i===t.RED_INTEGER&&(r===t.UNSIGNED_BYTE&&(o=t.R8UI),r===t.UNSIGNED_SHORT&&(o=t.R16UI),r===t.UNSIGNED_INT&&(o=t.R32UI),r===t.BYTE&&(o=t.R8I),r===t.SHORT&&(o=t.R16I),r===t.INT&&(o=t.R32I)),i===t.RG&&(r===t.FLOAT&&(o=t.RG32F),r===t.HALF_FLOAT&&(o=t.RG16F),r===t.UNSIGNED_BYTE&&(o=t.RG8)),i===t.RG_INTEGER&&(r===t.UNSIGNED_BYTE&&(o=t.RG8UI),r===t.UNSIGNED_SHORT&&(o=t.RG16UI),r===t.UNSIGNED_INT&&(o=t.RG32UI),r===t.BYTE&&(o=t.RG8I),r===t.SHORT&&(o=t.RG16I),r===t.INT&&(o=t.RG32I)),i===t.RGB_INTEGER&&(r===t.UNSIGNED_BYTE&&(o=t.RGB8UI),r===t.UNSIGNED_SHORT&&(o=t.RGB16UI),r===t.UNSIGNED_INT&&(o=t.RGB32UI),r===t.BYTE&&(o=t.RGB8I),r===t.SHORT&&(o=t.RGB16I),r===t.INT&&(o=t.RGB32I)),i===t.RGBA_INTEGER&&(r===t.UNSIGNED_BYTE&&(o=t.RGBA8UI),r===t.UNSIGNED_SHORT&&(o=t.RGBA16UI),r===t.UNSIGNED_INT&&(o=t.RGBA32UI),r===t.BYTE&&(o=t.RGBA8I),r===t.SHORT&&(o=t.RGBA16I),r===t.INT&&(o=t.RGBA32I)),i===t.RGB&&r===t.UNSIGNED_INT_5_9_9_9_REV&&(o=t.RGB9_E5),i===t.RGBA){const e=a?tn:mi.getTransfer(s);r===t.FLOAT&&(o=t.RGBA32F),r===t.HALF_FLOAT&&(o=t.RGBA16F),r===t.UNSIGNED_BYTE&&(o=e===en?t.SRGB8_ALPHA8:t.RGBA8),r===t.UNSIGNED_SHORT_4_4_4_4&&(o=t.RGBA4),r===t.UNSIGNED_SHORT_5_5_5_1&&(o=t.RGB5_A1)}return o!==t.R16F&&o!==t.R32F&&o!==t.RG16F&&o!==t.RG32F&&o!==t.RGBA16F&&o!==t.RGBA32F||e.get("EXT_color_buffer_float"),o}function x(e,n){let i;return e?null===n||n===It||n===Ot?i=t.DEPTH24_STENCIL8:n===Lt?i=t.DEPTH32F_STENCIL8:n===Ct&&(i=t.DEPTH24_STENCIL8,console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. 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OES_texture_float_linear not supported on this device."),t.texParameteri(n,t.TEXTURE_WRAP_S,E[s.wrapS]),t.texParameteri(n,t.TEXTURE_WRAP_T,E[s.wrapT]),n!==t.TEXTURE_3D&&n!==t.TEXTURE_2D_ARRAY||t.texParameteri(n,t.TEXTURE_WRAP_R,E[s.wrapR]),t.texParameteri(n,t.TEXTURE_MAG_FILTER,A[s.magFilter]),t.texParameteri(n,t.TEXTURE_MIN_FILTER,A[s.minFilter]),s.compareFunction&&(t.texParameteri(n,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(n,t.TEXTURE_COMPARE_FUNC,R[s.compareFunction])),!0===e.has("EXT_texture_filter_anisotropic")){if(s.magFilter===gt)return;if(s.minFilter!==xt&&s.minFilter!==wt)return;if(s.type===Lt&&!1===e.has("OES_texture_float_linear"))return;if(s.anisotropy>1||i.get(s).__currentAnisotropy){const a=e.get("EXT_texture_filter_anisotropic");t.texParameterf(n,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,r.getMaxAnisotropy())),i.get(s).__currentAnisotropy=s.anisotropy}}}function P(e,n){let i=!1;void 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e=n.textures;for(let r=0;r{delete r.__boundDepthTexture,delete r.__depthDisposeCallback,t.removeEventListener("dispose",e)};t.addEventListener("dispose",e),r.__depthDisposeCallback=e}r.__boundDepthTexture=t}if(e.depthTexture&&!r.__autoAllocateDepthBuffer){if(s)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,r){if(r&&r.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,e),!r.depthTexture||!r.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");i.get(r.depthTexture).__webglTexture&&r.depthTexture.image.width===r.width&&r.depthTexture.image.height===r.height||(r.depthTexture.image.width=r.width,r.depthTexture.image.height=r.height,r.depthTexture.needsUpdate=!0),T(r.depthTexture,0);const 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HTMLImageElement&&t instanceof HTMLImageElement?(c.width=t.naturalWidth||t.width,c.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof VideoFrame?(c.width=t.displayWidth,c.height=t.displayHeight):(c.width=t.width,c.height=t.height),c}this.allocateTextureUnit=function(){const t=w;return t>=r.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+r.maxTextures),w+=1,t},this.resetTextureUnits=function(){w=0},this.setTexture2D=T,this.setTexture2DArray=function(e,r){const s=i.get(e);e.version>0&&s.__version!==e.version?I(s,e,r):n.bindTexture(t.TEXTURE_2D_ARRAY,s.__webglTexture,t.TEXTURE0+r)},this.setTexture3D=function(e,r){const s=i.get(e);e.version>0&&s.__version!==e.version?I(s,e,r):n.bindTexture(t.TEXTURE_3D,s.__webglTexture,t.TEXTURE0+r)},this.setTextureCube=function(e,a){const o=i.get(e);e.version>0&&o.__version!==e.version?function(e,a,o){if(6!==a.image.length)return;const l=P(e,a),c=a.source;n.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+o);const h=i.get(c);if(c.version!==h.__version||!0===l){n.activeTexture(t.TEXTURE0+o);const e=mi.getPrimaries(mi.workingColorSpace),i=a.colorSpace===Ze?null:mi.getPrimaries(a.colorSpace),u=a.colorSpace===Ze||e===i?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const d=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,m=[];for(let t=0;t<6;t++)m[t]=d||p?p?a.image[t].image:a.image[t]:f(a.image[t],!0,r.maxCubemapSize),m[t]=z(a,m[t]);const x=m[0],M=s.convert(a.format,a.colorSpace),S=s.convert(a.type),b=_(a.internalFormat,M,S,a.colorSpace),w=!0!==a.isVideoTexture,T=void 0===h.__version||!0===l,E=c.dataReady;let A,R=y(a,x);if(C(t.TEXTURE_CUBE_MAP,a),d){w&&T&&n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,x.width,x.height);for(let e=0;e<6;e++){A=m[e].mipmaps;for(let i=0;i0&&R++;const e=k(m[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,e.width,e.height)}for(let e=0;e<6;e++)if(p){w?E&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,m[e].width,m[e].height,M,S,m[e].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,m[e].width,m[e].height,0,M,S,m[e].data);for(let i=0;i1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let n=0;n0){o.__webglFramebuffer=[];for(let e=0;e0&&!1===B(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n0)for(let i=0;i0)for(let n=0;n0)if(!1===B(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=i.get(e),u=r.length>1;if(u)for(let e=0;eo+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Jl)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new Zl;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class $l{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,n){if(null===this.texture){const i=new bi;t.properties.get(i).__webglTexture=e.texture,e.depthNear==n.depthNear&&e.depthFar==n.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,n=new Ys({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Vs(new pa(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class Ql extends Hn{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const m=new $l,f=e.getContextAttributes();let g=null,v=null;const _=[],x=[],y=new ti;let M=null;const S=new Qs;S.layers.enable(1),S.viewport=new wi;const b=new Qs;b.layers.enable(2),b.viewport=new wi;const w=[S,b],T=new Yl;T.layers.enable(1),T.layers.enable(2);let E=null,A=null;function R(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const n=_[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function C(){i.removeEventListener("select",R),i.removeEventListener("selectstart",R),i.removeEventListener("selectend",R),i.removeEventListener("squeeze",R),i.removeEventListener("squeezestart",R),i.removeEventListener("squeezeend",R),i.removeEventListener("end",C),i.removeEventListener("inputsourceschange",P);for(let t=0;t<_.length;t++){const e=x[t];null!==e&&(x[t]=null,_[t].disconnect(e))}E=null,A=null,m.reset(),t.setRenderTarget(g),d=null,u=null,h=null,i=null,v=null,D.stop(),n.isPresenting=!1,t.setPixelRatio(M),t.setSize(y.width,y.height,!1),n.dispatchEvent({type:"sessionend"})}function P(t){for(let e=0;e=0&&(x[i]=null,_[i].disconnect(n))}for(let e=0;e=x.length){x.push(n),i=t;break}if(null===x[t]){x[t]=n,i=t;break}}if(-1===i)break}const r=_[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=_[t];return void 0===e&&(e=new Kl,_[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=_[t];return void 0===e&&(e=new Kl,_[t]=e),e.getGripSpace()},this.getHand=function(t){let e=_[t];return void 0===e&&(e=new Kl,_[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return h},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(c){if(i=c,null!==i){if(g=t.getRenderTarget(),i.addEventListener("select",R),i.addEventListener("selectstart",R),i.addEventListener("selectend",R),i.addEventListener("squeeze",R),i.addEventListener("squeezestart",R),i.addEventListener("squeezeend",R),i.addEventListener("end",C),i.addEventListener("inputsourceschange",P),!0!==f.xrCompatible&&await e.makeXRCompatible(),M=t.getPixelRatio(),t.getSize(y),void 0===i.renderState.layers){const n={antialias:f.antialias,alpha:!0,depth:f.depth,stencil:f.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),v=new Ei(d.framebufferWidth,d.framebufferHeight,{format:kt,type:Et,colorSpace:t.outputColorSpace,stencilBuffer:f.stencil})}else{let n=null,s=null,a=null;f.depth&&(a=f.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,n=f.stencil?Wt:Gt,s=f.stencil?Ot:It);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=new XRWebGLBinding(i,e),u=h.createProjectionLayer(o),i.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),v=new Ei(u.textureWidth,u.textureHeight,{format:kt,type:Et,depthTexture:new Ka(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:f.stencil,colorSpace:t.outputColorSpace,samples:f.antialias?4:0,resolveDepthBuffer:!1===u.ignoreDepthValues})}v.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await i.requestReferenceSpace(a),D.setContext(i),D.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode},this.getDepthTexture=function(){return m.getDepthTexture()};const I=new Li,L=new Li;function U(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;let e=t.near,n=t.far;null!==m.texture&&(m.depthNear>0&&(e=m.depthNear),m.depthFar>0&&(n=m.depthFar)),T.near=b.near=S.near=e,T.far=b.far=S.far=n,E===T.near&&A===T.far||(i.updateRenderState({depthNear:T.near,depthFar:T.far}),E=T.near,A=T.far);const r=t.parent,s=T.cameras;U(T,r);for(let t=0;t0&&(t.alphaTest.value=i.alphaTest);const r=e.get(i),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,tc.copy(a),tc.x*=-1,tc.y*=-1,tc.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(tc.y*=-1,tc.z*=-1),t.envMapRotation.value.setFromMatrix4(ec.makeRotationFromEuler(tc)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=i.reflectivity,t.ior.value=i.ior,t.refractionRatio.value=i.refractionRatio),i.lightMap&&(t.lightMap.value=i.lightMap,t.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,t.lightMapTransform)),i.aoMap&&(t.aoMap.value=i.aoMap,t.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,js(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(t,r):r.isMeshToonMaterial?(i(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(i(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(i(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,n(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,n(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,n(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,n(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,n(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,n(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,n(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),e.side===d&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,n(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,n(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,n(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,n(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,n(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,n(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,n(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(i(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?i(t,r):r.isMeshDistanceMaterial?(i(t,r),function(t,n){const i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function ic(t,e,n,i){let r={},s={},a=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,n,i){const r=t.value,s=e+"_"+n;if(void 0===i[s])return i[s]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const t=i[s];if("number"==typeof r||"boolean"==typeof r){if(t!==r)return i[s]=r,!0}else if(!1===t.equals(r))return t.copy(r),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const n=e.target;n.removeEventListener("dispose",h);const i=a.indexOf(n.__bindingPointIndex);a.splice(i,1),t.deleteBuffer(r[n.id]),delete r[n.id],delete s[n.id]}return{bind:function(t,e){const n=e.program;i.uniformBlockBinding(t,n)},update:function(n,u){let d=r[n.id];void 0===d&&(!function(t){const e=t.uniforms;let n=0;const i=16;for(let t=0,r=e.length;t0&&(n+=i-r);t.__size=n,t.__cache={}}(n),d=function(e){const n=function(){for(let t=0;t0),u=!!n.morphAttributes.position,d=!!n.morphAttributes.normal,p=!!n.morphAttributes.color;let m=K;i.toneMapped&&(null!==T&&!0!==T.isXRRenderTarget||(m=M.toneMapping));const f=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,g=void 0!==f?f.length:0,v=nt.get(i),x=_.state.lights;if(!0===H&&(!0===G||t!==A)){const e=t===A&&i.id===E;pt.setState(i,t,e)}let y=!1;i.version===v.__version?v.needsLights&&v.lightsStateVersion!==x.state.version||v.outputColorSpace!==o||r.isBatchedMesh&&!1===v.batching?y=!0:r.isBatchedMesh||!0!==v.batching?r.isBatchedMesh&&!0===v.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===v.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===v.instancing?y=!0:r.isInstancedMesh||!0!==v.instancing?r.isSkinnedMesh&&!1===v.skinning?y=!0:r.isSkinnedMesh||!0!==v.skinning?r.isInstancedMesh&&!0===v.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===v.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===v.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===v.instancingMorph&&null!==r.morphTexture||v.envMap!==l||!0===i.fog&&v.fog!==s?y=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===pt.numPlanes&&v.numIntersection===pt.numIntersection?(v.vertexAlphas!==c||v.vertexTangents!==h||v.morphTargets!==u||v.morphNormals!==d||v.morphColors!==p||v.toneMapping!==m||v.morphTargetsCount!==g)&&(y=!0):y=!0:y=!0:y=!0:y=!0:(y=!0,v.__version=i.version);let S=v.currentProgram;!0===y&&(S=Kt(i,e,r));let b=!1,w=!1,R=!1;const C=S.getUniforms(),P=v.uniforms;tt.useProgram(S.program)&&(b=!0,w=!0,R=!0);i.id!==E&&(E=i.id,w=!0);if(b||A!==t){Q.reverseDepthBuffer?(W.copy(t.projectionMatrix),function(t){const e=t.elements;e[2]=.5*e[2]+.5*e[3],e[6]=.5*e[6]+.5*e[7],e[10]=.5*e[10]+.5*e[11],e[14]=.5*e[14]+.5*e[15]}(W),function(t){const e=t.elements;-1===e[11]?(e[10]=-e[10]-1,e[14]=-e[14]):(e[10]=-e[10],e[14]=1-e[14])}(W),C.setValue(St,"projectionMatrix",W)):C.setValue(St,"projectionMatrix",t.projectionMatrix),C.setValue(St,"viewMatrix",t.matrixWorldInverse);const e=C.map.cameraPosition;void 0!==e&&e.setValue(St,j.setFromMatrixPosition(t.matrixWorld)),Q.logarithmicDepthBuffer&&C.setValue(St,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&C.setValue(St,"isOrthographic",!0===t.isOrthographicCamera),A!==t&&(A=t,w=!0,R=!0)}if(r.isSkinnedMesh){C.setOptional(St,r,"bindMatrix"),C.setOptional(St,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),C.setValue(St,"boneTexture",t.boneTexture,it))}r.isBatchedMesh&&(C.setOptional(St,r,"batchingTexture"),C.setValue(St,"batchingTexture",r._matricesTexture,it),C.setOptional(St,r,"batchingIdTexture"),C.setValue(St,"batchingIdTexture",r._indirectTexture,it),C.setOptional(St,r,"batchingColorTexture"),null!==r._colorsTexture&&C.setValue(St,"batchingColorTexture",r._colorsTexture,it));const I=n.morphAttributes;void 0===I.position&&void 0===I.normal&&void 0===I.color||gt.update(r,n,S);(w||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,C.setValue(St,"receiveShadow",r.receiveShadow));i.isMeshGouraudMaterial&&null!==i.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);i.isMeshStandardMaterial&&null===i.envMap&&null!==e.environment&&(P.envMapIntensity.value=e.environmentIntensity);w&&(C.setValue(St,"toneMappingExposure",M.toneMappingExposure),v.needsLights&&(U=R,(L=P).ambientLightColor.needsUpdate=U,L.lightProbe.needsUpdate=U,L.directionalLights.needsUpdate=U,L.directionalLightShadows.needsUpdate=U,L.pointLights.needsUpdate=U,L.pointLightShadows.needsUpdate=U,L.spotLights.needsUpdate=U,L.spotLightShadows.needsUpdate=U,L.rectAreaLights.needsUpdate=U,L.hemisphereLights.needsUpdate=U),s&&!0===i.fog&&ht.refreshFogUniforms(P,s),ht.refreshMaterialUniforms(P,i,D,N,_.state.transmissionRenderTarget[t.id]),il.upload(St,$t(v),P,it));var L,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(il.upload(St,$t(v),P,it),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&C.setValue(St,"center",r.center);if(C.setValue(St,"modelViewMatrix",r.modelViewMatrix),C.setValue(St,"normalMatrix",r.normalMatrix),C.setValue(St,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e{function n(){i.forEach((function(t){nt.get(t).currentProgram.isReady()&&i.delete(t)})),0!==i.size?setTimeout(n,10):e(t)}null!==$.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)}))};let zt=null;function kt(){Ht.stop()}function Vt(){Ht.start()}const Ht=new ua;function Gt(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)_.pushLight(t),t.castShadow&&_.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||V.intersectsSprite(t)){i&&q.setFromMatrixPosition(t.matrixWorld).applyMatrix4(X);const e=lt.update(t),r=t.material;r.visible&&v.push(t,e,r,n,q.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||V.intersectsObject(t))){const e=lt.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),q.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),q.copy(e.boundingSphere.center)),q.applyMatrix4(t.matrixWorld).applyMatrix4(X)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s0&&qt(r,e,n),s.length>0&&qt(s,e,n),a.length>0&&qt(a,e,n),tt.buffers.depth.setTest(!0),tt.buffers.depth.setMask(!0),tt.buffers.color.setMask(!0),tt.setPolygonOffset(!1)}function Xt(t,e,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;void 0===_.state.transmissionRenderTarget[i.id]&&(_.state.transmissionRenderTarget[i.id]=new Ei(1,1,{generateMipmaps:!0,type:$.has("EXT_color_buffer_half_float")||$.has("EXT_color_buffer_float")?Ut:Et,minFilter:wt,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:mi.workingColorSpace}));const r=_.state.transmissionRenderTarget[i.id],a=i.viewport||R;r.setSize(a.z,a.w);const o=M.getRenderTarget();M.setRenderTarget(r),M.getClearColor(I),L=M.getClearAlpha(),L<1&&M.setClearColor(16777215,.5),M.clear(),Z&&ft.render(n);const l=M.toneMapping;M.toneMapping=K;const c=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),_.setupLightsView(i),!0===H&&pt.setGlobalState(M.clippingPlanes,i),qt(t,n,i),it.updateMultisampleRenderTarget(r),it.updateRenderTargetMipmap(r),!1===$.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r0)for(let e=0,s=n.length;e0&&Xt(i,r,t,e),Z&&ft.render(t),Wt(v,t,e);null!==T&&(it.updateMultisampleRenderTarget(T),it.updateRenderTargetMipmap(T)),!0===t.isScene&&t.onAfterRender(M,t,e),yt.resetDefaultState(),E=-1,A=null,y.pop(),y.length>0?(_=y[y.length-1],!0===H&&pt.setGlobalState(M.clippingPlanes,_.state.camera)):_=null,x.pop(),v=x.length>0?x[x.length-1]:null},this.getActiveCubeFace=function(){return b},this.getActiveMipmapLevel=function(){return w},this.getRenderTarget=function(){return T},this.setRenderTargetTextures=function(t,e,n){nt.get(t.texture).__webglTexture=e,nt.get(t.depthTexture).__webglTexture=n;const i=nt.get(t);i.__hasExternalTextures=!0,i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===$.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(t,e){const n=nt.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){T=t,b=e,w=n;let i=!0,r=null,s=!1,a=!1;if(t){const o=nt.get(t);if(void 0!==o.__useDefaultFramebuffer)tt.bindFramebuffer(St.FRAMEBUFFER,null),i=!1;else if(void 0===o.__webglFramebuffer)it.setupRenderTarget(t);else if(o.__hasExternalTextures)it.rebindTextures(t,nt.get(t.texture).__webglTexture,nt.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&nt.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");it.setupDepthRenderbuffer(t)}}const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(a=!0);const c=nt.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=Array.isArray(c[e])?c[e][n]:c[e],s=!0):r=t.samples>0&&!1===it.useMultisampledRTT(t)?nt.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[n]:c,R.copy(t.viewport),C.copy(t.scissor),P=t.scissorTest}else R.copy(B).multiplyScalar(D).floor(),C.copy(z).multiplyScalar(D).floor(),P=k;if(tt.bindFramebuffer(St.FRAMEBUFFER,r)&&i&&tt.drawBuffers(t,r),tt.viewport(R),tt.scissor(C),tt.setScissorTest(P),s){const i=nt.get(t.texture);St.framebufferTexture2D(St.FRAMEBUFFER,St.COLOR_ATTACHMENT0,St.TEXTURE_CUBE_MAP_POSITIVE_X+e,i.__webglTexture,n)}else if(a){const i=nt.get(t.texture),r=e||0;St.framebufferTextureLayer(St.FRAMEBUFFER,St.COLOR_ATTACHMENT0,i.__webglTexture,n||0,r)}E=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=nt.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){tt.bindFramebuffer(St.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!Q.textureFormatReadable(o))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!Q.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&St.readPixels(e,n,i,r,xt.convert(o),xt.convert(l),s)}finally{const t=null!==T?nt.get(T).__webglFramebuffer:null;tt.bindFramebuffer(St.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=nt.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){const a=t.texture,l=a.format,c=a.type;if(!Q.textureFormatReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!Q.textureTypeReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r){tt.bindFramebuffer(St.FRAMEBUFFER,o);const t=St.createBuffer();St.bindBuffer(St.PIXEL_PACK_BUFFER,t),St.bufferData(St.PIXEL_PACK_BUFFER,s.byteLength,St.STREAM_READ),St.readPixels(e,n,i,r,xt.convert(l),xt.convert(c),0);const a=null!==T?nt.get(T).__webglFramebuffer:null;tt.bindFramebuffer(St.FRAMEBUFFER,a);const h=St.fenceSync(St.SYNC_GPU_COMMANDS_COMPLETE,0);return St.flush(),await function(t,e,n){return new Promise((function(i,r){setTimeout((function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:i()}}),n)}))}(St,h,4),St.bindBuffer(St.PIXEL_PACK_BUFFER,t),St.getBufferSubData(St.PIXEL_PACK_BUFFER,0,s),St.deleteBuffer(t),St.deleteSync(h),s}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(t,e=null,n=0){!0!==t.isTexture&&(ci("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),s=Math.floor(t.image.height*i),a=null!==e?e.x:0,o=null!==e?e.y:0;it.setTexture2D(t,0),St.copyTexSubImage2D(St.TEXTURE_2D,n,0,0,a,o,r,s),tt.unbindTexture()},this.copyTextureToTexture=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture function signature has changed."),i=arguments[0]||null,t=arguments[1],e=arguments[2],r=arguments[3]||0,n=null),null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.min.x,l=n.min.y):(s=t.image.width,a=t.image.height,o=0,l=0),null!==i?(c=i.x,h=i.y):(c=0,h=0);const u=xt.convert(e.format),d=xt.convert(e.type);it.setTexture2D(e,0),St.pixelStorei(St.UNPACK_FLIP_Y_WEBGL,e.flipY),St.pixelStorei(St.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),St.pixelStorei(St.UNPACK_ALIGNMENT,e.unpackAlignment);const p=St.getParameter(St.UNPACK_ROW_LENGTH),m=St.getParameter(St.UNPACK_IMAGE_HEIGHT),f=St.getParameter(St.UNPACK_SKIP_PIXELS),g=St.getParameter(St.UNPACK_SKIP_ROWS),v=St.getParameter(St.UNPACK_SKIP_IMAGES),_=t.isCompressedTexture?t.mipmaps[r]:t.image;St.pixelStorei(St.UNPACK_ROW_LENGTH,_.width),St.pixelStorei(St.UNPACK_IMAGE_HEIGHT,_.height),St.pixelStorei(St.UNPACK_SKIP_PIXELS,o),St.pixelStorei(St.UNPACK_SKIP_ROWS,l),t.isDataTexture?St.texSubImage2D(St.TEXTURE_2D,r,c,h,s,a,u,d,_.data):t.isCompressedTexture?St.compressedTexSubImage2D(St.TEXTURE_2D,r,c,h,_.width,_.height,u,_.data):St.texSubImage2D(St.TEXTURE_2D,r,c,h,s,a,u,d,_),St.pixelStorei(St.UNPACK_ROW_LENGTH,p),St.pixelStorei(St.UNPACK_IMAGE_HEIGHT,m),St.pixelStorei(St.UNPACK_SKIP_PIXELS,f),St.pixelStorei(St.UNPACK_SKIP_ROWS,g),St.pixelStorei(St.UNPACK_SKIP_IMAGES,v),0===r&&e.generateMipmaps&&St.generateMipmap(St.TEXTURE_2D),tt.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h,u,d,p;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture3D function signature has changed."),n=arguments[0]||null,i=arguments[1]||null,t=arguments[2],e=arguments[3],r=arguments[4]||0);const m=t.isCompressedTexture?t.mipmaps[r]:t.image;null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.max.z-n.min.z,l=n.min.x,c=n.min.y,h=n.min.z):(s=m.width,a=m.height,o=m.depth,l=0,c=0,h=0),null!==i?(u=i.x,d=i.y,p=i.z):(u=0,d=0,p=0);const f=xt.convert(e.format),g=xt.convert(e.type);let v;if(e.isData3DTexture)it.setTexture3D(e,0),v=St.TEXTURE_3D;else{if(!e.isDataArrayTexture&&!e.isCompressedArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");it.setTexture2DArray(e,0),v=St.TEXTURE_2D_ARRAY}St.pixelStorei(St.UNPACK_FLIP_Y_WEBGL,e.flipY),St.pixelStorei(St.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),St.pixelStorei(St.UNPACK_ALIGNMENT,e.unpackAlignment);const _=St.getParameter(St.UNPACK_ROW_LENGTH),x=St.getParameter(St.UNPACK_IMAGE_HEIGHT),y=St.getParameter(St.UNPACK_SKIP_PIXELS),M=St.getParameter(St.UNPACK_SKIP_ROWS),S=St.getParameter(St.UNPACK_SKIP_IMAGES);St.pixelStorei(St.UNPACK_ROW_LENGTH,m.width),St.pixelStorei(St.UNPACK_IMAGE_HEIGHT,m.height),St.pixelStorei(St.UNPACK_SKIP_PIXELS,l),St.pixelStorei(St.UNPACK_SKIP_ROWS,c),St.pixelStorei(St.UNPACK_SKIP_IMAGES,h),t.isDataTexture||t.isData3DTexture?St.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m.data):e.isCompressedArrayTexture?St.compressedTexSubImage3D(v,r,u,d,p,s,a,o,f,m.data):St.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m),St.pixelStorei(St.UNPACK_ROW_LENGTH,_),St.pixelStorei(St.UNPACK_IMAGE_HEIGHT,x),St.pixelStorei(St.UNPACK_SKIP_PIXELS,y),St.pixelStorei(St.UNPACK_SKIP_ROWS,M),St.pixelStorei(St.UNPACK_SKIP_IMAGES,S),0===r&&e.generateMipmaps&&St.generateMipmap(v),tt.unbindTexture()},this.initRenderTarget=function(t){void 0===nt.get(t).__webglFramebuffer&&it.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?it.setTextureCube(t,0):t.isData3DTexture?it.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?it.setTexture2DArray(t,0):it.setTexture2D(t,0),tt.unbindTexture()},this.resetState=function(){b=0,w=0,T=null,tt.reset(),yt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return kn}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=t===$e?"display-p3":"srgb",e.unpackColorSpace=mi.workingColorSpace===Qe?"display-p3":"srgb"}}class sc{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new ts(t),this.density=e}clone(){return new sc(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class ac{constructor(t,e=1,n=1e3){this.isFog=!0,this.name="",this.color=new ts(t),this.near=e,this.far=n}clone(){return new ac(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class oc extends Dr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new _r,this.environmentIntensity=1,this.environmentRotation=new _r,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class lc{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Cn,this.updateRanges=[],this.version=0,this.uuid=qn()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;it.far||e.push({distance:o,point:pc.clone(),uv:Zr.getInterpolation(pc,xc,yc,Mc,Sc,bc,wc,new ti),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Ec(t,e,n,i,r,s){gc.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(vc.x=s*gc.x-r*gc.y,vc.y=r*gc.x+s*gc.y):vc.copy(gc),t.copy(e),t.x+=vc.x,t.y+=vc.y,t.applyMatrix4(_c)}const Ac=new Li,Rc=new Li;class Cc extends Dr{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t0){let n,i;for(n=1,i=e.length;n0){Ac.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(Ac);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){Ac.setFromMatrixPosition(t.matrixWorld),Rc.setFromMatrixPosition(this.matrixWorld);const n=Ac.distanceTo(Rc)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i=t))break;e[i-1].object.visible=!1,e[i].object.visible=!0}for(this._currentLevel=i-1;i=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const s=i[this.index];r.push(s),this.index++,s.start=t.start,s.count=t.count,s.z=e,s.index=n}reset(){this.list.length=0,this.index=0}}const ih=new lr,rh=new lr,sh=new lr,ah=new ts(1,1,1),oh=new lr,lh=new ha,ch=new Di,hh=new Qi,uh=new Li,dh=new Li,ph=new Li,mh=new nh,fh=new Vs,gh=[];function vh(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let s=0;s65535?new Uint32Array(i):new Uint16Array(i);e.setIndex(new ds(t,1))}this._geometryInitialized=!0}}_validateGeometry(t){const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const n in e.attributes){if(!t.hasAttribute(n))throw new Error(`BatchedMesh: Added geometry missing "${n}". All geometries must have consistent attributes.`);const i=t.getAttribute(n),r=e.getAttribute(n);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Di);const t=this.boundingBox,e=this._drawInfo;t.makeEmpty();for(let n=0,i=e.length;n=this.maxInstanceCount&&0===this._availableInstanceIds.length)throw new Error("BatchedMesh: Maximum item count reached.");const e={visible:!0,active:!0,geometryIndex:t};let n=null;this._availableInstanceIds.length>0?(n=this._availableInstanceIds.pop(),this._drawInfo[n]=e):(n=this._drawInfo.length,this._drawInfo.push(e));const i=this._matricesTexture,r=i.image.data;sh.toArray(r,16*n),i.needsUpdate=!0;const s=this._colorsTexture;return s&&(ah.toArray(s.image.data,4*n),s.needsUpdate=!0),n}addGeometry(t,e=-1,n=-1){if(this._initializeGeometry(t),this._validateGeometry(t),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const s=this._reservedRanges,a=this._drawRanges,o=this._bounds;0!==this._geometryCount&&(r=s[s.length-1]),i.vertexCount=-1===e?t.getAttribute("position").count:e,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const l=t.getIndex(),c=null!==l;if(c&&(i.indexCount=-1===n?l.count:n,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const h=this._geometryCount;return this._geometryCount++,s.push(i),a.push({start:c?i.indexStart:i.vertexStart,count:-1}),o.push({boxInitialized:!1,box:new Di,sphereInitialized:!1,sphere:new Qi}),this.setGeometryAt(h,t),h}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const n=this.geometry,i=null!==n.getIndex(),r=n.getIndex(),s=e.getIndex(),a=this._reservedRanges[t];if(i&&s.count>a.indexCount||e.attributes.position.count>a.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,l=a.vertexCount;for(const t in n.attributes){const i=e.getAttribute(t),r=n.getAttribute(t);vh(i,r,o);const s=i.itemSize;for(let t=i.count,e=l;t=e.length||!1===e[t].active||(e[t].active=!1,this._availableInstanceIds.push(t),this._visibilityChanged=!0),this}getBoundingBoxAt(t,e){if(t>=this._geometryCount)return null;const n=this._bounds[t],i=n.box,r=this.geometry;if(!1===n.boxInitialized){i.makeEmpty();const e=r.index,s=r.attributes.position,a=this._drawRanges[t];for(let t=a.start,n=a.start+a.count;t=this._geometryCount)return null;const n=this._bounds[t],i=n.sphere,r=this.geometry;if(!1===n.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(t,ch),ch.getCenter(i.center);const e=r.index,s=r.attributes.position,a=this._drawRanges[t];let o=0;for(let t=a.start,n=a.start+a.count;t=n.length||!1===n[t].active||(e.toArray(r,16*t),i.needsUpdate=!0),this}getMatrixAt(t,e){const n=this._drawInfo,i=this._matricesTexture.image.data;return t>=n.length||!1===n[t].active?null:e.fromArray(i,16*t)}setColorAt(t,e){null===this._colorsTexture&&this._initColorsTexture();const n=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return t>=r.length||!1===r[t].active||(e.toArray(i,4*t),n.needsUpdate=!0),this}getColorAt(t,e){const n=this._colorsTexture.image.data,i=this._drawInfo;return t>=i.length||!1===i[t].active?null:e.fromArray(n,4*t)}setVisibleAt(t,e){const n=this._drawInfo;return t>=n.length||!1===n[t].active||n[t].visible===e||(n[t].visible=e,this._visibilityChanged=!0),this}getVisibleAt(t){const e=this._drawInfo;return!(t>=e.length||!1===e[t].active)&&e[t].visible}setGeometryIdAt(t,e){const n=this._drawInfo;return t>=n.length||!1===n[t].active||e<0||e>=this._geometryCount?null:(n[t].geometryIndex=e,this)}getGeometryIdAt(t){const e=this._drawInfo;return t>=e.length||!1===e[t].active?-1:e[t].geometryIndex}getGeometryRangeAt(t,e={}){if(t<0||t>=this._geometryCount)return null;const n=this._drawRanges[t];return e.start=n.start,e.count=n.count,e}raycast(t,e){const n=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,s=this.geometry;fh.material=this.material,fh.geometry.index=s.index,fh.geometry.attributes=s.attributes,null===fh.geometry.boundingBox&&(fh.geometry.boundingBox=new Di),null===fh.geometry.boundingSphere&&(fh.geometry.boundingSphere=new Qi);for(let s=0,a=n.length;s({...t}))),this._reservedRanges=t._reservedRanges.map((t=>({...t}))),this._drawInfo=t._drawInfo.map((t=>({...t}))),this._bounds=t._bounds.map((t=>({boxInitialized:t.boxInitialized,box:t.box.clone(),sphereInitialized:t.sphereInitialized,sphere:t.sphere.clone()}))),this._maxInstanceCount=t._maxInstanceCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._geometryCount=t._geometryCount,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=t._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(t,e,n,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=i.getIndex(),a=null===s?1:s.array.BYTES_PER_ELEMENT,o=this._drawInfo,l=this._multiDrawStarts,c=this._multiDrawCounts,h=this._drawRanges,u=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;u&&(oh.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse).multiply(this.matrixWorld),lh.setFromProjectionMatrix(oh,t.coordinateSystem));let m=0;if(this.sortObjects){rh.copy(this.matrixWorld).invert(),uh.setFromMatrixPosition(n.matrixWorld).applyMatrix4(rh),dh.set(0,0,-1).transformDirection(n.matrixWorld).transformDirection(rh);for(let t=0,e=o.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;ti)return;Th.applyMatrix4(t.matrixWorld);const o=e.ray.origin.distanceTo(Th);return oe.far?void 0:{distance:o,point:Eh.clone().applyMatrix4(t.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:t}}const Ch=new Li,Ph=new Li;class Ih extends Ah{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class kh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isVideoTexture=!0,this.minFilter=void 0!==s?s:Mt,this.magFilter=void 0!==r?r:Mt,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Vh extends bi{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=gt,this.minFilter=gt,this.generateMipmaps=!1,this.needsUpdate=!0}}class Hh extends bi{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class Gh extends Hh{constructor(t,e,n,i,r,s){super(t,e,n,r,s),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=mt,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class Wh extends Hh{constructor(t,e,n){super(void 0,t[0].width,t[0].height,e,n,lt),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class Xh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class jh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new ti:new Li);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new Li,i=[],r=[],s=[],a=new Li,o=new lr;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Li)}r[0]=new Li,s[0]=new Li;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),h<=l&&(l=h,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(Yn(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(Yn(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class qh extends jh{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new ti){const n=e,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:(Jh.subVectors(i[0],i[1]).add(i[0]),a=Jh);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(eu(a,o.x,l.x,c.x,h.x),eu(a,o.y,l.y,c.y,h.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class mu extends Cs{constructor(t=[new ti(0,-.5),new ti(.5,0),new ti(0,.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=Yn(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],l=[],c=1/e,h=new Li,u=new ti,d=new Li,p=new Li,m=new Li;let f=0,g=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=e;r++){const d=n+r*c*i,p=Math.sin(d),m=Math.cos(d);for(let n=0;n<=t.length-1;n++){h.x=t[n].x*p,h.y=t[n].y,h.z=t[n].x*m,s.push(h.x,h.y,h.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,c=o[3*n+1],d=o[3*n+0]*m;l.push(i,c,d)}}for(let n=0;n0&&(c.push(r,s,o),_+=3),e>0&&(c.push(s,a,o),_+=3)}l.addGroup(g,_,0),g+=_}(),!1===s&&(t>0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new Ms(h,3)),this.setAttribute("normal",new Ms(u,3)),this.setAttribute("uv",new Ms(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new vu(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class _u extends vu{constructor(t=1,e=1,n=32,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new _u(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class xu extends Cs{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new Ms(r,3)),this.setAttribute("normal",new Ms(r.slice(),3)),this.setAttribute("uv",new Ms(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new xu(t.vertices,t.indices,t.radius,t.details)}}class yu extends xu{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new yu(t.radius,t.detail)}}const Mu=new Li,Su=new Li,bu=new Li,wu=new Zr;class Tu extends Cs{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const n=4,i=Math.pow(10,n),r=Math.cos(Xn*e),s=t.getIndex(),a=t.getAttribute("position"),o=s?s.count:a.count,l=[0,0,0],c=["a","b","c"],h=new Array(3),u={},d=[];for(let t=0;t80*n){o=c=t[0],l=h=t[1];for(let e=n;ec&&(c=u),d>h&&(h=d);p=Math.max(c-o,h-l),p=0!==p?32767/p:0}return Pu(s,a,n,o,l,p,0),a};function Ru(t,e,n,i,r){let s,a;if(r===function(t,e,n,i){let r=0;for(let s=e,a=n-i;s0)for(s=e;s=e;s-=i)a=Zu(s,t[s],t[s+1],a);return a&&Gu(a,a.next)&&(Ju(a),a=a.next),a}function Cu(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!Gu(i,i.next)&&0!==Hu(i.prev,i,i.next))i=i.next;else{if(Ju(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function Pu(t,e,n,i,r,s,a){if(!t)return;!a&&s&&function(t,e,n,i){let r=t;do{0===r.z&&(r.z=Bu(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,n,i,r,s,a,o,l,c=1;do{for(n=t,t=null,s=null,a=0;n;){for(a++,i=n,o=0,e=0;e0||l>0&&i;)0!==o&&(0===l||!i||n.z<=i.z)?(r=n,n=n.nextZ,o--):(r=i,i=i.nextZ,l--),s?s.nextZ=r:t=r,r.prevZ=s,s=r;n=i}s.nextZ=null,c*=2}while(a>1)}(r)}(t,i,r,s);let o,l,c=t;for(;t.prev!==t.next;)if(o=t.prev,l=t.next,s?Lu(t,i,r,s):Iu(t))e.push(o.i/n|0),e.push(t.i/n|0),e.push(l.i/n|0),Ju(t),t=l.next,c=l.next;else if((t=l)===c){a?1===a?Pu(t=Uu(Cu(t),e,n),e,n,i,r,s,2):2===a&&Nu(t,e,n,i,r,s):Pu(Cu(t),e,n,i,r,s,1);break}}function Iu(t){const e=t.prev,n=t,i=t.next;if(Hu(e,n,i)>=0)return!1;const r=e.x,s=n.x,a=i.x,o=e.y,l=n.y,c=i.y,h=rs?r>a?r:a:s>a?s:a,p=o>l?o>c?o:c:l>c?l:c;let m=i.next;for(;m!==e;){if(m.x>=h&&m.x<=d&&m.y>=u&&m.y<=p&&ku(r,o,s,l,a,c,m.x,m.y)&&Hu(m.prev,m,m.next)>=0)return!1;m=m.next}return!0}function Lu(t,e,n,i){const r=t.prev,s=t,a=t.next;if(Hu(r,s,a)>=0)return!1;const o=r.x,l=s.x,c=a.x,h=r.y,u=s.y,d=a.y,p=ol?o>c?o:c:l>c?l:c,g=h>u?h>d?h:d:u>d?u:d,v=Bu(p,m,e,n,i),_=Bu(f,g,e,n,i);let x=t.prevZ,y=t.nextZ;for(;x&&x.z>=v&&y&&y.z<=_;){if(x.x>=p&&x.x<=f&&x.y>=m&&x.y<=g&&x!==r&&x!==a&&ku(o,h,l,u,c,d,x.x,x.y)&&Hu(x.prev,x,x.next)>=0)return!1;if(x=x.prevZ,y.x>=p&&y.x<=f&&y.y>=m&&y.y<=g&&y!==r&&y!==a&&ku(o,h,l,u,c,d,y.x,y.y)&&Hu(y.prev,y,y.next)>=0)return!1;y=y.nextZ}for(;x&&x.z>=v;){if(x.x>=p&&x.x<=f&&x.y>=m&&x.y<=g&&x!==r&&x!==a&&ku(o,h,l,u,c,d,x.x,x.y)&&Hu(x.prev,x,x.next)>=0)return!1;x=x.prevZ}for(;y&&y.z<=_;){if(y.x>=p&&y.x<=f&&y.y>=m&&y.y<=g&&y!==r&&y!==a&&ku(o,h,l,u,c,d,y.x,y.y)&&Hu(y.prev,y,y.next)>=0)return!1;y=y.nextZ}return!0}function Uu(t,e,n){let i=t;do{const r=i.prev,s=i.next.next;!Gu(r,s)&&Wu(r,i,i.next,s)&&qu(r,s)&&qu(s,r)&&(e.push(r.i/n|0),e.push(i.i/n|0),e.push(s.i/n|0),Ju(i),Ju(i.next),i=t=s),i=i.next}while(i!==t);return Cu(i)}function Nu(t,e,n,i,r,s){let a=t;do{let t=a.next.next;for(;t!==a.prev;){if(a.i!==t.i&&Vu(a,t)){let o=Yu(a,t);return a=Cu(a,a.next),o=Cu(o,o.next),Pu(a,e,n,i,r,s,0),void Pu(o,e,n,i,r,s,0)}t=t.next}a=a.next}while(a!==t)}function Du(t,e){return t.x-e.x}function Ou(t,e){const n=function(t,e){let n,i=e,r=-1/0;const s=t.x,a=t.y;do{if(a<=i.y&&a>=i.next.y&&i.next.y!==i.y){const t=i.x+(a-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(t<=s&&t>r&&(r=t,n=i.x=i.x&&i.x>=l&&s!==i.x&&ku(an.x||i.x===n.x&&Fu(n,i)))&&(n=i,u=h)),i=i.next}while(i!==o);return n}(t,e);if(!n)return e;const i=Yu(n,t);return Cu(i,i.next),Cu(n,n.next)}function Fu(t,e){return Hu(t.prev,t,e.prev)<0&&Hu(e.next,t,t.next)<0}function Bu(t,e,n,i,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=(t-n)*r|0)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=(e-i)*r|0)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function zu(t){let e=t,n=t;do{(e.x=(t-a)*(s-o)&&(t-a)*(i-o)>=(n-a)*(e-o)&&(n-a)*(s-o)>=(r-a)*(i-o)}function Vu(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&Wu(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(qu(t,e)&&qu(e,t)&&function(t,e){let n=t,i=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{n.y>s!=n.next.y>s&&n.next.y!==n.y&&r<(n.next.x-n.x)*(s-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(Hu(t.prev,t,e.prev)||Hu(t,e.prev,e))||Gu(t,e)&&Hu(t.prev,t,t.next)>0&&Hu(e.prev,e,e.next)>0)}function Hu(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function Gu(t,e){return t.x===e.x&&t.y===e.y}function Wu(t,e,n,i){const r=ju(Hu(t,e,n)),s=ju(Hu(t,e,i)),a=ju(Hu(n,i,t)),o=ju(Hu(n,i,e));return r!==s&&a!==o||(!(0!==r||!Xu(t,n,e))||(!(0!==s||!Xu(t,i,e))||(!(0!==a||!Xu(n,t,i))||!(0!==o||!Xu(n,e,i)))))}function Xu(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function ju(t){return t>0?1:t<0?-1:0}function qu(t,e){return Hu(t.prev,t,t.next)<0?Hu(t,e,t.next)>=0&&Hu(t,t.prev,e)>=0:Hu(t,e,t.prev)<0||Hu(t,t.next,e)<0}function Yu(t,e){const n=new Ku(t.i,t.x,t.y),i=new Ku(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function Zu(t,e,n,i){const r=new Ku(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function Ju(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Ku(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}class $u{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function td(t,e){for(let n=0;nNumber.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((n.x-c/d-p)*c-(n.y+l/d-m)*l)/(a*c-o*l);i=p+a*f-t.x,r=m+o*f-t.y;const g=i*i+r*r;if(g<=2)return new ti(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(h)):(i=a,r=o,s=Math.sqrt(h/2))}return new ti(i/s,r/s)}const I=[];for(let t=0,e=E.length,n=e-1,i=t+1;t=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=E.length;t=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t0)&&d.push(e,r,l),(t!==n-1||o0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class xd extends is{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new ts(16777215),this.specular=new ts(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ts(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class yd extends is{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new ts(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ts(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class Md extends is{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class Sd extends is{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new ts(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ts(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class bd extends is{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new ts(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class wd extends xh{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function Td(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function Ed(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)}function Ad(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n}function Rd(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function Cd(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}const Pd={convertArray:Td,isTypedArray:Ed,getKeyframeOrder:Ad,sortedArray:Rd,flattenJSON:Cd,subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t=i)){l.push(e.times[t]);for(let n=0;ns.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t=i.times[u]){const t=u*l+o,e=t+l-o;d=i.values.slice(t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=t.resultBuffer.slice(e,n)}if("quaternion"===r){(new Ii).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t=r)break t;{const a=e[1];t=r)break e}s=n,n=0}}for(;n>>1;te;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Ed(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===Ne,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Dd.prototype.TimeBufferType=Float32Array,Dd.prototype.ValueBufferType=Float32Array,Dd.prototype.DefaultInterpolation=Ue;class Od extends Dd{constructor(t,e,n){super(t,e,n)}}Od.prototype.ValueTypeName="bool",Od.prototype.ValueBufferType=Array,Od.prototype.DefaultInterpolation=Le,Od.prototype.InterpolantFactoryMethodLinear=void 0,Od.prototype.InterpolantFactoryMethodSmooth=void 0;class Fd extends Dd{}Fd.prototype.ValueTypeName="color";class Bd extends Dd{}Bd.prototype.ValueTypeName="number";class zd extends Id{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)Ii.slerpFlat(r,0,s,l-a,s,l,o);return r}}class kd extends Dd{InterpolantFactoryMethodLinear(t){return new zd(this.times,this.values,this.getValueSize(),t)}}kd.prototype.ValueTypeName="quaternion",kd.prototype.InterpolantFactoryMethodSmooth=void 0;class Vd extends Dd{constructor(t,e,n){super(t,e,n)}}Vd.prototype.ValueTypeName="string",Vd.prototype.ValueBufferType=Array,Vd.prototype.DefaultInterpolation=Le,Vd.prototype.InterpolantFactoryMethodLinear=void 0,Vd.prototype.InterpolantFactoryMethodSmooth=void 0;class Hd extends Dd{}Hd.prototype.ValueTypeName="vector";class Gd{constructor(t="",e=-1,n=[],i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=qn(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(Wd(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Dd.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Cd(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==Zd[t])return void Zd[t].push({onLoad:e,onProgress:n,onError:i});Zd[t]=[],Zd[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=Zd[t],i=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t{t.error(e)}))}()}});return new Response(l)}throw new Jd(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{Xd.add(t,e);const n=Zd[t];delete Zd[t];for(let t=0,i=n.length;t{const n=Zd[t];if(void 0===n)throw this.manager.itemError(t),e;delete Zd[t];for(let t=0,i=n.length;t{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class $d extends Yd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Kd(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new ts).setHex(r.value);break;case"v2":i.uniforms[e].value=(new ti).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new Li).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new wi).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new lr).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(i.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(i.lights=t.lights),void 0!==t.clipping&&(i.clipping=t.clipping),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new ti).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapRotation&&i.envMapRotation.fromArray(t.envMapRotation),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new ti).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(i.iridescenceMap=n(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(i.iridescenceThicknessMap=n(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.anisotropyMap&&(i.anisotropyMap=n(t.anisotropyMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}createMaterialFromType(t){return bp.createMaterialFromType(t)}static createMaterialFromType(t){return new{ShadowMaterial:fd,SpriteMaterial:uc,RawShaderMaterial:gd,ShaderMaterial:Ys,PointsMaterial:Uh,MeshPhysicalMaterial:_d,MeshStandardMaterial:vd,MeshPhongMaterial:xd,MeshToonMaterial:yd,MeshNormalMaterial:Md,MeshLambertMaterial:Sd,MeshDepthMaterial:zl,MeshDistanceMaterial:kl,MeshBasicMaterial:rs,MeshMatcapMaterial:bd,LineDashedMaterial:wd,LineBasicMaterial:xh,Material:is}[t]}}class wp{static decodeText(t){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n0){const n=new jd(e);r=new tp(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e0){i=new tp(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e{const e=new Di;e.min.fromArray(t.boxMin),e.max.fromArray(t.boxMax);const n=new Qi;return n.radius=t.sphereRadius,n.center.fromArray(t.sphereCenter),{boxInitialized:t.boxInitialized,box:e,sphereInitialized:t.sphereInitialized,sphere:n}})),s._maxInstanceCount=t.maxInstanceCount,s._maxVertexCount=t.maxVertexCount,s._maxIndexCount=t.maxIndexCount,s._geometryInitialized=t.geometryInitialized,s._geometryCount=t.geometryCount,s._matricesTexture=h(t.matricesTexture.uuid),void 0!==t.colorsTexture&&(s._colorsTexture=h(t.colorsTexture.uuid));break;case"LOD":s=new Cc;break;case"Line":s=new Ah(l(t.geometry),c(t.material));break;case"LineLoop":s=new Lh(l(t.geometry),c(t.material));break;case"LineSegments":s=new Ih(l(t.geometry),c(t.material));break;case"PointCloud":case"Points":s=new Bh(l(t.geometry),c(t.material));break;case"Sprite":s=new Tc(c(t.material));break;case"Group":s=new Zl;break;case"Bone":s=new kc;break;default:s=new Dr}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(s.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t{e&&e(n),r.manager.itemEnd(t)})).catch((t=>{i&&i(t)})):(setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){return Xd.add(t,n),e&&e(n),r.manager.itemEnd(t),n})).catch((function(e){i&&i(e),Xd.remove(t),r.manager.itemError(t),r.manager.itemEnd(t)}));Xd.add(t,o),r.manager.itemStart(t)}}let Lp;class Up{static getContext(){return void 0===Lp&&(Lp=new(window.AudioContext||window.webkitAudioContext)),Lp}static setContext(t){Lp=t}}class Np extends Yd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Kd(this.manager);function a(e){i?i(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(t){try{const n=t.slice(0);Up.getContext().decodeAudioData(n,(function(t){e(t)})).catch(a)}catch(t){a(t)}}),n,i)}}const Dp=new lr,Op=new lr,Fp=new lr;class Bp{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Qs,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Qs,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,Fp.copy(t.projectionMatrix);const n=e.eyeSep/2,i=n*e.near/e.focus,r=e.near*Math.tan(Xn*e.fov*.5)/e.zoom;let s,a;Op.elements[12]=-n,Dp.elements[12]=n,s=-r*e.aspect+i,a=r*e.aspect+i,Fp.elements[0]=2*e.near/(a-s),Fp.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(Fp),s=-r*e.aspect-i,a=r*e.aspect-i,Fp.elements[0]=2*e.near/(a-s),Fp.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(Fp)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Op),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Dp)}}class zp{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=kp(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=kp();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function kp(){return performance.now()}const Vp=new Li,Hp=new Ii,Gp=new Li,Wp=new Li;class Xp extends Dr{constructor(){super(),this.type="AudioListener",this.context=Up.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new zp}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Vp,Hp,Gp),Wp.set(0,0,-1).applyQuaternion(Hp),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Vp.x,t),e.positionY.linearRampToValueAtTime(Vp.y,t),e.positionZ.linearRampToValueAtTime(Vp.z,t),e.forwardX.linearRampToValueAtTime(Wp.x,t),e.forwardY.linearRampToValueAtTime(Wp.y,t),e.forwardZ.linearRampToValueAtTime(Wp.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Vp.x,Vp.y,Vp.z),e.setOrientation(Wp.x,Wp.y,Wp.z,n.x,n.y,n.z)}}class jp extends Dr{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(t=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+t),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){Ii.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;Ii.multiplyQuaternionsFlat(t,s,t,e,t,n),Ii.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const tm="\\[\\]\\.:\\/",em=new RegExp("["+tm+"]","g"),nm="[^"+tm+"]",im="[^"+tm.replace("\\.","")+"]",rm=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",nm)+/(WCOD+)?/.source.replace("WCOD",im)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",nm)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",nm)+"$"),sm=["material","materials","bones","map"];class am{constructor(t,e,n){this.path=e,this.parsedPath=n||am.parseTrackName(e),this.node=am.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new am.Composite(t,e,n):new am(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(em,"")}static parseTrackName(t){const e=rm.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==sm.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(h);for(let n=c,i=o.length;n!==i;++n){const i=o[n];h[n]=new am(i,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}class lm{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:De,endingEnd:De};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;i<0||0===n?e=0:(this._startTime=null,e=n*i)}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===ze)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=Oe,i.endingEnd=Oe):(i.endingStart=t?this.zeroSlopeAtStart?Oe:De:Fe,i.endingEnd=e?this.zeroSlopeAtEnd?Oe:De:Fe)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}const cm=new Float32Array(1);class hm extends Hn{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new Qp(am.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,bm).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Tm=new Li,Em=new Li;class Am{constructor(t=new Li,e=new Li){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){Tm.subVectors(t,this.start),Em.subVectors(this.end,this.start);const n=Em.dot(Em);let i=Em.dot(Tm)/n;return e&&(i=Yn(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Rm=new Li;class Cm extends Dr{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const n=new Cs,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,n=32;t1)for(let n=0;n.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{tf.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(tf,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class sf extends Ih{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Cs;n.setAttribute("position",new Ms(e,3)),n.setAttribute("color",new Ms([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new xh({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new ts,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class af{constructor(){this.type="ShapePath",this.color=new ts,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new pu,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;sNumber.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.ya.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const n=$u.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,s,a;const o=[];if(1===i.length)return s=i[0],a=new Eu,a.curves=s.curves,o.push(a),o;let l=!n(i[0].getPoints());l=t?!l:l;const c=[],h=[];let u,d,p=[],m=0;h[m]=void 0,p[m]=[];for(let e=0,a=i.length;e1){let t=!1,n=0;for(let t=0,e=h.length;t0&&!1===t&&(p=c)}for(let t=0,e=h.length;t= this.maxInstanceCount; + // ensure we're not over geometry - if ( this._drawInfo.length >= this._maxInstanceCount ) { + if ( atCapacity && this._availableInstanceIds.length === 0 ) { throw new Error( 'BatchedMesh: Maximum item count reached.' ); } - this._drawInfo.push( { - + const instanceDrawInfo = { visible: true, active: true, geometryIndex: geometryId, + }; - } ); + let drawId = null; + + // Prioritize using previously freed instance ids + if ( this._availableInstanceIds.length > 0 ) { + + drawId = this._availableInstanceIds.pop(); + this._drawInfo[ drawId ] = instanceDrawInfo; + + } else { + + drawId = this._drawInfo.length; + this._drawInfo.push( instanceDrawInfo ); + + } - // initialize the matrix - const drawId = this._drawInfo.length - 1; const matricesTexture = this._matricesTexture; const matricesArray = matricesTexture.image.data; _identityMatrix.toArray( matricesArray, drawId * 16 ); @@ -15940,11 +15956,8 @@ class BatchedMesh extends Mesh { } */ - /* deleteInstance( instanceId ) { - // Note: User needs to call optimize() afterward to pack the data. - const drawInfo = this._drawInfo; if ( instanceId >= drawInfo.length || drawInfo[ instanceId ].active === false ) { @@ -15953,12 +15966,12 @@ class BatchedMesh extends Mesh { } drawInfo[ instanceId ].active = false; + this._availableInstanceIds.push( instanceId ); this._visibilityChanged = true; return this; } - */ // get bounding box and compute it if it doesn't exist getBoundingBoxAt( geometryId, target ) { @@ -16199,6 +16212,23 @@ class BatchedMesh extends Mesh { } + getGeometryRangeAt( geometryId, target = {} ) { + + if ( geometryId < 0 || geometryId >= this._geometryCount ) { + + return null; + + } + + const drawRange = this._drawRanges[ geometryId ]; + + target.start = drawRange.start; + target.count = drawRange.count; + + return target; + + } + raycast( raycaster, intersects ) { const drawInfo = this._drawInfo; @@ -19586,12 +19616,19 @@ class CylinderGeometry extends BufferGeometry { // faces - indices.push( a, b, d ); - indices.push( b, c, d ); + if ( radiusTop > 0 ) { - // update group counter + indices.push( a, b, d ); + groupCount += 3; - groupCount += 6; + } + + if ( radiusBottom > 0 ) { + + indices.push( b, c, d ); + groupCount += 3; + + } } @@ -36377,6 +36414,7 @@ class NodeMaterialObserver { this.renderObjects = new WeakMap(); this.hasNode = this.containsNode( builder ); + this.hasAnimation = builder.object.isSkinnedMesh === true; this.refreshUniforms = refreshUniforms; this.renderId = 0; @@ -36409,6 +36447,18 @@ class NodeMaterialObserver { worldMatrix: renderObject.object.matrixWorld.clone() }; + if ( renderObject.object.center ) { + + data.center = renderObject.object.center.clone(); + + } + + if ( renderObject.object.morphTargetInfluences ) { + + data.morphTargetInfluences = renderObject.object.morphTargetInfluences.slice(); + + } + if ( renderObject.bundle !== null ) { data.version = renderObject.bundle.version; @@ -36473,18 +36523,19 @@ class NodeMaterialObserver { return data; - } equals( renderObject ) { + const { object, material } = renderObject; + const renderObjectData = this.getRenderObjectData( renderObject ); // world matrix - if ( renderObjectData.worldMatrix.equals( renderObject.object.matrixWorld ) !== true ) { + if ( renderObjectData.worldMatrix.equals( object.matrixWorld ) !== true ) { - renderObjectData.worldMatrix.copy( renderObject.object.matrixWorld ); + renderObjectData.worldMatrix.copy( object.matrixWorld ); return false; @@ -36493,7 +36544,6 @@ class NodeMaterialObserver { // material const materialData = renderObjectData.material; - const material = renderObject.material; for ( const property in materialData ) { @@ -36531,6 +36581,40 @@ class NodeMaterialObserver { } + // morph targets + + if ( renderObjectData.morphTargetInfluences ) { + + let morphChanged = false; + + for ( let i = 0; i < renderObjectData.morphTargetInfluences.length; i ++ ) { + + if ( renderObjectData.morphTargetInfluences[ i ] !== object.morphTargetInfluences[ i ] ) { + + morphChanged = true; + + } + + } + + if ( morphChanged ) return true; + + } + + // center + + if ( renderObjectData.center ) { + + if ( renderObjectData.center.equals( object.center ) === false ) { + + renderObjectData.center.copy( object.center ); + + return true; + + } + + } + // bundle if ( renderObject.bundle !== null ) { @@ -36545,7 +36629,7 @@ class NodeMaterialObserver { needsRefresh( renderObject, nodeFrame ) { - if ( this.hasNode || this.firstInitialization( renderObject ) ) + if ( this.hasNode || this.hasAnimation || this.firstInitialization( renderObject ) ) return true; const { renderId } = nodeFrame; @@ -36572,26 +36656,68 @@ class NodeMaterialObserver { } +// cyrb53 (c) 2018 bryc (github.com/bryc). License: Public domain. Attribution appreciated. +// A fast and simple 64-bit (or 53-bit) string hash function with decent collision resistance. +// Largely inspired by MurmurHash2/3, but with a focus on speed/simplicity. +// See https://stackoverflow.com/questions/7616461/generate-a-hash-from-string-in-javascript/52171480#52171480 +// https://github.com/bryc/code/blob/master/jshash/experimental/cyrb53.js +function cyrb53( value, seed = 0 ) { + + let h1 = 0xdeadbeef ^ seed, h2 = 0x41c6ce57 ^ seed; + + if ( value instanceof Array ) { + + for ( let i = 0, val; i < value.length; i ++ ) { + + val = value[ i ]; + h1 = Math.imul( h1 ^ val, 2654435761 ); + h2 = Math.imul( h2 ^ val, 1597334677 ); + + } + + } else { + + for ( let i = 0, ch; i < value.length; i ++ ) { + + ch = value.charCodeAt( i ); + h1 = Math.imul( h1 ^ ch, 2654435761 ); + h2 = Math.imul( h2 ^ ch, 1597334677 ); + + } + + } + + h1 = Math.imul( h1 ^ ( h1 >>> 16 ), 2246822507 ); + h1 ^= Math.imul( h2 ^ ( h2 >>> 13 ), 3266489909 ); + h2 = Math.imul( h2 ^ ( h2 >>> 16 ), 2246822507 ); + h2 ^= Math.imul( h1 ^ ( h1 >>> 13 ), 3266489909 ); + + return 4294967296 * ( 2097151 & h2 ) + ( h1 >>> 0 ); + +} + +const hashString = ( str ) => cyrb53( str ); +const hashArray = ( array ) => cyrb53( array ); +const hash$1 = ( ...params ) => cyrb53( params ); + function getCacheKey$1( object, force = false ) { - let cacheKey = '{'; + const values = []; if ( object.isNode === true ) { - cacheKey += object.id; + values.push( object.id ); object = object.getSelf(); } for ( const { property, childNode } of getNodeChildren( object ) ) { - cacheKey += ',' + property.slice( 0, - 4 ) + ':' + childNode.getCacheKey( force ); + values.push( values, cyrb53( property.slice( 0, - 4 ) ), childNode.getCacheKey( force ) ); } - cacheKey += '}'; - - return cacheKey; + return cyrb53( values ); } @@ -36789,7 +36915,10 @@ var NodeUtils = /*#__PURE__*/Object.freeze({ getCacheKey: getCacheKey$1, getNodeChildren: getNodeChildren, getValueFromType: getValueFromType, - getValueType: getValueType + getValueType: getValueType, + hash: hash$1, + hashArray: hashArray, + hashString: hashString }); const NodeShaderStage = { @@ -37173,6 +37302,10 @@ class Node extends EventDispatcher { nodeData.snippet = result; + } else if ( nodeData.flowCodes !== undefined && builder.context.nodeBlock !== undefined ) { + + builder.addFlowCodeHierarchy( this, builder.context.nodeBlock ); + } result = builder.format( result, type, output ); @@ -37499,7 +37632,7 @@ class TempNode extends Node { const nodeVar = builder.getVarFromNode( this, null, type ); const propertyName = builder.getPropertyName( nodeVar ); - builder.addLineFlowCode( `${propertyName} = ${snippet}` ); + builder.addLineFlowCode( `${propertyName} = ${snippet}`, this ); nodeData.snippet = snippet; nodeData.propertyName = propertyName; @@ -37783,7 +37916,7 @@ class FlipNode extends TempNode { const sourceCache = builder.getVarFromNode( this ); const sourceProperty = builder.getPropertyName( sourceCache ); - builder.addLineFlowCode( sourceProperty + ' = ' + sourceSnippet ); + builder.addLineFlowCode( sourceProperty + ' = ' + sourceSnippet, this ); const length = builder.getTypeLength( sourceType ); const snippetValues = []; @@ -38899,7 +39032,7 @@ class AssignNode extends TempNode { const sourceVar = builder.getVarFromNode( this, null, targetType ); const sourceProperty = builder.getPropertyName( sourceVar ); - builder.addLineFlowCode( `${ sourceProperty } = ${ source }` ); + builder.addLineFlowCode( `${ sourceProperty } = ${ source }`, this ); const targetRoot = targetNode.node.context( { assign: true } ).build( builder ); @@ -38907,7 +39040,7 @@ class AssignNode extends TempNode { const component = targetNode.components[ i ]; - builder.addLineFlowCode( `${ targetRoot }.${ component } = ${ sourceProperty }[ ${ i } ]` ); + builder.addLineFlowCode( `${ targetRoot }.${ component } = ${ sourceProperty }[ ${ i } ]`, this ); } @@ -38923,7 +39056,7 @@ class AssignNode extends TempNode { if ( output === 'void' || sourceType === 'void' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); if ( output !== 'void' ) { @@ -39800,10 +39933,23 @@ class ConditionalNode extends Node { setup( builder ) { + const condNode = this.condNode.cache(); + const ifNode = this.ifNode.cache(); + const elseNode = this.elseNode ? this.elseNode.cache() : null; + + // + + const currentNodeBlock = builder.context.nodeBlock; + + builder.getDataFromNode( ifNode ).parentNodeBlock = currentNodeBlock; + if ( elseNode !== null ) builder.getDataFromNode( elseNode ).parentNodeBlock = currentNodeBlock; + + // + const properties = builder.getNodeProperties( this ); - properties.condNode = this.condNode.cache(); - properties.ifNode = this.ifNode.cache(); - properties.elseNode = this.elseNode ? this.elseNode.cache() : null; + properties.condNode = condNode; + properties.ifNode = ifNode.context( { nodeBlock: ifNode } ); + properties.elseNode = elseNode ? elseNode.context( { nodeBlock: elseNode } ) : null; } @@ -40013,7 +40159,7 @@ class VarNode extends Node { const snippet = node.build( builder, nodeVar.type ); - builder.addLineFlowCode( `${propertyName} = ${snippet}` ); + builder.addLineFlowCode( `${propertyName} = ${snippet}`, this ); return propertyName; @@ -40330,6 +40476,7 @@ class ReferenceBaseNode extends Node { if ( this.node === null ) { + this.updateReference( builder ); this.updateValue(); } @@ -40396,6 +40543,8 @@ class ReferenceBaseNode extends Node { } +const reference$1 = ( name, type, object ) => nodeObject( new ReferenceBaseNode( name, type, object ) ); + class RendererReferenceNode extends ReferenceBaseNode { static get type() { @@ -40447,10 +40596,7 @@ class ToneMappingNode extends TempNode { getCacheKey() { - let cacheKey = super.getCacheKey(); - cacheKey = '{toneMapping:' + this.toneMapping + ',nodes:' + cacheKey + '}'; - - return cacheKey; + return hash$1( super.getCacheKey(), this.toneMapping ); } @@ -40714,7 +40860,7 @@ class ComputeNode extends Node { if ( snippet !== '' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } @@ -40805,7 +40951,7 @@ class BypassNode extends Node { if ( snippet !== '' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } @@ -40884,7 +41030,7 @@ class ExpressionNode extends Node { if ( type === 'void' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } else { @@ -41439,7 +41585,7 @@ class TextureNode extends UniformNode { const snippet = this.generateSnippet( builder, textureProperty, uvSnippet, levelSnippet, biasSnippet, depthSnippet, compareSnippet, gradSnippet ); - builder.addLineFlowCode( `${propertyName} = ${snippet}` ); + builder.addLineFlowCode( `${propertyName} = ${snippet}`, this ); nodeData.snippet = snippet; nodeData.propertyName = propertyName; @@ -42331,6 +42477,7 @@ class ReferenceNode extends Node { if ( this.node === null ) { + this.updateReference( builder ); this.updateValue(); } @@ -43142,20 +43289,34 @@ class IndexNode extends Node { if ( scope === IndexNode.VERTEX ) { + // The index of a vertex within a mesh. propertyName = builder.getVertexIndex(); } else if ( scope === IndexNode.INSTANCE ) { + // The index of either a mesh instance or an invocation of a compute shader. propertyName = builder.getInstanceIndex(); } else if ( scope === IndexNode.DRAW ) { + // The index of a draw call. propertyName = builder.getDrawIndex(); } else if ( scope === IndexNode.INVOCATION_LOCAL ) { + // The index of a compute invocation within the scope of a workgroup load. propertyName = builder.getInvocationLocalIndex(); + } else if ( scope === IndexNode.INVOCATION_SUBGROUP ) { + + // The index of a compute invocation within the scope of a subgroup. + propertyName = builder.getInvocationSubgroupIndex(); + + } else if ( scope === IndexNode.SUBGROUP ) { + + // The index of the subgroup the current compute invocation belongs to. + propertyName = builder.getSubgroupIndex(); + } else { throw new Error( 'THREE.IndexNode: Unknown scope: ' + scope ); @@ -43184,11 +43345,15 @@ class IndexNode extends Node { IndexNode.VERTEX = 'vertex'; IndexNode.INSTANCE = 'instance'; +IndexNode.SUBGROUP = 'subgroup'; IndexNode.INVOCATION_LOCAL = 'invocationLocal'; +IndexNode.INVOCATION_SUBGROUP = 'invocationSubgroup'; IndexNode.DRAW = 'draw'; const vertexIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.VERTEX ); const instanceIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.INSTANCE ); +const subgroupIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.SUBGROUP ); +const invocationSubgroupIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.INVOCATION_SUBGROUP ); const invocationLocalIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.INVOCATION_LOCAL ); const drawIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.DRAW ); @@ -44089,6 +44254,8 @@ const getLightNodeById = ( id, lightNodes ) => { }; +const _lightsNodeRef = /*@__PURE__*/ new WeakMap(); + class LightsNode extends Node { static get type() { @@ -44185,7 +44352,20 @@ class LightsNode extends Node { } - lightNodes.push( nodeObject( new lightNodeClass( light ) ) ); + let lightNode = null; + + if ( ! _lightsNodeRef.has( light ) ) { + + lightNode = new lightNodeClass( light ); + _lightsNodeRef.set( light, lightNode ); + + } else { + + lightNode = _lightsNodeRef.get( light ); + + } + + lightNodes.push( lightNode ); } @@ -49259,6 +49439,7 @@ class SpriteNodeMaterial extends NodeMaterial { this.isSpriteNodeMaterial = true; this.lights = false; + this._useSizeAttenuation = true; this.positionNode = null; this.rotationNode = null; @@ -49270,7 +49451,9 @@ class SpriteNodeMaterial extends NodeMaterial { } - setupPosition( { object, context } ) { + setupPosition( { object, camera, context } ) { + + const sizeAttenuation = this.sizeAttenuation; // < VERTEX STAGE > @@ -49288,11 +49471,20 @@ class SpriteNodeMaterial extends NodeMaterial { } + + if ( ! sizeAttenuation && camera.isPerspectiveCamera ) { + + scale = scale.mul( mvPosition.z.negate() ); + + } + let alignedPosition = vertex.xy; if ( object.center && object.center.isVector2 === true ) { - alignedPosition = alignedPosition.sub( uniform( object.center ).sub( 0.5 ) ); + const center = reference$1( 'center', 'vec2' ); + + alignedPosition = alignedPosition.sub( center.sub( 0.5 ) ); } @@ -49322,6 +49514,23 @@ class SpriteNodeMaterial extends NodeMaterial { } + get sizeAttenuation() { + + return this._useSizeAttenuation; + + } + + set sizeAttenuation( value ) { + + if ( this._useSizeAttenuation !== value ) { + + this._useSizeAttenuation = value; + this.needsUpdate = true; + + } + + } + } class ShadowMaskModel extends LightingModel { @@ -49386,7 +49595,7 @@ const normal = Fn( ( { texture, uv } ) => { const epsilon = 0.0001; - const ret = vec3().temp(); + const ret = vec3().toVar(); If( uv.x.lessThan( epsilon ), () => { @@ -49531,19 +49740,19 @@ class VolumeNodeMaterial extends NodeMaterial { const vDirection = varying( positionGeometry.sub( vOrigin ) ); const rayDir = vDirection.normalize(); - const bounds = property( 'vec2', 'bounds' ).assign( hitBox( { orig: vOrigin, dir: rayDir } ) ); + const bounds = vec2( hitBox( { orig: vOrigin, dir: rayDir } ) ).toVar(); bounds.x.greaterThan( bounds.y ).discard(); bounds.assign( vec2( max$1( bounds.x, 0.0 ), bounds.y ) ); - const p = property( 'vec3', 'p' ).assign( vOrigin.add( bounds.x.mul( rayDir ) ) ); - const inc = property( 'vec3', 'inc' ).assign( vec3( rayDir.abs().reciprocal() ) ); - const delta = property( 'float', 'delta' ).assign( min$1( inc.x, min$1( inc.y, inc.z ) ) ); + const p = vec3( vOrigin.add( bounds.x.mul( rayDir ) ) ).toVar(); + const inc = vec3( rayDir.abs().reciprocal() ).toVar(); + const delta = float( min$1( inc.x, min$1( inc.y, inc.z ) ) ).toVar( 'delta' ); // used 'delta' name in loop delta.divAssign( materialReference( 'steps', 'float' ) ); - const ac = property( 'vec4', 'ac' ).assign( vec4( materialReference( 'base', 'color' ), 0.0 ) ); + const ac = vec4( materialReference( 'base', 'color' ), 0.0 ).toVar(); Loop( { type: 'float', start: bounds.x, end: bounds.y, update: '+= delta' }, () => { @@ -49704,7 +49913,7 @@ class ClippingContext { this.parentVersion = 0; this.viewNormalMatrix = new Matrix3(); - this.cacheKey = ''; + this.cacheKey = 0; } @@ -49779,7 +49988,7 @@ class ClippingContext { if ( update ) { this.version ++; - this.cacheKey = `${ this.globalClippingCount }:${ this.localClippingEnabled === undefined ? false : this.localClippingEnabled }:`; + this.cacheKey = hash$1( this.globalClippingCount, this.localClippingEnabled === true ? 1 : 0 ); } @@ -49849,7 +50058,7 @@ class ClippingContext { if ( update ) { this.version += parent.version; - this.cacheKey = parent.cacheKey + `:${ this.localClippingCount }:${ this.localClipIntersection === undefined ? false : this.localClipIntersection }`; + this.cacheKey = hash$1( parent.cacheKey, this.localClippingCount, this.localClipIntersection === true ? 1 : 0 ); } @@ -50105,6 +50314,35 @@ class RenderObject { } + getGeometryCacheKey() { + + const { geometry } = this; + + let cacheKey = ''; + + for ( const name of Object.keys( geometry.attributes ).sort() ) { + + const attribute = geometry.attributes[ name ]; + + cacheKey += name + ','; + + if ( attribute.data ) cacheKey += attribute.data.stride + ','; + if ( attribute.offset ) cacheKey += attribute.offset + ','; + if ( attribute.itemSize ) cacheKey += attribute.itemSize + ','; + if ( attribute.normalized ) cacheKey += 'n,'; + + } + + if ( geometry.index ) { + + cacheKey += 'index,'; + + } + + return cacheKey; + + } + getMaterialCacheKey() { const { object, material } = this; @@ -50161,7 +50399,7 @@ class RenderObject { if ( object.geometry ) { - cacheKey += object.geometry.id + ','; + cacheKey += this.getGeometryCacheKey(); } @@ -50197,7 +50435,7 @@ class RenderObject { } - return cacheKey; + return hashString( cacheKey ); } @@ -50211,13 +50449,21 @@ class RenderObject { // Environment Nodes Cache Key - return this.object.receiveShadow + ',' + this._nodes.getCacheKey( this.scene, this.lightsNode ); + let cacheKey = this._nodes.getCacheKey( this.scene, this.lightsNode ); + + if ( this.object.receiveShadow ) { + + cacheKey += 1; + + } + + return cacheKey; } getCacheKey() { - return this.getMaterialCacheKey() + ',' + this.getDynamicCacheKey(); + return this.getMaterialCacheKey() + this.getDynamicCacheKey(); } @@ -53784,10 +54030,59 @@ class NodeBuilder { } - addLineFlowCode( code ) { + addFlowCodeHierarchy( node, nodeBlock ) { + + const { flowCodes, flowCodeBlock } = this.getDataFromNode( node ); + + let needsFlowCode = true; + let nodeBlockHierarchy = nodeBlock; + + while ( nodeBlockHierarchy ) { + + if ( flowCodeBlock.get( nodeBlockHierarchy ) === true ) { + + needsFlowCode = false; + break; + + } + + nodeBlockHierarchy = this.getDataFromNode( nodeBlockHierarchy ).parentNodeBlock; + + } + + if ( needsFlowCode ) { + + for ( const flowCode of flowCodes ) { + + this.addLineFlowCode( flowCode ); + + } + + } + + } + + addLineFlowCodeBlock( node, code, nodeBlock ) { + + const nodeData = this.getDataFromNode( node ); + const flowCodes = nodeData.flowCodes || ( nodeData.flowCodes = [] ); + const codeBlock = nodeData.flowCodeBlock || ( nodeData.flowCodeBlock = new WeakMap() ); + + flowCodes.push( code ); + codeBlock.set( nodeBlock, true ); + + } + + addLineFlowCode( code, node = null ) { if ( code === '' ) return this; + if ( node !== null && this.context.nodeBlock ) { + + this.addLineFlowCodeBlock( node, code, this.context.nodeBlock ); + + } + code = this.tab + code; if ( ! /;\s*$/.test( code ) ) { @@ -54539,7 +54834,7 @@ class OutputStructNode extends Node { const snippet = members[ i ].build( builder, output ); - builder.addLineFlowCode( `${ structPrefix }m${ i } = ${ snippet }` ); + builder.addLineFlowCode( `${ structPrefix }m${ i } = ${ snippet }`, this ); } @@ -56144,7 +56439,7 @@ class StorageTextureNode extends TextureNode { const snippet = builder.generateTextureStore( builder, textureProperty, uvSnippet, storeSnippet ); - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } @@ -59526,6 +59821,106 @@ class ParallaxBarrierPassNode extends StereoCompositePassNode { const parallaxBarrierPass = ( scene, camera ) => nodeObject( new ParallaxBarrierPassNode( scene, camera ) ); +class ToonOutlinePassNode extends PassNode { + + static get type() { + + return 'ToonOutlinePassNode'; + + } + + constructor( scene, camera, colorNode, thicknessNode, alphaNode ) { + + super( PassNode.COLOR, scene, camera ); + + this.colorNode = colorNode; + this.thicknessNode = thicknessNode; + this.alphaNode = alphaNode; + + this._materialCache = new WeakMap(); + + } + + updateBefore( frame ) { + + const { renderer } = frame; + + const currentRenderObjectFunction = renderer.getRenderObjectFunction(); + + renderer.setRenderObjectFunction( ( object, scene, camera, geometry, material, group, lightsNode ) => { + + // only render outline for supported materials + + if ( material.isMeshToonMaterial || material.isMeshToonNodeMaterial ) { + + if ( material.wireframe === false ) { + + const outlineMaterial = this._getOutlineMaterial( material ); + renderer.renderObject( object, scene, camera, geometry, outlineMaterial, group, lightsNode ); + + } + + } + + // default + + renderer.renderObject( object, scene, camera, geometry, material, group, lightsNode ); + + } ); + + super.updateBefore( frame ); + + renderer.setRenderObjectFunction( currentRenderObjectFunction ); + + } + + _createMaterial() { + + const material = new NodeMaterial(); + material.isMeshToonOutlineMaterial = true; + material.name = 'Toon_Outline'; + material.side = BackSide; + + // vertex node + + const outlineNormal = normalLocal.negate(); + const mvp = cameraProjectionMatrix.mul( modelViewMatrix ); + + const ratio = float( 1.0 ); // TODO: support outline thickness ratio for each vertex + const pos = mvp.mul( vec4( positionLocal, 1.0 ) ); + const pos2 = mvp.mul( vec4( positionLocal.add( outlineNormal ), 1.0 ) ); + const norm = normalize( pos.sub( pos2 ) ); // NOTE: subtract pos2 from pos because BackSide objectNormal is negative + + material.vertexNode = pos.add( norm.mul( this.thicknessNode ).mul( pos.w ).mul( ratio ) ); + + // color node + + material.colorNode = vec4( this.colorNode, this.alphaNode ); + + return material; + + } + + _getOutlineMaterial( originalMaterial ) { + + let outlineMaterial = this._materialCache.get( originalMaterial ); + + if ( outlineMaterial === undefined ) { + + outlineMaterial = this._createMaterial(); + + this._materialCache.set( originalMaterial, outlineMaterial ); + + } + + return outlineMaterial; + + } + +} + +const toonOutlinePass = ( scene, camera, color = new Color( 0, 0, 0 ), thickness = 0.003, alpha = 1 ) => nodeObject( new ToonOutlinePassNode( scene, camera, nodeObject( color ), nodeObject( thickness ), nodeObject( alpha ) ) ); + class ScriptableValueNode extends Node { static get type() { @@ -60132,15 +60527,15 @@ class ScriptableNode extends Node { getCacheKey( force ) { - const cacheKey = [ this.source, this.getDefaultOutputNode().getCacheKey( force ) ]; + const values = [ hashString( this.source ), this.getDefaultOutputNode().getCacheKey( force ) ]; for ( const param in this.parameters ) { - cacheKey.push( this.parameters[ param ].getCacheKey( force ) ); + values.push( this.parameters[ param ].getCacheKey( force ) ); } - return cacheKey.join( ',' ); + return hashArray( values ); } @@ -60625,7 +61020,7 @@ class AnalyticLightNode extends LightingNode { getCacheKey() { - return super.getCacheKey() + '-' + ( this.light.id + '-' + ( this.light.castShadow ? '1' : '0' ) ); + return hash$1( super.getCacheKey(), this.light.id, this.light.castShadow ? 1 : 0 ); } @@ -60639,6 +61034,8 @@ class AnalyticLightNode extends LightingNode { const { object, renderer } = builder; + if ( renderer.shadowMap.enabled === false ) return; + let shadowColorNode = this.shadowColorNode; if ( shadowColorNode === null ) { @@ -61570,6 +61967,99 @@ const neutralToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => { ] } ); +class ComputeBuiltinNode extends Node { + + static get type() { + + return 'ComputeBuiltinNode'; + + } + + constructor( builtinName, nodeType ) { + + super( nodeType ); + + this._builtinName = builtinName; + + } + + getHash( builder ) { + + return this.getBuiltinName( builder ); + + } + + getNodeType( /*builder*/ ) { + + return this.nodeType; + + } + + setBuiltinName( builtinName ) { + + this._builtinName = builtinName; + + return this; + + } + + getBuiltinName( /*builder*/ ) { + + return this._builtinName; + + } + + hasBuiltin( builder ) { + + builder.hasBuiltin( this._builtinName ); + + } + + generate( builder, output ) { + + const builtinName = this.getBuiltinName( builder ); + const nodeType = this.getNodeType( builder ); + + if ( builder.shaderStage === 'compute' ) { + + return builder.format( builtinName, nodeType, output ); + + } else { + + console.warn( `ComputeBuiltinNode: Compute built-in value ${builtinName} can not be accessed in the ${builder.shaderStage} stage` ); + return builder.generateConst( nodeType ); + + } + + } + + serialize( data ) { + + super.serialize( data ); + + data.global = this.global; + data._builtinName = this._builtinName; + + } + + deserialize( data ) { + + super.deserialize( data ); + + this.global = data.global; + this._builtinName = data._builtinName; + + } + +} + +const computeBuiltin = ( name, nodeType ) => nodeObject( new ComputeBuiltinNode( name, nodeType ) ); + +const numWorkgroups = /*@__PURE__*/ computeBuiltin( 'numWorkgroups', 'uvec3' ); +const workgroupId = /*@__PURE__*/ computeBuiltin( 'workgroupId', 'uvec3' ); +const localId = /*@__PURE__*/ computeBuiltin( 'localId', 'uvec3' ); +const subgroupSize = /*@__PURE__*/ computeBuiltin( 'subgroupSize', 'uint' ); + class BarrierNode extends Node { constructor( scope ) { @@ -61591,7 +62081,7 @@ class BarrierNode extends Node { } else { - builder.addLineFlowCode( `${scope}Barrier()` ); + builder.addLineFlowCode( `${scope}Barrier()`, this ); } @@ -61751,11 +62241,11 @@ class AtomicFunctionNode extends TempNode { const varSnippet = this.storeNode.build( builder, inputType ); - builder.addLineFlowCode( `${varSnippet} = ${methodSnippet}` ); + builder.addLineFlowCode( `${varSnippet} = ${methodSnippet}`, this ); } else { - builder.addLineFlowCode( methodSnippet ); + builder.addLineFlowCode( methodSnippet, this ); } @@ -64222,17 +64712,15 @@ function getCacheKey( renderContext ) { const { textures, activeCubeFace } = renderContext; - let key = ''; + const values = [ activeCubeFace ]; for ( const texture of textures ) { - key += texture.id + ','; + values.push( texture.id ); } - key += activeCubeFace; - - return key; + return hashArray( values ); } @@ -65072,15 +65560,17 @@ class Nodes extends DataMap { const environmentNode = this.getEnvironmentNode( scene ); const fogNode = this.getFogNode( scene ); - const cacheKey = []; + const values = []; + + if ( lightsNode ) values.push( lightsNode.getCacheKey( true ) ); + if ( environmentNode ) values.push( environmentNode.getCacheKey() ); + if ( fogNode ) values.push( fogNode.getCacheKey() ); - if ( lightsNode ) cacheKey.push( lightsNode.getCacheKey( true ) ); - if ( environmentNode ) cacheKey.push( environmentNode.getCacheKey() ); - if ( fogNode ) cacheKey.push( fogNode.getCacheKey() ); + values.push( this.renderer.shadowMap.enabled ? 1 : 0 ); cacheKeyData = { callId, - cacheKey: cacheKey.join( ',' ) + cacheKey: hashArray( values ) }; this.callHashCache.set( chain, cacheKeyData ); @@ -67970,7 +68460,7 @@ ${ flowData.code } this.getVarFromNode( node, propertySizeName, 'uint' ); - this.addLineFlowCode( `${ propertySizeName } = uint( textureSize( ${ textureName }, 0 ).x )` ); + this.addLineFlowCode( `${ propertySizeName } = uint( textureSize( ${ textureName }, 0 ).x )`, storageArrayElementNode ); bufferNodeData.propertySizeName = propertySizeName; @@ -68000,7 +68490,7 @@ ${ flowData.code } } - this.addLineFlowCode( `${ propertyName } = ${prefix}(${ snippet })${channel}` ); + this.addLineFlowCode( `${ propertyName } = ${prefix}(${ snippet })${channel}`, storageArrayElementNode ); elementNodeData.propertyName = propertyName; @@ -74791,7 +75281,8 @@ fn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 { biquadraticTexture: new CodeNode( ` fn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f { - let res = vec2f( textureDimensions( map, level ) ); + let iRes = vec2i( textureDimensions( map, level ) ); + let res = vec2f( iRes ); let uvScaled = coord * res; let uvWrapping = ( ( uvScaled % res ) + res ) % res; @@ -74802,10 +75293,10 @@ fn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) - let iuv = floor( uv ); let f = fract( uv ); - let rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ), level ); - let rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ), level ); - let rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ), level ); - let rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ), level ); + let rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ) % iRes, level ); + let rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ) % iRes, level ); + let rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ) % iRes, level ); + let rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ) % iRes, level ); return mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y ); @@ -75280,6 +75771,12 @@ class WGSLNodeBuilder extends NodeBuilder { } + hasBuiltin( name, shaderStage = this.shaderStage ) { + + return ( this.builtins[ shaderStage ] !== undefined && this.builtins[ shaderStage ].has( name ) ); + + } + getVertexIndex() { if ( this.shaderStage === 'vertex' ) { @@ -75352,11 +75849,19 @@ ${ flowData.code } } + getInvocationSubgroupIndex() { + + this.enableSubGroups(); + + return this.getBuiltin( 'subgroup_invocation_id', 'invocationSubgroupIndex', 'u32', 'attribute' ); + + } + getSubgroupIndex() { this.enableSubGroups(); - return this.getBuiltin( 'subgroup_invocation_id', 'subgroupIndex', 'u32', 'attribute' ); + return this.getBuiltin( 'subgroup_id', 'subgroupIndex', 'u32', 'attribute' ); } @@ -75515,6 +76020,13 @@ ${ flowData.code } this.getBuiltin( 'local_invocation_id', 'localId', 'vec3', 'attribute' ); this.getBuiltin( 'num_workgroups', 'numWorkgroups', 'vec3', 'attribute' ); + if ( this.renderer.hasFeature( 'subgroups' ) ) { + + this.enableDirective( 'subgroups', shaderStage ); + this.getBuiltin( 'subgroup_size', 'subgroupSize', 'u32', 'attribute' ); + + } + } if ( shaderStage === 'vertex' || shaderStage === 'compute' ) { @@ -78470,7 +78982,6 @@ class WebGPUBackend extends Backend { } - // textures createSampler( texture ) { @@ -79464,4 +79975,4 @@ if ( typeof window !== 'undefined' ) { } -export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveAnimationBlendMode, AdditiveBlending, AfterImageNode, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnaglyphPassNode, AnalyticLightNode, AnamorphicNode, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrayCamera, ArrayElementNode, ArrowHelper, AssignNode, AttachedBindMode, AttributeNode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BRDF_GGX, BRDF_Lambert, BackSide, BasicDepthPacking, BasicEnvironmentNode, BasicShadowMap$1 as BasicShadowMap, BatchNode, BatchedMesh, BloomNode, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxGeometry, BoxHelper, Break, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferGeometryLoader, BufferNode, BumpMapNode, BundleGroup, BypassNode, ByteType, Cache, CacheNode, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CineonToneMapping, CircleGeometry, ClampToEdgeWrapping, Clock, CodeNode, Color, ColorKeyframeTrack, ColorManagement, ColorSpaceNode, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ComputeNode, ConeGeometry, ConstNode, ConstantAlphaFactor, ConstantColorFactor, ContextNode, Continue, Controls, ConvertNode, CubeCamera, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureLoader, CubeTextureNode, CubeUVReflectionMapping, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceBack, CullFaceFront, CullFaceFrontBack, CullFaceNone, Curve, CurvePath, CustomBlending, CustomToneMapping, CylinderGeometry, Cylindrical, DFGApprox, D_GGX, Data3DTexture, DataArrayTexture, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DenoiseNode, DepthFormat, DepthOfFieldNode, DepthStencilFormat, DepthTexture, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DirectionalLightNode, Discard, DiscreteInterpolant, DisplayP3ColorSpace, DodecahedronGeometry, DotScreenNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EPSILON, EdgesGeometry, EllipseCurve, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectUVNode, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, ExpressionNode, ExtrudeGeometry, FXAANode, F_Schlick, FileLoader, FilmNode, Float16BufferAttribute, Float32BufferAttribute, FloatType, Fn, Fog, FogExp2, FogExp2Node, FogNode, FogRangeNode, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLBufferAttribute, GLSL1, GLSL3, GLSLNodeParser, GTAONode, GaussianBlurNode, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HalfFloatType, HemisphereLight, HemisphereLightHelper, HemisphereLightNode, IESSpotLight, IESSpotLightNode, INFINITY, IcosahedronGeometry, If, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, InstanceNode, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, InstancedPointsNodeMaterial, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, IntType, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InvertStencilOp, IrradianceNode, JoinNode, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, LightProbeNode, LightingContextNode, LightingModel, LightingNode, LightsNode, Line, Line2NodeMaterial, Line3, LineBasicMaterial, LineBasicNodeMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineDashedNodeMaterial, LineLoop, LineSegments, LinearDisplayP3ColorSpace, LinearFilter, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoaderUtils, LoadingManager, Loop, LoopNode, LoopOnce, LoopPingPong, LoopRepeat, LuminanceAlphaFormat, LuminanceFormat, Lut3DNode, MOUSE, MRTNode, MatcapUVNode, Material, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshDepthMaterial, MeshDistanceMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, ModelViewProjectionNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoToneMapping, Node, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalAnimationBlendMode, NormalBlending, NormalMapNode, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OctahedronGeometry, OneFactor, OneMinusConstantAlphaFactor, OneMinusConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OscNode, OutputStructNode, P3Primaries, PCFShadowMap$1 as PCFShadowMap, PCFSoftShadowMap$1 as PCFSoftShadowMap, PI, PI2, PMREMGenerator, PMREMNode, ParallaxBarrierPassNode, ParameterNode, PassNode, Path, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, PixelationPassNode, Plane, PlaneGeometry, PlaneHelper, PointLight, PointLightHelper, PointLightNode, PointUVNode, Points, PointsMaterial, PointsNodeMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PostProcessing, PosterizeNode, PropertyBinding, PropertyMixer, PropertyNode, QuadMesh, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RGBADepthPacking, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBDepthPacking, RGBFormat, RGBIntegerFormat, RGBShiftNode, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGDepthPacking, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RawShaderMaterial, Ray, Raycaster, Rec709Primaries, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RepeatWrapping, ReplaceStencilOp, Return, ReverseSubtractEquation, RingGeometry, RotateNode, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SRGBColorSpace, SRGBTransfer, SSAAPassNode, Scene, SceneNode, Schlick_to_F0, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShaderMaterial, ShaderNode, ShadowMaterial, ShadowNodeMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, ShortType, Skeleton, SkeletonHelper, SkinnedMesh, SkinningNode, SobelOperatorNode, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SplitNode, SpotLight, SpotLightHelper, SpotLightNode, Sprite, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StereoPassNode, StorageArrayElementNode, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, SubtractEquation, SubtractiveBlending, TBNViewMatrix, TOUCH, TangentSpaceNormalMap, TempNode, TetrahedronGeometry, Texture, Texture3DNode, TextureLoader, TextureNode, TextureSizeNode, TimerNode, ToneMappingNode, TorusGeometry, TorusKnotGeometry, TransitionNode, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TriplanarTexturesNode, TubeGeometry, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform$1 as Uniform, UniformArrayNode, UniformGroupNode, UniformNode, UniformsGroup$1 as UniformsGroup, UnsignedByteType, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, V_GGX_SmithCorrelated, VarNode, VaryingNode, Vector2, Vector3, Vector4, VectorKeyframeTrack, VertexColorNode, VideoTexture, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGLMultipleRenderTargets, WebGLRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroFactor, ZeroSlopeEnding, ZeroStencilOp, abs, acesFilmicToneMapping, acos, add, addMethodChaining, addNodeElement, afterImage, agxToneMapping, all, alphaT, anaglyphPass, anamorphic, and, anisotropy, anisotropyB, anisotropyT, any, ao, append, arrayBuffer, asin, assign, atan, atan2, atomicAdd, atomicAnd, atomicFunc, atomicMax, atomicMin, atomicOr, atomicStore, atomicSub, atomicXor, attenuationColor, attenuationDistance, attribute, backgroundBlurriness, backgroundIntensity, batch, billboarding, bitAnd, bitNot, bitOr, bitXor, bitangentGeometry, bitangentLocal, bitangentView, bitangentWorld, bitcast, bleach, bloom, blur, bool, buffer, bufferAttribute, bumpMap, burn, bvec2, bvec3, bvec4, bypass, cache, call, cameraFar, cameraLogDepth, cameraNear, cameraNormalMatrix, cameraPosition, cameraProjectionMatrix, cameraProjectionMatrixInverse, cameraViewMatrix, cameraWorldMatrix, cbrt, ceil, checker, cineonToneMapping, clamp, clearcoat, clearcoatRoughness, code, color, colorSpaceToWorking, colorToDirection, compute, cond, context, convert, convertToTexture, cos, createCanvasElement, cross, cubeTexture, dFdx, dFdy, dashSize, defaultBuildStages, defaultShaderStages, defined, degrees, denoise, densityFog, depth, depthPass, difference, diffuseColor, directionToColor, dispersion, distance, div, dodge, dof, dot, dotScreen, drawIndex, dynamicBufferAttribute, element, emissive, equal, equals, equirectUV, exp, exp2, expression, faceDirection, faceForward, film, float, floor, fog, fract, frameGroup, frameId, frontFacing, fwidth, fxaa, gain, gapSize, gaussianBlur, getColorSpaceMethod, getConstNodeType, getCurrentStack, getDirection, getDistanceAttenuation, getGeometryRoughness, getRoughness, getShIrradianceAt, getTextureIndex, global, glsl, glslFn, grayscale, greaterThan, greaterThanEqual, hash, highPrecisionModelNormalViewMatrix, highPrecisionModelViewMatrix, hue, instance, instanceIndex, instancedBufferAttribute, instancedDynamicBufferAttribute, int, inverseSqrt, invocationLocalIndex, ior, iridescence, iridescenceIOR, iridescenceThickness, ivec2, ivec3, ivec4, js, label, length, lengthSq, lessThan, lessThanEqual, lightPosition, lightTargetDirection, lightTargetPosition, lightViewPosition, lightingContext, lights, linearDepth, linearSRGBTosRGB, linearToneMapping, log, log2, loop, luminance, lut3D, mat2, mat3, mat4, matcapUV, materialAOMap, materialAlphaTest, materialAnisotropy, materialAnisotropyVector, materialAttenuationColor, materialAttenuationDistance, materialClearcoat, materialClearcoatNormal, materialClearcoatRoughness, materialColor, materialDispersion, materialEmissive, materialIOR, materialIridescence, materialIridescenceIOR, materialIridescenceThickness, materialLightMap, materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale, materialLineWidth, materialMetalness, materialNormal, materialOpacity, materialPointWidth, materialReference, materialReflectivity, materialRefractionRatio, materialRotation, materialRoughness, materialSheen, materialSheenRoughness, materialShininess, materialSpecular, materialSpecularColor, materialSpecularIntensity, materialSpecularStrength, materialThickness, materialTransmission, max$1 as max, maxMipLevel, metalness, min$1 as min, mix, mixElement, mod, modInt, modelDirection, modelNormalMatrix, modelPosition, modelScale, modelViewMatrix, modelViewPosition, modelViewProjection, modelWorldMatrix, modelWorldMatrixInverse, morphReference, motionBlur, mrt, mul, mx_aastep, mx_cell_noise_float, mx_contrast, mx_fractal_noise_float, mx_fractal_noise_vec2, mx_fractal_noise_vec3, mx_fractal_noise_vec4, mx_hsvtorgb, mx_noise_float, mx_noise_vec3, mx_noise_vec4, mx_ramplr, mx_ramptb, mx_rgbtohsv, mx_safepower, mx_splitlr, mx_splittb, mx_srgb_texture_to_lin_rec709, mx_transform_uv, mx_worley_noise_float, mx_worley_noise_vec2, mx_worley_noise_vec3, negate, neutralToneMapping, nodeArray, nodeImmutable, nodeObject, nodeObjects, nodeProxy, normalFlat, normalGeometry, normalLocal, normalMap, normalView, normalWorld, normalize, not, notEqual, objectDirection, objectGroup, objectPosition, objectScale, objectViewPosition, objectWorldMatrix, oneMinus, or, orthographicDepthToViewZ, oscSawtooth, oscSine, oscSquare, oscTriangle, output, outputStruct, overlay, overloadingFn, parabola, parallaxBarrierPass, parallaxDirection, parallaxUV, parameter, pass, passTexture, pcurve, perspectiveDepthToViewZ, pixelationPass, pmremTexture, pointUV, pointWidth, positionGeometry, positionLocal, positionPrevious, positionView, positionViewDirection, positionWorld, positionWorldDirection, posterize, pow, pow2, pow3, pow4, property, radians, rand, range, rangeFog, reciprocal, reference, referenceBuffer, reflect, reflectVector, reflectView, reflector, refract, refractVector, refractView, reinhardToneMapping, remainder, remap, remapClamp, renderGroup, renderOutput, rendererReference, rgbShift, rotate, rotateUV, roughness, round, rtt, sRGBToLinearSRGB, sampler, saturate, saturation, screen, screenCoordinate, screenSize, screenUV, scriptable, scriptableValue, select, sepia, setCurrentStack, shaderStages, sharedUniformGroup, sheen, sheenRoughness, shiftLeft, shiftRight, shininess, sign, sin, sinc, skinning, skinningReference, smoothstep, smoothstepElement, sobel, specularColor, specularF90, spherizeUV, split, spritesheetUV, sqrt, ssaaPass, stack, step, stereoPass, storage, storageBarrier, storageObject, storageTexture, string, sub, tan, tangentGeometry, tangentLocal, tangentView, tangentWorld, temp, texture, texture3D, textureBarrier, textureBicubic, textureCubeUV, textureLoad, textureSize, textureStore, thickness, threshold, timerDelta, timerGlobal, timerLocal, toOutputColorSpace, toWorkingColorSpace, toneMapping, toneMappingExposure, transformDirection, transformNormal, transformNormalToView, transformedBentNormalView, transformedBitangentView, transformedBitangentWorld, transformedClearcoatNormalView, transformedNormalView, transformedNormalWorld, transformedTangentView, transformedTangentWorld, transition, transmission, transpose, tri, tri3, triNoise3D, triplanarTexture, triplanarTextures, trunc, tslFn, uint, uniform, uniformArray, uniformGroup, uniforms, userData, uv, uvec2, uvec3, uvec4, varying, varyingProperty, vec2, vec3, vec4, vectorComponents, velocity, vertexColor, vertexIndex, vibrance, viewZToOrthographicDepth, viewZToPerspectiveDepth, viewport, viewportBottomLeft, viewportCoordinate, viewportDepthTexture, viewportLinearDepth, viewportMipTexture, viewportResolution, viewportSafeUV, viewportSharedTexture, viewportSize, viewportTexture, viewportTopLeft, viewportUV, wgsl, wgslFn, workgroupArray, workgroupBarrier, workingToColorSpace, xor }; +export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveAnimationBlendMode, AdditiveBlending, AfterImageNode, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnaglyphPassNode, AnalyticLightNode, AnamorphicNode, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrayCamera, ArrayElementNode, ArrowHelper, AssignNode, AttachedBindMode, AttributeNode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BRDF_GGX, BRDF_Lambert, BackSide, BasicDepthPacking, BasicEnvironmentNode, BasicShadowMap$1 as BasicShadowMap, BatchNode, BatchedMesh, BloomNode, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxGeometry, BoxHelper, Break, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferGeometryLoader, BufferNode, BumpMapNode, BundleGroup, BypassNode, ByteType, Cache, CacheNode, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CineonToneMapping, CircleGeometry, ClampToEdgeWrapping, Clock, CodeNode, Color, ColorKeyframeTrack, ColorManagement, ColorSpaceNode, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ComputeNode, ConeGeometry, ConstNode, ConstantAlphaFactor, ConstantColorFactor, ContextNode, Continue, Controls, ConvertNode, CubeCamera, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureLoader, CubeTextureNode, CubeUVReflectionMapping, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceBack, CullFaceFront, CullFaceFrontBack, CullFaceNone, Curve, CurvePath, CustomBlending, CustomToneMapping, CylinderGeometry, Cylindrical, DFGApprox, D_GGX, Data3DTexture, DataArrayTexture, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DenoiseNode, DepthFormat, DepthOfFieldNode, DepthStencilFormat, DepthTexture, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DirectionalLightNode, Discard, DiscreteInterpolant, DisplayP3ColorSpace, DodecahedronGeometry, DotScreenNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EPSILON, EdgesGeometry, EllipseCurve, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectUVNode, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, ExpressionNode, ExtrudeGeometry, FXAANode, F_Schlick, FileLoader, FilmNode, Float16BufferAttribute, Float32BufferAttribute, FloatType, Fn, Fog, FogExp2, FogExp2Node, FogNode, FogRangeNode, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLBufferAttribute, GLSL1, GLSL3, GLSLNodeParser, GTAONode, GaussianBlurNode, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HalfFloatType, HemisphereLight, HemisphereLightHelper, HemisphereLightNode, IESSpotLight, IESSpotLightNode, INFINITY, IcosahedronGeometry, If, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, InstanceNode, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, InstancedPointsNodeMaterial, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, IntType, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InvertStencilOp, IrradianceNode, JoinNode, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, LightProbeNode, LightingContextNode, LightingModel, LightingNode, LightsNode, Line, Line2NodeMaterial, Line3, LineBasicMaterial, LineBasicNodeMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineDashedNodeMaterial, LineLoop, LineSegments, LinearDisplayP3ColorSpace, LinearFilter, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoaderUtils, LoadingManager, Loop, LoopNode, LoopOnce, LoopPingPong, LoopRepeat, LuminanceAlphaFormat, LuminanceFormat, Lut3DNode, MOUSE, MRTNode, MatcapUVNode, Material, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshDepthMaterial, MeshDistanceMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, ModelViewProjectionNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoToneMapping, Node, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalAnimationBlendMode, NormalBlending, NormalMapNode, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OctahedronGeometry, OneFactor, OneMinusConstantAlphaFactor, OneMinusConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OscNode, OutputStructNode, P3Primaries, PCFShadowMap$1 as PCFShadowMap, PCFSoftShadowMap$1 as PCFSoftShadowMap, PI, PI2, PMREMGenerator, PMREMNode, ParallaxBarrierPassNode, ParameterNode, PassNode, Path, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, PixelationPassNode, Plane, PlaneGeometry, PlaneHelper, PointLight, PointLightHelper, PointLightNode, PointUVNode, Points, PointsMaterial, PointsNodeMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PostProcessing, PosterizeNode, PropertyBinding, PropertyMixer, PropertyNode, QuadMesh, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RGBADepthPacking, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBDepthPacking, RGBFormat, RGBIntegerFormat, RGBShiftNode, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGDepthPacking, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RawShaderMaterial, Ray, Raycaster, Rec709Primaries, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RepeatWrapping, ReplaceStencilOp, Return, ReverseSubtractEquation, RingGeometry, RotateNode, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SRGBColorSpace, SRGBTransfer, SSAAPassNode, Scene, SceneNode, Schlick_to_F0, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShaderMaterial, ShaderNode, ShadowMaterial, ShadowNodeMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, ShortType, Skeleton, SkeletonHelper, SkinnedMesh, SkinningNode, SobelOperatorNode, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SplitNode, SpotLight, SpotLightHelper, SpotLightNode, Sprite, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StereoPassNode, StorageArrayElementNode, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, SubtractEquation, SubtractiveBlending, TBNViewMatrix, TOUCH, TangentSpaceNormalMap, TempNode, TetrahedronGeometry, Texture, Texture3DNode, TextureLoader, TextureNode, TextureSizeNode, TimerNode, ToneMappingNode, ToonOutlinePassNode, TorusGeometry, TorusKnotGeometry, TransitionNode, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TriplanarTexturesNode, TubeGeometry, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform$1 as Uniform, UniformArrayNode, UniformGroupNode, UniformNode, UniformsGroup$1 as UniformsGroup, UnsignedByteType, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, V_GGX_SmithCorrelated, VarNode, VaryingNode, Vector2, Vector3, Vector4, VectorKeyframeTrack, VertexColorNode, VideoTexture, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGLMultipleRenderTargets, WebGLRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroFactor, ZeroSlopeEnding, ZeroStencilOp, abs, acesFilmicToneMapping, acos, add, addMethodChaining, addNodeElement, afterImage, agxToneMapping, all, alphaT, anaglyphPass, anamorphic, and, anisotropy, anisotropyB, anisotropyT, any, ao, append, arrayBuffer, asin, assign, atan, atan2, atomicAdd, atomicAnd, atomicFunc, atomicMax, atomicMin, atomicOr, atomicStore, atomicSub, atomicXor, attenuationColor, attenuationDistance, attribute, backgroundBlurriness, backgroundIntensity, batch, billboarding, bitAnd, bitNot, bitOr, bitXor, bitangentGeometry, bitangentLocal, bitangentView, bitangentWorld, bitcast, bleach, bloom, blur, bool, buffer, bufferAttribute, bumpMap, burn, bvec2, bvec3, bvec4, bypass, cache, call, cameraFar, cameraLogDepth, cameraNear, cameraNormalMatrix, cameraPosition, cameraProjectionMatrix, cameraProjectionMatrixInverse, cameraViewMatrix, cameraWorldMatrix, cbrt, ceil, checker, cineonToneMapping, clamp, clearcoat, clearcoatRoughness, code, color, colorSpaceToWorking, colorToDirection, compute, cond, context, convert, convertToTexture, cos, createCanvasElement, cross, cubeTexture, dFdx, dFdy, dashSize, defaultBuildStages, defaultShaderStages, defined, degrees, denoise, densityFog, depth, depthPass, difference, diffuseColor, directionToColor, dispersion, distance, div, dodge, dof, dot, dotScreen, drawIndex, dynamicBufferAttribute, element, emissive, equal, equals, equirectUV, exp, exp2, expression, faceDirection, faceForward, film, float, floor, fog, fract, frameGroup, frameId, frontFacing, fwidth, fxaa, gain, gapSize, gaussianBlur, getColorSpaceMethod, getConstNodeType, getCurrentStack, getDirection, getDistanceAttenuation, getGeometryRoughness, getRoughness, getShIrradianceAt, getTextureIndex, global, glsl, glslFn, grayscale, greaterThan, greaterThanEqual, hash, highPrecisionModelNormalViewMatrix, highPrecisionModelViewMatrix, hue, instance, instanceIndex, instancedBufferAttribute, instancedDynamicBufferAttribute, int, inverseSqrt, invocationLocalIndex, invocationSubgroupIndex, ior, iridescence, iridescenceIOR, iridescenceThickness, ivec2, ivec3, ivec4, js, label, length, lengthSq, lessThan, lessThanEqual, lightPosition, lightTargetDirection, lightTargetPosition, lightViewPosition, lightingContext, lights, linearDepth, linearSRGBTosRGB, linearToneMapping, localId, log, log2, loop, luminance, lut3D, mat2, mat3, mat4, matcapUV, materialAOMap, materialAlphaTest, materialAnisotropy, materialAnisotropyVector, materialAttenuationColor, materialAttenuationDistance, materialClearcoat, materialClearcoatNormal, materialClearcoatRoughness, materialColor, materialDispersion, materialEmissive, materialIOR, materialIridescence, materialIridescenceIOR, materialIridescenceThickness, materialLightMap, materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale, materialLineWidth, materialMetalness, materialNormal, materialOpacity, materialPointWidth, materialReference, materialReflectivity, materialRefractionRatio, materialRotation, materialRoughness, materialSheen, materialSheenRoughness, materialShininess, materialSpecular, materialSpecularColor, materialSpecularIntensity, materialSpecularStrength, materialThickness, materialTransmission, max$1 as max, maxMipLevel, metalness, min$1 as min, mix, mixElement, mod, modInt, modelDirection, modelNormalMatrix, modelPosition, modelScale, modelViewMatrix, modelViewPosition, modelViewProjection, modelWorldMatrix, modelWorldMatrixInverse, morphReference, motionBlur, mrt, mul, mx_aastep, mx_cell_noise_float, mx_contrast, mx_fractal_noise_float, mx_fractal_noise_vec2, mx_fractal_noise_vec3, mx_fractal_noise_vec4, mx_hsvtorgb, mx_noise_float, mx_noise_vec3, mx_noise_vec4, mx_ramplr, mx_ramptb, mx_rgbtohsv, mx_safepower, mx_splitlr, mx_splittb, mx_srgb_texture_to_lin_rec709, mx_transform_uv, mx_worley_noise_float, mx_worley_noise_vec2, mx_worley_noise_vec3, negate, neutralToneMapping, nodeArray, nodeImmutable, nodeObject, nodeObjects, nodeProxy, normalFlat, normalGeometry, normalLocal, normalMap, normalView, normalWorld, normalize, not, notEqual, numWorkgroups, objectDirection, objectGroup, objectPosition, objectScale, objectViewPosition, objectWorldMatrix, oneMinus, or, orthographicDepthToViewZ, oscSawtooth, oscSine, oscSquare, oscTriangle, output, outputStruct, overlay, overloadingFn, parabola, parallaxBarrierPass, parallaxDirection, parallaxUV, parameter, pass, passTexture, pcurve, perspectiveDepthToViewZ, pixelationPass, pmremTexture, pointUV, pointWidth, positionGeometry, positionLocal, positionPrevious, positionView, positionViewDirection, positionWorld, positionWorldDirection, posterize, pow, pow2, pow3, pow4, property, radians, rand, range, rangeFog, reciprocal, reference, referenceBuffer, reflect, reflectVector, reflectView, reflector, refract, refractVector, refractView, reinhardToneMapping, remainder, remap, remapClamp, renderGroup, renderOutput, rendererReference, rgbShift, rotate, rotateUV, roughness, round, rtt, sRGBToLinearSRGB, sampler, saturate, saturation, screen, screenCoordinate, screenSize, screenUV, scriptable, scriptableValue, select, sepia, setCurrentStack, shaderStages, sharedUniformGroup, sheen, sheenRoughness, shiftLeft, shiftRight, shininess, sign, sin, sinc, skinning, skinningReference, smoothstep, smoothstepElement, sobel, specularColor, specularF90, spherizeUV, split, spritesheetUV, sqrt, ssaaPass, stack, step, stereoPass, storage, storageBarrier, storageObject, storageTexture, string, sub, subgroupIndex, subgroupSize, tan, tangentGeometry, tangentLocal, tangentView, tangentWorld, temp, texture, texture3D, textureBarrier, textureBicubic, textureCubeUV, textureLoad, textureSize, textureStore, thickness, threshold, timerDelta, timerGlobal, timerLocal, toOutputColorSpace, toWorkingColorSpace, toneMapping, toneMappingExposure, toonOutlinePass, transformDirection, transformNormal, transformNormalToView, transformedBentNormalView, transformedBitangentView, transformedBitangentWorld, transformedClearcoatNormalView, transformedNormalView, transformedNormalWorld, transformedTangentView, transformedTangentWorld, transition, transmission, transpose, tri, tri3, triNoise3D, triplanarTexture, triplanarTextures, trunc, tslFn, uint, uniform, uniformArray, uniformGroup, uniforms, userData, uv, uvec2, uvec3, uvec4, varying, varyingProperty, vec2, vec3, vec4, vectorComponents, velocity, vertexColor, vertexIndex, vibrance, viewZToOrthographicDepth, viewZToPerspectiveDepth, viewport, viewportBottomLeft, viewportCoordinate, viewportDepthTexture, viewportLinearDepth, viewportMipTexture, viewportResolution, viewportSafeUV, viewportSharedTexture, viewportSize, viewportTexture, viewportTopLeft, viewportUV, wgsl, wgslFn, workgroupArray, workgroupBarrier, workgroupId, workingToColorSpace, xor }; diff --git a/build/three.webgpu.min.js b/build/three.webgpu.min.js index 6c9fe7fa3cd791..36502a3dfb4932 100644 --- a/build/three.webgpu.min.js +++ b/build/three.webgpu.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2024 Three.js Authors * SPDX-License-Identifier: MIT */ -const 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Float32Array:return e;case Uint32Array:return e/4294967295;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/2147483647,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw new Error("Invalid component type.")}}function Js(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(4294967295*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(2147483647*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw new Error("Invalid component type.")}}const Ks={DEG2RAD:Hs,RAD2DEG:js,generateUUID:qs,clamp:$s,euclideanModulo:Xs,mapLinear:function(e,t,s,i,r){return i+(e-t)*(r-i)/(s-t)},inverseLerp:function(e,t,s){return e!==t?(s-e)/(t-e):0},lerp:Ys,damp:function(e,t,s,i){return Ys(e,t,1-Math.exp(-s*i))},pingpong:function(e,t=1){return t-Math.abs(Xs(e,2*t)-t)},smoothstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*(3-2*e)},smootherstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(Ws=e);let t=Ws+=1831565813;return t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296},degToRad:function(e){return e*Hs},radToDeg:function(e){return e*js},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,s,i,r){const n=Math.cos,o=Math.sin,a=n(s/2),h=o(s/2),u=n((t+i)/2),l=o((t+i)/2),c=n((t-i)/2),d=o((t-i)/2),p=n((i-t)/2),m=o((i-t)/2);switch(r){case"XYX":e.set(a*l,h*c,h*d,a*u);break;case"YZY":e.set(h*d,a*l,h*c,a*u);break;case"ZXZ":e.set(h*c,h*d,a*l,a*u);break;case"XZX":e.set(a*l,h*m,h*p,a*u);break;case"YXY":e.set(h*p,a*l,h*m,a*u);break;case"ZYZ":e.set(h*m,h*p,a*l,a*u);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Js,denormalize:Zs};class Qs{constructor(e=0,t=0){Qs.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,s=this.y,i=e.elements;return this.x=i[0]*t+i[3]*s+i[6],this.y=i[1]*t+i[4]*s+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y;return t*t+s*s}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const s=Math.cos(t),i=Math.sin(t),r=this.x-e.x,n=this.y-e.y;return this.x=r*s-n*i+e.x,this.y=r*i+n*s+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ei{constructor(e,t,s,i,r,n,o,a,h){ei.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h)}set(e,t,s,i,r,n,o,a,h){const u=this.elements;return u[0]=e,u[1]=i,u[2]=o,u[3]=t,u[4]=r,u[5]=a,u[6]=s,u[7]=n,u[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],this}extractBasis(e,t,s){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),s.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[3],a=s[6],h=s[1],u=s[4],l=s[7],c=s[2],d=s[5],p=s[8],m=i[0],g=i[3],f=i[6],y=i[1],x=i[4],b=i[7],v=i[2],T=i[5],_=i[8];return r[0]=n*m+o*y+a*v,r[3]=n*g+o*x+a*T,r[6]=n*f+o*b+a*_,r[1]=h*m+u*y+l*v,r[4]=h*g+u*x+l*T,r[7]=h*f+u*b+l*_,r[2]=c*m+d*y+p*v,r[5]=c*g+d*x+p*T,r[8]=c*f+d*b+p*_,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8];return t*n*u-t*o*h-s*r*u+s*o*a+i*r*h-i*n*a}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8],l=u*n-o*h,c=o*a-u*r,d=h*r-n*a,p=t*l+s*c+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return e[0]=l*m,e[1]=(i*h-u*s)*m,e[2]=(o*s-i*n)*m,e[3]=c*m,e[4]=(u*t-i*a)*m,e[5]=(i*r-o*t)*m,e[6]=d*m,e[7]=(s*a-h*t)*m,e[8]=(n*t-s*r)*m,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,s,i,r,n,o){const a=Math.cos(r),h=Math.sin(r);return this.set(s*a,s*h,-s*(a*n+h*o)+n+e,-i*h,i*a,-i*(-h*n+a*o)+o+t,0,0,1),this}scale(e,t){return this.premultiply(ti.makeScale(e,t)),this}rotate(e){return this.premultiply(ti.makeRotation(-e)),this}translate(e,t){return this.premultiply(ti.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,s,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<9;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<9;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const ti=new ei;const si={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ii(e,t){return new si[e](t)}function ri(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function ni(){const e=ri("canvas");return e.style.display="block",e}const oi={};const ai=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),hi=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),ui={[Jt]:{transfer:es,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e,fromReference:e=>e},[Zt]:{transfer:ts,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e.convertSRGBToLinear(),fromReference:e=>e.convertLinearToSRGB()},[Qt]:{transfer:es,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai)},[Kt]:{transfer:ts,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.convertSRGBToLinear().applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai).convertLinearToSRGB()}},li=new Set([Jt,Qt]),ci={enabled:!0,_workingColorSpace:Jt,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(e){if(!li.has(e))throw new Error(`Unsupported working color space, "${e}".`);this._workingColorSpace=e},convert:function(e,t,s){if(!1===this.enabled||t===s||!t||!s)return e;const i=ui[t].toReference;return(0,ui[s].fromReference)(i(e))},fromWorkingColorSpace:function(e,t){return this.convert(e,this._workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this._workingColorSpace)},getPrimaries:function(e){return ui[e].primaries},getTransfer:function(e){return e===Yt?es:ui[e].transfer},getLuminanceCoefficients:function(e,t=this._workingColorSpace){return e.fromArray(ui[t].luminanceCoefficients)}};function di(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function pi(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let mi;class gi{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===mi&&(mi=ri("canvas")),mi.width=e.width,mi.height=e.height;const s=mi.getContext("2d");e instanceof ImageData?s.putImageData(e,0,0):s.drawImage(e,0,0,e.width,e.height),t=mi}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const t=ri("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");s.drawImage(e,0,0,e.width,e.height);const i=s.getImageData(0,0,e.width,e.height),r=i.data;for(let e=0;e0&&(s.userData=this.userData),t||(e.textures[this.uuid]=s),s}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==ae)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case pe:e.x=e.x-Math.floor(e.x);break;case me:e.x=e.x<0?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case pe:e.y=e.y-Math.floor(e.y);break;case me:e.y=e.y<0?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}vi.DEFAULT_IMAGE=null,vi.DEFAULT_MAPPING=ae,vi.DEFAULT_ANISOTROPY=1;class Ti{constructor(e=0,t=0,s=0,i=1){Ti.prototype.isVector4=!0,this.x=e,this.y=t,this.z=s,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,s,i){return this.x=e,this.y=t,this.z=s,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=this.w,n=e.elements;return this.x=n[0]*t+n[4]*s+n[8]*i+n[12]*r,this.y=n[1]*t+n[5]*s+n[9]*i+n[13]*r,this.z=n[2]*t+n[6]*s+n[10]*i+n[14]*r,this.w=n[3]*t+n[7]*s+n[11]*i+n[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,s,i,r;const n=.01,o=.1,a=e.elements,h=a[0],u=a[4],l=a[8],c=a[1],d=a[5],p=a[9],m=a[2],g=a[6],f=a[10];if(Math.abs(u-c)a&&e>y?ey?a=0?1:-1,i=1-t*t;if(i>Number.EPSILON){const r=Math.sqrt(i),n=Math.atan2(r,t*s);e=Math.sin(e*n)/r,o=Math.sin(o*n)/r}const r=o*s;if(a=a*e+c*r,h=h*e+d*r,u=u*e+p*r,l=l*e+m*r,e===1-o){const e=1/Math.sqrt(a*a+h*h+u*u+l*l);a*=e,h*=e,u*=e,l*=e}}e[t]=a,e[t+1]=h,e[t+2]=u,e[t+3]=l}static multiplyQuaternionsFlat(e,t,s,i,r,n){const o=s[i],a=s[i+1],h=s[i+2],u=s[i+3],l=r[n],c=r[n+1],d=r[n+2],p=r[n+3];return e[t]=o*p+u*l+a*d-h*c,e[t+1]=a*p+u*c+h*l-o*d,e[t+2]=h*p+u*d+o*c-a*l,e[t+3]=u*p-o*l-a*c-h*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,s,i){return this._x=e,this._y=t,this._z=s,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const s=e._x,i=e._y,r=e._z,n=e._order,o=Math.cos,a=Math.sin,h=o(s/2),u=o(i/2),l=o(r/2),c=a(s/2),d=a(i/2),p=a(r/2);switch(n){case"XYZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"YXZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"ZXY":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"ZYX":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"YZX":this._x=c*u*l+h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l-c*d*p;break;case"XZY":this._x=c*u*l-h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l+c*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const s=t/2,i=Math.sin(s);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(s),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,s=t[0],i=t[4],r=t[8],n=t[1],o=t[5],a=t[9],h=t[2],u=t[6],l=t[10],c=s+o+l;if(c>0){const e=.5/Math.sqrt(c+1);this._w=.25/e,this._x=(u-a)*e,this._y=(r-h)*e,this._z=(n-i)*e}else if(s>o&&s>l){const e=2*Math.sqrt(1+s-o-l);this._w=(u-a)/e,this._x=.25*e,this._y=(i+n)/e,this._z=(r+h)/e}else if(o>l){const e=2*Math.sqrt(1+o-s-l);this._w=(r-h)/e,this._x=(i+n)/e,this._y=.25*e,this._z=(a+u)/e}else{const e=2*Math.sqrt(1+l-s-o);this._w=(n-i)/e,this._x=(r+h)/e,this._y=(a+u)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let s=e.dot(t)+1;return sMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=s):(this._x=0,this._y=-e.z,this._z=e.y,this._w=s)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=s),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs($s(this.dot(e),-1,1)))}rotateTowards(e,t){const s=this.angleTo(e);if(0===s)return this;const i=Math.min(1,t/s);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const s=e._x,i=e._y,r=e._z,n=e._w,o=t._x,a=t._y,h=t._z,u=t._w;return this._x=s*u+n*o+i*h-r*a,this._y=i*u+n*a+r*o-s*h,this._z=r*u+n*h+s*a-i*o,this._w=n*u-s*o-i*a-r*h,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const s=this._x,i=this._y,r=this._z,n=this._w;let o=n*e._w+s*e._x+i*e._y+r*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=n,this._x=s,this._y=i,this._z=r,this;const a=1-o*o;if(a<=Number.EPSILON){const e=1-t;return this._w=e*n+t*this._w,this._x=e*s+t*this._x,this._y=e*i+t*this._y,this._z=e*r+t*this._z,this.normalize(),this}const h=Math.sqrt(a),u=Math.atan2(h,o),l=Math.sin((1-t)*u)/h,c=Math.sin(t*u)/h;return this._w=n*l+this._w*c,this._x=s*l+this._x*c,this._y=i*l+this._y*c,this._z=r*l+this._z*c,this._onChangeCallback(),this}slerpQuaternions(e,t,s){return this.copy(e).slerp(t,s)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),s=Math.random(),i=Math.sqrt(1-s),r=Math.sqrt(s);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ri{constructor(e=0,t=0,s=0){Ri.prototype.isVector3=!0,this.x=e,this.y=t,this.z=s}set(e,t,s){return void 0===s&&(s=this.z),this.x=e,this.y=t,this.z=s,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Bi.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Bi.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*s+r[6]*i,this.y=r[1]*t+r[4]*s+r[7]*i,this.z=r[2]*t+r[5]*s+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=e.elements,n=1/(r[3]*t+r[7]*s+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*s+r[8]*i+r[12])*n,this.y=(r[1]*t+r[5]*s+r[9]*i+r[13])*n,this.z=(r[2]*t+r[6]*s+r[10]*i+r[14])*n,this}applyQuaternion(e){const t=this.x,s=this.y,i=this.z,r=e.x,n=e.y,o=e.z,a=e.w,h=2*(n*i-o*s),u=2*(o*t-r*i),l=2*(r*s-n*t);return this.x=t+a*h+n*l-o*u,this.y=s+a*u+o*h-r*l,this.z=i+a*l+r*u-n*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*s+r[8]*i,this.y=r[1]*t+r[5]*s+r[9]*i,this.z=r[2]*t+r[6]*s+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this.z=e.z+(t.z-e.z)*s,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const s=e.x,i=e.y,r=e.z,n=t.x,o=t.y,a=t.z;return this.x=i*a-r*o,this.y=r*n-s*a,this.z=s*o-i*n,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const s=e.dot(this)/t;return this.copy(e).multiplyScalar(s)}projectOnPlane(e){return Ei.copy(this).projectOnVector(e),this.sub(Ei)}reflect(e){return this.sub(Ei.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y,i=this.z-e.z;return t*t+s*s+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,s){const i=Math.sin(t)*e;return this.x=i*Math.sin(s),this.y=Math.cos(t)*e,this.z=i*Math.cos(s),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,s){return this.x=e*Math.sin(t),this.y=s,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),s=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=s,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,s=Math.sqrt(1-t*t);return this.x=s*Math.cos(e),this.y=t,this.z=s*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ei=new Ri,Bi=new Ci;class Ii{constructor(e=new Ri(1/0,1/0,1/0),t=new Ri(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,s=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Fi),Fi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,s;return e.normal.x>0?(t=e.normal.x*this.min.x,s=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,s=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,s+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,s+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,s+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,s+=e.normal.z*this.min.z),t<=-e.constant&&s>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Gi),Wi.subVectors(this.max,Gi),Ui.subVectors(e.a,Gi),Oi.subVectors(e.b,Gi),Li.subVectors(e.c,Gi),Vi.subVectors(Oi,Ui),Di.subVectors(Li,Oi),ki.subVectors(Ui,Li);let t=[0,-Vi.z,Vi.y,0,-Di.z,Di.y,0,-ki.z,ki.y,Vi.z,0,-Vi.x,Di.z,0,-Di.x,ki.z,0,-ki.x,-Vi.y,Vi.x,0,-Di.y,Di.x,0,-ki.y,ki.x,0];return!!qi(t,Ui,Oi,Li,Wi)&&(t=[1,0,0,0,1,0,0,0,1],!!qi(t,Ui,Oi,Li,Wi)&&(Hi.crossVectors(Vi,Di),t=[Hi.x,Hi.y,Hi.z],qi(t,Ui,Oi,Li,Wi)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Fi).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(Fi).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Pi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Pi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Pi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Pi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Pi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Pi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Pi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Pi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Pi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Pi=[new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri],Fi=new Ri,zi=new Ii,Ui=new Ri,Oi=new Ri,Li=new Ri,Vi=new Ri,Di=new Ri,ki=new Ri,Gi=new Ri,Wi=new Ri,Hi=new Ri,ji=new Ri;function qi(e,t,s,i,r){for(let n=0,o=e.length-3;n<=o;n+=3){ji.fromArray(e,n);const o=r.x*Math.abs(ji.x)+r.y*Math.abs(ji.y)+r.z*Math.abs(ji.z),a=t.dot(ji),h=s.dot(ji),u=i.dot(ji);if(Math.max(-Math.max(a,h,u),Math.min(a,h,u))>o)return!1}return!0}const $i=new Ii,Xi=new Ri,Yi=new Ri;class Zi{constructor(e=new Ri,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const s=this.center;void 0!==t?s.copy(t):$i.setFromPoints(e).getCenter(s);let i=0;for(let t=0,r=e.length;tthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Xi.subVectors(e,this.center);const t=Xi.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),s=.5*(e-this.radius);this.center.addScaledVector(Xi,s/e),this.radius+=s}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(Yi.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Xi.copy(e.center).add(Yi)),this.expandByPoint(Xi.copy(e.center).sub(Yi))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ji=new Ri,Ki=new Ri,Qi=new Ri,er=new Ri,tr=new Ri,sr=new Ri,ir=new Ri;class rr{constructor(e=new Ri,t=new Ri(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ji)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const s=t.dot(this.direction);return s<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,s)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ji.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ji.copy(this.origin).addScaledVector(this.direction,t),Ji.distanceToSquared(e))}distanceSqToSegment(e,t,s,i){Ki.copy(e).add(t).multiplyScalar(.5),Qi.copy(t).sub(e).normalize(),er.copy(this.origin).sub(Ki);const r=.5*e.distanceTo(t),n=-this.direction.dot(Qi),o=er.dot(this.direction),a=-er.dot(Qi),h=er.lengthSq(),u=Math.abs(1-n*n);let l,c,d,p;if(u>0)if(l=n*a-o,c=n*o-a,p=r*u,l>=0)if(c>=-p)if(c<=p){const e=1/u;l*=e,c*=e,d=l*(l+n*c+2*o)+c*(n*l+c+2*a)+h}else c=r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c=-r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c<=-p?(l=Math.max(0,-(-n*r+o)),c=l>0?-r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h):c<=p?(l=0,c=Math.min(Math.max(-r,-a),r),d=c*(c+2*a)+h):(l=Math.max(0,-(n*r+o)),c=l>0?r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h);else c=n>0?-r:r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;return s&&s.copy(this.origin).addScaledVector(this.direction,l),i&&i.copy(Ki).addScaledVector(Qi,c),d}intersectSphere(e,t){Ji.subVectors(e.center,this.origin);const s=Ji.dot(this.direction),i=Ji.dot(Ji)-s*s,r=e.radius*e.radius;if(i>r)return null;const n=Math.sqrt(r-i),o=s-n,a=s+n;return a<0?null:o<0?this.at(a,t):this.at(o,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const s=-(this.origin.dot(e.normal)+e.constant)/t;return s>=0?s:null}intersectPlane(e,t){const s=this.distanceToPlane(e);return null===s?null:this.at(s,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let s,i,r,n,o,a;const h=1/this.direction.x,u=1/this.direction.y,l=1/this.direction.z,c=this.origin;return h>=0?(s=(e.min.x-c.x)*h,i=(e.max.x-c.x)*h):(s=(e.max.x-c.x)*h,i=(e.min.x-c.x)*h),u>=0?(r=(e.min.y-c.y)*u,n=(e.max.y-c.y)*u):(r=(e.max.y-c.y)*u,n=(e.min.y-c.y)*u),s>n||r>i?null:((r>s||isNaN(s))&&(s=r),(n=0?(o=(e.min.z-c.z)*l,a=(e.max.z-c.z)*l):(o=(e.max.z-c.z)*l,a=(e.min.z-c.z)*l),s>a||o>i?null:((o>s||s!=s)&&(s=o),(a=0?s:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Ji)}intersectTriangle(e,t,s,i,r){tr.subVectors(t,e),sr.subVectors(s,e),ir.crossVectors(tr,sr);let n,o=this.direction.dot(ir);if(o>0){if(i)return null;n=1}else{if(!(o<0))return null;n=-1,o=-o}er.subVectors(this.origin,e);const a=n*this.direction.dot(sr.crossVectors(er,sr));if(a<0)return null;const h=n*this.direction.dot(tr.cross(er));if(h<0)return null;if(a+h>o)return null;const u=-n*er.dot(ir);return u<0?null:this.at(u/o,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class nr{constructor(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){nr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g)}set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){const f=this.elements;return f[0]=e,f[4]=t,f[8]=s,f[12]=i,f[1]=r,f[5]=n,f[9]=o,f[13]=a,f[2]=h,f[6]=u,f[10]=l,f[14]=c,f[3]=d,f[7]=p,f[11]=m,f[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new nr).fromArray(this.elements)}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],t[9]=s[9],t[10]=s[10],t[11]=s[11],t[12]=s[12],t[13]=s[13],t[14]=s[14],t[15]=s[15],this}copyPosition(e){const t=this.elements,s=e.elements;return t[12]=s[12],t[13]=s[13],t[14]=s[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,s){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),s.setFromMatrixColumn(this,2),this}makeBasis(e,t,s){return this.set(e.x,t.x,s.x,0,e.y,t.y,s.y,0,e.z,t.z,s.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,s=e.elements,i=1/or.setFromMatrixColumn(e,0).length(),r=1/or.setFromMatrixColumn(e,1).length(),n=1/or.setFromMatrixColumn(e,2).length();return t[0]=s[0]*i,t[1]=s[1]*i,t[2]=s[2]*i,t[3]=0,t[4]=s[4]*r,t[5]=s[5]*r,t[6]=s[6]*r,t[7]=0,t[8]=s[8]*n,t[9]=s[9]*n,t[10]=s[10]*n,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,s=e.x,i=e.y,r=e.z,n=Math.cos(s),o=Math.sin(s),a=Math.cos(i),h=Math.sin(i),u=Math.cos(r),l=Math.sin(r);if("XYZ"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=-a*l,t[8]=h,t[1]=s+i*h,t[5]=e-r*h,t[9]=-o*a,t[2]=r-e*h,t[6]=i+s*h,t[10]=n*a}else if("YXZ"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e+r*o,t[4]=i*o-s,t[8]=n*h,t[1]=n*l,t[5]=n*u,t[9]=-o,t[2]=s*o-i,t[6]=r+e*o,t[10]=n*a}else if("ZXY"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e-r*o,t[4]=-n*l,t[8]=i+s*o,t[1]=s+i*o,t[5]=n*u,t[9]=r-e*o,t[2]=-n*h,t[6]=o,t[10]=n*a}else if("ZYX"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=i*h-s,t[8]=e*h+r,t[1]=a*l,t[5]=r*h+e,t[9]=s*h-i,t[2]=-h,t[6]=o*a,t[10]=n*a}else if("YZX"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=r-e*l,t[8]=i*l+s,t[1]=l,t[5]=n*u,t[9]=-o*u,t[2]=-h*u,t[6]=s*l+i,t[10]=e-r*l}else if("XZY"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=-l,t[8]=h*u,t[1]=e*l+r,t[5]=n*u,t[9]=s*l-i,t[2]=i*l-s,t[6]=o*u,t[10]=r*l+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(hr,e,ur)}lookAt(e,t,s){const i=this.elements;return dr.subVectors(e,t),0===dr.lengthSq()&&(dr.z=1),dr.normalize(),lr.crossVectors(s,dr),0===lr.lengthSq()&&(1===Math.abs(s.z)?dr.x+=1e-4:dr.z+=1e-4,dr.normalize(),lr.crossVectors(s,dr)),lr.normalize(),cr.crossVectors(dr,lr),i[0]=lr.x,i[4]=cr.x,i[8]=dr.x,i[1]=lr.y,i[5]=cr.y,i[9]=dr.y,i[2]=lr.z,i[6]=cr.z,i[10]=dr.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[4],a=s[8],h=s[12],u=s[1],l=s[5],c=s[9],d=s[13],p=s[2],m=s[6],g=s[10],f=s[14],y=s[3],x=s[7],b=s[11],v=s[15],T=i[0],_=i[4],w=i[8],S=i[12],M=i[1],A=i[5],N=i[9],C=i[13],R=i[2],E=i[6],B=i[10],I=i[14],P=i[3],F=i[7],z=i[11],U=i[15];return r[0]=n*T+o*M+a*R+h*P,r[4]=n*_+o*A+a*E+h*F,r[8]=n*w+o*N+a*B+h*z,r[12]=n*S+o*C+a*I+h*U,r[1]=u*T+l*M+c*R+d*P,r[5]=u*_+l*A+c*E+d*F,r[9]=u*w+l*N+c*B+d*z,r[13]=u*S+l*C+c*I+d*U,r[2]=p*T+m*M+g*R+f*P,r[6]=p*_+m*A+g*E+f*F,r[10]=p*w+m*N+g*B+f*z,r[14]=p*S+m*C+g*I+f*U,r[3]=y*T+x*M+b*R+v*P,r[7]=y*_+x*A+b*E+v*F,r[11]=y*w+x*N+b*B+v*z,r[15]=y*S+x*C+b*I+v*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[4],i=e[8],r=e[12],n=e[1],o=e[5],a=e[9],h=e[13],u=e[2],l=e[6],c=e[10],d=e[14];return e[3]*(+r*a*l-i*h*l-r*o*c+s*h*c+i*o*d-s*a*d)+e[7]*(+t*a*d-t*h*c+r*n*c-i*n*d+i*h*u-r*a*u)+e[11]*(+t*h*l-t*o*d-r*n*l+s*n*d+r*o*u-s*h*u)+e[15]*(-i*o*u-t*a*l+t*o*c+i*n*l-s*n*c+s*a*u)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,s){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=s),this}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8],l=e[9],c=e[10],d=e[11],p=e[12],m=e[13],g=e[14],f=e[15],y=l*g*h-m*c*h+m*a*d-o*g*d-l*a*f+o*c*f,x=p*c*h-u*g*h-p*a*d+n*g*d+u*a*f-n*c*f,b=u*m*h-p*l*h+p*o*d-n*m*d-u*o*f+n*l*f,v=p*l*a-u*m*a-p*o*c+n*m*c+u*o*g-n*l*g,T=t*y+s*x+i*b+r*v;if(0===T)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/T;return e[0]=y*_,e[1]=(m*c*r-l*g*r-m*i*d+s*g*d+l*i*f-s*c*f)*_,e[2]=(o*g*r-m*a*r+m*i*h-s*g*h-o*i*f+s*a*f)*_,e[3]=(l*a*r-o*c*r-l*i*h+s*c*h+o*i*d-s*a*d)*_,e[4]=x*_,e[5]=(u*g*r-p*c*r+p*i*d-t*g*d-u*i*f+t*c*f)*_,e[6]=(p*a*r-n*g*r-p*i*h+t*g*h+n*i*f-t*a*f)*_,e[7]=(n*c*r-u*a*r+u*i*h-t*c*h-n*i*d+t*a*d)*_,e[8]=b*_,e[9]=(p*l*r-u*m*r-p*s*d+t*m*d+u*s*f-t*l*f)*_,e[10]=(n*m*r-p*o*r+p*s*h-t*m*h-n*s*f+t*o*f)*_,e[11]=(u*o*r-n*l*r-u*s*h+t*l*h+n*s*d-t*o*d)*_,e[12]=v*_,e[13]=(u*m*i-p*l*i+p*s*c-t*m*c-u*s*g+t*l*g)*_,e[14]=(p*o*i-n*m*i-p*s*a+t*m*a+n*s*g-t*o*g)*_,e[15]=(n*l*i-u*o*i+u*s*a-t*l*a-n*s*c+t*o*c)*_,this}scale(e){const t=this.elements,s=e.x,i=e.y,r=e.z;return t[0]*=s,t[4]*=i,t[8]*=r,t[1]*=s,t[5]*=i,t[9]*=r,t[2]*=s,t[6]*=i,t[10]*=r,t[3]*=s,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],s=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,s,i))}makeTranslation(e,t,s){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,s,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),s=Math.sin(e);return this.set(1,0,0,0,0,t,-s,0,0,s,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,0,s,0,0,1,0,0,-s,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,0,s,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const s=Math.cos(t),i=Math.sin(t),r=1-s,n=e.x,o=e.y,a=e.z,h=r*n,u=r*o;return this.set(h*n+s,h*o-i*a,h*a+i*o,0,h*o+i*a,u*o+s,u*a-i*n,0,h*a-i*o,u*a+i*n,r*a*a+s,0,0,0,0,1),this}makeScale(e,t,s){return this.set(e,0,0,0,0,t,0,0,0,0,s,0,0,0,0,1),this}makeShear(e,t,s,i,r,n){return this.set(1,s,r,0,e,1,n,0,t,i,1,0,0,0,0,1),this}compose(e,t,s){const i=this.elements,r=t._x,n=t._y,o=t._z,a=t._w,h=r+r,u=n+n,l=o+o,c=r*h,d=r*u,p=r*l,m=n*u,g=n*l,f=o*l,y=a*h,x=a*u,b=a*l,v=s.x,T=s.y,_=s.z;return i[0]=(1-(m+f))*v,i[1]=(d+b)*v,i[2]=(p-x)*v,i[3]=0,i[4]=(d-b)*T,i[5]=(1-(c+f))*T,i[6]=(g+y)*T,i[7]=0,i[8]=(p+x)*_,i[9]=(g-y)*_,i[10]=(1-(c+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,s){const i=this.elements;let r=or.set(i[0],i[1],i[2]).length();const n=or.set(i[4],i[5],i[6]).length(),o=or.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],ar.copy(this);const a=1/r,h=1/n,u=1/o;return ar.elements[0]*=a,ar.elements[1]*=a,ar.elements[2]*=a,ar.elements[4]*=h,ar.elements[5]*=h,ar.elements[6]*=h,ar.elements[8]*=u,ar.elements[9]*=u,ar.elements[10]*=u,t.setFromRotationMatrix(ar),s.x=r,s.y=n,s.z=o,this}makePerspective(e,t,s,i,r,n,o=2e3){const a=this.elements,h=2*r/(t-e),u=2*r/(s-i),l=(t+e)/(t-e),c=(s+i)/(s-i);let d,p;if(o===Vs)d=-(n+r)/(n-r),p=-2*n*r/(n-r);else{if(o!==Ds)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);d=-n/(n-r),p=-n*r/(n-r)}return a[0]=h,a[4]=0,a[8]=l,a[12]=0,a[1]=0,a[5]=u,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=p,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(e,t,s,i,r,n,o=2e3){const a=this.elements,h=1/(t-e),u=1/(s-i),l=1/(n-r),c=(t+e)*h,d=(s+i)*u;let p,m;if(o===Vs)p=(n+r)*l,m=-2*l;else{if(o!==Ds)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);p=r*l,m=-1*l}return a[0]=2*h,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*u,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=m,a[14]=-p,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<16;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<16;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e[t+9]=s[9],e[t+10]=s[10],e[t+11]=s[11],e[t+12]=s[12],e[t+13]=s[13],e[t+14]=s[14],e[t+15]=s[15],e}}const or=new Ri,ar=new nr,hr=new Ri(0,0,0),ur=new Ri(1,1,1),lr=new Ri,cr=new Ri,dr=new Ri,pr=new nr,mr=new Ci;class gr{constructor(e=0,t=0,s=0,i=gr.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=s,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,s,i=this._order){return this._x=e,this._y=t,this._z=s,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,s=!0){const i=e.elements,r=i[0],n=i[4],o=i[8],a=i[1],h=i[5],u=i[9],l=i[2],c=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin($s(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(c,h),this._z=0);break;case"YXZ":this._x=Math.asin(-$s(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(a,h)):(this._y=Math.atan2(-l,r),this._z=0);break;case"ZXY":this._x=Math.asin($s(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(-l,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(a,r));break;case"ZYX":this._y=Math.asin(-$s(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(c,d),this._z=Math.atan2(a,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin($s(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-u,h),this._y=Math.atan2(-l,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-$s(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(c,h),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-u,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===s&&this._onChangeCallback(),this}setFromQuaternion(e,t,s){return pr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(pr,t,s)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return mr.setFromEuler(this),this.setFromQuaternion(mr,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}gr.DEFAULT_ORDER="XYZ";class fr{constructor(){this.mask=1}set(e){this.mask=(1<>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((e=>({boxInitialized:e.boxInitialized,boxMin:e.box.min.toArray(),boxMax:e.box.max.toArray(),sphereInitialized:e.sphereInitialized,sphereRadius:e.sphere.radius,sphereCenter:e.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(e),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const s=t.shapes;if(Array.isArray(s))for(let t=0,i=s.length;t0){i.children=[];for(let t=0;t0){i.animations=[];for(let t=0;t0&&(s.geometries=t),i.length>0&&(s.materials=i),r.length>0&&(s.textures=r),o.length>0&&(s.images=o),a.length>0&&(s.shapes=a),h.length>0&&(s.skeletons=h),u.length>0&&(s.animations=u),l.length>0&&(s.nodes=l)}return s.object=i,s;function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,s,i,r){Pr.subVectors(i,t),Fr.subVectors(s,t),zr.subVectors(e,t);const n=Pr.dot(Pr),o=Pr.dot(Fr),a=Pr.dot(zr),h=Fr.dot(Fr),u=Fr.dot(zr),l=n*h-o*o;if(0===l)return r.set(0,0,0),null;const c=1/l,d=(h*a-o*u)*c,p=(n*u-o*a)*c;return r.set(1-d-p,p,d)}static containsPoint(e,t,s,i){return null!==this.getBarycoord(e,t,s,i,Ur)&&(Ur.x>=0&&Ur.y>=0&&Ur.x+Ur.y<=1)}static getInterpolation(e,t,s,i,r,n,o,a){return null===this.getBarycoord(e,t,s,i,Ur)?(a.x=0,a.y=0,"z"in a&&(a.z=0),"w"in a&&(a.w=0),null):(a.setScalar(0),a.addScaledVector(r,Ur.x),a.addScaledVector(n,Ur.y),a.addScaledVector(o,Ur.z),a)}static getInterpolatedAttribute(e,t,s,i,r,n){return Wr.setScalar(0),Hr.setScalar(0),jr.setScalar(0),Wr.fromBufferAttribute(e,t),Hr.fromBufferAttribute(e,s),jr.fromBufferAttribute(e,i),n.setScalar(0),n.addScaledVector(Wr,r.x),n.addScaledVector(Hr,r.y),n.addScaledVector(jr,r.z),n}static isFrontFacing(e,t,s,i){return Pr.subVectors(s,t),Fr.subVectors(e,t),Pr.cross(Fr).dot(i)<0}set(e,t,s){return this.a.copy(e),this.b.copy(t),this.c.copy(s),this}setFromPointsAndIndices(e,t,s,i){return this.a.copy(e[t]),this.b.copy(e[s]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,s,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,s),this.c.fromBufferAttribute(e,i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Pr.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Pr.cross(Fr).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return qr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return qr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,s,i,r){return qr.getInterpolation(e,this.a,this.b,this.c,t,s,i,r)}containsPoint(e){return qr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return qr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const s=this.a,i=this.b,r=this.c;let n,o;Or.subVectors(i,s),Lr.subVectors(r,s),Dr.subVectors(e,s);const a=Or.dot(Dr),h=Lr.dot(Dr);if(a<=0&&h<=0)return t.copy(s);kr.subVectors(e,i);const u=Or.dot(kr),l=Lr.dot(kr);if(u>=0&&l<=u)return t.copy(i);const c=a*l-u*h;if(c<=0&&a>=0&&u<=0)return n=a/(a-u),t.copy(s).addScaledVector(Or,n);Gr.subVectors(e,r);const d=Or.dot(Gr),p=Lr.dot(Gr);if(p>=0&&d<=p)return t.copy(r);const m=d*h-a*p;if(m<=0&&h>=0&&p<=0)return o=h/(h-p),t.copy(s).addScaledVector(Lr,o);const g=u*p-d*l;if(g<=0&&l-u>=0&&d-p>=0)return Vr.subVectors(r,i),o=(l-u)/(l-u+(d-p)),t.copy(i).addScaledVector(Vr,o);const f=1/(g+m+c);return n=m*f,o=c*f,t.copy(s).addScaledVector(Or,n).addScaledVector(Lr,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const $r={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Xr={h:0,s:0,l:0},Yr={h:0,s:0,l:0};function Zr(e,t,s){return s<0&&(s+=1),s>1&&(s-=1),s<1/6?e+6*(t-e)*s:s<.5?t:s<2/3?e+6*(t-e)*(2/3-s):e}class Jr{constructor(e,t,s){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,s)}set(e,t,s){if(void 0===t&&void 0===s){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,s);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Zt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,ci.toWorkingColorSpace(this,t),this}setRGB(e,t,s,i=ci.workingColorSpace){return this.r=e,this.g=t,this.b=s,ci.toWorkingColorSpace(this,i),this}setHSL(e,t,s,i=ci.workingColorSpace){if(e=Xs(e,1),t=$s(t,0,1),s=$s(s,0,1),0===t)this.r=this.g=this.b=s;else{const i=s<=.5?s*(1+t):s+t-s*t,r=2*s-i;this.r=Zr(r,i,e+1/3),this.g=Zr(r,i,e),this.b=Zr(r,i,e-1/3)}return ci.toWorkingColorSpace(this,i),this}setStyle(e,t=Zt){function s(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const n=i[1],o=i[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=i[1],r=s.length;if(3===r)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Zt){const s=$r[e.toLowerCase()];return void 0!==s?this.setHex(s,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=di(e.r),this.g=di(e.g),this.b=di(e.b),this}copyLinearToSRGB(e){return this.r=pi(e.r),this.g=pi(e.g),this.b=pi(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Zt){return ci.fromWorkingColorSpace(Kr.copy(this),e),65536*Math.round($s(255*Kr.r,0,255))+256*Math.round($s(255*Kr.g,0,255))+Math.round($s(255*Kr.b,0,255))}getHexString(e=Zt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=ci.workingColorSpace){ci.fromWorkingColorSpace(Kr.copy(this),t);const s=Kr.r,i=Kr.g,r=Kr.b,n=Math.max(s,i,r),o=Math.min(s,i,r);let a,h;const u=(o+n)/2;if(o===n)a=0,h=0;else{const e=n-o;switch(h=u<=.5?e/(n+o):e/(2-n-o),n){case s:a=(i-r)/e+(i0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const s=e[t];if(void 0===s){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];void 0!==i?i&&i.isColor?i.set(s):i&&i.isVector3&&s&&s.isVector3?i.copy(s):this[t]=s:console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const s={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(s.uuid=this.uuid,s.type=this.type,""!==this.name&&(s.name=this.name),this.color&&this.color.isColor&&(s.color=this.color.getHex()),void 0!==this.roughness&&(s.roughness=this.roughness),void 0!==this.metalness&&(s.metalness=this.metalness),void 0!==this.sheen&&(s.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(s.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(s.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(s.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(s.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(s.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(s.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(s.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(s.shininess=this.shininess),void 0!==this.clearcoat&&(s.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(s.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(s.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(s.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(s.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,s.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(s.dispersion=this.dispersion),void 0!==this.iridescence&&(s.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(s.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(s.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(s.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(s.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(s.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(s.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(s.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(s.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(s.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(s.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(s.lightMap=this.lightMap.toJSON(e).uuid,s.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(s.aoMap=this.aoMap.toJSON(e).uuid,s.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(s.bumpMap=this.bumpMap.toJSON(e).uuid,s.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(s.normalMap=this.normalMap.toJSON(e).uuid,s.normalMapType=this.normalMapType,s.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(s.displacementMap=this.displacementMap.toJSON(e).uuid,s.displacementScale=this.displacementScale,s.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(s.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(s.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(s.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(s.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(s.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(s.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(s.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(s.combine=this.combine)),void 0!==this.envMapRotation&&(s.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(s.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(s.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(s.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(s.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(s.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(s.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(s.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(s.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(s.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(s.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(s.size=this.size),null!==this.shadowSide&&(s.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(s.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(s.blending=this.blending),this.side!==c&&(s.side=this.side),!0===this.vertexColors&&(s.vertexColors=!0),this.opacity<1&&(s.opacity=this.opacity),!0===this.transparent&&(s.transparent=!0),this.blendSrc!==R&&(s.blendSrc=this.blendSrc),this.blendDst!==E&&(s.blendDst=this.blendDst),this.blendEquation!==v&&(s.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(s.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(s.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(s.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(s.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(s.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(s.depthFunc=this.depthFunc),!1===this.depthTest&&(s.depthTest=this.depthTest),!1===this.depthWrite&&(s.depthWrite=this.depthWrite),!1===this.colorWrite&&(s.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(s.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==bs&&(s.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(s.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(s.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ns&&(s.stencilFail=this.stencilFail),this.stencilZFail!==ns&&(s.stencilZFail=this.stencilZFail),this.stencilZPass!==ns&&(s.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(s.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(s.rotation=this.rotation),!0===this.polygonOffset&&(s.polygonOffset=!0),0!==this.polygonOffsetFactor&&(s.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(s.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(s.linewidth=this.linewidth),void 0!==this.dashSize&&(s.dashSize=this.dashSize),void 0!==this.gapSize&&(s.gapSize=this.gapSize),void 0!==this.scale&&(s.scale=this.scale),!0===this.dithering&&(s.dithering=!0),this.alphaTest>0&&(s.alphaTest=this.alphaTest),!0===this.alphaHash&&(s.alphaHash=!0),!0===this.alphaToCoverage&&(s.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(s.premultipliedAlpha=!0),!0===this.forceSinglePass&&(s.forceSinglePass=!0),!0===this.wireframe&&(s.wireframe=!0),this.wireframeLinewidth>1&&(s.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(s.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(s.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(s.flatShading=!0),!1===this.visible&&(s.visible=!1),!1===this.toneMapped&&(s.toneMapped=!1),!1===this.fog&&(s.fog=!1),Object.keys(this.userData).length>0&&(s.userData=this.userData),t){const t=i(e.textures),r=i(e.images);t.length>0&&(s.textures=t),r.length>0&&(s.images=r)}return s}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let s=null;if(null!==t){const e=t.length;s=new Array(e);for(let i=0;i!==e;++i)s[i]=t[i].clone()}return this.clippingPlanes=s,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class tn extends en{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const sn=rn();function rn(){const e=new ArrayBuffer(4),t=new Float32Array(e),s=new Uint32Array(e),i=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(i[e]=0,i[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(i[e]=1024>>-t-14,i[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(i[e]=t+15<<10,i[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(i[e]=31744,i[256|e]=64512,r[e]=24,r[256|e]=24):(i[e]=31744,i[256|e]=64512,r[e]=13,r[256|e]=13)}const n=new Uint32Array(2048),o=new Uint32Array(64),a=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,s=0;for(;0==(8388608&t);)t<<=1,s-=8388608;t&=-8388609,s+=947912704,n[e]=t|s}for(let e=1024;e<2048;++e)n[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)o[e]=e<<23;o[31]=1199570944,o[32]=2147483648;for(let e=33;e<63;++e)o[e]=2147483648+(e-32<<23);o[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(a[e]=1024);return{floatView:t,uint32View:s,baseTable:i,shiftTable:r,mantissaTable:n,exponentTable:o,offsetTable:a}}function nn(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=$s(e,-65504,65504),sn.floatView[0]=e;const t=sn.uint32View[0],s=t>>23&511;return sn.baseTable[s]+((8388607&t)>>sn.shiftTable[s])}function on(e){const t=e>>10;return sn.uint32View[0]=sn.mantissaTable[sn.offsetTable[t]+(1023&e)]+sn.exponentTable[t],sn.floatView[0]}const an={toHalfFloat:nn,fromHalfFloat:on},hn=new Ri,un=new Qs;class ln{constructor(e,t,s=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=s,this.usage=Cs,this.updateRanges=[],this.gpuType=Ie,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,s){e*=this.itemSize,s*=t.itemSize;for(let i=0,r=this.itemSize;i=0;--t)if(e[t]>=65535)return!0;return!1}(e)?yn:gn)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,s=0){this.groups.push({start:e,count:t,materialIndex:s})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const s=this.attributes.normal;if(void 0!==s){const t=(new ei).getNormalMatrix(e);s.applyNormalMatrix(t),s.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return Tn.makeRotationFromQuaternion(e),this.applyMatrix4(Tn),this}rotateX(e){return Tn.makeRotationX(e),this.applyMatrix4(Tn),this}rotateY(e){return Tn.makeRotationY(e),this.applyMatrix4(Tn),this}rotateZ(e){return Tn.makeRotationZ(e),this.applyMatrix4(Tn),this}translate(e,t,s){return Tn.makeTranslation(e,t,s),this.applyMatrix4(Tn),this}scale(e,t,s){return Tn.makeScale(e,t,s),this.applyMatrix4(Tn),this}lookAt(e){return _n.lookAt(e),_n.updateMatrix(),this.applyMatrix4(_n.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(wn).negate(),this.translate(wn.x,wn.y,wn.z),this}setFromPoints(e){const t=[];for(let s=0,i=e.length;s0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const s in t)void 0!==t[s]&&(e[s]=t[s]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const s=this.attributes;for(const t in s){const i=s[t];e.data.attributes[t]=i.toJSON(e.data)}const i={};let r=!1;for(const t in this.morphAttributes){const s=this.morphAttributes[t],n=[];for(let t=0,i=s.length;t0&&(i[t]=n,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(e.data.groups=JSON.parse(JSON.stringify(n)));const o=this.boundingSphere;return null!==o&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const s=e.index;null!==s&&this.setIndex(s.clone(t));const i=e.attributes;for(const e in i){const s=i[e];this.setAttribute(e,s.clone(t))}const r=e.morphAttributes;for(const e in r){const s=[],i=r[e];for(let e=0,r=i.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;e(e.far-e.near)**2)return}Cn.copy(r).invert(),Rn.copy(e.ray).applyMatrix4(Cn),null!==s.boundingBox&&!1===Rn.intersectsBox(s.boundingBox)||this._computeIntersections(e,t,Rn)}}_computeIntersections(e,t,s){let i;const r=this.geometry,n=this.material,o=r.index,a=r.attributes.position,h=r.attributes.uv,u=r.attributes.uv1,l=r.attributes.normal,c=r.groups,d=r.drawRange;if(null!==o)if(Array.isArray(n))for(let r=0,a=c.length;rs.far?null:{distance:u,point:Ln.clone(),object:e}}(e,t,s,i,In,Pn,Fn,On);if(l){const e=new Ri;qr.getBarycoord(On,In,Pn,Fn,e),r&&(l.uv=qr.getInterpolatedAttribute(r,a,h,u,e,new Qs)),n&&(l.uv1=qr.getInterpolatedAttribute(n,a,h,u,e,new Qs)),o&&(l.normal=qr.getInterpolatedAttribute(o,a,h,u,e,new Ri),l.normal.dot(i.direction)>0&&l.normal.multiplyScalar(-1));const t={a:a,b:h,c:u,normal:new Ri,materialIndex:0};qr.getNormal(In,Pn,Fn,t.normal),l.face=t,l.barycoord=e}return l}class kn extends Nn{constructor(e=1,t=1,s=1,i=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:s,widthSegments:i,heightSegments:r,depthSegments:n};const o=this;i=Math.floor(i),r=Math.floor(r),n=Math.floor(n);const a=[],h=[],u=[],l=[];let c=0,d=0;function p(e,t,s,i,r,n,p,m,g,f,y){const x=n/g,b=p/f,v=n/2,T=p/2,_=m/2,w=g+1,S=f+1;let M=0,A=0;const N=new Ri;for(let n=0;n0?1:-1,u.push(N.x,N.y,N.z),l.push(a/g),l.push(1-n/f),M+=1}}for(let e=0;e0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const s={};for(const e in this.extensions)!0===this.extensions[e]&&(s[e]=!0);return Object.keys(s).length>0&&(t.extensions=s),t}}class Hn extends Ir{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new nr,this.projectionMatrix=new nr,this.projectionMatrixInverse=new nr,this.coordinateSystem=Vs}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const jn=new Ri,qn=new Qs,$n=new Qs;class Xn extends Hn{constructor(e=50,t=1,s=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=s,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=2*js*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(.5*Hs*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*js*Math.atan(Math.tan(.5*Hs*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,s){jn.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(jn.x,jn.y).multiplyScalar(-e/jn.z),jn.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),s.set(jn.x,jn.y).multiplyScalar(-e/jn.z)}getViewSize(e,t){return this.getViewBounds(e,qn,$n),t.subVectors($n,qn)}setViewOffset(e,t,s,i,r,n){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=s,this.view.offsetY=i,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(.5*Hs*this.fov)/this.zoom,s=2*t,i=this.aspect*s,r=-.5*i;const n=this.view;if(null!==this.view&&this.view.enabled){const e=n.fullWidth,o=n.fullHeight;r+=n.offsetX*i/e,t-=n.offsetY*s/o,i*=n.width/e,s*=n.height/o}const o=this.filmOffset;0!==o&&(r+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-s,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const Yn=-90;class Zn extends Ir{constructor(e,t,s){super(),this.type="CubeCamera",this.renderTarget=s,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Xn(Yn,1,e,t);i.layers=this.layers,this.add(i);const r=new Xn(Yn,1,e,t);r.layers=this.layers,this.add(r);const n=new Xn(Yn,1,e,t);n.layers=this.layers,this.add(n);const o=new Xn(Yn,1,e,t);o.layers=this.layers,this.add(o);const a=new Xn(Yn,1,e,t);a.layers=this.layers,this.add(a);const h=new Xn(Yn,1,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[s,i,r,n,o,a]=t;for(const e of t)this.remove(e);if(e===Vs)s.up.set(0,1,0),s.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),a.up.set(0,1,0),a.lookAt(0,0,-1);else{if(e!==Ds)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);s.up.set(0,-1,0),s.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),a.up.set(0,-1,0),a.lookAt(0,0,-1)}for(const e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();const{renderTarget:s,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,n,o,a,h,u]=this.children,l=e.getRenderTarget(),c=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const m=s.texture.generateMipmaps;s.texture.generateMipmaps=!1,e.setRenderTarget(s,0,i),e.render(t,r),e.setRenderTarget(s,1,i),e.render(t,n),e.setRenderTarget(s,2,i),e.render(t,o),e.setRenderTarget(s,3,i),e.render(t,a),e.setRenderTarget(s,4,i),e.render(t,h),s.texture.generateMipmaps=m,e.setRenderTarget(s,5,i),e.render(t,u),e.setRenderTarget(l,c,d),e.xr.enabled=p,s.texture.needsPMREMUpdate=!0}}class Jn extends vi{constructor(e,t,s,i,r,n,o,a,h,u){super(e=void 0!==e?e:[],t=void 0!==t?t:he,s,i,r,n,o,a,h,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Kn extends wi{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const s={width:e,height:e,depth:1},i=[s,s,s,s,s,s];this.texture=new Jn(i,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:Te}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new kn(5,5,5),r=new Wn({name:"CubemapFromEquirect",uniforms:Gn(s.uniforms),vertexShader:s.vertexShader,fragmentShader:s.fragmentShader,side:d,blending:m});r.uniforms.tEquirect.value=t;const n=new Vn(i,r),o=t.minFilter;t.minFilter===Se&&(t.minFilter=Te);return new Zn(1,10,this).update(e,n),t.minFilter=o,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,s,i){const r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,s,i);e.setRenderTarget(r)}}class Qn{constructor(e,t=25e-5){this.isFogExp2=!0,this.name="",this.color=new Jr(e),this.density=t}clone(){return new Qn(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class eo{constructor(e,t=1,s=1e3){this.isFog=!0,this.name="",this.color=new Jr(e),this.near=t,this.far=s}clone(){return new eo(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class to extends Ir{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new gr,this.environmentIntensity=1,this.environmentRotation=new gr,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class so{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Cs,this.updateRanges=[],this.version=0,this.uuid=qs()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,s){e*=this.stride,s*=t.stride;for(let i=0,r=this.stride;ie.far||t.push({distance:a,point:ao.clone(),uv:qr.getInterpolation(ao,mo,go,fo,yo,xo,bo,new Qs),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function To(e,t,s,i,r,n){lo.subVectors(e,s).addScalar(.5).multiply(i),void 0!==r?(co.x=n*lo.x-r*lo.y,co.y=r*lo.x+n*lo.y):co.copy(lo),e.copy(t),e.x+=co.x,e.y+=co.y,e.applyMatrix4(po)}const _o=new Ri,wo=new Ri;class So extends Ir{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);const t=e.levels;for(let e=0,s=t.length;e0){let s,i;for(s=1,i=t.length;s0){_o.setFromMatrixPosition(this.matrixWorld);const s=e.ray.origin.distanceTo(_o);this.getObjectForDistance(s).raycast(e,t)}}update(e){const t=this.levels;if(t.length>1){_o.setFromMatrixPosition(e.matrixWorld),wo.setFromMatrixPosition(this.matrixWorld);const s=_o.distanceTo(wo)/e.zoom;let i,r;for(t[0].object.visible=!0,i=1,r=t.length;i=e))break;t[i-1].object.visible=!1,t[i].object.visible=!0}for(this._currentLevel=i-1;i1?null:t.copy(e.start).addScaledVector(s,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),s=this.distanceToPoint(e.end);return t<0&&s>0||s<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const s=t||Jo.getNormalMatrix(e),i=this.coplanarPoint(Yo).applyMatrix4(e),r=this.normal.applyMatrix3(s).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Qo=new Zi,ea=new Ri;class ta{constructor(e=new Ko,t=new Ko,s=new Ko,i=new Ko,r=new Ko,n=new Ko){this.planes=[e,t,s,i,r,n]}set(e,t,s,i,r,n){const o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(s),o[3].copy(i),o[4].copy(r),o[5].copy(n),this}copy(e){const t=this.planes;for(let s=0;s<6;s++)t[s].copy(e.planes[s]);return this}setFromProjectionMatrix(e,t=2e3){const s=this.planes,i=e.elements,r=i[0],n=i[1],o=i[2],a=i[3],h=i[4],u=i[5],l=i[6],c=i[7],d=i[8],p=i[9],m=i[10],g=i[11],f=i[12],y=i[13],x=i[14],b=i[15];if(s[0].setComponents(a-r,c-h,g-d,b-f).normalize(),s[1].setComponents(a+r,c+h,g+d,b+f).normalize(),s[2].setComponents(a+n,c+u,g+p,b+y).normalize(),s[3].setComponents(a-n,c-u,g-p,b-y).normalize(),s[4].setComponents(a-o,c-l,g-m,b-x).normalize(),t===Vs)s[5].setComponents(a+o,c+l,g+m,b+x).normalize();else{if(t!==Ds)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);s[5].setComponents(o,l,m,x).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),Qo.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),Qo.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Qo)}intersectsSprite(e){return Qo.center.set(0,0,0),Qo.radius=.7071067811865476,Qo.applyMatrix4(e.matrixWorld),this.intersectsSphere(Qo)}intersectsSphere(e){const t=this.planes,s=e.center,i=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(s)0?e.max.x:e.min.x,ea.y=i.normal.y>0?e.max.y:e.min.y,ea.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(ea)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let s=0;s<6;s++)if(t[s].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function sa(e,t){return e.z-t.z}function ia(e,t){return t.z-e.z}class ra{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,t,s){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const n=i[this.index];r.push(n),this.index++,n.start=e.start,n.count=e.count,n.z=t,n.index=s}reset(){this.list.length=0,this.index=0}}const na=new nr,oa=new nr,aa=new nr,ha=new Jr(1,1,1),ua=new nr,la=new ta,ca=new Ii,da=new Zi,pa=new Ri,ma=new Ri,ga=new Ri,fa=new ra,ya=new Vn,xa=[];function ba(e,t,s=0){const i=t.itemSize;if(e.isInterleavedBufferAttribute||e.array.constructor!==t.array.constructor){const r=e.count;for(let n=0;n65535?new Uint32Array(i):new Uint16Array(i);t.setIndex(new ln(e,1))}this._geometryInitialized=!0}}_validateGeometry(e){const t=this.geometry;if(Boolean(e.getIndex())!==Boolean(t.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const s in t.attributes){if(!e.hasAttribute(s))throw new Error(`BatchedMesh: Added geometry missing "${s}". All geometries must have consistent attributes.`);const i=e.getAttribute(s),r=t.getAttribute(s);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ii);const e=this.boundingBox,t=this._drawInfo;e.makeEmpty();for(let s=0,i=t.length;s=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");this._drawInfo.push({visible:!0,active:!0,geometryIndex:e});const t=this._drawInfo.length-1,s=this._matricesTexture,i=s.image.data;aa.toArray(i,16*t),s.needsUpdate=!0;const r=this._colorsTexture;return r&&(ha.toArray(r.image.data,4*t),r.needsUpdate=!0),t}addGeometry(e,t=-1,s=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const n=this._reservedRanges,o=this._drawRanges,a=this._bounds;0!==this._geometryCount&&(r=n[n.length-1]),i.vertexCount=-1===t?e.getAttribute("position").count:t,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const h=e.getIndex(),u=null!==h;if(u&&(i.indexCount=-1===s?h.count:s,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const l=this._geometryCount;return this._geometryCount++,n.push(i),o.push({start:u?i.indexStart:i.vertexStart,count:-1}),a.push({boxInitialized:!1,box:new Ii,sphereInitialized:!1,sphere:new Zi}),this.setGeometryAt(l,e),l}setGeometryAt(e,t){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(t);const s=this.geometry,i=null!==s.getIndex(),r=s.getIndex(),n=t.getIndex(),o=this._reservedRanges[e];if(i&&n.count>o.indexCount||t.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const a=o.vertexStart,h=o.vertexCount;for(const e in s.attributes){const i=t.getAttribute(e),r=s.getAttribute(e);ba(i,r,a);const n=i.itemSize;for(let e=i.count,t=h;e=this._geometryCount)return null;const s=this._bounds[e],i=s.box,r=this.geometry;if(!1===s.boxInitialized){i.makeEmpty();const t=r.index,n=r.attributes.position,o=this._drawRanges[e];for(let e=o.start,s=o.start+o.count;e=this._geometryCount)return null;const s=this._bounds[e],i=s.sphere,r=this.geometry;if(!1===s.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(e,ca),ca.getCenter(i.center);const t=r.index,n=r.attributes.position,o=this._drawRanges[e];let a=0;for(let e=o.start,s=o.start+o.count;e=s.length||!1===s[e].active||(t.toArray(r,16*e),i.needsUpdate=!0),this}getMatrixAt(e,t){const s=this._drawInfo,i=this._matricesTexture.image.data;return e>=s.length||!1===s[e].active?null:t.fromArray(i,16*e)}setColorAt(e,t){null===this._colorsTexture&&this._initColorsTexture();const s=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return e>=r.length||!1===r[e].active||(t.toArray(i,4*e),s.needsUpdate=!0),this}getColorAt(e,t){const s=this._colorsTexture.image.data,i=this._drawInfo;return e>=i.length||!1===i[e].active?null:t.fromArray(s,4*e)}setVisibleAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||s[e].visible===t||(s[e].visible=t,this._visibilityChanged=!0),this}getVisibleAt(e){const t=this._drawInfo;return!(e>=t.length||!1===t[e].active)&&t[e].visible}setGeometryIdAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||t<0||t>=this._geometryCount?null:(s[e].geometryIndex=t,this)}getGeometryIdAt(e){const t=this._drawInfo;return e>=t.length||!1===t[e].active?-1:t[e].geometryIndex}raycast(e,t){const s=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,n=this.geometry;ya.material=this.material,ya.geometry.index=n.index,ya.geometry.attributes=n.attributes,null===ya.geometry.boundingBox&&(ya.geometry.boundingBox=new Ii),null===ya.geometry.boundingSphere&&(ya.geometry.boundingSphere=new Zi);for(let n=0,o=s.length;n({...e}))),this._reservedRanges=e._reservedRanges.map((e=>({...e}))),this._drawInfo=e._drawInfo.map((e=>({...e}))),this._bounds=e._bounds.map((e=>({boxInitialized:e.boxInitialized,box:e.box.clone(),sphereInitialized:e.sphereInitialized,sphere:e.sphere.clone()}))),this._maxInstanceCount=e._maxInstanceCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=e._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(e,t,s,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=i.getIndex(),o=null===n?1:n.array.BYTES_PER_ELEMENT,a=this._drawInfo,h=this._multiDrawStarts,u=this._multiDrawCounts,l=this._drawRanges,c=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;c&&(ua.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse).multiply(this.matrixWorld),la.setFromProjectionMatrix(ua,e.coordinateSystem));let m=0;if(this.sortObjects){oa.copy(this.matrixWorld).invert(),pa.setFromMatrixPosition(s.matrixWorld).applyMatrix4(oa),ma.set(0,0,-1).transformDirection(s.matrixWorld).transformDirection(oa);for(let e=0,t=a.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;ei)return;Na.applyMatrix4(e.matrixWorld);const a=t.ray.origin.distanceTo(Na);return at.far?void 0:{distance:a,point:Ca.clone().applyMatrix4(e.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:e}}const Ba=new Ri,Ia=new Ri;class Pa extends Ra{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,s=[];for(let e=0,i=t.count;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;er.far)return;n.push({distance:h,distanceToRay:Math.sqrt(a),point:s,index:t,face:null,faceIndex:null,barycoord:null,object:o})}}class Ga extends Ir{constructor(){super(),this.isGroup=!0,this.type="Group"}}class Wa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isVideoTexture=!0,this.minFilter=void 0!==n?n:Te,this.magFilter=void 0!==r?r:Te,this.generateMipmaps=!1;const u=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){u.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Ha extends vi{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=fe,this.minFilter=fe,this.generateMipmaps=!1,this.needsUpdate=!0}}class ja extends vi{constructor(e,t,s,i,r,n,o,a,h,u,l,c){super(null,n,o,a,h,u,i,r,l,c),this.isCompressedTexture=!0,this.image={width:t,height:s},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class qa extends ja{constructor(e,t,s,i,r,n){super(e,t,s,r,n),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=me,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class $a extends ja{constructor(e,t,s){super(void 0,e[0].width,e[0].height,t,s,he),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=e}}class Xa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Ya extends vi{constructor(e,t,s,i,r,n,o,a,h,u=1026){if(u!==We&&u!==He)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===s&&u===We&&(s=Be),void 0===s&&u===He&&(s=Ue),super(null,i,r,n,o,a,u,s,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=void 0!==o?o:fe,this.minFilter=void 0!==a?a:fe,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class Za{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const s=this.getUtoTmapping(e);return this.getPoint(s,t)}getPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPoint(s/e));return t}getSpacedPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPointAt(s/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let s,i=this.getPoint(0),r=0;t.push(0);for(let n=1;n<=e;n++)s=this.getPoint(n/e),r+=s.distanceTo(i),t.push(r),i=s;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const s=this.getLengths();let i=0;const r=s.length;let n;n=t||e*s[r-1];let o,a=0,h=r-1;for(;a<=h;)if(i=Math.floor(a+(h-a)/2),o=s[i]-n,o<0)a=i+1;else{if(!(o>0)){h=i;break}h=i-1}if(i=h,s[i]===n)return i/(r-1);const u=s[i];return(i+(n-u)/(s[i+1]-u))/(r-1)}getTangent(e,t){const s=1e-4;let i=e-s,r=e+s;i<0&&(i=0),r>1&&(r=1);const n=this.getPoint(i),o=this.getPoint(r),a=t||(n.isVector2?new Qs:new Ri);return a.copy(o).sub(n).normalize(),a}getTangentAt(e,t){const s=this.getUtoTmapping(e);return this.getTangent(s,t)}computeFrenetFrames(e,t){const s=new Ri,i=[],r=[],n=[],o=new Ri,a=new nr;for(let t=0;t<=e;t++){const s=t/e;i[t]=this.getTangentAt(s,new Ri)}r[0]=new Ri,n[0]=new Ri;let h=Number.MAX_VALUE;const u=Math.abs(i[0].x),l=Math.abs(i[0].y),c=Math.abs(i[0].z);u<=h&&(h=u,s.set(1,0,0)),l<=h&&(h=l,s.set(0,1,0)),c<=h&&s.set(0,0,1),o.crossVectors(i[0],s).normalize(),r[0].crossVectors(i[0],o),n[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),n[t]=n[t-1].clone(),o.crossVectors(i[t-1],i[t]),o.length()>Number.EPSILON){o.normalize();const e=Math.acos($s(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(a.makeRotationAxis(o,e))}n[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos($s(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(o.crossVectors(r[0],r[e]))>0&&(t=-t);for(let s=1;s<=e;s++)r[s].applyMatrix4(a.makeRotationAxis(i[s],t*s)),n[s].crossVectors(i[s],r[s])}return{tangents:i,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Ja extends Za{constructor(e=0,t=0,s=1,i=1,r=0,n=2*Math.PI,o=!1,a=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=s,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=o,this.aRotation=a}getPoint(e,t=new Qs){const s=t,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===u&&h===r-1&&(h=r-2,u=1),this.closed||h>0?o=i[(h-1)%r]:(eh.subVectors(i[0],i[1]).add(i[0]),o=eh);const l=i[h%r],c=i[(h+1)%r];if(this.closed||h+2i.length-2?i.length-1:n+1],l=i[n>i.length-3?i.length-1:n+2];return s.set(nh(o,a.x,h.x,u.x,l.x),nh(o,a.y,h.y,u.y,l.y)),s}copy(e){super.copy(e),this.points=[];for(let t=0,s=e.points.length;t=s){const e=i[r]-s,n=this.curves[r],o=n.getLength(),a=0===o?0:1-e/o;return n.getPointAt(a,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let s=0,i=this.curves.length;s1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,s=e.curves.length;t0){const e=h.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(h);const u=h.getPoint(1);return this.currentPoint.copy(u),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class xh extends Nn{constructor(e=[new Qs(0,-.5),new Qs(.5,0),new Qs(0,.5)],t=12,s=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:s,phiLength:i},t=Math.floor(t),i=$s(i,0,2*Math.PI);const r=[],n=[],o=[],a=[],h=[],u=1/t,l=new Ri,c=new Qs,d=new Ri,p=new Ri,m=new Ri;let g=0,f=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,m.copy(d),d.normalize(),a.push(d.x,d.y,d.z);break;case e.length-1:a.push(m.x,m.y,m.z);break;default:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),a.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=t;r++){const d=s+r*u*i,p=Math.sin(d),m=Math.cos(d);for(let s=0;s<=e.length-1;s++){l.x=e[s].x*p,l.y=e[s].y,l.z=e[s].x*m,n.push(l.x,l.y,l.z),c.x=r/t,c.y=s/(e.length-1),o.push(c.x,c.y);const i=a[3*s+0]*p,u=a[3*s+1],d=a[3*s+0]*m;h.push(i,u,d)}}for(let s=0;s0&&y(!0),t>0&&y(!1)),this.setIndex(u),this.setAttribute("position",new bn(l,3)),this.setAttribute("normal",new bn(c,3)),this.setAttribute("uv",new bn(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Th(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class _h extends Th{constructor(e=1,t=1,s=32,i=1,r=!1,n=0,o=2*Math.PI){super(0,e,t,s,i,r,n,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:s,heightSegments:i,openEnded:r,thetaStart:n,thetaLength:o}}static fromJSON(e){return new _h(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class wh extends Nn{constructor(e=[],t=[],s=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:s,detail:i};const r=[],n=[];function o(e,t,s,i){const r=i+1,n=[];for(let i=0;i<=r;i++){n[i]=[];const o=e.clone().lerp(s,i/r),a=t.clone().lerp(s,i/r),h=r-i;for(let e=0;e<=h;e++)n[i][e]=0===e&&i===r?o:o.clone().lerp(a,e/h)}for(let e=0;e.9&&o<.1&&(t<.2&&(n[e+0]+=1),s<.2&&(n[e+2]+=1),i<.2&&(n[e+4]+=1))}}()}(),this.setAttribute("position",new bn(r,3)),this.setAttribute("normal",new bn(r.slice(),3)),this.setAttribute("uv",new bn(n,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new wh(e.vertices,e.indices,e.radius,e.details)}}class Sh extends wh{constructor(e=1,t=0){const s=(1+Math.sqrt(5))/2,i=1/s;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-s,0,-i,s,0,i,-s,0,i,s,-i,-s,0,-i,s,0,i,-s,0,i,s,0,-s,0,-i,s,0,-i,-s,0,i,s,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Sh(e.radius,e.detail)}}const Mh=new Ri,Ah=new Ri,Nh=new Ri,Ch=new qr;class Rh extends Nn{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},null!==e){const 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e=!1;o>Number.EPSILON?h>Number.EPSILON&&(e=!0):o<-Number.EPSILON?h<-Number.EPSILON&&(e=!0):Math.sign(a)===Math.sign(u)&&(e=!0),e?(i=-a,r=o,n=Math.sqrt(l)):(i=o,r=a,n=Math.sqrt(l/2))}return new Qs(i/n,r/n)}const B=[];for(let e=0,t=A.length,s=t-1,i=e+1;e=0;e--){const t=e/p,s=l*Math.cos(t*Math.PI/2),i=c*Math.sin(t*Math.PI/2)+d;for(let e=0,t=A.length;e=0;){const i=s;let r=s-1;r<0&&(r=e.length-1);for(let e=0,s=a+2*p;e0)&&d.push(t,r,h),(e!==s-1||a0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Su extends en{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Jr(16777215),this.specular=new Jr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Mu extends en{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Jr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Au extends en{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Nu extends en{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Cu extends en{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Ru extends en{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Eu extends en{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Jr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Bu extends Ta{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function Iu(e,t,s){return!e||!s&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)}function Pu(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function Fu(e){const t=e.length,s=new Array(t);for(let e=0;e!==t;++e)s[e]=e;return s.sort((function(t,s){return e[t]-e[s]})),s}function zu(e,t,s){const i=e.length,r=new e.constructor(i);for(let n=0,o=0;o!==i;++n){const i=s[n]*t;for(let s=0;s!==t;++s)r[o++]=e[i+s]}return r}function Uu(e,t,s,i){let r=1,n=e[0];for(;void 0!==n&&void 0===n[i];)n=e[r++];if(void 0===n)return;let o=n[i];if(void 0!==o)if(Array.isArray(o))do{o=n[i],void 0!==o&&(t.push(n.time),s.push.apply(s,o)),n=e[r++]}while(void 0!==n);else if(void 0!==o.toArray)do{o=n[i],void 0!==o&&(t.push(n.time),o.toArray(s,s.length)),n=e[r++]}while(void 0!==n);else do{o=n[i],void 0!==o&&(t.push(n.time),s.push(o)),n=e[r++]}while(void 0!==n)}const Ou={convertArray:Iu,isTypedArray:Pu,getKeyframeOrder:Fu,sortedArray:zu,flattenJSON:Uu,subclip:function(e,t,s,i,r=30){const n=e.clone();n.name=t;const o=[];for(let e=0;e=i)){h.push(t.times[e]);for(let s=0;sn.tracks[e].times[0]&&(a=n.tracks[e].times[0]);for(let e=0;e=i.times[c]){const e=c*h+a,t=e+h-a;d=i.values.slice(e,t)}else{const e=i.createInterpolant(),t=a,s=h-a;e.evaluate(n),d=e.resultBuffer.slice(t,s)}if("quaternion"===r){(new Ci).fromArray(d).normalize().conjugate().toArray(d)}const p=o.times.length;for(let e=0;e=r)break e;{const o=t[1];e=r)break t}n=s,s=0}}for(;s>>1;et;)--n;if(++n,0!==r||n!==i){r>=n&&(n=Math.max(n,1),r=n-1);const e=this.getValueSize();this.times=s.slice(r,n),this.values=this.values.slice(r*e,n*e)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);const s=this.times,i=this.values,r=s.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let n=null;for(let t=0;t!==r;t++){const i=s[t];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==n&&n>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,i,n),e=!1;break}n=i}if(void 0!==i&&Pu(i))for(let t=0,s=i.length;t!==s;++t){const s=i[t];if(isNaN(s)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,s),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),s=this.getValueSize(),i=this.getInterpolation()===Ft,r=e.length-1;let n=1;for(let o=1;o0){e[n]=e[r];for(let e=r*s,i=n*s,o=0;o!==s;++o)t[i+o]=t[e+o];++n}return n!==e.length?(this.times=e.slice(0,n),this.values=t.slice(0,n*s)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),s=new(0,this.constructor)(this.name,e,t);return s.createInterpolant=this.createInterpolant,s}}Gu.prototype.TimeBufferType=Float32Array,Gu.prototype.ValueBufferType=Float32Array,Gu.prototype.DefaultInterpolation=Pt;class Wu extends Gu{constructor(e,t,s){super(e,t,s)}}Wu.prototype.ValueTypeName="bool",Wu.prototype.ValueBufferType=Array,Wu.prototype.DefaultInterpolation=It,Wu.prototype.InterpolantFactoryMethodLinear=void 0,Wu.prototype.InterpolantFactoryMethodSmooth=void 0;class Hu extends Gu{}Hu.prototype.ValueTypeName="color";class ju extends Gu{}ju.prototype.ValueTypeName="number";class qu extends Lu{constructor(e,t,s,i){super(e,t,s,i)}interpolate_(e,t,s,i){const r=this.resultBuffer,n=this.sampleValues,o=this.valueSize,a=(s-t)/(i-t);let h=e*o;for(let e=h+o;h!==e;h+=4)Ci.slerpFlat(r,0,n,h-o,n,h,a);return r}}class $u extends Gu{InterpolantFactoryMethodLinear(e){return new qu(this.times,this.values,this.getValueSize(),e)}}$u.prototype.ValueTypeName="quaternion",$u.prototype.InterpolantFactoryMethodSmooth=void 0;class Xu extends Gu{constructor(e,t,s){super(e,t,s)}}Xu.prototype.ValueTypeName="string",Xu.prototype.ValueBufferType=Array,Xu.prototype.DefaultInterpolation=It,Xu.prototype.InterpolantFactoryMethodLinear=void 0,Xu.prototype.InterpolantFactoryMethodSmooth=void 0;class Yu extends Gu{}Yu.prototype.ValueTypeName="vector";class Zu{constructor(e="",t=-1,s=[],i=2500){this.name=e,this.tracks=s,this.duration=t,this.blendMode=i,this.uuid=qs(),this.duration<0&&this.resetDuration()}static parse(e){const t=[],s=e.tracks,i=1/(e.fps||1);for(let e=0,r=s.length;e!==r;++e)t.push(Ju(s[e]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r}static toJSON(e){const t=[],s=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode};for(let e=0,i=s.length;e!==i;++e)t.push(Gu.toJSON(s[e]));return i}static CreateFromMorphTargetSequence(e,t,s,i){const r=t.length,n=[];for(let e=0;e1){const e=n[1];let t=i[e];t||(i[e]=t=[]),t.push(s)}}const n=[];for(const e in i)n.push(this.CreateFromMorphTargetSequence(e,i[e],t,s));return n}static parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const s=function(e,t,s,i,r){if(0!==s.length){const n=[],o=[];Uu(s,n,o,i),0!==n.length&&r.push(new e(t,n,o))}},i=[],r=e.name||"default",n=e.fps||30,o=e.blendMode;let a=e.length||-1;const h=e.hierarchy||[];for(let e=0;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==sl[e])return void sl[e].push({onLoad:t,onProgress:s,onError:i});sl[e]=[],sl[e].push({onLoad:t,onProgress:s,onError:i});const n=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),o=this.mimeType,a=this.responseType;fetch(n).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body||void 0===t.body.getReader)return t;const s=sl[e],i=t.body.getReader(),r=t.headers.get("X-File-Size")||t.headers.get("Content-Length"),n=r?parseInt(r):0,o=0!==n;let a=0;const h=new ReadableStream({start(e){!function t(){i.read().then((({done:i,value:r})=>{if(i)e.close();else{a+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:o,loaded:a,total:n});for(let e=0,t=s.length;e{e.error(t)}))}()}});return new Response(h)}throw new il(`fetch for "${t.url}" responded with ${t.status}: ${t.statusText}`,t)})).then((e=>{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,o)));case"json":return e.json();default:if(void 0===o)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(o),s=t&&t[1]?t[1].toLowerCase():void 0,i=new TextDecoder(s);return e.arrayBuffer().then((e=>i.decode(e)))}}})).then((t=>{Ku.add(e,t);const s=sl[e];delete sl[e];for(let e=0,i=s.length;e{const s=sl[e];if(void 0===s)throw this.manager.itemError(e),t;delete sl[e];for(let e=0,i=s.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class nl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(s){try{t(r.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),s,i)}parse(e){const t=[];for(let s=0;s0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=s(r.value);break;case"c":i.uniforms[t].value=(new Jr).setHex(r.value);break;case"v2":i.uniforms[t].value=(new Qs).fromArray(r.value);break;case"v3":i.uniforms[t].value=(new Ri).fromArray(r.value);break;case"v4":i.uniforms[t].value=(new Ti).fromArray(r.value);break;case"m3":i.uniforms[t].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[t].value=(new nr).fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.glslVersion&&(i.glslVersion=e.glslVersion),void 0!==e.extensions)for(const t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.lights&&(i.lights=e.lights),void 0!==e.clipping&&(i.clipping=e.clipping),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=s(e.map)),void 0!==e.matcap&&(i.matcap=s(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=s(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=s(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=s(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=(new Qs).fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=s(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=s(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=s(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=s(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=s(e.specularMap)),void 0!==e.specularIntensityMap&&(i.specularIntensityMap=s(e.specularIntensityMap)),void 0!==e.specularColorMap&&(i.specularColorMap=s(e.specularColorMap)),void 0!==e.envMap&&(i.envMap=s(e.envMap)),void 0!==e.envMapRotation&&i.envMapRotation.fromArray(e.envMapRotation),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=s(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=s(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=s(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=s(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=s(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=s(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Qs).fromArray(e.clearcoatNormalScale)),void 0!==e.iridescenceMap&&(i.iridescenceMap=s(e.iridescenceMap)),void 0!==e.iridescenceThicknessMap&&(i.iridescenceThicknessMap=s(e.iridescenceThicknessMap)),void 0!==e.transmissionMap&&(i.transmissionMap=s(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=s(e.thicknessMap)),void 0!==e.anisotropyMap&&(i.anisotropyMap=s(e.anisotropyMap)),void 0!==e.sheenColorMap&&(i.sheenColorMap=s(e.sheenColorMap)),void 0!==e.sheenRoughnessMap&&(i.sheenRoughnessMap=s(e.sheenRoughnessMap)),i}setTextures(e){return this.textures=e,this}createMaterialFromType(e){return Bl.createMaterialFromType(e)}static createMaterialFromType(e){return new{ShadowMaterial:vu,SpriteMaterial:no,RawShaderMaterial:Tu,ShaderMaterial:Wn,PointsMaterial:za,MeshPhysicalMaterial:wu,MeshStandardMaterial:_u,MeshPhongMaterial:Su,MeshToonMaterial:Mu,MeshNormalMaterial:Au,MeshLambertMaterial:Nu,MeshDepthMaterial:Cu,MeshDistanceMaterial:Ru,MeshBasicMaterial:tn,MeshMatcapMaterial:Eu,LineDashedMaterial:Bu,LineBasicMaterial:Ta,Material:en}[e]}}class Il{static decodeText(e){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let s=0,i=e.length;s0){const s=new Qu(t);r=new al(s),r.setCrossOrigin(this.crossOrigin);for(let t=0,s=e.length;t0){i=new al(this.manager),i.setCrossOrigin(this.crossOrigin);for(let t=0,i=e.length;t{const t=new Ii;t.min.fromArray(e.boxMin),t.max.fromArray(e.boxMax);const s=new Zi;return s.radius=e.sphereRadius,s.center.fromArray(e.sphereCenter),{boxInitialized:e.boxInitialized,box:t,sphereInitialized:e.sphereInitialized,sphere:s}})),n._maxInstanceCount=e.maxInstanceCount,n._maxVertexCount=e.maxVertexCount,n._maxIndexCount=e.maxIndexCount,n._geometryInitialized=e.geometryInitialized,n._geometryCount=e.geometryCount,n._matricesTexture=l(e.matricesTexture.uuid),void 0!==e.colorsTexture&&(n._colorsTexture=l(e.colorsTexture.uuid));break;case"LOD":n=new So;break;case"Line":n=new Ra(h(e.geometry),u(e.material));break;case"LineLoop":n=new Fa(h(e.geometry),u(e.material));break;case"LineSegments":n=new Pa(h(e.geometry),u(e.material));break;case"PointCloud":case"Points":n=new Da(h(e.geometry),u(e.material));break;case"Sprite":n=new vo(u(e.material));break;case"Group":n=new Ga;break;case"Bone":n=new zo;break;default:n=new Ir}if(n.uuid=e.uuid,void 0!==e.name&&(n.name=e.name),void 0!==e.matrix?(n.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(n.matrixAutoUpdate=e.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==e.position&&n.position.fromArray(e.position),void 0!==e.rotation&&n.rotation.fromArray(e.rotation),void 0!==e.quaternion&&n.quaternion.fromArray(e.quaternion),void 0!==e.scale&&n.scale.fromArray(e.scale)),void 0!==e.up&&n.up.fromArray(e.up),void 0!==e.castShadow&&(n.castShadow=e.castShadow),void 0!==e.receiveShadow&&(n.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.intensity&&(n.shadow.intensity=e.shadow.intensity),void 0!==e.shadow.bias&&(n.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(n.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(n.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&n.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(n.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(n.visible=e.visible),void 0!==e.frustumCulled&&(n.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(n.renderOrder=e.renderOrder),void 0!==e.userData&&(n.userData=e.userData),void 0!==e.layers&&(n.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e{t&&t(s),r.manager.itemEnd(e)})).catch((e=>{i&&i(e)})):(setTimeout((function(){t&&t(n),r.manager.itemEnd(e)}),0),n);const o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",o.headers=this.requestHeader;const a=fetch(e,o).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(s){return Ku.add(e,s),t&&t(s),r.manager.itemEnd(e),s})).catch((function(t){i&&i(t),Ku.remove(e),r.manager.itemError(e),r.manager.itemEnd(e)}));Ku.add(e,a),r.manager.itemStart(e)}}let Dl;class kl{static getContext(){return void 0===Dl&&(Dl=new(window.AudioContext||window.webkitAudioContext)),Dl}static setContext(e){Dl=e}}class Gl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);function o(t){i?i(t):console.error(t),r.manager.itemError(e)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(e){try{const s=e.slice(0);kl.getContext().decodeAudioData(s,(function(e){t(e)})).catch(o)}catch(e){o(e)}}),s,i)}}const Wl=new nr,Hl=new nr,jl=new nr;class ql{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Xn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Xn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep,jl.copy(e.projectionMatrix);const s=t.eyeSep/2,i=s*t.near/t.focus,r=t.near*Math.tan(Hs*t.fov*.5)/t.zoom;let n,o;Hl.elements[12]=-s,Wl.elements[12]=s,n=-r*t.aspect+i,o=r*t.aspect+i,jl.elements[0]=2*t.near/(o-n),jl.elements[8]=(o+n)/(o-n),this.cameraL.projectionMatrix.copy(jl),n=-r*t.aspect-i,o=r*t.aspect-i,jl.elements[0]=2*t.near/(o-n),jl.elements[8]=(o+n)/(o-n),this.cameraR.projectionMatrix.copy(jl)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Hl),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Wl)}}class $l extends Xn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Xl{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Yl(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=Yl();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function Yl(){return performance.now()}const Zl=new Ri,Jl=new Ci,Kl=new Ri,Ql=new Ri;class ec extends Ir{constructor(){super(),this.type="AudioListener",this.context=kl.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Xl}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,s=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Zl,Jl,Kl),Ql.set(0,0,-1).applyQuaternion(Jl),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(Zl.x,e),t.positionY.linearRampToValueAtTime(Zl.y,e),t.positionZ.linearRampToValueAtTime(Zl.z,e),t.forwardX.linearRampToValueAtTime(Ql.x,e),t.forwardY.linearRampToValueAtTime(Ql.y,e),t.forwardZ.linearRampToValueAtTime(Ql.z,e),t.upX.linearRampToValueAtTime(s.x,e),t.upY.linearRampToValueAtTime(s.y,e),t.upZ.linearRampToValueAtTime(s.z,e)}else t.setPosition(Zl.x,Zl.y,Zl.z),t.setOrientation(Ql.x,Ql.y,Ql.z,s.x,s.y,s.z)}}class tc extends Ir{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(e=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+e),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e0&&this._mixBufferRegionAdditive(s,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(s[e]!==s[e+t]){o.setValue(s,i);break}}saveOriginalState(){const e=this.binding,t=this.buffer,s=this.valueSize,i=s*this._origIndex;e.getValue(t,i);for(let e=s,r=i;e!==r;++e)t[e]=t[i+e%s];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let s=e;s=.5)for(let i=0;i!==r;++i)e[t+i]=e[s+i]}_slerp(e,t,s,i){Ci.slerpFlat(e,t,e,t,e,s,i)}_slerpAdditive(e,t,s,i,r){const n=this._workIndex*r;Ci.multiplyQuaternionsFlat(e,n,e,t,e,s),Ci.slerpFlat(e,t,e,t,e,n,i)}_lerp(e,t,s,i,r){const n=1-i;for(let o=0;o!==r;++o){const r=t+o;e[r]=e[r]*n+e[s+o]*i}}_lerpAdditive(e,t,s,i,r){for(let n=0;n!==r;++n){const r=t+n;e[r]=e[r]+e[s+n]*i}}}const uc="\\[\\]\\.:\\/",lc=new RegExp("["+uc+"]","g"),cc="[^"+uc+"]",dc="[^"+uc.replace("\\.","")+"]",pc=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",cc)+/(WCOD+)?/.source.replace("WCOD",dc)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",cc)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",cc)+"$"),mc=["material","materials","bones","map"];class gc{constructor(e,t,s){this.path=t,this.parsedPath=s||gc.parseTrackName(t),this.node=gc.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,s){return e&&e.isAnimationObjectGroup?new gc.Composite(e,t,s):new gc(e,t,s)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(lc,"")}static parseTrackName(e){const t=pc.exec(e);if(null===t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const s={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=s.nodeName&&s.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const e=s.nodeName.substring(i+1);-1!==mc.indexOf(e)&&(s.nodeName=s.nodeName.substring(0,i),s.objectName=e)}if(null===s.propertyName||0===s.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return s}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const s=e.skeleton.getBoneByName(t);if(void 0!==s)return s}if(e.children){const s=function(e){for(let i=0;i=r){const n=r++,u=e[n];t[u.uuid]=h,e[h]=u,t[a]=n,e[n]=o;for(let e=0,t=i;e!==t;++e){const t=s[e],i=t[n],r=t[h];t[h]=i,t[n]=r}}}this.nCachedObjects_=r}uncache(){const e=this._objects,t=this._indicesByUUID,s=this._bindings,i=s.length;let r=this.nCachedObjects_,n=e.length;for(let o=0,a=arguments.length;o!==a;++o){const a=arguments[o].uuid,h=t[a];if(void 0!==h)if(delete t[a],h0&&(t[o.uuid]=h),e[h]=o,e.pop();for(let e=0,t=i;e!==t;++e){const t=s[e];t[h]=t[r],t.pop()}}}this.nCachedObjects_=r}subscribe_(e,t){const s=this._bindingsIndicesByPath;let i=s[e];const r=this._bindings;if(void 0!==i)return r[i];const n=this._paths,o=this._parsedPaths,a=this._objects,h=a.length,u=this.nCachedObjects_,l=new Array(h);i=r.length,s[e]=i,n.push(e),o.push(t),r.push(l);for(let s=u,i=a.length;s!==i;++s){const i=a[s];l[s]=new gc(i,e,t)}return l}unsubscribe_(e){const t=this._bindingsIndicesByPath,s=t[e];if(void 0!==s){const i=this._paths,r=this._parsedPaths,n=this._bindings,o=n.length-1,a=n[o];t[e[o]]=s,n[s]=a,n.pop(),r[s]=r[o],r.pop(),i[s]=i[o],i.pop()}}}class yc{constructor(e,t,s=null,i=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=s,this.blendMode=i;const r=t.tracks,n=r.length,o=new Array(n),a={endingStart:zt,endingEnd:zt};for(let e=0;e!==n;++e){const t=r[e].createInterpolant(null);o[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=o,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,s){if(e.fadeOut(t),this.fadeIn(t),s){const s=this._clip.duration,i=e._clip.duration,r=i/s,n=s/i;e.warp(1,r,t),this.warp(n,1,t)}return this}crossFadeTo(e,t,s){return e.crossFadeFrom(this,t,s)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,s){const i=this._mixer,r=i.time,n=this.timeScale;let o=this._timeScaleInterpolant;null===o&&(o=i._lendControlInterpolant(),this._timeScaleInterpolant=o);const a=o.parameterPositions,h=o.sampleValues;return a[0]=r,a[1]=r+s,h[0]=e/n,h[1]=t/n,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,s,i){if(!this.enabled)return void this._updateWeight(e);const r=this._startTime;if(null!==r){const i=(e-r)*s;i<0||0===s?t=0:(this._startTime=null,t=s*i)}t*=this._updateTimeScale(e);const n=this._updateTime(t),o=this._updateWeight(e);if(o>0){const e=this._interpolants,t=this._propertyBindings;if(this.blendMode===Vt)for(let s=0,i=e.length;s!==i;++s)e[s].evaluate(n),t[s].accumulateAdditive(o);else for(let s=0,r=e.length;s!==r;++s)e[s].evaluate(n),t[s].accumulate(i,o)}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const s=this._weightInterpolant;if(null!==s){const i=s.evaluate(e)[0];t*=i,e>s.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const s=this._timeScaleInterpolant;if(null!==s){t*=s.evaluate(e)[0],e>s.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,s=this.loop;let i=this.time+e,r=this._loopCount;const n=2202===s;if(0===e)return-1===r?i:n&&1==(1&r)?t-i:i;if(2200===s){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(i<0)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),i>=t||i<0){const s=Math.floor(i/t);i-=t*s,r+=Math.abs(s);const o=this.repetitions-r;if(o<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===o){const t=e<0;this._setEndings(t,!t,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(n&&1==(1&r))return t-i}return i}_setEndings(e,t,s){const i=this._interpolantSettings;s?(i.endingStart=Ut,i.endingEnd=Ut):(i.endingStart=e?this.zeroSlopeAtStart?Ut:zt:Ot,i.endingEnd=t?this.zeroSlopeAtEnd?Ut:zt:Ot)}_scheduleFading(e,t,s){const i=this._mixer,r=i.time;let n=this._weightInterpolant;null===n&&(n=i._lendControlInterpolant(),this._weightInterpolant=n);const o=n.parameterPositions,a=n.sampleValues;return o[0]=r,a[0]=t,o[1]=r+e,a[1]=s,this}}const xc=new Float32Array(1);class bc extends ks{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){const s=e._localRoot||this._root,i=e._clip.tracks,r=i.length,n=e._propertyBindings,o=e._interpolants,a=s.uuid,h=this._bindingsByRootAndName;let u=h[a];void 0===u&&(u={},h[a]=u);for(let e=0;e!==r;++e){const r=i[e],h=r.name;let l=u[h];if(void 0!==l)++l.referenceCount,n[e]=l;else{if(l=n[e],void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,a,h));continue}const i=t&&t._propertyBindings[e].binding.parsedPath;l=new hc(gc.create(s,h,i),r.ValueTypeName,r.getValueSize()),++l.referenceCount,this._addInactiveBinding(l,a,h),n[e]=l}o[e].resultBuffer=l.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,s=e._clip.uuid,i=this._actionsByClip[s];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,s,t)}const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==--s.useCount&&(s.restoreOriginalState(),this._takeBackBinding(s))}this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){const t=e._cacheIndex;return null!==t&&t=0;--t)e[t].stop();return this}update(e){e*=this.timeScale;const t=this._actions,s=this._nActiveActions,i=this.time+=e,r=Math.sign(e),n=this._accuIndex^=1;for(let o=0;o!==s;++o){t[o]._update(i,e,r,n)}const o=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)o[e].apply(n);return this}setTime(e){this.time=0;for(let e=0;e=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Ic).distanceTo(e)}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Fc=new Ri,zc=new Ri;class Uc{constructor(e=new Ri,t=new Ri){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){Fc.subVectors(e,this.start),zc.subVectors(this.end,this.start);const s=zc.dot(zc);let i=zc.dot(Fc)/s;return t&&(i=$s(i,0,1)),i}closestPointToPoint(e,t,s){const i=this.closestPointToPointParameter(e,t);return this.delta(s).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Oc=new Ri;class Lc extends Ir{constructor(e,t){super(),this.light=e,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";const s=new Nn,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,s=32;e1)for(let s=0;s.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{ud.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(ud,t)}}setLength(e,t=.2*e,s=.2*t){this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(s,t,s),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class pd extends Pa{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],s=new Nn;s.setAttribute("position",new bn(t,3)),s.setAttribute("color",new bn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(s,new Ta({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,s){const i=new Jr,r=this.geometry.attributes.color.array;return i.set(e),i.toArray(r,0),i.toArray(r,3),i.set(t),i.toArray(r,6),i.toArray(r,9),i.set(s),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class md{constructor(){this.type="ShapePath",this.color=new Jr,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new yh,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,s,i){return this.currentPath.quadraticCurveTo(e,t,s,i),this}bezierCurveTo(e,t,s,i,r,n){return this.currentPath.bezierCurveTo(e,t,s,i,r,n),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(e,t){const s=t.length;let i=!1;for(let r=s-1,n=0;nNumber.EPSILON){if(h<0&&(s=t[n],a=-a,o=t[r],h=-h),e.yo.y)continue;if(e.y===s.y){if(e.x===s.x)return!0}else{const t=h*(e.x-s.x)-a*(e.y-s.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}const s=su.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,n,o;const a=[];if(1===i.length)return n=i[0],o=new Eh,o.curves=n.curves,a.push(o),a;let h=!s(i[0].getPoints());h=e?!h:h;const u=[],l=[];let c,d,p=[],m=0;l[m]=void 0,p[m]=[];for(let t=0,o=i.length;t1){let e=!1,s=0;for(let e=0,t=l.length;e0&&!1===e&&(p=u)}for(let e=0,t=l.length;ee.charCodeAt(0))).buffer}var Md=Object.freeze({__proto__:null,arrayBufferToBase64:wd,base64ToArrayBuffer:Sd,getCacheKey:bd,getNodeChildren:vd,getValueFromType:_d,getValueType:Td});const Ad={VERTEX:"vertex",FRAGMENT:"fragment"},Nd={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Cd={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},Rd=["fragment","vertex"],Ed=["setup","analyze","generate"],Bd=[...Rd,"compute"],Id=["x","y","z","w"];let Pd=0;class Fd extends ks{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Nd.NONE,this.updateBeforeType=Nd.NONE,this.updateAfterType=Nd.NONE,this.uuid=Ks.generateUUID(),this.version=0,this._cacheKey=null,this._cacheKeyVersion=0,this.global=!1,this.isNode=!0,Object.defineProperty(this,"id",{value:Pd++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this.getSelf()),this}onFrameUpdate(e){return this.onUpdate(e,Nd.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Nd.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Nd.OBJECT)}onReference(e){return this.updateReference=e.bind(this.getSelf()),this}getSelf(){return this.self||this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of vd(this))yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}getCacheKey(e=!1){return!0!==(e=e||this.version!==this._cacheKeyVersion)&&null!==this._cacheKey||(this._cacheKey=bd(this,e),this._cacheKeyVersion=this.version),this._cacheKey}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let s=0;for(const e of this.getChildren())t["node"+s++]=e;return null}analyze(e){if(1===e.increaseUsage(this)){const t=e.getNodeProperties(this);for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}generate(e,t){const{outputNode:s}=e.getNodeProperties(this);if(s&&!0===s.isNode)return s.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const s=this.getShared(e);if(this!==s)return s.build(e,t);e.addNode(this),e.addChain(this);let i=null;const r=e.getBuildStage();if("setup"===r){this.updateReference(e);const t=e.getNodeProperties(this);if(!0!==t.initialized){e.stack.nodes.length;t.initialized=!0,t.outputNode=this.setup(e),null!==t.outputNode&&e.stack.nodes.length;for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}else if("analyze"===r)this.analyze(e);else if("generate"===r){if(1===this.generate.length){const s=this.getNodeType(e),r=e.getDataFromNode(this);i=r.snippet,void 0===i&&(i=this.generate(e)||"",r.snippet=i),i=e.format(i,s,t)}else i=this.generate(e,t)||""}return e.removeChain(this),i}getSerializeChildren(){return vd(this)}serialize(e){const t=this.getSerializeChildren(),s={};for(const{property:i,index:r,childNode:n}of t)void 0!==r?(void 0===s[i]&&(s[i]=Number.isInteger(r)?[]:{}),s[i][r]=n.toJSON(e.meta).uuid):s[i]=n.toJSON(e.meta).uuid;Object.keys(s).length>0&&(e.inputNodes=s)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const s in e.inputNodes)if(Array.isArray(e.inputNodes[s])){const i=[];for(const r of e.inputNodes[s])i.push(t[r]);this[s]=i}else if("object"==typeof e.inputNodes[s]){const i={};for(const r in e.inputNodes[s]){const n=e.inputNodes[s][r];i[r]=t[n]}this[s]=i}else{const i=e.inputNodes[s];this[s]=t[i]}}}toJSON(e){const{uuid:t,type:s}=this,i=void 0===e||"string"==typeof e;i&&(e={textures:{},images:{},nodes:{}});let r=e.nodes[t];function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(void 0===r&&(r={uuid:t,type:s,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},!0!==i&&(e.nodes[r.uuid]=r),this.serialize(r),delete r.meta),i){const t=n(e.textures),s=n(e.images),i=n(e.nodes);t.length>0&&(r.textures=t),s.length>0&&(r.images=s),i.length>0&&(r.nodes=i)}return r}}class zd extends Fd{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){return`${this.node.build(e)}[ ${this.indexNode.build(e,"uint")} ]`}}class Ud extends Fd{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let s=null;for(const i of this.convertTo.split("|"))null!==s&&e.getTypeLength(t)!==e.getTypeLength(i)||(s=i);return s}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const s=this.node,i=this.getNodeType(e),r=s.build(e,i);return e.format(r,i,t)}}class Od extends Fd{static get type(){return"TempNode"}constructor(e){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const s=e.getVectorType(this.getNodeType(e,t)),i=e.getDataFromNode(this);if(void 0!==i.propertyName)return e.format(i.propertyName,s,t);if("void"!==s&&"void"!==t&&this.hasDependencies(e)){const r=super.build(e,s),n=e.getVarFromNode(this,null,s),o=e.getPropertyName(n);return e.addLineFlowCode(`${o} = ${r}`),i.snippet=r,i.propertyName=o,e.format(i.propertyName,s,t)}}return super.build(e,t)}}class Ld extends Od{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce(((t,s)=>t+e.getTypeLength(s.getNodeType(e))),0))}generate(e,t){const s=this.getNodeType(e),i=this.nodes,r=e.getComponentType(s),n=[];for(const t of i){let s=t.build(e);const i=e.getComponentType(t.getNodeType(e));i!==r&&(s=e.format(s,i,r)),n.push(s)}const o=`${e.getType(s)}( ${n.join(", ")} )`;return e.format(o,s,t)}}const Vd=Id.join("");class Dd extends Fd{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(Id.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const s=this.node,i=e.getTypeLength(s.getNodeType(e));let r=null;if(i>1){let n=null;this.getVectorLength()>=i&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const o=s.build(e,n);r=this.components.length===i&&this.components===Vd.slice(0,this.components.length)?e.format(o,n,t):e.format(`${o}.${this.components}`,this.getNodeType(e),t)}else r=s.build(e,t);return r}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class kd extends Od{static get type(){return"SetNode"}constructor(e,t,s){super(),this.sourceNode=e,this.components=t,this.targetNode=s}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:s,targetNode:i}=this,r=this.getNodeType(e),n=e.getTypeFromLength(s.length,i.getNodeType(e)),o=i.build(e,n),a=t.build(e,r),h=e.getTypeLength(r),u=[];for(let e=0;ee.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),Yd=e=>Xd(e).split("").sort().join(""),Zd={setup(e,t){const s=t.shift();return e(Tp(s),...t)},get(e,t,s){if("string"==typeof t&&void 0===e[t]){if(!0!==e.isStackNode&&"assign"===t)return(...e)=>(jd.assign(s,...e),s);if(qd.has(t)){const i=qd.get(t);return e.isStackNode?(...e)=>s.add(i(...e)):(...e)=>i(s,...e)}if("self"===t)return e;if(t.endsWith("Assign")&&qd.has(t.slice(0,t.length-6))){const i=qd.get(t.slice(0,t.length-6));return e.isStackNode?(...e)=>s.assign(e[0],i(...e)):(...e)=>s.assign(i(s,...e))}if(!0===/^[xyzwrgbastpq]{1,4}$/.test(t))return t=Xd(t),vp(new Dd(s,t));if(!0===/^set[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Yd(t.slice(3).toLowerCase()),s=>vp(new kd(e,t,s));if(!0===/^flip[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Yd(t.slice(4).toLowerCase()),()=>vp(new Gd(vp(e),t));if("width"===t||"height"===t||"depth"===t)return"width"===t?t="x":"height"===t?t="y":"depth"===t&&(t="z"),vp(new Dd(e,t));if(!0===/^\d+$/.test(t))return vp(new zd(s,new Hd(Number(t),"uint")))}return Reflect.get(e,t,s)},set:(e,t,s,i)=>"string"!=typeof t||void 0!==e[t]||!0!==/^[xyzwrgbastpq]{1,4}$/.test(t)&&"width"!==t&&"height"!==t&&"depth"!==t&&!0!==/^\d+$/.test(t)?Reflect.set(e,t,s,i):(i[t].assign(s),!0)},Jd=new WeakMap,Kd=new WeakMap,Qd=function(e,t=null){for(const s in e)e[s]=vp(e[s],t);return e},ep=function(e,t=null){const s=e.length;for(let i=0;ivp(null!==i?Object.assign(e,i):e);return null===t?(...t)=>r(new e(..._p(t))):null!==s?(s=vp(s),(...i)=>r(new e(t,..._p(i),s))):(...s)=>r(new e(t,..._p(s)))},sp=function(e,...t){return vp(new e(..._p(t)))};class ip extends Fd{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:s}=this,i=e.getNodeProperties(t);if(i.onceOutput)return i.onceOutput;let r=null;if(t.layout){let i=Kd.get(e.constructor);void 0===i&&(i=new WeakMap,Kd.set(e.constructor,i));let n=i.get(t);void 0===n&&(n=vp(e.buildFunctionNode(t)),i.set(t,n)),null!==e.currentFunctionNode&&e.currentFunctionNode.includes.push(n),r=vp(n.call(s))}else{const i=t.jsFunc,n=null!==s?i(s,e):i(e);r=vp(n)}return t.once&&(i.onceOutput=r),r}getOutputNode(e){const t=e.getNodeProperties(this);return null===t.outputNode&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class rp extends Fd{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Tp(e),vp(new ip(this,e))}setup(){return this.call()}}const np=[!1,!0],op=[0,1,2,3],ap=[-1,-2],hp=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],up=new Map;for(const e of np)up.set(e,new Hd(e));const lp=new Map;for(const e of op)lp.set(e,new Hd(e,"uint"));const cp=new Map([...lp].map((e=>new Hd(e.value,"int"))));for(const e of ap)cp.set(e,new Hd(e,"int"));const dp=new Map([...cp].map((e=>new Hd(e.value))));for(const e of hp)dp.set(e,new Hd(e));for(const e of hp)dp.set(-e,new Hd(-e));const pp={bool:up,uint:lp,ints:cp,float:dp},mp=new Map([...up,...dp]),gp=(e,t)=>mp.has(e)?mp.get(e):!0===e.isNode?e:new Hd(e,t),fp=function(e,t=null){return(...s)=>{if((0===s.length||!["bool","float","int","uint"].includes(e)&&s.every((e=>"object"!=typeof e)))&&(s=[_d(e,...s)]),1===s.length&&null!==t&&t.has(s[0]))return vp(t.get(s[0]));if(1===s.length){const t=gp(s[0],e);return(e=>{try{return e.getNodeType()}catch(e){return}})(t)===e?vp(t):vp(new Ud(t,e))}const i=s.map((e=>gp(e)));return vp(new Ld(i,e))}},yp=e=>"object"==typeof e&&null!==e?e.value:e,xp=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function bp(e,t){return new Proxy(new rp(e,t),Zd)}const vp=(e,t=null)=>function(e,t=null){const s=Td(e);if("node"===s){let t=Jd.get(e);return void 0===t&&(t=new Proxy(e,Zd),Jd.set(e,t),Jd.set(t,t)),t}return null===t&&("float"===s||"boolean"===s)||s&&"shader"!==s&&"string"!==s?vp(gp(e,t)):"shader"===s?Mp(e):e}(e,t),Tp=(e,t=null)=>new Qd(e,t),_p=(e,t=null)=>new ep(e,t),wp=(...e)=>new tp(...e),Sp=(...e)=>new sp(...e),Mp=(e,t)=>{const s=new bp(e,t),i=(...e)=>{let t;return Tp(e),t=e[0]&&e[0].isNode?[...e]:e[0],s.call(t)};return i.shaderNode=s,i.setLayout=e=>(s.setLayout(e),i),i.once=()=>(s.once=!0,i),i},Ap=(...e)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),Mp(...e));$d("toGlobal",(e=>(e.global=!0,e)));const Np=e=>{jd=e},Cp=()=>jd,Rp=(...e)=>jd.If(...e);function Ep(e){return jd&&jd.add(e),e}$d("append",Ep);const Bp=new fp("color"),Ip=new fp("float",pp.float),Pp=new fp("int",pp.ints),Fp=new fp("uint",pp.uint),zp=new fp("bool",pp.bool),Up=new fp("vec2"),Op=new fp("ivec2"),Lp=new fp("uvec2"),Vp=new fp("bvec2"),Dp=new fp("vec3"),kp=new fp("ivec3"),Gp=new fp("uvec3"),Wp=new fp("bvec3"),Hp=new fp("vec4"),jp=new fp("ivec4"),qp=new fp("uvec4"),$p=new fp("bvec4"),Xp=new fp("mat2"),Yp=new fp("mat3"),Zp=new fp("mat4"),Jp=(e="")=>vp(new Hd(e,"string")),Kp=e=>vp(new Hd(e,"ArrayBuffer"));$d("toColor",Bp),$d("toFloat",Ip),$d("toInt",Pp),$d("toUint",Fp),$d("toBool",zp),$d("toVec2",Up),$d("toIVec2",Op),$d("toUVec2",Lp),$d("toBVec2",Vp),$d("toVec3",Dp),$d("toIVec3",kp),$d("toUVec3",Gp),$d("toBVec3",Wp),$d("toVec4",Hp),$d("toIVec4",jp),$d("toUVec4",qp),$d("toBVec4",$p),$d("toMat2",Xp),$d("toMat3",Yp),$d("toMat4",Zp);const Qp=wp(zd),em=(e,t)=>vp(new Ud(vp(e),t)),tm=(e,t)=>vp(new Dd(vp(e),t));$d("element",Qp),$d("convert",em);class sm extends Fd{static get type(){return"UniformGroupNode"}constructor(e,t=!1,s=1){super("string"),this.name=e,this.version=0,this.shared=t,this.order=s,this.isUniformGroup=!0}set needsUpdate(e){!0===e&&this.version++}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const im=e=>new sm(e),rm=(e,t=0)=>new sm(e,!0,t),nm=rm("frame"),om=rm("render"),am=im("object");class hm extends Wd{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=am}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const s=this.getSelf();return e=e.bind(s),super.onUpdate((t=>{const i=e(t,s);void 0!==i&&(this.value=i)}),t)}generate(e,t){const s=this.getNodeType(e),i=this.getUniformHash(e);let r=e.getNodeFromHash(i);void 0===r&&(e.setHashNode(this,i),r=this);const n=r.getInputType(e),o=e.getUniformFromNode(r,n,e.shaderStage,this.name||e.context.label),a=e.getPropertyName(o);return void 0!==e.context.label&&delete e.context.label,e.format(a,s,t)}}const um=(e,t)=>{const s=xp(t||e),i=e&&!0===e.isNode?e.node&&e.node.value||e.value:e;return vp(new hm(i,s))};class lm extends Fd{static get type(){return"PropertyNode"}constructor(e,t=null,s=!1){super(e),this.name=t,this.varying=s,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const cm=(e,t)=>vp(new lm(e,t)),dm=(e,t)=>vp(new lm(e,t,!0)),pm=Sp(lm,"vec4","DiffuseColor"),mm=Sp(lm,"vec3","EmissiveColor"),gm=Sp(lm,"float","Roughness"),fm=Sp(lm,"float","Metalness"),ym=Sp(lm,"float","Clearcoat"),xm=Sp(lm,"float","ClearcoatRoughness"),bm=Sp(lm,"vec3","Sheen"),vm=Sp(lm,"float","SheenRoughness"),Tm=Sp(lm,"float","Iridescence"),_m=Sp(lm,"float","IridescenceIOR"),wm=Sp(lm,"float","IridescenceThickness"),Sm=Sp(lm,"float","AlphaT"),Mm=Sp(lm,"float","Anisotropy"),Am=Sp(lm,"vec3","AnisotropyT"),Nm=Sp(lm,"vec3","AnisotropyB"),Cm=Sp(lm,"color","SpecularColor"),Rm=Sp(lm,"float","SpecularF90"),Em=Sp(lm,"float","Shininess"),Bm=Sp(lm,"vec4","Output"),Im=Sp(lm,"float","dashSize"),Pm=Sp(lm,"float","gapSize"),Fm=Sp(lm,"float","pointWidth"),zm=Sp(lm,"float","IOR"),Um=Sp(lm,"float","Transmission"),Om=Sp(lm,"float","Thickness"),Lm=Sp(lm,"float","AttenuationDistance"),Vm=Sp(lm,"color","AttenuationColor"),Dm=Sp(lm,"float","Dispersion");class km extends Od{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const s=e.getTypeLength(t.node.getNodeType(e));return Id.join("").slice(0,s)!==t.components}return!1}generate(e,t){const{targetNode:s,sourceNode:i}=this,r=this.needsSplitAssign(e),n=s.getNodeType(e),o=s.context({assign:!0}).build(e),a=i.build(e,n),h=i.getNodeType(e),u=e.getDataFromNode(this);let l;if(!0===u.initialized)"void"!==t&&(l=o);else if(r){const i=e.getVarFromNode(this,null,n),r=e.getPropertyName(i);e.addLineFlowCode(`${r} = ${a}`);const h=s.node.context({assign:!0}).build(e);for(let t=0;t(t=t.length>1||t[0]&&!0===t[0].isNode?_p(t):Tp(t[0]),vp(new Wm(vp(e),t)));$d("call",Hm);class jm extends Od{static get type(){return"OperatorNode"}constructor(e,t,s,...i){if(super(),i.length>0){let r=new jm(e,t,s);for(let t=0;t>"===s||"<<"===s)return e.getIntegerType(n);if("!"===s||"=="===s||"&&"===s||"||"===s||"^^"===s)return"bool";if("<"===s||">"===s||"<="===s||">="===s){const s=t?e.getTypeLength(t):Math.max(e.getTypeLength(n),e.getTypeLength(o));return s>1?`bvec${s}`:"bool"}return"float"===n&&e.isMatrix(o)?o:e.isMatrix(n)&&e.isVector(o)?e.getVectorFromMatrix(n):e.isVector(n)&&e.isMatrix(o)?e.getVectorFromMatrix(o):e.getTypeLength(o)>e.getTypeLength(n)?o:n}generate(e,t){const s=this.op,i=this.aNode,r=this.bNode,n=this.getNodeType(e,t);let o=null,a=null;"void"!==n?(o=i.getNodeType(e),a=void 0!==r?r.getNodeType(e):null,"<"===s||">"===s||"<="===s||">="===s||"=="===s?e.isVector(o)?a=o:o!==a&&(o=a="float"):">>"===s||"<<"===s?(o=n,a=e.changeComponentType(a,"uint")):e.isMatrix(o)&&e.isVector(a)?a=e.getVectorFromMatrix(o):o=e.isVector(o)&&e.isMatrix(a)?e.getVectorFromMatrix(a):a=n):o=a=n;const h=i.build(e,o),u=void 0!==r?r.build(e,a):null,l=e.getTypeLength(t),c=e.getFunctionOperator(s);return"void"!==t?"<"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} < ${u} )`,n,t):"<="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} <= ${u} )`,n,t):">"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} > ${u} )`,n,t):">="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} >= ${u} )`,n,t):"!"===s||"~"===s?e.format(`(${s}${h})`,o,t):c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`( ${h} ${s} ${u} )`,n,t):"void"!==o?c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`${h} ${s} ${u}`,n,t):void 0}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const qm=wp(jm,"+"),$m=wp(jm,"-"),Xm=wp(jm,"*"),Ym=wp(jm,"/"),Zm=wp(jm,"%"),Jm=wp(jm,"=="),Km=wp(jm,"!="),Qm=wp(jm,"<"),eg=wp(jm,">"),tg=wp(jm,"<="),sg=wp(jm,">="),ig=wp(jm,"&&"),rg=wp(jm,"||"),ng=wp(jm,"!"),og=wp(jm,"^^"),ag=wp(jm,"&"),hg=wp(jm,"~"),ug=wp(jm,"|"),lg=wp(jm,"^"),cg=wp(jm,"<<"),dg=wp(jm,">>");$d("add",qm),$d("sub",$m),$d("mul",Xm),$d("div",Ym),$d("modInt",Zm),$d("equal",Jm),$d("notEqual",Km),$d("lessThan",Qm),$d("greaterThan",eg),$d("lessThanEqual",tg),$d("greaterThanEqual",sg),$d("and",ig),$d("or",rg),$d("not",ng),$d("xor",og),$d("bitAnd",ag),$d("bitNot",hg),$d("bitOr",ug),$d("bitXor",lg),$d("shiftLeft",cg),$d("shiftRight",dg);const pg=(...e)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),Zm(...e));$d("remainder",pg);class mg extends Od{static get type(){return"MathNode"}constructor(e,t,s=null,i=null){super(),this.method=e,this.aNode=t,this.bNode=s,this.cNode=i}getInputType(e){const t=this.aNode.getNodeType(e),s=this.bNode?this.bNode.getNodeType(e):null,i=this.cNode?this.cNode.getNodeType(e):null,r=e.isMatrix(t)?0:e.getTypeLength(t),n=e.isMatrix(s)?0:e.getTypeLength(s),o=e.isMatrix(i)?0:e.getTypeLength(i);return r>n&&r>o?t:n>o?s:o>r?i:t}getNodeType(e){const t=this.method;return t===mg.LENGTH||t===mg.DISTANCE||t===mg.DOT?"float":t===mg.CROSS?"vec3":t===mg.ALL?"bool":t===mg.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===mg.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){const s=this.method,i=this.getNodeType(e),r=this.getInputType(e),n=this.aNode,o=this.bNode,a=this.cNode,h=!0===e.renderer.isWebGLRenderer;if(s===mg.TRANSFORM_DIRECTION){let s=n,i=o;e.isMatrix(s.getNodeType(e))?i=Hp(Dp(i),0):s=Hp(Dp(s),0);const r=Xm(s,i).xyz;return Ig(r).build(e,t)}if(s===mg.NEGATE)return e.format("( - "+n.build(e,r)+" )",i,t);if(s===mg.ONE_MINUS)return $m(1,n).build(e,t);if(s===mg.RECIPROCAL)return Ym(1,n).build(e,t);if(s===mg.DIFFERENCE)return Dg($m(n,o)).build(e,t);{const u=[];return s===mg.CROSS||s===mg.MOD?u.push(n.build(e,i),o.build(e,i)):h&&s===mg.STEP?u.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":r),o.build(e,r)):h&&(s===mg.MIN||s===mg.MAX)||s===mg.MOD?u.push(n.build(e,r),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":r)):s===mg.REFRACT?u.push(n.build(e,r),o.build(e,r),a.build(e,"float")):s===mg.MIX?u.push(n.build(e,r),o.build(e,r),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":r)):(u.push(n.build(e,r)),null!==o&&u.push(o.build(e,r)),null!==a&&u.push(a.build(e,r))),e.format(`${e.getMethod(s,i)}( ${u.join(", ")} )`,i,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}mg.ALL="all",mg.ANY="any",mg.EQUALS="equals",mg.RADIANS="radians",mg.DEGREES="degrees",mg.EXP="exp",mg.EXP2="exp2",mg.LOG="log",mg.LOG2="log2",mg.SQRT="sqrt",mg.INVERSE_SQRT="inversesqrt",mg.FLOOR="floor",mg.CEIL="ceil",mg.NORMALIZE="normalize",mg.FRACT="fract",mg.SIN="sin",mg.COS="cos",mg.TAN="tan",mg.ASIN="asin",mg.ACOS="acos",mg.ATAN="atan",mg.ABS="abs",mg.SIGN="sign",mg.LENGTH="length",mg.NEGATE="negate",mg.ONE_MINUS="oneMinus",mg.DFDX="dFdx",mg.DFDY="dFdy",mg.ROUND="round",mg.RECIPROCAL="reciprocal",mg.TRUNC="trunc",mg.FWIDTH="fwidth",mg.BITCAST="bitcast",mg.TRANSPOSE="transpose",mg.ATAN2="atan2",mg.MIN="min",mg.MAX="max",mg.MOD="mod",mg.STEP="step",mg.REFLECT="reflect",mg.DISTANCE="distance",mg.DIFFERENCE="difference",mg.DOT="dot",mg.CROSS="cross",mg.POW="pow",mg.TRANSFORM_DIRECTION="transformDirection",mg.MIX="mix",mg.CLAMP="clamp",mg.REFRACT="refract",mg.SMOOTHSTEP="smoothstep",mg.FACEFORWARD="faceforward";const gg=Ip(1e-6),fg=Ip(1e6),yg=Ip(Math.PI),xg=Ip(2*Math.PI),bg=wp(mg,mg.ALL),vg=wp(mg,mg.ANY),Tg=wp(mg,mg.EQUALS),_g=wp(mg,mg.RADIANS),wg=wp(mg,mg.DEGREES),Sg=wp(mg,mg.EXP),Mg=wp(mg,mg.EXP2),Ag=wp(mg,mg.LOG),Ng=wp(mg,mg.LOG2),Cg=wp(mg,mg.SQRT),Rg=wp(mg,mg.INVERSE_SQRT),Eg=wp(mg,mg.FLOOR),Bg=wp(mg,mg.CEIL),Ig=wp(mg,mg.NORMALIZE),Pg=wp(mg,mg.FRACT),Fg=wp(mg,mg.SIN),zg=wp(mg,mg.COS),Ug=wp(mg,mg.TAN),Og=wp(mg,mg.ASIN),Lg=wp(mg,mg.ACOS),Vg=wp(mg,mg.ATAN),Dg=wp(mg,mg.ABS),kg=wp(mg,mg.SIGN),Gg=wp(mg,mg.LENGTH),Wg=wp(mg,mg.NEGATE),Hg=wp(mg,mg.ONE_MINUS),jg=wp(mg,mg.DFDX),qg=wp(mg,mg.DFDY),$g=wp(mg,mg.ROUND),Xg=wp(mg,mg.RECIPROCAL),Yg=wp(mg,mg.TRUNC),Zg=wp(mg,mg.FWIDTH),Jg=wp(mg,mg.BITCAST),Kg=wp(mg,mg.TRANSPOSE),Qg=wp(mg,mg.ATAN2),ef=wp(mg,mg.MIN),tf=wp(mg,mg.MAX),sf=wp(mg,mg.MOD),rf=wp(mg,mg.STEP),nf=wp(mg,mg.REFLECT),of=wp(mg,mg.DISTANCE),af=wp(mg,mg.DIFFERENCE),hf=wp(mg,mg.DOT),uf=wp(mg,mg.CROSS),lf=wp(mg,mg.POW),cf=wp(mg,mg.POW,2),df=wp(mg,mg.POW,3),pf=wp(mg,mg.POW,4),mf=wp(mg,mg.TRANSFORM_DIRECTION),gf=e=>Xm(kg(e),lf(Dg(e),1/3)),ff=e=>hf(e,e),yf=wp(mg,mg.MIX),xf=(e,t=0,s=1)=>vp(new mg(mg.CLAMP,vp(e),vp(t),vp(s))),bf=e=>xf(e),vf=wp(mg,mg.REFRACT),Tf=wp(mg,mg.SMOOTHSTEP),_f=wp(mg,mg.FACEFORWARD),wf=Mp((([e])=>{const t=hf(e.xy,Up(12.9898,78.233)),s=sf(t,yg);return Pg(Fg(s).mul(43758.5453))})),Sf=(e,t,s)=>yf(t,s,e),Mf=(e,t,s)=>Tf(t,s,e);$d("all",bg),$d("any",vg),$d("equals",Tg),$d("radians",_g),$d("degrees",wg),$d("exp",Sg),$d("exp2",Mg),$d("log",Ag),$d("log2",Ng),$d("sqrt",Cg),$d("inverseSqrt",Rg),$d("floor",Eg),$d("ceil",Bg),$d("normalize",Ig),$d("fract",Pg),$d("sin",Fg),$d("cos",zg),$d("tan",Ug),$d("asin",Og),$d("acos",Lg),$d("atan",Vg),$d("abs",Dg),$d("sign",kg),$d("length",Gg),$d("lengthSq",ff),$d("negate",Wg),$d("oneMinus",Hg),$d("dFdx",jg),$d("dFdy",qg),$d("round",$g),$d("reciprocal",Xg),$d("trunc",Yg),$d("fwidth",Zg),$d("atan2",Qg),$d("min",ef),$d("max",tf),$d("mod",sf),$d("step",rf),$d("reflect",nf),$d("distance",of),$d("dot",hf),$d("cross",uf),$d("pow",lf),$d("pow2",cf),$d("pow3",df),$d("pow4",pf),$d("transformDirection",mf),$d("mix",Sf),$d("clamp",xf),$d("refract",vf),$d("smoothstep",Mf),$d("faceForward",_f),$d("difference",af),$d("saturate",bf),$d("cbrt",gf),$d("transpose",Kg),$d("rand",wf);class Af extends Fd{static get type(){return"ConditionalNode"}constructor(e,t,s=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=s}getNodeType(e){const t=this.ifNode.getNodeType(e);if(null!==this.elseNode){const s=this.elseNode.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(t))return s}return t}setup(e){const t=e.getNodeProperties(this);t.condNode=this.condNode.cache(),t.ifNode=this.ifNode.cache(),t.elseNode=this.elseNode?this.elseNode.cache():null}generate(e,t){const s=this.getNodeType(e),i=e.getDataFromNode(this);if(void 0!==i.nodeProperty)return i.nodeProperty;const{condNode:r,ifNode:n,elseNode:o}=e.getNodeProperties(this),a="void"!==t,h=a?cm(s).build(e):"";i.nodeProperty=h;const u=r.build(e,"bool");e.addFlowCode(`\n${e.tab}if ( ${u} ) {\n\n`).addFlowTab();let l=n.build(e,s);if(l&&(l=a?h+" = "+l+";":"return "+l+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+l+"\n\n"+e.tab+"}"),null!==o){e.addFlowCode(" else {\n\n").addFlowTab();let t=o.build(e,s);t&&(t=a?h+" = "+t+";":"return "+t+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(h,s,t)}}const Nf=wp(Af);$d("select",Nf);const Cf=(...e)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),Nf(...e));$d("cond",Cf);class Rf extends Fd{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const s=this.node.build(e);return e.setContext(t),s}generate(e,t){const s=e.getContext();e.setContext({...e.context,...this.value});const i=this.node.build(e,t);return e.setContext(s),i}}const Ef=wp(Rf),Bf=(e,t)=>Ef(e,{label:t});$d("context",Ef),$d("label",Bf);class If extends Fd{static get type(){return"VarNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:s}=this,i=e.getVarFromNode(this,s,e.getVectorType(this.getNodeType(e))),r=e.getPropertyName(i),n=t.build(e,i.type);return e.addLineFlowCode(`${r} = ${n}`),r}}const Pf=wp(If);$d("temp",Pf),$d("toVar",((...e)=>Pf(...e).append()));class Ff extends Fd{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let s=t.varying;if(void 0===s){const i=this.name,r=this.getNodeType(e);t.varying=s=e.getVaryingFromNode(this,i,r),t.node=this.node}return s.needsInterpolation||(s.needsInterpolation="fragment"===e.shaderStage),s}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===t.propertyName){const i=this.getNodeType(e),r=e.getPropertyName(s,Ad.VERTEX);e.flowNodeFromShaderStage(Ad.VERTEX,this.node,i,r),t.propertyName=r}return e.getPropertyName(s)}}const zf=wp(Ff);$d("varying",zf);const Uf="WorkingColorSpace",Of="OutputColorSpace";function Lf(e){let t=null;return e===Jt?t="Linear":e===Zt&&(t="sRGB"),t}function Vf(e,t){return Lf(e)+"To"+Lf(t)}class Df extends Od{static get type(){return"ColorSpaceNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.source=t,this.target=s}getColorSpace(e,t){return t===Uf?ci.workingColorSpace:t===Of?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{renderer:t}=e,{colorNode:s}=this,i=this.getColorSpace(e,this.source),r=this.getColorSpace(e,this.target);if(i===r)return s;const n=Vf(i,r);let o=null;const a=t.nodes.library.getColorSpaceFunction(n);return null!==a?o=Hp(a(s.rgb),s.a):(console.error("ColorSpaceNode: Unsupported Color Space configuration.",n),o=s),o}}const kf=e=>vp(new Df(vp(e),Uf,Of)),Gf=e=>vp(new Df(vp(e),Of,Uf)),Wf=(e,t)=>vp(new Df(vp(e),Uf,t)),Hf=(e,t)=>vp(new Df(vp(e),t,Uf));$d("toOutputColorSpace",kf),$d("toWorkingColorSpace",Gf),$d("workingToColorSpace",Wf),$d("colorSpaceToWorking",Hf);let jf=class extends zd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}};class qf extends Fd{static get type(){return"ReferenceBaseNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.updateType=Nd.OBJECT}setGroup(e){return this.group=e,this}element(e){return vp(new jf(this,vp(e)))}setNodeType(e){const t=um(null,e).getSelf();null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;evp(new $f(e,t,s));class Yf extends Od{static get type(){return"ToneMappingNode"}constructor(e,t=Jf,s=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=s}getCacheKey(){let e=super.getCacheKey();return e="{toneMapping:"+this.toneMapping+",nodes:"+e+"}",e}setup(e){const t=this.colorNode||e.context.color,s=this.toneMapping;if(0===s)return t;let i=null;const r=e.renderer.nodes.library.getToneMappingFunction(s);return null!==r?i=Hp(r(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",s),i=t),i}}const Zf=(e,t,s)=>vp(new Yf(e,vp(t),vp(s))),Jf=Xf("toneMappingExposure","float");$d("toneMapping",((e,t,s)=>Zf(t,s,e)));class Kf extends Wd{static get type(){return"BufferAttributeNode"}constructor(e,t=null,s=0,i=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=s,this.bufferOffset=i,this.usage=Cs,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),s=this.value,i=e.getTypeLength(t),r=this.bufferStride||i,n=this.bufferOffset,o=!0===s.isInterleavedBuffer?s:new so(s,r),a=new ro(o,i,n);o.setUsage(this.usage),this.attribute=a,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),s=e.getBufferAttributeFromNode(this,t),i=e.getPropertyName(s);let r=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=i,r=i;else{r=zf(this).build(e,t)}return r}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const Qf=(e,t,s,i)=>vp(new Kf(e,t,s,i)),ey=(e,t,s,i)=>Qf(e,t,s,i).setUsage(Rs),ty=(e,t,s,i)=>Qf(e,t,s,i).setInstanced(!0),sy=(e,t,s,i)=>ey(e,t,s,i).setInstanced(!0);$d("toAttribute",(e=>Qf(e.value)));class iy extends Fd{static get type(){return"ComputeNode"}constructor(e,t,s=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=s,this.dispatchCount=0,this.version=1,this.updateBeforeType=Nd.OBJECT,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let s=t[0];for(let e=1;evp(new iy(vp(e),t,s));$d("compute",ry);class ny extends Fd{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){return this.node.getNodeType(e)}build(e,...t){const s=e.getCache(),i=e.getCacheFromNode(this,this.parent);e.setCache(i);const r=this.node.build(e,...t);return e.setCache(s),r}}const oy=(e,...t)=>vp(new ny(vp(e),...t));$d("cache",oy);class ay extends Fd{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t),this.outputNode.build(e)}}const hy=wp(ay);$d("bypass",hy);class uy extends Fd{static get type(){return"RemapNode"}constructor(e,t,s,i=Ip(0),r=Ip(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=s,this.outLowNode=i,this.outHighNode=r,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:s,outLowNode:i,outHighNode:r,doClamp:n}=this;let o=e.sub(t).div(s.sub(t));return!0===n&&(o=o.clamp()),o.mul(r.sub(i)).add(i)}}const ly=wp(uy,null,null,{doClamp:!1}),cy=wp(uy);$d("remap",ly),$d("remapClamp",cy);class dy extends Fd{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const s=this.getNodeType(e),i=this.snippet;if("void"!==s)return e.format(`( ${i} )`,s,t);e.addLineFlowCode(i)}}const py=wp(dy),my=e=>(e?Nf(e,py("discard")):py("discard")).append(),gy=()=>py("return").append();$d("discard",my);class fy extends Od{static get type(){return"RenderOutputNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=s,this.isRenderOutput=!0}setup({context:e}){let t=this.colorNode||e.color;const s=(null!==this.toneMapping?this.toneMapping:e.toneMapping)||0,i=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||Yt;return 0!==s&&(t=t.toneMapping(s)),i!==Yt&&i!==ci.workingColorSpace&&(t=t.workingToColorSpace(i)),t}}const yy=(e,t=null,s=null)=>vp(new fy(vp(e),t,s));function xy(e){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",e)}$d("renderOutput",yy);class by extends Fd{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const s=this.getAttributeName(e);if(e.hasGeometryAttribute(s)){const i=e.geometry.getAttribute(s);t=e.getTypeFromAttribute(i)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),s=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const i=e.geometry.getAttribute(t),r=e.getTypeFromAttribute(i),n=e.getAttribute(t,r);if("vertex"===e.shaderStage)return e.format(n.name,r,s);return zf(this).build(e,s)}return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(s)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const vy=(e,t)=>vp(new by(e,t)),Ty=e=>vy("uv"+(e>0?e:""),"vec2");class _y extends Fd{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const s=this.textureNode.build(e,"property"),i=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${s}, ${i} )`,this.getNodeType(e),t)}}const wy=wp(_y);class Sy extends hm{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Nd.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,s=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(s&&void 0!==s.width){const{width:e,height:t}=s;this.value=Math.log2(Math.max(e,t))}}}const My=wp(Sy);class Ay extends hm{static get type(){return"TextureNode"}constructor(e,t=null,s=null,i=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=s,this.biasNode=i,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Nd.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===Be?"uvec4":this.value.type===Ee?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Ty(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=um(this.value.matrix)),this._matrixUniform.mul(Dp(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Nd.FRAME:Nd.NONE,this}setupUV(e,t){const s=this.value;return!e.isFlipY()||!0!==s.isRenderTargetTexture&&!0!==s.isFramebufferTexture&&!0!==s.isDepthTexture||(t=this.sampler?t.flipY():t.setY(Pp(wy(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;let s=this.uvNode;null!==s&&!0!==e.context.forceUVContext||!e.context.getUV||(s=e.context.getUV(this)),s||(s=this.getDefaultUV()),!0===this.updateMatrix&&(s=this.getTransformedUV(s)),s=this.setupUV(e,s);let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateSnippet(e,t,s,i,r,n,o,a){const h=this.value;let u;return u=i?e.generateTextureLevel(h,t,s,i,n):r?e.generateTextureBias(h,t,s,r,n):a?e.generateTextureGrad(h,t,s,a,n):o?e.generateTextureCompare(h,t,s,o,n):!1===this.sampler?e.generateTextureLoad(h,t,s,n):e.generateTexture(h,t,s,n),u}generate(e,t){const s=e.getNodeProperties(this),i=this.value;if(!i||!0!==i.isTexture)throw new Error("TextureNode: Need a three.js texture.");const r=super.generate(e,"property");if("sampler"===t)return r+"_sampler";if(e.isReference(t))return r;{const n=e.getDataFromNode(this);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:i,biasNode:a,compareNode:h,depthNode:u,gradNode:l}=s,c=this.generateUV(e,t),d=i?i.build(e,"float"):null,p=a?a.build(e,"float"):null,m=u?u.build(e,"int"):null,g=h?h.build(e,"float"):null,f=l?[l[0].build(e,"vec2"),l[1].build(e,"vec2")]:null,y=e.getVarFromNode(this);o=e.getPropertyName(y);const x=this.generateSnippet(e,r,c,d,p,m,g,f);e.addLineFlowCode(`${o} = ${x}`),n.snippet=x,n.propertyName=o}let a=o;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(i)&&(a=Hf(py(a,h),i.colorSpace).setup(e).build(e,h)),e.format(a,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){const t=this.clone();return t.uvNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}blur(e){const t=this.clone();return t.biasNode=vp(e).mul(My(t)),t.referenceNode=this.getSelf(),vp(t)}level(e){const t=this.clone();return t.levelNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}size(e){return wy(this,e)}bias(e){const t=this.clone();return t.biasNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}compare(e){const t=this.clone();return t.compareNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}grad(e,t){const s=this.clone();return s.gradNode=[vp(e),vp(t)],s.referenceNode=this.getSelf(),vp(s)}depth(e){const t=this.clone();return t.depthNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}const Ny=wp(Ay),Cy=(...e)=>Ny(...e).setSampler(!1),Ry=e=>(!0===e.isNode?e:Ny(e)).convert("sampler"),Ey=um("float").label("cameraNear").setGroup(om).onRenderUpdate((({camera:e})=>e.near)),By=um("float").label("cameraFar").setGroup(om).onRenderUpdate((({camera:e})=>e.far)),Iy=um("float").label("cameraLogDepth").setGroup(om).onRenderUpdate((({camera:e})=>2/(Math.log(e.far+1)/Math.LN2))),Py=um("mat4").label("cameraProjectionMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.projectionMatrix)),Fy=um("mat4").label("cameraProjectionMatrixInverse").setGroup(om).onRenderUpdate((({camera:e})=>e.projectionMatrixInverse)),zy=um("mat4").label("cameraViewMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.matrixWorldInverse)),Uy=um("mat4").label("cameraWorldMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.matrixWorld)),Oy=um("mat3").label("cameraNormalMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.normalMatrix)),Ly=um(new Ri).label("cameraPosition").setGroup(om).onRenderUpdate((({camera:e},t)=>t.value.setFromMatrixPosition(e.matrixWorld)));class Vy extends Fd{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Nd.OBJECT,this._uniformNode=new hm(null)}getNodeType(){const e=this.scope;return e===Vy.WORLD_MATRIX?"mat4":e===Vy.POSITION||e===Vy.VIEW_POSITION||e===Vy.DIRECTION||e===Vy.SCALE?"vec3":void 0}update(e){const t=this.object3d,s=this._uniformNode,i=this.scope;if(i===Vy.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===Vy.POSITION)s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===Vy.SCALE)s.value=s.value||new Ri,s.value.setFromMatrixScale(t.matrixWorld);else if(i===Vy.DIRECTION)s.value=s.value||new Ri,t.getWorldDirection(s.value);else if(i===Vy.VIEW_POSITION){const i=e.camera;s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}}generate(e){const t=this.scope;return t===Vy.WORLD_MATRIX?this._uniformNode.nodeType="mat4":t!==Vy.POSITION&&t!==Vy.VIEW_POSITION&&t!==Vy.DIRECTION&&t!==Vy.SCALE||(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}Vy.WORLD_MATRIX="worldMatrix",Vy.POSITION="position",Vy.SCALE="scale",Vy.VIEW_POSITION="viewPosition",Vy.DIRECTION="direction";const Dy=wp(Vy,Vy.DIRECTION),ky=wp(Vy,Vy.WORLD_MATRIX),Gy=wp(Vy,Vy.POSITION),Wy=wp(Vy,Vy.SCALE),Hy=wp(Vy,Vy.VIEW_POSITION);class jy extends Vy{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const qy=Sp(jy,jy.DIRECTION),$y=Sp(jy,jy.WORLD_MATRIX),Xy=Sp(jy,jy.POSITION),Yy=Sp(jy,jy.SCALE),Zy=Sp(jy,jy.VIEW_POSITION),Jy=um(new ei).onObjectUpdate((({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld))),Ky=um(new nr).onObjectUpdate((({object:e},t)=>t.value.copy(e.matrixWorld).invert())),Qy=zy.mul($y).toVar("modelViewMatrix"),ex=Mp((e=>(e.context.isHighPrecisionModelViewMatrix=!0,um("mat4").onObjectUpdate((({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))))).once()().toVar("highPrecisionModelViewMatrix"),tx=Mp((e=>{const t=e.context.isHighPrecisionModelViewMatrix;return um("mat3").onObjectUpdate((({object:e,camera:s})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix))))})).once()().toVar("highPrecisionModelNormalMatrix"),sx=vy("position","vec3"),ix=sx.varying("positionLocal"),rx=sx.varying("positionPrevious"),nx=$y.mul(ix).xyz.varying("v_positionWorld"),ox=ix.transformDirection($y).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),ax=Qy.mul(ix).xyz.varying("v_positionView"),hx=ax.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class ux extends Fd{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:s}=e;return t.coordinateSystem===Vs&&s.side===d?"false":e.getFrontFacing()}}const lx=Sp(ux),cx=Ip(lx).mul(2).sub(1),dx=vy("normal","vec3"),px=Mp((e=>!1===e.geometry.hasAttribute("normal")?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),Dp(0,1,0)):dx),"vec3").once()().toVar("normalLocal"),mx=ax.dFdx().cross(ax.dFdy()).normalize().toVar("normalFlat"),gx=Mp((e=>{let t;return t=!0===e.material.flatShading?mx:zf(Tx(px),"v_normalView").normalize(),t}),"vec3").once()().toVar("normalView"),fx=zf(gx.transformDirection(zy),"v_normalWorld").normalize().toVar("normalWorld"),yx=Mp((e=>e.context.setupNormal()),"vec3").once()().mul(cx).toVar("transformedNormalView"),xx=yx.transformDirection(zy).toVar("transformedNormalWorld"),bx=Mp((e=>e.context.setupClearcoatNormal()),"vec3").once()().mul(cx).toVar("transformedClearcoatNormalView"),vx=Mp((([e,t=$y])=>{const s=Yp(t),i=e.div(Dp(s[0].dot(s[0]),s[1].dot(s[1]),s[2].dot(s[2])));return s.mul(i).xyz})),Tx=Mp((([e],t)=>{const s=t.renderer.nodes.modelNormalViewMatrix;if(null!==s)return s.transformDirection(e);const i=Jy.mul(e);return zy.transformDirection(i)})),_x=um(0).onReference((({material:e})=>e)).onRenderUpdate((({material:e})=>e.refractionRatio)),wx=hx.negate().reflect(yx),Sx=hx.negate().refract(yx,_x),Mx=wx.transformDirection(zy).toVar("reflectVector"),Ax=Sx.transformDirection(zy).toVar("reflectVector");class Nx extends Ay{static get type(){return"CubeTextureNode"}constructor(e,t=null,s=null,i=null){super(e,t,s,i),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===he?Mx:e.mapping===ue?Ax:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),Dp(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const s=this.value;return e.renderer.coordinateSystem!==Ds&&s.isRenderTargetTexture?t:Dp(t.x.negate(),t.yz)}generateUV(e,t){return t.build(e,"vec3")}}const Cx=wp(Nx);class Rx extends hm{static get type(){return"BufferNode"}constructor(e,t,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=s}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Ex=(e,t,s)=>vp(new Rx(e,t,s));class Bx extends zd{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),s=this.getNodeType();return e.format(t,"vec4",s)}}class Ix extends Rx{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null,"vec4"),this.array=e,this.elementType=t,this._elementType=null,this._elementLength=0,this.updateType=Nd.RENDER,this.isArrayBufferNode=!0}getElementType(){return this.elementType||this._elementType}getElementLength(){return this._elementLength}update(){const{array:e,value:t}=this,s=this.getElementLength(),i=this.getElementType();if(1===s)for(let s=0;svp(new Ix(e,t)),Fx=(e,t)=>(console.warn("TSL.UniformArrayNode: uniforms() has been renamed to uniformArray()."),vp(new Ix(e,t)));class zx extends zd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}}class Ux extends Fd{static get type(){return"ReferenceNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.name=null,this.updateType=Nd.OBJECT}element(e){return vp(new zx(this,vp(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;t=null!==this.count?Ex(null,e,this.count):Array.isArray(this.getValueFromReference())?Px(null,e):"texture"===e?Ny(null):"cubeTexture"===e?Cx(null):um(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;evp(new Ux(e,t,s)),Lx=(e,t,s,i)=>vp(new Ux(e,t,i,s));class Vx extends Ux{static get type(){return"MaterialReferenceNode"}constructor(e,t,s=null){super(e,t,s),this.material=s,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const Dx=(e,t,s)=>vp(new Vx(e,t,s)),kx=Mp((e=>(!1===e.geometry.hasAttribute("tangent")&&e.geometry.computeTangents(),vy("tangent","vec4"))))(),Gx=kx.xyz.toVar("tangentLocal"),Wx=Qy.mul(Hp(Gx,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),Hx=Wx.transformDirection(zy).varying("v_tangentWorld").normalize().toVar("tangentWorld"),jx=Wx.toVar("transformedTangentView"),qx=jx.transformDirection(zy).normalize().toVar("transformedTangentWorld"),$x=e=>e.mul(kx.w).xyz,Xx=zf($x(dx.cross(kx)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Yx=zf($x(px.cross(Gx)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),Zx=zf($x(gx.cross(Wx)),"v_bitangentView").normalize().toVar("bitangentView"),Jx=zf($x(fx.cross(Hx)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),Kx=$x(yx.cross(jx)).normalize().toVar("transformedBitangentView"),Qx=Kx.transformDirection(zy).normalize().toVar("transformedBitangentWorld"),eb=Yp(Wx,Zx,gx),tb=hx.mul(eb),sb=(e,t)=>e.sub(tb.mul(t)),ib=(()=>{let e=Nm.cross(hx);return e=e.cross(Nm).normalize(),e=yf(e,yx,Mm.mul(gm.oneMinus()).oneMinus().pow2().pow2()).normalize(),e})(),rb=Mp((e=>{const{eye_pos:t,surf_norm:s,mapN:i,uv:r}=e,n=t.dFdx(),o=t.dFdy(),a=r.dFdx(),h=r.dFdy(),u=s,l=o.cross(u),c=u.cross(n),d=l.mul(a.x).add(c.mul(h.x)),p=l.mul(a.y).add(c.mul(h.y)),m=d.dot(d).max(p.dot(p)),g=cx.mul(m.inverseSqrt());return qm(d.mul(i.x,g),p.mul(i.y,g),u.mul(i.z)).normalize()}));class nb extends Od{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0}setup(e){const{normalMapType:t,scaleNode:s}=this;let i=this.node.mul(2).sub(1);null!==s&&(i=Dp(i.xy.mul(s),i.z));let r=null;if(1===t)r=Tx(i);else if(0===t){r=!0===e.hasGeometryAttribute("tangent")?eb.mul(i).normalize():rb({eye_pos:ax,surf_norm:gx,mapN:i,uv:Ty()})}return r}}const ob=wp(nb),ab=Mp((({textureNode:e,bumpScale:t})=>{const s=t=>e.cache().context({getUV:e=>t(e.uvNode||Ty()),forceUVContext:!0}),i=Ip(s((e=>e)));return Up(Ip(s((e=>e.add(e.dFdx())))).sub(i),Ip(s((e=>e.add(e.dFdy())))).sub(i)).mul(t)})),hb=Mp((e=>{const{surf_pos:t,surf_norm:s,dHdxy:i}=e,r=t.dFdx().normalize(),n=s,o=t.dFdy().normalize().cross(n),a=n.cross(r),h=r.dot(o).mul(cx),u=h.sign().mul(i.x.mul(o).add(i.y.mul(a)));return h.abs().mul(s).sub(u).normalize()}));class ub extends Od{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=ab({textureNode:this.textureNode,bumpScale:e});return hb({surf_pos:ax,surf_norm:gx,dHdxy:t})}}const lb=wp(ub),cb=new Map;class db extends Fd{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let s=cb.get(e);return void 0===s&&(s=Dx(e,t),cb.set(e,s)),s}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,s=this.scope;let i=null;if(s===db.COLOR){const e=void 0!==t.color?this.getColor(s):Dp();i=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(s===db.OPACITY){const e=this.getFloat(s);i=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(s===db.SPECULAR_STRENGTH)i=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Ip(1);else if(s===db.SPECULAR_INTENSITY){const e=this.getFloat(s);i=t.specularMap?e.mul(this.getTexture(s).a):e}else if(s===db.SPECULAR_COLOR){const e=this.getColor(s);i=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(s).rgb):e}else if(s===db.ROUGHNESS){const e=this.getFloat(s);i=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(s).g):e}else if(s===db.METALNESS){const e=this.getFloat(s);i=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(s).b):e}else if(s===db.EMISSIVE){const e=this.getFloat("emissiveIntensity"),r=this.getColor(s).mul(e);i=t.emissiveMap&&!0===t.emissiveMap.isTexture?r.mul(this.getTexture(s)):r}else if(s===db.NORMAL)t.normalMap?(i=ob(this.getTexture("normal"),this.getCache("normalScale","vec2")),i.normalMapType=t.normalMapType):i=t.bumpMap?lb(this.getTexture("bump").r,this.getFloat("bumpScale")):gx;else if(s===db.CLEARCOAT){const e=this.getFloat(s);i=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===db.CLEARCOAT_ROUGHNESS){const e=this.getFloat(s);i=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===db.CLEARCOAT_NORMAL)i=t.clearcoatNormalMap?ob(this.getTexture(s),this.getCache(s+"Scale","vec2")):gx;else if(s===db.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));i=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(s===db.SHEEN_ROUGHNESS){const e=this.getFloat(s);i=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(s).a):e,i=i.clamp(.07,1)}else if(s===db.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(s);i=Xp(Zb.x,Zb.y,Zb.y.negate(),Zb.x).mul(e.rg.mul(2).sub(Up(1)).normalize().mul(e.b))}else i=Zb;else if(s===db.IRIDESCENCE_THICKNESS){const e=Ox("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const r=Ox("0","float",t.iridescenceThicknessRange);i=e.sub(r).mul(this.getTexture(s).g).add(r)}else i=e}else if(s===db.TRANSMISSION){const e=this.getFloat(s);i=t.transmissionMap?e.mul(this.getTexture(s).r):e}else if(s===db.THICKNESS){const e=this.getFloat(s);i=t.thicknessMap?e.mul(this.getTexture(s).g):e}else if(s===db.IOR)i=this.getFloat(s);else if(s===db.LIGHT_MAP)i=this.getTexture(s).rgb.mul(this.getFloat("lightMapIntensity"));else if(s===db.AO_MAP)i=this.getTexture(s).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const t=this.getNodeType(e);i=this.getCache(s,t)}return i}}db.ALPHA_TEST="alphaTest",db.COLOR="color",db.OPACITY="opacity",db.SHININESS="shininess",db.SPECULAR="specular",db.SPECULAR_STRENGTH="specularStrength",db.SPECULAR_INTENSITY="specularIntensity",db.SPECULAR_COLOR="specularColor",db.REFLECTIVITY="reflectivity",db.ROUGHNESS="roughness",db.METALNESS="metalness",db.NORMAL="normal",db.CLEARCOAT="clearcoat",db.CLEARCOAT_ROUGHNESS="clearcoatRoughness",db.CLEARCOAT_NORMAL="clearcoatNormal",db.EMISSIVE="emissive",db.ROTATION="rotation",db.SHEEN="sheen",db.SHEEN_ROUGHNESS="sheenRoughness",db.ANISOTROPY="anisotropy",db.IRIDESCENCE="iridescence",db.IRIDESCENCE_IOR="iridescenceIOR",db.IRIDESCENCE_THICKNESS="iridescenceThickness",db.IOR="ior",db.TRANSMISSION="transmission",db.THICKNESS="thickness",db.ATTENUATION_DISTANCE="attenuationDistance",db.ATTENUATION_COLOR="attenuationColor",db.LINE_SCALE="scale",db.LINE_DASH_SIZE="dashSize",db.LINE_GAP_SIZE="gapSize",db.LINE_WIDTH="linewidth",db.LINE_DASH_OFFSET="dashOffset",db.POINT_WIDTH="pointWidth",db.DISPERSION="dispersion",db.LIGHT_MAP="light",db.AO_MAP="ao";const pb=Sp(db,db.ALPHA_TEST),mb=Sp(db,db.COLOR),gb=Sp(db,db.SHININESS),fb=Sp(db,db.EMISSIVE),yb=Sp(db,db.OPACITY),xb=Sp(db,db.SPECULAR),bb=Sp(db,db.SPECULAR_INTENSITY),vb=Sp(db,db.SPECULAR_COLOR),Tb=Sp(db,db.SPECULAR_STRENGTH),_b=Sp(db,db.REFLECTIVITY),wb=Sp(db,db.ROUGHNESS),Sb=Sp(db,db.METALNESS),Mb=Sp(db,db.NORMAL).context({getUV:null}),Ab=Sp(db,db.CLEARCOAT),Nb=Sp(db,db.CLEARCOAT_ROUGHNESS),Cb=Sp(db,db.CLEARCOAT_NORMAL).context({getUV:null}),Rb=Sp(db,db.ROTATION),Eb=Sp(db,db.SHEEN),Bb=Sp(db,db.SHEEN_ROUGHNESS),Ib=Sp(db,db.ANISOTROPY),Pb=Sp(db,db.IRIDESCENCE),Fb=Sp(db,db.IRIDESCENCE_IOR),zb=Sp(db,db.IRIDESCENCE_THICKNESS),Ub=Sp(db,db.TRANSMISSION),Ob=Sp(db,db.THICKNESS),Lb=Sp(db,db.IOR),Vb=Sp(db,db.ATTENUATION_DISTANCE),Db=Sp(db,db.ATTENUATION_COLOR),kb=Sp(db,db.LINE_SCALE),Gb=Sp(db,db.LINE_DASH_SIZE),Wb=Sp(db,db.LINE_GAP_SIZE),Hb=Sp(db,db.LINE_WIDTH),jb=Sp(db,db.LINE_DASH_OFFSET),qb=Sp(db,db.POINT_WIDTH),$b=Sp(db,db.DISPERSION),Xb=Sp(db,db.LIGHT_MAP),Yb=Sp(db,db.AO_MAP),Zb=um(new Qs).onReference((function(e){return e.material})).onRenderUpdate((function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}));class Jb extends Od{static get type(){return"ModelViewProjectionNode"}constructor(e=null){super("vec4"),this.positionNode=e}setup(e){if("fragment"===e.shaderStage)return zf(e.context.mvp);const t=this.positionNode||ix,s=e.renderer.nodes.modelViewMatrix||Qy;return Py.mul(s).mul(t)}}const Kb=wp(Jb);class Qb extends Fd{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isInstanceIndexNode=!0}generate(e){const t=this.getNodeType(e),s=this.scope;let i,r;if(s===Qb.VERTEX)i=e.getVertexIndex();else if(s===Qb.INSTANCE)i=e.getInstanceIndex();else if(s===Qb.DRAW)i=e.getDrawIndex();else{if(s!==Qb.INVOCATION_LOCAL)throw new Error("THREE.IndexNode: Unknown scope: "+s);i=e.getInvocationLocalIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)r=i;else{r=zf(this).build(e,t)}return r}}Qb.VERTEX="vertex",Qb.INSTANCE="instance",Qb.INVOCATION_LOCAL="invocationLocal",Qb.DRAW="draw";const ev=Sp(Qb,Qb.VERTEX),tv=Sp(Qb,Qb.INSTANCE),sv=Sp(Qb,Qb.INVOCATION_LOCAL),iv=Sp(Qb,Qb.DRAW);class rv extends Fd{static get type(){return"InstanceNode"}constructor(e){super("void"),this.instanceMesh=e,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Nd.FRAME,this.buffer=null,this.bufferColor=null}setup(e){let t=this.instanceMatrixNode,s=this.instanceColorNode;const i=this.instanceMesh;if(null===t){const e=i.instanceMatrix;if(i.count<=1e3)t=Ex(e.array,"mat4",Math.max(i.count,1)).element(tv);else{const s=new wc(e.array,16,1);this.buffer=s;const i=e.usage===Rs?sy:ty,r=[i(s,"vec4",16,0),i(s,"vec4",16,4),i(s,"vec4",16,8),i(s,"vec4",16,12)];t=Zp(...r)}this.instanceMatrixNode=t}const r=i.instanceColor;if(r&&null===s){const e=new Do(r.array,3),t=r.usage===Rs?sy:ty;this.bufferColor=e,s=Dp(t(e,"vec3",3,0)),this.instanceColorNode=s}const n=t.mul(ix).xyz;if(ix.assign(n),e.hasGeometryAttribute("normal")){const e=vx(px,t);px.assign(e)}null!==this.instanceColorNode&&dm("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMesh.instanceMatrix.usage!==Rs&&null!=this.buffer&&this.instanceMesh.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMesh.instanceMatrix.version),this.instanceMesh.instanceColor&&this.instanceMesh.instanceColor.usage!==Rs&&null!=this.bufferColor&&this.instanceMesh.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceMesh.instanceColor.version)}}const nv=wp(rv);class ov extends Fd{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=tv:this.batchingIdNode=iv);const t=Mp((([e])=>{const t=wy(Cy(this.batchMesh._indirectTexture),0),s=Pp(e).modInt(Pp(t)),i=Pp(e).div(Pp(t));return Cy(this.batchMesh._indirectTexture,Op(s,i)).x})).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),s=t(Pp(this.batchingIdNode)),i=this.batchMesh._matricesTexture,r=wy(Cy(i),0),n=Ip(s).mul(4).toInt().toVar(),o=n.modInt(r),a=n.div(Pp(r)),h=Zp(Cy(i,Op(o,a)),Cy(i,Op(o.add(1),a)),Cy(i,Op(o.add(2),a)),Cy(i,Op(o.add(3),a))),u=this.batchMesh._colorsTexture;if(null!==u){const e=Mp((([e])=>{const t=wy(Cy(u),0).x,s=e,i=s.modInt(t),r=s.div(t);return Cy(u,Op(i,r)).rgb})).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(s);dm("vec3","vBatchColor").assign(t)}const l=Yp(h);ix.assign(h.mul(ix));const c=px.div(Dp(l[0].dot(l[0]),l[1].dot(l[1]),l[2].dot(l[2]))),d=l.mul(c).xyz;px.assign(d),e.hasGeometryAttribute("tangent")&&Gx.mulAssign(l)}}const av=wp(ov),hv=new WeakMap;class uv extends Fd{static get type(){return"SkinningNode"}constructor(e,t=!1){let s,i,r;super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Nd.OBJECT,this.skinIndexNode=vy("skinIndex","uvec4"),this.skinWeightNode=vy("skinWeight","vec4"),t?(s=Ox("bindMatrix","mat4"),i=Ox("bindMatrixInverse","mat4"),r=Lx("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(s=um(e.bindMatrix,"mat4"),i=um(e.bindMatrixInverse,"mat4"),r=Ex(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=s,this.bindMatrixInverseNode=i,this.boneMatricesNode=r,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=ix){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w),l=r.mul(t),c=qm(o.mul(i.x).mul(l),a.mul(i.y).mul(l),h.mul(i.z).mul(l),u.mul(i.w).mul(l));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=px){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w);let l=qm(i.x.mul(o),i.y.mul(a),i.z.mul(h),i.w.mul(u));return l=n.mul(l).mul(r),l.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Lx("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,rx)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")}setup(e){this.needsPreviousBoneMatrices(e)&&rx.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(ix.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();px.assign(t),e.hasGeometryAttribute("tangent")&&Gx.assign(t)}}generate(e,t){if("void"!==t)return ix.build(e,t)}update(e){const t=(this.useReference?e.object:this.skinnedMesh).skeleton;hv.get(t)!==e.frameId&&(hv.set(t,e.frameId),null!==this.previousBoneMatricesNode&&t.previousBoneMatrices.set(t.boneMatrices),t.update())}}const lv=e=>vp(new uv(e)),cv=e=>vp(new uv(e,!0));class dv extends Fd{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt()+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const s={};for(let e=0,t=this.params.length-1;eNumber(n)?">=":"<"));const l={start:r,end:n,condition:h},c=l.start,d=l.end;let p="",m="",g="";u||(u="int"===a||"uint"===a?h.includes("<")?"++":"--":h.includes("<")?"+= 1.":"-= 1."),p+=e.getVar(a,o)+" = "+c,m+=o+" "+h+" "+d,g+=o+" "+u;const f=`for ( ${p}; ${m}; ${g} )`;e.addFlowCode((0===t?"\n":"")+e.tab+f+" {\n\n").addFlowTab()}const r=i.build(e,"void"),n=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode("\n"+e.tab+r);for(let t=0,s=this.params.length-1;tvp(new dv(_p(e,"int"))).append(),mv=()=>py("continue").append(),gv=()=>py("break").append(),fv=(...e)=>(console.warn("TSL.LoopNode: loop() has been renamed to Loop()."),pv(...e)),yv=new WeakMap,xv=new Ti,bv=Mp((({bufferMap:e,influence:t,stride:s,width:i,depth:r,offset:n})=>{const o=Pp(ev).mul(s).add(n),a=o.div(i),h=o.sub(a.mul(i));return Cy(e,Op(h,a)).depth(r).mul(t)}));class vv extends Fd{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=um(1),this.updateType=Nd.OBJECT}setup(e){const{geometry:t}=e,s=void 0!==t.morphAttributes.position,i=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,r=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,n=void 0!==r?r.length:0,{texture:o,stride:a,size:h}=function(e){const t=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,r=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,n=void 0!==r?r.length:0;let o=yv.get(e);if(void 0===o||o.count!==n){void 0!==o&&o.texture.dispose();const a=e.morphAttributes.position||[],h=e.morphAttributes.normal||[],u=e.morphAttributes.color||[];let l=0;!0===t&&(l=1),!0===s&&(l=2),!0===i&&(l=3);let c=e.attributes.position.count*l,d=1;const p=4096;c>p&&(d=Math.ceil(c/p),c=p);const m=new Float32Array(c*d*4*n),g=new Si(m,c,d,n);g.type=Ie,g.needsUpdate=!0;const f=4*l;for(let x=0;x{const t=Ip(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Cy(this.mesh.morphTexture,Op(Pp(e).add(1),Pp(tv))).r):t.assign(Ox("morphTargetInfluences","float").element(e).toVar()),!0===s&&ix.addAssign(bv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Pp(0)})),!0===i&&px.addAssign(bv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Pp(1)}))}))}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce(((e,t)=>e+t),0)}}const Tv=wp(vv),_v=(e,t)=>{for(const s of t)if(s.isAnalyticLightNode&&s.light.id===e)return s;return null};class wv extends Fd{static get type(){return"LightsNode"}constructor(e=[]){super("vec3"),this.totalDiffuseNode=Dp().toVar("totalDiffuse"),this.totalSpecularNode=Dp().toVar("totalSpecular"),this.outgoingLightNode=Dp().toVar("outgoingLight"),this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this.global=!0}getHash(e){if(null===this._lightNodesHash){null===this._lightNodes&&this.setupLightsNode(e);const t=[];for(const e of this._lightNodes)t.push(e.getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const s of t.nodes)s.build(e)}setupLightsNode(e){const t=[],s=this._lightNodes,i=(e=>e.sort(((e,t)=>e.id-t.id)))(this._lights),r=e.renderer.nodes.library;for(const e of i)if(e.isNode)t.push(vp(e));else{let i=null;if(null!==s&&(i=_v(e.id,s)),null===i){const s=r.getLightNodeClass(e.constructor);if(null===s){console.warn(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}t.push(vp(new s(e)))}}this._lightNodes=t}setup(e){null===this._lightNodes&&this.setupLightsNode(e);const t=e.context,s=t.lightingModel;let i=this.outgoingLightNode;if(s){const{_lightNodes:r,totalDiffuseNode:n,totalSpecularNode:o}=this;t.outgoingLight=i;const a=e.addStack();e.getDataFromNode(this).nodes=a.nodes,s.start(t,a,e);for(const t of r)t.build(e);s.indirect(t,a,e);const{backdrop:h,backdropAlpha:u}=t,{directDiffuse:l,directSpecular:c,indirectDiffuse:d,indirectSpecular:p}=t.reflectedLight;let m=l.add(d);null!==h&&(m=Dp(null!==u?u.mix(m,h):h),t.material.transparent=!0),n.assign(m),o.assign(c.add(p)),i.assign(n.add(o)),s.finish(t,a,e),i=i.bypass(e.removeStack())}return i}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}}const Sv=wp(wv);class Mv extends Fd{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}generate(){console.warn("Abstract function.")}}class Av extends Mv{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class Nv extends Rf{static get type(){return"LightingContextNode"}constructor(e,t=null,s=null,i=null){super(e),this.lightingModel=t,this.backdropNode=s,this.backdropAlphaNode=i,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,s={directDiffuse:Dp().toVar("directDiffuse"),directSpecular:Dp().toVar("directSpecular"),indirectDiffuse:Dp().toVar("indirectDiffuse"),indirectSpecular:Dp().toVar("indirectSpecular")};return{radiance:Dp().toVar("radiance"),irradiance:Dp().toVar("irradiance"),iblIrradiance:Dp().toVar("iblIrradiance"),ambientOcclusion:Ip(1).toVar("ambientOcclusion"),reflectedLight:s,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const Cv=wp(Nv);class Rv extends Mv{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let Ev,Bv;class Iv extends Fd{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===Iv.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Nd.NONE;return this.scope!==Iv.SIZE&&this.scope!==Iv.VIEWPORT||(e=Nd.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===Iv.VIEWPORT?null!==t?Bv.copy(t.viewport):(e.getViewport(Bv),Bv.multiplyScalar(e.getPixelRatio())):null!==t?(Ev.width=t.width,Ev.height=t.height):e.getDrawingBufferSize(Ev)}setup(){const e=this.scope;let t=null;return t=e===Iv.SIZE?um(Ev||(Ev=new Qs)):e===Iv.VIEWPORT?um(Bv||(Bv=new Ti)):Up(zv.div(Fv)),t}generate(e){if(this.scope===Iv.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const s=e.getNodeProperties(Fv).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${s}.y - ${t}.y )`}return t}return super.generate(e)}}Iv.COORDINATE="coordinate",Iv.VIEWPORT="viewport",Iv.SIZE="size",Iv.UV="uv";const Pv=Sp(Iv,Iv.UV),Fv=Sp(Iv,Iv.SIZE),zv=Sp(Iv,Iv.COORDINATE),Uv=Sp(Iv,Iv.VIEWPORT),Ov=Uv.zw,Lv=zv.sub(Uv.xy),Vv=Lv.div(Ov),Dv=Mp((()=>(console.warn('TSL.ViewportNode: "viewportResolution" is deprecated. Use "screenSize" instead.'),Fv)),"vec2").once()(),kv=Mp((()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),Pv)),"vec2").once()(),Gv=Mp((()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),Pv.flipY())),"vec2").once()(),Wv=new Qs;class Hv extends Ay{static get type(){return"ViewportTextureNode"}constructor(e=Pv,t=null,s=null){null===s&&((s=new Ha).minFilter=Se),super(s,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Nd.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(Wv);const s=this.value;s.image.width===Wv.width&&s.image.height===Wv.height||(s.image.width=Wv.width,s.image.height=Wv.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const jv=wp(Hv),qv=wp(Hv,null,null,{generateMipmaps:!0});let $v=null;class Xv extends Hv{static get type(){return"ViewportDepthTextureNode"}constructor(e=Pv,t=null){null===$v&&($v=new Ya),super(e,t,$v)}}const Yv=wp(Xv);class Zv extends Fd{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Zv.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,s=this.valueNode;let i=null;if(t===Zv.DEPTH_BASE)null!==s&&(i=tT().assign(s));else if(t===Zv.DEPTH)i=e.isPerspectiveCamera?Qv(ax.z,Ey,By):Jv(ax.z,Ey,By);else if(t===Zv.LINEAR_DEPTH)if(null!==s)if(e.isPerspectiveCamera){const e=eT(s,Ey,By);i=Jv(e,Ey,By)}else i=s;else i=Jv(ax.z,Ey,By);return i}}Zv.DEPTH_BASE="depthBase",Zv.DEPTH="depth",Zv.LINEAR_DEPTH="linearDepth";const Jv=(e,t,s)=>e.add(t).div(t.sub(s)),Kv=(e,t,s)=>t.sub(s).mul(e).sub(t),Qv=(e,t,s)=>t.add(e).mul(s).div(s.sub(t).mul(e)),eT=(e,t,s)=>t.mul(s).div(s.sub(t).mul(e).sub(s)),tT=wp(Zv,Zv.DEPTH_BASE),sT=Sp(Zv,Zv.DEPTH),iT=wp(Zv,Zv.LINEAR_DEPTH),rT=iT(Yv());sT.assign=e=>tT(e);class nT extends Fd{static get type(){return"ClippingNode"}constructor(e=nT.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{localClipIntersection:s,localClippingCount:i,globalClippingCount:r}=t,n=r+i,o=s?n-i:n;return this.scope===nT.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(t.planes,n,o):this.setupDefault(t.planes,n,o)}setupAlphaToCoverage(e,t,s){return Mp((()=>{const i=Px(e),r=cm("float","distanceToPlane"),n=cm("float","distanceToGradient"),o=cm("float","clipOpacity");let a;if(o.assign(1),pv(s,(({i:e})=>{a=i.element(e),r.assign(ax.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),o.mulAssign(Tf(n.negate(),n,r)),o.equal(0).discard()})),s{a=i.element(t),r.assign(ax.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),e.mulAssign(Tf(n.negate(),n,r).oneMinus())})),o.mulAssign(e.oneMinus())}pm.a.mulAssign(o),pm.a.equal(0).discard()}))()}setupDefault(e,t,s){return Mp((()=>{const i=Px(e);let r;if(pv(s,(({i:e})=>{r=i.element(e),ax.dot(r.xyz).greaterThan(r.w).discard()})),s{r=i.element(t),e.assign(ax.dot(r.xyz).greaterThan(r.w).and(e))})),e.discard()}}))()}}nT.ALPHA_TO_COVERAGE="alphaToCoverage",nT.DEFAULT="default";class oT extends en{static get type(){return"NodeMaterial"}constructor(){super(),this.isNodeMaterial=!0,this.type=this.constructor.type,this.forceSinglePass=!1,this.fog=!0,this.lights=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.depthNode=null,this.shadowNode=null,this.shadowPositionNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+bd(this)}build(e){this.setup(e)}setupObserver(e){return new xd(e)}setup(e){let t;e.context.setupNormal=()=>this.setupNormal(e),e.addStack(),e.stack.outputNode=this.vertexNode||this.setupPosition(e),e.addFlow("vertex",e.removeStack()),e.addStack();const s=this.setupClipping(e);if(!0===this.depthWrite&&this.setupDepth(e),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const i=this.setupLighting(e);null!==s&&e.stack.add(s);const r=Hp(i,pm.a).max(0);t=this.setupOutput(e,r),Bm.assign(t),null!==this.outputNode&&(t=this.outputNode);if(null!==e.renderer.getRenderTarget()){const s=e.renderer.getMRT(),i=this.mrtNode;null!==s?(t=s,null!==i&&(t=s.merge(i))):null!==i&&(t=i)}}else{let s=this.fragmentNode;!0!==s.isOutputStructNode&&(s=Hp(s)),t=this.setupOutput(e,s)}e.stack.outputNode=t,e.addFlow("fragment",e.removeStack()),e.monitor=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{globalClippingCount:t,localClippingCount:s}=e.clippingContext;let i=null;if(t||s){const t=e.renderer.samples;this.alphaToCoverage&&t>1?i=vp(new nT(nT.ALPHA_TO_COVERAGE)):e.stack.add(vp(new nT))}return i}setupDepth(e){const{renderer:t}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();if(e&&e.has("depth"))s=e.get("depth");else if(!0===t.logarithmicDepthBuffer){s=Kb().w.add(1).log2().mul(Iy).mul(.5)}}null!==s&&sT.assign(s).append()}setupPosition(e){const{object:t}=e,s=t.geometry;if(e.addStack(),(s.morphAttributes.position||s.morphAttributes.normal||s.morphAttributes.color)&&Tv(t).append(),!0===t.isSkinnedMesh&&cv(t).append(),this.displacementMap){const e=Dx("displacementMap","texture"),t=Dx("displacementScale","float"),s=Dx("displacementBias","float");ix.addAssign(px.normalize().mul(e.x.mul(t).add(s)))}t.isBatchedMesh&&av(t).append(),t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&nv(t).append(),null!==this.positionNode&&ix.assign(this.positionNode);const i=Kb();return e.context.vertex=e.removeStack(),e.context.mvp=i,i}setupDiffuseColor({object:e,geometry:t}){let s=this.colorNode?Hp(this.colorNode):mb;if(!0===this.vertexColors&&t.hasAttribute("color")&&(s=Hp(s.xyz.mul(vy("color","vec3")),s.a)),e.instanceColor){s=dm("vec3","vInstanceColor").mul(s)}if(e.isBatchedMesh&&e._colorsTexture){s=dm("vec3","vBatchColor").mul(s)}pm.assign(s);const i=this.opacityNode?Ip(this.opacityNode):yb;if(pm.a.assign(pm.a.mul(i)),null!==this.alphaTestNode||this.alphaTest>0){const e=null!==this.alphaTestNode?Ip(this.alphaTestNode):pb;pm.a.lessThanEqual(e).discard()}!1===this.transparent&&1===this.blending&&!1===this.alphaToCoverage&&pm.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?Dp(0):pm.rgb}setupNormal(){return this.normalNode?Dp(this.normalNode):Mb}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?Dx("envMap","cubeTexture"):Dx("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Rv(Xb)),t}setupLights(e){const t=[],s=this.setupEnvironment(e);s&&s.isLightingNode&&t.push(s);const i=this.setupLightMap(e);if(i&&i.isLightingNode&&t.push(i),null!==this.aoNode||e.material.aoMap){const e=null!==this.aoNode?this.aoNode:Yb;t.push(new Av(e))}let r=this.lightsNode||e.lightsNode;return t.length>0&&(r=Sv([...r.getLights(),...t])),r}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:s,backdropAlphaNode:i,emissiveNode:r}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let o=this.setupOutgoingLight(e);if(n&&n.getScope().getLights().length>0){const t=this.setupLightingModel(e);o=Cv(n,t,s,i)}else null!==s&&(o=Dp(null!==i?yf(o,s,i):s));return(r&&!0===r.isNode||t.emissive&&!0===t.emissive.isColor)&&(mm.assign(Dp(r||fb)),o=o.add(mm)),o}setupOutput(e,t){if(!0===this.fog){const s=e.fogNode;s&&(t=Hp(s.mix(t.rgb,s.colorNode),t.a))}return t}setDefaultValues(e){for(const t in e){const s=e[t];void 0===this[t]&&(this[t]=s,s&&s.clone&&(this[t]=s.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const s=en.prototype.toJSON.call(this,e),i=vd(this);s.inputNodes={};for(const{property:t,childNode:r}of i)s.inputNodes[t]=r.toJSON(e).uuid;function r(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(t){const t=r(e.textures),i=r(e.images),n=r(e.nodes);t.length>0&&(s.textures=t),i.length>0&&(s.images=i),n.length>0&&(s.nodes=n)}return s}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.depthNode=e.depthNode,this.shadowNode=e.shadowNode,this.shadowPositionNode=e.shadowPositionNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const aT=new za;class hT extends oT{static get type(){return"InstancedPointsNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.pointWidth=1,this.pointColorNode=null,this.pointWidthNode=null,this.setDefaultValues(aT),this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor;this.vertexNode=Mp((()=>{const e=vy("instancePosition").xyz,t=Hp(Qy.mul(Hp(e,1))),s=Uv.z.div(Uv.w),i=Py.mul(t),r=sx.xy.toVar();return r.mulAssign(this.pointWidthNode?this.pointWidthNode:qb),r.assign(r.div(Uv.z)),r.y.assign(r.y.mul(s)),r.assign(r.mul(i.w)),i.addAssign(Hp(r,0,0)),i}))(),this.fragmentNode=Mp((()=>{const i=Ip(1).toVar(),r=ff(Ty().mul(2).sub(1));if(t&&e.samples>1){const e=Ip(r.fwidth()).toVar();i.assign(Tf(e.oneMinus(),e.add(1),r).oneMinus())}else r.greaterThan(1).discard();let n;if(this.pointColorNode)n=this.pointColorNode;else if(s){n=vy("instanceColor").mul(mb)}else n=mb;return i.mulAssign(yb),Hp(n,i)}))()}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const uT=new Ta;class lT extends oT{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.lights=!1,this.setDefaultValues(uT),this.setValues(e)}}const cT=new Bu;class dT extends oT{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.lights=!1,this.setDefaultValues(cT),this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode,t=this.dashScaleNode?Ip(this.dashScaleNode):kb,s=this.dashSizeNode?Ip(this.dashSizeNode):Gb,i=this.dashSizeNode?Ip(this.dashGapNode):Wb;Im.assign(s),Pm.assign(i);const r=zf(vy("lineDistance").mul(t));(e?r.add(e):r).mod(Im.add(Pm)).greaterThan(Im).discard()}}const pT=new Bu;class mT extends oT{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.lights=!1,this.setDefaultValues(pT),this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.useDash=e.dashed,this.useWorldUnits=!1,this.dashOffset=0,this.lineWidth=1,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor,i=this.dashed,r=this.worldUnits,n=Mp((({start:e,end:t})=>{const s=Py.element(2).element(2),i=Py.element(3).element(2).mul(-.5).div(s).sub(e.z).div(t.z.sub(e.z));return Hp(yf(e.xyz,t.xyz,i),t.w)})).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=Mp((()=>{const e=vy("instanceStart"),t=vy("instanceEnd"),s=Hp(Qy.mul(Hp(e,1))).toVar("start"),o=Hp(Qy.mul(Hp(t,1))).toVar("end");r&&(dm("vec3","worldStart").assign(s.xyz),dm("vec3","worldEnd").assign(o.xyz));const a=Uv.z.div(Uv.w),h=Py.element(2).element(3).equal(-1);Rp(h,(()=>{Rp(s.z.lessThan(0).and(o.z.greaterThan(0)),(()=>{o.assign(n({start:s,end:o}))})).ElseIf(o.z.lessThan(0).and(s.z.greaterThanEqual(0)),(()=>{s.assign(n({start:o,end:s}))}))}));const u=Py.mul(s),l=Py.mul(o),c=u.xyz.div(u.w),d=l.xyz.div(l.w),p=d.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(a)),p.assign(p.normalize());const m=Hp().toVar();if(r){const e=o.xyz.sub(s.xyz).normalize(),t=yf(s.xyz,o.xyz,.5).normalize(),r=e.cross(t).normalize(),n=e.cross(r),a=dm("vec4","worldPos");a.assign(sx.y.lessThan(.5).select(s,o));const h=Hb.mul(.5);a.addAssign(Hp(sx.x.lessThan(0).select(r.mul(h),r.mul(h).negate()),0)),i||(a.addAssign(Hp(sx.y.lessThan(.5).select(e.mul(h).negate(),e.mul(h)),0)),a.addAssign(Hp(n.mul(h),0)),Rp(sx.y.greaterThan(1).or(sx.y.lessThan(0)),(()=>{a.subAssign(Hp(n.mul(2).mul(h),0))}))),m.assign(Py.mul(a));const u=Dp().toVar();u.assign(sx.y.lessThan(.5).select(c,d)),m.z.assign(u.z.mul(m.w))}else{const e=Up(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(a)),e.x.assign(e.x.div(a)),e.assign(sx.x.lessThan(0).select(e.negate(),e)),Rp(sx.y.lessThan(0),(()=>{e.assign(e.sub(p))})).ElseIf(sx.y.greaterThan(1),(()=>{e.assign(e.add(p))})),e.assign(e.mul(Hb)),e.assign(e.div(Uv.w)),m.assign(sx.y.lessThan(.5).select(u,l)),e.assign(e.mul(m.w)),m.assign(m.add(Hp(e,0,0)))}return m}))();const o=Mp((({p1:e,p2:t,p3:s,p4:i})=>{const r=e.sub(s),n=i.sub(s),o=t.sub(e),a=r.dot(n),h=n.dot(o),u=r.dot(o),l=n.dot(n),c=o.dot(o).mul(l).sub(h.mul(h)),d=a.mul(h).sub(u.mul(l)).div(c).clamp(),p=a.add(h.mul(d)).div(l).clamp();return Up(d,p)}));this.fragmentNode=Mp((()=>{const n=Ty();if(i){const e=this.offsetNode?Ip(this.offsetNodeNode):jb,t=this.dashScaleNode?Ip(this.dashScaleNode):kb,s=this.dashSizeNode?Ip(this.dashSizeNode):Gb,i=this.dashSizeNode?Ip(this.dashGapNode):Wb;Im.assign(s),Pm.assign(i);const r=vy("instanceDistanceStart"),o=vy("instanceDistanceEnd"),a=sx.y.lessThan(.5).select(t.mul(r),kb.mul(o)),h=zf(a.add(jb)),u=e?h.add(e):h;n.y.lessThan(-1).or(n.y.greaterThan(1)).discard(),u.mod(Im.add(Pm)).greaterThan(Im).discard()}const a=Ip(1).toVar("alpha");if(r){const s=dm("vec3","worldStart"),r=dm("vec3","worldEnd"),n=dm("vec4","worldPos").xyz.normalize().mul(1e5),h=r.sub(s),u=o({p1:s,p2:r,p3:Dp(0,0,0),p4:n}),l=s.add(h.mul(u.x)),c=n.mul(u.y),d=l.sub(c).length().div(Hb);if(!i)if(t&&e.samples>1){const e=d.fwidth();a.assign(Tf(e.negate().add(.5),e.add(.5),d).oneMinus())}else d.greaterThan(.5).discard()}else if(t&&e.samples>1){const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1)),s=e.mul(e).add(t.mul(t)),i=Ip(s.fwidth()).toVar("dlen");Rp(n.y.abs().greaterThan(1),(()=>{a.assign(Tf(i.oneMinus(),i.add(1),s).oneMinus())}))}else Rp(n.y.abs().greaterThan(1),(()=>{const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1));e.mul(e).add(t.mul(t)).greaterThan(1).discard()}));let h;if(this.lineColorNode)h=this.lineColorNode;else if(s){const e=vy("instanceColorStart"),t=vy("instanceColorEnd");h=sx.y.lessThan(.5).select(e,t).mul(mb)}else h=mb;return Hp(h,a)}))()}get worldUnits(){return this.useWorldUnits}set worldUnits(e){this.useWorldUnits!==e&&(this.useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this.useDash}set dashed(e){this.useDash!==e&&(this.useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const gT=e=>vp(e).mul(.5).add(.5),fT=e=>vp(e).mul(2).sub(1),yT=new Au;class xT extends oT{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(yT),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Ip(this.opacityNode):yb;pm.assign(Hp(gT(yx),e))}}class bT extends Od{static get type(){return"EquirectUVNode"}constructor(e=ox){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan2(e.x).mul(1/(2*Math.PI)).add(.5),s=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Up(t,s)}}const vT=wp(bT);class TT extends Kn{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const s=t.minFilter,i=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const r=new kn(5,5,5),n=vT(ox),o=new oT;o.colorNode=Ny(t,n,0),o.side=d,o.blending=m;const a=new Vn(r,o),h=new to;h.add(a),t.minFilter===Se&&(t.minFilter=Te);const u=new Zn(1,10,this),l=e.getMRT();return e.setMRT(null),u.update(e,h),e.setMRT(l),t.minFilter=s,t.currentGenerateMipmaps=i,a.geometry.dispose(),a.material.dispose(),this}}const _T=new WeakMap;class wT extends Od{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=Cx();const t=new Jn;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Nd.RENDER}updateBefore(e){const{renderer:t,material:s}=e,i=this.envNode;if(i.isTextureNode||i.isMaterialReferenceNode){const e=i.isTextureNode?i.value:s[i.property];if(e&&e.isTexture){const s=e.mapping;if(s===le||s===ce){if(_T.has(e)){const t=_T.get(e);MT(t,e.mapping),this._cubeTexture=t}else{const s=e.image;if(function(e){return null!=e&&e.height>0}(s)){const i=new TT(s.height);i.fromEquirectangularTexture(t,e),MT(i.texture,e.mapping),this._cubeTexture=i.texture,_T.set(e,i.texture),e.addEventListener("dispose",ST)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function ST(e){const t=e.target;t.removeEventListener("dispose",ST);const s=_T.get(t);void 0!==s&&(_T.delete(t),s.dispose())}function MT(e,t){t===le?e.mapping=he:t===ce&&(e.mapping=ue)}const AT=wp(wT);class NT extends Mv{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=AT(this.envNode)}}class CT extends Mv{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Ip(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class RT{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class ET extends RT{constructor(){super()}indirect(e,t,s){const i=e.ambientOcclusion,r=e.reflectedLight,n=s.context.irradianceLightMap;r.indirectDiffuse.assign(Hp(0)),n?r.indirectDiffuse.addAssign(n):r.indirectDiffuse.addAssign(Hp(1,1,1,0)),r.indirectDiffuse.mulAssign(i),r.indirectDiffuse.mulAssign(pm.rgb)}finish(e,t,s){const i=s.material,r=e.outgoingLight,n=s.context.environment;if(n)switch(i.combine){case 0:r.rgb.assign(yf(r.rgb,r.rgb.mul(n.rgb),Tb.mul(_b)));break;case 1:r.rgb.assign(yf(r.rgb,n.rgb,Tb.mul(_b)));break;case 2:r.rgb.addAssign(n.rgb.mul(Tb.mul(_b)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",i.combine)}}}const BT=new tn;class IT extends oT{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(BT),this.setValues(e)}setupNormal(){return gx}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new NT(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new CT(Xb)),t}setupOutgoingLight(){return pm.rgb}setupLightingModel(){return new ET}}const PT=Mp((({f0:e,f90:t,dotVH:s})=>{const i=s.mul(-5.55473).sub(6.98316).mul(s).exp2();return e.mul(i.oneMinus()).add(t.mul(i))})),FT=Mp((e=>e.diffuseColor.mul(1/Math.PI))),zT=Mp((({dotNH:e})=>Em.mul(Ip(.5)).add(1).mul(Ip(1/Math.PI)).mul(e.pow(Em)))),UT=Mp((({lightDirection:e})=>{const t=e.add(hx).normalize(),s=yx.dot(t).clamp(),i=hx.dot(t).clamp(),r=PT({f0:Cm,f90:1,dotVH:i}),n=Ip(.25),o=zT({dotNH:s});return r.mul(n).mul(o)}));class OT extends ET{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=yx.dot(e).clamp().mul(t);s.directDiffuse.addAssign(i.mul(FT({diffuseColor:pm.rgb}))),!0===this.specular&&s.directSpecular.addAssign(i.mul(UT({lightDirection:e})).mul(Tb))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(FT({diffuseColor:pm}))),s.indirectDiffuse.mulAssign(e)}}const LT=new Nu;class VT extends oT{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(LT),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new NT(t):null}setupLightingModel(){return new OT(!1)}}const DT=new Su;class kT extends oT{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(DT),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new NT(t):null}setupLightingModel(){return new OT}setupVariants(){const e=(this.shininessNode?Ip(this.shininessNode):gb).max(1e-4);Em.assign(e);const t=this.specularNode||xb;Cm.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const GT=Mp((()=>{const e=gx.dFdx().abs().max(gx.dFdy().abs());return e.x.max(e.y).max(e.z)})),WT=Mp((e=>{const{roughness:t}=e,s=GT();let i=t.max(.0525);return i=i.add(s),i=i.min(1),i})),HT=Mp((({alpha:e,dotNL:t,dotNV:s})=>{const i=e.pow2(),r=t.mul(i.add(i.oneMinus().mul(s.pow2())).sqrt()),n=s.mul(i.add(i.oneMinus().mul(t.pow2())).sqrt());return Ym(.5,r.add(n).max(gg))})).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),jT=Mp((({alphaT:e,alphaB:t,dotTV:s,dotBV:i,dotTL:r,dotBL:n,dotNV:o,dotNL:a})=>{const h=a.mul(Dp(e.mul(s),t.mul(i),o).length()),u=o.mul(Dp(e.mul(r),t.mul(n),a).length());return Ym(.5,h.add(u)).saturate()})).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),qT=Mp((({alpha:e,dotNH:t})=>{const s=e.pow2(),i=t.pow2().mul(s.oneMinus()).oneMinus();return s.div(i.pow2()).mul(1/Math.PI)})).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),$T=Ip(1/Math.PI),XT=Mp((({alphaT:e,alphaB:t,dotNH:s,dotTH:i,dotBH:r})=>{const n=e.mul(t),o=Dp(t.mul(i),e.mul(r),n.mul(s)),a=o.dot(o),h=n.div(a);return $T.mul(n.mul(h.pow2()))})).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),YT=Mp((e=>{const{lightDirection:t,f0:s,f90:i,roughness:r,f:n,USE_IRIDESCENCE:o,USE_ANISOTROPY:a}=e,h=e.normalView||yx,u=r.pow2(),l=t.add(hx).normalize(),c=h.dot(t).clamp(),d=h.dot(hx).clamp(),p=h.dot(l).clamp(),m=hx.dot(l).clamp();let g,f,y=PT({f0:s,f90:i,dotVH:m});if(yp(o)&&(y=Tm.mix(y,n)),yp(a)){const e=Am.dot(t),s=Am.dot(hx),i=Am.dot(l),r=Nm.dot(t),n=Nm.dot(hx),o=Nm.dot(l);g=jT({alphaT:Sm,alphaB:u,dotTV:s,dotBV:n,dotTL:e,dotBL:r,dotNV:d,dotNL:c}),f=XT({alphaT:Sm,alphaB:u,dotNH:p,dotTH:i,dotBH:o})}else g=HT({alpha:u,dotNL:c,dotNV:d}),f=qT({alpha:u,dotNH:p});return y.mul(g).mul(f)})),ZT=Mp((({roughness:e,dotNV:t})=>{const s=Hp(-1,-.0275,-.572,.022),i=Hp(1,.0425,1.04,-.04),r=e.mul(s).add(i),n=r.x.mul(r.x).min(t.mul(-9.28).exp2()).mul(r.x).add(r.y);return Up(-1.04,1.04).mul(n).add(r.zw)})).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),JT=Mp((e=>{const{dotNV:t,specularColor:s,specularF90:i,roughness:r}=e,n=ZT({dotNV:t,roughness:r});return s.mul(n.x).add(i.mul(n.y))})),KT=Mp((({f:e,f90:t,dotVH:s})=>{const i=s.oneMinus().saturate(),r=i.mul(i),n=i.mul(r,r).clamp(0,.9999);return e.sub(Dp(t).mul(n)).div(n.oneMinus())})).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),QT=Mp((({roughness:e,dotNH:t})=>{const s=e.pow2(),i=Ip(1).div(s),r=t.pow2().oneMinus().max(.0078125);return Ip(2).add(i).mul(r.pow(i.mul(.5))).div(2*Math.PI)})).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),e_=Mp((({dotNV:e,dotNL:t})=>Ip(1).div(Ip(4).mul(t.add(e).sub(t.mul(e)))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),t_=Mp((({lightDirection:e})=>{const t=e.add(hx).normalize(),s=yx.dot(e).clamp(),i=yx.dot(hx).clamp(),r=yx.dot(t).clamp(),n=QT({roughness:vm,dotNH:r}),o=e_({dotNV:i,dotNL:s});return bm.mul(n).mul(o)})),s_=Mp((({N:e,V:t,roughness:s})=>{const i=e.dot(t).saturate(),r=Up(s,i.oneMinus().sqrt());return r.assign(r.mul(.984375).add(.0078125)),r})).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),i_=Mp((({f:e})=>{const t=e.length();return tf(t.mul(t).add(e.z).div(t.add(1)),0)})).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),r_=Mp((({v1:e,v2:t})=>{const s=e.dot(t),i=s.abs().toVar(),r=i.mul(.0145206).add(.4965155).mul(i).add(.8543985).toVar(),n=i.add(4.1616724).mul(i).add(3.417594).toVar(),o=r.div(n),a=s.greaterThan(0).select(o,tf(s.mul(s).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(o));return e.cross(t).mul(a)})).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),n_=Mp((({N:e,V:t,P:s,mInv:i,p0:r,p1:n,p2:o,p3:a})=>{const h=n.sub(r).toVar(),u=a.sub(r).toVar(),l=h.cross(u),c=Dp().toVar();return Rp(l.dot(s.sub(r)).greaterThanEqual(0),(()=>{const h=t.sub(e.mul(t.dot(e))).normalize(),u=e.cross(h).negate(),l=i.mul(Yp(h,u,e).transpose()).toVar(),d=l.mul(r.sub(s)).normalize().toVar(),p=l.mul(n.sub(s)).normalize().toVar(),m=l.mul(o.sub(s)).normalize().toVar(),g=l.mul(a.sub(s)).normalize().toVar(),f=Dp(0).toVar();f.addAssign(r_({v1:d,v2:p})),f.addAssign(r_({v1:p,v2:m})),f.addAssign(r_({v1:m,v2:g})),f.addAssign(r_({v1:g,v2:d})),c.assign(Dp(i_({f:f})))})),c})).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),o_=1/6,a_=e=>Xm(o_,Xm(e,Xm(e,e.negate().add(3)).sub(3)).add(1)),h_=e=>Xm(o_,Xm(e,Xm(e,Xm(3,e).sub(6))).add(4)),u_=e=>Xm(o_,Xm(e,Xm(e,Xm(-3,e).add(3)).add(3)).add(1)),l_=e=>Xm(o_,lf(e,3)),c_=e=>a_(e).add(h_(e)),d_=e=>u_(e).add(l_(e)),p_=e=>qm(-1,h_(e).div(a_(e).add(h_(e)))),m_=e=>qm(1,l_(e).div(u_(e).add(l_(e)))),g_=(e,t,s)=>{const i=e.uvNode,r=Xm(i,t.zw).add(.5),n=Eg(r),o=Pg(r),a=c_(o.x),h=d_(o.x),u=p_(o.x),l=m_(o.x),c=p_(o.y),d=m_(o.y),p=Up(n.x.add(u),n.y.add(c)).sub(.5).mul(t.xy),m=Up(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=Up(n.x.add(u),n.y.add(d)).sub(.5).mul(t.xy),f=Up(n.x.add(l),n.y.add(d)).sub(.5).mul(t.xy),y=c_(o.y).mul(qm(a.mul(e.uv(p).level(s)),h.mul(e.uv(m).level(s)))),x=d_(o.y).mul(qm(a.mul(e.uv(g).level(s)),h.mul(e.uv(f).level(s))));return y.add(x)},f_=Mp((([e,t=Ip(3)])=>{const s=Up(e.size(Pp(t))),i=Up(e.size(Pp(t.add(1)))),r=Ym(1,s),n=Ym(1,i),o=g_(e,Hp(r,s),Eg(t)),a=g_(e,Hp(n,i),Bg(t));return Pg(t).mix(o,a)})),y_=Mp((([e,t,s,i,r])=>{const n=Dp(vf(t.negate(),Ig(e),Ym(1,i))),o=Dp(Gg(r[0].xyz),Gg(r[1].xyz),Gg(r[2].xyz));return Ig(n).mul(s.mul(o))})).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),x_=Mp((([e,t])=>e.mul(xf(t.mul(2).sub(2),0,1)))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),b_=qv(),v_=Mp((([e,t,s])=>{const i=b_.uv(e),r=Ng(Ip(Fv.x)).mul(x_(t,s));return f_(i,r)})),T_=Mp((([e,t,s])=>(Rp(s.notEqual(0),(()=>{const i=Ag(t).negate().div(s);return Sg(i.negate().mul(e))})),Dp(1)))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),__=Mp((([e,t,s,i,r,n,o,a,h,u,l,c,d,p,m])=>{let g,f;if(m){g=Hp().toVar(),f=Dp().toVar();const r=l.sub(1).mul(m.mul(.025)),n=Dp(l.sub(r),l,l.add(r));pv({start:0,end:3},(({i:r})=>{const l=n.element(r),m=y_(e,t,c,l,a),y=o.add(m),x=u.mul(h.mul(Hp(y,1))),b=Up(x.xy.div(x.w)).toVar();b.addAssign(1),b.divAssign(2),b.assign(Up(b.x,b.y.oneMinus()));const v=v_(b,s,l);g.element(r).assign(v.element(r)),g.a.addAssign(v.a),f.element(r).assign(i.element(r).mul(T_(Gg(m),d,p).element(r)))})),g.a.divAssign(3)}else{const r=y_(e,t,c,l,a),n=o.add(r),m=u.mul(h.mul(Hp(n,1))),y=Up(m.xy.div(m.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(Up(y.x,y.y.oneMinus())),g=v_(y,s,l),f=i.mul(T_(Gg(r),d,p))}const y=f.rgb.mul(g.rgb),x=e.dot(t).clamp(),b=Dp(JT({dotNV:x,specularColor:r,specularF90:n,roughness:s})),v=f.r.add(f.g,f.b).div(3);return Hp(b.oneMinus().mul(y),g.a.oneMinus().mul(v).oneMinus())})),w_=Yp(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),S_=(e,t)=>e.sub(t).div(e.add(t)).pow2(),M_=(e,t)=>{const s=e.mul(2*Math.PI*1e-9),i=Dp(54856e-17,44201e-17,52481e-17),r=Dp(1681e3,1795300,2208400),n=Dp(43278e5,93046e5,66121e5),o=Ip(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(s.mul(2239900).add(t.x).cos()).mul(s.pow2().mul(-45282e5).exp());let a=i.mul(n.mul(2*Math.PI).sqrt()).mul(r.mul(s).add(t).cos()).mul(s.pow2().negate().mul(n).exp());a=Dp(a.x.add(o),a.y,a.z).div(1.0685e-7);return w_.mul(a)},A_=Mp((({outsideIOR:e,eta2:t,cosTheta1:s,thinFilmThickness:i,baseF0:r})=>{const n=yf(e,t,Tf(0,.03,i)),o=e.div(n).pow2().mul(Ip(1).sub(s.pow2())),a=Ip(1).sub(o).sqrt(),h=S_(n,e),u=PT({f0:h,f90:1,dotVH:s}),l=u.oneMinus(),c=n.lessThan(e).select(Math.PI,0),d=Ip(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return Dp(1).add(t).div(Dp(1).sub(t))})(r.clamp(0,.9999)),m=S_(p,n.toVec3()),g=PT({f0:m,f90:1,dotVH:a}),f=Dp(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(i,a,2),x=Dp(d).add(f),b=u.mul(g).clamp(1e-5,.9999),v=b.sqrt(),T=l.pow2().mul(g).div(Dp(1).sub(b));let _=u.add(T),w=T.sub(l);for(let e=1;e<=2;++e){w=w.mul(v);const t=M_(Ip(e).mul(y),Ip(e).mul(x)).mul(2);_=_.add(w.mul(t))}return _.max(Dp(0))})).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),N_=Mp((({normal:e,viewDir:t,roughness:s})=>{const i=e.dot(t).saturate(),r=s.pow2(),n=Nf(s.lessThan(.25),Ip(-339.2).mul(r).add(Ip(161.4).mul(s)).sub(25.9),Ip(-8.48).mul(r).add(Ip(14.3).mul(s)).sub(9.95)),o=Nf(s.lessThan(.25),Ip(44).mul(r).sub(Ip(23.7).mul(s)).add(3.26),Ip(1.97).mul(r).sub(Ip(3.27).mul(s)).add(.72));return Nf(s.lessThan(.25),0,Ip(.1).mul(s).sub(.025)).add(n.mul(i).add(o).exp()).mul(1/Math.PI).saturate()})),C_=Dp(.04),R_=Ip(1);class E_ extends RT{constructor(e=!1,t=!1,s=!1,i=!1,r=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=s,this.anisotropy=i,this.transmission=r,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=Dp().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Dp().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Dp().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=Dp().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Dp().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=yx.dot(hx).clamp();this.iridescenceFresnel=A_({outsideIOR:Ip(1),eta2:_m,cosTheta1:e,thinFilmThickness:wm,baseF0:Cm}),this.iridescenceF0=KT({f:this.iridescenceFresnel,f90:1,dotVH:e})}if(!0===this.transmission){const t=nx,s=Ly.sub(nx).normalize(),i=xx;e.backdrop=__(i,s,gm,pm,Cm,Rm,t,$y,zy,Py,zm,Om,Vm,Lm,this.dispersion?Dm:null),e.backdropAlpha=Um,pm.a.mulAssign(yf(1,e.backdrop.a,Um))}}computeMultiscattering(e,t,s){const i=yx.dot(hx).clamp(),r=ZT({roughness:gm,dotNV:i}),n=(this.iridescenceF0?Tm.mix(Cm,this.iridescenceF0):Cm).mul(r.x).add(s.mul(r.y)),o=r.x.add(r.y).oneMinus(),a=Cm.add(Cm.oneMinus().mul(.047619)),h=n.mul(a).div(o.mul(a).oneMinus());e.addAssign(n),t.addAssign(h.mul(o))}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=yx.dot(e).clamp().mul(t);if(!0===this.sheen&&this.sheenSpecularDirect.addAssign(i.mul(t_({lightDirection:e}))),!0===this.clearcoat){const s=bx.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(s.mul(YT({lightDirection:e,f0:C_,f90:R_,roughness:xm,normalView:bx})))}s.directDiffuse.addAssign(i.mul(FT({diffuseColor:pm.rgb}))),s.directSpecular.addAssign(i.mul(YT({lightDirection:e,f0:Cm,f90:1,roughness:gm,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:s,halfHeight:i,reflectedLight:r,ltc_1:n,ltc_2:o}){const a=t.add(s).sub(i),h=t.sub(s).sub(i),u=t.sub(s).add(i),l=t.add(s).add(i),c=yx,d=hx,p=ax.toVar(),m=s_({N:c,V:d,roughness:gm}),g=n.uv(m).toVar(),f=o.uv(m).toVar(),y=Yp(Dp(g.x,0,g.y),Dp(0,1,0),Dp(g.z,0,g.w)).toVar(),x=Cm.mul(f.x).add(Cm.oneMinus().mul(f.y)).toVar();r.directSpecular.addAssign(e.mul(x).mul(n_({N:c,V:d,P:p,mInv:y,p0:a,p1:h,p2:u,p3:l}))),r.directDiffuse.addAssign(e.mul(pm).mul(n_({N:c,V:d,P:p,mInv:Yp(1,0,0,0,1,0,0,0,1),p0:a,p1:h,p2:u,p3:l})))}indirect(e,t,s){this.indirectDiffuse(e,t,s),this.indirectSpecular(e,t,s),this.ambientOcclusion(e,t,s)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul(FT({diffuseColor:pm})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:s}){if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(t.mul(bm,N_({normal:yx,viewDir:hx,roughness:vm}))),!0===this.clearcoat){const e=bx.dot(hx).clamp(),t=JT({dotNV:e,specularColor:C_,specularF90:R_,roughness:xm});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=Dp().toVar("singleScattering"),r=Dp().toVar("multiScattering"),n=t.mul(1/Math.PI);this.computeMultiscattering(i,r,Rm);const o=i.add(r),a=pm.mul(o.r.max(o.g).max(o.b).oneMinus());s.indirectSpecular.addAssign(e.mul(i)),s.indirectSpecular.addAssign(r.mul(n)),s.indirectDiffuse.addAssign(a.mul(n))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const s=yx.dot(hx).clamp().add(e),i=gm.mul(-16).oneMinus().negate().exp2(),r=e.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(e),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(r)}finish(e){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=bx.dot(hx).clamp(),s=PT({dotVH:e,f0:C_,f90:R_}),i=t.mul(ym.mul(s).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(ym));t.assign(i)}if(!0===this.sheen){const e=bm.r.max(bm.g).max(bm.b).mul(.157).oneMinus(),s=t.mul(e).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(s)}}}const B_=Ip(1),I_=Ip(-2),P_=Ip(.8),F_=Ip(-1),z_=Ip(.4),U_=Ip(2),O_=Ip(.305),L_=Ip(3),V_=Ip(.21),D_=Ip(4),k_=Ip(4),G_=Ip(16),W_=Mp((([e])=>{const t=Dp(Dg(e)).toVar(),s=Ip(-1).toVar();return Rp(t.x.greaterThan(t.z),(()=>{Rp(t.x.greaterThan(t.y),(()=>{s.assign(Nf(e.x.greaterThan(0),0,3))})).Else((()=>{s.assign(Nf(e.y.greaterThan(0),1,4))}))})).Else((()=>{Rp(t.z.greaterThan(t.y),(()=>{s.assign(Nf(e.z.greaterThan(0),2,5))})).Else((()=>{s.assign(Nf(e.y.greaterThan(0),1,4))}))})),s})).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),H_=Mp((([e,t])=>{const s=Up().toVar();return Rp(t.equal(0),(()=>{s.assign(Up(e.z,e.y).div(Dg(e.x)))})).ElseIf(t.equal(1),(()=>{s.assign(Up(e.x.negate(),e.z.negate()).div(Dg(e.y)))})).ElseIf(t.equal(2),(()=>{s.assign(Up(e.x.negate(),e.y).div(Dg(e.z)))})).ElseIf(t.equal(3),(()=>{s.assign(Up(e.z.negate(),e.y).div(Dg(e.x)))})).ElseIf(t.equal(4),(()=>{s.assign(Up(e.x.negate(),e.z).div(Dg(e.y)))})).Else((()=>{s.assign(Up(e.x,e.y).div(Dg(e.z)))})),Xm(.5,s.add(1))})).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),j_=Mp((([e])=>{const t=Ip(0).toVar();return Rp(e.greaterThanEqual(P_),(()=>{t.assign(B_.sub(e).mul(F_.sub(I_)).div(B_.sub(P_)).add(I_))})).ElseIf(e.greaterThanEqual(z_),(()=>{t.assign(P_.sub(e).mul(U_.sub(F_)).div(P_.sub(z_)).add(F_))})).ElseIf(e.greaterThanEqual(O_),(()=>{t.assign(z_.sub(e).mul(L_.sub(U_)).div(z_.sub(O_)).add(U_))})).ElseIf(e.greaterThanEqual(V_),(()=>{t.assign(O_.sub(e).mul(D_.sub(L_)).div(O_.sub(V_)).add(L_))})).Else((()=>{t.assign(Ip(-2).mul(Ng(Xm(1.16,e))))})),t})).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),q_=Mp((([e,t])=>{const s=e.toVar();s.assign(Xm(2,s).sub(1));const i=Dp(s,1).toVar();return Rp(t.equal(0),(()=>{i.assign(i.zyx)})).ElseIf(t.equal(1),(()=>{i.assign(i.xzy),i.xz.mulAssign(-1)})).ElseIf(t.equal(2),(()=>{i.x.mulAssign(-1)})).ElseIf(t.equal(3),(()=>{i.assign(i.zyx),i.xz.mulAssign(-1)})).ElseIf(t.equal(4),(()=>{i.assign(i.xzy),i.xy.mulAssign(-1)})).ElseIf(t.equal(5),(()=>{i.z.mulAssign(-1)})),i})).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),$_=Mp((([e,t,s,i,r,n])=>{const o=Ip(s),a=Dp(t),h=xf(j_(o),I_,n),u=Pg(h),l=Eg(h),c=Dp(X_(e,a,l,i,r,n)).toVar();return Rp(u.notEqual(0),(()=>{const t=Dp(X_(e,a,l.add(1),i,r,n)).toVar();c.assign(yf(c,t,u))})),c})),X_=Mp((([e,t,s,i,r,n])=>{const o=Ip(s).toVar(),a=Dp(t),h=Ip(W_(a)).toVar(),u=Ip(tf(k_.sub(o),0)).toVar();o.assign(tf(o,k_));const l=Ip(Mg(o)).toVar(),c=Up(H_(a,h).mul(l.sub(2)).add(1)).toVar();return Rp(h.greaterThan(2),(()=>{c.y.addAssign(l),h.subAssign(3)})),c.x.addAssign(h.mul(l)),c.x.addAssign(u.mul(Xm(3,G_))),c.y.addAssign(Xm(4,Mg(n).sub(l))),c.x.mulAssign(i),c.y.mulAssign(r),e.uv(c).grad(Up(),Up())})),Y_=Mp((({envMap:e,mipInt:t,outputDirection:s,theta:i,axis:r,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const h=zg(i),u=s.mul(h).add(r.cross(s).mul(Fg(i))).add(r.mul(r.dot(s).mul(h.oneMinus())));return X_(e,u,t,n,o,a)})),Z_=Mp((({n:e,latitudinal:t,poleAxis:s,outputDirection:i,weights:r,samples:n,dTheta:o,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})=>{const d=Dp(Nf(t,s,uf(s,i))).toVar();Rp(bg(d.equals(Dp(0))),(()=>{d.assign(Dp(i.z,0,i.x.negate()))})),d.assign(Ig(d));const p=Dp().toVar();return p.addAssign(r.element(Pp(0)).mul(Y_({theta:0,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),pv({start:Pp(1),end:e},(({i:e})=>{Rp(e.greaterThanEqual(n),(()=>{gv()}));const t=Ip(o.mul(Ip(e))).toVar();p.addAssign(r.element(e).mul(Y_({theta:t.mul(-1),axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),p.addAssign(r.element(e).mul(Y_({theta:t,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})))})),Hp(p,1)}));let J_=null;const K_=new WeakMap;function Q_(e){let t=K_.get(e);if((void 0!==t?t.pmremVersion:-1)!==e.pmremVersion){const s=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const s=6;for(let i=0;i0}(s))return null;t=J_.fromEquirectangular(e,t)}t.pmremVersion=e.pmremVersion,K_.set(e,t)}return t.texture}class ew extends Od{static get type(){return"PMREMNode"}constructor(e,t=null,s=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=s,this._generator=null;const i=new vi;i.isRenderTargetTexture=!0,this._texture=Ny(i),this._width=um(0),this._height=um(0),this._maxMip=um(0),this.updateBeforeType=Nd.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,s=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:s,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,s=this._value;t!==s.pmremVersion&&(e=!0===s.isPMREMTexture?s:Q_(s),null!==e&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){null===J_&&(J_=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this));const s=this.value;e.renderer.coordinateSystem===Vs&&!0!==s.isPMREMTexture&&!0===s.isRenderTargetTexture&&(t=Dp(t.x.negate(),t.yz));let i=this.levelNode;return null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),$_(this._texture,t,i,this._width,this._height,this._maxMip)}}const tw=wp(ew),sw=new WeakMap;class iw extends Mv{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:t[s.property];let i=sw.get(e);void 0===i&&(i=tw(e),sw.set(e,i)),s=i}const i=t.envMap?Ox("envMapIntensity","float",e.material):Ox("environmentIntensity","float",e.scene),r=!0===t.useAnisotropy||t.anisotropy>0?ib:yx,n=s.context(rw(gm,r)).mul(i),o=s.context(nw(xx)).mul(Math.PI).mul(i),a=oy(n),h=oy(o);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(h);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=s.context(rw(xm,bx)).mul(i),t=oy(e);u.addAssign(t)}}}const rw=(e,t)=>{let s=null;return{getUV:()=>(null===s&&(s=hx.negate().reflect(t),s=e.mul(e).mix(s,t).normalize(),s=s.transformDirection(zy)),s),getTextureLevel:()=>e}},nw=e=>({getUV:()=>e,getTextureLevel:()=>Ip(1)}),ow=new _u;class aw extends oT{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(ow),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new iw(t):null}setupLightingModel(){return new E_}setupSpecular(){const e=yf(Dp(.04),pm.rgb,fm);Cm.assign(e),Rm.assign(1)}setupVariants(){const e=this.metalnessNode?Ip(this.metalnessNode):Sb;fm.assign(e);let t=this.roughnessNode?Ip(this.roughnessNode):wb;t=WT({roughness:t}),gm.assign(t),this.setupSpecular(),pm.assign(Hp(pm.rgb.mul(e.oneMinus()),pm.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const hw=new wu;class uw extends aw{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(hw),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Ip(this.iorNode):Lb;zm.assign(e),Cm.assign(yf(ef(cf(zm.sub(1).div(zm.add(1))).mul(vb),Dp(1)).mul(bb),pm.rgb,fm)),Rm.assign(yf(bb,1,fm))}setupLightingModel(){return new E_(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Ip(this.clearcoatNode):Ab,t=this.clearcoatRoughnessNode?Ip(this.clearcoatRoughnessNode):Nb;ym.assign(e),xm.assign(WT({roughness:t}))}if(this.useSheen){const e=this.sheenNode?Dp(this.sheenNode):Eb,t=this.sheenRoughnessNode?Ip(this.sheenRoughnessNode):Bb;bm.assign(e),vm.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Ip(this.iridescenceNode):Pb,t=this.iridescenceIORNode?Ip(this.iridescenceIORNode):Fb,s=this.iridescenceThicknessNode?Ip(this.iridescenceThicknessNode):zb;Tm.assign(e),_m.assign(t),wm.assign(s)}if(this.useAnisotropy){const e=(this.anisotropyNode?Up(this.anisotropyNode):Ib).toVar();Mm.assign(e.length()),Rp(Mm.equal(0),(()=>{e.assign(Up(1,0))})).Else((()=>{e.divAssign(Up(Mm)),Mm.assign(Mm.saturate())})),Sm.assign(Mm.pow2().mix(gm.pow2(),1)),Am.assign(eb[0].mul(e.x).add(eb[1].mul(e.y))),Nm.assign(eb[1].mul(e.x).sub(eb[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Ip(this.transmissionNode):Ub,t=this.thicknessNode?Ip(this.thicknessNode):Ob,s=this.attenuationDistanceNode?Ip(this.attenuationDistanceNode):Vb,i=this.attenuationColorNode?Dp(this.attenuationColorNode):Db;if(Um.assign(e),Om.assign(t),Lm.assign(s),Vm.assign(i),this.useDispersion){const e=this.dispersionNode?Ip(this.dispersionNode):$b;Dm.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Dp(this.clearcoatNormalNode):Cb}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class lw extends E_{constructor(e,t,s,i){super(e,t,s),this.useSSS=i}direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){if(!0===this.useSSS){const i=r.material,{thicknessColorNode:n,thicknessDistortionNode:o,thicknessAmbientNode:a,thicknessAttenuationNode:h,thicknessPowerNode:u,thicknessScaleNode:l}=i,c=e.add(yx.mul(o)).normalize(),d=Ip(hx.dot(c.negate()).saturate().pow(u).mul(l)),p=Dp(d.add(a).mul(n));s.directDiffuse.addAssign(p.mul(h.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r)}}class cw extends uw{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=Ip(.1),this.thicknessAmbientNode=Ip(0),this.thicknessAttenuationNode=Ip(.1),this.thicknessPowerNode=Ip(2),this.thicknessScaleNode=Ip(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new lw(this.useClearcoat,this.useSheen,this.useIridescence,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const dw=Mp((({normal:e,lightDirection:t,builder:s})=>{const i=e.dot(t),r=Up(i.mul(.5).add(.5),0);if(s.material.gradientMap){const e=Dx("gradientMap","texture").context({getUV:()=>r});return Dp(e.r)}{const e=r.fwidth().mul(.5);return yf(Dp(.7),Dp(1),Tf(Ip(.7).sub(e.x),Ip(.7).add(e.x),r.x))}}));class pw extends RT{direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){const n=dw({normal:dx,lightDirection:e,builder:r}).mul(t);s.directDiffuse.addAssign(n.mul(FT({diffuseColor:pm.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(FT({diffuseColor:pm}))),s.indirectDiffuse.mulAssign(e)}}const mw=new Mu;class gw extends oT{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(mw),this.setValues(e)}setupLightingModel(){return new pw}}class fw extends Od{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=Dp(hx.z,0,hx.x.negate()).normalize(),t=hx.cross(e);return Up(e.dot(yx),t.dot(yx)).mul(.495).add(.5)}}const yw=Sp(fw),xw=new Eu;class bw extends oT{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(xw),this.setValues(e)}setupVariants(e){const t=yw;let s;s=e.material.matcap?Dx("matcap","texture").context({getUV:()=>t}):Dp(yf(.2,.8,t.y)),pm.rgb.mulAssign(s.rgb)}}const vw=new za;class Tw extends oT{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.isPointsNodeMaterial=!0,this.lights=!1,this.transparent=!0,this.sizeNode=null,this.setDefaultValues(vw),this.setValues(e)}copy(e){return this.sizeNode=e.sizeNode,super.copy(e)}}class _w extends Od{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:s}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),i=t.sin();return Xp(e,i,i.negate(),e).mul(s)}{const e=t,i=Zp(Hp(1,0,0,0),Hp(0,zg(e.x),Fg(e.x).negate(),0),Hp(0,Fg(e.x),zg(e.x),0),Hp(0,0,0,1)),r=Zp(Hp(zg(e.y),0,Fg(e.y),0),Hp(0,1,0,0),Hp(Fg(e.y).negate(),0,zg(e.y),0),Hp(0,0,0,1)),n=Zp(Hp(zg(e.z),Fg(e.z).negate(),0,0),Hp(Fg(e.z),zg(e.z),0,0),Hp(0,0,1,0),Hp(0,0,0,1));return i.mul(r).mul(n).mul(Hp(s,1)).xyz}}}const ww=wp(_w),Sw=new no;class Mw extends oT{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this.lights=!1,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(Sw),this.setValues(e)}setupPosition({object:e,context:t}){const{positionNode:s,rotationNode:i,scaleNode:r}=this,n=ix;let o=Qy.mul(Dp(s||0)),a=Up($y[0].xyz.length(),$y[1].xyz.length());null!==r&&(a=a.mul(r));let h=n.xy;e.center&&!0===e.center.isVector2&&(h=h.sub(um(e.center).sub(.5))),h=h.mul(a);const u=Ip(i||Rb),l=ww(h,u);o=Hp(o.xy.add(l),o.zw);const c=Py.mul(o);return t.vertex=n,c}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}}class Aw extends RT{constructor(){super(),this.shadowNode=Ip(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){pm.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(pm.rgb)}}const Nw=new vu;class Cw extends oT{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Nw),this.setValues(e)}setupLightingModel(){return new Aw}}const Rw=Mp((({texture:e,uv:t})=>{const s=1e-4,i=Dp().temp();return Rp(t.x.lessThan(s),(()=>{i.assign(Dp(1,0,0))})).ElseIf(t.y.lessThan(s),(()=>{i.assign(Dp(0,1,0))})).ElseIf(t.z.lessThan(s),(()=>{i.assign(Dp(0,0,1))})).ElseIf(t.x.greaterThan(.9999),(()=>{i.assign(Dp(-1,0,0))})).ElseIf(t.y.greaterThan(.9999),(()=>{i.assign(Dp(0,-1,0))})).ElseIf(t.z.greaterThan(.9999),(()=>{i.assign(Dp(0,0,-1))})).Else((()=>{const s=.01,r=e.uv(t.add(Dp(-.01,0,0))).r.sub(e.uv(t.add(Dp(s,0,0))).r),n=e.uv(t.add(Dp(0,-.01,0))).r.sub(e.uv(t.add(Dp(0,s,0))).r),o=e.uv(t.add(Dp(0,0,-.01))).r.sub(e.uv(t.add(Dp(0,0,s))).r);i.assign(Dp(r,n,o))})),i.normalize()}));class Ew extends Ay{static get type(){return"Texture3DNode"}constructor(e,t=null,s=null){super(e,t,s),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Dp(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){return t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return Rw({texture:this,uv:e})}}const Bw=wp(Ew);class Iw extends oT{static get type(){return"VolumeNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.isVolumeNodeMaterial=!0,this.testNode=null,this.setValues(e)}setup(e){const t=Bw(this.map,null,0),s=Mp((({orig:e,dir:t})=>{const s=Dp(-.5),i=Dp(.5),r=t.reciprocal(),n=s.sub(e).mul(r),o=i.sub(e).mul(r),a=ef(n,o),h=tf(n,o),u=tf(a.x,tf(a.y,a.z)),l=ef(h.x,ef(h.y,h.z));return Up(u,l)}));this.fragmentNode=Mp((()=>{const e=zf(Dp(Ky.mul(Hp(Ly,1)))),i=zf(sx.sub(e)).normalize(),r=cm("vec2","bounds").assign(s({orig:e,dir:i}));r.x.greaterThan(r.y).discard(),r.assign(Up(tf(r.x,0),r.y));const n=cm("vec3","p").assign(e.add(r.x.mul(i))),o=cm("vec3","inc").assign(Dp(i.abs().reciprocal())),a=cm("float","delta").assign(ef(o.x,ef(o.y,o.z)));a.divAssign(Dx("steps","float"));const h=cm("vec4","ac").assign(Hp(Dx("base","color"),0));return pv({type:"float",start:r.x,end:r.y,update:"+= delta"},(()=>{const e=cm("float","d").assign(t.uv(n.add(.5)).r);null!==this.testNode?this.testNode({map:t,mapValue:e,probe:n,finalColor:h}).append():(h.a.assign(1),gv()),n.addAssign(i.mul(a))})),h.a.equal(0).discard(),Hp(h)}))(),super.setup(e)}}class Pw{constructor(e,t){this.nodes=e,this.info=t,this.animationLoop=null,this.requestId=null,this._init()}_init(){const e=(t,s)=>{this.requestId=self.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,null!==this.animationLoop&&this.animationLoop(t,s)};e()}dispose(){self.cancelAnimationFrame(this.requestId),this.requestId=null}setAnimationLoop(e){this.animationLoop=e}}class Fw{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let s=0;s{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){const t=this.material;let s=this.clippingContext;Array.isArray(t.clippingPlanes)?(s!==e&&s||(s=new Uw,this.clippingContext=s),s.update(e,t)):this.clippingContext!==e&&(this.clippingContext=e)}get clippingNeedsUpdate(){return this.clippingContext.version!==this.clippingContextVersion&&(this.clippingContextVersion=this.clippingContext.version,!0)}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().monitor)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,s=[],i=new Set;for(const r of e){const e=r.node&&r.node.attribute?r.node.attribute:t.getAttribute(r.name);if(void 0===e)continue;s.push(e);const n=e.isInterleavedBufferAttribute?e.data:e;i.add(n)}return this.attributes=s,this.vertexBuffers=Array.from(i.values()),s}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:s,group:i,drawRange:r}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),o=this.getIndex(),a=null!==o,h=s.isInstancedBufferGeometry?s.instanceCount:e.count>1?e.count:1;if(0===h)return null;if(n.instanceCount=h,!0===e.isBatchedMesh)return n;let u=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(u=2);let l=r.start*u,c=(r.start+r.count)*u;null!==i&&(l=Math.max(l,i.start*u),c=Math.min(c,(i.start+i.count)*u));const d=!0===a?o.count:s.attributes.position.count;l=Math.max(l,0),c=Math.min(c,d);const p=c-l;return p<0||p===1/0?null:(n.vertexCount=p,n.firstVertex=l,n)}getMaterialCacheKey(){const{object:e,material:t}=this;let s=t.customProgramCacheKey();for(const e of function(e){const t=Object.keys(e);let s=Object.getPrototypeOf(e);for(;s;){const e=Object.getOwnPropertyDescriptors(s);for(const s in e)if(void 0!==e[s]){const i=e[s];i&&"function"==typeof i.get&&t.push(s)}s=Object.getPrototypeOf(s)}return t}(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(e))continue;const i=t[e];let r;if(null!==i){const e=typeof i;"number"===e?r=0!==i?"1":"0":"object"===e?(r="{",i.isTexture&&(r+=i.mapping),r+="}"):r=String(i)}else r=String(i);s+=r+","}return s+=this.clippingContext.cacheKey+",",e.geometry&&(s+=e.geometry.id+","),e.skeleton&&(s+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(s+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(s+=e._matricesTexture.uuid+",",null!==e._colorsTexture&&(s+=e._colorsTexture.uuid+",")),e.count>1&&(s+=e.uuid+","),s}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){return this.object.receiveShadow+","+this._nodes.getCacheKey(this.scene,this.lightsNode)}getCacheKey(){return this.getMaterialCacheKey()+","+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const Vw=[];class Dw{constructor(e,t,s,i,r,n){this.renderer=e,this.nodes=t,this.geometries=s,this.pipelines=i,this.bindings=r,this.info=n,this.chainMaps={}}get(e,t,s,i,r,n,o){const a=this.getChainMap(o);Vw[0]=e,Vw[1]=t,Vw[2]=n,Vw[3]=r;let h=a.get(Vw);return void 0===h?(h=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,s,i,r,n,o),a.set(Vw,h)):(h.updateClipping(n.clippingContext),(h.version!==t.version||h.needsUpdate)&&(h.initialCacheKey!==h.getCacheKey()?(h.dispose(),h=this.get(e,t,s,i,r,n,o)):h.version=t.version)),h}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Fw)}dispose(){this.chainMaps={}}createRenderObject(e,t,s,i,r,n,o,a,h,u){const l=this.getChainMap(u),c=new Lw(e,t,s,i,r,n,o,a,h);return c.onDispose=()=>{this.pipelines.delete(c),this.bindings.delete(c),this.nodes.delete(c),l.delete(c.getChainArray())},c}}class kw{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Gw=1,Ww=2,Hw=4,jw=16;class qw extends kw{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return void 0!==t&&this.backend.destroyAttribute(e),t}update(e,t){const s=this.get(e);if(void 0===s.version)t===Gw?this.backend.createAttribute(e):t===Ww?this.backend.createIndexAttribute(e):t===Hw&&this.backend.createStorageAttribute(e),s.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(s.version=0;--t)if(e[t]>=65535)return!0;return!1}(t)?yn:gn)(t,1);return r.version=$w(e),r}class Yw extends kw{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&!0===this.get(t).initialized}updateForRender(e){!1===this.has(e)&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry;this.get(t).initialized=!0,this.info.memory.geometries++;const s=()=>{this.info.memory.geometries--;const i=t.index,r=e.getAttributes();null!==i&&this.attributes.delete(i);for(const e of r)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",s)};t.addEventListener("dispose",s)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,Hw):this.updateAttribute(e,Gw);const s=this.getIndex(e);null!==s&&this.updateAttribute(s,Ww)}updateAttribute(e,t){const s=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,s)):this.attributeCall.get(e.data)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e.data,s),this.attributeCall.set(e,s)):this.attributeCall.get(e)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e,s))}getIndex(e){const{geometry:t,material:s}=e;let i=t.index;if(!0===s.wireframe){const e=this.wireframes;let s=e.get(t);void 0===s?(s=Xw(t),e.set(t,s)):s.version!==$w(t)&&(this.attributes.delete(s),s=Xw(t),e.set(t,s)),i=s}return i}}class Zw{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,s){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=s*(t/3):e.isPoints?this.render.points+=s*t:e.isLineSegments?this.render.lines+=s*(t/2):e.isLine?this.render.lines+=s*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){0===this[e].timestampCalls&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class Jw{constructor(e){this.cacheKey=e,this.usedTimes=0}}class Kw extends Jw{constructor(e,t,s){super(e),this.vertexProgram=t,this.fragmentProgram=s}}class Qw extends Jw{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let eS=0;class tS{constructor(e,t,s=null,i=null){this.id=eS++,this.code=e,this.stage=t,this.transforms=s,this.attributes=i,this.usedTimes=0}}class sS extends kw{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:s}=this,i=this.get(e);if(this._needsComputeUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let o=this.programs.compute.get(n.computeShader);void 0===o&&(r&&0===r.computeProgram.usedTimes&&this._releaseProgram(r.computeProgram),o=new tS(n.computeShader,"compute",n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,o),s.createProgram(o));const a=this._getComputeCacheKey(e,o);let h=this.caches.get(a);void 0===h&&(r&&0===r.usedTimes&&this._releasePipeline(r),h=this._getComputePipeline(e,o,a,t)),h.usedTimes++,o.usedTimes++,i.version=e.version,i.pipeline=h}return i.pipeline}getForRender(e,t=null){const{backend:s}=this,i=this.get(e);if(this._needsRenderUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.vertexProgram.usedTimes--,r.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState();let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(r&&0===r.vertexProgram.usedTimes&&this._releaseProgram(r.vertexProgram),o=new tS(n.vertexShader,"vertex"),this.programs.vertex.set(n.vertexShader,o),s.createProgram(o));let a=this.programs.fragment.get(n.fragmentShader);void 0===a&&(r&&0===r.fragmentProgram.usedTimes&&this._releaseProgram(r.fragmentProgram),a=new tS(n.fragmentShader,"fragment"),this.programs.fragment.set(n.fragmentShader,a),s.createProgram(a));const h=this._getRenderCacheKey(e,o,a);let u=this.caches.get(h);void 0===u?(r&&0===r.usedTimes&&this._releasePipeline(r),u=this._getRenderPipeline(e,o,a,h,t)):e.pipeline=u,u.usedTimes++,o.usedTimes++,a.usedTimes++,i.pipeline=u}return i.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,s,i){s=s||this._getComputeCacheKey(e,t);let r=this.caches.get(s);return void 0===r&&(r=new Qw(s,t),this.caches.set(s,r),this.backend.createComputePipeline(r,i)),r}_getRenderPipeline(e,t,s,i,r){i=i||this._getRenderCacheKey(e,t,s);let n=this.caches.get(i);return void 0===n&&(n=new Kw(i,t,s),this.caches.set(i,n),e.pipeline=n,this.backend.createRenderPipeline(e,r)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,s){return t.id+","+s.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,s=e.stage;this.programs[s].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class iS extends kw{constructor(e,t,s,i,r,n){super(),this.backend=e,this.textures=s,this.pipelines=r,this.attributes=i,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const e=t.attribute;this.attributes.update(e,Hw)}}_update(e,t){const{backend:s}=this;let i=!1;for(const t of e.bindings){if(t.isNodeUniformsGroup){if(!this.nodes.updateGroup(t))continue}if(t.isUniformBuffer){t.update()&&s.updateBinding(t)}else if(t.isSampler)t.update();else if(t.isSampledTexture){t.needsBindingsUpdate(this.textures.get(t.texture).generation)&&(i=!0);const e=t.update(),r=t.texture;e&&this.textures.updateTexture(r);const n=s.get(r);if(!0===s.isWebGPUBackend&&void 0===n.texture&&void 0===n.externalTexture&&(console.error("Bindings._update: binding should be available:",t,e,r,t.textureNode.value,i),this.textures.updateTexture(r),i=!0),!0===r.isStorageTexture){const e=this.get(r);!0===t.store?e.needsMipmap=!0:!0===r.generateMipmaps&&this.textures.needsMipmaps(r)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(r),e.needsMipmap=!1)}}}!0===i&&this.backend.updateBindings(e,t)}}class rS{constructor(e,t,s=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=s}}class nS{constructor(e,t,s){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=s.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class oS{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class aS extends oS{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class hS{constructor(e,t,s=""){this.name=e,this.type=t,this.code=s,Object.defineProperty(this,"isNodeCode",{value:!0})}}let uS=0;class lS{constructor(e=null){this.id=uS++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class cS extends lm{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}const dS=(e,t)=>vp(new cS(e,t));class pS extends Fd{static get type(){return"CodeNode"}constructor(e="",t=[],s=""){super("code"),this.isCodeNode=!0,this.code=e,this.language=s,this.includes=t}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const s of t)s.build(e);const s=e.getCodeFromNode(this,this.getNodeType(e));return s.code=this.code,s.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const mS=wp(pS),gS=(e,t)=>mS(e,t,"js"),fS=(e,t)=>mS(e,t,"wgsl"),yS=(e,t)=>mS(e,t,"glsl");class xS extends pS{static get type(){return"FunctionNode"}constructor(e="",t=[],s=""){super(e,t,s)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let s=t.nodeFunction;return void 0===s&&(s=e.parser.parseFunction(this.code),t.nodeFunction=s),s}generate(e,t){super.generate(e);const s=this.getNodeFunction(e),i=s.name,r=s.type,n=e.getCodeFromNode(this,r);""!==i&&(n.name=i);const o=e.getPropertyName(n),a=this.getNodeFunction(e).getCode(o);return n.code=a+"\n","property"===t?o:e.format(`${o}()`,r,t)}}const bS=(e,t=[],s="")=>{for(let e=0;ei.call(...e);return r.functionNode=i,r},vS=(e,t)=>bS(e,t,"glsl"),TS=(e,t)=>bS(e,t,"wgsl");class _S{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class wS extends _S{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class SS extends _S{constructor(e,t=new Qs){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class MS extends _S{constructor(e,t=new Ri){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class AS extends _S{constructor(e,t=new Ti){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class NS extends _S{constructor(e,t=new Jr){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class CS extends _S{constructor(e,t=new ei){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class RS extends _S{constructor(e,t=new nr){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class ES extends wS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class BS extends SS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class IS extends MS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class PS extends AS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class FS extends NS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class zS extends CS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class US extends RS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class OS extends Fd{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const s=new bp(t);return this._currentCond=Nf(e,s),this.add(this._currentCond)}ElseIf(e,t){const s=new bp(t),i=Nf(e,s);return this._currentCond.elseNode=i,this._currentCond=i,this}Else(e){return this._currentCond.elseNode=new bp(e),this}build(e,...t){const s=Cp();Np(this);for(const t of this.nodes)t.build(e,"void");return Np(s),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}const LS=wp(OS),VS=[.125,.215,.35,.446,.526,.582],DS=20,kS=new Sl(-1,1,1,-1,0,1),GS=new Xn(90,1),WS=new Jr;let HS=null,jS=0,qS=0;const $S=(1+Math.sqrt(5))/2,XS=1/$S,YS=[new Ri(-$S,XS,0),new Ri($S,XS,0),new Ri(-XS,0,$S),new Ri(XS,0,$S),new Ri(0,$S,-XS),new Ri(0,$S,XS),new Ri(-1,1,-1),new Ri(1,1,-1),new Ri(-1,1,1),new Ri(1,1,1)],ZS=[3,1,5,0,4,2],JS=q_(Ty(),vy("faceIndex")).normalize(),KS=Dp(JS.x,JS.y.negate(),JS.z);class QS{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}fromScene(e,t=0,s=.1,i=100){HS=this._renderer.getRenderTarget(),jS=this._renderer.getActiveCubeFace(),qS=this._renderer.getActiveMipmapLevel(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(e,s,i,r),t>0&&this._blur(r,0,0,t),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=iM(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=rM(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?h=VS[a-e+4-1]:0===a&&(h=0),i.push(h);const u=1/(o-2),l=-u,c=1+u,d=[l,l,c,l,c,c,l,l,c,c,l,c],p=6,m=6,g=3,f=2,y=1,x=new Float32Array(g*m*p),b=new Float32Array(f*m*p),v=new Float32Array(y*m*p);for(let e=0;e2?0:-1,i=[t,s,0,t+2/3,s,0,t+2/3,s+1,0,t,s,0,t+2/3,s+1,0,t,s+1,0],r=ZS[e];x.set(i,g*m*r),b.set(d,f*m*r);const n=[r,r,r,r,r,r];v.set(n,y*m*r)}const T=new Nn;T.setAttribute("position",new ln(x,g)),T.setAttribute("uv",new ln(b,f)),T.setAttribute("faceIndex",new ln(v,y)),t.push(T),r.push(new Vn(T,null)),n>4&&n--}return{lodPlanes:t,sizeLods:s,sigmas:i,lodMeshes:r}}(i)),this._blurMaterial=function(e,t,s){const i=Px(new Array(DS).fill(0)),r=um(new Ri(0,1,0)),n=um(0),o=Ip(DS),a=um(0),h=um(1),u=Ny(null),l=um(0),c=Ip(1/t),d=Ip(1/s),p=Ip(e),m={n:o,latitudinal:a,weights:i,poleAxis:r,outputDirection:KS,dTheta:n,samples:h,envMap:u,mipInt:l,CUBEUV_TEXEL_WIDTH:c,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p},g=sM("blur");return g.uniforms=m,g.fragmentNode=Z_({...m,latitudinal:a.equal(1)}),g}(i,e,t)}return i}async _compileMaterial(e){const t=new Vn(this._lodPlanes[0],e);await this._renderer.compile(t,kS)}_sceneToCubeUV(e,t,s,i){const r=GS;r.near=t,r.far=s;const n=[-1,1,-1,-1,-1,-1],o=[1,1,1,-1,-1,-1],a=this._renderer,h=a.autoClear;a.getClearColor(WS),a.autoClear=!1;let u=this._backgroundBox;if(null===u){const e=new tn({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1});u=new Vn(new kn,e)}let l=!1;const c=e.background;c?c.isColor&&(u.material.color.copy(c),e.background=null,l=!0):(u.material.color.copy(WS),l=!0),a.setRenderTarget(i),a.clear(),l&&a.render(u,r);for(let t=0;t<6;t++){const s=t%3;0===s?(r.up.set(0,n[t],0),r.lookAt(o[t],0,0)):1===s?(r.up.set(0,0,n[t]),r.lookAt(0,o[t],0)):(r.up.set(0,n[t],0),r.lookAt(0,0,o[t]));const h=this._cubeSize;tM(i,s*h,t>2?h:0,h,h),a.render(e,r)}a.autoClear=h,e.background=c}_textureToCubeUV(e,t){const s=this._renderer,i=e.mapping===he||e.mapping===ue;i?null===this._cubemapMaterial&&(this._cubemapMaterial=iM(e)):null===this._equirectMaterial&&(this._equirectMaterial=rM(e));const r=i?this._cubemapMaterial:this._equirectMaterial;r.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=r;const o=this._cubeSize;tM(t,0,0,3*o,2*o),s.setRenderTarget(t),s.render(n,kS)}_applyPMREM(e){const t=this._renderer,s=t.autoClear;t.autoClear=!1;const i=this._lodPlanes.length;for(let t=1;tDS&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const g=[];let f=0;for(let e=0;ey-4?i-y+4:0),4*(this._cubeSize-x),3*x,2*x),a.setRenderTarget(t),a.render(u,kS)}}function eM(e,t,s){const i=new _i(e,t,s);return i.texture.mapping=de,i.texture.name="PMREM.cubeUv",i.texture.isPMREMTexture=!0,i.scissorTest=!0,i}function tM(e,t,s,i,r){e.viewport.set(t,s,i,r),e.scissor.set(t,s,i,r)}function sM(e){const t=new oT;return t.depthTest=!1,t.depthWrite=!1,t.blending=m,t.name=`PMREM_${e}`,t}function iM(e){const t=sM("cubemap");return t.fragmentNode=Cx(e,KS),t}function rM(e){const t=sM("equirect");return t.fragmentNode=Ny(e,vT(KS),0),t}let nM=0;class oM{constructor(e="",t=[],s=0,i=[]){this.name=e,this.bindings=t,this.index=s,this.bindingsReference=i,this.id=nM++}}const aM=new WeakMap,hM=new Map([[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),uM=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),lM=e=>(e=Number(e))+(e%1?"":".0");class cM{constructor(e,t,s){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=s,this.scene=null,this.camera=null,this.nodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.monitor=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=LS(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new lS,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.useComparisonMethod=!1}getBindGroupsCache(){let e=aM.get(this.renderer);return void 0===e&&(e=new Fw,aM.set(this.renderer,e)),e}createRenderTarget(e,t,s){return new _i(e,t,s)}createCubeRenderTarget(e,t){return new TT(e,t)}createPMREMGenerator(){return new QS(this.renderer)}includes(e){return this.nodes.includes(e)}_getBindGroup(e,t){const s=this.getBindGroupsCache(),i=[];let r,n=!0;for(const e of t)i.push(e),n=n&&!0!==e.groupNode.shared;return n?(r=s.get(i),void 0===r&&(r=new oM(e,i,this.bindingsIndexes[e].group,i),s.set(i,r))):r=new oM(e,i,this.bindingsIndexes[e].group,i),r}getBindGroupArray(e,t){const s=this.bindings[t];let i=s[e];return void 0===i&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),s[e]=i=[]),i}getBindings(){let e=this.bindGroups;if(null===e){const t={},s=this.bindings;for(const e of Bd)for(const i in s[e]){const r=s[e][i];(t[i]||(t[i]=[])).push(...r)}e=[];for(const s in t){const i=t[s],r=this._getBindGroup(s,i);e.push(r)}this.bindGroups=e}return e}sortBindingGroups(){const e=this.getBindings();e.sort(((e,t)=>e.bindings[0].groupNode.order-t.bindings[0].groupNode.order));for(let t=0;t=0?`${Math.round(t)}u`:"0u";if("bool"===e)return t?"true":"false";if("color"===e)return`${this.getType("vec3")}( ${lM(t.r)}, ${lM(t.g)}, ${lM(t.b)} )`;const s=this.getTypeLength(e),i=this.getComponentType(e),r=e=>this.generateConst(i,e);if(2===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)} )`;if(3===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)} )`;if(4===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)}, ${r(t.w)} )`;if(s>4&&t&&(t.isMatrix3||t.isMatrix4))return`${this.getType(e)}( ${t.elements.map(r).join(", ")} )`;if(s>4)return`${this.getType(e)}()`;throw new Error(`NodeBuilder: Type '${e}' not found in generate constant attempt.`)}getType(e){return"color"===e?"vec3":e}hasGeometryAttribute(e){return this.geometry&&void 0!==this.geometry.getAttribute(e)}getAttribute(e,t){const s=this.attributes;for(const t of s)if(t.name===e)return t;const i=new rS(e,t);return s.push(i),i}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===Ee)return"int";if(t===Be)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;const s=hM.get(e);return("float"===t?"":t[0])+s}getTypeFromArray(e){return uM.get(e.constructor)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const s=t.array,i=e.itemSize,r=e.normalized;let n;return e instanceof xn||!0===r||(n=this.getTypeFromArray(s)),this.getTypeFromLength(i,n)}getTypeLength(e){const t=this.getVectorType(e),s=/vec([2-4])/.exec(t);return null!==s?Number(s[1]):"float"===t||"bool"===t||"int"===t||"uint"===t?1:!0===/mat2/.test(e)?4:!0===/mat3/.test(e)?9:!0===/mat4/.test(e)?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return"int"===t||"uint"===t?e:this.changeComponentType(e,"int")}addStack(){return this.stack=LS(this.stack),this.stacks.push(Cp()||this.stack),Np(this.stack),this.stack}removeStack(){const e=this.stack;return this.stack=e.parent,Np(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,s=null){let i=(s=null===s?e.isGlobal(this)?this.globalCache:this.cache:s).getData(e);return void 0===i&&(i={},s.setData(e,i)),void 0===i[t]&&(i[t]={}),i[t]}getNodeProperties(e,t="any"){const s=this.getDataFromNode(e,t);return s.properties||(s.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const s=this.getDataFromNode(e);let i=s.bufferAttribute;if(void 0===i){const r=this.uniforms.index++;i=new rS("nodeAttribute"+r,t,e),this.bufferAttributes.push(i),s.bufferAttribute=i}return i}getStructTypeFromNode(e,t=this.shaderStage){const s=this.getDataFromNode(e,t);if(void 0===s.structType){const i=this.structs.index++;e.name=`StructType${i}`,this.structs[t].push(e),s.structType=e}return e}getUniformFromNode(e,t,s=this.shaderStage,i=null){const r=this.getDataFromNode(e,s,this.globalCache);let n=r.uniform;if(void 0===n){const o=this.uniforms.index++;n=new nS(i||"nodeUniform"+o,t,e),this.uniforms[s].push(n),r.uniform=n}return n}getVarFromNode(e,t=null,s=e.getNodeType(this),i=this.shaderStage){const r=this.getDataFromNode(e,i);let n=r.variable;if(void 0===n){const e=this.vars[i]||(this.vars[i]=[]);null===t&&(t="nodeVar"+e.length),n=new oS(t,s),e.push(n),r.variable=n}return n}getVaryingFromNode(e,t=null,s=e.getNodeType(this)){const i=this.getDataFromNode(e,"any");let r=i.varying;if(void 0===r){const e=this.varyings,n=e.length;null===t&&(t="nodeVarying"+n),r=new aS(t,s),e.push(r),i.varying=r}return r}getCodeFromNode(e,t,s=this.shaderStage){const i=this.getDataFromNode(e);let r=i.code;if(void 0===r){const e=this.codes[s]||(this.codes[s]=[]),n=e.length;r=new hS("nodeCode"+n,t),e.push(r),i.code=r}return r}addLineFlowCode(e){return""===e||(e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),s=this.flowChildNode(e,t);return this.flowsData.set(e,s),s}buildFunctionNode(e){const t=new xS,s=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=s,t}flowShaderNode(e){const t=e.layout,s={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)s[e.name]=new cS(e.type,e.name);e.layout=null;const i=e.call(s),r=this.flowStagesNode(i,t.type);return e.layout=t,r}flowStagesNode(e,t=null){const s=this.flow,i=this.vars,r=this.cache,n=this.buildStage,o=this.stack,a={code:""};this.flow=a,this.vars={},this.cache=new lS,this.stack=LS();for(const s of Ed)this.setBuildStage(s),a.result=e.build(this,t);return a.vars=this.getVars(this.shaderStage),this.flow=s,this.vars=i,this.cache=r,this.stack=o,this.setBuildStage(n),a}getFunctionOperator(){return null}flowChildNode(e,t=null){const s=this.flow,i={code:""};return this.flow=i,i.result=e.build(this,t),this.flow=s,i}flowNodeFromShaderStage(e,t,s=null,i=null){const r=this.shaderStage;this.setShaderStage(e);const n=this.flowChildNode(t,s);return null!==i&&(n.code+=`${this.tab+i} = ${n.result};\n`),this.flowCode[e]=this.flowCode[e]+n.code,this.setShaderStage(r),n}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const s=this.vars[e];if(void 0!==s)for(const e of s)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let s="";if(void 0!==t)for(const e of t)s+=e.code+"\n";return s}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:s}=this;if(null!==t){let e=s.nodes.library.fromMaterial(t);null===e&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new oT),e.build(this)}else this.addFlow("compute",e);for(const e of Ed){this.setBuildStage(e),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const t of Bd){this.setShaderStage(t);const s=this.flowNodes[t];for(const t of s)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if("float"===t||"int"===t||"uint"===t)return new ES(e);if("vec2"===t||"ivec2"===t||"uvec2"===t)return new BS(e);if("vec3"===t||"ivec3"===t||"uvec3"===t)return new IS(e);if("vec4"===t||"ivec4"===t||"uvec4"===t)return new PS(e);if("color"===t)return new FS(e);if("mat3"===t)return new zS(e);if("mat4"===t)return new US(e);throw new Error(`Uniform "${t}" not declared.`)}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}format(e,t,s){if((t=this.getVectorType(t))===(s=this.getVectorType(s))||null===s||this.isReference(s))return e;const i=this.getTypeLength(t),r=this.getTypeLength(s);return 16===i&&9===r?`${this.getType(s)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:9===i&&4===r?`${this.getType(s)}(${e}[0].xy, ${e}[1].xy)`:i>4||r>4||0===r?e:i===r?`${this.getType(s)}( ${e} )`:i>r?this.format(`${e}.${"xyz".slice(0,r)}`,this.getTypeFromLength(r,this.getComponentType(t)),s):4===r&&i>1?`${this.getType(s)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===i?`${this.getType(s)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===i&&r>1&&t!==this.getComponentType(s)&&(e=`${this.getType(this.getComponentType(s))}( ${e} )`),`${this.getType(s)}( ${e} )`)}getSignature(){return`// Three.js r${e} - Node System\n`}}class dM{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.startTime=null,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let s=e.get(t);return void 0===s&&(s={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,s)),s}updateBeforeNode(e){const t=e.getUpdateBeforeType(),s=e.updateReference(this);if(t===Nd.FRAME){const{frameMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.frameId&&!1!==e.updateBefore(this)&&t.set(s,this.frameId)}else if(t===Nd.RENDER){const{renderMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.renderId&&!1!==e.updateBefore(this)&&t.set(s,this.renderId)}else t===Nd.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),s=e.updateReference(this);if(t===Nd.FRAME){const{frameMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.frameId&&!1!==e.updateAfter(this)&&t.set(s,this.frameId)}else if(t===Nd.RENDER){const{renderMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.renderId&&!1!==e.updateAfter(this)&&t.set(s,this.renderId)}else t===Nd.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),s=e.updateReference(this);if(t===Nd.FRAME){const{frameMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.frameId&&!1!==e.update(this)&&t.set(s,this.frameId)}else if(t===Nd.RENDER){const{renderMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.renderId&&!1!==e.update(this)&&t.set(s,this.renderId)}else t===Nd.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class pM{constructor(e,t,s=null,i="",r=!1){this.type=e,this.name=t,this.count=s,this.qualifier=i,this.isConst=r}}pM.isNodeFunctionInput=!0;class mM extends Fd{static get type(){return"StructTypeNode"}constructor(e){super(),this.types=e,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}class gM extends Fd{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,s=[];for(let i=0;ir&&(i=s,r=n)}}this._candidateFnCall=s=i(...t)}return s}}const TM=wp(vM),_M=e=>(...t)=>TM(e,...t);class wM extends hm{static get type(){return"TimerNode"}constructor(e=wM.LOCAL,t=1,s=0){super(s),this.scope=e,this.scale=t,this.updateType=Nd.FRAME}update(e){const t=this.scope,s=this.scale;t===wM.LOCAL?this.value+=e.deltaTime*s:t===wM.DELTA?this.value=e.deltaTime*s:t===wM.FRAME?this.value=e.frameId:this.value=e.time*s}serialize(e){super.serialize(e),e.scope=this.scope,e.scale=this.scale}deserialize(e){super.deserialize(e),this.scope=e.scope,this.scale=e.scale}}wM.LOCAL="local",wM.GLOBAL="global",wM.DELTA="delta",wM.FRAME="frame";const SM=(e,t=0)=>vp(new wM(wM.LOCAL,e,t)),MM=(e,t=0)=>vp(new wM(wM.GLOBAL,e,t)),AM=(e,t=0)=>vp(new wM(wM.DELTA,e,t)),NM=Sp(wM,wM.FRAME).toUint();class CM extends Fd{static get type(){return"OscNode"}constructor(e=CM.SINE,t=SM()){super(),this.method=e,this.timeNode=t}getNodeType(e){return this.timeNode.getNodeType(e)}setup(){const e=this.method,t=vp(this.timeNode);let s=null;return e===CM.SINE?s=t.add(.75).mul(2*Math.PI).sin().mul(.5).add(.5):e===CM.SQUARE?s=t.fract().round():e===CM.TRIANGLE?s=t.add(.5).fract().mul(2).sub(1).abs():e===CM.SAWTOOTH&&(s=t.fract()),s}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}CM.SINE="sine",CM.SQUARE="square",CM.TRIANGLE="triangle",CM.SAWTOOTH="sawtooth";const RM=wp(CM,CM.SINE),EM=wp(CM,CM.SQUARE),BM=wp(CM,CM.TRIANGLE),IM=wp(CM,CM.SAWTOOTH);class PM extends Fd{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Ty(),s=Ip(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=s}setup(){const{frameNode:e,uvNode:t,countNode:s}=this,{width:i,height:r}=s,n=e.mod(i.mul(r)).floor(),o=n.mod(i),a=r.sub(n.add(1).div(i).ceil()),h=s.reciprocal(),u=Up(o,a);return t.add(u).mul(h)}}const FM=wp(PM);class zM extends zd{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.bufferObject&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let s;const i=e.context.assign;if(s=!1===e.isAvailable("storageBuffer")?!0===this.node.bufferObject&&!0!==i?e.generatePBO(this):this.node.build(e):super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}const UM=wp(zM);class OM extends Fd{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,s=null,i=Ip(1),r=ix,n=px){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=s,this.scaleNode=i,this.positionNode=r,this.normalNode=n}setup(){const{textureXNode:e,textureYNode:t,textureZNode:s,scaleNode:i,positionNode:r,normalNode:n}=this;let o=n.abs().normalize();o=o.div(o.dot(Dp(1)));const a=r.yz.mul(i),h=r.zx.mul(i),u=r.xy.mul(i),l=e.value,c=null!==t?t.value:l,d=null!==s?s.value:l,p=Ny(l,a).mul(o.x),m=Ny(c,h).mul(o.y),g=Ny(d,u).mul(o.z);return qm(p,m,g)}}const LM=wp(OM),VM=(...e)=>LM(...e),DM=new Ko,kM=new Ri,GM=new Ri,WM=new Ri,HM=new nr,jM=new Ri(0,0,-1),qM=new Ti,$M=new Ri,XM=new Ri,YM=new Ti,ZM=new Qs,JM=new _i,KM=Pv.flipX();let QM=!1;class eA extends Ay{static get type(){return"ReflectorNode"}constructor(e={}){super(JM.texture,KM);const{target:t=new Ir,resolution:s=1,generateMipmaps:i=!1,bounces:r=!0}=e;this.target=t,this.resolution=s,this.generateMipmaps=i,this.bounces=r,this.updateBeforeType=r?Nd.RENDER:Nd.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const s=this.resolution;t.getDrawingBufferSize(ZM),e.setSize(Math.round(ZM.width*s),Math.round(ZM.height*s))}setup(e){return this._updateResolution(JM,e.renderer),super.setup(e)}getTextureNode(){return this.textureNode}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new _i(0,0,{type:Pe}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&QM)return!1;QM=!0;const{scene:t,camera:s,renderer:i,material:r}=e,{target:n}=this,o=this.getVirtualCamera(s),a=this.getRenderTarget(o);if(i.getDrawingBufferSize(ZM),this._updateResolution(a,i),GM.setFromMatrixPosition(n.matrixWorld),WM.setFromMatrixPosition(s.matrixWorld),HM.extractRotation(n.matrixWorld),kM.set(0,0,1),kM.applyMatrix4(HM),$M.subVectors(GM,WM),$M.dot(kM)>0)return;$M.reflect(kM).negate(),$M.add(GM),HM.extractRotation(s.matrixWorld),jM.set(0,0,-1),jM.applyMatrix4(HM),jM.add(WM),XM.subVectors(GM,jM),XM.reflect(kM).negate(),XM.add(GM),o.coordinateSystem=s.coordinateSystem,o.position.copy($M),o.up.set(0,1,0),o.up.applyMatrix4(HM),o.up.reflect(kM),o.lookAt(XM),o.near=s.near,o.far=s.far,o.updateMatrixWorld(),o.projectionMatrix.copy(s.projectionMatrix),DM.setFromNormalAndCoplanarPoint(kM,GM),DM.applyMatrix4(o.matrixWorldInverse),qM.set(DM.normal.x,DM.normal.y,DM.normal.z,DM.constant);const h=o.projectionMatrix;YM.x=(Math.sign(qM.x)+h.elements[8])/h.elements[0],YM.y=(Math.sign(qM.y)+h.elements[9])/h.elements[5],YM.z=-1,YM.w=(1+h.elements[10])/h.elements[14],qM.multiplyScalar(1/qM.dot(YM));h.elements[2]=qM.x,h.elements[6]=qM.y,h.elements[10]=qM.z-0,h.elements[14]=qM.w,this.value=a.texture,r.visible=!1;const u=i.getRenderTarget(),l=i.getMRT();i.setMRT(null),i.setRenderTarget(a),i.render(t,o),i.setMRT(l),i.setRenderTarget(u),r.visible=!0,QM=!1}}const tA=e=>vp(new eA(e)),sA=new Sl(-1,1,1,-1,0,1);class iA extends Nn{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new bn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new bn(t,2))}}const rA=new iA;class nA extends Vn{constructor(e=null){super(rA,e),this.camera=sA,this.isQuadMesh=!0}renderAsync(e){return e.renderAsync(this,sA)}render(e){e.render(this,sA)}}const oA=new Qs;class aA extends Ay{static get type(){return"RTTNode"}constructor(e,t=null,s=null,i={type:Pe}){const r=new _i(t,s,i);super(r.texture,Ty()),this.node=e,this.width=t,this.height=s,this.renderTarget=r,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this.updateMap=new WeakMap,this._rttNode=null,this._quadMesh=new nA(new oT),this.updateBeforeType=Nd.RENDER}get autoSize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const s=e*this.pixelRatio,i=t*this.pixelRatio;this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoSize){this.pixelRatio=e.getPixelRatio();const t=e.getSize(oA);this.setSize(t.width,t.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new Ay(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const hA=(e,...t)=>vp(new aA(vp(e),...t)),uA=(e,...t)=>e.isTextureNode?e:hA(e,...t);class lA extends by{static get type(){return"VertexColorNode"}constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let s;return s=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new Ti(1,1,1,1)),s}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const cA=(...e)=>vp(new lA(...e));class dA extends Fd{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const pA=Sp(dA);class mA extends Fd{static get type(){return"SceneNode"}constructor(e=mA.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,s=null!==this.scene?this.scene:e.scene;let i;return t===mA.BACKGROUND_BLURRINESS?i=Ox("backgroundBlurriness","float",s):t===mA.BACKGROUND_INTENSITY?i=Ox("backgroundIntensity","float",s):console.error("THREE.SceneNode: Unknown scope:",t),i}}mA.BACKGROUND_BLURRINESS="backgroundBlurriness",mA.BACKGROUND_INTENSITY="backgroundIntensity";const gA=Sp(mA,mA.BACKGROUND_BLURRINESS),fA=Sp(mA,mA.BACKGROUND_INTENSITY),yA="point-list",xA="line-list",bA="line-strip",vA="triangle-list",TA="triangle-strip",_A="never",wA="less",SA="equal",MA="less-equal",AA="greater",NA="not-equal",CA="greater-equal",RA="always",EA="store",BA="load",IA="clear",PA="ccw",FA="none",zA="front",UA="back",OA="uint16",LA="uint32",VA={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10uFloat:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Stencil8:"stencil8",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSnorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},DA="clamp-to-edge",kA="repeat",GA="mirror-repeat",WA="linear",HA="nearest",jA="zero",qA="one",$A="src",XA="one-minus-src",YA="src-alpha",ZA="one-minus-src-alpha",JA="dst",KA="one-minus-dst",QA="dst-alpha",eN="one-minus-dst-alpha",tN="src-alpha-saturated",sN="constant",iN="one-minus-constant",rN="add",nN="subtract",oN="reverse-subtract",aN="min",hN="max",uN=0,lN=15,cN="keep",dN="zero",pN="replace",mN="invert",gN="increment-clamp",fN="decrement-clamp",yN="increment-wrap",xN="decrement-wrap",bN="storage",vN="read-only-storage",TN="write-only",_N="read-only",wN="float",SN="unfilterable-float",MN="depth",AN="sint",NN="uint",CN="2d",RN="3d",EN="2d",BN="2d-array",IN="cube",PN="3d",FN="all",zN="vertex",UN="instance",ON={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class LN extends Rx{static get type(){return"StorageBufferNode"}constructor(e,t,s=0){super(e,t,s),this.isStorageBufferNode=!0,this.access=bN,this.isAtomic=!1,this.bufferObject=!1,this.bufferCount=s,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return"storageBuffer"}element(e){return UM(this,e)}setBufferObject(e){return this.bufferObject=e,this}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(vN)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}generate(e){if(e.isAvailable("storageBuffer"))return super.generate(e);const t=this.getNodeType(e);null===this._attribute&&(this._attribute=Qf(this.value),this._varying=zf(this._attribute));const s=this._varying.build(e,t);return e.registerTransform(s,this._attribute),s}}const VN=(e,t,s)=>vp(new LN(e,t,s)),DN=(e,t,s)=>vp(new LN(e,t,s).setBufferObject(!0));class kN extends Ay{static get type(){return"StorageTextureNode"}constructor(e,t,s=null){super(e,t),this.storeNode=s,this.isStorageTextureNode=!0,this.access=TN}getInputType(){return"storageTexture"}setup(e){super.setup(e);e.getNodeProperties(this).storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let s;return s=null!==this.storeNode?this.generateStore(e):super.generate(e,t),s}toReadOnly(){return this.setAccess(_N)}toWriteOnly(){return this.setAccess(TN)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:s,storeNode:i}=t,r=super.generate(e,"property"),n=s.build(e,"uvec2"),o=i.build(e,"vec4"),a=e.generateTextureStore(e,r,n,o);e.addLineFlowCode(a)}}const GN=wp(kN),WN=(e,t,s)=>{const i=GN(e,t,s);return null!==s&&i.append(),i};class HN extends Ux{static get type(){return"UserDataNode"}constructor(e,t,s=null){super(e,t,s),this.userData=s}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const jN=(e,t,s)=>vp(new HN(e,t,s));class qN extends Od{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const $N=wp(qN);let XN=null;class YN extends Hv{static get type(){return"ViewportSharedTextureNode"}constructor(e=Pv,t=null){null===XN&&(XN=new Ha),super(e,t,XN)}updateReference(){return this}}const ZN=wp(YN),JN=new Qs;class KN extends Ay{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class QN extends KN{static get type(){return"PassMultipleTextureNode"}constructor(e,t,s=!1){super(e,null),this.textureName=t,this.previousTexture=s}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class eC extends Od{static get type(){return"PassNode"}constructor(e,t,s,i={}){super("vec4"),this.scope=e,this.scene=t,this.camera=s,this.options=i,this._pixelRatio=1,this._width=1,this._height=1;const r=new Ya;r.isRenderTargetTexture=!0,r.name="depth";const n=new _i(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Pe,...i});n.texture.name="output",n.depthTexture=r,this.renderTarget=n,this.updateBeforeType=Nd.FRAME,this._textures={output:n.texture,depth:r},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=um(0),this._cameraFar=um(0),this._mrt=null,this.isPassNode=!0}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.isRenderTargetTexture=!0,t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),t.isRenderTargetTexture=!0,this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const s=this._textures[e],i=this.renderTarget.textures.indexOf(s);this.renderTarget.textures[i]=t,this._textures[e]=t,this._previousTextures[e]=s,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(this._textureNodes[e]=t=vp(new QN(this,e)),this._textureNodes[e].updateTexture()),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),this._previousTextureNodes[e]=t=vp(new QN(this,e,!0)),this._previousTextureNodes[e].updateTexture()),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar;this._viewZNodes[e]=t=eT(this.getTextureNode(e),s,i)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar,r=this.getViewZNode(e);this._linearDepthNodes[e]=t=Jv(r,s,i)}return t}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,!0===e.backend.isWebGLBackend&&(this.renderTarget.samples=0),this.renderTarget.depthTexture.isMultisampleRenderTargetTexture=this.renderTarget.samples>1,this.scope===eC.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(JN);this.setSize(r.width,r.height);const n=t.getRenderTarget(),o=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(s,i),t.setRenderTarget(n),t.setMRT(o)}setSize(e,t){this._width=e,this._height=t;const s=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget.setSize(s,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}eC.COLOR="color",eC.DEPTH="depth";const tC=(e,t,s)=>vp(new eC(eC.COLOR,e,t,s)),sC=(e,t)=>vp(new KN(e,t)),iC=(e,t)=>vp(new eC(eC.DEPTH,e,t)),rC=new nA,nC=new nA;class oC extends Od{static get type(){return"GaussianBlurNode"}constructor(e,t=null,s=2){super("vec4"),this.textureNode=e,this.directionNode=t,this.sigma=s,this._invSize=um(new Qs),this._passDirection=um(new Qs),this._horizontalRT=new _i,this._horizontalRT.texture.name="GaussianBlurNode.horizontal",this._verticalRT=new _i,this._verticalRT.texture.name="GaussianBlurNode.vertical",this._textureNode=sC(this,this._verticalRT.texture),this.updateBeforeType=Nd.RENDER,this.resolution=new Qs(1,1)}setSize(e,t){e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._invSize.value.set(1/e,1/t),this._horizontalRT.setSize(e,t),this._verticalRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value,r=t.getRenderTarget(),n=t.getMRT(),o=s.value;rC.material=this._material,nC.material=this._material,this.setSize(i.image.width,i.image.height);const a=i.type;this._horizontalRT.texture.type=a,this._verticalRT.texture.type=a,t.setMRT(null),t.setRenderTarget(this._horizontalRT),this._passDirection.value.set(1,0),rC.render(t),s.value=this._horizontalRT.texture,t.setRenderTarget(this._verticalRT),this._passDirection.value.set(0,1),nC.render(t),t.setRenderTarget(r),t.setMRT(n),s.value=o}getTextureNode(){return this._textureNode}setup(e){const t=this.textureNode;if(!0!==t.isTextureNode)return console.error("GaussianBlurNode requires a TextureNode."),Hp();const s=t.uvNode||Ty(),i=Up(this.directionNode||1),r=e=>t.uv(e),n=Mp((()=>{const e=3+2*this.sigma,t=this._getCoefficients(e),n=this._invSize,o=i.mul(this._passDirection),a=Ip(t[0]).toVar(),h=Hp(r(s).mul(a)).toVar();for(let i=1;ivp(new oC(uA(e),t,s)),hC=new Qs,uC=new nA;class lC extends Od{static get type(){return"AfterImageNode"}constructor(e,t=.96){super(e),this.textureNode=e,this.textureNodeOld=Ny(),this.damp=um(t),this._compRT=new _i,this._compRT.texture.name="AfterImageNode.comp",this._oldRT=new _i,this._oldRT.texture.name="AfterImageNode.old",this._textureNode=sC(this,this._compRT.texture),this.updateBeforeType=Nd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._compRT.setSize(e,t),this._oldRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value.type;this._compRT.texture.type=i,this._oldRT.texture.type=i,t.getDrawingBufferSize(hC),this.setSize(hC.x,hC.y);const r=t.getRenderTarget(),n=s.value;this.textureNodeOld.value=this._oldRT.texture,t.setRenderTarget(this._compRT),uC.render(t);const o=this._oldRT;this._oldRT=this._compRT,this._compRT=o,t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=this.textureNodeOld,i=t.uvNode||Ty();s.uvNode=i;const r=Mp((([e,t])=>{const s=Ip(t).toVar(),i=Hp(e).toVar();return tf(kg(i.sub(s)),0)})),n=Mp((()=>{const e=Hp(s),n=Hp((e=>t.uv(e))(i));return e.mulAssign(this.damp.mul(r(e,.1))),tf(n,e)})),o=this._materialComposed||(this._materialComposed=new oT);o.name="AfterImage",o.fragmentNode=n(),uC.material=o;return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._compRT.dispose(),this._oldRT.dispose()}}const cC=(e,t)=>vp(new lC(uA(e),t)),dC=Mp((([e])=>yC(e.rgb))),pC=Mp((([e,t=Ip(1)])=>t.mix(yC(e.rgb),e.rgb))),mC=Mp((([e,t=Ip(1)])=>{const s=qm(e.r,e.g,e.b).div(3),i=e.r.max(e.g.max(e.b)),r=i.sub(s).mul(t).mul(-3);return yf(e.rgb,i,r)})),gC=Mp((([e,t=Ip(1)])=>{const s=Dp(.57735,.57735,.57735),i=t.cos();return Dp(e.rgb.mul(i).add(s.cross(e.rgb).mul(t.sin()).add(s.mul(hf(s,e.rgb).mul(i.oneMinus())))))})),fC=new Ri,yC=(e,t=Dp(...ci.getLuminanceCoefficients(fC)))=>hf(e,t),xC=(e,t)=>yf(Dp(0),e,yC(e).sub(t).max(0)),bC=new nA;class vC extends Od{static get type(){return"AnamorphicNode"}constructor(e,t,s,i){super("vec4"),this.textureNode=e,this.tresholdNode=t,this.scaleNode=s,this.colorNode=Dp(.1,0,1),this.samples=i,this.resolution=new Qs(1,1),this._renderTarget=new _i,this._renderTarget.texture.name="anamorphic",this._invSize=um(new Qs),this._textureNode=sC(this,this._renderTarget.texture),this.updateBeforeType=Nd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._invSize.value.set(1/e,1/t),e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._renderTarget.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value;this._renderTarget.texture.type=i.type;const r=t.getRenderTarget(),n=s.value;bC.material=this._material,this.setSize(i.image.width,i.image.height),t.setRenderTarget(this._renderTarget),bC.render(t),t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=t.uvNode||Ty(),i=Mp((()=>{const e=this.samples,i=Math.floor(e/2),r=Dp(0).toVar();return pv({start:-i,end:i},(({i:e})=>{const n=Ip(e).abs().div(i).oneMinus(),o=(e=>t.uv(e))(Up(s.x.add(this._invSize.x.mul(e).mul(this.scaleNode)),s.y)),a=xC(o,this.tresholdNode).mul(n);r.addAssign(a)})),r.mul(this.colorNode)})),r=this._material||(this._material=new oT);r.name="Anamorphic",r.fragmentNode=i();return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._renderTarget.dispose()}}const TC=(e,t=.9,s=3,i=32)=>vp(new vC(uA(e),vp(t),vp(s),i));class _C extends Od{static get type(){return"SobelOperatorNode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Nd.RENDER,this._invSize=um(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const{textureNode:e}=this,t=e.uvNode||Ty(),s=t=>e.uv(t);return Mp((()=>{const e=this._invSize,i=Yp(-1,-2,-1,0,0,0,1,2,1),r=Yp(-1,0,1,-2,0,2,-1,0,1),n=yC(s(t.add(e.mul(Up(-1,-1)))).xyz),o=yC(s(t.add(e.mul(Up(-1,0)))).xyz),a=yC(s(t.add(e.mul(Up(-1,1)))).xyz),h=yC(s(t.add(e.mul(Up(0,-1)))).xyz),u=yC(s(t.add(e.mul(Up(0,0)))).xyz),l=yC(s(t.add(e.mul(Up(0,1)))).xyz),c=yC(s(t.add(e.mul(Up(1,-1)))).xyz),d=yC(s(t.add(e.mul(Up(1,0)))).xyz),p=yC(s(t.add(e.mul(Up(1,1)))).xyz),m=qm(i[0][0].mul(n),i[1][0].mul(h),i[2][0].mul(c),i[0][1].mul(o),i[1][1].mul(u),i[2][1].mul(d),i[0][2].mul(a),i[1][2].mul(l),i[2][2].mul(p)),g=qm(r[0][0].mul(n),r[1][0].mul(h),r[2][0].mul(c),r[0][1].mul(o),r[1][1].mul(u),r[2][1].mul(d),r[0][2].mul(a),r[1][2].mul(l),r[2][2].mul(p)),f=m.mul(m).add(g.mul(g)).sqrt();return Hp(Dp(f),1)}))()}}const wC=e=>vp(new _C(uA(e)));class SC extends Od{static get type(){return"DepthOfFieldNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.viewZNode=t,this.focusNode=s,this.apertureNode=i,this.maxblurNode=r,this._aspect=um(0),this.updateBeforeType=Nd.RENDER}updateBefore(){const e=this.textureNode.value;this._aspect.value=e.image.width/e.image.height}setup(){const e=this.textureNode,t=e.uvNode||Ty(),s=t=>e.uv(t);return Mp((()=>{const e=Up(1,this._aspect),i=this.focusNode.add(this.viewZNode),r=Up(xf(i.mul(this.apertureNode),this.maxblurNode.negate(),this.maxblurNode)),n=r.mul(.9),o=r.mul(.7),a=r.mul(.4);let h=Hp(0);return h=h.add(s(t)),h=h.add(s(t.add(Up(0,.4).mul(e).mul(r)))),h=h.add(s(t.add(Up(.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Up(.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(0,-.4).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Up(.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(0,-.4).mul(e).mul(o)))),h=h.add(s(t.add(Up(-.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(-.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Up(-.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(0,.4).mul(e).mul(o)))),h=h.add(s(t.add(Up(.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Up(.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(0,-.4).mul(e).mul(a)))),h=h.add(s(t.add(Up(-.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(-.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Up(-.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(0,.4).mul(e).mul(a)))),h=h.div(41),h.a=1,Hp(h)}))()}}const MC=(e,t,s=1,i=.025,r=1)=>vp(new SC(uA(e),vp(t),vp(s),vp(i),vp(r)));class AC extends Od{static get type(){return"DotScreenNode"}constructor(e,t=new Qs(.5,.5),s=1.57,i=1){super("vec4"),this.inputNode=e,this.center=um(t),this.angle=um(s),this.scale=um(i)}setup(){const e=this.inputNode,t=Mp((()=>{const e=Fg(this.angle),t=zg(this.angle),s=Ty().mul(Fv).sub(this.center),i=Up(t.mul(s.x).sub(e.mul(s.y)),e.mul(s.x).add(t.mul(s.y))).mul(this.scale);return Fg(i.x).mul(Fg(i.y)).mul(4)})),s=Mp((()=>{const s=e,i=qm(s.r,s.g,s.b).div(3);return Hp(Dp(i.mul(10).sub(5).add(t())),s.a)}));return s()}}const NC=(e,t,s,i)=>vp(new AC(vp(e),t,s,i));class CC extends Od{static get type(){return"RGBShiftNode"}constructor(e,t=.005,s=0){super("vec4"),this.textureNode=e,this.amount=um(t),this.angle=um(s)}setup(){const{textureNode:e}=this,t=e.uvNode||Ty(),s=t=>e.uv(t);return Mp((()=>{const e=Up(zg(this.angle),Fg(this.angle)).mul(this.amount),i=s(t.add(e)),r=s(t),n=s(t.sub(e));return Hp(i.r,r.g,n.b,r.a)}))()}}const RC=(e,t,s)=>vp(new CC(uA(e),t,s));class EC extends Od{static get type(){return"FilmNode"}constructor(e,t=null,s=null){super(),this.inputNode=e,this.intensityNode=t,this.uvNode=s}setup(){const e=this.uvNode||Ty(),t=Mp((()=>{const t=this.inputNode.rgb,s=wf(Pg(e.add(SM())));let i=t.add(t.mul(xf(s.add(.1),0,1)));return null!==this.intensityNode&&(i=yf(t,i,this.intensityNode)),Hp(i,this.inputNode.a)}));return t()}}const BC=wp(EC);class IC extends Od{static get type(){return"Lut3DNode"}constructor(e,t,s,i){super(),this.inputNode=e,this.lutNode=t,this.size=um(s),this.intensityNode=i}setup(){const{inputNode:e,lutNode:t}=this,s=Mp((()=>{const s=e,i=Ip(1).div(this.size),r=Ip(.5).div(this.size),n=Dp(r).add(s.rgb.mul(Ip(1).sub(i))),o=Hp((e=>t.uv(e))(n).rgb,s.a);return Hp(yf(s,o,this.intensityNode))}));return s()}}const PC=(e,t,s,i)=>vp(new IC(vp(e),vp(t),s,vp(i))),FC=new nA,zC=new Jr,UC=new Qs;class OC extends Od{static get type(){return"GTAONode"}constructor(e,t,s){super(),this.depthNode=e,this.normalNode=t,this.radius=um(.25),this.resolution=um(new Qs),this.thickness=um(1),this.distanceExponent=um(1),this.distanceFallOff=um(1),this.scale=um(1),this.noiseNode=Ny(function(e=5){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=function(e){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=t*t,i=Array(s).fill(0);let r=Math.floor(t/2),n=t-1;for(let e=1;e<=s;)-1===r&&n===t?(n=t-2,r=0):(n===t&&(n=0),r<0&&(r=t-1)),0===i[r*t+n]?(i[r*t+n]=e++,n++,r--):(n-=2,r++);return i}(t),i=s.length,r=new Uint8Array(4*i);for(let e=0;ethis.depthNode.uv(e).x,i=e=>this.noiseNode.uv(e),r=Mp((([e])=>{const t=this.cameraProjectionMatrix.mul(Hp(e,1));let i=t.xy.div(t.w).mul(.5).add(.5).toVar();i=Up(i.x,i.y.oneMinus());const r=s(i);return Dp(i,r)})),n=Mp((([e,t])=>{e=Up(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Hp(Dp(e,t),1),i=Hp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Mp((()=>{const e=s(t);e.greaterThanEqual(1).discard();const o=n(t,e),a=this.normalNode.rgb.normalize(),h=this.radius,u=wy(this.noiseNode,0);let l=Up(t.x,t.y.oneMinus());l=l.mul(this.resolution.div(u));const c=i(l),d=c.xyz.mul(2).sub(1),p=Dp(d.xy,0).normalize(),m=Dp(p.y.mul(-1),p.x,0),g=Yp(p,m,Dp(0,0,1)),f=this.SAMPLES.lessThan(30).select(3,5),y=qm(this.SAMPLES,f.sub(1)).div(f),x=Ip(0).toVar();return pv({start:Pp(0),end:f,type:"int",condition:"<"},(({i:e})=>{const t=Ip(e).div(Ip(f)).mul(yg),s=Hp(zg(t),Fg(t),0,qm(.5,Xm(.5,c.w)));s.xyz=Ig(g.mul(s.xyz));const i=Ig(o.xyz.negate()),u=Ig(uf(s.xyz,i)),l=uf(u,i),d=Ig(a.sub(u.mul(hf(a,u)))),p=uf(d,u),m=Up(hf(i,p),hf(i,p.negate())).toVar();pv({end:y,type:"int",name:"j",condition:"<"},(({j:e})=>{const t=s.xyz.mul(h).mul(s.w).mul(lf(Ym(Ip(e).add(1),Ip(y)),this.distanceExponent)),a=r(o.add(t)),u=n(a.xy,a.z).sub(o);Rp(Dg(u.z).lessThan(this.thickness),(()=>{const t=hf(i,Ig(u));m.x.addAssign(tf(0,Xm(t.sub(m.x),yf(1,Ip(2).div(Ip(e).add(2)),this.distanceFallOff))))}));const l=r(o.sub(t)),c=n(l.xy,l.z).sub(o);Rp(Dg(c.z).lessThan(this.thickness),(()=>{const t=hf(i,Ig(c));m.y.addAssign(tf(0,Xm(t.sub(m.y),yf(1,Ip(2).div(Ip(e).add(2)),this.distanceFallOff))))}))}));const b=Cg($m(1,m.mul(m))),v=hf(d,l),T=hf(d,i),_=Xm(.5,Lg(m.y).sub(Lg(m.x)).add(b.x.mul(m.x).sub(b.y.mul(m.y)))),w=Xm(.5,$m(2,m.x.mul(m.x)).sub(m.y.mul(m.y))),S=v.mul(_).add(T.mul(w));x.addAssign(S)})),x.assign(xf(x.div(f),0,1)),x.assign(lf(x,this.scale)),Hp(Dp(x),1)})),a=this._material||(this._material=new oT);return a.fragmentNode=o().context(e.getSharedContext()),a.name="GTAO",a.needsUpdate=!0,this._textureNode}dispose(){this._aoRenderTarget.dispose()}}const LC=(e,t,s)=>vp(new OC(vp(e),vp(t),s));class VC extends Od{static get type(){return"DenoiseNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.noiseNode=i,this.cameraProjectionMatrixInverse=um(r.projectionMatrixInverse),this.lumaPhi=um(5),this.depthPhi=um(5),this.normalPhi=um(5),this.radius=um(5),this.index=um(0),this._resolution=um(new Qs),this._sampleVectors=Px(function(e,t,s){const i=function(e,t,s){const i=[];for(let r=0;rthis.textureNode.uv(e),s=e=>this.depthNode.uv(e).x,i=e=>this.normalNode.uv(e),r=e=>this.noiseNode.uv(e),n=Mp((([e,t])=>{e=Up(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Hp(Dp(e,t),1),i=Hp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Mp((([e,r,o,a])=>{const h=t(a),u=s(a),l=i(a).rgb.normalize(),c=h.rgb,d=n(a,u),p=hf(r,l).toVar(),m=lf(tf(p,0),this.normalPhi).toVar(),g=Dg(yC(c).sub(yC(e))).toVar(),f=tf(Ip(1).sub(g.div(this.lumaPhi)),0).toVar(),y=Dg(hf(o.sub(d),r)).toVar(),x=tf(Ip(1).sub(y.div(this.depthPhi)),0),b=f.mul(x).mul(m);return Hp(c.mul(b),b)})),a=Mp((([e])=>{const a=s(e),h=i(e).rgb.normalize(),u=t(e);Rp(a.greaterThanEqual(1).or(hf(h,h).equal(0)),(()=>u));const l=Dp(u.rgb),c=n(e,a),d=wy(this.noiseNode,0);let p=Up(e.x,e.y.oneMinus());p=p.mul(this._resolution.div(d));const m=r(p),g=Fg(m.element(this.index.mod(4).mul(2).mul(yg))),f=zg(m.element(this.index.mod(4).mul(2).mul(yg))),y=Up(g,f),x=Xp(y.x,y.y.negate(),y.x,y.y),b=Ip(1).toVar(),v=Dp(u.rgb).toVar();return pv({start:Pp(0),end:Pp(16),type:"int",condition:"<"},(({i:t})=>{const s=this._sampleVectors.element(t).toVar(),i=x.mul(s.xy.mul(Ip(1).add(s.z.mul(this.radius.sub(1))))).div(this._resolution).toVar(),r=e.add(i).toVar(),n=o(l,h,c,r);v.addAssign(n.xyz),b.addAssign(n.w)})),Rp(b.greaterThan(Ip(0)),(()=>{v.divAssign(b)})),Hp(v,u.a)})).setLayout({name:"denoise",type:"vec4",inputs:[{name:"uv",type:"vec2"}]});return Mp((()=>a(e)))()}}const DC=(e,t,s,i,r)=>vp(new VC(uA(e),vp(t),vp(s),vp(i),r));class kC extends Od{static get type(){return"FXAANode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Nd.RENDER,this._invSize=um(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const e=this.textureNode.bias(-100),t=e.uvNode||Ty(),s=t=>e.uv(t),i=(t,s,i)=>e.uv(t.add(s.mul(i))),r=Pp(5),n=Mp((([e,t])=>{const s=Hp(t).toVar(),i=Hp(e).toVar(),r=Hp(Dg(i.sub(s))).toVar();return tf(tf(tf(r.r,r.g),r.b),r.a)})),o=Mp((([e,t,o,a])=>{const h=s(e).toVar(),u=i(e,Up(0,-1),t.xy).toVar(),l=i(e,Up(1,0),t.xy).toVar(),c=i(e,Up(0,1),t.xy).toVar(),d=i(e,Up(-1,0),t.xy).toVar(),p=n(h,c).toVar(),m=n(h,u).toVar(),g=n(h,l).toVar(),f=n(h,d).toVar(),y=tf(p,tf(m,tf(g,f))).toVar();Rp(y.lessThan(o),(()=>h));const x=$m(p.add(m),g.add(f)).toVar();x.mulAssign(a),Rp(Dg(x).lessThan(.3),(()=>{const s=g.greaterThan(f).select(1,-1).toVar(),r=m.greaterThan(p).select(1,-1).toVar(),o=Up(s,r).toVar(),y=i(e,Up(o.x,o.y),t.xy),b=n(h,y).toVar(),v=i(e,Up(o.x.negate(),o.y.negate()),t.xy),T=n(h,v).toVar();x.assign(T.sub(b)),x.mulAssign(a),Rp(Dg(x).lessThan(.3),(()=>{const e=c.add(u).add(l).add(d);return yf(h,e.mul(.25),.4)}))}));const b=Up().toVar();Rp(x.lessThanEqual(0),(()=>{c.assign(d),u.assign(l),b.x.assign(0),b.y.assign(t.y)})).Else((()=>{b.x.assign(t.x),b.y.assign(0)}));const v=n(h,c).toVar(),T=n(h,u).toVar();Rp(v.lessThanEqual(T),(()=>{c.assign(u)}));const _=Pp(0).toVar(),w=Pp(0).toVar(),S=Ip(0).toVar(),M=Ip(0).toVar(),A=Up(e).toVar(),N=Up(e).toVar(),C=Pp(0).toVar(),R=Pp(0).toVar();pv(r,(({i:t})=>{const i=t.add(1).toVar();Rp(_.equal(0),(()=>{S.addAssign(i),A.assign(e.add(b.mul(S)));const r=s(A.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Rp(o.greaterThan(a),(()=>{_.assign(1)})),C.assign(t)})),Rp(w.equal(0),(()=>{M.addAssign(i),N.assign(e.sub(b.mul(M)));const r=s(N.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Rp(o.greaterThan(a),(()=>{w.assign(1)})),R.assign(t)})),Rp(_.equal(1).or(w.equal(1)),(()=>{gv()}))})),Rp(_.equal(0).and(w.equal(0)),(()=>h));const E=Ip(1).toVar(),B=Ip(1).toVar();Rp(_.equal(1),(()=>{E.assign(Ip(C).div(Ip(r.sub(1))))})),Rp(w.equal(1),(()=>{B.assign(Ip(R).div(Ip(r.sub(1))))}));const I=ef(E,B);return I.assign(lf(I,.5)),I.assign(Ip(1).sub(I)),yf(h,c,I.mul(.5))})).setLayout({name:"FxaaPixelShader",type:"vec4",inputs:[{name:"uv",type:"vec2"},{name:"fxaaQualityRcpFrame",type:"vec2"},{name:"fxaaQualityEdgeThreshold",type:"float"},{name:"fxaaQualityinvEdgeThreshold",type:"float"}]});return Mp((()=>{const e=Ip(.2),s=Ip(1).div(e);return o(t,this._invSize,e,s)}))()}}const GC=e=>vp(new kC(uA(e))),WC=new nA,HC=new Jr(0,0,0),jC=new Jr,qC=new Qs,$C=new Qs(1,0),XC=new Qs(0,1);class YC extends Od{static get type(){return"BloomNode"}constructor(e,t=1,s=0,i=0){super(),this.inputNode=e,this.strength=um(t),this.radius=um(s),this.threshold=um(i),this.smoothWidth=um(.01),this._renderTargetsHorizontal=[],this._renderTargetsVertical=[],this._nMips=5,this._renderTargetBright=new _i(1,1,{type:Pe}),this._renderTargetBright.texture.name="UnrealBloomPass.bright",this._renderTargetBright.texture.generateMipmaps=!1;for(let e=0;e{const e=this.inputNode,t=yC(e.rgb),s=Tf(this.threshold,this.threshold.add(this.smoothWidth),t);return yf(Hp(0),e,s)}));this._highPassFilterMaterial=this._highPassFilterMaterial||new oT,this._highPassFilterMaterial.fragmentNode=t().context(e.getSharedContext()),this._highPassFilterMaterial.name="Bloom_highPass",this._highPassFilterMaterial.needsUpdate=!0;const s=[3,5,7,9,11];for(let t=0;t{const s=Ip(1.2).sub(e);return yf(e,s,t)})).setLayout({name:"lerpBloomFactor",type:"float",inputs:[{name:"factor",type:"float"},{name:"radius",type:"float"}]}),o=Mp((()=>{const e=n(i.element(0),this.radius).mul(Hp(r.element(0),1)).mul(this._textureNodeBlur0),t=n(i.element(1),this.radius).mul(Hp(r.element(1),1)).mul(this._textureNodeBlur1),s=n(i.element(2),this.radius).mul(Hp(r.element(2),1)).mul(this._textureNodeBlur2),o=n(i.element(3),this.radius).mul(Hp(r.element(3),1)).mul(this._textureNodeBlur3),a=n(i.element(4),this.radius).mul(Hp(r.element(4),1)).mul(this._textureNodeBlur4);return e.add(t).add(s).add(o).add(a).mul(this.strength)}));return this._compositeMaterial=this._compositeMaterial||new oT,this._compositeMaterial.fragmentNode=o().context(e.getSharedContext()),this._compositeMaterial.name="Bloom_comp",this._compositeMaterial.needsUpdate=!0,this._textureOutput}dispose(){for(let e=0;ei.uv(e),u=Mp((()=>{const e=r.element(0).toVar(),s=h(a).rgb.mul(e).toVar();return pv({start:Pp(1),end:Pp(t),type:"int",condition:"<"},(({i:t})=>{const i=Ip(t),u=r.element(t),l=o.mul(n).mul(i),c=h(a.add(l)).rgb,d=h(a.sub(l)).rgb;s.addAssign(qm(c,d).mul(u)),e.addAssign(Ip(2).mul(u))})),Hp(s.div(e),1)})),l=new oT;return l.fragmentNode=u().context(e.getSharedContext()),l.name="Bloom_seperable",l.needsUpdate=!0,l.colorTexture=i,l.direction=o,l.invSize=n,l}}const ZC=(e,t,s,i)=>vp(new YC(vp(e),t,s,i));class JC extends Od{static get type(){return"TransitionNode"}constructor(e,t,s,i,r,n){super(),this.textureNodeA=e,this.textureNodeB=t,this.mixTextureNode=s,this.mixRatioNode=i,this.thresholdNode=r,this.useTextureNode=n}setup(){const{textureNodeA:e,textureNodeB:t,mixTextureNode:s,mixRatioNode:i,thresholdNode:r,useTextureNode:n}=this,o=e=>{const t=e.uvNode||Ty();return e.uv(t)},a=Mp((()=>{const a=o(e),h=o(t),u=Hp().toVar();return Rp(n.equal(Pp(1)),(()=>{const e=o(s),t=i.mul(r.mul(2).add(1)).sub(r),n=xf($m(e.r,t).mul(Ip(1).div(r)),0,1);u.assign(yf(a,h,n))})).Else((()=>{u.assign(yf(h,a,i))})),u}));return a()}}const KC=(e,t,s,i=0,r=.1,n=0)=>vp(new JC(uA(e),uA(t),uA(s),vp(i),vp(r),vp(n)));class QC extends Od{static get type(){return"PixelationNode"}constructor(e,t,s,i,r,n){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.pixelSize=i,this.normalEdgeStrength=r,this.depthEdgeStrength=n,this._resolution=um(new Ti),this.updateBeforeType=Nd.RENDER}updateBefore(){const e=this.textureNode.value,t=e.image.width,s=e.image.height;this._resolution.value.set(t,s,1/t,1/s)}setup(){const{textureNode:e,depthNode:t,normalNode:s}=this,i=e.uvNode||Ty(),r=t.uvNode||Ty(),n=s.uvNode||Ty(),o=(e,s)=>t.uv(r.add(Up(e,s).mul(this._resolution.zw))).r,a=(e,t)=>s.uv(n.add(Up(e,t).mul(this._resolution.zw))).rgb.normalize(),h=(e,t,s,i)=>{const r=o(e,t).sub(s),n=a(e,t),h=Dp(1,1,1),u=hf(i.sub(n),h),l=xf(Tf(-.01,.01,u),0,1),c=xf(kg(r.mul(.25).add(.0025)),0,1);return Ip(1).sub(hf(i,n)).mul(c).mul(l)},u=Mp((()=>{const t=e.uv(i),s=cm("float","depth"),r=cm("vec3","normal");Rp(this.depthEdgeStrength.greaterThan(0).or(this.normalEdgeStrength.greaterThan(0)),(()=>{s.assign(o(0,0)),r.assign(a(0,0))}));const n=cm("float","dei");Rp(this.depthEdgeStrength.greaterThan(0),(()=>{n.assign((e=>{const t=cm("float","diff");return t.addAssign(xf(o(1,0).sub(e))),t.addAssign(xf(o(-1,0).sub(e))),t.addAssign(xf(o(0,1).sub(e))),t.addAssign(xf(o(0,-1).sub(e))),Eg(Tf(.01,.02,t).mul(2)).div(2)})(s))}));const u=cm("float","nei");Rp(this.normalEdgeStrength.greaterThan(0),(()=>{u.assign(((e,t)=>{const s=cm("float","indicator");return s.addAssign(h(0,-1,e,t)),s.addAssign(h(0,1,e,t)),s.addAssign(h(-1,0,e,t)),s.addAssign(h(1,0,e,t)),rf(.1,s)})(s,r))}));const l=n.greaterThan(0).select(Ip(1).sub(n.mul(this.depthEdgeStrength)),u.mul(this.normalEdgeStrength).add(1));return t.mul(l)}));return u()}}class eR extends eC{static get type(){return"PixelationPassNode"}constructor(e,t,s=6,i=.3,r=.4){super("color",e,t,{minFilter:fe,magFilter:fe}),this.pixelSize=s,this.normalEdgeStrength=i,this.depthEdgeStrength=r,this.isPixelationPassNode=!0,this._mrt=bM({output:Bm,normal:gx})}setSize(e,t){const s=this.pixelSize.value?this.pixelSize.value:this.pixelSize,i=Math.floor(e/s),r=Math.floor(t/s);super.setSize(i,r)}setup(){return((e,t,s,i=6,r=.3,n=.4)=>vp(new QC(uA(e),uA(t),uA(s),vp(i),vp(r),vp(n))))(super.getTextureNode("output"),super.getTextureNode("depth"),super.getTextureNode("normal"),this.pixelSize,this.normalEdgeStrength,this.depthEdgeStrength)}}const tR=(e,t,s,i,r)=>vp(new eR(e,t,s,i,r)),sR=new Qs;class iR extends eC{static get type(){return"SSAAPassNode"}constructor(e,t){super(eC.COLOR,e,t),this.isSSAAPassNode=!0,this.sampleLevel=4,this.unbiased=!0,this.clearColor=new Jr(0),this.clearAlpha=0,this._currentClearColor=new Jr,this.sampleWeight=um(1),this.sampleRenderTarget=null,this._quadMesh=new nA}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(sR);this.setSize(r.width,r.height),this.sampleRenderTarget.setSize(this.renderTarget.width,this.renderTarget.height),t.getClearColor(this._currentClearColor);const n=t.getClearAlpha(),o=t.getRenderTarget(),a=t.getMRT(),h=t.autoClear;this._cameraNear.value=i.near,this._cameraFar.value=i.far,t.setMRT(this.getMRT()),t.autoClear=!1;const u=rR[Math.max(0,Math.min(this.sampleLevel,5))],l=1/u.length,c={fullWidth:this.renderTarget.width,fullHeight:this.renderTarget.height,offsetX:0,offsetY:0,width:this.renderTarget.width,height:this.renderTarget.height},d=Object.assign({},i.view);d.enabled&&Object.assign(c,d);for(let e=0;e=0&&(e[t]=Ny(this.sampleRenderTarget.textures[s]).mul(this.sampleWeight))}t=bM(e)}else t=Ny(this.sampleRenderTarget.texture).mul(this.sampleWeight);return this._quadMesh.material=new oT,this._quadMesh.material.fragmentNode=t,this._quadMesh.material.transparent=!0,this._quadMesh.material.depthTest=!1,this._quadMesh.material.depthWrite=!1,this._quadMesh.material.premultipliedAlpha=!0,this._quadMesh.material.blending=2,this._quadMesh.material.normals=!1,this._quadMesh.material.name="SSAA",super.setup(e)}dispose(){super.dispose(),null!==this.sampleRenderTarget&&this.sampleRenderTarget.dispose()}}const rR=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],nR=(e,t)=>vp(new iR(e,t)),oR=new Qs;class aR extends eC{static get type(){return"StereoPassNode"}constructor(e,t){super(eC.COLOR,e,t),this.isStereoPassNode=!0,this.stereo=new ql,this.stereo.aspect=.5}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i,stereo:r,renderTarget:n}=this;this._pixelRatio=t.getPixelRatio(),r.cameraL.coordinateSystem=t.coordinateSystem,r.cameraR.coordinateSystem=t.coordinateSystem,r.update(i);const o=t.getSize(oR);this.setSize(o.width,o.height);const a=t.autoClear;t.autoClear=!1;const h=t.getRenderTarget(),u=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(n),t.setMRT(this._mrt),t.clear(),n.scissorTest=!0,n.scissor.set(0,0,n.width/2,n.height),n.viewport.set(0,0,n.width/2,n.height),t.render(s,r.cameraL),n.scissor.set(n.width/2,0,n.width/2,n.height),n.viewport.set(n.width/2,0,n.width/2,n.height),t.render(s,r.cameraR),n.scissorTest=!1,t.setRenderTarget(h),t.setMRT(u),t.autoClear=a}}const hR=(e,t)=>vp(new aR(e,t)),uR=new Qs,lR=new nA;class cR extends eC{static get type(){return"StereoCompositePassNode"}constructor(e,t){super(eC.COLOR,e,t),this.isStereoCompositePassNode=!0,this.stereo=new ql;const s={minFilter:Te,magFilter:fe,type:Pe};this._renderTargetL=new _i(1,1,s),this._renderTargetR=new _i(1,1,s),this._mapLeft=Ny(this._renderTargetL.texture),this._mapRight=Ny(this._renderTargetR.texture),this._material=null}updateStereoCamera(e){this.stereo.cameraL.coordinateSystem=e,this.stereo.cameraR.coordinateSystem=e,this.stereo.update(this.camera)}setSize(e,t){super.setSize(e,t),this._renderTargetL.setSize(this.renderTarget.width,this.renderTarget.height),this._renderTargetR.setSize(this.renderTarget.width,this.renderTarget.height)}updateBefore(e){const{renderer:t}=e,{scene:s,stereo:i,renderTarget:r}=this;this._pixelRatio=t.getPixelRatio(),this.updateStereoCamera(t.coordinateSystem);const n=t.getSize(uR);this.setSize(n.width,n.height);const o=t.getRenderTarget();t.setRenderTarget(this._renderTargetL),t.render(s,i.cameraL),t.setRenderTarget(this._renderTargetR),t.render(s,i.cameraR),t.setRenderTarget(r),lR.material=this._material,lR.render(t),t.setRenderTarget(o)}dispose(){super.dispose(),this._renderTargetL.dispose(),this._renderTargetR.dispose(),null!==this._material&&this._material.dispose()}}class dR extends cR{static get type(){return"AnaglyphPassNode"}constructor(e,t){super(e,t),this.isAnaglyphPassNode=!0,this._colorMatrixLeft=um((new ei).fromArray([.4561,-.0400822,-.0152161,.500484,-.0378246,-.0205971,.176381,-.0157589,-.00546856])),this._colorMatrixRight=um((new ei).fromArray([-.0434706,.378476,-.0721527,-.0879388,.73364,-.112961,-.00155529,-.0184503,1.2264]))}setup(e){const t=Ty(),s=Mp((()=>{const e=this._mapLeft.uv(t),s=this._mapRight.uv(t),i=xf(this._colorMatrixLeft.mul(e.rgb).add(this._colorMatrixRight.mul(s.rgb)));return Hp(i.rgb,tf(e.a,s.a))})),i=this._material||(this._material=new oT);return i.fragmentNode=s().context(e.getSharedContext()),i.name="Anaglyph",i.needsUpdate=!0,super.setup(e)}}const pR=(e,t)=>vp(new dR(e,t));class mR extends cR{static get type(){return"ParallaxBarrierPassNode"}constructor(e,t){super(e,t),this.isParallaxBarrierPassNode=!0}setup(e){const t=Ty(),s=Mp((()=>{const e=Hp().toVar();return Rp(sf(zv.y,2).greaterThan(1),(()=>{e.assign(this._mapLeft.uv(t))})).Else((()=>{e.assign(this._mapRight.uv(t))})),e})),i=this._material||(this._material=new oT);return i.fragmentNode=s().context(e.getSharedContext()),i.needsUpdate=!0,super.setup(e)}}const gR=(e,t)=>vp(new mR(e,t));class fR extends Fd{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outpuType=null,this.events=new ks,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:Ip()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=wd(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Sd(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const yR=wp(fR);class xR extends Map{get(e,t=null,...s){if(this.has(e))return super.get(e);if(null!==t){const i=t(...s);return this.set(e,i),i}}}class bR{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const vR=new xR;class TR extends Fd{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new xR,this._output=yR(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const s=this._outputs;return void 0===s[e]?s[e]=yR(t):s[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const s=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),s[e]=t,s[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),s[e]=t,s[e].events.addEventListener("refresh",this.onRefresh)):void 0===s[e]?(s[e]=yR(t),s[e].events.addEventListener("refresh",this.onRefresh)):s[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const s=this.getObject()[e];if("function"==typeof s)return s(...t)}async callAsync(e,...t){const s=this.getObject()[e];if("function"==typeof s)return"AsyncFunction"===s.constructor.name?await s(...t):s(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new bR(this),t=vR.get("THREE"),s=vR.get("TSL"),i=this.getMethod(this.codeNode),r=[e,this._local,vR,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,s];this._object=i(...r);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:Ip()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",s="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],s),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[this.source,this.getDefaultOutputNode().getCacheKey(e)];for(const s in this.parameters)t.push(this.parameters[s].getCacheKey(e));return t.join(",")}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const _R=wp(TR);class wR extends Fd{static get type(){return"FogNode"}constructor(e,t){super("float"),this.isFogNode=!0,this.colorNode=e,this.factorNode=t}getViewZNode(e){let t;const s=e.context.getViewZ;return void 0!==s&&(t=s(this)),(t||ax.z).negate()}setup(){return this.factorNode}}const SR=wp(wR);class MR extends wR{static get type(){return"FogRangeNode"}constructor(e,t,s){super(e),this.isFogRangeNode=!0,this.nearNode=t,this.farNode=s}setup(e){const t=this.getViewZNode(e);return Tf(this.nearNode,this.farNode,t)}}const AR=wp(MR);class NR extends wR{static get type(){return"FogExp2Node"}constructor(e,t){super(e),this.isFogExp2Node=!0,this.densityNode=t}setup(e){const t=this.getViewZNode(e),s=this.densityNode;return s.mul(s,t,t).negate().exp().oneMinus()}}const CR=wp(NR);let RR=null,ER=null;class BR extends Fd{static get type(){return"RangeNode"}constructor(e=Ip(),t=Ip()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Td(this.minNode.value)),s=e.getTypeLength(Td(this.maxNode.value));return t>s?t:s}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let s=null;if(t.count>1){const i=this.minNode.value,r=this.maxNode.value,n=e.getTypeLength(Td(i)),o=e.getTypeLength(Td(r));RR=RR||new Ti,ER=ER||new Ti,RR.setScalar(0),ER.setScalar(0),1===n?RR.setScalar(i):i.isColor?RR.set(i.r,i.g,i.b):RR.set(i.x,i.y,i.z||0,i.w||0),1===o?ER.setScalar(r):r.isColor?ER.set(r.r,r.g,r.b):ER.set(r.x,r.y,r.z||0,r.w||0);const a=4,h=a*t.count,u=new Float32Array(h);for(let e=0;eNy(e,t.xy).compare(t.z))),FR=Mp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Ny(e,t).compare(s),r=Ox("mapSize","vec2",s).setGroup(om),n=Ox("radius","float",s).setGroup(om),o=Up(1).div(r),a=o.x.negate().mul(n),h=o.y.negate().mul(n),u=o.x.mul(n),l=o.y.mul(n),c=a.div(2),d=h.div(2),p=u.div(2),m=l.div(2);return qm(i(t.xy.add(Up(a,h)),t.z),i(t.xy.add(Up(0,h)),t.z),i(t.xy.add(Up(u,h)),t.z),i(t.xy.add(Up(c,d)),t.z),i(t.xy.add(Up(0,d)),t.z),i(t.xy.add(Up(p,d)),t.z),i(t.xy.add(Up(a,0)),t.z),i(t.xy.add(Up(c,0)),t.z),i(t.xy,t.z),i(t.xy.add(Up(p,0)),t.z),i(t.xy.add(Up(u,0)),t.z),i(t.xy.add(Up(c,m)),t.z),i(t.xy.add(Up(0,m)),t.z),i(t.xy.add(Up(p,m)),t.z),i(t.xy.add(Up(a,l)),t.z),i(t.xy.add(Up(0,l)),t.z),i(t.xy.add(Up(u,l)),t.z)).mul(1/17)})),zR=Mp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Ny(e,t).compare(s),r=Ox("mapSize","vec2",s).setGroup(om),n=Up(1).div(r),o=n.x,a=n.y,h=t.xy,u=Pg(h.mul(r).add(.5));return h.subAssign(u.mul(n)),qm(i(h,t.z),i(h.add(Up(o,0)),t.z),i(h.add(Up(0,a)),t.z),i(h.add(n),t.z),yf(i(h.add(Up(o.negate(),0)),t.z),i(h.add(Up(o.mul(2),0)),t.z),u.x),yf(i(h.add(Up(o.negate(),a)),t.z),i(h.add(Up(o.mul(2),a)),t.z),u.x),yf(i(h.add(Up(0,a.negate())),t.z),i(h.add(Up(0,a.mul(2))),t.z),u.y),yf(i(h.add(Up(o,a.negate())),t.z),i(h.add(Up(o,a.mul(2))),t.z),u.y),yf(yf(i(h.add(Up(o.negate(),a.negate())),t.z),i(h.add(Up(o.mul(2),a.negate())),t.z),u.x),yf(i(h.add(Up(o.negate(),a.mul(2))),t.z),i(h.add(Up(o.mul(2),a.mul(2))),t.z),u.x),u.y)).mul(1/9)})),UR=Mp((({depthTexture:e,shadowCoord:t})=>{const s=Ip(1).toVar(),i=Ny(e).uv(t.xy).rg,r=rf(t.z,i.x);return Rp(r.notEqual(Ip(1)),(()=>{const e=t.z.sub(i.x),n=tf(0,i.y.mul(i.y));let o=n.div(n.add(e.mul(e)));o=xf($m(o,.3).div(.95-.3)),s.assign(xf(tf(r,o)))})),s})),OR=Mp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Ip(0).toVar(),n=Ip(0).toVar(),o=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(2).div(e.sub(1))),a=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(-1));pv({start:Pp(0),end:Pp(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Ip(e).mul(o)),u=i.uv(qm(zv.xy,Up(0,h).mul(t)).div(s)).x;r.addAssign(u),n.addAssign(u.mul(u))})),r.divAssign(e),n.divAssign(e);const h=Cg(n.sub(r.mul(r)));return Up(r,h)})),LR=Mp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Ip(0).toVar(),n=Ip(0).toVar(),o=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(2).div(e.sub(1))),a=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(-1));pv({start:Pp(0),end:Pp(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Ip(e).mul(o)),u=i.uv(qm(zv.xy,Up(h,0).mul(t)).div(s));r.addAssign(u.x),n.addAssign(qm(u.y.mul(u.y),u.x.mul(u.x)))})),r.divAssign(e),n.divAssign(e);const h=Cg(n.sub(r.mul(r)));return Up(r,h)})),VR=[PR,FR,zR,UR];let DR=null;const kR=new nA;class GR extends Mv{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.updateType=Nd.FRAME,this.light=e,this.color=new Jr,this.colorNode=um(this.color).setGroup(om),this.baseColorNode=null,this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this.isAnalyticLightNode=!0}getCacheKey(){return super.getCacheKey()+"-"+this.light.id+"-"+(this.light.castShadow?"1":"0")}getHash(){return this.light.uuid}setupShadow(e){const{object:t,renderer:s}=e;let i=this.shadowColorNode;if(null===i){null===DR&&(DR=new oT,DR.fragmentNode=Hp(0,0,0,1),DR.isShadowNodeMaterial=!0,DR.name="ShadowMaterial");const r=s.shadowMap.type,n=this.light.shadow,o=new Ya;o.compareFunction=Ts;const a=e.createRenderTarget(n.mapSize.width,n.mapSize.height);if(a.depthTexture=o,n.camera.updateProjectionMatrix(),3===r){o.compareFunction=null,this.vsmShadowMapVertical=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe}),this.vsmShadowMapHorizontal=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe});const t=Ny(o),s=Ny(this.vsmShadowMapVertical.texture),i=Ox("blurSamples","float",n).setGroup(om),r=Ox("radius","float",n).setGroup(om),a=Ox("mapSize","vec2",n).setGroup(om);let h=this.vsmMaterialVertical||(this.vsmMaterialVertical=new oT);h.fragmentNode=OR({samples:i,radius:r,size:a,shadowPass:t}).context(e.getSharedContext()),h.name="VSMVertical",h=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new oT),h.fragmentNode=LR({samples:i,radius:r,size:a,shadowPass:s}).context(e.getSharedContext()),h.name="VSMHorizontal"}const h=Ox("intensity","float",n).setGroup(om),u=Ox("bias","float",n).setGroup(om),l=Ox("normalBias","float",n).setGroup(om),c=t.material.shadowPositionNode||nx;let d=um(n.matrix).setGroup(om).mul(c.add(fx.mul(l)));d=d.xyz.div(d.w);let p=d.z.add(u);s.coordinateSystem===Ds&&(p=p.mul(2).sub(1)),d=Dp(d.x,d.y.oneMinus(),p);const m=d.x.greaterThanEqual(0).and(d.x.lessThanEqual(1)).and(d.y.greaterThanEqual(0)).and(d.y.lessThanEqual(1)).and(d.z.lessThanEqual(1)),g=n.filterNode||VR[s.shadowMap.type]||null;if(null===g)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const f=Ny(a.texture,d),y=m.select(g({depthTexture:3===r?this.vsmShadowMapHorizontal.texture:o,shadowCoord:d,shadow:n}),Ip(1));this.shadowMap=a,this.light.shadow.map=a,this.shadowNode=y,this.shadowColorNode=i=this.colorNode.mul(yf(1,y.rgb.mix(f,1),h.mul(f.a))),this.baseColorNode=this.colorNode}this.colorNode=i,this.updateBeforeType=Nd.RENDER}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&this.disposeShadow()}updateShadow(e){const{shadowMap:t,light:s}=this,{renderer:i,scene:r,camera:n}=e,o=i.shadowMap.type,a=t.depthTexture.version;this._depthVersionCached=a;const h=r.overrideMaterial;r.overrideMaterial=DR,t.setSize(s.shadow.mapSize.width,s.shadow.mapSize.height),s.shadow.updateMatrices(s),s.shadow.camera.layers.mask=n.layers.mask;const u=i.getRenderTarget(),l=i.getRenderObjectFunction();i.setRenderObjectFunction(((e,...t)=>{(!0===e.castShadow||e.receiveShadow&&3===o)&&i.renderObject(e,...t)})),i.setRenderTarget(t),i.render(r,s.shadow.camera),i.setRenderObjectFunction(l),!0!==s.isPointLight&&3===o&&this.vsmPass(e,s),i.setRenderTarget(u),r.overrideMaterial=h}vsmPass(e,t){const{renderer:s}=e;this.vsmShadowMapVertical.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),this.vsmShadowMapHorizontal.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),s.setRenderTarget(this.vsmShadowMapVertical),kR.material=this.vsmMaterialVertical,kR.render(s),s.setRenderTarget(this.vsmShadowMapHorizontal),kR.material=this.vsmMaterialHorizontal,kR.render(s)}disposeShadow(){this.shadowMap.dispose(),this.shadowMap=null,null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),this.shadowNode=null,this.shadowColorNode=null,this.baseColorNode=null,this.updateBeforeType=Nd.NONE}updateBefore(e){const t=this.light.shadow;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const WR=Mp((e=>{const{lightDistance:t,cutoffDistance:s,decayExponent:i}=e,r=t.pow(i).max(.01).reciprocal();return s.greaterThan(0).select(r.mul(t.div(s).pow4().oneMinus().clamp().pow2()),r)}));let HR;function jR(e){HR=HR||new WeakMap;let t=HR.get(e);return void 0===t&&HR.set(e,t={}),t}function qR(e){const t=jR(e);return t.position||(t.position=um(new Ri).setGroup(om).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.matrixWorld))))}function $R(e){const t=jR(e);return t.targetPosition||(t.targetPosition=um(new Ri).setGroup(om).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.target.matrixWorld))))}function XR(e){const t=jR(e);return t.viewPosition||(t.viewPosition=um(new Ri).setGroup(om).onRenderUpdate((({camera:t},s)=>{s.value=s.value||new Ri,s.value.setFromMatrixPosition(e.matrixWorld),s.value.applyMatrix4(t.matrixWorldInverse)})))}const YR=e=>zy.transformDirection(qR(e).sub($R(e))),ZR=Mp((([e])=>{const t=e.toUint().mul(747796405).add(2891336453),s=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return s.shiftRight(22).bitXor(s).toFloat().mul(1/2**32)})),JR=(e,t)=>lf(Xm(4,e.mul($m(1,e))),t),KR=(e,t)=>e.lessThan(.5)?JR(e.mul(2),t).div(2):$m(1,JR(Xm($m(1,e),2),t).div(2)),QR=(e,t,s)=>lf(Ym(lf(e,t),qm(lf(e,t),lf($m(1,e),s))),1/t),eE=(e,t)=>Fg(yg.mul(t.mul(e).sub(1))).div(yg.mul(t.mul(e).sub(1))),tE=Mp((([e])=>e.fract().sub(.5).abs())).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),sE=Mp((([e])=>Dp(tE(e.z.add(tE(e.y.mul(1)))),tE(e.z.add(tE(e.x.mul(1)))),tE(e.y.add(tE(e.x.mul(1))))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),iE=Mp((([e,t,s])=>{const i=Dp(e).toVar(),r=Ip(1.4).toVar(),n=Ip(0).toVar(),o=Dp(i).toVar();return pv({start:Ip(0),end:Ip(3),type:"float",condition:"<="},(()=>{const e=Dp(sE(o.mul(2))).toVar();i.addAssign(e.add(s.mul(Ip(.1).mul(t)))),o.mulAssign(1.8),r.mulAssign(1.5),i.mulAssign(1.2);const a=Ip(tE(i.z.add(tE(i.x.add(tE(i.y)))))).toVar();n.addAssign(a.div(r)),o.addAssign(.14)})),n})).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"p",type:"vec3"},{name:"spd",type:"float"},{name:"time",type:"float"}]}),rE=Mp((([e,t,s=Up(.5)])=>ww(e.sub(s),t).add(s))),nE=Mp((([e,t,s=Up(.5)])=>{const i=e.sub(s),r=i.dot(i),n=r.mul(r).mul(t);return e.add(i.mul(n))})),oE=Mp((({position:e=null,horizontal:t=!0,vertical:s=!1})=>{let i;null!==e?(i=$y.toVar(),i[3][0]=e.x,i[3][1]=e.y,i[3][2]=e.z):i=$y;const r=zy.mul(i);return yp(t)&&(r[0][0]=$y[0].length(),r[0][1]=0,r[0][2]=0),yp(s)&&(r[1][0]=0,r[1][1]=$y[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Py.mul(r).mul(ix)})),aE=Mp((([e=null])=>{const t=iT();return iT(Yv(e)).sub(t).lessThan(0).select(Pv,e)})),hE=new WeakMap;class uE extends Od{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.updateType=Nd.OBJECT,this.updateAfterType=Nd.OBJECT,this.previousModelWorldMatrix=um(new nr),this.previousProjectionMatrix=um(new nr).setGroup(om),this.previousCameraViewMatrix=um(new nr)}update({frameId:e,camera:t,object:s}){const i=cE(s);this.previousModelWorldMatrix.value.copy(i);const r=lE(t);r.frameId!==e&&(r.frameId=e,void 0===r.previousProjectionMatrix?(r.previousProjectionMatrix=new nr,r.previousCameraViewMatrix=new nr,r.currentProjectionMatrix=new nr,r.currentCameraViewMatrix=new nr,r.previousProjectionMatrix.copy(t.projectionMatrix),r.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(r.previousProjectionMatrix.copy(r.currentProjectionMatrix),r.previousCameraViewMatrix.copy(r.currentCameraViewMatrix)),r.currentProjectionMatrix.copy(t.projectionMatrix),r.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(r.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(r.previousCameraViewMatrix))}updateAfter({object:e}){cE(e).copy(e.matrixWorld)}setup(){const e=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),t=Py.mul(Qy).mul(ix),s=this.previousProjectionMatrix.mul(e).mul(rx),i=t.xy.div(t.w),r=s.xy.div(s.w);return $m(i,r)}}function lE(e){let t=hE.get(e);return void 0===t&&(t={},hE.set(e,t)),t}function cE(e,t=0){const s=lE(e);let i=s[t];return void 0===i&&(s[t]=i=new nr),i}const dE=Sp(uE),pE=Mp((([e,t])=>ef(1,e.oneMinus().div(t)).oneMinus())).setLayout({name:"burnBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),mE=Mp((([e,t])=>ef(e.div(t.oneMinus()),1))).setLayout({name:"dodgeBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),gE=Mp((([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus())).setLayout({name:"screenBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),fE=Mp((([e,t])=>yf(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),rf(.5,e)))).setLayout({name:"overlayBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),yE=Mp((([e,t,s=Pp(16)])=>{const i=t=>e.uv(t),r=Ty(),n=i(r).toVar(),o=Ip(s);return pv({start:Pp(1),end:s,type:"int",condition:"<="},(({i:e})=>{const s=t.mul(Ip(e).div(o.sub(1)).sub(.5));n.addAssign(i(r.add(s)))})),n.divAssign(o),n})),xE=Mp((([e,t=1])=>{const s=e,i=yC(s.rgb),r=Dp(i),n=ef(1,tf(0,Ip(10).mul(i.sub(.45)))),o=r.mul(s.rgb).mul(2),a=Ip(2).mul(r.oneMinus()).mul(s.rgb.oneMinus()).oneMinus(),h=yf(o,a,n),u=s.a.mul(t),l=u.mul(h.rgb);return l.addAssign(s.rgb.mul(u.oneMinus())),Hp(l,s.a)})),bE=Mp((([e])=>{const t=Dp(e);return Hp(hf(t,Dp(.393,.769,.189)),hf(t,Dp(.349,.686,.168)),hf(t,Dp(.272,.534,.131)),e.a)})),vE=Mp((([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),s=e.mul(.0773993808),i=e.lessThanEqual(.04045);return yf(t,s,i)})).setLayout({name:"sRGBToLinearSRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),TE=Mp((([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),s=e.mul(12.92),i=e.lessThanEqual(.0031308);return yf(t,s,i)})).setLayout({name:"linearSRGBTosRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),_E=Mp((([e,t])=>e.mul(t).clamp())).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),wE=Mp((([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),SE=Mp((([e,t])=>{const s=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),i=e.mul(e.mul(6.2).add(1.7)).add(.06);return s.div(i).pow(2.2)})).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),ME=Mp((([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),s=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(s)})),AE=Mp((([e,t])=>{const s=Yp(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),i=Yp(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=s.mul(e),e=ME(e),(e=i.mul(e)).clamp()})).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),NE=Yp(Dp(1.6605,-.1246,-.0182),Dp(-.5876,1.1329,-.1006),Dp(-.0728,-.0083,1.1187)),CE=Yp(Dp(.6274,.0691,.0164),Dp(.3293,.9195,.088),Dp(.0433,.0113,.8956)),RE=Mp((([e])=>{const t=Dp(e).toVar(),s=Dp(t.mul(t)).toVar(),i=Dp(s.mul(s)).toVar();return Ip(15.5).mul(i.mul(s)).sub(Xm(40.14,i.mul(t))).add(Xm(31.96,i).sub(Xm(6.868,s.mul(t))).add(Xm(.4298,s).add(Xm(.1191,t).sub(.00232))))})),EE=Mp((([e,t])=>{const s=Dp(e).toVar(),i=Yp(Dp(.856627153315983,.137318972929847,.11189821299995),Dp(.0951212405381588,.761241990602591,.0767994186031903),Dp(.0482516061458583,.101439036467562,.811302368396859)),r=Yp(Dp(1.1271005818144368,-.1413297634984383,-.14132976349843826),Dp(-.11060664309660323,1.157823702216272,-.11060664309660294),Dp(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=Ip(-12.47393),o=Ip(4.026069);return s.mulAssign(t),s.assign(CE.mul(s)),s.assign(i.mul(s)),s.assign(tf(s,1e-10)),s.assign(Ng(s)),s.assign(s.sub(n).div(o.sub(n))),s.assign(xf(s,0,1)),s.assign(RE(s)),s.assign(r.mul(s)),s.assign(lf(tf(Dp(0),s),Dp(2.2))),s.assign(NE.mul(s)),s.assign(xf(s,0,1)),s})).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),BE=Mp((([e,t])=>{const s=Ip(.76),i=Ip(.15);e=e.mul(t);const r=ef(e.r,ef(e.g,e.b)),n=Nf(r.lessThan(.08),r.sub(Xm(6.25,r.mul(r))),.04);e.subAssign(n);const o=tf(e.r,tf(e.g,e.b));Rp(o.lessThan(s),(()=>e));const a=$m(1,s),h=$m(1,a.mul(a).div(o.add(a.sub(s))));e.mulAssign(h.div(o));const u=$m(1,Ym(1,i.mul(o.sub(h)).add(1)));return yf(e,Dp(h),u)})).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});const IE=wp(class extends Fd{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:s}=e;!0===s.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`)}}),PE=()=>IE("workgroup").append(),FE=()=>IE("storage").append(),zE=()=>IE("texture").append();class UE extends zd{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let s;const i=e.context.assign;if(s=super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}class OE extends Fd{constructor(e,t,s=0){super(t),this.bufferType=t,this.bufferCount=s,this.isWorkgroupInfoNode=!0,this.scope=e}label(e){return this.name=e,this}getHash(){return this.uuid}setScope(e){return this.scope=e,this}getInputType(){return`${this.scope}Array`}element(e){return vp(new UE(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const LE=(e,t)=>vp(new OE("Workgroup",e,t));class VE extends Od{static get type(){return"AtomicFunctionNode"}constructor(e,t,s,i=null){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=s,this.storeNode=i}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=this.method,s=this.getNodeType(e),i=this.getInputType(e),r=this.pointerNode,n=this.valueNode,o=[];o.push(`&${r.build(e,i)}`),o.push(n.build(e,i));const a=`${e.getMethod(t,s)}( ${o.join(", ")} )`;if(null!==this.storeNode){const t=this.storeNode.build(e,i);e.addLineFlowCode(`${t} = ${a}`)}else e.addLineFlowCode(a)}}VE.ATOMIC_LOAD="atomicLoad",VE.ATOMIC_STORE="atomicStore",VE.ATOMIC_ADD="atomicAdd",VE.ATOMIC_SUB="atomicSub",VE.ATOMIC_MAX="atomicMax",VE.ATOMIC_MIN="atomicMin",VE.ATOMIC_AND="atomicAnd",VE.ATOMIC_OR="atomicOr",VE.ATOMIC_XOR="atomicXor";const DE=wp(VE),kE=(e,t,s,i)=>{const r=DE(e,t,s,i);return r.append(),r},GE=(e,t,s=null)=>kE(VE.ATOMIC_STORE,e,t,s),WE=(e,t,s=null)=>kE(VE.ATOMIC_ADD,e,t,s),HE=(e,t,s=null)=>kE(VE.ATOMIC_SUB,e,t,s),jE=(e,t,s=null)=>kE(VE.ATOMIC_MAX,e,t,s),qE=(e,t,s=null)=>kE(VE.ATOMIC_MIN,e,t,s),$E=(e,t,s=null)=>kE(VE.ATOMIC_AND,e,t,s),XE=(e,t,s=null)=>kE(VE.ATOMIC_OR,e,t,s),YE=(e,t,s=null)=>kE(VE.ATOMIC_XOR,e,t,s),ZE=Mp((([e=t()])=>{const t=e.mul(2),s=t.x.floor(),i=t.y.floor();return s.add(i).mod(2).sign()})),JE=Mp((([e,t,s])=>{const i=Ip(s).toVar(),r=Ip(t).toVar(),n=zp(e).toVar();return Nf(n,r,i)})).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),KE=Mp((([e,t])=>{const s=zp(t).toVar(),i=Ip(e).toVar();return Nf(s,i.negate(),i)})).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),QE=Mp((([e])=>{const t=Ip(e).toVar();return Pp(Eg(t))})).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),eB=Mp((([e,t])=>{const s=Ip(e).toVar();return t.assign(QE(s)),s.sub(Ip(t))})),tB=_M([Mp((([e,t,s,i,r,n])=>{const o=Ip(n).toVar(),a=Ip(r).toVar(),h=Ip(i).toVar(),u=Ip(s).toVar(),l=Ip(t).toVar(),c=Ip(e).toVar(),d=Ip($m(1,a)).toVar();return $m(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),Mp((([e,t,s,i,r,n])=>{const o=Ip(n).toVar(),a=Ip(r).toVar(),h=Dp(i).toVar(),u=Dp(s).toVar(),l=Dp(t).toVar(),c=Dp(e).toVar(),d=Ip($m(1,a)).toVar();return $m(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),sB=_M([Mp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Ip(l).toVar(),d=Ip(u).toVar(),p=Ip(h).toVar(),m=Ip(a).toVar(),g=Ip(o).toVar(),f=Ip(n).toVar(),y=Ip(r).toVar(),x=Ip(i).toVar(),b=Ip(s).toVar(),v=Ip(t).toVar(),T=Ip(e).toVar(),_=Ip($m(1,p)).toVar(),w=Ip($m(1,d)).toVar();return Ip($m(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),Mp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Ip(l).toVar(),d=Ip(u).toVar(),p=Ip(h).toVar(),m=Dp(a).toVar(),g=Dp(o).toVar(),f=Dp(n).toVar(),y=Dp(r).toVar(),x=Dp(i).toVar(),b=Dp(s).toVar(),v=Dp(t).toVar(),T=Dp(e).toVar(),_=Ip($m(1,p)).toVar(),w=Ip($m(1,d)).toVar();return Ip($m(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),iB=Mp((([e,t,s])=>{const i=Ip(s).toVar(),r=Ip(t).toVar(),n=Fp(e).toVar(),o=Fp(n.bitAnd(Fp(7))).toVar(),a=Ip(JE(o.lessThan(Fp(4)),r,i)).toVar(),h=Ip(Xm(2,JE(o.lessThan(Fp(4)),i,r))).toVar();return KE(a,zp(o.bitAnd(Fp(1)))).add(KE(h,zp(o.bitAnd(Fp(2)))))})).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),rB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Ip(t).toVar(),a=Fp(e).toVar(),h=Fp(a.bitAnd(Fp(15))).toVar(),u=Ip(JE(h.lessThan(Fp(8)),o,n)).toVar(),l=Ip(JE(h.lessThan(Fp(4)),n,JE(h.equal(Fp(12)).or(h.equal(Fp(14))),o,r))).toVar();return KE(u,zp(h.bitAnd(Fp(1)))).add(KE(l,zp(h.bitAnd(Fp(2)))))})).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),nB=_M([iB,rB]),oB=Mp((([e,t,s])=>{const i=Ip(s).toVar(),r=Ip(t).toVar(),n=Gp(e).toVar();return Dp(nB(n.x,r,i),nB(n.y,r,i),nB(n.z,r,i))})).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),aB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Ip(t).toVar(),a=Gp(e).toVar();return Dp(nB(a.x,o,n,r),nB(a.y,o,n,r),nB(a.z,o,n,r))})).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),hB=_M([oB,aB]),uB=Mp((([e])=>{const t=Ip(e).toVar();return Xm(.6616,t)})).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),lB=Mp((([e])=>{const t=Ip(e).toVar();return Xm(.982,t)})).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),cB=_M([uB,Mp((([e])=>{const t=Dp(e).toVar();return Xm(.6616,t)})).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),dB=_M([lB,Mp((([e])=>{const t=Dp(e).toVar();return Xm(.982,t)})).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),pB=Mp((([e,t])=>{const s=Pp(t).toVar(),i=Fp(e).toVar();return i.shiftLeft(s).bitOr(i.shiftRight(Pp(32).sub(s)))})).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),mB=Mp((([e,t,s])=>{e.subAssign(s),e.bitXorAssign(pB(s,Pp(4))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(pB(e,Pp(6))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(pB(t,Pp(8))),t.addAssign(e),e.subAssign(s),e.bitXorAssign(pB(s,Pp(16))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(pB(e,Pp(19))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(pB(t,Pp(4))),t.addAssign(e)})),gB=Mp((([e,t,s])=>{const i=Fp(s).toVar(),r=Fp(t).toVar(),n=Fp(e).toVar();return i.bitXorAssign(r),i.subAssign(pB(r,Pp(14))),n.bitXorAssign(i),n.subAssign(pB(i,Pp(11))),r.bitXorAssign(n),r.subAssign(pB(n,Pp(25))),i.bitXorAssign(r),i.subAssign(pB(r,Pp(16))),n.bitXorAssign(i),n.subAssign(pB(i,Pp(4))),r.bitXorAssign(n),r.subAssign(pB(n,Pp(14))),i.bitXorAssign(r),i.subAssign(pB(r,Pp(24))),i})).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),fB=Mp((([e])=>{const t=Fp(e).toVar();return Ip(t).div(Ip(Fp(Pp(4294967295))))})).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),yB=Mp((([e])=>{const t=Ip(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))})).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),xB=_M([Mp((([e])=>{const t=Pp(e).toVar(),s=Fp(Fp(1)).toVar(),i=Fp(Fp(Pp(3735928559)).add(s.shiftLeft(Fp(2))).add(Fp(13))).toVar();return gB(i.add(Fp(t)),i,i)})).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),Mp((([e,t])=>{const s=Pp(t).toVar(),i=Pp(e).toVar(),r=Fp(Fp(2)).toVar(),n=Fp().toVar(),o=Fp().toVar(),a=Fp().toVar();return n.assign(o.assign(a.assign(Fp(Pp(3735928559)).add(r.shiftLeft(Fp(2))).add(Fp(13))))),n.addAssign(Fp(i)),o.addAssign(Fp(s)),gB(n,o,a)})).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Pp(t).toVar(),n=Pp(e).toVar(),o=Fp(Fp(3)).toVar(),a=Fp().toVar(),h=Fp().toVar(),u=Fp().toVar();return a.assign(h.assign(u.assign(Fp(Pp(3735928559)).add(o.shiftLeft(Fp(2))).add(Fp(13))))),a.addAssign(Fp(n)),h.addAssign(Fp(r)),u.addAssign(Fp(i)),gB(a,h,u)})).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Mp((([e,t,s,i])=>{const r=Pp(i).toVar(),n=Pp(s).toVar(),o=Pp(t).toVar(),a=Pp(e).toVar(),h=Fp(Fp(4)).toVar(),u=Fp().toVar(),l=Fp().toVar(),c=Fp().toVar();return u.assign(l.assign(c.assign(Fp(Pp(3735928559)).add(h.shiftLeft(Fp(2))).add(Fp(13))))),u.addAssign(Fp(a)),l.addAssign(Fp(o)),c.addAssign(Fp(n)),mB(u,l,c),u.addAssign(Fp(r)),gB(u,l,c)})).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Mp((([e,t,s,i,r])=>{const n=Pp(r).toVar(),o=Pp(i).toVar(),a=Pp(s).toVar(),h=Pp(t).toVar(),u=Pp(e).toVar(),l=Fp(Fp(5)).toVar(),c=Fp().toVar(),d=Fp().toVar(),p=Fp().toVar();return c.assign(d.assign(p.assign(Fp(Pp(3735928559)).add(l.shiftLeft(Fp(2))).add(Fp(13))))),c.addAssign(Fp(u)),d.addAssign(Fp(h)),p.addAssign(Fp(a)),mB(c,d,p),c.addAssign(Fp(o)),d.addAssign(Fp(n)),gB(c,d,p)})).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),bB=_M([Mp((([e,t])=>{const s=Pp(t).toVar(),i=Pp(e).toVar(),r=Fp(xB(i,s)).toVar(),n=Gp().toVar();return n.x.assign(r.bitAnd(Pp(255))),n.y.assign(r.shiftRight(Pp(8)).bitAnd(Pp(255))),n.z.assign(r.shiftRight(Pp(16)).bitAnd(Pp(255))),n})).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Pp(t).toVar(),n=Pp(e).toVar(),o=Fp(xB(n,r,i)).toVar(),a=Gp().toVar();return a.x.assign(o.bitAnd(Pp(255))),a.y.assign(o.shiftRight(Pp(8)).bitAnd(Pp(255))),a.z.assign(o.shiftRight(Pp(16)).bitAnd(Pp(255))),a})).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),vB=_M([Mp((([e])=>{const t=Up(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Ip(eB(t.x,s)).toVar(),n=Ip(eB(t.y,i)).toVar(),o=Ip(yB(r)).toVar(),a=Ip(yB(n)).toVar(),h=Ip(tB(nB(xB(s,i),r,n),nB(xB(s.add(Pp(1)),i),r.sub(1),n),nB(xB(s,i.add(Pp(1))),r,n.sub(1)),nB(xB(s.add(Pp(1)),i.add(Pp(1))),r.sub(1),n.sub(1)),o,a)).toVar();return cB(h)})).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Pp().toVar(),n=Ip(eB(t.x,s)).toVar(),o=Ip(eB(t.y,i)).toVar(),a=Ip(eB(t.z,r)).toVar(),h=Ip(yB(n)).toVar(),u=Ip(yB(o)).toVar(),l=Ip(yB(a)).toVar(),c=Ip(sB(nB(xB(s,i,r),n,o,a),nB(xB(s.add(Pp(1)),i,r),n.sub(1),o,a),nB(xB(s,i.add(Pp(1)),r),n,o.sub(1),a),nB(xB(s.add(Pp(1)),i.add(Pp(1)),r),n.sub(1),o.sub(1),a),nB(xB(s,i,r.add(Pp(1))),n,o,a.sub(1)),nB(xB(s.add(Pp(1)),i,r.add(Pp(1))),n.sub(1),o,a.sub(1)),nB(xB(s,i.add(Pp(1)),r.add(Pp(1))),n,o.sub(1),a.sub(1)),nB(xB(s.add(Pp(1)),i.add(Pp(1)),r.add(Pp(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return dB(c)})).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),TB=_M([Mp((([e])=>{const t=Up(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Ip(eB(t.x,s)).toVar(),n=Ip(eB(t.y,i)).toVar(),o=Ip(yB(r)).toVar(),a=Ip(yB(n)).toVar(),h=Dp(tB(hB(bB(s,i),r,n),hB(bB(s.add(Pp(1)),i),r.sub(1),n),hB(bB(s,i.add(Pp(1))),r,n.sub(1)),hB(bB(s.add(Pp(1)),i.add(Pp(1))),r.sub(1),n.sub(1)),o,a)).toVar();return cB(h)})).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Pp().toVar(),n=Ip(eB(t.x,s)).toVar(),o=Ip(eB(t.y,i)).toVar(),a=Ip(eB(t.z,r)).toVar(),h=Ip(yB(n)).toVar(),u=Ip(yB(o)).toVar(),l=Ip(yB(a)).toVar(),c=Dp(sB(hB(bB(s,i,r),n,o,a),hB(bB(s.add(Pp(1)),i,r),n.sub(1),o,a),hB(bB(s,i.add(Pp(1)),r),n,o.sub(1),a),hB(bB(s.add(Pp(1)),i.add(Pp(1)),r),n.sub(1),o.sub(1),a),hB(bB(s,i,r.add(Pp(1))),n,o,a.sub(1)),hB(bB(s.add(Pp(1)),i,r.add(Pp(1))),n.sub(1),o,a.sub(1)),hB(bB(s,i.add(Pp(1)),r.add(Pp(1))),n,o.sub(1),a.sub(1)),hB(bB(s.add(Pp(1)),i.add(Pp(1)),r.add(Pp(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return dB(c)})).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),_B=_M([Mp((([e])=>{const t=Ip(e).toVar(),s=Pp(QE(t)).toVar();return fB(xB(s))})).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),Mp((([e])=>{const t=Up(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar();return fB(xB(s,i))})).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar();return fB(xB(s,i,r))})).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),Mp((([e])=>{const t=Hp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar(),n=Pp(QE(t.w)).toVar();return fB(xB(s,i,r,n))})).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),wB=_M([Mp((([e])=>{const t=Ip(e).toVar(),s=Pp(QE(t)).toVar();return Dp(fB(xB(s,Pp(0))),fB(xB(s,Pp(1))),fB(xB(s,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),Mp((([e])=>{const t=Up(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar();return Dp(fB(xB(s,i,Pp(0))),fB(xB(s,i,Pp(1))),fB(xB(s,i,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar();return Dp(fB(xB(s,i,r,Pp(0))),fB(xB(s,i,r,Pp(1))),fB(xB(s,i,r,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Mp((([e])=>{const t=Hp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar(),n=Pp(QE(t.w)).toVar();return Dp(fB(xB(s,i,r,n,Pp(0))),fB(xB(s,i,r,n,Pp(1))),fB(xB(s,i,r,n,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),SB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar(),h=Ip(0).toVar(),u=Ip(1).toVar();return pv(o,(()=>{h.addAssign(u.mul(vB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),MB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar(),h=Dp(0).toVar(),u=Ip(1).toVar();return pv(o,(()=>{h.addAssign(u.mul(TB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),AB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar();return Up(SB(a,o,n,r),SB(a.add(Dp(Pp(19),Pp(193),Pp(17))),o,n,r))})).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),NB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar(),h=Dp(MB(a,o,n,r)).toVar(),u=Ip(SB(a.add(Dp(Pp(19),Pp(193),Pp(17))),o,n,r)).toVar();return Hp(h,u)})).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),CB=Mp((([e,t,s,i,r,n,o])=>{const a=Pp(o).toVar(),h=Ip(n).toVar(),u=Pp(r).toVar(),l=Pp(i).toVar(),c=Pp(s).toVar(),d=Pp(t).toVar(),p=Up(e).toVar(),m=Dp(wB(Up(d.add(l),c.add(u)))).toVar(),g=Up(m.x,m.y).toVar();g.subAssign(.5),g.mulAssign(h),g.addAssign(.5);const f=Up(Up(Ip(d),Ip(c)).add(g)).toVar(),y=Up(f.sub(p)).toVar();return Rp(a.equal(Pp(2)),(()=>Dg(y.x).add(Dg(y.y)))),Rp(a.equal(Pp(3)),(()=>tf(Dg(y.x),Dg(y.y)))),hf(y,y)})).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),RB=_M([CB,Mp((([e,t,s,i,r,n,o,a,h])=>{const u=Pp(h).toVar(),l=Ip(a).toVar(),c=Pp(o).toVar(),d=Pp(n).toVar(),p=Pp(r).toVar(),m=Pp(i).toVar(),g=Pp(s).toVar(),f=Pp(t).toVar(),y=Dp(e).toVar(),x=Dp(wB(Dp(f.add(p),g.add(d),m.add(c)))).toVar();x.subAssign(.5),x.mulAssign(l),x.addAssign(.5);const b=Dp(Dp(Ip(f),Ip(g),Ip(m)).add(x)).toVar(),v=Dp(b.sub(y)).toVar();return Rp(u.equal(Pp(2)),(()=>Dg(v.x).add(Dg(v.y)).add(Dg(v.z)))),Rp(u.equal(Pp(3)),(()=>tf(tf(Dg(v.x),Dg(v.y)),Dg(v.z)))),hf(v,v)})).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),EB=Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Up(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Up(eB(n.x,o),eB(n.y,a)).toVar(),u=Ip(1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{const s=Ip(RB(h,e,t,o,a,r,i)).toVar();u.assign(ef(u,s))}))})),Rp(i.equal(Pp(0)),(()=>{u.assign(Cg(u))})),u})).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),BB=Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Up(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Up(eB(n.x,o),eB(n.y,a)).toVar(),u=Up(1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{const s=Ip(RB(h,e,t,o,a,r,i)).toVar();Rp(s.lessThan(u.x),(()=>{u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.y.assign(s)}))}))})),Rp(i.equal(Pp(0)),(()=>{u.assign(Cg(u))})),u})).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),IB=Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Up(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Up(eB(n.x,o),eB(n.y,a)).toVar(),u=Dp(1e6,1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{const s=Ip(RB(h,e,t,o,a,r,i)).toVar();Rp(s.lessThan(u.x),(()=>{u.z.assign(u.y),u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.z.assign(u.y),u.y.assign(s)})).ElseIf(s.lessThan(u.z),(()=>{u.z.assign(s)}))}))})),Rp(i.equal(Pp(0)),(()=>{u.assign(Cg(u))})),u})).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),PB=_M([EB,Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Dp(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Pp().toVar(),u=Dp(eB(n.x,o),eB(n.y,a),eB(n.z,h)).toVar(),l=Ip(1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{pv({start:-1,end:Pp(1),name:"z",condition:"<="},(({z:s})=>{const n=Ip(RB(u,e,t,s,o,a,h,r,i)).toVar();l.assign(ef(l,n))}))}))})),Rp(i.equal(Pp(0)),(()=>{l.assign(Cg(l))})),l})).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),FB=_M([BB,Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Dp(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Pp().toVar(),u=Dp(eB(n.x,o),eB(n.y,a),eB(n.z,h)).toVar(),l=Up(1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{pv({start:-1,end:Pp(1),name:"z",condition:"<="},(({z:s})=>{const n=Ip(RB(u,e,t,s,o,a,h,r,i)).toVar();Rp(n.lessThan(l.x),(()=>{l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.y.assign(n)}))}))}))})),Rp(i.equal(Pp(0)),(()=>{l.assign(Cg(l))})),l})).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),zB=_M([IB,Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Dp(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Pp().toVar(),u=Dp(eB(n.x,o),eB(n.y,a),eB(n.z,h)).toVar(),l=Dp(1e6,1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{pv({start:-1,end:Pp(1),name:"z",condition:"<="},(({z:s})=>{const n=Ip(RB(u,e,t,s,o,a,h,r,i)).toVar();Rp(n.lessThan(l.x),(()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.z.assign(l.y),l.y.assign(n)})).ElseIf(n.lessThan(l.z),(()=>{l.z.assign(n)}))}))}))})),Rp(i.equal(Pp(0)),(()=>{l.assign(Cg(l))})),l})).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),UB=Mp((([e])=>{const t=e.y,s=e.z,i=Dp().toVar();return Rp(t.lessThan(1e-4),(()=>{i.assign(Dp(s,s,s))})).Else((()=>{let r=e.x;r=r.sub(Eg(r)).mul(6).toVar();const n=Pp(Yg(r)),o=r.sub(Ip(n)),a=s.mul(t.oneMinus()),h=s.mul(t.mul(o).oneMinus()),u=s.mul(t.mul(o.oneMinus()).oneMinus());Rp(n.equal(Pp(0)),(()=>{i.assign(Dp(s,u,a))})).ElseIf(n.equal(Pp(1)),(()=>{i.assign(Dp(h,s,a))})).ElseIf(n.equal(Pp(2)),(()=>{i.assign(Dp(a,s,u))})).ElseIf(n.equal(Pp(3)),(()=>{i.assign(Dp(a,h,s))})).ElseIf(n.equal(Pp(4)),(()=>{i.assign(Dp(u,a,s))})).Else((()=>{i.assign(Dp(s,a,h))}))})),i})).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),OB=Mp((([e])=>{const t=Dp(e).toVar(),s=Ip(t.x).toVar(),i=Ip(t.y).toVar(),r=Ip(t.z).toVar(),n=Ip(ef(s,ef(i,r))).toVar(),o=Ip(tf(s,tf(i,r))).toVar(),a=Ip(o.sub(n)).toVar(),h=Ip().toVar(),u=Ip().toVar(),l=Ip().toVar();return l.assign(o),Rp(o.greaterThan(0),(()=>{u.assign(a.div(o))})).Else((()=>{u.assign(0)})),Rp(u.lessThanEqual(0),(()=>{h.assign(0)})).Else((()=>{Rp(s.greaterThanEqual(o),(()=>{h.assign(i.sub(r).div(a))})).ElseIf(i.greaterThanEqual(o),(()=>{h.assign(qm(2,r.sub(s).div(a)))})).Else((()=>{h.assign(qm(4,s.sub(i).div(a)))})),h.mulAssign(1/6),Rp(h.lessThan(0),(()=>{h.addAssign(1)}))})),Dp(h,u,l)})).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),LB=Mp((([e])=>{const t=Dp(e).toVar(),s=Wp(eg(t,Dp(.04045))).toVar(),i=Dp(t.div(12.92)).toVar(),r=Dp(lf(tf(t.add(Dp(.055)),Dp(0)).div(1.055),Dp(2.4))).toVar();return yf(i,r,s)})).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),VB=(e,t)=>{e=Ip(e),t=Ip(t);const s=Up(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return Tf(e.sub(s),e.add(s),t)},DB=(e,t,s,i)=>yf(e,t,s[i].clamp()),kB=(e,t,s=Ty())=>DB(e,t,s,"x"),GB=(e,t,s=Ty())=>DB(e,t,s,"y"),WB=(e,t,s,i,r)=>yf(e,t,VB(s,i[r])),HB=(e,t,s,i=Ty())=>WB(e,t,s,i,"x"),jB=(e,t,s,i=Ty())=>WB(e,t,s,i,"y"),qB=(e=1,t=0,s=Ty())=>s.mul(e).add(t),$B=(e,t=1)=>(e=Ip(e)).abs().pow(t).mul(e.sign()),XB=(e,t=1,s=.5)=>Ip(e).sub(s).mul(t).add(s),YB=(e=Ty(),t=1,s=0)=>vB(e.convert("vec2|vec3")).mul(t).add(s),ZB=(e=Ty(),t=1,s=0)=>TB(e.convert("vec2|vec3")).mul(t).add(s),JB=(e=Ty(),t=1,s=0)=>{e=e.convert("vec2|vec3");return Hp(TB(e),vB(e.add(Up(19,73)))).mul(t).add(s)},KB=(e=Ty(),t=1)=>PB(e.convert("vec2|vec3"),t,Pp(1)),QB=(e=Ty(),t=1)=>FB(e.convert("vec2|vec3"),t,Pp(1)),eI=(e=Ty(),t=1)=>zB(e.convert("vec2|vec3"),t,Pp(1)),tI=(e=Ty())=>_B(e.convert("vec2|vec3")),sI=(e=Ty(),t=3,s=2,i=.5,r=1)=>SB(e,Pp(t),s,i).mul(r),iI=(e=Ty(),t=3,s=2,i=.5,r=1)=>AB(e,Pp(t),s,i).mul(r),rI=(e=Ty(),t=3,s=2,i=.5,r=1)=>MB(e,Pp(t),s,i).mul(r),nI=(e=Ty(),t=3,s=2,i=.5,r=1)=>NB(e,Pp(t),s,i).mul(r),oI=Mp((([e,t])=>{const s=e.x,i=e.y,r=e.z;let n=t.element(0).mul(.886227);return n=n.add(t.element(1).mul(1.023328).mul(i)),n=n.add(t.element(2).mul(1.023328).mul(r)),n=n.add(t.element(3).mul(1.023328).mul(s)),n=n.add(t.element(4).mul(.858086).mul(s).mul(i)),n=n.add(t.element(5).mul(.858086).mul(i).mul(r)),n=n.add(t.element(6).mul(r.mul(r).mul(.743125).sub(.247708))),n=n.add(t.element(7).mul(.858086).mul(s).mul(r)),n=n.add(t.element(8).mul(.429043).mul(Xm(s,s).sub(Xm(i,i)))),n}));class aI extends GR{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=um(0).setGroup(om),this.decayExponentNode=um(0).setGroup(om)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setup(e){const{colorNode:t,cutoffDistanceNode:s,decayExponentNode:i,light:r}=this,n=e.context.lightingModel,o=XR(r).sub(ax),a=o.normalize(),h=o.length(),u=WR({lightDistance:h,cutoffDistance:s,decayExponent:i}),l=t.mul(u),c=e.context.reflectedLight;n.direct({lightDirection:a,lightColor:l,reflectedLight:c},e.stack,e)}}class hI extends GR{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,s=this.colorNode,i=YR(this.light),r=e.context.reflectedLight;t.direct({lightDirection:i,lightColor:s,reflectedLight:r},e.stack,e)}}const uI=new nr,lI=new nr;let cI=null;class dI extends GR{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=um(new Ri).setGroup(om),this.halfWidth=um(new Ri).setGroup(om)}update(e){super.update(e);const{light:t}=this,s=e.camera.matrixWorldInverse;lI.identity(),uI.copy(t.matrixWorld),uI.premultiply(s),lI.extractRotation(uI),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(lI),this.halfHeight.value.applyMatrix4(lI)}setup(e){let t,s;super.setup(e),e.isAvailable("float32Filterable")?(t=Ny(cI.LTC_FLOAT_1),s=Ny(cI.LTC_FLOAT_2)):(t=Ny(cI.LTC_HALF_1),s=Ny(cI.LTC_HALF_2));const{colorNode:i,light:r}=this,n=e.context.lightingModel,o=XR(r),a=e.context.reflectedLight;n.directRectArea({lightColor:i,lightPosition:o,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:a,ltc_1:t,ltc_2:s},e.stack,e)}static setLTC(e){cI=e}}class pI extends GR{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=um(0).setGroup(om),this.penumbraCosNode=um(0).setGroup(om),this.cutoffDistanceNode=um(0).setGroup(om),this.decayExponentNode=um(0).setGroup(om)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:s}=this;return Tf(t,s,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:s,cutoffDistanceNode:i,decayExponentNode:r,light:n}=this,o=XR(n).sub(ax),a=o.normalize(),h=a.dot(YR(n)),u=this.getSpotAttenuation(h),l=o.length(),c=WR({lightDistance:l,cutoffDistance:i,decayExponent:r}),d=s.mul(u).mul(c),p=e.context.reflectedLight;t.direct({lightDirection:a,lightColor:d,reflectedLight:p},e.stack,e)}}class mI extends pI{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let s=null;if(t&&!0===t.isTexture){const i=e.acos().mul(1/Math.PI);s=Ny(t,Up(i,0),0).r}else s=super.getSpotAttenuation(e);return s}}class gI extends GR{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class fI extends GR{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=qR(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=um(new Jr).setGroup(om)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:s,lightDirectionNode:i}=this,r=gx.dot(i).mul(.5).add(.5),n=yf(s,t,r);e.context.irradiance.addAssign(n)}}class yI extends GR{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new Ri);this.lightProbe=Px(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=oI(fx,this.lightProbe);e.context.irradiance.addAssign(t)}}class xI{parseFunction(){console.warn("Abstract function.")}}class bI{constructor(e,t,s="",i=""){this.type=e,this.inputs=t,this.name=s,this.precision=i}getCode(){console.warn("Abstract function.")}}bI.isNodeFunction=!0;const vI=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,TI=/[a-z_0-9]+/gi,_I="#pragma main";class wI extends bI{constructor(e){const{type:t,inputs:s,name:i,precision:r,inputsCode:n,blockCode:o,headerCode:a}=(e=>{const t=(e=e.trim()).indexOf(_I),s=-1!==t?e.slice(t+12):e,i=s.match(vI);if(null!==i&&5===i.length){const r=i[4],n=[];let o=null;for(;null!==(o=TI.exec(r));)n.push(o);const a=[];let h=0;for(;h0?this.transparent:this.opaque).push(o)}unshift(e,t,s,i,r,n){const o=this.getNextRenderItem(e,t,s,i,r,n);(!0===s.transparent?this.transparent:this.opaque).unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}getLightsNode(){return this.lightsNode.fromLights(this.lightsArray)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||MI),this.transparent.length>1&&this.transparent.sort(t||AI)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,h=o.height>>t;let u=e.depthTexture||r[t],l=!1;void 0===u&&(u=new Ya,u.format=e.stencilBuffer?He:We,u.type=e.stencilBuffer?Ue:Be,u.image.width=a,u.image.height=h,r[t]=u),s.width===o.width&&o.height===s.height||(l=!0,u.needsUpdate=!0,u.image.width=a,u.image.height=h),s.width=o.width,s.height=o.height,s.textures=n,s.depthTexture=u,s.depth=e.depthBuffer,s.stencil=e.stencilBuffer,s.renderTarget=e,s.sampleCount!==i&&(l=!0,u.needsUpdate=!0,s.sampleCount=i);const c={sampleCount:i};for(let e=0;e{e.removeEventListener("dispose",t);for(let e=0;e0){const i=e.image;if(void 0===i)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(!1===i.complete)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const s=[];for(const t of e.images)s.push(t);t.images=s}else t.image=i;void 0!==s.isDefaultTexture&&!0!==s.isDefaultTexture||(r.createTexture(e,t),s.isDefaultTexture=!1,s.generation=e.version),!0===e.source.dataReady&&r.updateTexture(e,t),t.needsMipmaps&&0===e.mipmaps.length&&r.generateMipmaps(e)}}else r.createDefaultTexture(e),s.isDefaultTexture=!0,s.generation=e.version}if(!0!==s.initialized){s.initialized=!0,s.generation=e.version,this.info.memory.textures++;const t=()=>{e.removeEventListener("dispose",t),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",t)}s.version=e.version}getSize(e,t=PI){let s=e.images?e.images[0]:e.image;return s?(void 0!==s.image&&(s=s.image),t.width=s.width,t.height=s.height,t.depth=e.isCubeTexture?6:s.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,s){let i;return i=e.isCompressedTexture?e.mipmaps.length:Math.floor(Math.log2(Math.max(t,s)))+1,i}needsMipmaps(e){return!!this.isEnvironmentTexture(e)||(!0===e.isCompressedTexture||e.minFilter!==fe&&e.minFilter!==Te)}isEnvironmentTexture(e){const t=e.mapping;return t===le||t===ce||t===he||t===ue}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class zI extends Jr{constructor(e,t,s,i=1){super(e,t,s),this.a=i}set(e,t,s,i=1){return this.a=i,super.set(e,t,s)}copy(e){return void 0!==e.a&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}const UI=new zI;class OI extends kw{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,s){const i=this.renderer,r=this.nodes.getBackgroundNode(e)||e.background;let n=!1;if(null===r)i._clearColor.getRGB(UI,Jt),UI.a=i._clearColor.a;else if(!0===r.isColor)r.getRGB(UI,Jt),UI.a=1,n=!0;else if(!0===r.isNode){const s=this.get(e),n=r;UI.copy(i._clearColor);let o=s.backgroundMesh;if(void 0===o){const e=Ef(Hp(n).mul(fA),{getUV:()=>fx,getTextureLevel:()=>gA});let t=Kb();t=t.setZ(t.w);const i=new oT;i.name="Background.material",i.side=d,i.depthTest=!1,i.depthWrite=!1,i.fog=!1,i.lights=!1,i.vertexNode=t,i.colorNode=e,s.backgroundMeshNode=e,s.backgroundMesh=o=new Vn(new du(1,32,32),i),o.frustumCulled=!1,o.name="Background.mesh",o.onBeforeRender=function(e,t,s){this.matrixWorld.copyPosition(s.matrixWorld)}}const a=n.getCacheKey();s.backgroundCacheKey!==a&&(s.backgroundMeshNode.node=Hp(n).mul(fA),s.backgroundMeshNode.needsUpdate=!0,o.material.needsUpdate=!0,s.backgroundCacheKey=a),t.unshift(o,o.geometry,o.material,0,0,null)}else console.error("THREE.Renderer: Unsupported background configuration.",r);if(!0===i.autoClear||!0===n){UI.multiplyScalar(UI.a);const e=s.clearColorValue;e.r=UI.r,e.g=UI.g,e.b=UI.b,e.a=UI.a,s.depthClearValue=i._clearDepth,s.stencilClearValue=i._clearStencil,s.clearColor=!0===i.autoClearColor,s.clearDepth=!0===i.autoClearDepth,s.clearStencil=!0===i.autoClearStencil}else s.clearColor=!1,s.clearDepth=!1,s.clearStencil=!1}}class LI{constructor(e,t,s,i,r,n,o,a,h,u=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=s,this.transforms=u,this.nodeAttributes=i,this.bindings=r,this.updateNodes=n,this.updateBeforeNodes=o,this.updateAfterNodes=a,this.monitor=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings){if(!0!==t.bindings[0].groupNode.shared){const s=new oM(t.name,[],t.index,t);e.push(s);for(const e of t.bindings)s.bindings.push(e.clone())}else e.push(t)}return e}}const VI=new WeakMap;class DI extends kw{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new dM,this.nodeBuilderCache=new Map,this.callHashCache=new Fw,this.groupsData=new Fw}updateGroup(e){const t=e.groupNode,s=t.name;if(s===am.name)return!0;if(s===om.name){const t=this.get(e),s=this.nodeFrame.renderId;return t.renderId!==s&&(t.renderId=s,!0)}if(s===nm.name){const t=this.get(e),s=this.nodeFrame.frameId;return t.frameId!==s&&(t.frameId=s,!0)}const i=[t,e];let r=this.groupsData.get(i);return void 0===r&&this.groupsData.set(i,r={}),r.version!==t.version&&(r.version=t.version,!0)}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const{nodeBuilderCache:i}=this,r=this.getForRenderCacheKey(e);if(s=i.get(r),void 0===s){const t=this.backend.createNodeBuilder(e.object,this.renderer);t.scene=e.scene,t.material=e.material,t.camera=e.camera,t.context.material=e.material,t.lightsNode=e.lightsNode,t.environmentNode=this.getEnvironmentNode(e.scene),t.fogNode=this.getFogNode(e.scene),t.clippingContext=e.clippingContext,t.build(),s=this._createNodeBuilderState(t),i.set(r,s)}s.usedTimes++,t.nodeBuilderState=s}return s}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const i=this.backend.createNodeBuilder(e,this.renderer);i.build(),s=this._createNodeBuilderState(i),t.nodeBuilderState=s}return s}_createNodeBuilderState(e){return new LI(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.monitor,e.transforms)}getEnvironmentNode(e){return e.environmentNode||this.get(e).environmentNode||null}getBackgroundNode(e){return e.backgroundNode||this.get(e).backgroundNode||null}getFogNode(e){return e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const s=[e,t],i=this.renderer.info.calls;let r=this.callHashCache.get(s);if(void 0===r||r.callId!==i){const n=this.getEnvironmentNode(e),o=this.getFogNode(e),a=[];t&&a.push(t.getCacheKey(!0)),n&&a.push(n.getCacheKey()),o&&a.push(o.getCacheKey()),r={callId:i,cacheKey:a.join(",")},this.callHashCache.set(s,r)}return r.cacheKey}updateScene(e){this.updateEnvironment(e),this.updateFog(e),this.updateBackground(e)}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),s=e.background;if(s){const i=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==s||i){let i=null;if(!0===s.isCubeTexture||s.mapping===le||s.mapping===ce||s.mapping===de)if(e.backgroundBlurriness>0||s.mapping===de)i=tw(s,fx);else{let e;e=!0===s.isCubeTexture?Cx(s):Ny(s),i=AT(e)}else!0===s.isTexture?i=Ny(s,Pv.flipY()).setUpdateMatrix(!0):!0!==s.isColor&&console.error("WebGPUNodes: Unsupported background configuration.",s);t.backgroundNode=i,t.background=s,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}updateFog(e){const t=this.get(e),s=e.fog;if(s){if(t.fog!==s){let e=null;if(s.isFogExp2){const t=Ox("color","color",s).setGroup(om),i=Ox("density","float",s).setGroup(om);e=CR(t,i)}else if(s.isFog){const t=Ox("color","color",s).setGroup(om),i=Ox("near","float",s).setGroup(om),r=Ox("far","float",s).setGroup(om);e=AR(t,i,r)}else console.error("WebGPUNodes: Unsupported fog configuration.",s);t.fogNode=e,t.fog=s}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),s=e.environment;if(s){if(t.environment!==s){let e=null;!0===s.isCubeTexture?e=Cx(s):!0===s.isTexture?e=Ny(s):console.error("Nodes: Unsupported environment configuration.",s),t.environmentNode=e,t.environment=s}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,s=null,i=null,r=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=s,n.camera=i,n.material=r,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return VI.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,s=this.getOutputCacheKey(),i=Ny(e,Pv).renderOutput(t.toneMapping,t.currentColorSpace);return VI.set(e,s),i}updateBefore(e){const t=e.getNodeBuilderState();for(const s of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(s)}updateAfter(e){const t=e.getNodeBuilderState();for(const s of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(s)}updateForCompute(e){const t=this.getNodeFrame(),s=this.getForCompute(e);for(const e of s.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),s=e.getNodeBuilderState();for(const e of s.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new dM,this.nodeBuilderCache=new Map}}class kI{constructor(e,t){this.scene=e,this.camera=t}clone(){return Object.assign(new this.constructor,this)}}class GI{constructor(){this.lists=new Fw}get(e,t){const s=this.lists,i=[e,t];let r=s.get(i);return void 0===r&&(r=new kI(e,t),s.set(i,r)),r}dispose(){this.lists=new Fw}}class WI{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map,this.colorSpaceNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const s=this.getMaterialNodeClass(e.type);if(null!==s){t=new s;for(const s in e)t[s]=e[s]}return t}addColorSpace(e,t){this.addType(e,t,this.colorSpaceNodes)}getColorSpaceFunction(e){return this.colorSpaceNodes.get(e)||null}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t.name,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"==typeof t||"object"==typeof t)throw new Error(`Base class ${t} is not a class.`);s.set(t,e)}}addClass(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t.name}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"!=typeof t)throw new Error(`Base class ${t.name} is not a class.`);s.set(t,e)}}}const HI=new to,jI=new Qs,qI=new Ti,$I=new ta,XI=new nr,YI=new Ti;class ZI{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:s=!1,alpha:i=!0,depth:r=!0,stencil:n=!1,antialias:o=!1,samples:a=0,getFallback:h=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=a||!0===o?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=i,this.logarithmicDepthBuffer=s,this.outputColorSpace=Zt,this.toneMapping=0,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=r,this.stencil=n,this.clippingPlanes=[],this.info=new Zw,this.nodes={library:new WI,modelViewMatrix:null,modelNormalViewMatrix:null},this._getFallback=h,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new Ti(0,0,this._width,this._height),this._scissor=new Ti(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new nA(new oT),this._quad.material.type="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const u=!0===this.alpha?0:1;this._clearColor=new zI(0,0,0,u),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:1},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(e,t,s)=>{await this.compileAsync(e,t);const i=this._renderLists.get(e,t),r=this._renderContexts.get(e,t,this._renderTarget),n=e.overrideMaterial||s.material,o=this._objects.get(s,n,e,t,i.lightsNode,r),{fragmentShader:a,vertexShader:h}=o.getNodeBuilderState();return{fragmentShader:a,vertexShader:h}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return null!==this._initPromise||(this._initPromise=new Promise((async(e,t)=>{let s=this.backend;try{await s.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=s=this._getFallback(e),await s.init(this)}catch(e){return void t(e)}}this._nodes=new DI(this,s),this._animation=new Pw(this._nodes,this.info),this._attributes=new qw(s),this._background=new OI(this,this._nodes),this._geometries=new Yw(this._attributes,this.info),this._textures=new FI(this,s,this.info),this._pipelines=new sS(s,this._nodes),this._bindings=new iS(s,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Dw(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new CI,this._bundles=new GI,this._renderContexts=new II,this._initialized=!0,e()}))),this._initPromise}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,s=null){!1===this._initialized&&await this.init();const i=this._nodes.nodeFrame,r=i.renderId,n=this._currentRenderContext,o=this._currentRenderObjectFunction,a=this._compilationPromises,h=!0===e.isScene?e:HI;null===s&&(s=e);const u=this._renderTarget,l=this._renderContexts.get(s,t,u),c=this._activeMipmapLevel,d=[];this._currentRenderContext=l,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=d,i.renderId++,i.update(),l.depth=this.depth,l.stencil=this.stencil,l.clippingContext||(l.clippingContext=new Uw),l.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,u);const p=this._renderLists.get(e,t);if(p.begin(),this._projectObject(e,t,0,p),s!==e&&s.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&p.pushLight(e)})),p.finish(),null!==u){this._textures.updateRenderTarget(u,c);const e=this._textures.get(u);l.textures=e.textures,l.depthTexture=e.depthTexture}else l.textures=null,l.depthTexture=null;this._nodes.updateScene(h),this._background.update(h,p,l);const m=p.opaque,g=p.transparent,f=p.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,h,f),!0===this.transparent&&g.length>0&&this._renderObjects(g,t,h,f),i.renderId=r,this._currentRenderContext=n,this._currentRenderObjectFunction=o,this._compilationPromises=a,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(d)}async renderAsync(e,t){!1===this._initialized&&await this.init();const s=this._renderScene(e,t);await this.backend.resolveTimestampAsync(s,"render")}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_renderBundle(e,t,s){const{bundleGroup:i,camera:r,renderList:n}=e,o=this._currentRenderContext,a=this._bundles.get(i,r),h=this.backend.get(a);void 0===h.renderContexts&&(h.renderContexts=new Set);const u=i.version!==h.version,l=!1===h.renderContexts.has(o)||u;if(h.renderContexts.add(o),l){this.backend.beginBundle(o),(void 0===h.renderObjects||u)&&(h.renderObjects=[]),this._currentRenderBundle=a;const e=n.opaque;e.length>0&&this._renderObjects(e,r,t,s),this._currentRenderBundle=null,this.backend.finishBundle(o,a),h.version=i.version}else{const{renderObjects:e}=h;for(let t=0,s=e.length;t>=c,p.viewportValue.height>>=c,p.viewportValue.minDepth=x,p.viewportValue.maxDepth=b,p.viewport=!1===p.viewportValue.equals(qI),p.scissorValue.copy(f).multiplyScalar(y).floor(),p.scissor=this._scissorTest&&!1===p.scissorValue.equals(qI),p.scissorValue.width>>=c,p.scissorValue.height>>=c,p.clippingContext||(p.clippingContext=new Uw),p.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,d),XI.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),$I.setFromProjectionMatrix(XI,m);const v=this._renderLists.get(e,t);if(v.begin(),this._projectObject(e,t,0,v),v.finish(),!0===this.sortObjects&&v.sort(this._opaqueSort,this._transparentSort),null!==d){this._textures.updateRenderTarget(d,c);const e=this._textures.get(d);p.textures=e.textures,p.depthTexture=e.depthTexture,p.width=e.width,p.height=e.height,p.renderTarget=d,p.depth=d.depthBuffer,p.stencil=d.stencilBuffer}else p.textures=null,p.depthTexture=null,p.width=this.domElement.width,p.height=this.domElement.height,p.depth=this.depth,p.stencil=this.stencil;p.width>>=c,p.height>>=c,p.activeCubeFace=l,p.activeMipmapLevel=c,p.occlusionQueryCount=v.occlusionQueryCount,this._nodes.updateScene(h),this._background.update(h,v,p),this.backend.beginRender(p);const{bundles:T,lightsNode:_,transparent:w,opaque:S}=v;if(T.length>0&&this._renderBundles(T,h,_),!0===this.opaque&&S.length>0&&this._renderObjects(S,t,h,_),!0===this.transparent&&w.length>0&&this._renderObjects(w,t,h,_),this.backend.finishRender(p),r.renderId=n,this._currentRenderContext=o,this._currentRenderObjectFunction=a,null!==i){this.setRenderTarget(u,l,c);const e=this._quad;this._nodes.hasOutputChange(d.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(d.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}return h.onAfterRender(this,e,t,d),p}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio=e,this.setSize(this._width,this._height,!1)}setDrawingBufferSize(e,t,s){this._width=e,this._height=t,this._pixelRatio=s,this.domElement.width=Math.floor(e*s),this.domElement.height=Math.floor(t*s),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,s=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),!0===s&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,s,i){const r=this._scissor;e.isVector4?r.copy(e):r.set(e,t,s,i)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,s,i,r=0,n=1){const o=this._viewport;e.isVector4?o.copy(e):o.set(e,t,s,i),o.minDepth=r,o.maxDepth=n}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,s=!0){if(!1===this._initialized)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,s);const i=this._renderTarget||this._getFrameBufferTarget();let r=null;if(null!==i&&(this._textures.updateRenderTarget(i),r=this._textures.get(i)),this.backend.clear(e,t,s,r),null!==i&&null===this._renderTarget){const e=this._quad;this._nodes.hasOutputChange(i.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(i.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,s=!0){!1===this._initialized&&await this.init(),this.clear(e,t,s)}clearColorAsync(){return this.clearAsync(!0,!1,!1)}clearDepthAsync(){return this.clearAsync(!1,!0,!1)}clearStencilAsync(){return this.clearAsync(!1,!1,!0)}get currentToneMapping(){return null!==this._renderTarget?0:this.toneMapping}get currentColorSpace(){return null!==this._renderTarget?Jt:this.outputColorSpace}dispose(){this.info.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,s=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=s}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}async computeAsync(e){!1===this._initialized&&await this.init();const t=this._nodes.nodeFrame,s=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const i=this.backend,r=this._pipelines,n=this._bindings,o=this._nodes,a=Array.isArray(e)?e:[e];if(void 0===a[0]||!0!==a[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const t of a){if(!1===r.has(t)){const e=()=>{t.removeEventListener("dispose",e),r.delete(t),n.delete(t),o.delete(t)};t.addEventListener("dispose",e),t.onInit({renderer:this})}o.updateForCompute(t),n.updateForCompute(t);const s=n.getForCompute(t),a=r.getForCompute(t,s);i.compute(e,t,s,a)}i.finishCompute(e),await this.backend.resolveTimestampAsync(e,"compute"),t.renderId=s}async hasFeatureAsync(e){return!1===this._initialized&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return!1===this._initialized?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}copyFramebufferToTexture(e,t=null){const s=this._currentRenderContext;this._textures.updateTexture(e),t=null===t?YI.set(0,0,e.image.width,e.image.height):t,this.backend.copyFramebufferToTexture(e,s,t)}copyTextureToTexture(e,t,s=null,i=null,r=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,s,i,r)}readRenderTargetPixelsAsync(e,t,s,i,r,n=0,o=0){return this.backend.copyTextureToBuffer(e.textures[n],t,s,i,r,o)}_projectObject(e,t,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)s=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)i.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||$I.intersectsSprite(e)){!0===this.sortObjects&&YI.setFromMatrixPosition(e.matrixWorld).applyMatrix4(XI);const{geometry:t,material:r}=e;r.visible&&i.push(e,t,r,s,YI.z,null)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||$I.intersectsObject(e))){const{geometry:t,material:r}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),YI.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(XI)),Array.isArray(r)){const n=t.groups;for(let o=0,a=n.length;o0?i:"";t=`${e.name} {\n\t${s} ${r.name}[${n}];\n};\n`}else{t=`${this.getVectorType(r.type)} ${this.getPropertyName(r,e)};`,n=!0}const o=r.node.precision;if(null!==o&&(t=cP[o]+" "+t),n){t="\t"+t;const e=r.groupNode.name;(i[e]||(i[e]=[])).push(t)}else t="uniform "+t,s.push(t)}let r="";for(const t in i){const s=i[t];r+=this._getGLSLUniformStruct(e+"_"+t,s.join("\n"))+"\n"}return r+=s.join("\n"),r}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ee){let s=e;e.isInterleavedBufferAttribute&&(s=e.data);const i=s.array;!1==(i instanceof Uint32Array||i instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let s=0;for(const i of e)t+=`layout( location = ${s++} ) in ${i.type} ${i.name};\n`}return t}getStructMembers(e){const t=[],s=e.getMemberTypes();for(let e=0;ee*t),1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,s=this.shaderStage){const i=this.extensions[s]||(this.extensions[s]=new Map);!1===i.has(e)&&i.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const s=this.extensions[e];if(void 0!==s)for(const{name:e,behavior:i}of s.values())t.push(`#extension ${e} : ${i}`);return t.join("\n")}isAvailable(e){let t=dP[e];if(void 0===t){if("float32Filterable"===e){const e=this.renderer.backend.extensions;e.has("OES_texture_float_linear")?(e.get("OES_texture_float_linear"),t=!0):t=!1}dP[e]=t}return t}isFlipY(){return!0}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let s=0;s0&&(s+="\n"),s+=`\t// flow -> ${n}\n\t`),s+=`${i.code}\n\t`,e===r&&"compute"!==t&&(s+="// result\n\t","vertex"===t?(s+="gl_Position = ",s+=`${i.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(s+="fragColor = ",s+=`${i.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=s}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);let o=n.uniformGPU;if(void 0===o){const i=e.groupNode,a=i.name,h=this.getBindGroupArray(a,s);if("texture"===t)o=new aP(r.name,r.node,i),h.push(o);else if("cubeTexture"===t)o=new hP(r.name,r.node,i),h.push(o);else if("texture3D"===t)o=new uP(r.name,r.node,i),h.push(o);else if("buffer"===t){e.name=`NodeBuffer_${e.id}`,r.name=`buffer${e.id}`;const t=new tP(e,i);t.name=e.name,h.push(t),o=t}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new rP(s+"_"+a,i),e[a]=n,h.push(n)),o=this.getNodeUniform(r,t),n.addUniform(o)}n.uniformGPU=o}return r}}let gP=null,fP=null,yP=null;class xP{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}begin(){}finish(){}draw(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}createRenderPipeline(){}createComputePipeline(){}destroyPipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}createDefaultTexture(){}createTexture(){}copyTextureToBuffer(){}createAttribute(){}createIndexAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}resolveTimestampAsync(){}hasFeatureAsync(){}hasFeature(){}getInstanceCount(e){const{object:t,geometry:s}=e;return s.isInstancedBufferGeometry?s.instanceCount:t.count>1?t.count:1}getDrawingBufferSize(){return gP=gP||new Qs,this.renderer.getDrawingBufferSize(gP)}getScissor(){return fP=fP||new Ti,this.renderer.getScissor(fP)}setScissorTest(){}getClearColor(){const e=this.renderer;return yP=yP||new zI,e.getClearColor(yP),yP.getRGB(yP,this.renderer.currentColorSpace),yP}getDomElement(){let t=this.domElement;return null===t&&(t=void 0!==this.parameters.canvas?this.parameters.canvas:ni(),"setAttribute"in t&&t.setAttribute("data-engine",`three.js r${e} webgpu`),this.domElement=t),t}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}}let bP=0;class vP{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class TP{constructor(e){this.backend=e}createAttribute(e,t){const s=this.backend,{gl:i}=s,r=e.array,n=e.usage||i.STATIC_DRAW,o=e.isInterleavedBufferAttribute?e.data:e,a=s.get(o);let h,u=a.bufferGPU;if(void 0===u&&(u=this._createBuffer(i,t,r,n),a.bufferGPU=u,a.bufferType=t,a.version=o.version),r instanceof Float32Array)h=i.FLOAT;else if(r instanceof Uint16Array)h=e.isFloat16BufferAttribute?i.HALF_FLOAT:i.UNSIGNED_SHORT;else if(r instanceof Int16Array)h=i.SHORT;else if(r instanceof Uint32Array)h=i.UNSIGNED_INT;else if(r instanceof Int32Array)h=i.INT;else if(r instanceof Int8Array)h=i.BYTE;else if(r instanceof Uint8Array)h=i.UNSIGNED_BYTE;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+r);h=i.UNSIGNED_BYTE}let l={bufferGPU:u,bufferType:t,type:h,byteLength:r.byteLength,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:h===i.INT||h===i.UNSIGNED_INT||e.gpuType===Ee,id:bP++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(i,t,r,n);l=new vP(l,e)}s.set(e,l)}updateAttribute(e){const t=this.backend,{gl:s}=t,i=e.array,r=e.isInterleavedBufferAttribute?e.data:e,n=t.get(r),o=n.bufferType,a=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(s.bindBuffer(o,n.bufferGPU),0===a.length)s.bufferSubData(o,0,i);else{for(let e=0,t=a.length;e1?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE)}setPolygonOffset(e,t,s){const{gl:i}=this;e?(this.enable(i.POLYGON_OFFSET_FILL),this.currentPolygonOffsetFactor===t&&this.currentPolygonOffsetUnits===s||(i.polygonOffset(t,s),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=s)):this.disable(i.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e&&(this.gl.useProgram(e),this.currentProgram=e,!0)}bindFramebuffer(e,t){const{gl:s,currentBoundFramebuffers:i}=this;return i[e]!==t&&(s.bindFramebuffer(e,t),i[e]=t,e===s.DRAW_FRAMEBUFFER&&(i[s.FRAMEBUFFER]=t),e===s.FRAMEBUFFER&&(i[s.DRAW_FRAMEBUFFER]=t),!0)}drawBuffers(e,t){const{gl:s}=this;let i=[],r=!1;if(null!==e.textures){i=this.currentDrawbuffers.get(t),void 0===i&&(i=[],this.currentDrawbuffers.set(t,i));const n=e.textures;if(i.length!==n.length||i[0]!==s.COLOR_ATTACHMENT0){for(let e=0,t=n.length;e{!function r(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void i();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),s()):requestAnimationFrame(r)}()}))}}let NP,CP,RP,EP=!1;class BP{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},!1===EP&&(this._init(this.gl),EP=!0)}_init(e){NP={[pe]:e.REPEAT,[me]:e.CLAMP_TO_EDGE,[ge]:e.MIRRORED_REPEAT},CP={[fe]:e.NEAREST,[ye]:e.NEAREST_MIPMAP_NEAREST,[be]:e.NEAREST_MIPMAP_LINEAR,[Te]:e.LINEAR,[_e]:e.LINEAR_MIPMAP_NEAREST,[Se]:e.LINEAR_MIPMAP_LINEAR},RP={512:e.NEVER,519:e.ALWAYS,[Ts]:e.LESS,515:e.LEQUAL,514:e.EQUAL,518:e.GEQUAL,516:e.GREATER,517:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===fe||e===ye||e===be?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let s;return s=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,s}getInternalFormat(e,t,s,i,r=!1){const{gl:n,extensions:o}=this;if(null!==e){if(void 0!==n[e])return n[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let a=t;return t===n.RED&&(s===n.FLOAT&&(a=n.R32F),s===n.HALF_FLOAT&&(a=n.R16F),s===n.UNSIGNED_BYTE&&(a=n.R8),s===n.UNSIGNED_SHORT&&(a=n.R16),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RED_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.R8UI),s===n.UNSIGNED_SHORT&&(a=n.R16UI),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RG&&(s===n.FLOAT&&(a=n.RG32F),s===n.HALF_FLOAT&&(a=n.RG16F),s===n.UNSIGNED_BYTE&&(a=n.RG8),s===n.UNSIGNED_SHORT&&(a=n.RG16),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RG_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RG8UI),s===n.UNSIGNED_SHORT&&(a=n.RG16UI),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RGB&&(s===n.FLOAT&&(a=n.RGB32F),s===n.HALF_FLOAT&&(a=n.RGB16F),s===n.UNSIGNED_BYTE&&(a=n.RGB8),s===n.UNSIGNED_SHORT&&(a=n.RGB16),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8:n.RGB8),s===n.UNSIGNED_SHORT_5_6_5&&(a=n.RGB565),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGB4),s===n.UNSIGNED_INT_5_9_9_9_REV&&(a=n.RGB9_E5)),t===n.RGB_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGB8UI),s===n.UNSIGNED_SHORT&&(a=n.RGB16UI),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I)),t===n.RGBA&&(s===n.FLOAT&&(a=n.RGBA32F),s===n.HALF_FLOAT&&(a=n.RGBA16F),s===n.UNSIGNED_BYTE&&(a=n.RGBA8),s===n.UNSIGNED_SHORT&&(a=n.RGBA16),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8_ALPHA8:n.RGBA8),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGBA4),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1)),t===n.RGBA_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGBA8UI),s===n.UNSIGNED_SHORT&&(a=n.RGBA16UI),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(s===n.UNSIGNED_INT&&(a=n.DEPTH24_STENCIL8),s===n.FLOAT&&(a=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&s===n.UNSIGNED_INT_24_8&&(a=n.DEPTH24_STENCIL8),a!==n.R16F&&a!==n.R32F&&a!==n.RG16F&&a!==n.RG32F&&a!==n.RGBA16F&&a!==n.RGBA32F||o.get("EXT_color_buffer_float"),a}setTextureParameters(e,t){const{gl:s,extensions:i,backend:r}=this;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,t.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,t.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE),s.texParameteri(e,s.TEXTURE_WRAP_S,NP[t.wrapS]),s.texParameteri(e,s.TEXTURE_WRAP_T,NP[t.wrapT]),e!==s.TEXTURE_3D&&e!==s.TEXTURE_2D_ARRAY||s.texParameteri(e,s.TEXTURE_WRAP_R,NP[t.wrapR]),s.texParameteri(e,s.TEXTURE_MAG_FILTER,CP[t.magFilter]);const n=void 0!==t.mipmaps&&t.mipmaps.length>0,o=t.minFilter===Te&&n?Se:t.minFilter;if(s.texParameteri(e,s.TEXTURE_MIN_FILTER,CP[o]),t.compareFunction&&(s.texParameteri(e,s.TEXTURE_COMPARE_MODE,s.COMPARE_REF_TO_TEXTURE),s.texParameteri(e,s.TEXTURE_COMPARE_FUNC,RP[t.compareFunction])),!0===i.has("EXT_texture_filter_anisotropic")){if(t.magFilter===fe)return;if(t.minFilter!==be&&t.minFilter!==Se)return;if(t.type===Ie&&!1===i.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=i.get("EXT_texture_filter_anisotropic");s.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,r.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:s,defaultTextures:i}=this,r=this.getGLTextureType(e);let n=i[r];void 0===n&&(n=t.createTexture(),s.state.bindTexture(r,n),t.texParameteri(r,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(r,t.TEXTURE_MAG_FILTER,t.NEAREST),i[r]=n),s.set(e,{textureGPU:n,glTextureType:r,isDefault:!0})}createTexture(e,t){const{gl:s,backend:i}=this,{levels:r,width:n,height:o,depth:a}=t,h=i.utils.convert(e.format,e.colorSpace),u=i.utils.convert(e.type),l=this.getInternalFormat(e.internalFormat,h,u,e.colorSpace,e.isVideoTexture),c=s.createTexture(),d=this.getGLTextureType(e);i.state.bindTexture(d,c),this.setTextureParameters(d,e),e.isDataArrayTexture||e.isCompressedArrayTexture?s.texStorage3D(s.TEXTURE_2D_ARRAY,r,l,n,o,a):e.isData3DTexture?s.texStorage3D(s.TEXTURE_3D,r,l,n,o,a):e.isVideoTexture||s.texStorage2D(d,r,l,n,o),i.set(e,{textureGPU:c,glTextureType:d,glFormat:h,glType:u,glInternalFormat:l})}copyBufferToTexture(e,t){const{gl:s,backend:i}=this,{textureGPU:r,glTextureType:n,glFormat:o,glType:a}=i.get(t),{width:h,height:u}=t.source.data;s.bindBuffer(s.PIXEL_UNPACK_BUFFER,e),i.state.bindTexture(n,r),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.texSubImage2D(n,0,0,0,h,u,o,a,0),s.bindBuffer(s.PIXEL_UNPACK_BUFFER,null),i.state.unbindTexture()}updateTexture(e,t){const{gl:s}=this,{width:i,height:r}=t,{textureGPU:n,glTextureType:o,glFormat:a,glType:h,glInternalFormat:u}=this.backend.get(e);if(e.isRenderTargetTexture||void 0===n)return;const l=e=>e.isDataTexture?e.image.data:e instanceof ImageBitmap||e instanceof OffscreenCanvas||e instanceof HTMLImageElement||e instanceof HTMLCanvasElement?e:e.data;if(this.backend.state.bindTexture(o,n),this.setTextureParameters(o,e),e.isCompressedTexture){const i=e.mipmaps,r=t.image;for(let t=0;t0,c=t.renderTarget?t.renderTarget.height:this.backend.gerDrawingBufferSize().y;if(l){const s=0!==o||0!==a;let l,d;if(!0===e.isDepthTexture?(l=i.DEPTH_BUFFER_BIT,d=i.DEPTH_ATTACHMENT,t.stencil&&(l|=i.STENCIL_BUFFER_BIT)):(l=i.COLOR_BUFFER_BIT,d=i.COLOR_ATTACHMENT0),s){const e=this.backend.get(t.renderTarget),s=e.framebuffers[t.getCacheKey()],d=e.msaaFrameBuffer;r.bindFramebuffer(i.DRAW_FRAMEBUFFER,s),r.bindFramebuffer(i.READ_FRAMEBUFFER,d);const p=c-a-u;i.blitFramebuffer(o,p,o+h,p+u,o,p,o+h,p+u,l,i.NEAREST),r.bindFramebuffer(i.READ_FRAMEBUFFER,s),r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,p,h,u),r.unbindTexture()}else{const e=i.createFramebuffer();r.bindFramebuffer(i.DRAW_FRAMEBUFFER,e),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,d,i.TEXTURE_2D,n,0),i.blitFramebuffer(0,0,h,u,0,0,h,u,l,i.NEAREST),i.deleteFramebuffer(e)}}else r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,c-u-a,h,u),r.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:s}=this,i=t.renderTarget,{samples:r,depthTexture:n,depthBuffer:o,stencilBuffer:a,width:h,height:u}=i;if(s.bindRenderbuffer(s.RENDERBUFFER,e),o&&!a){let t=s.DEPTH_COMPONENT24;r>0?(n&&n.isDepthTexture&&n.type===s.FLOAT&&(t=s.DEPTH_COMPONENT32F),s.renderbufferStorageMultisample(s.RENDERBUFFER,r,t,h,u)):s.renderbufferStorage(s.RENDERBUFFER,t,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,e)}else o&&a&&(r>0?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH24_STENCIL8,h,u):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,s,i,r,n){const{backend:o,gl:a}=this,{textureGPU:h,glFormat:u,glType:l}=this.backend.get(e),c=a.createFramebuffer();a.bindFramebuffer(a.READ_FRAMEBUFFER,c);const d=e.isCubeTexture?a.TEXTURE_CUBE_MAP_POSITIVE_X+n:a.TEXTURE_2D;a.framebufferTexture2D(a.READ_FRAMEBUFFER,a.COLOR_ATTACHMENT0,d,h,0);const p=this._getTypedArrayType(l),m=i*r*this._getBytesPerTexel(l,u),g=a.createBuffer();a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.bufferData(a.PIXEL_PACK_BUFFER,m,a.STREAM_READ),a.readPixels(t,s,i,r,u,l,0),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),await o.utils._clientWaitAsync();const f=new p(m/p.BYTES_PER_ELEMENT);return a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.getBufferSubData(a.PIXEL_PACK_BUFFER,0,f),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),a.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:s}=this;let i=0;return e===s.UNSIGNED_BYTE&&(i=1),e!==s.UNSIGNED_SHORT_4_4_4_4&&e!==s.UNSIGNED_SHORT_5_5_5_1&&e!==s.UNSIGNED_SHORT_5_6_5&&e!==s.UNSIGNED_SHORT&&e!==s.HALF_FLOAT||(i=2),e!==s.UNSIGNED_INT&&e!==s.FLOAT||(i=4),t===s.RGBA?4*i:t===s.RGB?3*i:t===s.ALPHA?i:void 0}}class IP{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class PP{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const s=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const FP={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class zP{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:s,mode:i,object:r,type:n,info:o,index:a}=this;0!==a?s.drawElements(i,t,n,e):s.drawArrays(i,e,t),o.update(r,t,i,1)}renderInstances(e,t,s){const{gl:i,mode:r,type:n,index:o,object:a,info:h}=this;0!==s&&(0!==o?i.drawElementsInstanced(r,t,n,e,s):i.drawArraysInstanced(r,e,t,s),h.update(a,t,r,s))}renderMultiDraw(e,t,s){const{extensions:i,mode:r,object:n,info:o}=this;if(0===s)return;const a=i.get("WEBGL_multi_draw");if(null===a)for(let i=0;i0)){const e=t.queryQueue.shift();this.initTimestampQuery(e)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const s=this.get(e);s.gpuQueries||(s.gpuQueries=[]);for(let e=0;e0&&(s.currentOcclusionQueries=s.occlusionQueries,s.currentOcclusionQueryObjects=s.occlusionQueryObjects,s.lastOcclusionObject=null,s.occlusionQueries=new Array(i),s.occlusionQueryObjects=new Array(i),s.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:s}=this,i=this.get(e),r=i.previousContext,n=e.occlusionQueryCount;n>0&&(n>i.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const o=e.textures;if(null!==o)for(let e=0;e0){const r=i.framebuffers[e.getCacheKey()],n=t.COLOR_BUFFER_BIT,o=i.msaaFrameBuffer,a=e.textures;s.bindFramebuffer(t.READ_FRAMEBUFFER,o),s.bindFramebuffer(t.DRAW_FRAMEBUFFER,r);for(let s=0;s{let o=0;for(let t=0;t0&&e.add(i[t]),s[t]=null,r.deleteQuery(n),o++))}o1?m.renderInstances(y,g,f):m.render(y,g),o.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new mP(e,t)}createProgram(e){const t=this.gl,{stage:s,code:i}=e,r="fragment"===s?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(r,i),t.compileShader(r),this.set(e,{shaderGPU:r})}destroyProgram(){console.warn("Abstract class.")}createRenderPipeline(e,t){const s=this.gl,i=e.pipeline,{fragmentProgram:r,vertexProgram:n}=i,o=s.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU;if(s.attachShader(o,a),s.attachShader(o,h),s.linkProgram(o),this.set(i,{programGPU:o,fragmentShader:a,vertexShader:h}),null!==t&&this.parallel){const r=new Promise((t=>{const r=this.parallel,n=()=>{s.getProgramParameter(o,r.COMPLETION_STATUS_KHR)?(this._completeCompile(e,i),t()):requestAnimationFrame(n)};n()}));t.push(r)}else this._completeCompile(e,i)}_handleSource(e,t){const s=e.split("\n"),i=[],r=Math.max(t-6,0),n=Math.min(t+6,s.length);for(let e=r;e":" "} ${r}: ${s[e]}`)}return i.join("\n")}_getShaderErrors(e,t,s){const i=e.getShaderParameter(t,e.COMPILE_STATUS),r=e.getShaderInfoLog(t).trim();if(i&&""===r)return"";const n=/ERROR: 0:(\d+)/.exec(r);if(n){const i=parseInt(n[1]);return s.toUpperCase()+"\n\n"+r+"\n\n"+this._handleSource(e.getShaderSource(t),i)}return r}_logProgramError(e,t,s){if(this.renderer.debug.checkShaderErrors){const i=this.gl,r=i.getProgramInfoLog(e).trim();if(!1===i.getProgramParameter(e,i.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(i,e,s,t);else{const n=this._getShaderErrors(i,s,"vertex"),o=this._getShaderErrors(i,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(e,i.VALIDATE_STATUS)+"\n\nProgram Info Log: "+r+"\n"+n+"\n"+o)}else""!==r&&console.warn("THREE.WebGLProgram: Program Info Log:",r)}}_completeCompile(e,t){const{state:s,gl:i}=this,r=this.get(t),{programGPU:n,fragmentShader:o,vertexShader:a}=r;!1===i.getProgramParameter(n,i.LINK_STATUS)&&this._logProgramError(n,o,a),s.useProgram(n);const h=e.getBindings();this._setupBindings(h,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:s,gl:i}=this,r={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(r);const{computeProgram:n}=e,o=i.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU,u=n.transforms,l=[],c=[];for(let e=0;eFP[t]===e)),s=this.extensions;for(let e=0;e0){if(void 0===l){const i=[];l=t.createFramebuffer(),s.bindFramebuffer(t.FRAMEBUFFER,l);const r=[],u=e.textures;for(let s=0;s,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:TA,stripIndexFormat:LA},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:TA,stripIndexFormat:LA},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,s=0){const i=t.format,{width:r,height:n}=t.size,o=this.getTransferPipeline(i),a=this.getFlipYPipeline(i),h=this.device.createTexture({size:{width:r,height:n,depthOrArrayLayers:1},format:i,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),u=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:EN,baseArrayLayer:s}),l=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:EN,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),d=(e,t,s)=>{const i=e.getBindGroupLayout(0),r=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:s,loadOp:IA,storeOp:EA,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,r),n.draw(4,1,0,0),n.end()};d(o,u,l),d(a,l,u),this.device.queue.submit([c.finish()]),h.destroy()}generateMipmaps(e,t,s=0){const i=this.get(e);void 0===i.useCount&&(i.useCount=0,i.layers=[]);const r=i.layers[s]||this._mipmapCreateBundles(e,t,s),n=this.device.createCommandEncoder({});this._mipmapRunBundles(n,r),this.device.queue.submit([n.finish()]),0!==i.useCount&&(i.layers[s]=r),i.useCount++}_mipmapCreateBundles(e,t,s){const i=this.getTransferPipeline(t.format),r=i.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:EN,baseArrayLayer:s});const o=[];for(let a=1;a1&&!e.isMultisampleRenderTargetTexture){const e=Object.assign({},p);e.label=e.label+"-msaa",e.sampleCount=l,i.msaaTexture=s.device.createTexture(e)}i.initialized=!0,i.textureDescriptorGPU=p}destroyTexture(e){const t=this.backend,s=t.get(e);s.texture.destroy(),void 0!==s.msaaTexture&&s.msaaTexture.destroy(),t.delete(e)}destroySampler(e){delete this.backend.get(e).sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let e=0;e<6;e++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,e);else{const s=e.image.depth||1;for(let e=0;e1;for(let o=0;o]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,XP=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,YP={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class ZP extends bI{constructor(e){const{type:t,inputs:s,name:i,inputsCode:r,blockCode:n,outputType:o}=(e=>{const t=(e=e.trim()).match($P);if(null!==t&&4===t.length){const s=t[2],i=[];let r=null;for(;null!==(r=XP.exec(s));)i.push({name:r[1],type:r[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class JP extends xI{parseFunction(e){return new ZP(e)}}const KP=self.GPUShaderStage,QP={vertex:KP?KP.VERTEX:1,fragment:KP?KP.FRAGMENT:2,compute:KP?KP.COMPUTE:4},eF={instance:!0,swizzleAssign:!1,storageBuffer:!0},tF={"^^":"tsl_xor"},sF={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",imat2:"mat2x2",umat2:"mat2x2",bmat2:"mat2x2",mat3:"mat3x3",imat3:"mat3x3",umat3:"mat3x3",bmat3:"mat3x3",mat4:"mat4x4",imat4:"mat4x4",umat4:"mat4x4",bmat4:"mat4x4"},iF={tsl_xor:new pS("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new pS("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new pS("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new pS("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new pS("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new pS("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new pS("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new pS("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new pS("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping:new pS("\nfn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 {\n\n\tlet uvScaled = vec2( uv * vec2( dimension ) );\n\n\treturn ( ( uvScaled % dimension ) + dimension ) % dimension;\n\n}\n"),biquadraticTexture:new pS("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f {\n\n\tlet res = vec2f( textureDimensions( map, level ) );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ), level );\n\tlet rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ), level );\n\tlet rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ), level );\n\tlet rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ), level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},rF={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast"};/Windows/g.test(navigator.userAgent)&&(iF.pow_float=new pS("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),iF.pow_vec2=new pS("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[iF.pow_float]),iF.pow_vec3=new pS("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[iF.pow_float]),iF.pow_vec4=new pS("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[iF.pow_float]),rF.pow_float="tsl_pow_float",rF.pow_vec2="tsl_pow_vec2",rF.pow_vec3="tsl_pow_vec3",rF.pow_vec4="tsl_pow_vec4");let nF="";!0!==/Firefox/g.test(navigator.userAgent)&&(nF+="diagnostic( off, derivative_uniformity );\n");class oF extends cM{constructor(e,t){super(e,t,new JP),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==Yt}_generateTextureSample(e,t,s,i,r=this.shaderStage){return"fragment"===r?i?`textureSample( ${t}, ${t}_sampler, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s):this.generateTextureLod(e,t,s,"0")}_generateVideoSample(e,t,s=this.shaderStage){if("fragment"===s)return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${s} shader.`)}_generateTextureSampleLevel(e,t,s,i,r,n=this.shaderStage){return"fragment"===n&&!1===this.isUnfilterable(e)?`textureSampleLevel( ${t}, ${t}_sampler, ${s}, ${i} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s,i):this.generateTextureLod(e,t,s,i)}generateFilteredTexture(e,t,s,i="0"){return this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${s}, i32( ${i} ) )`}generateTextureLod(e,t,s,i="0"){this._include("repeatWrapping");return`textureLoad( ${t}, tsl_repeatWrapping( ${s}, ${!0===e.isMultisampleRenderTargetTexture?`textureDimensions( ${t} )`:`textureDimensions( ${t}, 0 )`} ), i32( ${i} ) )`}generateTextureLoad(e,t,s,i,r="0u"){return i?`textureLoad( ${t}, ${s}, ${i}, ${r} )`:`textureLoad( ${t}, ${s}, ${r} )`}generateTextureStore(e,t,s,i){return`textureStore( ${t}, ${s}, ${i} )`}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===Ie||!0===e.isMultisampleRenderTargetTexture}generateTexture(e,t,s,i,r=this.shaderStage){let n=null;return n=!0===e.isVideoTexture?this._generateVideoSample(t,s,r):this.isUnfilterable(e)?this.generateTextureLod(e,t,s,"0",i,r):this._generateTextureSample(e,t,s,i,r),n}generateTextureGrad(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleGrad( ${t}, ${t}_sampler, ${s}, ${i[0]}, ${i[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${n} shader.`)}generateTextureCompare(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleCompare( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${n} shader.`)}generateTextureLevel(e,t,s,i,r,n=this.shaderStage){let o=null;return o=!0===e.isVideoTexture?this._generateVideoSample(t,s,n):this._generateTextureSampleLevel(e,t,s,i,r,n),o}generateTextureBias(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleBias( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${n} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,s=e.type;return"texture"===s||"cubeTexture"===s||"storageTexture"===s||"texture3D"===s?t:"buffer"===s||"storageBuffer"===s?`NodeBuffer_${e.id}.${t}`:e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=tF[e];return void 0!==t?(this._include(t),t):null}getStorageAccess(e){if(e.isStorageTextureNode)switch(e.access){case _N:return"read";case TN:return"write";default:return"read_write"}else switch(e.access){case bN:return"read_write";case vN:return"read";default:return"write"}}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);if(void 0===n.uniformGPU){let i;const o=e.groupNode,a=o.name,h=this.getBindGroupArray(a,s);if("texture"===t||"cubeTexture"===t||"storageTexture"===t||"texture3D"===t){let n=null;if("texture"===t||"storageTexture"===t?n=new aP(r.name,r.node,o,e.access?e.access:null):"cubeTexture"===t?n=new hP(r.name,r.node,o,e.access?e.access:null):"texture3D"===t&&(n=new uP(r.name,r.node,o,e.access?e.access:null)),n.store=!0===e.isStorageTextureNode,n.setVisibility(QP[s]),"fragment"===s&&!1===this.isUnfilterable(e.value)&&!1===n.store){const e=new LP(`${r.name}_sampler`,r.node,o);e.setVisibility(QP[s]),h.push(e,n),i=[e,n]}else h.push(n),i=[n]}else if("buffer"===t||"storageBuffer"===t){const r=new("storageBuffer"===t?kP:tP)(e,o);r.setVisibility(QP[s]),h.push(r),i=r}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new rP(a,o),n.setVisibility(QP[s]),e[a]=n,h.push(n)),i=this.getNodeUniform(r,t),n.addUniform(i)}n.uniformGPU=i}return r}getBuiltin(e,t,s,i=this.shaderStage){const r=this.builtins[i]||(this.builtins[i]=new Map);return!1===r.has(e)&&r.set(e,{name:e,property:t,type:s}),t}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,s=this.flowShaderNode(e),i=[];for(const e of t.inputs)i.push(e.name+" : "+this.getType(e.type));let r=`fn ${t.name}( ${i.join(", ")} ) -> ${this.getType(t.type)} {\n${s.vars}\n${s.code}\n`;return s.result&&(r+=`\treturn ${s.result};\n`),r+="\n}\n",r}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],s=this.directives[e];if(void 0!==s)for(const e of s)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}getBuiltins(e){const t=[],s=this.builtins[e];if(void 0!==s)for(const{name:e,property:i,type:r}of s.values())t.push(`@builtin( ${e} ) ${i} : ${r}`);return t.join(",\n\t")}getScopedArray(e,t,s,i){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:s,bufferCount:i}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:s,bufferType:i,bufferCount:r}of this.scopedArrays.values()){const n=this.getType(i);t.push(`var<${s}> ${e}: array< ${n}, ${r} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","id","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute")),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const s=this.getAttributesArray();for(let e=0,i=s.length;e`)}const i=this.getBuiltins("output");return i&&t.push("\t"+i),t.join(",\n")}getStructs(e){const t=[],s=this.structs[e];for(let e=0,i=s.length;e output : ${r};\n\n`)}return t.join("\n\n")}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],s=this.vars[e];if(void 0!==s)for(const e of s)t.push(`\t${this.getVar(e.type,e.name)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","Vertex","vec4","vertex"),"vertex"===e||"fragment"===e){const s=this.varyings,i=this.vars[e];for(let r=0;r";else if(!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)i="texture_2d_array";else if(!0===t.isDepthTexture)i=`texture_depth${n}_2d`;else if(!0===t.isVideoTexture)i="texture_external";else if(!0===t.isData3DTexture)i="texture_3d";else if(!0===r.node.isStorageTextureNode){i=`texture_storage_2d<${qP(t)}, ${this.getStorageAccess(r.node)}>`}else{i=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}s.push(`@binding( ${o.binding++} ) @group( ${o.group} ) var ${r.name} : ${i};`)}else if("buffer"===r.type||"storageBuffer"===r.type){const e=r.node,t=this.getType(e.bufferType),s=e.bufferCount,n=s>0?", "+s:"",a=e.isAtomic?`atomic<${t}>`:`${t}`,h=`\t${r.name} : array< ${a}${n} >\n`,u=e.isStorageBufferNode?`storage, ${this.getStorageAccess(e)}`:"uniform";i.push(this._getWGSLStructBinding("NodeBuffer_"+e.id,h,u,o.binding++,o.group))}else{const e=this.getType(this.getVectorType(r.type)),t=r.groupNode.name;(n[t]||(n[t]={index:o.binding++,id:o.group,snippets:[]})).snippets.push(`\t${r.name} : ${e}`)}}for(const e in n){const t=n[e];r.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}let o=s.join("\n");return o+=i.join("\n"),o+=r.join("\n"),o}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){const s=e[t];s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.structs=this.getStructs(t),s.vars=this.getVars(t),s.codes=this.getCodes(t),s.directives=this.getDirectives(t),s.scopedArrays=this.getScopedArrays(t);let i="// code\n\n";i+=this.flowCode[t];const r=this.flowNodes[t],n=r[r.length-1],o=n.outputNode,a=void 0!==o&&!0===o.isOutputStructNode;for(const e of r){const r=this.getFlowData(e),h=e.name;if(h&&(i.length>0&&(i+="\n"),i+=`\t// flow -> ${h}\n\t`),i+=`${r.code}\n\t`,e===n&&"compute"!==t)if(i+="// result\n\n\t","vertex"===t)i+=`varyings.Vertex = ${r.result};`;else if("fragment"===t)if(a)s.returnType=o.nodeType,i+=`return ${r.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),s.returnType="OutputStruct",s.structs+=this._getWGSLStruct("OutputStruct",e),s.structs+="\nvar output : OutputStruct;\n\n",i+=`output.color = ${r.result};\n\n\treturn output;`}}s.flow=i}null!==this.material?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let s;return null!==t&&(s=this._getWGSLMethod(e+"_"+t)),void 0===s&&(s=this._getWGSLMethod(e)),s||e}getType(e){return sF[e]||e}isAvailable(e){let t=eF[e];return void 0===t&&("float32Filterable"===e&&(t=this.renderer.hasFeature("float32-filterable")),eF[e]=t),t}_getWGSLMethod(e){return void 0!==iF[e]&&this._include(e),rF[e]}_include(e){const t=iF[e];return t.build(this),null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${nF}\n\n// uniforms\n${e.uniforms}\n\n// structs\n${e.structs}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${t} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,s,i=0,r=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${i} ) @group( ${r} )\nvar<${s}> ${e} : ${n};`}}class aF{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=VA.Depth24PlusStencil8:e.depth&&(t=VA.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?yA:e.isLineSegments||e.isMesh&&!0===t.wireframe?xA:e.isLine?bA:e.isMesh?vA:void 0}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),2===t&&(t=4)),t}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?VA.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const hF=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),uF=new Map([[xn,["float16"]]]),lF=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class cF{constructor(e){this.backend=e}createAttribute(e,t){const s=this._getBufferAttribute(e),i=this.backend,r=i.get(s);let n=r.buffer;if(void 0===n){const o=i.device;let a=s.array;if(!1===e.normalized&&(a.constructor===Int16Array||a.constructor===Uint16Array)){const e=new Uint32Array(a.length);for(let t=0;t1},layout:u.createPipelineLayout({bindGroupLayouts:d})};if(null===t)c.pipeline=u.createRenderPipeline(M);else{const e=new Promise((e=>{u.createRenderPipelineAsync(M).then((t=>{c.pipeline=t,e()}))}));t.push(e)}}createBundleEncoder(e){const t=this.backend,{utils:s,device:i}=t,r=s.getCurrentDepthStencilFormat(e),n={label:"renderBundleEncoder",colorFormats:[s.getCurrentColorFormat(e)],depthStencilFormat:r,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(n)}createComputePipeline(e,t){const s=this.backend,i=s.device,r=s.get(e.computeProgram).module,n=s.get(e),o=[];for(const e of t){const t=s.get(e);o.push(t.layout)}n.pipeline=i.createComputePipeline({compute:r,layout:i.createPipelineLayout({bindGroupLayouts:o})})}_getBlending(e){let t,s;const i=e.blending,r=e.blendSrc,n=e.blendDst,o=e.blendEquation;if(5===i){const i=null!==e.blendSrcAlpha?e.blendSrcAlpha:r,a=null!==e.blendDstAlpha?e.blendDstAlpha:n,h=null!==e.blendEquationAlpha?e.blendEquationAlpha:o;t={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(o)},s={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(h)}}else{const r=(e,i,r,n)=>{t={srcFactor:e,dstFactor:i,operation:rN},s={srcFactor:r,dstFactor:n,operation:rN}};if(e.premultipliedAlpha)switch(i){case 1:r(qA,ZA,qA,ZA);break;case 2:r(qA,qA,qA,qA);break;case 3:r(jA,XA,jA,qA);break;case 4:r(jA,$A,jA,YA)}else switch(i){case 1:r(YA,ZA,qA,ZA);break;case 2:r(YA,qA,YA,qA);break;case 3:r(jA,XA,jA,qA);break;case 4:r(jA,$A,jA,$A)}}if(void 0!==t&&void 0!==s)return{color:t,alpha:s};console.error("THREE.WebGPURenderer: Invalid blending: ",i)}_getBlendFactor(e){let t;switch(e){case 200:t=jA;break;case 201:t=qA;break;case 202:t=$A;break;case 203:t=XA;break;case R:t=YA;break;case E:t=ZA;break;case 208:t=JA;break;case 209:t=KA;break;case 206:t=QA;break;case 207:t=eN;break;case 210:t=tN;break;case 211:t=sN;break;case 212:t=iN;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const s=e.stencilFunc;switch(s){case 512:t=_A;break;case bs:t=RA;break;case 513:t=wA;break;case 515:t=MA;break;case 514:t=SA;break;case 518:t=CA;break;case 516:t=AA;break;case 517:t=NA;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",s)}return t}_getStencilOperation(e){let t;switch(e){case ns:t=cN;break;case 0:t=dN;break;case 7681:t=pN;break;case 5386:t=mN;break;case 7682:t=gN;break;case 7683:t=fN;break;case 34055:t=yN;break;case 34056:t=xN;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case v:t=rN;break;case 101:t=nN;break;case 102:t=oN;break;case 103:t=aN;break;case 104:t=hN;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,s){const i={},r=this.backend.utils;switch(i.topology=r.getPrimitiveTopology(e,s),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(i.stripIndexFormat=t.index.array instanceof Uint16Array?OA:LA),s.side){case c:i.frontFace=PA,i.cullMode=UA;break;case d:i.frontFace=PA,i.cullMode=zA;break;case 2:i.frontFace=PA,i.cullMode=FA;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",s.side)}return i}_getColorWriteMask(e){return!0===e.colorWrite?lN:uN}_getDepthCompare(e){let t;if(!1===e.depthTest)t=RA;else{const s=e.depthFunc;switch(s){case 0:t=_A;break;case 1:t=RA;break;case 2:t=wA;break;case 3:t=MA;break;case 4:t=SA;break;case 5:t=CA;break;case 6:t=AA;break;case 7:t=NA;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",s)}}return t}}class mF extends xP{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.trackTimestamp=!0===e.trackTimestamp,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new aF(this),this.attributeUtils=new cF(this),this.bindingUtils=new dF(this),this.pipelineUtils=new pF(this),this.textureUtils=new jP(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let s;if(void 0===t.device){const e={powerPreference:t.powerPreference},i=await navigator.gpu.requestAdapter(e);if(null===i)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const r=Object.values(ON),n=[];for(const e of r)i.features.has(e)&&n.push(e);const o={requiredFeatures:n,requiredLimits:t.requiredLimits};s=await i.requestDevice(o)}else s=t.device;const i=void 0!==t.context?t.context:e.domElement.getContext("webgpu");this.device=s,this.context=i;const r=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(ON.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:r}),this.updateSize()}get coordinateSystem(){return Ds}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(null===e){const t=this.renderer;e={colorAttachments:[{view:null}],depthStencilAttachment:{view:this.textureUtils.getDepthBuffer(t.depth,t.stencil).createView()}};const s=e.colorAttachments[0];this.renderer.samples>0?s.view=this.colorBuffer.createView():s.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e){const t=e.renderTarget,s=this.get(t);let i=s.descriptors;if(void 0===i||s.width!==t.width||s.height!==t.height||s.activeMipmapLevel!==t.activeMipmapLevel||s.samples!==t.samples){i={},s.descriptors=i;const e=()=>{t.removeEventListener("dispose",e),this.delete(t)};t.addEventListener("dispose",e)}const r=e.getCacheKey();let n=i[r];if(void 0===n){const o=e.textures,a=[];for(let t=0;t0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,r=s.createQuerySet({type:"occlusion",count:i}),t.occlusionQuerySet=r,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(i),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e),this.initTimestampQuery(e,n),n.occlusionQuerySet=r;const o=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let s=0;s0&&t.currentPass.executeBundles(t.renderBundles),s>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),s>0){const i=8*s;let r=this.occludedResolveCache.get(i);void 0===r&&(r=this.device.createBuffer({size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(i,r));const n=this.device.createBuffer({size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,s,r,0),t.encoder.copyBufferToBuffer(r,0,n,0,i),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo?(h.x=Math.min(t.dispatchCount,o),h.y=Math.ceil(t.dispatchCount/o)):h.x=t.dispatchCount,r.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:s,context:i,pipeline:r}=e,n=e.getBindings(),o=this.get(i),a=this.get(r).pipeline,h=o.currentSets,u=o.currentPass,l=e.getDrawParameters();if(null===l)return;h.pipeline!==a&&(u.setPipeline(a),h.pipeline=a);const c=h.bindingGroups;for(let e=0,t=n.length;e1?0:s;u.drawIndexed(t[s],i,e[s]/n,0,o)}}else if(!0===p){const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.drawIndexed(e,i,r,0,0),t.update(s,e,i)}else{const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.draw(e,i,r,0),t.update(s,e,i)}}needsRenderUpdate(e){const t=this.get(e),{object:s,material:i}=e,r=this.utils,n=r.getSampleCountRenderContext(e.context),o=r.getCurrentColorSpace(e.context),a=r.getCurrentColorFormat(e.context),h=r.getCurrentDepthStencilFormat(e.context),u=r.getPrimitiveTopology(s,i);let l=!1;return t.material===i&&t.materialVersion===i.version&&t.transparent===i.transparent&&t.blending===i.blending&&t.premultipliedAlpha===i.premultipliedAlpha&&t.blendSrc===i.blendSrc&&t.blendDst===i.blendDst&&t.blendEquation===i.blendEquation&&t.blendSrcAlpha===i.blendSrcAlpha&&t.blendDstAlpha===i.blendDstAlpha&&t.blendEquationAlpha===i.blendEquationAlpha&&t.colorWrite===i.colorWrite&&t.depthWrite===i.depthWrite&&t.depthTest===i.depthTest&&t.depthFunc===i.depthFunc&&t.stencilWrite===i.stencilWrite&&t.stencilFunc===i.stencilFunc&&t.stencilFail===i.stencilFail&&t.stencilZFail===i.stencilZFail&&t.stencilZPass===i.stencilZPass&&t.stencilFuncMask===i.stencilFuncMask&&t.stencilWriteMask===i.stencilWriteMask&&t.side===i.side&&t.alphaToCoverage===i.alphaToCoverage&&t.sampleCount===n&&t.colorSpace===o&&t.colorFormat===a&&t.depthStencilFormat===h&&t.primitiveTopology===u&&t.clippingContextCacheKey===e.clippingContext.cacheKey||(t.material=i,t.materialVersion=i.version,t.transparent=i.transparent,t.blending=i.blending,t.premultipliedAlpha=i.premultipliedAlpha,t.blendSrc=i.blendSrc,t.blendDst=i.blendDst,t.blendEquation=i.blendEquation,t.blendSrcAlpha=i.blendSrcAlpha,t.blendDstAlpha=i.blendDstAlpha,t.blendEquationAlpha=i.blendEquationAlpha,t.colorWrite=i.colorWrite,t.depthWrite=i.depthWrite,t.depthTest=i.depthTest,t.depthFunc=i.depthFunc,t.stencilWrite=i.stencilWrite,t.stencilFunc=i.stencilFunc,t.stencilFail=i.stencilFail,t.stencilZFail=i.stencilZFail,t.stencilZPass=i.stencilZPass,t.stencilFuncMask=i.stencilFuncMask,t.stencilWriteMask=i.stencilWriteMask,t.side=i.side,t.alphaToCoverage=i.alphaToCoverage,t.sampleCount=n,t.colorSpace=o,t.colorFormat=a,t.depthStencilFormat=h,t.primitiveTopology=u,t.clippingContextCacheKey=e.clippingContext.cacheKey,l=!0),l}getRenderCacheKey(e){const{object:t,material:s}=e,i=this.utils,r=e.context;return[s.transparent,s.blending,s.premultipliedAlpha,s.blendSrc,s.blendDst,s.blendEquation,s.blendSrcAlpha,s.blendDstAlpha,s.blendEquationAlpha,s.colorWrite,s.depthWrite,s.depthTest,s.depthFunc,s.stencilWrite,s.stencilFunc,s.stencilFail,s.stencilZFail,s.stencilZPass,s.stencilFuncMask,s.stencilWriteMask,s.side,i.getSampleCountRenderContext(r),i.getCurrentColorSpace(r),i.getCurrentColorFormat(r),i.getCurrentDepthStencilFormat(r),i.getPrimitiveTopology(t,s),e.clippingContext.cacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const s=this.get(e);if(!s.timeStampQuerySet){const e=this.device.createQuerySet({type:"timestamp",count:2}),i={querySet:e,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1};Object.assign(t,{timestampWrites:i}),s.timeStampQuerySet=e}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const s=this.get(e),i=2*BigInt64Array.BYTES_PER_ELEMENT;void 0===s.currentTimestampQueryBuffers&&(s.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),isMappingPending:!1});const{resolveBuffer:r,resultBuffer:n,isMappingPending:o}=s.currentTimestampQueryBuffers;!0!==o&&(t.resolveQuerySet(s.timeStampQuerySet,0,2,r,0),t.copyBufferToBuffer(r,0,n,0,i))}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const s=this.get(e);if(void 0===s.currentTimestampQueryBuffers)return;const{resultBuffer:i,isMappingPending:r}=s.currentTimestampQueryBuffers;!0!==r&&(s.currentTimestampQueryBuffers.isMappingPending=!0,i.mapAsync(GPUMapMode.READ).then((()=>{const e=new BigUint64Array(i.getMappedRange()),r=Number(e[1]-e[0])/1e6;this.renderer.info.updateTimestamp(t,r),i.unmap(),s.currentTimestampQueryBuffers.isMappingPending=!1})))}createNodeBuilder(e,t){return new oF(e,t)}createProgram(e){this.get(e).module={module:this.device.createShaderModule({code:e.code,label:e.stage}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const s=this.get(e),i=s.currentPass.finish();this.get(t).bundleGPU=i,s.currentSets=s._currentSets,s.currentPass=s._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e){this.bindingUtils.createBindings(e)}updateBindings(e){this.bindingUtils.createBindings(e)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,s=null,i=null,r=0){let n=0,o=0,a=0,h=0,u=0,l=0,c=e.image.width,d=e.image.height;null!==s&&(h=s.x,u=s.y,l=s.z||0,c=s.width,d=s.height),null!==i&&(n=i.x,o=i.y,a=i.z||0);const p=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),m=this.get(e).texture,g=this.get(t).texture;p.copyTextureToTexture({texture:m,mipLevel:r,origin:{x:h,y:u,z:l}},{texture:g,mipLevel:r,origin:{x:n,y:o,z:a}},[c,d,1]),this.device.queue.submit([p.finish()])}copyFramebufferToTexture(e,t,s){const i=this.get(t),{encoder:r,descriptor:n}=i;let o=null;o=t.renderTarget?e.isDepthTexture?this.get(t.depthTexture).texture:this.get(t.textures[0]).texture:e.isDepthTexture?this.textureUtils.getDepthBuffer(t.depth,t.stencil):this.context.getCurrentTexture();const a=this.get(e).texture;if(o.format===a.format){i.currentPass.end(),r.copyTextureToTexture({texture:o,origin:{x:s.x,y:s.y,z:0}},{texture:a},[s.z,s.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e);for(let e=0;e(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new UP(e)));super(new t(e),e),this.nodes.library=new fF,this.isWebGPURenderer=!0}}class xF extends Ga{constructor(){super(),this.isBundleGroup=!0,this.type="BundleGroup",this.static=!0,this.version=0}set needsUpdate(e){!0===e&&this.version++}}const bF=new oT,vF=new nA(bF);class TF{constructor(e,t=Hp(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0,bF.name="PostProcessing"}render(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,vF.render(e),e.toneMapping=t,e.outputColorSpace=s}update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;vF.material.fragmentNode=!0===this.outputColorTransform?yy(this.outputNode,t,s):this.outputNode.context({toneMapping:t,outputColorSpace:s}),vF.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,await vF.renderAsync(e),e.toneMapping=t,e.outputColorSpace=s}}class _F extends vi{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=Te,this.minFilter=Te,this.isStorageTexture=!0}}class wF extends ln{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageBufferAttribute=!0}}class SF extends Do{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageInstancedBufferAttribute=!0}}class MF extends tl{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,s,i){const r=new rl(this.manager);r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(e,(s=>{try{t(this.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),this.manager.itemError(e)}}),s,i)}parseNodes(e){const t={};if(void 0!==e){for(const s of e){const{uuid:e,type:i}=s;t[e]=this.createNodeFromType(i),t[e].uuid=e}const s={nodes:t,textures:this.textures};for(const i of e){i.meta=s;t[i.uuid].deserialize(i),delete i.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const s={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=s,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(console.error("THREE.NodeLoader: Node type not found:",e),Ip()):vp(new this.nodes[e])}}class AF extends Bl{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),s=this.nodes,i=e.inputNodes;for(const e in i){const r=i[e];t[e]=s[r]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class NF extends zl{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const s=super.parse(e,t);return this._nodesJSON=null,s}parseNodes(e,t){if(void 0!==e){const s=new MF;return s.setNodes(this.nodes),s.setTextures(t),s.parseNodes(e)}return{}}parseMaterials(e,t){const s={};if(void 0!==e){const i=this.parseNodes(this._nodesJSON,t),r=new AF;r.setTextures(t),r.setNodes(i),r.setNodeMaterials(this.nodeMaterials);for(let t=0,i=e.length;t>8&255]+Gs[e>>16&255]+Gs[e>>24&255]+"-"+Gs[255&t]+Gs[t>>8&255]+"-"+Gs[t>>16&15|64]+Gs[t>>24&255]+"-"+Gs[63&s|128]+Gs[s>>8&255]+"-"+Gs[s>>16&255]+Gs[s>>24&255]+Gs[255&i]+Gs[i>>8&255]+Gs[i>>16&255]+Gs[i>>24&255]).toLowerCase()}function $s(e,t,s){return Math.max(t,Math.min(s,e))}function Xs(e,t){return(e%t+t)%t}function Ys(e,t,s){return(1-s)*e+s*t}function Zs(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return e/4294967295;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/2147483647,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw new Error("Invalid component type.")}}function Js(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(4294967295*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(2147483647*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw new Error("Invalid component type.")}}const Ks={DEG2RAD:js,RAD2DEG:Hs,generateUUID:qs,clamp:$s,euclideanModulo:Xs,mapLinear:function(e,t,s,i,r){return i+(e-t)*(r-i)/(s-t)},inverseLerp:function(e,t,s){return e!==t?(s-e)/(t-e):0},lerp:Ys,damp:function(e,t,s,i){return Ys(e,t,1-Math.exp(-s*i))},pingpong:function(e,t=1){return t-Math.abs(Xs(e,2*t)-t)},smoothstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*(3-2*e)},smootherstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(Ws=e);let t=Ws+=1831565813;return t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296},degToRad:function(e){return e*js},radToDeg:function(e){return e*Hs},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,s,i,r){const n=Math.cos,o=Math.sin,a=n(s/2),h=o(s/2),u=n((t+i)/2),l=o((t+i)/2),c=n((t-i)/2),d=o((t-i)/2),p=n((i-t)/2),m=o((i-t)/2);switch(r){case"XYX":e.set(a*l,h*c,h*d,a*u);break;case"YZY":e.set(h*d,a*l,h*c,a*u);break;case"ZXZ":e.set(h*c,h*d,a*l,a*u);break;case"XZX":e.set(a*l,h*m,h*p,a*u);break;case"YXY":e.set(h*p,a*l,h*m,a*u);break;case"ZYZ":e.set(h*m,h*p,a*l,a*u);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Js,denormalize:Zs};class Qs{constructor(e=0,t=0){Qs.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,s=this.y,i=e.elements;return this.x=i[0]*t+i[3]*s+i[6],this.y=i[1]*t+i[4]*s+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y;return t*t+s*s}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const s=Math.cos(t),i=Math.sin(t),r=this.x-e.x,n=this.y-e.y;return this.x=r*s-n*i+e.x,this.y=r*i+n*s+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ei{constructor(e,t,s,i,r,n,o,a,h){ei.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h)}set(e,t,s,i,r,n,o,a,h){const u=this.elements;return u[0]=e,u[1]=i,u[2]=o,u[3]=t,u[4]=r,u[5]=a,u[6]=s,u[7]=n,u[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],this}extractBasis(e,t,s){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),s.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[3],a=s[6],h=s[1],u=s[4],l=s[7],c=s[2],d=s[5],p=s[8],m=i[0],g=i[3],f=i[6],y=i[1],x=i[4],b=i[7],v=i[2],T=i[5],_=i[8];return r[0]=n*m+o*y+a*v,r[3]=n*g+o*x+a*T,r[6]=n*f+o*b+a*_,r[1]=h*m+u*y+l*v,r[4]=h*g+u*x+l*T,r[7]=h*f+u*b+l*_,r[2]=c*m+d*y+p*v,r[5]=c*g+d*x+p*T,r[8]=c*f+d*b+p*_,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8];return t*n*u-t*o*h-s*r*u+s*o*a+i*r*h-i*n*a}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8],l=u*n-o*h,c=o*a-u*r,d=h*r-n*a,p=t*l+s*c+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return e[0]=l*m,e[1]=(i*h-u*s)*m,e[2]=(o*s-i*n)*m,e[3]=c*m,e[4]=(u*t-i*a)*m,e[5]=(i*r-o*t)*m,e[6]=d*m,e[7]=(s*a-h*t)*m,e[8]=(n*t-s*r)*m,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,s,i,r,n,o){const a=Math.cos(r),h=Math.sin(r);return this.set(s*a,s*h,-s*(a*n+h*o)+n+e,-i*h,i*a,-i*(-h*n+a*o)+o+t,0,0,1),this}scale(e,t){return this.premultiply(ti.makeScale(e,t)),this}rotate(e){return this.premultiply(ti.makeRotation(-e)),this}translate(e,t){return this.premultiply(ti.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,s,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<9;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<9;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const ti=new ei;const si={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ii(e,t){return new si[e](t)}function ri(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function ni(){const e=ri("canvas");return e.style.display="block",e}const oi={};const ai=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),hi=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),ui={[Jt]:{transfer:es,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e,fromReference:e=>e},[Zt]:{transfer:ts,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e.convertSRGBToLinear(),fromReference:e=>e.convertLinearToSRGB()},[Qt]:{transfer:es,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai)},[Kt]:{transfer:ts,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.convertSRGBToLinear().applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai).convertLinearToSRGB()}},li=new Set([Jt,Qt]),ci={enabled:!0,_workingColorSpace:Jt,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(e){if(!li.has(e))throw new Error(`Unsupported working color space, "${e}".`);this._workingColorSpace=e},convert:function(e,t,s){if(!1===this.enabled||t===s||!t||!s)return e;const i=ui[t].toReference;return(0,ui[s].fromReference)(i(e))},fromWorkingColorSpace:function(e,t){return this.convert(e,this._workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this._workingColorSpace)},getPrimaries:function(e){return ui[e].primaries},getTransfer:function(e){return e===Yt?es:ui[e].transfer},getLuminanceCoefficients:function(e,t=this._workingColorSpace){return e.fromArray(ui[t].luminanceCoefficients)}};function di(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function pi(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let mi;class gi{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===mi&&(mi=ri("canvas")),mi.width=e.width,mi.height=e.height;const s=mi.getContext("2d");e instanceof ImageData?s.putImageData(e,0,0):s.drawImage(e,0,0,e.width,e.height),t=mi}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const t=ri("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");s.drawImage(e,0,0,e.width,e.height);const i=s.getImageData(0,0,e.width,e.height),r=i.data;for(let e=0;e0&&(s.userData=this.userData),t||(e.textures[this.uuid]=s),s}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==ae)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case pe:e.x=e.x-Math.floor(e.x);break;case me:e.x=e.x<0?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case pe:e.y=e.y-Math.floor(e.y);break;case me:e.y=e.y<0?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}vi.DEFAULT_IMAGE=null,vi.DEFAULT_MAPPING=ae,vi.DEFAULT_ANISOTROPY=1;class Ti{constructor(e=0,t=0,s=0,i=1){Ti.prototype.isVector4=!0,this.x=e,this.y=t,this.z=s,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,s,i){return this.x=e,this.y=t,this.z=s,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=this.w,n=e.elements;return this.x=n[0]*t+n[4]*s+n[8]*i+n[12]*r,this.y=n[1]*t+n[5]*s+n[9]*i+n[13]*r,this.z=n[2]*t+n[6]*s+n[10]*i+n[14]*r,this.w=n[3]*t+n[7]*s+n[11]*i+n[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,s,i,r;const n=.01,o=.1,a=e.elements,h=a[0],u=a[4],l=a[8],c=a[1],d=a[5],p=a[9],m=a[2],g=a[6],f=a[10];if(Math.abs(u-c)a&&e>y?ey?a=0?1:-1,i=1-t*t;if(i>Number.EPSILON){const r=Math.sqrt(i),n=Math.atan2(r,t*s);e=Math.sin(e*n)/r,o=Math.sin(o*n)/r}const r=o*s;if(a=a*e+c*r,h=h*e+d*r,u=u*e+p*r,l=l*e+m*r,e===1-o){const e=1/Math.sqrt(a*a+h*h+u*u+l*l);a*=e,h*=e,u*=e,l*=e}}e[t]=a,e[t+1]=h,e[t+2]=u,e[t+3]=l}static multiplyQuaternionsFlat(e,t,s,i,r,n){const o=s[i],a=s[i+1],h=s[i+2],u=s[i+3],l=r[n],c=r[n+1],d=r[n+2],p=r[n+3];return e[t]=o*p+u*l+a*d-h*c,e[t+1]=a*p+u*c+h*l-o*d,e[t+2]=h*p+u*d+o*c-a*l,e[t+3]=u*p-o*l-a*c-h*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,s,i){return this._x=e,this._y=t,this._z=s,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const s=e._x,i=e._y,r=e._z,n=e._order,o=Math.cos,a=Math.sin,h=o(s/2),u=o(i/2),l=o(r/2),c=a(s/2),d=a(i/2),p=a(r/2);switch(n){case"XYZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"YXZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"ZXY":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"ZYX":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"YZX":this._x=c*u*l+h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l-c*d*p;break;case"XZY":this._x=c*u*l-h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l+c*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const s=t/2,i=Math.sin(s);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(s),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,s=t[0],i=t[4],r=t[8],n=t[1],o=t[5],a=t[9],h=t[2],u=t[6],l=t[10],c=s+o+l;if(c>0){const e=.5/Math.sqrt(c+1);this._w=.25/e,this._x=(u-a)*e,this._y=(r-h)*e,this._z=(n-i)*e}else if(s>o&&s>l){const e=2*Math.sqrt(1+s-o-l);this._w=(u-a)/e,this._x=.25*e,this._y=(i+n)/e,this._z=(r+h)/e}else if(o>l){const e=2*Math.sqrt(1+o-s-l);this._w=(r-h)/e,this._x=(i+n)/e,this._y=.25*e,this._z=(a+u)/e}else{const e=2*Math.sqrt(1+l-s-o);this._w=(n-i)/e,this._x=(r+h)/e,this._y=(a+u)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let s=e.dot(t)+1;return sMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=s):(this._x=0,this._y=-e.z,this._z=e.y,this._w=s)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=s),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs($s(this.dot(e),-1,1)))}rotateTowards(e,t){const s=this.angleTo(e);if(0===s)return this;const i=Math.min(1,t/s);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const s=e._x,i=e._y,r=e._z,n=e._w,o=t._x,a=t._y,h=t._z,u=t._w;return this._x=s*u+n*o+i*h-r*a,this._y=i*u+n*a+r*o-s*h,this._z=r*u+n*h+s*a-i*o,this._w=n*u-s*o-i*a-r*h,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const s=this._x,i=this._y,r=this._z,n=this._w;let o=n*e._w+s*e._x+i*e._y+r*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=n,this._x=s,this._y=i,this._z=r,this;const a=1-o*o;if(a<=Number.EPSILON){const e=1-t;return this._w=e*n+t*this._w,this._x=e*s+t*this._x,this._y=e*i+t*this._y,this._z=e*r+t*this._z,this.normalize(),this}const h=Math.sqrt(a),u=Math.atan2(h,o),l=Math.sin((1-t)*u)/h,c=Math.sin(t*u)/h;return this._w=n*l+this._w*c,this._x=s*l+this._x*c,this._y=i*l+this._y*c,this._z=r*l+this._z*c,this._onChangeCallback(),this}slerpQuaternions(e,t,s){return this.copy(e).slerp(t,s)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),s=Math.random(),i=Math.sqrt(1-s),r=Math.sqrt(s);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ri{constructor(e=0,t=0,s=0){Ri.prototype.isVector3=!0,this.x=e,this.y=t,this.z=s}set(e,t,s){return void 0===s&&(s=this.z),this.x=e,this.y=t,this.z=s,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Bi.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Bi.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*s+r[6]*i,this.y=r[1]*t+r[4]*s+r[7]*i,this.z=r[2]*t+r[5]*s+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=e.elements,n=1/(r[3]*t+r[7]*s+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*s+r[8]*i+r[12])*n,this.y=(r[1]*t+r[5]*s+r[9]*i+r[13])*n,this.z=(r[2]*t+r[6]*s+r[10]*i+r[14])*n,this}applyQuaternion(e){const t=this.x,s=this.y,i=this.z,r=e.x,n=e.y,o=e.z,a=e.w,h=2*(n*i-o*s),u=2*(o*t-r*i),l=2*(r*s-n*t);return this.x=t+a*h+n*l-o*u,this.y=s+a*u+o*h-r*l,this.z=i+a*l+r*u-n*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*s+r[8]*i,this.y=r[1]*t+r[5]*s+r[9]*i,this.z=r[2]*t+r[6]*s+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this.z=e.z+(t.z-e.z)*s,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const s=e.x,i=e.y,r=e.z,n=t.x,o=t.y,a=t.z;return this.x=i*a-r*o,this.y=r*n-s*a,this.z=s*o-i*n,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const s=e.dot(this)/t;return this.copy(e).multiplyScalar(s)}projectOnPlane(e){return Ei.copy(this).projectOnVector(e),this.sub(Ei)}reflect(e){return this.sub(Ei.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y,i=this.z-e.z;return t*t+s*s+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,s){const i=Math.sin(t)*e;return this.x=i*Math.sin(s),this.y=Math.cos(t)*e,this.z=i*Math.cos(s),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,s){return this.x=e*Math.sin(t),this.y=s,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),s=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=s,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,s=Math.sqrt(1-t*t);return this.x=s*Math.cos(e),this.y=t,this.z=s*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ei=new Ri,Bi=new Ci;class Ii{constructor(e=new Ri(1/0,1/0,1/0),t=new Ri(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,s=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Fi),Fi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,s;return e.normal.x>0?(t=e.normal.x*this.min.x,s=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,s=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,s+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,s+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,s+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,s+=e.normal.z*this.min.z),t<=-e.constant&&s>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Gi),Wi.subVectors(this.max,Gi),Ui.subVectors(e.a,Gi),Oi.subVectors(e.b,Gi),Li.subVectors(e.c,Gi),Vi.subVectors(Oi,Ui),Di.subVectors(Li,Oi),ki.subVectors(Ui,Li);let t=[0,-Vi.z,Vi.y,0,-Di.z,Di.y,0,-ki.z,ki.y,Vi.z,0,-Vi.x,Di.z,0,-Di.x,ki.z,0,-ki.x,-Vi.y,Vi.x,0,-Di.y,Di.x,0,-ki.y,ki.x,0];return!!qi(t,Ui,Oi,Li,Wi)&&(t=[1,0,0,0,1,0,0,0,1],!!qi(t,Ui,Oi,Li,Wi)&&(ji.crossVectors(Vi,Di),t=[ji.x,ji.y,ji.z],qi(t,Ui,Oi,Li,Wi)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Fi).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(Fi).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Pi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Pi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Pi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Pi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Pi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Pi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Pi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Pi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Pi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Pi=[new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri],Fi=new Ri,zi=new Ii,Ui=new Ri,Oi=new Ri,Li=new Ri,Vi=new Ri,Di=new Ri,ki=new Ri,Gi=new Ri,Wi=new Ri,ji=new Ri,Hi=new Ri;function qi(e,t,s,i,r){for(let n=0,o=e.length-3;n<=o;n+=3){Hi.fromArray(e,n);const o=r.x*Math.abs(Hi.x)+r.y*Math.abs(Hi.y)+r.z*Math.abs(Hi.z),a=t.dot(Hi),h=s.dot(Hi),u=i.dot(Hi);if(Math.max(-Math.max(a,h,u),Math.min(a,h,u))>o)return!1}return!0}const $i=new Ii,Xi=new Ri,Yi=new Ri;class Zi{constructor(e=new Ri,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const s=this.center;void 0!==t?s.copy(t):$i.setFromPoints(e).getCenter(s);let i=0;for(let t=0,r=e.length;tthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Xi.subVectors(e,this.center);const t=Xi.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),s=.5*(e-this.radius);this.center.addScaledVector(Xi,s/e),this.radius+=s}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(Yi.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Xi.copy(e.center).add(Yi)),this.expandByPoint(Xi.copy(e.center).sub(Yi))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ji=new Ri,Ki=new Ri,Qi=new Ri,er=new Ri,tr=new Ri,sr=new Ri,ir=new Ri;class rr{constructor(e=new Ri,t=new Ri(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ji)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const s=t.dot(this.direction);return s<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,s)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ji.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ji.copy(this.origin).addScaledVector(this.direction,t),Ji.distanceToSquared(e))}distanceSqToSegment(e,t,s,i){Ki.copy(e).add(t).multiplyScalar(.5),Qi.copy(t).sub(e).normalize(),er.copy(this.origin).sub(Ki);const r=.5*e.distanceTo(t),n=-this.direction.dot(Qi),o=er.dot(this.direction),a=-er.dot(Qi),h=er.lengthSq(),u=Math.abs(1-n*n);let l,c,d,p;if(u>0)if(l=n*a-o,c=n*o-a,p=r*u,l>=0)if(c>=-p)if(c<=p){const e=1/u;l*=e,c*=e,d=l*(l+n*c+2*o)+c*(n*l+c+2*a)+h}else c=r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c=-r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c<=-p?(l=Math.max(0,-(-n*r+o)),c=l>0?-r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h):c<=p?(l=0,c=Math.min(Math.max(-r,-a),r),d=c*(c+2*a)+h):(l=Math.max(0,-(n*r+o)),c=l>0?r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h);else c=n>0?-r:r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;return s&&s.copy(this.origin).addScaledVector(this.direction,l),i&&i.copy(Ki).addScaledVector(Qi,c),d}intersectSphere(e,t){Ji.subVectors(e.center,this.origin);const s=Ji.dot(this.direction),i=Ji.dot(Ji)-s*s,r=e.radius*e.radius;if(i>r)return null;const n=Math.sqrt(r-i),o=s-n,a=s+n;return a<0?null:o<0?this.at(a,t):this.at(o,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const s=-(this.origin.dot(e.normal)+e.constant)/t;return s>=0?s:null}intersectPlane(e,t){const s=this.distanceToPlane(e);return null===s?null:this.at(s,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let s,i,r,n,o,a;const h=1/this.direction.x,u=1/this.direction.y,l=1/this.direction.z,c=this.origin;return h>=0?(s=(e.min.x-c.x)*h,i=(e.max.x-c.x)*h):(s=(e.max.x-c.x)*h,i=(e.min.x-c.x)*h),u>=0?(r=(e.min.y-c.y)*u,n=(e.max.y-c.y)*u):(r=(e.max.y-c.y)*u,n=(e.min.y-c.y)*u),s>n||r>i?null:((r>s||isNaN(s))&&(s=r),(n=0?(o=(e.min.z-c.z)*l,a=(e.max.z-c.z)*l):(o=(e.max.z-c.z)*l,a=(e.min.z-c.z)*l),s>a||o>i?null:((o>s||s!=s)&&(s=o),(a=0?s:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Ji)}intersectTriangle(e,t,s,i,r){tr.subVectors(t,e),sr.subVectors(s,e),ir.crossVectors(tr,sr);let n,o=this.direction.dot(ir);if(o>0){if(i)return null;n=1}else{if(!(o<0))return null;n=-1,o=-o}er.subVectors(this.origin,e);const a=n*this.direction.dot(sr.crossVectors(er,sr));if(a<0)return null;const h=n*this.direction.dot(tr.cross(er));if(h<0)return null;if(a+h>o)return null;const u=-n*er.dot(ir);return u<0?null:this.at(u/o,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class nr{constructor(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){nr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g)}set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){const f=this.elements;return f[0]=e,f[4]=t,f[8]=s,f[12]=i,f[1]=r,f[5]=n,f[9]=o,f[13]=a,f[2]=h,f[6]=u,f[10]=l,f[14]=c,f[3]=d,f[7]=p,f[11]=m,f[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new nr).fromArray(this.elements)}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],t[9]=s[9],t[10]=s[10],t[11]=s[11],t[12]=s[12],t[13]=s[13],t[14]=s[14],t[15]=s[15],this}copyPosition(e){const t=this.elements,s=e.elements;return t[12]=s[12],t[13]=s[13],t[14]=s[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,s){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),s.setFromMatrixColumn(this,2),this}makeBasis(e,t,s){return this.set(e.x,t.x,s.x,0,e.y,t.y,s.y,0,e.z,t.z,s.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,s=e.elements,i=1/or.setFromMatrixColumn(e,0).length(),r=1/or.setFromMatrixColumn(e,1).length(),n=1/or.setFromMatrixColumn(e,2).length();return t[0]=s[0]*i,t[1]=s[1]*i,t[2]=s[2]*i,t[3]=0,t[4]=s[4]*r,t[5]=s[5]*r,t[6]=s[6]*r,t[7]=0,t[8]=s[8]*n,t[9]=s[9]*n,t[10]=s[10]*n,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,s=e.x,i=e.y,r=e.z,n=Math.cos(s),o=Math.sin(s),a=Math.cos(i),h=Math.sin(i),u=Math.cos(r),l=Math.sin(r);if("XYZ"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=-a*l,t[8]=h,t[1]=s+i*h,t[5]=e-r*h,t[9]=-o*a,t[2]=r-e*h,t[6]=i+s*h,t[10]=n*a}else if("YXZ"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e+r*o,t[4]=i*o-s,t[8]=n*h,t[1]=n*l,t[5]=n*u,t[9]=-o,t[2]=s*o-i,t[6]=r+e*o,t[10]=n*a}else if("ZXY"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e-r*o,t[4]=-n*l,t[8]=i+s*o,t[1]=s+i*o,t[5]=n*u,t[9]=r-e*o,t[2]=-n*h,t[6]=o,t[10]=n*a}else if("ZYX"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=i*h-s,t[8]=e*h+r,t[1]=a*l,t[5]=r*h+e,t[9]=s*h-i,t[2]=-h,t[6]=o*a,t[10]=n*a}else if("YZX"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=r-e*l,t[8]=i*l+s,t[1]=l,t[5]=n*u,t[9]=-o*u,t[2]=-h*u,t[6]=s*l+i,t[10]=e-r*l}else if("XZY"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=-l,t[8]=h*u,t[1]=e*l+r,t[5]=n*u,t[9]=s*l-i,t[2]=i*l-s,t[6]=o*u,t[10]=r*l+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(hr,e,ur)}lookAt(e,t,s){const i=this.elements;return dr.subVectors(e,t),0===dr.lengthSq()&&(dr.z=1),dr.normalize(),lr.crossVectors(s,dr),0===lr.lengthSq()&&(1===Math.abs(s.z)?dr.x+=1e-4:dr.z+=1e-4,dr.normalize(),lr.crossVectors(s,dr)),lr.normalize(),cr.crossVectors(dr,lr),i[0]=lr.x,i[4]=cr.x,i[8]=dr.x,i[1]=lr.y,i[5]=cr.y,i[9]=dr.y,i[2]=lr.z,i[6]=cr.z,i[10]=dr.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[4],a=s[8],h=s[12],u=s[1],l=s[5],c=s[9],d=s[13],p=s[2],m=s[6],g=s[10],f=s[14],y=s[3],x=s[7],b=s[11],v=s[15],T=i[0],_=i[4],w=i[8],S=i[12],M=i[1],N=i[5],A=i[9],C=i[13],R=i[2],E=i[6],B=i[10],I=i[14],P=i[3],F=i[7],z=i[11],U=i[15];return r[0]=n*T+o*M+a*R+h*P,r[4]=n*_+o*N+a*E+h*F,r[8]=n*w+o*A+a*B+h*z,r[12]=n*S+o*C+a*I+h*U,r[1]=u*T+l*M+c*R+d*P,r[5]=u*_+l*N+c*E+d*F,r[9]=u*w+l*A+c*B+d*z,r[13]=u*S+l*C+c*I+d*U,r[2]=p*T+m*M+g*R+f*P,r[6]=p*_+m*N+g*E+f*F,r[10]=p*w+m*A+g*B+f*z,r[14]=p*S+m*C+g*I+f*U,r[3]=y*T+x*M+b*R+v*P,r[7]=y*_+x*N+b*E+v*F,r[11]=y*w+x*A+b*B+v*z,r[15]=y*S+x*C+b*I+v*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[4],i=e[8],r=e[12],n=e[1],o=e[5],a=e[9],h=e[13],u=e[2],l=e[6],c=e[10],d=e[14];return e[3]*(+r*a*l-i*h*l-r*o*c+s*h*c+i*o*d-s*a*d)+e[7]*(+t*a*d-t*h*c+r*n*c-i*n*d+i*h*u-r*a*u)+e[11]*(+t*h*l-t*o*d-r*n*l+s*n*d+r*o*u-s*h*u)+e[15]*(-i*o*u-t*a*l+t*o*c+i*n*l-s*n*c+s*a*u)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,s){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=s),this}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8],l=e[9],c=e[10],d=e[11],p=e[12],m=e[13],g=e[14],f=e[15],y=l*g*h-m*c*h+m*a*d-o*g*d-l*a*f+o*c*f,x=p*c*h-u*g*h-p*a*d+n*g*d+u*a*f-n*c*f,b=u*m*h-p*l*h+p*o*d-n*m*d-u*o*f+n*l*f,v=p*l*a-u*m*a-p*o*c+n*m*c+u*o*g-n*l*g,T=t*y+s*x+i*b+r*v;if(0===T)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/T;return e[0]=y*_,e[1]=(m*c*r-l*g*r-m*i*d+s*g*d+l*i*f-s*c*f)*_,e[2]=(o*g*r-m*a*r+m*i*h-s*g*h-o*i*f+s*a*f)*_,e[3]=(l*a*r-o*c*r-l*i*h+s*c*h+o*i*d-s*a*d)*_,e[4]=x*_,e[5]=(u*g*r-p*c*r+p*i*d-t*g*d-u*i*f+t*c*f)*_,e[6]=(p*a*r-n*g*r-p*i*h+t*g*h+n*i*f-t*a*f)*_,e[7]=(n*c*r-u*a*r+u*i*h-t*c*h-n*i*d+t*a*d)*_,e[8]=b*_,e[9]=(p*l*r-u*m*r-p*s*d+t*m*d+u*s*f-t*l*f)*_,e[10]=(n*m*r-p*o*r+p*s*h-t*m*h-n*s*f+t*o*f)*_,e[11]=(u*o*r-n*l*r-u*s*h+t*l*h+n*s*d-t*o*d)*_,e[12]=v*_,e[13]=(u*m*i-p*l*i+p*s*c-t*m*c-u*s*g+t*l*g)*_,e[14]=(p*o*i-n*m*i-p*s*a+t*m*a+n*s*g-t*o*g)*_,e[15]=(n*l*i-u*o*i+u*s*a-t*l*a-n*s*c+t*o*c)*_,this}scale(e){const t=this.elements,s=e.x,i=e.y,r=e.z;return t[0]*=s,t[4]*=i,t[8]*=r,t[1]*=s,t[5]*=i,t[9]*=r,t[2]*=s,t[6]*=i,t[10]*=r,t[3]*=s,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],s=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,s,i))}makeTranslation(e,t,s){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,s,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),s=Math.sin(e);return this.set(1,0,0,0,0,t,-s,0,0,s,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,0,s,0,0,1,0,0,-s,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,0,s,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const s=Math.cos(t),i=Math.sin(t),r=1-s,n=e.x,o=e.y,a=e.z,h=r*n,u=r*o;return this.set(h*n+s,h*o-i*a,h*a+i*o,0,h*o+i*a,u*o+s,u*a-i*n,0,h*a-i*o,u*a+i*n,r*a*a+s,0,0,0,0,1),this}makeScale(e,t,s){return this.set(e,0,0,0,0,t,0,0,0,0,s,0,0,0,0,1),this}makeShear(e,t,s,i,r,n){return this.set(1,s,r,0,e,1,n,0,t,i,1,0,0,0,0,1),this}compose(e,t,s){const i=this.elements,r=t._x,n=t._y,o=t._z,a=t._w,h=r+r,u=n+n,l=o+o,c=r*h,d=r*u,p=r*l,m=n*u,g=n*l,f=o*l,y=a*h,x=a*u,b=a*l,v=s.x,T=s.y,_=s.z;return i[0]=(1-(m+f))*v,i[1]=(d+b)*v,i[2]=(p-x)*v,i[3]=0,i[4]=(d-b)*T,i[5]=(1-(c+f))*T,i[6]=(g+y)*T,i[7]=0,i[8]=(p+x)*_,i[9]=(g-y)*_,i[10]=(1-(c+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,s){const i=this.elements;let r=or.set(i[0],i[1],i[2]).length();const n=or.set(i[4],i[5],i[6]).length(),o=or.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],ar.copy(this);const a=1/r,h=1/n,u=1/o;return ar.elements[0]*=a,ar.elements[1]*=a,ar.elements[2]*=a,ar.elements[4]*=h,ar.elements[5]*=h,ar.elements[6]*=h,ar.elements[8]*=u,ar.elements[9]*=u,ar.elements[10]*=u,t.setFromRotationMatrix(ar),s.x=r,s.y=n,s.z=o,this}makePerspective(e,t,s,i,r,n,o=2e3){const a=this.elements,h=2*r/(t-e),u=2*r/(s-i),l=(t+e)/(t-e),c=(s+i)/(s-i);let d,p;if(o===Vs)d=-(n+r)/(n-r),p=-2*n*r/(n-r);else{if(o!==Ds)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);d=-n/(n-r),p=-n*r/(n-r)}return a[0]=h,a[4]=0,a[8]=l,a[12]=0,a[1]=0,a[5]=u,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=p,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(e,t,s,i,r,n,o=2e3){const a=this.elements,h=1/(t-e),u=1/(s-i),l=1/(n-r),c=(t+e)*h,d=(s+i)*u;let p,m;if(o===Vs)p=(n+r)*l,m=-2*l;else{if(o!==Ds)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);p=r*l,m=-1*l}return a[0]=2*h,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*u,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=m,a[14]=-p,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<16;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<16;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e[t+9]=s[9],e[t+10]=s[10],e[t+11]=s[11],e[t+12]=s[12],e[t+13]=s[13],e[t+14]=s[14],e[t+15]=s[15],e}}const or=new Ri,ar=new nr,hr=new Ri(0,0,0),ur=new Ri(1,1,1),lr=new Ri,cr=new Ri,dr=new Ri,pr=new nr,mr=new Ci;class gr{constructor(e=0,t=0,s=0,i=gr.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=s,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,s,i=this._order){return this._x=e,this._y=t,this._z=s,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,s=!0){const i=e.elements,r=i[0],n=i[4],o=i[8],a=i[1],h=i[5],u=i[9],l=i[2],c=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin($s(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(c,h),this._z=0);break;case"YXZ":this._x=Math.asin(-$s(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(a,h)):(this._y=Math.atan2(-l,r),this._z=0);break;case"ZXY":this._x=Math.asin($s(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(-l,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(a,r));break;case"ZYX":this._y=Math.asin(-$s(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(c,d),this._z=Math.atan2(a,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin($s(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-u,h),this._y=Math.atan2(-l,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-$s(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(c,h),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-u,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===s&&this._onChangeCallback(),this}setFromQuaternion(e,t,s){return pr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(pr,t,s)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return mr.setFromEuler(this),this.setFromQuaternion(mr,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}gr.DEFAULT_ORDER="XYZ";class fr{constructor(){this.mask=1}set(e){this.mask=(1<>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((e=>({boxInitialized:e.boxInitialized,boxMin:e.box.min.toArray(),boxMax:e.box.max.toArray(),sphereInitialized:e.sphereInitialized,sphereRadius:e.sphere.radius,sphereCenter:e.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(e),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const s=t.shapes;if(Array.isArray(s))for(let t=0,i=s.length;t0){i.children=[];for(let t=0;t0){i.animations=[];for(let t=0;t0&&(s.geometries=t),i.length>0&&(s.materials=i),r.length>0&&(s.textures=r),o.length>0&&(s.images=o),a.length>0&&(s.shapes=a),h.length>0&&(s.skeletons=h),u.length>0&&(s.animations=u),l.length>0&&(s.nodes=l)}return s.object=i,s;function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,s,i,r){Pr.subVectors(i,t),Fr.subVectors(s,t),zr.subVectors(e,t);const n=Pr.dot(Pr),o=Pr.dot(Fr),a=Pr.dot(zr),h=Fr.dot(Fr),u=Fr.dot(zr),l=n*h-o*o;if(0===l)return r.set(0,0,0),null;const c=1/l,d=(h*a-o*u)*c,p=(n*u-o*a)*c;return r.set(1-d-p,p,d)}static containsPoint(e,t,s,i){return null!==this.getBarycoord(e,t,s,i,Ur)&&(Ur.x>=0&&Ur.y>=0&&Ur.x+Ur.y<=1)}static getInterpolation(e,t,s,i,r,n,o,a){return null===this.getBarycoord(e,t,s,i,Ur)?(a.x=0,a.y=0,"z"in a&&(a.z=0),"w"in a&&(a.w=0),null):(a.setScalar(0),a.addScaledVector(r,Ur.x),a.addScaledVector(n,Ur.y),a.addScaledVector(o,Ur.z),a)}static getInterpolatedAttribute(e,t,s,i,r,n){return Wr.setScalar(0),jr.setScalar(0),Hr.setScalar(0),Wr.fromBufferAttribute(e,t),jr.fromBufferAttribute(e,s),Hr.fromBufferAttribute(e,i),n.setScalar(0),n.addScaledVector(Wr,r.x),n.addScaledVector(jr,r.y),n.addScaledVector(Hr,r.z),n}static isFrontFacing(e,t,s,i){return Pr.subVectors(s,t),Fr.subVectors(e,t),Pr.cross(Fr).dot(i)<0}set(e,t,s){return this.a.copy(e),this.b.copy(t),this.c.copy(s),this}setFromPointsAndIndices(e,t,s,i){return this.a.copy(e[t]),this.b.copy(e[s]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,s,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,s),this.c.fromBufferAttribute(e,i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Pr.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Pr.cross(Fr).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return qr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return qr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,s,i,r){return qr.getInterpolation(e,this.a,this.b,this.c,t,s,i,r)}containsPoint(e){return qr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return qr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const s=this.a,i=this.b,r=this.c;let n,o;Or.subVectors(i,s),Lr.subVectors(r,s),Dr.subVectors(e,s);const a=Or.dot(Dr),h=Lr.dot(Dr);if(a<=0&&h<=0)return t.copy(s);kr.subVectors(e,i);const u=Or.dot(kr),l=Lr.dot(kr);if(u>=0&&l<=u)return t.copy(i);const c=a*l-u*h;if(c<=0&&a>=0&&u<=0)return n=a/(a-u),t.copy(s).addScaledVector(Or,n);Gr.subVectors(e,r);const d=Or.dot(Gr),p=Lr.dot(Gr);if(p>=0&&d<=p)return t.copy(r);const m=d*h-a*p;if(m<=0&&h>=0&&p<=0)return o=h/(h-p),t.copy(s).addScaledVector(Lr,o);const g=u*p-d*l;if(g<=0&&l-u>=0&&d-p>=0)return Vr.subVectors(r,i),o=(l-u)/(l-u+(d-p)),t.copy(i).addScaledVector(Vr,o);const f=1/(g+m+c);return n=m*f,o=c*f,t.copy(s).addScaledVector(Or,n).addScaledVector(Lr,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const $r={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Xr={h:0,s:0,l:0},Yr={h:0,s:0,l:0};function Zr(e,t,s){return s<0&&(s+=1),s>1&&(s-=1),s<1/6?e+6*(t-e)*s:s<.5?t:s<2/3?e+6*(t-e)*(2/3-s):e}class Jr{constructor(e,t,s){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,s)}set(e,t,s){if(void 0===t&&void 0===s){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,s);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Zt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,ci.toWorkingColorSpace(this,t),this}setRGB(e,t,s,i=ci.workingColorSpace){return this.r=e,this.g=t,this.b=s,ci.toWorkingColorSpace(this,i),this}setHSL(e,t,s,i=ci.workingColorSpace){if(e=Xs(e,1),t=$s(t,0,1),s=$s(s,0,1),0===t)this.r=this.g=this.b=s;else{const i=s<=.5?s*(1+t):s+t-s*t,r=2*s-i;this.r=Zr(r,i,e+1/3),this.g=Zr(r,i,e),this.b=Zr(r,i,e-1/3)}return ci.toWorkingColorSpace(this,i),this}setStyle(e,t=Zt){function s(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const n=i[1],o=i[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=i[1],r=s.length;if(3===r)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Zt){const s=$r[e.toLowerCase()];return void 0!==s?this.setHex(s,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=di(e.r),this.g=di(e.g),this.b=di(e.b),this}copyLinearToSRGB(e){return this.r=pi(e.r),this.g=pi(e.g),this.b=pi(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Zt){return ci.fromWorkingColorSpace(Kr.copy(this),e),65536*Math.round($s(255*Kr.r,0,255))+256*Math.round($s(255*Kr.g,0,255))+Math.round($s(255*Kr.b,0,255))}getHexString(e=Zt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=ci.workingColorSpace){ci.fromWorkingColorSpace(Kr.copy(this),t);const s=Kr.r,i=Kr.g,r=Kr.b,n=Math.max(s,i,r),o=Math.min(s,i,r);let a,h;const u=(o+n)/2;if(o===n)a=0,h=0;else{const e=n-o;switch(h=u<=.5?e/(n+o):e/(2-n-o),n){case s:a=(i-r)/e+(i0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const s=e[t];if(void 0===s){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];void 0!==i?i&&i.isColor?i.set(s):i&&i.isVector3&&s&&s.isVector3?i.copy(s):this[t]=s:console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const s={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(s.uuid=this.uuid,s.type=this.type,""!==this.name&&(s.name=this.name),this.color&&this.color.isColor&&(s.color=this.color.getHex()),void 0!==this.roughness&&(s.roughness=this.roughness),void 0!==this.metalness&&(s.metalness=this.metalness),void 0!==this.sheen&&(s.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(s.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(s.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(s.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(s.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(s.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(s.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(s.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(s.shininess=this.shininess),void 0!==this.clearcoat&&(s.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(s.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(s.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(s.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(s.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,s.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(s.dispersion=this.dispersion),void 0!==this.iridescence&&(s.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(s.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(s.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(s.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(s.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(s.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(s.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(s.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(s.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(s.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(s.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(s.lightMap=this.lightMap.toJSON(e).uuid,s.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(s.aoMap=this.aoMap.toJSON(e).uuid,s.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(s.bumpMap=this.bumpMap.toJSON(e).uuid,s.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(s.normalMap=this.normalMap.toJSON(e).uuid,s.normalMapType=this.normalMapType,s.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(s.displacementMap=this.displacementMap.toJSON(e).uuid,s.displacementScale=this.displacementScale,s.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(s.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(s.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(s.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(s.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(s.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(s.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(s.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(s.combine=this.combine)),void 0!==this.envMapRotation&&(s.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(s.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(s.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(s.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(s.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(s.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(s.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(s.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(s.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(s.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(s.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(s.size=this.size),null!==this.shadowSide&&(s.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(s.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(s.blending=this.blending),this.side!==c&&(s.side=this.side),!0===this.vertexColors&&(s.vertexColors=!0),this.opacity<1&&(s.opacity=this.opacity),!0===this.transparent&&(s.transparent=!0),this.blendSrc!==R&&(s.blendSrc=this.blendSrc),this.blendDst!==E&&(s.blendDst=this.blendDst),this.blendEquation!==v&&(s.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(s.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(s.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(s.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(s.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(s.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(s.depthFunc=this.depthFunc),!1===this.depthTest&&(s.depthTest=this.depthTest),!1===this.depthWrite&&(s.depthWrite=this.depthWrite),!1===this.colorWrite&&(s.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(s.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==bs&&(s.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(s.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(s.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ns&&(s.stencilFail=this.stencilFail),this.stencilZFail!==ns&&(s.stencilZFail=this.stencilZFail),this.stencilZPass!==ns&&(s.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(s.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(s.rotation=this.rotation),!0===this.polygonOffset&&(s.polygonOffset=!0),0!==this.polygonOffsetFactor&&(s.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(s.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(s.linewidth=this.linewidth),void 0!==this.dashSize&&(s.dashSize=this.dashSize),void 0!==this.gapSize&&(s.gapSize=this.gapSize),void 0!==this.scale&&(s.scale=this.scale),!0===this.dithering&&(s.dithering=!0),this.alphaTest>0&&(s.alphaTest=this.alphaTest),!0===this.alphaHash&&(s.alphaHash=!0),!0===this.alphaToCoverage&&(s.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(s.premultipliedAlpha=!0),!0===this.forceSinglePass&&(s.forceSinglePass=!0),!0===this.wireframe&&(s.wireframe=!0),this.wireframeLinewidth>1&&(s.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(s.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(s.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(s.flatShading=!0),!1===this.visible&&(s.visible=!1),!1===this.toneMapped&&(s.toneMapped=!1),!1===this.fog&&(s.fog=!1),Object.keys(this.userData).length>0&&(s.userData=this.userData),t){const t=i(e.textures),r=i(e.images);t.length>0&&(s.textures=t),r.length>0&&(s.images=r)}return s}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let s=null;if(null!==t){const e=t.length;s=new Array(e);for(let i=0;i!==e;++i)s[i]=t[i].clone()}return this.clippingPlanes=s,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class tn extends en{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const sn=rn();function rn(){const e=new ArrayBuffer(4),t=new Float32Array(e),s=new Uint32Array(e),i=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(i[e]=0,i[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(i[e]=1024>>-t-14,i[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(i[e]=t+15<<10,i[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(i[e]=31744,i[256|e]=64512,r[e]=24,r[256|e]=24):(i[e]=31744,i[256|e]=64512,r[e]=13,r[256|e]=13)}const n=new Uint32Array(2048),o=new Uint32Array(64),a=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,s=0;for(;0==(8388608&t);)t<<=1,s-=8388608;t&=-8388609,s+=947912704,n[e]=t|s}for(let e=1024;e<2048;++e)n[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)o[e]=e<<23;o[31]=1199570944,o[32]=2147483648;for(let e=33;e<63;++e)o[e]=2147483648+(e-32<<23);o[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(a[e]=1024);return{floatView:t,uint32View:s,baseTable:i,shiftTable:r,mantissaTable:n,exponentTable:o,offsetTable:a}}function nn(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=$s(e,-65504,65504),sn.floatView[0]=e;const t=sn.uint32View[0],s=t>>23&511;return sn.baseTable[s]+((8388607&t)>>sn.shiftTable[s])}function on(e){const t=e>>10;return sn.uint32View[0]=sn.mantissaTable[sn.offsetTable[t]+(1023&e)]+sn.exponentTable[t],sn.floatView[0]}const an={toHalfFloat:nn,fromHalfFloat:on},hn=new Ri,un=new Qs;class ln{constructor(e,t,s=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=s,this.usage=Cs,this.updateRanges=[],this.gpuType=Ie,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,s){e*=this.itemSize,s*=t.itemSize;for(let i=0,r=this.itemSize;i=0;--t)if(e[t]>=65535)return!0;return!1}(e)?yn:gn)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,s=0){this.groups.push({start:e,count:t,materialIndex:s})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const s=this.attributes.normal;if(void 0!==s){const t=(new ei).getNormalMatrix(e);s.applyNormalMatrix(t),s.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return Tn.makeRotationFromQuaternion(e),this.applyMatrix4(Tn),this}rotateX(e){return Tn.makeRotationX(e),this.applyMatrix4(Tn),this}rotateY(e){return Tn.makeRotationY(e),this.applyMatrix4(Tn),this}rotateZ(e){return Tn.makeRotationZ(e),this.applyMatrix4(Tn),this}translate(e,t,s){return Tn.makeTranslation(e,t,s),this.applyMatrix4(Tn),this}scale(e,t,s){return Tn.makeScale(e,t,s),this.applyMatrix4(Tn),this}lookAt(e){return _n.lookAt(e),_n.updateMatrix(),this.applyMatrix4(_n.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(wn).negate(),this.translate(wn.x,wn.y,wn.z),this}setFromPoints(e){const t=[];for(let s=0,i=e.length;s0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const s in t)void 0!==t[s]&&(e[s]=t[s]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const s=this.attributes;for(const t in s){const i=s[t];e.data.attributes[t]=i.toJSON(e.data)}const i={};let r=!1;for(const t in this.morphAttributes){const s=this.morphAttributes[t],n=[];for(let t=0,i=s.length;t0&&(i[t]=n,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(e.data.groups=JSON.parse(JSON.stringify(n)));const o=this.boundingSphere;return null!==o&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const s=e.index;null!==s&&this.setIndex(s.clone(t));const i=e.attributes;for(const e in i){const s=i[e];this.setAttribute(e,s.clone(t))}const r=e.morphAttributes;for(const e in r){const s=[],i=r[e];for(let e=0,r=i.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;e(e.far-e.near)**2)return}Cn.copy(r).invert(),Rn.copy(e.ray).applyMatrix4(Cn),null!==s.boundingBox&&!1===Rn.intersectsBox(s.boundingBox)||this._computeIntersections(e,t,Rn)}}_computeIntersections(e,t,s){let i;const r=this.geometry,n=this.material,o=r.index,a=r.attributes.position,h=r.attributes.uv,u=r.attributes.uv1,l=r.attributes.normal,c=r.groups,d=r.drawRange;if(null!==o)if(Array.isArray(n))for(let r=0,a=c.length;rs.far?null:{distance:u,point:Ln.clone(),object:e}}(e,t,s,i,In,Pn,Fn,On);if(l){const e=new Ri;qr.getBarycoord(On,In,Pn,Fn,e),r&&(l.uv=qr.getInterpolatedAttribute(r,a,h,u,e,new Qs)),n&&(l.uv1=qr.getInterpolatedAttribute(n,a,h,u,e,new Qs)),o&&(l.normal=qr.getInterpolatedAttribute(o,a,h,u,e,new Ri),l.normal.dot(i.direction)>0&&l.normal.multiplyScalar(-1));const t={a:a,b:h,c:u,normal:new Ri,materialIndex:0};qr.getNormal(In,Pn,Fn,t.normal),l.face=t,l.barycoord=e}return l}class kn extends An{constructor(e=1,t=1,s=1,i=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:s,widthSegments:i,heightSegments:r,depthSegments:n};const o=this;i=Math.floor(i),r=Math.floor(r),n=Math.floor(n);const a=[],h=[],u=[],l=[];let c=0,d=0;function p(e,t,s,i,r,n,p,m,g,f,y){const x=n/g,b=p/f,v=n/2,T=p/2,_=m/2,w=g+1,S=f+1;let M=0,N=0;const A=new Ri;for(let n=0;n0?1:-1,u.push(A.x,A.y,A.z),l.push(a/g),l.push(1-n/f),M+=1}}for(let e=0;e0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const s={};for(const e in this.extensions)!0===this.extensions[e]&&(s[e]=!0);return Object.keys(s).length>0&&(t.extensions=s),t}}class jn extends Ir{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new nr,this.projectionMatrix=new nr,this.projectionMatrixInverse=new nr,this.coordinateSystem=Vs}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Hn=new Ri,qn=new Qs,$n=new Qs;class Xn extends jn{constructor(e=50,t=1,s=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=s,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=2*Hs*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(.5*js*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*Hs*Math.atan(Math.tan(.5*js*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,s){Hn.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Hn.x,Hn.y).multiplyScalar(-e/Hn.z),Hn.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),s.set(Hn.x,Hn.y).multiplyScalar(-e/Hn.z)}getViewSize(e,t){return this.getViewBounds(e,qn,$n),t.subVectors($n,qn)}setViewOffset(e,t,s,i,r,n){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=s,this.view.offsetY=i,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(.5*js*this.fov)/this.zoom,s=2*t,i=this.aspect*s,r=-.5*i;const n=this.view;if(null!==this.view&&this.view.enabled){const e=n.fullWidth,o=n.fullHeight;r+=n.offsetX*i/e,t-=n.offsetY*s/o,i*=n.width/e,s*=n.height/o}const o=this.filmOffset;0!==o&&(r+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-s,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const Yn=-90;class Zn extends Ir{constructor(e,t,s){super(),this.type="CubeCamera",this.renderTarget=s,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Xn(Yn,1,e,t);i.layers=this.layers,this.add(i);const r=new Xn(Yn,1,e,t);r.layers=this.layers,this.add(r);const n=new Xn(Yn,1,e,t);n.layers=this.layers,this.add(n);const o=new Xn(Yn,1,e,t);o.layers=this.layers,this.add(o);const a=new Xn(Yn,1,e,t);a.layers=this.layers,this.add(a);const h=new Xn(Yn,1,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[s,i,r,n,o,a]=t;for(const e of t)this.remove(e);if(e===Vs)s.up.set(0,1,0),s.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),a.up.set(0,1,0),a.lookAt(0,0,-1);else{if(e!==Ds)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);s.up.set(0,-1,0),s.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),a.up.set(0,-1,0),a.lookAt(0,0,-1)}for(const e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();const{renderTarget:s,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,n,o,a,h,u]=this.children,l=e.getRenderTarget(),c=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const m=s.texture.generateMipmaps;s.texture.generateMipmaps=!1,e.setRenderTarget(s,0,i),e.render(t,r),e.setRenderTarget(s,1,i),e.render(t,n),e.setRenderTarget(s,2,i),e.render(t,o),e.setRenderTarget(s,3,i),e.render(t,a),e.setRenderTarget(s,4,i),e.render(t,h),s.texture.generateMipmaps=m,e.setRenderTarget(s,5,i),e.render(t,u),e.setRenderTarget(l,c,d),e.xr.enabled=p,s.texture.needsPMREMUpdate=!0}}class Jn extends vi{constructor(e,t,s,i,r,n,o,a,h,u){super(e=void 0!==e?e:[],t=void 0!==t?t:he,s,i,r,n,o,a,h,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Kn extends wi{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const s={width:e,height:e,depth:1},i=[s,s,s,s,s,s];this.texture=new Jn(i,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:Te}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new kn(5,5,5),r=new Wn({name:"CubemapFromEquirect",uniforms:Gn(s.uniforms),vertexShader:s.vertexShader,fragmentShader:s.fragmentShader,side:d,blending:m});r.uniforms.tEquirect.value=t;const n=new Vn(i,r),o=t.minFilter;t.minFilter===Se&&(t.minFilter=Te);return new Zn(1,10,this).update(e,n),t.minFilter=o,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,s,i){const r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,s,i);e.setRenderTarget(r)}}class Qn{constructor(e,t=25e-5){this.isFogExp2=!0,this.name="",this.color=new Jr(e),this.density=t}clone(){return new Qn(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class eo{constructor(e,t=1,s=1e3){this.isFog=!0,this.name="",this.color=new Jr(e),this.near=t,this.far=s}clone(){return new eo(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class to extends Ir{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new gr,this.environmentIntensity=1,this.environmentRotation=new gr,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class so{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Cs,this.updateRanges=[],this.version=0,this.uuid=qs()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,s){e*=this.stride,s*=t.stride;for(let i=0,r=this.stride;ie.far||t.push({distance:a,point:ao.clone(),uv:qr.getInterpolation(ao,mo,go,fo,yo,xo,bo,new Qs),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function To(e,t,s,i,r,n){lo.subVectors(e,s).addScalar(.5).multiply(i),void 0!==r?(co.x=n*lo.x-r*lo.y,co.y=r*lo.x+n*lo.y):co.copy(lo),e.copy(t),e.x+=co.x,e.y+=co.y,e.applyMatrix4(po)}const _o=new Ri,wo=new Ri;class So extends Ir{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);const t=e.levels;for(let e=0,s=t.length;e0){let s,i;for(s=1,i=t.length;s0){_o.setFromMatrixPosition(this.matrixWorld);const s=e.ray.origin.distanceTo(_o);this.getObjectForDistance(s).raycast(e,t)}}update(e){const t=this.levels;if(t.length>1){_o.setFromMatrixPosition(e.matrixWorld),wo.setFromMatrixPosition(this.matrixWorld);const s=_o.distanceTo(wo)/e.zoom;let i,r;for(t[0].object.visible=!0,i=1,r=t.length;i=e))break;t[i-1].object.visible=!1,t[i].object.visible=!0}for(this._currentLevel=i-1;i1?null:t.copy(e.start).addScaledVector(s,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),s=this.distanceToPoint(e.end);return t<0&&s>0||s<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const s=t||Jo.getNormalMatrix(e),i=this.coplanarPoint(Yo).applyMatrix4(e),r=this.normal.applyMatrix3(s).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Qo=new Zi,ea=new Ri;class ta{constructor(e=new Ko,t=new Ko,s=new Ko,i=new Ko,r=new Ko,n=new Ko){this.planes=[e,t,s,i,r,n]}set(e,t,s,i,r,n){const o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(s),o[3].copy(i),o[4].copy(r),o[5].copy(n),this}copy(e){const t=this.planes;for(let s=0;s<6;s++)t[s].copy(e.planes[s]);return this}setFromProjectionMatrix(e,t=2e3){const s=this.planes,i=e.elements,r=i[0],n=i[1],o=i[2],a=i[3],h=i[4],u=i[5],l=i[6],c=i[7],d=i[8],p=i[9],m=i[10],g=i[11],f=i[12],y=i[13],x=i[14],b=i[15];if(s[0].setComponents(a-r,c-h,g-d,b-f).normalize(),s[1].setComponents(a+r,c+h,g+d,b+f).normalize(),s[2].setComponents(a+n,c+u,g+p,b+y).normalize(),s[3].setComponents(a-n,c-u,g-p,b-y).normalize(),s[4].setComponents(a-o,c-l,g-m,b-x).normalize(),t===Vs)s[5].setComponents(a+o,c+l,g+m,b+x).normalize();else{if(t!==Ds)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);s[5].setComponents(o,l,m,x).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),Qo.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),Qo.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Qo)}intersectsSprite(e){return Qo.center.set(0,0,0),Qo.radius=.7071067811865476,Qo.applyMatrix4(e.matrixWorld),this.intersectsSphere(Qo)}intersectsSphere(e){const t=this.planes,s=e.center,i=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(s)0?e.max.x:e.min.x,ea.y=i.normal.y>0?e.max.y:e.min.y,ea.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(ea)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let s=0;s<6;s++)if(t[s].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function sa(e,t){return e.z-t.z}function ia(e,t){return t.z-e.z}class ra{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,t,s){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const n=i[this.index];r.push(n),this.index++,n.start=e.start,n.count=e.count,n.z=t,n.index=s}reset(){this.list.length=0,this.index=0}}const na=new nr,oa=new nr,aa=new nr,ha=new Jr(1,1,1),ua=new nr,la=new ta,ca=new Ii,da=new Zi,pa=new Ri,ma=new Ri,ga=new Ri,fa=new ra,ya=new Vn,xa=[];function ba(e,t,s=0){const i=t.itemSize;if(e.isInterleavedBufferAttribute||e.array.constructor!==t.array.constructor){const r=e.count;for(let n=0;n65535?new Uint32Array(i):new Uint16Array(i);t.setIndex(new ln(e,1))}this._geometryInitialized=!0}}_validateGeometry(e){const t=this.geometry;if(Boolean(e.getIndex())!==Boolean(t.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const s in t.attributes){if(!e.hasAttribute(s))throw new Error(`BatchedMesh: Added geometry missing "${s}". All geometries must have consistent attributes.`);const i=e.getAttribute(s),r=t.getAttribute(s);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ii);const e=this.boundingBox,t=this._drawInfo;e.makeEmpty();for(let s=0,i=t.length;s=this.maxInstanceCount&&0===this._availableInstanceIds.length)throw new Error("BatchedMesh: Maximum item count reached.");const t={visible:!0,active:!0,geometryIndex:e};let s=null;this._availableInstanceIds.length>0?(s=this._availableInstanceIds.pop(),this._drawInfo[s]=t):(s=this._drawInfo.length,this._drawInfo.push(t));const i=this._matricesTexture,r=i.image.data;aa.toArray(r,16*s),i.needsUpdate=!0;const n=this._colorsTexture;return n&&(ha.toArray(n.image.data,4*s),n.needsUpdate=!0),s}addGeometry(e,t=-1,s=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const n=this._reservedRanges,o=this._drawRanges,a=this._bounds;0!==this._geometryCount&&(r=n[n.length-1]),i.vertexCount=-1===t?e.getAttribute("position").count:t,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const h=e.getIndex(),u=null!==h;if(u&&(i.indexCount=-1===s?h.count:s,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const l=this._geometryCount;return this._geometryCount++,n.push(i),o.push({start:u?i.indexStart:i.vertexStart,count:-1}),a.push({boxInitialized:!1,box:new Ii,sphereInitialized:!1,sphere:new Zi}),this.setGeometryAt(l,e),l}setGeometryAt(e,t){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(t);const s=this.geometry,i=null!==s.getIndex(),r=s.getIndex(),n=t.getIndex(),o=this._reservedRanges[e];if(i&&n.count>o.indexCount||t.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const a=o.vertexStart,h=o.vertexCount;for(const e in s.attributes){const i=t.getAttribute(e),r=s.getAttribute(e);ba(i,r,a);const n=i.itemSize;for(let e=i.count,t=h;e=t.length||!1===t[e].active||(t[e].active=!1,this._availableInstanceIds.push(e),this._visibilityChanged=!0),this}getBoundingBoxAt(e,t){if(e>=this._geometryCount)return null;const s=this._bounds[e],i=s.box,r=this.geometry;if(!1===s.boxInitialized){i.makeEmpty();const t=r.index,n=r.attributes.position,o=this._drawRanges[e];for(let e=o.start,s=o.start+o.count;e=this._geometryCount)return null;const s=this._bounds[e],i=s.sphere,r=this.geometry;if(!1===s.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(e,ca),ca.getCenter(i.center);const t=r.index,n=r.attributes.position,o=this._drawRanges[e];let a=0;for(let e=o.start,s=o.start+o.count;e=s.length||!1===s[e].active||(t.toArray(r,16*e),i.needsUpdate=!0),this}getMatrixAt(e,t){const s=this._drawInfo,i=this._matricesTexture.image.data;return e>=s.length||!1===s[e].active?null:t.fromArray(i,16*e)}setColorAt(e,t){null===this._colorsTexture&&this._initColorsTexture();const s=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return e>=r.length||!1===r[e].active||(t.toArray(i,4*e),s.needsUpdate=!0),this}getColorAt(e,t){const s=this._colorsTexture.image.data,i=this._drawInfo;return e>=i.length||!1===i[e].active?null:t.fromArray(s,4*e)}setVisibleAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||s[e].visible===t||(s[e].visible=t,this._visibilityChanged=!0),this}getVisibleAt(e){const t=this._drawInfo;return!(e>=t.length||!1===t[e].active)&&t[e].visible}setGeometryIdAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||t<0||t>=this._geometryCount?null:(s[e].geometryIndex=t,this)}getGeometryIdAt(e){const t=this._drawInfo;return e>=t.length||!1===t[e].active?-1:t[e].geometryIndex}getGeometryRangeAt(e,t={}){if(e<0||e>=this._geometryCount)return null;const s=this._drawRanges[e];return t.start=s.start,t.count=s.count,t}raycast(e,t){const s=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,n=this.geometry;ya.material=this.material,ya.geometry.index=n.index,ya.geometry.attributes=n.attributes,null===ya.geometry.boundingBox&&(ya.geometry.boundingBox=new Ii),null===ya.geometry.boundingSphere&&(ya.geometry.boundingSphere=new Zi);for(let n=0,o=s.length;n({...e}))),this._reservedRanges=e._reservedRanges.map((e=>({...e}))),this._drawInfo=e._drawInfo.map((e=>({...e}))),this._bounds=e._bounds.map((e=>({boxInitialized:e.boxInitialized,box:e.box.clone(),sphereInitialized:e.sphereInitialized,sphere:e.sphere.clone()}))),this._maxInstanceCount=e._maxInstanceCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=e._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(e,t,s,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=i.getIndex(),o=null===n?1:n.array.BYTES_PER_ELEMENT,a=this._drawInfo,h=this._multiDrawStarts,u=this._multiDrawCounts,l=this._drawRanges,c=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;c&&(ua.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse).multiply(this.matrixWorld),la.setFromProjectionMatrix(ua,e.coordinateSystem));let m=0;if(this.sortObjects){oa.copy(this.matrixWorld).invert(),pa.setFromMatrixPosition(s.matrixWorld).applyMatrix4(oa),ma.set(0,0,-1).transformDirection(s.matrixWorld).transformDirection(oa);for(let e=0,t=a.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;ei)return;Aa.applyMatrix4(e.matrixWorld);const a=t.ray.origin.distanceTo(Aa);return at.far?void 0:{distance:a,point:Ca.clone().applyMatrix4(e.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:e}}const Ba=new Ri,Ia=new Ri;class Pa extends Ra{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,s=[];for(let e=0,i=t.count;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;er.far)return;n.push({distance:h,distanceToRay:Math.sqrt(a),point:s,index:t,face:null,faceIndex:null,barycoord:null,object:o})}}class Ga extends Ir{constructor(){super(),this.isGroup=!0,this.type="Group"}}class Wa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isVideoTexture=!0,this.minFilter=void 0!==n?n:Te,this.magFilter=void 0!==r?r:Te,this.generateMipmaps=!1;const u=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){u.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class ja extends vi{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=fe,this.minFilter=fe,this.generateMipmaps=!1,this.needsUpdate=!0}}class Ha extends vi{constructor(e,t,s,i,r,n,o,a,h,u,l,c){super(null,n,o,a,h,u,i,r,l,c),this.isCompressedTexture=!0,this.image={width:t,height:s},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class qa extends Ha{constructor(e,t,s,i,r,n){super(e,t,s,r,n),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=me,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class $a extends Ha{constructor(e,t,s){super(void 0,e[0].width,e[0].height,t,s,he),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=e}}class Xa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Ya extends vi{constructor(e,t,s,i,r,n,o,a,h,u=1026){if(u!==We&&u!==je)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===s&&u===We&&(s=Be),void 0===s&&u===je&&(s=Ue),super(null,i,r,n,o,a,u,s,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=void 0!==o?o:fe,this.minFilter=void 0!==a?a:fe,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class Za{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const s=this.getUtoTmapping(e);return this.getPoint(s,t)}getPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPoint(s/e));return t}getSpacedPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPointAt(s/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let s,i=this.getPoint(0),r=0;t.push(0);for(let n=1;n<=e;n++)s=this.getPoint(n/e),r+=s.distanceTo(i),t.push(r),i=s;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const s=this.getLengths();let i=0;const r=s.length;let n;n=t||e*s[r-1];let o,a=0,h=r-1;for(;a<=h;)if(i=Math.floor(a+(h-a)/2),o=s[i]-n,o<0)a=i+1;else{if(!(o>0)){h=i;break}h=i-1}if(i=h,s[i]===n)return i/(r-1);const u=s[i];return(i+(n-u)/(s[i+1]-u))/(r-1)}getTangent(e,t){const s=1e-4;let i=e-s,r=e+s;i<0&&(i=0),r>1&&(r=1);const n=this.getPoint(i),o=this.getPoint(r),a=t||(n.isVector2?new Qs:new Ri);return a.copy(o).sub(n).normalize(),a}getTangentAt(e,t){const s=this.getUtoTmapping(e);return this.getTangent(s,t)}computeFrenetFrames(e,t){const s=new Ri,i=[],r=[],n=[],o=new Ri,a=new nr;for(let t=0;t<=e;t++){const s=t/e;i[t]=this.getTangentAt(s,new Ri)}r[0]=new Ri,n[0]=new Ri;let h=Number.MAX_VALUE;const u=Math.abs(i[0].x),l=Math.abs(i[0].y),c=Math.abs(i[0].z);u<=h&&(h=u,s.set(1,0,0)),l<=h&&(h=l,s.set(0,1,0)),c<=h&&s.set(0,0,1),o.crossVectors(i[0],s).normalize(),r[0].crossVectors(i[0],o),n[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),n[t]=n[t-1].clone(),o.crossVectors(i[t-1],i[t]),o.length()>Number.EPSILON){o.normalize();const e=Math.acos($s(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(a.makeRotationAxis(o,e))}n[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos($s(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(o.crossVectors(r[0],r[e]))>0&&(t=-t);for(let s=1;s<=e;s++)r[s].applyMatrix4(a.makeRotationAxis(i[s],t*s)),n[s].crossVectors(i[s],r[s])}return{tangents:i,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Ja extends Za{constructor(e=0,t=0,s=1,i=1,r=0,n=2*Math.PI,o=!1,a=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=s,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=o,this.aRotation=a}getPoint(e,t=new Qs){const s=t,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===u&&h===r-1&&(h=r-2,u=1),this.closed||h>0?o=i[(h-1)%r]:(eh.subVectors(i[0],i[1]).add(i[0]),o=eh);const l=i[h%r],c=i[(h+1)%r];if(this.closed||h+2i.length-2?i.length-1:n+1],l=i[n>i.length-3?i.length-1:n+2];return s.set(nh(o,a.x,h.x,u.x,l.x),nh(o,a.y,h.y,u.y,l.y)),s}copy(e){super.copy(e),this.points=[];for(let t=0,s=e.points.length;t=s){const e=i[r]-s,n=this.curves[r],o=n.getLength(),a=0===o?0:1-e/o;return n.getPointAt(a,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let s=0,i=this.curves.length;s1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,s=e.curves.length;t0){const e=h.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(h);const u=h.getPoint(1);return this.currentPoint.copy(u),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class xh extends An{constructor(e=[new Qs(0,-.5),new Qs(.5,0),new Qs(0,.5)],t=12,s=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:s,phiLength:i},t=Math.floor(t),i=$s(i,0,2*Math.PI);const r=[],n=[],o=[],a=[],h=[],u=1/t,l=new Ri,c=new Qs,d=new Ri,p=new Ri,m=new Ri;let g=0,f=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,m.copy(d),d.normalize(),a.push(d.x,d.y,d.z);break;case e.length-1:a.push(m.x,m.y,m.z);break;default:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),a.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=t;r++){const d=s+r*u*i,p=Math.sin(d),m=Math.cos(d);for(let s=0;s<=e.length-1;s++){l.x=e[s].x*p,l.y=e[s].y,l.z=e[s].x*m,n.push(l.x,l.y,l.z),c.x=r/t,c.y=s/(e.length-1),o.push(c.x,c.y);const i=a[3*s+0]*p,u=a[3*s+1],d=a[3*s+0]*m;h.push(i,u,d)}}for(let s=0;s0&&(u.push(r,n,a),x+=3),t>0&&(u.push(n,o,a),x+=3)}h.addGroup(f,x,0),f+=x}(),!1===n&&(e>0&&y(!0),t>0&&y(!1)),this.setIndex(u),this.setAttribute("position",new bn(l,3)),this.setAttribute("normal",new bn(c,3)),this.setAttribute("uv",new bn(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Th(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class _h extends Th{constructor(e=1,t=1,s=32,i=1,r=!1,n=0,o=2*Math.PI){super(0,e,t,s,i,r,n,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:s,heightSegments:i,openEnded:r,thetaStart:n,thetaLength:o}}static fromJSON(e){return new _h(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class wh extends An{constructor(e=[],t=[],s=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:s,detail:i};const r=[],n=[];function o(e,t,s,i){const r=i+1,n=[];for(let i=0;i<=r;i++){n[i]=[];const o=e.clone().lerp(s,i/r),a=t.clone().lerp(s,i/r),h=r-i;for(let e=0;e<=h;e++)n[i][e]=0===e&&i===r?o:o.clone().lerp(a,e/h)}for(let e=0;e.9&&o<.1&&(t<.2&&(n[e+0]+=1),s<.2&&(n[e+2]+=1),i<.2&&(n[e+4]+=1))}}()}(),this.setAttribute("position",new bn(r,3)),this.setAttribute("normal",new bn(r.slice(),3)),this.setAttribute("uv",new bn(n,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new wh(e.vertices,e.indices,e.radius,e.details)}}class Sh extends wh{constructor(e=1,t=0){const s=(1+Math.sqrt(5))/2,i=1/s;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-s,0,-i,s,0,i,-s,0,i,s,-i,-s,0,-i,s,0,i,-s,0,i,s,0,-s,0,-i,s,0,-i,-s,0,i,s,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Sh(e.radius,e.detail)}}const Mh=new Ri,Nh=new Ri,Ah=new Ri,Ch=new qr;class Rh extends An{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},null!==e){const 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e=!1;o>Number.EPSILON?h>Number.EPSILON&&(e=!0):o<-Number.EPSILON?h<-Number.EPSILON&&(e=!0):Math.sign(a)===Math.sign(u)&&(e=!0),e?(i=-a,r=o,n=Math.sqrt(l)):(i=o,r=a,n=Math.sqrt(l/2))}return new Qs(i/n,r/n)}const B=[];for(let e=0,t=N.length,s=t-1,i=e+1;e=0;e--){const t=e/p,s=l*Math.cos(t*Math.PI/2),i=c*Math.sin(t*Math.PI/2)+d;for(let e=0,t=N.length;e=0;){const i=s;let r=s-1;r<0&&(r=e.length-1);for(let e=0,s=a+2*p;e0)&&d.push(t,r,h),(e!==s-1||a0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Su extends en{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Jr(16777215),this.specular=new Jr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Mu extends en{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Jr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Nu extends en{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Au extends en{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Cu extends en{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Ru extends en{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Eu extends en{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Jr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Bu extends Ta{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function Iu(e,t,s){return!e||!s&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)}function Pu(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function Fu(e){const t=e.length,s=new Array(t);for(let e=0;e!==t;++e)s[e]=e;return s.sort((function(t,s){return e[t]-e[s]})),s}function zu(e,t,s){const i=e.length,r=new e.constructor(i);for(let n=0,o=0;o!==i;++n){const i=s[n]*t;for(let s=0;s!==t;++s)r[o++]=e[i+s]}return r}function Uu(e,t,s,i){let r=1,n=e[0];for(;void 0!==n&&void 0===n[i];)n=e[r++];if(void 0===n)return;let o=n[i];if(void 0!==o)if(Array.isArray(o))do{o=n[i],void 0!==o&&(t.push(n.time),s.push.apply(s,o)),n=e[r++]}while(void 0!==n);else if(void 0!==o.toArray)do{o=n[i],void 0!==o&&(t.push(n.time),o.toArray(s,s.length)),n=e[r++]}while(void 0!==n);else do{o=n[i],void 0!==o&&(t.push(n.time),s.push(o)),n=e[r++]}while(void 0!==n)}const Ou={convertArray:Iu,isTypedArray:Pu,getKeyframeOrder:Fu,sortedArray:zu,flattenJSON:Uu,subclip:function(e,t,s,i,r=30){const n=e.clone();n.name=t;const o=[];for(let e=0;e=i)){h.push(t.times[e]);for(let s=0;sn.tracks[e].times[0]&&(a=n.tracks[e].times[0]);for(let e=0;e=i.times[c]){const e=c*h+a,t=e+h-a;d=i.values.slice(e,t)}else{const e=i.createInterpolant(),t=a,s=h-a;e.evaluate(n),d=e.resultBuffer.slice(t,s)}if("quaternion"===r){(new Ci).fromArray(d).normalize().conjugate().toArray(d)}const p=o.times.length;for(let e=0;e=r)break e;{const o=t[1];e=r)break t}n=s,s=0}}for(;s>>1;et;)--n;if(++n,0!==r||n!==i){r>=n&&(n=Math.max(n,1),r=n-1);const e=this.getValueSize();this.times=s.slice(r,n),this.values=this.values.slice(r*e,n*e)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);const s=this.times,i=this.values,r=s.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let n=null;for(let t=0;t!==r;t++){const i=s[t];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==n&&n>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,i,n),e=!1;break}n=i}if(void 0!==i&&Pu(i))for(let t=0,s=i.length;t!==s;++t){const s=i[t];if(isNaN(s)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,s),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),s=this.getValueSize(),i=this.getInterpolation()===Ft,r=e.length-1;let n=1;for(let o=1;o0){e[n]=e[r];for(let e=r*s,i=n*s,o=0;o!==s;++o)t[i+o]=t[e+o];++n}return n!==e.length?(this.times=e.slice(0,n),this.values=t.slice(0,n*s)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),s=new(0,this.constructor)(this.name,e,t);return s.createInterpolant=this.createInterpolant,s}}Gu.prototype.TimeBufferType=Float32Array,Gu.prototype.ValueBufferType=Float32Array,Gu.prototype.DefaultInterpolation=Pt;class Wu extends Gu{constructor(e,t,s){super(e,t,s)}}Wu.prototype.ValueTypeName="bool",Wu.prototype.ValueBufferType=Array,Wu.prototype.DefaultInterpolation=It,Wu.prototype.InterpolantFactoryMethodLinear=void 0,Wu.prototype.InterpolantFactoryMethodSmooth=void 0;class ju extends Gu{}ju.prototype.ValueTypeName="color";class Hu extends Gu{}Hu.prototype.ValueTypeName="number";class qu extends Lu{constructor(e,t,s,i){super(e,t,s,i)}interpolate_(e,t,s,i){const r=this.resultBuffer,n=this.sampleValues,o=this.valueSize,a=(s-t)/(i-t);let h=e*o;for(let e=h+o;h!==e;h+=4)Ci.slerpFlat(r,0,n,h-o,n,h,a);return r}}class $u extends Gu{InterpolantFactoryMethodLinear(e){return new qu(this.times,this.values,this.getValueSize(),e)}}$u.prototype.ValueTypeName="quaternion",$u.prototype.InterpolantFactoryMethodSmooth=void 0;class Xu extends Gu{constructor(e,t,s){super(e,t,s)}}Xu.prototype.ValueTypeName="string",Xu.prototype.ValueBufferType=Array,Xu.prototype.DefaultInterpolation=It,Xu.prototype.InterpolantFactoryMethodLinear=void 0,Xu.prototype.InterpolantFactoryMethodSmooth=void 0;class Yu extends Gu{}Yu.prototype.ValueTypeName="vector";class Zu{constructor(e="",t=-1,s=[],i=2500){this.name=e,this.tracks=s,this.duration=t,this.blendMode=i,this.uuid=qs(),this.duration<0&&this.resetDuration()}static parse(e){const t=[],s=e.tracks,i=1/(e.fps||1);for(let e=0,r=s.length;e!==r;++e)t.push(Ju(s[e]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r}static toJSON(e){const t=[],s=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode};for(let e=0,i=s.length;e!==i;++e)t.push(Gu.toJSON(s[e]));return i}static CreateFromMorphTargetSequence(e,t,s,i){const r=t.length,n=[];for(let e=0;e1){const e=n[1];let t=i[e];t||(i[e]=t=[]),t.push(s)}}const n=[];for(const e in i)n.push(this.CreateFromMorphTargetSequence(e,i[e],t,s));return n}static parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const s=function(e,t,s,i,r){if(0!==s.length){const n=[],o=[];Uu(s,n,o,i),0!==n.length&&r.push(new e(t,n,o))}},i=[],r=e.name||"default",n=e.fps||30,o=e.blendMode;let a=e.length||-1;const h=e.hierarchy||[];for(let e=0;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==sl[e])return void sl[e].push({onLoad:t,onProgress:s,onError:i});sl[e]=[],sl[e].push({onLoad:t,onProgress:s,onError:i});const n=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),o=this.mimeType,a=this.responseType;fetch(n).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body||void 0===t.body.getReader)return t;const s=sl[e],i=t.body.getReader(),r=t.headers.get("X-File-Size")||t.headers.get("Content-Length"),n=r?parseInt(r):0,o=0!==n;let a=0;const h=new ReadableStream({start(e){!function t(){i.read().then((({done:i,value:r})=>{if(i)e.close();else{a+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:o,loaded:a,total:n});for(let e=0,t=s.length;e{e.error(t)}))}()}});return new Response(h)}throw new il(`fetch for "${t.url}" responded with ${t.status}: ${t.statusText}`,t)})).then((e=>{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,o)));case"json":return e.json();default:if(void 0===o)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(o),s=t&&t[1]?t[1].toLowerCase():void 0,i=new TextDecoder(s);return e.arrayBuffer().then((e=>i.decode(e)))}}})).then((t=>{Ku.add(e,t);const s=sl[e];delete sl[e];for(let e=0,i=s.length;e{const s=sl[e];if(void 0===s)throw this.manager.itemError(e),t;delete sl[e];for(let e=0,i=s.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class nl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(s){try{t(r.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),s,i)}parse(e){const t=[];for(let s=0;s0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=s(r.value);break;case"c":i.uniforms[t].value=(new Jr).setHex(r.value);break;case"v2":i.uniforms[t].value=(new Qs).fromArray(r.value);break;case"v3":i.uniforms[t].value=(new Ri).fromArray(r.value);break;case"v4":i.uniforms[t].value=(new Ti).fromArray(r.value);break;case"m3":i.uniforms[t].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[t].value=(new nr).fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.glslVersion&&(i.glslVersion=e.glslVersion),void 0!==e.extensions)for(const t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.lights&&(i.lights=e.lights),void 0!==e.clipping&&(i.clipping=e.clipping),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=s(e.map)),void 0!==e.matcap&&(i.matcap=s(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=s(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=s(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=s(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=(new Qs).fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=s(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=s(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=s(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=s(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=s(e.specularMap)),void 0!==e.specularIntensityMap&&(i.specularIntensityMap=s(e.specularIntensityMap)),void 0!==e.specularColorMap&&(i.specularColorMap=s(e.specularColorMap)),void 0!==e.envMap&&(i.envMap=s(e.envMap)),void 0!==e.envMapRotation&&i.envMapRotation.fromArray(e.envMapRotation),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=s(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=s(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=s(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=s(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=s(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=s(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Qs).fromArray(e.clearcoatNormalScale)),void 0!==e.iridescenceMap&&(i.iridescenceMap=s(e.iridescenceMap)),void 0!==e.iridescenceThicknessMap&&(i.iridescenceThicknessMap=s(e.iridescenceThicknessMap)),void 0!==e.transmissionMap&&(i.transmissionMap=s(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=s(e.thicknessMap)),void 0!==e.anisotropyMap&&(i.anisotropyMap=s(e.anisotropyMap)),void 0!==e.sheenColorMap&&(i.sheenColorMap=s(e.sheenColorMap)),void 0!==e.sheenRoughnessMap&&(i.sheenRoughnessMap=s(e.sheenRoughnessMap)),i}setTextures(e){return this.textures=e,this}createMaterialFromType(e){return Bl.createMaterialFromType(e)}static createMaterialFromType(e){return new{ShadowMaterial:vu,SpriteMaterial:no,RawShaderMaterial:Tu,ShaderMaterial:Wn,PointsMaterial:za,MeshPhysicalMaterial:wu,MeshStandardMaterial:_u,MeshPhongMaterial:Su,MeshToonMaterial:Mu,MeshNormalMaterial:Nu,MeshLambertMaterial:Au,MeshDepthMaterial:Cu,MeshDistanceMaterial:Ru,MeshBasicMaterial:tn,MeshMatcapMaterial:Eu,LineDashedMaterial:Bu,LineBasicMaterial:Ta,Material:en}[e]}}class Il{static decodeText(e){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let s=0,i=e.length;s0){const s=new Qu(t);r=new al(s),r.setCrossOrigin(this.crossOrigin);for(let t=0,s=e.length;t0){i=new al(this.manager),i.setCrossOrigin(this.crossOrigin);for(let t=0,i=e.length;t{const t=new Ii;t.min.fromArray(e.boxMin),t.max.fromArray(e.boxMax);const s=new Zi;return s.radius=e.sphereRadius,s.center.fromArray(e.sphereCenter),{boxInitialized:e.boxInitialized,box:t,sphereInitialized:e.sphereInitialized,sphere:s}})),n._maxInstanceCount=e.maxInstanceCount,n._maxVertexCount=e.maxVertexCount,n._maxIndexCount=e.maxIndexCount,n._geometryInitialized=e.geometryInitialized,n._geometryCount=e.geometryCount,n._matricesTexture=l(e.matricesTexture.uuid),void 0!==e.colorsTexture&&(n._colorsTexture=l(e.colorsTexture.uuid));break;case"LOD":n=new So;break;case"Line":n=new Ra(h(e.geometry),u(e.material));break;case"LineLoop":n=new Fa(h(e.geometry),u(e.material));break;case"LineSegments":n=new Pa(h(e.geometry),u(e.material));break;case"PointCloud":case"Points":n=new Da(h(e.geometry),u(e.material));break;case"Sprite":n=new vo(u(e.material));break;case"Group":n=new Ga;break;case"Bone":n=new zo;break;default:n=new Ir}if(n.uuid=e.uuid,void 0!==e.name&&(n.name=e.name),void 0!==e.matrix?(n.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(n.matrixAutoUpdate=e.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==e.position&&n.position.fromArray(e.position),void 0!==e.rotation&&n.rotation.fromArray(e.rotation),void 0!==e.quaternion&&n.quaternion.fromArray(e.quaternion),void 0!==e.scale&&n.scale.fromArray(e.scale)),void 0!==e.up&&n.up.fromArray(e.up),void 0!==e.castShadow&&(n.castShadow=e.castShadow),void 0!==e.receiveShadow&&(n.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.intensity&&(n.shadow.intensity=e.shadow.intensity),void 0!==e.shadow.bias&&(n.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(n.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(n.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&n.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(n.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(n.visible=e.visible),void 0!==e.frustumCulled&&(n.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(n.renderOrder=e.renderOrder),void 0!==e.userData&&(n.userData=e.userData),void 0!==e.layers&&(n.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e{t&&t(s),r.manager.itemEnd(e)})).catch((e=>{i&&i(e)})):(setTimeout((function(){t&&t(n),r.manager.itemEnd(e)}),0),n);const o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",o.headers=this.requestHeader;const a=fetch(e,o).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(s){return Ku.add(e,s),t&&t(s),r.manager.itemEnd(e),s})).catch((function(t){i&&i(t),Ku.remove(e),r.manager.itemError(e),r.manager.itemEnd(e)}));Ku.add(e,a),r.manager.itemStart(e)}}let Dl;class kl{static getContext(){return void 0===Dl&&(Dl=new(window.AudioContext||window.webkitAudioContext)),Dl}static setContext(e){Dl=e}}class Gl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);function o(t){i?i(t):console.error(t),r.manager.itemError(e)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(e){try{const s=e.slice(0);kl.getContext().decodeAudioData(s,(function(e){t(e)})).catch(o)}catch(e){o(e)}}),s,i)}}const Wl=new nr,jl=new nr,Hl=new nr;class ql{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Xn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Xn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep,Hl.copy(e.projectionMatrix);const s=t.eyeSep/2,i=s*t.near/t.focus,r=t.near*Math.tan(js*t.fov*.5)/t.zoom;let n,o;jl.elements[12]=-s,Wl.elements[12]=s,n=-r*t.aspect+i,o=r*t.aspect+i,Hl.elements[0]=2*t.near/(o-n),Hl.elements[8]=(o+n)/(o-n),this.cameraL.projectionMatrix.copy(Hl),n=-r*t.aspect-i,o=r*t.aspect-i,Hl.elements[0]=2*t.near/(o-n),Hl.elements[8]=(o+n)/(o-n),this.cameraR.projectionMatrix.copy(Hl)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(jl),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Wl)}}class $l extends Xn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Xl{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Yl(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=Yl();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function Yl(){return performance.now()}const Zl=new Ri,Jl=new Ci,Kl=new Ri,Ql=new Ri;class ec extends Ir{constructor(){super(),this.type="AudioListener",this.context=kl.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Xl}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,s=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Zl,Jl,Kl),Ql.set(0,0,-1).applyQuaternion(Jl),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(Zl.x,e),t.positionY.linearRampToValueAtTime(Zl.y,e),t.positionZ.linearRampToValueAtTime(Zl.z,e),t.forwardX.linearRampToValueAtTime(Ql.x,e),t.forwardY.linearRampToValueAtTime(Ql.y,e),t.forwardZ.linearRampToValueAtTime(Ql.z,e),t.upX.linearRampToValueAtTime(s.x,e),t.upY.linearRampToValueAtTime(s.y,e),t.upZ.linearRampToValueAtTime(s.z,e)}else t.setPosition(Zl.x,Zl.y,Zl.z),t.setOrientation(Ql.x,Ql.y,Ql.z,s.x,s.y,s.z)}}class tc extends Ir{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(e=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+e),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e0&&this._mixBufferRegionAdditive(s,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(s[e]!==s[e+t]){o.setValue(s,i);break}}saveOriginalState(){const e=this.binding,t=this.buffer,s=this.valueSize,i=s*this._origIndex;e.getValue(t,i);for(let e=s,r=i;e!==r;++e)t[e]=t[i+e%s];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let s=e;s=.5)for(let i=0;i!==r;++i)e[t+i]=e[s+i]}_slerp(e,t,s,i){Ci.slerpFlat(e,t,e,t,e,s,i)}_slerpAdditive(e,t,s,i,r){const n=this._workIndex*r;Ci.multiplyQuaternionsFlat(e,n,e,t,e,s),Ci.slerpFlat(e,t,e,t,e,n,i)}_lerp(e,t,s,i,r){const n=1-i;for(let o=0;o!==r;++o){const r=t+o;e[r]=e[r]*n+e[s+o]*i}}_lerpAdditive(e,t,s,i,r){for(let n=0;n!==r;++n){const r=t+n;e[r]=e[r]+e[s+n]*i}}}const uc="\\[\\]\\.:\\/",lc=new RegExp("["+uc+"]","g"),cc="[^"+uc+"]",dc="[^"+uc.replace("\\.","")+"]",pc=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",cc)+/(WCOD+)?/.source.replace("WCOD",dc)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",cc)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",cc)+"$"),mc=["material","materials","bones","map"];class gc{constructor(e,t,s){this.path=t,this.parsedPath=s||gc.parseTrackName(t),this.node=gc.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,s){return e&&e.isAnimationObjectGroup?new gc.Composite(e,t,s):new gc(e,t,s)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(lc,"")}static parseTrackName(e){const t=pc.exec(e);if(null===t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const s={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=s.nodeName&&s.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const e=s.nodeName.substring(i+1);-1!==mc.indexOf(e)&&(s.nodeName=s.nodeName.substring(0,i),s.objectName=e)}if(null===s.propertyName||0===s.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return s}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const s=e.skeleton.getBoneByName(t);if(void 0!==s)return s}if(e.children){const s=function(e){for(let i=0;i=r){const n=r++,u=e[n];t[u.uuid]=h,e[h]=u,t[a]=n,e[n]=o;for(let e=0,t=i;e!==t;++e){const t=s[e],i=t[n],r=t[h];t[h]=i,t[n]=r}}}this.nCachedObjects_=r}uncache(){const e=this._objects,t=this._indicesByUUID,s=this._bindings,i=s.length;let r=this.nCachedObjects_,n=e.length;for(let o=0,a=arguments.length;o!==a;++o){const a=arguments[o].uuid,h=t[a];if(void 0!==h)if(delete t[a],h0&&(t[o.uuid]=h),e[h]=o,e.pop();for(let e=0,t=i;e!==t;++e){const t=s[e];t[h]=t[r],t.pop()}}}this.nCachedObjects_=r}subscribe_(e,t){const s=this._bindingsIndicesByPath;let i=s[e];const r=this._bindings;if(void 0!==i)return r[i];const n=this._paths,o=this._parsedPaths,a=this._objects,h=a.length,u=this.nCachedObjects_,l=new Array(h);i=r.length,s[e]=i,n.push(e),o.push(t),r.push(l);for(let s=u,i=a.length;s!==i;++s){const i=a[s];l[s]=new gc(i,e,t)}return l}unsubscribe_(e){const t=this._bindingsIndicesByPath,s=t[e];if(void 0!==s){const i=this._paths,r=this._parsedPaths,n=this._bindings,o=n.length-1,a=n[o];t[e[o]]=s,n[s]=a,n.pop(),r[s]=r[o],r.pop(),i[s]=i[o],i.pop()}}}class yc{constructor(e,t,s=null,i=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=s,this.blendMode=i;const r=t.tracks,n=r.length,o=new Array(n),a={endingStart:zt,endingEnd:zt};for(let e=0;e!==n;++e){const t=r[e].createInterpolant(null);o[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=o,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,s){if(e.fadeOut(t),this.fadeIn(t),s){const s=this._clip.duration,i=e._clip.duration,r=i/s,n=s/i;e.warp(1,r,t),this.warp(n,1,t)}return this}crossFadeTo(e,t,s){return e.crossFadeFrom(this,t,s)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,s){const i=this._mixer,r=i.time,n=this.timeScale;let o=this._timeScaleInterpolant;null===o&&(o=i._lendControlInterpolant(),this._timeScaleInterpolant=o);const a=o.parameterPositions,h=o.sampleValues;return a[0]=r,a[1]=r+s,h[0]=e/n,h[1]=t/n,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,s,i){if(!this.enabled)return void this._updateWeight(e);const r=this._startTime;if(null!==r){const i=(e-r)*s;i<0||0===s?t=0:(this._startTime=null,t=s*i)}t*=this._updateTimeScale(e);const n=this._updateTime(t),o=this._updateWeight(e);if(o>0){const e=this._interpolants,t=this._propertyBindings;if(this.blendMode===Vt)for(let s=0,i=e.length;s!==i;++s)e[s].evaluate(n),t[s].accumulateAdditive(o);else for(let s=0,r=e.length;s!==r;++s)e[s].evaluate(n),t[s].accumulate(i,o)}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const s=this._weightInterpolant;if(null!==s){const i=s.evaluate(e)[0];t*=i,e>s.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const s=this._timeScaleInterpolant;if(null!==s){t*=s.evaluate(e)[0],e>s.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,s=this.loop;let i=this.time+e,r=this._loopCount;const n=2202===s;if(0===e)return-1===r?i:n&&1==(1&r)?t-i:i;if(2200===s){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(i<0)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),i>=t||i<0){const s=Math.floor(i/t);i-=t*s,r+=Math.abs(s);const o=this.repetitions-r;if(o<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===o){const t=e<0;this._setEndings(t,!t,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(n&&1==(1&r))return t-i}return i}_setEndings(e,t,s){const i=this._interpolantSettings;s?(i.endingStart=Ut,i.endingEnd=Ut):(i.endingStart=e?this.zeroSlopeAtStart?Ut:zt:Ot,i.endingEnd=t?this.zeroSlopeAtEnd?Ut:zt:Ot)}_scheduleFading(e,t,s){const i=this._mixer,r=i.time;let n=this._weightInterpolant;null===n&&(n=i._lendControlInterpolant(),this._weightInterpolant=n);const o=n.parameterPositions,a=n.sampleValues;return o[0]=r,a[0]=t,o[1]=r+e,a[1]=s,this}}const xc=new Float32Array(1);class bc extends ks{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){const s=e._localRoot||this._root,i=e._clip.tracks,r=i.length,n=e._propertyBindings,o=e._interpolants,a=s.uuid,h=this._bindingsByRootAndName;let u=h[a];void 0===u&&(u={},h[a]=u);for(let e=0;e!==r;++e){const r=i[e],h=r.name;let l=u[h];if(void 0!==l)++l.referenceCount,n[e]=l;else{if(l=n[e],void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,a,h));continue}const i=t&&t._propertyBindings[e].binding.parsedPath;l=new hc(gc.create(s,h,i),r.ValueTypeName,r.getValueSize()),++l.referenceCount,this._addInactiveBinding(l,a,h),n[e]=l}o[e].resultBuffer=l.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,s=e._clip.uuid,i=this._actionsByClip[s];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,s,t)}const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==--s.useCount&&(s.restoreOriginalState(),this._takeBackBinding(s))}this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){const t=e._cacheIndex;return null!==t&&t=0;--t)e[t].stop();return this}update(e){e*=this.timeScale;const t=this._actions,s=this._nActiveActions,i=this.time+=e,r=Math.sign(e),n=this._accuIndex^=1;for(let o=0;o!==s;++o){t[o]._update(i,e,r,n)}const o=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)o[e].apply(n);return this}setTime(e){this.time=0;for(let e=0;e=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Ic).distanceTo(e)}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Fc=new Ri,zc=new Ri;class Uc{constructor(e=new Ri,t=new Ri){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){Fc.subVectors(e,this.start),zc.subVectors(this.end,this.start);const s=zc.dot(zc);let i=zc.dot(Fc)/s;return t&&(i=$s(i,0,1)),i}closestPointToPoint(e,t,s){const i=this.closestPointToPointParameter(e,t);return this.delta(s).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Oc=new Ri;class Lc extends Ir{constructor(e,t){super(),this.light=e,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";const s=new An,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,s=32;e1)for(let s=0;s.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{ud.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(ud,t)}}setLength(e,t=.2*e,s=.2*t){this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(s,t,s),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class pd extends Pa{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],s=new An;s.setAttribute("position",new bn(t,3)),s.setAttribute("color",new bn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(s,new Ta({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,s){const i=new Jr,r=this.geometry.attributes.color.array;return i.set(e),i.toArray(r,0),i.toArray(r,3),i.set(t),i.toArray(r,6),i.toArray(r,9),i.set(s),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class md{constructor(){this.type="ShapePath",this.color=new Jr,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new yh,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,s,i){return this.currentPath.quadraticCurveTo(e,t,s,i),this}bezierCurveTo(e,t,s,i,r,n){return this.currentPath.bezierCurveTo(e,t,s,i,r,n),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(e,t){const s=t.length;let i=!1;for(let r=s-1,n=0;nNumber.EPSILON){if(h<0&&(s=t[n],a=-a,o=t[r],h=-h),e.yo.y)continue;if(e.y===s.y){if(e.x===s.x)return!0}else{const t=h*(e.x-s.x)-a*(e.y-s.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}const s=su.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,n,o;const a=[];if(1===i.length)return n=i[0],o=new Eh,o.curves=n.curves,a.push(o),a;let h=!s(i[0].getPoints());h=e?!h:h;const u=[],l=[];let c,d,p=[],m=0;l[m]=void 0,p[m]=[];for(let t=0,o=i.length;t1){let e=!1,s=0;for(let e=0,t=l.length;e0&&!1===e&&(p=u)}for(let e=0,t=l.length;e>>16,2246822507),s^=Math.imul(i^i>>>13,3266489909),i=Math.imul(i^i>>>16,2246822507),i^=Math.imul(s^s>>>13,3266489909),4294967296*(2097151&i)+(s>>>0)}const vd=e=>bd(e),Td=e=>bd(e),_d=(...e)=>bd(e);function wd(e,t=!1){const s=[];!0===e.isNode&&(s.push(e.id),e=e.getSelf());for(const{property:i,childNode:r}of Sd(e))s.push(s,bd(i.slice(0,-4)),r.getCacheKey(t));return bd(s)}function*Sd(e,t=!1){for(const s in e){if(!0===s.startsWith("_"))continue;const i=e[s];if(!0===Array.isArray(i))for(let e=0;ee.charCodeAt(0))).buffer}var Rd=Object.freeze({__proto__:null,arrayBufferToBase64:Ad,base64ToArrayBuffer:Cd,getCacheKey:wd,getNodeChildren:Sd,getValueFromType:Nd,getValueType:Md,hash:_d,hashArray:Td,hashString:vd});const Ed={VERTEX:"vertex",FRAGMENT:"fragment"},Bd={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Id={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},Pd=["fragment","vertex"],Fd=["setup","analyze","generate"],zd=[...Pd,"compute"],Ud=["x","y","z","w"];let Od=0;class Ld extends ks{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Bd.NONE,this.updateBeforeType=Bd.NONE,this.updateAfterType=Bd.NONE,this.uuid=Ks.generateUUID(),this.version=0,this._cacheKey=null,this._cacheKeyVersion=0,this.global=!1,this.isNode=!0,Object.defineProperty(this,"id",{value:Od++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this.getSelf()),this}onFrameUpdate(e){return this.onUpdate(e,Bd.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Bd.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Bd.OBJECT)}onReference(e){return this.updateReference=e.bind(this.getSelf()),this}getSelf(){return this.self||this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of Sd(this))yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}getCacheKey(e=!1){return!0!==(e=e||this.version!==this._cacheKeyVersion)&&null!==this._cacheKey||(this._cacheKey=wd(this,e),this._cacheKeyVersion=this.version),this._cacheKey}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let s=0;for(const e of this.getChildren())t["node"+s++]=e;return null}analyze(e){if(1===e.increaseUsage(this)){const t=e.getNodeProperties(this);for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}generate(e,t){const{outputNode:s}=e.getNodeProperties(this);if(s&&!0===s.isNode)return s.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const s=this.getShared(e);if(this!==s)return s.build(e,t);e.addNode(this),e.addChain(this);let i=null;const r=e.getBuildStage();if("setup"===r){this.updateReference(e);const t=e.getNodeProperties(this);if(!0!==t.initialized){e.stack.nodes.length;t.initialized=!0,t.outputNode=this.setup(e),null!==t.outputNode&&e.stack.nodes.length;for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}else if("analyze"===r)this.analyze(e);else if("generate"===r){if(1===this.generate.length){const s=this.getNodeType(e),r=e.getDataFromNode(this);i=r.snippet,void 0===i?(i=this.generate(e)||"",r.snippet=i):void 0!==r.flowCodes&&void 0!==e.context.nodeBlock&&e.addFlowCodeHierarchy(this,e.context.nodeBlock),i=e.format(i,s,t)}else i=this.generate(e,t)||""}return e.removeChain(this),i}getSerializeChildren(){return Sd(this)}serialize(e){const t=this.getSerializeChildren(),s={};for(const{property:i,index:r,childNode:n}of t)void 0!==r?(void 0===s[i]&&(s[i]=Number.isInteger(r)?[]:{}),s[i][r]=n.toJSON(e.meta).uuid):s[i]=n.toJSON(e.meta).uuid;Object.keys(s).length>0&&(e.inputNodes=s)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const s in e.inputNodes)if(Array.isArray(e.inputNodes[s])){const i=[];for(const r of e.inputNodes[s])i.push(t[r]);this[s]=i}else if("object"==typeof e.inputNodes[s]){const i={};for(const r in e.inputNodes[s]){const n=e.inputNodes[s][r];i[r]=t[n]}this[s]=i}else{const i=e.inputNodes[s];this[s]=t[i]}}}toJSON(e){const{uuid:t,type:s}=this,i=void 0===e||"string"==typeof e;i&&(e={textures:{},images:{},nodes:{}});let r=e.nodes[t];function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(void 0===r&&(r={uuid:t,type:s,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},!0!==i&&(e.nodes[r.uuid]=r),this.serialize(r),delete r.meta),i){const t=n(e.textures),s=n(e.images),i=n(e.nodes);t.length>0&&(r.textures=t),s.length>0&&(r.images=s),i.length>0&&(r.nodes=i)}return r}}class Vd extends Ld{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){return`${this.node.build(e)}[ ${this.indexNode.build(e,"uint")} ]`}}class Dd extends Ld{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let s=null;for(const i of this.convertTo.split("|"))null!==s&&e.getTypeLength(t)!==e.getTypeLength(i)||(s=i);return s}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const s=this.node,i=this.getNodeType(e),r=s.build(e,i);return e.format(r,i,t)}}class kd extends Ld{static get type(){return"TempNode"}constructor(e){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const s=e.getVectorType(this.getNodeType(e,t)),i=e.getDataFromNode(this);if(void 0!==i.propertyName)return e.format(i.propertyName,s,t);if("void"!==s&&"void"!==t&&this.hasDependencies(e)){const r=super.build(e,s),n=e.getVarFromNode(this,null,s),o=e.getPropertyName(n);return e.addLineFlowCode(`${o} = ${r}`,this),i.snippet=r,i.propertyName=o,e.format(i.propertyName,s,t)}}return super.build(e,t)}}class Gd extends kd{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce(((t,s)=>t+e.getTypeLength(s.getNodeType(e))),0))}generate(e,t){const s=this.getNodeType(e),i=this.nodes,r=e.getComponentType(s),n=[];for(const t of i){let s=t.build(e);const i=e.getComponentType(t.getNodeType(e));i!==r&&(s=e.format(s,i,r)),n.push(s)}const o=`${e.getType(s)}( ${n.join(", ")} )`;return e.format(o,s,t)}}const Wd=Ud.join("");class jd extends Ld{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(Ud.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const s=this.node,i=e.getTypeLength(s.getNodeType(e));let r=null;if(i>1){let n=null;this.getVectorLength()>=i&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const o=s.build(e,n);r=this.components.length===i&&this.components===Wd.slice(0,this.components.length)?e.format(o,n,t):e.format(`${o}.${this.components}`,this.getNodeType(e),t)}else r=s.build(e,t);return r}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class Hd extends kd{static get type(){return"SetNode"}constructor(e,t,s){super(),this.sourceNode=e,this.components=t,this.targetNode=s}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:s,targetNode:i}=this,r=this.getNodeType(e),n=e.getTypeFromLength(s.length,i.getNodeType(e)),o=i.build(e,n),a=t.build(e,r),h=e.getTypeLength(r),u=[];for(let e=0;ee.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),Qd=e=>Kd(e).split("").sort().join(""),ep={setup(e,t){const s=t.shift();return e(Mp(s),...t)},get(e,t,s){if("string"==typeof t&&void 0===e[t]){if(!0!==e.isStackNode&&"assign"===t)return(...e)=>(Yd.assign(s,...e),s);if(Zd.has(t)){const i=Zd.get(t);return e.isStackNode?(...e)=>s.add(i(...e)):(...e)=>i(s,...e)}if("self"===t)return e;if(t.endsWith("Assign")&&Zd.has(t.slice(0,t.length-6))){const i=Zd.get(t.slice(0,t.length-6));return e.isStackNode?(...e)=>s.assign(e[0],i(...e)):(...e)=>s.assign(i(s,...e))}if(!0===/^[xyzwrgbastpq]{1,4}$/.test(t))return t=Kd(t),Sp(new jd(s,t));if(!0===/^set[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Qd(t.slice(3).toLowerCase()),s=>Sp(new Hd(e,t,s));if(!0===/^flip[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Qd(t.slice(4).toLowerCase()),()=>Sp(new qd(Sp(e),t));if("width"===t||"height"===t||"depth"===t)return"width"===t?t="x":"height"===t?t="y":"depth"===t&&(t="z"),Sp(new jd(e,t));if(!0===/^\d+$/.test(t))return Sp(new Vd(s,new Xd(Number(t),"uint")))}return Reflect.get(e,t,s)},set:(e,t,s,i)=>"string"!=typeof t||void 0!==e[t]||!0!==/^[xyzwrgbastpq]{1,4}$/.test(t)&&"width"!==t&&"height"!==t&&"depth"!==t&&!0!==/^\d+$/.test(t)?Reflect.set(e,t,s,i):(i[t].assign(s),!0)},tp=new WeakMap,sp=new WeakMap,ip=function(e,t=null){for(const s in e)e[s]=Sp(e[s],t);return e},rp=function(e,t=null){const s=e.length;for(let i=0;iSp(null!==i?Object.assign(e,i):e);return null===t?(...t)=>r(new e(...Np(t))):null!==s?(s=Sp(s),(...i)=>r(new e(t,...Np(i),s))):(...s)=>r(new e(t,...Np(s)))},op=function(e,...t){return Sp(new e(...Np(t)))};class ap extends Ld{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:s}=this,i=e.getNodeProperties(t);if(i.onceOutput)return i.onceOutput;let r=null;if(t.layout){let i=sp.get(e.constructor);void 0===i&&(i=new WeakMap,sp.set(e.constructor,i));let n=i.get(t);void 0===n&&(n=Sp(e.buildFunctionNode(t)),i.set(t,n)),null!==e.currentFunctionNode&&e.currentFunctionNode.includes.push(n),r=Sp(n.call(s))}else{const i=t.jsFunc,n=null!==s?i(s,e):i(e);r=Sp(n)}return t.once&&(i.onceOutput=r),r}getOutputNode(e){const t=e.getNodeProperties(this);return null===t.outputNode&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class hp extends Ld{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Mp(e),Sp(new ap(this,e))}setup(){return this.call()}}const up=[!1,!0],lp=[0,1,2,3],cp=[-1,-2],dp=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],pp=new Map;for(const e of up)pp.set(e,new Xd(e));const mp=new Map;for(const e of lp)mp.set(e,new Xd(e,"uint"));const gp=new Map([...mp].map((e=>new Xd(e.value,"int"))));for(const e of cp)gp.set(e,new Xd(e,"int"));const fp=new Map([...gp].map((e=>new Xd(e.value))));for(const e of dp)fp.set(e,new Xd(e));for(const e of dp)fp.set(-e,new Xd(-e));const yp={bool:pp,uint:mp,ints:gp,float:fp},xp=new Map([...pp,...fp]),bp=(e,t)=>xp.has(e)?xp.get(e):!0===e.isNode?e:new Xd(e,t),vp=function(e,t=null){return(...s)=>{if((0===s.length||!["bool","float","int","uint"].includes(e)&&s.every((e=>"object"!=typeof e)))&&(s=[Nd(e,...s)]),1===s.length&&null!==t&&t.has(s[0]))return Sp(t.get(s[0]));if(1===s.length){const t=bp(s[0],e);return(e=>{try{return e.getNodeType()}catch(e){return}})(t)===e?Sp(t):Sp(new Dd(t,e))}const i=s.map((e=>bp(e)));return Sp(new Gd(i,e))}},Tp=e=>"object"==typeof e&&null!==e?e.value:e,_p=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function wp(e,t){return new Proxy(new hp(e,t),ep)}const Sp=(e,t=null)=>function(e,t=null){const s=Md(e);if("node"===s){let t=tp.get(e);return void 0===t&&(t=new Proxy(e,ep),tp.set(e,t),tp.set(t,t)),t}return null===t&&("float"===s||"boolean"===s)||s&&"shader"!==s&&"string"!==s?Sp(bp(e,t)):"shader"===s?Rp(e):e}(e,t),Mp=(e,t=null)=>new ip(e,t),Np=(e,t=null)=>new rp(e,t),Ap=(...e)=>new np(...e),Cp=(...e)=>new op(...e),Rp=(e,t)=>{const s=new wp(e,t),i=(...e)=>{let t;return Mp(e),t=e[0]&&e[0].isNode?[...e]:e[0],s.call(t)};return i.shaderNode=s,i.setLayout=e=>(s.setLayout(e),i),i.once=()=>(s.once=!0,i),i},Ep=(...e)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),Rp(...e));Jd("toGlobal",(e=>(e.global=!0,e)));const Bp=e=>{Yd=e},Ip=()=>Yd,Pp=(...e)=>Yd.If(...e);function Fp(e){return Yd&&Yd.add(e),e}Jd("append",Fp);const zp=new vp("color"),Up=new vp("float",yp.float),Op=new vp("int",yp.ints),Lp=new vp("uint",yp.uint),Vp=new vp("bool",yp.bool),Dp=new vp("vec2"),kp=new vp("ivec2"),Gp=new vp("uvec2"),Wp=new vp("bvec2"),jp=new vp("vec3"),Hp=new vp("ivec3"),qp=new vp("uvec3"),$p=new vp("bvec3"),Xp=new vp("vec4"),Yp=new vp("ivec4"),Zp=new vp("uvec4"),Jp=new vp("bvec4"),Kp=new vp("mat2"),Qp=new vp("mat3"),em=new vp("mat4"),tm=(e="")=>Sp(new Xd(e,"string")),sm=e=>Sp(new Xd(e,"ArrayBuffer"));Jd("toColor",zp),Jd("toFloat",Up),Jd("toInt",Op),Jd("toUint",Lp),Jd("toBool",Vp),Jd("toVec2",Dp),Jd("toIVec2",kp),Jd("toUVec2",Gp),Jd("toBVec2",Wp),Jd("toVec3",jp),Jd("toIVec3",Hp),Jd("toUVec3",qp),Jd("toBVec3",$p),Jd("toVec4",Xp),Jd("toIVec4",Yp),Jd("toUVec4",Zp),Jd("toBVec4",Jp),Jd("toMat2",Kp),Jd("toMat3",Qp),Jd("toMat4",em);const im=Ap(Vd),rm=(e,t)=>Sp(new Dd(Sp(e),t)),nm=(e,t)=>Sp(new jd(Sp(e),t));Jd("element",im),Jd("convert",rm);class om extends Ld{static get type(){return"UniformGroupNode"}constructor(e,t=!1,s=1){super("string"),this.name=e,this.version=0,this.shared=t,this.order=s,this.isUniformGroup=!0}set needsUpdate(e){!0===e&&this.version++}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const am=e=>new om(e),hm=(e,t=0)=>new om(e,!0,t),um=hm("frame"),lm=hm("render"),cm=am("object");class dm extends $d{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=cm}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const s=this.getSelf();return e=e.bind(s),super.onUpdate((t=>{const i=e(t,s);void 0!==i&&(this.value=i)}),t)}generate(e,t){const s=this.getNodeType(e),i=this.getUniformHash(e);let r=e.getNodeFromHash(i);void 0===r&&(e.setHashNode(this,i),r=this);const n=r.getInputType(e),o=e.getUniformFromNode(r,n,e.shaderStage,this.name||e.context.label),a=e.getPropertyName(o);return void 0!==e.context.label&&delete e.context.label,e.format(a,s,t)}}const pm=(e,t)=>{const s=_p(t||e),i=e&&!0===e.isNode?e.node&&e.node.value||e.value:e;return Sp(new dm(i,s))};class mm extends Ld{static get type(){return"PropertyNode"}constructor(e,t=null,s=!1){super(e),this.name=t,this.varying=s,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const gm=(e,t)=>Sp(new mm(e,t)),fm=(e,t)=>Sp(new mm(e,t,!0)),ym=Cp(mm,"vec4","DiffuseColor"),xm=Cp(mm,"vec3","EmissiveColor"),bm=Cp(mm,"float","Roughness"),vm=Cp(mm,"float","Metalness"),Tm=Cp(mm,"float","Clearcoat"),_m=Cp(mm,"float","ClearcoatRoughness"),wm=Cp(mm,"vec3","Sheen"),Sm=Cp(mm,"float","SheenRoughness"),Mm=Cp(mm,"float","Iridescence"),Nm=Cp(mm,"float","IridescenceIOR"),Am=Cp(mm,"float","IridescenceThickness"),Cm=Cp(mm,"float","AlphaT"),Rm=Cp(mm,"float","Anisotropy"),Em=Cp(mm,"vec3","AnisotropyT"),Bm=Cp(mm,"vec3","AnisotropyB"),Im=Cp(mm,"color","SpecularColor"),Pm=Cp(mm,"float","SpecularF90"),Fm=Cp(mm,"float","Shininess"),zm=Cp(mm,"vec4","Output"),Um=Cp(mm,"float","dashSize"),Om=Cp(mm,"float","gapSize"),Lm=Cp(mm,"float","pointWidth"),Vm=Cp(mm,"float","IOR"),Dm=Cp(mm,"float","Transmission"),km=Cp(mm,"float","Thickness"),Gm=Cp(mm,"float","AttenuationDistance"),Wm=Cp(mm,"color","AttenuationColor"),jm=Cp(mm,"float","Dispersion");class Hm extends kd{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const s=e.getTypeLength(t.node.getNodeType(e));return Ud.join("").slice(0,s)!==t.components}return!1}generate(e,t){const{targetNode:s,sourceNode:i}=this,r=this.needsSplitAssign(e),n=s.getNodeType(e),o=s.context({assign:!0}).build(e),a=i.build(e,n),h=i.getNodeType(e),u=e.getDataFromNode(this);let l;if(!0===u.initialized)"void"!==t&&(l=o);else if(r){const i=e.getVarFromNode(this,null,n),r=e.getPropertyName(i);e.addLineFlowCode(`${r} = ${a}`,this);const h=s.node.context({assign:!0}).build(e);for(let t=0;t(t=t.length>1||t[0]&&!0===t[0].isNode?Np(t):Mp(t[0]),Sp(new $m(Sp(e),t)));Jd("call",Xm);class Ym extends kd{static get type(){return"OperatorNode"}constructor(e,t,s,...i){if(super(),i.length>0){let r=new Ym(e,t,s);for(let t=0;t>"===s||"<<"===s)return e.getIntegerType(n);if("!"===s||"=="===s||"&&"===s||"||"===s||"^^"===s)return"bool";if("<"===s||">"===s||"<="===s||">="===s){const s=t?e.getTypeLength(t):Math.max(e.getTypeLength(n),e.getTypeLength(o));return s>1?`bvec${s}`:"bool"}return"float"===n&&e.isMatrix(o)?o:e.isMatrix(n)&&e.isVector(o)?e.getVectorFromMatrix(n):e.isVector(n)&&e.isMatrix(o)?e.getVectorFromMatrix(o):e.getTypeLength(o)>e.getTypeLength(n)?o:n}generate(e,t){const s=this.op,i=this.aNode,r=this.bNode,n=this.getNodeType(e,t);let o=null,a=null;"void"!==n?(o=i.getNodeType(e),a=void 0!==r?r.getNodeType(e):null,"<"===s||">"===s||"<="===s||">="===s||"=="===s?e.isVector(o)?a=o:o!==a&&(o=a="float"):">>"===s||"<<"===s?(o=n,a=e.changeComponentType(a,"uint")):e.isMatrix(o)&&e.isVector(a)?a=e.getVectorFromMatrix(o):o=e.isVector(o)&&e.isMatrix(a)?e.getVectorFromMatrix(a):a=n):o=a=n;const h=i.build(e,o),u=void 0!==r?r.build(e,a):null,l=e.getTypeLength(t),c=e.getFunctionOperator(s);return"void"!==t?"<"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} < ${u} )`,n,t):"<="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} <= ${u} )`,n,t):">"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} > ${u} )`,n,t):">="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} >= ${u} )`,n,t):"!"===s||"~"===s?e.format(`(${s}${h})`,o,t):c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`( ${h} ${s} ${u} )`,n,t):"void"!==o?c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`${h} ${s} ${u}`,n,t):void 0}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Zm=Ap(Ym,"+"),Jm=Ap(Ym,"-"),Km=Ap(Ym,"*"),Qm=Ap(Ym,"/"),eg=Ap(Ym,"%"),tg=Ap(Ym,"=="),sg=Ap(Ym,"!="),ig=Ap(Ym,"<"),rg=Ap(Ym,">"),ng=Ap(Ym,"<="),og=Ap(Ym,">="),ag=Ap(Ym,"&&"),hg=Ap(Ym,"||"),ug=Ap(Ym,"!"),lg=Ap(Ym,"^^"),cg=Ap(Ym,"&"),dg=Ap(Ym,"~"),pg=Ap(Ym,"|"),mg=Ap(Ym,"^"),gg=Ap(Ym,"<<"),fg=Ap(Ym,">>");Jd("add",Zm),Jd("sub",Jm),Jd("mul",Km),Jd("div",Qm),Jd("modInt",eg),Jd("equal",tg),Jd("notEqual",sg),Jd("lessThan",ig),Jd("greaterThan",rg),Jd("lessThanEqual",ng),Jd("greaterThanEqual",og),Jd("and",ag),Jd("or",hg),Jd("not",ug),Jd("xor",lg),Jd("bitAnd",cg),Jd("bitNot",dg),Jd("bitOr",pg),Jd("bitXor",mg),Jd("shiftLeft",gg),Jd("shiftRight",fg);const yg=(...e)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),eg(...e));Jd("remainder",yg);class xg extends kd{static get type(){return"MathNode"}constructor(e,t,s=null,i=null){super(),this.method=e,this.aNode=t,this.bNode=s,this.cNode=i}getInputType(e){const t=this.aNode.getNodeType(e),s=this.bNode?this.bNode.getNodeType(e):null,i=this.cNode?this.cNode.getNodeType(e):null,r=e.isMatrix(t)?0:e.getTypeLength(t),n=e.isMatrix(s)?0:e.getTypeLength(s),o=e.isMatrix(i)?0:e.getTypeLength(i);return r>n&&r>o?t:n>o?s:o>r?i:t}getNodeType(e){const t=this.method;return t===xg.LENGTH||t===xg.DISTANCE||t===xg.DOT?"float":t===xg.CROSS?"vec3":t===xg.ALL?"bool":t===xg.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===xg.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){const s=this.method,i=this.getNodeType(e),r=this.getInputType(e),n=this.aNode,o=this.bNode,a=this.cNode,h=!0===e.renderer.isWebGLRenderer;if(s===xg.TRANSFORM_DIRECTION){let s=n,i=o;e.isMatrix(s.getNodeType(e))?i=Xp(jp(i),0):s=Xp(jp(s),0);const r=Km(s,i).xyz;return Ug(r).build(e,t)}if(s===xg.NEGATE)return e.format("( - "+n.build(e,r)+" )",i,t);if(s===xg.ONE_MINUS)return Jm(1,n).build(e,t);if(s===xg.RECIPROCAL)return Qm(1,n).build(e,t);if(s===xg.DIFFERENCE)return jg(Jm(n,o)).build(e,t);{const u=[];return s===xg.CROSS||s===xg.MOD?u.push(n.build(e,i),o.build(e,i)):h&&s===xg.STEP?u.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":r),o.build(e,r)):h&&(s===xg.MIN||s===xg.MAX)||s===xg.MOD?u.push(n.build(e,r),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":r)):s===xg.REFRACT?u.push(n.build(e,r),o.build(e,r),a.build(e,"float")):s===xg.MIX?u.push(n.build(e,r),o.build(e,r),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":r)):(u.push(n.build(e,r)),null!==o&&u.push(o.build(e,r)),null!==a&&u.push(a.build(e,r))),e.format(`${e.getMethod(s,i)}( ${u.join(", ")} )`,i,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}xg.ALL="all",xg.ANY="any",xg.EQUALS="equals",xg.RADIANS="radians",xg.DEGREES="degrees",xg.EXP="exp",xg.EXP2="exp2",xg.LOG="log",xg.LOG2="log2",xg.SQRT="sqrt",xg.INVERSE_SQRT="inversesqrt",xg.FLOOR="floor",xg.CEIL="ceil",xg.NORMALIZE="normalize",xg.FRACT="fract",xg.SIN="sin",xg.COS="cos",xg.TAN="tan",xg.ASIN="asin",xg.ACOS="acos",xg.ATAN="atan",xg.ABS="abs",xg.SIGN="sign",xg.LENGTH="length",xg.NEGATE="negate",xg.ONE_MINUS="oneMinus",xg.DFDX="dFdx",xg.DFDY="dFdy",xg.ROUND="round",xg.RECIPROCAL="reciprocal",xg.TRUNC="trunc",xg.FWIDTH="fwidth",xg.BITCAST="bitcast",xg.TRANSPOSE="transpose",xg.ATAN2="atan2",xg.MIN="min",xg.MAX="max",xg.MOD="mod",xg.STEP="step",xg.REFLECT="reflect",xg.DISTANCE="distance",xg.DIFFERENCE="difference",xg.DOT="dot",xg.CROSS="cross",xg.POW="pow",xg.TRANSFORM_DIRECTION="transformDirection",xg.MIX="mix",xg.CLAMP="clamp",xg.REFRACT="refract",xg.SMOOTHSTEP="smoothstep",xg.FACEFORWARD="faceforward";const bg=Up(1e-6),vg=Up(1e6),Tg=Up(Math.PI),_g=Up(2*Math.PI),wg=Ap(xg,xg.ALL),Sg=Ap(xg,xg.ANY),Mg=Ap(xg,xg.EQUALS),Ng=Ap(xg,xg.RADIANS),Ag=Ap(xg,xg.DEGREES),Cg=Ap(xg,xg.EXP),Rg=Ap(xg,xg.EXP2),Eg=Ap(xg,xg.LOG),Bg=Ap(xg,xg.LOG2),Ig=Ap(xg,xg.SQRT),Pg=Ap(xg,xg.INVERSE_SQRT),Fg=Ap(xg,xg.FLOOR),zg=Ap(xg,xg.CEIL),Ug=Ap(xg,xg.NORMALIZE),Og=Ap(xg,xg.FRACT),Lg=Ap(xg,xg.SIN),Vg=Ap(xg,xg.COS),Dg=Ap(xg,xg.TAN),kg=Ap(xg,xg.ASIN),Gg=Ap(xg,xg.ACOS),Wg=Ap(xg,xg.ATAN),jg=Ap(xg,xg.ABS),Hg=Ap(xg,xg.SIGN),qg=Ap(xg,xg.LENGTH),$g=Ap(xg,xg.NEGATE),Xg=Ap(xg,xg.ONE_MINUS),Yg=Ap(xg,xg.DFDX),Zg=Ap(xg,xg.DFDY),Jg=Ap(xg,xg.ROUND),Kg=Ap(xg,xg.RECIPROCAL),Qg=Ap(xg,xg.TRUNC),ef=Ap(xg,xg.FWIDTH),tf=Ap(xg,xg.BITCAST),sf=Ap(xg,xg.TRANSPOSE),rf=Ap(xg,xg.ATAN2),nf=Ap(xg,xg.MIN),of=Ap(xg,xg.MAX),af=Ap(xg,xg.MOD),hf=Ap(xg,xg.STEP),uf=Ap(xg,xg.REFLECT),lf=Ap(xg,xg.DISTANCE),cf=Ap(xg,xg.DIFFERENCE),df=Ap(xg,xg.DOT),pf=Ap(xg,xg.CROSS),mf=Ap(xg,xg.POW),gf=Ap(xg,xg.POW,2),ff=Ap(xg,xg.POW,3),yf=Ap(xg,xg.POW,4),xf=Ap(xg,xg.TRANSFORM_DIRECTION),bf=e=>Km(Hg(e),mf(jg(e),1/3)),vf=e=>df(e,e),Tf=Ap(xg,xg.MIX),_f=(e,t=0,s=1)=>Sp(new xg(xg.CLAMP,Sp(e),Sp(t),Sp(s))),wf=e=>_f(e),Sf=Ap(xg,xg.REFRACT),Mf=Ap(xg,xg.SMOOTHSTEP),Nf=Ap(xg,xg.FACEFORWARD),Af=Rp((([e])=>{const t=df(e.xy,Dp(12.9898,78.233)),s=af(t,Tg);return Og(Lg(s).mul(43758.5453))})),Cf=(e,t,s)=>Tf(t,s,e),Rf=(e,t,s)=>Mf(t,s,e);Jd("all",wg),Jd("any",Sg),Jd("equals",Mg),Jd("radians",Ng),Jd("degrees",Ag),Jd("exp",Cg),Jd("exp2",Rg),Jd("log",Eg),Jd("log2",Bg),Jd("sqrt",Ig),Jd("inverseSqrt",Pg),Jd("floor",Fg),Jd("ceil",zg),Jd("normalize",Ug),Jd("fract",Og),Jd("sin",Lg),Jd("cos",Vg),Jd("tan",Dg),Jd("asin",kg),Jd("acos",Gg),Jd("atan",Wg),Jd("abs",jg),Jd("sign",Hg),Jd("length",qg),Jd("lengthSq",vf),Jd("negate",$g),Jd("oneMinus",Xg),Jd("dFdx",Yg),Jd("dFdy",Zg),Jd("round",Jg),Jd("reciprocal",Kg),Jd("trunc",Qg),Jd("fwidth",ef),Jd("atan2",rf),Jd("min",nf),Jd("max",of),Jd("mod",af),Jd("step",hf),Jd("reflect",uf),Jd("distance",lf),Jd("dot",df),Jd("cross",pf),Jd("pow",mf),Jd("pow2",gf),Jd("pow3",ff),Jd("pow4",yf),Jd("transformDirection",xf),Jd("mix",Cf),Jd("clamp",_f),Jd("refract",Sf),Jd("smoothstep",Rf),Jd("faceForward",Nf),Jd("difference",cf),Jd("saturate",wf),Jd("cbrt",bf),Jd("transpose",sf),Jd("rand",Af);class Ef extends Ld{static get type(){return"ConditionalNode"}constructor(e,t,s=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=s}getNodeType(e){const t=this.ifNode.getNodeType(e);if(null!==this.elseNode){const s=this.elseNode.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(t))return s}return t}setup(e){const t=this.condNode.cache(),s=this.ifNode.cache(),i=this.elseNode?this.elseNode.cache():null,r=e.context.nodeBlock;e.getDataFromNode(s).parentNodeBlock=r,null!==i&&(e.getDataFromNode(i).parentNodeBlock=r);const n=e.getNodeProperties(this);n.condNode=t,n.ifNode=s.context({nodeBlock:s}),n.elseNode=i?i.context({nodeBlock:i}):null}generate(e,t){const s=this.getNodeType(e),i=e.getDataFromNode(this);if(void 0!==i.nodeProperty)return i.nodeProperty;const{condNode:r,ifNode:n,elseNode:o}=e.getNodeProperties(this),a="void"!==t,h=a?gm(s).build(e):"";i.nodeProperty=h;const u=r.build(e,"bool");e.addFlowCode(`\n${e.tab}if ( ${u} ) {\n\n`).addFlowTab();let l=n.build(e,s);if(l&&(l=a?h+" = "+l+";":"return "+l+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+l+"\n\n"+e.tab+"}"),null!==o){e.addFlowCode(" else {\n\n").addFlowTab();let t=o.build(e,s);t&&(t=a?h+" = "+t+";":"return "+t+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(h,s,t)}}const Bf=Ap(Ef);Jd("select",Bf);const If=(...e)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),Bf(...e));Jd("cond",If);class Pf extends Ld{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const s=this.node.build(e);return e.setContext(t),s}generate(e,t){const s=e.getContext();e.setContext({...e.context,...this.value});const i=this.node.build(e,t);return e.setContext(s),i}}const Ff=Ap(Pf),zf=(e,t)=>Ff(e,{label:t});Jd("context",Ff),Jd("label",zf);class Uf extends Ld{static get type(){return"VarNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:s}=this,i=e.getVarFromNode(this,s,e.getVectorType(this.getNodeType(e))),r=e.getPropertyName(i),n=t.build(e,i.type);return e.addLineFlowCode(`${r} = ${n}`,this),r}}const Of=Ap(Uf);Jd("temp",Of),Jd("toVar",((...e)=>Of(...e).append()));class Lf extends Ld{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let s=t.varying;if(void 0===s){const i=this.name,r=this.getNodeType(e);t.varying=s=e.getVaryingFromNode(this,i,r),t.node=this.node}return s.needsInterpolation||(s.needsInterpolation="fragment"===e.shaderStage),s}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===t.propertyName){const i=this.getNodeType(e),r=e.getPropertyName(s,Ed.VERTEX);e.flowNodeFromShaderStage(Ed.VERTEX,this.node,i,r),t.propertyName=r}return e.getPropertyName(s)}}const Vf=Ap(Lf);Jd("varying",Vf);const Df="WorkingColorSpace",kf="OutputColorSpace";function Gf(e){let t=null;return e===Jt?t="Linear":e===Zt&&(t="sRGB"),t}function Wf(e,t){return Gf(e)+"To"+Gf(t)}class jf extends kd{static get type(){return"ColorSpaceNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.source=t,this.target=s}getColorSpace(e,t){return t===Df?ci.workingColorSpace:t===kf?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{renderer:t}=e,{colorNode:s}=this,i=this.getColorSpace(e,this.source),r=this.getColorSpace(e,this.target);if(i===r)return s;const n=Wf(i,r);let o=null;const a=t.nodes.library.getColorSpaceFunction(n);return null!==a?o=Xp(a(s.rgb),s.a):(console.error("ColorSpaceNode: Unsupported Color Space configuration.",n),o=s),o}}const Hf=e=>Sp(new jf(Sp(e),Df,kf)),qf=e=>Sp(new jf(Sp(e),kf,Df)),$f=(e,t)=>Sp(new jf(Sp(e),Df,t)),Xf=(e,t)=>Sp(new jf(Sp(e),t,Df));Jd("toOutputColorSpace",Hf),Jd("toWorkingColorSpace",qf),Jd("workingToColorSpace",$f),Jd("colorSpaceToWorking",Xf);let Yf=class extends Vd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}};class Zf extends Ld{static get type(){return"ReferenceBaseNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.updateType=Bd.OBJECT}setGroup(e){return this.group=e,this}element(e){return Sp(new Yf(this,Sp(e)))}setNodeType(e){const t=pm(null,e).getSelf();null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eSp(new Jf(e,t,s));class Qf extends kd{static get type(){return"ToneMappingNode"}constructor(e,t=ty,s=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=s}getCacheKey(){return _d(super.getCacheKey(),this.toneMapping)}setup(e){const t=this.colorNode||e.context.color,s=this.toneMapping;if(0===s)return t;let i=null;const r=e.renderer.nodes.library.getToneMappingFunction(s);return null!==r?i=Xp(r(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",s),i=t),i}}const ey=(e,t,s)=>Sp(new Qf(e,Sp(t),Sp(s))),ty=Kf("toneMappingExposure","float");Jd("toneMapping",((e,t,s)=>ey(t,s,e)));class sy extends $d{static get type(){return"BufferAttributeNode"}constructor(e,t=null,s=0,i=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=s,this.bufferOffset=i,this.usage=Cs,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),s=this.value,i=e.getTypeLength(t),r=this.bufferStride||i,n=this.bufferOffset,o=!0===s.isInterleavedBuffer?s:new so(s,r),a=new ro(o,i,n);o.setUsage(this.usage),this.attribute=a,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),s=e.getBufferAttributeFromNode(this,t),i=e.getPropertyName(s);let r=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=i,r=i;else{r=Vf(this).build(e,t)}return r}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const iy=(e,t,s,i)=>Sp(new sy(e,t,s,i)),ry=(e,t,s,i)=>iy(e,t,s,i).setUsage(Rs),ny=(e,t,s,i)=>iy(e,t,s,i).setInstanced(!0),oy=(e,t,s,i)=>ry(e,t,s,i).setInstanced(!0);Jd("toAttribute",(e=>iy(e.value)));class ay extends Ld{static get type(){return"ComputeNode"}constructor(e,t,s=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=s,this.dispatchCount=0,this.version=1,this.updateBeforeType=Bd.OBJECT,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let s=t[0];for(let e=1;eSp(new ay(Sp(e),t,s));Jd("compute",hy);class uy extends Ld{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){return this.node.getNodeType(e)}build(e,...t){const s=e.getCache(),i=e.getCacheFromNode(this,this.parent);e.setCache(i);const r=this.node.build(e,...t);return e.setCache(s),r}}const ly=(e,...t)=>Sp(new uy(Sp(e),...t));Jd("cache",ly);class cy extends Ld{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const dy=Ap(cy);Jd("bypass",dy);class py extends Ld{static get type(){return"RemapNode"}constructor(e,t,s,i=Up(0),r=Up(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=s,this.outLowNode=i,this.outHighNode=r,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:s,outLowNode:i,outHighNode:r,doClamp:n}=this;let o=e.sub(t).div(s.sub(t));return!0===n&&(o=o.clamp()),o.mul(r.sub(i)).add(i)}}const my=Ap(py,null,null,{doClamp:!1}),gy=Ap(py);Jd("remap",my),Jd("remapClamp",gy);class fy extends Ld{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const s=this.getNodeType(e),i=this.snippet;if("void"!==s)return e.format(`( ${i} )`,s,t);e.addLineFlowCode(i,this)}}const yy=Ap(fy),xy=e=>(e?Bf(e,yy("discard")):yy("discard")).append(),by=()=>yy("return").append();Jd("discard",xy);class vy extends kd{static get type(){return"RenderOutputNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=s,this.isRenderOutput=!0}setup({context:e}){let t=this.colorNode||e.color;const s=(null!==this.toneMapping?this.toneMapping:e.toneMapping)||0,i=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||Yt;return 0!==s&&(t=t.toneMapping(s)),i!==Yt&&i!==ci.workingColorSpace&&(t=t.workingToColorSpace(i)),t}}const Ty=(e,t=null,s=null)=>Sp(new vy(Sp(e),t,s));function _y(e){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",e)}Jd("renderOutput",Ty);class wy extends Ld{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const s=this.getAttributeName(e);if(e.hasGeometryAttribute(s)){const i=e.geometry.getAttribute(s);t=e.getTypeFromAttribute(i)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),s=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const i=e.geometry.getAttribute(t),r=e.getTypeFromAttribute(i),n=e.getAttribute(t,r);if("vertex"===e.shaderStage)return e.format(n.name,r,s);return Vf(this).build(e,s)}return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(s)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const Sy=(e,t)=>Sp(new wy(e,t)),My=e=>Sy("uv"+(e>0?e:""),"vec2");class Ny extends Ld{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const s=this.textureNode.build(e,"property"),i=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${s}, ${i} )`,this.getNodeType(e),t)}}const Ay=Ap(Ny);class Cy extends dm{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Bd.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,s=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(s&&void 0!==s.width){const{width:e,height:t}=s;this.value=Math.log2(Math.max(e,t))}}}const Ry=Ap(Cy);class Ey extends dm{static get type(){return"TextureNode"}constructor(e,t=null,s=null,i=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=s,this.biasNode=i,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Bd.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===Be?"uvec4":this.value.type===Ee?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return My(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=pm(this.value.matrix)),this._matrixUniform.mul(jp(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Bd.FRAME:Bd.NONE,this}setupUV(e,t){const s=this.value;return!e.isFlipY()||!0!==s.isRenderTargetTexture&&!0!==s.isFramebufferTexture&&!0!==s.isDepthTexture||(t=this.sampler?t.flipY():t.setY(Op(Ay(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;let s=this.uvNode;null!==s&&!0!==e.context.forceUVContext||!e.context.getUV||(s=e.context.getUV(this)),s||(s=this.getDefaultUV()),!0===this.updateMatrix&&(s=this.getTransformedUV(s)),s=this.setupUV(e,s);let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateSnippet(e,t,s,i,r,n,o,a){const h=this.value;let u;return u=i?e.generateTextureLevel(h,t,s,i,n):r?e.generateTextureBias(h,t,s,r,n):a?e.generateTextureGrad(h,t,s,a,n):o?e.generateTextureCompare(h,t,s,o,n):!1===this.sampler?e.generateTextureLoad(h,t,s,n):e.generateTexture(h,t,s,n),u}generate(e,t){const s=e.getNodeProperties(this),i=this.value;if(!i||!0!==i.isTexture)throw new Error("TextureNode: Need a three.js texture.");const r=super.generate(e,"property");if("sampler"===t)return r+"_sampler";if(e.isReference(t))return r;{const n=e.getDataFromNode(this);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:i,biasNode:a,compareNode:h,depthNode:u,gradNode:l}=s,c=this.generateUV(e,t),d=i?i.build(e,"float"):null,p=a?a.build(e,"float"):null,m=u?u.build(e,"int"):null,g=h?h.build(e,"float"):null,f=l?[l[0].build(e,"vec2"),l[1].build(e,"vec2")]:null,y=e.getVarFromNode(this);o=e.getPropertyName(y);const x=this.generateSnippet(e,r,c,d,p,m,g,f);e.addLineFlowCode(`${o} = ${x}`,this),n.snippet=x,n.propertyName=o}let a=o;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(i)&&(a=Xf(yy(a,h),i.colorSpace).setup(e).build(e,h)),e.format(a,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){const t=this.clone();return t.uvNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}blur(e){const t=this.clone();return t.biasNode=Sp(e).mul(Ry(t)),t.referenceNode=this.getSelf(),Sp(t)}level(e){const t=this.clone();return t.levelNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}size(e){return Ay(this,e)}bias(e){const t=this.clone();return t.biasNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}compare(e){const t=this.clone();return t.compareNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}grad(e,t){const s=this.clone();return s.gradNode=[Sp(e),Sp(t)],s.referenceNode=this.getSelf(),Sp(s)}depth(e){const t=this.clone();return t.depthNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}const By=Ap(Ey),Iy=(...e)=>By(...e).setSampler(!1),Py=e=>(!0===e.isNode?e:By(e)).convert("sampler"),Fy=pm("float").label("cameraNear").setGroup(lm).onRenderUpdate((({camera:e})=>e.near)),zy=pm("float").label("cameraFar").setGroup(lm).onRenderUpdate((({camera:e})=>e.far)),Uy=pm("float").label("cameraLogDepth").setGroup(lm).onRenderUpdate((({camera:e})=>2/(Math.log(e.far+1)/Math.LN2))),Oy=pm("mat4").label("cameraProjectionMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.projectionMatrix)),Ly=pm("mat4").label("cameraProjectionMatrixInverse").setGroup(lm).onRenderUpdate((({camera:e})=>e.projectionMatrixInverse)),Vy=pm("mat4").label("cameraViewMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.matrixWorldInverse)),Dy=pm("mat4").label("cameraWorldMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.matrixWorld)),ky=pm("mat3").label("cameraNormalMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.normalMatrix)),Gy=pm(new Ri).label("cameraPosition").setGroup(lm).onRenderUpdate((({camera:e},t)=>t.value.setFromMatrixPosition(e.matrixWorld)));class Wy extends Ld{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Bd.OBJECT,this._uniformNode=new dm(null)}getNodeType(){const e=this.scope;return e===Wy.WORLD_MATRIX?"mat4":e===Wy.POSITION||e===Wy.VIEW_POSITION||e===Wy.DIRECTION||e===Wy.SCALE?"vec3":void 0}update(e){const t=this.object3d,s=this._uniformNode,i=this.scope;if(i===Wy.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===Wy.POSITION)s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===Wy.SCALE)s.value=s.value||new Ri,s.value.setFromMatrixScale(t.matrixWorld);else if(i===Wy.DIRECTION)s.value=s.value||new Ri,t.getWorldDirection(s.value);else if(i===Wy.VIEW_POSITION){const i=e.camera;s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}}generate(e){const t=this.scope;return t===Wy.WORLD_MATRIX?this._uniformNode.nodeType="mat4":t!==Wy.POSITION&&t!==Wy.VIEW_POSITION&&t!==Wy.DIRECTION&&t!==Wy.SCALE||(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}Wy.WORLD_MATRIX="worldMatrix",Wy.POSITION="position",Wy.SCALE="scale",Wy.VIEW_POSITION="viewPosition",Wy.DIRECTION="direction";const jy=Ap(Wy,Wy.DIRECTION),Hy=Ap(Wy,Wy.WORLD_MATRIX),qy=Ap(Wy,Wy.POSITION),$y=Ap(Wy,Wy.SCALE),Xy=Ap(Wy,Wy.VIEW_POSITION);class Yy extends Wy{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const Zy=Cp(Yy,Yy.DIRECTION),Jy=Cp(Yy,Yy.WORLD_MATRIX),Ky=Cp(Yy,Yy.POSITION),Qy=Cp(Yy,Yy.SCALE),ex=Cp(Yy,Yy.VIEW_POSITION),tx=pm(new ei).onObjectUpdate((({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld))),sx=pm(new nr).onObjectUpdate((({object:e},t)=>t.value.copy(e.matrixWorld).invert())),ix=Vy.mul(Jy).toVar("modelViewMatrix"),rx=Rp((e=>(e.context.isHighPrecisionModelViewMatrix=!0,pm("mat4").onObjectUpdate((({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))))).once()().toVar("highPrecisionModelViewMatrix"),nx=Rp((e=>{const t=e.context.isHighPrecisionModelViewMatrix;return pm("mat3").onObjectUpdate((({object:e,camera:s})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix))))})).once()().toVar("highPrecisionModelNormalMatrix"),ox=Sy("position","vec3"),ax=ox.varying("positionLocal"),hx=ox.varying("positionPrevious"),ux=Jy.mul(ax).xyz.varying("v_positionWorld"),lx=ax.transformDirection(Jy).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),cx=ix.mul(ax).xyz.varying("v_positionView"),dx=cx.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class px extends Ld{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:s}=e;return t.coordinateSystem===Vs&&s.side===d?"false":e.getFrontFacing()}}const mx=Cp(px),gx=Up(mx).mul(2).sub(1),fx=Sy("normal","vec3"),yx=Rp((e=>!1===e.geometry.hasAttribute("normal")?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),jp(0,1,0)):fx),"vec3").once()().toVar("normalLocal"),xx=cx.dFdx().cross(cx.dFdy()).normalize().toVar("normalFlat"),bx=Rp((e=>{let t;return t=!0===e.material.flatShading?xx:Vf(Mx(yx),"v_normalView").normalize(),t}),"vec3").once()().toVar("normalView"),vx=Vf(bx.transformDirection(Vy),"v_normalWorld").normalize().toVar("normalWorld"),Tx=Rp((e=>e.context.setupNormal()),"vec3").once()().mul(gx).toVar("transformedNormalView"),_x=Tx.transformDirection(Vy).toVar("transformedNormalWorld"),wx=Rp((e=>e.context.setupClearcoatNormal()),"vec3").once()().mul(gx).toVar("transformedClearcoatNormalView"),Sx=Rp((([e,t=Jy])=>{const s=Qp(t),i=e.div(jp(s[0].dot(s[0]),s[1].dot(s[1]),s[2].dot(s[2])));return s.mul(i).xyz})),Mx=Rp((([e],t)=>{const s=t.renderer.nodes.modelNormalViewMatrix;if(null!==s)return s.transformDirection(e);const i=tx.mul(e);return Vy.transformDirection(i)})),Nx=pm(0).onReference((({material:e})=>e)).onRenderUpdate((({material:e})=>e.refractionRatio)),Ax=dx.negate().reflect(Tx),Cx=dx.negate().refract(Tx,Nx),Rx=Ax.transformDirection(Vy).toVar("reflectVector"),Ex=Cx.transformDirection(Vy).toVar("reflectVector");class Bx extends Ey{static get type(){return"CubeTextureNode"}constructor(e,t=null,s=null,i=null){super(e,t,s,i),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===he?Rx:e.mapping===ue?Ex:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),jp(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const s=this.value;return e.renderer.coordinateSystem!==Ds&&s.isRenderTargetTexture?t:jp(t.x.negate(),t.yz)}generateUV(e,t){return t.build(e,"vec3")}}const Ix=Ap(Bx);class Px extends dm{static get type(){return"BufferNode"}constructor(e,t,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=s}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Fx=(e,t,s)=>Sp(new Px(e,t,s));class zx extends Vd{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),s=this.getNodeType();return e.format(t,"vec4",s)}}class Ux extends Px{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null,"vec4"),this.array=e,this.elementType=t,this._elementType=null,this._elementLength=0,this.updateType=Bd.RENDER,this.isArrayBufferNode=!0}getElementType(){return this.elementType||this._elementType}getElementLength(){return this._elementLength}update(){const{array:e,value:t}=this,s=this.getElementLength(),i=this.getElementType();if(1===s)for(let s=0;sSp(new Ux(e,t)),Lx=(e,t)=>(console.warn("TSL.UniformArrayNode: uniforms() has been renamed to uniformArray()."),Sp(new Ux(e,t)));class Vx extends Vd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}}class Dx extends Ld{static get type(){return"ReferenceNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.name=null,this.updateType=Bd.OBJECT}element(e){return Sp(new Vx(this,Sp(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;t=null!==this.count?Fx(null,e,this.count):Array.isArray(this.getValueFromReference())?Ox(null,e):"texture"===e?By(null):"cubeTexture"===e?Ix(null):pm(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eSp(new Dx(e,t,s)),Gx=(e,t,s,i)=>Sp(new Dx(e,t,i,s));class Wx extends Dx{static get type(){return"MaterialReferenceNode"}constructor(e,t,s=null){super(e,t,s),this.material=s,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const jx=(e,t,s)=>Sp(new Wx(e,t,s)),Hx=Rp((e=>(!1===e.geometry.hasAttribute("tangent")&&e.geometry.computeTangents(),Sy("tangent","vec4"))))(),qx=Hx.xyz.toVar("tangentLocal"),$x=ix.mul(Xp(qx,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),Xx=$x.transformDirection(Vy).varying("v_tangentWorld").normalize().toVar("tangentWorld"),Yx=$x.toVar("transformedTangentView"),Zx=Yx.transformDirection(Vy).normalize().toVar("transformedTangentWorld"),Jx=e=>e.mul(Hx.w).xyz,Kx=Vf(Jx(fx.cross(Hx)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Qx=Vf(Jx(yx.cross(qx)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),eb=Vf(Jx(bx.cross($x)),"v_bitangentView").normalize().toVar("bitangentView"),tb=Vf(Jx(vx.cross(Xx)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),sb=Jx(Tx.cross(Yx)).normalize().toVar("transformedBitangentView"),ib=sb.transformDirection(Vy).normalize().toVar("transformedBitangentWorld"),rb=Qp($x,eb,bx),nb=dx.mul(rb),ob=(e,t)=>e.sub(nb.mul(t)),ab=(()=>{let e=Bm.cross(dx);return e=e.cross(Bm).normalize(),e=Tf(e,Tx,Rm.mul(bm.oneMinus()).oneMinus().pow2().pow2()).normalize(),e})(),hb=Rp((e=>{const{eye_pos:t,surf_norm:s,mapN:i,uv:r}=e,n=t.dFdx(),o=t.dFdy(),a=r.dFdx(),h=r.dFdy(),u=s,l=o.cross(u),c=u.cross(n),d=l.mul(a.x).add(c.mul(h.x)),p=l.mul(a.y).add(c.mul(h.y)),m=d.dot(d).max(p.dot(p)),g=gx.mul(m.inverseSqrt());return Zm(d.mul(i.x,g),p.mul(i.y,g),u.mul(i.z)).normalize()}));class ub extends kd{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0}setup(e){const{normalMapType:t,scaleNode:s}=this;let i=this.node.mul(2).sub(1);null!==s&&(i=jp(i.xy.mul(s),i.z));let r=null;if(1===t)r=Mx(i);else if(0===t){r=!0===e.hasGeometryAttribute("tangent")?rb.mul(i).normalize():hb({eye_pos:cx,surf_norm:bx,mapN:i,uv:My()})}return r}}const lb=Ap(ub),cb=Rp((({textureNode:e,bumpScale:t})=>{const s=t=>e.cache().context({getUV:e=>t(e.uvNode||My()),forceUVContext:!0}),i=Up(s((e=>e)));return Dp(Up(s((e=>e.add(e.dFdx())))).sub(i),Up(s((e=>e.add(e.dFdy())))).sub(i)).mul(t)})),db=Rp((e=>{const{surf_pos:t,surf_norm:s,dHdxy:i}=e,r=t.dFdx().normalize(),n=s,o=t.dFdy().normalize().cross(n),a=n.cross(r),h=r.dot(o).mul(gx),u=h.sign().mul(i.x.mul(o).add(i.y.mul(a)));return h.abs().mul(s).sub(u).normalize()}));class pb extends kd{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=cb({textureNode:this.textureNode,bumpScale:e});return db({surf_pos:cx,surf_norm:bx,dHdxy:t})}}const mb=Ap(pb),gb=new Map;class fb extends Ld{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let s=gb.get(e);return void 0===s&&(s=jx(e,t),gb.set(e,s)),s}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,s=this.scope;let i=null;if(s===fb.COLOR){const e=void 0!==t.color?this.getColor(s):jp();i=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(s===fb.OPACITY){const e=this.getFloat(s);i=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(s===fb.SPECULAR_STRENGTH)i=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Up(1);else if(s===fb.SPECULAR_INTENSITY){const e=this.getFloat(s);i=t.specularMap?e.mul(this.getTexture(s).a):e}else if(s===fb.SPECULAR_COLOR){const e=this.getColor(s);i=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(s).rgb):e}else if(s===fb.ROUGHNESS){const e=this.getFloat(s);i=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(s).g):e}else if(s===fb.METALNESS){const e=this.getFloat(s);i=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(s).b):e}else if(s===fb.EMISSIVE){const e=this.getFloat("emissiveIntensity"),r=this.getColor(s).mul(e);i=t.emissiveMap&&!0===t.emissiveMap.isTexture?r.mul(this.getTexture(s)):r}else if(s===fb.NORMAL)t.normalMap?(i=lb(this.getTexture("normal"),this.getCache("normalScale","vec2")),i.normalMapType=t.normalMapType):i=t.bumpMap?mb(this.getTexture("bump").r,this.getFloat("bumpScale")):bx;else if(s===fb.CLEARCOAT){const e=this.getFloat(s);i=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===fb.CLEARCOAT_ROUGHNESS){const e=this.getFloat(s);i=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===fb.CLEARCOAT_NORMAL)i=t.clearcoatNormalMap?lb(this.getTexture(s),this.getCache(s+"Scale","vec2")):bx;else if(s===fb.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));i=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(s===fb.SHEEN_ROUGHNESS){const e=this.getFloat(s);i=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(s).a):e,i=i.clamp(.07,1)}else if(s===fb.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(s);i=Kp(ev.x,ev.y,ev.y.negate(),ev.x).mul(e.rg.mul(2).sub(Dp(1)).normalize().mul(e.b))}else i=ev;else if(s===fb.IRIDESCENCE_THICKNESS){const e=kx("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const r=kx("0","float",t.iridescenceThicknessRange);i=e.sub(r).mul(this.getTexture(s).g).add(r)}else i=e}else if(s===fb.TRANSMISSION){const e=this.getFloat(s);i=t.transmissionMap?e.mul(this.getTexture(s).r):e}else if(s===fb.THICKNESS){const e=this.getFloat(s);i=t.thicknessMap?e.mul(this.getTexture(s).g):e}else if(s===fb.IOR)i=this.getFloat(s);else if(s===fb.LIGHT_MAP)i=this.getTexture(s).rgb.mul(this.getFloat("lightMapIntensity"));else if(s===fb.AO_MAP)i=this.getTexture(s).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const t=this.getNodeType(e);i=this.getCache(s,t)}return i}}fb.ALPHA_TEST="alphaTest",fb.COLOR="color",fb.OPACITY="opacity",fb.SHININESS="shininess",fb.SPECULAR="specular",fb.SPECULAR_STRENGTH="specularStrength",fb.SPECULAR_INTENSITY="specularIntensity",fb.SPECULAR_COLOR="specularColor",fb.REFLECTIVITY="reflectivity",fb.ROUGHNESS="roughness",fb.METALNESS="metalness",fb.NORMAL="normal",fb.CLEARCOAT="clearcoat",fb.CLEARCOAT_ROUGHNESS="clearcoatRoughness",fb.CLEARCOAT_NORMAL="clearcoatNormal",fb.EMISSIVE="emissive",fb.ROTATION="rotation",fb.SHEEN="sheen",fb.SHEEN_ROUGHNESS="sheenRoughness",fb.ANISOTROPY="anisotropy",fb.IRIDESCENCE="iridescence",fb.IRIDESCENCE_IOR="iridescenceIOR",fb.IRIDESCENCE_THICKNESS="iridescenceThickness",fb.IOR="ior",fb.TRANSMISSION="transmission",fb.THICKNESS="thickness",fb.ATTENUATION_DISTANCE="attenuationDistance",fb.ATTENUATION_COLOR="attenuationColor",fb.LINE_SCALE="scale",fb.LINE_DASH_SIZE="dashSize",fb.LINE_GAP_SIZE="gapSize",fb.LINE_WIDTH="linewidth",fb.LINE_DASH_OFFSET="dashOffset",fb.POINT_WIDTH="pointWidth",fb.DISPERSION="dispersion",fb.LIGHT_MAP="light",fb.AO_MAP="ao";const yb=Cp(fb,fb.ALPHA_TEST),xb=Cp(fb,fb.COLOR),bb=Cp(fb,fb.SHININESS),vb=Cp(fb,fb.EMISSIVE),Tb=Cp(fb,fb.OPACITY),_b=Cp(fb,fb.SPECULAR),wb=Cp(fb,fb.SPECULAR_INTENSITY),Sb=Cp(fb,fb.SPECULAR_COLOR),Mb=Cp(fb,fb.SPECULAR_STRENGTH),Nb=Cp(fb,fb.REFLECTIVITY),Ab=Cp(fb,fb.ROUGHNESS),Cb=Cp(fb,fb.METALNESS),Rb=Cp(fb,fb.NORMAL).context({getUV:null}),Eb=Cp(fb,fb.CLEARCOAT),Bb=Cp(fb,fb.CLEARCOAT_ROUGHNESS),Ib=Cp(fb,fb.CLEARCOAT_NORMAL).context({getUV:null}),Pb=Cp(fb,fb.ROTATION),Fb=Cp(fb,fb.SHEEN),zb=Cp(fb,fb.SHEEN_ROUGHNESS),Ub=Cp(fb,fb.ANISOTROPY),Ob=Cp(fb,fb.IRIDESCENCE),Lb=Cp(fb,fb.IRIDESCENCE_IOR),Vb=Cp(fb,fb.IRIDESCENCE_THICKNESS),Db=Cp(fb,fb.TRANSMISSION),kb=Cp(fb,fb.THICKNESS),Gb=Cp(fb,fb.IOR),Wb=Cp(fb,fb.ATTENUATION_DISTANCE),jb=Cp(fb,fb.ATTENUATION_COLOR),Hb=Cp(fb,fb.LINE_SCALE),qb=Cp(fb,fb.LINE_DASH_SIZE),$b=Cp(fb,fb.LINE_GAP_SIZE),Xb=Cp(fb,fb.LINE_WIDTH),Yb=Cp(fb,fb.LINE_DASH_OFFSET),Zb=Cp(fb,fb.POINT_WIDTH),Jb=Cp(fb,fb.DISPERSION),Kb=Cp(fb,fb.LIGHT_MAP),Qb=Cp(fb,fb.AO_MAP),ev=pm(new Qs).onReference((function(e){return e.material})).onRenderUpdate((function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}));class tv extends kd{static get type(){return"ModelViewProjectionNode"}constructor(e=null){super("vec4"),this.positionNode=e}setup(e){if("fragment"===e.shaderStage)return Vf(e.context.mvp);const t=this.positionNode||ax,s=e.renderer.nodes.modelViewMatrix||ix;return Oy.mul(s).mul(t)}}const sv=Ap(tv);class iv extends Ld{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isInstanceIndexNode=!0}generate(e){const t=this.getNodeType(e),s=this.scope;let i,r;if(s===iv.VERTEX)i=e.getVertexIndex();else if(s===iv.INSTANCE)i=e.getInstanceIndex();else if(s===iv.DRAW)i=e.getDrawIndex();else if(s===iv.INVOCATION_LOCAL)i=e.getInvocationLocalIndex();else if(s===iv.INVOCATION_SUBGROUP)i=e.getInvocationSubgroupIndex();else{if(s!==iv.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+s);i=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)r=i;else{r=Vf(this).build(e,t)}return r}}iv.VERTEX="vertex",iv.INSTANCE="instance",iv.SUBGROUP="subgroup",iv.INVOCATION_LOCAL="invocationLocal",iv.INVOCATION_SUBGROUP="invocationSubgroup",iv.DRAW="draw";const rv=Cp(iv,iv.VERTEX),nv=Cp(iv,iv.INSTANCE),ov=Cp(iv,iv.SUBGROUP),av=Cp(iv,iv.INVOCATION_SUBGROUP),hv=Cp(iv,iv.INVOCATION_LOCAL),uv=Cp(iv,iv.DRAW);class lv extends Ld{static get type(){return"InstanceNode"}constructor(e){super("void"),this.instanceMesh=e,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Bd.FRAME,this.buffer=null,this.bufferColor=null}setup(e){let t=this.instanceMatrixNode,s=this.instanceColorNode;const i=this.instanceMesh;if(null===t){const e=i.instanceMatrix;if(i.count<=1e3)t=Fx(e.array,"mat4",Math.max(i.count,1)).element(nv);else{const s=new wc(e.array,16,1);this.buffer=s;const i=e.usage===Rs?oy:ny,r=[i(s,"vec4",16,0),i(s,"vec4",16,4),i(s,"vec4",16,8),i(s,"vec4",16,12)];t=em(...r)}this.instanceMatrixNode=t}const r=i.instanceColor;if(r&&null===s){const e=new Do(r.array,3),t=r.usage===Rs?oy:ny;this.bufferColor=e,s=jp(t(e,"vec3",3,0)),this.instanceColorNode=s}const n=t.mul(ax).xyz;if(ax.assign(n),e.hasGeometryAttribute("normal")){const e=Sx(yx,t);yx.assign(e)}null!==this.instanceColorNode&&fm("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMesh.instanceMatrix.usage!==Rs&&null!=this.buffer&&this.instanceMesh.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMesh.instanceMatrix.version),this.instanceMesh.instanceColor&&this.instanceMesh.instanceColor.usage!==Rs&&null!=this.bufferColor&&this.instanceMesh.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceMesh.instanceColor.version)}}const cv=Ap(lv);class dv extends Ld{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=nv:this.batchingIdNode=uv);const t=Rp((([e])=>{const t=Ay(Iy(this.batchMesh._indirectTexture),0),s=Op(e).modInt(Op(t)),i=Op(e).div(Op(t));return Iy(this.batchMesh._indirectTexture,kp(s,i)).x})).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),s=t(Op(this.batchingIdNode)),i=this.batchMesh._matricesTexture,r=Ay(Iy(i),0),n=Up(s).mul(4).toInt().toVar(),o=n.modInt(r),a=n.div(Op(r)),h=em(Iy(i,kp(o,a)),Iy(i,kp(o.add(1),a)),Iy(i,kp(o.add(2),a)),Iy(i,kp(o.add(3),a))),u=this.batchMesh._colorsTexture;if(null!==u){const e=Rp((([e])=>{const t=Ay(Iy(u),0).x,s=e,i=s.modInt(t),r=s.div(t);return Iy(u,kp(i,r)).rgb})).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(s);fm("vec3","vBatchColor").assign(t)}const l=Qp(h);ax.assign(h.mul(ax));const c=yx.div(jp(l[0].dot(l[0]),l[1].dot(l[1]),l[2].dot(l[2]))),d=l.mul(c).xyz;yx.assign(d),e.hasGeometryAttribute("tangent")&&qx.mulAssign(l)}}const pv=Ap(dv),mv=new WeakMap;class gv extends Ld{static get type(){return"SkinningNode"}constructor(e,t=!1){let s,i,r;super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Bd.OBJECT,this.skinIndexNode=Sy("skinIndex","uvec4"),this.skinWeightNode=Sy("skinWeight","vec4"),t?(s=kx("bindMatrix","mat4"),i=kx("bindMatrixInverse","mat4"),r=Gx("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(s=pm(e.bindMatrix,"mat4"),i=pm(e.bindMatrixInverse,"mat4"),r=Fx(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=s,this.bindMatrixInverseNode=i,this.boneMatricesNode=r,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=ax){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w),l=r.mul(t),c=Zm(o.mul(i.x).mul(l),a.mul(i.y).mul(l),h.mul(i.z).mul(l),u.mul(i.w).mul(l));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=yx){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w);let l=Zm(i.x.mul(o),i.y.mul(a),i.z.mul(h),i.w.mul(u));return l=n.mul(l).mul(r),l.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Gx("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,hx)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")}setup(e){this.needsPreviousBoneMatrices(e)&&hx.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(ax.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();yx.assign(t),e.hasGeometryAttribute("tangent")&&qx.assign(t)}}generate(e,t){if("void"!==t)return ax.build(e,t)}update(e){const t=(this.useReference?e.object:this.skinnedMesh).skeleton;mv.get(t)!==e.frameId&&(mv.set(t,e.frameId),null!==this.previousBoneMatricesNode&&t.previousBoneMatrices.set(t.boneMatrices),t.update())}}const fv=e=>Sp(new gv(e)),yv=e=>Sp(new gv(e,!0));class xv extends Ld{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt()+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const s={};for(let e=0,t=this.params.length-1;eNumber(n)?">=":"<"));const l={start:r,end:n,condition:h},c=l.start,d=l.end;let p="",m="",g="";u||(u="int"===a||"uint"===a?h.includes("<")?"++":"--":h.includes("<")?"+= 1.":"-= 1."),p+=e.getVar(a,o)+" = "+c,m+=o+" "+h+" "+d,g+=o+" "+u;const f=`for ( ${p}; ${m}; ${g} )`;e.addFlowCode((0===t?"\n":"")+e.tab+f+" {\n\n").addFlowTab()}const r=i.build(e,"void"),n=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode("\n"+e.tab+r);for(let t=0,s=this.params.length-1;tSp(new xv(Np(e,"int"))).append(),vv=()=>yy("continue").append(),Tv=()=>yy("break").append(),_v=(...e)=>(console.warn("TSL.LoopNode: loop() has been renamed to Loop()."),bv(...e)),wv=new WeakMap,Sv=new Ti,Mv=Rp((({bufferMap:e,influence:t,stride:s,width:i,depth:r,offset:n})=>{const o=Op(rv).mul(s).add(n),a=o.div(i),h=o.sub(a.mul(i));return Iy(e,kp(h,a)).depth(r).mul(t)}));class Nv extends Ld{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=pm(1),this.updateType=Bd.OBJECT}setup(e){const{geometry:t}=e,s=void 0!==t.morphAttributes.position,i=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,r=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,n=void 0!==r?r.length:0,{texture:o,stride:a,size:h}=function(e){const t=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,r=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,n=void 0!==r?r.length:0;let o=wv.get(e);if(void 0===o||o.count!==n){void 0!==o&&o.texture.dispose();const a=e.morphAttributes.position||[],h=e.morphAttributes.normal||[],u=e.morphAttributes.color||[];let l=0;!0===t&&(l=1),!0===s&&(l=2),!0===i&&(l=3);let c=e.attributes.position.count*l,d=1;const p=4096;c>p&&(d=Math.ceil(c/p),c=p);const m=new Float32Array(c*d*4*n),g=new Si(m,c,d,n);g.type=Ie,g.needsUpdate=!0;const f=4*l;for(let x=0;x{const t=Up(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Iy(this.mesh.morphTexture,kp(Op(e).add(1),Op(nv))).r):t.assign(kx("morphTargetInfluences","float").element(e).toVar()),!0===s&&ax.addAssign(Mv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Op(0)})),!0===i&&yx.addAssign(Mv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Op(1)}))}))}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce(((e,t)=>e+t),0)}}const Av=Ap(Nv),Cv=(e,t)=>{for(const s of t)if(s.isAnalyticLightNode&&s.light.id===e)return s;return null},Rv=new WeakMap;class Ev extends Ld{static get type(){return"LightsNode"}constructor(e=[]){super("vec3"),this.totalDiffuseNode=jp().toVar("totalDiffuse"),this.totalSpecularNode=jp().toVar("totalSpecular"),this.outgoingLightNode=jp().toVar("outgoingLight"),this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this.global=!0}getHash(e){if(null===this._lightNodesHash){null===this._lightNodes&&this.setupLightsNode(e);const t=[];for(const e of this._lightNodes)t.push(e.getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const s of t.nodes)s.build(e)}setupLightsNode(e){const t=[],s=this._lightNodes,i=(e=>e.sort(((e,t)=>e.id-t.id)))(this._lights),r=e.renderer.nodes.library;for(const e of i)if(e.isNode)t.push(Sp(e));else{let i=null;if(null!==s&&(i=Cv(e.id,s)),null===i){const s=r.getLightNodeClass(e.constructor);if(null===s){console.warn(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}let i=null;Rv.has(e)?i=Rv.get(e):(i=new s(e),Rv.set(e,i)),t.push(i)}}this._lightNodes=t}setup(e){null===this._lightNodes&&this.setupLightsNode(e);const t=e.context,s=t.lightingModel;let i=this.outgoingLightNode;if(s){const{_lightNodes:r,totalDiffuseNode:n,totalSpecularNode:o}=this;t.outgoingLight=i;const a=e.addStack();e.getDataFromNode(this).nodes=a.nodes,s.start(t,a,e);for(const t of r)t.build(e);s.indirect(t,a,e);const{backdrop:h,backdropAlpha:u}=t,{directDiffuse:l,directSpecular:c,indirectDiffuse:d,indirectSpecular:p}=t.reflectedLight;let m=l.add(d);null!==h&&(m=jp(null!==u?u.mix(m,h):h),t.material.transparent=!0),n.assign(m),o.assign(c.add(p)),i.assign(n.add(o)),s.finish(t,a,e),i=i.bypass(e.removeStack())}return i}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}}const Bv=Ap(Ev);class Iv extends Ld{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}generate(){console.warn("Abstract function.")}}class Pv extends Iv{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class Fv extends Pf{static get type(){return"LightingContextNode"}constructor(e,t=null,s=null,i=null){super(e),this.lightingModel=t,this.backdropNode=s,this.backdropAlphaNode=i,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,s={directDiffuse:jp().toVar("directDiffuse"),directSpecular:jp().toVar("directSpecular"),indirectDiffuse:jp().toVar("indirectDiffuse"),indirectSpecular:jp().toVar("indirectSpecular")};return{radiance:jp().toVar("radiance"),irradiance:jp().toVar("irradiance"),iblIrradiance:jp().toVar("iblIrradiance"),ambientOcclusion:Up(1).toVar("ambientOcclusion"),reflectedLight:s,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const zv=Ap(Fv);class Uv extends Iv{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let Ov,Lv;class Vv extends Ld{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===Vv.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Bd.NONE;return this.scope!==Vv.SIZE&&this.scope!==Vv.VIEWPORT||(e=Bd.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===Vv.VIEWPORT?null!==t?Lv.copy(t.viewport):(e.getViewport(Lv),Lv.multiplyScalar(e.getPixelRatio())):null!==t?(Ov.width=t.width,Ov.height=t.height):e.getDrawingBufferSize(Ov)}setup(){const e=this.scope;let t=null;return t=e===Vv.SIZE?pm(Ov||(Ov=new Qs)):e===Vv.VIEWPORT?pm(Lv||(Lv=new Ti)):Dp(Gv.div(kv)),t}generate(e){if(this.scope===Vv.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const s=e.getNodeProperties(kv).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${s}.y - ${t}.y )`}return t}return super.generate(e)}}Vv.COORDINATE="coordinate",Vv.VIEWPORT="viewport",Vv.SIZE="size",Vv.UV="uv";const Dv=Cp(Vv,Vv.UV),kv=Cp(Vv,Vv.SIZE),Gv=Cp(Vv,Vv.COORDINATE),Wv=Cp(Vv,Vv.VIEWPORT),jv=Wv.zw,Hv=Gv.sub(Wv.xy),qv=Hv.div(jv),$v=Rp((()=>(console.warn('TSL.ViewportNode: "viewportResolution" is deprecated. Use "screenSize" instead.'),kv)),"vec2").once()(),Xv=Rp((()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),Dv)),"vec2").once()(),Yv=Rp((()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),Dv.flipY())),"vec2").once()(),Zv=new Qs;class Jv extends Ey{static get type(){return"ViewportTextureNode"}constructor(e=Dv,t=null,s=null){null===s&&((s=new ja).minFilter=Se),super(s,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Bd.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(Zv);const s=this.value;s.image.width===Zv.width&&s.image.height===Zv.height||(s.image.width=Zv.width,s.image.height=Zv.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const Kv=Ap(Jv),Qv=Ap(Jv,null,null,{generateMipmaps:!0});let eT=null;class tT extends Jv{static get type(){return"ViewportDepthTextureNode"}constructor(e=Dv,t=null){null===eT&&(eT=new Ya),super(e,t,eT)}}const sT=Ap(tT);class iT extends Ld{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===iT.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,s=this.valueNode;let i=null;if(t===iT.DEPTH_BASE)null!==s&&(i=hT().assign(s));else if(t===iT.DEPTH)i=e.isPerspectiveCamera?oT(cx.z,Fy,zy):rT(cx.z,Fy,zy);else if(t===iT.LINEAR_DEPTH)if(null!==s)if(e.isPerspectiveCamera){const e=aT(s,Fy,zy);i=rT(e,Fy,zy)}else i=s;else i=rT(cx.z,Fy,zy);return i}}iT.DEPTH_BASE="depthBase",iT.DEPTH="depth",iT.LINEAR_DEPTH="linearDepth";const rT=(e,t,s)=>e.add(t).div(t.sub(s)),nT=(e,t,s)=>t.sub(s).mul(e).sub(t),oT=(e,t,s)=>t.add(e).mul(s).div(s.sub(t).mul(e)),aT=(e,t,s)=>t.mul(s).div(s.sub(t).mul(e).sub(s)),hT=Ap(iT,iT.DEPTH_BASE),uT=Cp(iT,iT.DEPTH),lT=Ap(iT,iT.LINEAR_DEPTH),cT=lT(sT());uT.assign=e=>hT(e);class dT extends Ld{static get type(){return"ClippingNode"}constructor(e=dT.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{localClipIntersection:s,localClippingCount:i,globalClippingCount:r}=t,n=r+i,o=s?n-i:n;return this.scope===dT.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(t.planes,n,o):this.setupDefault(t.planes,n,o)}setupAlphaToCoverage(e,t,s){return Rp((()=>{const i=Ox(e),r=gm("float","distanceToPlane"),n=gm("float","distanceToGradient"),o=gm("float","clipOpacity");let a;if(o.assign(1),bv(s,(({i:e})=>{a=i.element(e),r.assign(cx.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),o.mulAssign(Mf(n.negate(),n,r)),o.equal(0).discard()})),s{a=i.element(t),r.assign(cx.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),e.mulAssign(Mf(n.negate(),n,r).oneMinus())})),o.mulAssign(e.oneMinus())}ym.a.mulAssign(o),ym.a.equal(0).discard()}))()}setupDefault(e,t,s){return Rp((()=>{const i=Ox(e);let r;if(bv(s,(({i:e})=>{r=i.element(e),cx.dot(r.xyz).greaterThan(r.w).discard()})),s{r=i.element(t),e.assign(cx.dot(r.xyz).greaterThan(r.w).and(e))})),e.discard()}}))()}}dT.ALPHA_TO_COVERAGE="alphaToCoverage",dT.DEFAULT="default";class pT extends en{static get type(){return"NodeMaterial"}constructor(){super(),this.isNodeMaterial=!0,this.type=this.constructor.type,this.forceSinglePass=!1,this.fog=!0,this.lights=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.depthNode=null,this.shadowNode=null,this.shadowPositionNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+wd(this)}build(e){this.setup(e)}setupObserver(e){return new xd(e)}setup(e){let t;e.context.setupNormal=()=>this.setupNormal(e),e.addStack(),e.stack.outputNode=this.vertexNode||this.setupPosition(e),e.addFlow("vertex",e.removeStack()),e.addStack();const s=this.setupClipping(e);if(!0===this.depthWrite&&this.setupDepth(e),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const i=this.setupLighting(e);null!==s&&e.stack.add(s);const r=Xp(i,ym.a).max(0);t=this.setupOutput(e,r),zm.assign(t),null!==this.outputNode&&(t=this.outputNode);if(null!==e.renderer.getRenderTarget()){const s=e.renderer.getMRT(),i=this.mrtNode;null!==s?(t=s,null!==i&&(t=s.merge(i))):null!==i&&(t=i)}}else{let s=this.fragmentNode;!0!==s.isOutputStructNode&&(s=Xp(s)),t=this.setupOutput(e,s)}e.stack.outputNode=t,e.addFlow("fragment",e.removeStack()),e.monitor=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{globalClippingCount:t,localClippingCount:s}=e.clippingContext;let i=null;if(t||s){const t=e.renderer.samples;this.alphaToCoverage&&t>1?i=Sp(new dT(dT.ALPHA_TO_COVERAGE)):e.stack.add(Sp(new dT))}return i}setupDepth(e){const{renderer:t}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();if(e&&e.has("depth"))s=e.get("depth");else if(!0===t.logarithmicDepthBuffer){s=sv().w.add(1).log2().mul(Uy).mul(.5)}}null!==s&&uT.assign(s).append()}setupPosition(e){const{object:t}=e,s=t.geometry;if(e.addStack(),(s.morphAttributes.position||s.morphAttributes.normal||s.morphAttributes.color)&&Av(t).append(),!0===t.isSkinnedMesh&&yv(t).append(),this.displacementMap){const e=jx("displacementMap","texture"),t=jx("displacementScale","float"),s=jx("displacementBias","float");ax.addAssign(yx.normalize().mul(e.x.mul(t).add(s)))}t.isBatchedMesh&&pv(t).append(),t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&cv(t).append(),null!==this.positionNode&&ax.assign(this.positionNode);const i=sv();return e.context.vertex=e.removeStack(),e.context.mvp=i,i}setupDiffuseColor({object:e,geometry:t}){let s=this.colorNode?Xp(this.colorNode):xb;if(!0===this.vertexColors&&t.hasAttribute("color")&&(s=Xp(s.xyz.mul(Sy("color","vec3")),s.a)),e.instanceColor){s=fm("vec3","vInstanceColor").mul(s)}if(e.isBatchedMesh&&e._colorsTexture){s=fm("vec3","vBatchColor").mul(s)}ym.assign(s);const i=this.opacityNode?Up(this.opacityNode):Tb;if(ym.a.assign(ym.a.mul(i)),null!==this.alphaTestNode||this.alphaTest>0){const e=null!==this.alphaTestNode?Up(this.alphaTestNode):yb;ym.a.lessThanEqual(e).discard()}!1===this.transparent&&1===this.blending&&!1===this.alphaToCoverage&&ym.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?jp(0):ym.rgb}setupNormal(){return this.normalNode?jp(this.normalNode):Rb}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?jx("envMap","cubeTexture"):jx("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Uv(Kb)),t}setupLights(e){const t=[],s=this.setupEnvironment(e);s&&s.isLightingNode&&t.push(s);const i=this.setupLightMap(e);if(i&&i.isLightingNode&&t.push(i),null!==this.aoNode||e.material.aoMap){const e=null!==this.aoNode?this.aoNode:Qb;t.push(new Pv(e))}let r=this.lightsNode||e.lightsNode;return t.length>0&&(r=Bv([...r.getLights(),...t])),r}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:s,backdropAlphaNode:i,emissiveNode:r}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let o=this.setupOutgoingLight(e);if(n&&n.getScope().getLights().length>0){const t=this.setupLightingModel(e);o=zv(n,t,s,i)}else null!==s&&(o=jp(null!==i?Tf(o,s,i):s));return(r&&!0===r.isNode||t.emissive&&!0===t.emissive.isColor)&&(xm.assign(jp(r||vb)),o=o.add(xm)),o}setupOutput(e,t){if(!0===this.fog){const s=e.fogNode;s&&(t=Xp(s.mix(t.rgb,s.colorNode),t.a))}return t}setDefaultValues(e){for(const t in e){const s=e[t];void 0===this[t]&&(this[t]=s,s&&s.clone&&(this[t]=s.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const s=en.prototype.toJSON.call(this,e),i=Sd(this);s.inputNodes={};for(const{property:t,childNode:r}of i)s.inputNodes[t]=r.toJSON(e).uuid;function r(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(t){const t=r(e.textures),i=r(e.images),n=r(e.nodes);t.length>0&&(s.textures=t),i.length>0&&(s.images=i),n.length>0&&(s.nodes=n)}return s}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.depthNode=e.depthNode,this.shadowNode=e.shadowNode,this.shadowPositionNode=e.shadowPositionNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const mT=new za;class gT extends pT{static get type(){return"InstancedPointsNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.pointWidth=1,this.pointColorNode=null,this.pointWidthNode=null,this.setDefaultValues(mT),this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor;this.vertexNode=Rp((()=>{const e=Sy("instancePosition").xyz,t=Xp(ix.mul(Xp(e,1))),s=Wv.z.div(Wv.w),i=Oy.mul(t),r=ox.xy.toVar();return r.mulAssign(this.pointWidthNode?this.pointWidthNode:Zb),r.assign(r.div(Wv.z)),r.y.assign(r.y.mul(s)),r.assign(r.mul(i.w)),i.addAssign(Xp(r,0,0)),i}))(),this.fragmentNode=Rp((()=>{const i=Up(1).toVar(),r=vf(My().mul(2).sub(1));if(t&&e.samples>1){const e=Up(r.fwidth()).toVar();i.assign(Mf(e.oneMinus(),e.add(1),r).oneMinus())}else r.greaterThan(1).discard();let n;if(this.pointColorNode)n=this.pointColorNode;else if(s){n=Sy("instanceColor").mul(xb)}else n=xb;return i.mulAssign(Tb),Xp(n,i)}))()}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const fT=new Ta;class yT extends pT{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.lights=!1,this.setDefaultValues(fT),this.setValues(e)}}const xT=new Bu;class bT extends pT{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.lights=!1,this.setDefaultValues(xT),this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode,t=this.dashScaleNode?Up(this.dashScaleNode):Hb,s=this.dashSizeNode?Up(this.dashSizeNode):qb,i=this.dashSizeNode?Up(this.dashGapNode):$b;Um.assign(s),Om.assign(i);const r=Vf(Sy("lineDistance").mul(t));(e?r.add(e):r).mod(Um.add(Om)).greaterThan(Um).discard()}}const vT=new Bu;class TT extends pT{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.lights=!1,this.setDefaultValues(vT),this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.useDash=e.dashed,this.useWorldUnits=!1,this.dashOffset=0,this.lineWidth=1,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor,i=this.dashed,r=this.worldUnits,n=Rp((({start:e,end:t})=>{const s=Oy.element(2).element(2),i=Oy.element(3).element(2).mul(-.5).div(s).sub(e.z).div(t.z.sub(e.z));return Xp(Tf(e.xyz,t.xyz,i),t.w)})).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=Rp((()=>{const e=Sy("instanceStart"),t=Sy("instanceEnd"),s=Xp(ix.mul(Xp(e,1))).toVar("start"),o=Xp(ix.mul(Xp(t,1))).toVar("end");r&&(fm("vec3","worldStart").assign(s.xyz),fm("vec3","worldEnd").assign(o.xyz));const a=Wv.z.div(Wv.w),h=Oy.element(2).element(3).equal(-1);Pp(h,(()=>{Pp(s.z.lessThan(0).and(o.z.greaterThan(0)),(()=>{o.assign(n({start:s,end:o}))})).ElseIf(o.z.lessThan(0).and(s.z.greaterThanEqual(0)),(()=>{s.assign(n({start:o,end:s}))}))}));const u=Oy.mul(s),l=Oy.mul(o),c=u.xyz.div(u.w),d=l.xyz.div(l.w),p=d.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(a)),p.assign(p.normalize());const m=Xp().toVar();if(r){const e=o.xyz.sub(s.xyz).normalize(),t=Tf(s.xyz,o.xyz,.5).normalize(),r=e.cross(t).normalize(),n=e.cross(r),a=fm("vec4","worldPos");a.assign(ox.y.lessThan(.5).select(s,o));const h=Xb.mul(.5);a.addAssign(Xp(ox.x.lessThan(0).select(r.mul(h),r.mul(h).negate()),0)),i||(a.addAssign(Xp(ox.y.lessThan(.5).select(e.mul(h).negate(),e.mul(h)),0)),a.addAssign(Xp(n.mul(h),0)),Pp(ox.y.greaterThan(1).or(ox.y.lessThan(0)),(()=>{a.subAssign(Xp(n.mul(2).mul(h),0))}))),m.assign(Oy.mul(a));const u=jp().toVar();u.assign(ox.y.lessThan(.5).select(c,d)),m.z.assign(u.z.mul(m.w))}else{const e=Dp(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(a)),e.x.assign(e.x.div(a)),e.assign(ox.x.lessThan(0).select(e.negate(),e)),Pp(ox.y.lessThan(0),(()=>{e.assign(e.sub(p))})).ElseIf(ox.y.greaterThan(1),(()=>{e.assign(e.add(p))})),e.assign(e.mul(Xb)),e.assign(e.div(Wv.w)),m.assign(ox.y.lessThan(.5).select(u,l)),e.assign(e.mul(m.w)),m.assign(m.add(Xp(e,0,0)))}return m}))();const o=Rp((({p1:e,p2:t,p3:s,p4:i})=>{const r=e.sub(s),n=i.sub(s),o=t.sub(e),a=r.dot(n),h=n.dot(o),u=r.dot(o),l=n.dot(n),c=o.dot(o).mul(l).sub(h.mul(h)),d=a.mul(h).sub(u.mul(l)).div(c).clamp(),p=a.add(h.mul(d)).div(l).clamp();return Dp(d,p)}));this.fragmentNode=Rp((()=>{const n=My();if(i){const e=this.offsetNode?Up(this.offsetNodeNode):Yb,t=this.dashScaleNode?Up(this.dashScaleNode):Hb,s=this.dashSizeNode?Up(this.dashSizeNode):qb,i=this.dashSizeNode?Up(this.dashGapNode):$b;Um.assign(s),Om.assign(i);const r=Sy("instanceDistanceStart"),o=Sy("instanceDistanceEnd"),a=ox.y.lessThan(.5).select(t.mul(r),Hb.mul(o)),h=Vf(a.add(Yb)),u=e?h.add(e):h;n.y.lessThan(-1).or(n.y.greaterThan(1)).discard(),u.mod(Um.add(Om)).greaterThan(Um).discard()}const a=Up(1).toVar("alpha");if(r){const s=fm("vec3","worldStart"),r=fm("vec3","worldEnd"),n=fm("vec4","worldPos").xyz.normalize().mul(1e5),h=r.sub(s),u=o({p1:s,p2:r,p3:jp(0,0,0),p4:n}),l=s.add(h.mul(u.x)),c=n.mul(u.y),d=l.sub(c).length().div(Xb);if(!i)if(t&&e.samples>1){const e=d.fwidth();a.assign(Mf(e.negate().add(.5),e.add(.5),d).oneMinus())}else d.greaterThan(.5).discard()}else if(t&&e.samples>1){const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1)),s=e.mul(e).add(t.mul(t)),i=Up(s.fwidth()).toVar("dlen");Pp(n.y.abs().greaterThan(1),(()=>{a.assign(Mf(i.oneMinus(),i.add(1),s).oneMinus())}))}else Pp(n.y.abs().greaterThan(1),(()=>{const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1));e.mul(e).add(t.mul(t)).greaterThan(1).discard()}));let h;if(this.lineColorNode)h=this.lineColorNode;else if(s){const e=Sy("instanceColorStart"),t=Sy("instanceColorEnd");h=ox.y.lessThan(.5).select(e,t).mul(xb)}else h=xb;return Xp(h,a)}))()}get worldUnits(){return this.useWorldUnits}set worldUnits(e){this.useWorldUnits!==e&&(this.useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this.useDash}set dashed(e){this.useDash!==e&&(this.useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const _T=e=>Sp(e).mul(.5).add(.5),wT=e=>Sp(e).mul(2).sub(1),ST=new Nu;class MT extends pT{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(ST),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Up(this.opacityNode):Tb;ym.assign(Xp(_T(Tx),e))}}class NT extends kd{static get type(){return"EquirectUVNode"}constructor(e=lx){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan2(e.x).mul(1/(2*Math.PI)).add(.5),s=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Dp(t,s)}}const AT=Ap(NT);class CT extends Kn{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const s=t.minFilter,i=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const r=new kn(5,5,5),n=AT(lx),o=new pT;o.colorNode=By(t,n,0),o.side=d,o.blending=m;const a=new Vn(r,o),h=new to;h.add(a),t.minFilter===Se&&(t.minFilter=Te);const u=new Zn(1,10,this),l=e.getMRT();return e.setMRT(null),u.update(e,h),e.setMRT(l),t.minFilter=s,t.currentGenerateMipmaps=i,a.geometry.dispose(),a.material.dispose(),this}}const RT=new WeakMap;class ET extends kd{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=Ix();const t=new Jn;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Bd.RENDER}updateBefore(e){const{renderer:t,material:s}=e,i=this.envNode;if(i.isTextureNode||i.isMaterialReferenceNode){const e=i.isTextureNode?i.value:s[i.property];if(e&&e.isTexture){const s=e.mapping;if(s===le||s===ce){if(RT.has(e)){const t=RT.get(e);IT(t,e.mapping),this._cubeTexture=t}else{const s=e.image;if(function(e){return null!=e&&e.height>0}(s)){const i=new CT(s.height);i.fromEquirectangularTexture(t,e),IT(i.texture,e.mapping),this._cubeTexture=i.texture,RT.set(e,i.texture),e.addEventListener("dispose",BT)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function BT(e){const t=e.target;t.removeEventListener("dispose",BT);const s=RT.get(t);void 0!==s&&(RT.delete(t),s.dispose())}function IT(e,t){t===le?e.mapping=he:t===ce&&(e.mapping=ue)}const PT=Ap(ET);class FT extends Iv{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=PT(this.envNode)}}class zT extends Iv{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Up(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class UT{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class OT extends UT{constructor(){super()}indirect(e,t,s){const i=e.ambientOcclusion,r=e.reflectedLight,n=s.context.irradianceLightMap;r.indirectDiffuse.assign(Xp(0)),n?r.indirectDiffuse.addAssign(n):r.indirectDiffuse.addAssign(Xp(1,1,1,0)),r.indirectDiffuse.mulAssign(i),r.indirectDiffuse.mulAssign(ym.rgb)}finish(e,t,s){const i=s.material,r=e.outgoingLight,n=s.context.environment;if(n)switch(i.combine){case 0:r.rgb.assign(Tf(r.rgb,r.rgb.mul(n.rgb),Mb.mul(Nb)));break;case 1:r.rgb.assign(Tf(r.rgb,n.rgb,Mb.mul(Nb)));break;case 2:r.rgb.addAssign(n.rgb.mul(Mb.mul(Nb)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",i.combine)}}}const LT=new tn;class VT extends pT{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(LT),this.setValues(e)}setupNormal(){return bx}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new FT(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new zT(Kb)),t}setupOutgoingLight(){return ym.rgb}setupLightingModel(){return new OT}}const DT=Rp((({f0:e,f90:t,dotVH:s})=>{const i=s.mul(-5.55473).sub(6.98316).mul(s).exp2();return e.mul(i.oneMinus()).add(t.mul(i))})),kT=Rp((e=>e.diffuseColor.mul(1/Math.PI))),GT=Rp((({dotNH:e})=>Fm.mul(Up(.5)).add(1).mul(Up(1/Math.PI)).mul(e.pow(Fm)))),WT=Rp((({lightDirection:e})=>{const t=e.add(dx).normalize(),s=Tx.dot(t).clamp(),i=dx.dot(t).clamp(),r=DT({f0:Im,f90:1,dotVH:i}),n=Up(.25),o=GT({dotNH:s});return r.mul(n).mul(o)}));class jT extends OT{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Tx.dot(e).clamp().mul(t);s.directDiffuse.addAssign(i.mul(kT({diffuseColor:ym.rgb}))),!0===this.specular&&s.directSpecular.addAssign(i.mul(WT({lightDirection:e})).mul(Mb))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(kT({diffuseColor:ym}))),s.indirectDiffuse.mulAssign(e)}}const HT=new Au;class qT extends pT{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(HT),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new FT(t):null}setupLightingModel(){return new jT(!1)}}const $T=new Su;class XT extends pT{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues($T),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new FT(t):null}setupLightingModel(){return new jT}setupVariants(){const e=(this.shininessNode?Up(this.shininessNode):bb).max(1e-4);Fm.assign(e);const t=this.specularNode||_b;Im.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const YT=Rp((()=>{const e=bx.dFdx().abs().max(bx.dFdy().abs());return e.x.max(e.y).max(e.z)})),ZT=Rp((e=>{const{roughness:t}=e,s=YT();let i=t.max(.0525);return i=i.add(s),i=i.min(1),i})),JT=Rp((({alpha:e,dotNL:t,dotNV:s})=>{const i=e.pow2(),r=t.mul(i.add(i.oneMinus().mul(s.pow2())).sqrt()),n=s.mul(i.add(i.oneMinus().mul(t.pow2())).sqrt());return Qm(.5,r.add(n).max(bg))})).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),KT=Rp((({alphaT:e,alphaB:t,dotTV:s,dotBV:i,dotTL:r,dotBL:n,dotNV:o,dotNL:a})=>{const h=a.mul(jp(e.mul(s),t.mul(i),o).length()),u=o.mul(jp(e.mul(r),t.mul(n),a).length());return Qm(.5,h.add(u)).saturate()})).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),QT=Rp((({alpha:e,dotNH:t})=>{const s=e.pow2(),i=t.pow2().mul(s.oneMinus()).oneMinus();return s.div(i.pow2()).mul(1/Math.PI)})).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),e_=Up(1/Math.PI),t_=Rp((({alphaT:e,alphaB:t,dotNH:s,dotTH:i,dotBH:r})=>{const n=e.mul(t),o=jp(t.mul(i),e.mul(r),n.mul(s)),a=o.dot(o),h=n.div(a);return e_.mul(n.mul(h.pow2()))})).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),s_=Rp((e=>{const{lightDirection:t,f0:s,f90:i,roughness:r,f:n,USE_IRIDESCENCE:o,USE_ANISOTROPY:a}=e,h=e.normalView||Tx,u=r.pow2(),l=t.add(dx).normalize(),c=h.dot(t).clamp(),d=h.dot(dx).clamp(),p=h.dot(l).clamp(),m=dx.dot(l).clamp();let g,f,y=DT({f0:s,f90:i,dotVH:m});if(Tp(o)&&(y=Mm.mix(y,n)),Tp(a)){const e=Em.dot(t),s=Em.dot(dx),i=Em.dot(l),r=Bm.dot(t),n=Bm.dot(dx),o=Bm.dot(l);g=KT({alphaT:Cm,alphaB:u,dotTV:s,dotBV:n,dotTL:e,dotBL:r,dotNV:d,dotNL:c}),f=t_({alphaT:Cm,alphaB:u,dotNH:p,dotTH:i,dotBH:o})}else g=JT({alpha:u,dotNL:c,dotNV:d}),f=QT({alpha:u,dotNH:p});return y.mul(g).mul(f)})),i_=Rp((({roughness:e,dotNV:t})=>{const s=Xp(-1,-.0275,-.572,.022),i=Xp(1,.0425,1.04,-.04),r=e.mul(s).add(i),n=r.x.mul(r.x).min(t.mul(-9.28).exp2()).mul(r.x).add(r.y);return Dp(-1.04,1.04).mul(n).add(r.zw)})).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),r_=Rp((e=>{const{dotNV:t,specularColor:s,specularF90:i,roughness:r}=e,n=i_({dotNV:t,roughness:r});return s.mul(n.x).add(i.mul(n.y))})),n_=Rp((({f:e,f90:t,dotVH:s})=>{const i=s.oneMinus().saturate(),r=i.mul(i),n=i.mul(r,r).clamp(0,.9999);return e.sub(jp(t).mul(n)).div(n.oneMinus())})).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),o_=Rp((({roughness:e,dotNH:t})=>{const s=e.pow2(),i=Up(1).div(s),r=t.pow2().oneMinus().max(.0078125);return Up(2).add(i).mul(r.pow(i.mul(.5))).div(2*Math.PI)})).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),a_=Rp((({dotNV:e,dotNL:t})=>Up(1).div(Up(4).mul(t.add(e).sub(t.mul(e)))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),h_=Rp((({lightDirection:e})=>{const t=e.add(dx).normalize(),s=Tx.dot(e).clamp(),i=Tx.dot(dx).clamp(),r=Tx.dot(t).clamp(),n=o_({roughness:Sm,dotNH:r}),o=a_({dotNV:i,dotNL:s});return wm.mul(n).mul(o)})),u_=Rp((({N:e,V:t,roughness:s})=>{const i=e.dot(t).saturate(),r=Dp(s,i.oneMinus().sqrt());return r.assign(r.mul(.984375).add(.0078125)),r})).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),l_=Rp((({f:e})=>{const t=e.length();return of(t.mul(t).add(e.z).div(t.add(1)),0)})).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),c_=Rp((({v1:e,v2:t})=>{const s=e.dot(t),i=s.abs().toVar(),r=i.mul(.0145206).add(.4965155).mul(i).add(.8543985).toVar(),n=i.add(4.1616724).mul(i).add(3.417594).toVar(),o=r.div(n),a=s.greaterThan(0).select(o,of(s.mul(s).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(o));return e.cross(t).mul(a)})).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),d_=Rp((({N:e,V:t,P:s,mInv:i,p0:r,p1:n,p2:o,p3:a})=>{const h=n.sub(r).toVar(),u=a.sub(r).toVar(),l=h.cross(u),c=jp().toVar();return Pp(l.dot(s.sub(r)).greaterThanEqual(0),(()=>{const h=t.sub(e.mul(t.dot(e))).normalize(),u=e.cross(h).negate(),l=i.mul(Qp(h,u,e).transpose()).toVar(),d=l.mul(r.sub(s)).normalize().toVar(),p=l.mul(n.sub(s)).normalize().toVar(),m=l.mul(o.sub(s)).normalize().toVar(),g=l.mul(a.sub(s)).normalize().toVar(),f=jp(0).toVar();f.addAssign(c_({v1:d,v2:p})),f.addAssign(c_({v1:p,v2:m})),f.addAssign(c_({v1:m,v2:g})),f.addAssign(c_({v1:g,v2:d})),c.assign(jp(l_({f:f})))})),c})).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),p_=1/6,m_=e=>Km(p_,Km(e,Km(e,e.negate().add(3)).sub(3)).add(1)),g_=e=>Km(p_,Km(e,Km(e,Km(3,e).sub(6))).add(4)),f_=e=>Km(p_,Km(e,Km(e,Km(-3,e).add(3)).add(3)).add(1)),y_=e=>Km(p_,mf(e,3)),x_=e=>m_(e).add(g_(e)),b_=e=>f_(e).add(y_(e)),v_=e=>Zm(-1,g_(e).div(m_(e).add(g_(e)))),T_=e=>Zm(1,y_(e).div(f_(e).add(y_(e)))),__=(e,t,s)=>{const i=e.uvNode,r=Km(i,t.zw).add(.5),n=Fg(r),o=Og(r),a=x_(o.x),h=b_(o.x),u=v_(o.x),l=T_(o.x),c=v_(o.y),d=T_(o.y),p=Dp(n.x.add(u),n.y.add(c)).sub(.5).mul(t.xy),m=Dp(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=Dp(n.x.add(u),n.y.add(d)).sub(.5).mul(t.xy),f=Dp(n.x.add(l),n.y.add(d)).sub(.5).mul(t.xy),y=x_(o.y).mul(Zm(a.mul(e.uv(p).level(s)),h.mul(e.uv(m).level(s)))),x=b_(o.y).mul(Zm(a.mul(e.uv(g).level(s)),h.mul(e.uv(f).level(s))));return y.add(x)},w_=Rp((([e,t=Up(3)])=>{const s=Dp(e.size(Op(t))),i=Dp(e.size(Op(t.add(1)))),r=Qm(1,s),n=Qm(1,i),o=__(e,Xp(r,s),Fg(t)),a=__(e,Xp(n,i),zg(t));return Og(t).mix(o,a)})),S_=Rp((([e,t,s,i,r])=>{const n=jp(Sf(t.negate(),Ug(e),Qm(1,i))),o=jp(qg(r[0].xyz),qg(r[1].xyz),qg(r[2].xyz));return Ug(n).mul(s.mul(o))})).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),M_=Rp((([e,t])=>e.mul(_f(t.mul(2).sub(2),0,1)))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),N_=Qv(),A_=Rp((([e,t,s])=>{const i=N_.uv(e),r=Bg(Up(kv.x)).mul(M_(t,s));return w_(i,r)})),C_=Rp((([e,t,s])=>(Pp(s.notEqual(0),(()=>{const i=Eg(t).negate().div(s);return Cg(i.negate().mul(e))})),jp(1)))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),R_=Rp((([e,t,s,i,r,n,o,a,h,u,l,c,d,p,m])=>{let g,f;if(m){g=Xp().toVar(),f=jp().toVar();const r=l.sub(1).mul(m.mul(.025)),n=jp(l.sub(r),l,l.add(r));bv({start:0,end:3},(({i:r})=>{const l=n.element(r),m=S_(e,t,c,l,a),y=o.add(m),x=u.mul(h.mul(Xp(y,1))),b=Dp(x.xy.div(x.w)).toVar();b.addAssign(1),b.divAssign(2),b.assign(Dp(b.x,b.y.oneMinus()));const v=A_(b,s,l);g.element(r).assign(v.element(r)),g.a.addAssign(v.a),f.element(r).assign(i.element(r).mul(C_(qg(m),d,p).element(r)))})),g.a.divAssign(3)}else{const r=S_(e,t,c,l,a),n=o.add(r),m=u.mul(h.mul(Xp(n,1))),y=Dp(m.xy.div(m.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(Dp(y.x,y.y.oneMinus())),g=A_(y,s,l),f=i.mul(C_(qg(r),d,p))}const y=f.rgb.mul(g.rgb),x=e.dot(t).clamp(),b=jp(r_({dotNV:x,specularColor:r,specularF90:n,roughness:s})),v=f.r.add(f.g,f.b).div(3);return Xp(b.oneMinus().mul(y),g.a.oneMinus().mul(v).oneMinus())})),E_=Qp(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),B_=(e,t)=>e.sub(t).div(e.add(t)).pow2(),I_=(e,t)=>{const s=e.mul(2*Math.PI*1e-9),i=jp(54856e-17,44201e-17,52481e-17),r=jp(1681e3,1795300,2208400),n=jp(43278e5,93046e5,66121e5),o=Up(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(s.mul(2239900).add(t.x).cos()).mul(s.pow2().mul(-45282e5).exp());let a=i.mul(n.mul(2*Math.PI).sqrt()).mul(r.mul(s).add(t).cos()).mul(s.pow2().negate().mul(n).exp());a=jp(a.x.add(o),a.y,a.z).div(1.0685e-7);return E_.mul(a)},P_=Rp((({outsideIOR:e,eta2:t,cosTheta1:s,thinFilmThickness:i,baseF0:r})=>{const n=Tf(e,t,Mf(0,.03,i)),o=e.div(n).pow2().mul(Up(1).sub(s.pow2())),a=Up(1).sub(o).sqrt(),h=B_(n,e),u=DT({f0:h,f90:1,dotVH:s}),l=u.oneMinus(),c=n.lessThan(e).select(Math.PI,0),d=Up(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return jp(1).add(t).div(jp(1).sub(t))})(r.clamp(0,.9999)),m=B_(p,n.toVec3()),g=DT({f0:m,f90:1,dotVH:a}),f=jp(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(i,a,2),x=jp(d).add(f),b=u.mul(g).clamp(1e-5,.9999),v=b.sqrt(),T=l.pow2().mul(g).div(jp(1).sub(b));let _=u.add(T),w=T.sub(l);for(let e=1;e<=2;++e){w=w.mul(v);const t=I_(Up(e).mul(y),Up(e).mul(x)).mul(2);_=_.add(w.mul(t))}return _.max(jp(0))})).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),F_=Rp((({normal:e,viewDir:t,roughness:s})=>{const i=e.dot(t).saturate(),r=s.pow2(),n=Bf(s.lessThan(.25),Up(-339.2).mul(r).add(Up(161.4).mul(s)).sub(25.9),Up(-8.48).mul(r).add(Up(14.3).mul(s)).sub(9.95)),o=Bf(s.lessThan(.25),Up(44).mul(r).sub(Up(23.7).mul(s)).add(3.26),Up(1.97).mul(r).sub(Up(3.27).mul(s)).add(.72));return Bf(s.lessThan(.25),0,Up(.1).mul(s).sub(.025)).add(n.mul(i).add(o).exp()).mul(1/Math.PI).saturate()})),z_=jp(.04),U_=Up(1);class O_ extends UT{constructor(e=!1,t=!1,s=!1,i=!1,r=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=s,this.anisotropy=i,this.transmission=r,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=jp().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=jp().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=jp().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=jp().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=jp().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=Tx.dot(dx).clamp();this.iridescenceFresnel=P_({outsideIOR:Up(1),eta2:Nm,cosTheta1:e,thinFilmThickness:Am,baseF0:Im}),this.iridescenceF0=n_({f:this.iridescenceFresnel,f90:1,dotVH:e})}if(!0===this.transmission){const t=ux,s=Gy.sub(ux).normalize(),i=_x;e.backdrop=R_(i,s,bm,ym,Im,Pm,t,Jy,Vy,Oy,Vm,km,Wm,Gm,this.dispersion?jm:null),e.backdropAlpha=Dm,ym.a.mulAssign(Tf(1,e.backdrop.a,Dm))}}computeMultiscattering(e,t,s){const i=Tx.dot(dx).clamp(),r=i_({roughness:bm,dotNV:i}),n=(this.iridescenceF0?Mm.mix(Im,this.iridescenceF0):Im).mul(r.x).add(s.mul(r.y)),o=r.x.add(r.y).oneMinus(),a=Im.add(Im.oneMinus().mul(.047619)),h=n.mul(a).div(o.mul(a).oneMinus());e.addAssign(n),t.addAssign(h.mul(o))}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Tx.dot(e).clamp().mul(t);if(!0===this.sheen&&this.sheenSpecularDirect.addAssign(i.mul(h_({lightDirection:e}))),!0===this.clearcoat){const s=wx.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(s.mul(s_({lightDirection:e,f0:z_,f90:U_,roughness:_m,normalView:wx})))}s.directDiffuse.addAssign(i.mul(kT({diffuseColor:ym.rgb}))),s.directSpecular.addAssign(i.mul(s_({lightDirection:e,f0:Im,f90:1,roughness:bm,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:s,halfHeight:i,reflectedLight:r,ltc_1:n,ltc_2:o}){const a=t.add(s).sub(i),h=t.sub(s).sub(i),u=t.sub(s).add(i),l=t.add(s).add(i),c=Tx,d=dx,p=cx.toVar(),m=u_({N:c,V:d,roughness:bm}),g=n.uv(m).toVar(),f=o.uv(m).toVar(),y=Qp(jp(g.x,0,g.y),jp(0,1,0),jp(g.z,0,g.w)).toVar(),x=Im.mul(f.x).add(Im.oneMinus().mul(f.y)).toVar();r.directSpecular.addAssign(e.mul(x).mul(d_({N:c,V:d,P:p,mInv:y,p0:a,p1:h,p2:u,p3:l}))),r.directDiffuse.addAssign(e.mul(ym).mul(d_({N:c,V:d,P:p,mInv:Qp(1,0,0,0,1,0,0,0,1),p0:a,p1:h,p2:u,p3:l})))}indirect(e,t,s){this.indirectDiffuse(e,t,s),this.indirectSpecular(e,t,s),this.ambientOcclusion(e,t,s)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul(kT({diffuseColor:ym})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:s}){if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(t.mul(wm,F_({normal:Tx,viewDir:dx,roughness:Sm}))),!0===this.clearcoat){const e=wx.dot(dx).clamp(),t=r_({dotNV:e,specularColor:z_,specularF90:U_,roughness:_m});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=jp().toVar("singleScattering"),r=jp().toVar("multiScattering"),n=t.mul(1/Math.PI);this.computeMultiscattering(i,r,Pm);const o=i.add(r),a=ym.mul(o.r.max(o.g).max(o.b).oneMinus());s.indirectSpecular.addAssign(e.mul(i)),s.indirectSpecular.addAssign(r.mul(n)),s.indirectDiffuse.addAssign(a.mul(n))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const s=Tx.dot(dx).clamp().add(e),i=bm.mul(-16).oneMinus().negate().exp2(),r=e.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(e),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(r)}finish(e){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=wx.dot(dx).clamp(),s=DT({dotVH:e,f0:z_,f90:U_}),i=t.mul(Tm.mul(s).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(Tm));t.assign(i)}if(!0===this.sheen){const e=wm.r.max(wm.g).max(wm.b).mul(.157).oneMinus(),s=t.mul(e).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(s)}}}const L_=Up(1),V_=Up(-2),D_=Up(.8),k_=Up(-1),G_=Up(.4),W_=Up(2),j_=Up(.305),H_=Up(3),q_=Up(.21),$_=Up(4),X_=Up(4),Y_=Up(16),Z_=Rp((([e])=>{const t=jp(jg(e)).toVar(),s=Up(-1).toVar();return Pp(t.x.greaterThan(t.z),(()=>{Pp(t.x.greaterThan(t.y),(()=>{s.assign(Bf(e.x.greaterThan(0),0,3))})).Else((()=>{s.assign(Bf(e.y.greaterThan(0),1,4))}))})).Else((()=>{Pp(t.z.greaterThan(t.y),(()=>{s.assign(Bf(e.z.greaterThan(0),2,5))})).Else((()=>{s.assign(Bf(e.y.greaterThan(0),1,4))}))})),s})).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),J_=Rp((([e,t])=>{const s=Dp().toVar();return Pp(t.equal(0),(()=>{s.assign(Dp(e.z,e.y).div(jg(e.x)))})).ElseIf(t.equal(1),(()=>{s.assign(Dp(e.x.negate(),e.z.negate()).div(jg(e.y)))})).ElseIf(t.equal(2),(()=>{s.assign(Dp(e.x.negate(),e.y).div(jg(e.z)))})).ElseIf(t.equal(3),(()=>{s.assign(Dp(e.z.negate(),e.y).div(jg(e.x)))})).ElseIf(t.equal(4),(()=>{s.assign(Dp(e.x.negate(),e.z).div(jg(e.y)))})).Else((()=>{s.assign(Dp(e.x,e.y).div(jg(e.z)))})),Km(.5,s.add(1))})).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),K_=Rp((([e])=>{const t=Up(0).toVar();return Pp(e.greaterThanEqual(D_),(()=>{t.assign(L_.sub(e).mul(k_.sub(V_)).div(L_.sub(D_)).add(V_))})).ElseIf(e.greaterThanEqual(G_),(()=>{t.assign(D_.sub(e).mul(W_.sub(k_)).div(D_.sub(G_)).add(k_))})).ElseIf(e.greaterThanEqual(j_),(()=>{t.assign(G_.sub(e).mul(H_.sub(W_)).div(G_.sub(j_)).add(W_))})).ElseIf(e.greaterThanEqual(q_),(()=>{t.assign(j_.sub(e).mul($_.sub(H_)).div(j_.sub(q_)).add(H_))})).Else((()=>{t.assign(Up(-2).mul(Bg(Km(1.16,e))))})),t})).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),Q_=Rp((([e,t])=>{const s=e.toVar();s.assign(Km(2,s).sub(1));const i=jp(s,1).toVar();return Pp(t.equal(0),(()=>{i.assign(i.zyx)})).ElseIf(t.equal(1),(()=>{i.assign(i.xzy),i.xz.mulAssign(-1)})).ElseIf(t.equal(2),(()=>{i.x.mulAssign(-1)})).ElseIf(t.equal(3),(()=>{i.assign(i.zyx),i.xz.mulAssign(-1)})).ElseIf(t.equal(4),(()=>{i.assign(i.xzy),i.xy.mulAssign(-1)})).ElseIf(t.equal(5),(()=>{i.z.mulAssign(-1)})),i})).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),ew=Rp((([e,t,s,i,r,n])=>{const o=Up(s),a=jp(t),h=_f(K_(o),V_,n),u=Og(h),l=Fg(h),c=jp(tw(e,a,l,i,r,n)).toVar();return Pp(u.notEqual(0),(()=>{const t=jp(tw(e,a,l.add(1),i,r,n)).toVar();c.assign(Tf(c,t,u))})),c})),tw=Rp((([e,t,s,i,r,n])=>{const o=Up(s).toVar(),a=jp(t),h=Up(Z_(a)).toVar(),u=Up(of(X_.sub(o),0)).toVar();o.assign(of(o,X_));const l=Up(Rg(o)).toVar(),c=Dp(J_(a,h).mul(l.sub(2)).add(1)).toVar();return Pp(h.greaterThan(2),(()=>{c.y.addAssign(l),h.subAssign(3)})),c.x.addAssign(h.mul(l)),c.x.addAssign(u.mul(Km(3,Y_))),c.y.addAssign(Km(4,Rg(n).sub(l))),c.x.mulAssign(i),c.y.mulAssign(r),e.uv(c).grad(Dp(),Dp())})),sw=Rp((({envMap:e,mipInt:t,outputDirection:s,theta:i,axis:r,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const h=Vg(i),u=s.mul(h).add(r.cross(s).mul(Lg(i))).add(r.mul(r.dot(s).mul(h.oneMinus())));return tw(e,u,t,n,o,a)})),iw=Rp((({n:e,latitudinal:t,poleAxis:s,outputDirection:i,weights:r,samples:n,dTheta:o,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})=>{const d=jp(Bf(t,s,pf(s,i))).toVar();Pp(wg(d.equals(jp(0))),(()=>{d.assign(jp(i.z,0,i.x.negate()))})),d.assign(Ug(d));const p=jp().toVar();return p.addAssign(r.element(Op(0)).mul(sw({theta:0,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),bv({start:Op(1),end:e},(({i:e})=>{Pp(e.greaterThanEqual(n),(()=>{Tv()}));const t=Up(o.mul(Up(e))).toVar();p.addAssign(r.element(e).mul(sw({theta:t.mul(-1),axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),p.addAssign(r.element(e).mul(sw({theta:t,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})))})),Xp(p,1)}));let rw=null;const nw=new WeakMap;function ow(e){let t=nw.get(e);if((void 0!==t?t.pmremVersion:-1)!==e.pmremVersion){const s=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const s=6;for(let i=0;i0}(s))return null;t=rw.fromEquirectangular(e,t)}t.pmremVersion=e.pmremVersion,nw.set(e,t)}return t.texture}class aw extends kd{static get type(){return"PMREMNode"}constructor(e,t=null,s=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=s,this._generator=null;const i=new vi;i.isRenderTargetTexture=!0,this._texture=By(i),this._width=pm(0),this._height=pm(0),this._maxMip=pm(0),this.updateBeforeType=Bd.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,s=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:s,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,s=this._value;t!==s.pmremVersion&&(e=!0===s.isPMREMTexture?s:ow(s),null!==e&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){null===rw&&(rw=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this));const s=this.value;e.renderer.coordinateSystem===Vs&&!0!==s.isPMREMTexture&&!0===s.isRenderTargetTexture&&(t=jp(t.x.negate(),t.yz));let i=this.levelNode;return null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),ew(this._texture,t,i,this._width,this._height,this._maxMip)}}const hw=Ap(aw),uw=new WeakMap;class lw extends Iv{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:t[s.property];let i=uw.get(e);void 0===i&&(i=hw(e),uw.set(e,i)),s=i}const i=t.envMap?kx("envMapIntensity","float",e.material):kx("environmentIntensity","float",e.scene),r=!0===t.useAnisotropy||t.anisotropy>0?ab:Tx,n=s.context(cw(bm,r)).mul(i),o=s.context(dw(_x)).mul(Math.PI).mul(i),a=ly(n),h=ly(o);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(h);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=s.context(cw(_m,wx)).mul(i),t=ly(e);u.addAssign(t)}}}const cw=(e,t)=>{let s=null;return{getUV:()=>(null===s&&(s=dx.negate().reflect(t),s=e.mul(e).mix(s,t).normalize(),s=s.transformDirection(Vy)),s),getTextureLevel:()=>e}},dw=e=>({getUV:()=>e,getTextureLevel:()=>Up(1)}),pw=new _u;class mw extends pT{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(pw),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new lw(t):null}setupLightingModel(){return new O_}setupSpecular(){const e=Tf(jp(.04),ym.rgb,vm);Im.assign(e),Pm.assign(1)}setupVariants(){const e=this.metalnessNode?Up(this.metalnessNode):Cb;vm.assign(e);let t=this.roughnessNode?Up(this.roughnessNode):Ab;t=ZT({roughness:t}),bm.assign(t),this.setupSpecular(),ym.assign(Xp(ym.rgb.mul(e.oneMinus()),ym.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const gw=new wu;class fw extends mw{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(gw),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Up(this.iorNode):Gb;Vm.assign(e),Im.assign(Tf(nf(gf(Vm.sub(1).div(Vm.add(1))).mul(Sb),jp(1)).mul(wb),ym.rgb,vm)),Pm.assign(Tf(wb,1,vm))}setupLightingModel(){return new O_(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Up(this.clearcoatNode):Eb,t=this.clearcoatRoughnessNode?Up(this.clearcoatRoughnessNode):Bb;Tm.assign(e),_m.assign(ZT({roughness:t}))}if(this.useSheen){const e=this.sheenNode?jp(this.sheenNode):Fb,t=this.sheenRoughnessNode?Up(this.sheenRoughnessNode):zb;wm.assign(e),Sm.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Up(this.iridescenceNode):Ob,t=this.iridescenceIORNode?Up(this.iridescenceIORNode):Lb,s=this.iridescenceThicknessNode?Up(this.iridescenceThicknessNode):Vb;Mm.assign(e),Nm.assign(t),Am.assign(s)}if(this.useAnisotropy){const e=(this.anisotropyNode?Dp(this.anisotropyNode):Ub).toVar();Rm.assign(e.length()),Pp(Rm.equal(0),(()=>{e.assign(Dp(1,0))})).Else((()=>{e.divAssign(Dp(Rm)),Rm.assign(Rm.saturate())})),Cm.assign(Rm.pow2().mix(bm.pow2(),1)),Em.assign(rb[0].mul(e.x).add(rb[1].mul(e.y))),Bm.assign(rb[1].mul(e.x).sub(rb[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Up(this.transmissionNode):Db,t=this.thicknessNode?Up(this.thicknessNode):kb,s=this.attenuationDistanceNode?Up(this.attenuationDistanceNode):Wb,i=this.attenuationColorNode?jp(this.attenuationColorNode):jb;if(Dm.assign(e),km.assign(t),Gm.assign(s),Wm.assign(i),this.useDispersion){const e=this.dispersionNode?Up(this.dispersionNode):Jb;jm.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?jp(this.clearcoatNormalNode):Ib}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class yw extends O_{constructor(e,t,s,i){super(e,t,s),this.useSSS=i}direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){if(!0===this.useSSS){const i=r.material,{thicknessColorNode:n,thicknessDistortionNode:o,thicknessAmbientNode:a,thicknessAttenuationNode:h,thicknessPowerNode:u,thicknessScaleNode:l}=i,c=e.add(Tx.mul(o)).normalize(),d=Up(dx.dot(c.negate()).saturate().pow(u).mul(l)),p=jp(d.add(a).mul(n));s.directDiffuse.addAssign(p.mul(h.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r)}}class xw extends fw{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=Up(.1),this.thicknessAmbientNode=Up(0),this.thicknessAttenuationNode=Up(.1),this.thicknessPowerNode=Up(2),this.thicknessScaleNode=Up(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new yw(this.useClearcoat,this.useSheen,this.useIridescence,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const bw=Rp((({normal:e,lightDirection:t,builder:s})=>{const i=e.dot(t),r=Dp(i.mul(.5).add(.5),0);if(s.material.gradientMap){const e=jx("gradientMap","texture").context({getUV:()=>r});return jp(e.r)}{const e=r.fwidth().mul(.5);return Tf(jp(.7),jp(1),Mf(Up(.7).sub(e.x),Up(.7).add(e.x),r.x))}}));class vw extends UT{direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){const n=bw({normal:fx,lightDirection:e,builder:r}).mul(t);s.directDiffuse.addAssign(n.mul(kT({diffuseColor:ym.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(kT({diffuseColor:ym}))),s.indirectDiffuse.mulAssign(e)}}const Tw=new Mu;class _w extends pT{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Tw),this.setValues(e)}setupLightingModel(){return new vw}}class ww extends kd{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=jp(dx.z,0,dx.x.negate()).normalize(),t=dx.cross(e);return Dp(e.dot(Tx),t.dot(Tx)).mul(.495).add(.5)}}const Sw=Cp(ww),Mw=new Eu;class Nw extends pT{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Mw),this.setValues(e)}setupVariants(e){const t=Sw;let s;s=e.material.matcap?jx("matcap","texture").context({getUV:()=>t}):jp(Tf(.2,.8,t.y)),ym.rgb.mulAssign(s.rgb)}}const Aw=new za;class Cw extends pT{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.isPointsNodeMaterial=!0,this.lights=!1,this.transparent=!0,this.sizeNode=null,this.setDefaultValues(Aw),this.setValues(e)}copy(e){return this.sizeNode=e.sizeNode,super.copy(e)}}class Rw extends kd{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:s}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),i=t.sin();return Kp(e,i,i.negate(),e).mul(s)}{const e=t,i=em(Xp(1,0,0,0),Xp(0,Vg(e.x),Lg(e.x).negate(),0),Xp(0,Lg(e.x),Vg(e.x),0),Xp(0,0,0,1)),r=em(Xp(Vg(e.y),0,Lg(e.y),0),Xp(0,1,0,0),Xp(Lg(e.y).negate(),0,Vg(e.y),0),Xp(0,0,0,1)),n=em(Xp(Vg(e.z),Lg(e.z).negate(),0,0),Xp(Lg(e.z),Vg(e.z),0,0),Xp(0,0,1,0),Xp(0,0,0,1));return i.mul(r).mul(n).mul(Xp(s,1)).xyz}}}const Ew=Ap(Rw),Bw=new no;class Iw extends pT{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this.lights=!1,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(Bw),this.setValues(e)}setupPosition({object:e,camera:t,context:s}){const i=this.sizeAttenuation,{positionNode:r,rotationNode:n,scaleNode:o}=this,a=ax;let h=ix.mul(jp(r||0)),u=Dp(Jy[0].xyz.length(),Jy[1].xyz.length());null!==o&&(u=u.mul(o)),!i&&t.isPerspectiveCamera&&(u=u.mul(h.z.negate()));let l=a.xy;if(e.center&&!0===e.center.isVector2){const e=((e,t,s)=>Sp(new Zf(e,t,s)))("center","vec2");l=l.sub(e.sub(.5))}l=l.mul(u);const c=Up(n||Pb),d=Ew(l,c);h=Xp(h.xy.add(d),h.zw);const p=Oy.mul(h);return s.vertex=a,p}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}class Pw extends UT{constructor(){super(),this.shadowNode=Up(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){ym.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(ym.rgb)}}const Fw=new vu;class zw extends pT{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Fw),this.setValues(e)}setupLightingModel(){return new Pw}}const Uw=Rp((({texture:e,uv:t})=>{const s=1e-4,i=jp().toVar();return Pp(t.x.lessThan(s),(()=>{i.assign(jp(1,0,0))})).ElseIf(t.y.lessThan(s),(()=>{i.assign(jp(0,1,0))})).ElseIf(t.z.lessThan(s),(()=>{i.assign(jp(0,0,1))})).ElseIf(t.x.greaterThan(.9999),(()=>{i.assign(jp(-1,0,0))})).ElseIf(t.y.greaterThan(.9999),(()=>{i.assign(jp(0,-1,0))})).ElseIf(t.z.greaterThan(.9999),(()=>{i.assign(jp(0,0,-1))})).Else((()=>{const s=.01,r=e.uv(t.add(jp(-.01,0,0))).r.sub(e.uv(t.add(jp(s,0,0))).r),n=e.uv(t.add(jp(0,-.01,0))).r.sub(e.uv(t.add(jp(0,s,0))).r),o=e.uv(t.add(jp(0,0,-.01))).r.sub(e.uv(t.add(jp(0,0,s))).r);i.assign(jp(r,n,o))})),i.normalize()}));class Ow extends Ey{static get type(){return"Texture3DNode"}constructor(e,t=null,s=null){super(e,t,s),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return jp(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){return t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return Uw({texture:this,uv:e})}}const Lw=Ap(Ow);class Vw extends pT{static get type(){return"VolumeNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.isVolumeNodeMaterial=!0,this.testNode=null,this.setValues(e)}setup(e){const t=Lw(this.map,null,0),s=Rp((({orig:e,dir:t})=>{const s=jp(-.5),i=jp(.5),r=t.reciprocal(),n=s.sub(e).mul(r),o=i.sub(e).mul(r),a=nf(n,o),h=of(n,o),u=of(a.x,of(a.y,a.z)),l=nf(h.x,nf(h.y,h.z));return Dp(u,l)}));this.fragmentNode=Rp((()=>{const e=Vf(jp(sx.mul(Xp(Gy,1)))),i=Vf(ox.sub(e)).normalize(),r=Dp(s({orig:e,dir:i})).toVar();r.x.greaterThan(r.y).discard(),r.assign(Dp(of(r.x,0),r.y));const n=jp(e.add(r.x.mul(i))).toVar(),o=jp(i.abs().reciprocal()).toVar(),a=Up(nf(o.x,nf(o.y,o.z))).toVar("delta");a.divAssign(jx("steps","float"));const h=Xp(jx("base","color"),0).toVar();return bv({type:"float",start:r.x,end:r.y,update:"+= delta"},(()=>{const e=gm("float","d").assign(t.uv(n.add(.5)).r);null!==this.testNode?this.testNode({map:t,mapValue:e,probe:n,finalColor:h}).append():(h.a.assign(1),Tv()),n.addAssign(i.mul(a))})),h.a.equal(0).discard(),Xp(h)}))(),super.setup(e)}}class Dw{constructor(e,t){this.nodes=e,this.info=t,this.animationLoop=null,this.requestId=null,this._init()}_init(){const e=(t,s)=>{this.requestId=self.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,null!==this.animationLoop&&this.animationLoop(t,s)};e()}dispose(){self.cancelAnimationFrame(this.requestId),this.requestId=null}setAnimationLoop(e){this.animationLoop=e}}class kw{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let s=0;s{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){const t=this.material;let s=this.clippingContext;Array.isArray(t.clippingPlanes)?(s!==e&&s||(s=new Ww,this.clippingContext=s),s.update(e,t)):this.clippingContext!==e&&(this.clippingContext=e)}get clippingNeedsUpdate(){return this.clippingContext.version!==this.clippingContextVersion&&(this.clippingContextVersion=this.clippingContext.version,!0)}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().monitor)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,s=[],i=new Set;for(const r of e){const e=r.node&&r.node.attribute?r.node.attribute:t.getAttribute(r.name);if(void 0===e)continue;s.push(e);const n=e.isInterleavedBufferAttribute?e.data:e;i.add(n)}return this.attributes=s,this.vertexBuffers=Array.from(i.values()),s}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:s,group:i,drawRange:r}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),o=this.getIndex(),a=null!==o,h=s.isInstancedBufferGeometry?s.instanceCount:e.count>1?e.count:1;if(0===h)return null;if(n.instanceCount=h,!0===e.isBatchedMesh)return n;let u=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(u=2);let l=r.start*u,c=(r.start+r.count)*u;null!==i&&(l=Math.max(l,i.start*u),c=Math.min(c,(i.start+i.count)*u));const d=!0===a?o.count:s.attributes.position.count;l=Math.max(l,0),c=Math.min(c,d);const p=c-l;return p<0||p===1/0?null:(n.vertexCount=p,n.firstVertex=l,n)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const s of Object.keys(e.attributes).sort()){const i=e.attributes[s];t+=s+",",i.data&&(t+=i.data.stride+","),i.offset&&(t+=i.offset+","),i.itemSize&&(t+=i.itemSize+","),i.normalized&&(t+="n,")}return e.index&&(t+="index,"),t}getMaterialCacheKey(){const{object:e,material:t}=this;let s=t.customProgramCacheKey();for(const e of function(e){const t=Object.keys(e);let s=Object.getPrototypeOf(e);for(;s;){const e=Object.getOwnPropertyDescriptors(s);for(const s in e)if(void 0!==e[s]){const i=e[s];i&&"function"==typeof i.get&&t.push(s)}s=Object.getPrototypeOf(s)}return t}(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(e))continue;const i=t[e];let r;if(null!==i){const e=typeof i;"number"===e?r=0!==i?"1":"0":"object"===e?(r="{",i.isTexture&&(r+=i.mapping),r+="}"):r=String(i)}else r=String(i);s+=r+","}return s+=this.clippingContext.cacheKey+",",e.geometry&&(s+=this.getGeometryCacheKey()),e.skeleton&&(s+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(s+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(s+=e._matricesTexture.uuid+",",null!==e._colorsTexture&&(s+=e._colorsTexture.uuid+",")),e.count>1&&(s+=e.uuid+","),vd(s)}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=this._nodes.getCacheKey(this.scene,this.lightsNode);return this.object.receiveShadow&&(e+=1),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const qw=[];class $w{constructor(e,t,s,i,r,n){this.renderer=e,this.nodes=t,this.geometries=s,this.pipelines=i,this.bindings=r,this.info=n,this.chainMaps={}}get(e,t,s,i,r,n,o){const a=this.getChainMap(o);qw[0]=e,qw[1]=t,qw[2]=n,qw[3]=r;let h=a.get(qw);return void 0===h?(h=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,s,i,r,n,o),a.set(qw,h)):(h.updateClipping(n.clippingContext),(h.version!==t.version||h.needsUpdate)&&(h.initialCacheKey!==h.getCacheKey()?(h.dispose(),h=this.get(e,t,s,i,r,n,o)):h.version=t.version)),h}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new kw)}dispose(){this.chainMaps={}}createRenderObject(e,t,s,i,r,n,o,a,h,u){const l=this.getChainMap(u),c=new Hw(e,t,s,i,r,n,o,a,h);return c.onDispose=()=>{this.pipelines.delete(c),this.bindings.delete(c),this.nodes.delete(c),l.delete(c.getChainArray())},c}}class Xw{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Yw=1,Zw=2,Jw=4,Kw=16;class Qw extends Xw{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return void 0!==t&&this.backend.destroyAttribute(e),t}update(e,t){const s=this.get(e);if(void 0===s.version)t===Yw?this.backend.createAttribute(e):t===Zw?this.backend.createIndexAttribute(e):t===Jw&&this.backend.createStorageAttribute(e),s.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(s.version=0;--t)if(e[t]>=65535)return!0;return!1}(t)?yn:gn)(t,1);return r.version=eS(e),r}class sS extends Xw{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&!0===this.get(t).initialized}updateForRender(e){!1===this.has(e)&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry;this.get(t).initialized=!0,this.info.memory.geometries++;const s=()=>{this.info.memory.geometries--;const i=t.index,r=e.getAttributes();null!==i&&this.attributes.delete(i);for(const e of r)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",s)};t.addEventListener("dispose",s)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,Jw):this.updateAttribute(e,Yw);const s=this.getIndex(e);null!==s&&this.updateAttribute(s,Zw)}updateAttribute(e,t){const s=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,s)):this.attributeCall.get(e.data)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e.data,s),this.attributeCall.set(e,s)):this.attributeCall.get(e)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e,s))}getIndex(e){const{geometry:t,material:s}=e;let i=t.index;if(!0===s.wireframe){const e=this.wireframes;let s=e.get(t);void 0===s?(s=tS(t),e.set(t,s)):s.version!==eS(t)&&(this.attributes.delete(s),s=tS(t),e.set(t,s)),i=s}return i}}class iS{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,s){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=s*(t/3):e.isPoints?this.render.points+=s*t:e.isLineSegments?this.render.lines+=s*(t/2):e.isLine?this.render.lines+=s*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){0===this[e].timestampCalls&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class rS{constructor(e){this.cacheKey=e,this.usedTimes=0}}class nS extends rS{constructor(e,t,s){super(e),this.vertexProgram=t,this.fragmentProgram=s}}class oS extends rS{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let aS=0;class hS{constructor(e,t,s=null,i=null){this.id=aS++,this.code=e,this.stage=t,this.transforms=s,this.attributes=i,this.usedTimes=0}}class uS extends Xw{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:s}=this,i=this.get(e);if(this._needsComputeUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let o=this.programs.compute.get(n.computeShader);void 0===o&&(r&&0===r.computeProgram.usedTimes&&this._releaseProgram(r.computeProgram),o=new hS(n.computeShader,"compute",n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,o),s.createProgram(o));const a=this._getComputeCacheKey(e,o);let h=this.caches.get(a);void 0===h&&(r&&0===r.usedTimes&&this._releasePipeline(r),h=this._getComputePipeline(e,o,a,t)),h.usedTimes++,o.usedTimes++,i.version=e.version,i.pipeline=h}return i.pipeline}getForRender(e,t=null){const{backend:s}=this,i=this.get(e);if(this._needsRenderUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.vertexProgram.usedTimes--,r.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState();let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(r&&0===r.vertexProgram.usedTimes&&this._releaseProgram(r.vertexProgram),o=new hS(n.vertexShader,"vertex"),this.programs.vertex.set(n.vertexShader,o),s.createProgram(o));let a=this.programs.fragment.get(n.fragmentShader);void 0===a&&(r&&0===r.fragmentProgram.usedTimes&&this._releaseProgram(r.fragmentProgram),a=new hS(n.fragmentShader,"fragment"),this.programs.fragment.set(n.fragmentShader,a),s.createProgram(a));const h=this._getRenderCacheKey(e,o,a);let u=this.caches.get(h);void 0===u?(r&&0===r.usedTimes&&this._releasePipeline(r),u=this._getRenderPipeline(e,o,a,h,t)):e.pipeline=u,u.usedTimes++,o.usedTimes++,a.usedTimes++,i.pipeline=u}return i.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,s,i){s=s||this._getComputeCacheKey(e,t);let r=this.caches.get(s);return void 0===r&&(r=new oS(s,t),this.caches.set(s,r),this.backend.createComputePipeline(r,i)),r}_getRenderPipeline(e,t,s,i,r){i=i||this._getRenderCacheKey(e,t,s);let n=this.caches.get(i);return void 0===n&&(n=new nS(i,t,s),this.caches.set(i,n),e.pipeline=n,this.backend.createRenderPipeline(e,r)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,s){return t.id+","+s.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,s=e.stage;this.programs[s].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class lS extends Xw{constructor(e,t,s,i,r,n){super(),this.backend=e,this.textures=s,this.pipelines=r,this.attributes=i,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const e=t.attribute;this.attributes.update(e,Jw)}}_update(e,t){const{backend:s}=this;let i=!1;for(const t of e.bindings){if(t.isNodeUniformsGroup){if(!this.nodes.updateGroup(t))continue}if(t.isUniformBuffer){t.update()&&s.updateBinding(t)}else if(t.isSampler)t.update();else if(t.isSampledTexture){t.needsBindingsUpdate(this.textures.get(t.texture).generation)&&(i=!0);const e=t.update(),r=t.texture;e&&this.textures.updateTexture(r);const n=s.get(r);if(!0===s.isWebGPUBackend&&void 0===n.texture&&void 0===n.externalTexture&&(console.error("Bindings._update: binding should be available:",t,e,r,t.textureNode.value,i),this.textures.updateTexture(r),i=!0),!0===r.isStorageTexture){const e=this.get(r);!0===t.store?e.needsMipmap=!0:!0===r.generateMipmaps&&this.textures.needsMipmaps(r)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(r),e.needsMipmap=!1)}}}!0===i&&this.backend.updateBindings(e,t)}}class cS{constructor(e,t,s=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=s}}class dS{constructor(e,t,s){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=s.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class pS{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class mS extends pS{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class gS{constructor(e,t,s=""){this.name=e,this.type=t,this.code=s,Object.defineProperty(this,"isNodeCode",{value:!0})}}let fS=0;class yS{constructor(e=null){this.id=fS++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class xS extends mm{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}const bS=(e,t)=>Sp(new xS(e,t));class vS extends Ld{static get type(){return"CodeNode"}constructor(e="",t=[],s=""){super("code"),this.isCodeNode=!0,this.code=e,this.language=s,this.includes=t}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const s of t)s.build(e);const s=e.getCodeFromNode(this,this.getNodeType(e));return s.code=this.code,s.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const TS=Ap(vS),_S=(e,t)=>TS(e,t,"js"),wS=(e,t)=>TS(e,t,"wgsl"),SS=(e,t)=>TS(e,t,"glsl");class MS extends vS{static get type(){return"FunctionNode"}constructor(e="",t=[],s=""){super(e,t,s)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let s=t.nodeFunction;return void 0===s&&(s=e.parser.parseFunction(this.code),t.nodeFunction=s),s}generate(e,t){super.generate(e);const s=this.getNodeFunction(e),i=s.name,r=s.type,n=e.getCodeFromNode(this,r);""!==i&&(n.name=i);const o=e.getPropertyName(n),a=this.getNodeFunction(e).getCode(o);return n.code=a+"\n","property"===t?o:e.format(`${o}()`,r,t)}}const NS=(e,t=[],s="")=>{for(let e=0;ei.call(...e);return r.functionNode=i,r},AS=(e,t)=>NS(e,t,"glsl"),CS=(e,t)=>NS(e,t,"wgsl");class RS{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class ES extends RS{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class BS extends RS{constructor(e,t=new Qs){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class IS extends RS{constructor(e,t=new Ri){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class PS extends RS{constructor(e,t=new Ti){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class FS extends RS{constructor(e,t=new Jr){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class zS extends RS{constructor(e,t=new ei){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class US extends RS{constructor(e,t=new nr){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class OS extends ES{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class LS extends BS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class VS extends IS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class DS extends PS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class kS extends FS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class GS extends zS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class WS extends US{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class jS extends Ld{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const s=new wp(t);return this._currentCond=Bf(e,s),this.add(this._currentCond)}ElseIf(e,t){const s=new wp(t),i=Bf(e,s);return this._currentCond.elseNode=i,this._currentCond=i,this}Else(e){return this._currentCond.elseNode=new wp(e),this}build(e,...t){const s=Ip();Bp(this);for(const t of this.nodes)t.build(e,"void");return Bp(s),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}const HS=Ap(jS),qS=[.125,.215,.35,.446,.526,.582],$S=20,XS=new Sl(-1,1,1,-1,0,1),YS=new Xn(90,1),ZS=new Jr;let JS=null,KS=0,QS=0;const eM=(1+Math.sqrt(5))/2,tM=1/eM,sM=[new Ri(-eM,tM,0),new Ri(eM,tM,0),new Ri(-tM,0,eM),new Ri(tM,0,eM),new Ri(0,eM,-tM),new Ri(0,eM,tM),new Ri(-1,1,-1),new Ri(1,1,-1),new Ri(-1,1,1),new Ri(1,1,1)],iM=[3,1,5,0,4,2],rM=Q_(My(),Sy("faceIndex")).normalize(),nM=jp(rM.x,rM.y.negate(),rM.z);class oM{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}fromScene(e,t=0,s=.1,i=100){JS=this._renderer.getRenderTarget(),KS=this._renderer.getActiveCubeFace(),QS=this._renderer.getActiveMipmapLevel(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(e,s,i,r),t>0&&this._blur(r,0,0,t),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=lM(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=cM(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?h=qS[a-e+4-1]:0===a&&(h=0),i.push(h);const u=1/(o-2),l=-u,c=1+u,d=[l,l,c,l,c,c,l,l,c,c,l,c],p=6,m=6,g=3,f=2,y=1,x=new Float32Array(g*m*p),b=new Float32Array(f*m*p),v=new Float32Array(y*m*p);for(let e=0;e2?0:-1,i=[t,s,0,t+2/3,s,0,t+2/3,s+1,0,t,s,0,t+2/3,s+1,0,t,s+1,0],r=iM[e];x.set(i,g*m*r),b.set(d,f*m*r);const n=[r,r,r,r,r,r];v.set(n,y*m*r)}const T=new An;T.setAttribute("position",new ln(x,g)),T.setAttribute("uv",new ln(b,f)),T.setAttribute("faceIndex",new ln(v,y)),t.push(T),r.push(new Vn(T,null)),n>4&&n--}return{lodPlanes:t,sizeLods:s,sigmas:i,lodMeshes:r}}(i)),this._blurMaterial=function(e,t,s){const i=Ox(new Array($S).fill(0)),r=pm(new Ri(0,1,0)),n=pm(0),o=Up($S),a=pm(0),h=pm(1),u=By(null),l=pm(0),c=Up(1/t),d=Up(1/s),p=Up(e),m={n:o,latitudinal:a,weights:i,poleAxis:r,outputDirection:nM,dTheta:n,samples:h,envMap:u,mipInt:l,CUBEUV_TEXEL_WIDTH:c,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p},g=uM("blur");return g.uniforms=m,g.fragmentNode=iw({...m,latitudinal:a.equal(1)}),g}(i,e,t)}return i}async _compileMaterial(e){const t=new Vn(this._lodPlanes[0],e);await this._renderer.compile(t,XS)}_sceneToCubeUV(e,t,s,i){const r=YS;r.near=t,r.far=s;const n=[-1,1,-1,-1,-1,-1],o=[1,1,1,-1,-1,-1],a=this._renderer,h=a.autoClear;a.getClearColor(ZS),a.autoClear=!1;let u=this._backgroundBox;if(null===u){const e=new tn({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1});u=new Vn(new kn,e)}let l=!1;const c=e.background;c?c.isColor&&(u.material.color.copy(c),e.background=null,l=!0):(u.material.color.copy(ZS),l=!0),a.setRenderTarget(i),a.clear(),l&&a.render(u,r);for(let t=0;t<6;t++){const s=t%3;0===s?(r.up.set(0,n[t],0),r.lookAt(o[t],0,0)):1===s?(r.up.set(0,0,n[t]),r.lookAt(0,o[t],0)):(r.up.set(0,n[t],0),r.lookAt(0,0,o[t]));const h=this._cubeSize;hM(i,s*h,t>2?h:0,h,h),a.render(e,r)}a.autoClear=h,e.background=c}_textureToCubeUV(e,t){const s=this._renderer,i=e.mapping===he||e.mapping===ue;i?null===this._cubemapMaterial&&(this._cubemapMaterial=lM(e)):null===this._equirectMaterial&&(this._equirectMaterial=cM(e));const r=i?this._cubemapMaterial:this._equirectMaterial;r.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=r;const o=this._cubeSize;hM(t,0,0,3*o,2*o),s.setRenderTarget(t),s.render(n,XS)}_applyPMREM(e){const t=this._renderer,s=t.autoClear;t.autoClear=!1;const i=this._lodPlanes.length;for(let t=1;t$S&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const g=[];let f=0;for(let e=0;e<$S;++e){const t=e/p,s=Math.exp(-t*t/2);g.push(s),0===e?f+=s:ey-4?i-y+4:0),4*(this._cubeSize-x),3*x,2*x),a.setRenderTarget(t),a.render(u,XS)}}function aM(e,t,s){const i=new _i(e,t,s);return i.texture.mapping=de,i.texture.name="PMREM.cubeUv",i.texture.isPMREMTexture=!0,i.scissorTest=!0,i}function hM(e,t,s,i,r){e.viewport.set(t,s,i,r),e.scissor.set(t,s,i,r)}function uM(e){const t=new pT;return t.depthTest=!1,t.depthWrite=!1,t.blending=m,t.name=`PMREM_${e}`,t}function lM(e){const t=uM("cubemap");return t.fragmentNode=Ix(e,nM),t}function cM(e){const t=uM("equirect");return t.fragmentNode=By(e,AT(nM),0),t}let dM=0;class pM{constructor(e="",t=[],s=0,i=[]){this.name=e,this.bindings=t,this.index=s,this.bindingsReference=i,this.id=dM++}}const mM=new WeakMap,gM=new Map([[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),fM=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),yM=e=>(e=Number(e))+(e%1?"":".0");class xM{constructor(e,t,s){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=s,this.scene=null,this.camera=null,this.nodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.monitor=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=HS(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new yS,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.useComparisonMethod=!1}getBindGroupsCache(){let e=mM.get(this.renderer);return void 0===e&&(e=new kw,mM.set(this.renderer,e)),e}createRenderTarget(e,t,s){return new _i(e,t,s)}createCubeRenderTarget(e,t){return new CT(e,t)}createPMREMGenerator(){return new oM(this.renderer)}includes(e){return this.nodes.includes(e)}_getBindGroup(e,t){const s=this.getBindGroupsCache(),i=[];let r,n=!0;for(const e of t)i.push(e),n=n&&!0!==e.groupNode.shared;return n?(r=s.get(i),void 0===r&&(r=new pM(e,i,this.bindingsIndexes[e].group,i),s.set(i,r))):r=new pM(e,i,this.bindingsIndexes[e].group,i),r}getBindGroupArray(e,t){const s=this.bindings[t];let i=s[e];return void 0===i&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),s[e]=i=[]),i}getBindings(){let e=this.bindGroups;if(null===e){const t={},s=this.bindings;for(const e of zd)for(const i in s[e]){const r=s[e][i];(t[i]||(t[i]=[])).push(...r)}e=[];for(const s in t){const i=t[s],r=this._getBindGroup(s,i);e.push(r)}this.bindGroups=e}return e}sortBindingGroups(){const e=this.getBindings();e.sort(((e,t)=>e.bindings[0].groupNode.order-t.bindings[0].groupNode.order));for(let t=0;t=0?`${Math.round(t)}u`:"0u";if("bool"===e)return t?"true":"false";if("color"===e)return`${this.getType("vec3")}( ${yM(t.r)}, ${yM(t.g)}, ${yM(t.b)} )`;const s=this.getTypeLength(e),i=this.getComponentType(e),r=e=>this.generateConst(i,e);if(2===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)} )`;if(3===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)} )`;if(4===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)}, ${r(t.w)} )`;if(s>4&&t&&(t.isMatrix3||t.isMatrix4))return`${this.getType(e)}( ${t.elements.map(r).join(", ")} )`;if(s>4)return`${this.getType(e)}()`;throw new Error(`NodeBuilder: Type '${e}' not found in generate constant attempt.`)}getType(e){return"color"===e?"vec3":e}hasGeometryAttribute(e){return this.geometry&&void 0!==this.geometry.getAttribute(e)}getAttribute(e,t){const s=this.attributes;for(const t of s)if(t.name===e)return t;const i=new cS(e,t);return s.push(i),i}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===Ee)return"int";if(t===Be)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;const s=gM.get(e);return("float"===t?"":t[0])+s}getTypeFromArray(e){return fM.get(e.constructor)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const s=t.array,i=e.itemSize,r=e.normalized;let n;return e instanceof xn||!0===r||(n=this.getTypeFromArray(s)),this.getTypeFromLength(i,n)}getTypeLength(e){const t=this.getVectorType(e),s=/vec([2-4])/.exec(t);return null!==s?Number(s[1]):"float"===t||"bool"===t||"int"===t||"uint"===t?1:!0===/mat2/.test(e)?4:!0===/mat3/.test(e)?9:!0===/mat4/.test(e)?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return"int"===t||"uint"===t?e:this.changeComponentType(e,"int")}addStack(){return this.stack=HS(this.stack),this.stacks.push(Ip()||this.stack),Bp(this.stack),this.stack}removeStack(){const e=this.stack;return this.stack=e.parent,Bp(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,s=null){let i=(s=null===s?e.isGlobal(this)?this.globalCache:this.cache:s).getData(e);return void 0===i&&(i={},s.setData(e,i)),void 0===i[t]&&(i[t]={}),i[t]}getNodeProperties(e,t="any"){const s=this.getDataFromNode(e,t);return s.properties||(s.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const s=this.getDataFromNode(e);let i=s.bufferAttribute;if(void 0===i){const r=this.uniforms.index++;i=new cS("nodeAttribute"+r,t,e),this.bufferAttributes.push(i),s.bufferAttribute=i}return i}getStructTypeFromNode(e,t=this.shaderStage){const s=this.getDataFromNode(e,t);if(void 0===s.structType){const i=this.structs.index++;e.name=`StructType${i}`,this.structs[t].push(e),s.structType=e}return e}getUniformFromNode(e,t,s=this.shaderStage,i=null){const r=this.getDataFromNode(e,s,this.globalCache);let n=r.uniform;if(void 0===n){const o=this.uniforms.index++;n=new dS(i||"nodeUniform"+o,t,e),this.uniforms[s].push(n),r.uniform=n}return n}getVarFromNode(e,t=null,s=e.getNodeType(this),i=this.shaderStage){const r=this.getDataFromNode(e,i);let n=r.variable;if(void 0===n){const e=this.vars[i]||(this.vars[i]=[]);null===t&&(t="nodeVar"+e.length),n=new pS(t,s),e.push(n),r.variable=n}return n}getVaryingFromNode(e,t=null,s=e.getNodeType(this)){const i=this.getDataFromNode(e,"any");let r=i.varying;if(void 0===r){const e=this.varyings,n=e.length;null===t&&(t="nodeVarying"+n),r=new mS(t,s),e.push(r),i.varying=r}return r}getCodeFromNode(e,t,s=this.shaderStage){const i=this.getDataFromNode(e);let r=i.code;if(void 0===r){const e=this.codes[s]||(this.codes[s]=[]),n=e.length;r=new gS("nodeCode"+n,t),e.push(r),i.code=r}return r}addFlowCodeHierarchy(e,t){const{flowCodes:s,flowCodeBlock:i}=this.getDataFromNode(e);let r=!0,n=t;for(;n;){if(!0===i.get(n)){r=!1;break}n=this.getDataFromNode(n).parentNodeBlock}if(r)for(const e of s)this.addLineFlowCode(e)}addLineFlowCodeBlock(e,t,s){const i=this.getDataFromNode(e),r=i.flowCodes||(i.flowCodes=[]),n=i.flowCodeBlock||(i.flowCodeBlock=new WeakMap);r.push(t),n.set(s,!0)}addLineFlowCode(e,t=null){return""===e||(null!==t&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),s=this.flowChildNode(e,t);return this.flowsData.set(e,s),s}buildFunctionNode(e){const t=new MS,s=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=s,t}flowShaderNode(e){const t=e.layout,s={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)s[e.name]=new xS(e.type,e.name);e.layout=null;const i=e.call(s),r=this.flowStagesNode(i,t.type);return e.layout=t,r}flowStagesNode(e,t=null){const s=this.flow,i=this.vars,r=this.cache,n=this.buildStage,o=this.stack,a={code:""};this.flow=a,this.vars={},this.cache=new yS,this.stack=HS();for(const s of Fd)this.setBuildStage(s),a.result=e.build(this,t);return a.vars=this.getVars(this.shaderStage),this.flow=s,this.vars=i,this.cache=r,this.stack=o,this.setBuildStage(n),a}getFunctionOperator(){return null}flowChildNode(e,t=null){const s=this.flow,i={code:""};return this.flow=i,i.result=e.build(this,t),this.flow=s,i}flowNodeFromShaderStage(e,t,s=null,i=null){const r=this.shaderStage;this.setShaderStage(e);const n=this.flowChildNode(t,s);return null!==i&&(n.code+=`${this.tab+i} = ${n.result};\n`),this.flowCode[e]=this.flowCode[e]+n.code,this.setShaderStage(r),n}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const s=this.vars[e];if(void 0!==s)for(const e of s)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let s="";if(void 0!==t)for(const e of t)s+=e.code+"\n";return s}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:s}=this;if(null!==t){let e=s.nodes.library.fromMaterial(t);null===e&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new pT),e.build(this)}else this.addFlow("compute",e);for(const e of Fd){this.setBuildStage(e),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const t of zd){this.setShaderStage(t);const s=this.flowNodes[t];for(const t of s)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if("float"===t||"int"===t||"uint"===t)return new OS(e);if("vec2"===t||"ivec2"===t||"uvec2"===t)return new LS(e);if("vec3"===t||"ivec3"===t||"uvec3"===t)return new VS(e);if("vec4"===t||"ivec4"===t||"uvec4"===t)return new DS(e);if("color"===t)return new kS(e);if("mat3"===t)return new GS(e);if("mat4"===t)return new WS(e);throw new Error(`Uniform "${t}" not declared.`)}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}format(e,t,s){if((t=this.getVectorType(t))===(s=this.getVectorType(s))||null===s||this.isReference(s))return e;const i=this.getTypeLength(t),r=this.getTypeLength(s);return 16===i&&9===r?`${this.getType(s)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:9===i&&4===r?`${this.getType(s)}(${e}[0].xy, ${e}[1].xy)`:i>4||r>4||0===r?e:i===r?`${this.getType(s)}( ${e} )`:i>r?this.format(`${e}.${"xyz".slice(0,r)}`,this.getTypeFromLength(r,this.getComponentType(t)),s):4===r&&i>1?`${this.getType(s)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===i?`${this.getType(s)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===i&&r>1&&t!==this.getComponentType(s)&&(e=`${this.getType(this.getComponentType(s))}( ${e} )`),`${this.getType(s)}( ${e} )`)}getSignature(){return`// Three.js r${e} - Node System\n`}}class bM{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.startTime=null,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let s=e.get(t);return void 0===s&&(s={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,s)),s}updateBeforeNode(e){const t=e.getUpdateBeforeType(),s=e.updateReference(this);if(t===Bd.FRAME){const{frameMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.frameId&&!1!==e.updateBefore(this)&&t.set(s,this.frameId)}else if(t===Bd.RENDER){const{renderMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.renderId&&!1!==e.updateBefore(this)&&t.set(s,this.renderId)}else t===Bd.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),s=e.updateReference(this);if(t===Bd.FRAME){const{frameMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.frameId&&!1!==e.updateAfter(this)&&t.set(s,this.frameId)}else if(t===Bd.RENDER){const{renderMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.renderId&&!1!==e.updateAfter(this)&&t.set(s,this.renderId)}else t===Bd.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),s=e.updateReference(this);if(t===Bd.FRAME){const{frameMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.frameId&&!1!==e.update(this)&&t.set(s,this.frameId)}else if(t===Bd.RENDER){const{renderMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.renderId&&!1!==e.update(this)&&t.set(s,this.renderId)}else t===Bd.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class vM{constructor(e,t,s=null,i="",r=!1){this.type=e,this.name=t,this.count=s,this.qualifier=i,this.isConst=r}}vM.isNodeFunctionInput=!0;class TM extends Ld{static get type(){return"StructTypeNode"}constructor(e){super(),this.types=e,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}class _M extends Ld{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,s=[];for(let i=0;ir&&(i=s,r=n)}}this._candidateFnCall=s=i(...t)}return s}}const CM=Ap(AM),RM=e=>(...t)=>CM(e,...t);class EM extends dm{static get type(){return"TimerNode"}constructor(e=EM.LOCAL,t=1,s=0){super(s),this.scope=e,this.scale=t,this.updateType=Bd.FRAME}update(e){const t=this.scope,s=this.scale;t===EM.LOCAL?this.value+=e.deltaTime*s:t===EM.DELTA?this.value=e.deltaTime*s:t===EM.FRAME?this.value=e.frameId:this.value=e.time*s}serialize(e){super.serialize(e),e.scope=this.scope,e.scale=this.scale}deserialize(e){super.deserialize(e),this.scope=e.scope,this.scale=e.scale}}EM.LOCAL="local",EM.GLOBAL="global",EM.DELTA="delta",EM.FRAME="frame";const BM=(e,t=0)=>Sp(new EM(EM.LOCAL,e,t)),IM=(e,t=0)=>Sp(new EM(EM.GLOBAL,e,t)),PM=(e,t=0)=>Sp(new EM(EM.DELTA,e,t)),FM=Cp(EM,EM.FRAME).toUint();class zM extends Ld{static get type(){return"OscNode"}constructor(e=zM.SINE,t=BM()){super(),this.method=e,this.timeNode=t}getNodeType(e){return this.timeNode.getNodeType(e)}setup(){const e=this.method,t=Sp(this.timeNode);let s=null;return e===zM.SINE?s=t.add(.75).mul(2*Math.PI).sin().mul(.5).add(.5):e===zM.SQUARE?s=t.fract().round():e===zM.TRIANGLE?s=t.add(.5).fract().mul(2).sub(1).abs():e===zM.SAWTOOTH&&(s=t.fract()),s}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}zM.SINE="sine",zM.SQUARE="square",zM.TRIANGLE="triangle",zM.SAWTOOTH="sawtooth";const UM=Ap(zM,zM.SINE),OM=Ap(zM,zM.SQUARE),LM=Ap(zM,zM.TRIANGLE),VM=Ap(zM,zM.SAWTOOTH);class DM extends Ld{static get type(){return"SpriteSheetUVNode"}constructor(e,t=My(),s=Up(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=s}setup(){const{frameNode:e,uvNode:t,countNode:s}=this,{width:i,height:r}=s,n=e.mod(i.mul(r)).floor(),o=n.mod(i),a=r.sub(n.add(1).div(i).ceil()),h=s.reciprocal(),u=Dp(o,a);return t.add(u).mul(h)}}const kM=Ap(DM);class GM extends Vd{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.bufferObject&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let s;const i=e.context.assign;if(s=!1===e.isAvailable("storageBuffer")?!0===this.node.bufferObject&&!0!==i?e.generatePBO(this):this.node.build(e):super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}const WM=Ap(GM);class jM extends Ld{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,s=null,i=Up(1),r=ax,n=yx){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=s,this.scaleNode=i,this.positionNode=r,this.normalNode=n}setup(){const{textureXNode:e,textureYNode:t,textureZNode:s,scaleNode:i,positionNode:r,normalNode:n}=this;let o=n.abs().normalize();o=o.div(o.dot(jp(1)));const a=r.yz.mul(i),h=r.zx.mul(i),u=r.xy.mul(i),l=e.value,c=null!==t?t.value:l,d=null!==s?s.value:l,p=By(l,a).mul(o.x),m=By(c,h).mul(o.y),g=By(d,u).mul(o.z);return Zm(p,m,g)}}const HM=Ap(jM),qM=(...e)=>HM(...e),$M=new Ko,XM=new Ri,YM=new Ri,ZM=new Ri,JM=new nr,KM=new Ri(0,0,-1),QM=new Ti,eN=new Ri,tN=new Ri,sN=new Ti,iN=new Qs,rN=new _i,nN=Dv.flipX();let oN=!1;class aN extends Ey{static get type(){return"ReflectorNode"}constructor(e={}){super(rN.texture,nN);const{target:t=new Ir,resolution:s=1,generateMipmaps:i=!1,bounces:r=!0}=e;this.target=t,this.resolution=s,this.generateMipmaps=i,this.bounces=r,this.updateBeforeType=r?Bd.RENDER:Bd.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const s=this.resolution;t.getDrawingBufferSize(iN),e.setSize(Math.round(iN.width*s),Math.round(iN.height*s))}setup(e){return this._updateResolution(rN,e.renderer),super.setup(e)}getTextureNode(){return this.textureNode}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new _i(0,0,{type:Pe}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&oN)return!1;oN=!0;const{scene:t,camera:s,renderer:i,material:r}=e,{target:n}=this,o=this.getVirtualCamera(s),a=this.getRenderTarget(o);if(i.getDrawingBufferSize(iN),this._updateResolution(a,i),YM.setFromMatrixPosition(n.matrixWorld),ZM.setFromMatrixPosition(s.matrixWorld),JM.extractRotation(n.matrixWorld),XM.set(0,0,1),XM.applyMatrix4(JM),eN.subVectors(YM,ZM),eN.dot(XM)>0)return;eN.reflect(XM).negate(),eN.add(YM),JM.extractRotation(s.matrixWorld),KM.set(0,0,-1),KM.applyMatrix4(JM),KM.add(ZM),tN.subVectors(YM,KM),tN.reflect(XM).negate(),tN.add(YM),o.coordinateSystem=s.coordinateSystem,o.position.copy(eN),o.up.set(0,1,0),o.up.applyMatrix4(JM),o.up.reflect(XM),o.lookAt(tN),o.near=s.near,o.far=s.far,o.updateMatrixWorld(),o.projectionMatrix.copy(s.projectionMatrix),$M.setFromNormalAndCoplanarPoint(XM,YM),$M.applyMatrix4(o.matrixWorldInverse),QM.set($M.normal.x,$M.normal.y,$M.normal.z,$M.constant);const h=o.projectionMatrix;sN.x=(Math.sign(QM.x)+h.elements[8])/h.elements[0],sN.y=(Math.sign(QM.y)+h.elements[9])/h.elements[5],sN.z=-1,sN.w=(1+h.elements[10])/h.elements[14],QM.multiplyScalar(1/QM.dot(sN));h.elements[2]=QM.x,h.elements[6]=QM.y,h.elements[10]=QM.z-0,h.elements[14]=QM.w,this.value=a.texture,r.visible=!1;const u=i.getRenderTarget(),l=i.getMRT();i.setMRT(null),i.setRenderTarget(a),i.render(t,o),i.setMRT(l),i.setRenderTarget(u),r.visible=!0,oN=!1}}const hN=e=>Sp(new aN(e)),uN=new Sl(-1,1,1,-1,0,1);class lN extends An{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new bn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new bn(t,2))}}const cN=new lN;class dN extends Vn{constructor(e=null){super(cN,e),this.camera=uN,this.isQuadMesh=!0}renderAsync(e){return e.renderAsync(this,uN)}render(e){e.render(this,uN)}}const pN=new Qs;class mN extends Ey{static get type(){return"RTTNode"}constructor(e,t=null,s=null,i={type:Pe}){const r=new _i(t,s,i);super(r.texture,My()),this.node=e,this.width=t,this.height=s,this.renderTarget=r,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this.updateMap=new WeakMap,this._rttNode=null,this._quadMesh=new dN(new pT),this.updateBeforeType=Bd.RENDER}get autoSize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const s=e*this.pixelRatio,i=t*this.pixelRatio;this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoSize){this.pixelRatio=e.getPixelRatio();const t=e.getSize(pN);this.setSize(t.width,t.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new Ey(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const gN=(e,...t)=>Sp(new mN(Sp(e),...t)),fN=(e,...t)=>e.isTextureNode?e:gN(e,...t);class yN extends wy{static get type(){return"VertexColorNode"}constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let s;return s=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new Ti(1,1,1,1)),s}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const xN=(...e)=>Sp(new yN(...e));class bN extends Ld{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const vN=Cp(bN);class TN extends Ld{static get type(){return"SceneNode"}constructor(e=TN.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,s=null!==this.scene?this.scene:e.scene;let i;return t===TN.BACKGROUND_BLURRINESS?i=kx("backgroundBlurriness","float",s):t===TN.BACKGROUND_INTENSITY?i=kx("backgroundIntensity","float",s):console.error("THREE.SceneNode: Unknown scope:",t),i}}TN.BACKGROUND_BLURRINESS="backgroundBlurriness",TN.BACKGROUND_INTENSITY="backgroundIntensity";const _N=Cp(TN,TN.BACKGROUND_BLURRINESS),wN=Cp(TN,TN.BACKGROUND_INTENSITY),SN="point-list",MN="line-list",NN="line-strip",AN="triangle-list",CN="triangle-strip",RN="never",EN="less",BN="equal",IN="less-equal",PN="greater",FN="not-equal",zN="greater-equal",UN="always",ON="store",LN="load",VN="clear",DN="ccw",kN="none",GN="front",WN="back",jN="uint16",HN="uint32",qN={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10uFloat:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Stencil8:"stencil8",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSnorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},$N="clamp-to-edge",XN="repeat",YN="mirror-repeat",ZN="linear",JN="nearest",KN="zero",QN="one",eA="src",tA="one-minus-src",sA="src-alpha",iA="one-minus-src-alpha",rA="dst",nA="one-minus-dst",oA="dst-alpha",aA="one-minus-dst-alpha",hA="src-alpha-saturated",uA="constant",lA="one-minus-constant",cA="add",dA="subtract",pA="reverse-subtract",mA="min",gA="max",fA=0,yA=15,xA="keep",bA="zero",vA="replace",TA="invert",_A="increment-clamp",wA="decrement-clamp",SA="increment-wrap",MA="decrement-wrap",NA="storage",AA="read-only-storage",CA="write-only",RA="read-only",EA="float",BA="unfilterable-float",IA="depth",PA="sint",FA="uint",zA="2d",UA="3d",OA="2d",LA="2d-array",VA="cube",DA="3d",kA="all",GA="vertex",WA="instance",jA={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class HA extends Px{static get type(){return"StorageBufferNode"}constructor(e,t,s=0){super(e,t,s),this.isStorageBufferNode=!0,this.access=NA,this.isAtomic=!1,this.bufferObject=!1,this.bufferCount=s,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return"storageBuffer"}element(e){return WM(this,e)}setBufferObject(e){return this.bufferObject=e,this}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(AA)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}generate(e){if(e.isAvailable("storageBuffer"))return super.generate(e);const t=this.getNodeType(e);null===this._attribute&&(this._attribute=iy(this.value),this._varying=Vf(this._attribute));const s=this._varying.build(e,t);return e.registerTransform(s,this._attribute),s}}const qA=(e,t,s)=>Sp(new HA(e,t,s)),$A=(e,t,s)=>Sp(new HA(e,t,s).setBufferObject(!0));class XA extends Ey{static get type(){return"StorageTextureNode"}constructor(e,t,s=null){super(e,t),this.storeNode=s,this.isStorageTextureNode=!0,this.access=CA}getInputType(){return"storageTexture"}setup(e){super.setup(e);e.getNodeProperties(this).storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let s;return s=null!==this.storeNode?this.generateStore(e):super.generate(e,t),s}toReadOnly(){return this.setAccess(RA)}toWriteOnly(){return this.setAccess(CA)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:s,storeNode:i}=t,r=super.generate(e,"property"),n=s.build(e,"uvec2"),o=i.build(e,"vec4"),a=e.generateTextureStore(e,r,n,o);e.addLineFlowCode(a,this)}}const YA=Ap(XA),ZA=(e,t,s)=>{const i=YA(e,t,s);return null!==s&&i.append(),i};class JA extends Dx{static get type(){return"UserDataNode"}constructor(e,t,s=null){super(e,t,s),this.userData=s}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const KA=(e,t,s)=>Sp(new JA(e,t,s));class QA extends kd{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const eC=Ap(QA);let tC=null;class sC extends Jv{static get type(){return"ViewportSharedTextureNode"}constructor(e=Dv,t=null){null===tC&&(tC=new ja),super(e,t,tC)}updateReference(){return this}}const iC=Ap(sC),rC=new Qs;class nC extends Ey{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class oC extends nC{static get type(){return"PassMultipleTextureNode"}constructor(e,t,s=!1){super(e,null),this.textureName=t,this.previousTexture=s}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class aC extends kd{static get type(){return"PassNode"}constructor(e,t,s,i={}){super("vec4"),this.scope=e,this.scene=t,this.camera=s,this.options=i,this._pixelRatio=1,this._width=1,this._height=1;const r=new Ya;r.isRenderTargetTexture=!0,r.name="depth";const n=new _i(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Pe,...i});n.texture.name="output",n.depthTexture=r,this.renderTarget=n,this.updateBeforeType=Bd.FRAME,this._textures={output:n.texture,depth:r},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=pm(0),this._cameraFar=pm(0),this._mrt=null,this.isPassNode=!0}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.isRenderTargetTexture=!0,t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),t.isRenderTargetTexture=!0,this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const s=this._textures[e],i=this.renderTarget.textures.indexOf(s);this.renderTarget.textures[i]=t,this._textures[e]=t,this._previousTextures[e]=s,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(this._textureNodes[e]=t=Sp(new oC(this,e)),this._textureNodes[e].updateTexture()),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),this._previousTextureNodes[e]=t=Sp(new oC(this,e,!0)),this._previousTextureNodes[e].updateTexture()),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar;this._viewZNodes[e]=t=aT(this.getTextureNode(e),s,i)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar,r=this.getViewZNode(e);this._linearDepthNodes[e]=t=rT(r,s,i)}return t}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,!0===e.backend.isWebGLBackend&&(this.renderTarget.samples=0),this.renderTarget.depthTexture.isMultisampleRenderTargetTexture=this.renderTarget.samples>1,this.scope===aC.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(rC);this.setSize(r.width,r.height);const n=t.getRenderTarget(),o=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(s,i),t.setRenderTarget(n),t.setMRT(o)}setSize(e,t){this._width=e,this._height=t;const s=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget.setSize(s,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}aC.COLOR="color",aC.DEPTH="depth";const hC=(e,t,s)=>Sp(new aC(aC.COLOR,e,t,s)),uC=(e,t)=>Sp(new nC(e,t)),lC=(e,t)=>Sp(new aC(aC.DEPTH,e,t)),cC=new dN,dC=new dN;class pC extends kd{static get type(){return"GaussianBlurNode"}constructor(e,t=null,s=2){super("vec4"),this.textureNode=e,this.directionNode=t,this.sigma=s,this._invSize=pm(new Qs),this._passDirection=pm(new Qs),this._horizontalRT=new _i,this._horizontalRT.texture.name="GaussianBlurNode.horizontal",this._verticalRT=new _i,this._verticalRT.texture.name="GaussianBlurNode.vertical",this._textureNode=uC(this,this._verticalRT.texture),this.updateBeforeType=Bd.RENDER,this.resolution=new Qs(1,1)}setSize(e,t){e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._invSize.value.set(1/e,1/t),this._horizontalRT.setSize(e,t),this._verticalRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value,r=t.getRenderTarget(),n=t.getMRT(),o=s.value;cC.material=this._material,dC.material=this._material,this.setSize(i.image.width,i.image.height);const a=i.type;this._horizontalRT.texture.type=a,this._verticalRT.texture.type=a,t.setMRT(null),t.setRenderTarget(this._horizontalRT),this._passDirection.value.set(1,0),cC.render(t),s.value=this._horizontalRT.texture,t.setRenderTarget(this._verticalRT),this._passDirection.value.set(0,1),dC.render(t),t.setRenderTarget(r),t.setMRT(n),s.value=o}getTextureNode(){return this._textureNode}setup(e){const t=this.textureNode;if(!0!==t.isTextureNode)return console.error("GaussianBlurNode requires a TextureNode."),Xp();const s=t.uvNode||My(),i=Dp(this.directionNode||1),r=e=>t.uv(e),n=Rp((()=>{const e=3+2*this.sigma,t=this._getCoefficients(e),n=this._invSize,o=i.mul(this._passDirection),a=Up(t[0]).toVar(),h=Xp(r(s).mul(a)).toVar();for(let i=1;iSp(new pC(fN(e),t,s)),gC=new Qs,fC=new dN;class yC extends kd{static get type(){return"AfterImageNode"}constructor(e,t=.96){super(e),this.textureNode=e,this.textureNodeOld=By(),this.damp=pm(t),this._compRT=new _i,this._compRT.texture.name="AfterImageNode.comp",this._oldRT=new _i,this._oldRT.texture.name="AfterImageNode.old",this._textureNode=uC(this,this._compRT.texture),this.updateBeforeType=Bd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._compRT.setSize(e,t),this._oldRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value.type;this._compRT.texture.type=i,this._oldRT.texture.type=i,t.getDrawingBufferSize(gC),this.setSize(gC.x,gC.y);const r=t.getRenderTarget(),n=s.value;this.textureNodeOld.value=this._oldRT.texture,t.setRenderTarget(this._compRT),fC.render(t);const o=this._oldRT;this._oldRT=this._compRT,this._compRT=o,t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=this.textureNodeOld,i=t.uvNode||My();s.uvNode=i;const r=Rp((([e,t])=>{const s=Up(t).toVar(),i=Xp(e).toVar();return of(Hg(i.sub(s)),0)})),n=Rp((()=>{const e=Xp(s),n=Xp((e=>t.uv(e))(i));return e.mulAssign(this.damp.mul(r(e,.1))),of(n,e)})),o=this._materialComposed||(this._materialComposed=new pT);o.name="AfterImage",o.fragmentNode=n(),fC.material=o;return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._compRT.dispose(),this._oldRT.dispose()}}const xC=(e,t)=>Sp(new yC(fN(e),t)),bC=Rp((([e])=>SC(e.rgb))),vC=Rp((([e,t=Up(1)])=>t.mix(SC(e.rgb),e.rgb))),TC=Rp((([e,t=Up(1)])=>{const s=Zm(e.r,e.g,e.b).div(3),i=e.r.max(e.g.max(e.b)),r=i.sub(s).mul(t).mul(-3);return Tf(e.rgb,i,r)})),_C=Rp((([e,t=Up(1)])=>{const s=jp(.57735,.57735,.57735),i=t.cos();return jp(e.rgb.mul(i).add(s.cross(e.rgb).mul(t.sin()).add(s.mul(df(s,e.rgb).mul(i.oneMinus())))))})),wC=new Ri,SC=(e,t=jp(...ci.getLuminanceCoefficients(wC)))=>df(e,t),MC=(e,t)=>Tf(jp(0),e,SC(e).sub(t).max(0)),NC=new dN;class AC extends kd{static get type(){return"AnamorphicNode"}constructor(e,t,s,i){super("vec4"),this.textureNode=e,this.tresholdNode=t,this.scaleNode=s,this.colorNode=jp(.1,0,1),this.samples=i,this.resolution=new Qs(1,1),this._renderTarget=new _i,this._renderTarget.texture.name="anamorphic",this._invSize=pm(new Qs),this._textureNode=uC(this,this._renderTarget.texture),this.updateBeforeType=Bd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._invSize.value.set(1/e,1/t),e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._renderTarget.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value;this._renderTarget.texture.type=i.type;const r=t.getRenderTarget(),n=s.value;NC.material=this._material,this.setSize(i.image.width,i.image.height),t.setRenderTarget(this._renderTarget),NC.render(t),t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=t.uvNode||My(),i=Rp((()=>{const e=this.samples,i=Math.floor(e/2),r=jp(0).toVar();return bv({start:-i,end:i},(({i:e})=>{const n=Up(e).abs().div(i).oneMinus(),o=(e=>t.uv(e))(Dp(s.x.add(this._invSize.x.mul(e).mul(this.scaleNode)),s.y)),a=MC(o,this.tresholdNode).mul(n);r.addAssign(a)})),r.mul(this.colorNode)})),r=this._material||(this._material=new pT);r.name="Anamorphic",r.fragmentNode=i();return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._renderTarget.dispose()}}const CC=(e,t=.9,s=3,i=32)=>Sp(new AC(fN(e),Sp(t),Sp(s),i));class RC extends kd{static get type(){return"SobelOperatorNode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Bd.RENDER,this._invSize=pm(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const{textureNode:e}=this,t=e.uvNode||My(),s=t=>e.uv(t);return Rp((()=>{const e=this._invSize,i=Qp(-1,-2,-1,0,0,0,1,2,1),r=Qp(-1,0,1,-2,0,2,-1,0,1),n=SC(s(t.add(e.mul(Dp(-1,-1)))).xyz),o=SC(s(t.add(e.mul(Dp(-1,0)))).xyz),a=SC(s(t.add(e.mul(Dp(-1,1)))).xyz),h=SC(s(t.add(e.mul(Dp(0,-1)))).xyz),u=SC(s(t.add(e.mul(Dp(0,0)))).xyz),l=SC(s(t.add(e.mul(Dp(0,1)))).xyz),c=SC(s(t.add(e.mul(Dp(1,-1)))).xyz),d=SC(s(t.add(e.mul(Dp(1,0)))).xyz),p=SC(s(t.add(e.mul(Dp(1,1)))).xyz),m=Zm(i[0][0].mul(n),i[1][0].mul(h),i[2][0].mul(c),i[0][1].mul(o),i[1][1].mul(u),i[2][1].mul(d),i[0][2].mul(a),i[1][2].mul(l),i[2][2].mul(p)),g=Zm(r[0][0].mul(n),r[1][0].mul(h),r[2][0].mul(c),r[0][1].mul(o),r[1][1].mul(u),r[2][1].mul(d),r[0][2].mul(a),r[1][2].mul(l),r[2][2].mul(p)),f=m.mul(m).add(g.mul(g)).sqrt();return Xp(jp(f),1)}))()}}const EC=e=>Sp(new RC(fN(e)));class BC extends kd{static get type(){return"DepthOfFieldNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.viewZNode=t,this.focusNode=s,this.apertureNode=i,this.maxblurNode=r,this._aspect=pm(0),this.updateBeforeType=Bd.RENDER}updateBefore(){const e=this.textureNode.value;this._aspect.value=e.image.width/e.image.height}setup(){const e=this.textureNode,t=e.uvNode||My(),s=t=>e.uv(t);return Rp((()=>{const e=Dp(1,this._aspect),i=this.focusNode.add(this.viewZNode),r=Dp(_f(i.mul(this.apertureNode),this.maxblurNode.negate(),this.maxblurNode)),n=r.mul(.9),o=r.mul(.7),a=r.mul(.4);let h=Xp(0);return h=h.add(s(t)),h=h.add(s(t.add(Dp(0,.4).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(0,-.4).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Dp(.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(0,-.4).mul(e).mul(o)))),h=h.add(s(t.add(Dp(-.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(-.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Dp(-.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(0,.4).mul(e).mul(o)))),h=h.add(s(t.add(Dp(.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Dp(.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(0,-.4).mul(e).mul(a)))),h=h.add(s(t.add(Dp(-.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(-.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Dp(-.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(0,.4).mul(e).mul(a)))),h=h.div(41),h.a=1,Xp(h)}))()}}const IC=(e,t,s=1,i=.025,r=1)=>Sp(new BC(fN(e),Sp(t),Sp(s),Sp(i),Sp(r)));class PC extends kd{static get type(){return"DotScreenNode"}constructor(e,t=new Qs(.5,.5),s=1.57,i=1){super("vec4"),this.inputNode=e,this.center=pm(t),this.angle=pm(s),this.scale=pm(i)}setup(){const e=this.inputNode,t=Rp((()=>{const e=Lg(this.angle),t=Vg(this.angle),s=My().mul(kv).sub(this.center),i=Dp(t.mul(s.x).sub(e.mul(s.y)),e.mul(s.x).add(t.mul(s.y))).mul(this.scale);return Lg(i.x).mul(Lg(i.y)).mul(4)})),s=Rp((()=>{const s=e,i=Zm(s.r,s.g,s.b).div(3);return Xp(jp(i.mul(10).sub(5).add(t())),s.a)}));return s()}}const FC=(e,t,s,i)=>Sp(new PC(Sp(e),t,s,i));class zC extends kd{static get type(){return"RGBShiftNode"}constructor(e,t=.005,s=0){super("vec4"),this.textureNode=e,this.amount=pm(t),this.angle=pm(s)}setup(){const{textureNode:e}=this,t=e.uvNode||My(),s=t=>e.uv(t);return Rp((()=>{const e=Dp(Vg(this.angle),Lg(this.angle)).mul(this.amount),i=s(t.add(e)),r=s(t),n=s(t.sub(e));return Xp(i.r,r.g,n.b,r.a)}))()}}const UC=(e,t,s)=>Sp(new zC(fN(e),t,s));class OC extends kd{static get type(){return"FilmNode"}constructor(e,t=null,s=null){super(),this.inputNode=e,this.intensityNode=t,this.uvNode=s}setup(){const e=this.uvNode||My(),t=Rp((()=>{const t=this.inputNode.rgb,s=Af(Og(e.add(BM())));let i=t.add(t.mul(_f(s.add(.1),0,1)));return null!==this.intensityNode&&(i=Tf(t,i,this.intensityNode)),Xp(i,this.inputNode.a)}));return t()}}const LC=Ap(OC);class VC extends kd{static get type(){return"Lut3DNode"}constructor(e,t,s,i){super(),this.inputNode=e,this.lutNode=t,this.size=pm(s),this.intensityNode=i}setup(){const{inputNode:e,lutNode:t}=this,s=Rp((()=>{const s=e,i=Up(1).div(this.size),r=Up(.5).div(this.size),n=jp(r).add(s.rgb.mul(Up(1).sub(i))),o=Xp((e=>t.uv(e))(n).rgb,s.a);return Xp(Tf(s,o,this.intensityNode))}));return s()}}const DC=(e,t,s,i)=>Sp(new VC(Sp(e),Sp(t),s,Sp(i))),kC=new dN,GC=new Jr,WC=new Qs;class jC extends kd{static get type(){return"GTAONode"}constructor(e,t,s){super(),this.depthNode=e,this.normalNode=t,this.radius=pm(.25),this.resolution=pm(new Qs),this.thickness=pm(1),this.distanceExponent=pm(1),this.distanceFallOff=pm(1),this.scale=pm(1),this.noiseNode=By(function(e=5){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=function(e){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=t*t,i=Array(s).fill(0);let r=Math.floor(t/2),n=t-1;for(let e=1;e<=s;)-1===r&&n===t?(n=t-2,r=0):(n===t&&(n=0),r<0&&(r=t-1)),0===i[r*t+n]?(i[r*t+n]=e++,n++,r--):(n-=2,r++);return i}(t),i=s.length,r=new Uint8Array(4*i);for(let e=0;ethis.depthNode.uv(e).x,i=e=>this.noiseNode.uv(e),r=Rp((([e])=>{const t=this.cameraProjectionMatrix.mul(Xp(e,1));let i=t.xy.div(t.w).mul(.5).add(.5).toVar();i=Dp(i.x,i.y.oneMinus());const r=s(i);return jp(i,r)})),n=Rp((([e,t])=>{e=Dp(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Xp(jp(e,t),1),i=Xp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Rp((()=>{const e=s(t);e.greaterThanEqual(1).discard();const o=n(t,e),a=this.normalNode.rgb.normalize(),h=this.radius,u=Ay(this.noiseNode,0);let l=Dp(t.x,t.y.oneMinus());l=l.mul(this.resolution.div(u));const c=i(l),d=c.xyz.mul(2).sub(1),p=jp(d.xy,0).normalize(),m=jp(p.y.mul(-1),p.x,0),g=Qp(p,m,jp(0,0,1)),f=this.SAMPLES.lessThan(30).select(3,5),y=Zm(this.SAMPLES,f.sub(1)).div(f),x=Up(0).toVar();return bv({start:Op(0),end:f,type:"int",condition:"<"},(({i:e})=>{const t=Up(e).div(Up(f)).mul(Tg),s=Xp(Vg(t),Lg(t),0,Zm(.5,Km(.5,c.w)));s.xyz=Ug(g.mul(s.xyz));const i=Ug(o.xyz.negate()),u=Ug(pf(s.xyz,i)),l=pf(u,i),d=Ug(a.sub(u.mul(df(a,u)))),p=pf(d,u),m=Dp(df(i,p),df(i,p.negate())).toVar();bv({end:y,type:"int",name:"j",condition:"<"},(({j:e})=>{const t=s.xyz.mul(h).mul(s.w).mul(mf(Qm(Up(e).add(1),Up(y)),this.distanceExponent)),a=r(o.add(t)),u=n(a.xy,a.z).sub(o);Pp(jg(u.z).lessThan(this.thickness),(()=>{const t=df(i,Ug(u));m.x.addAssign(of(0,Km(t.sub(m.x),Tf(1,Up(2).div(Up(e).add(2)),this.distanceFallOff))))}));const l=r(o.sub(t)),c=n(l.xy,l.z).sub(o);Pp(jg(c.z).lessThan(this.thickness),(()=>{const t=df(i,Ug(c));m.y.addAssign(of(0,Km(t.sub(m.y),Tf(1,Up(2).div(Up(e).add(2)),this.distanceFallOff))))}))}));const b=Ig(Jm(1,m.mul(m))),v=df(d,l),T=df(d,i),_=Km(.5,Gg(m.y).sub(Gg(m.x)).add(b.x.mul(m.x).sub(b.y.mul(m.y)))),w=Km(.5,Jm(2,m.x.mul(m.x)).sub(m.y.mul(m.y))),S=v.mul(_).add(T.mul(w));x.addAssign(S)})),x.assign(_f(x.div(f),0,1)),x.assign(mf(x,this.scale)),Xp(jp(x),1)})),a=this._material||(this._material=new pT);return a.fragmentNode=o().context(e.getSharedContext()),a.name="GTAO",a.needsUpdate=!0,this._textureNode}dispose(){this._aoRenderTarget.dispose()}}const HC=(e,t,s)=>Sp(new jC(Sp(e),Sp(t),s));class qC extends kd{static get type(){return"DenoiseNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.noiseNode=i,this.cameraProjectionMatrixInverse=pm(r.projectionMatrixInverse),this.lumaPhi=pm(5),this.depthPhi=pm(5),this.normalPhi=pm(5),this.radius=pm(5),this.index=pm(0),this._resolution=pm(new Qs),this._sampleVectors=Ox(function(e,t,s){const i=function(e,t,s){const i=[];for(let r=0;rthis.textureNode.uv(e),s=e=>this.depthNode.uv(e).x,i=e=>this.normalNode.uv(e),r=e=>this.noiseNode.uv(e),n=Rp((([e,t])=>{e=Dp(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Xp(jp(e,t),1),i=Xp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Rp((([e,r,o,a])=>{const h=t(a),u=s(a),l=i(a).rgb.normalize(),c=h.rgb,d=n(a,u),p=df(r,l).toVar(),m=mf(of(p,0),this.normalPhi).toVar(),g=jg(SC(c).sub(SC(e))).toVar(),f=of(Up(1).sub(g.div(this.lumaPhi)),0).toVar(),y=jg(df(o.sub(d),r)).toVar(),x=of(Up(1).sub(y.div(this.depthPhi)),0),b=f.mul(x).mul(m);return Xp(c.mul(b),b)})),a=Rp((([e])=>{const a=s(e),h=i(e).rgb.normalize(),u=t(e);Pp(a.greaterThanEqual(1).or(df(h,h).equal(0)),(()=>u));const l=jp(u.rgb),c=n(e,a),d=Ay(this.noiseNode,0);let p=Dp(e.x,e.y.oneMinus());p=p.mul(this._resolution.div(d));const m=r(p),g=Lg(m.element(this.index.mod(4).mul(2).mul(Tg))),f=Vg(m.element(this.index.mod(4).mul(2).mul(Tg))),y=Dp(g,f),x=Kp(y.x,y.y.negate(),y.x,y.y),b=Up(1).toVar(),v=jp(u.rgb).toVar();return bv({start:Op(0),end:Op(16),type:"int",condition:"<"},(({i:t})=>{const s=this._sampleVectors.element(t).toVar(),i=x.mul(s.xy.mul(Up(1).add(s.z.mul(this.radius.sub(1))))).div(this._resolution).toVar(),r=e.add(i).toVar(),n=o(l,h,c,r);v.addAssign(n.xyz),b.addAssign(n.w)})),Pp(b.greaterThan(Up(0)),(()=>{v.divAssign(b)})),Xp(v,u.a)})).setLayout({name:"denoise",type:"vec4",inputs:[{name:"uv",type:"vec2"}]});return Rp((()=>a(e)))()}}const $C=(e,t,s,i,r)=>Sp(new qC(fN(e),Sp(t),Sp(s),Sp(i),r));class XC extends kd{static get type(){return"FXAANode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Bd.RENDER,this._invSize=pm(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const e=this.textureNode.bias(-100),t=e.uvNode||My(),s=t=>e.uv(t),i=(t,s,i)=>e.uv(t.add(s.mul(i))),r=Op(5),n=Rp((([e,t])=>{const s=Xp(t).toVar(),i=Xp(e).toVar(),r=Xp(jg(i.sub(s))).toVar();return of(of(of(r.r,r.g),r.b),r.a)})),o=Rp((([e,t,o,a])=>{const h=s(e).toVar(),u=i(e,Dp(0,-1),t.xy).toVar(),l=i(e,Dp(1,0),t.xy).toVar(),c=i(e,Dp(0,1),t.xy).toVar(),d=i(e,Dp(-1,0),t.xy).toVar(),p=n(h,c).toVar(),m=n(h,u).toVar(),g=n(h,l).toVar(),f=n(h,d).toVar(),y=of(p,of(m,of(g,f))).toVar();Pp(y.lessThan(o),(()=>h));const x=Jm(p.add(m),g.add(f)).toVar();x.mulAssign(a),Pp(jg(x).lessThan(.3),(()=>{const s=g.greaterThan(f).select(1,-1).toVar(),r=m.greaterThan(p).select(1,-1).toVar(),o=Dp(s,r).toVar(),y=i(e,Dp(o.x,o.y),t.xy),b=n(h,y).toVar(),v=i(e,Dp(o.x.negate(),o.y.negate()),t.xy),T=n(h,v).toVar();x.assign(T.sub(b)),x.mulAssign(a),Pp(jg(x).lessThan(.3),(()=>{const e=c.add(u).add(l).add(d);return Tf(h,e.mul(.25),.4)}))}));const b=Dp().toVar();Pp(x.lessThanEqual(0),(()=>{c.assign(d),u.assign(l),b.x.assign(0),b.y.assign(t.y)})).Else((()=>{b.x.assign(t.x),b.y.assign(0)}));const v=n(h,c).toVar(),T=n(h,u).toVar();Pp(v.lessThanEqual(T),(()=>{c.assign(u)}));const _=Op(0).toVar(),w=Op(0).toVar(),S=Up(0).toVar(),M=Up(0).toVar(),N=Dp(e).toVar(),A=Dp(e).toVar(),C=Op(0).toVar(),R=Op(0).toVar();bv(r,(({i:t})=>{const i=t.add(1).toVar();Pp(_.equal(0),(()=>{S.addAssign(i),N.assign(e.add(b.mul(S)));const r=s(N.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Pp(o.greaterThan(a),(()=>{_.assign(1)})),C.assign(t)})),Pp(w.equal(0),(()=>{M.addAssign(i),A.assign(e.sub(b.mul(M)));const r=s(A.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Pp(o.greaterThan(a),(()=>{w.assign(1)})),R.assign(t)})),Pp(_.equal(1).or(w.equal(1)),(()=>{Tv()}))})),Pp(_.equal(0).and(w.equal(0)),(()=>h));const E=Up(1).toVar(),B=Up(1).toVar();Pp(_.equal(1),(()=>{E.assign(Up(C).div(Up(r.sub(1))))})),Pp(w.equal(1),(()=>{B.assign(Up(R).div(Up(r.sub(1))))}));const I=nf(E,B);return I.assign(mf(I,.5)),I.assign(Up(1).sub(I)),Tf(h,c,I.mul(.5))})).setLayout({name:"FxaaPixelShader",type:"vec4",inputs:[{name:"uv",type:"vec2"},{name:"fxaaQualityRcpFrame",type:"vec2"},{name:"fxaaQualityEdgeThreshold",type:"float"},{name:"fxaaQualityinvEdgeThreshold",type:"float"}]});return Rp((()=>{const e=Up(.2),s=Up(1).div(e);return o(t,this._invSize,e,s)}))()}}const YC=e=>Sp(new XC(fN(e))),ZC=new dN,JC=new Jr(0,0,0),KC=new Jr,QC=new Qs,eR=new Qs(1,0),tR=new Qs(0,1);class sR extends kd{static get type(){return"BloomNode"}constructor(e,t=1,s=0,i=0){super(),this.inputNode=e,this.strength=pm(t),this.radius=pm(s),this.threshold=pm(i),this.smoothWidth=pm(.01),this._renderTargetsHorizontal=[],this._renderTargetsVertical=[],this._nMips=5,this._renderTargetBright=new _i(1,1,{type:Pe}),this._renderTargetBright.texture.name="UnrealBloomPass.bright",this._renderTargetBright.texture.generateMipmaps=!1;for(let e=0;e{const e=this.inputNode,t=SC(e.rgb),s=Mf(this.threshold,this.threshold.add(this.smoothWidth),t);return Tf(Xp(0),e,s)}));this._highPassFilterMaterial=this._highPassFilterMaterial||new pT,this._highPassFilterMaterial.fragmentNode=t().context(e.getSharedContext()),this._highPassFilterMaterial.name="Bloom_highPass",this._highPassFilterMaterial.needsUpdate=!0;const s=[3,5,7,9,11];for(let t=0;t{const s=Up(1.2).sub(e);return Tf(e,s,t)})).setLayout({name:"lerpBloomFactor",type:"float",inputs:[{name:"factor",type:"float"},{name:"radius",type:"float"}]}),o=Rp((()=>{const e=n(i.element(0),this.radius).mul(Xp(r.element(0),1)).mul(this._textureNodeBlur0),t=n(i.element(1),this.radius).mul(Xp(r.element(1),1)).mul(this._textureNodeBlur1),s=n(i.element(2),this.radius).mul(Xp(r.element(2),1)).mul(this._textureNodeBlur2),o=n(i.element(3),this.radius).mul(Xp(r.element(3),1)).mul(this._textureNodeBlur3),a=n(i.element(4),this.radius).mul(Xp(r.element(4),1)).mul(this._textureNodeBlur4);return e.add(t).add(s).add(o).add(a).mul(this.strength)}));return this._compositeMaterial=this._compositeMaterial||new pT,this._compositeMaterial.fragmentNode=o().context(e.getSharedContext()),this._compositeMaterial.name="Bloom_comp",this._compositeMaterial.needsUpdate=!0,this._textureOutput}dispose(){for(let e=0;ei.uv(e),u=Rp((()=>{const e=r.element(0).toVar(),s=h(a).rgb.mul(e).toVar();return bv({start:Op(1),end:Op(t),type:"int",condition:"<"},(({i:t})=>{const i=Up(t),u=r.element(t),l=o.mul(n).mul(i),c=h(a.add(l)).rgb,d=h(a.sub(l)).rgb;s.addAssign(Zm(c,d).mul(u)),e.addAssign(Up(2).mul(u))})),Xp(s.div(e),1)})),l=new pT;return l.fragmentNode=u().context(e.getSharedContext()),l.name="Bloom_seperable",l.needsUpdate=!0,l.colorTexture=i,l.direction=o,l.invSize=n,l}}const iR=(e,t,s,i)=>Sp(new sR(Sp(e),t,s,i));class rR extends kd{static get type(){return"TransitionNode"}constructor(e,t,s,i,r,n){super(),this.textureNodeA=e,this.textureNodeB=t,this.mixTextureNode=s,this.mixRatioNode=i,this.thresholdNode=r,this.useTextureNode=n}setup(){const{textureNodeA:e,textureNodeB:t,mixTextureNode:s,mixRatioNode:i,thresholdNode:r,useTextureNode:n}=this,o=e=>{const t=e.uvNode||My();return e.uv(t)},a=Rp((()=>{const a=o(e),h=o(t),u=Xp().toVar();return Pp(n.equal(Op(1)),(()=>{const e=o(s),t=i.mul(r.mul(2).add(1)).sub(r),n=_f(Jm(e.r,t).mul(Up(1).div(r)),0,1);u.assign(Tf(a,h,n))})).Else((()=>{u.assign(Tf(h,a,i))})),u}));return a()}}const nR=(e,t,s,i=0,r=.1,n=0)=>Sp(new rR(fN(e),fN(t),fN(s),Sp(i),Sp(r),Sp(n)));class oR extends kd{static get type(){return"PixelationNode"}constructor(e,t,s,i,r,n){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.pixelSize=i,this.normalEdgeStrength=r,this.depthEdgeStrength=n,this._resolution=pm(new Ti),this.updateBeforeType=Bd.RENDER}updateBefore(){const e=this.textureNode.value,t=e.image.width,s=e.image.height;this._resolution.value.set(t,s,1/t,1/s)}setup(){const{textureNode:e,depthNode:t,normalNode:s}=this,i=e.uvNode||My(),r=t.uvNode||My(),n=s.uvNode||My(),o=(e,s)=>t.uv(r.add(Dp(e,s).mul(this._resolution.zw))).r,a=(e,t)=>s.uv(n.add(Dp(e,t).mul(this._resolution.zw))).rgb.normalize(),h=(e,t,s,i)=>{const r=o(e,t).sub(s),n=a(e,t),h=jp(1,1,1),u=df(i.sub(n),h),l=_f(Mf(-.01,.01,u),0,1),c=_f(Hg(r.mul(.25).add(.0025)),0,1);return Up(1).sub(df(i,n)).mul(c).mul(l)},u=Rp((()=>{const t=e.uv(i),s=gm("float","depth"),r=gm("vec3","normal");Pp(this.depthEdgeStrength.greaterThan(0).or(this.normalEdgeStrength.greaterThan(0)),(()=>{s.assign(o(0,0)),r.assign(a(0,0))}));const n=gm("float","dei");Pp(this.depthEdgeStrength.greaterThan(0),(()=>{n.assign((e=>{const t=gm("float","diff");return t.addAssign(_f(o(1,0).sub(e))),t.addAssign(_f(o(-1,0).sub(e))),t.addAssign(_f(o(0,1).sub(e))),t.addAssign(_f(o(0,-1).sub(e))),Fg(Mf(.01,.02,t).mul(2)).div(2)})(s))}));const u=gm("float","nei");Pp(this.normalEdgeStrength.greaterThan(0),(()=>{u.assign(((e,t)=>{const s=gm("float","indicator");return s.addAssign(h(0,-1,e,t)),s.addAssign(h(0,1,e,t)),s.addAssign(h(-1,0,e,t)),s.addAssign(h(1,0,e,t)),hf(.1,s)})(s,r))}));const l=n.greaterThan(0).select(Up(1).sub(n.mul(this.depthEdgeStrength)),u.mul(this.normalEdgeStrength).add(1));return t.mul(l)}));return u()}}class aR extends aC{static get type(){return"PixelationPassNode"}constructor(e,t,s=6,i=.3,r=.4){super("color",e,t,{minFilter:fe,magFilter:fe}),this.pixelSize=s,this.normalEdgeStrength=i,this.depthEdgeStrength=r,this.isPixelationPassNode=!0,this._mrt=NM({output:zm,normal:bx})}setSize(e,t){const s=this.pixelSize.value?this.pixelSize.value:this.pixelSize,i=Math.floor(e/s),r=Math.floor(t/s);super.setSize(i,r)}setup(){return((e,t,s,i=6,r=.3,n=.4)=>Sp(new oR(fN(e),fN(t),fN(s),Sp(i),Sp(r),Sp(n))))(super.getTextureNode("output"),super.getTextureNode("depth"),super.getTextureNode("normal"),this.pixelSize,this.normalEdgeStrength,this.depthEdgeStrength)}}const hR=(e,t,s,i,r)=>Sp(new aR(e,t,s,i,r)),uR=new Qs;class lR extends aC{static get type(){return"SSAAPassNode"}constructor(e,t){super(aC.COLOR,e,t),this.isSSAAPassNode=!0,this.sampleLevel=4,this.unbiased=!0,this.clearColor=new Jr(0),this.clearAlpha=0,this._currentClearColor=new Jr,this.sampleWeight=pm(1),this.sampleRenderTarget=null,this._quadMesh=new dN}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(uR);this.setSize(r.width,r.height),this.sampleRenderTarget.setSize(this.renderTarget.width,this.renderTarget.height),t.getClearColor(this._currentClearColor);const n=t.getClearAlpha(),o=t.getRenderTarget(),a=t.getMRT(),h=t.autoClear;this._cameraNear.value=i.near,this._cameraFar.value=i.far,t.setMRT(this.getMRT()),t.autoClear=!1;const u=cR[Math.max(0,Math.min(this.sampleLevel,5))],l=1/u.length,c={fullWidth:this.renderTarget.width,fullHeight:this.renderTarget.height,offsetX:0,offsetY:0,width:this.renderTarget.width,height:this.renderTarget.height},d=Object.assign({},i.view);d.enabled&&Object.assign(c,d);for(let e=0;e=0&&(e[t]=By(this.sampleRenderTarget.textures[s]).mul(this.sampleWeight))}t=NM(e)}else t=By(this.sampleRenderTarget.texture).mul(this.sampleWeight);return this._quadMesh.material=new pT,this._quadMesh.material.fragmentNode=t,this._quadMesh.material.transparent=!0,this._quadMesh.material.depthTest=!1,this._quadMesh.material.depthWrite=!1,this._quadMesh.material.premultipliedAlpha=!0,this._quadMesh.material.blending=2,this._quadMesh.material.normals=!1,this._quadMesh.material.name="SSAA",super.setup(e)}dispose(){super.dispose(),null!==this.sampleRenderTarget&&this.sampleRenderTarget.dispose()}}const cR=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],dR=(e,t)=>Sp(new lR(e,t)),pR=new Qs;class mR extends aC{static get type(){return"StereoPassNode"}constructor(e,t){super(aC.COLOR,e,t),this.isStereoPassNode=!0,this.stereo=new ql,this.stereo.aspect=.5}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i,stereo:r,renderTarget:n}=this;this._pixelRatio=t.getPixelRatio(),r.cameraL.coordinateSystem=t.coordinateSystem,r.cameraR.coordinateSystem=t.coordinateSystem,r.update(i);const o=t.getSize(pR);this.setSize(o.width,o.height);const a=t.autoClear;t.autoClear=!1;const h=t.getRenderTarget(),u=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(n),t.setMRT(this._mrt),t.clear(),n.scissorTest=!0,n.scissor.set(0,0,n.width/2,n.height),n.viewport.set(0,0,n.width/2,n.height),t.render(s,r.cameraL),n.scissor.set(n.width/2,0,n.width/2,n.height),n.viewport.set(n.width/2,0,n.width/2,n.height),t.render(s,r.cameraR),n.scissorTest=!1,t.setRenderTarget(h),t.setMRT(u),t.autoClear=a}}const gR=(e,t)=>Sp(new mR(e,t)),fR=new Qs,yR=new dN;class xR extends aC{static get type(){return"StereoCompositePassNode"}constructor(e,t){super(aC.COLOR,e,t),this.isStereoCompositePassNode=!0,this.stereo=new ql;const s={minFilter:Te,magFilter:fe,type:Pe};this._renderTargetL=new _i(1,1,s),this._renderTargetR=new _i(1,1,s),this._mapLeft=By(this._renderTargetL.texture),this._mapRight=By(this._renderTargetR.texture),this._material=null}updateStereoCamera(e){this.stereo.cameraL.coordinateSystem=e,this.stereo.cameraR.coordinateSystem=e,this.stereo.update(this.camera)}setSize(e,t){super.setSize(e,t),this._renderTargetL.setSize(this.renderTarget.width,this.renderTarget.height),this._renderTargetR.setSize(this.renderTarget.width,this.renderTarget.height)}updateBefore(e){const{renderer:t}=e,{scene:s,stereo:i,renderTarget:r}=this;this._pixelRatio=t.getPixelRatio(),this.updateStereoCamera(t.coordinateSystem);const n=t.getSize(fR);this.setSize(n.width,n.height);const o=t.getRenderTarget();t.setRenderTarget(this._renderTargetL),t.render(s,i.cameraL),t.setRenderTarget(this._renderTargetR),t.render(s,i.cameraR),t.setRenderTarget(r),yR.material=this._material,yR.render(t),t.setRenderTarget(o)}dispose(){super.dispose(),this._renderTargetL.dispose(),this._renderTargetR.dispose(),null!==this._material&&this._material.dispose()}}class bR extends xR{static get type(){return"AnaglyphPassNode"}constructor(e,t){super(e,t),this.isAnaglyphPassNode=!0,this._colorMatrixLeft=pm((new ei).fromArray([.4561,-.0400822,-.0152161,.500484,-.0378246,-.0205971,.176381,-.0157589,-.00546856])),this._colorMatrixRight=pm((new ei).fromArray([-.0434706,.378476,-.0721527,-.0879388,.73364,-.112961,-.00155529,-.0184503,1.2264]))}setup(e){const t=My(),s=Rp((()=>{const e=this._mapLeft.uv(t),s=this._mapRight.uv(t),i=_f(this._colorMatrixLeft.mul(e.rgb).add(this._colorMatrixRight.mul(s.rgb)));return Xp(i.rgb,of(e.a,s.a))})),i=this._material||(this._material=new pT);return i.fragmentNode=s().context(e.getSharedContext()),i.name="Anaglyph",i.needsUpdate=!0,super.setup(e)}}const vR=(e,t)=>Sp(new bR(e,t));class TR extends xR{static get type(){return"ParallaxBarrierPassNode"}constructor(e,t){super(e,t),this.isParallaxBarrierPassNode=!0}setup(e){const t=My(),s=Rp((()=>{const e=Xp().toVar();return Pp(af(Gv.y,2).greaterThan(1),(()=>{e.assign(this._mapLeft.uv(t))})).Else((()=>{e.assign(this._mapRight.uv(t))})),e})),i=this._material||(this._material=new pT);return i.fragmentNode=s().context(e.getSharedContext()),i.needsUpdate=!0,super.setup(e)}}const _R=(e,t)=>Sp(new TR(e,t));class wR extends aC{static get type(){return"ToonOutlinePassNode"}constructor(e,t,s,i,r){super(aC.COLOR,e,t),this.colorNode=s,this.thicknessNode=i,this.alphaNode=r,this._materialCache=new WeakMap}updateBefore(e){const{renderer:t}=e,s=t.getRenderObjectFunction();t.setRenderObjectFunction(((e,s,i,r,n,o,a)=>{if((n.isMeshToonMaterial||n.isMeshToonNodeMaterial)&&!1===n.wireframe){const h=this._getOutlineMaterial(n);t.renderObject(e,s,i,r,h,o,a)}t.renderObject(e,s,i,r,n,o,a)})),super.updateBefore(e),t.setRenderObjectFunction(s)}_createMaterial(){const e=new pT;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=d;const t=yx.negate(),s=Oy.mul(ix),i=Up(1),r=s.mul(Xp(ax,1)),n=s.mul(Xp(ax.add(t),1)),o=Ug(r.sub(n));return e.vertexNode=r.add(o.mul(this.thicknessNode).mul(r.w).mul(i)),e.colorNode=Xp(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const SR=(e,t,s=new Jr(0,0,0),i=.003,r=1)=>Sp(new wR(e,t,Sp(s),Sp(i),Sp(r)));class MR extends Ld{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outpuType=null,this.events=new ks,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:Up()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=Ad(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Cd(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const NR=Ap(MR);class AR extends Map{get(e,t=null,...s){if(this.has(e))return super.get(e);if(null!==t){const i=t(...s);return this.set(e,i),i}}}class CR{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const RR=new AR;class ER extends Ld{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new AR,this._output=NR(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const s=this._outputs;return void 0===s[e]?s[e]=NR(t):s[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const s=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),s[e]=t,s[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),s[e]=t,s[e].events.addEventListener("refresh",this.onRefresh)):void 0===s[e]?(s[e]=NR(t),s[e].events.addEventListener("refresh",this.onRefresh)):s[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const s=this.getObject()[e];if("function"==typeof s)return s(...t)}async callAsync(e,...t){const s=this.getObject()[e];if("function"==typeof s)return"AsyncFunction"===s.constructor.name?await s(...t):s(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new CR(this),t=RR.get("THREE"),s=RR.get("TSL"),i=this.getMethod(this.codeNode),r=[e,this._local,RR,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,s];this._object=i(...r);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:Up()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",s="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],s),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[vd(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const s in this.parameters)t.push(this.parameters[s].getCacheKey(e));return Td(t)}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const BR=Ap(ER);class IR extends Ld{static get type(){return"FogNode"}constructor(e,t){super("float"),this.isFogNode=!0,this.colorNode=e,this.factorNode=t}getViewZNode(e){let t;const s=e.context.getViewZ;return void 0!==s&&(t=s(this)),(t||cx.z).negate()}setup(){return this.factorNode}}const PR=Ap(IR);class FR extends IR{static get type(){return"FogRangeNode"}constructor(e,t,s){super(e),this.isFogRangeNode=!0,this.nearNode=t,this.farNode=s}setup(e){const t=this.getViewZNode(e);return Mf(this.nearNode,this.farNode,t)}}const zR=Ap(FR);class UR extends IR{static get type(){return"FogExp2Node"}constructor(e,t){super(e),this.isFogExp2Node=!0,this.densityNode=t}setup(e){const t=this.getViewZNode(e),s=this.densityNode;return s.mul(s,t,t).negate().exp().oneMinus()}}const OR=Ap(UR);let LR=null,VR=null;class DR extends Ld{static get type(){return"RangeNode"}constructor(e=Up(),t=Up()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Md(this.minNode.value)),s=e.getTypeLength(Md(this.maxNode.value));return t>s?t:s}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let s=null;if(t.count>1){const i=this.minNode.value,r=this.maxNode.value,n=e.getTypeLength(Md(i)),o=e.getTypeLength(Md(r));LR=LR||new Ti,VR=VR||new Ti,LR.setScalar(0),VR.setScalar(0),1===n?LR.setScalar(i):i.isColor?LR.set(i.r,i.g,i.b):LR.set(i.x,i.y,i.z||0,i.w||0),1===o?VR.setScalar(r):r.isColor?VR.set(r.r,r.g,r.b):VR.set(r.x,r.y,r.z||0,r.w||0);const a=4,h=a*t.count,u=new Float32Array(h);for(let e=0;eBy(e,t.xy).compare(t.z))),WR=Rp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>By(e,t).compare(s),r=kx("mapSize","vec2",s).setGroup(lm),n=kx("radius","float",s).setGroup(lm),o=Dp(1).div(r),a=o.x.negate().mul(n),h=o.y.negate().mul(n),u=o.x.mul(n),l=o.y.mul(n),c=a.div(2),d=h.div(2),p=u.div(2),m=l.div(2);return Zm(i(t.xy.add(Dp(a,h)),t.z),i(t.xy.add(Dp(0,h)),t.z),i(t.xy.add(Dp(u,h)),t.z),i(t.xy.add(Dp(c,d)),t.z),i(t.xy.add(Dp(0,d)),t.z),i(t.xy.add(Dp(p,d)),t.z),i(t.xy.add(Dp(a,0)),t.z),i(t.xy.add(Dp(c,0)),t.z),i(t.xy,t.z),i(t.xy.add(Dp(p,0)),t.z),i(t.xy.add(Dp(u,0)),t.z),i(t.xy.add(Dp(c,m)),t.z),i(t.xy.add(Dp(0,m)),t.z),i(t.xy.add(Dp(p,m)),t.z),i(t.xy.add(Dp(a,l)),t.z),i(t.xy.add(Dp(0,l)),t.z),i(t.xy.add(Dp(u,l)),t.z)).mul(1/17)})),jR=Rp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>By(e,t).compare(s),r=kx("mapSize","vec2",s).setGroup(lm),n=Dp(1).div(r),o=n.x,a=n.y,h=t.xy,u=Og(h.mul(r).add(.5));return h.subAssign(u.mul(n)),Zm(i(h,t.z),i(h.add(Dp(o,0)),t.z),i(h.add(Dp(0,a)),t.z),i(h.add(n),t.z),Tf(i(h.add(Dp(o.negate(),0)),t.z),i(h.add(Dp(o.mul(2),0)),t.z),u.x),Tf(i(h.add(Dp(o.negate(),a)),t.z),i(h.add(Dp(o.mul(2),a)),t.z),u.x),Tf(i(h.add(Dp(0,a.negate())),t.z),i(h.add(Dp(0,a.mul(2))),t.z),u.y),Tf(i(h.add(Dp(o,a.negate())),t.z),i(h.add(Dp(o,a.mul(2))),t.z),u.y),Tf(Tf(i(h.add(Dp(o.negate(),a.negate())),t.z),i(h.add(Dp(o.mul(2),a.negate())),t.z),u.x),Tf(i(h.add(Dp(o.negate(),a.mul(2))),t.z),i(h.add(Dp(o.mul(2),a.mul(2))),t.z),u.x),u.y)).mul(1/9)})),HR=Rp((({depthTexture:e,shadowCoord:t})=>{const s=Up(1).toVar(),i=By(e).uv(t.xy).rg,r=hf(t.z,i.x);return Pp(r.notEqual(Up(1)),(()=>{const e=t.z.sub(i.x),n=of(0,i.y.mul(i.y));let o=n.div(n.add(e.mul(e)));o=_f(Jm(o,.3).div(.95-.3)),s.assign(_f(of(r,o)))})),s})),qR=Rp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Up(0).toVar(),n=Up(0).toVar(),o=e.lessThanEqual(Up(1)).select(Up(0),Up(2).div(e.sub(1))),a=e.lessThanEqual(Up(1)).select(Up(0),Up(-1));bv({start:Op(0),end:Op(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Up(e).mul(o)),u=i.uv(Zm(Gv.xy,Dp(0,h).mul(t)).div(s)).x;r.addAssign(u),n.addAssign(u.mul(u))})),r.divAssign(e),n.divAssign(e);const h=Ig(n.sub(r.mul(r)));return Dp(r,h)})),$R=Rp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Up(0).toVar(),n=Up(0).toVar(),o=e.lessThanEqual(Up(1)).select(Up(0),Up(2).div(e.sub(1))),a=e.lessThanEqual(Up(1)).select(Up(0),Up(-1));bv({start:Op(0),end:Op(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Up(e).mul(o)),u=i.uv(Zm(Gv.xy,Dp(h,0).mul(t)).div(s));r.addAssign(u.x),n.addAssign(Zm(u.y.mul(u.y),u.x.mul(u.x)))})),r.divAssign(e),n.divAssign(e);const h=Ig(n.sub(r.mul(r)));return Dp(r,h)})),XR=[GR,WR,jR,HR];let YR=null;const ZR=new dN;class JR extends Iv{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.updateType=Bd.FRAME,this.light=e,this.color=new Jr,this.colorNode=pm(this.color).setGroup(lm),this.baseColorNode=null,this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this.isAnalyticLightNode=!0}getCacheKey(){return _d(super.getCacheKey(),this.light.id,this.light.castShadow?1:0)}getHash(){return this.light.uuid}setupShadow(e){const{object:t,renderer:s}=e;if(!1===s.shadowMap.enabled)return;let i=this.shadowColorNode;if(null===i){null===YR&&(YR=new pT,YR.fragmentNode=Xp(0,0,0,1),YR.isShadowNodeMaterial=!0,YR.name="ShadowMaterial");const r=s.shadowMap.type,n=this.light.shadow,o=new Ya;o.compareFunction=Ts;const a=e.createRenderTarget(n.mapSize.width,n.mapSize.height);if(a.depthTexture=o,n.camera.updateProjectionMatrix(),3===r){o.compareFunction=null,this.vsmShadowMapVertical=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe}),this.vsmShadowMapHorizontal=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe});const t=By(o),s=By(this.vsmShadowMapVertical.texture),i=kx("blurSamples","float",n).setGroup(lm),r=kx("radius","float",n).setGroup(lm),a=kx("mapSize","vec2",n).setGroup(lm);let h=this.vsmMaterialVertical||(this.vsmMaterialVertical=new pT);h.fragmentNode=qR({samples:i,radius:r,size:a,shadowPass:t}).context(e.getSharedContext()),h.name="VSMVertical",h=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new pT),h.fragmentNode=$R({samples:i,radius:r,size:a,shadowPass:s}).context(e.getSharedContext()),h.name="VSMHorizontal"}const h=kx("intensity","float",n).setGroup(lm),u=kx("bias","float",n).setGroup(lm),l=kx("normalBias","float",n).setGroup(lm),c=t.material.shadowPositionNode||ux;let d=pm(n.matrix).setGroup(lm).mul(c.add(vx.mul(l)));d=d.xyz.div(d.w);let p=d.z.add(u);s.coordinateSystem===Ds&&(p=p.mul(2).sub(1)),d=jp(d.x,d.y.oneMinus(),p);const m=d.x.greaterThanEqual(0).and(d.x.lessThanEqual(1)).and(d.y.greaterThanEqual(0)).and(d.y.lessThanEqual(1)).and(d.z.lessThanEqual(1)),g=n.filterNode||XR[s.shadowMap.type]||null;if(null===g)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const f=By(a.texture,d),y=m.select(g({depthTexture:3===r?this.vsmShadowMapHorizontal.texture:o,shadowCoord:d,shadow:n}),Up(1));this.shadowMap=a,this.light.shadow.map=a,this.shadowNode=y,this.shadowColorNode=i=this.colorNode.mul(Tf(1,y.rgb.mix(f,1),h.mul(f.a))),this.baseColorNode=this.colorNode}this.colorNode=i,this.updateBeforeType=Bd.RENDER}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&this.disposeShadow()}updateShadow(e){const{shadowMap:t,light:s}=this,{renderer:i,scene:r,camera:n}=e,o=i.shadowMap.type,a=t.depthTexture.version;this._depthVersionCached=a;const h=r.overrideMaterial;r.overrideMaterial=YR,t.setSize(s.shadow.mapSize.width,s.shadow.mapSize.height),s.shadow.updateMatrices(s),s.shadow.camera.layers.mask=n.layers.mask;const u=i.getRenderTarget(),l=i.getRenderObjectFunction();i.setRenderObjectFunction(((e,...t)=>{(!0===e.castShadow||e.receiveShadow&&3===o)&&i.renderObject(e,...t)})),i.setRenderTarget(t),i.render(r,s.shadow.camera),i.setRenderObjectFunction(l),!0!==s.isPointLight&&3===o&&this.vsmPass(e,s),i.setRenderTarget(u),r.overrideMaterial=h}vsmPass(e,t){const{renderer:s}=e;this.vsmShadowMapVertical.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),this.vsmShadowMapHorizontal.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),s.setRenderTarget(this.vsmShadowMapVertical),ZR.material=this.vsmMaterialVertical,ZR.render(s),s.setRenderTarget(this.vsmShadowMapHorizontal),ZR.material=this.vsmMaterialHorizontal,ZR.render(s)}disposeShadow(){this.shadowMap.dispose(),this.shadowMap=null,null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),this.shadowNode=null,this.shadowColorNode=null,this.baseColorNode=null,this.updateBeforeType=Bd.NONE}updateBefore(e){const t=this.light.shadow;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const KR=Rp((e=>{const{lightDistance:t,cutoffDistance:s,decayExponent:i}=e,r=t.pow(i).max(.01).reciprocal();return s.greaterThan(0).select(r.mul(t.div(s).pow4().oneMinus().clamp().pow2()),r)}));let QR;function eE(e){QR=QR||new WeakMap;let t=QR.get(e);return void 0===t&&QR.set(e,t={}),t}function tE(e){const t=eE(e);return t.position||(t.position=pm(new Ri).setGroup(lm).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.matrixWorld))))}function sE(e){const t=eE(e);return t.targetPosition||(t.targetPosition=pm(new Ri).setGroup(lm).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.target.matrixWorld))))}function iE(e){const t=eE(e);return t.viewPosition||(t.viewPosition=pm(new Ri).setGroup(lm).onRenderUpdate((({camera:t},s)=>{s.value=s.value||new Ri,s.value.setFromMatrixPosition(e.matrixWorld),s.value.applyMatrix4(t.matrixWorldInverse)})))}const rE=e=>Vy.transformDirection(tE(e).sub(sE(e))),nE=Rp((([e])=>{const t=e.toUint().mul(747796405).add(2891336453),s=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return s.shiftRight(22).bitXor(s).toFloat().mul(1/2**32)})),oE=(e,t)=>mf(Km(4,e.mul(Jm(1,e))),t),aE=(e,t)=>e.lessThan(.5)?oE(e.mul(2),t).div(2):Jm(1,oE(Km(Jm(1,e),2),t).div(2)),hE=(e,t,s)=>mf(Qm(mf(e,t),Zm(mf(e,t),mf(Jm(1,e),s))),1/t),uE=(e,t)=>Lg(Tg.mul(t.mul(e).sub(1))).div(Tg.mul(t.mul(e).sub(1))),lE=Rp((([e])=>e.fract().sub(.5).abs())).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),cE=Rp((([e])=>jp(lE(e.z.add(lE(e.y.mul(1)))),lE(e.z.add(lE(e.x.mul(1)))),lE(e.y.add(lE(e.x.mul(1))))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),dE=Rp((([e,t,s])=>{const i=jp(e).toVar(),r=Up(1.4).toVar(),n=Up(0).toVar(),o=jp(i).toVar();return bv({start:Up(0),end:Up(3),type:"float",condition:"<="},(()=>{const e=jp(cE(o.mul(2))).toVar();i.addAssign(e.add(s.mul(Up(.1).mul(t)))),o.mulAssign(1.8),r.mulAssign(1.5),i.mulAssign(1.2);const a=Up(lE(i.z.add(lE(i.x.add(lE(i.y)))))).toVar();n.addAssign(a.div(r)),o.addAssign(.14)})),n})).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"p",type:"vec3"},{name:"spd",type:"float"},{name:"time",type:"float"}]}),pE=Rp((([e,t,s=Dp(.5)])=>Ew(e.sub(s),t).add(s))),mE=Rp((([e,t,s=Dp(.5)])=>{const i=e.sub(s),r=i.dot(i),n=r.mul(r).mul(t);return e.add(i.mul(n))})),gE=Rp((({position:e=null,horizontal:t=!0,vertical:s=!1})=>{let i;null!==e?(i=Jy.toVar(),i[3][0]=e.x,i[3][1]=e.y,i[3][2]=e.z):i=Jy;const r=Vy.mul(i);return Tp(t)&&(r[0][0]=Jy[0].length(),r[0][1]=0,r[0][2]=0),Tp(s)&&(r[1][0]=0,r[1][1]=Jy[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Oy.mul(r).mul(ax)})),fE=Rp((([e=null])=>{const t=lT();return lT(sT(e)).sub(t).lessThan(0).select(Dv,e)})),yE=new WeakMap;class xE extends kd{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.updateType=Bd.OBJECT,this.updateAfterType=Bd.OBJECT,this.previousModelWorldMatrix=pm(new nr),this.previousProjectionMatrix=pm(new nr).setGroup(lm),this.previousCameraViewMatrix=pm(new nr)}update({frameId:e,camera:t,object:s}){const i=vE(s);this.previousModelWorldMatrix.value.copy(i);const r=bE(t);r.frameId!==e&&(r.frameId=e,void 0===r.previousProjectionMatrix?(r.previousProjectionMatrix=new nr,r.previousCameraViewMatrix=new nr,r.currentProjectionMatrix=new nr,r.currentCameraViewMatrix=new nr,r.previousProjectionMatrix.copy(t.projectionMatrix),r.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(r.previousProjectionMatrix.copy(r.currentProjectionMatrix),r.previousCameraViewMatrix.copy(r.currentCameraViewMatrix)),r.currentProjectionMatrix.copy(t.projectionMatrix),r.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(r.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(r.previousCameraViewMatrix))}updateAfter({object:e}){vE(e).copy(e.matrixWorld)}setup(){const e=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),t=Oy.mul(ix).mul(ax),s=this.previousProjectionMatrix.mul(e).mul(hx),i=t.xy.div(t.w),r=s.xy.div(s.w);return Jm(i,r)}}function bE(e){let t=yE.get(e);return void 0===t&&(t={},yE.set(e,t)),t}function vE(e,t=0){const s=bE(e);let i=s[t];return void 0===i&&(s[t]=i=new nr),i}const TE=Cp(xE),_E=Rp((([e,t])=>nf(1,e.oneMinus().div(t)).oneMinus())).setLayout({name:"burnBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),wE=Rp((([e,t])=>nf(e.div(t.oneMinus()),1))).setLayout({name:"dodgeBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),SE=Rp((([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus())).setLayout({name:"screenBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),ME=Rp((([e,t])=>Tf(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),hf(.5,e)))).setLayout({name:"overlayBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),NE=Rp((([e,t,s=Op(16)])=>{const i=t=>e.uv(t),r=My(),n=i(r).toVar(),o=Up(s);return bv({start:Op(1),end:s,type:"int",condition:"<="},(({i:e})=>{const s=t.mul(Up(e).div(o.sub(1)).sub(.5));n.addAssign(i(r.add(s)))})),n.divAssign(o),n})),AE=Rp((([e,t=1])=>{const s=e,i=SC(s.rgb),r=jp(i),n=nf(1,of(0,Up(10).mul(i.sub(.45)))),o=r.mul(s.rgb).mul(2),a=Up(2).mul(r.oneMinus()).mul(s.rgb.oneMinus()).oneMinus(),h=Tf(o,a,n),u=s.a.mul(t),l=u.mul(h.rgb);return l.addAssign(s.rgb.mul(u.oneMinus())),Xp(l,s.a)})),CE=Rp((([e])=>{const t=jp(e);return Xp(df(t,jp(.393,.769,.189)),df(t,jp(.349,.686,.168)),df(t,jp(.272,.534,.131)),e.a)})),RE=Rp((([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),s=e.mul(.0773993808),i=e.lessThanEqual(.04045);return Tf(t,s,i)})).setLayout({name:"sRGBToLinearSRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),EE=Rp((([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),s=e.mul(12.92),i=e.lessThanEqual(.0031308);return Tf(t,s,i)})).setLayout({name:"linearSRGBTosRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),BE=Rp((([e,t])=>e.mul(t).clamp())).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),IE=Rp((([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),PE=Rp((([e,t])=>{const s=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),i=e.mul(e.mul(6.2).add(1.7)).add(.06);return s.div(i).pow(2.2)})).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),FE=Rp((([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),s=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(s)})),zE=Rp((([e,t])=>{const s=Qp(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),i=Qp(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=s.mul(e),e=FE(e),(e=i.mul(e)).clamp()})).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),UE=Qp(jp(1.6605,-.1246,-.0182),jp(-.5876,1.1329,-.1006),jp(-.0728,-.0083,1.1187)),OE=Qp(jp(.6274,.0691,.0164),jp(.3293,.9195,.088),jp(.0433,.0113,.8956)),LE=Rp((([e])=>{const t=jp(e).toVar(),s=jp(t.mul(t)).toVar(),i=jp(s.mul(s)).toVar();return Up(15.5).mul(i.mul(s)).sub(Km(40.14,i.mul(t))).add(Km(31.96,i).sub(Km(6.868,s.mul(t))).add(Km(.4298,s).add(Km(.1191,t).sub(.00232))))})),VE=Rp((([e,t])=>{const s=jp(e).toVar(),i=Qp(jp(.856627153315983,.137318972929847,.11189821299995),jp(.0951212405381588,.761241990602591,.0767994186031903),jp(.0482516061458583,.101439036467562,.811302368396859)),r=Qp(jp(1.1271005818144368,-.1413297634984383,-.14132976349843826),jp(-.11060664309660323,1.157823702216272,-.11060664309660294),jp(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=Up(-12.47393),o=Up(4.026069);return s.mulAssign(t),s.assign(OE.mul(s)),s.assign(i.mul(s)),s.assign(of(s,1e-10)),s.assign(Bg(s)),s.assign(s.sub(n).div(o.sub(n))),s.assign(_f(s,0,1)),s.assign(LE(s)),s.assign(r.mul(s)),s.assign(mf(of(jp(0),s),jp(2.2))),s.assign(UE.mul(s)),s.assign(_f(s,0,1)),s})).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),DE=Rp((([e,t])=>{const s=Up(.76),i=Up(.15);e=e.mul(t);const r=nf(e.r,nf(e.g,e.b)),n=Bf(r.lessThan(.08),r.sub(Km(6.25,r.mul(r))),.04);e.subAssign(n);const o=of(e.r,of(e.g,e.b));Pp(o.lessThan(s),(()=>e));const a=Jm(1,s),h=Jm(1,a.mul(a).div(o.add(a.sub(s))));e.mulAssign(h.div(o));const u=Jm(1,Qm(1,i.mul(o.sub(h)).add(1)));return Tf(e,jp(h),u)})).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class kE extends Ld{static get type(){return"ComputeBuiltinNode"}constructor(e,t){super(t),this._builtinName=e}getHash(e){return this.getBuiltinName(e)}getNodeType(){return this.nodeType}setBuiltinName(e){return this._builtinName=e,this}getBuiltinName(){return this._builtinName}hasBuiltin(e){e.hasBuiltin(this._builtinName)}generate(e,t){const s=this.getBuiltinName(e),i=this.getNodeType(e);return"compute"===e.shaderStage?e.format(s,i,t):(console.warn(`ComputeBuiltinNode: Compute built-in value ${s} can not be accessed in the ${e.shaderStage} stage`),e.generateConst(i))}serialize(e){super.serialize(e),e.global=this.global,e._builtinName=this._builtinName}deserialize(e){super.deserialize(e),this.global=e.global,this._builtinName=e._builtinName}}const GE=(e,t)=>Sp(new kE(e,t)),WE=GE("numWorkgroups","uvec3"),jE=GE("workgroupId","uvec3"),HE=GE("localId","uvec3"),qE=GE("subgroupSize","uint");const $E=Ap(class extends Ld{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:s}=e;!0===s.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}}),XE=()=>$E("workgroup").append(),YE=()=>$E("storage").append(),ZE=()=>$E("texture").append();class JE extends Vd{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let s;const i=e.context.assign;if(s=super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}class KE extends Ld{constructor(e,t,s=0){super(t),this.bufferType=t,this.bufferCount=s,this.isWorkgroupInfoNode=!0,this.scope=e}label(e){return this.name=e,this}getHash(){return this.uuid}setScope(e){return this.scope=e,this}getInputType(){return`${this.scope}Array`}element(e){return Sp(new JE(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const QE=(e,t)=>Sp(new KE("Workgroup",e,t));class eB extends kd{static get type(){return"AtomicFunctionNode"}constructor(e,t,s,i=null){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=s,this.storeNode=i}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=this.method,s=this.getNodeType(e),i=this.getInputType(e),r=this.pointerNode,n=this.valueNode,o=[];o.push(`&${r.build(e,i)}`),o.push(n.build(e,i));const a=`${e.getMethod(t,s)}( ${o.join(", ")} )`;if(null!==this.storeNode){const t=this.storeNode.build(e,i);e.addLineFlowCode(`${t} = ${a}`,this)}else e.addLineFlowCode(a,this)}}eB.ATOMIC_LOAD="atomicLoad",eB.ATOMIC_STORE="atomicStore",eB.ATOMIC_ADD="atomicAdd",eB.ATOMIC_SUB="atomicSub",eB.ATOMIC_MAX="atomicMax",eB.ATOMIC_MIN="atomicMin",eB.ATOMIC_AND="atomicAnd",eB.ATOMIC_OR="atomicOr",eB.ATOMIC_XOR="atomicXor";const tB=Ap(eB),sB=(e,t,s,i)=>{const r=tB(e,t,s,i);return r.append(),r},iB=(e,t,s=null)=>sB(eB.ATOMIC_STORE,e,t,s),rB=(e,t,s=null)=>sB(eB.ATOMIC_ADD,e,t,s),nB=(e,t,s=null)=>sB(eB.ATOMIC_SUB,e,t,s),oB=(e,t,s=null)=>sB(eB.ATOMIC_MAX,e,t,s),aB=(e,t,s=null)=>sB(eB.ATOMIC_MIN,e,t,s),hB=(e,t,s=null)=>sB(eB.ATOMIC_AND,e,t,s),uB=(e,t,s=null)=>sB(eB.ATOMIC_OR,e,t,s),lB=(e,t,s=null)=>sB(eB.ATOMIC_XOR,e,t,s),cB=Rp((([e=t()])=>{const t=e.mul(2),s=t.x.floor(),i=t.y.floor();return s.add(i).mod(2).sign()})),dB=Rp((([e,t,s])=>{const i=Up(s).toVar(),r=Up(t).toVar(),n=Vp(e).toVar();return Bf(n,r,i)})).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),pB=Rp((([e,t])=>{const s=Vp(t).toVar(),i=Up(e).toVar();return Bf(s,i.negate(),i)})).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),mB=Rp((([e])=>{const t=Up(e).toVar();return Op(Fg(t))})).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),gB=Rp((([e,t])=>{const s=Up(e).toVar();return t.assign(mB(s)),s.sub(Up(t))})),fB=RM([Rp((([e,t,s,i,r,n])=>{const o=Up(n).toVar(),a=Up(r).toVar(),h=Up(i).toVar(),u=Up(s).toVar(),l=Up(t).toVar(),c=Up(e).toVar(),d=Up(Jm(1,a)).toVar();return Jm(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),Rp((([e,t,s,i,r,n])=>{const o=Up(n).toVar(),a=Up(r).toVar(),h=jp(i).toVar(),u=jp(s).toVar(),l=jp(t).toVar(),c=jp(e).toVar(),d=Up(Jm(1,a)).toVar();return Jm(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),yB=RM([Rp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Up(l).toVar(),d=Up(u).toVar(),p=Up(h).toVar(),m=Up(a).toVar(),g=Up(o).toVar(),f=Up(n).toVar(),y=Up(r).toVar(),x=Up(i).toVar(),b=Up(s).toVar(),v=Up(t).toVar(),T=Up(e).toVar(),_=Up(Jm(1,p)).toVar(),w=Up(Jm(1,d)).toVar();return Up(Jm(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),Rp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Up(l).toVar(),d=Up(u).toVar(),p=Up(h).toVar(),m=jp(a).toVar(),g=jp(o).toVar(),f=jp(n).toVar(),y=jp(r).toVar(),x=jp(i).toVar(),b=jp(s).toVar(),v=jp(t).toVar(),T=jp(e).toVar(),_=Up(Jm(1,p)).toVar(),w=Up(Jm(1,d)).toVar();return Up(Jm(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),xB=Rp((([e,t,s])=>{const i=Up(s).toVar(),r=Up(t).toVar(),n=Lp(e).toVar(),o=Lp(n.bitAnd(Lp(7))).toVar(),a=Up(dB(o.lessThan(Lp(4)),r,i)).toVar(),h=Up(Km(2,dB(o.lessThan(Lp(4)),i,r))).toVar();return pB(a,Vp(o.bitAnd(Lp(1)))).add(pB(h,Vp(o.bitAnd(Lp(2)))))})).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),bB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Up(t).toVar(),a=Lp(e).toVar(),h=Lp(a.bitAnd(Lp(15))).toVar(),u=Up(dB(h.lessThan(Lp(8)),o,n)).toVar(),l=Up(dB(h.lessThan(Lp(4)),n,dB(h.equal(Lp(12)).or(h.equal(Lp(14))),o,r))).toVar();return pB(u,Vp(h.bitAnd(Lp(1)))).add(pB(l,Vp(h.bitAnd(Lp(2)))))})).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),vB=RM([xB,bB]),TB=Rp((([e,t,s])=>{const i=Up(s).toVar(),r=Up(t).toVar(),n=qp(e).toVar();return jp(vB(n.x,r,i),vB(n.y,r,i),vB(n.z,r,i))})).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),_B=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Up(t).toVar(),a=qp(e).toVar();return jp(vB(a.x,o,n,r),vB(a.y,o,n,r),vB(a.z,o,n,r))})).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),wB=RM([TB,_B]),SB=Rp((([e])=>{const t=Up(e).toVar();return Km(.6616,t)})).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),MB=Rp((([e])=>{const t=Up(e).toVar();return Km(.982,t)})).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),NB=RM([SB,Rp((([e])=>{const t=jp(e).toVar();return Km(.6616,t)})).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),AB=RM([MB,Rp((([e])=>{const t=jp(e).toVar();return Km(.982,t)})).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),CB=Rp((([e,t])=>{const s=Op(t).toVar(),i=Lp(e).toVar();return i.shiftLeft(s).bitOr(i.shiftRight(Op(32).sub(s)))})).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),RB=Rp((([e,t,s])=>{e.subAssign(s),e.bitXorAssign(CB(s,Op(4))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(CB(e,Op(6))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(CB(t,Op(8))),t.addAssign(e),e.subAssign(s),e.bitXorAssign(CB(s,Op(16))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(CB(e,Op(19))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(CB(t,Op(4))),t.addAssign(e)})),EB=Rp((([e,t,s])=>{const i=Lp(s).toVar(),r=Lp(t).toVar(),n=Lp(e).toVar();return i.bitXorAssign(r),i.subAssign(CB(r,Op(14))),n.bitXorAssign(i),n.subAssign(CB(i,Op(11))),r.bitXorAssign(n),r.subAssign(CB(n,Op(25))),i.bitXorAssign(r),i.subAssign(CB(r,Op(16))),n.bitXorAssign(i),n.subAssign(CB(i,Op(4))),r.bitXorAssign(n),r.subAssign(CB(n,Op(14))),i.bitXorAssign(r),i.subAssign(CB(r,Op(24))),i})).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),BB=Rp((([e])=>{const t=Lp(e).toVar();return Up(t).div(Up(Lp(Op(4294967295))))})).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),IB=Rp((([e])=>{const t=Up(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))})).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),PB=RM([Rp((([e])=>{const t=Op(e).toVar(),s=Lp(Lp(1)).toVar(),i=Lp(Lp(Op(3735928559)).add(s.shiftLeft(Lp(2))).add(Lp(13))).toVar();return EB(i.add(Lp(t)),i,i)})).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),Rp((([e,t])=>{const s=Op(t).toVar(),i=Op(e).toVar(),r=Lp(Lp(2)).toVar(),n=Lp().toVar(),o=Lp().toVar(),a=Lp().toVar();return n.assign(o.assign(a.assign(Lp(Op(3735928559)).add(r.shiftLeft(Lp(2))).add(Lp(13))))),n.addAssign(Lp(i)),o.addAssign(Lp(s)),EB(n,o,a)})).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Op(t).toVar(),n=Op(e).toVar(),o=Lp(Lp(3)).toVar(),a=Lp().toVar(),h=Lp().toVar(),u=Lp().toVar();return a.assign(h.assign(u.assign(Lp(Op(3735928559)).add(o.shiftLeft(Lp(2))).add(Lp(13))))),a.addAssign(Lp(n)),h.addAssign(Lp(r)),u.addAssign(Lp(i)),EB(a,h,u)})).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Rp((([e,t,s,i])=>{const r=Op(i).toVar(),n=Op(s).toVar(),o=Op(t).toVar(),a=Op(e).toVar(),h=Lp(Lp(4)).toVar(),u=Lp().toVar(),l=Lp().toVar(),c=Lp().toVar();return u.assign(l.assign(c.assign(Lp(Op(3735928559)).add(h.shiftLeft(Lp(2))).add(Lp(13))))),u.addAssign(Lp(a)),l.addAssign(Lp(o)),c.addAssign(Lp(n)),RB(u,l,c),u.addAssign(Lp(r)),EB(u,l,c)})).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Rp((([e,t,s,i,r])=>{const n=Op(r).toVar(),o=Op(i).toVar(),a=Op(s).toVar(),h=Op(t).toVar(),u=Op(e).toVar(),l=Lp(Lp(5)).toVar(),c=Lp().toVar(),d=Lp().toVar(),p=Lp().toVar();return c.assign(d.assign(p.assign(Lp(Op(3735928559)).add(l.shiftLeft(Lp(2))).add(Lp(13))))),c.addAssign(Lp(u)),d.addAssign(Lp(h)),p.addAssign(Lp(a)),RB(c,d,p),c.addAssign(Lp(o)),d.addAssign(Lp(n)),EB(c,d,p)})).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),FB=RM([Rp((([e,t])=>{const s=Op(t).toVar(),i=Op(e).toVar(),r=Lp(PB(i,s)).toVar(),n=qp().toVar();return n.x.assign(r.bitAnd(Op(255))),n.y.assign(r.shiftRight(Op(8)).bitAnd(Op(255))),n.z.assign(r.shiftRight(Op(16)).bitAnd(Op(255))),n})).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Op(t).toVar(),n=Op(e).toVar(),o=Lp(PB(n,r,i)).toVar(),a=qp().toVar();return a.x.assign(o.bitAnd(Op(255))),a.y.assign(o.shiftRight(Op(8)).bitAnd(Op(255))),a.z.assign(o.shiftRight(Op(16)).bitAnd(Op(255))),a})).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),zB=RM([Rp((([e])=>{const t=Dp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Up(gB(t.x,s)).toVar(),n=Up(gB(t.y,i)).toVar(),o=Up(IB(r)).toVar(),a=Up(IB(n)).toVar(),h=Up(fB(vB(PB(s,i),r,n),vB(PB(s.add(Op(1)),i),r.sub(1),n),vB(PB(s,i.add(Op(1))),r,n.sub(1)),vB(PB(s.add(Op(1)),i.add(Op(1))),r.sub(1),n.sub(1)),o,a)).toVar();return NB(h)})).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Op().toVar(),n=Up(gB(t.x,s)).toVar(),o=Up(gB(t.y,i)).toVar(),a=Up(gB(t.z,r)).toVar(),h=Up(IB(n)).toVar(),u=Up(IB(o)).toVar(),l=Up(IB(a)).toVar(),c=Up(yB(vB(PB(s,i,r),n,o,a),vB(PB(s.add(Op(1)),i,r),n.sub(1),o,a),vB(PB(s,i.add(Op(1)),r),n,o.sub(1),a),vB(PB(s.add(Op(1)),i.add(Op(1)),r),n.sub(1),o.sub(1),a),vB(PB(s,i,r.add(Op(1))),n,o,a.sub(1)),vB(PB(s.add(Op(1)),i,r.add(Op(1))),n.sub(1),o,a.sub(1)),vB(PB(s,i.add(Op(1)),r.add(Op(1))),n,o.sub(1),a.sub(1)),vB(PB(s.add(Op(1)),i.add(Op(1)),r.add(Op(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return AB(c)})).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),UB=RM([Rp((([e])=>{const t=Dp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Up(gB(t.x,s)).toVar(),n=Up(gB(t.y,i)).toVar(),o=Up(IB(r)).toVar(),a=Up(IB(n)).toVar(),h=jp(fB(wB(FB(s,i),r,n),wB(FB(s.add(Op(1)),i),r.sub(1),n),wB(FB(s,i.add(Op(1))),r,n.sub(1)),wB(FB(s.add(Op(1)),i.add(Op(1))),r.sub(1),n.sub(1)),o,a)).toVar();return NB(h)})).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Op().toVar(),n=Up(gB(t.x,s)).toVar(),o=Up(gB(t.y,i)).toVar(),a=Up(gB(t.z,r)).toVar(),h=Up(IB(n)).toVar(),u=Up(IB(o)).toVar(),l=Up(IB(a)).toVar(),c=jp(yB(wB(FB(s,i,r),n,o,a),wB(FB(s.add(Op(1)),i,r),n.sub(1),o,a),wB(FB(s,i.add(Op(1)),r),n,o.sub(1),a),wB(FB(s.add(Op(1)),i.add(Op(1)),r),n.sub(1),o.sub(1),a),wB(FB(s,i,r.add(Op(1))),n,o,a.sub(1)),wB(FB(s.add(Op(1)),i,r.add(Op(1))),n.sub(1),o,a.sub(1)),wB(FB(s,i.add(Op(1)),r.add(Op(1))),n,o.sub(1),a.sub(1)),wB(FB(s.add(Op(1)),i.add(Op(1)),r.add(Op(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return AB(c)})).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),OB=RM([Rp((([e])=>{const t=Up(e).toVar(),s=Op(mB(t)).toVar();return BB(PB(s))})).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),Rp((([e])=>{const t=Dp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar();return BB(PB(s,i))})).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar();return BB(PB(s,i,r))})).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),Rp((([e])=>{const t=Xp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar(),n=Op(mB(t.w)).toVar();return BB(PB(s,i,r,n))})).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),LB=RM([Rp((([e])=>{const t=Up(e).toVar(),s=Op(mB(t)).toVar();return jp(BB(PB(s,Op(0))),BB(PB(s,Op(1))),BB(PB(s,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),Rp((([e])=>{const t=Dp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar();return jp(BB(PB(s,i,Op(0))),BB(PB(s,i,Op(1))),BB(PB(s,i,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar();return jp(BB(PB(s,i,r,Op(0))),BB(PB(s,i,r,Op(1))),BB(PB(s,i,r,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Rp((([e])=>{const t=Xp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar(),n=Op(mB(t.w)).toVar();return jp(BB(PB(s,i,r,n,Op(0))),BB(PB(s,i,r,n,Op(1))),BB(PB(s,i,r,n,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),VB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar(),h=Up(0).toVar(),u=Up(1).toVar();return bv(o,(()=>{h.addAssign(u.mul(zB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),DB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar(),h=jp(0).toVar(),u=Up(1).toVar();return bv(o,(()=>{h.addAssign(u.mul(UB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),kB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar();return Dp(VB(a,o,n,r),VB(a.add(jp(Op(19),Op(193),Op(17))),o,n,r))})).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),GB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar(),h=jp(DB(a,o,n,r)).toVar(),u=Up(VB(a.add(jp(Op(19),Op(193),Op(17))),o,n,r)).toVar();return Xp(h,u)})).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),WB=Rp((([e,t,s,i,r,n,o])=>{const a=Op(o).toVar(),h=Up(n).toVar(),u=Op(r).toVar(),l=Op(i).toVar(),c=Op(s).toVar(),d=Op(t).toVar(),p=Dp(e).toVar(),m=jp(LB(Dp(d.add(l),c.add(u)))).toVar(),g=Dp(m.x,m.y).toVar();g.subAssign(.5),g.mulAssign(h),g.addAssign(.5);const f=Dp(Dp(Up(d),Up(c)).add(g)).toVar(),y=Dp(f.sub(p)).toVar();return Pp(a.equal(Op(2)),(()=>jg(y.x).add(jg(y.y)))),Pp(a.equal(Op(3)),(()=>of(jg(y.x),jg(y.y)))),df(y,y)})).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),jB=RM([WB,Rp((([e,t,s,i,r,n,o,a,h])=>{const u=Op(h).toVar(),l=Up(a).toVar(),c=Op(o).toVar(),d=Op(n).toVar(),p=Op(r).toVar(),m=Op(i).toVar(),g=Op(s).toVar(),f=Op(t).toVar(),y=jp(e).toVar(),x=jp(LB(jp(f.add(p),g.add(d),m.add(c)))).toVar();x.subAssign(.5),x.mulAssign(l),x.addAssign(.5);const b=jp(jp(Up(f),Up(g),Up(m)).add(x)).toVar(),v=jp(b.sub(y)).toVar();return Pp(u.equal(Op(2)),(()=>jg(v.x).add(jg(v.y)).add(jg(v.z)))),Pp(u.equal(Op(3)),(()=>of(of(jg(v.x),jg(v.y)),jg(v.z)))),df(v,v)})).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),HB=Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=Dp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Dp(gB(n.x,o),gB(n.y,a)).toVar(),u=Up(1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{const s=Up(jB(h,e,t,o,a,r,i)).toVar();u.assign(nf(u,s))}))})),Pp(i.equal(Op(0)),(()=>{u.assign(Ig(u))})),u})).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),qB=Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=Dp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Dp(gB(n.x,o),gB(n.y,a)).toVar(),u=Dp(1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{const s=Up(jB(h,e,t,o,a,r,i)).toVar();Pp(s.lessThan(u.x),(()=>{u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.y.assign(s)}))}))})),Pp(i.equal(Op(0)),(()=>{u.assign(Ig(u))})),u})).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),$B=Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=Dp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Dp(gB(n.x,o),gB(n.y,a)).toVar(),u=jp(1e6,1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{const s=Up(jB(h,e,t,o,a,r,i)).toVar();Pp(s.lessThan(u.x),(()=>{u.z.assign(u.y),u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.z.assign(u.y),u.y.assign(s)})).ElseIf(s.lessThan(u.z),(()=>{u.z.assign(s)}))}))})),Pp(i.equal(Op(0)),(()=>{u.assign(Ig(u))})),u})).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),XB=RM([HB,Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=jp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Op().toVar(),u=jp(gB(n.x,o),gB(n.y,a),gB(n.z,h)).toVar(),l=Up(1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{bv({start:-1,end:Op(1),name:"z",condition:"<="},(({z:s})=>{const n=Up(jB(u,e,t,s,o,a,h,r,i)).toVar();l.assign(nf(l,n))}))}))})),Pp(i.equal(Op(0)),(()=>{l.assign(Ig(l))})),l})).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),YB=RM([qB,Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=jp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Op().toVar(),u=jp(gB(n.x,o),gB(n.y,a),gB(n.z,h)).toVar(),l=Dp(1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{bv({start:-1,end:Op(1),name:"z",condition:"<="},(({z:s})=>{const n=Up(jB(u,e,t,s,o,a,h,r,i)).toVar();Pp(n.lessThan(l.x),(()=>{l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.y.assign(n)}))}))}))})),Pp(i.equal(Op(0)),(()=>{l.assign(Ig(l))})),l})).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),ZB=RM([$B,Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=jp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Op().toVar(),u=jp(gB(n.x,o),gB(n.y,a),gB(n.z,h)).toVar(),l=jp(1e6,1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{bv({start:-1,end:Op(1),name:"z",condition:"<="},(({z:s})=>{const n=Up(jB(u,e,t,s,o,a,h,r,i)).toVar();Pp(n.lessThan(l.x),(()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.z.assign(l.y),l.y.assign(n)})).ElseIf(n.lessThan(l.z),(()=>{l.z.assign(n)}))}))}))})),Pp(i.equal(Op(0)),(()=>{l.assign(Ig(l))})),l})).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),JB=Rp((([e])=>{const t=e.y,s=e.z,i=jp().toVar();return Pp(t.lessThan(1e-4),(()=>{i.assign(jp(s,s,s))})).Else((()=>{let r=e.x;r=r.sub(Fg(r)).mul(6).toVar();const n=Op(Qg(r)),o=r.sub(Up(n)),a=s.mul(t.oneMinus()),h=s.mul(t.mul(o).oneMinus()),u=s.mul(t.mul(o.oneMinus()).oneMinus());Pp(n.equal(Op(0)),(()=>{i.assign(jp(s,u,a))})).ElseIf(n.equal(Op(1)),(()=>{i.assign(jp(h,s,a))})).ElseIf(n.equal(Op(2)),(()=>{i.assign(jp(a,s,u))})).ElseIf(n.equal(Op(3)),(()=>{i.assign(jp(a,h,s))})).ElseIf(n.equal(Op(4)),(()=>{i.assign(jp(u,a,s))})).Else((()=>{i.assign(jp(s,a,h))}))})),i})).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),KB=Rp((([e])=>{const t=jp(e).toVar(),s=Up(t.x).toVar(),i=Up(t.y).toVar(),r=Up(t.z).toVar(),n=Up(nf(s,nf(i,r))).toVar(),o=Up(of(s,of(i,r))).toVar(),a=Up(o.sub(n)).toVar(),h=Up().toVar(),u=Up().toVar(),l=Up().toVar();return l.assign(o),Pp(o.greaterThan(0),(()=>{u.assign(a.div(o))})).Else((()=>{u.assign(0)})),Pp(u.lessThanEqual(0),(()=>{h.assign(0)})).Else((()=>{Pp(s.greaterThanEqual(o),(()=>{h.assign(i.sub(r).div(a))})).ElseIf(i.greaterThanEqual(o),(()=>{h.assign(Zm(2,r.sub(s).div(a)))})).Else((()=>{h.assign(Zm(4,s.sub(i).div(a)))})),h.mulAssign(1/6),Pp(h.lessThan(0),(()=>{h.addAssign(1)}))})),jp(h,u,l)})).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),QB=Rp((([e])=>{const t=jp(e).toVar(),s=$p(rg(t,jp(.04045))).toVar(),i=jp(t.div(12.92)).toVar(),r=jp(mf(of(t.add(jp(.055)),jp(0)).div(1.055),jp(2.4))).toVar();return Tf(i,r,s)})).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),eI=(e,t)=>{e=Up(e),t=Up(t);const s=Dp(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return Mf(e.sub(s),e.add(s),t)},tI=(e,t,s,i)=>Tf(e,t,s[i].clamp()),sI=(e,t,s=My())=>tI(e,t,s,"x"),iI=(e,t,s=My())=>tI(e,t,s,"y"),rI=(e,t,s,i,r)=>Tf(e,t,eI(s,i[r])),nI=(e,t,s,i=My())=>rI(e,t,s,i,"x"),oI=(e,t,s,i=My())=>rI(e,t,s,i,"y"),aI=(e=1,t=0,s=My())=>s.mul(e).add(t),hI=(e,t=1)=>(e=Up(e)).abs().pow(t).mul(e.sign()),uI=(e,t=1,s=.5)=>Up(e).sub(s).mul(t).add(s),lI=(e=My(),t=1,s=0)=>zB(e.convert("vec2|vec3")).mul(t).add(s),cI=(e=My(),t=1,s=0)=>UB(e.convert("vec2|vec3")).mul(t).add(s),dI=(e=My(),t=1,s=0)=>{e=e.convert("vec2|vec3");return Xp(UB(e),zB(e.add(Dp(19,73)))).mul(t).add(s)},pI=(e=My(),t=1)=>XB(e.convert("vec2|vec3"),t,Op(1)),mI=(e=My(),t=1)=>YB(e.convert("vec2|vec3"),t,Op(1)),gI=(e=My(),t=1)=>ZB(e.convert("vec2|vec3"),t,Op(1)),fI=(e=My())=>OB(e.convert("vec2|vec3")),yI=(e=My(),t=3,s=2,i=.5,r=1)=>VB(e,Op(t),s,i).mul(r),xI=(e=My(),t=3,s=2,i=.5,r=1)=>kB(e,Op(t),s,i).mul(r),bI=(e=My(),t=3,s=2,i=.5,r=1)=>DB(e,Op(t),s,i).mul(r),vI=(e=My(),t=3,s=2,i=.5,r=1)=>GB(e,Op(t),s,i).mul(r),TI=Rp((([e,t])=>{const s=e.x,i=e.y,r=e.z;let n=t.element(0).mul(.886227);return n=n.add(t.element(1).mul(1.023328).mul(i)),n=n.add(t.element(2).mul(1.023328).mul(r)),n=n.add(t.element(3).mul(1.023328).mul(s)),n=n.add(t.element(4).mul(.858086).mul(s).mul(i)),n=n.add(t.element(5).mul(.858086).mul(i).mul(r)),n=n.add(t.element(6).mul(r.mul(r).mul(.743125).sub(.247708))),n=n.add(t.element(7).mul(.858086).mul(s).mul(r)),n=n.add(t.element(8).mul(.429043).mul(Km(s,s).sub(Km(i,i)))),n}));class _I extends JR{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=pm(0).setGroup(lm),this.decayExponentNode=pm(0).setGroup(lm)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setup(e){const{colorNode:t,cutoffDistanceNode:s,decayExponentNode:i,light:r}=this,n=e.context.lightingModel,o=iE(r).sub(cx),a=o.normalize(),h=o.length(),u=KR({lightDistance:h,cutoffDistance:s,decayExponent:i}),l=t.mul(u),c=e.context.reflectedLight;n.direct({lightDirection:a,lightColor:l,reflectedLight:c},e.stack,e)}}class wI extends JR{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,s=this.colorNode,i=rE(this.light),r=e.context.reflectedLight;t.direct({lightDirection:i,lightColor:s,reflectedLight:r},e.stack,e)}}const SI=new nr,MI=new nr;let NI=null;class AI extends JR{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=pm(new Ri).setGroup(lm),this.halfWidth=pm(new Ri).setGroup(lm)}update(e){super.update(e);const{light:t}=this,s=e.camera.matrixWorldInverse;MI.identity(),SI.copy(t.matrixWorld),SI.premultiply(s),MI.extractRotation(SI),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(MI),this.halfHeight.value.applyMatrix4(MI)}setup(e){let t,s;super.setup(e),e.isAvailable("float32Filterable")?(t=By(NI.LTC_FLOAT_1),s=By(NI.LTC_FLOAT_2)):(t=By(NI.LTC_HALF_1),s=By(NI.LTC_HALF_2));const{colorNode:i,light:r}=this,n=e.context.lightingModel,o=iE(r),a=e.context.reflectedLight;n.directRectArea({lightColor:i,lightPosition:o,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:a,ltc_1:t,ltc_2:s},e.stack,e)}static setLTC(e){NI=e}}class CI extends JR{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=pm(0).setGroup(lm),this.penumbraCosNode=pm(0).setGroup(lm),this.cutoffDistanceNode=pm(0).setGroup(lm),this.decayExponentNode=pm(0).setGroup(lm)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:s}=this;return Mf(t,s,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:s,cutoffDistanceNode:i,decayExponentNode:r,light:n}=this,o=iE(n).sub(cx),a=o.normalize(),h=a.dot(rE(n)),u=this.getSpotAttenuation(h),l=o.length(),c=KR({lightDistance:l,cutoffDistance:i,decayExponent:r}),d=s.mul(u).mul(c),p=e.context.reflectedLight;t.direct({lightDirection:a,lightColor:d,reflectedLight:p},e.stack,e)}}class RI extends CI{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let s=null;if(t&&!0===t.isTexture){const i=e.acos().mul(1/Math.PI);s=By(t,Dp(i,0),0).r}else s=super.getSpotAttenuation(e);return s}}class EI extends JR{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class BI extends JR{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=tE(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=pm(new Jr).setGroup(lm)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:s,lightDirectionNode:i}=this,r=bx.dot(i).mul(.5).add(.5),n=Tf(s,t,r);e.context.irradiance.addAssign(n)}}class II extends JR{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new Ri);this.lightProbe=Ox(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=TI(vx,this.lightProbe);e.context.irradiance.addAssign(t)}}class PI{parseFunction(){console.warn("Abstract function.")}}class FI{constructor(e,t,s="",i=""){this.type=e,this.inputs=t,this.name=s,this.precision=i}getCode(){console.warn("Abstract function.")}}FI.isNodeFunction=!0;const zI=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,UI=/[a-z_0-9]+/gi,OI="#pragma main";class LI extends FI{constructor(e){const{type:t,inputs:s,name:i,precision:r,inputsCode:n,blockCode:o,headerCode:a}=(e=>{const t=(e=e.trim()).indexOf(OI),s=-1!==t?e.slice(t+12):e,i=s.match(zI);if(null!==i&&5===i.length){const r=i[4],n=[];let o=null;for(;null!==(o=UI.exec(r));)n.push(o);const a=[];let h=0;for(;h0?this.transparent:this.opaque).push(o)}unshift(e,t,s,i,r,n){const o=this.getNextRenderItem(e,t,s,i,r,n);(!0===s.transparent?this.transparent:this.opaque).unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}getLightsNode(){return this.lightsNode.fromLights(this.lightsArray)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||DI),this.transparent.length>1&&this.transparent.sort(t||kI)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,h=o.height>>t;let u=e.depthTexture||r[t],l=!1;void 0===u&&(u=new Ya,u.format=e.stencilBuffer?je:We,u.type=e.stencilBuffer?Ue:Be,u.image.width=a,u.image.height=h,r[t]=u),s.width===o.width&&o.height===s.height||(l=!0,u.needsUpdate=!0,u.image.width=a,u.image.height=h),s.width=o.width,s.height=o.height,s.textures=n,s.depthTexture=u,s.depth=e.depthBuffer,s.stencil=e.stencilBuffer,s.renderTarget=e,s.sampleCount!==i&&(l=!0,u.needsUpdate=!0,s.sampleCount=i);const c={sampleCount:i};for(let e=0;e{e.removeEventListener("dispose",t);for(let e=0;e0){const i=e.image;if(void 0===i)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(!1===i.complete)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const s=[];for(const t of e.images)s.push(t);t.images=s}else t.image=i;void 0!==s.isDefaultTexture&&!0!==s.isDefaultTexture||(r.createTexture(e,t),s.isDefaultTexture=!1,s.generation=e.version),!0===e.source.dataReady&&r.updateTexture(e,t),t.needsMipmaps&&0===e.mipmaps.length&&r.generateMipmaps(e)}}else r.createDefaultTexture(e),s.isDefaultTexture=!0,s.generation=e.version}if(!0!==s.initialized){s.initialized=!0,s.generation=e.version,this.info.memory.textures++;const t=()=>{e.removeEventListener("dispose",t),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",t)}s.version=e.version}getSize(e,t=XI){let s=e.images?e.images[0]:e.image;return s?(void 0!==s.image&&(s=s.image),t.width=s.width,t.height=s.height,t.depth=e.isCubeTexture?6:s.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,s){let i;return i=e.isCompressedTexture?e.mipmaps.length:Math.floor(Math.log2(Math.max(t,s)))+1,i}needsMipmaps(e){return!!this.isEnvironmentTexture(e)||(!0===e.isCompressedTexture||e.minFilter!==fe&&e.minFilter!==Te)}isEnvironmentTexture(e){const t=e.mapping;return t===le||t===ce||t===he||t===ue}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class ZI extends Jr{constructor(e,t,s,i=1){super(e,t,s),this.a=i}set(e,t,s,i=1){return this.a=i,super.set(e,t,s)}copy(e){return void 0!==e.a&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}const JI=new ZI;class KI extends Xw{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,s){const i=this.renderer,r=this.nodes.getBackgroundNode(e)||e.background;let n=!1;if(null===r)i._clearColor.getRGB(JI,Jt),JI.a=i._clearColor.a;else if(!0===r.isColor)r.getRGB(JI,Jt),JI.a=1,n=!0;else if(!0===r.isNode){const s=this.get(e),n=r;JI.copy(i._clearColor);let o=s.backgroundMesh;if(void 0===o){const e=Ff(Xp(n).mul(wN),{getUV:()=>vx,getTextureLevel:()=>_N});let t=sv();t=t.setZ(t.w);const i=new pT;i.name="Background.material",i.side=d,i.depthTest=!1,i.depthWrite=!1,i.fog=!1,i.lights=!1,i.vertexNode=t,i.colorNode=e,s.backgroundMeshNode=e,s.backgroundMesh=o=new Vn(new du(1,32,32),i),o.frustumCulled=!1,o.name="Background.mesh",o.onBeforeRender=function(e,t,s){this.matrixWorld.copyPosition(s.matrixWorld)}}const a=n.getCacheKey();s.backgroundCacheKey!==a&&(s.backgroundMeshNode.node=Xp(n).mul(wN),s.backgroundMeshNode.needsUpdate=!0,o.material.needsUpdate=!0,s.backgroundCacheKey=a),t.unshift(o,o.geometry,o.material,0,0,null)}else console.error("THREE.Renderer: Unsupported background configuration.",r);if(!0===i.autoClear||!0===n){JI.multiplyScalar(JI.a);const e=s.clearColorValue;e.r=JI.r,e.g=JI.g,e.b=JI.b,e.a=JI.a,s.depthClearValue=i._clearDepth,s.stencilClearValue=i._clearStencil,s.clearColor=!0===i.autoClearColor,s.clearDepth=!0===i.autoClearDepth,s.clearStencil=!0===i.autoClearStencil}else s.clearColor=!1,s.clearDepth=!1,s.clearStencil=!1}}class QI{constructor(e,t,s,i,r,n,o,a,h,u=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=s,this.transforms=u,this.nodeAttributes=i,this.bindings=r,this.updateNodes=n,this.updateBeforeNodes=o,this.updateAfterNodes=a,this.monitor=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings){if(!0!==t.bindings[0].groupNode.shared){const s=new pM(t.name,[],t.index,t);e.push(s);for(const e of t.bindings)s.bindings.push(e.clone())}else e.push(t)}return e}}const eP=new WeakMap;class tP extends Xw{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new bM,this.nodeBuilderCache=new Map,this.callHashCache=new kw,this.groupsData=new kw}updateGroup(e){const t=e.groupNode,s=t.name;if(s===cm.name)return!0;if(s===lm.name){const t=this.get(e),s=this.nodeFrame.renderId;return t.renderId!==s&&(t.renderId=s,!0)}if(s===um.name){const t=this.get(e),s=this.nodeFrame.frameId;return t.frameId!==s&&(t.frameId=s,!0)}const i=[t,e];let r=this.groupsData.get(i);return void 0===r&&this.groupsData.set(i,r={}),r.version!==t.version&&(r.version=t.version,!0)}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const{nodeBuilderCache:i}=this,r=this.getForRenderCacheKey(e);if(s=i.get(r),void 0===s){const t=this.backend.createNodeBuilder(e.object,this.renderer);t.scene=e.scene,t.material=e.material,t.camera=e.camera,t.context.material=e.material,t.lightsNode=e.lightsNode,t.environmentNode=this.getEnvironmentNode(e.scene),t.fogNode=this.getFogNode(e.scene),t.clippingContext=e.clippingContext,t.build(),s=this._createNodeBuilderState(t),i.set(r,s)}s.usedTimes++,t.nodeBuilderState=s}return s}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const i=this.backend.createNodeBuilder(e,this.renderer);i.build(),s=this._createNodeBuilderState(i),t.nodeBuilderState=s}return s}_createNodeBuilderState(e){return new QI(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.monitor,e.transforms)}getEnvironmentNode(e){return e.environmentNode||this.get(e).environmentNode||null}getBackgroundNode(e){return e.backgroundNode||this.get(e).backgroundNode||null}getFogNode(e){return e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const s=[e,t],i=this.renderer.info.calls;let r=this.callHashCache.get(s);if(void 0===r||r.callId!==i){const n=this.getEnvironmentNode(e),o=this.getFogNode(e),a=[];t&&a.push(t.getCacheKey(!0)),n&&a.push(n.getCacheKey()),o&&a.push(o.getCacheKey()),a.push(this.renderer.shadowMap.enabled?1:0),r={callId:i,cacheKey:Td(a)},this.callHashCache.set(s,r)}return r.cacheKey}updateScene(e){this.updateEnvironment(e),this.updateFog(e),this.updateBackground(e)}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),s=e.background;if(s){const i=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==s||i){let i=null;if(!0===s.isCubeTexture||s.mapping===le||s.mapping===ce||s.mapping===de)if(e.backgroundBlurriness>0||s.mapping===de)i=hw(s,vx);else{let e;e=!0===s.isCubeTexture?Ix(s):By(s),i=PT(e)}else!0===s.isTexture?i=By(s,Dv.flipY()).setUpdateMatrix(!0):!0!==s.isColor&&console.error("WebGPUNodes: Unsupported background configuration.",s);t.backgroundNode=i,t.background=s,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}updateFog(e){const t=this.get(e),s=e.fog;if(s){if(t.fog!==s){let e=null;if(s.isFogExp2){const t=kx("color","color",s).setGroup(lm),i=kx("density","float",s).setGroup(lm);e=OR(t,i)}else if(s.isFog){const t=kx("color","color",s).setGroup(lm),i=kx("near","float",s).setGroup(lm),r=kx("far","float",s).setGroup(lm);e=zR(t,i,r)}else console.error("WebGPUNodes: Unsupported fog configuration.",s);t.fogNode=e,t.fog=s}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),s=e.environment;if(s){if(t.environment!==s){let e=null;!0===s.isCubeTexture?e=Ix(s):!0===s.isTexture?e=By(s):console.error("Nodes: Unsupported environment configuration.",s),t.environmentNode=e,t.environment=s}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,s=null,i=null,r=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=s,n.camera=i,n.material=r,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return eP.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,s=this.getOutputCacheKey(),i=By(e,Dv).renderOutput(t.toneMapping,t.currentColorSpace);return eP.set(e,s),i}updateBefore(e){const t=e.getNodeBuilderState();for(const s of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(s)}updateAfter(e){const t=e.getNodeBuilderState();for(const s of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(s)}updateForCompute(e){const t=this.getNodeFrame(),s=this.getForCompute(e);for(const e of s.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),s=e.getNodeBuilderState();for(const e of s.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new bM,this.nodeBuilderCache=new Map}}class sP{constructor(e,t){this.scene=e,this.camera=t}clone(){return Object.assign(new this.constructor,this)}}class iP{constructor(){this.lists=new kw}get(e,t){const s=this.lists,i=[e,t];let r=s.get(i);return void 0===r&&(r=new sP(e,t),s.set(i,r)),r}dispose(){this.lists=new kw}}class rP{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map,this.colorSpaceNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const s=this.getMaterialNodeClass(e.type);if(null!==s){t=new s;for(const s in e)t[s]=e[s]}return t}addColorSpace(e,t){this.addType(e,t,this.colorSpaceNodes)}getColorSpaceFunction(e){return this.colorSpaceNodes.get(e)||null}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t.name,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"==typeof t||"object"==typeof t)throw new Error(`Base class ${t} is not a class.`);s.set(t,e)}}addClass(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t.name}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"!=typeof t)throw new Error(`Base class ${t.name} is not a class.`);s.set(t,e)}}}const nP=new to,oP=new Qs,aP=new Ti,hP=new ta,uP=new nr,lP=new Ti;class cP{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:s=!1,alpha:i=!0,depth:r=!0,stencil:n=!1,antialias:o=!1,samples:a=0,getFallback:h=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=a||!0===o?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=i,this.logarithmicDepthBuffer=s,this.outputColorSpace=Zt,this.toneMapping=0,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=r,this.stencil=n,this.clippingPlanes=[],this.info=new iS,this.nodes={library:new rP,modelViewMatrix:null,modelNormalViewMatrix:null},this._getFallback=h,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new Ti(0,0,this._width,this._height),this._scissor=new Ti(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new dN(new pT),this._quad.material.type="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const u=!0===this.alpha?0:1;this._clearColor=new ZI(0,0,0,u),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:1},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(e,t,s)=>{await this.compileAsync(e,t);const i=this._renderLists.get(e,t),r=this._renderContexts.get(e,t,this._renderTarget),n=e.overrideMaterial||s.material,o=this._objects.get(s,n,e,t,i.lightsNode,r),{fragmentShader:a,vertexShader:h}=o.getNodeBuilderState();return{fragmentShader:a,vertexShader:h}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return null!==this._initPromise||(this._initPromise=new Promise((async(e,t)=>{let s=this.backend;try{await s.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=s=this._getFallback(e),await s.init(this)}catch(e){return void t(e)}}this._nodes=new tP(this,s),this._animation=new Dw(this._nodes,this.info),this._attributes=new Qw(s),this._background=new KI(this,this._nodes),this._geometries=new sS(this._attributes,this.info),this._textures=new YI(this,s,this.info),this._pipelines=new uS(s,this._nodes),this._bindings=new lS(s,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new $w(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new WI,this._bundles=new iP,this._renderContexts=new $I,this._initialized=!0,e()}))),this._initPromise}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,s=null){!1===this._initialized&&await this.init();const i=this._nodes.nodeFrame,r=i.renderId,n=this._currentRenderContext,o=this._currentRenderObjectFunction,a=this._compilationPromises,h=!0===e.isScene?e:nP;null===s&&(s=e);const u=this._renderTarget,l=this._renderContexts.get(s,t,u),c=this._activeMipmapLevel,d=[];this._currentRenderContext=l,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=d,i.renderId++,i.update(),l.depth=this.depth,l.stencil=this.stencil,l.clippingContext||(l.clippingContext=new Ww),l.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,u);const p=this._renderLists.get(e,t);if(p.begin(),this._projectObject(e,t,0,p),s!==e&&s.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&p.pushLight(e)})),p.finish(),null!==u){this._textures.updateRenderTarget(u,c);const e=this._textures.get(u);l.textures=e.textures,l.depthTexture=e.depthTexture}else l.textures=null,l.depthTexture=null;this._nodes.updateScene(h),this._background.update(h,p,l);const m=p.opaque,g=p.transparent,f=p.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,h,f),!0===this.transparent&&g.length>0&&this._renderObjects(g,t,h,f),i.renderId=r,this._currentRenderContext=n,this._currentRenderObjectFunction=o,this._compilationPromises=a,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(d)}async renderAsync(e,t){!1===this._initialized&&await this.init();const s=this._renderScene(e,t);await this.backend.resolveTimestampAsync(s,"render")}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_renderBundle(e,t,s){const{bundleGroup:i,camera:r,renderList:n}=e,o=this._currentRenderContext,a=this._bundles.get(i,r),h=this.backend.get(a);void 0===h.renderContexts&&(h.renderContexts=new Set);const u=i.version!==h.version,l=!1===h.renderContexts.has(o)||u;if(h.renderContexts.add(o),l){this.backend.beginBundle(o),(void 0===h.renderObjects||u)&&(h.renderObjects=[]),this._currentRenderBundle=a;const e=n.opaque;e.length>0&&this._renderObjects(e,r,t,s),this._currentRenderBundle=null,this.backend.finishBundle(o,a),h.version=i.version}else{const{renderObjects:e}=h;for(let t=0,s=e.length;t>=c,p.viewportValue.height>>=c,p.viewportValue.minDepth=x,p.viewportValue.maxDepth=b,p.viewport=!1===p.viewportValue.equals(aP),p.scissorValue.copy(f).multiplyScalar(y).floor(),p.scissor=this._scissorTest&&!1===p.scissorValue.equals(aP),p.scissorValue.width>>=c,p.scissorValue.height>>=c,p.clippingContext||(p.clippingContext=new Ww),p.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,d),uP.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),hP.setFromProjectionMatrix(uP,m);const v=this._renderLists.get(e,t);if(v.begin(),this._projectObject(e,t,0,v),v.finish(),!0===this.sortObjects&&v.sort(this._opaqueSort,this._transparentSort),null!==d){this._textures.updateRenderTarget(d,c);const e=this._textures.get(d);p.textures=e.textures,p.depthTexture=e.depthTexture,p.width=e.width,p.height=e.height,p.renderTarget=d,p.depth=d.depthBuffer,p.stencil=d.stencilBuffer}else p.textures=null,p.depthTexture=null,p.width=this.domElement.width,p.height=this.domElement.height,p.depth=this.depth,p.stencil=this.stencil;p.width>>=c,p.height>>=c,p.activeCubeFace=l,p.activeMipmapLevel=c,p.occlusionQueryCount=v.occlusionQueryCount,this._nodes.updateScene(h),this._background.update(h,v,p),this.backend.beginRender(p);const{bundles:T,lightsNode:_,transparent:w,opaque:S}=v;if(T.length>0&&this._renderBundles(T,h,_),!0===this.opaque&&S.length>0&&this._renderObjects(S,t,h,_),!0===this.transparent&&w.length>0&&this._renderObjects(w,t,h,_),this.backend.finishRender(p),r.renderId=n,this._currentRenderContext=o,this._currentRenderObjectFunction=a,null!==i){this.setRenderTarget(u,l,c);const e=this._quad;this._nodes.hasOutputChange(d.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(d.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}return h.onAfterRender(this,e,t,d),p}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio=e,this.setSize(this._width,this._height,!1)}setDrawingBufferSize(e,t,s){this._width=e,this._height=t,this._pixelRatio=s,this.domElement.width=Math.floor(e*s),this.domElement.height=Math.floor(t*s),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,s=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),!0===s&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,s,i){const r=this._scissor;e.isVector4?r.copy(e):r.set(e,t,s,i)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,s,i,r=0,n=1){const o=this._viewport;e.isVector4?o.copy(e):o.set(e,t,s,i),o.minDepth=r,o.maxDepth=n}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,s=!0){if(!1===this._initialized)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,s);const i=this._renderTarget||this._getFrameBufferTarget();let r=null;if(null!==i&&(this._textures.updateRenderTarget(i),r=this._textures.get(i)),this.backend.clear(e,t,s,r),null!==i&&null===this._renderTarget){const e=this._quad;this._nodes.hasOutputChange(i.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(i.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,s=!0){!1===this._initialized&&await this.init(),this.clear(e,t,s)}clearColorAsync(){return this.clearAsync(!0,!1,!1)}clearDepthAsync(){return this.clearAsync(!1,!0,!1)}clearStencilAsync(){return this.clearAsync(!1,!1,!0)}get currentToneMapping(){return null!==this._renderTarget?0:this.toneMapping}get currentColorSpace(){return null!==this._renderTarget?Jt:this.outputColorSpace}dispose(){this.info.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,s=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=s}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}async computeAsync(e){!1===this._initialized&&await this.init();const t=this._nodes.nodeFrame,s=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const i=this.backend,r=this._pipelines,n=this._bindings,o=this._nodes,a=Array.isArray(e)?e:[e];if(void 0===a[0]||!0!==a[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const t of a){if(!1===r.has(t)){const e=()=>{t.removeEventListener("dispose",e),r.delete(t),n.delete(t),o.delete(t)};t.addEventListener("dispose",e),t.onInit({renderer:this})}o.updateForCompute(t),n.updateForCompute(t);const s=n.getForCompute(t),a=r.getForCompute(t,s);i.compute(e,t,s,a)}i.finishCompute(e),await this.backend.resolveTimestampAsync(e,"compute"),t.renderId=s}async hasFeatureAsync(e){return!1===this._initialized&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return!1===this._initialized?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}copyFramebufferToTexture(e,t=null){const s=this._currentRenderContext;this._textures.updateTexture(e),t=null===t?lP.set(0,0,e.image.width,e.image.height):t,this.backend.copyFramebufferToTexture(e,s,t)}copyTextureToTexture(e,t,s=null,i=null,r=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,s,i,r)}readRenderTargetPixelsAsync(e,t,s,i,r,n=0,o=0){return this.backend.copyTextureToBuffer(e.textures[n],t,s,i,r,o)}_projectObject(e,t,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)s=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)i.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||hP.intersectsSprite(e)){!0===this.sortObjects&&lP.setFromMatrixPosition(e.matrixWorld).applyMatrix4(uP);const{geometry:t,material:r}=e;r.visible&&i.push(e,t,r,s,lP.z,null)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||hP.intersectsObject(e))){const{geometry:t,material:r}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),lP.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(uP)),Array.isArray(r)){const n=t.groups;for(let o=0,a=n.length;o0?i:"";t=`${e.name} {\n\t${s} ${r.name}[${n}];\n};\n`}else{t=`${this.getVectorType(r.type)} ${this.getPropertyName(r,e)};`,n=!0}const o=r.node.precision;if(null!==o&&(t=NP[o]+" "+t),n){t="\t"+t;const e=r.groupNode.name;(i[e]||(i[e]=[])).push(t)}else t="uniform "+t,s.push(t)}let r="";for(const t in i){const s=i[t];r+=this._getGLSLUniformStruct(e+"_"+t,s.join("\n"))+"\n"}return r+=s.join("\n"),r}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ee){let s=e;e.isInterleavedBufferAttribute&&(s=e.data);const i=s.array;!1==(i instanceof Uint32Array||i instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let s=0;for(const i of e)t+=`layout( location = ${s++} ) in ${i.type} ${i.name};\n`}return t}getStructMembers(e){const t=[],s=e.getMemberTypes();for(let e=0;ee*t),1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,s=this.shaderStage){const i=this.extensions[s]||(this.extensions[s]=new Map);!1===i.has(e)&&i.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const s=this.extensions[e];if(void 0!==s)for(const{name:e,behavior:i}of s.values())t.push(`#extension ${e} : ${i}`);return t.join("\n")}isAvailable(e){let t=AP[e];if(void 0===t){if("float32Filterable"===e){const e=this.renderer.backend.extensions;e.has("OES_texture_float_linear")?(e.get("OES_texture_float_linear"),t=!0):t=!1}AP[e]=t}return t}isFlipY(){return!0}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let s=0;s0&&(s+="\n"),s+=`\t// flow -> ${n}\n\t`),s+=`${i.code}\n\t`,e===r&&"compute"!==t&&(s+="// result\n\t","vertex"===t?(s+="gl_Position = ",s+=`${i.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(s+="fragColor = ",s+=`${i.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=s}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);let o=n.uniformGPU;if(void 0===o){const i=e.groupNode,a=i.name,h=this.getBindGroupArray(a,s);if("texture"===t)o=new _P(r.name,r.node,i),h.push(o);else if("cubeTexture"===t)o=new wP(r.name,r.node,i),h.push(o);else if("texture3D"===t)o=new SP(r.name,r.node,i),h.push(o);else if("buffer"===t){e.name=`NodeBuffer_${e.id}`,r.name=`buffer${e.id}`;const t=new fP(e,i);t.name=e.name,h.push(t),o=t}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new bP(s+"_"+a,i),e[a]=n,h.push(n)),o=this.getNodeUniform(r,t),n.addUniform(o)}n.uniformGPU=o}return r}}let EP=null,BP=null,IP=null;class PP{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}begin(){}finish(){}draw(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}createRenderPipeline(){}createComputePipeline(){}destroyPipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}createDefaultTexture(){}createTexture(){}copyTextureToBuffer(){}createAttribute(){}createIndexAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}resolveTimestampAsync(){}hasFeatureAsync(){}hasFeature(){}getInstanceCount(e){const{object:t,geometry:s}=e;return s.isInstancedBufferGeometry?s.instanceCount:t.count>1?t.count:1}getDrawingBufferSize(){return EP=EP||new Qs,this.renderer.getDrawingBufferSize(EP)}getScissor(){return BP=BP||new Ti,this.renderer.getScissor(BP)}setScissorTest(){}getClearColor(){const e=this.renderer;return IP=IP||new ZI,e.getClearColor(IP),IP.getRGB(IP,this.renderer.currentColorSpace),IP}getDomElement(){let t=this.domElement;return null===t&&(t=void 0!==this.parameters.canvas?this.parameters.canvas:ni(),"setAttribute"in t&&t.setAttribute("data-engine",`three.js r${e} webgpu`),this.domElement=t),t}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}}let FP=0;class zP{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class UP{constructor(e){this.backend=e}createAttribute(e,t){const s=this.backend,{gl:i}=s,r=e.array,n=e.usage||i.STATIC_DRAW,o=e.isInterleavedBufferAttribute?e.data:e,a=s.get(o);let h,u=a.bufferGPU;if(void 0===u&&(u=this._createBuffer(i,t,r,n),a.bufferGPU=u,a.bufferType=t,a.version=o.version),r instanceof Float32Array)h=i.FLOAT;else if(r instanceof Uint16Array)h=e.isFloat16BufferAttribute?i.HALF_FLOAT:i.UNSIGNED_SHORT;else if(r instanceof Int16Array)h=i.SHORT;else if(r instanceof Uint32Array)h=i.UNSIGNED_INT;else if(r instanceof Int32Array)h=i.INT;else if(r instanceof Int8Array)h=i.BYTE;else if(r instanceof Uint8Array)h=i.UNSIGNED_BYTE;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+r);h=i.UNSIGNED_BYTE}let l={bufferGPU:u,bufferType:t,type:h,byteLength:r.byteLength,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:h===i.INT||h===i.UNSIGNED_INT||e.gpuType===Ee,id:FP++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(i,t,r,n);l=new zP(l,e)}s.set(e,l)}updateAttribute(e){const t=this.backend,{gl:s}=t,i=e.array,r=e.isInterleavedBufferAttribute?e.data:e,n=t.get(r),o=n.bufferType,a=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(s.bindBuffer(o,n.bufferGPU),0===a.length)s.bufferSubData(o,0,i);else{for(let e=0,t=a.length;e1?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE)}setPolygonOffset(e,t,s){const{gl:i}=this;e?(this.enable(i.POLYGON_OFFSET_FILL),this.currentPolygonOffsetFactor===t&&this.currentPolygonOffsetUnits===s||(i.polygonOffset(t,s),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=s)):this.disable(i.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e&&(this.gl.useProgram(e),this.currentProgram=e,!0)}bindFramebuffer(e,t){const{gl:s,currentBoundFramebuffers:i}=this;return i[e]!==t&&(s.bindFramebuffer(e,t),i[e]=t,e===s.DRAW_FRAMEBUFFER&&(i[s.FRAMEBUFFER]=t),e===s.FRAMEBUFFER&&(i[s.DRAW_FRAMEBUFFER]=t),!0)}drawBuffers(e,t){const{gl:s}=this;let i=[],r=!1;if(null!==e.textures){i=this.currentDrawbuffers.get(t),void 0===i&&(i=[],this.currentDrawbuffers.set(t,i));const n=e.textures;if(i.length!==n.length||i[0]!==s.COLOR_ATTACHMENT0){for(let e=0,t=n.length;e{!function r(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void i();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),s()):requestAnimationFrame(r)}()}))}}let GP,WP,jP,HP=!1;class qP{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},!1===HP&&(this._init(this.gl),HP=!0)}_init(e){GP={[pe]:e.REPEAT,[me]:e.CLAMP_TO_EDGE,[ge]:e.MIRRORED_REPEAT},WP={[fe]:e.NEAREST,[ye]:e.NEAREST_MIPMAP_NEAREST,[be]:e.NEAREST_MIPMAP_LINEAR,[Te]:e.LINEAR,[_e]:e.LINEAR_MIPMAP_NEAREST,[Se]:e.LINEAR_MIPMAP_LINEAR},jP={512:e.NEVER,519:e.ALWAYS,[Ts]:e.LESS,515:e.LEQUAL,514:e.EQUAL,518:e.GEQUAL,516:e.GREATER,517:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===fe||e===ye||e===be?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let s;return s=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,s}getInternalFormat(e,t,s,i,r=!1){const{gl:n,extensions:o}=this;if(null!==e){if(void 0!==n[e])return n[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let a=t;return t===n.RED&&(s===n.FLOAT&&(a=n.R32F),s===n.HALF_FLOAT&&(a=n.R16F),s===n.UNSIGNED_BYTE&&(a=n.R8),s===n.UNSIGNED_SHORT&&(a=n.R16),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RED_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.R8UI),s===n.UNSIGNED_SHORT&&(a=n.R16UI),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RG&&(s===n.FLOAT&&(a=n.RG32F),s===n.HALF_FLOAT&&(a=n.RG16F),s===n.UNSIGNED_BYTE&&(a=n.RG8),s===n.UNSIGNED_SHORT&&(a=n.RG16),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RG_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RG8UI),s===n.UNSIGNED_SHORT&&(a=n.RG16UI),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RGB&&(s===n.FLOAT&&(a=n.RGB32F),s===n.HALF_FLOAT&&(a=n.RGB16F),s===n.UNSIGNED_BYTE&&(a=n.RGB8),s===n.UNSIGNED_SHORT&&(a=n.RGB16),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8:n.RGB8),s===n.UNSIGNED_SHORT_5_6_5&&(a=n.RGB565),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGB4),s===n.UNSIGNED_INT_5_9_9_9_REV&&(a=n.RGB9_E5)),t===n.RGB_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGB8UI),s===n.UNSIGNED_SHORT&&(a=n.RGB16UI),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I)),t===n.RGBA&&(s===n.FLOAT&&(a=n.RGBA32F),s===n.HALF_FLOAT&&(a=n.RGBA16F),s===n.UNSIGNED_BYTE&&(a=n.RGBA8),s===n.UNSIGNED_SHORT&&(a=n.RGBA16),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8_ALPHA8:n.RGBA8),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGBA4),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1)),t===n.RGBA_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGBA8UI),s===n.UNSIGNED_SHORT&&(a=n.RGBA16UI),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(s===n.UNSIGNED_INT&&(a=n.DEPTH24_STENCIL8),s===n.FLOAT&&(a=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&s===n.UNSIGNED_INT_24_8&&(a=n.DEPTH24_STENCIL8),a!==n.R16F&&a!==n.R32F&&a!==n.RG16F&&a!==n.RG32F&&a!==n.RGBA16F&&a!==n.RGBA32F||o.get("EXT_color_buffer_float"),a}setTextureParameters(e,t){const{gl:s,extensions:i,backend:r}=this;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,t.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,t.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE),s.texParameteri(e,s.TEXTURE_WRAP_S,GP[t.wrapS]),s.texParameteri(e,s.TEXTURE_WRAP_T,GP[t.wrapT]),e!==s.TEXTURE_3D&&e!==s.TEXTURE_2D_ARRAY||s.texParameteri(e,s.TEXTURE_WRAP_R,GP[t.wrapR]),s.texParameteri(e,s.TEXTURE_MAG_FILTER,WP[t.magFilter]);const n=void 0!==t.mipmaps&&t.mipmaps.length>0,o=t.minFilter===Te&&n?Se:t.minFilter;if(s.texParameteri(e,s.TEXTURE_MIN_FILTER,WP[o]),t.compareFunction&&(s.texParameteri(e,s.TEXTURE_COMPARE_MODE,s.COMPARE_REF_TO_TEXTURE),s.texParameteri(e,s.TEXTURE_COMPARE_FUNC,jP[t.compareFunction])),!0===i.has("EXT_texture_filter_anisotropic")){if(t.magFilter===fe)return;if(t.minFilter!==be&&t.minFilter!==Se)return;if(t.type===Ie&&!1===i.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=i.get("EXT_texture_filter_anisotropic");s.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,r.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:s,defaultTextures:i}=this,r=this.getGLTextureType(e);let n=i[r];void 0===n&&(n=t.createTexture(),s.state.bindTexture(r,n),t.texParameteri(r,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(r,t.TEXTURE_MAG_FILTER,t.NEAREST),i[r]=n),s.set(e,{textureGPU:n,glTextureType:r,isDefault:!0})}createTexture(e,t){const{gl:s,backend:i}=this,{levels:r,width:n,height:o,depth:a}=t,h=i.utils.convert(e.format,e.colorSpace),u=i.utils.convert(e.type),l=this.getInternalFormat(e.internalFormat,h,u,e.colorSpace,e.isVideoTexture),c=s.createTexture(),d=this.getGLTextureType(e);i.state.bindTexture(d,c),this.setTextureParameters(d,e),e.isDataArrayTexture||e.isCompressedArrayTexture?s.texStorage3D(s.TEXTURE_2D_ARRAY,r,l,n,o,a):e.isData3DTexture?s.texStorage3D(s.TEXTURE_3D,r,l,n,o,a):e.isVideoTexture||s.texStorage2D(d,r,l,n,o),i.set(e,{textureGPU:c,glTextureType:d,glFormat:h,glType:u,glInternalFormat:l})}copyBufferToTexture(e,t){const{gl:s,backend:i}=this,{textureGPU:r,glTextureType:n,glFormat:o,glType:a}=i.get(t),{width:h,height:u}=t.source.data;s.bindBuffer(s.PIXEL_UNPACK_BUFFER,e),i.state.bindTexture(n,r),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.texSubImage2D(n,0,0,0,h,u,o,a,0),s.bindBuffer(s.PIXEL_UNPACK_BUFFER,null),i.state.unbindTexture()}updateTexture(e,t){const{gl:s}=this,{width:i,height:r}=t,{textureGPU:n,glTextureType:o,glFormat:a,glType:h,glInternalFormat:u}=this.backend.get(e);if(e.isRenderTargetTexture||void 0===n)return;const l=e=>e.isDataTexture?e.image.data:e instanceof ImageBitmap||e instanceof OffscreenCanvas||e instanceof HTMLImageElement||e instanceof HTMLCanvasElement?e:e.data;if(this.backend.state.bindTexture(o,n),this.setTextureParameters(o,e),e.isCompressedTexture){const i=e.mipmaps,r=t.image;for(let t=0;t0,c=t.renderTarget?t.renderTarget.height:this.backend.gerDrawingBufferSize().y;if(l){const s=0!==o||0!==a;let l,d;if(!0===e.isDepthTexture?(l=i.DEPTH_BUFFER_BIT,d=i.DEPTH_ATTACHMENT,t.stencil&&(l|=i.STENCIL_BUFFER_BIT)):(l=i.COLOR_BUFFER_BIT,d=i.COLOR_ATTACHMENT0),s){const e=this.backend.get(t.renderTarget),s=e.framebuffers[t.getCacheKey()],d=e.msaaFrameBuffer;r.bindFramebuffer(i.DRAW_FRAMEBUFFER,s),r.bindFramebuffer(i.READ_FRAMEBUFFER,d);const p=c-a-u;i.blitFramebuffer(o,p,o+h,p+u,o,p,o+h,p+u,l,i.NEAREST),r.bindFramebuffer(i.READ_FRAMEBUFFER,s),r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,p,h,u),r.unbindTexture()}else{const e=i.createFramebuffer();r.bindFramebuffer(i.DRAW_FRAMEBUFFER,e),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,d,i.TEXTURE_2D,n,0),i.blitFramebuffer(0,0,h,u,0,0,h,u,l,i.NEAREST),i.deleteFramebuffer(e)}}else r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,c-u-a,h,u),r.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:s}=this,i=t.renderTarget,{samples:r,depthTexture:n,depthBuffer:o,stencilBuffer:a,width:h,height:u}=i;if(s.bindRenderbuffer(s.RENDERBUFFER,e),o&&!a){let t=s.DEPTH_COMPONENT24;r>0?(n&&n.isDepthTexture&&n.type===s.FLOAT&&(t=s.DEPTH_COMPONENT32F),s.renderbufferStorageMultisample(s.RENDERBUFFER,r,t,h,u)):s.renderbufferStorage(s.RENDERBUFFER,t,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,e)}else o&&a&&(r>0?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH24_STENCIL8,h,u):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,s,i,r,n){const{backend:o,gl:a}=this,{textureGPU:h,glFormat:u,glType:l}=this.backend.get(e),c=a.createFramebuffer();a.bindFramebuffer(a.READ_FRAMEBUFFER,c);const d=e.isCubeTexture?a.TEXTURE_CUBE_MAP_POSITIVE_X+n:a.TEXTURE_2D;a.framebufferTexture2D(a.READ_FRAMEBUFFER,a.COLOR_ATTACHMENT0,d,h,0);const p=this._getTypedArrayType(l),m=i*r*this._getBytesPerTexel(l,u),g=a.createBuffer();a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.bufferData(a.PIXEL_PACK_BUFFER,m,a.STREAM_READ),a.readPixels(t,s,i,r,u,l,0),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),await o.utils._clientWaitAsync();const f=new p(m/p.BYTES_PER_ELEMENT);return a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.getBufferSubData(a.PIXEL_PACK_BUFFER,0,f),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),a.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:s}=this;let i=0;return e===s.UNSIGNED_BYTE&&(i=1),e!==s.UNSIGNED_SHORT_4_4_4_4&&e!==s.UNSIGNED_SHORT_5_5_5_1&&e!==s.UNSIGNED_SHORT_5_6_5&&e!==s.UNSIGNED_SHORT&&e!==s.HALF_FLOAT||(i=2),e!==s.UNSIGNED_INT&&e!==s.FLOAT||(i=4),t===s.RGBA?4*i:t===s.RGB?3*i:t===s.ALPHA?i:void 0}}class $P{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class XP{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const s=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const YP={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class ZP{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:s,mode:i,object:r,type:n,info:o,index:a}=this;0!==a?s.drawElements(i,t,n,e):s.drawArrays(i,e,t),o.update(r,t,i,1)}renderInstances(e,t,s){const{gl:i,mode:r,type:n,index:o,object:a,info:h}=this;0!==s&&(0!==o?i.drawElementsInstanced(r,t,n,e,s):i.drawArraysInstanced(r,e,t,s),h.update(a,t,r,s))}renderMultiDraw(e,t,s){const{extensions:i,mode:r,object:n,info:o}=this;if(0===s)return;const a=i.get("WEBGL_multi_draw");if(null===a)for(let i=0;i0)){const e=t.queryQueue.shift();this.initTimestampQuery(e)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const s=this.get(e);s.gpuQueries||(s.gpuQueries=[]);for(let e=0;e0&&(s.currentOcclusionQueries=s.occlusionQueries,s.currentOcclusionQueryObjects=s.occlusionQueryObjects,s.lastOcclusionObject=null,s.occlusionQueries=new Array(i),s.occlusionQueryObjects=new Array(i),s.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:s}=this,i=this.get(e),r=i.previousContext,n=e.occlusionQueryCount;n>0&&(n>i.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const o=e.textures;if(null!==o)for(let e=0;e0){const r=i.framebuffers[e.getCacheKey()],n=t.COLOR_BUFFER_BIT,o=i.msaaFrameBuffer,a=e.textures;s.bindFramebuffer(t.READ_FRAMEBUFFER,o),s.bindFramebuffer(t.DRAW_FRAMEBUFFER,r);for(let s=0;s{let o=0;for(let t=0;t0&&e.add(i[t]),s[t]=null,r.deleteQuery(n),o++))}o1?m.renderInstances(y,g,f):m.render(y,g),o.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new RP(e,t)}createProgram(e){const t=this.gl,{stage:s,code:i}=e,r="fragment"===s?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(r,i),t.compileShader(r),this.set(e,{shaderGPU:r})}destroyProgram(){console.warn("Abstract class.")}createRenderPipeline(e,t){const s=this.gl,i=e.pipeline,{fragmentProgram:r,vertexProgram:n}=i,o=s.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU;if(s.attachShader(o,a),s.attachShader(o,h),s.linkProgram(o),this.set(i,{programGPU:o,fragmentShader:a,vertexShader:h}),null!==t&&this.parallel){const r=new Promise((t=>{const r=this.parallel,n=()=>{s.getProgramParameter(o,r.COMPLETION_STATUS_KHR)?(this._completeCompile(e,i),t()):requestAnimationFrame(n)};n()}));t.push(r)}else this._completeCompile(e,i)}_handleSource(e,t){const s=e.split("\n"),i=[],r=Math.max(t-6,0),n=Math.min(t+6,s.length);for(let e=r;e":" "} ${r}: ${s[e]}`)}return i.join("\n")}_getShaderErrors(e,t,s){const i=e.getShaderParameter(t,e.COMPILE_STATUS),r=e.getShaderInfoLog(t).trim();if(i&&""===r)return"";const n=/ERROR: 0:(\d+)/.exec(r);if(n){const i=parseInt(n[1]);return s.toUpperCase()+"\n\n"+r+"\n\n"+this._handleSource(e.getShaderSource(t),i)}return r}_logProgramError(e,t,s){if(this.renderer.debug.checkShaderErrors){const i=this.gl,r=i.getProgramInfoLog(e).trim();if(!1===i.getProgramParameter(e,i.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(i,e,s,t);else{const n=this._getShaderErrors(i,s,"vertex"),o=this._getShaderErrors(i,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(e,i.VALIDATE_STATUS)+"\n\nProgram Info Log: "+r+"\n"+n+"\n"+o)}else""!==r&&console.warn("THREE.WebGLProgram: Program Info Log:",r)}}_completeCompile(e,t){const{state:s,gl:i}=this,r=this.get(t),{programGPU:n,fragmentShader:o,vertexShader:a}=r;!1===i.getProgramParameter(n,i.LINK_STATUS)&&this._logProgramError(n,o,a),s.useProgram(n);const h=e.getBindings();this._setupBindings(h,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:s,gl:i}=this,r={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(r);const{computeProgram:n}=e,o=i.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU,u=n.transforms,l=[],c=[];for(let e=0;eYP[t]===e)),s=this.extensions;for(let e=0;e0){if(void 0===l){const i=[];l=t.createFramebuffer(),s.bindFramebuffer(t.FRAMEBUFFER,l);const r=[],u=e.textures;for(let s=0;s,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CN,stripIndexFormat:HN},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CN,stripIndexFormat:HN},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,s=0){const i=t.format,{width:r,height:n}=t.size,o=this.getTransferPipeline(i),a=this.getFlipYPipeline(i),h=this.device.createTexture({size:{width:r,height:n,depthOrArrayLayers:1},format:i,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),u=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:OA,baseArrayLayer:s}),l=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:OA,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),d=(e,t,s)=>{const i=e.getBindGroupLayout(0),r=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:s,loadOp:VN,storeOp:ON,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,r),n.draw(4,1,0,0),n.end()};d(o,u,l),d(a,l,u),this.device.queue.submit([c.finish()]),h.destroy()}generateMipmaps(e,t,s=0){const i=this.get(e);void 0===i.useCount&&(i.useCount=0,i.layers=[]);const r=i.layers[s]||this._mipmapCreateBundles(e,t,s),n=this.device.createCommandEncoder({});this._mipmapRunBundles(n,r),this.device.queue.submit([n.finish()]),0!==i.useCount&&(i.layers[s]=r),i.useCount++}_mipmapCreateBundles(e,t,s){const i=this.getTransferPipeline(t.format),r=i.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:OA,baseArrayLayer:s});const o=[];for(let a=1;a1&&!e.isMultisampleRenderTargetTexture){const e=Object.assign({},p);e.label=e.label+"-msaa",e.sampleCount=l,i.msaaTexture=s.device.createTexture(e)}i.initialized=!0,i.textureDescriptorGPU=p}destroyTexture(e){const t=this.backend,s=t.get(e);s.texture.destroy(),void 0!==s.msaaTexture&&s.msaaTexture.destroy(),t.delete(e)}destroySampler(e){delete this.backend.get(e).sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let e=0;e<6;e++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,e);else{const s=e.image.depth||1;for(let e=0;e1;for(let o=0;o]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,uF=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,lF={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class cF extends FI{constructor(e){const{type:t,inputs:s,name:i,inputsCode:r,blockCode:n,outputType:o}=(e=>{const t=(e=e.trim()).match(hF);if(null!==t&&4===t.length){const s=t[2],i=[];let r=null;for(;null!==(r=uF.exec(s));)i.push({name:r[1],type:r[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class dF extends PI{parseFunction(e){return new cF(e)}}const pF=self.GPUShaderStage,mF={vertex:pF?pF.VERTEX:1,fragment:pF?pF.FRAGMENT:2,compute:pF?pF.COMPUTE:4},gF={instance:!0,swizzleAssign:!1,storageBuffer:!0},fF={"^^":"tsl_xor"},yF={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",imat2:"mat2x2",umat2:"mat2x2",bmat2:"mat2x2",mat3:"mat3x3",imat3:"mat3x3",umat3:"mat3x3",bmat3:"mat3x3",mat4:"mat4x4",imat4:"mat4x4",umat4:"mat4x4",bmat4:"mat4x4"},xF={tsl_xor:new vS("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new vS("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new vS("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new vS("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new vS("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new vS("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new vS("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new vS("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new vS("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping:new vS("\nfn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 {\n\n\tlet uvScaled = vec2( uv * vec2( dimension ) );\n\n\treturn ( ( uvScaled % dimension ) + dimension ) % dimension;\n\n}\n"),biquadraticTexture:new vS("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f {\n\n\tlet iRes = vec2i( textureDimensions( map, level ) );\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},bF={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast"};/Windows/g.test(navigator.userAgent)&&(xF.pow_float=new vS("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),xF.pow_vec2=new vS("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[xF.pow_float]),xF.pow_vec3=new vS("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[xF.pow_float]),xF.pow_vec4=new vS("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[xF.pow_float]),bF.pow_float="tsl_pow_float",bF.pow_vec2="tsl_pow_vec2",bF.pow_vec3="tsl_pow_vec3",bF.pow_vec4="tsl_pow_vec4");let vF="";!0!==/Firefox/g.test(navigator.userAgent)&&(vF+="diagnostic( off, derivative_uniformity );\n");class TF extends xM{constructor(e,t){super(e,t,new dF),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==Yt}_generateTextureSample(e,t,s,i,r=this.shaderStage){return"fragment"===r?i?`textureSample( ${t}, ${t}_sampler, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s):this.generateTextureLod(e,t,s,"0")}_generateVideoSample(e,t,s=this.shaderStage){if("fragment"===s)return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${s} shader.`)}_generateTextureSampleLevel(e,t,s,i,r,n=this.shaderStage){return"fragment"===n&&!1===this.isUnfilterable(e)?`textureSampleLevel( ${t}, ${t}_sampler, ${s}, ${i} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s,i):this.generateTextureLod(e,t,s,i)}generateFilteredTexture(e,t,s,i="0"){return this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${s}, i32( ${i} ) )`}generateTextureLod(e,t,s,i="0"){this._include("repeatWrapping");return`textureLoad( ${t}, tsl_repeatWrapping( ${s}, ${!0===e.isMultisampleRenderTargetTexture?`textureDimensions( ${t} )`:`textureDimensions( ${t}, 0 )`} ), i32( ${i} ) )`}generateTextureLoad(e,t,s,i,r="0u"){return i?`textureLoad( ${t}, ${s}, ${i}, ${r} )`:`textureLoad( ${t}, ${s}, ${r} )`}generateTextureStore(e,t,s,i){return`textureStore( ${t}, ${s}, ${i} )`}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===Ie||!0===e.isMultisampleRenderTargetTexture}generateTexture(e,t,s,i,r=this.shaderStage){let n=null;return n=!0===e.isVideoTexture?this._generateVideoSample(t,s,r):this.isUnfilterable(e)?this.generateTextureLod(e,t,s,"0",i,r):this._generateTextureSample(e,t,s,i,r),n}generateTextureGrad(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleGrad( ${t}, ${t}_sampler, ${s}, ${i[0]}, ${i[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${n} shader.`)}generateTextureCompare(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleCompare( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${n} shader.`)}generateTextureLevel(e,t,s,i,r,n=this.shaderStage){let o=null;return o=!0===e.isVideoTexture?this._generateVideoSample(t,s,n):this._generateTextureSampleLevel(e,t,s,i,r,n),o}generateTextureBias(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleBias( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${n} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,s=e.type;return"texture"===s||"cubeTexture"===s||"storageTexture"===s||"texture3D"===s?t:"buffer"===s||"storageBuffer"===s?`NodeBuffer_${e.id}.${t}`:e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=fF[e];return void 0!==t?(this._include(t),t):null}getStorageAccess(e){if(e.isStorageTextureNode)switch(e.access){case RA:return"read";case CA:return"write";default:return"read_write"}else switch(e.access){case NA:return"read_write";case AA:return"read";default:return"write"}}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);if(void 0===n.uniformGPU){let i;const o=e.groupNode,a=o.name,h=this.getBindGroupArray(a,s);if("texture"===t||"cubeTexture"===t||"storageTexture"===t||"texture3D"===t){let n=null;if("texture"===t||"storageTexture"===t?n=new _P(r.name,r.node,o,e.access?e.access:null):"cubeTexture"===t?n=new wP(r.name,r.node,o,e.access?e.access:null):"texture3D"===t&&(n=new SP(r.name,r.node,o,e.access?e.access:null)),n.store=!0===e.isStorageTextureNode,n.setVisibility(mF[s]),"fragment"===s&&!1===this.isUnfilterable(e.value)&&!1===n.store){const e=new QP(`${r.name}_sampler`,r.node,o);e.setVisibility(mF[s]),h.push(e,n),i=[e,n]}else h.push(n),i=[n]}else if("buffer"===t||"storageBuffer"===t){const r=new("storageBuffer"===t?sF:fP)(e,o);r.setVisibility(mF[s]),h.push(r),i=r}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new bP(a,o),n.setVisibility(mF[s]),e[a]=n,h.push(n)),i=this.getNodeUniform(r,t),n.addUniform(i)}n.uniformGPU=i}return r}getBuiltin(e,t,s,i=this.shaderStage){const r=this.builtins[i]||(this.builtins[i]=new Map);return!1===r.has(e)&&r.set(e,{name:e,property:t,type:s}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,s=this.flowShaderNode(e),i=[];for(const e of t.inputs)i.push(e.name+" : "+this.getType(e.type));let r=`fn ${t.name}( ${i.join(", ")} ) -> ${this.getType(t.type)} {\n${s.vars}\n${s.code}\n`;return s.result&&(r+=`\treturn ${s.result};\n`),r+="\n}\n",r}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],s=this.directives[e];if(void 0!==s)for(const e of s)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}getBuiltins(e){const t=[],s=this.builtins[e];if(void 0!==s)for(const{name:e,property:i,type:r}of s.values())t.push(`@builtin( ${e} ) ${i} : ${r}`);return t.join(",\n\t")}getScopedArray(e,t,s,i){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:s,bufferCount:i}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:s,bufferType:i,bufferCount:r}of this.scopedArrays.values()){const n=this.getType(i);t.push(`var<${s}> ${e}: array< ${n}, ${r} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","id","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const s=this.getAttributesArray();for(let e=0,i=s.length;e`)}const i=this.getBuiltins("output");return i&&t.push("\t"+i),t.join(",\n")}getStructs(e){const t=[],s=this.structs[e];for(let e=0,i=s.length;e output : ${r};\n\n`)}return t.join("\n\n")}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],s=this.vars[e];if(void 0!==s)for(const e of s)t.push(`\t${this.getVar(e.type,e.name)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","Vertex","vec4","vertex"),"vertex"===e||"fragment"===e){const s=this.varyings,i=this.vars[e];for(let r=0;r";else if(!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)i="texture_2d_array";else if(!0===t.isDepthTexture)i=`texture_depth${n}_2d`;else if(!0===t.isVideoTexture)i="texture_external";else if(!0===t.isData3DTexture)i="texture_3d";else if(!0===r.node.isStorageTextureNode){i=`texture_storage_2d<${aF(t)}, ${this.getStorageAccess(r.node)}>`}else{i=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}s.push(`@binding( ${o.binding++} ) @group( ${o.group} ) var ${r.name} : ${i};`)}else if("buffer"===r.type||"storageBuffer"===r.type){const e=r.node,t=this.getType(e.bufferType),s=e.bufferCount,n=s>0?", "+s:"",a=e.isAtomic?`atomic<${t}>`:`${t}`,h=`\t${r.name} : array< ${a}${n} >\n`,u=e.isStorageBufferNode?`storage, ${this.getStorageAccess(e)}`:"uniform";i.push(this._getWGSLStructBinding("NodeBuffer_"+e.id,h,u,o.binding++,o.group))}else{const e=this.getType(this.getVectorType(r.type)),t=r.groupNode.name;(n[t]||(n[t]={index:o.binding++,id:o.group,snippets:[]})).snippets.push(`\t${r.name} : ${e}`)}}for(const e in n){const t=n[e];r.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}let o=s.join("\n");return o+=i.join("\n"),o+=r.join("\n"),o}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){const s=e[t];s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.structs=this.getStructs(t),s.vars=this.getVars(t),s.codes=this.getCodes(t),s.directives=this.getDirectives(t),s.scopedArrays=this.getScopedArrays(t);let i="// code\n\n";i+=this.flowCode[t];const r=this.flowNodes[t],n=r[r.length-1],o=n.outputNode,a=void 0!==o&&!0===o.isOutputStructNode;for(const e of r){const r=this.getFlowData(e),h=e.name;if(h&&(i.length>0&&(i+="\n"),i+=`\t// flow -> ${h}\n\t`),i+=`${r.code}\n\t`,e===n&&"compute"!==t)if(i+="// result\n\n\t","vertex"===t)i+=`varyings.Vertex = ${r.result};`;else if("fragment"===t)if(a)s.returnType=o.nodeType,i+=`return ${r.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),s.returnType="OutputStruct",s.structs+=this._getWGSLStruct("OutputStruct",e),s.structs+="\nvar output : OutputStruct;\n\n",i+=`output.color = ${r.result};\n\n\treturn output;`}}s.flow=i}null!==this.material?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let s;return null!==t&&(s=this._getWGSLMethod(e+"_"+t)),void 0===s&&(s=this._getWGSLMethod(e)),s||e}getType(e){return yF[e]||e}isAvailable(e){let t=gF[e];return void 0===t&&("float32Filterable"===e&&(t=this.renderer.hasFeature("float32-filterable")),gF[e]=t),t}_getWGSLMethod(e){return void 0!==xF[e]&&this._include(e),bF[e]}_include(e){const t=xF[e];return t.build(this),null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${vF}\n\n// uniforms\n${e.uniforms}\n\n// structs\n${e.structs}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${t} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,s,i=0,r=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${i} ) @group( ${r} )\nvar<${s}> ${e} : ${n};`}}class _F{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=qN.Depth24PlusStencil8:e.depth&&(t=qN.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?SN:e.isLineSegments||e.isMesh&&!0===t.wireframe?MN:e.isLine?NN:e.isMesh?AN:void 0}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),2===t&&(t=4)),t}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?qN.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const wF=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),SF=new Map([[xn,["float16"]]]),MF=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class NF{constructor(e){this.backend=e}createAttribute(e,t){const s=this._getBufferAttribute(e),i=this.backend,r=i.get(s);let n=r.buffer;if(void 0===n){const o=i.device;let a=s.array;if(!1===e.normalized&&(a.constructor===Int16Array||a.constructor===Uint16Array)){const e=new Uint32Array(a.length);for(let t=0;t1},layout:u.createPipelineLayout({bindGroupLayouts:d})};if(null===t)c.pipeline=u.createRenderPipeline(M);else{const e=new Promise((e=>{u.createRenderPipelineAsync(M).then((t=>{c.pipeline=t,e()}))}));t.push(e)}}createBundleEncoder(e){const t=this.backend,{utils:s,device:i}=t,r=s.getCurrentDepthStencilFormat(e),n={label:"renderBundleEncoder",colorFormats:[s.getCurrentColorFormat(e)],depthStencilFormat:r,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(n)}createComputePipeline(e,t){const s=this.backend,i=s.device,r=s.get(e.computeProgram).module,n=s.get(e),o=[];for(const e of t){const t=s.get(e);o.push(t.layout)}n.pipeline=i.createComputePipeline({compute:r,layout:i.createPipelineLayout({bindGroupLayouts:o})})}_getBlending(e){let t,s;const i=e.blending,r=e.blendSrc,n=e.blendDst,o=e.blendEquation;if(5===i){const i=null!==e.blendSrcAlpha?e.blendSrcAlpha:r,a=null!==e.blendDstAlpha?e.blendDstAlpha:n,h=null!==e.blendEquationAlpha?e.blendEquationAlpha:o;t={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(o)},s={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(h)}}else{const r=(e,i,r,n)=>{t={srcFactor:e,dstFactor:i,operation:cA},s={srcFactor:r,dstFactor:n,operation:cA}};if(e.premultipliedAlpha)switch(i){case 1:r(QN,iA,QN,iA);break;case 2:r(QN,QN,QN,QN);break;case 3:r(KN,tA,KN,QN);break;case 4:r(KN,eA,KN,sA)}else switch(i){case 1:r(sA,iA,QN,iA);break;case 2:r(sA,QN,sA,QN);break;case 3:r(KN,tA,KN,QN);break;case 4:r(KN,eA,KN,eA)}}if(void 0!==t&&void 0!==s)return{color:t,alpha:s};console.error("THREE.WebGPURenderer: Invalid blending: ",i)}_getBlendFactor(e){let t;switch(e){case 200:t=KN;break;case 201:t=QN;break;case 202:t=eA;break;case 203:t=tA;break;case R:t=sA;break;case E:t=iA;break;case 208:t=rA;break;case 209:t=nA;break;case 206:t=oA;break;case 207:t=aA;break;case 210:t=hA;break;case 211:t=uA;break;case 212:t=lA;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const s=e.stencilFunc;switch(s){case 512:t=RN;break;case bs:t=UN;break;case 513:t=EN;break;case 515:t=IN;break;case 514:t=BN;break;case 518:t=zN;break;case 516:t=PN;break;case 517:t=FN;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",s)}return t}_getStencilOperation(e){let t;switch(e){case ns:t=xA;break;case 0:t=bA;break;case 7681:t=vA;break;case 5386:t=TA;break;case 7682:t=_A;break;case 7683:t=wA;break;case 34055:t=SA;break;case 34056:t=MA;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case v:t=cA;break;case 101:t=dA;break;case 102:t=pA;break;case 103:t=mA;break;case 104:t=gA;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,s){const i={},r=this.backend.utils;switch(i.topology=r.getPrimitiveTopology(e,s),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(i.stripIndexFormat=t.index.array instanceof Uint16Array?jN:HN),s.side){case c:i.frontFace=DN,i.cullMode=WN;break;case d:i.frontFace=DN,i.cullMode=GN;break;case 2:i.frontFace=DN,i.cullMode=kN;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",s.side)}return i}_getColorWriteMask(e){return!0===e.colorWrite?yA:fA}_getDepthCompare(e){let t;if(!1===e.depthTest)t=UN;else{const s=e.depthFunc;switch(s){case 0:t=RN;break;case 1:t=UN;break;case 2:t=EN;break;case 3:t=IN;break;case 4:t=BN;break;case 5:t=zN;break;case 6:t=PN;break;case 7:t=FN;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",s)}}return t}}class RF extends PP{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.trackTimestamp=!0===e.trackTimestamp,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new _F(this),this.attributeUtils=new NF(this),this.bindingUtils=new AF(this),this.pipelineUtils=new CF(this),this.textureUtils=new oF(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let s;if(void 0===t.device){const e={powerPreference:t.powerPreference},i=await navigator.gpu.requestAdapter(e);if(null===i)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const r=Object.values(jA),n=[];for(const e of r)i.features.has(e)&&n.push(e);const o={requiredFeatures:n,requiredLimits:t.requiredLimits};s=await i.requestDevice(o)}else s=t.device;const i=void 0!==t.context?t.context:e.domElement.getContext("webgpu");this.device=s,this.context=i;const r=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(jA.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:r}),this.updateSize()}get coordinateSystem(){return Ds}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(null===e){const t=this.renderer;e={colorAttachments:[{view:null}],depthStencilAttachment:{view:this.textureUtils.getDepthBuffer(t.depth,t.stencil).createView()}};const s=e.colorAttachments[0];this.renderer.samples>0?s.view=this.colorBuffer.createView():s.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e){const t=e.renderTarget,s=this.get(t);let i=s.descriptors;if(void 0===i||s.width!==t.width||s.height!==t.height||s.activeMipmapLevel!==t.activeMipmapLevel||s.samples!==t.samples){i={},s.descriptors=i;const e=()=>{t.removeEventListener("dispose",e),this.delete(t)};t.addEventListener("dispose",e)}const r=e.getCacheKey();let n=i[r];if(void 0===n){const o=e.textures,a=[];for(let t=0;t0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,r=s.createQuerySet({type:"occlusion",count:i}),t.occlusionQuerySet=r,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(i),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e),this.initTimestampQuery(e,n),n.occlusionQuerySet=r;const o=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let s=0;s0&&t.currentPass.executeBundles(t.renderBundles),s>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),s>0){const i=8*s;let r=this.occludedResolveCache.get(i);void 0===r&&(r=this.device.createBuffer({size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(i,r));const n=this.device.createBuffer({size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,s,r,0),t.encoder.copyBufferToBuffer(r,0,n,0,i),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo?(h.x=Math.min(t.dispatchCount,o),h.y=Math.ceil(t.dispatchCount/o)):h.x=t.dispatchCount,r.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:s,context:i,pipeline:r}=e,n=e.getBindings(),o=this.get(i),a=this.get(r).pipeline,h=o.currentSets,u=o.currentPass,l=e.getDrawParameters();if(null===l)return;h.pipeline!==a&&(u.setPipeline(a),h.pipeline=a);const c=h.bindingGroups;for(let e=0,t=n.length;e1?0:s;u.drawIndexed(t[s],i,e[s]/n,0,o)}}else if(!0===p){const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.drawIndexed(e,i,r,0,0),t.update(s,e,i)}else{const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.draw(e,i,r,0),t.update(s,e,i)}}needsRenderUpdate(e){const t=this.get(e),{object:s,material:i}=e,r=this.utils,n=r.getSampleCountRenderContext(e.context),o=r.getCurrentColorSpace(e.context),a=r.getCurrentColorFormat(e.context),h=r.getCurrentDepthStencilFormat(e.context),u=r.getPrimitiveTopology(s,i);let l=!1;return t.material===i&&t.materialVersion===i.version&&t.transparent===i.transparent&&t.blending===i.blending&&t.premultipliedAlpha===i.premultipliedAlpha&&t.blendSrc===i.blendSrc&&t.blendDst===i.blendDst&&t.blendEquation===i.blendEquation&&t.blendSrcAlpha===i.blendSrcAlpha&&t.blendDstAlpha===i.blendDstAlpha&&t.blendEquationAlpha===i.blendEquationAlpha&&t.colorWrite===i.colorWrite&&t.depthWrite===i.depthWrite&&t.depthTest===i.depthTest&&t.depthFunc===i.depthFunc&&t.stencilWrite===i.stencilWrite&&t.stencilFunc===i.stencilFunc&&t.stencilFail===i.stencilFail&&t.stencilZFail===i.stencilZFail&&t.stencilZPass===i.stencilZPass&&t.stencilFuncMask===i.stencilFuncMask&&t.stencilWriteMask===i.stencilWriteMask&&t.side===i.side&&t.alphaToCoverage===i.alphaToCoverage&&t.sampleCount===n&&t.colorSpace===o&&t.colorFormat===a&&t.depthStencilFormat===h&&t.primitiveTopology===u&&t.clippingContextCacheKey===e.clippingContext.cacheKey||(t.material=i,t.materialVersion=i.version,t.transparent=i.transparent,t.blending=i.blending,t.premultipliedAlpha=i.premultipliedAlpha,t.blendSrc=i.blendSrc,t.blendDst=i.blendDst,t.blendEquation=i.blendEquation,t.blendSrcAlpha=i.blendSrcAlpha,t.blendDstAlpha=i.blendDstAlpha,t.blendEquationAlpha=i.blendEquationAlpha,t.colorWrite=i.colorWrite,t.depthWrite=i.depthWrite,t.depthTest=i.depthTest,t.depthFunc=i.depthFunc,t.stencilWrite=i.stencilWrite,t.stencilFunc=i.stencilFunc,t.stencilFail=i.stencilFail,t.stencilZFail=i.stencilZFail,t.stencilZPass=i.stencilZPass,t.stencilFuncMask=i.stencilFuncMask,t.stencilWriteMask=i.stencilWriteMask,t.side=i.side,t.alphaToCoverage=i.alphaToCoverage,t.sampleCount=n,t.colorSpace=o,t.colorFormat=a,t.depthStencilFormat=h,t.primitiveTopology=u,t.clippingContextCacheKey=e.clippingContext.cacheKey,l=!0),l}getRenderCacheKey(e){const{object:t,material:s}=e,i=this.utils,r=e.context;return[s.transparent,s.blending,s.premultipliedAlpha,s.blendSrc,s.blendDst,s.blendEquation,s.blendSrcAlpha,s.blendDstAlpha,s.blendEquationAlpha,s.colorWrite,s.depthWrite,s.depthTest,s.depthFunc,s.stencilWrite,s.stencilFunc,s.stencilFail,s.stencilZFail,s.stencilZPass,s.stencilFuncMask,s.stencilWriteMask,s.side,i.getSampleCountRenderContext(r),i.getCurrentColorSpace(r),i.getCurrentColorFormat(r),i.getCurrentDepthStencilFormat(r),i.getPrimitiveTopology(t,s),e.clippingContext.cacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const s=this.get(e);if(!s.timeStampQuerySet){const e=this.device.createQuerySet({type:"timestamp",count:2}),i={querySet:e,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1};Object.assign(t,{timestampWrites:i}),s.timeStampQuerySet=e}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const s=this.get(e),i=2*BigInt64Array.BYTES_PER_ELEMENT;void 0===s.currentTimestampQueryBuffers&&(s.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),isMappingPending:!1});const{resolveBuffer:r,resultBuffer:n,isMappingPending:o}=s.currentTimestampQueryBuffers;!0!==o&&(t.resolveQuerySet(s.timeStampQuerySet,0,2,r,0),t.copyBufferToBuffer(r,0,n,0,i))}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const s=this.get(e);if(void 0===s.currentTimestampQueryBuffers)return;const{resultBuffer:i,isMappingPending:r}=s.currentTimestampQueryBuffers;!0!==r&&(s.currentTimestampQueryBuffers.isMappingPending=!0,i.mapAsync(GPUMapMode.READ).then((()=>{const e=new BigUint64Array(i.getMappedRange()),r=Number(e[1]-e[0])/1e6;this.renderer.info.updateTimestamp(t,r),i.unmap(),s.currentTimestampQueryBuffers.isMappingPending=!1})))}createNodeBuilder(e,t){return new TF(e,t)}createProgram(e){this.get(e).module={module:this.device.createShaderModule({code:e.code,label:e.stage}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const s=this.get(e),i=s.currentPass.finish();this.get(t).bundleGPU=i,s.currentSets=s._currentSets,s.currentPass=s._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e){this.bindingUtils.createBindings(e)}updateBindings(e){this.bindingUtils.createBindings(e)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,s=null,i=null,r=0){let n=0,o=0,a=0,h=0,u=0,l=0,c=e.image.width,d=e.image.height;null!==s&&(h=s.x,u=s.y,l=s.z||0,c=s.width,d=s.height),null!==i&&(n=i.x,o=i.y,a=i.z||0);const p=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),m=this.get(e).texture,g=this.get(t).texture;p.copyTextureToTexture({texture:m,mipLevel:r,origin:{x:h,y:u,z:l}},{texture:g,mipLevel:r,origin:{x:n,y:o,z:a}},[c,d,1]),this.device.queue.submit([p.finish()])}copyFramebufferToTexture(e,t,s){const i=this.get(t),{encoder:r,descriptor:n}=i;let o=null;o=t.renderTarget?e.isDepthTexture?this.get(t.depthTexture).texture:this.get(t.textures[0]).texture:e.isDepthTexture?this.textureUtils.getDepthBuffer(t.depth,t.stencil):this.context.getCurrentTexture();const a=this.get(e).texture;if(o.format===a.format){i.currentPass.end(),r.copyTextureToTexture({texture:o,origin:{x:s.x,y:s.y,z:0}},{texture:a},[s.z,s.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e);for(let e=0;e(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new JP(e)));super(new t(e),e),this.nodes.library=new BF,this.isWebGPURenderer=!0}}class PF extends Ga{constructor(){super(),this.isBundleGroup=!0,this.type="BundleGroup",this.static=!0,this.version=0}set needsUpdate(e){!0===e&&this.version++}}const FF=new pT,zF=new dN(FF);class UF{constructor(e,t=Xp(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0,FF.name="PostProcessing"}render(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,zF.render(e),e.toneMapping=t,e.outputColorSpace=s}update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;zF.material.fragmentNode=!0===this.outputColorTransform?Ty(this.outputNode,t,s):this.outputNode.context({toneMapping:t,outputColorSpace:s}),zF.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,await zF.renderAsync(e),e.toneMapping=t,e.outputColorSpace=s}}class OF extends vi{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=Te,this.minFilter=Te,this.isStorageTexture=!0}}class LF extends ln{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageBufferAttribute=!0}}class VF extends Do{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageInstancedBufferAttribute=!0}}class DF extends tl{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,s,i){const r=new rl(this.manager);r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(e,(s=>{try{t(this.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),this.manager.itemError(e)}}),s,i)}parseNodes(e){const t={};if(void 0!==e){for(const s of e){const{uuid:e,type:i}=s;t[e]=this.createNodeFromType(i),t[e].uuid=e}const s={nodes:t,textures:this.textures};for(const i of e){i.meta=s;t[i.uuid].deserialize(i),delete i.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const s={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=s,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(console.error("THREE.NodeLoader: Node type not found:",e),Up()):Sp(new this.nodes[e])}}class kF extends Bl{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),s=this.nodes,i=e.inputNodes;for(const e in i){const r=i[e];t[e]=s[r]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class GF extends zl{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const s=super.parse(e,t);return this._nodesJSON=null,s}parseNodes(e,t){if(void 0!==e){const s=new DF;return s.setNodes(this.nodes),s.setTextures(t),s.parseNodes(e)}return{}}parseMaterials(e,t){const s={};if(void 0!==e){const i=this.parseNodes(this._nodesJSON,t),r=new kF;r.setTextures(t),r.setNodes(i),r.setNodeMaterials(this.nodeMaterials);for(let t=0,i=e.length;t= this.maxInstanceCount; + // ensure we're not over geometry - if ( this._drawInfo.length >= this._maxInstanceCount ) { + if ( atCapacity && this._availableInstanceIds.length === 0 ) { throw new Error( 'BatchedMesh: Maximum item count reached.' ); } - this._drawInfo.push( { - + const instanceDrawInfo = { visible: true, active: true, geometryIndex: geometryId, + }; - } ); + let drawId = null; + + // Prioritize using previously freed instance ids + if ( this._availableInstanceIds.length > 0 ) { + + drawId = this._availableInstanceIds.pop(); + this._drawInfo[ drawId ] = instanceDrawInfo; + + } else { + + drawId = this._drawInfo.length; + this._drawInfo.push( instanceDrawInfo ); + + } - // initialize the matrix - const drawId = this._drawInfo.length - 1; const matricesTexture = this._matricesTexture; const matricesArray = matricesTexture.image.data; _identityMatrix.toArray( matricesArray, drawId * 16 ); @@ -15940,11 +15956,8 @@ class BatchedMesh extends Mesh { } */ - /* deleteInstance( instanceId ) { - // Note: User needs to call optimize() afterward to pack the data. - const drawInfo = this._drawInfo; if ( instanceId >= drawInfo.length || drawInfo[ instanceId ].active === false ) { @@ -15953,12 +15966,12 @@ class BatchedMesh extends Mesh { } drawInfo[ instanceId ].active = false; + this._availableInstanceIds.push( instanceId ); this._visibilityChanged = true; return this; } - */ // get bounding box and compute it if it doesn't exist getBoundingBoxAt( geometryId, target ) { @@ -16199,6 +16212,23 @@ class BatchedMesh extends Mesh { } + getGeometryRangeAt( geometryId, target = {} ) { + + if ( geometryId < 0 || geometryId >= this._geometryCount ) { + + return null; + + } + + const drawRange = this._drawRanges[ geometryId ]; + + target.start = drawRange.start; + target.count = drawRange.count; + + return target; + + } + raycast( raycaster, intersects ) { const drawInfo = this._drawInfo; @@ -19586,12 +19616,19 @@ class CylinderGeometry extends BufferGeometry { // faces - indices.push( a, b, d ); - indices.push( b, c, d ); + if ( radiusTop > 0 ) { - // update group counter + indices.push( a, b, d ); + groupCount += 3; - groupCount += 6; + } + + if ( radiusBottom > 0 ) { + + indices.push( b, c, d ); + groupCount += 3; + + } } @@ -36377,6 +36414,7 @@ class NodeMaterialObserver { this.renderObjects = new WeakMap(); this.hasNode = this.containsNode( builder ); + this.hasAnimation = builder.object.isSkinnedMesh === true; this.refreshUniforms = refreshUniforms; this.renderId = 0; @@ -36409,6 +36447,18 @@ class NodeMaterialObserver { worldMatrix: renderObject.object.matrixWorld.clone() }; + if ( renderObject.object.center ) { + + data.center = renderObject.object.center.clone(); + + } + + if ( renderObject.object.morphTargetInfluences ) { + + data.morphTargetInfluences = renderObject.object.morphTargetInfluences.slice(); + + } + if ( renderObject.bundle !== null ) { data.version = renderObject.bundle.version; @@ -36473,18 +36523,19 @@ class NodeMaterialObserver { return data; - } equals( renderObject ) { + const { object, material } = renderObject; + const renderObjectData = this.getRenderObjectData( renderObject ); // world matrix - if ( renderObjectData.worldMatrix.equals( renderObject.object.matrixWorld ) !== true ) { + if ( renderObjectData.worldMatrix.equals( object.matrixWorld ) !== true ) { - renderObjectData.worldMatrix.copy( renderObject.object.matrixWorld ); + renderObjectData.worldMatrix.copy( object.matrixWorld ); return false; @@ -36493,7 +36544,6 @@ class NodeMaterialObserver { // material const materialData = renderObjectData.material; - const material = renderObject.material; for ( const property in materialData ) { @@ -36531,6 +36581,40 @@ class NodeMaterialObserver { } + // morph targets + + if ( renderObjectData.morphTargetInfluences ) { + + let morphChanged = false; + + for ( let i = 0; i < renderObjectData.morphTargetInfluences.length; i ++ ) { + + if ( renderObjectData.morphTargetInfluences[ i ] !== object.morphTargetInfluences[ i ] ) { + + morphChanged = true; + + } + + } + + if ( morphChanged ) return true; + + } + + // center + + if ( renderObjectData.center ) { + + if ( renderObjectData.center.equals( object.center ) === false ) { + + renderObjectData.center.copy( object.center ); + + return true; + + } + + } + // bundle if ( renderObject.bundle !== null ) { @@ -36545,7 +36629,7 @@ class NodeMaterialObserver { needsRefresh( renderObject, nodeFrame ) { - if ( this.hasNode || this.firstInitialization( renderObject ) ) + if ( this.hasNode || this.hasAnimation || this.firstInitialization( renderObject ) ) return true; const { renderId } = nodeFrame; @@ -36572,26 +36656,68 @@ class NodeMaterialObserver { } +// cyrb53 (c) 2018 bryc (github.com/bryc). License: Public domain. Attribution appreciated. +// A fast and simple 64-bit (or 53-bit) string hash function with decent collision resistance. +// Largely inspired by MurmurHash2/3, but with a focus on speed/simplicity. +// See https://stackoverflow.com/questions/7616461/generate-a-hash-from-string-in-javascript/52171480#52171480 +// https://github.com/bryc/code/blob/master/jshash/experimental/cyrb53.js +function cyrb53( value, seed = 0 ) { + + let h1 = 0xdeadbeef ^ seed, h2 = 0x41c6ce57 ^ seed; + + if ( value instanceof Array ) { + + for ( let i = 0, val; i < value.length; i ++ ) { + + val = value[ i ]; + h1 = Math.imul( h1 ^ val, 2654435761 ); + h2 = Math.imul( h2 ^ val, 1597334677 ); + + } + + } else { + + for ( let i = 0, ch; i < value.length; i ++ ) { + + ch = value.charCodeAt( i ); + h1 = Math.imul( h1 ^ ch, 2654435761 ); + h2 = Math.imul( h2 ^ ch, 1597334677 ); + + } + + } + + h1 = Math.imul( h1 ^ ( h1 >>> 16 ), 2246822507 ); + h1 ^= Math.imul( h2 ^ ( h2 >>> 13 ), 3266489909 ); + h2 = Math.imul( h2 ^ ( h2 >>> 16 ), 2246822507 ); + h2 ^= Math.imul( h1 ^ ( h1 >>> 13 ), 3266489909 ); + + return 4294967296 * ( 2097151 & h2 ) + ( h1 >>> 0 ); + +} + +const hashString = ( str ) => cyrb53( str ); +const hashArray = ( array ) => cyrb53( array ); +const hash$1 = ( ...params ) => cyrb53( params ); + function getCacheKey$1( object, force = false ) { - let cacheKey = '{'; + const values = []; if ( object.isNode === true ) { - cacheKey += object.id; + values.push( object.id ); object = object.getSelf(); } for ( const { property, childNode } of getNodeChildren( object ) ) { - cacheKey += ',' + property.slice( 0, - 4 ) + ':' + childNode.getCacheKey( force ); + values.push( values, cyrb53( property.slice( 0, - 4 ) ), childNode.getCacheKey( force ) ); } - cacheKey += '}'; - - return cacheKey; + return cyrb53( values ); } @@ -36789,7 +36915,10 @@ var NodeUtils = /*#__PURE__*/Object.freeze({ getCacheKey: getCacheKey$1, getNodeChildren: getNodeChildren, getValueFromType: getValueFromType, - getValueType: getValueType + getValueType: getValueType, + hash: hash$1, + hashArray: hashArray, + hashString: hashString }); const NodeShaderStage = { @@ -37173,6 +37302,10 @@ class Node extends EventDispatcher { nodeData.snippet = result; + } else if ( nodeData.flowCodes !== undefined && builder.context.nodeBlock !== undefined ) { + + builder.addFlowCodeHierarchy( this, builder.context.nodeBlock ); + } result = builder.format( result, type, output ); @@ -37499,7 +37632,7 @@ class TempNode extends Node { const nodeVar = builder.getVarFromNode( this, null, type ); const propertyName = builder.getPropertyName( nodeVar ); - builder.addLineFlowCode( `${propertyName} = ${snippet}` ); + builder.addLineFlowCode( `${propertyName} = ${snippet}`, this ); nodeData.snippet = snippet; nodeData.propertyName = propertyName; @@ -37783,7 +37916,7 @@ class FlipNode extends TempNode { const sourceCache = builder.getVarFromNode( this ); const sourceProperty = builder.getPropertyName( sourceCache ); - builder.addLineFlowCode( sourceProperty + ' = ' + sourceSnippet ); + builder.addLineFlowCode( sourceProperty + ' = ' + sourceSnippet, this ); const length = builder.getTypeLength( sourceType ); const snippetValues = []; @@ -38899,7 +39032,7 @@ class AssignNode extends TempNode { const sourceVar = builder.getVarFromNode( this, null, targetType ); const sourceProperty = builder.getPropertyName( sourceVar ); - builder.addLineFlowCode( `${ sourceProperty } = ${ source }` ); + builder.addLineFlowCode( `${ sourceProperty } = ${ source }`, this ); const targetRoot = targetNode.node.context( { assign: true } ).build( builder ); @@ -38907,7 +39040,7 @@ class AssignNode extends TempNode { const component = targetNode.components[ i ]; - builder.addLineFlowCode( `${ targetRoot }.${ component } = ${ sourceProperty }[ ${ i } ]` ); + builder.addLineFlowCode( `${ targetRoot }.${ component } = ${ sourceProperty }[ ${ i } ]`, this ); } @@ -38923,7 +39056,7 @@ class AssignNode extends TempNode { if ( output === 'void' || sourceType === 'void' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); if ( output !== 'void' ) { @@ -39800,10 +39933,23 @@ class ConditionalNode extends Node { setup( builder ) { + const condNode = this.condNode.cache(); + const ifNode = this.ifNode.cache(); + const elseNode = this.elseNode ? this.elseNode.cache() : null; + + // + + const currentNodeBlock = builder.context.nodeBlock; + + builder.getDataFromNode( ifNode ).parentNodeBlock = currentNodeBlock; + if ( elseNode !== null ) builder.getDataFromNode( elseNode ).parentNodeBlock = currentNodeBlock; + + // + const properties = builder.getNodeProperties( this ); - properties.condNode = this.condNode.cache(); - properties.ifNode = this.ifNode.cache(); - properties.elseNode = this.elseNode ? this.elseNode.cache() : null; + properties.condNode = condNode; + properties.ifNode = ifNode.context( { nodeBlock: ifNode } ); + properties.elseNode = elseNode ? elseNode.context( { nodeBlock: elseNode } ) : null; } @@ -40013,7 +40159,7 @@ class VarNode extends Node { const snippet = node.build( builder, nodeVar.type ); - builder.addLineFlowCode( `${propertyName} = ${snippet}` ); + builder.addLineFlowCode( `${propertyName} = ${snippet}`, this ); return propertyName; @@ -40330,6 +40476,7 @@ class ReferenceBaseNode extends Node { if ( this.node === null ) { + this.updateReference( builder ); this.updateValue(); } @@ -40396,6 +40543,8 @@ class ReferenceBaseNode extends Node { } +const reference$1 = ( name, type, object ) => nodeObject( new ReferenceBaseNode( name, type, object ) ); + class RendererReferenceNode extends ReferenceBaseNode { static get type() { @@ -40447,10 +40596,7 @@ class ToneMappingNode extends TempNode { getCacheKey() { - let cacheKey = super.getCacheKey(); - cacheKey = '{toneMapping:' + this.toneMapping + ',nodes:' + cacheKey + '}'; - - return cacheKey; + return hash$1( super.getCacheKey(), this.toneMapping ); } @@ -40714,7 +40860,7 @@ class ComputeNode extends Node { if ( snippet !== '' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } @@ -40805,7 +40951,7 @@ class BypassNode extends Node { if ( snippet !== '' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } @@ -40884,7 +41030,7 @@ class ExpressionNode extends Node { if ( type === 'void' ) { - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } else { @@ -41439,7 +41585,7 @@ class TextureNode extends UniformNode { const snippet = this.generateSnippet( builder, textureProperty, uvSnippet, levelSnippet, biasSnippet, depthSnippet, compareSnippet, gradSnippet ); - builder.addLineFlowCode( `${propertyName} = ${snippet}` ); + builder.addLineFlowCode( `${propertyName} = ${snippet}`, this ); nodeData.snippet = snippet; nodeData.propertyName = propertyName; @@ -42331,6 +42477,7 @@ class ReferenceNode extends Node { if ( this.node === null ) { + this.updateReference( builder ); this.updateValue(); } @@ -43142,20 +43289,34 @@ class IndexNode extends Node { if ( scope === IndexNode.VERTEX ) { + // The index of a vertex within a mesh. propertyName = builder.getVertexIndex(); } else if ( scope === IndexNode.INSTANCE ) { + // The index of either a mesh instance or an invocation of a compute shader. propertyName = builder.getInstanceIndex(); } else if ( scope === IndexNode.DRAW ) { + // The index of a draw call. propertyName = builder.getDrawIndex(); } else if ( scope === IndexNode.INVOCATION_LOCAL ) { + // The index of a compute invocation within the scope of a workgroup load. propertyName = builder.getInvocationLocalIndex(); + } else if ( scope === IndexNode.INVOCATION_SUBGROUP ) { + + // The index of a compute invocation within the scope of a subgroup. + propertyName = builder.getInvocationSubgroupIndex(); + + } else if ( scope === IndexNode.SUBGROUP ) { + + // The index of the subgroup the current compute invocation belongs to. + propertyName = builder.getSubgroupIndex(); + } else { throw new Error( 'THREE.IndexNode: Unknown scope: ' + scope ); @@ -43184,11 +43345,15 @@ class IndexNode extends Node { IndexNode.VERTEX = 'vertex'; IndexNode.INSTANCE = 'instance'; +IndexNode.SUBGROUP = 'subgroup'; IndexNode.INVOCATION_LOCAL = 'invocationLocal'; +IndexNode.INVOCATION_SUBGROUP = 'invocationSubgroup'; IndexNode.DRAW = 'draw'; const vertexIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.VERTEX ); const instanceIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.INSTANCE ); +const subgroupIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.SUBGROUP ); +const invocationSubgroupIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.INVOCATION_SUBGROUP ); const invocationLocalIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.INVOCATION_LOCAL ); const drawIndex = /*@__PURE__*/ nodeImmutable( IndexNode, IndexNode.DRAW ); @@ -44089,6 +44254,8 @@ const getLightNodeById = ( id, lightNodes ) => { }; +const _lightsNodeRef = /*@__PURE__*/ new WeakMap(); + class LightsNode extends Node { static get type() { @@ -44185,7 +44352,20 @@ class LightsNode extends Node { } - lightNodes.push( nodeObject( new lightNodeClass( light ) ) ); + let lightNode = null; + + if ( ! _lightsNodeRef.has( light ) ) { + + lightNode = new lightNodeClass( light ); + _lightsNodeRef.set( light, lightNode ); + + } else { + + lightNode = _lightsNodeRef.get( light ); + + } + + lightNodes.push( lightNode ); } @@ -49259,6 +49439,7 @@ class SpriteNodeMaterial extends NodeMaterial { this.isSpriteNodeMaterial = true; this.lights = false; + this._useSizeAttenuation = true; this.positionNode = null; this.rotationNode = null; @@ -49270,7 +49451,9 @@ class SpriteNodeMaterial extends NodeMaterial { } - setupPosition( { object, context } ) { + setupPosition( { object, camera, context } ) { + + const sizeAttenuation = this.sizeAttenuation; // < VERTEX STAGE > @@ -49288,11 +49471,20 @@ class SpriteNodeMaterial extends NodeMaterial { } + + if ( ! sizeAttenuation && camera.isPerspectiveCamera ) { + + scale = scale.mul( mvPosition.z.negate() ); + + } + let alignedPosition = vertex.xy; if ( object.center && object.center.isVector2 === true ) { - alignedPosition = alignedPosition.sub( uniform( object.center ).sub( 0.5 ) ); + const center = reference$1( 'center', 'vec2' ); + + alignedPosition = alignedPosition.sub( center.sub( 0.5 ) ); } @@ -49322,6 +49514,23 @@ class SpriteNodeMaterial extends NodeMaterial { } + get sizeAttenuation() { + + return this._useSizeAttenuation; + + } + + set sizeAttenuation( value ) { + + if ( this._useSizeAttenuation !== value ) { + + this._useSizeAttenuation = value; + this.needsUpdate = true; + + } + + } + } class ShadowMaskModel extends LightingModel { @@ -49386,7 +49595,7 @@ const normal = Fn( ( { texture, uv } ) => { const epsilon = 0.0001; - const ret = vec3().temp(); + const ret = vec3().toVar(); If( uv.x.lessThan( epsilon ), () => { @@ -49531,19 +49740,19 @@ class VolumeNodeMaterial extends NodeMaterial { const vDirection = varying( positionGeometry.sub( vOrigin ) ); const rayDir = vDirection.normalize(); - const bounds = property( 'vec2', 'bounds' ).assign( hitBox( { orig: vOrigin, dir: rayDir } ) ); + const bounds = vec2( hitBox( { orig: vOrigin, dir: rayDir } ) ).toVar(); bounds.x.greaterThan( bounds.y ).discard(); bounds.assign( vec2( max$1( bounds.x, 0.0 ), bounds.y ) ); - const p = property( 'vec3', 'p' ).assign( vOrigin.add( bounds.x.mul( rayDir ) ) ); - const inc = property( 'vec3', 'inc' ).assign( vec3( rayDir.abs().reciprocal() ) ); - const delta = property( 'float', 'delta' ).assign( min$1( inc.x, min$1( inc.y, inc.z ) ) ); + const p = vec3( vOrigin.add( bounds.x.mul( rayDir ) ) ).toVar(); + const inc = vec3( rayDir.abs().reciprocal() ).toVar(); + const delta = float( min$1( inc.x, min$1( inc.y, inc.z ) ) ).toVar( 'delta' ); // used 'delta' name in loop delta.divAssign( materialReference( 'steps', 'float' ) ); - const ac = property( 'vec4', 'ac' ).assign( vec4( materialReference( 'base', 'color' ), 0.0 ) ); + const ac = vec4( materialReference( 'base', 'color' ), 0.0 ).toVar(); Loop( { type: 'float', start: bounds.x, end: bounds.y, update: '+= delta' }, () => { @@ -49704,7 +49913,7 @@ class ClippingContext { this.parentVersion = 0; this.viewNormalMatrix = new Matrix3(); - this.cacheKey = ''; + this.cacheKey = 0; } @@ -49779,7 +49988,7 @@ class ClippingContext { if ( update ) { this.version ++; - this.cacheKey = `${ this.globalClippingCount }:${ this.localClippingEnabled === undefined ? false : this.localClippingEnabled }:`; + this.cacheKey = hash$1( this.globalClippingCount, this.localClippingEnabled === true ? 1 : 0 ); } @@ -49849,7 +50058,7 @@ class ClippingContext { if ( update ) { this.version += parent.version; - this.cacheKey = parent.cacheKey + `:${ this.localClippingCount }:${ this.localClipIntersection === undefined ? false : this.localClipIntersection }`; + this.cacheKey = hash$1( parent.cacheKey, this.localClippingCount, this.localClipIntersection === true ? 1 : 0 ); } @@ -50105,6 +50314,35 @@ class RenderObject { } + getGeometryCacheKey() { + + const { geometry } = this; + + let cacheKey = ''; + + for ( const name of Object.keys( geometry.attributes ).sort() ) { + + const attribute = geometry.attributes[ name ]; + + cacheKey += name + ','; + + if ( attribute.data ) cacheKey += attribute.data.stride + ','; + if ( attribute.offset ) cacheKey += attribute.offset + ','; + if ( attribute.itemSize ) cacheKey += attribute.itemSize + ','; + if ( attribute.normalized ) cacheKey += 'n,'; + + } + + if ( geometry.index ) { + + cacheKey += 'index,'; + + } + + return cacheKey; + + } + getMaterialCacheKey() { const { object, material } = this; @@ -50161,7 +50399,7 @@ class RenderObject { if ( object.geometry ) { - cacheKey += object.geometry.id + ','; + cacheKey += this.getGeometryCacheKey(); } @@ -50197,7 +50435,7 @@ class RenderObject { } - return cacheKey; + return hashString( cacheKey ); } @@ -50211,13 +50449,21 @@ class RenderObject { // Environment Nodes Cache Key - return this.object.receiveShadow + ',' + this._nodes.getCacheKey( this.scene, this.lightsNode ); + let cacheKey = this._nodes.getCacheKey( this.scene, this.lightsNode ); + + if ( this.object.receiveShadow ) { + + cacheKey += 1; + + } + + return cacheKey; } getCacheKey() { - return this.getMaterialCacheKey() + ',' + this.getDynamicCacheKey(); + return this.getMaterialCacheKey() + this.getDynamicCacheKey(); } @@ -53784,10 +54030,59 @@ class NodeBuilder { } - addLineFlowCode( code ) { + addFlowCodeHierarchy( node, nodeBlock ) { + + const { flowCodes, flowCodeBlock } = this.getDataFromNode( node ); + + let needsFlowCode = true; + let nodeBlockHierarchy = nodeBlock; + + while ( nodeBlockHierarchy ) { + + if ( flowCodeBlock.get( nodeBlockHierarchy ) === true ) { + + needsFlowCode = false; + break; + + } + + nodeBlockHierarchy = this.getDataFromNode( nodeBlockHierarchy ).parentNodeBlock; + + } + + if ( needsFlowCode ) { + + for ( const flowCode of flowCodes ) { + + this.addLineFlowCode( flowCode ); + + } + + } + + } + + addLineFlowCodeBlock( node, code, nodeBlock ) { + + const nodeData = this.getDataFromNode( node ); + const flowCodes = nodeData.flowCodes || ( nodeData.flowCodes = [] ); + const codeBlock = nodeData.flowCodeBlock || ( nodeData.flowCodeBlock = new WeakMap() ); + + flowCodes.push( code ); + codeBlock.set( nodeBlock, true ); + + } + + addLineFlowCode( code, node = null ) { if ( code === '' ) return this; + if ( node !== null && this.context.nodeBlock ) { + + this.addLineFlowCodeBlock( node, code, this.context.nodeBlock ); + + } + code = this.tab + code; if ( ! /;\s*$/.test( code ) ) { @@ -54539,7 +54834,7 @@ class OutputStructNode extends Node { const snippet = members[ i ].build( builder, output ); - builder.addLineFlowCode( `${ structPrefix }m${ i } = ${ snippet }` ); + builder.addLineFlowCode( `${ structPrefix }m${ i } = ${ snippet }`, this ); } @@ -56144,7 +56439,7 @@ class StorageTextureNode extends TextureNode { const snippet = builder.generateTextureStore( builder, textureProperty, uvSnippet, storeSnippet ); - builder.addLineFlowCode( snippet ); + builder.addLineFlowCode( snippet, this ); } @@ -59526,6 +59821,106 @@ class ParallaxBarrierPassNode extends StereoCompositePassNode { const parallaxBarrierPass = ( scene, camera ) => nodeObject( new ParallaxBarrierPassNode( scene, camera ) ); +class ToonOutlinePassNode extends PassNode { + + static get type() { + + return 'ToonOutlinePassNode'; + + } + + constructor( scene, camera, colorNode, thicknessNode, alphaNode ) { + + super( PassNode.COLOR, scene, camera ); + + this.colorNode = colorNode; + this.thicknessNode = thicknessNode; + this.alphaNode = alphaNode; + + this._materialCache = new WeakMap(); + + } + + updateBefore( frame ) { + + const { renderer } = frame; + + const currentRenderObjectFunction = renderer.getRenderObjectFunction(); + + renderer.setRenderObjectFunction( ( object, scene, camera, geometry, material, group, lightsNode ) => { + + // only render outline for supported materials + + if ( material.isMeshToonMaterial || material.isMeshToonNodeMaterial ) { + + if ( material.wireframe === false ) { + + const outlineMaterial = this._getOutlineMaterial( material ); + renderer.renderObject( object, scene, camera, geometry, outlineMaterial, group, lightsNode ); + + } + + } + + // default + + renderer.renderObject( object, scene, camera, geometry, material, group, lightsNode ); + + } ); + + super.updateBefore( frame ); + + renderer.setRenderObjectFunction( currentRenderObjectFunction ); + + } + + _createMaterial() { + + const material = new NodeMaterial(); + material.isMeshToonOutlineMaterial = true; + material.name = 'Toon_Outline'; + material.side = BackSide; + + // vertex node + + const outlineNormal = normalLocal.negate(); + const mvp = cameraProjectionMatrix.mul( modelViewMatrix ); + + const ratio = float( 1.0 ); // TODO: support outline thickness ratio for each vertex + const pos = mvp.mul( vec4( positionLocal, 1.0 ) ); + const pos2 = mvp.mul( vec4( positionLocal.add( outlineNormal ), 1.0 ) ); + const norm = normalize( pos.sub( pos2 ) ); // NOTE: subtract pos2 from pos because BackSide objectNormal is negative + + material.vertexNode = pos.add( norm.mul( this.thicknessNode ).mul( pos.w ).mul( ratio ) ); + + // color node + + material.colorNode = vec4( this.colorNode, this.alphaNode ); + + return material; + + } + + _getOutlineMaterial( originalMaterial ) { + + let outlineMaterial = this._materialCache.get( originalMaterial ); + + if ( outlineMaterial === undefined ) { + + outlineMaterial = this._createMaterial(); + + this._materialCache.set( originalMaterial, outlineMaterial ); + + } + + return outlineMaterial; + + } + +} + +const toonOutlinePass = ( scene, camera, color = new Color( 0, 0, 0 ), thickness = 0.003, alpha = 1 ) => nodeObject( new ToonOutlinePassNode( scene, camera, nodeObject( color ), nodeObject( thickness ), nodeObject( alpha ) ) ); + class ScriptableValueNode extends Node { static get type() { @@ -60132,15 +60527,15 @@ class ScriptableNode extends Node { getCacheKey( force ) { - const cacheKey = [ this.source, this.getDefaultOutputNode().getCacheKey( force ) ]; + const values = [ hashString( this.source ), this.getDefaultOutputNode().getCacheKey( force ) ]; for ( const param in this.parameters ) { - cacheKey.push( this.parameters[ param ].getCacheKey( force ) ); + values.push( this.parameters[ param ].getCacheKey( force ) ); } - return cacheKey.join( ',' ); + return hashArray( values ); } @@ -60625,7 +61020,7 @@ class AnalyticLightNode extends LightingNode { getCacheKey() { - return super.getCacheKey() + '-' + ( this.light.id + '-' + ( this.light.castShadow ? '1' : '0' ) ); + return hash$1( super.getCacheKey(), this.light.id, this.light.castShadow ? 1 : 0 ); } @@ -60639,6 +61034,8 @@ class AnalyticLightNode extends LightingNode { const { object, renderer } = builder; + if ( renderer.shadowMap.enabled === false ) return; + let shadowColorNode = this.shadowColorNode; if ( shadowColorNode === null ) { @@ -61570,6 +61967,99 @@ const neutralToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => { ] } ); +class ComputeBuiltinNode extends Node { + + static get type() { + + return 'ComputeBuiltinNode'; + + } + + constructor( builtinName, nodeType ) { + + super( nodeType ); + + this._builtinName = builtinName; + + } + + getHash( builder ) { + + return this.getBuiltinName( builder ); + + } + + getNodeType( /*builder*/ ) { + + return this.nodeType; + + } + + setBuiltinName( builtinName ) { + + this._builtinName = builtinName; + + return this; + + } + + getBuiltinName( /*builder*/ ) { + + return this._builtinName; + + } + + hasBuiltin( builder ) { + + builder.hasBuiltin( this._builtinName ); + + } + + generate( builder, output ) { + + const builtinName = this.getBuiltinName( builder ); + const nodeType = this.getNodeType( builder ); + + if ( builder.shaderStage === 'compute' ) { + + return builder.format( builtinName, nodeType, output ); + + } else { + + console.warn( `ComputeBuiltinNode: Compute built-in value ${builtinName} can not be accessed in the ${builder.shaderStage} stage` ); + return builder.generateConst( nodeType ); + + } + + } + + serialize( data ) { + + super.serialize( data ); + + data.global = this.global; + data._builtinName = this._builtinName; + + } + + deserialize( data ) { + + super.deserialize( data ); + + this.global = data.global; + this._builtinName = data._builtinName; + + } + +} + +const computeBuiltin = ( name, nodeType ) => nodeObject( new ComputeBuiltinNode( name, nodeType ) ); + +const numWorkgroups = /*@__PURE__*/ computeBuiltin( 'numWorkgroups', 'uvec3' ); +const workgroupId = /*@__PURE__*/ computeBuiltin( 'workgroupId', 'uvec3' ); +const localId = /*@__PURE__*/ computeBuiltin( 'localId', 'uvec3' ); +const subgroupSize = /*@__PURE__*/ computeBuiltin( 'subgroupSize', 'uint' ); + class BarrierNode extends Node { constructor( scope ) { @@ -61591,7 +62081,7 @@ class BarrierNode extends Node { } else { - builder.addLineFlowCode( `${scope}Barrier()` ); + builder.addLineFlowCode( `${scope}Barrier()`, this ); } @@ -61751,11 +62241,11 @@ class AtomicFunctionNode extends TempNode { const varSnippet = this.storeNode.build( builder, inputType ); - builder.addLineFlowCode( `${varSnippet} = ${methodSnippet}` ); + builder.addLineFlowCode( `${varSnippet} = ${methodSnippet}`, this ); } else { - builder.addLineFlowCode( methodSnippet ); + builder.addLineFlowCode( methodSnippet, this ); } @@ -64222,17 +64712,15 @@ function getCacheKey( renderContext ) { const { textures, activeCubeFace } = renderContext; - let key = ''; + const values = [ activeCubeFace ]; for ( const texture of textures ) { - key += texture.id + ','; + values.push( texture.id ); } - key += activeCubeFace; - - return key; + return hashArray( values ); } @@ -65072,15 +65560,17 @@ class Nodes extends DataMap { const environmentNode = this.getEnvironmentNode( scene ); const fogNode = this.getFogNode( scene ); - const cacheKey = []; + const values = []; + + if ( lightsNode ) values.push( lightsNode.getCacheKey( true ) ); + if ( environmentNode ) values.push( environmentNode.getCacheKey() ); + if ( fogNode ) values.push( fogNode.getCacheKey() ); - if ( lightsNode ) cacheKey.push( lightsNode.getCacheKey( true ) ); - if ( environmentNode ) cacheKey.push( environmentNode.getCacheKey() ); - if ( fogNode ) cacheKey.push( fogNode.getCacheKey() ); + values.push( this.renderer.shadowMap.enabled ? 1 : 0 ); cacheKeyData = { callId, - cacheKey: cacheKey.join( ',' ) + cacheKey: hashArray( values ) }; this.callHashCache.set( chain, cacheKeyData ); @@ -67970,7 +68460,7 @@ ${ flowData.code } this.getVarFromNode( node, propertySizeName, 'uint' ); - this.addLineFlowCode( `${ propertySizeName } = uint( textureSize( ${ textureName }, 0 ).x )` ); + this.addLineFlowCode( `${ propertySizeName } = uint( textureSize( ${ textureName }, 0 ).x )`, storageArrayElementNode ); bufferNodeData.propertySizeName = propertySizeName; @@ -68000,7 +68490,7 @@ ${ flowData.code } } - this.addLineFlowCode( `${ propertyName } = ${prefix}(${ snippet })${channel}` ); + this.addLineFlowCode( `${ propertyName } = ${prefix}(${ snippet })${channel}`, storageArrayElementNode ); elementNodeData.propertyName = propertyName; @@ -74791,7 +75281,8 @@ fn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 { biquadraticTexture: new CodeNode( ` fn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f { - let res = vec2f( textureDimensions( map, level ) ); + let iRes = vec2i( textureDimensions( map, level ) ); + let res = vec2f( iRes ); let uvScaled = coord * res; let uvWrapping = ( ( uvScaled % res ) + res ) % res; @@ -74802,10 +75293,10 @@ fn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) - let iuv = floor( uv ); let f = fract( uv ); - let rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ), level ); - let rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ), level ); - let rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ), level ); - let rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ), level ); + let rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ) % iRes, level ); + let rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ) % iRes, level ); + let rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ) % iRes, level ); + let rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ) % iRes, level ); return mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y ); @@ -75280,6 +75771,12 @@ class WGSLNodeBuilder extends NodeBuilder { } + hasBuiltin( name, shaderStage = this.shaderStage ) { + + return ( this.builtins[ shaderStage ] !== undefined && this.builtins[ shaderStage ].has( name ) ); + + } + getVertexIndex() { if ( this.shaderStage === 'vertex' ) { @@ -75352,11 +75849,19 @@ ${ flowData.code } } + getInvocationSubgroupIndex() { + + this.enableSubGroups(); + + return this.getBuiltin( 'subgroup_invocation_id', 'invocationSubgroupIndex', 'u32', 'attribute' ); + + } + getSubgroupIndex() { this.enableSubGroups(); - return this.getBuiltin( 'subgroup_invocation_id', 'subgroupIndex', 'u32', 'attribute' ); + return this.getBuiltin( 'subgroup_id', 'subgroupIndex', 'u32', 'attribute' ); } @@ -75515,6 +76020,13 @@ ${ flowData.code } this.getBuiltin( 'local_invocation_id', 'localId', 'vec3', 'attribute' ); this.getBuiltin( 'num_workgroups', 'numWorkgroups', 'vec3', 'attribute' ); + if ( this.renderer.hasFeature( 'subgroups' ) ) { + + this.enableDirective( 'subgroups', shaderStage ); + this.getBuiltin( 'subgroup_size', 'subgroupSize', 'u32', 'attribute' ); + + } + } if ( shaderStage === 'vertex' || shaderStage === 'compute' ) { @@ -78470,7 +78982,6 @@ class WebGPUBackend extends Backend { } - // textures createSampler( texture ) { @@ -79412,4 +79923,4 @@ if ( typeof window !== 'undefined' ) { } -export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveAnimationBlendMode, AdditiveBlending, AfterImageNode, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnaglyphPassNode, AnalyticLightNode, AnamorphicNode, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrayCamera, ArrayElementNode, ArrowHelper, AssignNode, AttachedBindMode, AttributeNode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BRDF_GGX, BRDF_Lambert, BackSide, BasicDepthPacking, BasicEnvironmentNode, BasicShadowMap$1 as BasicShadowMap, BatchNode, BatchedMesh, BloomNode, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxGeometry, BoxHelper, Break, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferGeometryLoader, BufferNode, BumpMapNode, BypassNode, ByteType, Cache, CacheNode, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CineonToneMapping, CircleGeometry, ClampToEdgeWrapping, Clock, CodeNode, Color, ColorKeyframeTrack, ColorManagement, ColorSpaceNode, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ComputeNode, ConeGeometry, ConstNode, ConstantAlphaFactor, ConstantColorFactor, ContextNode, Continue, Controls, ConvertNode, CubeCamera, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureLoader, CubeTextureNode, CubeUVReflectionMapping, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceBack, CullFaceFront, CullFaceFrontBack, CullFaceNone, Curve, CurvePath, CustomBlending, CustomToneMapping, CylinderGeometry, Cylindrical, DFGApprox, D_GGX, Data3DTexture, DataArrayTexture, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DenoiseNode, DepthFormat, DepthOfFieldNode, DepthStencilFormat, DepthTexture, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DirectionalLightNode, Discard, DiscreteInterpolant, DisplayP3ColorSpace, DodecahedronGeometry, DotScreenNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EPSILON, EdgesGeometry, EllipseCurve, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectUVNode, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, ExpressionNode, ExtrudeGeometry, FXAANode, F_Schlick, FileLoader, FilmNode, Float16BufferAttribute, Float32BufferAttribute, FloatType, Fn, Fog, FogExp2, FogExp2Node, FogNode, FogRangeNode, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLBufferAttribute, GLSL1, GLSL3, GLSLNodeParser, GTAONode, GaussianBlurNode, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HalfFloatType, HemisphereLight, HemisphereLightHelper, HemisphereLightNode, IESSpotLight, IESSpotLightNode, INFINITY, IcosahedronGeometry, If, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, InstanceNode, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, InstancedPointsNodeMaterial, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, IntType, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InvertStencilOp, IrradianceNode, JoinNode, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, LightProbeNode, LightingContextNode, LightingModel, LightingNode, LightsNode, Line, Line2NodeMaterial, Line3, LineBasicMaterial, LineBasicNodeMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineDashedNodeMaterial, LineLoop, LineSegments, LinearDisplayP3ColorSpace, LinearFilter, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoaderUtils, LoadingManager, Loop, LoopNode, LoopOnce, LoopPingPong, LoopRepeat, LuminanceAlphaFormat, LuminanceFormat, Lut3DNode, MOUSE, MRTNode, MatcapUVNode, Material, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshDepthMaterial, MeshDistanceMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, ModelViewProjectionNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoToneMapping, Node, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalAnimationBlendMode, NormalBlending, NormalMapNode, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OctahedronGeometry, OneFactor, OneMinusConstantAlphaFactor, OneMinusConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OscNode, OutputStructNode, P3Primaries, PCFShadowMap$1 as PCFShadowMap, PCFSoftShadowMap$1 as PCFSoftShadowMap, PI, PI2, PMREMGenerator, PMREMNode, ParallaxBarrierPassNode, ParameterNode, PassNode, Path, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, PixelationPassNode, Plane, PlaneGeometry, PlaneHelper, PointLight, PointLightHelper, PointLightNode, PointUVNode, Points, PointsMaterial, PointsNodeMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PostProcessing, PosterizeNode, PropertyBinding, PropertyMixer, PropertyNode, QuadMesh, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RGBADepthPacking, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBDepthPacking, RGBFormat, RGBIntegerFormat, RGBShiftNode, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGDepthPacking, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RawShaderMaterial, Ray, Raycaster, Rec709Primaries, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RepeatWrapping, ReplaceStencilOp, Return, ReverseSubtractEquation, RingGeometry, RotateNode, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SRGBColorSpace, SRGBTransfer, SSAAPassNode, Scene, SceneNode, Schlick_to_F0, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShaderMaterial, ShaderNode, ShadowMaterial, ShadowNodeMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, ShortType, Skeleton, SkeletonHelper, SkinnedMesh, SkinningNode, SobelOperatorNode, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SplitNode, SpotLight, SpotLightHelper, SpotLightNode, Sprite, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StereoPassNode, StorageArrayElementNode, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, SubtractEquation, SubtractiveBlending, TBNViewMatrix, TOUCH, TangentSpaceNormalMap, TempNode, TetrahedronGeometry, Texture, Texture3DNode, TextureLoader, TextureNode, TextureSizeNode, TimerNode, ToneMappingNode, TorusGeometry, TorusKnotGeometry, TransitionNode, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TriplanarTexturesNode, TubeGeometry, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform$1 as Uniform, UniformArrayNode, UniformGroupNode, UniformNode, UniformsGroup$1 as UniformsGroup, UnsignedByteType, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, V_GGX_SmithCorrelated, VarNode, VaryingNode, Vector2, Vector3, Vector4, VectorKeyframeTrack, VertexColorNode, VideoTexture, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGLMultipleRenderTargets, WebGLRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroFactor, ZeroSlopeEnding, ZeroStencilOp, abs, acesFilmicToneMapping, acos, add, addMethodChaining, addNodeElement, afterImage, agxToneMapping, all, alphaT, anaglyphPass, anamorphic, and, anisotropy, anisotropyB, anisotropyT, any, ao, append, arrayBuffer, asin, assign, atan, atan2, atomicAdd, atomicAnd, atomicFunc, atomicMax, atomicMin, atomicOr, atomicStore, atomicSub, atomicXor, attenuationColor, attenuationDistance, attribute, backgroundBlurriness, backgroundIntensity, batch, billboarding, bitAnd, bitNot, bitOr, bitXor, bitangentGeometry, bitangentLocal, bitangentView, bitangentWorld, bitcast, bleach, bloom, blur, bool, buffer, bufferAttribute, bumpMap, burn, bvec2, bvec3, bvec4, bypass, cache, call, cameraFar, cameraLogDepth, cameraNear, cameraNormalMatrix, cameraPosition, cameraProjectionMatrix, cameraProjectionMatrixInverse, cameraViewMatrix, cameraWorldMatrix, cbrt, ceil, checker, cineonToneMapping, clamp, clearcoat, clearcoatRoughness, code, color, colorSpaceToWorking, colorToDirection, compute, cond, context, convert, convertToTexture, cos, createCanvasElement, cross, cubeTexture, dFdx, dFdy, dashSize, defaultBuildStages, defaultShaderStages, defined, degrees, denoise, densityFog, depth, depthPass, difference, diffuseColor, directionToColor, dispersion, distance, div, dodge, dof, dot, dotScreen, drawIndex, dynamicBufferAttribute, element, emissive, equal, equals, equirectUV, exp, exp2, expression, faceDirection, faceForward, film, float, floor, fog, fract, frameGroup, frameId, frontFacing, fwidth, fxaa, gain, gapSize, gaussianBlur, getColorSpaceMethod, getConstNodeType, getCurrentStack, getDirection, getDistanceAttenuation, getGeometryRoughness, getRoughness, getShIrradianceAt, getTextureIndex, global, glsl, glslFn, grayscale, greaterThan, greaterThanEqual, hash, highPrecisionModelNormalViewMatrix, highPrecisionModelViewMatrix, hue, instance, instanceIndex, instancedBufferAttribute, instancedDynamicBufferAttribute, int, inverseSqrt, invocationLocalIndex, ior, iridescence, iridescenceIOR, iridescenceThickness, ivec2, ivec3, ivec4, js, label, length, lengthSq, lessThan, lessThanEqual, lightPosition, lightTargetDirection, lightTargetPosition, lightViewPosition, lightingContext, lights, linearDepth, linearSRGBTosRGB, linearToneMapping, log, log2, loop, luminance, lut3D, mat2, mat3, mat4, matcapUV, materialAOMap, materialAlphaTest, materialAnisotropy, materialAnisotropyVector, materialAttenuationColor, materialAttenuationDistance, materialClearcoat, materialClearcoatNormal, materialClearcoatRoughness, materialColor, materialDispersion, materialEmissive, materialIOR, materialIridescence, materialIridescenceIOR, materialIridescenceThickness, materialLightMap, materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale, materialLineWidth, materialMetalness, materialNormal, materialOpacity, materialPointWidth, materialReference, materialReflectivity, materialRefractionRatio, materialRotation, materialRoughness, materialSheen, materialSheenRoughness, materialShininess, materialSpecular, materialSpecularColor, materialSpecularIntensity, materialSpecularStrength, materialThickness, materialTransmission, max$1 as max, maxMipLevel, metalness, min$1 as min, mix, mixElement, mod, modInt, modelDirection, modelNormalMatrix, modelPosition, modelScale, modelViewMatrix, modelViewPosition, modelViewProjection, modelWorldMatrix, modelWorldMatrixInverse, morphReference, motionBlur, mrt, mul, mx_aastep, mx_cell_noise_float, mx_contrast, mx_fractal_noise_float, mx_fractal_noise_vec2, mx_fractal_noise_vec3, mx_fractal_noise_vec4, mx_hsvtorgb, mx_noise_float, mx_noise_vec3, mx_noise_vec4, mx_ramplr, mx_ramptb, mx_rgbtohsv, mx_safepower, mx_splitlr, mx_splittb, mx_srgb_texture_to_lin_rec709, mx_transform_uv, mx_worley_noise_float, mx_worley_noise_vec2, mx_worley_noise_vec3, negate, neutralToneMapping, nodeArray, nodeImmutable, nodeObject, nodeObjects, nodeProxy, normalFlat, normalGeometry, normalLocal, normalMap, normalView, normalWorld, normalize, not, notEqual, objectDirection, objectGroup, objectPosition, objectScale, objectViewPosition, objectWorldMatrix, oneMinus, or, orthographicDepthToViewZ, oscSawtooth, oscSine, oscSquare, oscTriangle, output, outputStruct, overlay, overloadingFn, parabola, parallaxBarrierPass, parallaxDirection, parallaxUV, parameter, pass, passTexture, pcurve, perspectiveDepthToViewZ, pixelationPass, pmremTexture, pointUV, pointWidth, positionGeometry, positionLocal, positionPrevious, positionView, positionViewDirection, positionWorld, positionWorldDirection, posterize, pow, pow2, pow3, pow4, property, radians, rand, range, rangeFog, reciprocal, reference, referenceBuffer, reflect, reflectVector, reflectView, reflector, refract, refractVector, refractView, reinhardToneMapping, remainder, remap, remapClamp, renderGroup, renderOutput, rendererReference, rgbShift, rotate, rotateUV, roughness, round, rtt, sRGBToLinearSRGB, sampler, saturate, saturation, screen, screenCoordinate, screenSize, screenUV, scriptable, scriptableValue, select, sepia, setCurrentStack, shaderStages, sharedUniformGroup, sheen, sheenRoughness, shiftLeft, shiftRight, shininess, sign, sin, sinc, skinning, skinningReference, smoothstep, smoothstepElement, sobel, specularColor, specularF90, spherizeUV, split, spritesheetUV, sqrt, ssaaPass, stack, step, stereoPass, storage, storageBarrier, storageObject, storageTexture, string, sub, tan, tangentGeometry, tangentLocal, tangentView, tangentWorld, temp, texture, texture3D, textureBarrier, textureBicubic, textureCubeUV, textureLoad, textureSize, textureStore, thickness, threshold, timerDelta, timerGlobal, timerLocal, toOutputColorSpace, toWorkingColorSpace, toneMapping, toneMappingExposure, transformDirection, transformNormal, transformNormalToView, transformedBentNormalView, transformedBitangentView, transformedBitangentWorld, transformedClearcoatNormalView, transformedNormalView, transformedNormalWorld, transformedTangentView, transformedTangentWorld, transition, transmission, transpose, tri, tri3, triNoise3D, triplanarTexture, triplanarTextures, trunc, tslFn, uint, uniform, uniformArray, uniformGroup, uniforms, userData, uv, uvec2, uvec3, uvec4, varying, varyingProperty, vec2, vec3, vec4, vectorComponents, velocity, vertexColor, vertexIndex, vibrance, viewZToOrthographicDepth, viewZToPerspectiveDepth, viewport, viewportBottomLeft, viewportCoordinate, viewportDepthTexture, viewportLinearDepth, viewportMipTexture, viewportResolution, viewportSafeUV, viewportSharedTexture, viewportSize, viewportTexture, viewportTopLeft, viewportUV, wgsl, wgslFn, workgroupArray, workgroupBarrier, workingToColorSpace, xor }; +export { ACESFilmicToneMapping, AONode, AddEquation, AddOperation, AdditiveAnimationBlendMode, AdditiveBlending, AfterImageNode, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, AlwaysStencilFunc, AmbientLight, AmbientLightNode, AnaglyphPassNode, AnalyticLightNode, AnamorphicNode, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrayCamera, ArrayElementNode, ArrowHelper, AssignNode, AttachedBindMode, AttributeNode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BRDF_GGX, BRDF_Lambert, BackSide, BasicDepthPacking, BasicEnvironmentNode, BasicShadowMap$1 as BasicShadowMap, BatchNode, BatchedMesh, BloomNode, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxGeometry, BoxHelper, Break, BufferAttribute, BufferAttributeNode, BufferGeometry, BufferGeometryLoader, BufferNode, BumpMapNode, BypassNode, ByteType, Cache, CacheNode, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CineonToneMapping, CircleGeometry, ClampToEdgeWrapping, Clock, CodeNode, Color, ColorKeyframeTrack, ColorManagement, ColorSpaceNode, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ComputeNode, ConeGeometry, ConstNode, ConstantAlphaFactor, ConstantColorFactor, ContextNode, Continue, Controls, ConvertNode, CubeCamera, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeTextureLoader, CubeTextureNode, CubeUVReflectionMapping, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceBack, CullFaceFront, CullFaceFrontBack, CullFaceNone, Curve, CurvePath, CustomBlending, CustomToneMapping, CylinderGeometry, Cylindrical, DFGApprox, D_GGX, Data3DTexture, DataArrayTexture, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DenoiseNode, DepthFormat, DepthOfFieldNode, DepthStencilFormat, DepthTexture, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DirectionalLightNode, Discard, DiscreteInterpolant, DisplayP3ColorSpace, DodecahedronGeometry, DotScreenNode, DoubleSide, DstAlphaFactor, DstColorFactor, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EPSILON, EdgesGeometry, EllipseCurve, EnvironmentNode, EqualCompare, EqualDepth, EqualStencilFunc, EquirectUVNode, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, ExpressionNode, ExtrudeGeometry, FXAANode, F_Schlick, FileLoader, FilmNode, Float16BufferAttribute, Float32BufferAttribute, FloatType, Fn, Fog, FogExp2, FogExp2Node, FogNode, FogRangeNode, FramebufferTexture, FrontFacingNode, FrontSide, Frustum, FunctionCallNode, FunctionNode, FunctionOverloadingNode, GLBufferAttribute, GLSL1, GLSL3, GLSLNodeParser, GTAONode, GaussianBlurNode, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HalfFloatType, HemisphereLight, HemisphereLightHelper, HemisphereLightNode, IESSpotLight, IESSpotLightNode, INFINITY, IcosahedronGeometry, If, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, IndexNode, InstanceNode, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, InstancedPointsNodeMaterial, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, IntType, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InvertStencilOp, IrradianceNode, JoinNode, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, LightProbeNode, LightingContextNode, LightingModel, LightingNode, LightsNode, Line, Line2NodeMaterial, Line3, LineBasicMaterial, LineBasicNodeMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineDashedNodeMaterial, LineLoop, LineSegments, LinearDisplayP3ColorSpace, LinearFilter, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Loader, LoaderUtils, LoadingManager, Loop, LoopNode, LoopOnce, LoopPingPong, LoopRepeat, LuminanceAlphaFormat, LuminanceFormat, Lut3DNode, MOUSE, MRTNode, MatcapUVNode, Material, MaterialLoader, MaterialNode, MaterialReferenceNode, MathUtils, Matrix2, Matrix3, Matrix4, MaxEquation, MaxMipLevelNode, Mesh, MeshBasicMaterial, MeshBasicNodeMaterial, MeshDepthMaterial, MeshDistanceMaterial, MeshLambertMaterial, MeshLambertNodeMaterial, MeshMatcapMaterial, MeshMatcapNodeMaterial, MeshNormalMaterial, MeshNormalNodeMaterial, MeshPhongMaterial, MeshPhongNodeMaterial, MeshPhysicalMaterial, MeshPhysicalNodeMaterial, MeshSSSNodeMaterial, MeshStandardMaterial, MeshStandardNodeMaterial, MeshToonMaterial, MeshToonNodeMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, ModelNode, ModelViewProjectionNode, MorphNode, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NeverStencilFunc, NoBlending, NoColorSpace, NoToneMapping, Node, NodeAttribute, NodeBuilder, NodeCache, NodeCode, NodeFrame, NodeFunctionInput, NodeLoader, NodeMaterial, NodeMaterialLoader, NodeMaterialObserver, NodeObjectLoader, NodeShaderStage, NodeType, NodeUniform, NodeUpdateType, NodeUtils, NodeVar, NodeVarying, NormalAnimationBlendMode, NormalBlending, NormalMapNode, NotEqualCompare, NotEqualDepth, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, Object3DNode, ObjectLoader, ObjectSpaceNormalMap, OctahedronGeometry, OneFactor, OneMinusConstantAlphaFactor, OneMinusConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, OscNode, OutputStructNode, P3Primaries, PCFShadowMap$1 as PCFShadowMap, PCFSoftShadowMap$1 as PCFSoftShadowMap, PI, PI2, PMREMGenerator, PMREMNode, ParallaxBarrierPassNode, ParameterNode, PassNode, Path, PerspectiveCamera, PhongLightingModel, PhysicalLightingModel, PixelationPassNode, Plane, PlaneGeometry, PlaneHelper, PointLight, PointLightHelper, PointLightNode, PointUVNode, Points, PointsMaterial, PointsNodeMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PostProcessing, PosterizeNode, PropertyBinding, PropertyMixer, PropertyNode, QuadMesh, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RGBADepthPacking, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBDepthPacking, RGBFormat, RGBIntegerFormat, RGBShiftNode, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGDepthPacking, RGFormat, RGIntegerFormat, RTTNode, RangeNode, RawShaderMaterial, Ray, Raycaster, Rec709Primaries, RectAreaLight, RectAreaLightNode, RedFormat, RedIntegerFormat, ReferenceNode, ReflectorNode, ReinhardToneMapping, RemapNode, RenderOutputNode, RenderTarget, RendererReferenceNode, RepeatWrapping, ReplaceStencilOp, Return, ReverseSubtractEquation, RingGeometry, RotateNode, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SRGBColorSpace, SRGBTransfer, SSAAPassNode, Scene, SceneNode, Schlick_to_F0, ScreenNode, ScriptableNode, ScriptableValueNode, SetNode, ShaderMaterial, ShaderNode, ShadowMaterial, ShadowNodeMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, ShortType, Skeleton, SkeletonHelper, SkinnedMesh, SkinningNode, SobelOperatorNode, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SplitNode, SpotLight, SpotLightHelper, SpotLightNode, Sprite, SpriteMaterial, SpriteNodeMaterial, SpriteSheetUVNode, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, StackNode, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StereoPassNode, StorageArrayElementNode, StorageBufferAttribute, StorageBufferNode, StorageInstancedBufferAttribute, StorageTexture, StorageTextureNode, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, SubtractEquation, SubtractiveBlending, TBNViewMatrix, TOUCH, TangentSpaceNormalMap, TempNode, TetrahedronGeometry, Texture, Texture3DNode, TextureLoader, TextureNode, TextureSizeNode, TimerNode, ToneMappingNode, ToonOutlinePassNode, TorusGeometry, TorusKnotGeometry, TransitionNode, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TriplanarTexturesNode, TubeGeometry, UVMapping, Uint16BufferAttribute, Uint32BufferAttribute, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform$1 as Uniform, UniformArrayNode, UniformGroupNode, UniformNode, UniformsGroup$1 as UniformsGroup, UnsignedByteType, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, UserDataNode, VSMShadowMap, V_GGX_SmithCorrelated, VarNode, VaryingNode, Vector2, Vector3, Vector4, VectorKeyframeTrack, VertexColorNode, VideoTexture, ViewportDepthNode, ViewportDepthTextureNode, ViewportSharedTextureNode, ViewportTextureNode, VolumeNodeMaterial, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGLMultipleRenderTargets, WebGLRenderTarget, WebGPUCoordinateSystem, WebGPURenderer, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroFactor, ZeroSlopeEnding, ZeroStencilOp, abs, acesFilmicToneMapping, acos, add, addMethodChaining, addNodeElement, afterImage, agxToneMapping, all, alphaT, anaglyphPass, anamorphic, and, anisotropy, anisotropyB, anisotropyT, any, ao, append, arrayBuffer, asin, assign, atan, atan2, atomicAdd, atomicAnd, atomicFunc, atomicMax, atomicMin, atomicOr, atomicStore, atomicSub, atomicXor, attenuationColor, attenuationDistance, attribute, backgroundBlurriness, backgroundIntensity, batch, billboarding, bitAnd, bitNot, bitOr, bitXor, bitangentGeometry, bitangentLocal, bitangentView, bitangentWorld, bitcast, bleach, bloom, blur, bool, buffer, bufferAttribute, bumpMap, burn, bvec2, bvec3, bvec4, bypass, cache, call, cameraFar, cameraLogDepth, cameraNear, cameraNormalMatrix, cameraPosition, cameraProjectionMatrix, cameraProjectionMatrixInverse, cameraViewMatrix, cameraWorldMatrix, cbrt, ceil, checker, cineonToneMapping, clamp, clearcoat, clearcoatRoughness, code, color, colorSpaceToWorking, colorToDirection, compute, cond, context, convert, convertToTexture, cos, createCanvasElement, cross, cubeTexture, dFdx, dFdy, dashSize, defaultBuildStages, defaultShaderStages, defined, degrees, denoise, densityFog, depth, depthPass, difference, diffuseColor, directionToColor, dispersion, distance, div, dodge, dof, dot, dotScreen, drawIndex, dynamicBufferAttribute, element, emissive, equal, equals, equirectUV, exp, exp2, expression, faceDirection, faceForward, film, float, floor, fog, fract, frameGroup, frameId, frontFacing, fwidth, fxaa, gain, gapSize, gaussianBlur, getColorSpaceMethod, getConstNodeType, getCurrentStack, getDirection, getDistanceAttenuation, getGeometryRoughness, getRoughness, getShIrradianceAt, getTextureIndex, global, glsl, glslFn, grayscale, greaterThan, greaterThanEqual, hash, highPrecisionModelNormalViewMatrix, highPrecisionModelViewMatrix, hue, instance, instanceIndex, instancedBufferAttribute, instancedDynamicBufferAttribute, int, inverseSqrt, invocationLocalIndex, invocationSubgroupIndex, ior, iridescence, iridescenceIOR, iridescenceThickness, ivec2, ivec3, ivec4, js, label, length, lengthSq, lessThan, lessThanEqual, lightPosition, lightTargetDirection, lightTargetPosition, lightViewPosition, lightingContext, lights, linearDepth, linearSRGBTosRGB, linearToneMapping, localId, log, log2, loop, luminance, lut3D, mat2, mat3, mat4, matcapUV, materialAOMap, materialAlphaTest, materialAnisotropy, materialAnisotropyVector, materialAttenuationColor, materialAttenuationDistance, materialClearcoat, materialClearcoatNormal, materialClearcoatRoughness, materialColor, materialDispersion, materialEmissive, materialIOR, materialIridescence, materialIridescenceIOR, materialIridescenceThickness, materialLightMap, materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale, materialLineWidth, materialMetalness, materialNormal, materialOpacity, materialPointWidth, materialReference, materialReflectivity, materialRefractionRatio, materialRotation, materialRoughness, materialSheen, materialSheenRoughness, materialShininess, materialSpecular, materialSpecularColor, materialSpecularIntensity, materialSpecularStrength, materialThickness, materialTransmission, max$1 as max, maxMipLevel, metalness, min$1 as min, mix, mixElement, mod, modInt, modelDirection, modelNormalMatrix, modelPosition, modelScale, modelViewMatrix, modelViewPosition, modelViewProjection, modelWorldMatrix, modelWorldMatrixInverse, morphReference, motionBlur, mrt, mul, mx_aastep, mx_cell_noise_float, mx_contrast, mx_fractal_noise_float, mx_fractal_noise_vec2, mx_fractal_noise_vec3, mx_fractal_noise_vec4, mx_hsvtorgb, mx_noise_float, mx_noise_vec3, mx_noise_vec4, mx_ramplr, mx_ramptb, mx_rgbtohsv, mx_safepower, mx_splitlr, mx_splittb, mx_srgb_texture_to_lin_rec709, mx_transform_uv, mx_worley_noise_float, mx_worley_noise_vec2, mx_worley_noise_vec3, negate, neutralToneMapping, nodeArray, nodeImmutable, nodeObject, nodeObjects, nodeProxy, normalFlat, normalGeometry, normalLocal, normalMap, normalView, 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transformedNormalWorld, transformedTangentView, transformedTangentWorld, transition, transmission, transpose, tri, tri3, triNoise3D, triplanarTexture, triplanarTextures, trunc, tslFn, uint, uniform, uniformArray, uniformGroup, uniforms, userData, uv, uvec2, uvec3, uvec4, varying, varyingProperty, vec2, vec3, vec4, vectorComponents, velocity, vertexColor, vertexIndex, vibrance, viewZToOrthographicDepth, viewZToPerspectiveDepth, viewport, viewportBottomLeft, viewportCoordinate, viewportDepthTexture, viewportLinearDepth, viewportMipTexture, viewportResolution, viewportSafeUV, viewportSharedTexture, viewportSize, viewportTexture, viewportTopLeft, viewportUV, wgsl, wgslFn, workgroupArray, workgroupBarrier, workgroupId, workingToColorSpace, xor }; diff --git a/build/three.webgpu.nodes.min.js b/build/three.webgpu.nodes.min.js index 1d8d2012d1f0da..17808bc51fbd44 100644 --- a/build/three.webgpu.nodes.min.js +++ b/build/three.webgpu.nodes.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2024 Three.js Authors * SPDX-License-Identifier: MIT */ -const 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e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,s,i,r,n,o){const a=Math.cos(r),h=Math.sin(r);return this.set(s*a,s*h,-s*(a*n+h*o)+n+e,-i*h,i*a,-i*(-h*n+a*o)+o+t,0,0,1),this}scale(e,t){return this.premultiply(ti.makeScale(e,t)),this}rotate(e){return this.premultiply(ti.makeRotation(-e)),this}translate(e,t){return this.premultiply(ti.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,s,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<9;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<9;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const ti=new ei;const si={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ii(e,t){return new si[e](t)}function ri(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function ni(){const e=ri("canvas");return e.style.display="block",e}const oi={};const ai=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),hi=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),ui={[Jt]:{transfer:es,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e,fromReference:e=>e},[Zt]:{transfer:ts,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e.convertSRGBToLinear(),fromReference:e=>e.convertLinearToSRGB()},[Qt]:{transfer:es,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai)},[Kt]:{transfer:ts,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.convertSRGBToLinear().applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai).convertLinearToSRGB()}},li=new Set([Jt,Qt]),ci={enabled:!0,_workingColorSpace:Jt,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(e){if(!li.has(e))throw new Error(`Unsupported working color space, "${e}".`);this._workingColorSpace=e},convert:function(e,t,s){if(!1===this.enabled||t===s||!t||!s)return e;const i=ui[t].toReference;return(0,ui[s].fromReference)(i(e))},fromWorkingColorSpace:function(e,t){return this.convert(e,this._workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this._workingColorSpace)},getPrimaries:function(e){return ui[e].primaries},getTransfer:function(e){return e===Yt?es:ui[e].transfer},getLuminanceCoefficients:function(e,t=this._workingColorSpace){return e.fromArray(ui[t].luminanceCoefficients)}};function di(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function pi(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let mi;class gi{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===mi&&(mi=ri("canvas")),mi.width=e.width,mi.height=e.height;const s=mi.getContext("2d");e instanceof ImageData?s.putImageData(e,0,0):s.drawImage(e,0,0,e.width,e.height),t=mi}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const t=ri("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");s.drawImage(e,0,0,e.width,e.height);const i=s.getImageData(0,0,e.width,e.height),r=i.data;for(let e=0;e0&&(s.userData=this.userData),t||(e.textures[this.uuid]=s),s}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==ae)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case pe:e.x=e.x-Math.floor(e.x);break;case me:e.x=e.x<0?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case pe:e.y=e.y-Math.floor(e.y);break;case me:e.y=e.y<0?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}vi.DEFAULT_IMAGE=null,vi.DEFAULT_MAPPING=ae,vi.DEFAULT_ANISOTROPY=1;class Ti{constructor(e=0,t=0,s=0,i=1){Ti.prototype.isVector4=!0,this.x=e,this.y=t,this.z=s,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,s,i){return this.x=e,this.y=t,this.z=s,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=this.w,n=e.elements;return this.x=n[0]*t+n[4]*s+n[8]*i+n[12]*r,this.y=n[1]*t+n[5]*s+n[9]*i+n[13]*r,this.z=n[2]*t+n[6]*s+n[10]*i+n[14]*r,this.w=n[3]*t+n[7]*s+n[11]*i+n[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,s,i,r;const n=.01,o=.1,a=e.elements,h=a[0],u=a[4],l=a[8],c=a[1],d=a[5],p=a[9],m=a[2],g=a[6],f=a[10];if(Math.abs(u-c)a&&e>y?ey?a=0?1:-1,i=1-t*t;if(i>Number.EPSILON){const r=Math.sqrt(i),n=Math.atan2(r,t*s);e=Math.sin(e*n)/r,o=Math.sin(o*n)/r}const r=o*s;if(a=a*e+c*r,h=h*e+d*r,u=u*e+p*r,l=l*e+m*r,e===1-o){const e=1/Math.sqrt(a*a+h*h+u*u+l*l);a*=e,h*=e,u*=e,l*=e}}e[t]=a,e[t+1]=h,e[t+2]=u,e[t+3]=l}static multiplyQuaternionsFlat(e,t,s,i,r,n){const o=s[i],a=s[i+1],h=s[i+2],u=s[i+3],l=r[n],c=r[n+1],d=r[n+2],p=r[n+3];return e[t]=o*p+u*l+a*d-h*c,e[t+1]=a*p+u*c+h*l-o*d,e[t+2]=h*p+u*d+o*c-a*l,e[t+3]=u*p-o*l-a*c-h*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,s,i){return this._x=e,this._y=t,this._z=s,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const s=e._x,i=e._y,r=e._z,n=e._order,o=Math.cos,a=Math.sin,h=o(s/2),u=o(i/2),l=o(r/2),c=a(s/2),d=a(i/2),p=a(r/2);switch(n){case"XYZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"YXZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"ZXY":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"ZYX":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"YZX":this._x=c*u*l+h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l-c*d*p;break;case"XZY":this._x=c*u*l-h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l+c*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const s=t/2,i=Math.sin(s);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(s),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,s=t[0],i=t[4],r=t[8],n=t[1],o=t[5],a=t[9],h=t[2],u=t[6],l=t[10],c=s+o+l;if(c>0){const e=.5/Math.sqrt(c+1);this._w=.25/e,this._x=(u-a)*e,this._y=(r-h)*e,this._z=(n-i)*e}else if(s>o&&s>l){const e=2*Math.sqrt(1+s-o-l);this._w=(u-a)/e,this._x=.25*e,this._y=(i+n)/e,this._z=(r+h)/e}else if(o>l){const e=2*Math.sqrt(1+o-s-l);this._w=(r-h)/e,this._x=(i+n)/e,this._y=.25*e,this._z=(a+u)/e}else{const e=2*Math.sqrt(1+l-s-o);this._w=(n-i)/e,this._x=(r+h)/e,this._y=(a+u)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let s=e.dot(t)+1;return sMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=s):(this._x=0,this._y=-e.z,this._z=e.y,this._w=s)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=s),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs($s(this.dot(e),-1,1)))}rotateTowards(e,t){const s=this.angleTo(e);if(0===s)return this;const i=Math.min(1,t/s);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const s=e._x,i=e._y,r=e._z,n=e._w,o=t._x,a=t._y,h=t._z,u=t._w;return this._x=s*u+n*o+i*h-r*a,this._y=i*u+n*a+r*o-s*h,this._z=r*u+n*h+s*a-i*o,this._w=n*u-s*o-i*a-r*h,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const s=this._x,i=this._y,r=this._z,n=this._w;let o=n*e._w+s*e._x+i*e._y+r*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=n,this._x=s,this._y=i,this._z=r,this;const a=1-o*o;if(a<=Number.EPSILON){const e=1-t;return this._w=e*n+t*this._w,this._x=e*s+t*this._x,this._y=e*i+t*this._y,this._z=e*r+t*this._z,this.normalize(),this}const h=Math.sqrt(a),u=Math.atan2(h,o),l=Math.sin((1-t)*u)/h,c=Math.sin(t*u)/h;return this._w=n*l+this._w*c,this._x=s*l+this._x*c,this._y=i*l+this._y*c,this._z=r*l+this._z*c,this._onChangeCallback(),this}slerpQuaternions(e,t,s){return this.copy(e).slerp(t,s)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),s=Math.random(),i=Math.sqrt(1-s),r=Math.sqrt(s);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ri{constructor(e=0,t=0,s=0){Ri.prototype.isVector3=!0,this.x=e,this.y=t,this.z=s}set(e,t,s){return void 0===s&&(s=this.z),this.x=e,this.y=t,this.z=s,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Bi.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Bi.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*s+r[6]*i,this.y=r[1]*t+r[4]*s+r[7]*i,this.z=r[2]*t+r[5]*s+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=e.elements,n=1/(r[3]*t+r[7]*s+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*s+r[8]*i+r[12])*n,this.y=(r[1]*t+r[5]*s+r[9]*i+r[13])*n,this.z=(r[2]*t+r[6]*s+r[10]*i+r[14])*n,this}applyQuaternion(e){const t=this.x,s=this.y,i=this.z,r=e.x,n=e.y,o=e.z,a=e.w,h=2*(n*i-o*s),u=2*(o*t-r*i),l=2*(r*s-n*t);return this.x=t+a*h+n*l-o*u,this.y=s+a*u+o*h-r*l,this.z=i+a*l+r*u-n*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*s+r[8]*i,this.y=r[1]*t+r[5]*s+r[9]*i,this.z=r[2]*t+r[6]*s+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this.z=e.z+(t.z-e.z)*s,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const s=e.x,i=e.y,r=e.z,n=t.x,o=t.y,a=t.z;return this.x=i*a-r*o,this.y=r*n-s*a,this.z=s*o-i*n,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const s=e.dot(this)/t;return this.copy(e).multiplyScalar(s)}projectOnPlane(e){return Ei.copy(this).projectOnVector(e),this.sub(Ei)}reflect(e){return this.sub(Ei.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y,i=this.z-e.z;return t*t+s*s+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,s){const i=Math.sin(t)*e;return this.x=i*Math.sin(s),this.y=Math.cos(t)*e,this.z=i*Math.cos(s),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,s){return this.x=e*Math.sin(t),this.y=s,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),s=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=s,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,s=Math.sqrt(1-t*t);return this.x=s*Math.cos(e),this.y=t,this.z=s*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ei=new Ri,Bi=new Ci;class Ii{constructor(e=new Ri(1/0,1/0,1/0),t=new Ri(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,s=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Fi),Fi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,s;return e.normal.x>0?(t=e.normal.x*this.min.x,s=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,s=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,s+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,s+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,s+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,s+=e.normal.z*this.min.z),t<=-e.constant&&s>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Gi),Wi.subVectors(this.max,Gi),Ui.subVectors(e.a,Gi),Oi.subVectors(e.b,Gi),Li.subVectors(e.c,Gi),Vi.subVectors(Oi,Ui),Di.subVectors(Li,Oi),ki.subVectors(Ui,Li);let t=[0,-Vi.z,Vi.y,0,-Di.z,Di.y,0,-ki.z,ki.y,Vi.z,0,-Vi.x,Di.z,0,-Di.x,ki.z,0,-ki.x,-Vi.y,Vi.x,0,-Di.y,Di.x,0,-ki.y,ki.x,0];return!!qi(t,Ui,Oi,Li,Wi)&&(t=[1,0,0,0,1,0,0,0,1],!!qi(t,Ui,Oi,Li,Wi)&&(Hi.crossVectors(Vi,Di),t=[Hi.x,Hi.y,Hi.z],qi(t,Ui,Oi,Li,Wi)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Fi).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(Fi).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Pi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Pi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Pi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Pi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Pi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Pi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Pi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Pi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Pi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Pi=[new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri],Fi=new Ri,zi=new Ii,Ui=new Ri,Oi=new Ri,Li=new Ri,Vi=new Ri,Di=new Ri,ki=new Ri,Gi=new Ri,Wi=new Ri,Hi=new Ri,ji=new Ri;function qi(e,t,s,i,r){for(let n=0,o=e.length-3;n<=o;n+=3){ji.fromArray(e,n);const o=r.x*Math.abs(ji.x)+r.y*Math.abs(ji.y)+r.z*Math.abs(ji.z),a=t.dot(ji),h=s.dot(ji),u=i.dot(ji);if(Math.max(-Math.max(a,h,u),Math.min(a,h,u))>o)return!1}return!0}const $i=new Ii,Xi=new Ri,Yi=new Ri;class Zi{constructor(e=new Ri,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const s=this.center;void 0!==t?s.copy(t):$i.setFromPoints(e).getCenter(s);let i=0;for(let t=0,r=e.length;tthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Xi.subVectors(e,this.center);const t=Xi.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),s=.5*(e-this.radius);this.center.addScaledVector(Xi,s/e),this.radius+=s}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(Yi.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Xi.copy(e.center).add(Yi)),this.expandByPoint(Xi.copy(e.center).sub(Yi))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ji=new Ri,Ki=new Ri,Qi=new Ri,er=new Ri,tr=new Ri,sr=new Ri,ir=new Ri;class rr{constructor(e=new Ri,t=new Ri(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ji)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const s=t.dot(this.direction);return s<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,s)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ji.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ji.copy(this.origin).addScaledVector(this.direction,t),Ji.distanceToSquared(e))}distanceSqToSegment(e,t,s,i){Ki.copy(e).add(t).multiplyScalar(.5),Qi.copy(t).sub(e).normalize(),er.copy(this.origin).sub(Ki);const r=.5*e.distanceTo(t),n=-this.direction.dot(Qi),o=er.dot(this.direction),a=-er.dot(Qi),h=er.lengthSq(),u=Math.abs(1-n*n);let l,c,d,p;if(u>0)if(l=n*a-o,c=n*o-a,p=r*u,l>=0)if(c>=-p)if(c<=p){const e=1/u;l*=e,c*=e,d=l*(l+n*c+2*o)+c*(n*l+c+2*a)+h}else c=r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c=-r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c<=-p?(l=Math.max(0,-(-n*r+o)),c=l>0?-r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h):c<=p?(l=0,c=Math.min(Math.max(-r,-a),r),d=c*(c+2*a)+h):(l=Math.max(0,-(n*r+o)),c=l>0?r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h);else c=n>0?-r:r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;return s&&s.copy(this.origin).addScaledVector(this.direction,l),i&&i.copy(Ki).addScaledVector(Qi,c),d}intersectSphere(e,t){Ji.subVectors(e.center,this.origin);const s=Ji.dot(this.direction),i=Ji.dot(Ji)-s*s,r=e.radius*e.radius;if(i>r)return null;const n=Math.sqrt(r-i),o=s-n,a=s+n;return a<0?null:o<0?this.at(a,t):this.at(o,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const s=-(this.origin.dot(e.normal)+e.constant)/t;return s>=0?s:null}intersectPlane(e,t){const s=this.distanceToPlane(e);return null===s?null:this.at(s,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let s,i,r,n,o,a;const h=1/this.direction.x,u=1/this.direction.y,l=1/this.direction.z,c=this.origin;return h>=0?(s=(e.min.x-c.x)*h,i=(e.max.x-c.x)*h):(s=(e.max.x-c.x)*h,i=(e.min.x-c.x)*h),u>=0?(r=(e.min.y-c.y)*u,n=(e.max.y-c.y)*u):(r=(e.max.y-c.y)*u,n=(e.min.y-c.y)*u),s>n||r>i?null:((r>s||isNaN(s))&&(s=r),(n=0?(o=(e.min.z-c.z)*l,a=(e.max.z-c.z)*l):(o=(e.max.z-c.z)*l,a=(e.min.z-c.z)*l),s>a||o>i?null:((o>s||s!=s)&&(s=o),(a=0?s:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Ji)}intersectTriangle(e,t,s,i,r){tr.subVectors(t,e),sr.subVectors(s,e),ir.crossVectors(tr,sr);let n,o=this.direction.dot(ir);if(o>0){if(i)return null;n=1}else{if(!(o<0))return null;n=-1,o=-o}er.subVectors(this.origin,e);const a=n*this.direction.dot(sr.crossVectors(er,sr));if(a<0)return null;const h=n*this.direction.dot(tr.cross(er));if(h<0)return null;if(a+h>o)return null;const u=-n*er.dot(ir);return u<0?null:this.at(u/o,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class nr{constructor(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){nr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g)}set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){const f=this.elements;return f[0]=e,f[4]=t,f[8]=s,f[12]=i,f[1]=r,f[5]=n,f[9]=o,f[13]=a,f[2]=h,f[6]=u,f[10]=l,f[14]=c,f[3]=d,f[7]=p,f[11]=m,f[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new nr).fromArray(this.elements)}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],t[9]=s[9],t[10]=s[10],t[11]=s[11],t[12]=s[12],t[13]=s[13],t[14]=s[14],t[15]=s[15],this}copyPosition(e){const t=this.elements,s=e.elements;return t[12]=s[12],t[13]=s[13],t[14]=s[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,s){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),s.setFromMatrixColumn(this,2),this}makeBasis(e,t,s){return this.set(e.x,t.x,s.x,0,e.y,t.y,s.y,0,e.z,t.z,s.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,s=e.elements,i=1/or.setFromMatrixColumn(e,0).length(),r=1/or.setFromMatrixColumn(e,1).length(),n=1/or.setFromMatrixColumn(e,2).length();return t[0]=s[0]*i,t[1]=s[1]*i,t[2]=s[2]*i,t[3]=0,t[4]=s[4]*r,t[5]=s[5]*r,t[6]=s[6]*r,t[7]=0,t[8]=s[8]*n,t[9]=s[9]*n,t[10]=s[10]*n,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,s=e.x,i=e.y,r=e.z,n=Math.cos(s),o=Math.sin(s),a=Math.cos(i),h=Math.sin(i),u=Math.cos(r),l=Math.sin(r);if("XYZ"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=-a*l,t[8]=h,t[1]=s+i*h,t[5]=e-r*h,t[9]=-o*a,t[2]=r-e*h,t[6]=i+s*h,t[10]=n*a}else if("YXZ"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e+r*o,t[4]=i*o-s,t[8]=n*h,t[1]=n*l,t[5]=n*u,t[9]=-o,t[2]=s*o-i,t[6]=r+e*o,t[10]=n*a}else if("ZXY"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e-r*o,t[4]=-n*l,t[8]=i+s*o,t[1]=s+i*o,t[5]=n*u,t[9]=r-e*o,t[2]=-n*h,t[6]=o,t[10]=n*a}else if("ZYX"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=i*h-s,t[8]=e*h+r,t[1]=a*l,t[5]=r*h+e,t[9]=s*h-i,t[2]=-h,t[6]=o*a,t[10]=n*a}else if("YZX"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=r-e*l,t[8]=i*l+s,t[1]=l,t[5]=n*u,t[9]=-o*u,t[2]=-h*u,t[6]=s*l+i,t[10]=e-r*l}else if("XZY"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=-l,t[8]=h*u,t[1]=e*l+r,t[5]=n*u,t[9]=s*l-i,t[2]=i*l-s,t[6]=o*u,t[10]=r*l+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(hr,e,ur)}lookAt(e,t,s){const i=this.elements;return dr.subVectors(e,t),0===dr.lengthSq()&&(dr.z=1),dr.normalize(),lr.crossVectors(s,dr),0===lr.lengthSq()&&(1===Math.abs(s.z)?dr.x+=1e-4:dr.z+=1e-4,dr.normalize(),lr.crossVectors(s,dr)),lr.normalize(),cr.crossVectors(dr,lr),i[0]=lr.x,i[4]=cr.x,i[8]=dr.x,i[1]=lr.y,i[5]=cr.y,i[9]=dr.y,i[2]=lr.z,i[6]=cr.z,i[10]=dr.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[4],a=s[8],h=s[12],u=s[1],l=s[5],c=s[9],d=s[13],p=s[2],m=s[6],g=s[10],f=s[14],y=s[3],x=s[7],b=s[11],v=s[15],T=i[0],_=i[4],w=i[8],S=i[12],M=i[1],A=i[5],N=i[9],C=i[13],R=i[2],E=i[6],B=i[10],I=i[14],P=i[3],F=i[7],z=i[11],U=i[15];return r[0]=n*T+o*M+a*R+h*P,r[4]=n*_+o*A+a*E+h*F,r[8]=n*w+o*N+a*B+h*z,r[12]=n*S+o*C+a*I+h*U,r[1]=u*T+l*M+c*R+d*P,r[5]=u*_+l*A+c*E+d*F,r[9]=u*w+l*N+c*B+d*z,r[13]=u*S+l*C+c*I+d*U,r[2]=p*T+m*M+g*R+f*P,r[6]=p*_+m*A+g*E+f*F,r[10]=p*w+m*N+g*B+f*z,r[14]=p*S+m*C+g*I+f*U,r[3]=y*T+x*M+b*R+v*P,r[7]=y*_+x*A+b*E+v*F,r[11]=y*w+x*N+b*B+v*z,r[15]=y*S+x*C+b*I+v*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[4],i=e[8],r=e[12],n=e[1],o=e[5],a=e[9],h=e[13],u=e[2],l=e[6],c=e[10],d=e[14];return e[3]*(+r*a*l-i*h*l-r*o*c+s*h*c+i*o*d-s*a*d)+e[7]*(+t*a*d-t*h*c+r*n*c-i*n*d+i*h*u-r*a*u)+e[11]*(+t*h*l-t*o*d-r*n*l+s*n*d+r*o*u-s*h*u)+e[15]*(-i*o*u-t*a*l+t*o*c+i*n*l-s*n*c+s*a*u)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,s){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=s),this}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8],l=e[9],c=e[10],d=e[11],p=e[12],m=e[13],g=e[14],f=e[15],y=l*g*h-m*c*h+m*a*d-o*g*d-l*a*f+o*c*f,x=p*c*h-u*g*h-p*a*d+n*g*d+u*a*f-n*c*f,b=u*m*h-p*l*h+p*o*d-n*m*d-u*o*f+n*l*f,v=p*l*a-u*m*a-p*o*c+n*m*c+u*o*g-n*l*g,T=t*y+s*x+i*b+r*v;if(0===T)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/T;return e[0]=y*_,e[1]=(m*c*r-l*g*r-m*i*d+s*g*d+l*i*f-s*c*f)*_,e[2]=(o*g*r-m*a*r+m*i*h-s*g*h-o*i*f+s*a*f)*_,e[3]=(l*a*r-o*c*r-l*i*h+s*c*h+o*i*d-s*a*d)*_,e[4]=x*_,e[5]=(u*g*r-p*c*r+p*i*d-t*g*d-u*i*f+t*c*f)*_,e[6]=(p*a*r-n*g*r-p*i*h+t*g*h+n*i*f-t*a*f)*_,e[7]=(n*c*r-u*a*r+u*i*h-t*c*h-n*i*d+t*a*d)*_,e[8]=b*_,e[9]=(p*l*r-u*m*r-p*s*d+t*m*d+u*s*f-t*l*f)*_,e[10]=(n*m*r-p*o*r+p*s*h-t*m*h-n*s*f+t*o*f)*_,e[11]=(u*o*r-n*l*r-u*s*h+t*l*h+n*s*d-t*o*d)*_,e[12]=v*_,e[13]=(u*m*i-p*l*i+p*s*c-t*m*c-u*s*g+t*l*g)*_,e[14]=(p*o*i-n*m*i-p*s*a+t*m*a+n*s*g-t*o*g)*_,e[15]=(n*l*i-u*o*i+u*s*a-t*l*a-n*s*c+t*o*c)*_,this}scale(e){const t=this.elements,s=e.x,i=e.y,r=e.z;return t[0]*=s,t[4]*=i,t[8]*=r,t[1]*=s,t[5]*=i,t[9]*=r,t[2]*=s,t[6]*=i,t[10]*=r,t[3]*=s,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],s=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,s,i))}makeTranslation(e,t,s){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,s,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),s=Math.sin(e);return this.set(1,0,0,0,0,t,-s,0,0,s,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,0,s,0,0,1,0,0,-s,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,0,s,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const s=Math.cos(t),i=Math.sin(t),r=1-s,n=e.x,o=e.y,a=e.z,h=r*n,u=r*o;return this.set(h*n+s,h*o-i*a,h*a+i*o,0,h*o+i*a,u*o+s,u*a-i*n,0,h*a-i*o,u*a+i*n,r*a*a+s,0,0,0,0,1),this}makeScale(e,t,s){return this.set(e,0,0,0,0,t,0,0,0,0,s,0,0,0,0,1),this}makeShear(e,t,s,i,r,n){return this.set(1,s,r,0,e,1,n,0,t,i,1,0,0,0,0,1),this}compose(e,t,s){const i=this.elements,r=t._x,n=t._y,o=t._z,a=t._w,h=r+r,u=n+n,l=o+o,c=r*h,d=r*u,p=r*l,m=n*u,g=n*l,f=o*l,y=a*h,x=a*u,b=a*l,v=s.x,T=s.y,_=s.z;return i[0]=(1-(m+f))*v,i[1]=(d+b)*v,i[2]=(p-x)*v,i[3]=0,i[4]=(d-b)*T,i[5]=(1-(c+f))*T,i[6]=(g+y)*T,i[7]=0,i[8]=(p+x)*_,i[9]=(g-y)*_,i[10]=(1-(c+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,s){const i=this.elements;let r=or.set(i[0],i[1],i[2]).length();const n=or.set(i[4],i[5],i[6]).length(),o=or.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],ar.copy(this);const a=1/r,h=1/n,u=1/o;return ar.elements[0]*=a,ar.elements[1]*=a,ar.elements[2]*=a,ar.elements[4]*=h,ar.elements[5]*=h,ar.elements[6]*=h,ar.elements[8]*=u,ar.elements[9]*=u,ar.elements[10]*=u,t.setFromRotationMatrix(ar),s.x=r,s.y=n,s.z=o,this}makePerspective(e,t,s,i,r,n,o=2e3){const a=this.elements,h=2*r/(t-e),u=2*r/(s-i),l=(t+e)/(t-e),c=(s+i)/(s-i);let d,p;if(o===Vs)d=-(n+r)/(n-r),p=-2*n*r/(n-r);else{if(o!==Ds)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);d=-n/(n-r),p=-n*r/(n-r)}return a[0]=h,a[4]=0,a[8]=l,a[12]=0,a[1]=0,a[5]=u,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=p,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(e,t,s,i,r,n,o=2e3){const a=this.elements,h=1/(t-e),u=1/(s-i),l=1/(n-r),c=(t+e)*h,d=(s+i)*u;let p,m;if(o===Vs)p=(n+r)*l,m=-2*l;else{if(o!==Ds)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);p=r*l,m=-1*l}return a[0]=2*h,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*u,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=m,a[14]=-p,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<16;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<16;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e[t+9]=s[9],e[t+10]=s[10],e[t+11]=s[11],e[t+12]=s[12],e[t+13]=s[13],e[t+14]=s[14],e[t+15]=s[15],e}}const or=new Ri,ar=new nr,hr=new Ri(0,0,0),ur=new Ri(1,1,1),lr=new Ri,cr=new Ri,dr=new Ri,pr=new nr,mr=new Ci;class gr{constructor(e=0,t=0,s=0,i=gr.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=s,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,s,i=this._order){return this._x=e,this._y=t,this._z=s,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,s=!0){const i=e.elements,r=i[0],n=i[4],o=i[8],a=i[1],h=i[5],u=i[9],l=i[2],c=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin($s(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(c,h),this._z=0);break;case"YXZ":this._x=Math.asin(-$s(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(a,h)):(this._y=Math.atan2(-l,r),this._z=0);break;case"ZXY":this._x=Math.asin($s(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(-l,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(a,r));break;case"ZYX":this._y=Math.asin(-$s(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(c,d),this._z=Math.atan2(a,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin($s(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-u,h),this._y=Math.atan2(-l,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-$s(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(c,h),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-u,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===s&&this._onChangeCallback(),this}setFromQuaternion(e,t,s){return pr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(pr,t,s)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return mr.setFromEuler(this),this.setFromQuaternion(mr,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}gr.DEFAULT_ORDER="XYZ";class fr{constructor(){this.mask=1}set(e){this.mask=(1<>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((e=>({boxInitialized:e.boxInitialized,boxMin:e.box.min.toArray(),boxMax:e.box.max.toArray(),sphereInitialized:e.sphereInitialized,sphereRadius:e.sphere.radius,sphereCenter:e.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(e),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const s=t.shapes;if(Array.isArray(s))for(let t=0,i=s.length;t0){i.children=[];for(let t=0;t0){i.animations=[];for(let t=0;t0&&(s.geometries=t),i.length>0&&(s.materials=i),r.length>0&&(s.textures=r),o.length>0&&(s.images=o),a.length>0&&(s.shapes=a),h.length>0&&(s.skeletons=h),u.length>0&&(s.animations=u),l.length>0&&(s.nodes=l)}return s.object=i,s;function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,s,i,r){Pr.subVectors(i,t),Fr.subVectors(s,t),zr.subVectors(e,t);const n=Pr.dot(Pr),o=Pr.dot(Fr),a=Pr.dot(zr),h=Fr.dot(Fr),u=Fr.dot(zr),l=n*h-o*o;if(0===l)return r.set(0,0,0),null;const c=1/l,d=(h*a-o*u)*c,p=(n*u-o*a)*c;return r.set(1-d-p,p,d)}static containsPoint(e,t,s,i){return null!==this.getBarycoord(e,t,s,i,Ur)&&(Ur.x>=0&&Ur.y>=0&&Ur.x+Ur.y<=1)}static getInterpolation(e,t,s,i,r,n,o,a){return null===this.getBarycoord(e,t,s,i,Ur)?(a.x=0,a.y=0,"z"in a&&(a.z=0),"w"in a&&(a.w=0),null):(a.setScalar(0),a.addScaledVector(r,Ur.x),a.addScaledVector(n,Ur.y),a.addScaledVector(o,Ur.z),a)}static getInterpolatedAttribute(e,t,s,i,r,n){return Wr.setScalar(0),Hr.setScalar(0),jr.setScalar(0),Wr.fromBufferAttribute(e,t),Hr.fromBufferAttribute(e,s),jr.fromBufferAttribute(e,i),n.setScalar(0),n.addScaledVector(Wr,r.x),n.addScaledVector(Hr,r.y),n.addScaledVector(jr,r.z),n}static isFrontFacing(e,t,s,i){return Pr.subVectors(s,t),Fr.subVectors(e,t),Pr.cross(Fr).dot(i)<0}set(e,t,s){return this.a.copy(e),this.b.copy(t),this.c.copy(s),this}setFromPointsAndIndices(e,t,s,i){return this.a.copy(e[t]),this.b.copy(e[s]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,s,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,s),this.c.fromBufferAttribute(e,i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Pr.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Pr.cross(Fr).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return qr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return qr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,s,i,r){return qr.getInterpolation(e,this.a,this.b,this.c,t,s,i,r)}containsPoint(e){return qr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return qr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const s=this.a,i=this.b,r=this.c;let n,o;Or.subVectors(i,s),Lr.subVectors(r,s),Dr.subVectors(e,s);const a=Or.dot(Dr),h=Lr.dot(Dr);if(a<=0&&h<=0)return t.copy(s);kr.subVectors(e,i);const u=Or.dot(kr),l=Lr.dot(kr);if(u>=0&&l<=u)return t.copy(i);const c=a*l-u*h;if(c<=0&&a>=0&&u<=0)return n=a/(a-u),t.copy(s).addScaledVector(Or,n);Gr.subVectors(e,r);const d=Or.dot(Gr),p=Lr.dot(Gr);if(p>=0&&d<=p)return t.copy(r);const m=d*h-a*p;if(m<=0&&h>=0&&p<=0)return o=h/(h-p),t.copy(s).addScaledVector(Lr,o);const g=u*p-d*l;if(g<=0&&l-u>=0&&d-p>=0)return Vr.subVectors(r,i),o=(l-u)/(l-u+(d-p)),t.copy(i).addScaledVector(Vr,o);const f=1/(g+m+c);return n=m*f,o=c*f,t.copy(s).addScaledVector(Or,n).addScaledVector(Lr,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const $r={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Xr={h:0,s:0,l:0},Yr={h:0,s:0,l:0};function Zr(e,t,s){return s<0&&(s+=1),s>1&&(s-=1),s<1/6?e+6*(t-e)*s:s<.5?t:s<2/3?e+6*(t-e)*(2/3-s):e}class Jr{constructor(e,t,s){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,s)}set(e,t,s){if(void 0===t&&void 0===s){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,s);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Zt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,ci.toWorkingColorSpace(this,t),this}setRGB(e,t,s,i=ci.workingColorSpace){return this.r=e,this.g=t,this.b=s,ci.toWorkingColorSpace(this,i),this}setHSL(e,t,s,i=ci.workingColorSpace){if(e=Xs(e,1),t=$s(t,0,1),s=$s(s,0,1),0===t)this.r=this.g=this.b=s;else{const i=s<=.5?s*(1+t):s+t-s*t,r=2*s-i;this.r=Zr(r,i,e+1/3),this.g=Zr(r,i,e),this.b=Zr(r,i,e-1/3)}return ci.toWorkingColorSpace(this,i),this}setStyle(e,t=Zt){function s(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const n=i[1],o=i[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=i[1],r=s.length;if(3===r)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Zt){const s=$r[e.toLowerCase()];return void 0!==s?this.setHex(s,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=di(e.r),this.g=di(e.g),this.b=di(e.b),this}copyLinearToSRGB(e){return this.r=pi(e.r),this.g=pi(e.g),this.b=pi(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Zt){return ci.fromWorkingColorSpace(Kr.copy(this),e),65536*Math.round($s(255*Kr.r,0,255))+256*Math.round($s(255*Kr.g,0,255))+Math.round($s(255*Kr.b,0,255))}getHexString(e=Zt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=ci.workingColorSpace){ci.fromWorkingColorSpace(Kr.copy(this),t);const s=Kr.r,i=Kr.g,r=Kr.b,n=Math.max(s,i,r),o=Math.min(s,i,r);let a,h;const u=(o+n)/2;if(o===n)a=0,h=0;else{const e=n-o;switch(h=u<=.5?e/(n+o):e/(2-n-o),n){case s:a=(i-r)/e+(i0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const s=e[t];if(void 0===s){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];void 0!==i?i&&i.isColor?i.set(s):i&&i.isVector3&&s&&s.isVector3?i.copy(s):this[t]=s:console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const s={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(s.uuid=this.uuid,s.type=this.type,""!==this.name&&(s.name=this.name),this.color&&this.color.isColor&&(s.color=this.color.getHex()),void 0!==this.roughness&&(s.roughness=this.roughness),void 0!==this.metalness&&(s.metalness=this.metalness),void 0!==this.sheen&&(s.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(s.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(s.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(s.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(s.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(s.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(s.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(s.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(s.shininess=this.shininess),void 0!==this.clearcoat&&(s.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(s.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(s.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(s.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(s.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,s.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(s.dispersion=this.dispersion),void 0!==this.iridescence&&(s.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(s.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(s.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(s.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(s.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(s.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(s.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(s.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(s.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(s.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(s.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(s.lightMap=this.lightMap.toJSON(e).uuid,s.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(s.aoMap=this.aoMap.toJSON(e).uuid,s.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(s.bumpMap=this.bumpMap.toJSON(e).uuid,s.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(s.normalMap=this.normalMap.toJSON(e).uuid,s.normalMapType=this.normalMapType,s.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(s.displacementMap=this.displacementMap.toJSON(e).uuid,s.displacementScale=this.displacementScale,s.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(s.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(s.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(s.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(s.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(s.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(s.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(s.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(s.combine=this.combine)),void 0!==this.envMapRotation&&(s.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(s.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(s.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(s.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(s.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(s.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(s.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(s.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(s.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(s.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(s.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(s.size=this.size),null!==this.shadowSide&&(s.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(s.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(s.blending=this.blending),this.side!==c&&(s.side=this.side),!0===this.vertexColors&&(s.vertexColors=!0),this.opacity<1&&(s.opacity=this.opacity),!0===this.transparent&&(s.transparent=!0),this.blendSrc!==R&&(s.blendSrc=this.blendSrc),this.blendDst!==E&&(s.blendDst=this.blendDst),this.blendEquation!==v&&(s.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(s.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(s.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(s.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(s.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(s.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(s.depthFunc=this.depthFunc),!1===this.depthTest&&(s.depthTest=this.depthTest),!1===this.depthWrite&&(s.depthWrite=this.depthWrite),!1===this.colorWrite&&(s.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(s.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==bs&&(s.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(s.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(s.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ns&&(s.stencilFail=this.stencilFail),this.stencilZFail!==ns&&(s.stencilZFail=this.stencilZFail),this.stencilZPass!==ns&&(s.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(s.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(s.rotation=this.rotation),!0===this.polygonOffset&&(s.polygonOffset=!0),0!==this.polygonOffsetFactor&&(s.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(s.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(s.linewidth=this.linewidth),void 0!==this.dashSize&&(s.dashSize=this.dashSize),void 0!==this.gapSize&&(s.gapSize=this.gapSize),void 0!==this.scale&&(s.scale=this.scale),!0===this.dithering&&(s.dithering=!0),this.alphaTest>0&&(s.alphaTest=this.alphaTest),!0===this.alphaHash&&(s.alphaHash=!0),!0===this.alphaToCoverage&&(s.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(s.premultipliedAlpha=!0),!0===this.forceSinglePass&&(s.forceSinglePass=!0),!0===this.wireframe&&(s.wireframe=!0),this.wireframeLinewidth>1&&(s.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(s.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(s.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(s.flatShading=!0),!1===this.visible&&(s.visible=!1),!1===this.toneMapped&&(s.toneMapped=!1),!1===this.fog&&(s.fog=!1),Object.keys(this.userData).length>0&&(s.userData=this.userData),t){const t=i(e.textures),r=i(e.images);t.length>0&&(s.textures=t),r.length>0&&(s.images=r)}return s}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let s=null;if(null!==t){const e=t.length;s=new Array(e);for(let i=0;i!==e;++i)s[i]=t[i].clone()}return this.clippingPlanes=s,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class tn extends en{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const sn=rn();function rn(){const e=new ArrayBuffer(4),t=new Float32Array(e),s=new Uint32Array(e),i=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(i[e]=0,i[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(i[e]=1024>>-t-14,i[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(i[e]=t+15<<10,i[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(i[e]=31744,i[256|e]=64512,r[e]=24,r[256|e]=24):(i[e]=31744,i[256|e]=64512,r[e]=13,r[256|e]=13)}const n=new Uint32Array(2048),o=new Uint32Array(64),a=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,s=0;for(;0==(8388608&t);)t<<=1,s-=8388608;t&=-8388609,s+=947912704,n[e]=t|s}for(let e=1024;e<2048;++e)n[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)o[e]=e<<23;o[31]=1199570944,o[32]=2147483648;for(let e=33;e<63;++e)o[e]=2147483648+(e-32<<23);o[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(a[e]=1024);return{floatView:t,uint32View:s,baseTable:i,shiftTable:r,mantissaTable:n,exponentTable:o,offsetTable:a}}function nn(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=$s(e,-65504,65504),sn.floatView[0]=e;const t=sn.uint32View[0],s=t>>23&511;return sn.baseTable[s]+((8388607&t)>>sn.shiftTable[s])}function on(e){const t=e>>10;return sn.uint32View[0]=sn.mantissaTable[sn.offsetTable[t]+(1023&e)]+sn.exponentTable[t],sn.floatView[0]}const an={toHalfFloat:nn,fromHalfFloat:on},hn=new Ri,un=new Qs;class ln{constructor(e,t,s=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=s,this.usage=Cs,this.updateRanges=[],this.gpuType=Ie,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,s){e*=this.itemSize,s*=t.itemSize;for(let i=0,r=this.itemSize;i=0;--t)if(e[t]>=65535)return!0;return!1}(e)?yn:gn)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,s=0){this.groups.push({start:e,count:t,materialIndex:s})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const s=this.attributes.normal;if(void 0!==s){const t=(new ei).getNormalMatrix(e);s.applyNormalMatrix(t),s.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return Tn.makeRotationFromQuaternion(e),this.applyMatrix4(Tn),this}rotateX(e){return Tn.makeRotationX(e),this.applyMatrix4(Tn),this}rotateY(e){return Tn.makeRotationY(e),this.applyMatrix4(Tn),this}rotateZ(e){return Tn.makeRotationZ(e),this.applyMatrix4(Tn),this}translate(e,t,s){return Tn.makeTranslation(e,t,s),this.applyMatrix4(Tn),this}scale(e,t,s){return Tn.makeScale(e,t,s),this.applyMatrix4(Tn),this}lookAt(e){return _n.lookAt(e),_n.updateMatrix(),this.applyMatrix4(_n.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(wn).negate(),this.translate(wn.x,wn.y,wn.z),this}setFromPoints(e){const t=[];for(let s=0,i=e.length;s0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const s in t)void 0!==t[s]&&(e[s]=t[s]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const s=this.attributes;for(const t in s){const i=s[t];e.data.attributes[t]=i.toJSON(e.data)}const i={};let r=!1;for(const t in this.morphAttributes){const s=this.morphAttributes[t],n=[];for(let t=0,i=s.length;t0&&(i[t]=n,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(e.data.groups=JSON.parse(JSON.stringify(n)));const o=this.boundingSphere;return null!==o&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const s=e.index;null!==s&&this.setIndex(s.clone(t));const i=e.attributes;for(const e in i){const s=i[e];this.setAttribute(e,s.clone(t))}const r=e.morphAttributes;for(const e in r){const s=[],i=r[e];for(let e=0,r=i.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;e(e.far-e.near)**2)return}Cn.copy(r).invert(),Rn.copy(e.ray).applyMatrix4(Cn),null!==s.boundingBox&&!1===Rn.intersectsBox(s.boundingBox)||this._computeIntersections(e,t,Rn)}}_computeIntersections(e,t,s){let i;const r=this.geometry,n=this.material,o=r.index,a=r.attributes.position,h=r.attributes.uv,u=r.attributes.uv1,l=r.attributes.normal,c=r.groups,d=r.drawRange;if(null!==o)if(Array.isArray(n))for(let r=0,a=c.length;rs.far?null:{distance:u,point:Ln.clone(),object:e}}(e,t,s,i,In,Pn,Fn,On);if(l){const e=new Ri;qr.getBarycoord(On,In,Pn,Fn,e),r&&(l.uv=qr.getInterpolatedAttribute(r,a,h,u,e,new Qs)),n&&(l.uv1=qr.getInterpolatedAttribute(n,a,h,u,e,new Qs)),o&&(l.normal=qr.getInterpolatedAttribute(o,a,h,u,e,new Ri),l.normal.dot(i.direction)>0&&l.normal.multiplyScalar(-1));const t={a:a,b:h,c:u,normal:new Ri,materialIndex:0};qr.getNormal(In,Pn,Fn,t.normal),l.face=t,l.barycoord=e}return l}class kn extends Nn{constructor(e=1,t=1,s=1,i=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:s,widthSegments:i,heightSegments:r,depthSegments:n};const o=this;i=Math.floor(i),r=Math.floor(r),n=Math.floor(n);const a=[],h=[],u=[],l=[];let c=0,d=0;function p(e,t,s,i,r,n,p,m,g,f,y){const x=n/g,b=p/f,v=n/2,T=p/2,_=m/2,w=g+1,S=f+1;let M=0,A=0;const N=new Ri;for(let n=0;n0?1:-1,u.push(N.x,N.y,N.z),l.push(a/g),l.push(1-n/f),M+=1}}for(let e=0;e0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const s={};for(const e in this.extensions)!0===this.extensions[e]&&(s[e]=!0);return Object.keys(s).length>0&&(t.extensions=s),t}}class Hn extends Ir{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new nr,this.projectionMatrix=new nr,this.projectionMatrixInverse=new nr,this.coordinateSystem=Vs}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const jn=new Ri,qn=new Qs,$n=new Qs;class Xn extends Hn{constructor(e=50,t=1,s=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=s,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=2*js*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(.5*Hs*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*js*Math.atan(Math.tan(.5*Hs*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,s){jn.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(jn.x,jn.y).multiplyScalar(-e/jn.z),jn.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),s.set(jn.x,jn.y).multiplyScalar(-e/jn.z)}getViewSize(e,t){return this.getViewBounds(e,qn,$n),t.subVectors($n,qn)}setViewOffset(e,t,s,i,r,n){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=s,this.view.offsetY=i,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(.5*Hs*this.fov)/this.zoom,s=2*t,i=this.aspect*s,r=-.5*i;const n=this.view;if(null!==this.view&&this.view.enabled){const e=n.fullWidth,o=n.fullHeight;r+=n.offsetX*i/e,t-=n.offsetY*s/o,i*=n.width/e,s*=n.height/o}const o=this.filmOffset;0!==o&&(r+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-s,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const Yn=-90;class Zn extends Ir{constructor(e,t,s){super(),this.type="CubeCamera",this.renderTarget=s,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Xn(Yn,1,e,t);i.layers=this.layers,this.add(i);const r=new Xn(Yn,1,e,t);r.layers=this.layers,this.add(r);const n=new Xn(Yn,1,e,t);n.layers=this.layers,this.add(n);const o=new Xn(Yn,1,e,t);o.layers=this.layers,this.add(o);const a=new Xn(Yn,1,e,t);a.layers=this.layers,this.add(a);const h=new Xn(Yn,1,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[s,i,r,n,o,a]=t;for(const e of t)this.remove(e);if(e===Vs)s.up.set(0,1,0),s.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),a.up.set(0,1,0),a.lookAt(0,0,-1);else{if(e!==Ds)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);s.up.set(0,-1,0),s.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),a.up.set(0,-1,0),a.lookAt(0,0,-1)}for(const e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();const{renderTarget:s,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,n,o,a,h,u]=this.children,l=e.getRenderTarget(),c=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const m=s.texture.generateMipmaps;s.texture.generateMipmaps=!1,e.setRenderTarget(s,0,i),e.render(t,r),e.setRenderTarget(s,1,i),e.render(t,n),e.setRenderTarget(s,2,i),e.render(t,o),e.setRenderTarget(s,3,i),e.render(t,a),e.setRenderTarget(s,4,i),e.render(t,h),s.texture.generateMipmaps=m,e.setRenderTarget(s,5,i),e.render(t,u),e.setRenderTarget(l,c,d),e.xr.enabled=p,s.texture.needsPMREMUpdate=!0}}class Jn extends vi{constructor(e,t,s,i,r,n,o,a,h,u){super(e=void 0!==e?e:[],t=void 0!==t?t:he,s,i,r,n,o,a,h,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Kn extends wi{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const s={width:e,height:e,depth:1},i=[s,s,s,s,s,s];this.texture=new Jn(i,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:Te}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new kn(5,5,5),r=new Wn({name:"CubemapFromEquirect",uniforms:Gn(s.uniforms),vertexShader:s.vertexShader,fragmentShader:s.fragmentShader,side:d,blending:m});r.uniforms.tEquirect.value=t;const n=new Vn(i,r),o=t.minFilter;t.minFilter===Se&&(t.minFilter=Te);return new Zn(1,10,this).update(e,n),t.minFilter=o,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,s,i){const r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,s,i);e.setRenderTarget(r)}}class Qn{constructor(e,t=25e-5){this.isFogExp2=!0,this.name="",this.color=new Jr(e),this.density=t}clone(){return new Qn(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class eo{constructor(e,t=1,s=1e3){this.isFog=!0,this.name="",this.color=new Jr(e),this.near=t,this.far=s}clone(){return new eo(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class to extends Ir{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new gr,this.environmentIntensity=1,this.environmentRotation=new gr,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class so{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Cs,this.updateRanges=[],this.version=0,this.uuid=qs()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,s){e*=this.stride,s*=t.stride;for(let i=0,r=this.stride;ie.far||t.push({distance:a,point:ao.clone(),uv:qr.getInterpolation(ao,mo,go,fo,yo,xo,bo,new Qs),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function To(e,t,s,i,r,n){lo.subVectors(e,s).addScalar(.5).multiply(i),void 0!==r?(co.x=n*lo.x-r*lo.y,co.y=r*lo.x+n*lo.y):co.copy(lo),e.copy(t),e.x+=co.x,e.y+=co.y,e.applyMatrix4(po)}const _o=new Ri,wo=new Ri;class So extends Ir{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);const t=e.levels;for(let e=0,s=t.length;e0){let s,i;for(s=1,i=t.length;s0){_o.setFromMatrixPosition(this.matrixWorld);const s=e.ray.origin.distanceTo(_o);this.getObjectForDistance(s).raycast(e,t)}}update(e){const t=this.levels;if(t.length>1){_o.setFromMatrixPosition(e.matrixWorld),wo.setFromMatrixPosition(this.matrixWorld);const s=_o.distanceTo(wo)/e.zoom;let i,r;for(t[0].object.visible=!0,i=1,r=t.length;i=e))break;t[i-1].object.visible=!1,t[i].object.visible=!0}for(this._currentLevel=i-1;i1?null:t.copy(e.start).addScaledVector(s,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),s=this.distanceToPoint(e.end);return t<0&&s>0||s<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const s=t||Jo.getNormalMatrix(e),i=this.coplanarPoint(Yo).applyMatrix4(e),r=this.normal.applyMatrix3(s).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Qo=new Zi,ea=new Ri;class ta{constructor(e=new Ko,t=new Ko,s=new Ko,i=new Ko,r=new Ko,n=new Ko){this.planes=[e,t,s,i,r,n]}set(e,t,s,i,r,n){const o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(s),o[3].copy(i),o[4].copy(r),o[5].copy(n),this}copy(e){const t=this.planes;for(let s=0;s<6;s++)t[s].copy(e.planes[s]);return this}setFromProjectionMatrix(e,t=2e3){const s=this.planes,i=e.elements,r=i[0],n=i[1],o=i[2],a=i[3],h=i[4],u=i[5],l=i[6],c=i[7],d=i[8],p=i[9],m=i[10],g=i[11],f=i[12],y=i[13],x=i[14],b=i[15];if(s[0].setComponents(a-r,c-h,g-d,b-f).normalize(),s[1].setComponents(a+r,c+h,g+d,b+f).normalize(),s[2].setComponents(a+n,c+u,g+p,b+y).normalize(),s[3].setComponents(a-n,c-u,g-p,b-y).normalize(),s[4].setComponents(a-o,c-l,g-m,b-x).normalize(),t===Vs)s[5].setComponents(a+o,c+l,g+m,b+x).normalize();else{if(t!==Ds)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);s[5].setComponents(o,l,m,x).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),Qo.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),Qo.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Qo)}intersectsSprite(e){return Qo.center.set(0,0,0),Qo.radius=.7071067811865476,Qo.applyMatrix4(e.matrixWorld),this.intersectsSphere(Qo)}intersectsSphere(e){const t=this.planes,s=e.center,i=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(s)0?e.max.x:e.min.x,ea.y=i.normal.y>0?e.max.y:e.min.y,ea.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(ea)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let s=0;s<6;s++)if(t[s].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function sa(e,t){return e.z-t.z}function ia(e,t){return t.z-e.z}class ra{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,t,s){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const n=i[this.index];r.push(n),this.index++,n.start=e.start,n.count=e.count,n.z=t,n.index=s}reset(){this.list.length=0,this.index=0}}const na=new nr,oa=new nr,aa=new nr,ha=new Jr(1,1,1),ua=new nr,la=new ta,ca=new Ii,da=new Zi,pa=new Ri,ma=new Ri,ga=new Ri,fa=new ra,ya=new Vn,xa=[];function ba(e,t,s=0){const i=t.itemSize;if(e.isInterleavedBufferAttribute||e.array.constructor!==t.array.constructor){const r=e.count;for(let n=0;n65535?new Uint32Array(i):new Uint16Array(i);t.setIndex(new ln(e,1))}this._geometryInitialized=!0}}_validateGeometry(e){const t=this.geometry;if(Boolean(e.getIndex())!==Boolean(t.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const s in t.attributes){if(!e.hasAttribute(s))throw new Error(`BatchedMesh: Added geometry missing "${s}". All geometries must have consistent attributes.`);const i=e.getAttribute(s),r=t.getAttribute(s);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ii);const e=this.boundingBox,t=this._drawInfo;e.makeEmpty();for(let s=0,i=t.length;s=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");this._drawInfo.push({visible:!0,active:!0,geometryIndex:e});const t=this._drawInfo.length-1,s=this._matricesTexture,i=s.image.data;aa.toArray(i,16*t),s.needsUpdate=!0;const r=this._colorsTexture;return r&&(ha.toArray(r.image.data,4*t),r.needsUpdate=!0),t}addGeometry(e,t=-1,s=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const n=this._reservedRanges,o=this._drawRanges,a=this._bounds;0!==this._geometryCount&&(r=n[n.length-1]),i.vertexCount=-1===t?e.getAttribute("position").count:t,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const h=e.getIndex(),u=null!==h;if(u&&(i.indexCount=-1===s?h.count:s,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const l=this._geometryCount;return this._geometryCount++,n.push(i),o.push({start:u?i.indexStart:i.vertexStart,count:-1}),a.push({boxInitialized:!1,box:new Ii,sphereInitialized:!1,sphere:new Zi}),this.setGeometryAt(l,e),l}setGeometryAt(e,t){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(t);const s=this.geometry,i=null!==s.getIndex(),r=s.getIndex(),n=t.getIndex(),o=this._reservedRanges[e];if(i&&n.count>o.indexCount||t.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const a=o.vertexStart,h=o.vertexCount;for(const e in s.attributes){const i=t.getAttribute(e),r=s.getAttribute(e);ba(i,r,a);const n=i.itemSize;for(let e=i.count,t=h;e=this._geometryCount)return null;const s=this._bounds[e],i=s.box,r=this.geometry;if(!1===s.boxInitialized){i.makeEmpty();const t=r.index,n=r.attributes.position,o=this._drawRanges[e];for(let e=o.start,s=o.start+o.count;e=this._geometryCount)return null;const s=this._bounds[e],i=s.sphere,r=this.geometry;if(!1===s.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(e,ca),ca.getCenter(i.center);const t=r.index,n=r.attributes.position,o=this._drawRanges[e];let a=0;for(let e=o.start,s=o.start+o.count;e=s.length||!1===s[e].active||(t.toArray(r,16*e),i.needsUpdate=!0),this}getMatrixAt(e,t){const s=this._drawInfo,i=this._matricesTexture.image.data;return e>=s.length||!1===s[e].active?null:t.fromArray(i,16*e)}setColorAt(e,t){null===this._colorsTexture&&this._initColorsTexture();const s=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return e>=r.length||!1===r[e].active||(t.toArray(i,4*e),s.needsUpdate=!0),this}getColorAt(e,t){const s=this._colorsTexture.image.data,i=this._drawInfo;return e>=i.length||!1===i[e].active?null:t.fromArray(s,4*e)}setVisibleAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||s[e].visible===t||(s[e].visible=t,this._visibilityChanged=!0),this}getVisibleAt(e){const t=this._drawInfo;return!(e>=t.length||!1===t[e].active)&&t[e].visible}setGeometryIdAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||t<0||t>=this._geometryCount?null:(s[e].geometryIndex=t,this)}getGeometryIdAt(e){const t=this._drawInfo;return e>=t.length||!1===t[e].active?-1:t[e].geometryIndex}raycast(e,t){const s=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,n=this.geometry;ya.material=this.material,ya.geometry.index=n.index,ya.geometry.attributes=n.attributes,null===ya.geometry.boundingBox&&(ya.geometry.boundingBox=new Ii),null===ya.geometry.boundingSphere&&(ya.geometry.boundingSphere=new Zi);for(let n=0,o=s.length;n({...e}))),this._reservedRanges=e._reservedRanges.map((e=>({...e}))),this._drawInfo=e._drawInfo.map((e=>({...e}))),this._bounds=e._bounds.map((e=>({boxInitialized:e.boxInitialized,box:e.box.clone(),sphereInitialized:e.sphereInitialized,sphere:e.sphere.clone()}))),this._maxInstanceCount=e._maxInstanceCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=e._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(e,t,s,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=i.getIndex(),o=null===n?1:n.array.BYTES_PER_ELEMENT,a=this._drawInfo,h=this._multiDrawStarts,u=this._multiDrawCounts,l=this._drawRanges,c=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;c&&(ua.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse).multiply(this.matrixWorld),la.setFromProjectionMatrix(ua,e.coordinateSystem));let m=0;if(this.sortObjects){oa.copy(this.matrixWorld).invert(),pa.setFromMatrixPosition(s.matrixWorld).applyMatrix4(oa),ma.set(0,0,-1).transformDirection(s.matrixWorld).transformDirection(oa);for(let e=0,t=a.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;ei)return;Na.applyMatrix4(e.matrixWorld);const a=t.ray.origin.distanceTo(Na);return at.far?void 0:{distance:a,point:Ca.clone().applyMatrix4(e.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:e}}const Ba=new Ri,Ia=new Ri;class Pa extends Ra{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,s=[];for(let e=0,i=t.count;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;er.far)return;n.push({distance:h,distanceToRay:Math.sqrt(a),point:s,index:t,face:null,faceIndex:null,barycoord:null,object:o})}}class Ga extends Ir{constructor(){super(),this.isGroup=!0,this.type="Group"}}class Wa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isVideoTexture=!0,this.minFilter=void 0!==n?n:Te,this.magFilter=void 0!==r?r:Te,this.generateMipmaps=!1;const u=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){u.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Ha extends vi{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=fe,this.minFilter=fe,this.generateMipmaps=!1,this.needsUpdate=!0}}class ja extends vi{constructor(e,t,s,i,r,n,o,a,h,u,l,c){super(null,n,o,a,h,u,i,r,l,c),this.isCompressedTexture=!0,this.image={width:t,height:s},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class qa extends ja{constructor(e,t,s,i,r,n){super(e,t,s,r,n),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=me,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class $a extends ja{constructor(e,t,s){super(void 0,e[0].width,e[0].height,t,s,he),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=e}}class Xa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Ya extends vi{constructor(e,t,s,i,r,n,o,a,h,u=1026){if(u!==We&&u!==He)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===s&&u===We&&(s=Be),void 0===s&&u===He&&(s=Ue),super(null,i,r,n,o,a,u,s,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=void 0!==o?o:fe,this.minFilter=void 0!==a?a:fe,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class Za{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const s=this.getUtoTmapping(e);return this.getPoint(s,t)}getPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPoint(s/e));return t}getSpacedPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPointAt(s/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let s,i=this.getPoint(0),r=0;t.push(0);for(let n=1;n<=e;n++)s=this.getPoint(n/e),r+=s.distanceTo(i),t.push(r),i=s;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const s=this.getLengths();let i=0;const r=s.length;let n;n=t||e*s[r-1];let o,a=0,h=r-1;for(;a<=h;)if(i=Math.floor(a+(h-a)/2),o=s[i]-n,o<0)a=i+1;else{if(!(o>0)){h=i;break}h=i-1}if(i=h,s[i]===n)return i/(r-1);const u=s[i];return(i+(n-u)/(s[i+1]-u))/(r-1)}getTangent(e,t){const s=1e-4;let i=e-s,r=e+s;i<0&&(i=0),r>1&&(r=1);const n=this.getPoint(i),o=this.getPoint(r),a=t||(n.isVector2?new Qs:new Ri);return a.copy(o).sub(n).normalize(),a}getTangentAt(e,t){const s=this.getUtoTmapping(e);return this.getTangent(s,t)}computeFrenetFrames(e,t){const s=new Ri,i=[],r=[],n=[],o=new Ri,a=new nr;for(let t=0;t<=e;t++){const s=t/e;i[t]=this.getTangentAt(s,new Ri)}r[0]=new Ri,n[0]=new Ri;let h=Number.MAX_VALUE;const u=Math.abs(i[0].x),l=Math.abs(i[0].y),c=Math.abs(i[0].z);u<=h&&(h=u,s.set(1,0,0)),l<=h&&(h=l,s.set(0,1,0)),c<=h&&s.set(0,0,1),o.crossVectors(i[0],s).normalize(),r[0].crossVectors(i[0],o),n[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),n[t]=n[t-1].clone(),o.crossVectors(i[t-1],i[t]),o.length()>Number.EPSILON){o.normalize();const e=Math.acos($s(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(a.makeRotationAxis(o,e))}n[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos($s(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(o.crossVectors(r[0],r[e]))>0&&(t=-t);for(let s=1;s<=e;s++)r[s].applyMatrix4(a.makeRotationAxis(i[s],t*s)),n[s].crossVectors(i[s],r[s])}return{tangents:i,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Ja extends Za{constructor(e=0,t=0,s=1,i=1,r=0,n=2*Math.PI,o=!1,a=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=s,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=o,this.aRotation=a}getPoint(e,t=new Qs){const s=t,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===u&&h===r-1&&(h=r-2,u=1),this.closed||h>0?o=i[(h-1)%r]:(eh.subVectors(i[0],i[1]).add(i[0]),o=eh);const l=i[h%r],c=i[(h+1)%r];if(this.closed||h+2i.length-2?i.length-1:n+1],l=i[n>i.length-3?i.length-1:n+2];return s.set(nh(o,a.x,h.x,u.x,l.x),nh(o,a.y,h.y,u.y,l.y)),s}copy(e){super.copy(e),this.points=[];for(let t=0,s=e.points.length;t=s){const e=i[r]-s,n=this.curves[r],o=n.getLength(),a=0===o?0:1-e/o;return n.getPointAt(a,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let s=0,i=this.curves.length;s1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,s=e.curves.length;t0){const e=h.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(h);const u=h.getPoint(1);return this.currentPoint.copy(u),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class xh extends Nn{constructor(e=[new Qs(0,-.5),new Qs(.5,0),new Qs(0,.5)],t=12,s=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:s,phiLength:i},t=Math.floor(t),i=$s(i,0,2*Math.PI);const r=[],n=[],o=[],a=[],h=[],u=1/t,l=new Ri,c=new Qs,d=new Ri,p=new Ri,m=new Ri;let g=0,f=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,m.copy(d),d.normalize(),a.push(d.x,d.y,d.z);break;case 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Th{constructor(e=1,t=1,s=32,i=1,r=!1,n=0,o=2*Math.PI){super(0,e,t,s,i,r,n,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:s,heightSegments:i,openEnded:r,thetaStart:n,thetaLength:o}}static fromJSON(e){return new _h(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class wh extends Nn{constructor(e=[],t=[],s=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:s,detail:i};const r=[],n=[];function o(e,t,s,i){const r=i+1,n=[];for(let i=0;i<=r;i++){n[i]=[];const o=e.clone().lerp(s,i/r),a=t.clone().lerp(s,i/r),h=r-i;for(let e=0;e<=h;e++)n[i][e]=0===e&&i===r?o:o.clone().lerp(a,e/h)}for(let e=0;e.9&&o<.1&&(t<.2&&(n[e+0]+=1),s<.2&&(n[e+2]+=1),i<.2&&(n[e+4]+=1))}}()}(),this.setAttribute("position",new bn(r,3)),this.setAttribute("normal",new bn(r.slice(),3)),this.setAttribute("uv",new bn(n,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new wh(e.vertices,e.indices,e.radius,e.details)}}class Sh extends wh{constructor(e=1,t=0){const s=(1+Math.sqrt(5))/2,i=1/s;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-s,0,-i,s,0,i,-s,0,i,s,-i,-s,0,-i,s,0,i,-s,0,i,s,0,-s,0,-i,s,0,-i,-s,0,i,s,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Sh(e.radius,e.detail)}}const Mh=new Ri,Ah=new Ri,Nh=new Ri,Ch=new qr;class Rh extends Nn{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},null!==e){const 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e=!1;o>Number.EPSILON?h>Number.EPSILON&&(e=!0):o<-Number.EPSILON?h<-Number.EPSILON&&(e=!0):Math.sign(a)===Math.sign(u)&&(e=!0),e?(i=-a,r=o,n=Math.sqrt(l)):(i=o,r=a,n=Math.sqrt(l/2))}return new Qs(i/n,r/n)}const B=[];for(let e=0,t=A.length,s=t-1,i=e+1;e=0;e--){const t=e/p,s=l*Math.cos(t*Math.PI/2),i=c*Math.sin(t*Math.PI/2)+d;for(let e=0,t=A.length;e=0;){const i=s;let r=s-1;r<0&&(r=e.length-1);for(let e=0,s=a+2*p;e0)&&d.push(t,r,h),(e!==s-1||a0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Su extends en{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Jr(16777215),this.specular=new Jr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Mu extends en{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Jr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Au extends en{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Nu extends en{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Cu extends en{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Ru extends en{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Eu extends en{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Jr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Bu extends Ta{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function Iu(e,t,s){return!e||!s&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)}function Pu(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function Fu(e){const t=e.length,s=new Array(t);for(let e=0;e!==t;++e)s[e]=e;return s.sort((function(t,s){return e[t]-e[s]})),s}function zu(e,t,s){const i=e.length,r=new e.constructor(i);for(let n=0,o=0;o!==i;++n){const i=s[n]*t;for(let s=0;s!==t;++s)r[o++]=e[i+s]}return r}function Uu(e,t,s,i){let r=1,n=e[0];for(;void 0!==n&&void 0===n[i];)n=e[r++];if(void 0===n)return;let o=n[i];if(void 0!==o)if(Array.isArray(o))do{o=n[i],void 0!==o&&(t.push(n.time),s.push.apply(s,o)),n=e[r++]}while(void 0!==n);else if(void 0!==o.toArray)do{o=n[i],void 0!==o&&(t.push(n.time),o.toArray(s,s.length)),n=e[r++]}while(void 0!==n);else do{o=n[i],void 0!==o&&(t.push(n.time),s.push(o)),n=e[r++]}while(void 0!==n)}const Ou={convertArray:Iu,isTypedArray:Pu,getKeyframeOrder:Fu,sortedArray:zu,flattenJSON:Uu,subclip:function(e,t,s,i,r=30){const n=e.clone();n.name=t;const o=[];for(let e=0;e=i)){h.push(t.times[e]);for(let s=0;sn.tracks[e].times[0]&&(a=n.tracks[e].times[0]);for(let e=0;e=i.times[c]){const e=c*h+a,t=e+h-a;d=i.values.slice(e,t)}else{const e=i.createInterpolant(),t=a,s=h-a;e.evaluate(n),d=e.resultBuffer.slice(t,s)}if("quaternion"===r){(new Ci).fromArray(d).normalize().conjugate().toArray(d)}const p=o.times.length;for(let e=0;e=r)break e;{const o=t[1];e=r)break t}n=s,s=0}}for(;s>>1;et;)--n;if(++n,0!==r||n!==i){r>=n&&(n=Math.max(n,1),r=n-1);const e=this.getValueSize();this.times=s.slice(r,n),this.values=this.values.slice(r*e,n*e)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);const s=this.times,i=this.values,r=s.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let n=null;for(let t=0;t!==r;t++){const i=s[t];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==n&&n>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,i,n),e=!1;break}n=i}if(void 0!==i&&Pu(i))for(let t=0,s=i.length;t!==s;++t){const s=i[t];if(isNaN(s)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,s),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),s=this.getValueSize(),i=this.getInterpolation()===Ft,r=e.length-1;let n=1;for(let o=1;o0){e[n]=e[r];for(let e=r*s,i=n*s,o=0;o!==s;++o)t[i+o]=t[e+o];++n}return n!==e.length?(this.times=e.slice(0,n),this.values=t.slice(0,n*s)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),s=new(0,this.constructor)(this.name,e,t);return s.createInterpolant=this.createInterpolant,s}}Gu.prototype.TimeBufferType=Float32Array,Gu.prototype.ValueBufferType=Float32Array,Gu.prototype.DefaultInterpolation=Pt;class Wu extends Gu{constructor(e,t,s){super(e,t,s)}}Wu.prototype.ValueTypeName="bool",Wu.prototype.ValueBufferType=Array,Wu.prototype.DefaultInterpolation=It,Wu.prototype.InterpolantFactoryMethodLinear=void 0,Wu.prototype.InterpolantFactoryMethodSmooth=void 0;class Hu extends Gu{}Hu.prototype.ValueTypeName="color";class ju extends Gu{}ju.prototype.ValueTypeName="number";class qu extends Lu{constructor(e,t,s,i){super(e,t,s,i)}interpolate_(e,t,s,i){const r=this.resultBuffer,n=this.sampleValues,o=this.valueSize,a=(s-t)/(i-t);let h=e*o;for(let e=h+o;h!==e;h+=4)Ci.slerpFlat(r,0,n,h-o,n,h,a);return r}}class $u extends Gu{InterpolantFactoryMethodLinear(e){return new qu(this.times,this.values,this.getValueSize(),e)}}$u.prototype.ValueTypeName="quaternion",$u.prototype.InterpolantFactoryMethodSmooth=void 0;class Xu extends Gu{constructor(e,t,s){super(e,t,s)}}Xu.prototype.ValueTypeName="string",Xu.prototype.ValueBufferType=Array,Xu.prototype.DefaultInterpolation=It,Xu.prototype.InterpolantFactoryMethodLinear=void 0,Xu.prototype.InterpolantFactoryMethodSmooth=void 0;class Yu extends Gu{}Yu.prototype.ValueTypeName="vector";class Zu{constructor(e="",t=-1,s=[],i=2500){this.name=e,this.tracks=s,this.duration=t,this.blendMode=i,this.uuid=qs(),this.duration<0&&this.resetDuration()}static parse(e){const t=[],s=e.tracks,i=1/(e.fps||1);for(let e=0,r=s.length;e!==r;++e)t.push(Ju(s[e]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r}static toJSON(e){const t=[],s=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode};for(let e=0,i=s.length;e!==i;++e)t.push(Gu.toJSON(s[e]));return i}static CreateFromMorphTargetSequence(e,t,s,i){const r=t.length,n=[];for(let e=0;e1){const e=n[1];let t=i[e];t||(i[e]=t=[]),t.push(s)}}const n=[];for(const e in i)n.push(this.CreateFromMorphTargetSequence(e,i[e],t,s));return n}static parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const s=function(e,t,s,i,r){if(0!==s.length){const n=[],o=[];Uu(s,n,o,i),0!==n.length&&r.push(new e(t,n,o))}},i=[],r=e.name||"default",n=e.fps||30,o=e.blendMode;let a=e.length||-1;const h=e.hierarchy||[];for(let e=0;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==sl[e])return void sl[e].push({onLoad:t,onProgress:s,onError:i});sl[e]=[],sl[e].push({onLoad:t,onProgress:s,onError:i});const n=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),o=this.mimeType,a=this.responseType;fetch(n).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body||void 0===t.body.getReader)return t;const s=sl[e],i=t.body.getReader(),r=t.headers.get("X-File-Size")||t.headers.get("Content-Length"),n=r?parseInt(r):0,o=0!==n;let a=0;const h=new ReadableStream({start(e){!function t(){i.read().then((({done:i,value:r})=>{if(i)e.close();else{a+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:o,loaded:a,total:n});for(let e=0,t=s.length;e{e.error(t)}))}()}});return new Response(h)}throw new il(`fetch for "${t.url}" responded with ${t.status}: ${t.statusText}`,t)})).then((e=>{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,o)));case"json":return e.json();default:if(void 0===o)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(o),s=t&&t[1]?t[1].toLowerCase():void 0,i=new TextDecoder(s);return e.arrayBuffer().then((e=>i.decode(e)))}}})).then((t=>{Ku.add(e,t);const s=sl[e];delete sl[e];for(let e=0,i=s.length;e{const s=sl[e];if(void 0===s)throw this.manager.itemError(e),t;delete sl[e];for(let e=0,i=s.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class nl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(s){try{t(r.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),s,i)}parse(e){const t=[];for(let s=0;s0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=s(r.value);break;case"c":i.uniforms[t].value=(new Jr).setHex(r.value);break;case"v2":i.uniforms[t].value=(new Qs).fromArray(r.value);break;case"v3":i.uniforms[t].value=(new Ri).fromArray(r.value);break;case"v4":i.uniforms[t].value=(new Ti).fromArray(r.value);break;case"m3":i.uniforms[t].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[t].value=(new nr).fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.glslVersion&&(i.glslVersion=e.glslVersion),void 0!==e.extensions)for(const t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.lights&&(i.lights=e.lights),void 0!==e.clipping&&(i.clipping=e.clipping),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=s(e.map)),void 0!==e.matcap&&(i.matcap=s(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=s(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=s(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=s(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=(new Qs).fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=s(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=s(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=s(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=s(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=s(e.specularMap)),void 0!==e.specularIntensityMap&&(i.specularIntensityMap=s(e.specularIntensityMap)),void 0!==e.specularColorMap&&(i.specularColorMap=s(e.specularColorMap)),void 0!==e.envMap&&(i.envMap=s(e.envMap)),void 0!==e.envMapRotation&&i.envMapRotation.fromArray(e.envMapRotation),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=s(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=s(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=s(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=s(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=s(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=s(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Qs).fromArray(e.clearcoatNormalScale)),void 0!==e.iridescenceMap&&(i.iridescenceMap=s(e.iridescenceMap)),void 0!==e.iridescenceThicknessMap&&(i.iridescenceThicknessMap=s(e.iridescenceThicknessMap)),void 0!==e.transmissionMap&&(i.transmissionMap=s(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=s(e.thicknessMap)),void 0!==e.anisotropyMap&&(i.anisotropyMap=s(e.anisotropyMap)),void 0!==e.sheenColorMap&&(i.sheenColorMap=s(e.sheenColorMap)),void 0!==e.sheenRoughnessMap&&(i.sheenRoughnessMap=s(e.sheenRoughnessMap)),i}setTextures(e){return this.textures=e,this}createMaterialFromType(e){return Bl.createMaterialFromType(e)}static createMaterialFromType(e){return new{ShadowMaterial:vu,SpriteMaterial:no,RawShaderMaterial:Tu,ShaderMaterial:Wn,PointsMaterial:za,MeshPhysicalMaterial:wu,MeshStandardMaterial:_u,MeshPhongMaterial:Su,MeshToonMaterial:Mu,MeshNormalMaterial:Au,MeshLambertMaterial:Nu,MeshDepthMaterial:Cu,MeshDistanceMaterial:Ru,MeshBasicMaterial:tn,MeshMatcapMaterial:Eu,LineDashedMaterial:Bu,LineBasicMaterial:Ta,Material:en}[e]}}class Il{static decodeText(e){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let s=0,i=e.length;s0){const s=new Qu(t);r=new al(s),r.setCrossOrigin(this.crossOrigin);for(let t=0,s=e.length;t0){i=new al(this.manager),i.setCrossOrigin(this.crossOrigin);for(let t=0,i=e.length;t{const t=new Ii;t.min.fromArray(e.boxMin),t.max.fromArray(e.boxMax);const s=new Zi;return s.radius=e.sphereRadius,s.center.fromArray(e.sphereCenter),{boxInitialized:e.boxInitialized,box:t,sphereInitialized:e.sphereInitialized,sphere:s}})),n._maxInstanceCount=e.maxInstanceCount,n._maxVertexCount=e.maxVertexCount,n._maxIndexCount=e.maxIndexCount,n._geometryInitialized=e.geometryInitialized,n._geometryCount=e.geometryCount,n._matricesTexture=l(e.matricesTexture.uuid),void 0!==e.colorsTexture&&(n._colorsTexture=l(e.colorsTexture.uuid));break;case"LOD":n=new So;break;case"Line":n=new Ra(h(e.geometry),u(e.material));break;case"LineLoop":n=new Fa(h(e.geometry),u(e.material));break;case"LineSegments":n=new Pa(h(e.geometry),u(e.material));break;case"PointCloud":case"Points":n=new Da(h(e.geometry),u(e.material));break;case"Sprite":n=new vo(u(e.material));break;case"Group":n=new Ga;break;case"Bone":n=new zo;break;default:n=new Ir}if(n.uuid=e.uuid,void 0!==e.name&&(n.name=e.name),void 0!==e.matrix?(n.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(n.matrixAutoUpdate=e.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==e.position&&n.position.fromArray(e.position),void 0!==e.rotation&&n.rotation.fromArray(e.rotation),void 0!==e.quaternion&&n.quaternion.fromArray(e.quaternion),void 0!==e.scale&&n.scale.fromArray(e.scale)),void 0!==e.up&&n.up.fromArray(e.up),void 0!==e.castShadow&&(n.castShadow=e.castShadow),void 0!==e.receiveShadow&&(n.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.intensity&&(n.shadow.intensity=e.shadow.intensity),void 0!==e.shadow.bias&&(n.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(n.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(n.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&n.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(n.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(n.visible=e.visible),void 0!==e.frustumCulled&&(n.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(n.renderOrder=e.renderOrder),void 0!==e.userData&&(n.userData=e.userData),void 0!==e.layers&&(n.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e{t&&t(s),r.manager.itemEnd(e)})).catch((e=>{i&&i(e)})):(setTimeout((function(){t&&t(n),r.manager.itemEnd(e)}),0),n);const o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",o.headers=this.requestHeader;const a=fetch(e,o).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(s){return Ku.add(e,s),t&&t(s),r.manager.itemEnd(e),s})).catch((function(t){i&&i(t),Ku.remove(e),r.manager.itemError(e),r.manager.itemEnd(e)}));Ku.add(e,a),r.manager.itemStart(e)}}let Dl;class kl{static getContext(){return void 0===Dl&&(Dl=new(window.AudioContext||window.webkitAudioContext)),Dl}static setContext(e){Dl=e}}class Gl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);function o(t){i?i(t):console.error(t),r.manager.itemError(e)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(e){try{const s=e.slice(0);kl.getContext().decodeAudioData(s,(function(e){t(e)})).catch(o)}catch(e){o(e)}}),s,i)}}const Wl=new nr,Hl=new nr,jl=new nr;class ql{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Xn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Xn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep,jl.copy(e.projectionMatrix);const s=t.eyeSep/2,i=s*t.near/t.focus,r=t.near*Math.tan(Hs*t.fov*.5)/t.zoom;let n,o;Hl.elements[12]=-s,Wl.elements[12]=s,n=-r*t.aspect+i,o=r*t.aspect+i,jl.elements[0]=2*t.near/(o-n),jl.elements[8]=(o+n)/(o-n),this.cameraL.projectionMatrix.copy(jl),n=-r*t.aspect-i,o=r*t.aspect-i,jl.elements[0]=2*t.near/(o-n),jl.elements[8]=(o+n)/(o-n),this.cameraR.projectionMatrix.copy(jl)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Hl),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Wl)}}class $l extends Xn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Xl{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Yl(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=Yl();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function Yl(){return performance.now()}const Zl=new Ri,Jl=new Ci,Kl=new Ri,Ql=new Ri;class ec extends Ir{constructor(){super(),this.type="AudioListener",this.context=kl.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Xl}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,s=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Zl,Jl,Kl),Ql.set(0,0,-1).applyQuaternion(Jl),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(Zl.x,e),t.positionY.linearRampToValueAtTime(Zl.y,e),t.positionZ.linearRampToValueAtTime(Zl.z,e),t.forwardX.linearRampToValueAtTime(Ql.x,e),t.forwardY.linearRampToValueAtTime(Ql.y,e),t.forwardZ.linearRampToValueAtTime(Ql.z,e),t.upX.linearRampToValueAtTime(s.x,e),t.upY.linearRampToValueAtTime(s.y,e),t.upZ.linearRampToValueAtTime(s.z,e)}else t.setPosition(Zl.x,Zl.y,Zl.z),t.setOrientation(Ql.x,Ql.y,Ql.z,s.x,s.y,s.z)}}class tc extends Ir{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(e=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+e),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e0&&this._mixBufferRegionAdditive(s,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(s[e]!==s[e+t]){o.setValue(s,i);break}}saveOriginalState(){const e=this.binding,t=this.buffer,s=this.valueSize,i=s*this._origIndex;e.getValue(t,i);for(let e=s,r=i;e!==r;++e)t[e]=t[i+e%s];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let s=e;s=.5)for(let i=0;i!==r;++i)e[t+i]=e[s+i]}_slerp(e,t,s,i){Ci.slerpFlat(e,t,e,t,e,s,i)}_slerpAdditive(e,t,s,i,r){const n=this._workIndex*r;Ci.multiplyQuaternionsFlat(e,n,e,t,e,s),Ci.slerpFlat(e,t,e,t,e,n,i)}_lerp(e,t,s,i,r){const n=1-i;for(let o=0;o!==r;++o){const r=t+o;e[r]=e[r]*n+e[s+o]*i}}_lerpAdditive(e,t,s,i,r){for(let n=0;n!==r;++n){const r=t+n;e[r]=e[r]+e[s+n]*i}}}const uc="\\[\\]\\.:\\/",lc=new RegExp("["+uc+"]","g"),cc="[^"+uc+"]",dc="[^"+uc.replace("\\.","")+"]",pc=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",cc)+/(WCOD+)?/.source.replace("WCOD",dc)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",cc)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",cc)+"$"),mc=["material","materials","bones","map"];class gc{constructor(e,t,s){this.path=t,this.parsedPath=s||gc.parseTrackName(t),this.node=gc.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,s){return e&&e.isAnimationObjectGroup?new gc.Composite(e,t,s):new gc(e,t,s)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(lc,"")}static parseTrackName(e){const t=pc.exec(e);if(null===t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const s={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=s.nodeName&&s.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const e=s.nodeName.substring(i+1);-1!==mc.indexOf(e)&&(s.nodeName=s.nodeName.substring(0,i),s.objectName=e)}if(null===s.propertyName||0===s.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return s}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const s=e.skeleton.getBoneByName(t);if(void 0!==s)return s}if(e.children){const s=function(e){for(let i=0;i=r){const n=r++,u=e[n];t[u.uuid]=h,e[h]=u,t[a]=n,e[n]=o;for(let e=0,t=i;e!==t;++e){const t=s[e],i=t[n],r=t[h];t[h]=i,t[n]=r}}}this.nCachedObjects_=r}uncache(){const e=this._objects,t=this._indicesByUUID,s=this._bindings,i=s.length;let r=this.nCachedObjects_,n=e.length;for(let o=0,a=arguments.length;o!==a;++o){const a=arguments[o].uuid,h=t[a];if(void 0!==h)if(delete t[a],h0&&(t[o.uuid]=h),e[h]=o,e.pop();for(let e=0,t=i;e!==t;++e){const t=s[e];t[h]=t[r],t.pop()}}}this.nCachedObjects_=r}subscribe_(e,t){const s=this._bindingsIndicesByPath;let i=s[e];const r=this._bindings;if(void 0!==i)return r[i];const n=this._paths,o=this._parsedPaths,a=this._objects,h=a.length,u=this.nCachedObjects_,l=new Array(h);i=r.length,s[e]=i,n.push(e),o.push(t),r.push(l);for(let s=u,i=a.length;s!==i;++s){const i=a[s];l[s]=new gc(i,e,t)}return l}unsubscribe_(e){const t=this._bindingsIndicesByPath,s=t[e];if(void 0!==s){const i=this._paths,r=this._parsedPaths,n=this._bindings,o=n.length-1,a=n[o];t[e[o]]=s,n[s]=a,n.pop(),r[s]=r[o],r.pop(),i[s]=i[o],i.pop()}}}class yc{constructor(e,t,s=null,i=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=s,this.blendMode=i;const r=t.tracks,n=r.length,o=new Array(n),a={endingStart:zt,endingEnd:zt};for(let e=0;e!==n;++e){const t=r[e].createInterpolant(null);o[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=o,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,s){if(e.fadeOut(t),this.fadeIn(t),s){const s=this._clip.duration,i=e._clip.duration,r=i/s,n=s/i;e.warp(1,r,t),this.warp(n,1,t)}return this}crossFadeTo(e,t,s){return e.crossFadeFrom(this,t,s)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,s){const i=this._mixer,r=i.time,n=this.timeScale;let o=this._timeScaleInterpolant;null===o&&(o=i._lendControlInterpolant(),this._timeScaleInterpolant=o);const a=o.parameterPositions,h=o.sampleValues;return a[0]=r,a[1]=r+s,h[0]=e/n,h[1]=t/n,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,s,i){if(!this.enabled)return void this._updateWeight(e);const r=this._startTime;if(null!==r){const i=(e-r)*s;i<0||0===s?t=0:(this._startTime=null,t=s*i)}t*=this._updateTimeScale(e);const n=this._updateTime(t),o=this._updateWeight(e);if(o>0){const e=this._interpolants,t=this._propertyBindings;if(this.blendMode===Vt)for(let s=0,i=e.length;s!==i;++s)e[s].evaluate(n),t[s].accumulateAdditive(o);else for(let s=0,r=e.length;s!==r;++s)e[s].evaluate(n),t[s].accumulate(i,o)}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const s=this._weightInterpolant;if(null!==s){const i=s.evaluate(e)[0];t*=i,e>s.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const s=this._timeScaleInterpolant;if(null!==s){t*=s.evaluate(e)[0],e>s.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,s=this.loop;let i=this.time+e,r=this._loopCount;const n=2202===s;if(0===e)return-1===r?i:n&&1==(1&r)?t-i:i;if(2200===s){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(i<0)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),i>=t||i<0){const s=Math.floor(i/t);i-=t*s,r+=Math.abs(s);const o=this.repetitions-r;if(o<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===o){const t=e<0;this._setEndings(t,!t,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(n&&1==(1&r))return t-i}return i}_setEndings(e,t,s){const i=this._interpolantSettings;s?(i.endingStart=Ut,i.endingEnd=Ut):(i.endingStart=e?this.zeroSlopeAtStart?Ut:zt:Ot,i.endingEnd=t?this.zeroSlopeAtEnd?Ut:zt:Ot)}_scheduleFading(e,t,s){const i=this._mixer,r=i.time;let n=this._weightInterpolant;null===n&&(n=i._lendControlInterpolant(),this._weightInterpolant=n);const o=n.parameterPositions,a=n.sampleValues;return o[0]=r,a[0]=t,o[1]=r+e,a[1]=s,this}}const xc=new Float32Array(1);class bc extends ks{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){const s=e._localRoot||this._root,i=e._clip.tracks,r=i.length,n=e._propertyBindings,o=e._interpolants,a=s.uuid,h=this._bindingsByRootAndName;let u=h[a];void 0===u&&(u={},h[a]=u);for(let e=0;e!==r;++e){const r=i[e],h=r.name;let l=u[h];if(void 0!==l)++l.referenceCount,n[e]=l;else{if(l=n[e],void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,a,h));continue}const i=t&&t._propertyBindings[e].binding.parsedPath;l=new hc(gc.create(s,h,i),r.ValueTypeName,r.getValueSize()),++l.referenceCount,this._addInactiveBinding(l,a,h),n[e]=l}o[e].resultBuffer=l.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,s=e._clip.uuid,i=this._actionsByClip[s];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,s,t)}const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==--s.useCount&&(s.restoreOriginalState(),this._takeBackBinding(s))}this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){const t=e._cacheIndex;return null!==t&&t=0;--t)e[t].stop();return this}update(e){e*=this.timeScale;const t=this._actions,s=this._nActiveActions,i=this.time+=e,r=Math.sign(e),n=this._accuIndex^=1;for(let o=0;o!==s;++o){t[o]._update(i,e,r,n)}const o=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)o[e].apply(n);return this}setTime(e){this.time=0;for(let e=0;e=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Ic).distanceTo(e)}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Fc=new Ri,zc=new Ri;class Uc{constructor(e=new Ri,t=new Ri){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){Fc.subVectors(e,this.start),zc.subVectors(this.end,this.start);const s=zc.dot(zc);let i=zc.dot(Fc)/s;return t&&(i=$s(i,0,1)),i}closestPointToPoint(e,t,s){const i=this.closestPointToPointParameter(e,t);return this.delta(s).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Oc=new Ri;class Lc extends Ir{constructor(e,t){super(),this.light=e,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";const s=new Nn,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,s=32;e1)for(let s=0;s.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{ud.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(ud,t)}}setLength(e,t=.2*e,s=.2*t){this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(s,t,s),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class pd extends Pa{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],s=new Nn;s.setAttribute("position",new bn(t,3)),s.setAttribute("color",new bn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(s,new Ta({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,s){const i=new Jr,r=this.geometry.attributes.color.array;return i.set(e),i.toArray(r,0),i.toArray(r,3),i.set(t),i.toArray(r,6),i.toArray(r,9),i.set(s),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class md{constructor(){this.type="ShapePath",this.color=new Jr,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new yh,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,s,i){return this.currentPath.quadraticCurveTo(e,t,s,i),this}bezierCurveTo(e,t,s,i,r,n){return this.currentPath.bezierCurveTo(e,t,s,i,r,n),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(e,t){const s=t.length;let i=!1;for(let r=s-1,n=0;nNumber.EPSILON){if(h<0&&(s=t[n],a=-a,o=t[r],h=-h),e.yo.y)continue;if(e.y===s.y){if(e.x===s.x)return!0}else{const t=h*(e.x-s.x)-a*(e.y-s.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}const s=su.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,n,o;const a=[];if(1===i.length)return n=i[0],o=new Eh,o.curves=n.curves,a.push(o),a;let h=!s(i[0].getPoints());h=e?!h:h;const u=[],l=[];let c,d,p=[],m=0;l[m]=void 0,p[m]=[];for(let t=0,o=i.length;t1){let e=!1,s=0;for(let e=0,t=l.length;e0&&!1===e&&(p=u)}for(let e=0,t=l.length;ee.charCodeAt(0))).buffer}var Md=Object.freeze({__proto__:null,arrayBufferToBase64:wd,base64ToArrayBuffer:Sd,getCacheKey:bd,getNodeChildren:vd,getValueFromType:_d,getValueType:Td});const Ad={VERTEX:"vertex",FRAGMENT:"fragment"},Nd={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Cd={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},Rd=["fragment","vertex"],Ed=["setup","analyze","generate"],Bd=[...Rd,"compute"],Id=["x","y","z","w"];let Pd=0;class Fd extends ks{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Nd.NONE,this.updateBeforeType=Nd.NONE,this.updateAfterType=Nd.NONE,this.uuid=Ks.generateUUID(),this.version=0,this._cacheKey=null,this._cacheKeyVersion=0,this.global=!1,this.isNode=!0,Object.defineProperty(this,"id",{value:Pd++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this.getSelf()),this}onFrameUpdate(e){return this.onUpdate(e,Nd.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Nd.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Nd.OBJECT)}onReference(e){return this.updateReference=e.bind(this.getSelf()),this}getSelf(){return this.self||this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of vd(this))yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}getCacheKey(e=!1){return!0!==(e=e||this.version!==this._cacheKeyVersion)&&null!==this._cacheKey||(this._cacheKey=bd(this,e),this._cacheKeyVersion=this.version),this._cacheKey}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let s=0;for(const e of this.getChildren())t["node"+s++]=e;return null}analyze(e){if(1===e.increaseUsage(this)){const t=e.getNodeProperties(this);for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}generate(e,t){const{outputNode:s}=e.getNodeProperties(this);if(s&&!0===s.isNode)return s.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const s=this.getShared(e);if(this!==s)return s.build(e,t);e.addNode(this),e.addChain(this);let i=null;const r=e.getBuildStage();if("setup"===r){this.updateReference(e);const t=e.getNodeProperties(this);if(!0!==t.initialized){e.stack.nodes.length;t.initialized=!0,t.outputNode=this.setup(e),null!==t.outputNode&&e.stack.nodes.length;for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}else if("analyze"===r)this.analyze(e);else if("generate"===r){if(1===this.generate.length){const s=this.getNodeType(e),r=e.getDataFromNode(this);i=r.snippet,void 0===i&&(i=this.generate(e)||"",r.snippet=i),i=e.format(i,s,t)}else i=this.generate(e,t)||""}return e.removeChain(this),i}getSerializeChildren(){return vd(this)}serialize(e){const t=this.getSerializeChildren(),s={};for(const{property:i,index:r,childNode:n}of t)void 0!==r?(void 0===s[i]&&(s[i]=Number.isInteger(r)?[]:{}),s[i][r]=n.toJSON(e.meta).uuid):s[i]=n.toJSON(e.meta).uuid;Object.keys(s).length>0&&(e.inputNodes=s)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const s in e.inputNodes)if(Array.isArray(e.inputNodes[s])){const i=[];for(const r of e.inputNodes[s])i.push(t[r]);this[s]=i}else if("object"==typeof e.inputNodes[s]){const i={};for(const r in e.inputNodes[s]){const n=e.inputNodes[s][r];i[r]=t[n]}this[s]=i}else{const i=e.inputNodes[s];this[s]=t[i]}}}toJSON(e){const{uuid:t,type:s}=this,i=void 0===e||"string"==typeof e;i&&(e={textures:{},images:{},nodes:{}});let r=e.nodes[t];function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(void 0===r&&(r={uuid:t,type:s,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},!0!==i&&(e.nodes[r.uuid]=r),this.serialize(r),delete r.meta),i){const t=n(e.textures),s=n(e.images),i=n(e.nodes);t.length>0&&(r.textures=t),s.length>0&&(r.images=s),i.length>0&&(r.nodes=i)}return r}}class zd extends Fd{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){return`${this.node.build(e)}[ ${this.indexNode.build(e,"uint")} ]`}}class Ud extends Fd{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let s=null;for(const i of this.convertTo.split("|"))null!==s&&e.getTypeLength(t)!==e.getTypeLength(i)||(s=i);return s}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const s=this.node,i=this.getNodeType(e),r=s.build(e,i);return e.format(r,i,t)}}class Od extends Fd{static get type(){return"TempNode"}constructor(e){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const s=e.getVectorType(this.getNodeType(e,t)),i=e.getDataFromNode(this);if(void 0!==i.propertyName)return e.format(i.propertyName,s,t);if("void"!==s&&"void"!==t&&this.hasDependencies(e)){const r=super.build(e,s),n=e.getVarFromNode(this,null,s),o=e.getPropertyName(n);return e.addLineFlowCode(`${o} = ${r}`),i.snippet=r,i.propertyName=o,e.format(i.propertyName,s,t)}}return super.build(e,t)}}class Ld extends Od{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce(((t,s)=>t+e.getTypeLength(s.getNodeType(e))),0))}generate(e,t){const s=this.getNodeType(e),i=this.nodes,r=e.getComponentType(s),n=[];for(const t of i){let s=t.build(e);const i=e.getComponentType(t.getNodeType(e));i!==r&&(s=e.format(s,i,r)),n.push(s)}const o=`${e.getType(s)}( ${n.join(", ")} )`;return e.format(o,s,t)}}const Vd=Id.join("");class Dd extends Fd{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(Id.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const s=this.node,i=e.getTypeLength(s.getNodeType(e));let r=null;if(i>1){let n=null;this.getVectorLength()>=i&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const o=s.build(e,n);r=this.components.length===i&&this.components===Vd.slice(0,this.components.length)?e.format(o,n,t):e.format(`${o}.${this.components}`,this.getNodeType(e),t)}else r=s.build(e,t);return r}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class kd extends Od{static get type(){return"SetNode"}constructor(e,t,s){super(),this.sourceNode=e,this.components=t,this.targetNode=s}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:s,targetNode:i}=this,r=this.getNodeType(e),n=e.getTypeFromLength(s.length,i.getNodeType(e)),o=i.build(e,n),a=t.build(e,r),h=e.getTypeLength(r),u=[];for(let e=0;ee.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),Yd=e=>Xd(e).split("").sort().join(""),Zd={setup(e,t){const s=t.shift();return e(Tp(s),...t)},get(e,t,s){if("string"==typeof t&&void 0===e[t]){if(!0!==e.isStackNode&&"assign"===t)return(...e)=>(jd.assign(s,...e),s);if(qd.has(t)){const i=qd.get(t);return e.isStackNode?(...e)=>s.add(i(...e)):(...e)=>i(s,...e)}if("self"===t)return e;if(t.endsWith("Assign")&&qd.has(t.slice(0,t.length-6))){const i=qd.get(t.slice(0,t.length-6));return e.isStackNode?(...e)=>s.assign(e[0],i(...e)):(...e)=>s.assign(i(s,...e))}if(!0===/^[xyzwrgbastpq]{1,4}$/.test(t))return t=Xd(t),vp(new Dd(s,t));if(!0===/^set[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Yd(t.slice(3).toLowerCase()),s=>vp(new kd(e,t,s));if(!0===/^flip[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Yd(t.slice(4).toLowerCase()),()=>vp(new Gd(vp(e),t));if("width"===t||"height"===t||"depth"===t)return"width"===t?t="x":"height"===t?t="y":"depth"===t&&(t="z"),vp(new Dd(e,t));if(!0===/^\d+$/.test(t))return vp(new zd(s,new Hd(Number(t),"uint")))}return Reflect.get(e,t,s)},set:(e,t,s,i)=>"string"!=typeof t||void 0!==e[t]||!0!==/^[xyzwrgbastpq]{1,4}$/.test(t)&&"width"!==t&&"height"!==t&&"depth"!==t&&!0!==/^\d+$/.test(t)?Reflect.set(e,t,s,i):(i[t].assign(s),!0)},Jd=new WeakMap,Kd=new WeakMap,Qd=function(e,t=null){for(const s in e)e[s]=vp(e[s],t);return e},ep=function(e,t=null){const s=e.length;for(let i=0;ivp(null!==i?Object.assign(e,i):e);return null===t?(...t)=>r(new e(..._p(t))):null!==s?(s=vp(s),(...i)=>r(new e(t,..._p(i),s))):(...s)=>r(new e(t,..._p(s)))},sp=function(e,...t){return vp(new e(..._p(t)))};class ip extends Fd{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:s}=this,i=e.getNodeProperties(t);if(i.onceOutput)return i.onceOutput;let r=null;if(t.layout){let i=Kd.get(e.constructor);void 0===i&&(i=new WeakMap,Kd.set(e.constructor,i));let n=i.get(t);void 0===n&&(n=vp(e.buildFunctionNode(t)),i.set(t,n)),null!==e.currentFunctionNode&&e.currentFunctionNode.includes.push(n),r=vp(n.call(s))}else{const i=t.jsFunc,n=null!==s?i(s,e):i(e);r=vp(n)}return t.once&&(i.onceOutput=r),r}getOutputNode(e){const t=e.getNodeProperties(this);return null===t.outputNode&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class rp extends Fd{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Tp(e),vp(new ip(this,e))}setup(){return this.call()}}const np=[!1,!0],op=[0,1,2,3],ap=[-1,-2],hp=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],up=new Map;for(const e of np)up.set(e,new Hd(e));const lp=new Map;for(const e of op)lp.set(e,new Hd(e,"uint"));const cp=new Map([...lp].map((e=>new Hd(e.value,"int"))));for(const e of ap)cp.set(e,new Hd(e,"int"));const dp=new Map([...cp].map((e=>new Hd(e.value))));for(const e of hp)dp.set(e,new Hd(e));for(const e of hp)dp.set(-e,new Hd(-e));const pp={bool:up,uint:lp,ints:cp,float:dp},mp=new Map([...up,...dp]),gp=(e,t)=>mp.has(e)?mp.get(e):!0===e.isNode?e:new Hd(e,t),fp=function(e,t=null){return(...s)=>{if((0===s.length||!["bool","float","int","uint"].includes(e)&&s.every((e=>"object"!=typeof e)))&&(s=[_d(e,...s)]),1===s.length&&null!==t&&t.has(s[0]))return vp(t.get(s[0]));if(1===s.length){const t=gp(s[0],e);return(e=>{try{return e.getNodeType()}catch(e){return}})(t)===e?vp(t):vp(new Ud(t,e))}const i=s.map((e=>gp(e)));return vp(new Ld(i,e))}},yp=e=>"object"==typeof e&&null!==e?e.value:e,xp=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function bp(e,t){return new Proxy(new rp(e,t),Zd)}const vp=(e,t=null)=>function(e,t=null){const s=Td(e);if("node"===s){let t=Jd.get(e);return void 0===t&&(t=new Proxy(e,Zd),Jd.set(e,t),Jd.set(t,t)),t}return null===t&&("float"===s||"boolean"===s)||s&&"shader"!==s&&"string"!==s?vp(gp(e,t)):"shader"===s?Mp(e):e}(e,t),Tp=(e,t=null)=>new Qd(e,t),_p=(e,t=null)=>new ep(e,t),wp=(...e)=>new tp(...e),Sp=(...e)=>new sp(...e),Mp=(e,t)=>{const s=new bp(e,t),i=(...e)=>{let t;return Tp(e),t=e[0]&&e[0].isNode?[...e]:e[0],s.call(t)};return i.shaderNode=s,i.setLayout=e=>(s.setLayout(e),i),i.once=()=>(s.once=!0,i),i},Ap=(...e)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),Mp(...e));$d("toGlobal",(e=>(e.global=!0,e)));const Np=e=>{jd=e},Cp=()=>jd,Rp=(...e)=>jd.If(...e);function Ep(e){return jd&&jd.add(e),e}$d("append",Ep);const Bp=new fp("color"),Ip=new fp("float",pp.float),Pp=new fp("int",pp.ints),Fp=new fp("uint",pp.uint),zp=new fp("bool",pp.bool),Up=new fp("vec2"),Op=new fp("ivec2"),Lp=new fp("uvec2"),Vp=new fp("bvec2"),Dp=new fp("vec3"),kp=new fp("ivec3"),Gp=new fp("uvec3"),Wp=new fp("bvec3"),Hp=new fp("vec4"),jp=new fp("ivec4"),qp=new fp("uvec4"),$p=new fp("bvec4"),Xp=new fp("mat2"),Yp=new fp("mat3"),Zp=new fp("mat4"),Jp=(e="")=>vp(new Hd(e,"string")),Kp=e=>vp(new Hd(e,"ArrayBuffer"));$d("toColor",Bp),$d("toFloat",Ip),$d("toInt",Pp),$d("toUint",Fp),$d("toBool",zp),$d("toVec2",Up),$d("toIVec2",Op),$d("toUVec2",Lp),$d("toBVec2",Vp),$d("toVec3",Dp),$d("toIVec3",kp),$d("toUVec3",Gp),$d("toBVec3",Wp),$d("toVec4",Hp),$d("toIVec4",jp),$d("toUVec4",qp),$d("toBVec4",$p),$d("toMat2",Xp),$d("toMat3",Yp),$d("toMat4",Zp);const Qp=wp(zd),em=(e,t)=>vp(new Ud(vp(e),t)),tm=(e,t)=>vp(new Dd(vp(e),t));$d("element",Qp),$d("convert",em);class sm extends Fd{static get type(){return"UniformGroupNode"}constructor(e,t=!1,s=1){super("string"),this.name=e,this.version=0,this.shared=t,this.order=s,this.isUniformGroup=!0}set needsUpdate(e){!0===e&&this.version++}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const im=e=>new sm(e),rm=(e,t=0)=>new sm(e,!0,t),nm=rm("frame"),om=rm("render"),am=im("object");class hm extends Wd{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=am}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const s=this.getSelf();return e=e.bind(s),super.onUpdate((t=>{const i=e(t,s);void 0!==i&&(this.value=i)}),t)}generate(e,t){const s=this.getNodeType(e),i=this.getUniformHash(e);let r=e.getNodeFromHash(i);void 0===r&&(e.setHashNode(this,i),r=this);const n=r.getInputType(e),o=e.getUniformFromNode(r,n,e.shaderStage,this.name||e.context.label),a=e.getPropertyName(o);return void 0!==e.context.label&&delete e.context.label,e.format(a,s,t)}}const um=(e,t)=>{const s=xp(t||e),i=e&&!0===e.isNode?e.node&&e.node.value||e.value:e;return vp(new hm(i,s))};class lm extends Fd{static get type(){return"PropertyNode"}constructor(e,t=null,s=!1){super(e),this.name=t,this.varying=s,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const cm=(e,t)=>vp(new lm(e,t)),dm=(e,t)=>vp(new lm(e,t,!0)),pm=Sp(lm,"vec4","DiffuseColor"),mm=Sp(lm,"vec3","EmissiveColor"),gm=Sp(lm,"float","Roughness"),fm=Sp(lm,"float","Metalness"),ym=Sp(lm,"float","Clearcoat"),xm=Sp(lm,"float","ClearcoatRoughness"),bm=Sp(lm,"vec3","Sheen"),vm=Sp(lm,"float","SheenRoughness"),Tm=Sp(lm,"float","Iridescence"),_m=Sp(lm,"float","IridescenceIOR"),wm=Sp(lm,"float","IridescenceThickness"),Sm=Sp(lm,"float","AlphaT"),Mm=Sp(lm,"float","Anisotropy"),Am=Sp(lm,"vec3","AnisotropyT"),Nm=Sp(lm,"vec3","AnisotropyB"),Cm=Sp(lm,"color","SpecularColor"),Rm=Sp(lm,"float","SpecularF90"),Em=Sp(lm,"float","Shininess"),Bm=Sp(lm,"vec4","Output"),Im=Sp(lm,"float","dashSize"),Pm=Sp(lm,"float","gapSize"),Fm=Sp(lm,"float","pointWidth"),zm=Sp(lm,"float","IOR"),Um=Sp(lm,"float","Transmission"),Om=Sp(lm,"float","Thickness"),Lm=Sp(lm,"float","AttenuationDistance"),Vm=Sp(lm,"color","AttenuationColor"),Dm=Sp(lm,"float","Dispersion");class km extends Od{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const s=e.getTypeLength(t.node.getNodeType(e));return Id.join("").slice(0,s)!==t.components}return!1}generate(e,t){const{targetNode:s,sourceNode:i}=this,r=this.needsSplitAssign(e),n=s.getNodeType(e),o=s.context({assign:!0}).build(e),a=i.build(e,n),h=i.getNodeType(e),u=e.getDataFromNode(this);let l;if(!0===u.initialized)"void"!==t&&(l=o);else if(r){const i=e.getVarFromNode(this,null,n),r=e.getPropertyName(i);e.addLineFlowCode(`${r} = ${a}`);const h=s.node.context({assign:!0}).build(e);for(let t=0;t(t=t.length>1||t[0]&&!0===t[0].isNode?_p(t):Tp(t[0]),vp(new Wm(vp(e),t)));$d("call",Hm);class jm extends Od{static get type(){return"OperatorNode"}constructor(e,t,s,...i){if(super(),i.length>0){let r=new jm(e,t,s);for(let t=0;t>"===s||"<<"===s)return e.getIntegerType(n);if("!"===s||"=="===s||"&&"===s||"||"===s||"^^"===s)return"bool";if("<"===s||">"===s||"<="===s||">="===s){const s=t?e.getTypeLength(t):Math.max(e.getTypeLength(n),e.getTypeLength(o));return s>1?`bvec${s}`:"bool"}return"float"===n&&e.isMatrix(o)?o:e.isMatrix(n)&&e.isVector(o)?e.getVectorFromMatrix(n):e.isVector(n)&&e.isMatrix(o)?e.getVectorFromMatrix(o):e.getTypeLength(o)>e.getTypeLength(n)?o:n}generate(e,t){const s=this.op,i=this.aNode,r=this.bNode,n=this.getNodeType(e,t);let o=null,a=null;"void"!==n?(o=i.getNodeType(e),a=void 0!==r?r.getNodeType(e):null,"<"===s||">"===s||"<="===s||">="===s||"=="===s?e.isVector(o)?a=o:o!==a&&(o=a="float"):">>"===s||"<<"===s?(o=n,a=e.changeComponentType(a,"uint")):e.isMatrix(o)&&e.isVector(a)?a=e.getVectorFromMatrix(o):o=e.isVector(o)&&e.isMatrix(a)?e.getVectorFromMatrix(a):a=n):o=a=n;const h=i.build(e,o),u=void 0!==r?r.build(e,a):null,l=e.getTypeLength(t),c=e.getFunctionOperator(s);return"void"!==t?"<"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} < ${u} )`,n,t):"<="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} <= ${u} )`,n,t):">"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} > ${u} )`,n,t):">="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} >= ${u} )`,n,t):"!"===s||"~"===s?e.format(`(${s}${h})`,o,t):c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`( ${h} ${s} ${u} )`,n,t):"void"!==o?c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`${h} ${s} ${u}`,n,t):void 0}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const qm=wp(jm,"+"),$m=wp(jm,"-"),Xm=wp(jm,"*"),Ym=wp(jm,"/"),Zm=wp(jm,"%"),Jm=wp(jm,"=="),Km=wp(jm,"!="),Qm=wp(jm,"<"),eg=wp(jm,">"),tg=wp(jm,"<="),sg=wp(jm,">="),ig=wp(jm,"&&"),rg=wp(jm,"||"),ng=wp(jm,"!"),og=wp(jm,"^^"),ag=wp(jm,"&"),hg=wp(jm,"~"),ug=wp(jm,"|"),lg=wp(jm,"^"),cg=wp(jm,"<<"),dg=wp(jm,">>");$d("add",qm),$d("sub",$m),$d("mul",Xm),$d("div",Ym),$d("modInt",Zm),$d("equal",Jm),$d("notEqual",Km),$d("lessThan",Qm),$d("greaterThan",eg),$d("lessThanEqual",tg),$d("greaterThanEqual",sg),$d("and",ig),$d("or",rg),$d("not",ng),$d("xor",og),$d("bitAnd",ag),$d("bitNot",hg),$d("bitOr",ug),$d("bitXor",lg),$d("shiftLeft",cg),$d("shiftRight",dg);const pg=(...e)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),Zm(...e));$d("remainder",pg);class mg extends Od{static get type(){return"MathNode"}constructor(e,t,s=null,i=null){super(),this.method=e,this.aNode=t,this.bNode=s,this.cNode=i}getInputType(e){const t=this.aNode.getNodeType(e),s=this.bNode?this.bNode.getNodeType(e):null,i=this.cNode?this.cNode.getNodeType(e):null,r=e.isMatrix(t)?0:e.getTypeLength(t),n=e.isMatrix(s)?0:e.getTypeLength(s),o=e.isMatrix(i)?0:e.getTypeLength(i);return r>n&&r>o?t:n>o?s:o>r?i:t}getNodeType(e){const t=this.method;return t===mg.LENGTH||t===mg.DISTANCE||t===mg.DOT?"float":t===mg.CROSS?"vec3":t===mg.ALL?"bool":t===mg.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===mg.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){const s=this.method,i=this.getNodeType(e),r=this.getInputType(e),n=this.aNode,o=this.bNode,a=this.cNode,h=!0===e.renderer.isWebGLRenderer;if(s===mg.TRANSFORM_DIRECTION){let s=n,i=o;e.isMatrix(s.getNodeType(e))?i=Hp(Dp(i),0):s=Hp(Dp(s),0);const r=Xm(s,i).xyz;return Ig(r).build(e,t)}if(s===mg.NEGATE)return e.format("( - "+n.build(e,r)+" )",i,t);if(s===mg.ONE_MINUS)return $m(1,n).build(e,t);if(s===mg.RECIPROCAL)return Ym(1,n).build(e,t);if(s===mg.DIFFERENCE)return Dg($m(n,o)).build(e,t);{const u=[];return s===mg.CROSS||s===mg.MOD?u.push(n.build(e,i),o.build(e,i)):h&&s===mg.STEP?u.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":r),o.build(e,r)):h&&(s===mg.MIN||s===mg.MAX)||s===mg.MOD?u.push(n.build(e,r),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":r)):s===mg.REFRACT?u.push(n.build(e,r),o.build(e,r),a.build(e,"float")):s===mg.MIX?u.push(n.build(e,r),o.build(e,r),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":r)):(u.push(n.build(e,r)),null!==o&&u.push(o.build(e,r)),null!==a&&u.push(a.build(e,r))),e.format(`${e.getMethod(s,i)}( ${u.join(", ")} )`,i,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}mg.ALL="all",mg.ANY="any",mg.EQUALS="equals",mg.RADIANS="radians",mg.DEGREES="degrees",mg.EXP="exp",mg.EXP2="exp2",mg.LOG="log",mg.LOG2="log2",mg.SQRT="sqrt",mg.INVERSE_SQRT="inversesqrt",mg.FLOOR="floor",mg.CEIL="ceil",mg.NORMALIZE="normalize",mg.FRACT="fract",mg.SIN="sin",mg.COS="cos",mg.TAN="tan",mg.ASIN="asin",mg.ACOS="acos",mg.ATAN="atan",mg.ABS="abs",mg.SIGN="sign",mg.LENGTH="length",mg.NEGATE="negate",mg.ONE_MINUS="oneMinus",mg.DFDX="dFdx",mg.DFDY="dFdy",mg.ROUND="round",mg.RECIPROCAL="reciprocal",mg.TRUNC="trunc",mg.FWIDTH="fwidth",mg.BITCAST="bitcast",mg.TRANSPOSE="transpose",mg.ATAN2="atan2",mg.MIN="min",mg.MAX="max",mg.MOD="mod",mg.STEP="step",mg.REFLECT="reflect",mg.DISTANCE="distance",mg.DIFFERENCE="difference",mg.DOT="dot",mg.CROSS="cross",mg.POW="pow",mg.TRANSFORM_DIRECTION="transformDirection",mg.MIX="mix",mg.CLAMP="clamp",mg.REFRACT="refract",mg.SMOOTHSTEP="smoothstep",mg.FACEFORWARD="faceforward";const gg=Ip(1e-6),fg=Ip(1e6),yg=Ip(Math.PI),xg=Ip(2*Math.PI),bg=wp(mg,mg.ALL),vg=wp(mg,mg.ANY),Tg=wp(mg,mg.EQUALS),_g=wp(mg,mg.RADIANS),wg=wp(mg,mg.DEGREES),Sg=wp(mg,mg.EXP),Mg=wp(mg,mg.EXP2),Ag=wp(mg,mg.LOG),Ng=wp(mg,mg.LOG2),Cg=wp(mg,mg.SQRT),Rg=wp(mg,mg.INVERSE_SQRT),Eg=wp(mg,mg.FLOOR),Bg=wp(mg,mg.CEIL),Ig=wp(mg,mg.NORMALIZE),Pg=wp(mg,mg.FRACT),Fg=wp(mg,mg.SIN),zg=wp(mg,mg.COS),Ug=wp(mg,mg.TAN),Og=wp(mg,mg.ASIN),Lg=wp(mg,mg.ACOS),Vg=wp(mg,mg.ATAN),Dg=wp(mg,mg.ABS),kg=wp(mg,mg.SIGN),Gg=wp(mg,mg.LENGTH),Wg=wp(mg,mg.NEGATE),Hg=wp(mg,mg.ONE_MINUS),jg=wp(mg,mg.DFDX),qg=wp(mg,mg.DFDY),$g=wp(mg,mg.ROUND),Xg=wp(mg,mg.RECIPROCAL),Yg=wp(mg,mg.TRUNC),Zg=wp(mg,mg.FWIDTH),Jg=wp(mg,mg.BITCAST),Kg=wp(mg,mg.TRANSPOSE),Qg=wp(mg,mg.ATAN2),ef=wp(mg,mg.MIN),tf=wp(mg,mg.MAX),sf=wp(mg,mg.MOD),rf=wp(mg,mg.STEP),nf=wp(mg,mg.REFLECT),of=wp(mg,mg.DISTANCE),af=wp(mg,mg.DIFFERENCE),hf=wp(mg,mg.DOT),uf=wp(mg,mg.CROSS),lf=wp(mg,mg.POW),cf=wp(mg,mg.POW,2),df=wp(mg,mg.POW,3),pf=wp(mg,mg.POW,4),mf=wp(mg,mg.TRANSFORM_DIRECTION),gf=e=>Xm(kg(e),lf(Dg(e),1/3)),ff=e=>hf(e,e),yf=wp(mg,mg.MIX),xf=(e,t=0,s=1)=>vp(new mg(mg.CLAMP,vp(e),vp(t),vp(s))),bf=e=>xf(e),vf=wp(mg,mg.REFRACT),Tf=wp(mg,mg.SMOOTHSTEP),_f=wp(mg,mg.FACEFORWARD),wf=Mp((([e])=>{const t=hf(e.xy,Up(12.9898,78.233)),s=sf(t,yg);return Pg(Fg(s).mul(43758.5453))})),Sf=(e,t,s)=>yf(t,s,e),Mf=(e,t,s)=>Tf(t,s,e);$d("all",bg),$d("any",vg),$d("equals",Tg),$d("radians",_g),$d("degrees",wg),$d("exp",Sg),$d("exp2",Mg),$d("log",Ag),$d("log2",Ng),$d("sqrt",Cg),$d("inverseSqrt",Rg),$d("floor",Eg),$d("ceil",Bg),$d("normalize",Ig),$d("fract",Pg),$d("sin",Fg),$d("cos",zg),$d("tan",Ug),$d("asin",Og),$d("acos",Lg),$d("atan",Vg),$d("abs",Dg),$d("sign",kg),$d("length",Gg),$d("lengthSq",ff),$d("negate",Wg),$d("oneMinus",Hg),$d("dFdx",jg),$d("dFdy",qg),$d("round",$g),$d("reciprocal",Xg),$d("trunc",Yg),$d("fwidth",Zg),$d("atan2",Qg),$d("min",ef),$d("max",tf),$d("mod",sf),$d("step",rf),$d("reflect",nf),$d("distance",of),$d("dot",hf),$d("cross",uf),$d("pow",lf),$d("pow2",cf),$d("pow3",df),$d("pow4",pf),$d("transformDirection",mf),$d("mix",Sf),$d("clamp",xf),$d("refract",vf),$d("smoothstep",Mf),$d("faceForward",_f),$d("difference",af),$d("saturate",bf),$d("cbrt",gf),$d("transpose",Kg),$d("rand",wf);class Af extends Fd{static get type(){return"ConditionalNode"}constructor(e,t,s=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=s}getNodeType(e){const t=this.ifNode.getNodeType(e);if(null!==this.elseNode){const s=this.elseNode.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(t))return s}return t}setup(e){const t=e.getNodeProperties(this);t.condNode=this.condNode.cache(),t.ifNode=this.ifNode.cache(),t.elseNode=this.elseNode?this.elseNode.cache():null}generate(e,t){const s=this.getNodeType(e),i=e.getDataFromNode(this);if(void 0!==i.nodeProperty)return i.nodeProperty;const{condNode:r,ifNode:n,elseNode:o}=e.getNodeProperties(this),a="void"!==t,h=a?cm(s).build(e):"";i.nodeProperty=h;const u=r.build(e,"bool");e.addFlowCode(`\n${e.tab}if ( ${u} ) {\n\n`).addFlowTab();let l=n.build(e,s);if(l&&(l=a?h+" = "+l+";":"return "+l+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+l+"\n\n"+e.tab+"}"),null!==o){e.addFlowCode(" else {\n\n").addFlowTab();let t=o.build(e,s);t&&(t=a?h+" = "+t+";":"return "+t+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(h,s,t)}}const Nf=wp(Af);$d("select",Nf);const Cf=(...e)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),Nf(...e));$d("cond",Cf);class Rf extends Fd{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const s=this.node.build(e);return e.setContext(t),s}generate(e,t){const s=e.getContext();e.setContext({...e.context,...this.value});const i=this.node.build(e,t);return e.setContext(s),i}}const Ef=wp(Rf),Bf=(e,t)=>Ef(e,{label:t});$d("context",Ef),$d("label",Bf);class If extends Fd{static get type(){return"VarNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:s}=this,i=e.getVarFromNode(this,s,e.getVectorType(this.getNodeType(e))),r=e.getPropertyName(i),n=t.build(e,i.type);return e.addLineFlowCode(`${r} = ${n}`),r}}const Pf=wp(If);$d("temp",Pf),$d("toVar",((...e)=>Pf(...e).append()));class Ff extends Fd{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let s=t.varying;if(void 0===s){const i=this.name,r=this.getNodeType(e);t.varying=s=e.getVaryingFromNode(this,i,r),t.node=this.node}return s.needsInterpolation||(s.needsInterpolation="fragment"===e.shaderStage),s}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===t.propertyName){const i=this.getNodeType(e),r=e.getPropertyName(s,Ad.VERTEX);e.flowNodeFromShaderStage(Ad.VERTEX,this.node,i,r),t.propertyName=r}return e.getPropertyName(s)}}const zf=wp(Ff);$d("varying",zf);const Uf="WorkingColorSpace",Of="OutputColorSpace";function Lf(e){let t=null;return e===Jt?t="Linear":e===Zt&&(t="sRGB"),t}function Vf(e,t){return Lf(e)+"To"+Lf(t)}class Df extends Od{static get type(){return"ColorSpaceNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.source=t,this.target=s}getColorSpace(e,t){return t===Uf?ci.workingColorSpace:t===Of?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{renderer:t}=e,{colorNode:s}=this,i=this.getColorSpace(e,this.source),r=this.getColorSpace(e,this.target);if(i===r)return s;const n=Vf(i,r);let o=null;const a=t.nodes.library.getColorSpaceFunction(n);return null!==a?o=Hp(a(s.rgb),s.a):(console.error("ColorSpaceNode: Unsupported Color Space configuration.",n),o=s),o}}const kf=e=>vp(new Df(vp(e),Uf,Of)),Gf=e=>vp(new Df(vp(e),Of,Uf)),Wf=(e,t)=>vp(new Df(vp(e),Uf,t)),Hf=(e,t)=>vp(new Df(vp(e),t,Uf));$d("toOutputColorSpace",kf),$d("toWorkingColorSpace",Gf),$d("workingToColorSpace",Wf),$d("colorSpaceToWorking",Hf);let jf=class extends zd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}};class qf extends Fd{static get type(){return"ReferenceBaseNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.updateType=Nd.OBJECT}setGroup(e){return this.group=e,this}element(e){return vp(new jf(this,vp(e)))}setNodeType(e){const t=um(null,e).getSelf();null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;evp(new $f(e,t,s));class Yf extends Od{static get type(){return"ToneMappingNode"}constructor(e,t=Jf,s=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=s}getCacheKey(){let e=super.getCacheKey();return e="{toneMapping:"+this.toneMapping+",nodes:"+e+"}",e}setup(e){const t=this.colorNode||e.context.color,s=this.toneMapping;if(0===s)return t;let i=null;const r=e.renderer.nodes.library.getToneMappingFunction(s);return null!==r?i=Hp(r(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",s),i=t),i}}const Zf=(e,t,s)=>vp(new Yf(e,vp(t),vp(s))),Jf=Xf("toneMappingExposure","float");$d("toneMapping",((e,t,s)=>Zf(t,s,e)));class Kf extends Wd{static get type(){return"BufferAttributeNode"}constructor(e,t=null,s=0,i=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=s,this.bufferOffset=i,this.usage=Cs,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),s=this.value,i=e.getTypeLength(t),r=this.bufferStride||i,n=this.bufferOffset,o=!0===s.isInterleavedBuffer?s:new so(s,r),a=new ro(o,i,n);o.setUsage(this.usage),this.attribute=a,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),s=e.getBufferAttributeFromNode(this,t),i=e.getPropertyName(s);let r=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=i,r=i;else{r=zf(this).build(e,t)}return r}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const Qf=(e,t,s,i)=>vp(new Kf(e,t,s,i)),ey=(e,t,s,i)=>Qf(e,t,s,i).setUsage(Rs),ty=(e,t,s,i)=>Qf(e,t,s,i).setInstanced(!0),sy=(e,t,s,i)=>ey(e,t,s,i).setInstanced(!0);$d("toAttribute",(e=>Qf(e.value)));class iy extends Fd{static get type(){return"ComputeNode"}constructor(e,t,s=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=s,this.dispatchCount=0,this.version=1,this.updateBeforeType=Nd.OBJECT,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let s=t[0];for(let e=1;evp(new iy(vp(e),t,s));$d("compute",ry);class ny extends Fd{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){return this.node.getNodeType(e)}build(e,...t){const s=e.getCache(),i=e.getCacheFromNode(this,this.parent);e.setCache(i);const r=this.node.build(e,...t);return e.setCache(s),r}}const oy=(e,...t)=>vp(new ny(vp(e),...t));$d("cache",oy);class ay extends Fd{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t),this.outputNode.build(e)}}const hy=wp(ay);$d("bypass",hy);class uy extends Fd{static get type(){return"RemapNode"}constructor(e,t,s,i=Ip(0),r=Ip(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=s,this.outLowNode=i,this.outHighNode=r,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:s,outLowNode:i,outHighNode:r,doClamp:n}=this;let o=e.sub(t).div(s.sub(t));return!0===n&&(o=o.clamp()),o.mul(r.sub(i)).add(i)}}const ly=wp(uy,null,null,{doClamp:!1}),cy=wp(uy);$d("remap",ly),$d("remapClamp",cy);class dy extends Fd{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const s=this.getNodeType(e),i=this.snippet;if("void"!==s)return e.format(`( ${i} )`,s,t);e.addLineFlowCode(i)}}const py=wp(dy),my=e=>(e?Nf(e,py("discard")):py("discard")).append(),gy=()=>py("return").append();$d("discard",my);class fy extends Od{static get type(){return"RenderOutputNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=s,this.isRenderOutput=!0}setup({context:e}){let t=this.colorNode||e.color;const s=(null!==this.toneMapping?this.toneMapping:e.toneMapping)||0,i=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||Yt;return 0!==s&&(t=t.toneMapping(s)),i!==Yt&&i!==ci.workingColorSpace&&(t=t.workingToColorSpace(i)),t}}const yy=(e,t=null,s=null)=>vp(new fy(vp(e),t,s));function xy(e){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",e)}$d("renderOutput",yy);class by extends Fd{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const s=this.getAttributeName(e);if(e.hasGeometryAttribute(s)){const i=e.geometry.getAttribute(s);t=e.getTypeFromAttribute(i)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),s=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const i=e.geometry.getAttribute(t),r=e.getTypeFromAttribute(i),n=e.getAttribute(t,r);if("vertex"===e.shaderStage)return e.format(n.name,r,s);return zf(this).build(e,s)}return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(s)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const vy=(e,t)=>vp(new by(e,t)),Ty=e=>vy("uv"+(e>0?e:""),"vec2");class _y extends Fd{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const s=this.textureNode.build(e,"property"),i=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${s}, ${i} )`,this.getNodeType(e),t)}}const wy=wp(_y);class Sy extends hm{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Nd.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,s=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(s&&void 0!==s.width){const{width:e,height:t}=s;this.value=Math.log2(Math.max(e,t))}}}const My=wp(Sy);class Ay extends hm{static get type(){return"TextureNode"}constructor(e,t=null,s=null,i=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=s,this.biasNode=i,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Nd.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===Be?"uvec4":this.value.type===Ee?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Ty(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=um(this.value.matrix)),this._matrixUniform.mul(Dp(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Nd.FRAME:Nd.NONE,this}setupUV(e,t){const s=this.value;return!e.isFlipY()||!0!==s.isRenderTargetTexture&&!0!==s.isFramebufferTexture&&!0!==s.isDepthTexture||(t=this.sampler?t.flipY():t.setY(Pp(wy(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;let s=this.uvNode;null!==s&&!0!==e.context.forceUVContext||!e.context.getUV||(s=e.context.getUV(this)),s||(s=this.getDefaultUV()),!0===this.updateMatrix&&(s=this.getTransformedUV(s)),s=this.setupUV(e,s);let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateSnippet(e,t,s,i,r,n,o,a){const h=this.value;let u;return u=i?e.generateTextureLevel(h,t,s,i,n):r?e.generateTextureBias(h,t,s,r,n):a?e.generateTextureGrad(h,t,s,a,n):o?e.generateTextureCompare(h,t,s,o,n):!1===this.sampler?e.generateTextureLoad(h,t,s,n):e.generateTexture(h,t,s,n),u}generate(e,t){const s=e.getNodeProperties(this),i=this.value;if(!i||!0!==i.isTexture)throw new Error("TextureNode: Need a three.js texture.");const r=super.generate(e,"property");if("sampler"===t)return r+"_sampler";if(e.isReference(t))return r;{const n=e.getDataFromNode(this);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:i,biasNode:a,compareNode:h,depthNode:u,gradNode:l}=s,c=this.generateUV(e,t),d=i?i.build(e,"float"):null,p=a?a.build(e,"float"):null,m=u?u.build(e,"int"):null,g=h?h.build(e,"float"):null,f=l?[l[0].build(e,"vec2"),l[1].build(e,"vec2")]:null,y=e.getVarFromNode(this);o=e.getPropertyName(y);const x=this.generateSnippet(e,r,c,d,p,m,g,f);e.addLineFlowCode(`${o} = ${x}`),n.snippet=x,n.propertyName=o}let a=o;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(i)&&(a=Hf(py(a,h),i.colorSpace).setup(e).build(e,h)),e.format(a,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){const t=this.clone();return t.uvNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}blur(e){const t=this.clone();return t.biasNode=vp(e).mul(My(t)),t.referenceNode=this.getSelf(),vp(t)}level(e){const t=this.clone();return t.levelNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}size(e){return wy(this,e)}bias(e){const t=this.clone();return t.biasNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}compare(e){const t=this.clone();return t.compareNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}grad(e,t){const s=this.clone();return s.gradNode=[vp(e),vp(t)],s.referenceNode=this.getSelf(),vp(s)}depth(e){const t=this.clone();return t.depthNode=vp(e),t.referenceNode=this.getSelf(),vp(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}const Ny=wp(Ay),Cy=(...e)=>Ny(...e).setSampler(!1),Ry=e=>(!0===e.isNode?e:Ny(e)).convert("sampler"),Ey=um("float").label("cameraNear").setGroup(om).onRenderUpdate((({camera:e})=>e.near)),By=um("float").label("cameraFar").setGroup(om).onRenderUpdate((({camera:e})=>e.far)),Iy=um("float").label("cameraLogDepth").setGroup(om).onRenderUpdate((({camera:e})=>2/(Math.log(e.far+1)/Math.LN2))),Py=um("mat4").label("cameraProjectionMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.projectionMatrix)),Fy=um("mat4").label("cameraProjectionMatrixInverse").setGroup(om).onRenderUpdate((({camera:e})=>e.projectionMatrixInverse)),zy=um("mat4").label("cameraViewMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.matrixWorldInverse)),Uy=um("mat4").label("cameraWorldMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.matrixWorld)),Oy=um("mat3").label("cameraNormalMatrix").setGroup(om).onRenderUpdate((({camera:e})=>e.normalMatrix)),Ly=um(new Ri).label("cameraPosition").setGroup(om).onRenderUpdate((({camera:e},t)=>t.value.setFromMatrixPosition(e.matrixWorld)));class Vy extends Fd{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Nd.OBJECT,this._uniformNode=new hm(null)}getNodeType(){const e=this.scope;return e===Vy.WORLD_MATRIX?"mat4":e===Vy.POSITION||e===Vy.VIEW_POSITION||e===Vy.DIRECTION||e===Vy.SCALE?"vec3":void 0}update(e){const t=this.object3d,s=this._uniformNode,i=this.scope;if(i===Vy.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===Vy.POSITION)s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===Vy.SCALE)s.value=s.value||new Ri,s.value.setFromMatrixScale(t.matrixWorld);else if(i===Vy.DIRECTION)s.value=s.value||new Ri,t.getWorldDirection(s.value);else if(i===Vy.VIEW_POSITION){const i=e.camera;s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}}generate(e){const t=this.scope;return t===Vy.WORLD_MATRIX?this._uniformNode.nodeType="mat4":t!==Vy.POSITION&&t!==Vy.VIEW_POSITION&&t!==Vy.DIRECTION&&t!==Vy.SCALE||(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}Vy.WORLD_MATRIX="worldMatrix",Vy.POSITION="position",Vy.SCALE="scale",Vy.VIEW_POSITION="viewPosition",Vy.DIRECTION="direction";const Dy=wp(Vy,Vy.DIRECTION),ky=wp(Vy,Vy.WORLD_MATRIX),Gy=wp(Vy,Vy.POSITION),Wy=wp(Vy,Vy.SCALE),Hy=wp(Vy,Vy.VIEW_POSITION);class jy extends Vy{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const qy=Sp(jy,jy.DIRECTION),$y=Sp(jy,jy.WORLD_MATRIX),Xy=Sp(jy,jy.POSITION),Yy=Sp(jy,jy.SCALE),Zy=Sp(jy,jy.VIEW_POSITION),Jy=um(new ei).onObjectUpdate((({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld))),Ky=um(new nr).onObjectUpdate((({object:e},t)=>t.value.copy(e.matrixWorld).invert())),Qy=zy.mul($y).toVar("modelViewMatrix"),ex=Mp((e=>(e.context.isHighPrecisionModelViewMatrix=!0,um("mat4").onObjectUpdate((({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))))).once()().toVar("highPrecisionModelViewMatrix"),tx=Mp((e=>{const t=e.context.isHighPrecisionModelViewMatrix;return um("mat3").onObjectUpdate((({object:e,camera:s})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix))))})).once()().toVar("highPrecisionModelNormalMatrix"),sx=vy("position","vec3"),ix=sx.varying("positionLocal"),rx=sx.varying("positionPrevious"),nx=$y.mul(ix).xyz.varying("v_positionWorld"),ox=ix.transformDirection($y).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),ax=Qy.mul(ix).xyz.varying("v_positionView"),hx=ax.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class ux extends Fd{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:s}=e;return t.coordinateSystem===Vs&&s.side===d?"false":e.getFrontFacing()}}const lx=Sp(ux),cx=Ip(lx).mul(2).sub(1),dx=vy("normal","vec3"),px=Mp((e=>!1===e.geometry.hasAttribute("normal")?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),Dp(0,1,0)):dx),"vec3").once()().toVar("normalLocal"),mx=ax.dFdx().cross(ax.dFdy()).normalize().toVar("normalFlat"),gx=Mp((e=>{let t;return t=!0===e.material.flatShading?mx:zf(Tx(px),"v_normalView").normalize(),t}),"vec3").once()().toVar("normalView"),fx=zf(gx.transformDirection(zy),"v_normalWorld").normalize().toVar("normalWorld"),yx=Mp((e=>e.context.setupNormal()),"vec3").once()().mul(cx).toVar("transformedNormalView"),xx=yx.transformDirection(zy).toVar("transformedNormalWorld"),bx=Mp((e=>e.context.setupClearcoatNormal()),"vec3").once()().mul(cx).toVar("transformedClearcoatNormalView"),vx=Mp((([e,t=$y])=>{const s=Yp(t),i=e.div(Dp(s[0].dot(s[0]),s[1].dot(s[1]),s[2].dot(s[2])));return s.mul(i).xyz})),Tx=Mp((([e],t)=>{const s=t.renderer.nodes.modelNormalViewMatrix;if(null!==s)return s.transformDirection(e);const i=Jy.mul(e);return zy.transformDirection(i)})),_x=um(0).onReference((({material:e})=>e)).onRenderUpdate((({material:e})=>e.refractionRatio)),wx=hx.negate().reflect(yx),Sx=hx.negate().refract(yx,_x),Mx=wx.transformDirection(zy).toVar("reflectVector"),Ax=Sx.transformDirection(zy).toVar("reflectVector");class Nx extends Ay{static get type(){return"CubeTextureNode"}constructor(e,t=null,s=null,i=null){super(e,t,s,i),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===he?Mx:e.mapping===ue?Ax:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),Dp(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const s=this.value;return e.renderer.coordinateSystem!==Ds&&s.isRenderTargetTexture?t:Dp(t.x.negate(),t.yz)}generateUV(e,t){return t.build(e,"vec3")}}const Cx=wp(Nx);class Rx extends hm{static get type(){return"BufferNode"}constructor(e,t,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=s}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Ex=(e,t,s)=>vp(new Rx(e,t,s));class Bx extends zd{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),s=this.getNodeType();return e.format(t,"vec4",s)}}class Ix extends Rx{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null,"vec4"),this.array=e,this.elementType=t,this._elementType=null,this._elementLength=0,this.updateType=Nd.RENDER,this.isArrayBufferNode=!0}getElementType(){return this.elementType||this._elementType}getElementLength(){return this._elementLength}update(){const{array:e,value:t}=this,s=this.getElementLength(),i=this.getElementType();if(1===s)for(let s=0;svp(new Ix(e,t)),Fx=(e,t)=>(console.warn("TSL.UniformArrayNode: uniforms() has been renamed to uniformArray()."),vp(new Ix(e,t)));class zx extends zd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}}class Ux extends Fd{static get type(){return"ReferenceNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.name=null,this.updateType=Nd.OBJECT}element(e){return vp(new zx(this,vp(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;t=null!==this.count?Ex(null,e,this.count):Array.isArray(this.getValueFromReference())?Px(null,e):"texture"===e?Ny(null):"cubeTexture"===e?Cx(null):um(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;evp(new Ux(e,t,s)),Lx=(e,t,s,i)=>vp(new Ux(e,t,i,s));class Vx extends Ux{static get type(){return"MaterialReferenceNode"}constructor(e,t,s=null){super(e,t,s),this.material=s,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const Dx=(e,t,s)=>vp(new Vx(e,t,s)),kx=Mp((e=>(!1===e.geometry.hasAttribute("tangent")&&e.geometry.computeTangents(),vy("tangent","vec4"))))(),Gx=kx.xyz.toVar("tangentLocal"),Wx=Qy.mul(Hp(Gx,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),Hx=Wx.transformDirection(zy).varying("v_tangentWorld").normalize().toVar("tangentWorld"),jx=Wx.toVar("transformedTangentView"),qx=jx.transformDirection(zy).normalize().toVar("transformedTangentWorld"),$x=e=>e.mul(kx.w).xyz,Xx=zf($x(dx.cross(kx)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Yx=zf($x(px.cross(Gx)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),Zx=zf($x(gx.cross(Wx)),"v_bitangentView").normalize().toVar("bitangentView"),Jx=zf($x(fx.cross(Hx)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),Kx=$x(yx.cross(jx)).normalize().toVar("transformedBitangentView"),Qx=Kx.transformDirection(zy).normalize().toVar("transformedBitangentWorld"),eb=Yp(Wx,Zx,gx),tb=hx.mul(eb),sb=(e,t)=>e.sub(tb.mul(t)),ib=(()=>{let e=Nm.cross(hx);return e=e.cross(Nm).normalize(),e=yf(e,yx,Mm.mul(gm.oneMinus()).oneMinus().pow2().pow2()).normalize(),e})(),rb=Mp((e=>{const{eye_pos:t,surf_norm:s,mapN:i,uv:r}=e,n=t.dFdx(),o=t.dFdy(),a=r.dFdx(),h=r.dFdy(),u=s,l=o.cross(u),c=u.cross(n),d=l.mul(a.x).add(c.mul(h.x)),p=l.mul(a.y).add(c.mul(h.y)),m=d.dot(d).max(p.dot(p)),g=cx.mul(m.inverseSqrt());return qm(d.mul(i.x,g),p.mul(i.y,g),u.mul(i.z)).normalize()}));class nb extends Od{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0}setup(e){const{normalMapType:t,scaleNode:s}=this;let i=this.node.mul(2).sub(1);null!==s&&(i=Dp(i.xy.mul(s),i.z));let r=null;if(1===t)r=Tx(i);else if(0===t){r=!0===e.hasGeometryAttribute("tangent")?eb.mul(i).normalize():rb({eye_pos:ax,surf_norm:gx,mapN:i,uv:Ty()})}return r}}const ob=wp(nb),ab=Mp((({textureNode:e,bumpScale:t})=>{const s=t=>e.cache().context({getUV:e=>t(e.uvNode||Ty()),forceUVContext:!0}),i=Ip(s((e=>e)));return Up(Ip(s((e=>e.add(e.dFdx())))).sub(i),Ip(s((e=>e.add(e.dFdy())))).sub(i)).mul(t)})),hb=Mp((e=>{const{surf_pos:t,surf_norm:s,dHdxy:i}=e,r=t.dFdx().normalize(),n=s,o=t.dFdy().normalize().cross(n),a=n.cross(r),h=r.dot(o).mul(cx),u=h.sign().mul(i.x.mul(o).add(i.y.mul(a)));return h.abs().mul(s).sub(u).normalize()}));class ub extends Od{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=ab({textureNode:this.textureNode,bumpScale:e});return hb({surf_pos:ax,surf_norm:gx,dHdxy:t})}}const lb=wp(ub),cb=new Map;class db extends Fd{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let s=cb.get(e);return void 0===s&&(s=Dx(e,t),cb.set(e,s)),s}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,s=this.scope;let i=null;if(s===db.COLOR){const e=void 0!==t.color?this.getColor(s):Dp();i=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(s===db.OPACITY){const e=this.getFloat(s);i=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(s===db.SPECULAR_STRENGTH)i=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Ip(1);else if(s===db.SPECULAR_INTENSITY){const e=this.getFloat(s);i=t.specularMap?e.mul(this.getTexture(s).a):e}else if(s===db.SPECULAR_COLOR){const e=this.getColor(s);i=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(s).rgb):e}else if(s===db.ROUGHNESS){const e=this.getFloat(s);i=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(s).g):e}else if(s===db.METALNESS){const e=this.getFloat(s);i=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(s).b):e}else if(s===db.EMISSIVE){const e=this.getFloat("emissiveIntensity"),r=this.getColor(s).mul(e);i=t.emissiveMap&&!0===t.emissiveMap.isTexture?r.mul(this.getTexture(s)):r}else if(s===db.NORMAL)t.normalMap?(i=ob(this.getTexture("normal"),this.getCache("normalScale","vec2")),i.normalMapType=t.normalMapType):i=t.bumpMap?lb(this.getTexture("bump").r,this.getFloat("bumpScale")):gx;else if(s===db.CLEARCOAT){const e=this.getFloat(s);i=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===db.CLEARCOAT_ROUGHNESS){const e=this.getFloat(s);i=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===db.CLEARCOAT_NORMAL)i=t.clearcoatNormalMap?ob(this.getTexture(s),this.getCache(s+"Scale","vec2")):gx;else if(s===db.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));i=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(s===db.SHEEN_ROUGHNESS){const e=this.getFloat(s);i=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(s).a):e,i=i.clamp(.07,1)}else if(s===db.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(s);i=Xp(Zb.x,Zb.y,Zb.y.negate(),Zb.x).mul(e.rg.mul(2).sub(Up(1)).normalize().mul(e.b))}else i=Zb;else if(s===db.IRIDESCENCE_THICKNESS){const e=Ox("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const r=Ox("0","float",t.iridescenceThicknessRange);i=e.sub(r).mul(this.getTexture(s).g).add(r)}else i=e}else if(s===db.TRANSMISSION){const e=this.getFloat(s);i=t.transmissionMap?e.mul(this.getTexture(s).r):e}else if(s===db.THICKNESS){const e=this.getFloat(s);i=t.thicknessMap?e.mul(this.getTexture(s).g):e}else if(s===db.IOR)i=this.getFloat(s);else if(s===db.LIGHT_MAP)i=this.getTexture(s).rgb.mul(this.getFloat("lightMapIntensity"));else if(s===db.AO_MAP)i=this.getTexture(s).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const t=this.getNodeType(e);i=this.getCache(s,t)}return i}}db.ALPHA_TEST="alphaTest",db.COLOR="color",db.OPACITY="opacity",db.SHININESS="shininess",db.SPECULAR="specular",db.SPECULAR_STRENGTH="specularStrength",db.SPECULAR_INTENSITY="specularIntensity",db.SPECULAR_COLOR="specularColor",db.REFLECTIVITY="reflectivity",db.ROUGHNESS="roughness",db.METALNESS="metalness",db.NORMAL="normal",db.CLEARCOAT="clearcoat",db.CLEARCOAT_ROUGHNESS="clearcoatRoughness",db.CLEARCOAT_NORMAL="clearcoatNormal",db.EMISSIVE="emissive",db.ROTATION="rotation",db.SHEEN="sheen",db.SHEEN_ROUGHNESS="sheenRoughness",db.ANISOTROPY="anisotropy",db.IRIDESCENCE="iridescence",db.IRIDESCENCE_IOR="iridescenceIOR",db.IRIDESCENCE_THICKNESS="iridescenceThickness",db.IOR="ior",db.TRANSMISSION="transmission",db.THICKNESS="thickness",db.ATTENUATION_DISTANCE="attenuationDistance",db.ATTENUATION_COLOR="attenuationColor",db.LINE_SCALE="scale",db.LINE_DASH_SIZE="dashSize",db.LINE_GAP_SIZE="gapSize",db.LINE_WIDTH="linewidth",db.LINE_DASH_OFFSET="dashOffset",db.POINT_WIDTH="pointWidth",db.DISPERSION="dispersion",db.LIGHT_MAP="light",db.AO_MAP="ao";const pb=Sp(db,db.ALPHA_TEST),mb=Sp(db,db.COLOR),gb=Sp(db,db.SHININESS),fb=Sp(db,db.EMISSIVE),yb=Sp(db,db.OPACITY),xb=Sp(db,db.SPECULAR),bb=Sp(db,db.SPECULAR_INTENSITY),vb=Sp(db,db.SPECULAR_COLOR),Tb=Sp(db,db.SPECULAR_STRENGTH),_b=Sp(db,db.REFLECTIVITY),wb=Sp(db,db.ROUGHNESS),Sb=Sp(db,db.METALNESS),Mb=Sp(db,db.NORMAL).context({getUV:null}),Ab=Sp(db,db.CLEARCOAT),Nb=Sp(db,db.CLEARCOAT_ROUGHNESS),Cb=Sp(db,db.CLEARCOAT_NORMAL).context({getUV:null}),Rb=Sp(db,db.ROTATION),Eb=Sp(db,db.SHEEN),Bb=Sp(db,db.SHEEN_ROUGHNESS),Ib=Sp(db,db.ANISOTROPY),Pb=Sp(db,db.IRIDESCENCE),Fb=Sp(db,db.IRIDESCENCE_IOR),zb=Sp(db,db.IRIDESCENCE_THICKNESS),Ub=Sp(db,db.TRANSMISSION),Ob=Sp(db,db.THICKNESS),Lb=Sp(db,db.IOR),Vb=Sp(db,db.ATTENUATION_DISTANCE),Db=Sp(db,db.ATTENUATION_COLOR),kb=Sp(db,db.LINE_SCALE),Gb=Sp(db,db.LINE_DASH_SIZE),Wb=Sp(db,db.LINE_GAP_SIZE),Hb=Sp(db,db.LINE_WIDTH),jb=Sp(db,db.LINE_DASH_OFFSET),qb=Sp(db,db.POINT_WIDTH),$b=Sp(db,db.DISPERSION),Xb=Sp(db,db.LIGHT_MAP),Yb=Sp(db,db.AO_MAP),Zb=um(new Qs).onReference((function(e){return e.material})).onRenderUpdate((function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}));class Jb extends Od{static get type(){return"ModelViewProjectionNode"}constructor(e=null){super("vec4"),this.positionNode=e}setup(e){if("fragment"===e.shaderStage)return zf(e.context.mvp);const t=this.positionNode||ix,s=e.renderer.nodes.modelViewMatrix||Qy;return Py.mul(s).mul(t)}}const Kb=wp(Jb);class Qb extends Fd{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isInstanceIndexNode=!0}generate(e){const t=this.getNodeType(e),s=this.scope;let i,r;if(s===Qb.VERTEX)i=e.getVertexIndex();else if(s===Qb.INSTANCE)i=e.getInstanceIndex();else if(s===Qb.DRAW)i=e.getDrawIndex();else{if(s!==Qb.INVOCATION_LOCAL)throw new Error("THREE.IndexNode: Unknown scope: "+s);i=e.getInvocationLocalIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)r=i;else{r=zf(this).build(e,t)}return r}}Qb.VERTEX="vertex",Qb.INSTANCE="instance",Qb.INVOCATION_LOCAL="invocationLocal",Qb.DRAW="draw";const ev=Sp(Qb,Qb.VERTEX),tv=Sp(Qb,Qb.INSTANCE),sv=Sp(Qb,Qb.INVOCATION_LOCAL),iv=Sp(Qb,Qb.DRAW);class rv extends Fd{static get type(){return"InstanceNode"}constructor(e){super("void"),this.instanceMesh=e,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Nd.FRAME,this.buffer=null,this.bufferColor=null}setup(e){let t=this.instanceMatrixNode,s=this.instanceColorNode;const i=this.instanceMesh;if(null===t){const e=i.instanceMatrix;if(i.count<=1e3)t=Ex(e.array,"mat4",Math.max(i.count,1)).element(tv);else{const s=new wc(e.array,16,1);this.buffer=s;const i=e.usage===Rs?sy:ty,r=[i(s,"vec4",16,0),i(s,"vec4",16,4),i(s,"vec4",16,8),i(s,"vec4",16,12)];t=Zp(...r)}this.instanceMatrixNode=t}const r=i.instanceColor;if(r&&null===s){const e=new Do(r.array,3),t=r.usage===Rs?sy:ty;this.bufferColor=e,s=Dp(t(e,"vec3",3,0)),this.instanceColorNode=s}const n=t.mul(ix).xyz;if(ix.assign(n),e.hasGeometryAttribute("normal")){const e=vx(px,t);px.assign(e)}null!==this.instanceColorNode&&dm("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMesh.instanceMatrix.usage!==Rs&&null!=this.buffer&&this.instanceMesh.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMesh.instanceMatrix.version),this.instanceMesh.instanceColor&&this.instanceMesh.instanceColor.usage!==Rs&&null!=this.bufferColor&&this.instanceMesh.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceMesh.instanceColor.version)}}const nv=wp(rv);class ov extends Fd{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=tv:this.batchingIdNode=iv);const t=Mp((([e])=>{const t=wy(Cy(this.batchMesh._indirectTexture),0),s=Pp(e).modInt(Pp(t)),i=Pp(e).div(Pp(t));return Cy(this.batchMesh._indirectTexture,Op(s,i)).x})).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),s=t(Pp(this.batchingIdNode)),i=this.batchMesh._matricesTexture,r=wy(Cy(i),0),n=Ip(s).mul(4).toInt().toVar(),o=n.modInt(r),a=n.div(Pp(r)),h=Zp(Cy(i,Op(o,a)),Cy(i,Op(o.add(1),a)),Cy(i,Op(o.add(2),a)),Cy(i,Op(o.add(3),a))),u=this.batchMesh._colorsTexture;if(null!==u){const e=Mp((([e])=>{const t=wy(Cy(u),0).x,s=e,i=s.modInt(t),r=s.div(t);return Cy(u,Op(i,r)).rgb})).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(s);dm("vec3","vBatchColor").assign(t)}const l=Yp(h);ix.assign(h.mul(ix));const c=px.div(Dp(l[0].dot(l[0]),l[1].dot(l[1]),l[2].dot(l[2]))),d=l.mul(c).xyz;px.assign(d),e.hasGeometryAttribute("tangent")&&Gx.mulAssign(l)}}const av=wp(ov),hv=new WeakMap;class uv extends Fd{static get type(){return"SkinningNode"}constructor(e,t=!1){let s,i,r;super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Nd.OBJECT,this.skinIndexNode=vy("skinIndex","uvec4"),this.skinWeightNode=vy("skinWeight","vec4"),t?(s=Ox("bindMatrix","mat4"),i=Ox("bindMatrixInverse","mat4"),r=Lx("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(s=um(e.bindMatrix,"mat4"),i=um(e.bindMatrixInverse,"mat4"),r=Ex(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=s,this.bindMatrixInverseNode=i,this.boneMatricesNode=r,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=ix){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w),l=r.mul(t),c=qm(o.mul(i.x).mul(l),a.mul(i.y).mul(l),h.mul(i.z).mul(l),u.mul(i.w).mul(l));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=px){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w);let l=qm(i.x.mul(o),i.y.mul(a),i.z.mul(h),i.w.mul(u));return l=n.mul(l).mul(r),l.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Lx("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,rx)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")}setup(e){this.needsPreviousBoneMatrices(e)&&rx.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(ix.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();px.assign(t),e.hasGeometryAttribute("tangent")&&Gx.assign(t)}}generate(e,t){if("void"!==t)return ix.build(e,t)}update(e){const t=(this.useReference?e.object:this.skinnedMesh).skeleton;hv.get(t)!==e.frameId&&(hv.set(t,e.frameId),null!==this.previousBoneMatricesNode&&t.previousBoneMatrices.set(t.boneMatrices),t.update())}}const lv=e=>vp(new uv(e)),cv=e=>vp(new uv(e,!0));class dv extends Fd{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt()+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const s={};for(let e=0,t=this.params.length-1;eNumber(n)?">=":"<"));const l={start:r,end:n,condition:h},c=l.start,d=l.end;let p="",m="",g="";u||(u="int"===a||"uint"===a?h.includes("<")?"++":"--":h.includes("<")?"+= 1.":"-= 1."),p+=e.getVar(a,o)+" = "+c,m+=o+" "+h+" "+d,g+=o+" "+u;const f=`for ( ${p}; ${m}; ${g} )`;e.addFlowCode((0===t?"\n":"")+e.tab+f+" {\n\n").addFlowTab()}const r=i.build(e,"void"),n=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode("\n"+e.tab+r);for(let t=0,s=this.params.length-1;tvp(new dv(_p(e,"int"))).append(),mv=()=>py("continue").append(),gv=()=>py("break").append(),fv=(...e)=>(console.warn("TSL.LoopNode: loop() has been renamed to Loop()."),pv(...e)),yv=new WeakMap,xv=new Ti,bv=Mp((({bufferMap:e,influence:t,stride:s,width:i,depth:r,offset:n})=>{const o=Pp(ev).mul(s).add(n),a=o.div(i),h=o.sub(a.mul(i));return Cy(e,Op(h,a)).depth(r).mul(t)}));class vv extends Fd{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=um(1),this.updateType=Nd.OBJECT}setup(e){const{geometry:t}=e,s=void 0!==t.morphAttributes.position,i=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,r=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,n=void 0!==r?r.length:0,{texture:o,stride:a,size:h}=function(e){const t=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,r=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,n=void 0!==r?r.length:0;let o=yv.get(e);if(void 0===o||o.count!==n){void 0!==o&&o.texture.dispose();const a=e.morphAttributes.position||[],h=e.morphAttributes.normal||[],u=e.morphAttributes.color||[];let l=0;!0===t&&(l=1),!0===s&&(l=2),!0===i&&(l=3);let c=e.attributes.position.count*l,d=1;const p=4096;c>p&&(d=Math.ceil(c/p),c=p);const m=new Float32Array(c*d*4*n),g=new Si(m,c,d,n);g.type=Ie,g.needsUpdate=!0;const f=4*l;for(let x=0;x{const t=Ip(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Cy(this.mesh.morphTexture,Op(Pp(e).add(1),Pp(tv))).r):t.assign(Ox("morphTargetInfluences","float").element(e).toVar()),!0===s&&ix.addAssign(bv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Pp(0)})),!0===i&&px.addAssign(bv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Pp(1)}))}))}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce(((e,t)=>e+t),0)}}const Tv=wp(vv),_v=(e,t)=>{for(const s of t)if(s.isAnalyticLightNode&&s.light.id===e)return s;return null};class wv extends Fd{static get type(){return"LightsNode"}constructor(e=[]){super("vec3"),this.totalDiffuseNode=Dp().toVar("totalDiffuse"),this.totalSpecularNode=Dp().toVar("totalSpecular"),this.outgoingLightNode=Dp().toVar("outgoingLight"),this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this.global=!0}getHash(e){if(null===this._lightNodesHash){null===this._lightNodes&&this.setupLightsNode(e);const t=[];for(const e of this._lightNodes)t.push(e.getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const s of t.nodes)s.build(e)}setupLightsNode(e){const t=[],s=this._lightNodes,i=(e=>e.sort(((e,t)=>e.id-t.id)))(this._lights),r=e.renderer.nodes.library;for(const e of i)if(e.isNode)t.push(vp(e));else{let i=null;if(null!==s&&(i=_v(e.id,s)),null===i){const s=r.getLightNodeClass(e.constructor);if(null===s){console.warn(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}t.push(vp(new s(e)))}}this._lightNodes=t}setup(e){null===this._lightNodes&&this.setupLightsNode(e);const t=e.context,s=t.lightingModel;let i=this.outgoingLightNode;if(s){const{_lightNodes:r,totalDiffuseNode:n,totalSpecularNode:o}=this;t.outgoingLight=i;const a=e.addStack();e.getDataFromNode(this).nodes=a.nodes,s.start(t,a,e);for(const t of r)t.build(e);s.indirect(t,a,e);const{backdrop:h,backdropAlpha:u}=t,{directDiffuse:l,directSpecular:c,indirectDiffuse:d,indirectSpecular:p}=t.reflectedLight;let m=l.add(d);null!==h&&(m=Dp(null!==u?u.mix(m,h):h),t.material.transparent=!0),n.assign(m),o.assign(c.add(p)),i.assign(n.add(o)),s.finish(t,a,e),i=i.bypass(e.removeStack())}return i}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}}const Sv=wp(wv);class Mv extends Fd{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}generate(){console.warn("Abstract function.")}}class Av extends Mv{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class Nv extends Rf{static get type(){return"LightingContextNode"}constructor(e,t=null,s=null,i=null){super(e),this.lightingModel=t,this.backdropNode=s,this.backdropAlphaNode=i,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,s={directDiffuse:Dp().toVar("directDiffuse"),directSpecular:Dp().toVar("directSpecular"),indirectDiffuse:Dp().toVar("indirectDiffuse"),indirectSpecular:Dp().toVar("indirectSpecular")};return{radiance:Dp().toVar("radiance"),irradiance:Dp().toVar("irradiance"),iblIrradiance:Dp().toVar("iblIrradiance"),ambientOcclusion:Ip(1).toVar("ambientOcclusion"),reflectedLight:s,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const Cv=wp(Nv);class Rv extends Mv{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let Ev,Bv;class Iv extends Fd{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===Iv.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Nd.NONE;return this.scope!==Iv.SIZE&&this.scope!==Iv.VIEWPORT||(e=Nd.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===Iv.VIEWPORT?null!==t?Bv.copy(t.viewport):(e.getViewport(Bv),Bv.multiplyScalar(e.getPixelRatio())):null!==t?(Ev.width=t.width,Ev.height=t.height):e.getDrawingBufferSize(Ev)}setup(){const e=this.scope;let t=null;return t=e===Iv.SIZE?um(Ev||(Ev=new Qs)):e===Iv.VIEWPORT?um(Bv||(Bv=new Ti)):Up(zv.div(Fv)),t}generate(e){if(this.scope===Iv.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const s=e.getNodeProperties(Fv).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${s}.y - ${t}.y )`}return t}return super.generate(e)}}Iv.COORDINATE="coordinate",Iv.VIEWPORT="viewport",Iv.SIZE="size",Iv.UV="uv";const Pv=Sp(Iv,Iv.UV),Fv=Sp(Iv,Iv.SIZE),zv=Sp(Iv,Iv.COORDINATE),Uv=Sp(Iv,Iv.VIEWPORT),Ov=Uv.zw,Lv=zv.sub(Uv.xy),Vv=Lv.div(Ov),Dv=Mp((()=>(console.warn('TSL.ViewportNode: "viewportResolution" is deprecated. Use "screenSize" instead.'),Fv)),"vec2").once()(),kv=Mp((()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),Pv)),"vec2").once()(),Gv=Mp((()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),Pv.flipY())),"vec2").once()(),Wv=new Qs;class Hv extends Ay{static get type(){return"ViewportTextureNode"}constructor(e=Pv,t=null,s=null){null===s&&((s=new Ha).minFilter=Se),super(s,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Nd.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(Wv);const s=this.value;s.image.width===Wv.width&&s.image.height===Wv.height||(s.image.width=Wv.width,s.image.height=Wv.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const jv=wp(Hv),qv=wp(Hv,null,null,{generateMipmaps:!0});let $v=null;class Xv extends Hv{static get type(){return"ViewportDepthTextureNode"}constructor(e=Pv,t=null){null===$v&&($v=new Ya),super(e,t,$v)}}const Yv=wp(Xv);class Zv extends Fd{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Zv.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,s=this.valueNode;let i=null;if(t===Zv.DEPTH_BASE)null!==s&&(i=tT().assign(s));else if(t===Zv.DEPTH)i=e.isPerspectiveCamera?Qv(ax.z,Ey,By):Jv(ax.z,Ey,By);else if(t===Zv.LINEAR_DEPTH)if(null!==s)if(e.isPerspectiveCamera){const e=eT(s,Ey,By);i=Jv(e,Ey,By)}else i=s;else i=Jv(ax.z,Ey,By);return i}}Zv.DEPTH_BASE="depthBase",Zv.DEPTH="depth",Zv.LINEAR_DEPTH="linearDepth";const Jv=(e,t,s)=>e.add(t).div(t.sub(s)),Kv=(e,t,s)=>t.sub(s).mul(e).sub(t),Qv=(e,t,s)=>t.add(e).mul(s).div(s.sub(t).mul(e)),eT=(e,t,s)=>t.mul(s).div(s.sub(t).mul(e).sub(s)),tT=wp(Zv,Zv.DEPTH_BASE),sT=Sp(Zv,Zv.DEPTH),iT=wp(Zv,Zv.LINEAR_DEPTH),rT=iT(Yv());sT.assign=e=>tT(e);class nT extends Fd{static get type(){return"ClippingNode"}constructor(e=nT.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{localClipIntersection:s,localClippingCount:i,globalClippingCount:r}=t,n=r+i,o=s?n-i:n;return this.scope===nT.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(t.planes,n,o):this.setupDefault(t.planes,n,o)}setupAlphaToCoverage(e,t,s){return Mp((()=>{const i=Px(e),r=cm("float","distanceToPlane"),n=cm("float","distanceToGradient"),o=cm("float","clipOpacity");let a;if(o.assign(1),pv(s,(({i:e})=>{a=i.element(e),r.assign(ax.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),o.mulAssign(Tf(n.negate(),n,r)),o.equal(0).discard()})),s{a=i.element(t),r.assign(ax.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),e.mulAssign(Tf(n.negate(),n,r).oneMinus())})),o.mulAssign(e.oneMinus())}pm.a.mulAssign(o),pm.a.equal(0).discard()}))()}setupDefault(e,t,s){return Mp((()=>{const i=Px(e);let r;if(pv(s,(({i:e})=>{r=i.element(e),ax.dot(r.xyz).greaterThan(r.w).discard()})),s{r=i.element(t),e.assign(ax.dot(r.xyz).greaterThan(r.w).and(e))})),e.discard()}}))()}}nT.ALPHA_TO_COVERAGE="alphaToCoverage",nT.DEFAULT="default";class oT extends en{static get type(){return"NodeMaterial"}constructor(){super(),this.isNodeMaterial=!0,this.type=this.constructor.type,this.forceSinglePass=!1,this.fog=!0,this.lights=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.depthNode=null,this.shadowNode=null,this.shadowPositionNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+bd(this)}build(e){this.setup(e)}setupObserver(e){return new xd(e)}setup(e){let t;e.context.setupNormal=()=>this.setupNormal(e),e.addStack(),e.stack.outputNode=this.vertexNode||this.setupPosition(e),e.addFlow("vertex",e.removeStack()),e.addStack();const s=this.setupClipping(e);if(!0===this.depthWrite&&this.setupDepth(e),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const i=this.setupLighting(e);null!==s&&e.stack.add(s);const r=Hp(i,pm.a).max(0);t=this.setupOutput(e,r),Bm.assign(t),null!==this.outputNode&&(t=this.outputNode);if(null!==e.renderer.getRenderTarget()){const s=e.renderer.getMRT(),i=this.mrtNode;null!==s?(t=s,null!==i&&(t=s.merge(i))):null!==i&&(t=i)}}else{let s=this.fragmentNode;!0!==s.isOutputStructNode&&(s=Hp(s)),t=this.setupOutput(e,s)}e.stack.outputNode=t,e.addFlow("fragment",e.removeStack()),e.monitor=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{globalClippingCount:t,localClippingCount:s}=e.clippingContext;let i=null;if(t||s){const t=e.renderer.samples;this.alphaToCoverage&&t>1?i=vp(new nT(nT.ALPHA_TO_COVERAGE)):e.stack.add(vp(new nT))}return i}setupDepth(e){const{renderer:t}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();if(e&&e.has("depth"))s=e.get("depth");else if(!0===t.logarithmicDepthBuffer){s=Kb().w.add(1).log2().mul(Iy).mul(.5)}}null!==s&&sT.assign(s).append()}setupPosition(e){const{object:t}=e,s=t.geometry;if(e.addStack(),(s.morphAttributes.position||s.morphAttributes.normal||s.morphAttributes.color)&&Tv(t).append(),!0===t.isSkinnedMesh&&cv(t).append(),this.displacementMap){const e=Dx("displacementMap","texture"),t=Dx("displacementScale","float"),s=Dx("displacementBias","float");ix.addAssign(px.normalize().mul(e.x.mul(t).add(s)))}t.isBatchedMesh&&av(t).append(),t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&nv(t).append(),null!==this.positionNode&&ix.assign(this.positionNode);const i=Kb();return e.context.vertex=e.removeStack(),e.context.mvp=i,i}setupDiffuseColor({object:e,geometry:t}){let s=this.colorNode?Hp(this.colorNode):mb;if(!0===this.vertexColors&&t.hasAttribute("color")&&(s=Hp(s.xyz.mul(vy("color","vec3")),s.a)),e.instanceColor){s=dm("vec3","vInstanceColor").mul(s)}if(e.isBatchedMesh&&e._colorsTexture){s=dm("vec3","vBatchColor").mul(s)}pm.assign(s);const i=this.opacityNode?Ip(this.opacityNode):yb;if(pm.a.assign(pm.a.mul(i)),null!==this.alphaTestNode||this.alphaTest>0){const e=null!==this.alphaTestNode?Ip(this.alphaTestNode):pb;pm.a.lessThanEqual(e).discard()}!1===this.transparent&&1===this.blending&&!1===this.alphaToCoverage&&pm.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?Dp(0):pm.rgb}setupNormal(){return this.normalNode?Dp(this.normalNode):Mb}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?Dx("envMap","cubeTexture"):Dx("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Rv(Xb)),t}setupLights(e){const t=[],s=this.setupEnvironment(e);s&&s.isLightingNode&&t.push(s);const i=this.setupLightMap(e);if(i&&i.isLightingNode&&t.push(i),null!==this.aoNode||e.material.aoMap){const e=null!==this.aoNode?this.aoNode:Yb;t.push(new Av(e))}let r=this.lightsNode||e.lightsNode;return t.length>0&&(r=Sv([...r.getLights(),...t])),r}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:s,backdropAlphaNode:i,emissiveNode:r}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let o=this.setupOutgoingLight(e);if(n&&n.getScope().getLights().length>0){const t=this.setupLightingModel(e);o=Cv(n,t,s,i)}else null!==s&&(o=Dp(null!==i?yf(o,s,i):s));return(r&&!0===r.isNode||t.emissive&&!0===t.emissive.isColor)&&(mm.assign(Dp(r||fb)),o=o.add(mm)),o}setupOutput(e,t){if(!0===this.fog){const s=e.fogNode;s&&(t=Hp(s.mix(t.rgb,s.colorNode),t.a))}return t}setDefaultValues(e){for(const t in e){const s=e[t];void 0===this[t]&&(this[t]=s,s&&s.clone&&(this[t]=s.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const s=en.prototype.toJSON.call(this,e),i=vd(this);s.inputNodes={};for(const{property:t,childNode:r}of i)s.inputNodes[t]=r.toJSON(e).uuid;function r(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(t){const t=r(e.textures),i=r(e.images),n=r(e.nodes);t.length>0&&(s.textures=t),i.length>0&&(s.images=i),n.length>0&&(s.nodes=n)}return s}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.depthNode=e.depthNode,this.shadowNode=e.shadowNode,this.shadowPositionNode=e.shadowPositionNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const aT=new za;class hT extends oT{static get type(){return"InstancedPointsNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.pointWidth=1,this.pointColorNode=null,this.pointWidthNode=null,this.setDefaultValues(aT),this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor;this.vertexNode=Mp((()=>{const e=vy("instancePosition").xyz,t=Hp(Qy.mul(Hp(e,1))),s=Uv.z.div(Uv.w),i=Py.mul(t),r=sx.xy.toVar();return r.mulAssign(this.pointWidthNode?this.pointWidthNode:qb),r.assign(r.div(Uv.z)),r.y.assign(r.y.mul(s)),r.assign(r.mul(i.w)),i.addAssign(Hp(r,0,0)),i}))(),this.fragmentNode=Mp((()=>{const i=Ip(1).toVar(),r=ff(Ty().mul(2).sub(1));if(t&&e.samples>1){const e=Ip(r.fwidth()).toVar();i.assign(Tf(e.oneMinus(),e.add(1),r).oneMinus())}else r.greaterThan(1).discard();let n;if(this.pointColorNode)n=this.pointColorNode;else if(s){n=vy("instanceColor").mul(mb)}else n=mb;return i.mulAssign(yb),Hp(n,i)}))()}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const uT=new Ta;class lT extends oT{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.lights=!1,this.setDefaultValues(uT),this.setValues(e)}}const cT=new Bu;class dT extends oT{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.lights=!1,this.setDefaultValues(cT),this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode,t=this.dashScaleNode?Ip(this.dashScaleNode):kb,s=this.dashSizeNode?Ip(this.dashSizeNode):Gb,i=this.dashSizeNode?Ip(this.dashGapNode):Wb;Im.assign(s),Pm.assign(i);const r=zf(vy("lineDistance").mul(t));(e?r.add(e):r).mod(Im.add(Pm)).greaterThan(Im).discard()}}const pT=new Bu;class mT extends oT{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.lights=!1,this.setDefaultValues(pT),this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.useDash=e.dashed,this.useWorldUnits=!1,this.dashOffset=0,this.lineWidth=1,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor,i=this.dashed,r=this.worldUnits,n=Mp((({start:e,end:t})=>{const s=Py.element(2).element(2),i=Py.element(3).element(2).mul(-.5).div(s).sub(e.z).div(t.z.sub(e.z));return Hp(yf(e.xyz,t.xyz,i),t.w)})).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=Mp((()=>{const e=vy("instanceStart"),t=vy("instanceEnd"),s=Hp(Qy.mul(Hp(e,1))).toVar("start"),o=Hp(Qy.mul(Hp(t,1))).toVar("end");r&&(dm("vec3","worldStart").assign(s.xyz),dm("vec3","worldEnd").assign(o.xyz));const a=Uv.z.div(Uv.w),h=Py.element(2).element(3).equal(-1);Rp(h,(()=>{Rp(s.z.lessThan(0).and(o.z.greaterThan(0)),(()=>{o.assign(n({start:s,end:o}))})).ElseIf(o.z.lessThan(0).and(s.z.greaterThanEqual(0)),(()=>{s.assign(n({start:o,end:s}))}))}));const u=Py.mul(s),l=Py.mul(o),c=u.xyz.div(u.w),d=l.xyz.div(l.w),p=d.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(a)),p.assign(p.normalize());const m=Hp().toVar();if(r){const e=o.xyz.sub(s.xyz).normalize(),t=yf(s.xyz,o.xyz,.5).normalize(),r=e.cross(t).normalize(),n=e.cross(r),a=dm("vec4","worldPos");a.assign(sx.y.lessThan(.5).select(s,o));const h=Hb.mul(.5);a.addAssign(Hp(sx.x.lessThan(0).select(r.mul(h),r.mul(h).negate()),0)),i||(a.addAssign(Hp(sx.y.lessThan(.5).select(e.mul(h).negate(),e.mul(h)),0)),a.addAssign(Hp(n.mul(h),0)),Rp(sx.y.greaterThan(1).or(sx.y.lessThan(0)),(()=>{a.subAssign(Hp(n.mul(2).mul(h),0))}))),m.assign(Py.mul(a));const u=Dp().toVar();u.assign(sx.y.lessThan(.5).select(c,d)),m.z.assign(u.z.mul(m.w))}else{const e=Up(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(a)),e.x.assign(e.x.div(a)),e.assign(sx.x.lessThan(0).select(e.negate(),e)),Rp(sx.y.lessThan(0),(()=>{e.assign(e.sub(p))})).ElseIf(sx.y.greaterThan(1),(()=>{e.assign(e.add(p))})),e.assign(e.mul(Hb)),e.assign(e.div(Uv.w)),m.assign(sx.y.lessThan(.5).select(u,l)),e.assign(e.mul(m.w)),m.assign(m.add(Hp(e,0,0)))}return m}))();const o=Mp((({p1:e,p2:t,p3:s,p4:i})=>{const r=e.sub(s),n=i.sub(s),o=t.sub(e),a=r.dot(n),h=n.dot(o),u=r.dot(o),l=n.dot(n),c=o.dot(o).mul(l).sub(h.mul(h)),d=a.mul(h).sub(u.mul(l)).div(c).clamp(),p=a.add(h.mul(d)).div(l).clamp();return Up(d,p)}));this.fragmentNode=Mp((()=>{const n=Ty();if(i){const e=this.offsetNode?Ip(this.offsetNodeNode):jb,t=this.dashScaleNode?Ip(this.dashScaleNode):kb,s=this.dashSizeNode?Ip(this.dashSizeNode):Gb,i=this.dashSizeNode?Ip(this.dashGapNode):Wb;Im.assign(s),Pm.assign(i);const r=vy("instanceDistanceStart"),o=vy("instanceDistanceEnd"),a=sx.y.lessThan(.5).select(t.mul(r),kb.mul(o)),h=zf(a.add(jb)),u=e?h.add(e):h;n.y.lessThan(-1).or(n.y.greaterThan(1)).discard(),u.mod(Im.add(Pm)).greaterThan(Im).discard()}const a=Ip(1).toVar("alpha");if(r){const s=dm("vec3","worldStart"),r=dm("vec3","worldEnd"),n=dm("vec4","worldPos").xyz.normalize().mul(1e5),h=r.sub(s),u=o({p1:s,p2:r,p3:Dp(0,0,0),p4:n}),l=s.add(h.mul(u.x)),c=n.mul(u.y),d=l.sub(c).length().div(Hb);if(!i)if(t&&e.samples>1){const e=d.fwidth();a.assign(Tf(e.negate().add(.5),e.add(.5),d).oneMinus())}else d.greaterThan(.5).discard()}else if(t&&e.samples>1){const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1)),s=e.mul(e).add(t.mul(t)),i=Ip(s.fwidth()).toVar("dlen");Rp(n.y.abs().greaterThan(1),(()=>{a.assign(Tf(i.oneMinus(),i.add(1),s).oneMinus())}))}else Rp(n.y.abs().greaterThan(1),(()=>{const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1));e.mul(e).add(t.mul(t)).greaterThan(1).discard()}));let h;if(this.lineColorNode)h=this.lineColorNode;else if(s){const e=vy("instanceColorStart"),t=vy("instanceColorEnd");h=sx.y.lessThan(.5).select(e,t).mul(mb)}else h=mb;return Hp(h,a)}))()}get worldUnits(){return this.useWorldUnits}set worldUnits(e){this.useWorldUnits!==e&&(this.useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this.useDash}set dashed(e){this.useDash!==e&&(this.useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const gT=e=>vp(e).mul(.5).add(.5),fT=e=>vp(e).mul(2).sub(1),yT=new Au;class xT extends oT{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(yT),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Ip(this.opacityNode):yb;pm.assign(Hp(gT(yx),e))}}class bT extends Od{static get type(){return"EquirectUVNode"}constructor(e=ox){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan2(e.x).mul(1/(2*Math.PI)).add(.5),s=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Up(t,s)}}const vT=wp(bT);class TT extends Kn{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const s=t.minFilter,i=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const r=new kn(5,5,5),n=vT(ox),o=new oT;o.colorNode=Ny(t,n,0),o.side=d,o.blending=m;const a=new Vn(r,o),h=new to;h.add(a),t.minFilter===Se&&(t.minFilter=Te);const u=new Zn(1,10,this),l=e.getMRT();return e.setMRT(null),u.update(e,h),e.setMRT(l),t.minFilter=s,t.currentGenerateMipmaps=i,a.geometry.dispose(),a.material.dispose(),this}}const _T=new WeakMap;class wT extends Od{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=Cx();const t=new Jn;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Nd.RENDER}updateBefore(e){const{renderer:t,material:s}=e,i=this.envNode;if(i.isTextureNode||i.isMaterialReferenceNode){const e=i.isTextureNode?i.value:s[i.property];if(e&&e.isTexture){const s=e.mapping;if(s===le||s===ce){if(_T.has(e)){const t=_T.get(e);MT(t,e.mapping),this._cubeTexture=t}else{const s=e.image;if(function(e){return null!=e&&e.height>0}(s)){const i=new TT(s.height);i.fromEquirectangularTexture(t,e),MT(i.texture,e.mapping),this._cubeTexture=i.texture,_T.set(e,i.texture),e.addEventListener("dispose",ST)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function ST(e){const t=e.target;t.removeEventListener("dispose",ST);const s=_T.get(t);void 0!==s&&(_T.delete(t),s.dispose())}function MT(e,t){t===le?e.mapping=he:t===ce&&(e.mapping=ue)}const AT=wp(wT);class NT extends Mv{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=AT(this.envNode)}}class CT extends Mv{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Ip(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class RT{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class ET extends RT{constructor(){super()}indirect(e,t,s){const i=e.ambientOcclusion,r=e.reflectedLight,n=s.context.irradianceLightMap;r.indirectDiffuse.assign(Hp(0)),n?r.indirectDiffuse.addAssign(n):r.indirectDiffuse.addAssign(Hp(1,1,1,0)),r.indirectDiffuse.mulAssign(i),r.indirectDiffuse.mulAssign(pm.rgb)}finish(e,t,s){const i=s.material,r=e.outgoingLight,n=s.context.environment;if(n)switch(i.combine){case 0:r.rgb.assign(yf(r.rgb,r.rgb.mul(n.rgb),Tb.mul(_b)));break;case 1:r.rgb.assign(yf(r.rgb,n.rgb,Tb.mul(_b)));break;case 2:r.rgb.addAssign(n.rgb.mul(Tb.mul(_b)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",i.combine)}}}const BT=new tn;class IT extends oT{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(BT),this.setValues(e)}setupNormal(){return gx}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new NT(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new CT(Xb)),t}setupOutgoingLight(){return pm.rgb}setupLightingModel(){return new ET}}const PT=Mp((({f0:e,f90:t,dotVH:s})=>{const i=s.mul(-5.55473).sub(6.98316).mul(s).exp2();return e.mul(i.oneMinus()).add(t.mul(i))})),FT=Mp((e=>e.diffuseColor.mul(1/Math.PI))),zT=Mp((({dotNH:e})=>Em.mul(Ip(.5)).add(1).mul(Ip(1/Math.PI)).mul(e.pow(Em)))),UT=Mp((({lightDirection:e})=>{const t=e.add(hx).normalize(),s=yx.dot(t).clamp(),i=hx.dot(t).clamp(),r=PT({f0:Cm,f90:1,dotVH:i}),n=Ip(.25),o=zT({dotNH:s});return r.mul(n).mul(o)}));class OT extends ET{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=yx.dot(e).clamp().mul(t);s.directDiffuse.addAssign(i.mul(FT({diffuseColor:pm.rgb}))),!0===this.specular&&s.directSpecular.addAssign(i.mul(UT({lightDirection:e})).mul(Tb))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(FT({diffuseColor:pm}))),s.indirectDiffuse.mulAssign(e)}}const LT=new Nu;class VT extends oT{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(LT),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new NT(t):null}setupLightingModel(){return new OT(!1)}}const DT=new Su;class kT extends oT{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(DT),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new NT(t):null}setupLightingModel(){return new OT}setupVariants(){const e=(this.shininessNode?Ip(this.shininessNode):gb).max(1e-4);Em.assign(e);const t=this.specularNode||xb;Cm.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const GT=Mp((()=>{const e=gx.dFdx().abs().max(gx.dFdy().abs());return e.x.max(e.y).max(e.z)})),WT=Mp((e=>{const{roughness:t}=e,s=GT();let i=t.max(.0525);return i=i.add(s),i=i.min(1),i})),HT=Mp((({alpha:e,dotNL:t,dotNV:s})=>{const i=e.pow2(),r=t.mul(i.add(i.oneMinus().mul(s.pow2())).sqrt()),n=s.mul(i.add(i.oneMinus().mul(t.pow2())).sqrt());return Ym(.5,r.add(n).max(gg))})).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),jT=Mp((({alphaT:e,alphaB:t,dotTV:s,dotBV:i,dotTL:r,dotBL:n,dotNV:o,dotNL:a})=>{const h=a.mul(Dp(e.mul(s),t.mul(i),o).length()),u=o.mul(Dp(e.mul(r),t.mul(n),a).length());return Ym(.5,h.add(u)).saturate()})).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),qT=Mp((({alpha:e,dotNH:t})=>{const s=e.pow2(),i=t.pow2().mul(s.oneMinus()).oneMinus();return s.div(i.pow2()).mul(1/Math.PI)})).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),$T=Ip(1/Math.PI),XT=Mp((({alphaT:e,alphaB:t,dotNH:s,dotTH:i,dotBH:r})=>{const n=e.mul(t),o=Dp(t.mul(i),e.mul(r),n.mul(s)),a=o.dot(o),h=n.div(a);return $T.mul(n.mul(h.pow2()))})).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),YT=Mp((e=>{const{lightDirection:t,f0:s,f90:i,roughness:r,f:n,USE_IRIDESCENCE:o,USE_ANISOTROPY:a}=e,h=e.normalView||yx,u=r.pow2(),l=t.add(hx).normalize(),c=h.dot(t).clamp(),d=h.dot(hx).clamp(),p=h.dot(l).clamp(),m=hx.dot(l).clamp();let g,f,y=PT({f0:s,f90:i,dotVH:m});if(yp(o)&&(y=Tm.mix(y,n)),yp(a)){const e=Am.dot(t),s=Am.dot(hx),i=Am.dot(l),r=Nm.dot(t),n=Nm.dot(hx),o=Nm.dot(l);g=jT({alphaT:Sm,alphaB:u,dotTV:s,dotBV:n,dotTL:e,dotBL:r,dotNV:d,dotNL:c}),f=XT({alphaT:Sm,alphaB:u,dotNH:p,dotTH:i,dotBH:o})}else g=HT({alpha:u,dotNL:c,dotNV:d}),f=qT({alpha:u,dotNH:p});return y.mul(g).mul(f)})),ZT=Mp((({roughness:e,dotNV:t})=>{const s=Hp(-1,-.0275,-.572,.022),i=Hp(1,.0425,1.04,-.04),r=e.mul(s).add(i),n=r.x.mul(r.x).min(t.mul(-9.28).exp2()).mul(r.x).add(r.y);return Up(-1.04,1.04).mul(n).add(r.zw)})).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),JT=Mp((e=>{const{dotNV:t,specularColor:s,specularF90:i,roughness:r}=e,n=ZT({dotNV:t,roughness:r});return s.mul(n.x).add(i.mul(n.y))})),KT=Mp((({f:e,f90:t,dotVH:s})=>{const i=s.oneMinus().saturate(),r=i.mul(i),n=i.mul(r,r).clamp(0,.9999);return e.sub(Dp(t).mul(n)).div(n.oneMinus())})).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),QT=Mp((({roughness:e,dotNH:t})=>{const s=e.pow2(),i=Ip(1).div(s),r=t.pow2().oneMinus().max(.0078125);return Ip(2).add(i).mul(r.pow(i.mul(.5))).div(2*Math.PI)})).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),e_=Mp((({dotNV:e,dotNL:t})=>Ip(1).div(Ip(4).mul(t.add(e).sub(t.mul(e)))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),t_=Mp((({lightDirection:e})=>{const t=e.add(hx).normalize(),s=yx.dot(e).clamp(),i=yx.dot(hx).clamp(),r=yx.dot(t).clamp(),n=QT({roughness:vm,dotNH:r}),o=e_({dotNV:i,dotNL:s});return bm.mul(n).mul(o)})),s_=Mp((({N:e,V:t,roughness:s})=>{const i=e.dot(t).saturate(),r=Up(s,i.oneMinus().sqrt());return r.assign(r.mul(.984375).add(.0078125)),r})).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),i_=Mp((({f:e})=>{const t=e.length();return tf(t.mul(t).add(e.z).div(t.add(1)),0)})).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),r_=Mp((({v1:e,v2:t})=>{const s=e.dot(t),i=s.abs().toVar(),r=i.mul(.0145206).add(.4965155).mul(i).add(.8543985).toVar(),n=i.add(4.1616724).mul(i).add(3.417594).toVar(),o=r.div(n),a=s.greaterThan(0).select(o,tf(s.mul(s).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(o));return e.cross(t).mul(a)})).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),n_=Mp((({N:e,V:t,P:s,mInv:i,p0:r,p1:n,p2:o,p3:a})=>{const h=n.sub(r).toVar(),u=a.sub(r).toVar(),l=h.cross(u),c=Dp().toVar();return Rp(l.dot(s.sub(r)).greaterThanEqual(0),(()=>{const h=t.sub(e.mul(t.dot(e))).normalize(),u=e.cross(h).negate(),l=i.mul(Yp(h,u,e).transpose()).toVar(),d=l.mul(r.sub(s)).normalize().toVar(),p=l.mul(n.sub(s)).normalize().toVar(),m=l.mul(o.sub(s)).normalize().toVar(),g=l.mul(a.sub(s)).normalize().toVar(),f=Dp(0).toVar();f.addAssign(r_({v1:d,v2:p})),f.addAssign(r_({v1:p,v2:m})),f.addAssign(r_({v1:m,v2:g})),f.addAssign(r_({v1:g,v2:d})),c.assign(Dp(i_({f:f})))})),c})).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),o_=1/6,a_=e=>Xm(o_,Xm(e,Xm(e,e.negate().add(3)).sub(3)).add(1)),h_=e=>Xm(o_,Xm(e,Xm(e,Xm(3,e).sub(6))).add(4)),u_=e=>Xm(o_,Xm(e,Xm(e,Xm(-3,e).add(3)).add(3)).add(1)),l_=e=>Xm(o_,lf(e,3)),c_=e=>a_(e).add(h_(e)),d_=e=>u_(e).add(l_(e)),p_=e=>qm(-1,h_(e).div(a_(e).add(h_(e)))),m_=e=>qm(1,l_(e).div(u_(e).add(l_(e)))),g_=(e,t,s)=>{const i=e.uvNode,r=Xm(i,t.zw).add(.5),n=Eg(r),o=Pg(r),a=c_(o.x),h=d_(o.x),u=p_(o.x),l=m_(o.x),c=p_(o.y),d=m_(o.y),p=Up(n.x.add(u),n.y.add(c)).sub(.5).mul(t.xy),m=Up(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=Up(n.x.add(u),n.y.add(d)).sub(.5).mul(t.xy),f=Up(n.x.add(l),n.y.add(d)).sub(.5).mul(t.xy),y=c_(o.y).mul(qm(a.mul(e.uv(p).level(s)),h.mul(e.uv(m).level(s)))),x=d_(o.y).mul(qm(a.mul(e.uv(g).level(s)),h.mul(e.uv(f).level(s))));return y.add(x)},f_=Mp((([e,t=Ip(3)])=>{const s=Up(e.size(Pp(t))),i=Up(e.size(Pp(t.add(1)))),r=Ym(1,s),n=Ym(1,i),o=g_(e,Hp(r,s),Eg(t)),a=g_(e,Hp(n,i),Bg(t));return Pg(t).mix(o,a)})),y_=Mp((([e,t,s,i,r])=>{const n=Dp(vf(t.negate(),Ig(e),Ym(1,i))),o=Dp(Gg(r[0].xyz),Gg(r[1].xyz),Gg(r[2].xyz));return Ig(n).mul(s.mul(o))})).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),x_=Mp((([e,t])=>e.mul(xf(t.mul(2).sub(2),0,1)))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),b_=qv(),v_=Mp((([e,t,s])=>{const i=b_.uv(e),r=Ng(Ip(Fv.x)).mul(x_(t,s));return f_(i,r)})),T_=Mp((([e,t,s])=>(Rp(s.notEqual(0),(()=>{const i=Ag(t).negate().div(s);return Sg(i.negate().mul(e))})),Dp(1)))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),__=Mp((([e,t,s,i,r,n,o,a,h,u,l,c,d,p,m])=>{let g,f;if(m){g=Hp().toVar(),f=Dp().toVar();const r=l.sub(1).mul(m.mul(.025)),n=Dp(l.sub(r),l,l.add(r));pv({start:0,end:3},(({i:r})=>{const l=n.element(r),m=y_(e,t,c,l,a),y=o.add(m),x=u.mul(h.mul(Hp(y,1))),b=Up(x.xy.div(x.w)).toVar();b.addAssign(1),b.divAssign(2),b.assign(Up(b.x,b.y.oneMinus()));const v=v_(b,s,l);g.element(r).assign(v.element(r)),g.a.addAssign(v.a),f.element(r).assign(i.element(r).mul(T_(Gg(m),d,p).element(r)))})),g.a.divAssign(3)}else{const r=y_(e,t,c,l,a),n=o.add(r),m=u.mul(h.mul(Hp(n,1))),y=Up(m.xy.div(m.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(Up(y.x,y.y.oneMinus())),g=v_(y,s,l),f=i.mul(T_(Gg(r),d,p))}const y=f.rgb.mul(g.rgb),x=e.dot(t).clamp(),b=Dp(JT({dotNV:x,specularColor:r,specularF90:n,roughness:s})),v=f.r.add(f.g,f.b).div(3);return Hp(b.oneMinus().mul(y),g.a.oneMinus().mul(v).oneMinus())})),w_=Yp(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),S_=(e,t)=>e.sub(t).div(e.add(t)).pow2(),M_=(e,t)=>{const s=e.mul(2*Math.PI*1e-9),i=Dp(54856e-17,44201e-17,52481e-17),r=Dp(1681e3,1795300,2208400),n=Dp(43278e5,93046e5,66121e5),o=Ip(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(s.mul(2239900).add(t.x).cos()).mul(s.pow2().mul(-45282e5).exp());let a=i.mul(n.mul(2*Math.PI).sqrt()).mul(r.mul(s).add(t).cos()).mul(s.pow2().negate().mul(n).exp());a=Dp(a.x.add(o),a.y,a.z).div(1.0685e-7);return w_.mul(a)},A_=Mp((({outsideIOR:e,eta2:t,cosTheta1:s,thinFilmThickness:i,baseF0:r})=>{const n=yf(e,t,Tf(0,.03,i)),o=e.div(n).pow2().mul(Ip(1).sub(s.pow2())),a=Ip(1).sub(o).sqrt(),h=S_(n,e),u=PT({f0:h,f90:1,dotVH:s}),l=u.oneMinus(),c=n.lessThan(e).select(Math.PI,0),d=Ip(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return Dp(1).add(t).div(Dp(1).sub(t))})(r.clamp(0,.9999)),m=S_(p,n.toVec3()),g=PT({f0:m,f90:1,dotVH:a}),f=Dp(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(i,a,2),x=Dp(d).add(f),b=u.mul(g).clamp(1e-5,.9999),v=b.sqrt(),T=l.pow2().mul(g).div(Dp(1).sub(b));let _=u.add(T),w=T.sub(l);for(let e=1;e<=2;++e){w=w.mul(v);const t=M_(Ip(e).mul(y),Ip(e).mul(x)).mul(2);_=_.add(w.mul(t))}return _.max(Dp(0))})).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),N_=Mp((({normal:e,viewDir:t,roughness:s})=>{const i=e.dot(t).saturate(),r=s.pow2(),n=Nf(s.lessThan(.25),Ip(-339.2).mul(r).add(Ip(161.4).mul(s)).sub(25.9),Ip(-8.48).mul(r).add(Ip(14.3).mul(s)).sub(9.95)),o=Nf(s.lessThan(.25),Ip(44).mul(r).sub(Ip(23.7).mul(s)).add(3.26),Ip(1.97).mul(r).sub(Ip(3.27).mul(s)).add(.72));return Nf(s.lessThan(.25),0,Ip(.1).mul(s).sub(.025)).add(n.mul(i).add(o).exp()).mul(1/Math.PI).saturate()})),C_=Dp(.04),R_=Ip(1);class E_ extends RT{constructor(e=!1,t=!1,s=!1,i=!1,r=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=s,this.anisotropy=i,this.transmission=r,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=Dp().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Dp().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Dp().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=Dp().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Dp().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=yx.dot(hx).clamp();this.iridescenceFresnel=A_({outsideIOR:Ip(1),eta2:_m,cosTheta1:e,thinFilmThickness:wm,baseF0:Cm}),this.iridescenceF0=KT({f:this.iridescenceFresnel,f90:1,dotVH:e})}if(!0===this.transmission){const t=nx,s=Ly.sub(nx).normalize(),i=xx;e.backdrop=__(i,s,gm,pm,Cm,Rm,t,$y,zy,Py,zm,Om,Vm,Lm,this.dispersion?Dm:null),e.backdropAlpha=Um,pm.a.mulAssign(yf(1,e.backdrop.a,Um))}}computeMultiscattering(e,t,s){const i=yx.dot(hx).clamp(),r=ZT({roughness:gm,dotNV:i}),n=(this.iridescenceF0?Tm.mix(Cm,this.iridescenceF0):Cm).mul(r.x).add(s.mul(r.y)),o=r.x.add(r.y).oneMinus(),a=Cm.add(Cm.oneMinus().mul(.047619)),h=n.mul(a).div(o.mul(a).oneMinus());e.addAssign(n),t.addAssign(h.mul(o))}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=yx.dot(e).clamp().mul(t);if(!0===this.sheen&&this.sheenSpecularDirect.addAssign(i.mul(t_({lightDirection:e}))),!0===this.clearcoat){const s=bx.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(s.mul(YT({lightDirection:e,f0:C_,f90:R_,roughness:xm,normalView:bx})))}s.directDiffuse.addAssign(i.mul(FT({diffuseColor:pm.rgb}))),s.directSpecular.addAssign(i.mul(YT({lightDirection:e,f0:Cm,f90:1,roughness:gm,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:s,halfHeight:i,reflectedLight:r,ltc_1:n,ltc_2:o}){const a=t.add(s).sub(i),h=t.sub(s).sub(i),u=t.sub(s).add(i),l=t.add(s).add(i),c=yx,d=hx,p=ax.toVar(),m=s_({N:c,V:d,roughness:gm}),g=n.uv(m).toVar(),f=o.uv(m).toVar(),y=Yp(Dp(g.x,0,g.y),Dp(0,1,0),Dp(g.z,0,g.w)).toVar(),x=Cm.mul(f.x).add(Cm.oneMinus().mul(f.y)).toVar();r.directSpecular.addAssign(e.mul(x).mul(n_({N:c,V:d,P:p,mInv:y,p0:a,p1:h,p2:u,p3:l}))),r.directDiffuse.addAssign(e.mul(pm).mul(n_({N:c,V:d,P:p,mInv:Yp(1,0,0,0,1,0,0,0,1),p0:a,p1:h,p2:u,p3:l})))}indirect(e,t,s){this.indirectDiffuse(e,t,s),this.indirectSpecular(e,t,s),this.ambientOcclusion(e,t,s)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul(FT({diffuseColor:pm})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:s}){if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(t.mul(bm,N_({normal:yx,viewDir:hx,roughness:vm}))),!0===this.clearcoat){const e=bx.dot(hx).clamp(),t=JT({dotNV:e,specularColor:C_,specularF90:R_,roughness:xm});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=Dp().toVar("singleScattering"),r=Dp().toVar("multiScattering"),n=t.mul(1/Math.PI);this.computeMultiscattering(i,r,Rm);const o=i.add(r),a=pm.mul(o.r.max(o.g).max(o.b).oneMinus());s.indirectSpecular.addAssign(e.mul(i)),s.indirectSpecular.addAssign(r.mul(n)),s.indirectDiffuse.addAssign(a.mul(n))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const s=yx.dot(hx).clamp().add(e),i=gm.mul(-16).oneMinus().negate().exp2(),r=e.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(e),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(r)}finish(e){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=bx.dot(hx).clamp(),s=PT({dotVH:e,f0:C_,f90:R_}),i=t.mul(ym.mul(s).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(ym));t.assign(i)}if(!0===this.sheen){const e=bm.r.max(bm.g).max(bm.b).mul(.157).oneMinus(),s=t.mul(e).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(s)}}}const B_=Ip(1),I_=Ip(-2),P_=Ip(.8),F_=Ip(-1),z_=Ip(.4),U_=Ip(2),O_=Ip(.305),L_=Ip(3),V_=Ip(.21),D_=Ip(4),k_=Ip(4),G_=Ip(16),W_=Mp((([e])=>{const t=Dp(Dg(e)).toVar(),s=Ip(-1).toVar();return Rp(t.x.greaterThan(t.z),(()=>{Rp(t.x.greaterThan(t.y),(()=>{s.assign(Nf(e.x.greaterThan(0),0,3))})).Else((()=>{s.assign(Nf(e.y.greaterThan(0),1,4))}))})).Else((()=>{Rp(t.z.greaterThan(t.y),(()=>{s.assign(Nf(e.z.greaterThan(0),2,5))})).Else((()=>{s.assign(Nf(e.y.greaterThan(0),1,4))}))})),s})).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),H_=Mp((([e,t])=>{const s=Up().toVar();return Rp(t.equal(0),(()=>{s.assign(Up(e.z,e.y).div(Dg(e.x)))})).ElseIf(t.equal(1),(()=>{s.assign(Up(e.x.negate(),e.z.negate()).div(Dg(e.y)))})).ElseIf(t.equal(2),(()=>{s.assign(Up(e.x.negate(),e.y).div(Dg(e.z)))})).ElseIf(t.equal(3),(()=>{s.assign(Up(e.z.negate(),e.y).div(Dg(e.x)))})).ElseIf(t.equal(4),(()=>{s.assign(Up(e.x.negate(),e.z).div(Dg(e.y)))})).Else((()=>{s.assign(Up(e.x,e.y).div(Dg(e.z)))})),Xm(.5,s.add(1))})).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),j_=Mp((([e])=>{const t=Ip(0).toVar();return Rp(e.greaterThanEqual(P_),(()=>{t.assign(B_.sub(e).mul(F_.sub(I_)).div(B_.sub(P_)).add(I_))})).ElseIf(e.greaterThanEqual(z_),(()=>{t.assign(P_.sub(e).mul(U_.sub(F_)).div(P_.sub(z_)).add(F_))})).ElseIf(e.greaterThanEqual(O_),(()=>{t.assign(z_.sub(e).mul(L_.sub(U_)).div(z_.sub(O_)).add(U_))})).ElseIf(e.greaterThanEqual(V_),(()=>{t.assign(O_.sub(e).mul(D_.sub(L_)).div(O_.sub(V_)).add(L_))})).Else((()=>{t.assign(Ip(-2).mul(Ng(Xm(1.16,e))))})),t})).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),q_=Mp((([e,t])=>{const s=e.toVar();s.assign(Xm(2,s).sub(1));const i=Dp(s,1).toVar();return Rp(t.equal(0),(()=>{i.assign(i.zyx)})).ElseIf(t.equal(1),(()=>{i.assign(i.xzy),i.xz.mulAssign(-1)})).ElseIf(t.equal(2),(()=>{i.x.mulAssign(-1)})).ElseIf(t.equal(3),(()=>{i.assign(i.zyx),i.xz.mulAssign(-1)})).ElseIf(t.equal(4),(()=>{i.assign(i.xzy),i.xy.mulAssign(-1)})).ElseIf(t.equal(5),(()=>{i.z.mulAssign(-1)})),i})).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),$_=Mp((([e,t,s,i,r,n])=>{const o=Ip(s),a=Dp(t),h=xf(j_(o),I_,n),u=Pg(h),l=Eg(h),c=Dp(X_(e,a,l,i,r,n)).toVar();return Rp(u.notEqual(0),(()=>{const t=Dp(X_(e,a,l.add(1),i,r,n)).toVar();c.assign(yf(c,t,u))})),c})),X_=Mp((([e,t,s,i,r,n])=>{const o=Ip(s).toVar(),a=Dp(t),h=Ip(W_(a)).toVar(),u=Ip(tf(k_.sub(o),0)).toVar();o.assign(tf(o,k_));const l=Ip(Mg(o)).toVar(),c=Up(H_(a,h).mul(l.sub(2)).add(1)).toVar();return Rp(h.greaterThan(2),(()=>{c.y.addAssign(l),h.subAssign(3)})),c.x.addAssign(h.mul(l)),c.x.addAssign(u.mul(Xm(3,G_))),c.y.addAssign(Xm(4,Mg(n).sub(l))),c.x.mulAssign(i),c.y.mulAssign(r),e.uv(c).grad(Up(),Up())})),Y_=Mp((({envMap:e,mipInt:t,outputDirection:s,theta:i,axis:r,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const h=zg(i),u=s.mul(h).add(r.cross(s).mul(Fg(i))).add(r.mul(r.dot(s).mul(h.oneMinus())));return X_(e,u,t,n,o,a)})),Z_=Mp((({n:e,latitudinal:t,poleAxis:s,outputDirection:i,weights:r,samples:n,dTheta:o,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})=>{const d=Dp(Nf(t,s,uf(s,i))).toVar();Rp(bg(d.equals(Dp(0))),(()=>{d.assign(Dp(i.z,0,i.x.negate()))})),d.assign(Ig(d));const p=Dp().toVar();return p.addAssign(r.element(Pp(0)).mul(Y_({theta:0,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),pv({start:Pp(1),end:e},(({i:e})=>{Rp(e.greaterThanEqual(n),(()=>{gv()}));const t=Ip(o.mul(Ip(e))).toVar();p.addAssign(r.element(e).mul(Y_({theta:t.mul(-1),axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),p.addAssign(r.element(e).mul(Y_({theta:t,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})))})),Hp(p,1)}));let J_=null;const K_=new WeakMap;function Q_(e){let t=K_.get(e);if((void 0!==t?t.pmremVersion:-1)!==e.pmremVersion){const s=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const s=6;for(let i=0;i0}(s))return null;t=J_.fromEquirectangular(e,t)}t.pmremVersion=e.pmremVersion,K_.set(e,t)}return t.texture}class ew extends Od{static get type(){return"PMREMNode"}constructor(e,t=null,s=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=s,this._generator=null;const i=new vi;i.isRenderTargetTexture=!0,this._texture=Ny(i),this._width=um(0),this._height=um(0),this._maxMip=um(0),this.updateBeforeType=Nd.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,s=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:s,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,s=this._value;t!==s.pmremVersion&&(e=!0===s.isPMREMTexture?s:Q_(s),null!==e&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){null===J_&&(J_=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this));const s=this.value;e.renderer.coordinateSystem===Vs&&!0!==s.isPMREMTexture&&!0===s.isRenderTargetTexture&&(t=Dp(t.x.negate(),t.yz));let i=this.levelNode;return null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),$_(this._texture,t,i,this._width,this._height,this._maxMip)}}const tw=wp(ew),sw=new WeakMap;class iw extends Mv{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:t[s.property];let i=sw.get(e);void 0===i&&(i=tw(e),sw.set(e,i)),s=i}const i=t.envMap?Ox("envMapIntensity","float",e.material):Ox("environmentIntensity","float",e.scene),r=!0===t.useAnisotropy||t.anisotropy>0?ib:yx,n=s.context(rw(gm,r)).mul(i),o=s.context(nw(xx)).mul(Math.PI).mul(i),a=oy(n),h=oy(o);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(h);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=s.context(rw(xm,bx)).mul(i),t=oy(e);u.addAssign(t)}}}const rw=(e,t)=>{let s=null;return{getUV:()=>(null===s&&(s=hx.negate().reflect(t),s=e.mul(e).mix(s,t).normalize(),s=s.transformDirection(zy)),s),getTextureLevel:()=>e}},nw=e=>({getUV:()=>e,getTextureLevel:()=>Ip(1)}),ow=new _u;class aw extends oT{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(ow),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new iw(t):null}setupLightingModel(){return new E_}setupSpecular(){const e=yf(Dp(.04),pm.rgb,fm);Cm.assign(e),Rm.assign(1)}setupVariants(){const e=this.metalnessNode?Ip(this.metalnessNode):Sb;fm.assign(e);let t=this.roughnessNode?Ip(this.roughnessNode):wb;t=WT({roughness:t}),gm.assign(t),this.setupSpecular(),pm.assign(Hp(pm.rgb.mul(e.oneMinus()),pm.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const hw=new wu;class uw extends aw{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(hw),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Ip(this.iorNode):Lb;zm.assign(e),Cm.assign(yf(ef(cf(zm.sub(1).div(zm.add(1))).mul(vb),Dp(1)).mul(bb),pm.rgb,fm)),Rm.assign(yf(bb,1,fm))}setupLightingModel(){return new E_(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Ip(this.clearcoatNode):Ab,t=this.clearcoatRoughnessNode?Ip(this.clearcoatRoughnessNode):Nb;ym.assign(e),xm.assign(WT({roughness:t}))}if(this.useSheen){const e=this.sheenNode?Dp(this.sheenNode):Eb,t=this.sheenRoughnessNode?Ip(this.sheenRoughnessNode):Bb;bm.assign(e),vm.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Ip(this.iridescenceNode):Pb,t=this.iridescenceIORNode?Ip(this.iridescenceIORNode):Fb,s=this.iridescenceThicknessNode?Ip(this.iridescenceThicknessNode):zb;Tm.assign(e),_m.assign(t),wm.assign(s)}if(this.useAnisotropy){const e=(this.anisotropyNode?Up(this.anisotropyNode):Ib).toVar();Mm.assign(e.length()),Rp(Mm.equal(0),(()=>{e.assign(Up(1,0))})).Else((()=>{e.divAssign(Up(Mm)),Mm.assign(Mm.saturate())})),Sm.assign(Mm.pow2().mix(gm.pow2(),1)),Am.assign(eb[0].mul(e.x).add(eb[1].mul(e.y))),Nm.assign(eb[1].mul(e.x).sub(eb[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Ip(this.transmissionNode):Ub,t=this.thicknessNode?Ip(this.thicknessNode):Ob,s=this.attenuationDistanceNode?Ip(this.attenuationDistanceNode):Vb,i=this.attenuationColorNode?Dp(this.attenuationColorNode):Db;if(Um.assign(e),Om.assign(t),Lm.assign(s),Vm.assign(i),this.useDispersion){const e=this.dispersionNode?Ip(this.dispersionNode):$b;Dm.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Dp(this.clearcoatNormalNode):Cb}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class lw extends E_{constructor(e,t,s,i){super(e,t,s),this.useSSS=i}direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){if(!0===this.useSSS){const i=r.material,{thicknessColorNode:n,thicknessDistortionNode:o,thicknessAmbientNode:a,thicknessAttenuationNode:h,thicknessPowerNode:u,thicknessScaleNode:l}=i,c=e.add(yx.mul(o)).normalize(),d=Ip(hx.dot(c.negate()).saturate().pow(u).mul(l)),p=Dp(d.add(a).mul(n));s.directDiffuse.addAssign(p.mul(h.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r)}}class cw extends uw{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=Ip(.1),this.thicknessAmbientNode=Ip(0),this.thicknessAttenuationNode=Ip(.1),this.thicknessPowerNode=Ip(2),this.thicknessScaleNode=Ip(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new lw(this.useClearcoat,this.useSheen,this.useIridescence,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const dw=Mp((({normal:e,lightDirection:t,builder:s})=>{const i=e.dot(t),r=Up(i.mul(.5).add(.5),0);if(s.material.gradientMap){const e=Dx("gradientMap","texture").context({getUV:()=>r});return Dp(e.r)}{const e=r.fwidth().mul(.5);return yf(Dp(.7),Dp(1),Tf(Ip(.7).sub(e.x),Ip(.7).add(e.x),r.x))}}));class pw extends RT{direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){const n=dw({normal:dx,lightDirection:e,builder:r}).mul(t);s.directDiffuse.addAssign(n.mul(FT({diffuseColor:pm.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(FT({diffuseColor:pm}))),s.indirectDiffuse.mulAssign(e)}}const mw=new Mu;class gw extends oT{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(mw),this.setValues(e)}setupLightingModel(){return new pw}}class fw extends Od{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=Dp(hx.z,0,hx.x.negate()).normalize(),t=hx.cross(e);return Up(e.dot(yx),t.dot(yx)).mul(.495).add(.5)}}const yw=Sp(fw),xw=new Eu;class bw extends oT{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(xw),this.setValues(e)}setupVariants(e){const t=yw;let s;s=e.material.matcap?Dx("matcap","texture").context({getUV:()=>t}):Dp(yf(.2,.8,t.y)),pm.rgb.mulAssign(s.rgb)}}const vw=new za;class Tw extends oT{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.isPointsNodeMaterial=!0,this.lights=!1,this.transparent=!0,this.sizeNode=null,this.setDefaultValues(vw),this.setValues(e)}copy(e){return this.sizeNode=e.sizeNode,super.copy(e)}}class _w extends Od{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:s}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),i=t.sin();return Xp(e,i,i.negate(),e).mul(s)}{const e=t,i=Zp(Hp(1,0,0,0),Hp(0,zg(e.x),Fg(e.x).negate(),0),Hp(0,Fg(e.x),zg(e.x),0),Hp(0,0,0,1)),r=Zp(Hp(zg(e.y),0,Fg(e.y),0),Hp(0,1,0,0),Hp(Fg(e.y).negate(),0,zg(e.y),0),Hp(0,0,0,1)),n=Zp(Hp(zg(e.z),Fg(e.z).negate(),0,0),Hp(Fg(e.z),zg(e.z),0,0),Hp(0,0,1,0),Hp(0,0,0,1));return i.mul(r).mul(n).mul(Hp(s,1)).xyz}}}const ww=wp(_w),Sw=new no;class Mw extends oT{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this.lights=!1,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(Sw),this.setValues(e)}setupPosition({object:e,context:t}){const{positionNode:s,rotationNode:i,scaleNode:r}=this,n=ix;let o=Qy.mul(Dp(s||0)),a=Up($y[0].xyz.length(),$y[1].xyz.length());null!==r&&(a=a.mul(r));let h=n.xy;e.center&&!0===e.center.isVector2&&(h=h.sub(um(e.center).sub(.5))),h=h.mul(a);const u=Ip(i||Rb),l=ww(h,u);o=Hp(o.xy.add(l),o.zw);const c=Py.mul(o);return t.vertex=n,c}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}}class Aw extends RT{constructor(){super(),this.shadowNode=Ip(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){pm.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(pm.rgb)}}const Nw=new vu;class Cw extends oT{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Nw),this.setValues(e)}setupLightingModel(){return new Aw}}const Rw=Mp((({texture:e,uv:t})=>{const s=1e-4,i=Dp().temp();return Rp(t.x.lessThan(s),(()=>{i.assign(Dp(1,0,0))})).ElseIf(t.y.lessThan(s),(()=>{i.assign(Dp(0,1,0))})).ElseIf(t.z.lessThan(s),(()=>{i.assign(Dp(0,0,1))})).ElseIf(t.x.greaterThan(.9999),(()=>{i.assign(Dp(-1,0,0))})).ElseIf(t.y.greaterThan(.9999),(()=>{i.assign(Dp(0,-1,0))})).ElseIf(t.z.greaterThan(.9999),(()=>{i.assign(Dp(0,0,-1))})).Else((()=>{const s=.01,r=e.uv(t.add(Dp(-.01,0,0))).r.sub(e.uv(t.add(Dp(s,0,0))).r),n=e.uv(t.add(Dp(0,-.01,0))).r.sub(e.uv(t.add(Dp(0,s,0))).r),o=e.uv(t.add(Dp(0,0,-.01))).r.sub(e.uv(t.add(Dp(0,0,s))).r);i.assign(Dp(r,n,o))})),i.normalize()}));class Ew extends Ay{static get type(){return"Texture3DNode"}constructor(e,t=null,s=null){super(e,t,s),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Dp(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){return t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return Rw({texture:this,uv:e})}}const Bw=wp(Ew);class Iw extends oT{static get type(){return"VolumeNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.isVolumeNodeMaterial=!0,this.testNode=null,this.setValues(e)}setup(e){const t=Bw(this.map,null,0),s=Mp((({orig:e,dir:t})=>{const s=Dp(-.5),i=Dp(.5),r=t.reciprocal(),n=s.sub(e).mul(r),o=i.sub(e).mul(r),a=ef(n,o),h=tf(n,o),u=tf(a.x,tf(a.y,a.z)),l=ef(h.x,ef(h.y,h.z));return Up(u,l)}));this.fragmentNode=Mp((()=>{const e=zf(Dp(Ky.mul(Hp(Ly,1)))),i=zf(sx.sub(e)).normalize(),r=cm("vec2","bounds").assign(s({orig:e,dir:i}));r.x.greaterThan(r.y).discard(),r.assign(Up(tf(r.x,0),r.y));const n=cm("vec3","p").assign(e.add(r.x.mul(i))),o=cm("vec3","inc").assign(Dp(i.abs().reciprocal())),a=cm("float","delta").assign(ef(o.x,ef(o.y,o.z)));a.divAssign(Dx("steps","float"));const h=cm("vec4","ac").assign(Hp(Dx("base","color"),0));return pv({type:"float",start:r.x,end:r.y,update:"+= delta"},(()=>{const e=cm("float","d").assign(t.uv(n.add(.5)).r);null!==this.testNode?this.testNode({map:t,mapValue:e,probe:n,finalColor:h}).append():(h.a.assign(1),gv()),n.addAssign(i.mul(a))})),h.a.equal(0).discard(),Hp(h)}))(),super.setup(e)}}class Pw{constructor(e,t){this.nodes=e,this.info=t,this.animationLoop=null,this.requestId=null,this._init()}_init(){const e=(t,s)=>{this.requestId=self.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,null!==this.animationLoop&&this.animationLoop(t,s)};e()}dispose(){self.cancelAnimationFrame(this.requestId),this.requestId=null}setAnimationLoop(e){this.animationLoop=e}}class Fw{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let s=0;s{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){const t=this.material;let s=this.clippingContext;Array.isArray(t.clippingPlanes)?(s!==e&&s||(s=new Uw,this.clippingContext=s),s.update(e,t)):this.clippingContext!==e&&(this.clippingContext=e)}get clippingNeedsUpdate(){return this.clippingContext.version!==this.clippingContextVersion&&(this.clippingContextVersion=this.clippingContext.version,!0)}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().monitor)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,s=[],i=new Set;for(const r of e){const e=r.node&&r.node.attribute?r.node.attribute:t.getAttribute(r.name);if(void 0===e)continue;s.push(e);const n=e.isInterleavedBufferAttribute?e.data:e;i.add(n)}return this.attributes=s,this.vertexBuffers=Array.from(i.values()),s}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:s,group:i,drawRange:r}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),o=this.getIndex(),a=null!==o,h=s.isInstancedBufferGeometry?s.instanceCount:e.count>1?e.count:1;if(0===h)return null;if(n.instanceCount=h,!0===e.isBatchedMesh)return n;let u=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(u=2);let l=r.start*u,c=(r.start+r.count)*u;null!==i&&(l=Math.max(l,i.start*u),c=Math.min(c,(i.start+i.count)*u));const d=!0===a?o.count:s.attributes.position.count;l=Math.max(l,0),c=Math.min(c,d);const p=c-l;return p<0||p===1/0?null:(n.vertexCount=p,n.firstVertex=l,n)}getMaterialCacheKey(){const{object:e,material:t}=this;let s=t.customProgramCacheKey();for(const e of function(e){const t=Object.keys(e);let s=Object.getPrototypeOf(e);for(;s;){const e=Object.getOwnPropertyDescriptors(s);for(const s in e)if(void 0!==e[s]){const i=e[s];i&&"function"==typeof i.get&&t.push(s)}s=Object.getPrototypeOf(s)}return t}(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(e))continue;const i=t[e];let r;if(null!==i){const e=typeof i;"number"===e?r=0!==i?"1":"0":"object"===e?(r="{",i.isTexture&&(r+=i.mapping),r+="}"):r=String(i)}else r=String(i);s+=r+","}return s+=this.clippingContext.cacheKey+",",e.geometry&&(s+=e.geometry.id+","),e.skeleton&&(s+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(s+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(s+=e._matricesTexture.uuid+",",null!==e._colorsTexture&&(s+=e._colorsTexture.uuid+",")),e.count>1&&(s+=e.uuid+","),s}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){return this.object.receiveShadow+","+this._nodes.getCacheKey(this.scene,this.lightsNode)}getCacheKey(){return this.getMaterialCacheKey()+","+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const Vw=[];class Dw{constructor(e,t,s,i,r,n){this.renderer=e,this.nodes=t,this.geometries=s,this.pipelines=i,this.bindings=r,this.info=n,this.chainMaps={}}get(e,t,s,i,r,n,o){const a=this.getChainMap(o);Vw[0]=e,Vw[1]=t,Vw[2]=n,Vw[3]=r;let h=a.get(Vw);return void 0===h?(h=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,s,i,r,n,o),a.set(Vw,h)):(h.updateClipping(n.clippingContext),(h.version!==t.version||h.needsUpdate)&&(h.initialCacheKey!==h.getCacheKey()?(h.dispose(),h=this.get(e,t,s,i,r,n,o)):h.version=t.version)),h}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Fw)}dispose(){this.chainMaps={}}createRenderObject(e,t,s,i,r,n,o,a,h,u){const l=this.getChainMap(u),c=new Lw(e,t,s,i,r,n,o,a,h);return c.onDispose=()=>{this.pipelines.delete(c),this.bindings.delete(c),this.nodes.delete(c),l.delete(c.getChainArray())},c}}class kw{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Gw=1,Ww=2,Hw=4,jw=16;class qw extends kw{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return void 0!==t&&this.backend.destroyAttribute(e),t}update(e,t){const s=this.get(e);if(void 0===s.version)t===Gw?this.backend.createAttribute(e):t===Ww?this.backend.createIndexAttribute(e):t===Hw&&this.backend.createStorageAttribute(e),s.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(s.version=0;--t)if(e[t]>=65535)return!0;return!1}(t)?yn:gn)(t,1);return r.version=$w(e),r}class Yw extends kw{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&!0===this.get(t).initialized}updateForRender(e){!1===this.has(e)&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry;this.get(t).initialized=!0,this.info.memory.geometries++;const s=()=>{this.info.memory.geometries--;const i=t.index,r=e.getAttributes();null!==i&&this.attributes.delete(i);for(const e of r)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",s)};t.addEventListener("dispose",s)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,Hw):this.updateAttribute(e,Gw);const s=this.getIndex(e);null!==s&&this.updateAttribute(s,Ww)}updateAttribute(e,t){const s=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,s)):this.attributeCall.get(e.data)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e.data,s),this.attributeCall.set(e,s)):this.attributeCall.get(e)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e,s))}getIndex(e){const{geometry:t,material:s}=e;let i=t.index;if(!0===s.wireframe){const e=this.wireframes;let s=e.get(t);void 0===s?(s=Xw(t),e.set(t,s)):s.version!==$w(t)&&(this.attributes.delete(s),s=Xw(t),e.set(t,s)),i=s}return i}}class Zw{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,s){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=s*(t/3):e.isPoints?this.render.points+=s*t:e.isLineSegments?this.render.lines+=s*(t/2):e.isLine?this.render.lines+=s*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){0===this[e].timestampCalls&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class Jw{constructor(e){this.cacheKey=e,this.usedTimes=0}}class Kw extends Jw{constructor(e,t,s){super(e),this.vertexProgram=t,this.fragmentProgram=s}}class Qw extends Jw{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let eS=0;class tS{constructor(e,t,s=null,i=null){this.id=eS++,this.code=e,this.stage=t,this.transforms=s,this.attributes=i,this.usedTimes=0}}class sS extends kw{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:s}=this,i=this.get(e);if(this._needsComputeUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let o=this.programs.compute.get(n.computeShader);void 0===o&&(r&&0===r.computeProgram.usedTimes&&this._releaseProgram(r.computeProgram),o=new tS(n.computeShader,"compute",n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,o),s.createProgram(o));const a=this._getComputeCacheKey(e,o);let h=this.caches.get(a);void 0===h&&(r&&0===r.usedTimes&&this._releasePipeline(r),h=this._getComputePipeline(e,o,a,t)),h.usedTimes++,o.usedTimes++,i.version=e.version,i.pipeline=h}return i.pipeline}getForRender(e,t=null){const{backend:s}=this,i=this.get(e);if(this._needsRenderUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.vertexProgram.usedTimes--,r.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState();let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(r&&0===r.vertexProgram.usedTimes&&this._releaseProgram(r.vertexProgram),o=new tS(n.vertexShader,"vertex"),this.programs.vertex.set(n.vertexShader,o),s.createProgram(o));let a=this.programs.fragment.get(n.fragmentShader);void 0===a&&(r&&0===r.fragmentProgram.usedTimes&&this._releaseProgram(r.fragmentProgram),a=new tS(n.fragmentShader,"fragment"),this.programs.fragment.set(n.fragmentShader,a),s.createProgram(a));const h=this._getRenderCacheKey(e,o,a);let u=this.caches.get(h);void 0===u?(r&&0===r.usedTimes&&this._releasePipeline(r),u=this._getRenderPipeline(e,o,a,h,t)):e.pipeline=u,u.usedTimes++,o.usedTimes++,a.usedTimes++,i.pipeline=u}return i.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,s,i){s=s||this._getComputeCacheKey(e,t);let r=this.caches.get(s);return void 0===r&&(r=new Qw(s,t),this.caches.set(s,r),this.backend.createComputePipeline(r,i)),r}_getRenderPipeline(e,t,s,i,r){i=i||this._getRenderCacheKey(e,t,s);let n=this.caches.get(i);return void 0===n&&(n=new Kw(i,t,s),this.caches.set(i,n),e.pipeline=n,this.backend.createRenderPipeline(e,r)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,s){return t.id+","+s.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,s=e.stage;this.programs[s].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class iS extends kw{constructor(e,t,s,i,r,n){super(),this.backend=e,this.textures=s,this.pipelines=r,this.attributes=i,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const e=t.attribute;this.attributes.update(e,Hw)}}_update(e,t){const{backend:s}=this;let i=!1;for(const t of e.bindings){if(t.isNodeUniformsGroup){if(!this.nodes.updateGroup(t))continue}if(t.isUniformBuffer){t.update()&&s.updateBinding(t)}else if(t.isSampler)t.update();else if(t.isSampledTexture){t.needsBindingsUpdate(this.textures.get(t.texture).generation)&&(i=!0);const e=t.update(),r=t.texture;e&&this.textures.updateTexture(r);const n=s.get(r);if(!0===s.isWebGPUBackend&&void 0===n.texture&&void 0===n.externalTexture&&(console.error("Bindings._update: binding should be available:",t,e,r,t.textureNode.value,i),this.textures.updateTexture(r),i=!0),!0===r.isStorageTexture){const e=this.get(r);!0===t.store?e.needsMipmap=!0:!0===r.generateMipmaps&&this.textures.needsMipmaps(r)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(r),e.needsMipmap=!1)}}}!0===i&&this.backend.updateBindings(e,t)}}class rS{constructor(e,t,s=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=s}}class nS{constructor(e,t,s){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=s.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class oS{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class aS extends oS{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class hS{constructor(e,t,s=""){this.name=e,this.type=t,this.code=s,Object.defineProperty(this,"isNodeCode",{value:!0})}}let uS=0;class lS{constructor(e=null){this.id=uS++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class cS extends lm{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}const dS=(e,t)=>vp(new cS(e,t));class pS extends Fd{static get type(){return"CodeNode"}constructor(e="",t=[],s=""){super("code"),this.isCodeNode=!0,this.code=e,this.language=s,this.includes=t}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const s of t)s.build(e);const s=e.getCodeFromNode(this,this.getNodeType(e));return s.code=this.code,s.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const mS=wp(pS),gS=(e,t)=>mS(e,t,"js"),fS=(e,t)=>mS(e,t,"wgsl"),yS=(e,t)=>mS(e,t,"glsl");class xS extends pS{static get type(){return"FunctionNode"}constructor(e="",t=[],s=""){super(e,t,s)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let s=t.nodeFunction;return void 0===s&&(s=e.parser.parseFunction(this.code),t.nodeFunction=s),s}generate(e,t){super.generate(e);const s=this.getNodeFunction(e),i=s.name,r=s.type,n=e.getCodeFromNode(this,r);""!==i&&(n.name=i);const o=e.getPropertyName(n),a=this.getNodeFunction(e).getCode(o);return n.code=a+"\n","property"===t?o:e.format(`${o}()`,r,t)}}const bS=(e,t=[],s="")=>{for(let e=0;ei.call(...e);return r.functionNode=i,r},vS=(e,t)=>bS(e,t,"glsl"),TS=(e,t)=>bS(e,t,"wgsl");class _S{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class wS extends _S{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class SS extends _S{constructor(e,t=new Qs){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class MS extends _S{constructor(e,t=new Ri){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class AS extends _S{constructor(e,t=new Ti){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class NS extends _S{constructor(e,t=new Jr){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class CS extends _S{constructor(e,t=new ei){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class RS extends _S{constructor(e,t=new nr){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class ES extends wS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class BS extends SS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class IS extends MS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class PS extends AS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class FS extends NS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class zS extends CS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class US extends RS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class OS extends Fd{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const s=new bp(t);return this._currentCond=Nf(e,s),this.add(this._currentCond)}ElseIf(e,t){const s=new bp(t),i=Nf(e,s);return this._currentCond.elseNode=i,this._currentCond=i,this}Else(e){return this._currentCond.elseNode=new bp(e),this}build(e,...t){const s=Cp();Np(this);for(const t of this.nodes)t.build(e,"void");return Np(s),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}const LS=wp(OS),VS=[.125,.215,.35,.446,.526,.582],DS=20,kS=new Sl(-1,1,1,-1,0,1),GS=new Xn(90,1),WS=new Jr;let HS=null,jS=0,qS=0;const $S=(1+Math.sqrt(5))/2,XS=1/$S,YS=[new Ri(-$S,XS,0),new Ri($S,XS,0),new Ri(-XS,0,$S),new Ri(XS,0,$S),new Ri(0,$S,-XS),new Ri(0,$S,XS),new Ri(-1,1,-1),new Ri(1,1,-1),new Ri(-1,1,1),new Ri(1,1,1)],ZS=[3,1,5,0,4,2],JS=q_(Ty(),vy("faceIndex")).normalize(),KS=Dp(JS.x,JS.y.negate(),JS.z);class QS{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}fromScene(e,t=0,s=.1,i=100){HS=this._renderer.getRenderTarget(),jS=this._renderer.getActiveCubeFace(),qS=this._renderer.getActiveMipmapLevel(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(e,s,i,r),t>0&&this._blur(r,0,0,t),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=iM(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=rM(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?h=VS[a-e+4-1]:0===a&&(h=0),i.push(h);const u=1/(o-2),l=-u,c=1+u,d=[l,l,c,l,c,c,l,l,c,c,l,c],p=6,m=6,g=3,f=2,y=1,x=new Float32Array(g*m*p),b=new Float32Array(f*m*p),v=new Float32Array(y*m*p);for(let e=0;e2?0:-1,i=[t,s,0,t+2/3,s,0,t+2/3,s+1,0,t,s,0,t+2/3,s+1,0,t,s+1,0],r=ZS[e];x.set(i,g*m*r),b.set(d,f*m*r);const n=[r,r,r,r,r,r];v.set(n,y*m*r)}const T=new Nn;T.setAttribute("position",new ln(x,g)),T.setAttribute("uv",new ln(b,f)),T.setAttribute("faceIndex",new ln(v,y)),t.push(T),r.push(new Vn(T,null)),n>4&&n--}return{lodPlanes:t,sizeLods:s,sigmas:i,lodMeshes:r}}(i)),this._blurMaterial=function(e,t,s){const i=Px(new Array(DS).fill(0)),r=um(new Ri(0,1,0)),n=um(0),o=Ip(DS),a=um(0),h=um(1),u=Ny(null),l=um(0),c=Ip(1/t),d=Ip(1/s),p=Ip(e),m={n:o,latitudinal:a,weights:i,poleAxis:r,outputDirection:KS,dTheta:n,samples:h,envMap:u,mipInt:l,CUBEUV_TEXEL_WIDTH:c,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p},g=sM("blur");return g.uniforms=m,g.fragmentNode=Z_({...m,latitudinal:a.equal(1)}),g}(i,e,t)}return i}async _compileMaterial(e){const t=new Vn(this._lodPlanes[0],e);await this._renderer.compile(t,kS)}_sceneToCubeUV(e,t,s,i){const r=GS;r.near=t,r.far=s;const n=[-1,1,-1,-1,-1,-1],o=[1,1,1,-1,-1,-1],a=this._renderer,h=a.autoClear;a.getClearColor(WS),a.autoClear=!1;let u=this._backgroundBox;if(null===u){const e=new tn({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1});u=new Vn(new kn,e)}let l=!1;const c=e.background;c?c.isColor&&(u.material.color.copy(c),e.background=null,l=!0):(u.material.color.copy(WS),l=!0),a.setRenderTarget(i),a.clear(),l&&a.render(u,r);for(let t=0;t<6;t++){const s=t%3;0===s?(r.up.set(0,n[t],0),r.lookAt(o[t],0,0)):1===s?(r.up.set(0,0,n[t]),r.lookAt(0,o[t],0)):(r.up.set(0,n[t],0),r.lookAt(0,0,o[t]));const h=this._cubeSize;tM(i,s*h,t>2?h:0,h,h),a.render(e,r)}a.autoClear=h,e.background=c}_textureToCubeUV(e,t){const s=this._renderer,i=e.mapping===he||e.mapping===ue;i?null===this._cubemapMaterial&&(this._cubemapMaterial=iM(e)):null===this._equirectMaterial&&(this._equirectMaterial=rM(e));const r=i?this._cubemapMaterial:this._equirectMaterial;r.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=r;const o=this._cubeSize;tM(t,0,0,3*o,2*o),s.setRenderTarget(t),s.render(n,kS)}_applyPMREM(e){const t=this._renderer,s=t.autoClear;t.autoClear=!1;const i=this._lodPlanes.length;for(let t=1;tDS&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const g=[];let f=0;for(let e=0;ey-4?i-y+4:0),4*(this._cubeSize-x),3*x,2*x),a.setRenderTarget(t),a.render(u,kS)}}function eM(e,t,s){const i=new _i(e,t,s);return i.texture.mapping=de,i.texture.name="PMREM.cubeUv",i.texture.isPMREMTexture=!0,i.scissorTest=!0,i}function tM(e,t,s,i,r){e.viewport.set(t,s,i,r),e.scissor.set(t,s,i,r)}function sM(e){const t=new oT;return t.depthTest=!1,t.depthWrite=!1,t.blending=m,t.name=`PMREM_${e}`,t}function iM(e){const t=sM("cubemap");return t.fragmentNode=Cx(e,KS),t}function rM(e){const t=sM("equirect");return t.fragmentNode=Ny(e,vT(KS),0),t}let nM=0;class oM{constructor(e="",t=[],s=0,i=[]){this.name=e,this.bindings=t,this.index=s,this.bindingsReference=i,this.id=nM++}}const aM=new WeakMap,hM=new Map([[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),uM=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),lM=e=>(e=Number(e))+(e%1?"":".0");class cM{constructor(e,t,s){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=s,this.scene=null,this.camera=null,this.nodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.monitor=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=LS(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new lS,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.useComparisonMethod=!1}getBindGroupsCache(){let e=aM.get(this.renderer);return void 0===e&&(e=new Fw,aM.set(this.renderer,e)),e}createRenderTarget(e,t,s){return new _i(e,t,s)}createCubeRenderTarget(e,t){return new TT(e,t)}createPMREMGenerator(){return new QS(this.renderer)}includes(e){return this.nodes.includes(e)}_getBindGroup(e,t){const s=this.getBindGroupsCache(),i=[];let r,n=!0;for(const e of t)i.push(e),n=n&&!0!==e.groupNode.shared;return n?(r=s.get(i),void 0===r&&(r=new oM(e,i,this.bindingsIndexes[e].group,i),s.set(i,r))):r=new oM(e,i,this.bindingsIndexes[e].group,i),r}getBindGroupArray(e,t){const s=this.bindings[t];let i=s[e];return void 0===i&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),s[e]=i=[]),i}getBindings(){let e=this.bindGroups;if(null===e){const t={},s=this.bindings;for(const e of Bd)for(const i in s[e]){const r=s[e][i];(t[i]||(t[i]=[])).push(...r)}e=[];for(const s in t){const i=t[s],r=this._getBindGroup(s,i);e.push(r)}this.bindGroups=e}return e}sortBindingGroups(){const e=this.getBindings();e.sort(((e,t)=>e.bindings[0].groupNode.order-t.bindings[0].groupNode.order));for(let t=0;t=0?`${Math.round(t)}u`:"0u";if("bool"===e)return t?"true":"false";if("color"===e)return`${this.getType("vec3")}( ${lM(t.r)}, ${lM(t.g)}, ${lM(t.b)} )`;const s=this.getTypeLength(e),i=this.getComponentType(e),r=e=>this.generateConst(i,e);if(2===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)} )`;if(3===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)} )`;if(4===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)}, ${r(t.w)} )`;if(s>4&&t&&(t.isMatrix3||t.isMatrix4))return`${this.getType(e)}( ${t.elements.map(r).join(", ")} )`;if(s>4)return`${this.getType(e)}()`;throw new Error(`NodeBuilder: Type '${e}' not found in generate constant attempt.`)}getType(e){return"color"===e?"vec3":e}hasGeometryAttribute(e){return this.geometry&&void 0!==this.geometry.getAttribute(e)}getAttribute(e,t){const s=this.attributes;for(const t of s)if(t.name===e)return t;const i=new rS(e,t);return s.push(i),i}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===Ee)return"int";if(t===Be)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;const s=hM.get(e);return("float"===t?"":t[0])+s}getTypeFromArray(e){return uM.get(e.constructor)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const s=t.array,i=e.itemSize,r=e.normalized;let n;return e instanceof xn||!0===r||(n=this.getTypeFromArray(s)),this.getTypeFromLength(i,n)}getTypeLength(e){const t=this.getVectorType(e),s=/vec([2-4])/.exec(t);return null!==s?Number(s[1]):"float"===t||"bool"===t||"int"===t||"uint"===t?1:!0===/mat2/.test(e)?4:!0===/mat3/.test(e)?9:!0===/mat4/.test(e)?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return"int"===t||"uint"===t?e:this.changeComponentType(e,"int")}addStack(){return this.stack=LS(this.stack),this.stacks.push(Cp()||this.stack),Np(this.stack),this.stack}removeStack(){const e=this.stack;return this.stack=e.parent,Np(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,s=null){let i=(s=null===s?e.isGlobal(this)?this.globalCache:this.cache:s).getData(e);return void 0===i&&(i={},s.setData(e,i)),void 0===i[t]&&(i[t]={}),i[t]}getNodeProperties(e,t="any"){const s=this.getDataFromNode(e,t);return s.properties||(s.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const s=this.getDataFromNode(e);let i=s.bufferAttribute;if(void 0===i){const r=this.uniforms.index++;i=new rS("nodeAttribute"+r,t,e),this.bufferAttributes.push(i),s.bufferAttribute=i}return i}getStructTypeFromNode(e,t=this.shaderStage){const s=this.getDataFromNode(e,t);if(void 0===s.structType){const i=this.structs.index++;e.name=`StructType${i}`,this.structs[t].push(e),s.structType=e}return e}getUniformFromNode(e,t,s=this.shaderStage,i=null){const r=this.getDataFromNode(e,s,this.globalCache);let n=r.uniform;if(void 0===n){const o=this.uniforms.index++;n=new nS(i||"nodeUniform"+o,t,e),this.uniforms[s].push(n),r.uniform=n}return n}getVarFromNode(e,t=null,s=e.getNodeType(this),i=this.shaderStage){const r=this.getDataFromNode(e,i);let n=r.variable;if(void 0===n){const e=this.vars[i]||(this.vars[i]=[]);null===t&&(t="nodeVar"+e.length),n=new oS(t,s),e.push(n),r.variable=n}return n}getVaryingFromNode(e,t=null,s=e.getNodeType(this)){const i=this.getDataFromNode(e,"any");let r=i.varying;if(void 0===r){const e=this.varyings,n=e.length;null===t&&(t="nodeVarying"+n),r=new aS(t,s),e.push(r),i.varying=r}return r}getCodeFromNode(e,t,s=this.shaderStage){const i=this.getDataFromNode(e);let r=i.code;if(void 0===r){const e=this.codes[s]||(this.codes[s]=[]),n=e.length;r=new hS("nodeCode"+n,t),e.push(r),i.code=r}return r}addLineFlowCode(e){return""===e||(e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),s=this.flowChildNode(e,t);return this.flowsData.set(e,s),s}buildFunctionNode(e){const t=new xS,s=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=s,t}flowShaderNode(e){const t=e.layout,s={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)s[e.name]=new cS(e.type,e.name);e.layout=null;const i=e.call(s),r=this.flowStagesNode(i,t.type);return e.layout=t,r}flowStagesNode(e,t=null){const s=this.flow,i=this.vars,r=this.cache,n=this.buildStage,o=this.stack,a={code:""};this.flow=a,this.vars={},this.cache=new lS,this.stack=LS();for(const s of Ed)this.setBuildStage(s),a.result=e.build(this,t);return a.vars=this.getVars(this.shaderStage),this.flow=s,this.vars=i,this.cache=r,this.stack=o,this.setBuildStage(n),a}getFunctionOperator(){return null}flowChildNode(e,t=null){const s=this.flow,i={code:""};return this.flow=i,i.result=e.build(this,t),this.flow=s,i}flowNodeFromShaderStage(e,t,s=null,i=null){const r=this.shaderStage;this.setShaderStage(e);const n=this.flowChildNode(t,s);return null!==i&&(n.code+=`${this.tab+i} = ${n.result};\n`),this.flowCode[e]=this.flowCode[e]+n.code,this.setShaderStage(r),n}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const s=this.vars[e];if(void 0!==s)for(const e of s)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let s="";if(void 0!==t)for(const e of t)s+=e.code+"\n";return s}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:s}=this;if(null!==t){let e=s.nodes.library.fromMaterial(t);null===e&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new oT),e.build(this)}else this.addFlow("compute",e);for(const e of Ed){this.setBuildStage(e),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const t of Bd){this.setShaderStage(t);const s=this.flowNodes[t];for(const t of s)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if("float"===t||"int"===t||"uint"===t)return new ES(e);if("vec2"===t||"ivec2"===t||"uvec2"===t)return new BS(e);if("vec3"===t||"ivec3"===t||"uvec3"===t)return new IS(e);if("vec4"===t||"ivec4"===t||"uvec4"===t)return new PS(e);if("color"===t)return new FS(e);if("mat3"===t)return new zS(e);if("mat4"===t)return new US(e);throw new Error(`Uniform "${t}" not declared.`)}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}format(e,t,s){if((t=this.getVectorType(t))===(s=this.getVectorType(s))||null===s||this.isReference(s))return e;const i=this.getTypeLength(t),r=this.getTypeLength(s);return 16===i&&9===r?`${this.getType(s)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:9===i&&4===r?`${this.getType(s)}(${e}[0].xy, ${e}[1].xy)`:i>4||r>4||0===r?e:i===r?`${this.getType(s)}( ${e} )`:i>r?this.format(`${e}.${"xyz".slice(0,r)}`,this.getTypeFromLength(r,this.getComponentType(t)),s):4===r&&i>1?`${this.getType(s)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===i?`${this.getType(s)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===i&&r>1&&t!==this.getComponentType(s)&&(e=`${this.getType(this.getComponentType(s))}( ${e} )`),`${this.getType(s)}( ${e} )`)}getSignature(){return`// Three.js r${e} - Node System\n`}}class dM{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.startTime=null,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let s=e.get(t);return void 0===s&&(s={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,s)),s}updateBeforeNode(e){const t=e.getUpdateBeforeType(),s=e.updateReference(this);if(t===Nd.FRAME){const{frameMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.frameId&&!1!==e.updateBefore(this)&&t.set(s,this.frameId)}else if(t===Nd.RENDER){const{renderMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.renderId&&!1!==e.updateBefore(this)&&t.set(s,this.renderId)}else t===Nd.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),s=e.updateReference(this);if(t===Nd.FRAME){const{frameMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.frameId&&!1!==e.updateAfter(this)&&t.set(s,this.frameId)}else if(t===Nd.RENDER){const{renderMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.renderId&&!1!==e.updateAfter(this)&&t.set(s,this.renderId)}else t===Nd.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),s=e.updateReference(this);if(t===Nd.FRAME){const{frameMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.frameId&&!1!==e.update(this)&&t.set(s,this.frameId)}else if(t===Nd.RENDER){const{renderMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.renderId&&!1!==e.update(this)&&t.set(s,this.renderId)}else t===Nd.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class pM{constructor(e,t,s=null,i="",r=!1){this.type=e,this.name=t,this.count=s,this.qualifier=i,this.isConst=r}}pM.isNodeFunctionInput=!0;class mM extends Fd{static get type(){return"StructTypeNode"}constructor(e){super(),this.types=e,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}class gM extends Fd{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,s=[];for(let i=0;ir&&(i=s,r=n)}}this._candidateFnCall=s=i(...t)}return s}}const TM=wp(vM),_M=e=>(...t)=>TM(e,...t);class wM extends hm{static get type(){return"TimerNode"}constructor(e=wM.LOCAL,t=1,s=0){super(s),this.scope=e,this.scale=t,this.updateType=Nd.FRAME}update(e){const t=this.scope,s=this.scale;t===wM.LOCAL?this.value+=e.deltaTime*s:t===wM.DELTA?this.value=e.deltaTime*s:t===wM.FRAME?this.value=e.frameId:this.value=e.time*s}serialize(e){super.serialize(e),e.scope=this.scope,e.scale=this.scale}deserialize(e){super.deserialize(e),this.scope=e.scope,this.scale=e.scale}}wM.LOCAL="local",wM.GLOBAL="global",wM.DELTA="delta",wM.FRAME="frame";const SM=(e,t=0)=>vp(new wM(wM.LOCAL,e,t)),MM=(e,t=0)=>vp(new wM(wM.GLOBAL,e,t)),AM=(e,t=0)=>vp(new wM(wM.DELTA,e,t)),NM=Sp(wM,wM.FRAME).toUint();class CM extends Fd{static get type(){return"OscNode"}constructor(e=CM.SINE,t=SM()){super(),this.method=e,this.timeNode=t}getNodeType(e){return this.timeNode.getNodeType(e)}setup(){const e=this.method,t=vp(this.timeNode);let s=null;return e===CM.SINE?s=t.add(.75).mul(2*Math.PI).sin().mul(.5).add(.5):e===CM.SQUARE?s=t.fract().round():e===CM.TRIANGLE?s=t.add(.5).fract().mul(2).sub(1).abs():e===CM.SAWTOOTH&&(s=t.fract()),s}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}CM.SINE="sine",CM.SQUARE="square",CM.TRIANGLE="triangle",CM.SAWTOOTH="sawtooth";const RM=wp(CM,CM.SINE),EM=wp(CM,CM.SQUARE),BM=wp(CM,CM.TRIANGLE),IM=wp(CM,CM.SAWTOOTH);class PM extends Fd{static get type(){return"SpriteSheetUVNode"}constructor(e,t=Ty(),s=Ip(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=s}setup(){const{frameNode:e,uvNode:t,countNode:s}=this,{width:i,height:r}=s,n=e.mod(i.mul(r)).floor(),o=n.mod(i),a=r.sub(n.add(1).div(i).ceil()),h=s.reciprocal(),u=Up(o,a);return t.add(u).mul(h)}}const FM=wp(PM);class zM extends zd{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.bufferObject&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let s;const i=e.context.assign;if(s=!1===e.isAvailable("storageBuffer")?!0===this.node.bufferObject&&!0!==i?e.generatePBO(this):this.node.build(e):super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}const UM=wp(zM);class OM extends Fd{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,s=null,i=Ip(1),r=ix,n=px){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=s,this.scaleNode=i,this.positionNode=r,this.normalNode=n}setup(){const{textureXNode:e,textureYNode:t,textureZNode:s,scaleNode:i,positionNode:r,normalNode:n}=this;let o=n.abs().normalize();o=o.div(o.dot(Dp(1)));const a=r.yz.mul(i),h=r.zx.mul(i),u=r.xy.mul(i),l=e.value,c=null!==t?t.value:l,d=null!==s?s.value:l,p=Ny(l,a).mul(o.x),m=Ny(c,h).mul(o.y),g=Ny(d,u).mul(o.z);return qm(p,m,g)}}const LM=wp(OM),VM=(...e)=>LM(...e),DM=new Ko,kM=new Ri,GM=new Ri,WM=new Ri,HM=new nr,jM=new Ri(0,0,-1),qM=new Ti,$M=new Ri,XM=new Ri,YM=new Ti,ZM=new Qs,JM=new _i,KM=Pv.flipX();let QM=!1;class eA extends Ay{static get type(){return"ReflectorNode"}constructor(e={}){super(JM.texture,KM);const{target:t=new Ir,resolution:s=1,generateMipmaps:i=!1,bounces:r=!0}=e;this.target=t,this.resolution=s,this.generateMipmaps=i,this.bounces=r,this.updateBeforeType=r?Nd.RENDER:Nd.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const s=this.resolution;t.getDrawingBufferSize(ZM),e.setSize(Math.round(ZM.width*s),Math.round(ZM.height*s))}setup(e){return this._updateResolution(JM,e.renderer),super.setup(e)}getTextureNode(){return this.textureNode}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new _i(0,0,{type:Pe}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&QM)return!1;QM=!0;const{scene:t,camera:s,renderer:i,material:r}=e,{target:n}=this,o=this.getVirtualCamera(s),a=this.getRenderTarget(o);if(i.getDrawingBufferSize(ZM),this._updateResolution(a,i),GM.setFromMatrixPosition(n.matrixWorld),WM.setFromMatrixPosition(s.matrixWorld),HM.extractRotation(n.matrixWorld),kM.set(0,0,1),kM.applyMatrix4(HM),$M.subVectors(GM,WM),$M.dot(kM)>0)return;$M.reflect(kM).negate(),$M.add(GM),HM.extractRotation(s.matrixWorld),jM.set(0,0,-1),jM.applyMatrix4(HM),jM.add(WM),XM.subVectors(GM,jM),XM.reflect(kM).negate(),XM.add(GM),o.coordinateSystem=s.coordinateSystem,o.position.copy($M),o.up.set(0,1,0),o.up.applyMatrix4(HM),o.up.reflect(kM),o.lookAt(XM),o.near=s.near,o.far=s.far,o.updateMatrixWorld(),o.projectionMatrix.copy(s.projectionMatrix),DM.setFromNormalAndCoplanarPoint(kM,GM),DM.applyMatrix4(o.matrixWorldInverse),qM.set(DM.normal.x,DM.normal.y,DM.normal.z,DM.constant);const h=o.projectionMatrix;YM.x=(Math.sign(qM.x)+h.elements[8])/h.elements[0],YM.y=(Math.sign(qM.y)+h.elements[9])/h.elements[5],YM.z=-1,YM.w=(1+h.elements[10])/h.elements[14],qM.multiplyScalar(1/qM.dot(YM));h.elements[2]=qM.x,h.elements[6]=qM.y,h.elements[10]=qM.z-0,h.elements[14]=qM.w,this.value=a.texture,r.visible=!1;const u=i.getRenderTarget(),l=i.getMRT();i.setMRT(null),i.setRenderTarget(a),i.render(t,o),i.setMRT(l),i.setRenderTarget(u),r.visible=!0,QM=!1}}const tA=e=>vp(new eA(e)),sA=new Sl(-1,1,1,-1,0,1);class iA extends Nn{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new bn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new bn(t,2))}}const rA=new iA;class nA extends Vn{constructor(e=null){super(rA,e),this.camera=sA,this.isQuadMesh=!0}renderAsync(e){return e.renderAsync(this,sA)}render(e){e.render(this,sA)}}const oA=new Qs;class aA extends Ay{static get type(){return"RTTNode"}constructor(e,t=null,s=null,i={type:Pe}){const r=new _i(t,s,i);super(r.texture,Ty()),this.node=e,this.width=t,this.height=s,this.renderTarget=r,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this.updateMap=new WeakMap,this._rttNode=null,this._quadMesh=new nA(new oT),this.updateBeforeType=Nd.RENDER}get autoSize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const s=e*this.pixelRatio,i=t*this.pixelRatio;this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoSize){this.pixelRatio=e.getPixelRatio();const t=e.getSize(oA);this.setSize(t.width,t.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new Ay(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const hA=(e,...t)=>vp(new aA(vp(e),...t)),uA=(e,...t)=>e.isTextureNode?e:hA(e,...t);class lA extends by{static get type(){return"VertexColorNode"}constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let s;return s=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new Ti(1,1,1,1)),s}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const cA=(...e)=>vp(new lA(...e));class dA extends Fd{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const pA=Sp(dA);class mA extends Fd{static get type(){return"SceneNode"}constructor(e=mA.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,s=null!==this.scene?this.scene:e.scene;let i;return t===mA.BACKGROUND_BLURRINESS?i=Ox("backgroundBlurriness","float",s):t===mA.BACKGROUND_INTENSITY?i=Ox("backgroundIntensity","float",s):console.error("THREE.SceneNode: Unknown scope:",t),i}}mA.BACKGROUND_BLURRINESS="backgroundBlurriness",mA.BACKGROUND_INTENSITY="backgroundIntensity";const gA=Sp(mA,mA.BACKGROUND_BLURRINESS),fA=Sp(mA,mA.BACKGROUND_INTENSITY),yA="point-list",xA="line-list",bA="line-strip",vA="triangle-list",TA="triangle-strip",_A="never",wA="less",SA="equal",MA="less-equal",AA="greater",NA="not-equal",CA="greater-equal",RA="always",EA="store",BA="load",IA="clear",PA="ccw",FA="none",zA="front",UA="back",OA="uint16",LA="uint32",VA={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10uFloat:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Stencil8:"stencil8",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSnorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},DA="clamp-to-edge",kA="repeat",GA="mirror-repeat",WA="linear",HA="nearest",jA="zero",qA="one",$A="src",XA="one-minus-src",YA="src-alpha",ZA="one-minus-src-alpha",JA="dst",KA="one-minus-dst",QA="dst-alpha",eN="one-minus-dst-alpha",tN="src-alpha-saturated",sN="constant",iN="one-minus-constant",rN="add",nN="subtract",oN="reverse-subtract",aN="min",hN="max",uN=0,lN=15,cN="keep",dN="zero",pN="replace",mN="invert",gN="increment-clamp",fN="decrement-clamp",yN="increment-wrap",xN="decrement-wrap",bN="storage",vN="read-only-storage",TN="write-only",_N="read-only",wN="float",SN="unfilterable-float",MN="depth",AN="sint",NN="uint",CN="2d",RN="3d",EN="2d",BN="2d-array",IN="cube",PN="3d",FN="all",zN="vertex",UN="instance",ON={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class LN extends Rx{static get type(){return"StorageBufferNode"}constructor(e,t,s=0){super(e,t,s),this.isStorageBufferNode=!0,this.access=bN,this.isAtomic=!1,this.bufferObject=!1,this.bufferCount=s,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return"storageBuffer"}element(e){return UM(this,e)}setBufferObject(e){return this.bufferObject=e,this}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(vN)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}generate(e){if(e.isAvailable("storageBuffer"))return super.generate(e);const t=this.getNodeType(e);null===this._attribute&&(this._attribute=Qf(this.value),this._varying=zf(this._attribute));const s=this._varying.build(e,t);return e.registerTransform(s,this._attribute),s}}const VN=(e,t,s)=>vp(new LN(e,t,s)),DN=(e,t,s)=>vp(new LN(e,t,s).setBufferObject(!0));class kN extends Ay{static get type(){return"StorageTextureNode"}constructor(e,t,s=null){super(e,t),this.storeNode=s,this.isStorageTextureNode=!0,this.access=TN}getInputType(){return"storageTexture"}setup(e){super.setup(e);e.getNodeProperties(this).storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let s;return s=null!==this.storeNode?this.generateStore(e):super.generate(e,t),s}toReadOnly(){return this.setAccess(_N)}toWriteOnly(){return this.setAccess(TN)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:s,storeNode:i}=t,r=super.generate(e,"property"),n=s.build(e,"uvec2"),o=i.build(e,"vec4"),a=e.generateTextureStore(e,r,n,o);e.addLineFlowCode(a)}}const GN=wp(kN),WN=(e,t,s)=>{const i=GN(e,t,s);return null!==s&&i.append(),i};class HN extends Ux{static get type(){return"UserDataNode"}constructor(e,t,s=null){super(e,t,s),this.userData=s}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const jN=(e,t,s)=>vp(new HN(e,t,s));class qN extends Od{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const $N=wp(qN);let XN=null;class YN extends Hv{static get type(){return"ViewportSharedTextureNode"}constructor(e=Pv,t=null){null===XN&&(XN=new Ha),super(e,t,XN)}updateReference(){return this}}const ZN=wp(YN),JN=new Qs;class KN extends Ay{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class QN extends KN{static get type(){return"PassMultipleTextureNode"}constructor(e,t,s=!1){super(e,null),this.textureName=t,this.previousTexture=s}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class eC extends Od{static get type(){return"PassNode"}constructor(e,t,s,i={}){super("vec4"),this.scope=e,this.scene=t,this.camera=s,this.options=i,this._pixelRatio=1,this._width=1,this._height=1;const r=new Ya;r.isRenderTargetTexture=!0,r.name="depth";const n=new _i(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Pe,...i});n.texture.name="output",n.depthTexture=r,this.renderTarget=n,this.updateBeforeType=Nd.FRAME,this._textures={output:n.texture,depth:r},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=um(0),this._cameraFar=um(0),this._mrt=null,this.isPassNode=!0}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.isRenderTargetTexture=!0,t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),t.isRenderTargetTexture=!0,this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const s=this._textures[e],i=this.renderTarget.textures.indexOf(s);this.renderTarget.textures[i]=t,this._textures[e]=t,this._previousTextures[e]=s,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(this._textureNodes[e]=t=vp(new QN(this,e)),this._textureNodes[e].updateTexture()),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),this._previousTextureNodes[e]=t=vp(new QN(this,e,!0)),this._previousTextureNodes[e].updateTexture()),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar;this._viewZNodes[e]=t=eT(this.getTextureNode(e),s,i)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar,r=this.getViewZNode(e);this._linearDepthNodes[e]=t=Jv(r,s,i)}return t}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,!0===e.backend.isWebGLBackend&&(this.renderTarget.samples=0),this.renderTarget.depthTexture.isMultisampleRenderTargetTexture=this.renderTarget.samples>1,this.scope===eC.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(JN);this.setSize(r.width,r.height);const n=t.getRenderTarget(),o=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(s,i),t.setRenderTarget(n),t.setMRT(o)}setSize(e,t){this._width=e,this._height=t;const s=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget.setSize(s,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}eC.COLOR="color",eC.DEPTH="depth";const tC=(e,t,s)=>vp(new eC(eC.COLOR,e,t,s)),sC=(e,t)=>vp(new KN(e,t)),iC=(e,t)=>vp(new eC(eC.DEPTH,e,t)),rC=new nA,nC=new nA;class oC extends Od{static get type(){return"GaussianBlurNode"}constructor(e,t=null,s=2){super("vec4"),this.textureNode=e,this.directionNode=t,this.sigma=s,this._invSize=um(new Qs),this._passDirection=um(new Qs),this._horizontalRT=new _i,this._horizontalRT.texture.name="GaussianBlurNode.horizontal",this._verticalRT=new _i,this._verticalRT.texture.name="GaussianBlurNode.vertical",this._textureNode=sC(this,this._verticalRT.texture),this.updateBeforeType=Nd.RENDER,this.resolution=new Qs(1,1)}setSize(e,t){e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._invSize.value.set(1/e,1/t),this._horizontalRT.setSize(e,t),this._verticalRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value,r=t.getRenderTarget(),n=t.getMRT(),o=s.value;rC.material=this._material,nC.material=this._material,this.setSize(i.image.width,i.image.height);const a=i.type;this._horizontalRT.texture.type=a,this._verticalRT.texture.type=a,t.setMRT(null),t.setRenderTarget(this._horizontalRT),this._passDirection.value.set(1,0),rC.render(t),s.value=this._horizontalRT.texture,t.setRenderTarget(this._verticalRT),this._passDirection.value.set(0,1),nC.render(t),t.setRenderTarget(r),t.setMRT(n),s.value=o}getTextureNode(){return this._textureNode}setup(e){const t=this.textureNode;if(!0!==t.isTextureNode)return console.error("GaussianBlurNode requires a TextureNode."),Hp();const s=t.uvNode||Ty(),i=Up(this.directionNode||1),r=e=>t.uv(e),n=Mp((()=>{const e=3+2*this.sigma,t=this._getCoefficients(e),n=this._invSize,o=i.mul(this._passDirection),a=Ip(t[0]).toVar(),h=Hp(r(s).mul(a)).toVar();for(let i=1;ivp(new oC(uA(e),t,s)),hC=new Qs,uC=new nA;class lC extends Od{static get type(){return"AfterImageNode"}constructor(e,t=.96){super(e),this.textureNode=e,this.textureNodeOld=Ny(),this.damp=um(t),this._compRT=new _i,this._compRT.texture.name="AfterImageNode.comp",this._oldRT=new _i,this._oldRT.texture.name="AfterImageNode.old",this._textureNode=sC(this,this._compRT.texture),this.updateBeforeType=Nd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._compRT.setSize(e,t),this._oldRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value.type;this._compRT.texture.type=i,this._oldRT.texture.type=i,t.getDrawingBufferSize(hC),this.setSize(hC.x,hC.y);const r=t.getRenderTarget(),n=s.value;this.textureNodeOld.value=this._oldRT.texture,t.setRenderTarget(this._compRT),uC.render(t);const o=this._oldRT;this._oldRT=this._compRT,this._compRT=o,t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=this.textureNodeOld,i=t.uvNode||Ty();s.uvNode=i;const r=Mp((([e,t])=>{const s=Ip(t).toVar(),i=Hp(e).toVar();return tf(kg(i.sub(s)),0)})),n=Mp((()=>{const e=Hp(s),n=Hp((e=>t.uv(e))(i));return e.mulAssign(this.damp.mul(r(e,.1))),tf(n,e)})),o=this._materialComposed||(this._materialComposed=new oT);o.name="AfterImage",o.fragmentNode=n(),uC.material=o;return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._compRT.dispose(),this._oldRT.dispose()}}const cC=(e,t)=>vp(new lC(uA(e),t)),dC=Mp((([e])=>yC(e.rgb))),pC=Mp((([e,t=Ip(1)])=>t.mix(yC(e.rgb),e.rgb))),mC=Mp((([e,t=Ip(1)])=>{const s=qm(e.r,e.g,e.b).div(3),i=e.r.max(e.g.max(e.b)),r=i.sub(s).mul(t).mul(-3);return yf(e.rgb,i,r)})),gC=Mp((([e,t=Ip(1)])=>{const s=Dp(.57735,.57735,.57735),i=t.cos();return Dp(e.rgb.mul(i).add(s.cross(e.rgb).mul(t.sin()).add(s.mul(hf(s,e.rgb).mul(i.oneMinus())))))})),fC=new Ri,yC=(e,t=Dp(...ci.getLuminanceCoefficients(fC)))=>hf(e,t),xC=(e,t)=>yf(Dp(0),e,yC(e).sub(t).max(0)),bC=new nA;class vC extends Od{static get type(){return"AnamorphicNode"}constructor(e,t,s,i){super("vec4"),this.textureNode=e,this.tresholdNode=t,this.scaleNode=s,this.colorNode=Dp(.1,0,1),this.samples=i,this.resolution=new Qs(1,1),this._renderTarget=new _i,this._renderTarget.texture.name="anamorphic",this._invSize=um(new Qs),this._textureNode=sC(this,this._renderTarget.texture),this.updateBeforeType=Nd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._invSize.value.set(1/e,1/t),e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._renderTarget.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value;this._renderTarget.texture.type=i.type;const r=t.getRenderTarget(),n=s.value;bC.material=this._material,this.setSize(i.image.width,i.image.height),t.setRenderTarget(this._renderTarget),bC.render(t),t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=t.uvNode||Ty(),i=Mp((()=>{const e=this.samples,i=Math.floor(e/2),r=Dp(0).toVar();return pv({start:-i,end:i},(({i:e})=>{const n=Ip(e).abs().div(i).oneMinus(),o=(e=>t.uv(e))(Up(s.x.add(this._invSize.x.mul(e).mul(this.scaleNode)),s.y)),a=xC(o,this.tresholdNode).mul(n);r.addAssign(a)})),r.mul(this.colorNode)})),r=this._material||(this._material=new oT);r.name="Anamorphic",r.fragmentNode=i();return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._renderTarget.dispose()}}const TC=(e,t=.9,s=3,i=32)=>vp(new vC(uA(e),vp(t),vp(s),i));class _C extends Od{static get type(){return"SobelOperatorNode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Nd.RENDER,this._invSize=um(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const{textureNode:e}=this,t=e.uvNode||Ty(),s=t=>e.uv(t);return Mp((()=>{const e=this._invSize,i=Yp(-1,-2,-1,0,0,0,1,2,1),r=Yp(-1,0,1,-2,0,2,-1,0,1),n=yC(s(t.add(e.mul(Up(-1,-1)))).xyz),o=yC(s(t.add(e.mul(Up(-1,0)))).xyz),a=yC(s(t.add(e.mul(Up(-1,1)))).xyz),h=yC(s(t.add(e.mul(Up(0,-1)))).xyz),u=yC(s(t.add(e.mul(Up(0,0)))).xyz),l=yC(s(t.add(e.mul(Up(0,1)))).xyz),c=yC(s(t.add(e.mul(Up(1,-1)))).xyz),d=yC(s(t.add(e.mul(Up(1,0)))).xyz),p=yC(s(t.add(e.mul(Up(1,1)))).xyz),m=qm(i[0][0].mul(n),i[1][0].mul(h),i[2][0].mul(c),i[0][1].mul(o),i[1][1].mul(u),i[2][1].mul(d),i[0][2].mul(a),i[1][2].mul(l),i[2][2].mul(p)),g=qm(r[0][0].mul(n),r[1][0].mul(h),r[2][0].mul(c),r[0][1].mul(o),r[1][1].mul(u),r[2][1].mul(d),r[0][2].mul(a),r[1][2].mul(l),r[2][2].mul(p)),f=m.mul(m).add(g.mul(g)).sqrt();return Hp(Dp(f),1)}))()}}const wC=e=>vp(new _C(uA(e)));class SC extends Od{static get type(){return"DepthOfFieldNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.viewZNode=t,this.focusNode=s,this.apertureNode=i,this.maxblurNode=r,this._aspect=um(0),this.updateBeforeType=Nd.RENDER}updateBefore(){const e=this.textureNode.value;this._aspect.value=e.image.width/e.image.height}setup(){const e=this.textureNode,t=e.uvNode||Ty(),s=t=>e.uv(t);return Mp((()=>{const e=Up(1,this._aspect),i=this.focusNode.add(this.viewZNode),r=Up(xf(i.mul(this.apertureNode),this.maxblurNode.negate(),this.maxblurNode)),n=r.mul(.9),o=r.mul(.7),a=r.mul(.4);let h=Hp(0);return h=h.add(s(t)),h=h.add(s(t.add(Up(0,.4).mul(e).mul(r)))),h=h.add(s(t.add(Up(.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Up(.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(0,-.4).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Up(-.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Up(.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Up(.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(-.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Up(.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Up(.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Up(.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(0,-.4).mul(e).mul(o)))),h=h.add(s(t.add(Up(-.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(-.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Up(-.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Up(0,.4).mul(e).mul(o)))),h=h.add(s(t.add(Up(.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Up(.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(0,-.4).mul(e).mul(a)))),h=h.add(s(t.add(Up(-.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(-.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Up(-.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Up(0,.4).mul(e).mul(a)))),h=h.div(41),h.a=1,Hp(h)}))()}}const MC=(e,t,s=1,i=.025,r=1)=>vp(new SC(uA(e),vp(t),vp(s),vp(i),vp(r)));class AC extends Od{static get type(){return"DotScreenNode"}constructor(e,t=new Qs(.5,.5),s=1.57,i=1){super("vec4"),this.inputNode=e,this.center=um(t),this.angle=um(s),this.scale=um(i)}setup(){const e=this.inputNode,t=Mp((()=>{const e=Fg(this.angle),t=zg(this.angle),s=Ty().mul(Fv).sub(this.center),i=Up(t.mul(s.x).sub(e.mul(s.y)),e.mul(s.x).add(t.mul(s.y))).mul(this.scale);return Fg(i.x).mul(Fg(i.y)).mul(4)})),s=Mp((()=>{const s=e,i=qm(s.r,s.g,s.b).div(3);return Hp(Dp(i.mul(10).sub(5).add(t())),s.a)}));return s()}}const NC=(e,t,s,i)=>vp(new AC(vp(e),t,s,i));class CC extends Od{static get type(){return"RGBShiftNode"}constructor(e,t=.005,s=0){super("vec4"),this.textureNode=e,this.amount=um(t),this.angle=um(s)}setup(){const{textureNode:e}=this,t=e.uvNode||Ty(),s=t=>e.uv(t);return Mp((()=>{const e=Up(zg(this.angle),Fg(this.angle)).mul(this.amount),i=s(t.add(e)),r=s(t),n=s(t.sub(e));return Hp(i.r,r.g,n.b,r.a)}))()}}const RC=(e,t,s)=>vp(new CC(uA(e),t,s));class EC extends Od{static get type(){return"FilmNode"}constructor(e,t=null,s=null){super(),this.inputNode=e,this.intensityNode=t,this.uvNode=s}setup(){const e=this.uvNode||Ty(),t=Mp((()=>{const t=this.inputNode.rgb,s=wf(Pg(e.add(SM())));let i=t.add(t.mul(xf(s.add(.1),0,1)));return null!==this.intensityNode&&(i=yf(t,i,this.intensityNode)),Hp(i,this.inputNode.a)}));return t()}}const BC=wp(EC);class IC extends Od{static get type(){return"Lut3DNode"}constructor(e,t,s,i){super(),this.inputNode=e,this.lutNode=t,this.size=um(s),this.intensityNode=i}setup(){const{inputNode:e,lutNode:t}=this,s=Mp((()=>{const s=e,i=Ip(1).div(this.size),r=Ip(.5).div(this.size),n=Dp(r).add(s.rgb.mul(Ip(1).sub(i))),o=Hp((e=>t.uv(e))(n).rgb,s.a);return Hp(yf(s,o,this.intensityNode))}));return s()}}const PC=(e,t,s,i)=>vp(new IC(vp(e),vp(t),s,vp(i))),FC=new nA,zC=new Jr,UC=new Qs;class OC extends Od{static get type(){return"GTAONode"}constructor(e,t,s){super(),this.depthNode=e,this.normalNode=t,this.radius=um(.25),this.resolution=um(new Qs),this.thickness=um(1),this.distanceExponent=um(1),this.distanceFallOff=um(1),this.scale=um(1),this.noiseNode=Ny(function(e=5){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=function(e){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=t*t,i=Array(s).fill(0);let r=Math.floor(t/2),n=t-1;for(let e=1;e<=s;)-1===r&&n===t?(n=t-2,r=0):(n===t&&(n=0),r<0&&(r=t-1)),0===i[r*t+n]?(i[r*t+n]=e++,n++,r--):(n-=2,r++);return i}(t),i=s.length,r=new Uint8Array(4*i);for(let e=0;ethis.depthNode.uv(e).x,i=e=>this.noiseNode.uv(e),r=Mp((([e])=>{const t=this.cameraProjectionMatrix.mul(Hp(e,1));let i=t.xy.div(t.w).mul(.5).add(.5).toVar();i=Up(i.x,i.y.oneMinus());const r=s(i);return Dp(i,r)})),n=Mp((([e,t])=>{e=Up(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Hp(Dp(e,t),1),i=Hp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Mp((()=>{const e=s(t);e.greaterThanEqual(1).discard();const o=n(t,e),a=this.normalNode.rgb.normalize(),h=this.radius,u=wy(this.noiseNode,0);let l=Up(t.x,t.y.oneMinus());l=l.mul(this.resolution.div(u));const c=i(l),d=c.xyz.mul(2).sub(1),p=Dp(d.xy,0).normalize(),m=Dp(p.y.mul(-1),p.x,0),g=Yp(p,m,Dp(0,0,1)),f=this.SAMPLES.lessThan(30).select(3,5),y=qm(this.SAMPLES,f.sub(1)).div(f),x=Ip(0).toVar();return pv({start:Pp(0),end:f,type:"int",condition:"<"},(({i:e})=>{const t=Ip(e).div(Ip(f)).mul(yg),s=Hp(zg(t),Fg(t),0,qm(.5,Xm(.5,c.w)));s.xyz=Ig(g.mul(s.xyz));const i=Ig(o.xyz.negate()),u=Ig(uf(s.xyz,i)),l=uf(u,i),d=Ig(a.sub(u.mul(hf(a,u)))),p=uf(d,u),m=Up(hf(i,p),hf(i,p.negate())).toVar();pv({end:y,type:"int",name:"j",condition:"<"},(({j:e})=>{const t=s.xyz.mul(h).mul(s.w).mul(lf(Ym(Ip(e).add(1),Ip(y)),this.distanceExponent)),a=r(o.add(t)),u=n(a.xy,a.z).sub(o);Rp(Dg(u.z).lessThan(this.thickness),(()=>{const t=hf(i,Ig(u));m.x.addAssign(tf(0,Xm(t.sub(m.x),yf(1,Ip(2).div(Ip(e).add(2)),this.distanceFallOff))))}));const l=r(o.sub(t)),c=n(l.xy,l.z).sub(o);Rp(Dg(c.z).lessThan(this.thickness),(()=>{const t=hf(i,Ig(c));m.y.addAssign(tf(0,Xm(t.sub(m.y),yf(1,Ip(2).div(Ip(e).add(2)),this.distanceFallOff))))}))}));const b=Cg($m(1,m.mul(m))),v=hf(d,l),T=hf(d,i),_=Xm(.5,Lg(m.y).sub(Lg(m.x)).add(b.x.mul(m.x).sub(b.y.mul(m.y)))),w=Xm(.5,$m(2,m.x.mul(m.x)).sub(m.y.mul(m.y))),S=v.mul(_).add(T.mul(w));x.addAssign(S)})),x.assign(xf(x.div(f),0,1)),x.assign(lf(x,this.scale)),Hp(Dp(x),1)})),a=this._material||(this._material=new oT);return a.fragmentNode=o().context(e.getSharedContext()),a.name="GTAO",a.needsUpdate=!0,this._textureNode}dispose(){this._aoRenderTarget.dispose()}}const LC=(e,t,s)=>vp(new OC(vp(e),vp(t),s));class VC extends Od{static get type(){return"DenoiseNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.noiseNode=i,this.cameraProjectionMatrixInverse=um(r.projectionMatrixInverse),this.lumaPhi=um(5),this.depthPhi=um(5),this.normalPhi=um(5),this.radius=um(5),this.index=um(0),this._resolution=um(new Qs),this._sampleVectors=Px(function(e,t,s){const i=function(e,t,s){const i=[];for(let r=0;rthis.textureNode.uv(e),s=e=>this.depthNode.uv(e).x,i=e=>this.normalNode.uv(e),r=e=>this.noiseNode.uv(e),n=Mp((([e,t])=>{e=Up(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Hp(Dp(e,t),1),i=Hp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Mp((([e,r,o,a])=>{const h=t(a),u=s(a),l=i(a).rgb.normalize(),c=h.rgb,d=n(a,u),p=hf(r,l).toVar(),m=lf(tf(p,0),this.normalPhi).toVar(),g=Dg(yC(c).sub(yC(e))).toVar(),f=tf(Ip(1).sub(g.div(this.lumaPhi)),0).toVar(),y=Dg(hf(o.sub(d),r)).toVar(),x=tf(Ip(1).sub(y.div(this.depthPhi)),0),b=f.mul(x).mul(m);return Hp(c.mul(b),b)})),a=Mp((([e])=>{const a=s(e),h=i(e).rgb.normalize(),u=t(e);Rp(a.greaterThanEqual(1).or(hf(h,h).equal(0)),(()=>u));const l=Dp(u.rgb),c=n(e,a),d=wy(this.noiseNode,0);let p=Up(e.x,e.y.oneMinus());p=p.mul(this._resolution.div(d));const m=r(p),g=Fg(m.element(this.index.mod(4).mul(2).mul(yg))),f=zg(m.element(this.index.mod(4).mul(2).mul(yg))),y=Up(g,f),x=Xp(y.x,y.y.negate(),y.x,y.y),b=Ip(1).toVar(),v=Dp(u.rgb).toVar();return pv({start:Pp(0),end:Pp(16),type:"int",condition:"<"},(({i:t})=>{const s=this._sampleVectors.element(t).toVar(),i=x.mul(s.xy.mul(Ip(1).add(s.z.mul(this.radius.sub(1))))).div(this._resolution).toVar(),r=e.add(i).toVar(),n=o(l,h,c,r);v.addAssign(n.xyz),b.addAssign(n.w)})),Rp(b.greaterThan(Ip(0)),(()=>{v.divAssign(b)})),Hp(v,u.a)})).setLayout({name:"denoise",type:"vec4",inputs:[{name:"uv",type:"vec2"}]});return Mp((()=>a(e)))()}}const DC=(e,t,s,i,r)=>vp(new VC(uA(e),vp(t),vp(s),vp(i),r));class kC extends Od{static get type(){return"FXAANode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Nd.RENDER,this._invSize=um(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const e=this.textureNode.bias(-100),t=e.uvNode||Ty(),s=t=>e.uv(t),i=(t,s,i)=>e.uv(t.add(s.mul(i))),r=Pp(5),n=Mp((([e,t])=>{const s=Hp(t).toVar(),i=Hp(e).toVar(),r=Hp(Dg(i.sub(s))).toVar();return tf(tf(tf(r.r,r.g),r.b),r.a)})),o=Mp((([e,t,o,a])=>{const h=s(e).toVar(),u=i(e,Up(0,-1),t.xy).toVar(),l=i(e,Up(1,0),t.xy).toVar(),c=i(e,Up(0,1),t.xy).toVar(),d=i(e,Up(-1,0),t.xy).toVar(),p=n(h,c).toVar(),m=n(h,u).toVar(),g=n(h,l).toVar(),f=n(h,d).toVar(),y=tf(p,tf(m,tf(g,f))).toVar();Rp(y.lessThan(o),(()=>h));const x=$m(p.add(m),g.add(f)).toVar();x.mulAssign(a),Rp(Dg(x).lessThan(.3),(()=>{const s=g.greaterThan(f).select(1,-1).toVar(),r=m.greaterThan(p).select(1,-1).toVar(),o=Up(s,r).toVar(),y=i(e,Up(o.x,o.y),t.xy),b=n(h,y).toVar(),v=i(e,Up(o.x.negate(),o.y.negate()),t.xy),T=n(h,v).toVar();x.assign(T.sub(b)),x.mulAssign(a),Rp(Dg(x).lessThan(.3),(()=>{const e=c.add(u).add(l).add(d);return yf(h,e.mul(.25),.4)}))}));const b=Up().toVar();Rp(x.lessThanEqual(0),(()=>{c.assign(d),u.assign(l),b.x.assign(0),b.y.assign(t.y)})).Else((()=>{b.x.assign(t.x),b.y.assign(0)}));const v=n(h,c).toVar(),T=n(h,u).toVar();Rp(v.lessThanEqual(T),(()=>{c.assign(u)}));const _=Pp(0).toVar(),w=Pp(0).toVar(),S=Ip(0).toVar(),M=Ip(0).toVar(),A=Up(e).toVar(),N=Up(e).toVar(),C=Pp(0).toVar(),R=Pp(0).toVar();pv(r,(({i:t})=>{const i=t.add(1).toVar();Rp(_.equal(0),(()=>{S.addAssign(i),A.assign(e.add(b.mul(S)));const r=s(A.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Rp(o.greaterThan(a),(()=>{_.assign(1)})),C.assign(t)})),Rp(w.equal(0),(()=>{M.addAssign(i),N.assign(e.sub(b.mul(M)));const r=s(N.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Rp(o.greaterThan(a),(()=>{w.assign(1)})),R.assign(t)})),Rp(_.equal(1).or(w.equal(1)),(()=>{gv()}))})),Rp(_.equal(0).and(w.equal(0)),(()=>h));const E=Ip(1).toVar(),B=Ip(1).toVar();Rp(_.equal(1),(()=>{E.assign(Ip(C).div(Ip(r.sub(1))))})),Rp(w.equal(1),(()=>{B.assign(Ip(R).div(Ip(r.sub(1))))}));const I=ef(E,B);return I.assign(lf(I,.5)),I.assign(Ip(1).sub(I)),yf(h,c,I.mul(.5))})).setLayout({name:"FxaaPixelShader",type:"vec4",inputs:[{name:"uv",type:"vec2"},{name:"fxaaQualityRcpFrame",type:"vec2"},{name:"fxaaQualityEdgeThreshold",type:"float"},{name:"fxaaQualityinvEdgeThreshold",type:"float"}]});return Mp((()=>{const e=Ip(.2),s=Ip(1).div(e);return o(t,this._invSize,e,s)}))()}}const GC=e=>vp(new kC(uA(e))),WC=new nA,HC=new Jr(0,0,0),jC=new Jr,qC=new Qs,$C=new Qs(1,0),XC=new Qs(0,1);class YC extends Od{static get type(){return"BloomNode"}constructor(e,t=1,s=0,i=0){super(),this.inputNode=e,this.strength=um(t),this.radius=um(s),this.threshold=um(i),this.smoothWidth=um(.01),this._renderTargetsHorizontal=[],this._renderTargetsVertical=[],this._nMips=5,this._renderTargetBright=new _i(1,1,{type:Pe}),this._renderTargetBright.texture.name="UnrealBloomPass.bright",this._renderTargetBright.texture.generateMipmaps=!1;for(let e=0;e{const e=this.inputNode,t=yC(e.rgb),s=Tf(this.threshold,this.threshold.add(this.smoothWidth),t);return yf(Hp(0),e,s)}));this._highPassFilterMaterial=this._highPassFilterMaterial||new oT,this._highPassFilterMaterial.fragmentNode=t().context(e.getSharedContext()),this._highPassFilterMaterial.name="Bloom_highPass",this._highPassFilterMaterial.needsUpdate=!0;const s=[3,5,7,9,11];for(let t=0;t{const s=Ip(1.2).sub(e);return yf(e,s,t)})).setLayout({name:"lerpBloomFactor",type:"float",inputs:[{name:"factor",type:"float"},{name:"radius",type:"float"}]}),o=Mp((()=>{const e=n(i.element(0),this.radius).mul(Hp(r.element(0),1)).mul(this._textureNodeBlur0),t=n(i.element(1),this.radius).mul(Hp(r.element(1),1)).mul(this._textureNodeBlur1),s=n(i.element(2),this.radius).mul(Hp(r.element(2),1)).mul(this._textureNodeBlur2),o=n(i.element(3),this.radius).mul(Hp(r.element(3),1)).mul(this._textureNodeBlur3),a=n(i.element(4),this.radius).mul(Hp(r.element(4),1)).mul(this._textureNodeBlur4);return e.add(t).add(s).add(o).add(a).mul(this.strength)}));return this._compositeMaterial=this._compositeMaterial||new oT,this._compositeMaterial.fragmentNode=o().context(e.getSharedContext()),this._compositeMaterial.name="Bloom_comp",this._compositeMaterial.needsUpdate=!0,this._textureOutput}dispose(){for(let e=0;ei.uv(e),u=Mp((()=>{const e=r.element(0).toVar(),s=h(a).rgb.mul(e).toVar();return pv({start:Pp(1),end:Pp(t),type:"int",condition:"<"},(({i:t})=>{const i=Ip(t),u=r.element(t),l=o.mul(n).mul(i),c=h(a.add(l)).rgb,d=h(a.sub(l)).rgb;s.addAssign(qm(c,d).mul(u)),e.addAssign(Ip(2).mul(u))})),Hp(s.div(e),1)})),l=new oT;return l.fragmentNode=u().context(e.getSharedContext()),l.name="Bloom_seperable",l.needsUpdate=!0,l.colorTexture=i,l.direction=o,l.invSize=n,l}}const ZC=(e,t,s,i)=>vp(new YC(vp(e),t,s,i));class JC extends Od{static get type(){return"TransitionNode"}constructor(e,t,s,i,r,n){super(),this.textureNodeA=e,this.textureNodeB=t,this.mixTextureNode=s,this.mixRatioNode=i,this.thresholdNode=r,this.useTextureNode=n}setup(){const{textureNodeA:e,textureNodeB:t,mixTextureNode:s,mixRatioNode:i,thresholdNode:r,useTextureNode:n}=this,o=e=>{const t=e.uvNode||Ty();return e.uv(t)},a=Mp((()=>{const a=o(e),h=o(t),u=Hp().toVar();return Rp(n.equal(Pp(1)),(()=>{const e=o(s),t=i.mul(r.mul(2).add(1)).sub(r),n=xf($m(e.r,t).mul(Ip(1).div(r)),0,1);u.assign(yf(a,h,n))})).Else((()=>{u.assign(yf(h,a,i))})),u}));return a()}}const KC=(e,t,s,i=0,r=.1,n=0)=>vp(new JC(uA(e),uA(t),uA(s),vp(i),vp(r),vp(n)));class QC extends Od{static get type(){return"PixelationNode"}constructor(e,t,s,i,r,n){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.pixelSize=i,this.normalEdgeStrength=r,this.depthEdgeStrength=n,this._resolution=um(new Ti),this.updateBeforeType=Nd.RENDER}updateBefore(){const e=this.textureNode.value,t=e.image.width,s=e.image.height;this._resolution.value.set(t,s,1/t,1/s)}setup(){const{textureNode:e,depthNode:t,normalNode:s}=this,i=e.uvNode||Ty(),r=t.uvNode||Ty(),n=s.uvNode||Ty(),o=(e,s)=>t.uv(r.add(Up(e,s).mul(this._resolution.zw))).r,a=(e,t)=>s.uv(n.add(Up(e,t).mul(this._resolution.zw))).rgb.normalize(),h=(e,t,s,i)=>{const r=o(e,t).sub(s),n=a(e,t),h=Dp(1,1,1),u=hf(i.sub(n),h),l=xf(Tf(-.01,.01,u),0,1),c=xf(kg(r.mul(.25).add(.0025)),0,1);return Ip(1).sub(hf(i,n)).mul(c).mul(l)},u=Mp((()=>{const t=e.uv(i),s=cm("float","depth"),r=cm("vec3","normal");Rp(this.depthEdgeStrength.greaterThan(0).or(this.normalEdgeStrength.greaterThan(0)),(()=>{s.assign(o(0,0)),r.assign(a(0,0))}));const n=cm("float","dei");Rp(this.depthEdgeStrength.greaterThan(0),(()=>{n.assign((e=>{const t=cm("float","diff");return t.addAssign(xf(o(1,0).sub(e))),t.addAssign(xf(o(-1,0).sub(e))),t.addAssign(xf(o(0,1).sub(e))),t.addAssign(xf(o(0,-1).sub(e))),Eg(Tf(.01,.02,t).mul(2)).div(2)})(s))}));const u=cm("float","nei");Rp(this.normalEdgeStrength.greaterThan(0),(()=>{u.assign(((e,t)=>{const s=cm("float","indicator");return s.addAssign(h(0,-1,e,t)),s.addAssign(h(0,1,e,t)),s.addAssign(h(-1,0,e,t)),s.addAssign(h(1,0,e,t)),rf(.1,s)})(s,r))}));const l=n.greaterThan(0).select(Ip(1).sub(n.mul(this.depthEdgeStrength)),u.mul(this.normalEdgeStrength).add(1));return t.mul(l)}));return u()}}class eR extends eC{static get type(){return"PixelationPassNode"}constructor(e,t,s=6,i=.3,r=.4){super("color",e,t,{minFilter:fe,magFilter:fe}),this.pixelSize=s,this.normalEdgeStrength=i,this.depthEdgeStrength=r,this.isPixelationPassNode=!0,this._mrt=bM({output:Bm,normal:gx})}setSize(e,t){const s=this.pixelSize.value?this.pixelSize.value:this.pixelSize,i=Math.floor(e/s),r=Math.floor(t/s);super.setSize(i,r)}setup(){return((e,t,s,i=6,r=.3,n=.4)=>vp(new QC(uA(e),uA(t),uA(s),vp(i),vp(r),vp(n))))(super.getTextureNode("output"),super.getTextureNode("depth"),super.getTextureNode("normal"),this.pixelSize,this.normalEdgeStrength,this.depthEdgeStrength)}}const tR=(e,t,s,i,r)=>vp(new eR(e,t,s,i,r)),sR=new Qs;class iR extends eC{static get type(){return"SSAAPassNode"}constructor(e,t){super(eC.COLOR,e,t),this.isSSAAPassNode=!0,this.sampleLevel=4,this.unbiased=!0,this.clearColor=new Jr(0),this.clearAlpha=0,this._currentClearColor=new Jr,this.sampleWeight=um(1),this.sampleRenderTarget=null,this._quadMesh=new nA}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(sR);this.setSize(r.width,r.height),this.sampleRenderTarget.setSize(this.renderTarget.width,this.renderTarget.height),t.getClearColor(this._currentClearColor);const n=t.getClearAlpha(),o=t.getRenderTarget(),a=t.getMRT(),h=t.autoClear;this._cameraNear.value=i.near,this._cameraFar.value=i.far,t.setMRT(this.getMRT()),t.autoClear=!1;const u=rR[Math.max(0,Math.min(this.sampleLevel,5))],l=1/u.length,c={fullWidth:this.renderTarget.width,fullHeight:this.renderTarget.height,offsetX:0,offsetY:0,width:this.renderTarget.width,height:this.renderTarget.height},d=Object.assign({},i.view);d.enabled&&Object.assign(c,d);for(let e=0;e=0&&(e[t]=Ny(this.sampleRenderTarget.textures[s]).mul(this.sampleWeight))}t=bM(e)}else t=Ny(this.sampleRenderTarget.texture).mul(this.sampleWeight);return this._quadMesh.material=new oT,this._quadMesh.material.fragmentNode=t,this._quadMesh.material.transparent=!0,this._quadMesh.material.depthTest=!1,this._quadMesh.material.depthWrite=!1,this._quadMesh.material.premultipliedAlpha=!0,this._quadMesh.material.blending=2,this._quadMesh.material.normals=!1,this._quadMesh.material.name="SSAA",super.setup(e)}dispose(){super.dispose(),null!==this.sampleRenderTarget&&this.sampleRenderTarget.dispose()}}const rR=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],nR=(e,t)=>vp(new iR(e,t)),oR=new Qs;class aR extends eC{static get type(){return"StereoPassNode"}constructor(e,t){super(eC.COLOR,e,t),this.isStereoPassNode=!0,this.stereo=new ql,this.stereo.aspect=.5}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i,stereo:r,renderTarget:n}=this;this._pixelRatio=t.getPixelRatio(),r.cameraL.coordinateSystem=t.coordinateSystem,r.cameraR.coordinateSystem=t.coordinateSystem,r.update(i);const o=t.getSize(oR);this.setSize(o.width,o.height);const a=t.autoClear;t.autoClear=!1;const h=t.getRenderTarget(),u=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(n),t.setMRT(this._mrt),t.clear(),n.scissorTest=!0,n.scissor.set(0,0,n.width/2,n.height),n.viewport.set(0,0,n.width/2,n.height),t.render(s,r.cameraL),n.scissor.set(n.width/2,0,n.width/2,n.height),n.viewport.set(n.width/2,0,n.width/2,n.height),t.render(s,r.cameraR),n.scissorTest=!1,t.setRenderTarget(h),t.setMRT(u),t.autoClear=a}}const hR=(e,t)=>vp(new aR(e,t)),uR=new Qs,lR=new nA;class cR extends eC{static get type(){return"StereoCompositePassNode"}constructor(e,t){super(eC.COLOR,e,t),this.isStereoCompositePassNode=!0,this.stereo=new ql;const s={minFilter:Te,magFilter:fe,type:Pe};this._renderTargetL=new _i(1,1,s),this._renderTargetR=new _i(1,1,s),this._mapLeft=Ny(this._renderTargetL.texture),this._mapRight=Ny(this._renderTargetR.texture),this._material=null}updateStereoCamera(e){this.stereo.cameraL.coordinateSystem=e,this.stereo.cameraR.coordinateSystem=e,this.stereo.update(this.camera)}setSize(e,t){super.setSize(e,t),this._renderTargetL.setSize(this.renderTarget.width,this.renderTarget.height),this._renderTargetR.setSize(this.renderTarget.width,this.renderTarget.height)}updateBefore(e){const{renderer:t}=e,{scene:s,stereo:i,renderTarget:r}=this;this._pixelRatio=t.getPixelRatio(),this.updateStereoCamera(t.coordinateSystem);const n=t.getSize(uR);this.setSize(n.width,n.height);const o=t.getRenderTarget();t.setRenderTarget(this._renderTargetL),t.render(s,i.cameraL),t.setRenderTarget(this._renderTargetR),t.render(s,i.cameraR),t.setRenderTarget(r),lR.material=this._material,lR.render(t),t.setRenderTarget(o)}dispose(){super.dispose(),this._renderTargetL.dispose(),this._renderTargetR.dispose(),null!==this._material&&this._material.dispose()}}class dR extends cR{static get type(){return"AnaglyphPassNode"}constructor(e,t){super(e,t),this.isAnaglyphPassNode=!0,this._colorMatrixLeft=um((new ei).fromArray([.4561,-.0400822,-.0152161,.500484,-.0378246,-.0205971,.176381,-.0157589,-.00546856])),this._colorMatrixRight=um((new ei).fromArray([-.0434706,.378476,-.0721527,-.0879388,.73364,-.112961,-.00155529,-.0184503,1.2264]))}setup(e){const t=Ty(),s=Mp((()=>{const e=this._mapLeft.uv(t),s=this._mapRight.uv(t),i=xf(this._colorMatrixLeft.mul(e.rgb).add(this._colorMatrixRight.mul(s.rgb)));return Hp(i.rgb,tf(e.a,s.a))})),i=this._material||(this._material=new oT);return i.fragmentNode=s().context(e.getSharedContext()),i.name="Anaglyph",i.needsUpdate=!0,super.setup(e)}}const pR=(e,t)=>vp(new dR(e,t));class mR extends cR{static get type(){return"ParallaxBarrierPassNode"}constructor(e,t){super(e,t),this.isParallaxBarrierPassNode=!0}setup(e){const t=Ty(),s=Mp((()=>{const e=Hp().toVar();return Rp(sf(zv.y,2).greaterThan(1),(()=>{e.assign(this._mapLeft.uv(t))})).Else((()=>{e.assign(this._mapRight.uv(t))})),e})),i=this._material||(this._material=new oT);return i.fragmentNode=s().context(e.getSharedContext()),i.needsUpdate=!0,super.setup(e)}}const gR=(e,t)=>vp(new mR(e,t));class fR extends Fd{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outpuType=null,this.events=new ks,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:Ip()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=wd(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Sd(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const yR=wp(fR);class xR extends Map{get(e,t=null,...s){if(this.has(e))return super.get(e);if(null!==t){const i=t(...s);return this.set(e,i),i}}}class bR{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const vR=new xR;class TR extends Fd{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new xR,this._output=yR(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const s=this._outputs;return void 0===s[e]?s[e]=yR(t):s[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const s=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),s[e]=t,s[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),s[e]=t,s[e].events.addEventListener("refresh",this.onRefresh)):void 0===s[e]?(s[e]=yR(t),s[e].events.addEventListener("refresh",this.onRefresh)):s[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const s=this.getObject()[e];if("function"==typeof s)return s(...t)}async callAsync(e,...t){const s=this.getObject()[e];if("function"==typeof s)return"AsyncFunction"===s.constructor.name?await s(...t):s(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new bR(this),t=vR.get("THREE"),s=vR.get("TSL"),i=this.getMethod(this.codeNode),r=[e,this._local,vR,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,s];this._object=i(...r);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:Ip()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",s="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],s),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[this.source,this.getDefaultOutputNode().getCacheKey(e)];for(const s in this.parameters)t.push(this.parameters[s].getCacheKey(e));return t.join(",")}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const _R=wp(TR);class wR extends Fd{static get type(){return"FogNode"}constructor(e,t){super("float"),this.isFogNode=!0,this.colorNode=e,this.factorNode=t}getViewZNode(e){let t;const s=e.context.getViewZ;return void 0!==s&&(t=s(this)),(t||ax.z).negate()}setup(){return this.factorNode}}const SR=wp(wR);class MR extends wR{static get type(){return"FogRangeNode"}constructor(e,t,s){super(e),this.isFogRangeNode=!0,this.nearNode=t,this.farNode=s}setup(e){const t=this.getViewZNode(e);return Tf(this.nearNode,this.farNode,t)}}const AR=wp(MR);class NR extends wR{static get type(){return"FogExp2Node"}constructor(e,t){super(e),this.isFogExp2Node=!0,this.densityNode=t}setup(e){const t=this.getViewZNode(e),s=this.densityNode;return s.mul(s,t,t).negate().exp().oneMinus()}}const CR=wp(NR);let RR=null,ER=null;class BR extends Fd{static get type(){return"RangeNode"}constructor(e=Ip(),t=Ip()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Td(this.minNode.value)),s=e.getTypeLength(Td(this.maxNode.value));return t>s?t:s}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let s=null;if(t.count>1){const i=this.minNode.value,r=this.maxNode.value,n=e.getTypeLength(Td(i)),o=e.getTypeLength(Td(r));RR=RR||new Ti,ER=ER||new Ti,RR.setScalar(0),ER.setScalar(0),1===n?RR.setScalar(i):i.isColor?RR.set(i.r,i.g,i.b):RR.set(i.x,i.y,i.z||0,i.w||0),1===o?ER.setScalar(r):r.isColor?ER.set(r.r,r.g,r.b):ER.set(r.x,r.y,r.z||0,r.w||0);const a=4,h=a*t.count,u=new Float32Array(h);for(let e=0;eNy(e,t.xy).compare(t.z))),FR=Mp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Ny(e,t).compare(s),r=Ox("mapSize","vec2",s).setGroup(om),n=Ox("radius","float",s).setGroup(om),o=Up(1).div(r),a=o.x.negate().mul(n),h=o.y.negate().mul(n),u=o.x.mul(n),l=o.y.mul(n),c=a.div(2),d=h.div(2),p=u.div(2),m=l.div(2);return qm(i(t.xy.add(Up(a,h)),t.z),i(t.xy.add(Up(0,h)),t.z),i(t.xy.add(Up(u,h)),t.z),i(t.xy.add(Up(c,d)),t.z),i(t.xy.add(Up(0,d)),t.z),i(t.xy.add(Up(p,d)),t.z),i(t.xy.add(Up(a,0)),t.z),i(t.xy.add(Up(c,0)),t.z),i(t.xy,t.z),i(t.xy.add(Up(p,0)),t.z),i(t.xy.add(Up(u,0)),t.z),i(t.xy.add(Up(c,m)),t.z),i(t.xy.add(Up(0,m)),t.z),i(t.xy.add(Up(p,m)),t.z),i(t.xy.add(Up(a,l)),t.z),i(t.xy.add(Up(0,l)),t.z),i(t.xy.add(Up(u,l)),t.z)).mul(1/17)})),zR=Mp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Ny(e,t).compare(s),r=Ox("mapSize","vec2",s).setGroup(om),n=Up(1).div(r),o=n.x,a=n.y,h=t.xy,u=Pg(h.mul(r).add(.5));return h.subAssign(u.mul(n)),qm(i(h,t.z),i(h.add(Up(o,0)),t.z),i(h.add(Up(0,a)),t.z),i(h.add(n),t.z),yf(i(h.add(Up(o.negate(),0)),t.z),i(h.add(Up(o.mul(2),0)),t.z),u.x),yf(i(h.add(Up(o.negate(),a)),t.z),i(h.add(Up(o.mul(2),a)),t.z),u.x),yf(i(h.add(Up(0,a.negate())),t.z),i(h.add(Up(0,a.mul(2))),t.z),u.y),yf(i(h.add(Up(o,a.negate())),t.z),i(h.add(Up(o,a.mul(2))),t.z),u.y),yf(yf(i(h.add(Up(o.negate(),a.negate())),t.z),i(h.add(Up(o.mul(2),a.negate())),t.z),u.x),yf(i(h.add(Up(o.negate(),a.mul(2))),t.z),i(h.add(Up(o.mul(2),a.mul(2))),t.z),u.x),u.y)).mul(1/9)})),UR=Mp((({depthTexture:e,shadowCoord:t})=>{const s=Ip(1).toVar(),i=Ny(e).uv(t.xy).rg,r=rf(t.z,i.x);return Rp(r.notEqual(Ip(1)),(()=>{const e=t.z.sub(i.x),n=tf(0,i.y.mul(i.y));let o=n.div(n.add(e.mul(e)));o=xf($m(o,.3).div(.95-.3)),s.assign(xf(tf(r,o)))})),s})),OR=Mp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Ip(0).toVar(),n=Ip(0).toVar(),o=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(2).div(e.sub(1))),a=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(-1));pv({start:Pp(0),end:Pp(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Ip(e).mul(o)),u=i.uv(qm(zv.xy,Up(0,h).mul(t)).div(s)).x;r.addAssign(u),n.addAssign(u.mul(u))})),r.divAssign(e),n.divAssign(e);const h=Cg(n.sub(r.mul(r)));return Up(r,h)})),LR=Mp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Ip(0).toVar(),n=Ip(0).toVar(),o=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(2).div(e.sub(1))),a=e.lessThanEqual(Ip(1)).select(Ip(0),Ip(-1));pv({start:Pp(0),end:Pp(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Ip(e).mul(o)),u=i.uv(qm(zv.xy,Up(h,0).mul(t)).div(s));r.addAssign(u.x),n.addAssign(qm(u.y.mul(u.y),u.x.mul(u.x)))})),r.divAssign(e),n.divAssign(e);const h=Cg(n.sub(r.mul(r)));return Up(r,h)})),VR=[PR,FR,zR,UR];let DR=null;const kR=new nA;class GR extends Mv{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.updateType=Nd.FRAME,this.light=e,this.color=new Jr,this.colorNode=um(this.color).setGroup(om),this.baseColorNode=null,this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this.isAnalyticLightNode=!0}getCacheKey(){return super.getCacheKey()+"-"+this.light.id+"-"+(this.light.castShadow?"1":"0")}getHash(){return this.light.uuid}setupShadow(e){const{object:t,renderer:s}=e;let i=this.shadowColorNode;if(null===i){null===DR&&(DR=new oT,DR.fragmentNode=Hp(0,0,0,1),DR.isShadowNodeMaterial=!0,DR.name="ShadowMaterial");const r=s.shadowMap.type,n=this.light.shadow,o=new Ya;o.compareFunction=Ts;const a=e.createRenderTarget(n.mapSize.width,n.mapSize.height);if(a.depthTexture=o,n.camera.updateProjectionMatrix(),3===r){o.compareFunction=null,this.vsmShadowMapVertical=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe}),this.vsmShadowMapHorizontal=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe});const t=Ny(o),s=Ny(this.vsmShadowMapVertical.texture),i=Ox("blurSamples","float",n).setGroup(om),r=Ox("radius","float",n).setGroup(om),a=Ox("mapSize","vec2",n).setGroup(om);let h=this.vsmMaterialVertical||(this.vsmMaterialVertical=new oT);h.fragmentNode=OR({samples:i,radius:r,size:a,shadowPass:t}).context(e.getSharedContext()),h.name="VSMVertical",h=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new oT),h.fragmentNode=LR({samples:i,radius:r,size:a,shadowPass:s}).context(e.getSharedContext()),h.name="VSMHorizontal"}const h=Ox("intensity","float",n).setGroup(om),u=Ox("bias","float",n).setGroup(om),l=Ox("normalBias","float",n).setGroup(om),c=t.material.shadowPositionNode||nx;let d=um(n.matrix).setGroup(om).mul(c.add(fx.mul(l)));d=d.xyz.div(d.w);let p=d.z.add(u);s.coordinateSystem===Ds&&(p=p.mul(2).sub(1)),d=Dp(d.x,d.y.oneMinus(),p);const m=d.x.greaterThanEqual(0).and(d.x.lessThanEqual(1)).and(d.y.greaterThanEqual(0)).and(d.y.lessThanEqual(1)).and(d.z.lessThanEqual(1)),g=n.filterNode||VR[s.shadowMap.type]||null;if(null===g)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const f=Ny(a.texture,d),y=m.select(g({depthTexture:3===r?this.vsmShadowMapHorizontal.texture:o,shadowCoord:d,shadow:n}),Ip(1));this.shadowMap=a,this.light.shadow.map=a,this.shadowNode=y,this.shadowColorNode=i=this.colorNode.mul(yf(1,y.rgb.mix(f,1),h.mul(f.a))),this.baseColorNode=this.colorNode}this.colorNode=i,this.updateBeforeType=Nd.RENDER}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&this.disposeShadow()}updateShadow(e){const{shadowMap:t,light:s}=this,{renderer:i,scene:r,camera:n}=e,o=i.shadowMap.type,a=t.depthTexture.version;this._depthVersionCached=a;const h=r.overrideMaterial;r.overrideMaterial=DR,t.setSize(s.shadow.mapSize.width,s.shadow.mapSize.height),s.shadow.updateMatrices(s),s.shadow.camera.layers.mask=n.layers.mask;const u=i.getRenderTarget(),l=i.getRenderObjectFunction();i.setRenderObjectFunction(((e,...t)=>{(!0===e.castShadow||e.receiveShadow&&3===o)&&i.renderObject(e,...t)})),i.setRenderTarget(t),i.render(r,s.shadow.camera),i.setRenderObjectFunction(l),!0!==s.isPointLight&&3===o&&this.vsmPass(e,s),i.setRenderTarget(u),r.overrideMaterial=h}vsmPass(e,t){const{renderer:s}=e;this.vsmShadowMapVertical.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),this.vsmShadowMapHorizontal.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),s.setRenderTarget(this.vsmShadowMapVertical),kR.material=this.vsmMaterialVertical,kR.render(s),s.setRenderTarget(this.vsmShadowMapHorizontal),kR.material=this.vsmMaterialHorizontal,kR.render(s)}disposeShadow(){this.shadowMap.dispose(),this.shadowMap=null,null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),this.shadowNode=null,this.shadowColorNode=null,this.baseColorNode=null,this.updateBeforeType=Nd.NONE}updateBefore(e){const t=this.light.shadow;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const WR=Mp((e=>{const{lightDistance:t,cutoffDistance:s,decayExponent:i}=e,r=t.pow(i).max(.01).reciprocal();return s.greaterThan(0).select(r.mul(t.div(s).pow4().oneMinus().clamp().pow2()),r)}));let HR;function jR(e){HR=HR||new WeakMap;let t=HR.get(e);return void 0===t&&HR.set(e,t={}),t}function qR(e){const t=jR(e);return t.position||(t.position=um(new Ri).setGroup(om).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.matrixWorld))))}function $R(e){const t=jR(e);return t.targetPosition||(t.targetPosition=um(new Ri).setGroup(om).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.target.matrixWorld))))}function XR(e){const t=jR(e);return t.viewPosition||(t.viewPosition=um(new Ri).setGroup(om).onRenderUpdate((({camera:t},s)=>{s.value=s.value||new Ri,s.value.setFromMatrixPosition(e.matrixWorld),s.value.applyMatrix4(t.matrixWorldInverse)})))}const YR=e=>zy.transformDirection(qR(e).sub($R(e))),ZR=Mp((([e])=>{const t=e.toUint().mul(747796405).add(2891336453),s=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return s.shiftRight(22).bitXor(s).toFloat().mul(1/2**32)})),JR=(e,t)=>lf(Xm(4,e.mul($m(1,e))),t),KR=(e,t)=>e.lessThan(.5)?JR(e.mul(2),t).div(2):$m(1,JR(Xm($m(1,e),2),t).div(2)),QR=(e,t,s)=>lf(Ym(lf(e,t),qm(lf(e,t),lf($m(1,e),s))),1/t),eE=(e,t)=>Fg(yg.mul(t.mul(e).sub(1))).div(yg.mul(t.mul(e).sub(1))),tE=Mp((([e])=>e.fract().sub(.5).abs())).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),sE=Mp((([e])=>Dp(tE(e.z.add(tE(e.y.mul(1)))),tE(e.z.add(tE(e.x.mul(1)))),tE(e.y.add(tE(e.x.mul(1))))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),iE=Mp((([e,t,s])=>{const i=Dp(e).toVar(),r=Ip(1.4).toVar(),n=Ip(0).toVar(),o=Dp(i).toVar();return pv({start:Ip(0),end:Ip(3),type:"float",condition:"<="},(()=>{const e=Dp(sE(o.mul(2))).toVar();i.addAssign(e.add(s.mul(Ip(.1).mul(t)))),o.mulAssign(1.8),r.mulAssign(1.5),i.mulAssign(1.2);const a=Ip(tE(i.z.add(tE(i.x.add(tE(i.y)))))).toVar();n.addAssign(a.div(r)),o.addAssign(.14)})),n})).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"p",type:"vec3"},{name:"spd",type:"float"},{name:"time",type:"float"}]}),rE=Mp((([e,t,s=Up(.5)])=>ww(e.sub(s),t).add(s))),nE=Mp((([e,t,s=Up(.5)])=>{const i=e.sub(s),r=i.dot(i),n=r.mul(r).mul(t);return e.add(i.mul(n))})),oE=Mp((({position:e=null,horizontal:t=!0,vertical:s=!1})=>{let i;null!==e?(i=$y.toVar(),i[3][0]=e.x,i[3][1]=e.y,i[3][2]=e.z):i=$y;const r=zy.mul(i);return yp(t)&&(r[0][0]=$y[0].length(),r[0][1]=0,r[0][2]=0),yp(s)&&(r[1][0]=0,r[1][1]=$y[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Py.mul(r).mul(ix)})),aE=Mp((([e=null])=>{const t=iT();return iT(Yv(e)).sub(t).lessThan(0).select(Pv,e)})),hE=new WeakMap;class uE extends Od{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.updateType=Nd.OBJECT,this.updateAfterType=Nd.OBJECT,this.previousModelWorldMatrix=um(new nr),this.previousProjectionMatrix=um(new nr).setGroup(om),this.previousCameraViewMatrix=um(new nr)}update({frameId:e,camera:t,object:s}){const i=cE(s);this.previousModelWorldMatrix.value.copy(i);const r=lE(t);r.frameId!==e&&(r.frameId=e,void 0===r.previousProjectionMatrix?(r.previousProjectionMatrix=new nr,r.previousCameraViewMatrix=new nr,r.currentProjectionMatrix=new nr,r.currentCameraViewMatrix=new nr,r.previousProjectionMatrix.copy(t.projectionMatrix),r.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(r.previousProjectionMatrix.copy(r.currentProjectionMatrix),r.previousCameraViewMatrix.copy(r.currentCameraViewMatrix)),r.currentProjectionMatrix.copy(t.projectionMatrix),r.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(r.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(r.previousCameraViewMatrix))}updateAfter({object:e}){cE(e).copy(e.matrixWorld)}setup(){const e=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),t=Py.mul(Qy).mul(ix),s=this.previousProjectionMatrix.mul(e).mul(rx),i=t.xy.div(t.w),r=s.xy.div(s.w);return $m(i,r)}}function lE(e){let t=hE.get(e);return void 0===t&&(t={},hE.set(e,t)),t}function cE(e,t=0){const s=lE(e);let i=s[t];return void 0===i&&(s[t]=i=new nr),i}const dE=Sp(uE),pE=Mp((([e,t])=>ef(1,e.oneMinus().div(t)).oneMinus())).setLayout({name:"burnBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),mE=Mp((([e,t])=>ef(e.div(t.oneMinus()),1))).setLayout({name:"dodgeBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),gE=Mp((([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus())).setLayout({name:"screenBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),fE=Mp((([e,t])=>yf(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),rf(.5,e)))).setLayout({name:"overlayBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),yE=Mp((([e,t,s=Pp(16)])=>{const i=t=>e.uv(t),r=Ty(),n=i(r).toVar(),o=Ip(s);return pv({start:Pp(1),end:s,type:"int",condition:"<="},(({i:e})=>{const s=t.mul(Ip(e).div(o.sub(1)).sub(.5));n.addAssign(i(r.add(s)))})),n.divAssign(o),n})),xE=Mp((([e,t=1])=>{const s=e,i=yC(s.rgb),r=Dp(i),n=ef(1,tf(0,Ip(10).mul(i.sub(.45)))),o=r.mul(s.rgb).mul(2),a=Ip(2).mul(r.oneMinus()).mul(s.rgb.oneMinus()).oneMinus(),h=yf(o,a,n),u=s.a.mul(t),l=u.mul(h.rgb);return l.addAssign(s.rgb.mul(u.oneMinus())),Hp(l,s.a)})),bE=Mp((([e])=>{const t=Dp(e);return Hp(hf(t,Dp(.393,.769,.189)),hf(t,Dp(.349,.686,.168)),hf(t,Dp(.272,.534,.131)),e.a)})),vE=Mp((([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),s=e.mul(.0773993808),i=e.lessThanEqual(.04045);return yf(t,s,i)})).setLayout({name:"sRGBToLinearSRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),TE=Mp((([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),s=e.mul(12.92),i=e.lessThanEqual(.0031308);return yf(t,s,i)})).setLayout({name:"linearSRGBTosRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),_E=Mp((([e,t])=>e.mul(t).clamp())).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),wE=Mp((([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),SE=Mp((([e,t])=>{const s=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),i=e.mul(e.mul(6.2).add(1.7)).add(.06);return s.div(i).pow(2.2)})).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),ME=Mp((([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),s=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(s)})),AE=Mp((([e,t])=>{const s=Yp(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),i=Yp(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=s.mul(e),e=ME(e),(e=i.mul(e)).clamp()})).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),NE=Yp(Dp(1.6605,-.1246,-.0182),Dp(-.5876,1.1329,-.1006),Dp(-.0728,-.0083,1.1187)),CE=Yp(Dp(.6274,.0691,.0164),Dp(.3293,.9195,.088),Dp(.0433,.0113,.8956)),RE=Mp((([e])=>{const t=Dp(e).toVar(),s=Dp(t.mul(t)).toVar(),i=Dp(s.mul(s)).toVar();return Ip(15.5).mul(i.mul(s)).sub(Xm(40.14,i.mul(t))).add(Xm(31.96,i).sub(Xm(6.868,s.mul(t))).add(Xm(.4298,s).add(Xm(.1191,t).sub(.00232))))})),EE=Mp((([e,t])=>{const s=Dp(e).toVar(),i=Yp(Dp(.856627153315983,.137318972929847,.11189821299995),Dp(.0951212405381588,.761241990602591,.0767994186031903),Dp(.0482516061458583,.101439036467562,.811302368396859)),r=Yp(Dp(1.1271005818144368,-.1413297634984383,-.14132976349843826),Dp(-.11060664309660323,1.157823702216272,-.11060664309660294),Dp(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=Ip(-12.47393),o=Ip(4.026069);return s.mulAssign(t),s.assign(CE.mul(s)),s.assign(i.mul(s)),s.assign(tf(s,1e-10)),s.assign(Ng(s)),s.assign(s.sub(n).div(o.sub(n))),s.assign(xf(s,0,1)),s.assign(RE(s)),s.assign(r.mul(s)),s.assign(lf(tf(Dp(0),s),Dp(2.2))),s.assign(NE.mul(s)),s.assign(xf(s,0,1)),s})).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),BE=Mp((([e,t])=>{const s=Ip(.76),i=Ip(.15);e=e.mul(t);const r=ef(e.r,ef(e.g,e.b)),n=Nf(r.lessThan(.08),r.sub(Xm(6.25,r.mul(r))),.04);e.subAssign(n);const o=tf(e.r,tf(e.g,e.b));Rp(o.lessThan(s),(()=>e));const a=$m(1,s),h=$m(1,a.mul(a).div(o.add(a.sub(s))));e.mulAssign(h.div(o));const u=$m(1,Ym(1,i.mul(o.sub(h)).add(1)));return yf(e,Dp(h),u)})).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});const IE=wp(class extends Fd{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:s}=e;!0===s.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`)}}),PE=()=>IE("workgroup").append(),FE=()=>IE("storage").append(),zE=()=>IE("texture").append();class UE extends zd{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let s;const i=e.context.assign;if(s=super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}class OE extends Fd{constructor(e,t,s=0){super(t),this.bufferType=t,this.bufferCount=s,this.isWorkgroupInfoNode=!0,this.scope=e}label(e){return this.name=e,this}getHash(){return this.uuid}setScope(e){return this.scope=e,this}getInputType(){return`${this.scope}Array`}element(e){return vp(new UE(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const LE=(e,t)=>vp(new OE("Workgroup",e,t));class VE extends Od{static get type(){return"AtomicFunctionNode"}constructor(e,t,s,i=null){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=s,this.storeNode=i}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=this.method,s=this.getNodeType(e),i=this.getInputType(e),r=this.pointerNode,n=this.valueNode,o=[];o.push(`&${r.build(e,i)}`),o.push(n.build(e,i));const a=`${e.getMethod(t,s)}( ${o.join(", ")} )`;if(null!==this.storeNode){const t=this.storeNode.build(e,i);e.addLineFlowCode(`${t} = ${a}`)}else e.addLineFlowCode(a)}}VE.ATOMIC_LOAD="atomicLoad",VE.ATOMIC_STORE="atomicStore",VE.ATOMIC_ADD="atomicAdd",VE.ATOMIC_SUB="atomicSub",VE.ATOMIC_MAX="atomicMax",VE.ATOMIC_MIN="atomicMin",VE.ATOMIC_AND="atomicAnd",VE.ATOMIC_OR="atomicOr",VE.ATOMIC_XOR="atomicXor";const DE=wp(VE),kE=(e,t,s,i)=>{const r=DE(e,t,s,i);return r.append(),r},GE=(e,t,s=null)=>kE(VE.ATOMIC_STORE,e,t,s),WE=(e,t,s=null)=>kE(VE.ATOMIC_ADD,e,t,s),HE=(e,t,s=null)=>kE(VE.ATOMIC_SUB,e,t,s),jE=(e,t,s=null)=>kE(VE.ATOMIC_MAX,e,t,s),qE=(e,t,s=null)=>kE(VE.ATOMIC_MIN,e,t,s),$E=(e,t,s=null)=>kE(VE.ATOMIC_AND,e,t,s),XE=(e,t,s=null)=>kE(VE.ATOMIC_OR,e,t,s),YE=(e,t,s=null)=>kE(VE.ATOMIC_XOR,e,t,s),ZE=Mp((([e=t()])=>{const t=e.mul(2),s=t.x.floor(),i=t.y.floor();return s.add(i).mod(2).sign()})),JE=Mp((([e,t,s])=>{const i=Ip(s).toVar(),r=Ip(t).toVar(),n=zp(e).toVar();return Nf(n,r,i)})).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),KE=Mp((([e,t])=>{const s=zp(t).toVar(),i=Ip(e).toVar();return Nf(s,i.negate(),i)})).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),QE=Mp((([e])=>{const t=Ip(e).toVar();return Pp(Eg(t))})).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),eB=Mp((([e,t])=>{const s=Ip(e).toVar();return t.assign(QE(s)),s.sub(Ip(t))})),tB=_M([Mp((([e,t,s,i,r,n])=>{const o=Ip(n).toVar(),a=Ip(r).toVar(),h=Ip(i).toVar(),u=Ip(s).toVar(),l=Ip(t).toVar(),c=Ip(e).toVar(),d=Ip($m(1,a)).toVar();return $m(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),Mp((([e,t,s,i,r,n])=>{const o=Ip(n).toVar(),a=Ip(r).toVar(),h=Dp(i).toVar(),u=Dp(s).toVar(),l=Dp(t).toVar(),c=Dp(e).toVar(),d=Ip($m(1,a)).toVar();return $m(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),sB=_M([Mp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Ip(l).toVar(),d=Ip(u).toVar(),p=Ip(h).toVar(),m=Ip(a).toVar(),g=Ip(o).toVar(),f=Ip(n).toVar(),y=Ip(r).toVar(),x=Ip(i).toVar(),b=Ip(s).toVar(),v=Ip(t).toVar(),T=Ip(e).toVar(),_=Ip($m(1,p)).toVar(),w=Ip($m(1,d)).toVar();return Ip($m(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),Mp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Ip(l).toVar(),d=Ip(u).toVar(),p=Ip(h).toVar(),m=Dp(a).toVar(),g=Dp(o).toVar(),f=Dp(n).toVar(),y=Dp(r).toVar(),x=Dp(i).toVar(),b=Dp(s).toVar(),v=Dp(t).toVar(),T=Dp(e).toVar(),_=Ip($m(1,p)).toVar(),w=Ip($m(1,d)).toVar();return Ip($m(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),iB=Mp((([e,t,s])=>{const i=Ip(s).toVar(),r=Ip(t).toVar(),n=Fp(e).toVar(),o=Fp(n.bitAnd(Fp(7))).toVar(),a=Ip(JE(o.lessThan(Fp(4)),r,i)).toVar(),h=Ip(Xm(2,JE(o.lessThan(Fp(4)),i,r))).toVar();return KE(a,zp(o.bitAnd(Fp(1)))).add(KE(h,zp(o.bitAnd(Fp(2)))))})).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),rB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Ip(t).toVar(),a=Fp(e).toVar(),h=Fp(a.bitAnd(Fp(15))).toVar(),u=Ip(JE(h.lessThan(Fp(8)),o,n)).toVar(),l=Ip(JE(h.lessThan(Fp(4)),n,JE(h.equal(Fp(12)).or(h.equal(Fp(14))),o,r))).toVar();return KE(u,zp(h.bitAnd(Fp(1)))).add(KE(l,zp(h.bitAnd(Fp(2)))))})).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),nB=_M([iB,rB]),oB=Mp((([e,t,s])=>{const i=Ip(s).toVar(),r=Ip(t).toVar(),n=Gp(e).toVar();return Dp(nB(n.x,r,i),nB(n.y,r,i),nB(n.z,r,i))})).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),aB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Ip(t).toVar(),a=Gp(e).toVar();return Dp(nB(a.x,o,n,r),nB(a.y,o,n,r),nB(a.z,o,n,r))})).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),hB=_M([oB,aB]),uB=Mp((([e])=>{const t=Ip(e).toVar();return Xm(.6616,t)})).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),lB=Mp((([e])=>{const t=Ip(e).toVar();return Xm(.982,t)})).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),cB=_M([uB,Mp((([e])=>{const t=Dp(e).toVar();return Xm(.6616,t)})).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),dB=_M([lB,Mp((([e])=>{const t=Dp(e).toVar();return Xm(.982,t)})).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),pB=Mp((([e,t])=>{const s=Pp(t).toVar(),i=Fp(e).toVar();return i.shiftLeft(s).bitOr(i.shiftRight(Pp(32).sub(s)))})).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),mB=Mp((([e,t,s])=>{e.subAssign(s),e.bitXorAssign(pB(s,Pp(4))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(pB(e,Pp(6))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(pB(t,Pp(8))),t.addAssign(e),e.subAssign(s),e.bitXorAssign(pB(s,Pp(16))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(pB(e,Pp(19))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(pB(t,Pp(4))),t.addAssign(e)})),gB=Mp((([e,t,s])=>{const i=Fp(s).toVar(),r=Fp(t).toVar(),n=Fp(e).toVar();return i.bitXorAssign(r),i.subAssign(pB(r,Pp(14))),n.bitXorAssign(i),n.subAssign(pB(i,Pp(11))),r.bitXorAssign(n),r.subAssign(pB(n,Pp(25))),i.bitXorAssign(r),i.subAssign(pB(r,Pp(16))),n.bitXorAssign(i),n.subAssign(pB(i,Pp(4))),r.bitXorAssign(n),r.subAssign(pB(n,Pp(14))),i.bitXorAssign(r),i.subAssign(pB(r,Pp(24))),i})).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),fB=Mp((([e])=>{const t=Fp(e).toVar();return Ip(t).div(Ip(Fp(Pp(4294967295))))})).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),yB=Mp((([e])=>{const t=Ip(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))})).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),xB=_M([Mp((([e])=>{const t=Pp(e).toVar(),s=Fp(Fp(1)).toVar(),i=Fp(Fp(Pp(3735928559)).add(s.shiftLeft(Fp(2))).add(Fp(13))).toVar();return gB(i.add(Fp(t)),i,i)})).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),Mp((([e,t])=>{const s=Pp(t).toVar(),i=Pp(e).toVar(),r=Fp(Fp(2)).toVar(),n=Fp().toVar(),o=Fp().toVar(),a=Fp().toVar();return n.assign(o.assign(a.assign(Fp(Pp(3735928559)).add(r.shiftLeft(Fp(2))).add(Fp(13))))),n.addAssign(Fp(i)),o.addAssign(Fp(s)),gB(n,o,a)})).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Pp(t).toVar(),n=Pp(e).toVar(),o=Fp(Fp(3)).toVar(),a=Fp().toVar(),h=Fp().toVar(),u=Fp().toVar();return a.assign(h.assign(u.assign(Fp(Pp(3735928559)).add(o.shiftLeft(Fp(2))).add(Fp(13))))),a.addAssign(Fp(n)),h.addAssign(Fp(r)),u.addAssign(Fp(i)),gB(a,h,u)})).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Mp((([e,t,s,i])=>{const r=Pp(i).toVar(),n=Pp(s).toVar(),o=Pp(t).toVar(),a=Pp(e).toVar(),h=Fp(Fp(4)).toVar(),u=Fp().toVar(),l=Fp().toVar(),c=Fp().toVar();return u.assign(l.assign(c.assign(Fp(Pp(3735928559)).add(h.shiftLeft(Fp(2))).add(Fp(13))))),u.addAssign(Fp(a)),l.addAssign(Fp(o)),c.addAssign(Fp(n)),mB(u,l,c),u.addAssign(Fp(r)),gB(u,l,c)})).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Mp((([e,t,s,i,r])=>{const n=Pp(r).toVar(),o=Pp(i).toVar(),a=Pp(s).toVar(),h=Pp(t).toVar(),u=Pp(e).toVar(),l=Fp(Fp(5)).toVar(),c=Fp().toVar(),d=Fp().toVar(),p=Fp().toVar();return c.assign(d.assign(p.assign(Fp(Pp(3735928559)).add(l.shiftLeft(Fp(2))).add(Fp(13))))),c.addAssign(Fp(u)),d.addAssign(Fp(h)),p.addAssign(Fp(a)),mB(c,d,p),c.addAssign(Fp(o)),d.addAssign(Fp(n)),gB(c,d,p)})).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),bB=_M([Mp((([e,t])=>{const s=Pp(t).toVar(),i=Pp(e).toVar(),r=Fp(xB(i,s)).toVar(),n=Gp().toVar();return n.x.assign(r.bitAnd(Pp(255))),n.y.assign(r.shiftRight(Pp(8)).bitAnd(Pp(255))),n.z.assign(r.shiftRight(Pp(16)).bitAnd(Pp(255))),n})).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Pp(t).toVar(),n=Pp(e).toVar(),o=Fp(xB(n,r,i)).toVar(),a=Gp().toVar();return a.x.assign(o.bitAnd(Pp(255))),a.y.assign(o.shiftRight(Pp(8)).bitAnd(Pp(255))),a.z.assign(o.shiftRight(Pp(16)).bitAnd(Pp(255))),a})).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),vB=_M([Mp((([e])=>{const t=Up(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Ip(eB(t.x,s)).toVar(),n=Ip(eB(t.y,i)).toVar(),o=Ip(yB(r)).toVar(),a=Ip(yB(n)).toVar(),h=Ip(tB(nB(xB(s,i),r,n),nB(xB(s.add(Pp(1)),i),r.sub(1),n),nB(xB(s,i.add(Pp(1))),r,n.sub(1)),nB(xB(s.add(Pp(1)),i.add(Pp(1))),r.sub(1),n.sub(1)),o,a)).toVar();return cB(h)})).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Pp().toVar(),n=Ip(eB(t.x,s)).toVar(),o=Ip(eB(t.y,i)).toVar(),a=Ip(eB(t.z,r)).toVar(),h=Ip(yB(n)).toVar(),u=Ip(yB(o)).toVar(),l=Ip(yB(a)).toVar(),c=Ip(sB(nB(xB(s,i,r),n,o,a),nB(xB(s.add(Pp(1)),i,r),n.sub(1),o,a),nB(xB(s,i.add(Pp(1)),r),n,o.sub(1),a),nB(xB(s.add(Pp(1)),i.add(Pp(1)),r),n.sub(1),o.sub(1),a),nB(xB(s,i,r.add(Pp(1))),n,o,a.sub(1)),nB(xB(s.add(Pp(1)),i,r.add(Pp(1))),n.sub(1),o,a.sub(1)),nB(xB(s,i.add(Pp(1)),r.add(Pp(1))),n,o.sub(1),a.sub(1)),nB(xB(s.add(Pp(1)),i.add(Pp(1)),r.add(Pp(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return dB(c)})).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),TB=_M([Mp((([e])=>{const t=Up(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Ip(eB(t.x,s)).toVar(),n=Ip(eB(t.y,i)).toVar(),o=Ip(yB(r)).toVar(),a=Ip(yB(n)).toVar(),h=Dp(tB(hB(bB(s,i),r,n),hB(bB(s.add(Pp(1)),i),r.sub(1),n),hB(bB(s,i.add(Pp(1))),r,n.sub(1)),hB(bB(s.add(Pp(1)),i.add(Pp(1))),r.sub(1),n.sub(1)),o,a)).toVar();return cB(h)})).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp().toVar(),i=Pp().toVar(),r=Pp().toVar(),n=Ip(eB(t.x,s)).toVar(),o=Ip(eB(t.y,i)).toVar(),a=Ip(eB(t.z,r)).toVar(),h=Ip(yB(n)).toVar(),u=Ip(yB(o)).toVar(),l=Ip(yB(a)).toVar(),c=Dp(sB(hB(bB(s,i,r),n,o,a),hB(bB(s.add(Pp(1)),i,r),n.sub(1),o,a),hB(bB(s,i.add(Pp(1)),r),n,o.sub(1),a),hB(bB(s.add(Pp(1)),i.add(Pp(1)),r),n.sub(1),o.sub(1),a),hB(bB(s,i,r.add(Pp(1))),n,o,a.sub(1)),hB(bB(s.add(Pp(1)),i,r.add(Pp(1))),n.sub(1),o,a.sub(1)),hB(bB(s,i.add(Pp(1)),r.add(Pp(1))),n,o.sub(1),a.sub(1)),hB(bB(s.add(Pp(1)),i.add(Pp(1)),r.add(Pp(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return dB(c)})).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),_B=_M([Mp((([e])=>{const t=Ip(e).toVar(),s=Pp(QE(t)).toVar();return fB(xB(s))})).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),Mp((([e])=>{const t=Up(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar();return fB(xB(s,i))})).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar();return fB(xB(s,i,r))})).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),Mp((([e])=>{const t=Hp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar(),n=Pp(QE(t.w)).toVar();return fB(xB(s,i,r,n))})).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),wB=_M([Mp((([e])=>{const t=Ip(e).toVar(),s=Pp(QE(t)).toVar();return Dp(fB(xB(s,Pp(0))),fB(xB(s,Pp(1))),fB(xB(s,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),Mp((([e])=>{const t=Up(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar();return Dp(fB(xB(s,i,Pp(0))),fB(xB(s,i,Pp(1))),fB(xB(s,i,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Mp((([e])=>{const t=Dp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar();return Dp(fB(xB(s,i,r,Pp(0))),fB(xB(s,i,r,Pp(1))),fB(xB(s,i,r,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Mp((([e])=>{const t=Hp(e).toVar(),s=Pp(QE(t.x)).toVar(),i=Pp(QE(t.y)).toVar(),r=Pp(QE(t.z)).toVar(),n=Pp(QE(t.w)).toVar();return Dp(fB(xB(s,i,r,n,Pp(0))),fB(xB(s,i,r,n,Pp(1))),fB(xB(s,i,r,n,Pp(2))))})).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),SB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar(),h=Ip(0).toVar(),u=Ip(1).toVar();return pv(o,(()=>{h.addAssign(u.mul(vB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),MB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar(),h=Dp(0).toVar(),u=Ip(1).toVar();return pv(o,(()=>{h.addAssign(u.mul(TB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),AB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar();return Up(SB(a,o,n,r),SB(a.add(Dp(Pp(19),Pp(193),Pp(17))),o,n,r))})).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),NB=Mp((([e,t,s,i])=>{const r=Ip(i).toVar(),n=Ip(s).toVar(),o=Pp(t).toVar(),a=Dp(e).toVar(),h=Dp(MB(a,o,n,r)).toVar(),u=Ip(SB(a.add(Dp(Pp(19),Pp(193),Pp(17))),o,n,r)).toVar();return Hp(h,u)})).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),CB=Mp((([e,t,s,i,r,n,o])=>{const a=Pp(o).toVar(),h=Ip(n).toVar(),u=Pp(r).toVar(),l=Pp(i).toVar(),c=Pp(s).toVar(),d=Pp(t).toVar(),p=Up(e).toVar(),m=Dp(wB(Up(d.add(l),c.add(u)))).toVar(),g=Up(m.x,m.y).toVar();g.subAssign(.5),g.mulAssign(h),g.addAssign(.5);const f=Up(Up(Ip(d),Ip(c)).add(g)).toVar(),y=Up(f.sub(p)).toVar();return Rp(a.equal(Pp(2)),(()=>Dg(y.x).add(Dg(y.y)))),Rp(a.equal(Pp(3)),(()=>tf(Dg(y.x),Dg(y.y)))),hf(y,y)})).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),RB=_M([CB,Mp((([e,t,s,i,r,n,o,a,h])=>{const u=Pp(h).toVar(),l=Ip(a).toVar(),c=Pp(o).toVar(),d=Pp(n).toVar(),p=Pp(r).toVar(),m=Pp(i).toVar(),g=Pp(s).toVar(),f=Pp(t).toVar(),y=Dp(e).toVar(),x=Dp(wB(Dp(f.add(p),g.add(d),m.add(c)))).toVar();x.subAssign(.5),x.mulAssign(l),x.addAssign(.5);const b=Dp(Dp(Ip(f),Ip(g),Ip(m)).add(x)).toVar(),v=Dp(b.sub(y)).toVar();return Rp(u.equal(Pp(2)),(()=>Dg(v.x).add(Dg(v.y)).add(Dg(v.z)))),Rp(u.equal(Pp(3)),(()=>tf(tf(Dg(v.x),Dg(v.y)),Dg(v.z)))),hf(v,v)})).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),EB=Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Up(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Up(eB(n.x,o),eB(n.y,a)).toVar(),u=Ip(1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{const s=Ip(RB(h,e,t,o,a,r,i)).toVar();u.assign(ef(u,s))}))})),Rp(i.equal(Pp(0)),(()=>{u.assign(Cg(u))})),u})).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),BB=Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Up(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Up(eB(n.x,o),eB(n.y,a)).toVar(),u=Up(1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{const s=Ip(RB(h,e,t,o,a,r,i)).toVar();Rp(s.lessThan(u.x),(()=>{u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.y.assign(s)}))}))})),Rp(i.equal(Pp(0)),(()=>{u.assign(Cg(u))})),u})).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),IB=Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Up(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Up(eB(n.x,o),eB(n.y,a)).toVar(),u=Dp(1e6,1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{const s=Ip(RB(h,e,t,o,a,r,i)).toVar();Rp(s.lessThan(u.x),(()=>{u.z.assign(u.y),u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.z.assign(u.y),u.y.assign(s)})).ElseIf(s.lessThan(u.z),(()=>{u.z.assign(s)}))}))})),Rp(i.equal(Pp(0)),(()=>{u.assign(Cg(u))})),u})).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),PB=_M([EB,Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Dp(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Pp().toVar(),u=Dp(eB(n.x,o),eB(n.y,a),eB(n.z,h)).toVar(),l=Ip(1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{pv({start:-1,end:Pp(1),name:"z",condition:"<="},(({z:s})=>{const n=Ip(RB(u,e,t,s,o,a,h,r,i)).toVar();l.assign(ef(l,n))}))}))})),Rp(i.equal(Pp(0)),(()=>{l.assign(Cg(l))})),l})).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),FB=_M([BB,Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Dp(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Pp().toVar(),u=Dp(eB(n.x,o),eB(n.y,a),eB(n.z,h)).toVar(),l=Up(1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{pv({start:-1,end:Pp(1),name:"z",condition:"<="},(({z:s})=>{const n=Ip(RB(u,e,t,s,o,a,h,r,i)).toVar();Rp(n.lessThan(l.x),(()=>{l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.y.assign(n)}))}))}))})),Rp(i.equal(Pp(0)),(()=>{l.assign(Cg(l))})),l})).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),zB=_M([IB,Mp((([e,t,s])=>{const i=Pp(s).toVar(),r=Ip(t).toVar(),n=Dp(e).toVar(),o=Pp().toVar(),a=Pp().toVar(),h=Pp().toVar(),u=Dp(eB(n.x,o),eB(n.y,a),eB(n.z,h)).toVar(),l=Dp(1e6,1e6,1e6).toVar();return pv({start:-1,end:Pp(1),name:"x",condition:"<="},(({x:e})=>{pv({start:-1,end:Pp(1),name:"y",condition:"<="},(({y:t})=>{pv({start:-1,end:Pp(1),name:"z",condition:"<="},(({z:s})=>{const n=Ip(RB(u,e,t,s,o,a,h,r,i)).toVar();Rp(n.lessThan(l.x),(()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.z.assign(l.y),l.y.assign(n)})).ElseIf(n.lessThan(l.z),(()=>{l.z.assign(n)}))}))}))})),Rp(i.equal(Pp(0)),(()=>{l.assign(Cg(l))})),l})).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),UB=Mp((([e])=>{const t=e.y,s=e.z,i=Dp().toVar();return Rp(t.lessThan(1e-4),(()=>{i.assign(Dp(s,s,s))})).Else((()=>{let r=e.x;r=r.sub(Eg(r)).mul(6).toVar();const n=Pp(Yg(r)),o=r.sub(Ip(n)),a=s.mul(t.oneMinus()),h=s.mul(t.mul(o).oneMinus()),u=s.mul(t.mul(o.oneMinus()).oneMinus());Rp(n.equal(Pp(0)),(()=>{i.assign(Dp(s,u,a))})).ElseIf(n.equal(Pp(1)),(()=>{i.assign(Dp(h,s,a))})).ElseIf(n.equal(Pp(2)),(()=>{i.assign(Dp(a,s,u))})).ElseIf(n.equal(Pp(3)),(()=>{i.assign(Dp(a,h,s))})).ElseIf(n.equal(Pp(4)),(()=>{i.assign(Dp(u,a,s))})).Else((()=>{i.assign(Dp(s,a,h))}))})),i})).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),OB=Mp((([e])=>{const t=Dp(e).toVar(),s=Ip(t.x).toVar(),i=Ip(t.y).toVar(),r=Ip(t.z).toVar(),n=Ip(ef(s,ef(i,r))).toVar(),o=Ip(tf(s,tf(i,r))).toVar(),a=Ip(o.sub(n)).toVar(),h=Ip().toVar(),u=Ip().toVar(),l=Ip().toVar();return l.assign(o),Rp(o.greaterThan(0),(()=>{u.assign(a.div(o))})).Else((()=>{u.assign(0)})),Rp(u.lessThanEqual(0),(()=>{h.assign(0)})).Else((()=>{Rp(s.greaterThanEqual(o),(()=>{h.assign(i.sub(r).div(a))})).ElseIf(i.greaterThanEqual(o),(()=>{h.assign(qm(2,r.sub(s).div(a)))})).Else((()=>{h.assign(qm(4,s.sub(i).div(a)))})),h.mulAssign(1/6),Rp(h.lessThan(0),(()=>{h.addAssign(1)}))})),Dp(h,u,l)})).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),LB=Mp((([e])=>{const t=Dp(e).toVar(),s=Wp(eg(t,Dp(.04045))).toVar(),i=Dp(t.div(12.92)).toVar(),r=Dp(lf(tf(t.add(Dp(.055)),Dp(0)).div(1.055),Dp(2.4))).toVar();return yf(i,r,s)})).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),VB=(e,t)=>{e=Ip(e),t=Ip(t);const s=Up(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return Tf(e.sub(s),e.add(s),t)},DB=(e,t,s,i)=>yf(e,t,s[i].clamp()),kB=(e,t,s=Ty())=>DB(e,t,s,"x"),GB=(e,t,s=Ty())=>DB(e,t,s,"y"),WB=(e,t,s,i,r)=>yf(e,t,VB(s,i[r])),HB=(e,t,s,i=Ty())=>WB(e,t,s,i,"x"),jB=(e,t,s,i=Ty())=>WB(e,t,s,i,"y"),qB=(e=1,t=0,s=Ty())=>s.mul(e).add(t),$B=(e,t=1)=>(e=Ip(e)).abs().pow(t).mul(e.sign()),XB=(e,t=1,s=.5)=>Ip(e).sub(s).mul(t).add(s),YB=(e=Ty(),t=1,s=0)=>vB(e.convert("vec2|vec3")).mul(t).add(s),ZB=(e=Ty(),t=1,s=0)=>TB(e.convert("vec2|vec3")).mul(t).add(s),JB=(e=Ty(),t=1,s=0)=>{e=e.convert("vec2|vec3");return Hp(TB(e),vB(e.add(Up(19,73)))).mul(t).add(s)},KB=(e=Ty(),t=1)=>PB(e.convert("vec2|vec3"),t,Pp(1)),QB=(e=Ty(),t=1)=>FB(e.convert("vec2|vec3"),t,Pp(1)),eI=(e=Ty(),t=1)=>zB(e.convert("vec2|vec3"),t,Pp(1)),tI=(e=Ty())=>_B(e.convert("vec2|vec3")),sI=(e=Ty(),t=3,s=2,i=.5,r=1)=>SB(e,Pp(t),s,i).mul(r),iI=(e=Ty(),t=3,s=2,i=.5,r=1)=>AB(e,Pp(t),s,i).mul(r),rI=(e=Ty(),t=3,s=2,i=.5,r=1)=>MB(e,Pp(t),s,i).mul(r),nI=(e=Ty(),t=3,s=2,i=.5,r=1)=>NB(e,Pp(t),s,i).mul(r),oI=Mp((([e,t])=>{const s=e.x,i=e.y,r=e.z;let n=t.element(0).mul(.886227);return n=n.add(t.element(1).mul(1.023328).mul(i)),n=n.add(t.element(2).mul(1.023328).mul(r)),n=n.add(t.element(3).mul(1.023328).mul(s)),n=n.add(t.element(4).mul(.858086).mul(s).mul(i)),n=n.add(t.element(5).mul(.858086).mul(i).mul(r)),n=n.add(t.element(6).mul(r.mul(r).mul(.743125).sub(.247708))),n=n.add(t.element(7).mul(.858086).mul(s).mul(r)),n=n.add(t.element(8).mul(.429043).mul(Xm(s,s).sub(Xm(i,i)))),n}));class aI extends GR{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=um(0).setGroup(om),this.decayExponentNode=um(0).setGroup(om)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setup(e){const{colorNode:t,cutoffDistanceNode:s,decayExponentNode:i,light:r}=this,n=e.context.lightingModel,o=XR(r).sub(ax),a=o.normalize(),h=o.length(),u=WR({lightDistance:h,cutoffDistance:s,decayExponent:i}),l=t.mul(u),c=e.context.reflectedLight;n.direct({lightDirection:a,lightColor:l,reflectedLight:c},e.stack,e)}}class hI extends GR{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,s=this.colorNode,i=YR(this.light),r=e.context.reflectedLight;t.direct({lightDirection:i,lightColor:s,reflectedLight:r},e.stack,e)}}const uI=new nr,lI=new nr;let cI=null;class dI extends GR{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=um(new Ri).setGroup(om),this.halfWidth=um(new Ri).setGroup(om)}update(e){super.update(e);const{light:t}=this,s=e.camera.matrixWorldInverse;lI.identity(),uI.copy(t.matrixWorld),uI.premultiply(s),lI.extractRotation(uI),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(lI),this.halfHeight.value.applyMatrix4(lI)}setup(e){let t,s;super.setup(e),e.isAvailable("float32Filterable")?(t=Ny(cI.LTC_FLOAT_1),s=Ny(cI.LTC_FLOAT_2)):(t=Ny(cI.LTC_HALF_1),s=Ny(cI.LTC_HALF_2));const{colorNode:i,light:r}=this,n=e.context.lightingModel,o=XR(r),a=e.context.reflectedLight;n.directRectArea({lightColor:i,lightPosition:o,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:a,ltc_1:t,ltc_2:s},e.stack,e)}static setLTC(e){cI=e}}class pI extends GR{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=um(0).setGroup(om),this.penumbraCosNode=um(0).setGroup(om),this.cutoffDistanceNode=um(0).setGroup(om),this.decayExponentNode=um(0).setGroup(om)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:s}=this;return Tf(t,s,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:s,cutoffDistanceNode:i,decayExponentNode:r,light:n}=this,o=XR(n).sub(ax),a=o.normalize(),h=a.dot(YR(n)),u=this.getSpotAttenuation(h),l=o.length(),c=WR({lightDistance:l,cutoffDistance:i,decayExponent:r}),d=s.mul(u).mul(c),p=e.context.reflectedLight;t.direct({lightDirection:a,lightColor:d,reflectedLight:p},e.stack,e)}}class mI extends pI{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let s=null;if(t&&!0===t.isTexture){const i=e.acos().mul(1/Math.PI);s=Ny(t,Up(i,0),0).r}else s=super.getSpotAttenuation(e);return s}}class gI extends GR{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class fI extends GR{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=qR(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=um(new Jr).setGroup(om)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:s,lightDirectionNode:i}=this,r=gx.dot(i).mul(.5).add(.5),n=yf(s,t,r);e.context.irradiance.addAssign(n)}}class yI extends GR{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new Ri);this.lightProbe=Px(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=oI(fx,this.lightProbe);e.context.irradiance.addAssign(t)}}class xI{parseFunction(){console.warn("Abstract function.")}}class bI{constructor(e,t,s="",i=""){this.type=e,this.inputs=t,this.name=s,this.precision=i}getCode(){console.warn("Abstract function.")}}bI.isNodeFunction=!0;const vI=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,TI=/[a-z_0-9]+/gi,_I="#pragma main";class wI extends bI{constructor(e){const{type:t,inputs:s,name:i,precision:r,inputsCode:n,blockCode:o,headerCode:a}=(e=>{const t=(e=e.trim()).indexOf(_I),s=-1!==t?e.slice(t+12):e,i=s.match(vI);if(null!==i&&5===i.length){const r=i[4],n=[];let o=null;for(;null!==(o=TI.exec(r));)n.push(o);const a=[];let h=0;for(;h0?this.transparent:this.opaque).push(o)}unshift(e,t,s,i,r,n){const o=this.getNextRenderItem(e,t,s,i,r,n);(!0===s.transparent?this.transparent:this.opaque).unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}getLightsNode(){return this.lightsNode.fromLights(this.lightsArray)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||MI),this.transparent.length>1&&this.transparent.sort(t||AI)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,h=o.height>>t;let u=e.depthTexture||r[t],l=!1;void 0===u&&(u=new Ya,u.format=e.stencilBuffer?He:We,u.type=e.stencilBuffer?Ue:Be,u.image.width=a,u.image.height=h,r[t]=u),s.width===o.width&&o.height===s.height||(l=!0,u.needsUpdate=!0,u.image.width=a,u.image.height=h),s.width=o.width,s.height=o.height,s.textures=n,s.depthTexture=u,s.depth=e.depthBuffer,s.stencil=e.stencilBuffer,s.renderTarget=e,s.sampleCount!==i&&(l=!0,u.needsUpdate=!0,s.sampleCount=i);const c={sampleCount:i};for(let e=0;e{e.removeEventListener("dispose",t);for(let e=0;e0){const i=e.image;if(void 0===i)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(!1===i.complete)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const s=[];for(const t of e.images)s.push(t);t.images=s}else t.image=i;void 0!==s.isDefaultTexture&&!0!==s.isDefaultTexture||(r.createTexture(e,t),s.isDefaultTexture=!1,s.generation=e.version),!0===e.source.dataReady&&r.updateTexture(e,t),t.needsMipmaps&&0===e.mipmaps.length&&r.generateMipmaps(e)}}else r.createDefaultTexture(e),s.isDefaultTexture=!0,s.generation=e.version}if(!0!==s.initialized){s.initialized=!0,s.generation=e.version,this.info.memory.textures++;const t=()=>{e.removeEventListener("dispose",t),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",t)}s.version=e.version}getSize(e,t=PI){let s=e.images?e.images[0]:e.image;return s?(void 0!==s.image&&(s=s.image),t.width=s.width,t.height=s.height,t.depth=e.isCubeTexture?6:s.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,s){let i;return i=e.isCompressedTexture?e.mipmaps.length:Math.floor(Math.log2(Math.max(t,s)))+1,i}needsMipmaps(e){return!!this.isEnvironmentTexture(e)||(!0===e.isCompressedTexture||e.minFilter!==fe&&e.minFilter!==Te)}isEnvironmentTexture(e){const t=e.mapping;return t===le||t===ce||t===he||t===ue}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class zI extends Jr{constructor(e,t,s,i=1){super(e,t,s),this.a=i}set(e,t,s,i=1){return this.a=i,super.set(e,t,s)}copy(e){return void 0!==e.a&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}const UI=new zI;class OI extends kw{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,s){const i=this.renderer,r=this.nodes.getBackgroundNode(e)||e.background;let n=!1;if(null===r)i._clearColor.getRGB(UI,Jt),UI.a=i._clearColor.a;else if(!0===r.isColor)r.getRGB(UI,Jt),UI.a=1,n=!0;else if(!0===r.isNode){const s=this.get(e),n=r;UI.copy(i._clearColor);let o=s.backgroundMesh;if(void 0===o){const e=Ef(Hp(n).mul(fA),{getUV:()=>fx,getTextureLevel:()=>gA});let t=Kb();t=t.setZ(t.w);const i=new oT;i.name="Background.material",i.side=d,i.depthTest=!1,i.depthWrite=!1,i.fog=!1,i.lights=!1,i.vertexNode=t,i.colorNode=e,s.backgroundMeshNode=e,s.backgroundMesh=o=new Vn(new du(1,32,32),i),o.frustumCulled=!1,o.name="Background.mesh",o.onBeforeRender=function(e,t,s){this.matrixWorld.copyPosition(s.matrixWorld)}}const a=n.getCacheKey();s.backgroundCacheKey!==a&&(s.backgroundMeshNode.node=Hp(n).mul(fA),s.backgroundMeshNode.needsUpdate=!0,o.material.needsUpdate=!0,s.backgroundCacheKey=a),t.unshift(o,o.geometry,o.material,0,0,null)}else console.error("THREE.Renderer: Unsupported background configuration.",r);if(!0===i.autoClear||!0===n){UI.multiplyScalar(UI.a);const e=s.clearColorValue;e.r=UI.r,e.g=UI.g,e.b=UI.b,e.a=UI.a,s.depthClearValue=i._clearDepth,s.stencilClearValue=i._clearStencil,s.clearColor=!0===i.autoClearColor,s.clearDepth=!0===i.autoClearDepth,s.clearStencil=!0===i.autoClearStencil}else s.clearColor=!1,s.clearDepth=!1,s.clearStencil=!1}}class LI{constructor(e,t,s,i,r,n,o,a,h,u=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=s,this.transforms=u,this.nodeAttributes=i,this.bindings=r,this.updateNodes=n,this.updateBeforeNodes=o,this.updateAfterNodes=a,this.monitor=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings){if(!0!==t.bindings[0].groupNode.shared){const s=new oM(t.name,[],t.index,t);e.push(s);for(const e of t.bindings)s.bindings.push(e.clone())}else e.push(t)}return e}}const VI=new WeakMap;class DI extends kw{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new dM,this.nodeBuilderCache=new Map,this.callHashCache=new Fw,this.groupsData=new Fw}updateGroup(e){const t=e.groupNode,s=t.name;if(s===am.name)return!0;if(s===om.name){const t=this.get(e),s=this.nodeFrame.renderId;return t.renderId!==s&&(t.renderId=s,!0)}if(s===nm.name){const t=this.get(e),s=this.nodeFrame.frameId;return t.frameId!==s&&(t.frameId=s,!0)}const i=[t,e];let r=this.groupsData.get(i);return void 0===r&&this.groupsData.set(i,r={}),r.version!==t.version&&(r.version=t.version,!0)}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const{nodeBuilderCache:i}=this,r=this.getForRenderCacheKey(e);if(s=i.get(r),void 0===s){const t=this.backend.createNodeBuilder(e.object,this.renderer);t.scene=e.scene,t.material=e.material,t.camera=e.camera,t.context.material=e.material,t.lightsNode=e.lightsNode,t.environmentNode=this.getEnvironmentNode(e.scene),t.fogNode=this.getFogNode(e.scene),t.clippingContext=e.clippingContext,t.build(),s=this._createNodeBuilderState(t),i.set(r,s)}s.usedTimes++,t.nodeBuilderState=s}return s}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const i=this.backend.createNodeBuilder(e,this.renderer);i.build(),s=this._createNodeBuilderState(i),t.nodeBuilderState=s}return s}_createNodeBuilderState(e){return new LI(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.monitor,e.transforms)}getEnvironmentNode(e){return e.environmentNode||this.get(e).environmentNode||null}getBackgroundNode(e){return e.backgroundNode||this.get(e).backgroundNode||null}getFogNode(e){return e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const s=[e,t],i=this.renderer.info.calls;let r=this.callHashCache.get(s);if(void 0===r||r.callId!==i){const n=this.getEnvironmentNode(e),o=this.getFogNode(e),a=[];t&&a.push(t.getCacheKey(!0)),n&&a.push(n.getCacheKey()),o&&a.push(o.getCacheKey()),r={callId:i,cacheKey:a.join(",")},this.callHashCache.set(s,r)}return r.cacheKey}updateScene(e){this.updateEnvironment(e),this.updateFog(e),this.updateBackground(e)}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),s=e.background;if(s){const i=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==s||i){let i=null;if(!0===s.isCubeTexture||s.mapping===le||s.mapping===ce||s.mapping===de)if(e.backgroundBlurriness>0||s.mapping===de)i=tw(s,fx);else{let e;e=!0===s.isCubeTexture?Cx(s):Ny(s),i=AT(e)}else!0===s.isTexture?i=Ny(s,Pv.flipY()).setUpdateMatrix(!0):!0!==s.isColor&&console.error("WebGPUNodes: Unsupported background configuration.",s);t.backgroundNode=i,t.background=s,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}updateFog(e){const t=this.get(e),s=e.fog;if(s){if(t.fog!==s){let e=null;if(s.isFogExp2){const t=Ox("color","color",s).setGroup(om),i=Ox("density","float",s).setGroup(om);e=CR(t,i)}else if(s.isFog){const t=Ox("color","color",s).setGroup(om),i=Ox("near","float",s).setGroup(om),r=Ox("far","float",s).setGroup(om);e=AR(t,i,r)}else console.error("WebGPUNodes: Unsupported fog configuration.",s);t.fogNode=e,t.fog=s}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),s=e.environment;if(s){if(t.environment!==s){let e=null;!0===s.isCubeTexture?e=Cx(s):!0===s.isTexture?e=Ny(s):console.error("Nodes: Unsupported environment configuration.",s),t.environmentNode=e,t.environment=s}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,s=null,i=null,r=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=s,n.camera=i,n.material=r,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return VI.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,s=this.getOutputCacheKey(),i=Ny(e,Pv).renderOutput(t.toneMapping,t.currentColorSpace);return VI.set(e,s),i}updateBefore(e){const t=e.getNodeBuilderState();for(const s of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(s)}updateAfter(e){const t=e.getNodeBuilderState();for(const s of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(s)}updateForCompute(e){const t=this.getNodeFrame(),s=this.getForCompute(e);for(const e of s.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),s=e.getNodeBuilderState();for(const e of s.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new dM,this.nodeBuilderCache=new Map}}class kI{constructor(e,t){this.scene=e,this.camera=t}clone(){return Object.assign(new this.constructor,this)}}class GI{constructor(){this.lists=new Fw}get(e,t){const s=this.lists,i=[e,t];let r=s.get(i);return void 0===r&&(r=new kI(e,t),s.set(i,r)),r}dispose(){this.lists=new Fw}}class WI{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map,this.colorSpaceNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const s=this.getMaterialNodeClass(e.type);if(null!==s){t=new s;for(const s in e)t[s]=e[s]}return t}addColorSpace(e,t){this.addType(e,t,this.colorSpaceNodes)}getColorSpaceFunction(e){return this.colorSpaceNodes.get(e)||null}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t.name,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"==typeof t||"object"==typeof t)throw new Error(`Base class ${t} is not a class.`);s.set(t,e)}}addClass(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t.name}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"!=typeof t)throw new Error(`Base class ${t.name} is not a class.`);s.set(t,e)}}}const HI=new to,jI=new Qs,qI=new Ti,$I=new ta,XI=new nr,YI=new Ti;class ZI{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:s=!1,alpha:i=!0,depth:r=!0,stencil:n=!1,antialias:o=!1,samples:a=0,getFallback:h=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=a||!0===o?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=i,this.logarithmicDepthBuffer=s,this.outputColorSpace=Zt,this.toneMapping=0,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=r,this.stencil=n,this.clippingPlanes=[],this.info=new Zw,this.nodes={library:new WI,modelViewMatrix:null,modelNormalViewMatrix:null},this._getFallback=h,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new Ti(0,0,this._width,this._height),this._scissor=new Ti(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new nA(new oT),this._quad.material.type="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const u=!0===this.alpha?0:1;this._clearColor=new zI(0,0,0,u),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:1},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(e,t,s)=>{await this.compileAsync(e,t);const i=this._renderLists.get(e,t),r=this._renderContexts.get(e,t,this._renderTarget),n=e.overrideMaterial||s.material,o=this._objects.get(s,n,e,t,i.lightsNode,r),{fragmentShader:a,vertexShader:h}=o.getNodeBuilderState();return{fragmentShader:a,vertexShader:h}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return null!==this._initPromise||(this._initPromise=new Promise((async(e,t)=>{let s=this.backend;try{await s.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=s=this._getFallback(e),await s.init(this)}catch(e){return void t(e)}}this._nodes=new DI(this,s),this._animation=new Pw(this._nodes,this.info),this._attributes=new qw(s),this._background=new OI(this,this._nodes),this._geometries=new Yw(this._attributes,this.info),this._textures=new FI(this,s,this.info),this._pipelines=new sS(s,this._nodes),this._bindings=new iS(s,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Dw(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new CI,this._bundles=new GI,this._renderContexts=new II,this._initialized=!0,e()}))),this._initPromise}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,s=null){!1===this._initialized&&await this.init();const i=this._nodes.nodeFrame,r=i.renderId,n=this._currentRenderContext,o=this._currentRenderObjectFunction,a=this._compilationPromises,h=!0===e.isScene?e:HI;null===s&&(s=e);const u=this._renderTarget,l=this._renderContexts.get(s,t,u),c=this._activeMipmapLevel,d=[];this._currentRenderContext=l,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=d,i.renderId++,i.update(),l.depth=this.depth,l.stencil=this.stencil,l.clippingContext||(l.clippingContext=new Uw),l.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,u);const p=this._renderLists.get(e,t);if(p.begin(),this._projectObject(e,t,0,p),s!==e&&s.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&p.pushLight(e)})),p.finish(),null!==u){this._textures.updateRenderTarget(u,c);const e=this._textures.get(u);l.textures=e.textures,l.depthTexture=e.depthTexture}else l.textures=null,l.depthTexture=null;this._nodes.updateScene(h),this._background.update(h,p,l);const m=p.opaque,g=p.transparent,f=p.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,h,f),!0===this.transparent&&g.length>0&&this._renderObjects(g,t,h,f),i.renderId=r,this._currentRenderContext=n,this._currentRenderObjectFunction=o,this._compilationPromises=a,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(d)}async renderAsync(e,t){!1===this._initialized&&await this.init();const s=this._renderScene(e,t);await this.backend.resolveTimestampAsync(s,"render")}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_renderBundle(e,t,s){const{bundleGroup:i,camera:r,renderList:n}=e,o=this._currentRenderContext,a=this._bundles.get(i,r),h=this.backend.get(a);void 0===h.renderContexts&&(h.renderContexts=new Set);const u=i.version!==h.version,l=!1===h.renderContexts.has(o)||u;if(h.renderContexts.add(o),l){this.backend.beginBundle(o),(void 0===h.renderObjects||u)&&(h.renderObjects=[]),this._currentRenderBundle=a;const e=n.opaque;e.length>0&&this._renderObjects(e,r,t,s),this._currentRenderBundle=null,this.backend.finishBundle(o,a),h.version=i.version}else{const{renderObjects:e}=h;for(let t=0,s=e.length;t>=c,p.viewportValue.height>>=c,p.viewportValue.minDepth=x,p.viewportValue.maxDepth=b,p.viewport=!1===p.viewportValue.equals(qI),p.scissorValue.copy(f).multiplyScalar(y).floor(),p.scissor=this._scissorTest&&!1===p.scissorValue.equals(qI),p.scissorValue.width>>=c,p.scissorValue.height>>=c,p.clippingContext||(p.clippingContext=new Uw),p.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,d),XI.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),$I.setFromProjectionMatrix(XI,m);const v=this._renderLists.get(e,t);if(v.begin(),this._projectObject(e,t,0,v),v.finish(),!0===this.sortObjects&&v.sort(this._opaqueSort,this._transparentSort),null!==d){this._textures.updateRenderTarget(d,c);const e=this._textures.get(d);p.textures=e.textures,p.depthTexture=e.depthTexture,p.width=e.width,p.height=e.height,p.renderTarget=d,p.depth=d.depthBuffer,p.stencil=d.stencilBuffer}else p.textures=null,p.depthTexture=null,p.width=this.domElement.width,p.height=this.domElement.height,p.depth=this.depth,p.stencil=this.stencil;p.width>>=c,p.height>>=c,p.activeCubeFace=l,p.activeMipmapLevel=c,p.occlusionQueryCount=v.occlusionQueryCount,this._nodes.updateScene(h),this._background.update(h,v,p),this.backend.beginRender(p);const{bundles:T,lightsNode:_,transparent:w,opaque:S}=v;if(T.length>0&&this._renderBundles(T,h,_),!0===this.opaque&&S.length>0&&this._renderObjects(S,t,h,_),!0===this.transparent&&w.length>0&&this._renderObjects(w,t,h,_),this.backend.finishRender(p),r.renderId=n,this._currentRenderContext=o,this._currentRenderObjectFunction=a,null!==i){this.setRenderTarget(u,l,c);const e=this._quad;this._nodes.hasOutputChange(d.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(d.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}return h.onAfterRender(this,e,t,d),p}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio=e,this.setSize(this._width,this._height,!1)}setDrawingBufferSize(e,t,s){this._width=e,this._height=t,this._pixelRatio=s,this.domElement.width=Math.floor(e*s),this.domElement.height=Math.floor(t*s),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,s=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),!0===s&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,s,i){const r=this._scissor;e.isVector4?r.copy(e):r.set(e,t,s,i)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,s,i,r=0,n=1){const o=this._viewport;e.isVector4?o.copy(e):o.set(e,t,s,i),o.minDepth=r,o.maxDepth=n}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,s=!0){if(!1===this._initialized)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,s);const i=this._renderTarget||this._getFrameBufferTarget();let r=null;if(null!==i&&(this._textures.updateRenderTarget(i),r=this._textures.get(i)),this.backend.clear(e,t,s,r),null!==i&&null===this._renderTarget){const e=this._quad;this._nodes.hasOutputChange(i.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(i.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,s=!0){!1===this._initialized&&await this.init(),this.clear(e,t,s)}clearColorAsync(){return this.clearAsync(!0,!1,!1)}clearDepthAsync(){return this.clearAsync(!1,!0,!1)}clearStencilAsync(){return this.clearAsync(!1,!1,!0)}get currentToneMapping(){return null!==this._renderTarget?0:this.toneMapping}get currentColorSpace(){return null!==this._renderTarget?Jt:this.outputColorSpace}dispose(){this.info.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,s=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=s}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}async computeAsync(e){!1===this._initialized&&await this.init();const t=this._nodes.nodeFrame,s=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const i=this.backend,r=this._pipelines,n=this._bindings,o=this._nodes,a=Array.isArray(e)?e:[e];if(void 0===a[0]||!0!==a[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const t of a){if(!1===r.has(t)){const e=()=>{t.removeEventListener("dispose",e),r.delete(t),n.delete(t),o.delete(t)};t.addEventListener("dispose",e),t.onInit({renderer:this})}o.updateForCompute(t),n.updateForCompute(t);const s=n.getForCompute(t),a=r.getForCompute(t,s);i.compute(e,t,s,a)}i.finishCompute(e),await this.backend.resolveTimestampAsync(e,"compute"),t.renderId=s}async hasFeatureAsync(e){return!1===this._initialized&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return!1===this._initialized?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}copyFramebufferToTexture(e,t=null){const s=this._currentRenderContext;this._textures.updateTexture(e),t=null===t?YI.set(0,0,e.image.width,e.image.height):t,this.backend.copyFramebufferToTexture(e,s,t)}copyTextureToTexture(e,t,s=null,i=null,r=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,s,i,r)}readRenderTargetPixelsAsync(e,t,s,i,r,n=0,o=0){return this.backend.copyTextureToBuffer(e.textures[n],t,s,i,r,o)}_projectObject(e,t,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)s=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)i.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||$I.intersectsSprite(e)){!0===this.sortObjects&&YI.setFromMatrixPosition(e.matrixWorld).applyMatrix4(XI);const{geometry:t,material:r}=e;r.visible&&i.push(e,t,r,s,YI.z,null)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||$I.intersectsObject(e))){const{geometry:t,material:r}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),YI.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(XI)),Array.isArray(r)){const n=t.groups;for(let o=0,a=n.length;o0?i:"";t=`${e.name} {\n\t${s} ${r.name}[${n}];\n};\n`}else{t=`${this.getVectorType(r.type)} ${this.getPropertyName(r,e)};`,n=!0}const o=r.node.precision;if(null!==o&&(t=cP[o]+" "+t),n){t="\t"+t;const e=r.groupNode.name;(i[e]||(i[e]=[])).push(t)}else t="uniform "+t,s.push(t)}let r="";for(const t in i){const s=i[t];r+=this._getGLSLUniformStruct(e+"_"+t,s.join("\n"))+"\n"}return r+=s.join("\n"),r}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ee){let s=e;e.isInterleavedBufferAttribute&&(s=e.data);const i=s.array;!1==(i instanceof Uint32Array||i instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let s=0;for(const i of e)t+=`layout( location = ${s++} ) in ${i.type} ${i.name};\n`}return t}getStructMembers(e){const t=[],s=e.getMemberTypes();for(let e=0;ee*t),1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,s=this.shaderStage){const i=this.extensions[s]||(this.extensions[s]=new Map);!1===i.has(e)&&i.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const s=this.extensions[e];if(void 0!==s)for(const{name:e,behavior:i}of s.values())t.push(`#extension ${e} : ${i}`);return t.join("\n")}isAvailable(e){let t=dP[e];if(void 0===t){if("float32Filterable"===e){const e=this.renderer.backend.extensions;e.has("OES_texture_float_linear")?(e.get("OES_texture_float_linear"),t=!0):t=!1}dP[e]=t}return t}isFlipY(){return!0}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let s=0;s0&&(s+="\n"),s+=`\t// flow -> ${n}\n\t`),s+=`${i.code}\n\t`,e===r&&"compute"!==t&&(s+="// result\n\t","vertex"===t?(s+="gl_Position = ",s+=`${i.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(s+="fragColor = ",s+=`${i.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=s}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);let o=n.uniformGPU;if(void 0===o){const i=e.groupNode,a=i.name,h=this.getBindGroupArray(a,s);if("texture"===t)o=new aP(r.name,r.node,i),h.push(o);else if("cubeTexture"===t)o=new hP(r.name,r.node,i),h.push(o);else if("texture3D"===t)o=new uP(r.name,r.node,i),h.push(o);else if("buffer"===t){e.name=`NodeBuffer_${e.id}`,r.name=`buffer${e.id}`;const t=new tP(e,i);t.name=e.name,h.push(t),o=t}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new rP(s+"_"+a,i),e[a]=n,h.push(n)),o=this.getNodeUniform(r,t),n.addUniform(o)}n.uniformGPU=o}return r}}let gP=null,fP=null,yP=null;class xP{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}begin(){}finish(){}draw(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}createRenderPipeline(){}createComputePipeline(){}destroyPipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}createDefaultTexture(){}createTexture(){}copyTextureToBuffer(){}createAttribute(){}createIndexAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}resolveTimestampAsync(){}hasFeatureAsync(){}hasFeature(){}getInstanceCount(e){const{object:t,geometry:s}=e;return s.isInstancedBufferGeometry?s.instanceCount:t.count>1?t.count:1}getDrawingBufferSize(){return gP=gP||new Qs,this.renderer.getDrawingBufferSize(gP)}getScissor(){return fP=fP||new Ti,this.renderer.getScissor(fP)}setScissorTest(){}getClearColor(){const e=this.renderer;return yP=yP||new zI,e.getClearColor(yP),yP.getRGB(yP,this.renderer.currentColorSpace),yP}getDomElement(){let t=this.domElement;return null===t&&(t=void 0!==this.parameters.canvas?this.parameters.canvas:ni(),"setAttribute"in t&&t.setAttribute("data-engine",`three.js r${e} webgpu`),this.domElement=t),t}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}}let bP=0;class vP{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class TP{constructor(e){this.backend=e}createAttribute(e,t){const s=this.backend,{gl:i}=s,r=e.array,n=e.usage||i.STATIC_DRAW,o=e.isInterleavedBufferAttribute?e.data:e,a=s.get(o);let h,u=a.bufferGPU;if(void 0===u&&(u=this._createBuffer(i,t,r,n),a.bufferGPU=u,a.bufferType=t,a.version=o.version),r instanceof Float32Array)h=i.FLOAT;else if(r instanceof Uint16Array)h=e.isFloat16BufferAttribute?i.HALF_FLOAT:i.UNSIGNED_SHORT;else if(r instanceof Int16Array)h=i.SHORT;else if(r instanceof Uint32Array)h=i.UNSIGNED_INT;else if(r instanceof Int32Array)h=i.INT;else if(r instanceof Int8Array)h=i.BYTE;else if(r instanceof Uint8Array)h=i.UNSIGNED_BYTE;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+r);h=i.UNSIGNED_BYTE}let l={bufferGPU:u,bufferType:t,type:h,byteLength:r.byteLength,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:h===i.INT||h===i.UNSIGNED_INT||e.gpuType===Ee,id:bP++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(i,t,r,n);l=new vP(l,e)}s.set(e,l)}updateAttribute(e){const t=this.backend,{gl:s}=t,i=e.array,r=e.isInterleavedBufferAttribute?e.data:e,n=t.get(r),o=n.bufferType,a=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(s.bindBuffer(o,n.bufferGPU),0===a.length)s.bufferSubData(o,0,i);else{for(let e=0,t=a.length;e1?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE)}setPolygonOffset(e,t,s){const{gl:i}=this;e?(this.enable(i.POLYGON_OFFSET_FILL),this.currentPolygonOffsetFactor===t&&this.currentPolygonOffsetUnits===s||(i.polygonOffset(t,s),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=s)):this.disable(i.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e&&(this.gl.useProgram(e),this.currentProgram=e,!0)}bindFramebuffer(e,t){const{gl:s,currentBoundFramebuffers:i}=this;return i[e]!==t&&(s.bindFramebuffer(e,t),i[e]=t,e===s.DRAW_FRAMEBUFFER&&(i[s.FRAMEBUFFER]=t),e===s.FRAMEBUFFER&&(i[s.DRAW_FRAMEBUFFER]=t),!0)}drawBuffers(e,t){const{gl:s}=this;let i=[],r=!1;if(null!==e.textures){i=this.currentDrawbuffers.get(t),void 0===i&&(i=[],this.currentDrawbuffers.set(t,i));const n=e.textures;if(i.length!==n.length||i[0]!==s.COLOR_ATTACHMENT0){for(let e=0,t=n.length;e{!function r(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void i();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),s()):requestAnimationFrame(r)}()}))}}let NP,CP,RP,EP=!1;class BP{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},!1===EP&&(this._init(this.gl),EP=!0)}_init(e){NP={[pe]:e.REPEAT,[me]:e.CLAMP_TO_EDGE,[ge]:e.MIRRORED_REPEAT},CP={[fe]:e.NEAREST,[ye]:e.NEAREST_MIPMAP_NEAREST,[be]:e.NEAREST_MIPMAP_LINEAR,[Te]:e.LINEAR,[_e]:e.LINEAR_MIPMAP_NEAREST,[Se]:e.LINEAR_MIPMAP_LINEAR},RP={512:e.NEVER,519:e.ALWAYS,[Ts]:e.LESS,515:e.LEQUAL,514:e.EQUAL,518:e.GEQUAL,516:e.GREATER,517:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===fe||e===ye||e===be?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let s;return s=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,s}getInternalFormat(e,t,s,i,r=!1){const{gl:n,extensions:o}=this;if(null!==e){if(void 0!==n[e])return n[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let a=t;return t===n.RED&&(s===n.FLOAT&&(a=n.R32F),s===n.HALF_FLOAT&&(a=n.R16F),s===n.UNSIGNED_BYTE&&(a=n.R8),s===n.UNSIGNED_SHORT&&(a=n.R16),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RED_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.R8UI),s===n.UNSIGNED_SHORT&&(a=n.R16UI),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RG&&(s===n.FLOAT&&(a=n.RG32F),s===n.HALF_FLOAT&&(a=n.RG16F),s===n.UNSIGNED_BYTE&&(a=n.RG8),s===n.UNSIGNED_SHORT&&(a=n.RG16),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RG_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RG8UI),s===n.UNSIGNED_SHORT&&(a=n.RG16UI),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RGB&&(s===n.FLOAT&&(a=n.RGB32F),s===n.HALF_FLOAT&&(a=n.RGB16F),s===n.UNSIGNED_BYTE&&(a=n.RGB8),s===n.UNSIGNED_SHORT&&(a=n.RGB16),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8:n.RGB8),s===n.UNSIGNED_SHORT_5_6_5&&(a=n.RGB565),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGB4),s===n.UNSIGNED_INT_5_9_9_9_REV&&(a=n.RGB9_E5)),t===n.RGB_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGB8UI),s===n.UNSIGNED_SHORT&&(a=n.RGB16UI),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I)),t===n.RGBA&&(s===n.FLOAT&&(a=n.RGBA32F),s===n.HALF_FLOAT&&(a=n.RGBA16F),s===n.UNSIGNED_BYTE&&(a=n.RGBA8),s===n.UNSIGNED_SHORT&&(a=n.RGBA16),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8_ALPHA8:n.RGBA8),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGBA4),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1)),t===n.RGBA_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGBA8UI),s===n.UNSIGNED_SHORT&&(a=n.RGBA16UI),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(s===n.UNSIGNED_INT&&(a=n.DEPTH24_STENCIL8),s===n.FLOAT&&(a=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&s===n.UNSIGNED_INT_24_8&&(a=n.DEPTH24_STENCIL8),a!==n.R16F&&a!==n.R32F&&a!==n.RG16F&&a!==n.RG32F&&a!==n.RGBA16F&&a!==n.RGBA32F||o.get("EXT_color_buffer_float"),a}setTextureParameters(e,t){const{gl:s,extensions:i,backend:r}=this;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,t.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,t.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE),s.texParameteri(e,s.TEXTURE_WRAP_S,NP[t.wrapS]),s.texParameteri(e,s.TEXTURE_WRAP_T,NP[t.wrapT]),e!==s.TEXTURE_3D&&e!==s.TEXTURE_2D_ARRAY||s.texParameteri(e,s.TEXTURE_WRAP_R,NP[t.wrapR]),s.texParameteri(e,s.TEXTURE_MAG_FILTER,CP[t.magFilter]);const n=void 0!==t.mipmaps&&t.mipmaps.length>0,o=t.minFilter===Te&&n?Se:t.minFilter;if(s.texParameteri(e,s.TEXTURE_MIN_FILTER,CP[o]),t.compareFunction&&(s.texParameteri(e,s.TEXTURE_COMPARE_MODE,s.COMPARE_REF_TO_TEXTURE),s.texParameteri(e,s.TEXTURE_COMPARE_FUNC,RP[t.compareFunction])),!0===i.has("EXT_texture_filter_anisotropic")){if(t.magFilter===fe)return;if(t.minFilter!==be&&t.minFilter!==Se)return;if(t.type===Ie&&!1===i.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=i.get("EXT_texture_filter_anisotropic");s.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,r.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:s,defaultTextures:i}=this,r=this.getGLTextureType(e);let n=i[r];void 0===n&&(n=t.createTexture(),s.state.bindTexture(r,n),t.texParameteri(r,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(r,t.TEXTURE_MAG_FILTER,t.NEAREST),i[r]=n),s.set(e,{textureGPU:n,glTextureType:r,isDefault:!0})}createTexture(e,t){const{gl:s,backend:i}=this,{levels:r,width:n,height:o,depth:a}=t,h=i.utils.convert(e.format,e.colorSpace),u=i.utils.convert(e.type),l=this.getInternalFormat(e.internalFormat,h,u,e.colorSpace,e.isVideoTexture),c=s.createTexture(),d=this.getGLTextureType(e);i.state.bindTexture(d,c),this.setTextureParameters(d,e),e.isDataArrayTexture||e.isCompressedArrayTexture?s.texStorage3D(s.TEXTURE_2D_ARRAY,r,l,n,o,a):e.isData3DTexture?s.texStorage3D(s.TEXTURE_3D,r,l,n,o,a):e.isVideoTexture||s.texStorage2D(d,r,l,n,o),i.set(e,{textureGPU:c,glTextureType:d,glFormat:h,glType:u,glInternalFormat:l})}copyBufferToTexture(e,t){const{gl:s,backend:i}=this,{textureGPU:r,glTextureType:n,glFormat:o,glType:a}=i.get(t),{width:h,height:u}=t.source.data;s.bindBuffer(s.PIXEL_UNPACK_BUFFER,e),i.state.bindTexture(n,r),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.texSubImage2D(n,0,0,0,h,u,o,a,0),s.bindBuffer(s.PIXEL_UNPACK_BUFFER,null),i.state.unbindTexture()}updateTexture(e,t){const{gl:s}=this,{width:i,height:r}=t,{textureGPU:n,glTextureType:o,glFormat:a,glType:h,glInternalFormat:u}=this.backend.get(e);if(e.isRenderTargetTexture||void 0===n)return;const l=e=>e.isDataTexture?e.image.data:e instanceof ImageBitmap||e instanceof OffscreenCanvas||e instanceof HTMLImageElement||e instanceof HTMLCanvasElement?e:e.data;if(this.backend.state.bindTexture(o,n),this.setTextureParameters(o,e),e.isCompressedTexture){const i=e.mipmaps,r=t.image;for(let t=0;t0,c=t.renderTarget?t.renderTarget.height:this.backend.gerDrawingBufferSize().y;if(l){const s=0!==o||0!==a;let l,d;if(!0===e.isDepthTexture?(l=i.DEPTH_BUFFER_BIT,d=i.DEPTH_ATTACHMENT,t.stencil&&(l|=i.STENCIL_BUFFER_BIT)):(l=i.COLOR_BUFFER_BIT,d=i.COLOR_ATTACHMENT0),s){const e=this.backend.get(t.renderTarget),s=e.framebuffers[t.getCacheKey()],d=e.msaaFrameBuffer;r.bindFramebuffer(i.DRAW_FRAMEBUFFER,s),r.bindFramebuffer(i.READ_FRAMEBUFFER,d);const p=c-a-u;i.blitFramebuffer(o,p,o+h,p+u,o,p,o+h,p+u,l,i.NEAREST),r.bindFramebuffer(i.READ_FRAMEBUFFER,s),r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,p,h,u),r.unbindTexture()}else{const e=i.createFramebuffer();r.bindFramebuffer(i.DRAW_FRAMEBUFFER,e),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,d,i.TEXTURE_2D,n,0),i.blitFramebuffer(0,0,h,u,0,0,h,u,l,i.NEAREST),i.deleteFramebuffer(e)}}else r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,c-u-a,h,u),r.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:s}=this,i=t.renderTarget,{samples:r,depthTexture:n,depthBuffer:o,stencilBuffer:a,width:h,height:u}=i;if(s.bindRenderbuffer(s.RENDERBUFFER,e),o&&!a){let t=s.DEPTH_COMPONENT24;r>0?(n&&n.isDepthTexture&&n.type===s.FLOAT&&(t=s.DEPTH_COMPONENT32F),s.renderbufferStorageMultisample(s.RENDERBUFFER,r,t,h,u)):s.renderbufferStorage(s.RENDERBUFFER,t,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,e)}else o&&a&&(r>0?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH24_STENCIL8,h,u):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,s,i,r,n){const{backend:o,gl:a}=this,{textureGPU:h,glFormat:u,glType:l}=this.backend.get(e),c=a.createFramebuffer();a.bindFramebuffer(a.READ_FRAMEBUFFER,c);const d=e.isCubeTexture?a.TEXTURE_CUBE_MAP_POSITIVE_X+n:a.TEXTURE_2D;a.framebufferTexture2D(a.READ_FRAMEBUFFER,a.COLOR_ATTACHMENT0,d,h,0);const p=this._getTypedArrayType(l),m=i*r*this._getBytesPerTexel(l,u),g=a.createBuffer();a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.bufferData(a.PIXEL_PACK_BUFFER,m,a.STREAM_READ),a.readPixels(t,s,i,r,u,l,0),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),await o.utils._clientWaitAsync();const f=new p(m/p.BYTES_PER_ELEMENT);return a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.getBufferSubData(a.PIXEL_PACK_BUFFER,0,f),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),a.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:s}=this;let i=0;return e===s.UNSIGNED_BYTE&&(i=1),e!==s.UNSIGNED_SHORT_4_4_4_4&&e!==s.UNSIGNED_SHORT_5_5_5_1&&e!==s.UNSIGNED_SHORT_5_6_5&&e!==s.UNSIGNED_SHORT&&e!==s.HALF_FLOAT||(i=2),e!==s.UNSIGNED_INT&&e!==s.FLOAT||(i=4),t===s.RGBA?4*i:t===s.RGB?3*i:t===s.ALPHA?i:void 0}}class IP{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class PP{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const s=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const FP={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class zP{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:s,mode:i,object:r,type:n,info:o,index:a}=this;0!==a?s.drawElements(i,t,n,e):s.drawArrays(i,e,t),o.update(r,t,i,1)}renderInstances(e,t,s){const{gl:i,mode:r,type:n,index:o,object:a,info:h}=this;0!==s&&(0!==o?i.drawElementsInstanced(r,t,n,e,s):i.drawArraysInstanced(r,e,t,s),h.update(a,t,r,s))}renderMultiDraw(e,t,s){const{extensions:i,mode:r,object:n,info:o}=this;if(0===s)return;const a=i.get("WEBGL_multi_draw");if(null===a)for(let i=0;i0)){const e=t.queryQueue.shift();this.initTimestampQuery(e)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const s=this.get(e);s.gpuQueries||(s.gpuQueries=[]);for(let e=0;e0&&(s.currentOcclusionQueries=s.occlusionQueries,s.currentOcclusionQueryObjects=s.occlusionQueryObjects,s.lastOcclusionObject=null,s.occlusionQueries=new Array(i),s.occlusionQueryObjects=new Array(i),s.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:s}=this,i=this.get(e),r=i.previousContext,n=e.occlusionQueryCount;n>0&&(n>i.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const o=e.textures;if(null!==o)for(let e=0;e0){const r=i.framebuffers[e.getCacheKey()],n=t.COLOR_BUFFER_BIT,o=i.msaaFrameBuffer,a=e.textures;s.bindFramebuffer(t.READ_FRAMEBUFFER,o),s.bindFramebuffer(t.DRAW_FRAMEBUFFER,r);for(let s=0;s{let o=0;for(let t=0;t0&&e.add(i[t]),s[t]=null,r.deleteQuery(n),o++))}o1?m.renderInstances(y,g,f):m.render(y,g),o.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new mP(e,t)}createProgram(e){const t=this.gl,{stage:s,code:i}=e,r="fragment"===s?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(r,i),t.compileShader(r),this.set(e,{shaderGPU:r})}destroyProgram(){console.warn("Abstract class.")}createRenderPipeline(e,t){const s=this.gl,i=e.pipeline,{fragmentProgram:r,vertexProgram:n}=i,o=s.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU;if(s.attachShader(o,a),s.attachShader(o,h),s.linkProgram(o),this.set(i,{programGPU:o,fragmentShader:a,vertexShader:h}),null!==t&&this.parallel){const r=new Promise((t=>{const r=this.parallel,n=()=>{s.getProgramParameter(o,r.COMPLETION_STATUS_KHR)?(this._completeCompile(e,i),t()):requestAnimationFrame(n)};n()}));t.push(r)}else this._completeCompile(e,i)}_handleSource(e,t){const s=e.split("\n"),i=[],r=Math.max(t-6,0),n=Math.min(t+6,s.length);for(let e=r;e":" "} ${r}: ${s[e]}`)}return i.join("\n")}_getShaderErrors(e,t,s){const i=e.getShaderParameter(t,e.COMPILE_STATUS),r=e.getShaderInfoLog(t).trim();if(i&&""===r)return"";const n=/ERROR: 0:(\d+)/.exec(r);if(n){const i=parseInt(n[1]);return s.toUpperCase()+"\n\n"+r+"\n\n"+this._handleSource(e.getShaderSource(t),i)}return r}_logProgramError(e,t,s){if(this.renderer.debug.checkShaderErrors){const i=this.gl,r=i.getProgramInfoLog(e).trim();if(!1===i.getProgramParameter(e,i.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(i,e,s,t);else{const n=this._getShaderErrors(i,s,"vertex"),o=this._getShaderErrors(i,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(e,i.VALIDATE_STATUS)+"\n\nProgram Info Log: "+r+"\n"+n+"\n"+o)}else""!==r&&console.warn("THREE.WebGLProgram: Program Info Log:",r)}}_completeCompile(e,t){const{state:s,gl:i}=this,r=this.get(t),{programGPU:n,fragmentShader:o,vertexShader:a}=r;!1===i.getProgramParameter(n,i.LINK_STATUS)&&this._logProgramError(n,o,a),s.useProgram(n);const h=e.getBindings();this._setupBindings(h,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:s,gl:i}=this,r={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(r);const{computeProgram:n}=e,o=i.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU,u=n.transforms,l=[],c=[];for(let e=0;eFP[t]===e)),s=this.extensions;for(let e=0;e0){if(void 0===l){const i=[];l=t.createFramebuffer(),s.bindFramebuffer(t.FRAMEBUFFER,l);const r=[],u=e.textures;for(let s=0;s,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:TA,stripIndexFormat:LA},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:TA,stripIndexFormat:LA},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,s=0){const i=t.format,{width:r,height:n}=t.size,o=this.getTransferPipeline(i),a=this.getFlipYPipeline(i),h=this.device.createTexture({size:{width:r,height:n,depthOrArrayLayers:1},format:i,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),u=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:EN,baseArrayLayer:s}),l=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:EN,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),d=(e,t,s)=>{const i=e.getBindGroupLayout(0),r=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:s,loadOp:IA,storeOp:EA,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,r),n.draw(4,1,0,0),n.end()};d(o,u,l),d(a,l,u),this.device.queue.submit([c.finish()]),h.destroy()}generateMipmaps(e,t,s=0){const i=this.get(e);void 0===i.useCount&&(i.useCount=0,i.layers=[]);const r=i.layers[s]||this._mipmapCreateBundles(e,t,s),n=this.device.createCommandEncoder({});this._mipmapRunBundles(n,r),this.device.queue.submit([n.finish()]),0!==i.useCount&&(i.layers[s]=r),i.useCount++}_mipmapCreateBundles(e,t,s){const i=this.getTransferPipeline(t.format),r=i.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:EN,baseArrayLayer:s});const o=[];for(let a=1;a1&&!e.isMultisampleRenderTargetTexture){const e=Object.assign({},p);e.label=e.label+"-msaa",e.sampleCount=l,i.msaaTexture=s.device.createTexture(e)}i.initialized=!0,i.textureDescriptorGPU=p}destroyTexture(e){const t=this.backend,s=t.get(e);s.texture.destroy(),void 0!==s.msaaTexture&&s.msaaTexture.destroy(),t.delete(e)}destroySampler(e){delete this.backend.get(e).sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let e=0;e<6;e++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,e);else{const s=e.image.depth||1;for(let e=0;e1;for(let o=0;o]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,XP=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,YP={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class ZP extends bI{constructor(e){const{type:t,inputs:s,name:i,inputsCode:r,blockCode:n,outputType:o}=(e=>{const t=(e=e.trim()).match($P);if(null!==t&&4===t.length){const s=t[2],i=[];let r=null;for(;null!==(r=XP.exec(s));)i.push({name:r[1],type:r[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class JP extends xI{parseFunction(e){return new ZP(e)}}const KP=self.GPUShaderStage,QP={vertex:KP?KP.VERTEX:1,fragment:KP?KP.FRAGMENT:2,compute:KP?KP.COMPUTE:4},eF={instance:!0,swizzleAssign:!1,storageBuffer:!0},tF={"^^":"tsl_xor"},sF={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",imat2:"mat2x2",umat2:"mat2x2",bmat2:"mat2x2",mat3:"mat3x3",imat3:"mat3x3",umat3:"mat3x3",bmat3:"mat3x3",mat4:"mat4x4",imat4:"mat4x4",umat4:"mat4x4",bmat4:"mat4x4"},iF={tsl_xor:new pS("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new pS("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new pS("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new pS("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new pS("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new pS("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new pS("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new pS("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new pS("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping:new pS("\nfn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 {\n\n\tlet uvScaled = vec2( uv * vec2( dimension ) );\n\n\treturn ( ( uvScaled % dimension ) + dimension ) % dimension;\n\n}\n"),biquadraticTexture:new pS("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f {\n\n\tlet res = vec2f( textureDimensions( map, level ) );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ), level );\n\tlet rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ), level );\n\tlet rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ), level );\n\tlet rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ), level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},rF={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast"};/Windows/g.test(navigator.userAgent)&&(iF.pow_float=new pS("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),iF.pow_vec2=new pS("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[iF.pow_float]),iF.pow_vec3=new pS("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[iF.pow_float]),iF.pow_vec4=new pS("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[iF.pow_float]),rF.pow_float="tsl_pow_float",rF.pow_vec2="tsl_pow_vec2",rF.pow_vec3="tsl_pow_vec3",rF.pow_vec4="tsl_pow_vec4");let nF="";!0!==/Firefox/g.test(navigator.userAgent)&&(nF+="diagnostic( off, derivative_uniformity );\n");class oF extends cM{constructor(e,t){super(e,t,new JP),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==Yt}_generateTextureSample(e,t,s,i,r=this.shaderStage){return"fragment"===r?i?`textureSample( ${t}, ${t}_sampler, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s):this.generateTextureLod(e,t,s,"0")}_generateVideoSample(e,t,s=this.shaderStage){if("fragment"===s)return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${s} shader.`)}_generateTextureSampleLevel(e,t,s,i,r,n=this.shaderStage){return"fragment"===n&&!1===this.isUnfilterable(e)?`textureSampleLevel( ${t}, ${t}_sampler, ${s}, ${i} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s,i):this.generateTextureLod(e,t,s,i)}generateFilteredTexture(e,t,s,i="0"){return this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${s}, i32( ${i} ) )`}generateTextureLod(e,t,s,i="0"){this._include("repeatWrapping");return`textureLoad( ${t}, tsl_repeatWrapping( ${s}, ${!0===e.isMultisampleRenderTargetTexture?`textureDimensions( ${t} )`:`textureDimensions( ${t}, 0 )`} ), i32( ${i} ) )`}generateTextureLoad(e,t,s,i,r="0u"){return i?`textureLoad( ${t}, ${s}, ${i}, ${r} )`:`textureLoad( ${t}, ${s}, ${r} )`}generateTextureStore(e,t,s,i){return`textureStore( ${t}, ${s}, ${i} )`}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===Ie||!0===e.isMultisampleRenderTargetTexture}generateTexture(e,t,s,i,r=this.shaderStage){let n=null;return n=!0===e.isVideoTexture?this._generateVideoSample(t,s,r):this.isUnfilterable(e)?this.generateTextureLod(e,t,s,"0",i,r):this._generateTextureSample(e,t,s,i,r),n}generateTextureGrad(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleGrad( ${t}, ${t}_sampler, ${s}, ${i[0]}, ${i[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${n} shader.`)}generateTextureCompare(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleCompare( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${n} shader.`)}generateTextureLevel(e,t,s,i,r,n=this.shaderStage){let o=null;return o=!0===e.isVideoTexture?this._generateVideoSample(t,s,n):this._generateTextureSampleLevel(e,t,s,i,r,n),o}generateTextureBias(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleBias( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${n} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,s=e.type;return"texture"===s||"cubeTexture"===s||"storageTexture"===s||"texture3D"===s?t:"buffer"===s||"storageBuffer"===s?`NodeBuffer_${e.id}.${t}`:e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=tF[e];return void 0!==t?(this._include(t),t):null}getStorageAccess(e){if(e.isStorageTextureNode)switch(e.access){case _N:return"read";case TN:return"write";default:return"read_write"}else switch(e.access){case bN:return"read_write";case vN:return"read";default:return"write"}}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);if(void 0===n.uniformGPU){let i;const o=e.groupNode,a=o.name,h=this.getBindGroupArray(a,s);if("texture"===t||"cubeTexture"===t||"storageTexture"===t||"texture3D"===t){let n=null;if("texture"===t||"storageTexture"===t?n=new aP(r.name,r.node,o,e.access?e.access:null):"cubeTexture"===t?n=new hP(r.name,r.node,o,e.access?e.access:null):"texture3D"===t&&(n=new uP(r.name,r.node,o,e.access?e.access:null)),n.store=!0===e.isStorageTextureNode,n.setVisibility(QP[s]),"fragment"===s&&!1===this.isUnfilterable(e.value)&&!1===n.store){const e=new LP(`${r.name}_sampler`,r.node,o);e.setVisibility(QP[s]),h.push(e,n),i=[e,n]}else h.push(n),i=[n]}else if("buffer"===t||"storageBuffer"===t){const r=new("storageBuffer"===t?kP:tP)(e,o);r.setVisibility(QP[s]),h.push(r),i=r}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new rP(a,o),n.setVisibility(QP[s]),e[a]=n,h.push(n)),i=this.getNodeUniform(r,t),n.addUniform(i)}n.uniformGPU=i}return r}getBuiltin(e,t,s,i=this.shaderStage){const r=this.builtins[i]||(this.builtins[i]=new Map);return!1===r.has(e)&&r.set(e,{name:e,property:t,type:s}),t}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,s=this.flowShaderNode(e),i=[];for(const e of t.inputs)i.push(e.name+" : "+this.getType(e.type));let r=`fn ${t.name}( ${i.join(", ")} ) -> ${this.getType(t.type)} {\n${s.vars}\n${s.code}\n`;return s.result&&(r+=`\treturn ${s.result};\n`),r+="\n}\n",r}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],s=this.directives[e];if(void 0!==s)for(const e of s)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}getBuiltins(e){const t=[],s=this.builtins[e];if(void 0!==s)for(const{name:e,property:i,type:r}of s.values())t.push(`@builtin( ${e} ) ${i} : ${r}`);return t.join(",\n\t")}getScopedArray(e,t,s,i){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:s,bufferCount:i}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:s,bufferType:i,bufferCount:r}of this.scopedArrays.values()){const n=this.getType(i);t.push(`var<${s}> ${e}: array< ${n}, ${r} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","id","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute")),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const s=this.getAttributesArray();for(let e=0,i=s.length;e`)}const i=this.getBuiltins("output");return i&&t.push("\t"+i),t.join(",\n")}getStructs(e){const t=[],s=this.structs[e];for(let e=0,i=s.length;e output : ${r};\n\n`)}return t.join("\n\n")}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],s=this.vars[e];if(void 0!==s)for(const e of s)t.push(`\t${this.getVar(e.type,e.name)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","Vertex","vec4","vertex"),"vertex"===e||"fragment"===e){const s=this.varyings,i=this.vars[e];for(let r=0;r";else if(!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)i="texture_2d_array";else if(!0===t.isDepthTexture)i=`texture_depth${n}_2d`;else if(!0===t.isVideoTexture)i="texture_external";else if(!0===t.isData3DTexture)i="texture_3d";else if(!0===r.node.isStorageTextureNode){i=`texture_storage_2d<${qP(t)}, ${this.getStorageAccess(r.node)}>`}else{i=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}s.push(`@binding( ${o.binding++} ) @group( ${o.group} ) var ${r.name} : ${i};`)}else if("buffer"===r.type||"storageBuffer"===r.type){const e=r.node,t=this.getType(e.bufferType),s=e.bufferCount,n=s>0?", "+s:"",a=e.isAtomic?`atomic<${t}>`:`${t}`,h=`\t${r.name} : array< ${a}${n} >\n`,u=e.isStorageBufferNode?`storage, ${this.getStorageAccess(e)}`:"uniform";i.push(this._getWGSLStructBinding("NodeBuffer_"+e.id,h,u,o.binding++,o.group))}else{const e=this.getType(this.getVectorType(r.type)),t=r.groupNode.name;(n[t]||(n[t]={index:o.binding++,id:o.group,snippets:[]})).snippets.push(`\t${r.name} : ${e}`)}}for(const e in n){const t=n[e];r.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}let o=s.join("\n");return o+=i.join("\n"),o+=r.join("\n"),o}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){const s=e[t];s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.structs=this.getStructs(t),s.vars=this.getVars(t),s.codes=this.getCodes(t),s.directives=this.getDirectives(t),s.scopedArrays=this.getScopedArrays(t);let i="// code\n\n";i+=this.flowCode[t];const r=this.flowNodes[t],n=r[r.length-1],o=n.outputNode,a=void 0!==o&&!0===o.isOutputStructNode;for(const e of r){const r=this.getFlowData(e),h=e.name;if(h&&(i.length>0&&(i+="\n"),i+=`\t// flow -> ${h}\n\t`),i+=`${r.code}\n\t`,e===n&&"compute"!==t)if(i+="// result\n\n\t","vertex"===t)i+=`varyings.Vertex = ${r.result};`;else if("fragment"===t)if(a)s.returnType=o.nodeType,i+=`return ${r.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),s.returnType="OutputStruct",s.structs+=this._getWGSLStruct("OutputStruct",e),s.structs+="\nvar output : OutputStruct;\n\n",i+=`output.color = ${r.result};\n\n\treturn output;`}}s.flow=i}null!==this.material?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let s;return null!==t&&(s=this._getWGSLMethod(e+"_"+t)),void 0===s&&(s=this._getWGSLMethod(e)),s||e}getType(e){return sF[e]||e}isAvailable(e){let t=eF[e];return void 0===t&&("float32Filterable"===e&&(t=this.renderer.hasFeature("float32-filterable")),eF[e]=t),t}_getWGSLMethod(e){return void 0!==iF[e]&&this._include(e),rF[e]}_include(e){const t=iF[e];return t.build(this),null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${nF}\n\n// uniforms\n${e.uniforms}\n\n// structs\n${e.structs}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${t} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,s,i=0,r=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${i} ) @group( ${r} )\nvar<${s}> ${e} : ${n};`}}class aF{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=VA.Depth24PlusStencil8:e.depth&&(t=VA.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?yA:e.isLineSegments||e.isMesh&&!0===t.wireframe?xA:e.isLine?bA:e.isMesh?vA:void 0}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),2===t&&(t=4)),t}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?VA.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const hF=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),uF=new Map([[xn,["float16"]]]),lF=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class cF{constructor(e){this.backend=e}createAttribute(e,t){const s=this._getBufferAttribute(e),i=this.backend,r=i.get(s);let n=r.buffer;if(void 0===n){const o=i.device;let a=s.array;if(!1===e.normalized&&(a.constructor===Int16Array||a.constructor===Uint16Array)){const e=new Uint32Array(a.length);for(let t=0;t1},layout:u.createPipelineLayout({bindGroupLayouts:d})};if(null===t)c.pipeline=u.createRenderPipeline(M);else{const e=new Promise((e=>{u.createRenderPipelineAsync(M).then((t=>{c.pipeline=t,e()}))}));t.push(e)}}createBundleEncoder(e){const t=this.backend,{utils:s,device:i}=t,r=s.getCurrentDepthStencilFormat(e),n={label:"renderBundleEncoder",colorFormats:[s.getCurrentColorFormat(e)],depthStencilFormat:r,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(n)}createComputePipeline(e,t){const s=this.backend,i=s.device,r=s.get(e.computeProgram).module,n=s.get(e),o=[];for(const e of t){const t=s.get(e);o.push(t.layout)}n.pipeline=i.createComputePipeline({compute:r,layout:i.createPipelineLayout({bindGroupLayouts:o})})}_getBlending(e){let t,s;const i=e.blending,r=e.blendSrc,n=e.blendDst,o=e.blendEquation;if(5===i){const i=null!==e.blendSrcAlpha?e.blendSrcAlpha:r,a=null!==e.blendDstAlpha?e.blendDstAlpha:n,h=null!==e.blendEquationAlpha?e.blendEquationAlpha:o;t={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(o)},s={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(h)}}else{const r=(e,i,r,n)=>{t={srcFactor:e,dstFactor:i,operation:rN},s={srcFactor:r,dstFactor:n,operation:rN}};if(e.premultipliedAlpha)switch(i){case 1:r(qA,ZA,qA,ZA);break;case 2:r(qA,qA,qA,qA);break;case 3:r(jA,XA,jA,qA);break;case 4:r(jA,$A,jA,YA)}else switch(i){case 1:r(YA,ZA,qA,ZA);break;case 2:r(YA,qA,YA,qA);break;case 3:r(jA,XA,jA,qA);break;case 4:r(jA,$A,jA,$A)}}if(void 0!==t&&void 0!==s)return{color:t,alpha:s};console.error("THREE.WebGPURenderer: Invalid blending: ",i)}_getBlendFactor(e){let t;switch(e){case 200:t=jA;break;case 201:t=qA;break;case 202:t=$A;break;case 203:t=XA;break;case R:t=YA;break;case E:t=ZA;break;case 208:t=JA;break;case 209:t=KA;break;case 206:t=QA;break;case 207:t=eN;break;case 210:t=tN;break;case 211:t=sN;break;case 212:t=iN;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const s=e.stencilFunc;switch(s){case 512:t=_A;break;case bs:t=RA;break;case 513:t=wA;break;case 515:t=MA;break;case 514:t=SA;break;case 518:t=CA;break;case 516:t=AA;break;case 517:t=NA;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",s)}return t}_getStencilOperation(e){let t;switch(e){case ns:t=cN;break;case 0:t=dN;break;case 7681:t=pN;break;case 5386:t=mN;break;case 7682:t=gN;break;case 7683:t=fN;break;case 34055:t=yN;break;case 34056:t=xN;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case v:t=rN;break;case 101:t=nN;break;case 102:t=oN;break;case 103:t=aN;break;case 104:t=hN;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,s){const i={},r=this.backend.utils;switch(i.topology=r.getPrimitiveTopology(e,s),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(i.stripIndexFormat=t.index.array instanceof Uint16Array?OA:LA),s.side){case c:i.frontFace=PA,i.cullMode=UA;break;case d:i.frontFace=PA,i.cullMode=zA;break;case 2:i.frontFace=PA,i.cullMode=FA;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",s.side)}return i}_getColorWriteMask(e){return!0===e.colorWrite?lN:uN}_getDepthCompare(e){let t;if(!1===e.depthTest)t=RA;else{const s=e.depthFunc;switch(s){case 0:t=_A;break;case 1:t=RA;break;case 2:t=wA;break;case 3:t=MA;break;case 4:t=SA;break;case 5:t=CA;break;case 6:t=AA;break;case 7:t=NA;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",s)}}return t}}class mF extends xP{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.trackTimestamp=!0===e.trackTimestamp,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new aF(this),this.attributeUtils=new cF(this),this.bindingUtils=new dF(this),this.pipelineUtils=new pF(this),this.textureUtils=new jP(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let s;if(void 0===t.device){const e={powerPreference:t.powerPreference},i=await navigator.gpu.requestAdapter(e);if(null===i)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const r=Object.values(ON),n=[];for(const e of r)i.features.has(e)&&n.push(e);const o={requiredFeatures:n,requiredLimits:t.requiredLimits};s=await i.requestDevice(o)}else s=t.device;const i=void 0!==t.context?t.context:e.domElement.getContext("webgpu");this.device=s,this.context=i;const r=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(ON.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:r}),this.updateSize()}get coordinateSystem(){return Ds}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(null===e){const t=this.renderer;e={colorAttachments:[{view:null}],depthStencilAttachment:{view:this.textureUtils.getDepthBuffer(t.depth,t.stencil).createView()}};const s=e.colorAttachments[0];this.renderer.samples>0?s.view=this.colorBuffer.createView():s.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e){const t=e.renderTarget,s=this.get(t);let i=s.descriptors;if(void 0===i||s.width!==t.width||s.height!==t.height||s.activeMipmapLevel!==t.activeMipmapLevel||s.samples!==t.samples){i={},s.descriptors=i;const e=()=>{t.removeEventListener("dispose",e),this.delete(t)};t.addEventListener("dispose",e)}const r=e.getCacheKey();let n=i[r];if(void 0===n){const o=e.textures,a=[];for(let t=0;t0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,r=s.createQuerySet({type:"occlusion",count:i}),t.occlusionQuerySet=r,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(i),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e),this.initTimestampQuery(e,n),n.occlusionQuerySet=r;const o=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let s=0;s0&&t.currentPass.executeBundles(t.renderBundles),s>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),s>0){const i=8*s;let r=this.occludedResolveCache.get(i);void 0===r&&(r=this.device.createBuffer({size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(i,r));const n=this.device.createBuffer({size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,s,r,0),t.encoder.copyBufferToBuffer(r,0,n,0,i),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo?(h.x=Math.min(t.dispatchCount,o),h.y=Math.ceil(t.dispatchCount/o)):h.x=t.dispatchCount,r.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:s,context:i,pipeline:r}=e,n=e.getBindings(),o=this.get(i),a=this.get(r).pipeline,h=o.currentSets,u=o.currentPass,l=e.getDrawParameters();if(null===l)return;h.pipeline!==a&&(u.setPipeline(a),h.pipeline=a);const c=h.bindingGroups;for(let e=0,t=n.length;e1?0:s;u.drawIndexed(t[s],i,e[s]/n,0,o)}}else if(!0===p){const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.drawIndexed(e,i,r,0,0),t.update(s,e,i)}else{const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.draw(e,i,r,0),t.update(s,e,i)}}needsRenderUpdate(e){const t=this.get(e),{object:s,material:i}=e,r=this.utils,n=r.getSampleCountRenderContext(e.context),o=r.getCurrentColorSpace(e.context),a=r.getCurrentColorFormat(e.context),h=r.getCurrentDepthStencilFormat(e.context),u=r.getPrimitiveTopology(s,i);let l=!1;return t.material===i&&t.materialVersion===i.version&&t.transparent===i.transparent&&t.blending===i.blending&&t.premultipliedAlpha===i.premultipliedAlpha&&t.blendSrc===i.blendSrc&&t.blendDst===i.blendDst&&t.blendEquation===i.blendEquation&&t.blendSrcAlpha===i.blendSrcAlpha&&t.blendDstAlpha===i.blendDstAlpha&&t.blendEquationAlpha===i.blendEquationAlpha&&t.colorWrite===i.colorWrite&&t.depthWrite===i.depthWrite&&t.depthTest===i.depthTest&&t.depthFunc===i.depthFunc&&t.stencilWrite===i.stencilWrite&&t.stencilFunc===i.stencilFunc&&t.stencilFail===i.stencilFail&&t.stencilZFail===i.stencilZFail&&t.stencilZPass===i.stencilZPass&&t.stencilFuncMask===i.stencilFuncMask&&t.stencilWriteMask===i.stencilWriteMask&&t.side===i.side&&t.alphaToCoverage===i.alphaToCoverage&&t.sampleCount===n&&t.colorSpace===o&&t.colorFormat===a&&t.depthStencilFormat===h&&t.primitiveTopology===u&&t.clippingContextCacheKey===e.clippingContext.cacheKey||(t.material=i,t.materialVersion=i.version,t.transparent=i.transparent,t.blending=i.blending,t.premultipliedAlpha=i.premultipliedAlpha,t.blendSrc=i.blendSrc,t.blendDst=i.blendDst,t.blendEquation=i.blendEquation,t.blendSrcAlpha=i.blendSrcAlpha,t.blendDstAlpha=i.blendDstAlpha,t.blendEquationAlpha=i.blendEquationAlpha,t.colorWrite=i.colorWrite,t.depthWrite=i.depthWrite,t.depthTest=i.depthTest,t.depthFunc=i.depthFunc,t.stencilWrite=i.stencilWrite,t.stencilFunc=i.stencilFunc,t.stencilFail=i.stencilFail,t.stencilZFail=i.stencilZFail,t.stencilZPass=i.stencilZPass,t.stencilFuncMask=i.stencilFuncMask,t.stencilWriteMask=i.stencilWriteMask,t.side=i.side,t.alphaToCoverage=i.alphaToCoverage,t.sampleCount=n,t.colorSpace=o,t.colorFormat=a,t.depthStencilFormat=h,t.primitiveTopology=u,t.clippingContextCacheKey=e.clippingContext.cacheKey,l=!0),l}getRenderCacheKey(e){const{object:t,material:s}=e,i=this.utils,r=e.context;return[s.transparent,s.blending,s.premultipliedAlpha,s.blendSrc,s.blendDst,s.blendEquation,s.blendSrcAlpha,s.blendDstAlpha,s.blendEquationAlpha,s.colorWrite,s.depthWrite,s.depthTest,s.depthFunc,s.stencilWrite,s.stencilFunc,s.stencilFail,s.stencilZFail,s.stencilZPass,s.stencilFuncMask,s.stencilWriteMask,s.side,i.getSampleCountRenderContext(r),i.getCurrentColorSpace(r),i.getCurrentColorFormat(r),i.getCurrentDepthStencilFormat(r),i.getPrimitiveTopology(t,s),e.clippingContext.cacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const s=this.get(e);if(!s.timeStampQuerySet){const e=this.device.createQuerySet({type:"timestamp",count:2}),i={querySet:e,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1};Object.assign(t,{timestampWrites:i}),s.timeStampQuerySet=e}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const s=this.get(e),i=2*BigInt64Array.BYTES_PER_ELEMENT;void 0===s.currentTimestampQueryBuffers&&(s.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),isMappingPending:!1});const{resolveBuffer:r,resultBuffer:n,isMappingPending:o}=s.currentTimestampQueryBuffers;!0!==o&&(t.resolveQuerySet(s.timeStampQuerySet,0,2,r,0),t.copyBufferToBuffer(r,0,n,0,i))}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const s=this.get(e);if(void 0===s.currentTimestampQueryBuffers)return;const{resultBuffer:i,isMappingPending:r}=s.currentTimestampQueryBuffers;!0!==r&&(s.currentTimestampQueryBuffers.isMappingPending=!0,i.mapAsync(GPUMapMode.READ).then((()=>{const e=new BigUint64Array(i.getMappedRange()),r=Number(e[1]-e[0])/1e6;this.renderer.info.updateTimestamp(t,r),i.unmap(),s.currentTimestampQueryBuffers.isMappingPending=!1})))}createNodeBuilder(e,t){return new oF(e,t)}createProgram(e){this.get(e).module={module:this.device.createShaderModule({code:e.code,label:e.stage}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const s=this.get(e),i=s.currentPass.finish();this.get(t).bundleGPU=i,s.currentSets=s._currentSets,s.currentPass=s._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e){this.bindingUtils.createBindings(e)}updateBindings(e){this.bindingUtils.createBindings(e)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,s=null,i=null,r=0){let n=0,o=0,a=0,h=0,u=0,l=0,c=e.image.width,d=e.image.height;null!==s&&(h=s.x,u=s.y,l=s.z||0,c=s.width,d=s.height),null!==i&&(n=i.x,o=i.y,a=i.z||0);const p=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),m=this.get(e).texture,g=this.get(t).texture;p.copyTextureToTexture({texture:m,mipLevel:r,origin:{x:h,y:u,z:l}},{texture:g,mipLevel:r,origin:{x:n,y:o,z:a}},[c,d,1]),this.device.queue.submit([p.finish()])}copyFramebufferToTexture(e,t,s){const i=this.get(t),{encoder:r,descriptor:n}=i;let o=null;o=t.renderTarget?e.isDepthTexture?this.get(t.depthTexture).texture:this.get(t.textures[0]).texture:e.isDepthTexture?this.textureUtils.getDepthBuffer(t.depth,t.stencil):this.context.getCurrentTexture();const a=this.get(e).texture;if(o.format===a.format){i.currentPass.end(),r.copyTextureToTexture({texture:o,origin:{x:s.x,y:s.y,z:0}},{texture:a},[s.z,s.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e);for(let e=0;e(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new UP(e)));super(new t(e),e),this.nodes.library=new fF,this.isWebGPURenderer=!0}}const xF=new oT,bF=new nA(xF);class vF{constructor(e,t=Hp(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0,xF.name="PostProcessing"}render(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,bF.render(e),e.toneMapping=t,e.outputColorSpace=s}update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;bF.material.fragmentNode=!0===this.outputColorTransform?yy(this.outputNode,t,s):this.outputNode.context({toneMapping:t,outputColorSpace:s}),bF.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,await bF.renderAsync(e),e.toneMapping=t,e.outputColorSpace=s}}class TF extends vi{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=Te,this.minFilter=Te,this.isStorageTexture=!0}}class _F extends ln{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageBufferAttribute=!0}}class wF extends Do{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageInstancedBufferAttribute=!0}}class SF extends tl{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,s,i){const r=new rl(this.manager);r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(e,(s=>{try{t(this.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),this.manager.itemError(e)}}),s,i)}parseNodes(e){const t={};if(void 0!==e){for(const s of e){const{uuid:e,type:i}=s;t[e]=this.createNodeFromType(i),t[e].uuid=e}const s={nodes:t,textures:this.textures};for(const i of e){i.meta=s;t[i.uuid].deserialize(i),delete i.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const s={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=s,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(console.error("THREE.NodeLoader: Node type not found:",e),Ip()):vp(new this.nodes[e])}}class MF extends Bl{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),s=this.nodes,i=e.inputNodes;for(const e in i){const r=i[e];t[e]=s[r]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class AF extends zl{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const s=super.parse(e,t);return this._nodesJSON=null,s}parseNodes(e,t){if(void 0!==e){const s=new SF;return s.setNodes(this.nodes),s.setTextures(t),s.parseNodes(e)}return{}}parseMaterials(e,t){const s={};if(void 0!==e){const i=this.parseNodes(this._nodesJSON,t),r=new MF;r.setTextures(t),r.setNodes(i),r.setNodeMaterials(this.nodeMaterials);for(let t=0,i=e.length;t>8&255]+Gs[e>>16&255]+Gs[e>>24&255]+"-"+Gs[255&t]+Gs[t>>8&255]+"-"+Gs[t>>16&15|64]+Gs[t>>24&255]+"-"+Gs[63&s|128]+Gs[s>>8&255]+"-"+Gs[s>>16&255]+Gs[s>>24&255]+Gs[255&i]+Gs[i>>8&255]+Gs[i>>16&255]+Gs[i>>24&255]).toLowerCase()}function $s(e,t,s){return Math.max(t,Math.min(s,e))}function Xs(e,t){return(e%t+t)%t}function Ys(e,t,s){return(1-s)*e+s*t}function Zs(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return e/4294967295;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/2147483647,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw new Error("Invalid component type.")}}function Js(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(4294967295*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(2147483647*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw new Error("Invalid component type.")}}const Ks={DEG2RAD:js,RAD2DEG:Hs,generateUUID:qs,clamp:$s,euclideanModulo:Xs,mapLinear:function(e,t,s,i,r){return i+(e-t)*(r-i)/(s-t)},inverseLerp:function(e,t,s){return e!==t?(s-e)/(t-e):0},lerp:Ys,damp:function(e,t,s,i){return Ys(e,t,1-Math.exp(-s*i))},pingpong:function(e,t=1){return t-Math.abs(Xs(e,2*t)-t)},smoothstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*(3-2*e)},smootherstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(Ws=e);let t=Ws+=1831565813;return t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296},degToRad:function(e){return e*js},radToDeg:function(e){return e*Hs},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,s,i,r){const n=Math.cos,o=Math.sin,a=n(s/2),h=o(s/2),u=n((t+i)/2),l=o((t+i)/2),c=n((t-i)/2),d=o((t-i)/2),p=n((i-t)/2),m=o((i-t)/2);switch(r){case"XYX":e.set(a*l,h*c,h*d,a*u);break;case"YZY":e.set(h*d,a*l,h*c,a*u);break;case"ZXZ":e.set(h*c,h*d,a*l,a*u);break;case"XZX":e.set(a*l,h*m,h*p,a*u);break;case"YXY":e.set(h*p,a*l,h*m,a*u);break;case"ZYZ":e.set(h*m,h*p,a*l,a*u);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Js,denormalize:Zs};class Qs{constructor(e=0,t=0){Qs.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,s=this.y,i=e.elements;return this.x=i[0]*t+i[3]*s+i[6],this.y=i[1]*t+i[4]*s+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y;return t*t+s*s}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const s=Math.cos(t),i=Math.sin(t),r=this.x-e.x,n=this.y-e.y;return this.x=r*s-n*i+e.x,this.y=r*i+n*s+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ei{constructor(e,t,s,i,r,n,o,a,h){ei.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h)}set(e,t,s,i,r,n,o,a,h){const u=this.elements;return u[0]=e,u[1]=i,u[2]=o,u[3]=t,u[4]=r,u[5]=a,u[6]=s,u[7]=n,u[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],this}extractBasis(e,t,s){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),s.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[3],a=s[6],h=s[1],u=s[4],l=s[7],c=s[2],d=s[5],p=s[8],m=i[0],g=i[3],f=i[6],y=i[1],x=i[4],b=i[7],v=i[2],T=i[5],_=i[8];return r[0]=n*m+o*y+a*v,r[3]=n*g+o*x+a*T,r[6]=n*f+o*b+a*_,r[1]=h*m+u*y+l*v,r[4]=h*g+u*x+l*T,r[7]=h*f+u*b+l*_,r[2]=c*m+d*y+p*v,r[5]=c*g+d*x+p*T,r[8]=c*f+d*b+p*_,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8];return t*n*u-t*o*h-s*r*u+s*o*a+i*r*h-i*n*a}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8],l=u*n-o*h,c=o*a-u*r,d=h*r-n*a,p=t*l+s*c+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return e[0]=l*m,e[1]=(i*h-u*s)*m,e[2]=(o*s-i*n)*m,e[3]=c*m,e[4]=(u*t-i*a)*m,e[5]=(i*r-o*t)*m,e[6]=d*m,e[7]=(s*a-h*t)*m,e[8]=(n*t-s*r)*m,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,s,i,r,n,o){const a=Math.cos(r),h=Math.sin(r);return this.set(s*a,s*h,-s*(a*n+h*o)+n+e,-i*h,i*a,-i*(-h*n+a*o)+o+t,0,0,1),this}scale(e,t){return this.premultiply(ti.makeScale(e,t)),this}rotate(e){return this.premultiply(ti.makeRotation(-e)),this}translate(e,t){return this.premultiply(ti.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,s,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<9;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<9;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const ti=new ei;const si={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ii(e,t){return new si[e](t)}function ri(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function ni(){const e=ri("canvas");return e.style.display="block",e}const oi={};const ai=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),hi=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),ui={[Jt]:{transfer:es,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e,fromReference:e=>e},[Zt]:{transfer:ts,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e.convertSRGBToLinear(),fromReference:e=>e.convertLinearToSRGB()},[Qt]:{transfer:es,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai)},[Kt]:{transfer:ts,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.convertSRGBToLinear().applyMatrix3(hi),fromReference:e=>e.applyMatrix3(ai).convertLinearToSRGB()}},li=new Set([Jt,Qt]),ci={enabled:!0,_workingColorSpace:Jt,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(e){if(!li.has(e))throw new Error(`Unsupported working color space, "${e}".`);this._workingColorSpace=e},convert:function(e,t,s){if(!1===this.enabled||t===s||!t||!s)return e;const i=ui[t].toReference;return(0,ui[s].fromReference)(i(e))},fromWorkingColorSpace:function(e,t){return this.convert(e,this._workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this._workingColorSpace)},getPrimaries:function(e){return ui[e].primaries},getTransfer:function(e){return e===Yt?es:ui[e].transfer},getLuminanceCoefficients:function(e,t=this._workingColorSpace){return e.fromArray(ui[t].luminanceCoefficients)}};function di(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function pi(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let mi;class gi{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===mi&&(mi=ri("canvas")),mi.width=e.width,mi.height=e.height;const s=mi.getContext("2d");e instanceof ImageData?s.putImageData(e,0,0):s.drawImage(e,0,0,e.width,e.height),t=mi}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const t=ri("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");s.drawImage(e,0,0,e.width,e.height);const i=s.getImageData(0,0,e.width,e.height),r=i.data;for(let e=0;e0&&(s.userData=this.userData),t||(e.textures[this.uuid]=s),s}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==ae)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case pe:e.x=e.x-Math.floor(e.x);break;case me:e.x=e.x<0?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case pe:e.y=e.y-Math.floor(e.y);break;case me:e.y=e.y<0?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}vi.DEFAULT_IMAGE=null,vi.DEFAULT_MAPPING=ae,vi.DEFAULT_ANISOTROPY=1;class Ti{constructor(e=0,t=0,s=0,i=1){Ti.prototype.isVector4=!0,this.x=e,this.y=t,this.z=s,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,s,i){return this.x=e,this.y=t,this.z=s,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=this.w,n=e.elements;return this.x=n[0]*t+n[4]*s+n[8]*i+n[12]*r,this.y=n[1]*t+n[5]*s+n[9]*i+n[13]*r,this.z=n[2]*t+n[6]*s+n[10]*i+n[14]*r,this.w=n[3]*t+n[7]*s+n[11]*i+n[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,s,i,r;const n=.01,o=.1,a=e.elements,h=a[0],u=a[4],l=a[8],c=a[1],d=a[5],p=a[9],m=a[2],g=a[6],f=a[10];if(Math.abs(u-c)a&&e>y?ey?a=0?1:-1,i=1-t*t;if(i>Number.EPSILON){const r=Math.sqrt(i),n=Math.atan2(r,t*s);e=Math.sin(e*n)/r,o=Math.sin(o*n)/r}const r=o*s;if(a=a*e+c*r,h=h*e+d*r,u=u*e+p*r,l=l*e+m*r,e===1-o){const e=1/Math.sqrt(a*a+h*h+u*u+l*l);a*=e,h*=e,u*=e,l*=e}}e[t]=a,e[t+1]=h,e[t+2]=u,e[t+3]=l}static multiplyQuaternionsFlat(e,t,s,i,r,n){const o=s[i],a=s[i+1],h=s[i+2],u=s[i+3],l=r[n],c=r[n+1],d=r[n+2],p=r[n+3];return e[t]=o*p+u*l+a*d-h*c,e[t+1]=a*p+u*c+h*l-o*d,e[t+2]=h*p+u*d+o*c-a*l,e[t+3]=u*p-o*l-a*c-h*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,s,i){return this._x=e,this._y=t,this._z=s,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const s=e._x,i=e._y,r=e._z,n=e._order,o=Math.cos,a=Math.sin,h=o(s/2),u=o(i/2),l=o(r/2),c=a(s/2),d=a(i/2),p=a(r/2);switch(n){case"XYZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"YXZ":this._x=c*u*l+h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"ZXY":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l-c*d*p;break;case"ZYX":this._x=c*u*l-h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l+c*d*p;break;case"YZX":this._x=c*u*l+h*d*p,this._y=h*d*l+c*u*p,this._z=h*u*p-c*d*l,this._w=h*u*l-c*d*p;break;case"XZY":this._x=c*u*l-h*d*p,this._y=h*d*l-c*u*p,this._z=h*u*p+c*d*l,this._w=h*u*l+c*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const s=t/2,i=Math.sin(s);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(s),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,s=t[0],i=t[4],r=t[8],n=t[1],o=t[5],a=t[9],h=t[2],u=t[6],l=t[10],c=s+o+l;if(c>0){const e=.5/Math.sqrt(c+1);this._w=.25/e,this._x=(u-a)*e,this._y=(r-h)*e,this._z=(n-i)*e}else if(s>o&&s>l){const e=2*Math.sqrt(1+s-o-l);this._w=(u-a)/e,this._x=.25*e,this._y=(i+n)/e,this._z=(r+h)/e}else if(o>l){const e=2*Math.sqrt(1+o-s-l);this._w=(r-h)/e,this._x=(i+n)/e,this._y=.25*e,this._z=(a+u)/e}else{const e=2*Math.sqrt(1+l-s-o);this._w=(n-i)/e,this._x=(r+h)/e,this._y=(a+u)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let s=e.dot(t)+1;return sMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=s):(this._x=0,this._y=-e.z,this._z=e.y,this._w=s)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=s),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs($s(this.dot(e),-1,1)))}rotateTowards(e,t){const s=this.angleTo(e);if(0===s)return this;const i=Math.min(1,t/s);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const s=e._x,i=e._y,r=e._z,n=e._w,o=t._x,a=t._y,h=t._z,u=t._w;return this._x=s*u+n*o+i*h-r*a,this._y=i*u+n*a+r*o-s*h,this._z=r*u+n*h+s*a-i*o,this._w=n*u-s*o-i*a-r*h,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const s=this._x,i=this._y,r=this._z,n=this._w;let o=n*e._w+s*e._x+i*e._y+r*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=n,this._x=s,this._y=i,this._z=r,this;const a=1-o*o;if(a<=Number.EPSILON){const e=1-t;return this._w=e*n+t*this._w,this._x=e*s+t*this._x,this._y=e*i+t*this._y,this._z=e*r+t*this._z,this.normalize(),this}const h=Math.sqrt(a),u=Math.atan2(h,o),l=Math.sin((1-t)*u)/h,c=Math.sin(t*u)/h;return this._w=n*l+this._w*c,this._x=s*l+this._x*c,this._y=i*l+this._y*c,this._z=r*l+this._z*c,this._onChangeCallback(),this}slerpQuaternions(e,t,s){return this.copy(e).slerp(t,s)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),s=Math.random(),i=Math.sqrt(1-s),r=Math.sqrt(s);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ri{constructor(e=0,t=0,s=0){Ri.prototype.isVector3=!0,this.x=e,this.y=t,this.z=s}set(e,t,s){return void 0===s&&(s=this.z),this.x=e,this.y=t,this.z=s,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Bi.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Bi.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*s+r[6]*i,this.y=r[1]*t+r[4]*s+r[7]*i,this.z=r[2]*t+r[5]*s+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=e.elements,n=1/(r[3]*t+r[7]*s+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*s+r[8]*i+r[12])*n,this.y=(r[1]*t+r[5]*s+r[9]*i+r[13])*n,this.z=(r[2]*t+r[6]*s+r[10]*i+r[14])*n,this}applyQuaternion(e){const t=this.x,s=this.y,i=this.z,r=e.x,n=e.y,o=e.z,a=e.w,h=2*(n*i-o*s),u=2*(o*t-r*i),l=2*(r*s-n*t);return this.x=t+a*h+n*l-o*u,this.y=s+a*u+o*h-r*l,this.z=i+a*l+r*u-n*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*s+r[8]*i,this.y=r[1]*t+r[5]*s+r[9]*i,this.z=r[2]*t+r[6]*s+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this.z=e.z+(t.z-e.z)*s,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const s=e.x,i=e.y,r=e.z,n=t.x,o=t.y,a=t.z;return this.x=i*a-r*o,this.y=r*n-s*a,this.z=s*o-i*n,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const s=e.dot(this)/t;return this.copy(e).multiplyScalar(s)}projectOnPlane(e){return Ei.copy(this).projectOnVector(e),this.sub(Ei)}reflect(e){return this.sub(Ei.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y,i=this.z-e.z;return t*t+s*s+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,s){const i=Math.sin(t)*e;return this.x=i*Math.sin(s),this.y=Math.cos(t)*e,this.z=i*Math.cos(s),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,s){return this.x=e*Math.sin(t),this.y=s,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),s=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=s,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,s=Math.sqrt(1-t*t);return this.x=s*Math.cos(e),this.y=t,this.z=s*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ei=new Ri,Bi=new Ci;class Ii{constructor(e=new Ri(1/0,1/0,1/0),t=new Ri(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,s=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Fi),Fi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,s;return e.normal.x>0?(t=e.normal.x*this.min.x,s=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,s=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,s+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,s+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,s+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,s+=e.normal.z*this.min.z),t<=-e.constant&&s>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Gi),Wi.subVectors(this.max,Gi),Ui.subVectors(e.a,Gi),Oi.subVectors(e.b,Gi),Li.subVectors(e.c,Gi),Vi.subVectors(Oi,Ui),Di.subVectors(Li,Oi),ki.subVectors(Ui,Li);let t=[0,-Vi.z,Vi.y,0,-Di.z,Di.y,0,-ki.z,ki.y,Vi.z,0,-Vi.x,Di.z,0,-Di.x,ki.z,0,-ki.x,-Vi.y,Vi.x,0,-Di.y,Di.x,0,-ki.y,ki.x,0];return!!qi(t,Ui,Oi,Li,Wi)&&(t=[1,0,0,0,1,0,0,0,1],!!qi(t,Ui,Oi,Li,Wi)&&(ji.crossVectors(Vi,Di),t=[ji.x,ji.y,ji.z],qi(t,Ui,Oi,Li,Wi)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Fi).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(Fi).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Pi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Pi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Pi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Pi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Pi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Pi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Pi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Pi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Pi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Pi=[new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri,new Ri],Fi=new Ri,zi=new Ii,Ui=new Ri,Oi=new Ri,Li=new Ri,Vi=new Ri,Di=new Ri,ki=new Ri,Gi=new Ri,Wi=new Ri,ji=new Ri,Hi=new Ri;function qi(e,t,s,i,r){for(let n=0,o=e.length-3;n<=o;n+=3){Hi.fromArray(e,n);const o=r.x*Math.abs(Hi.x)+r.y*Math.abs(Hi.y)+r.z*Math.abs(Hi.z),a=t.dot(Hi),h=s.dot(Hi),u=i.dot(Hi);if(Math.max(-Math.max(a,h,u),Math.min(a,h,u))>o)return!1}return!0}const $i=new Ii,Xi=new Ri,Yi=new Ri;class Zi{constructor(e=new Ri,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const s=this.center;void 0!==t?s.copy(t):$i.setFromPoints(e).getCenter(s);let i=0;for(let t=0,r=e.length;tthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Xi.subVectors(e,this.center);const t=Xi.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),s=.5*(e-this.radius);this.center.addScaledVector(Xi,s/e),this.radius+=s}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(Yi.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Xi.copy(e.center).add(Yi)),this.expandByPoint(Xi.copy(e.center).sub(Yi))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ji=new Ri,Ki=new Ri,Qi=new Ri,er=new Ri,tr=new Ri,sr=new Ri,ir=new Ri;class rr{constructor(e=new Ri,t=new Ri(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ji)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const s=t.dot(this.direction);return s<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,s)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ji.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ji.copy(this.origin).addScaledVector(this.direction,t),Ji.distanceToSquared(e))}distanceSqToSegment(e,t,s,i){Ki.copy(e).add(t).multiplyScalar(.5),Qi.copy(t).sub(e).normalize(),er.copy(this.origin).sub(Ki);const r=.5*e.distanceTo(t),n=-this.direction.dot(Qi),o=er.dot(this.direction),a=-er.dot(Qi),h=er.lengthSq(),u=Math.abs(1-n*n);let l,c,d,p;if(u>0)if(l=n*a-o,c=n*o-a,p=r*u,l>=0)if(c>=-p)if(c<=p){const e=1/u;l*=e,c*=e,d=l*(l+n*c+2*o)+c*(n*l+c+2*a)+h}else c=r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c=-r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;else c<=-p?(l=Math.max(0,-(-n*r+o)),c=l>0?-r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h):c<=p?(l=0,c=Math.min(Math.max(-r,-a),r),d=c*(c+2*a)+h):(l=Math.max(0,-(n*r+o)),c=l>0?r:Math.min(Math.max(-r,-a),r),d=-l*l+c*(c+2*a)+h);else c=n>0?-r:r,l=Math.max(0,-(n*c+o)),d=-l*l+c*(c+2*a)+h;return s&&s.copy(this.origin).addScaledVector(this.direction,l),i&&i.copy(Ki).addScaledVector(Qi,c),d}intersectSphere(e,t){Ji.subVectors(e.center,this.origin);const s=Ji.dot(this.direction),i=Ji.dot(Ji)-s*s,r=e.radius*e.radius;if(i>r)return null;const n=Math.sqrt(r-i),o=s-n,a=s+n;return a<0?null:o<0?this.at(a,t):this.at(o,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const s=-(this.origin.dot(e.normal)+e.constant)/t;return s>=0?s:null}intersectPlane(e,t){const s=this.distanceToPlane(e);return null===s?null:this.at(s,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let s,i,r,n,o,a;const h=1/this.direction.x,u=1/this.direction.y,l=1/this.direction.z,c=this.origin;return h>=0?(s=(e.min.x-c.x)*h,i=(e.max.x-c.x)*h):(s=(e.max.x-c.x)*h,i=(e.min.x-c.x)*h),u>=0?(r=(e.min.y-c.y)*u,n=(e.max.y-c.y)*u):(r=(e.max.y-c.y)*u,n=(e.min.y-c.y)*u),s>n||r>i?null:((r>s||isNaN(s))&&(s=r),(n=0?(o=(e.min.z-c.z)*l,a=(e.max.z-c.z)*l):(o=(e.max.z-c.z)*l,a=(e.min.z-c.z)*l),s>a||o>i?null:((o>s||s!=s)&&(s=o),(a=0?s:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Ji)}intersectTriangle(e,t,s,i,r){tr.subVectors(t,e),sr.subVectors(s,e),ir.crossVectors(tr,sr);let n,o=this.direction.dot(ir);if(o>0){if(i)return null;n=1}else{if(!(o<0))return null;n=-1,o=-o}er.subVectors(this.origin,e);const a=n*this.direction.dot(sr.crossVectors(er,sr));if(a<0)return null;const h=n*this.direction.dot(tr.cross(er));if(h<0)return null;if(a+h>o)return null;const u=-n*er.dot(ir);return u<0?null:this.at(u/o,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class nr{constructor(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){nr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g)}set(e,t,s,i,r,n,o,a,h,u,l,c,d,p,m,g){const f=this.elements;return f[0]=e,f[4]=t,f[8]=s,f[12]=i,f[1]=r,f[5]=n,f[9]=o,f[13]=a,f[2]=h,f[6]=u,f[10]=l,f[14]=c,f[3]=d,f[7]=p,f[11]=m,f[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new nr).fromArray(this.elements)}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],t[9]=s[9],t[10]=s[10],t[11]=s[11],t[12]=s[12],t[13]=s[13],t[14]=s[14],t[15]=s[15],this}copyPosition(e){const t=this.elements,s=e.elements;return t[12]=s[12],t[13]=s[13],t[14]=s[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,s){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),s.setFromMatrixColumn(this,2),this}makeBasis(e,t,s){return this.set(e.x,t.x,s.x,0,e.y,t.y,s.y,0,e.z,t.z,s.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,s=e.elements,i=1/or.setFromMatrixColumn(e,0).length(),r=1/or.setFromMatrixColumn(e,1).length(),n=1/or.setFromMatrixColumn(e,2).length();return t[0]=s[0]*i,t[1]=s[1]*i,t[2]=s[2]*i,t[3]=0,t[4]=s[4]*r,t[5]=s[5]*r,t[6]=s[6]*r,t[7]=0,t[8]=s[8]*n,t[9]=s[9]*n,t[10]=s[10]*n,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,s=e.x,i=e.y,r=e.z,n=Math.cos(s),o=Math.sin(s),a=Math.cos(i),h=Math.sin(i),u=Math.cos(r),l=Math.sin(r);if("XYZ"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=-a*l,t[8]=h,t[1]=s+i*h,t[5]=e-r*h,t[9]=-o*a,t[2]=r-e*h,t[6]=i+s*h,t[10]=n*a}else if("YXZ"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e+r*o,t[4]=i*o-s,t[8]=n*h,t[1]=n*l,t[5]=n*u,t[9]=-o,t[2]=s*o-i,t[6]=r+e*o,t[10]=n*a}else if("ZXY"===e.order){const e=a*u,s=a*l,i=h*u,r=h*l;t[0]=e-r*o,t[4]=-n*l,t[8]=i+s*o,t[1]=s+i*o,t[5]=n*u,t[9]=r-e*o,t[2]=-n*h,t[6]=o,t[10]=n*a}else if("ZYX"===e.order){const e=n*u,s=n*l,i=o*u,r=o*l;t[0]=a*u,t[4]=i*h-s,t[8]=e*h+r,t[1]=a*l,t[5]=r*h+e,t[9]=s*h-i,t[2]=-h,t[6]=o*a,t[10]=n*a}else if("YZX"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=r-e*l,t[8]=i*l+s,t[1]=l,t[5]=n*u,t[9]=-o*u,t[2]=-h*u,t[6]=s*l+i,t[10]=e-r*l}else if("XZY"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*u,t[4]=-l,t[8]=h*u,t[1]=e*l+r,t[5]=n*u,t[9]=s*l-i,t[2]=i*l-s,t[6]=o*u,t[10]=r*l+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(hr,e,ur)}lookAt(e,t,s){const i=this.elements;return dr.subVectors(e,t),0===dr.lengthSq()&&(dr.z=1),dr.normalize(),lr.crossVectors(s,dr),0===lr.lengthSq()&&(1===Math.abs(s.z)?dr.x+=1e-4:dr.z+=1e-4,dr.normalize(),lr.crossVectors(s,dr)),lr.normalize(),cr.crossVectors(dr,lr),i[0]=lr.x,i[4]=cr.x,i[8]=dr.x,i[1]=lr.y,i[5]=cr.y,i[9]=dr.y,i[2]=lr.z,i[6]=cr.z,i[10]=dr.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[4],a=s[8],h=s[12],u=s[1],l=s[5],c=s[9],d=s[13],p=s[2],m=s[6],g=s[10],f=s[14],y=s[3],x=s[7],b=s[11],v=s[15],T=i[0],_=i[4],w=i[8],S=i[12],M=i[1],N=i[5],A=i[9],C=i[13],R=i[2],E=i[6],B=i[10],I=i[14],P=i[3],F=i[7],z=i[11],U=i[15];return r[0]=n*T+o*M+a*R+h*P,r[4]=n*_+o*N+a*E+h*F,r[8]=n*w+o*A+a*B+h*z,r[12]=n*S+o*C+a*I+h*U,r[1]=u*T+l*M+c*R+d*P,r[5]=u*_+l*N+c*E+d*F,r[9]=u*w+l*A+c*B+d*z,r[13]=u*S+l*C+c*I+d*U,r[2]=p*T+m*M+g*R+f*P,r[6]=p*_+m*N+g*E+f*F,r[10]=p*w+m*A+g*B+f*z,r[14]=p*S+m*C+g*I+f*U,r[3]=y*T+x*M+b*R+v*P,r[7]=y*_+x*N+b*E+v*F,r[11]=y*w+x*A+b*B+v*z,r[15]=y*S+x*C+b*I+v*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[4],i=e[8],r=e[12],n=e[1],o=e[5],a=e[9],h=e[13],u=e[2],l=e[6],c=e[10],d=e[14];return e[3]*(+r*a*l-i*h*l-r*o*c+s*h*c+i*o*d-s*a*d)+e[7]*(+t*a*d-t*h*c+r*n*c-i*n*d+i*h*u-r*a*u)+e[11]*(+t*h*l-t*o*d-r*n*l+s*n*d+r*o*u-s*h*u)+e[15]*(-i*o*u-t*a*l+t*o*c+i*n*l-s*n*c+s*a*u)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,s){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=s),this}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],u=e[8],l=e[9],c=e[10],d=e[11],p=e[12],m=e[13],g=e[14],f=e[15],y=l*g*h-m*c*h+m*a*d-o*g*d-l*a*f+o*c*f,x=p*c*h-u*g*h-p*a*d+n*g*d+u*a*f-n*c*f,b=u*m*h-p*l*h+p*o*d-n*m*d-u*o*f+n*l*f,v=p*l*a-u*m*a-p*o*c+n*m*c+u*o*g-n*l*g,T=t*y+s*x+i*b+r*v;if(0===T)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/T;return e[0]=y*_,e[1]=(m*c*r-l*g*r-m*i*d+s*g*d+l*i*f-s*c*f)*_,e[2]=(o*g*r-m*a*r+m*i*h-s*g*h-o*i*f+s*a*f)*_,e[3]=(l*a*r-o*c*r-l*i*h+s*c*h+o*i*d-s*a*d)*_,e[4]=x*_,e[5]=(u*g*r-p*c*r+p*i*d-t*g*d-u*i*f+t*c*f)*_,e[6]=(p*a*r-n*g*r-p*i*h+t*g*h+n*i*f-t*a*f)*_,e[7]=(n*c*r-u*a*r+u*i*h-t*c*h-n*i*d+t*a*d)*_,e[8]=b*_,e[9]=(p*l*r-u*m*r-p*s*d+t*m*d+u*s*f-t*l*f)*_,e[10]=(n*m*r-p*o*r+p*s*h-t*m*h-n*s*f+t*o*f)*_,e[11]=(u*o*r-n*l*r-u*s*h+t*l*h+n*s*d-t*o*d)*_,e[12]=v*_,e[13]=(u*m*i-p*l*i+p*s*c-t*m*c-u*s*g+t*l*g)*_,e[14]=(p*o*i-n*m*i-p*s*a+t*m*a+n*s*g-t*o*g)*_,e[15]=(n*l*i-u*o*i+u*s*a-t*l*a-n*s*c+t*o*c)*_,this}scale(e){const t=this.elements,s=e.x,i=e.y,r=e.z;return t[0]*=s,t[4]*=i,t[8]*=r,t[1]*=s,t[5]*=i,t[9]*=r,t[2]*=s,t[6]*=i,t[10]*=r,t[3]*=s,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],s=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,s,i))}makeTranslation(e,t,s){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,s,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),s=Math.sin(e);return this.set(1,0,0,0,0,t,-s,0,0,s,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,0,s,0,0,1,0,0,-s,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,0,s,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const s=Math.cos(t),i=Math.sin(t),r=1-s,n=e.x,o=e.y,a=e.z,h=r*n,u=r*o;return this.set(h*n+s,h*o-i*a,h*a+i*o,0,h*o+i*a,u*o+s,u*a-i*n,0,h*a-i*o,u*a+i*n,r*a*a+s,0,0,0,0,1),this}makeScale(e,t,s){return this.set(e,0,0,0,0,t,0,0,0,0,s,0,0,0,0,1),this}makeShear(e,t,s,i,r,n){return this.set(1,s,r,0,e,1,n,0,t,i,1,0,0,0,0,1),this}compose(e,t,s){const i=this.elements,r=t._x,n=t._y,o=t._z,a=t._w,h=r+r,u=n+n,l=o+o,c=r*h,d=r*u,p=r*l,m=n*u,g=n*l,f=o*l,y=a*h,x=a*u,b=a*l,v=s.x,T=s.y,_=s.z;return i[0]=(1-(m+f))*v,i[1]=(d+b)*v,i[2]=(p-x)*v,i[3]=0,i[4]=(d-b)*T,i[5]=(1-(c+f))*T,i[6]=(g+y)*T,i[7]=0,i[8]=(p+x)*_,i[9]=(g-y)*_,i[10]=(1-(c+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,s){const i=this.elements;let r=or.set(i[0],i[1],i[2]).length();const n=or.set(i[4],i[5],i[6]).length(),o=or.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],ar.copy(this);const a=1/r,h=1/n,u=1/o;return ar.elements[0]*=a,ar.elements[1]*=a,ar.elements[2]*=a,ar.elements[4]*=h,ar.elements[5]*=h,ar.elements[6]*=h,ar.elements[8]*=u,ar.elements[9]*=u,ar.elements[10]*=u,t.setFromRotationMatrix(ar),s.x=r,s.y=n,s.z=o,this}makePerspective(e,t,s,i,r,n,o=2e3){const a=this.elements,h=2*r/(t-e),u=2*r/(s-i),l=(t+e)/(t-e),c=(s+i)/(s-i);let d,p;if(o===Vs)d=-(n+r)/(n-r),p=-2*n*r/(n-r);else{if(o!==Ds)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);d=-n/(n-r),p=-n*r/(n-r)}return a[0]=h,a[4]=0,a[8]=l,a[12]=0,a[1]=0,a[5]=u,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=p,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(e,t,s,i,r,n,o=2e3){const a=this.elements,h=1/(t-e),u=1/(s-i),l=1/(n-r),c=(t+e)*h,d=(s+i)*u;let p,m;if(o===Vs)p=(n+r)*l,m=-2*l;else{if(o!==Ds)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);p=r*l,m=-1*l}return a[0]=2*h,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*u,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=m,a[14]=-p,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<16;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<16;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e[t+9]=s[9],e[t+10]=s[10],e[t+11]=s[11],e[t+12]=s[12],e[t+13]=s[13],e[t+14]=s[14],e[t+15]=s[15],e}}const or=new Ri,ar=new nr,hr=new Ri(0,0,0),ur=new Ri(1,1,1),lr=new Ri,cr=new Ri,dr=new Ri,pr=new nr,mr=new Ci;class gr{constructor(e=0,t=0,s=0,i=gr.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=s,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,s,i=this._order){return this._x=e,this._y=t,this._z=s,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,s=!0){const i=e.elements,r=i[0],n=i[4],o=i[8],a=i[1],h=i[5],u=i[9],l=i[2],c=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin($s(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(c,h),this._z=0);break;case"YXZ":this._x=Math.asin(-$s(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(a,h)):(this._y=Math.atan2(-l,r),this._z=0);break;case"ZXY":this._x=Math.asin($s(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(-l,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(a,r));break;case"ZYX":this._y=Math.asin(-$s(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(c,d),this._z=Math.atan2(a,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin($s(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-u,h),this._y=Math.atan2(-l,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-$s(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(c,h),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-u,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===s&&this._onChangeCallback(),this}setFromQuaternion(e,t,s){return pr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(pr,t,s)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return mr.setFromEuler(this),this.setFromQuaternion(mr,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}gr.DEFAULT_ORDER="XYZ";class fr{constructor(){this.mask=1}set(e){this.mask=(1<>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((e=>({boxInitialized:e.boxInitialized,boxMin:e.box.min.toArray(),boxMax:e.box.max.toArray(),sphereInitialized:e.sphereInitialized,sphereRadius:e.sphere.radius,sphereCenter:e.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(e),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const s=t.shapes;if(Array.isArray(s))for(let t=0,i=s.length;t0){i.children=[];for(let t=0;t0){i.animations=[];for(let t=0;t0&&(s.geometries=t),i.length>0&&(s.materials=i),r.length>0&&(s.textures=r),o.length>0&&(s.images=o),a.length>0&&(s.shapes=a),h.length>0&&(s.skeletons=h),u.length>0&&(s.animations=u),l.length>0&&(s.nodes=l)}return s.object=i,s;function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,s,i,r){Pr.subVectors(i,t),Fr.subVectors(s,t),zr.subVectors(e,t);const n=Pr.dot(Pr),o=Pr.dot(Fr),a=Pr.dot(zr),h=Fr.dot(Fr),u=Fr.dot(zr),l=n*h-o*o;if(0===l)return r.set(0,0,0),null;const c=1/l,d=(h*a-o*u)*c,p=(n*u-o*a)*c;return r.set(1-d-p,p,d)}static containsPoint(e,t,s,i){return null!==this.getBarycoord(e,t,s,i,Ur)&&(Ur.x>=0&&Ur.y>=0&&Ur.x+Ur.y<=1)}static getInterpolation(e,t,s,i,r,n,o,a){return null===this.getBarycoord(e,t,s,i,Ur)?(a.x=0,a.y=0,"z"in a&&(a.z=0),"w"in a&&(a.w=0),null):(a.setScalar(0),a.addScaledVector(r,Ur.x),a.addScaledVector(n,Ur.y),a.addScaledVector(o,Ur.z),a)}static getInterpolatedAttribute(e,t,s,i,r,n){return Wr.setScalar(0),jr.setScalar(0),Hr.setScalar(0),Wr.fromBufferAttribute(e,t),jr.fromBufferAttribute(e,s),Hr.fromBufferAttribute(e,i),n.setScalar(0),n.addScaledVector(Wr,r.x),n.addScaledVector(jr,r.y),n.addScaledVector(Hr,r.z),n}static isFrontFacing(e,t,s,i){return Pr.subVectors(s,t),Fr.subVectors(e,t),Pr.cross(Fr).dot(i)<0}set(e,t,s){return this.a.copy(e),this.b.copy(t),this.c.copy(s),this}setFromPointsAndIndices(e,t,s,i){return this.a.copy(e[t]),this.b.copy(e[s]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,s,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,s),this.c.fromBufferAttribute(e,i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Pr.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Pr.cross(Fr).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return qr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return qr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,s,i,r){return qr.getInterpolation(e,this.a,this.b,this.c,t,s,i,r)}containsPoint(e){return qr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return qr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const s=this.a,i=this.b,r=this.c;let n,o;Or.subVectors(i,s),Lr.subVectors(r,s),Dr.subVectors(e,s);const a=Or.dot(Dr),h=Lr.dot(Dr);if(a<=0&&h<=0)return t.copy(s);kr.subVectors(e,i);const u=Or.dot(kr),l=Lr.dot(kr);if(u>=0&&l<=u)return t.copy(i);const c=a*l-u*h;if(c<=0&&a>=0&&u<=0)return n=a/(a-u),t.copy(s).addScaledVector(Or,n);Gr.subVectors(e,r);const d=Or.dot(Gr),p=Lr.dot(Gr);if(p>=0&&d<=p)return t.copy(r);const m=d*h-a*p;if(m<=0&&h>=0&&p<=0)return o=h/(h-p),t.copy(s).addScaledVector(Lr,o);const g=u*p-d*l;if(g<=0&&l-u>=0&&d-p>=0)return Vr.subVectors(r,i),o=(l-u)/(l-u+(d-p)),t.copy(i).addScaledVector(Vr,o);const f=1/(g+m+c);return n=m*f,o=c*f,t.copy(s).addScaledVector(Or,n).addScaledVector(Lr,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const $r={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Xr={h:0,s:0,l:0},Yr={h:0,s:0,l:0};function Zr(e,t,s){return s<0&&(s+=1),s>1&&(s-=1),s<1/6?e+6*(t-e)*s:s<.5?t:s<2/3?e+6*(t-e)*(2/3-s):e}class Jr{constructor(e,t,s){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,s)}set(e,t,s){if(void 0===t&&void 0===s){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,s);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Zt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,ci.toWorkingColorSpace(this,t),this}setRGB(e,t,s,i=ci.workingColorSpace){return this.r=e,this.g=t,this.b=s,ci.toWorkingColorSpace(this,i),this}setHSL(e,t,s,i=ci.workingColorSpace){if(e=Xs(e,1),t=$s(t,0,1),s=$s(s,0,1),0===t)this.r=this.g=this.b=s;else{const i=s<=.5?s*(1+t):s+t-s*t,r=2*s-i;this.r=Zr(r,i,e+1/3),this.g=Zr(r,i,e),this.b=Zr(r,i,e-1/3)}return ci.toWorkingColorSpace(this,i),this}setStyle(e,t=Zt){function s(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const n=i[1],o=i[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=i[1],r=s.length;if(3===r)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Zt){const s=$r[e.toLowerCase()];return void 0!==s?this.setHex(s,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=di(e.r),this.g=di(e.g),this.b=di(e.b),this}copyLinearToSRGB(e){return this.r=pi(e.r),this.g=pi(e.g),this.b=pi(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Zt){return ci.fromWorkingColorSpace(Kr.copy(this),e),65536*Math.round($s(255*Kr.r,0,255))+256*Math.round($s(255*Kr.g,0,255))+Math.round($s(255*Kr.b,0,255))}getHexString(e=Zt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=ci.workingColorSpace){ci.fromWorkingColorSpace(Kr.copy(this),t);const s=Kr.r,i=Kr.g,r=Kr.b,n=Math.max(s,i,r),o=Math.min(s,i,r);let a,h;const u=(o+n)/2;if(o===n)a=0,h=0;else{const e=n-o;switch(h=u<=.5?e/(n+o):e/(2-n-o),n){case s:a=(i-r)/e+(i0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const s=e[t];if(void 0===s){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];void 0!==i?i&&i.isColor?i.set(s):i&&i.isVector3&&s&&s.isVector3?i.copy(s):this[t]=s:console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const s={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(s.uuid=this.uuid,s.type=this.type,""!==this.name&&(s.name=this.name),this.color&&this.color.isColor&&(s.color=this.color.getHex()),void 0!==this.roughness&&(s.roughness=this.roughness),void 0!==this.metalness&&(s.metalness=this.metalness),void 0!==this.sheen&&(s.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(s.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(s.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(s.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(s.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(s.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(s.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(s.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(s.shininess=this.shininess),void 0!==this.clearcoat&&(s.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(s.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(s.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(s.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(s.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,s.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(s.dispersion=this.dispersion),void 0!==this.iridescence&&(s.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(s.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(s.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(s.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(s.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(s.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(s.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(s.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(s.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(s.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(s.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(s.lightMap=this.lightMap.toJSON(e).uuid,s.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(s.aoMap=this.aoMap.toJSON(e).uuid,s.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(s.bumpMap=this.bumpMap.toJSON(e).uuid,s.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(s.normalMap=this.normalMap.toJSON(e).uuid,s.normalMapType=this.normalMapType,s.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(s.displacementMap=this.displacementMap.toJSON(e).uuid,s.displacementScale=this.displacementScale,s.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(s.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(s.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(s.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(s.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(s.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(s.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(s.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(s.combine=this.combine)),void 0!==this.envMapRotation&&(s.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(s.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(s.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(s.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(s.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(s.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(s.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(s.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(s.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(s.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(s.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(s.size=this.size),null!==this.shadowSide&&(s.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(s.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(s.blending=this.blending),this.side!==c&&(s.side=this.side),!0===this.vertexColors&&(s.vertexColors=!0),this.opacity<1&&(s.opacity=this.opacity),!0===this.transparent&&(s.transparent=!0),this.blendSrc!==R&&(s.blendSrc=this.blendSrc),this.blendDst!==E&&(s.blendDst=this.blendDst),this.blendEquation!==v&&(s.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(s.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(s.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(s.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(s.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(s.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(s.depthFunc=this.depthFunc),!1===this.depthTest&&(s.depthTest=this.depthTest),!1===this.depthWrite&&(s.depthWrite=this.depthWrite),!1===this.colorWrite&&(s.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(s.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==bs&&(s.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(s.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(s.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ns&&(s.stencilFail=this.stencilFail),this.stencilZFail!==ns&&(s.stencilZFail=this.stencilZFail),this.stencilZPass!==ns&&(s.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(s.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(s.rotation=this.rotation),!0===this.polygonOffset&&(s.polygonOffset=!0),0!==this.polygonOffsetFactor&&(s.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(s.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(s.linewidth=this.linewidth),void 0!==this.dashSize&&(s.dashSize=this.dashSize),void 0!==this.gapSize&&(s.gapSize=this.gapSize),void 0!==this.scale&&(s.scale=this.scale),!0===this.dithering&&(s.dithering=!0),this.alphaTest>0&&(s.alphaTest=this.alphaTest),!0===this.alphaHash&&(s.alphaHash=!0),!0===this.alphaToCoverage&&(s.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(s.premultipliedAlpha=!0),!0===this.forceSinglePass&&(s.forceSinglePass=!0),!0===this.wireframe&&(s.wireframe=!0),this.wireframeLinewidth>1&&(s.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(s.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(s.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(s.flatShading=!0),!1===this.visible&&(s.visible=!1),!1===this.toneMapped&&(s.toneMapped=!1),!1===this.fog&&(s.fog=!1),Object.keys(this.userData).length>0&&(s.userData=this.userData),t){const t=i(e.textures),r=i(e.images);t.length>0&&(s.textures=t),r.length>0&&(s.images=r)}return s}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let s=null;if(null!==t){const e=t.length;s=new Array(e);for(let i=0;i!==e;++i)s[i]=t[i].clone()}return this.clippingPlanes=s,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class tn extends en{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const sn=rn();function rn(){const e=new ArrayBuffer(4),t=new Float32Array(e),s=new Uint32Array(e),i=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(i[e]=0,i[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(i[e]=1024>>-t-14,i[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(i[e]=t+15<<10,i[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(i[e]=31744,i[256|e]=64512,r[e]=24,r[256|e]=24):(i[e]=31744,i[256|e]=64512,r[e]=13,r[256|e]=13)}const n=new Uint32Array(2048),o=new Uint32Array(64),a=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,s=0;for(;0==(8388608&t);)t<<=1,s-=8388608;t&=-8388609,s+=947912704,n[e]=t|s}for(let e=1024;e<2048;++e)n[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)o[e]=e<<23;o[31]=1199570944,o[32]=2147483648;for(let e=33;e<63;++e)o[e]=2147483648+(e-32<<23);o[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(a[e]=1024);return{floatView:t,uint32View:s,baseTable:i,shiftTable:r,mantissaTable:n,exponentTable:o,offsetTable:a}}function nn(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=$s(e,-65504,65504),sn.floatView[0]=e;const t=sn.uint32View[0],s=t>>23&511;return sn.baseTable[s]+((8388607&t)>>sn.shiftTable[s])}function on(e){const t=e>>10;return sn.uint32View[0]=sn.mantissaTable[sn.offsetTable[t]+(1023&e)]+sn.exponentTable[t],sn.floatView[0]}const an={toHalfFloat:nn,fromHalfFloat:on},hn=new Ri,un=new Qs;class ln{constructor(e,t,s=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=s,this.usage=Cs,this.updateRanges=[],this.gpuType=Ie,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,s){e*=this.itemSize,s*=t.itemSize;for(let i=0,r=this.itemSize;i=0;--t)if(e[t]>=65535)return!0;return!1}(e)?yn:gn)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,s=0){this.groups.push({start:e,count:t,materialIndex:s})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const s=this.attributes.normal;if(void 0!==s){const t=(new ei).getNormalMatrix(e);s.applyNormalMatrix(t),s.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return Tn.makeRotationFromQuaternion(e),this.applyMatrix4(Tn),this}rotateX(e){return Tn.makeRotationX(e),this.applyMatrix4(Tn),this}rotateY(e){return Tn.makeRotationY(e),this.applyMatrix4(Tn),this}rotateZ(e){return Tn.makeRotationZ(e),this.applyMatrix4(Tn),this}translate(e,t,s){return Tn.makeTranslation(e,t,s),this.applyMatrix4(Tn),this}scale(e,t,s){return Tn.makeScale(e,t,s),this.applyMatrix4(Tn),this}lookAt(e){return _n.lookAt(e),_n.updateMatrix(),this.applyMatrix4(_n.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(wn).negate(),this.translate(wn.x,wn.y,wn.z),this}setFromPoints(e){const t=[];for(let s=0,i=e.length;s0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const s in t)void 0!==t[s]&&(e[s]=t[s]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const s=this.attributes;for(const t in s){const i=s[t];e.data.attributes[t]=i.toJSON(e.data)}const i={};let r=!1;for(const t in this.morphAttributes){const s=this.morphAttributes[t],n=[];for(let t=0,i=s.length;t0&&(i[t]=n,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(e.data.groups=JSON.parse(JSON.stringify(n)));const o=this.boundingSphere;return null!==o&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const s=e.index;null!==s&&this.setIndex(s.clone(t));const i=e.attributes;for(const e in i){const s=i[e];this.setAttribute(e,s.clone(t))}const r=e.morphAttributes;for(const e in r){const s=[],i=r[e];for(let e=0,r=i.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;e(e.far-e.near)**2)return}Cn.copy(r).invert(),Rn.copy(e.ray).applyMatrix4(Cn),null!==s.boundingBox&&!1===Rn.intersectsBox(s.boundingBox)||this._computeIntersections(e,t,Rn)}}_computeIntersections(e,t,s){let i;const r=this.geometry,n=this.material,o=r.index,a=r.attributes.position,h=r.attributes.uv,u=r.attributes.uv1,l=r.attributes.normal,c=r.groups,d=r.drawRange;if(null!==o)if(Array.isArray(n))for(let r=0,a=c.length;rs.far?null:{distance:u,point:Ln.clone(),object:e}}(e,t,s,i,In,Pn,Fn,On);if(l){const e=new Ri;qr.getBarycoord(On,In,Pn,Fn,e),r&&(l.uv=qr.getInterpolatedAttribute(r,a,h,u,e,new Qs)),n&&(l.uv1=qr.getInterpolatedAttribute(n,a,h,u,e,new Qs)),o&&(l.normal=qr.getInterpolatedAttribute(o,a,h,u,e,new Ri),l.normal.dot(i.direction)>0&&l.normal.multiplyScalar(-1));const t={a:a,b:h,c:u,normal:new Ri,materialIndex:0};qr.getNormal(In,Pn,Fn,t.normal),l.face=t,l.barycoord=e}return l}class kn extends An{constructor(e=1,t=1,s=1,i=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:s,widthSegments:i,heightSegments:r,depthSegments:n};const o=this;i=Math.floor(i),r=Math.floor(r),n=Math.floor(n);const a=[],h=[],u=[],l=[];let c=0,d=0;function p(e,t,s,i,r,n,p,m,g,f,y){const x=n/g,b=p/f,v=n/2,T=p/2,_=m/2,w=g+1,S=f+1;let M=0,N=0;const A=new Ri;for(let n=0;n0?1:-1,u.push(A.x,A.y,A.z),l.push(a/g),l.push(1-n/f),M+=1}}for(let e=0;e0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const s={};for(const e in this.extensions)!0===this.extensions[e]&&(s[e]=!0);return Object.keys(s).length>0&&(t.extensions=s),t}}class jn extends Ir{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new nr,this.projectionMatrix=new nr,this.projectionMatrixInverse=new nr,this.coordinateSystem=Vs}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Hn=new Ri,qn=new Qs,$n=new Qs;class Xn extends jn{constructor(e=50,t=1,s=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=s,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=2*Hs*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(.5*js*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*Hs*Math.atan(Math.tan(.5*js*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,s){Hn.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Hn.x,Hn.y).multiplyScalar(-e/Hn.z),Hn.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),s.set(Hn.x,Hn.y).multiplyScalar(-e/Hn.z)}getViewSize(e,t){return this.getViewBounds(e,qn,$n),t.subVectors($n,qn)}setViewOffset(e,t,s,i,r,n){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=s,this.view.offsetY=i,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(.5*js*this.fov)/this.zoom,s=2*t,i=this.aspect*s,r=-.5*i;const n=this.view;if(null!==this.view&&this.view.enabled){const e=n.fullWidth,o=n.fullHeight;r+=n.offsetX*i/e,t-=n.offsetY*s/o,i*=n.width/e,s*=n.height/o}const o=this.filmOffset;0!==o&&(r+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-s,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const Yn=-90;class Zn extends Ir{constructor(e,t,s){super(),this.type="CubeCamera",this.renderTarget=s,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Xn(Yn,1,e,t);i.layers=this.layers,this.add(i);const r=new Xn(Yn,1,e,t);r.layers=this.layers,this.add(r);const n=new Xn(Yn,1,e,t);n.layers=this.layers,this.add(n);const o=new Xn(Yn,1,e,t);o.layers=this.layers,this.add(o);const a=new Xn(Yn,1,e,t);a.layers=this.layers,this.add(a);const h=new Xn(Yn,1,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[s,i,r,n,o,a]=t;for(const e of t)this.remove(e);if(e===Vs)s.up.set(0,1,0),s.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),a.up.set(0,1,0),a.lookAt(0,0,-1);else{if(e!==Ds)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);s.up.set(0,-1,0),s.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),a.up.set(0,-1,0),a.lookAt(0,0,-1)}for(const e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();const{renderTarget:s,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,n,o,a,h,u]=this.children,l=e.getRenderTarget(),c=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const m=s.texture.generateMipmaps;s.texture.generateMipmaps=!1,e.setRenderTarget(s,0,i),e.render(t,r),e.setRenderTarget(s,1,i),e.render(t,n),e.setRenderTarget(s,2,i),e.render(t,o),e.setRenderTarget(s,3,i),e.render(t,a),e.setRenderTarget(s,4,i),e.render(t,h),s.texture.generateMipmaps=m,e.setRenderTarget(s,5,i),e.render(t,u),e.setRenderTarget(l,c,d),e.xr.enabled=p,s.texture.needsPMREMUpdate=!0}}class Jn extends vi{constructor(e,t,s,i,r,n,o,a,h,u){super(e=void 0!==e?e:[],t=void 0!==t?t:he,s,i,r,n,o,a,h,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Kn extends wi{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const s={width:e,height:e,depth:1},i=[s,s,s,s,s,s];this.texture=new Jn(i,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:Te}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new kn(5,5,5),r=new Wn({name:"CubemapFromEquirect",uniforms:Gn(s.uniforms),vertexShader:s.vertexShader,fragmentShader:s.fragmentShader,side:d,blending:m});r.uniforms.tEquirect.value=t;const n=new Vn(i,r),o=t.minFilter;t.minFilter===Se&&(t.minFilter=Te);return new Zn(1,10,this).update(e,n),t.minFilter=o,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,s,i){const r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,s,i);e.setRenderTarget(r)}}class Qn{constructor(e,t=25e-5){this.isFogExp2=!0,this.name="",this.color=new Jr(e),this.density=t}clone(){return new Qn(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class eo{constructor(e,t=1,s=1e3){this.isFog=!0,this.name="",this.color=new Jr(e),this.near=t,this.far=s}clone(){return new eo(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class to extends Ir{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new gr,this.environmentIntensity=1,this.environmentRotation=new gr,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class so{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Cs,this.updateRanges=[],this.version=0,this.uuid=qs()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,s){e*=this.stride,s*=t.stride;for(let i=0,r=this.stride;ie.far||t.push({distance:a,point:ao.clone(),uv:qr.getInterpolation(ao,mo,go,fo,yo,xo,bo,new Qs),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function To(e,t,s,i,r,n){lo.subVectors(e,s).addScalar(.5).multiply(i),void 0!==r?(co.x=n*lo.x-r*lo.y,co.y=r*lo.x+n*lo.y):co.copy(lo),e.copy(t),e.x+=co.x,e.y+=co.y,e.applyMatrix4(po)}const _o=new Ri,wo=new Ri;class So extends Ir{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);const t=e.levels;for(let e=0,s=t.length;e0){let s,i;for(s=1,i=t.length;s0){_o.setFromMatrixPosition(this.matrixWorld);const s=e.ray.origin.distanceTo(_o);this.getObjectForDistance(s).raycast(e,t)}}update(e){const t=this.levels;if(t.length>1){_o.setFromMatrixPosition(e.matrixWorld),wo.setFromMatrixPosition(this.matrixWorld);const s=_o.distanceTo(wo)/e.zoom;let i,r;for(t[0].object.visible=!0,i=1,r=t.length;i=e))break;t[i-1].object.visible=!1,t[i].object.visible=!0}for(this._currentLevel=i-1;i1?null:t.copy(e.start).addScaledVector(s,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),s=this.distanceToPoint(e.end);return t<0&&s>0||s<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const s=t||Jo.getNormalMatrix(e),i=this.coplanarPoint(Yo).applyMatrix4(e),r=this.normal.applyMatrix3(s).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Qo=new Zi,ea=new Ri;class ta{constructor(e=new Ko,t=new Ko,s=new Ko,i=new Ko,r=new Ko,n=new Ko){this.planes=[e,t,s,i,r,n]}set(e,t,s,i,r,n){const o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(s),o[3].copy(i),o[4].copy(r),o[5].copy(n),this}copy(e){const t=this.planes;for(let s=0;s<6;s++)t[s].copy(e.planes[s]);return this}setFromProjectionMatrix(e,t=2e3){const s=this.planes,i=e.elements,r=i[0],n=i[1],o=i[2],a=i[3],h=i[4],u=i[5],l=i[6],c=i[7],d=i[8],p=i[9],m=i[10],g=i[11],f=i[12],y=i[13],x=i[14],b=i[15];if(s[0].setComponents(a-r,c-h,g-d,b-f).normalize(),s[1].setComponents(a+r,c+h,g+d,b+f).normalize(),s[2].setComponents(a+n,c+u,g+p,b+y).normalize(),s[3].setComponents(a-n,c-u,g-p,b-y).normalize(),s[4].setComponents(a-o,c-l,g-m,b-x).normalize(),t===Vs)s[5].setComponents(a+o,c+l,g+m,b+x).normalize();else{if(t!==Ds)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);s[5].setComponents(o,l,m,x).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),Qo.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),Qo.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Qo)}intersectsSprite(e){return Qo.center.set(0,0,0),Qo.radius=.7071067811865476,Qo.applyMatrix4(e.matrixWorld),this.intersectsSphere(Qo)}intersectsSphere(e){const t=this.planes,s=e.center,i=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(s)0?e.max.x:e.min.x,ea.y=i.normal.y>0?e.max.y:e.min.y,ea.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(ea)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let s=0;s<6;s++)if(t[s].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function sa(e,t){return e.z-t.z}function ia(e,t){return t.z-e.z}class ra{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,t,s){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const n=i[this.index];r.push(n),this.index++,n.start=e.start,n.count=e.count,n.z=t,n.index=s}reset(){this.list.length=0,this.index=0}}const na=new nr,oa=new nr,aa=new nr,ha=new Jr(1,1,1),ua=new nr,la=new ta,ca=new Ii,da=new Zi,pa=new Ri,ma=new Ri,ga=new Ri,fa=new ra,ya=new Vn,xa=[];function ba(e,t,s=0){const i=t.itemSize;if(e.isInterleavedBufferAttribute||e.array.constructor!==t.array.constructor){const r=e.count;for(let n=0;n65535?new Uint32Array(i):new Uint16Array(i);t.setIndex(new ln(e,1))}this._geometryInitialized=!0}}_validateGeometry(e){const t=this.geometry;if(Boolean(e.getIndex())!==Boolean(t.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const s in t.attributes){if(!e.hasAttribute(s))throw new Error(`BatchedMesh: Added geometry missing "${s}". All geometries must have consistent attributes.`);const i=e.getAttribute(s),r=t.getAttribute(s);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Ii);const e=this.boundingBox,t=this._drawInfo;e.makeEmpty();for(let s=0,i=t.length;s=this.maxInstanceCount&&0===this._availableInstanceIds.length)throw new Error("BatchedMesh: Maximum item count reached.");const t={visible:!0,active:!0,geometryIndex:e};let s=null;this._availableInstanceIds.length>0?(s=this._availableInstanceIds.pop(),this._drawInfo[s]=t):(s=this._drawInfo.length,this._drawInfo.push(t));const i=this._matricesTexture,r=i.image.data;aa.toArray(r,16*s),i.needsUpdate=!0;const n=this._colorsTexture;return n&&(ha.toArray(n.image.data,4*s),n.needsUpdate=!0),s}addGeometry(e,t=-1,s=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const n=this._reservedRanges,o=this._drawRanges,a=this._bounds;0!==this._geometryCount&&(r=n[n.length-1]),i.vertexCount=-1===t?e.getAttribute("position").count:t,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const h=e.getIndex(),u=null!==h;if(u&&(i.indexCount=-1===s?h.count:s,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const l=this._geometryCount;return this._geometryCount++,n.push(i),o.push({start:u?i.indexStart:i.vertexStart,count:-1}),a.push({boxInitialized:!1,box:new Ii,sphereInitialized:!1,sphere:new Zi}),this.setGeometryAt(l,e),l}setGeometryAt(e,t){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(t);const s=this.geometry,i=null!==s.getIndex(),r=s.getIndex(),n=t.getIndex(),o=this._reservedRanges[e];if(i&&n.count>o.indexCount||t.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const a=o.vertexStart,h=o.vertexCount;for(const e in s.attributes){const i=t.getAttribute(e),r=s.getAttribute(e);ba(i,r,a);const n=i.itemSize;for(let e=i.count,t=h;e=t.length||!1===t[e].active||(t[e].active=!1,this._availableInstanceIds.push(e),this._visibilityChanged=!0),this}getBoundingBoxAt(e,t){if(e>=this._geometryCount)return null;const s=this._bounds[e],i=s.box,r=this.geometry;if(!1===s.boxInitialized){i.makeEmpty();const t=r.index,n=r.attributes.position,o=this._drawRanges[e];for(let e=o.start,s=o.start+o.count;e=this._geometryCount)return null;const s=this._bounds[e],i=s.sphere,r=this.geometry;if(!1===s.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(e,ca),ca.getCenter(i.center);const t=r.index,n=r.attributes.position,o=this._drawRanges[e];let a=0;for(let e=o.start,s=o.start+o.count;e=s.length||!1===s[e].active||(t.toArray(r,16*e),i.needsUpdate=!0),this}getMatrixAt(e,t){const s=this._drawInfo,i=this._matricesTexture.image.data;return e>=s.length||!1===s[e].active?null:t.fromArray(i,16*e)}setColorAt(e,t){null===this._colorsTexture&&this._initColorsTexture();const s=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return e>=r.length||!1===r[e].active||(t.toArray(i,4*e),s.needsUpdate=!0),this}getColorAt(e,t){const s=this._colorsTexture.image.data,i=this._drawInfo;return e>=i.length||!1===i[e].active?null:t.fromArray(s,4*e)}setVisibleAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||s[e].visible===t||(s[e].visible=t,this._visibilityChanged=!0),this}getVisibleAt(e){const t=this._drawInfo;return!(e>=t.length||!1===t[e].active)&&t[e].visible}setGeometryIdAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||t<0||t>=this._geometryCount?null:(s[e].geometryIndex=t,this)}getGeometryIdAt(e){const t=this._drawInfo;return e>=t.length||!1===t[e].active?-1:t[e].geometryIndex}getGeometryRangeAt(e,t={}){if(e<0||e>=this._geometryCount)return null;const s=this._drawRanges[e];return t.start=s.start,t.count=s.count,t}raycast(e,t){const s=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,n=this.geometry;ya.material=this.material,ya.geometry.index=n.index,ya.geometry.attributes=n.attributes,null===ya.geometry.boundingBox&&(ya.geometry.boundingBox=new Ii),null===ya.geometry.boundingSphere&&(ya.geometry.boundingSphere=new Zi);for(let n=0,o=s.length;n({...e}))),this._reservedRanges=e._reservedRanges.map((e=>({...e}))),this._drawInfo=e._drawInfo.map((e=>({...e}))),this._bounds=e._bounds.map((e=>({boxInitialized:e.boxInitialized,box:e.box.clone(),sphereInitialized:e.sphereInitialized,sphere:e.sphere.clone()}))),this._maxInstanceCount=e._maxInstanceCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=e._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(e,t,s,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=i.getIndex(),o=null===n?1:n.array.BYTES_PER_ELEMENT,a=this._drawInfo,h=this._multiDrawStarts,u=this._multiDrawCounts,l=this._drawRanges,c=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;c&&(ua.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse).multiply(this.matrixWorld),la.setFromProjectionMatrix(ua,e.coordinateSystem));let m=0;if(this.sortObjects){oa.copy(this.matrixWorld).invert(),pa.setFromMatrixPosition(s.matrixWorld).applyMatrix4(oa),ma.set(0,0,-1).transformDirection(s.matrixWorld).transformDirection(oa);for(let e=0,t=a.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;ei)return;Aa.applyMatrix4(e.matrixWorld);const a=t.ray.origin.distanceTo(Aa);return at.far?void 0:{distance:a,point:Ca.clone().applyMatrix4(e.matrixWorld),index:r,face:null,faceIndex:null,barycoord:null,object:e}}const Ba=new Ri,Ia=new Ri;class Pa extends Ra{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,s=[];for(let e=0,i=t.count;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;er.far)return;n.push({distance:h,distanceToRay:Math.sqrt(a),point:s,index:t,face:null,faceIndex:null,barycoord:null,object:o})}}class Ga extends Ir{constructor(){super(),this.isGroup=!0,this.type="Group"}}class Wa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isVideoTexture=!0,this.minFilter=void 0!==n?n:Te,this.magFilter=void 0!==r?r:Te,this.generateMipmaps=!1;const u=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){u.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class ja extends vi{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=fe,this.minFilter=fe,this.generateMipmaps=!1,this.needsUpdate=!0}}class Ha extends vi{constructor(e,t,s,i,r,n,o,a,h,u,l,c){super(null,n,o,a,h,u,i,r,l,c),this.isCompressedTexture=!0,this.image={width:t,height:s},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class qa extends Ha{constructor(e,t,s,i,r,n){super(e,t,s,r,n),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=me,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class $a extends Ha{constructor(e,t,s){super(void 0,e[0].width,e[0].height,t,s,he),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=e}}class Xa extends vi{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Ya extends vi{constructor(e,t,s,i,r,n,o,a,h,u=1026){if(u!==We&&u!==je)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===s&&u===We&&(s=Be),void 0===s&&u===je&&(s=Ue),super(null,i,r,n,o,a,u,s,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=void 0!==o?o:fe,this.minFilter=void 0!==a?a:fe,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class Za{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const s=this.getUtoTmapping(e);return this.getPoint(s,t)}getPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPoint(s/e));return t}getSpacedPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPointAt(s/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let s,i=this.getPoint(0),r=0;t.push(0);for(let n=1;n<=e;n++)s=this.getPoint(n/e),r+=s.distanceTo(i),t.push(r),i=s;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const s=this.getLengths();let i=0;const r=s.length;let n;n=t||e*s[r-1];let o,a=0,h=r-1;for(;a<=h;)if(i=Math.floor(a+(h-a)/2),o=s[i]-n,o<0)a=i+1;else{if(!(o>0)){h=i;break}h=i-1}if(i=h,s[i]===n)return i/(r-1);const u=s[i];return(i+(n-u)/(s[i+1]-u))/(r-1)}getTangent(e,t){const s=1e-4;let i=e-s,r=e+s;i<0&&(i=0),r>1&&(r=1);const n=this.getPoint(i),o=this.getPoint(r),a=t||(n.isVector2?new Qs:new Ri);return a.copy(o).sub(n).normalize(),a}getTangentAt(e,t){const s=this.getUtoTmapping(e);return this.getTangent(s,t)}computeFrenetFrames(e,t){const s=new Ri,i=[],r=[],n=[],o=new Ri,a=new nr;for(let t=0;t<=e;t++){const s=t/e;i[t]=this.getTangentAt(s,new Ri)}r[0]=new Ri,n[0]=new Ri;let h=Number.MAX_VALUE;const u=Math.abs(i[0].x),l=Math.abs(i[0].y),c=Math.abs(i[0].z);u<=h&&(h=u,s.set(1,0,0)),l<=h&&(h=l,s.set(0,1,0)),c<=h&&s.set(0,0,1),o.crossVectors(i[0],s).normalize(),r[0].crossVectors(i[0],o),n[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),n[t]=n[t-1].clone(),o.crossVectors(i[t-1],i[t]),o.length()>Number.EPSILON){o.normalize();const e=Math.acos($s(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(a.makeRotationAxis(o,e))}n[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos($s(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(o.crossVectors(r[0],r[e]))>0&&(t=-t);for(let s=1;s<=e;s++)r[s].applyMatrix4(a.makeRotationAxis(i[s],t*s)),n[s].crossVectors(i[s],r[s])}return{tangents:i,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Ja extends Za{constructor(e=0,t=0,s=1,i=1,r=0,n=2*Math.PI,o=!1,a=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=s,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=o,this.aRotation=a}getPoint(e,t=new Qs){const s=t,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===u&&h===r-1&&(h=r-2,u=1),this.closed||h>0?o=i[(h-1)%r]:(eh.subVectors(i[0],i[1]).add(i[0]),o=eh);const l=i[h%r],c=i[(h+1)%r];if(this.closed||h+2i.length-2?i.length-1:n+1],l=i[n>i.length-3?i.length-1:n+2];return s.set(nh(o,a.x,h.x,u.x,l.x),nh(o,a.y,h.y,u.y,l.y)),s}copy(e){super.copy(e),this.points=[];for(let t=0,s=e.points.length;t=s){const e=i[r]-s,n=this.curves[r],o=n.getLength(),a=0===o?0:1-e/o;return n.getPointAt(a,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let s=0,i=this.curves.length;s1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,s=e.curves.length;t0){const e=h.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(h);const u=h.getPoint(1);return this.currentPoint.copy(u),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class xh extends An{constructor(e=[new Qs(0,-.5),new Qs(.5,0),new Qs(0,.5)],t=12,s=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:s,phiLength:i},t=Math.floor(t),i=$s(i,0,2*Math.PI);const r=[],n=[],o=[],a=[],h=[],u=1/t,l=new Ri,c=new Qs,d=new Ri,p=new Ri,m=new Ri;let g=0,f=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,m.copy(d),d.normalize(),a.push(d.x,d.y,d.z);break;case e.length-1:a.push(m.x,m.y,m.z);break;default:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),a.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=t;r++){const d=s+r*u*i,p=Math.sin(d),m=Math.cos(d);for(let s=0;s<=e.length-1;s++){l.x=e[s].x*p,l.y=e[s].y,l.z=e[s].x*m,n.push(l.x,l.y,l.z),c.x=r/t,c.y=s/(e.length-1),o.push(c.x,c.y);const i=a[3*s+0]*p,u=a[3*s+1],d=a[3*s+0]*m;h.push(i,u,d)}}for(let s=0;s0&&(u.push(r,n,a),x+=3),t>0&&(u.push(n,o,a),x+=3)}h.addGroup(f,x,0),f+=x}(),!1===n&&(e>0&&y(!0),t>0&&y(!1)),this.setIndex(u),this.setAttribute("position",new bn(l,3)),this.setAttribute("normal",new bn(c,3)),this.setAttribute("uv",new bn(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Th(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class _h extends Th{constructor(e=1,t=1,s=32,i=1,r=!1,n=0,o=2*Math.PI){super(0,e,t,s,i,r,n,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:s,heightSegments:i,openEnded:r,thetaStart:n,thetaLength:o}}static fromJSON(e){return new _h(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class wh extends An{constructor(e=[],t=[],s=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:s,detail:i};const r=[],n=[];function o(e,t,s,i){const r=i+1,n=[];for(let i=0;i<=r;i++){n[i]=[];const o=e.clone().lerp(s,i/r),a=t.clone().lerp(s,i/r),h=r-i;for(let e=0;e<=h;e++)n[i][e]=0===e&&i===r?o:o.clone().lerp(a,e/h)}for(let e=0;e.9&&o<.1&&(t<.2&&(n[e+0]+=1),s<.2&&(n[e+2]+=1),i<.2&&(n[e+4]+=1))}}()}(),this.setAttribute("position",new bn(r,3)),this.setAttribute("normal",new bn(r.slice(),3)),this.setAttribute("uv",new bn(n,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new wh(e.vertices,e.indices,e.radius,e.details)}}class Sh extends wh{constructor(e=1,t=0){const s=(1+Math.sqrt(5))/2,i=1/s;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-s,0,-i,s,0,i,-s,0,i,s,-i,-s,0,-i,s,0,i,-s,0,i,s,0,-s,0,-i,s,0,-i,-s,0,i,s,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Sh(e.radius,e.detail)}}const Mh=new Ri,Nh=new Ri,Ah=new Ri,Ch=new qr;class Rh extends An{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},null!==e){const 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e=!1;o>Number.EPSILON?h>Number.EPSILON&&(e=!0):o<-Number.EPSILON?h<-Number.EPSILON&&(e=!0):Math.sign(a)===Math.sign(u)&&(e=!0),e?(i=-a,r=o,n=Math.sqrt(l)):(i=o,r=a,n=Math.sqrt(l/2))}return new Qs(i/n,r/n)}const B=[];for(let e=0,t=N.length,s=t-1,i=e+1;e=0;e--){const t=e/p,s=l*Math.cos(t*Math.PI/2),i=c*Math.sin(t*Math.PI/2)+d;for(let e=0,t=N.length;e=0;){const i=s;let r=s-1;r<0&&(r=e.length-1);for(let e=0,s=a+2*p;e0)&&d.push(t,r,h),(e!==s-1||a0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Su extends en{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Jr(16777215),this.specular=new Jr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Mu extends en{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Jr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Nu extends en{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Au extends en{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Jr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Jr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new gr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Cu extends en{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Ru extends en{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Eu extends en{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Jr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Bu extends Ta{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function Iu(e,t,s){return!e||!s&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)}function Pu(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function Fu(e){const t=e.length,s=new Array(t);for(let e=0;e!==t;++e)s[e]=e;return s.sort((function(t,s){return e[t]-e[s]})),s}function zu(e,t,s){const i=e.length,r=new e.constructor(i);for(let n=0,o=0;o!==i;++n){const i=s[n]*t;for(let s=0;s!==t;++s)r[o++]=e[i+s]}return r}function Uu(e,t,s,i){let r=1,n=e[0];for(;void 0!==n&&void 0===n[i];)n=e[r++];if(void 0===n)return;let o=n[i];if(void 0!==o)if(Array.isArray(o))do{o=n[i],void 0!==o&&(t.push(n.time),s.push.apply(s,o)),n=e[r++]}while(void 0!==n);else if(void 0!==o.toArray)do{o=n[i],void 0!==o&&(t.push(n.time),o.toArray(s,s.length)),n=e[r++]}while(void 0!==n);else do{o=n[i],void 0!==o&&(t.push(n.time),s.push(o)),n=e[r++]}while(void 0!==n)}const Ou={convertArray:Iu,isTypedArray:Pu,getKeyframeOrder:Fu,sortedArray:zu,flattenJSON:Uu,subclip:function(e,t,s,i,r=30){const n=e.clone();n.name=t;const o=[];for(let e=0;e=i)){h.push(t.times[e]);for(let s=0;sn.tracks[e].times[0]&&(a=n.tracks[e].times[0]);for(let e=0;e=i.times[c]){const e=c*h+a,t=e+h-a;d=i.values.slice(e,t)}else{const e=i.createInterpolant(),t=a,s=h-a;e.evaluate(n),d=e.resultBuffer.slice(t,s)}if("quaternion"===r){(new Ci).fromArray(d).normalize().conjugate().toArray(d)}const p=o.times.length;for(let e=0;e=r)break e;{const o=t[1];e=r)break t}n=s,s=0}}for(;s>>1;et;)--n;if(++n,0!==r||n!==i){r>=n&&(n=Math.max(n,1),r=n-1);const e=this.getValueSize();this.times=s.slice(r,n),this.values=this.values.slice(r*e,n*e)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);const s=this.times,i=this.values,r=s.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let n=null;for(let t=0;t!==r;t++){const i=s[t];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==n&&n>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,i,n),e=!1;break}n=i}if(void 0!==i&&Pu(i))for(let t=0,s=i.length;t!==s;++t){const s=i[t];if(isNaN(s)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,s),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),s=this.getValueSize(),i=this.getInterpolation()===Ft,r=e.length-1;let n=1;for(let o=1;o0){e[n]=e[r];for(let e=r*s,i=n*s,o=0;o!==s;++o)t[i+o]=t[e+o];++n}return n!==e.length?(this.times=e.slice(0,n),this.values=t.slice(0,n*s)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),s=new(0,this.constructor)(this.name,e,t);return s.createInterpolant=this.createInterpolant,s}}Gu.prototype.TimeBufferType=Float32Array,Gu.prototype.ValueBufferType=Float32Array,Gu.prototype.DefaultInterpolation=Pt;class Wu extends Gu{constructor(e,t,s){super(e,t,s)}}Wu.prototype.ValueTypeName="bool",Wu.prototype.ValueBufferType=Array,Wu.prototype.DefaultInterpolation=It,Wu.prototype.InterpolantFactoryMethodLinear=void 0,Wu.prototype.InterpolantFactoryMethodSmooth=void 0;class ju extends Gu{}ju.prototype.ValueTypeName="color";class Hu extends Gu{}Hu.prototype.ValueTypeName="number";class qu extends Lu{constructor(e,t,s,i){super(e,t,s,i)}interpolate_(e,t,s,i){const r=this.resultBuffer,n=this.sampleValues,o=this.valueSize,a=(s-t)/(i-t);let h=e*o;for(let e=h+o;h!==e;h+=4)Ci.slerpFlat(r,0,n,h-o,n,h,a);return r}}class $u extends Gu{InterpolantFactoryMethodLinear(e){return new qu(this.times,this.values,this.getValueSize(),e)}}$u.prototype.ValueTypeName="quaternion",$u.prototype.InterpolantFactoryMethodSmooth=void 0;class Xu extends Gu{constructor(e,t,s){super(e,t,s)}}Xu.prototype.ValueTypeName="string",Xu.prototype.ValueBufferType=Array,Xu.prototype.DefaultInterpolation=It,Xu.prototype.InterpolantFactoryMethodLinear=void 0,Xu.prototype.InterpolantFactoryMethodSmooth=void 0;class Yu extends Gu{}Yu.prototype.ValueTypeName="vector";class Zu{constructor(e="",t=-1,s=[],i=2500){this.name=e,this.tracks=s,this.duration=t,this.blendMode=i,this.uuid=qs(),this.duration<0&&this.resetDuration()}static parse(e){const t=[],s=e.tracks,i=1/(e.fps||1);for(let e=0,r=s.length;e!==r;++e)t.push(Ju(s[e]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r}static toJSON(e){const t=[],s=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode};for(let e=0,i=s.length;e!==i;++e)t.push(Gu.toJSON(s[e]));return i}static CreateFromMorphTargetSequence(e,t,s,i){const r=t.length,n=[];for(let e=0;e1){const e=n[1];let t=i[e];t||(i[e]=t=[]),t.push(s)}}const n=[];for(const e in i)n.push(this.CreateFromMorphTargetSequence(e,i[e],t,s));return n}static parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const s=function(e,t,s,i,r){if(0!==s.length){const n=[],o=[];Uu(s,n,o,i),0!==n.length&&r.push(new e(t,n,o))}},i=[],r=e.name||"default",n=e.fps||30,o=e.blendMode;let a=e.length||-1;const h=e.hierarchy||[];for(let e=0;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==sl[e])return void sl[e].push({onLoad:t,onProgress:s,onError:i});sl[e]=[],sl[e].push({onLoad:t,onProgress:s,onError:i});const n=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),o=this.mimeType,a=this.responseType;fetch(n).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body||void 0===t.body.getReader)return t;const s=sl[e],i=t.body.getReader(),r=t.headers.get("X-File-Size")||t.headers.get("Content-Length"),n=r?parseInt(r):0,o=0!==n;let a=0;const h=new ReadableStream({start(e){!function t(){i.read().then((({done:i,value:r})=>{if(i)e.close();else{a+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:o,loaded:a,total:n});for(let e=0,t=s.length;e{e.error(t)}))}()}});return new Response(h)}throw new il(`fetch for "${t.url}" responded with ${t.status}: ${t.statusText}`,t)})).then((e=>{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,o)));case"json":return e.json();default:if(void 0===o)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(o),s=t&&t[1]?t[1].toLowerCase():void 0,i=new TextDecoder(s);return e.arrayBuffer().then((e=>i.decode(e)))}}})).then((t=>{Ku.add(e,t);const s=sl[e];delete sl[e];for(let e=0,i=s.length;e{const s=sl[e];if(void 0===s)throw this.manager.itemError(e),t;delete sl[e];for(let e=0,i=s.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class nl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(s){try{t(r.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),s,i)}parse(e){const t=[];for(let s=0;s0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=s(r.value);break;case"c":i.uniforms[t].value=(new Jr).setHex(r.value);break;case"v2":i.uniforms[t].value=(new Qs).fromArray(r.value);break;case"v3":i.uniforms[t].value=(new Ri).fromArray(r.value);break;case"v4":i.uniforms[t].value=(new Ti).fromArray(r.value);break;case"m3":i.uniforms[t].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[t].value=(new nr).fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.glslVersion&&(i.glslVersion=e.glslVersion),void 0!==e.extensions)for(const t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.lights&&(i.lights=e.lights),void 0!==e.clipping&&(i.clipping=e.clipping),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=s(e.map)),void 0!==e.matcap&&(i.matcap=s(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=s(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=s(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=s(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=(new Qs).fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=s(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=s(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=s(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=s(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=s(e.specularMap)),void 0!==e.specularIntensityMap&&(i.specularIntensityMap=s(e.specularIntensityMap)),void 0!==e.specularColorMap&&(i.specularColorMap=s(e.specularColorMap)),void 0!==e.envMap&&(i.envMap=s(e.envMap)),void 0!==e.envMapRotation&&i.envMapRotation.fromArray(e.envMapRotation),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=s(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=s(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=s(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=s(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=s(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=s(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Qs).fromArray(e.clearcoatNormalScale)),void 0!==e.iridescenceMap&&(i.iridescenceMap=s(e.iridescenceMap)),void 0!==e.iridescenceThicknessMap&&(i.iridescenceThicknessMap=s(e.iridescenceThicknessMap)),void 0!==e.transmissionMap&&(i.transmissionMap=s(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=s(e.thicknessMap)),void 0!==e.anisotropyMap&&(i.anisotropyMap=s(e.anisotropyMap)),void 0!==e.sheenColorMap&&(i.sheenColorMap=s(e.sheenColorMap)),void 0!==e.sheenRoughnessMap&&(i.sheenRoughnessMap=s(e.sheenRoughnessMap)),i}setTextures(e){return this.textures=e,this}createMaterialFromType(e){return Bl.createMaterialFromType(e)}static createMaterialFromType(e){return new{ShadowMaterial:vu,SpriteMaterial:no,RawShaderMaterial:Tu,ShaderMaterial:Wn,PointsMaterial:za,MeshPhysicalMaterial:wu,MeshStandardMaterial:_u,MeshPhongMaterial:Su,MeshToonMaterial:Mu,MeshNormalMaterial:Nu,MeshLambertMaterial:Au,MeshDepthMaterial:Cu,MeshDistanceMaterial:Ru,MeshBasicMaterial:tn,MeshMatcapMaterial:Eu,LineDashedMaterial:Bu,LineBasicMaterial:Ta,Material:en}[e]}}class Il{static decodeText(e){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let s=0,i=e.length;s0){const s=new Qu(t);r=new al(s),r.setCrossOrigin(this.crossOrigin);for(let t=0,s=e.length;t0){i=new al(this.manager),i.setCrossOrigin(this.crossOrigin);for(let t=0,i=e.length;t{const t=new Ii;t.min.fromArray(e.boxMin),t.max.fromArray(e.boxMax);const s=new Zi;return s.radius=e.sphereRadius,s.center.fromArray(e.sphereCenter),{boxInitialized:e.boxInitialized,box:t,sphereInitialized:e.sphereInitialized,sphere:s}})),n._maxInstanceCount=e.maxInstanceCount,n._maxVertexCount=e.maxVertexCount,n._maxIndexCount=e.maxIndexCount,n._geometryInitialized=e.geometryInitialized,n._geometryCount=e.geometryCount,n._matricesTexture=l(e.matricesTexture.uuid),void 0!==e.colorsTexture&&(n._colorsTexture=l(e.colorsTexture.uuid));break;case"LOD":n=new So;break;case"Line":n=new Ra(h(e.geometry),u(e.material));break;case"LineLoop":n=new Fa(h(e.geometry),u(e.material));break;case"LineSegments":n=new Pa(h(e.geometry),u(e.material));break;case"PointCloud":case"Points":n=new Da(h(e.geometry),u(e.material));break;case"Sprite":n=new vo(u(e.material));break;case"Group":n=new Ga;break;case"Bone":n=new zo;break;default:n=new Ir}if(n.uuid=e.uuid,void 0!==e.name&&(n.name=e.name),void 0!==e.matrix?(n.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(n.matrixAutoUpdate=e.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==e.position&&n.position.fromArray(e.position),void 0!==e.rotation&&n.rotation.fromArray(e.rotation),void 0!==e.quaternion&&n.quaternion.fromArray(e.quaternion),void 0!==e.scale&&n.scale.fromArray(e.scale)),void 0!==e.up&&n.up.fromArray(e.up),void 0!==e.castShadow&&(n.castShadow=e.castShadow),void 0!==e.receiveShadow&&(n.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.intensity&&(n.shadow.intensity=e.shadow.intensity),void 0!==e.shadow.bias&&(n.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(n.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(n.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&n.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(n.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(n.visible=e.visible),void 0!==e.frustumCulled&&(n.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(n.renderOrder=e.renderOrder),void 0!==e.userData&&(n.userData=e.userData),void 0!==e.layers&&(n.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e{t&&t(s),r.manager.itemEnd(e)})).catch((e=>{i&&i(e)})):(setTimeout((function(){t&&t(n),r.manager.itemEnd(e)}),0),n);const o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",o.headers=this.requestHeader;const a=fetch(e,o).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(s){return Ku.add(e,s),t&&t(s),r.manager.itemEnd(e),s})).catch((function(t){i&&i(t),Ku.remove(e),r.manager.itemError(e),r.manager.itemEnd(e)}));Ku.add(e,a),r.manager.itemStart(e)}}let Dl;class kl{static getContext(){return void 0===Dl&&(Dl=new(window.AudioContext||window.webkitAudioContext)),Dl}static setContext(e){Dl=e}}class Gl extends tl{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new rl(this.manager);function o(t){i?i(t):console.error(t),r.manager.itemError(e)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(e){try{const s=e.slice(0);kl.getContext().decodeAudioData(s,(function(e){t(e)})).catch(o)}catch(e){o(e)}}),s,i)}}const Wl=new nr,jl=new nr,Hl=new nr;class ql{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Xn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Xn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep,Hl.copy(e.projectionMatrix);const s=t.eyeSep/2,i=s*t.near/t.focus,r=t.near*Math.tan(js*t.fov*.5)/t.zoom;let n,o;jl.elements[12]=-s,Wl.elements[12]=s,n=-r*t.aspect+i,o=r*t.aspect+i,Hl.elements[0]=2*t.near/(o-n),Hl.elements[8]=(o+n)/(o-n),this.cameraL.projectionMatrix.copy(Hl),n=-r*t.aspect-i,o=r*t.aspect-i,Hl.elements[0]=2*t.near/(o-n),Hl.elements[8]=(o+n)/(o-n),this.cameraR.projectionMatrix.copy(Hl)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(jl),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Wl)}}class $l extends Xn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Xl{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Yl(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=Yl();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function Yl(){return performance.now()}const Zl=new Ri,Jl=new Ci,Kl=new Ri,Ql=new Ri;class ec extends Ir{constructor(){super(),this.type="AudioListener",this.context=kl.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Xl}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,s=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Zl,Jl,Kl),Ql.set(0,0,-1).applyQuaternion(Jl),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(Zl.x,e),t.positionY.linearRampToValueAtTime(Zl.y,e),t.positionZ.linearRampToValueAtTime(Zl.z,e),t.forwardX.linearRampToValueAtTime(Ql.x,e),t.forwardY.linearRampToValueAtTime(Ql.y,e),t.forwardZ.linearRampToValueAtTime(Ql.z,e),t.upX.linearRampToValueAtTime(s.x,e),t.upY.linearRampToValueAtTime(s.y,e),t.upZ.linearRampToValueAtTime(s.z,e)}else t.setPosition(Zl.x,Zl.y,Zl.z),t.setOrientation(Ql.x,Ql.y,Ql.z,s.x,s.y,s.z)}}class tc extends Ir{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(e=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+e),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e0&&this._mixBufferRegionAdditive(s,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(s[e]!==s[e+t]){o.setValue(s,i);break}}saveOriginalState(){const e=this.binding,t=this.buffer,s=this.valueSize,i=s*this._origIndex;e.getValue(t,i);for(let e=s,r=i;e!==r;++e)t[e]=t[i+e%s];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let s=e;s=.5)for(let i=0;i!==r;++i)e[t+i]=e[s+i]}_slerp(e,t,s,i){Ci.slerpFlat(e,t,e,t,e,s,i)}_slerpAdditive(e,t,s,i,r){const n=this._workIndex*r;Ci.multiplyQuaternionsFlat(e,n,e,t,e,s),Ci.slerpFlat(e,t,e,t,e,n,i)}_lerp(e,t,s,i,r){const n=1-i;for(let o=0;o!==r;++o){const r=t+o;e[r]=e[r]*n+e[s+o]*i}}_lerpAdditive(e,t,s,i,r){for(let n=0;n!==r;++n){const r=t+n;e[r]=e[r]+e[s+n]*i}}}const uc="\\[\\]\\.:\\/",lc=new RegExp("["+uc+"]","g"),cc="[^"+uc+"]",dc="[^"+uc.replace("\\.","")+"]",pc=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",cc)+/(WCOD+)?/.source.replace("WCOD",dc)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",cc)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",cc)+"$"),mc=["material","materials","bones","map"];class gc{constructor(e,t,s){this.path=t,this.parsedPath=s||gc.parseTrackName(t),this.node=gc.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,s){return e&&e.isAnimationObjectGroup?new gc.Composite(e,t,s):new gc(e,t,s)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(lc,"")}static parseTrackName(e){const t=pc.exec(e);if(null===t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const s={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=s.nodeName&&s.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const e=s.nodeName.substring(i+1);-1!==mc.indexOf(e)&&(s.nodeName=s.nodeName.substring(0,i),s.objectName=e)}if(null===s.propertyName||0===s.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return s}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const s=e.skeleton.getBoneByName(t);if(void 0!==s)return s}if(e.children){const s=function(e){for(let i=0;i=r){const n=r++,u=e[n];t[u.uuid]=h,e[h]=u,t[a]=n,e[n]=o;for(let e=0,t=i;e!==t;++e){const t=s[e],i=t[n],r=t[h];t[h]=i,t[n]=r}}}this.nCachedObjects_=r}uncache(){const e=this._objects,t=this._indicesByUUID,s=this._bindings,i=s.length;let r=this.nCachedObjects_,n=e.length;for(let o=0,a=arguments.length;o!==a;++o){const a=arguments[o].uuid,h=t[a];if(void 0!==h)if(delete t[a],h0&&(t[o.uuid]=h),e[h]=o,e.pop();for(let e=0,t=i;e!==t;++e){const t=s[e];t[h]=t[r],t.pop()}}}this.nCachedObjects_=r}subscribe_(e,t){const s=this._bindingsIndicesByPath;let i=s[e];const r=this._bindings;if(void 0!==i)return r[i];const n=this._paths,o=this._parsedPaths,a=this._objects,h=a.length,u=this.nCachedObjects_,l=new Array(h);i=r.length,s[e]=i,n.push(e),o.push(t),r.push(l);for(let s=u,i=a.length;s!==i;++s){const i=a[s];l[s]=new gc(i,e,t)}return l}unsubscribe_(e){const t=this._bindingsIndicesByPath,s=t[e];if(void 0!==s){const i=this._paths,r=this._parsedPaths,n=this._bindings,o=n.length-1,a=n[o];t[e[o]]=s,n[s]=a,n.pop(),r[s]=r[o],r.pop(),i[s]=i[o],i.pop()}}}class yc{constructor(e,t,s=null,i=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=s,this.blendMode=i;const r=t.tracks,n=r.length,o=new Array(n),a={endingStart:zt,endingEnd:zt};for(let e=0;e!==n;++e){const t=r[e].createInterpolant(null);o[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=o,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,s){if(e.fadeOut(t),this.fadeIn(t),s){const s=this._clip.duration,i=e._clip.duration,r=i/s,n=s/i;e.warp(1,r,t),this.warp(n,1,t)}return this}crossFadeTo(e,t,s){return e.crossFadeFrom(this,t,s)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,s){const i=this._mixer,r=i.time,n=this.timeScale;let o=this._timeScaleInterpolant;null===o&&(o=i._lendControlInterpolant(),this._timeScaleInterpolant=o);const a=o.parameterPositions,h=o.sampleValues;return a[0]=r,a[1]=r+s,h[0]=e/n,h[1]=t/n,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,s,i){if(!this.enabled)return void this._updateWeight(e);const r=this._startTime;if(null!==r){const i=(e-r)*s;i<0||0===s?t=0:(this._startTime=null,t=s*i)}t*=this._updateTimeScale(e);const n=this._updateTime(t),o=this._updateWeight(e);if(o>0){const e=this._interpolants,t=this._propertyBindings;if(this.blendMode===Vt)for(let s=0,i=e.length;s!==i;++s)e[s].evaluate(n),t[s].accumulateAdditive(o);else for(let s=0,r=e.length;s!==r;++s)e[s].evaluate(n),t[s].accumulate(i,o)}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const s=this._weightInterpolant;if(null!==s){const i=s.evaluate(e)[0];t*=i,e>s.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const s=this._timeScaleInterpolant;if(null!==s){t*=s.evaluate(e)[0],e>s.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,s=this.loop;let i=this.time+e,r=this._loopCount;const n=2202===s;if(0===e)return-1===r?i:n&&1==(1&r)?t-i:i;if(2200===s){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(i<0)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),i>=t||i<0){const s=Math.floor(i/t);i-=t*s,r+=Math.abs(s);const o=this.repetitions-r;if(o<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===o){const t=e<0;this._setEndings(t,!t,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(n&&1==(1&r))return t-i}return i}_setEndings(e,t,s){const i=this._interpolantSettings;s?(i.endingStart=Ut,i.endingEnd=Ut):(i.endingStart=e?this.zeroSlopeAtStart?Ut:zt:Ot,i.endingEnd=t?this.zeroSlopeAtEnd?Ut:zt:Ot)}_scheduleFading(e,t,s){const i=this._mixer,r=i.time;let n=this._weightInterpolant;null===n&&(n=i._lendControlInterpolant(),this._weightInterpolant=n);const o=n.parameterPositions,a=n.sampleValues;return o[0]=r,a[0]=t,o[1]=r+e,a[1]=s,this}}const xc=new Float32Array(1);class bc extends ks{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){const s=e._localRoot||this._root,i=e._clip.tracks,r=i.length,n=e._propertyBindings,o=e._interpolants,a=s.uuid,h=this._bindingsByRootAndName;let u=h[a];void 0===u&&(u={},h[a]=u);for(let e=0;e!==r;++e){const r=i[e],h=r.name;let l=u[h];if(void 0!==l)++l.referenceCount,n[e]=l;else{if(l=n[e],void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,a,h));continue}const i=t&&t._propertyBindings[e].binding.parsedPath;l=new hc(gc.create(s,h,i),r.ValueTypeName,r.getValueSize()),++l.referenceCount,this._addInactiveBinding(l,a,h),n[e]=l}o[e].resultBuffer=l.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,s=e._clip.uuid,i=this._actionsByClip[s];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,s,t)}const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==--s.useCount&&(s.restoreOriginalState(),this._takeBackBinding(s))}this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){const t=e._cacheIndex;return null!==t&&t=0;--t)e[t].stop();return this}update(e){e*=this.timeScale;const t=this._actions,s=this._nActiveActions,i=this.time+=e,r=Math.sign(e),n=this._accuIndex^=1;for(let o=0;o!==s;++o){t[o]._update(i,e,r,n)}const o=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)o[e].apply(n);return this}setTime(e){this.time=0;for(let e=0;e=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Ic).distanceTo(e)}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Fc=new Ri,zc=new Ri;class Uc{constructor(e=new Ri,t=new Ri){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){Fc.subVectors(e,this.start),zc.subVectors(this.end,this.start);const s=zc.dot(zc);let i=zc.dot(Fc)/s;return t&&(i=$s(i,0,1)),i}closestPointToPoint(e,t,s){const i=this.closestPointToPointParameter(e,t);return this.delta(s).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Oc=new Ri;class Lc extends Ir{constructor(e,t){super(),this.light=e,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";const s=new An,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,s=32;e1)for(let s=0;s.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{ud.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(ud,t)}}setLength(e,t=.2*e,s=.2*t){this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(s,t,s),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class pd extends Pa{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],s=new An;s.setAttribute("position",new bn(t,3)),s.setAttribute("color",new bn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(s,new Ta({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,s){const i=new Jr,r=this.geometry.attributes.color.array;return i.set(e),i.toArray(r,0),i.toArray(r,3),i.set(t),i.toArray(r,6),i.toArray(r,9),i.set(s),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class md{constructor(){this.type="ShapePath",this.color=new Jr,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new yh,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,s,i){return this.currentPath.quadraticCurveTo(e,t,s,i),this}bezierCurveTo(e,t,s,i,r,n){return this.currentPath.bezierCurveTo(e,t,s,i,r,n),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(e,t){const s=t.length;let i=!1;for(let r=s-1,n=0;nNumber.EPSILON){if(h<0&&(s=t[n],a=-a,o=t[r],h=-h),e.yo.y)continue;if(e.y===s.y){if(e.x===s.x)return!0}else{const t=h*(e.x-s.x)-a*(e.y-s.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}const s=su.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,n,o;const a=[];if(1===i.length)return n=i[0],o=new Eh,o.curves=n.curves,a.push(o),a;let h=!s(i[0].getPoints());h=e?!h:h;const u=[],l=[];let c,d,p=[],m=0;l[m]=void 0,p[m]=[];for(let t=0,o=i.length;t1){let e=!1,s=0;for(let e=0,t=l.length;e0&&!1===e&&(p=u)}for(let e=0,t=l.length;e>>16,2246822507),s^=Math.imul(i^i>>>13,3266489909),i=Math.imul(i^i>>>16,2246822507),i^=Math.imul(s^s>>>13,3266489909),4294967296*(2097151&i)+(s>>>0)}const vd=e=>bd(e),Td=e=>bd(e),_d=(...e)=>bd(e);function wd(e,t=!1){const s=[];!0===e.isNode&&(s.push(e.id),e=e.getSelf());for(const{property:i,childNode:r}of Sd(e))s.push(s,bd(i.slice(0,-4)),r.getCacheKey(t));return bd(s)}function*Sd(e,t=!1){for(const s in e){if(!0===s.startsWith("_"))continue;const i=e[s];if(!0===Array.isArray(i))for(let e=0;ee.charCodeAt(0))).buffer}var Rd=Object.freeze({__proto__:null,arrayBufferToBase64:Ad,base64ToArrayBuffer:Cd,getCacheKey:wd,getNodeChildren:Sd,getValueFromType:Nd,getValueType:Md,hash:_d,hashArray:Td,hashString:vd});const Ed={VERTEX:"vertex",FRAGMENT:"fragment"},Bd={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},Id={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},Pd=["fragment","vertex"],Fd=["setup","analyze","generate"],zd=[...Pd,"compute"],Ud=["x","y","z","w"];let Od=0;class Ld extends ks{static get type(){return"Node"}constructor(e=null){super(),this.nodeType=e,this.updateType=Bd.NONE,this.updateBeforeType=Bd.NONE,this.updateAfterType=Bd.NONE,this.uuid=Ks.generateUUID(),this.version=0,this._cacheKey=null,this._cacheKeyVersion=0,this.global=!1,this.isNode=!0,Object.defineProperty(this,"id",{value:Od++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this.getSelf()),this}onFrameUpdate(e){return this.onUpdate(e,Bd.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Bd.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Bd.OBJECT)}onReference(e){return this.updateReference=e.bind(this.getSelf()),this}getSelf(){return this.self||this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of Sd(this))yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}getCacheKey(e=!1){return!0!==(e=e||this.version!==this._cacheKeyVersion)&&null!==this._cacheKey||(this._cacheKey=wd(this,e),this._cacheKeyVersion=this.version),this._cacheKey}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let s=0;for(const e of this.getChildren())t["node"+s++]=e;return null}analyze(e){if(1===e.increaseUsage(this)){const t=e.getNodeProperties(this);for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}generate(e,t){const{outputNode:s}=e.getNodeProperties(this);if(s&&!0===s.isNode)return s.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const s=this.getShared(e);if(this!==s)return s.build(e,t);e.addNode(this),e.addChain(this);let i=null;const r=e.getBuildStage();if("setup"===r){this.updateReference(e);const t=e.getNodeProperties(this);if(!0!==t.initialized){e.stack.nodes.length;t.initialized=!0,t.outputNode=this.setup(e),null!==t.outputNode&&e.stack.nodes.length;for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}else if("analyze"===r)this.analyze(e);else if("generate"===r){if(1===this.generate.length){const s=this.getNodeType(e),r=e.getDataFromNode(this);i=r.snippet,void 0===i?(i=this.generate(e)||"",r.snippet=i):void 0!==r.flowCodes&&void 0!==e.context.nodeBlock&&e.addFlowCodeHierarchy(this,e.context.nodeBlock),i=e.format(i,s,t)}else i=this.generate(e,t)||""}return e.removeChain(this),i}getSerializeChildren(){return Sd(this)}serialize(e){const t=this.getSerializeChildren(),s={};for(const{property:i,index:r,childNode:n}of t)void 0!==r?(void 0===s[i]&&(s[i]=Number.isInteger(r)?[]:{}),s[i][r]=n.toJSON(e.meta).uuid):s[i]=n.toJSON(e.meta).uuid;Object.keys(s).length>0&&(e.inputNodes=s)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const s in e.inputNodes)if(Array.isArray(e.inputNodes[s])){const i=[];for(const r of e.inputNodes[s])i.push(t[r]);this[s]=i}else if("object"==typeof e.inputNodes[s]){const i={};for(const r in e.inputNodes[s]){const n=e.inputNodes[s][r];i[r]=t[n]}this[s]=i}else{const i=e.inputNodes[s];this[s]=t[i]}}}toJSON(e){const{uuid:t,type:s}=this,i=void 0===e||"string"==typeof e;i&&(e={textures:{},images:{},nodes:{}});let r=e.nodes[t];function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(void 0===r&&(r={uuid:t,type:s,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},!0!==i&&(e.nodes[r.uuid]=r),this.serialize(r),delete r.meta),i){const t=n(e.textures),s=n(e.images),i=n(e.nodes);t.length>0&&(r.textures=t),s.length>0&&(r.images=s),i.length>0&&(r.nodes=i)}return r}}class Vd extends Ld{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){return`${this.node.build(e)}[ ${this.indexNode.build(e,"uint")} ]`}}class Dd extends Ld{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let s=null;for(const i of this.convertTo.split("|"))null!==s&&e.getTypeLength(t)!==e.getTypeLength(i)||(s=i);return s}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const s=this.node,i=this.getNodeType(e),r=s.build(e,i);return e.format(r,i,t)}}class kd extends Ld{static get type(){return"TempNode"}constructor(e){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const s=e.getVectorType(this.getNodeType(e,t)),i=e.getDataFromNode(this);if(void 0!==i.propertyName)return e.format(i.propertyName,s,t);if("void"!==s&&"void"!==t&&this.hasDependencies(e)){const r=super.build(e,s),n=e.getVarFromNode(this,null,s),o=e.getPropertyName(n);return e.addLineFlowCode(`${o} = ${r}`,this),i.snippet=r,i.propertyName=o,e.format(i.propertyName,s,t)}}return super.build(e,t)}}class Gd extends kd{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce(((t,s)=>t+e.getTypeLength(s.getNodeType(e))),0))}generate(e,t){const s=this.getNodeType(e),i=this.nodes,r=e.getComponentType(s),n=[];for(const t of i){let s=t.build(e);const i=e.getComponentType(t.getNodeType(e));i!==r&&(s=e.format(s,i,r)),n.push(s)}const o=`${e.getType(s)}( ${n.join(", ")} )`;return e.format(o,s,t)}}const Wd=Ud.join("");class jd extends Ld{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(Ud.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const s=this.node,i=e.getTypeLength(s.getNodeType(e));let r=null;if(i>1){let n=null;this.getVectorLength()>=i&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const o=s.build(e,n);r=this.components.length===i&&this.components===Wd.slice(0,this.components.length)?e.format(o,n,t):e.format(`${o}.${this.components}`,this.getNodeType(e),t)}else r=s.build(e,t);return r}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class Hd extends kd{static get type(){return"SetNode"}constructor(e,t,s){super(),this.sourceNode=e,this.components=t,this.targetNode=s}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:s,targetNode:i}=this,r=this.getNodeType(e),n=e.getTypeFromLength(s.length,i.getNodeType(e)),o=i.build(e,n),a=t.build(e,r),h=e.getTypeLength(r),u=[];for(let e=0;ee.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),Qd=e=>Kd(e).split("").sort().join(""),ep={setup(e,t){const s=t.shift();return e(Mp(s),...t)},get(e,t,s){if("string"==typeof t&&void 0===e[t]){if(!0!==e.isStackNode&&"assign"===t)return(...e)=>(Yd.assign(s,...e),s);if(Zd.has(t)){const i=Zd.get(t);return e.isStackNode?(...e)=>s.add(i(...e)):(...e)=>i(s,...e)}if("self"===t)return e;if(t.endsWith("Assign")&&Zd.has(t.slice(0,t.length-6))){const i=Zd.get(t.slice(0,t.length-6));return e.isStackNode?(...e)=>s.assign(e[0],i(...e)):(...e)=>s.assign(i(s,...e))}if(!0===/^[xyzwrgbastpq]{1,4}$/.test(t))return t=Kd(t),Sp(new jd(s,t));if(!0===/^set[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Qd(t.slice(3).toLowerCase()),s=>Sp(new Hd(e,t,s));if(!0===/^flip[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Qd(t.slice(4).toLowerCase()),()=>Sp(new qd(Sp(e),t));if("width"===t||"height"===t||"depth"===t)return"width"===t?t="x":"height"===t?t="y":"depth"===t&&(t="z"),Sp(new jd(e,t));if(!0===/^\d+$/.test(t))return Sp(new Vd(s,new Xd(Number(t),"uint")))}return Reflect.get(e,t,s)},set:(e,t,s,i)=>"string"!=typeof t||void 0!==e[t]||!0!==/^[xyzwrgbastpq]{1,4}$/.test(t)&&"width"!==t&&"height"!==t&&"depth"!==t&&!0!==/^\d+$/.test(t)?Reflect.set(e,t,s,i):(i[t].assign(s),!0)},tp=new WeakMap,sp=new WeakMap,ip=function(e,t=null){for(const s in e)e[s]=Sp(e[s],t);return e},rp=function(e,t=null){const s=e.length;for(let i=0;iSp(null!==i?Object.assign(e,i):e);return null===t?(...t)=>r(new e(...Np(t))):null!==s?(s=Sp(s),(...i)=>r(new e(t,...Np(i),s))):(...s)=>r(new e(t,...Np(s)))},op=function(e,...t){return Sp(new e(...Np(t)))};class ap extends Ld{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:s}=this,i=e.getNodeProperties(t);if(i.onceOutput)return i.onceOutput;let r=null;if(t.layout){let i=sp.get(e.constructor);void 0===i&&(i=new WeakMap,sp.set(e.constructor,i));let n=i.get(t);void 0===n&&(n=Sp(e.buildFunctionNode(t)),i.set(t,n)),null!==e.currentFunctionNode&&e.currentFunctionNode.includes.push(n),r=Sp(n.call(s))}else{const i=t.jsFunc,n=null!==s?i(s,e):i(e);r=Sp(n)}return t.once&&(i.onceOutput=r),r}getOutputNode(e){const t=e.getNodeProperties(this);return null===t.outputNode&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class hp extends Ld{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Mp(e),Sp(new ap(this,e))}setup(){return this.call()}}const up=[!1,!0],lp=[0,1,2,3],cp=[-1,-2],dp=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],pp=new Map;for(const e of up)pp.set(e,new Xd(e));const mp=new Map;for(const e of lp)mp.set(e,new Xd(e,"uint"));const gp=new Map([...mp].map((e=>new Xd(e.value,"int"))));for(const e of cp)gp.set(e,new Xd(e,"int"));const fp=new Map([...gp].map((e=>new Xd(e.value))));for(const e of dp)fp.set(e,new Xd(e));for(const e of dp)fp.set(-e,new Xd(-e));const yp={bool:pp,uint:mp,ints:gp,float:fp},xp=new Map([...pp,...fp]),bp=(e,t)=>xp.has(e)?xp.get(e):!0===e.isNode?e:new Xd(e,t),vp=function(e,t=null){return(...s)=>{if((0===s.length||!["bool","float","int","uint"].includes(e)&&s.every((e=>"object"!=typeof e)))&&(s=[Nd(e,...s)]),1===s.length&&null!==t&&t.has(s[0]))return Sp(t.get(s[0]));if(1===s.length){const t=bp(s[0],e);return(e=>{try{return e.getNodeType()}catch(e){return}})(t)===e?Sp(t):Sp(new Dd(t,e))}const i=s.map((e=>bp(e)));return Sp(new Gd(i,e))}},Tp=e=>"object"==typeof e&&null!==e?e.value:e,_p=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function wp(e,t){return new Proxy(new hp(e,t),ep)}const Sp=(e,t=null)=>function(e,t=null){const s=Md(e);if("node"===s){let t=tp.get(e);return void 0===t&&(t=new Proxy(e,ep),tp.set(e,t),tp.set(t,t)),t}return null===t&&("float"===s||"boolean"===s)||s&&"shader"!==s&&"string"!==s?Sp(bp(e,t)):"shader"===s?Rp(e):e}(e,t),Mp=(e,t=null)=>new ip(e,t),Np=(e,t=null)=>new rp(e,t),Ap=(...e)=>new np(...e),Cp=(...e)=>new op(...e),Rp=(e,t)=>{const s=new wp(e,t),i=(...e)=>{let t;return Mp(e),t=e[0]&&e[0].isNode?[...e]:e[0],s.call(t)};return i.shaderNode=s,i.setLayout=e=>(s.setLayout(e),i),i.once=()=>(s.once=!0,i),i},Ep=(...e)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),Rp(...e));Jd("toGlobal",(e=>(e.global=!0,e)));const Bp=e=>{Yd=e},Ip=()=>Yd,Pp=(...e)=>Yd.If(...e);function Fp(e){return Yd&&Yd.add(e),e}Jd("append",Fp);const zp=new vp("color"),Up=new vp("float",yp.float),Op=new vp("int",yp.ints),Lp=new vp("uint",yp.uint),Vp=new vp("bool",yp.bool),Dp=new vp("vec2"),kp=new vp("ivec2"),Gp=new vp("uvec2"),Wp=new vp("bvec2"),jp=new vp("vec3"),Hp=new vp("ivec3"),qp=new vp("uvec3"),$p=new vp("bvec3"),Xp=new vp("vec4"),Yp=new vp("ivec4"),Zp=new vp("uvec4"),Jp=new vp("bvec4"),Kp=new vp("mat2"),Qp=new vp("mat3"),em=new vp("mat4"),tm=(e="")=>Sp(new Xd(e,"string")),sm=e=>Sp(new Xd(e,"ArrayBuffer"));Jd("toColor",zp),Jd("toFloat",Up),Jd("toInt",Op),Jd("toUint",Lp),Jd("toBool",Vp),Jd("toVec2",Dp),Jd("toIVec2",kp),Jd("toUVec2",Gp),Jd("toBVec2",Wp),Jd("toVec3",jp),Jd("toIVec3",Hp),Jd("toUVec3",qp),Jd("toBVec3",$p),Jd("toVec4",Xp),Jd("toIVec4",Yp),Jd("toUVec4",Zp),Jd("toBVec4",Jp),Jd("toMat2",Kp),Jd("toMat3",Qp),Jd("toMat4",em);const im=Ap(Vd),rm=(e,t)=>Sp(new Dd(Sp(e),t)),nm=(e,t)=>Sp(new jd(Sp(e),t));Jd("element",im),Jd("convert",rm);class om extends Ld{static get type(){return"UniformGroupNode"}constructor(e,t=!1,s=1){super("string"),this.name=e,this.version=0,this.shared=t,this.order=s,this.isUniformGroup=!0}set needsUpdate(e){!0===e&&this.version++}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const am=e=>new om(e),hm=(e,t=0)=>new om(e,!0,t),um=hm("frame"),lm=hm("render"),cm=am("object");class dm extends $d{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=cm}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const s=this.getSelf();return e=e.bind(s),super.onUpdate((t=>{const i=e(t,s);void 0!==i&&(this.value=i)}),t)}generate(e,t){const s=this.getNodeType(e),i=this.getUniformHash(e);let r=e.getNodeFromHash(i);void 0===r&&(e.setHashNode(this,i),r=this);const n=r.getInputType(e),o=e.getUniformFromNode(r,n,e.shaderStage,this.name||e.context.label),a=e.getPropertyName(o);return void 0!==e.context.label&&delete e.context.label,e.format(a,s,t)}}const pm=(e,t)=>{const s=_p(t||e),i=e&&!0===e.isNode?e.node&&e.node.value||e.value:e;return Sp(new dm(i,s))};class mm extends Ld{static get type(){return"PropertyNode"}constructor(e,t=null,s=!1){super(e),this.name=t,this.varying=s,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const gm=(e,t)=>Sp(new mm(e,t)),fm=(e,t)=>Sp(new mm(e,t,!0)),ym=Cp(mm,"vec4","DiffuseColor"),xm=Cp(mm,"vec3","EmissiveColor"),bm=Cp(mm,"float","Roughness"),vm=Cp(mm,"float","Metalness"),Tm=Cp(mm,"float","Clearcoat"),_m=Cp(mm,"float","ClearcoatRoughness"),wm=Cp(mm,"vec3","Sheen"),Sm=Cp(mm,"float","SheenRoughness"),Mm=Cp(mm,"float","Iridescence"),Nm=Cp(mm,"float","IridescenceIOR"),Am=Cp(mm,"float","IridescenceThickness"),Cm=Cp(mm,"float","AlphaT"),Rm=Cp(mm,"float","Anisotropy"),Em=Cp(mm,"vec3","AnisotropyT"),Bm=Cp(mm,"vec3","AnisotropyB"),Im=Cp(mm,"color","SpecularColor"),Pm=Cp(mm,"float","SpecularF90"),Fm=Cp(mm,"float","Shininess"),zm=Cp(mm,"vec4","Output"),Um=Cp(mm,"float","dashSize"),Om=Cp(mm,"float","gapSize"),Lm=Cp(mm,"float","pointWidth"),Vm=Cp(mm,"float","IOR"),Dm=Cp(mm,"float","Transmission"),km=Cp(mm,"float","Thickness"),Gm=Cp(mm,"float","AttenuationDistance"),Wm=Cp(mm,"color","AttenuationColor"),jm=Cp(mm,"float","Dispersion");class Hm extends kd{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const s=e.getTypeLength(t.node.getNodeType(e));return Ud.join("").slice(0,s)!==t.components}return!1}generate(e,t){const{targetNode:s,sourceNode:i}=this,r=this.needsSplitAssign(e),n=s.getNodeType(e),o=s.context({assign:!0}).build(e),a=i.build(e,n),h=i.getNodeType(e),u=e.getDataFromNode(this);let l;if(!0===u.initialized)"void"!==t&&(l=o);else if(r){const i=e.getVarFromNode(this,null,n),r=e.getPropertyName(i);e.addLineFlowCode(`${r} = ${a}`,this);const h=s.node.context({assign:!0}).build(e);for(let t=0;t(t=t.length>1||t[0]&&!0===t[0].isNode?Np(t):Mp(t[0]),Sp(new $m(Sp(e),t)));Jd("call",Xm);class Ym extends kd{static get type(){return"OperatorNode"}constructor(e,t,s,...i){if(super(),i.length>0){let r=new Ym(e,t,s);for(let t=0;t>"===s||"<<"===s)return e.getIntegerType(n);if("!"===s||"=="===s||"&&"===s||"||"===s||"^^"===s)return"bool";if("<"===s||">"===s||"<="===s||">="===s){const s=t?e.getTypeLength(t):Math.max(e.getTypeLength(n),e.getTypeLength(o));return s>1?`bvec${s}`:"bool"}return"float"===n&&e.isMatrix(o)?o:e.isMatrix(n)&&e.isVector(o)?e.getVectorFromMatrix(n):e.isVector(n)&&e.isMatrix(o)?e.getVectorFromMatrix(o):e.getTypeLength(o)>e.getTypeLength(n)?o:n}generate(e,t){const s=this.op,i=this.aNode,r=this.bNode,n=this.getNodeType(e,t);let o=null,a=null;"void"!==n?(o=i.getNodeType(e),a=void 0!==r?r.getNodeType(e):null,"<"===s||">"===s||"<="===s||">="===s||"=="===s?e.isVector(o)?a=o:o!==a&&(o=a="float"):">>"===s||"<<"===s?(o=n,a=e.changeComponentType(a,"uint")):e.isMatrix(o)&&e.isVector(a)?a=e.getVectorFromMatrix(o):o=e.isVector(o)&&e.isMatrix(a)?e.getVectorFromMatrix(a):a=n):o=a=n;const h=i.build(e,o),u=void 0!==r?r.build(e,a):null,l=e.getTypeLength(t),c=e.getFunctionOperator(s);return"void"!==t?"<"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} < ${u} )`,n,t):"<="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} <= ${u} )`,n,t):">"===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} > ${u} )`,n,t):">="===s&&l>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${u} )`,n,t):e.format(`( ${h} >= ${u} )`,n,t):"!"===s||"~"===s?e.format(`(${s}${h})`,o,t):c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`( ${h} ${s} ${u} )`,n,t):"void"!==o?c?e.format(`${c}( ${h}, ${u} )`,n,t):e.format(`${h} ${s} ${u}`,n,t):void 0}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Zm=Ap(Ym,"+"),Jm=Ap(Ym,"-"),Km=Ap(Ym,"*"),Qm=Ap(Ym,"/"),eg=Ap(Ym,"%"),tg=Ap(Ym,"=="),sg=Ap(Ym,"!="),ig=Ap(Ym,"<"),rg=Ap(Ym,">"),ng=Ap(Ym,"<="),og=Ap(Ym,">="),ag=Ap(Ym,"&&"),hg=Ap(Ym,"||"),ug=Ap(Ym,"!"),lg=Ap(Ym,"^^"),cg=Ap(Ym,"&"),dg=Ap(Ym,"~"),pg=Ap(Ym,"|"),mg=Ap(Ym,"^"),gg=Ap(Ym,"<<"),fg=Ap(Ym,">>");Jd("add",Zm),Jd("sub",Jm),Jd("mul",Km),Jd("div",Qm),Jd("modInt",eg),Jd("equal",tg),Jd("notEqual",sg),Jd("lessThan",ig),Jd("greaterThan",rg),Jd("lessThanEqual",ng),Jd("greaterThanEqual",og),Jd("and",ag),Jd("or",hg),Jd("not",ug),Jd("xor",lg),Jd("bitAnd",cg),Jd("bitNot",dg),Jd("bitOr",pg),Jd("bitXor",mg),Jd("shiftLeft",gg),Jd("shiftRight",fg);const yg=(...e)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),eg(...e));Jd("remainder",yg);class xg extends kd{static get type(){return"MathNode"}constructor(e,t,s=null,i=null){super(),this.method=e,this.aNode=t,this.bNode=s,this.cNode=i}getInputType(e){const t=this.aNode.getNodeType(e),s=this.bNode?this.bNode.getNodeType(e):null,i=this.cNode?this.cNode.getNodeType(e):null,r=e.isMatrix(t)?0:e.getTypeLength(t),n=e.isMatrix(s)?0:e.getTypeLength(s),o=e.isMatrix(i)?0:e.getTypeLength(i);return r>n&&r>o?t:n>o?s:o>r?i:t}getNodeType(e){const t=this.method;return t===xg.LENGTH||t===xg.DISTANCE||t===xg.DOT?"float":t===xg.CROSS?"vec3":t===xg.ALL?"bool":t===xg.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===xg.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){const s=this.method,i=this.getNodeType(e),r=this.getInputType(e),n=this.aNode,o=this.bNode,a=this.cNode,h=!0===e.renderer.isWebGLRenderer;if(s===xg.TRANSFORM_DIRECTION){let s=n,i=o;e.isMatrix(s.getNodeType(e))?i=Xp(jp(i),0):s=Xp(jp(s),0);const r=Km(s,i).xyz;return Ug(r).build(e,t)}if(s===xg.NEGATE)return e.format("( - "+n.build(e,r)+" )",i,t);if(s===xg.ONE_MINUS)return Jm(1,n).build(e,t);if(s===xg.RECIPROCAL)return Qm(1,n).build(e,t);if(s===xg.DIFFERENCE)return jg(Jm(n,o)).build(e,t);{const u=[];return s===xg.CROSS||s===xg.MOD?u.push(n.build(e,i),o.build(e,i)):h&&s===xg.STEP?u.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":r),o.build(e,r)):h&&(s===xg.MIN||s===xg.MAX)||s===xg.MOD?u.push(n.build(e,r),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":r)):s===xg.REFRACT?u.push(n.build(e,r),o.build(e,r),a.build(e,"float")):s===xg.MIX?u.push(n.build(e,r),o.build(e,r),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":r)):(u.push(n.build(e,r)),null!==o&&u.push(o.build(e,r)),null!==a&&u.push(a.build(e,r))),e.format(`${e.getMethod(s,i)}( ${u.join(", ")} )`,i,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}xg.ALL="all",xg.ANY="any",xg.EQUALS="equals",xg.RADIANS="radians",xg.DEGREES="degrees",xg.EXP="exp",xg.EXP2="exp2",xg.LOG="log",xg.LOG2="log2",xg.SQRT="sqrt",xg.INVERSE_SQRT="inversesqrt",xg.FLOOR="floor",xg.CEIL="ceil",xg.NORMALIZE="normalize",xg.FRACT="fract",xg.SIN="sin",xg.COS="cos",xg.TAN="tan",xg.ASIN="asin",xg.ACOS="acos",xg.ATAN="atan",xg.ABS="abs",xg.SIGN="sign",xg.LENGTH="length",xg.NEGATE="negate",xg.ONE_MINUS="oneMinus",xg.DFDX="dFdx",xg.DFDY="dFdy",xg.ROUND="round",xg.RECIPROCAL="reciprocal",xg.TRUNC="trunc",xg.FWIDTH="fwidth",xg.BITCAST="bitcast",xg.TRANSPOSE="transpose",xg.ATAN2="atan2",xg.MIN="min",xg.MAX="max",xg.MOD="mod",xg.STEP="step",xg.REFLECT="reflect",xg.DISTANCE="distance",xg.DIFFERENCE="difference",xg.DOT="dot",xg.CROSS="cross",xg.POW="pow",xg.TRANSFORM_DIRECTION="transformDirection",xg.MIX="mix",xg.CLAMP="clamp",xg.REFRACT="refract",xg.SMOOTHSTEP="smoothstep",xg.FACEFORWARD="faceforward";const bg=Up(1e-6),vg=Up(1e6),Tg=Up(Math.PI),_g=Up(2*Math.PI),wg=Ap(xg,xg.ALL),Sg=Ap(xg,xg.ANY),Mg=Ap(xg,xg.EQUALS),Ng=Ap(xg,xg.RADIANS),Ag=Ap(xg,xg.DEGREES),Cg=Ap(xg,xg.EXP),Rg=Ap(xg,xg.EXP2),Eg=Ap(xg,xg.LOG),Bg=Ap(xg,xg.LOG2),Ig=Ap(xg,xg.SQRT),Pg=Ap(xg,xg.INVERSE_SQRT),Fg=Ap(xg,xg.FLOOR),zg=Ap(xg,xg.CEIL),Ug=Ap(xg,xg.NORMALIZE),Og=Ap(xg,xg.FRACT),Lg=Ap(xg,xg.SIN),Vg=Ap(xg,xg.COS),Dg=Ap(xg,xg.TAN),kg=Ap(xg,xg.ASIN),Gg=Ap(xg,xg.ACOS),Wg=Ap(xg,xg.ATAN),jg=Ap(xg,xg.ABS),Hg=Ap(xg,xg.SIGN),qg=Ap(xg,xg.LENGTH),$g=Ap(xg,xg.NEGATE),Xg=Ap(xg,xg.ONE_MINUS),Yg=Ap(xg,xg.DFDX),Zg=Ap(xg,xg.DFDY),Jg=Ap(xg,xg.ROUND),Kg=Ap(xg,xg.RECIPROCAL),Qg=Ap(xg,xg.TRUNC),ef=Ap(xg,xg.FWIDTH),tf=Ap(xg,xg.BITCAST),sf=Ap(xg,xg.TRANSPOSE),rf=Ap(xg,xg.ATAN2),nf=Ap(xg,xg.MIN),of=Ap(xg,xg.MAX),af=Ap(xg,xg.MOD),hf=Ap(xg,xg.STEP),uf=Ap(xg,xg.REFLECT),lf=Ap(xg,xg.DISTANCE),cf=Ap(xg,xg.DIFFERENCE),df=Ap(xg,xg.DOT),pf=Ap(xg,xg.CROSS),mf=Ap(xg,xg.POW),gf=Ap(xg,xg.POW,2),ff=Ap(xg,xg.POW,3),yf=Ap(xg,xg.POW,4),xf=Ap(xg,xg.TRANSFORM_DIRECTION),bf=e=>Km(Hg(e),mf(jg(e),1/3)),vf=e=>df(e,e),Tf=Ap(xg,xg.MIX),_f=(e,t=0,s=1)=>Sp(new xg(xg.CLAMP,Sp(e),Sp(t),Sp(s))),wf=e=>_f(e),Sf=Ap(xg,xg.REFRACT),Mf=Ap(xg,xg.SMOOTHSTEP),Nf=Ap(xg,xg.FACEFORWARD),Af=Rp((([e])=>{const t=df(e.xy,Dp(12.9898,78.233)),s=af(t,Tg);return Og(Lg(s).mul(43758.5453))})),Cf=(e,t,s)=>Tf(t,s,e),Rf=(e,t,s)=>Mf(t,s,e);Jd("all",wg),Jd("any",Sg),Jd("equals",Mg),Jd("radians",Ng),Jd("degrees",Ag),Jd("exp",Cg),Jd("exp2",Rg),Jd("log",Eg),Jd("log2",Bg),Jd("sqrt",Ig),Jd("inverseSqrt",Pg),Jd("floor",Fg),Jd("ceil",zg),Jd("normalize",Ug),Jd("fract",Og),Jd("sin",Lg),Jd("cos",Vg),Jd("tan",Dg),Jd("asin",kg),Jd("acos",Gg),Jd("atan",Wg),Jd("abs",jg),Jd("sign",Hg),Jd("length",qg),Jd("lengthSq",vf),Jd("negate",$g),Jd("oneMinus",Xg),Jd("dFdx",Yg),Jd("dFdy",Zg),Jd("round",Jg),Jd("reciprocal",Kg),Jd("trunc",Qg),Jd("fwidth",ef),Jd("atan2",rf),Jd("min",nf),Jd("max",of),Jd("mod",af),Jd("step",hf),Jd("reflect",uf),Jd("distance",lf),Jd("dot",df),Jd("cross",pf),Jd("pow",mf),Jd("pow2",gf),Jd("pow3",ff),Jd("pow4",yf),Jd("transformDirection",xf),Jd("mix",Cf),Jd("clamp",_f),Jd("refract",Sf),Jd("smoothstep",Rf),Jd("faceForward",Nf),Jd("difference",cf),Jd("saturate",wf),Jd("cbrt",bf),Jd("transpose",sf),Jd("rand",Af);class Ef extends Ld{static get type(){return"ConditionalNode"}constructor(e,t,s=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=s}getNodeType(e){const t=this.ifNode.getNodeType(e);if(null!==this.elseNode){const s=this.elseNode.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(t))return s}return t}setup(e){const t=this.condNode.cache(),s=this.ifNode.cache(),i=this.elseNode?this.elseNode.cache():null,r=e.context.nodeBlock;e.getDataFromNode(s).parentNodeBlock=r,null!==i&&(e.getDataFromNode(i).parentNodeBlock=r);const n=e.getNodeProperties(this);n.condNode=t,n.ifNode=s.context({nodeBlock:s}),n.elseNode=i?i.context({nodeBlock:i}):null}generate(e,t){const s=this.getNodeType(e),i=e.getDataFromNode(this);if(void 0!==i.nodeProperty)return i.nodeProperty;const{condNode:r,ifNode:n,elseNode:o}=e.getNodeProperties(this),a="void"!==t,h=a?gm(s).build(e):"";i.nodeProperty=h;const u=r.build(e,"bool");e.addFlowCode(`\n${e.tab}if ( ${u} ) {\n\n`).addFlowTab();let l=n.build(e,s);if(l&&(l=a?h+" = "+l+";":"return "+l+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+l+"\n\n"+e.tab+"}"),null!==o){e.addFlowCode(" else {\n\n").addFlowTab();let t=o.build(e,s);t&&(t=a?h+" = "+t+";":"return "+t+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(h,s,t)}}const Bf=Ap(Ef);Jd("select",Bf);const If=(...e)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),Bf(...e));Jd("cond",If);class Pf extends Ld{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const s=this.node.build(e);return e.setContext(t),s}generate(e,t){const s=e.getContext();e.setContext({...e.context,...this.value});const i=this.node.build(e,t);return e.setContext(s),i}}const Ff=Ap(Pf),zf=(e,t)=>Ff(e,{label:t});Jd("context",Ff),Jd("label",zf);class Uf extends Ld{static get type(){return"VarNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:s}=this,i=e.getVarFromNode(this,s,e.getVectorType(this.getNodeType(e))),r=e.getPropertyName(i),n=t.build(e,i.type);return e.addLineFlowCode(`${r} = ${n}`,this),r}}const Of=Ap(Uf);Jd("temp",Of),Jd("toVar",((...e)=>Of(...e).append()));class Lf extends Ld{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let s=t.varying;if(void 0===s){const i=this.name,r=this.getNodeType(e);t.varying=s=e.getVaryingFromNode(this,i,r),t.node=this.node}return s.needsInterpolation||(s.needsInterpolation="fragment"===e.shaderStage),s}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===t.propertyName){const i=this.getNodeType(e),r=e.getPropertyName(s,Ed.VERTEX);e.flowNodeFromShaderStage(Ed.VERTEX,this.node,i,r),t.propertyName=r}return e.getPropertyName(s)}}const Vf=Ap(Lf);Jd("varying",Vf);const Df="WorkingColorSpace",kf="OutputColorSpace";function Gf(e){let t=null;return e===Jt?t="Linear":e===Zt&&(t="sRGB"),t}function Wf(e,t){return Gf(e)+"To"+Gf(t)}class jf extends kd{static get type(){return"ColorSpaceNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.source=t,this.target=s}getColorSpace(e,t){return t===Df?ci.workingColorSpace:t===kf?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{renderer:t}=e,{colorNode:s}=this,i=this.getColorSpace(e,this.source),r=this.getColorSpace(e,this.target);if(i===r)return s;const n=Wf(i,r);let o=null;const a=t.nodes.library.getColorSpaceFunction(n);return null!==a?o=Xp(a(s.rgb),s.a):(console.error("ColorSpaceNode: Unsupported Color Space configuration.",n),o=s),o}}const Hf=e=>Sp(new jf(Sp(e),Df,kf)),qf=e=>Sp(new jf(Sp(e),kf,Df)),$f=(e,t)=>Sp(new jf(Sp(e),Df,t)),Xf=(e,t)=>Sp(new jf(Sp(e),t,Df));Jd("toOutputColorSpace",Hf),Jd("toWorkingColorSpace",qf),Jd("workingToColorSpace",$f),Jd("colorSpaceToWorking",Xf);let Yf=class extends Vd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}};class Zf extends Ld{static get type(){return"ReferenceBaseNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.updateType=Bd.OBJECT}setGroup(e){return this.group=e,this}element(e){return Sp(new Yf(this,Sp(e)))}setNodeType(e){const t=pm(null,e).getSelf();null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eSp(new Jf(e,t,s));class Qf extends kd{static get type(){return"ToneMappingNode"}constructor(e,t=ty,s=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=s}getCacheKey(){return _d(super.getCacheKey(),this.toneMapping)}setup(e){const t=this.colorNode||e.context.color,s=this.toneMapping;if(0===s)return t;let i=null;const r=e.renderer.nodes.library.getToneMappingFunction(s);return null!==r?i=Xp(r(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",s),i=t),i}}const ey=(e,t,s)=>Sp(new Qf(e,Sp(t),Sp(s))),ty=Kf("toneMappingExposure","float");Jd("toneMapping",((e,t,s)=>ey(t,s,e)));class sy extends $d{static get type(){return"BufferAttributeNode"}constructor(e,t=null,s=0,i=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=s,this.bufferOffset=i,this.usage=Cs,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),s=this.value,i=e.getTypeLength(t),r=this.bufferStride||i,n=this.bufferOffset,o=!0===s.isInterleavedBuffer?s:new so(s,r),a=new ro(o,i,n);o.setUsage(this.usage),this.attribute=a,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),s=e.getBufferAttributeFromNode(this,t),i=e.getPropertyName(s);let r=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=i,r=i;else{r=Vf(this).build(e,t)}return r}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const iy=(e,t,s,i)=>Sp(new sy(e,t,s,i)),ry=(e,t,s,i)=>iy(e,t,s,i).setUsage(Rs),ny=(e,t,s,i)=>iy(e,t,s,i).setInstanced(!0),oy=(e,t,s,i)=>ry(e,t,s,i).setInstanced(!0);Jd("toAttribute",(e=>iy(e.value)));class ay extends Ld{static get type(){return"ComputeNode"}constructor(e,t,s=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=s,this.dispatchCount=0,this.version=1,this.updateBeforeType=Bd.OBJECT,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let s=t[0];for(let e=1;eSp(new ay(Sp(e),t,s));Jd("compute",hy);class uy extends Ld{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){return this.node.getNodeType(e)}build(e,...t){const s=e.getCache(),i=e.getCacheFromNode(this,this.parent);e.setCache(i);const r=this.node.build(e,...t);return e.setCache(s),r}}const ly=(e,...t)=>Sp(new uy(Sp(e),...t));Jd("cache",ly);class cy extends Ld{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const dy=Ap(cy);Jd("bypass",dy);class py extends Ld{static get type(){return"RemapNode"}constructor(e,t,s,i=Up(0),r=Up(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=s,this.outLowNode=i,this.outHighNode=r,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:s,outLowNode:i,outHighNode:r,doClamp:n}=this;let o=e.sub(t).div(s.sub(t));return!0===n&&(o=o.clamp()),o.mul(r.sub(i)).add(i)}}const my=Ap(py,null,null,{doClamp:!1}),gy=Ap(py);Jd("remap",my),Jd("remapClamp",gy);class fy extends Ld{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const s=this.getNodeType(e),i=this.snippet;if("void"!==s)return e.format(`( ${i} )`,s,t);e.addLineFlowCode(i,this)}}const yy=Ap(fy),xy=e=>(e?Bf(e,yy("discard")):yy("discard")).append(),by=()=>yy("return").append();Jd("discard",xy);class vy extends kd{static get type(){return"RenderOutputNode"}constructor(e,t,s){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=s,this.isRenderOutput=!0}setup({context:e}){let t=this.colorNode||e.color;const s=(null!==this.toneMapping?this.toneMapping:e.toneMapping)||0,i=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||Yt;return 0!==s&&(t=t.toneMapping(s)),i!==Yt&&i!==ci.workingColorSpace&&(t=t.workingToColorSpace(i)),t}}const Ty=(e,t=null,s=null)=>Sp(new vy(Sp(e),t,s));function _y(e){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",e)}Jd("renderOutput",Ty);class wy extends Ld{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const s=this.getAttributeName(e);if(e.hasGeometryAttribute(s)){const i=e.geometry.getAttribute(s);t=e.getTypeFromAttribute(i)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),s=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const i=e.geometry.getAttribute(t),r=e.getTypeFromAttribute(i),n=e.getAttribute(t,r);if("vertex"===e.shaderStage)return e.format(n.name,r,s);return Vf(this).build(e,s)}return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(s)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const Sy=(e,t)=>Sp(new wy(e,t)),My=e=>Sy("uv"+(e>0?e:""),"vec2");class Ny extends Ld{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const s=this.textureNode.build(e,"property"),i=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${s}, ${i} )`,this.getNodeType(e),t)}}const Ay=Ap(Ny);class Cy extends dm{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Bd.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,s=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(s&&void 0!==s.width){const{width:e,height:t}=s;this.value=Math.log2(Math.max(e,t))}}}const Ry=Ap(Cy);class Ey extends dm{static get type(){return"TextureNode"}constructor(e,t=null,s=null,i=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=s,this.biasNode=i,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Bd.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===Be?"uvec4":this.value.type===Ee?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return My(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=pm(this.value.matrix)),this._matrixUniform.mul(jp(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Bd.FRAME:Bd.NONE,this}setupUV(e,t){const s=this.value;return!e.isFlipY()||!0!==s.isRenderTargetTexture&&!0!==s.isFramebufferTexture&&!0!==s.isDepthTexture||(t=this.sampler?t.flipY():t.setY(Op(Ay(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;let s=this.uvNode;null!==s&&!0!==e.context.forceUVContext||!e.context.getUV||(s=e.context.getUV(this)),s||(s=this.getDefaultUV()),!0===this.updateMatrix&&(s=this.getTransformedUV(s)),s=this.setupUV(e,s);let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateSnippet(e,t,s,i,r,n,o,a){const h=this.value;let u;return u=i?e.generateTextureLevel(h,t,s,i,n):r?e.generateTextureBias(h,t,s,r,n):a?e.generateTextureGrad(h,t,s,a,n):o?e.generateTextureCompare(h,t,s,o,n):!1===this.sampler?e.generateTextureLoad(h,t,s,n):e.generateTexture(h,t,s,n),u}generate(e,t){const s=e.getNodeProperties(this),i=this.value;if(!i||!0!==i.isTexture)throw new Error("TextureNode: Need a three.js texture.");const r=super.generate(e,"property");if("sampler"===t)return r+"_sampler";if(e.isReference(t))return r;{const n=e.getDataFromNode(this);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:i,biasNode:a,compareNode:h,depthNode:u,gradNode:l}=s,c=this.generateUV(e,t),d=i?i.build(e,"float"):null,p=a?a.build(e,"float"):null,m=u?u.build(e,"int"):null,g=h?h.build(e,"float"):null,f=l?[l[0].build(e,"vec2"),l[1].build(e,"vec2")]:null,y=e.getVarFromNode(this);o=e.getPropertyName(y);const x=this.generateSnippet(e,r,c,d,p,m,g,f);e.addLineFlowCode(`${o} = ${x}`,this),n.snippet=x,n.propertyName=o}let a=o;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(i)&&(a=Xf(yy(a,h),i.colorSpace).setup(e).build(e,h)),e.format(a,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){const t=this.clone();return t.uvNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}blur(e){const t=this.clone();return t.biasNode=Sp(e).mul(Ry(t)),t.referenceNode=this.getSelf(),Sp(t)}level(e){const t=this.clone();return t.levelNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}size(e){return Ay(this,e)}bias(e){const t=this.clone();return t.biasNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}compare(e){const t=this.clone();return t.compareNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}grad(e,t){const s=this.clone();return s.gradNode=[Sp(e),Sp(t)],s.referenceNode=this.getSelf(),Sp(s)}depth(e){const t=this.clone();return t.depthNode=Sp(e),t.referenceNode=this.getSelf(),Sp(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}const By=Ap(Ey),Iy=(...e)=>By(...e).setSampler(!1),Py=e=>(!0===e.isNode?e:By(e)).convert("sampler"),Fy=pm("float").label("cameraNear").setGroup(lm).onRenderUpdate((({camera:e})=>e.near)),zy=pm("float").label("cameraFar").setGroup(lm).onRenderUpdate((({camera:e})=>e.far)),Uy=pm("float").label("cameraLogDepth").setGroup(lm).onRenderUpdate((({camera:e})=>2/(Math.log(e.far+1)/Math.LN2))),Oy=pm("mat4").label("cameraProjectionMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.projectionMatrix)),Ly=pm("mat4").label("cameraProjectionMatrixInverse").setGroup(lm).onRenderUpdate((({camera:e})=>e.projectionMatrixInverse)),Vy=pm("mat4").label("cameraViewMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.matrixWorldInverse)),Dy=pm("mat4").label("cameraWorldMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.matrixWorld)),ky=pm("mat3").label("cameraNormalMatrix").setGroup(lm).onRenderUpdate((({camera:e})=>e.normalMatrix)),Gy=pm(new Ri).label("cameraPosition").setGroup(lm).onRenderUpdate((({camera:e},t)=>t.value.setFromMatrixPosition(e.matrixWorld)));class Wy extends Ld{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Bd.OBJECT,this._uniformNode=new dm(null)}getNodeType(){const e=this.scope;return e===Wy.WORLD_MATRIX?"mat4":e===Wy.POSITION||e===Wy.VIEW_POSITION||e===Wy.DIRECTION||e===Wy.SCALE?"vec3":void 0}update(e){const t=this.object3d,s=this._uniformNode,i=this.scope;if(i===Wy.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===Wy.POSITION)s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===Wy.SCALE)s.value=s.value||new Ri,s.value.setFromMatrixScale(t.matrixWorld);else if(i===Wy.DIRECTION)s.value=s.value||new Ri,t.getWorldDirection(s.value);else if(i===Wy.VIEW_POSITION){const i=e.camera;s.value=s.value||new Ri,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}}generate(e){const t=this.scope;return t===Wy.WORLD_MATRIX?this._uniformNode.nodeType="mat4":t!==Wy.POSITION&&t!==Wy.VIEW_POSITION&&t!==Wy.DIRECTION&&t!==Wy.SCALE||(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}Wy.WORLD_MATRIX="worldMatrix",Wy.POSITION="position",Wy.SCALE="scale",Wy.VIEW_POSITION="viewPosition",Wy.DIRECTION="direction";const jy=Ap(Wy,Wy.DIRECTION),Hy=Ap(Wy,Wy.WORLD_MATRIX),qy=Ap(Wy,Wy.POSITION),$y=Ap(Wy,Wy.SCALE),Xy=Ap(Wy,Wy.VIEW_POSITION);class Yy extends Wy{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const Zy=Cp(Yy,Yy.DIRECTION),Jy=Cp(Yy,Yy.WORLD_MATRIX),Ky=Cp(Yy,Yy.POSITION),Qy=Cp(Yy,Yy.SCALE),ex=Cp(Yy,Yy.VIEW_POSITION),tx=pm(new ei).onObjectUpdate((({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld))),sx=pm(new nr).onObjectUpdate((({object:e},t)=>t.value.copy(e.matrixWorld).invert())),ix=Vy.mul(Jy).toVar("modelViewMatrix"),rx=Rp((e=>(e.context.isHighPrecisionModelViewMatrix=!0,pm("mat4").onObjectUpdate((({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))))).once()().toVar("highPrecisionModelViewMatrix"),nx=Rp((e=>{const t=e.context.isHighPrecisionModelViewMatrix;return pm("mat3").onObjectUpdate((({object:e,camera:s})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix))))})).once()().toVar("highPrecisionModelNormalMatrix"),ox=Sy("position","vec3"),ax=ox.varying("positionLocal"),hx=ox.varying("positionPrevious"),ux=Jy.mul(ax).xyz.varying("v_positionWorld"),lx=ax.transformDirection(Jy).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),cx=ix.mul(ax).xyz.varying("v_positionView"),dx=cx.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class px extends Ld{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:s}=e;return t.coordinateSystem===Vs&&s.side===d?"false":e.getFrontFacing()}}const mx=Cp(px),gx=Up(mx).mul(2).sub(1),fx=Sy("normal","vec3"),yx=Rp((e=>!1===e.geometry.hasAttribute("normal")?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),jp(0,1,0)):fx),"vec3").once()().toVar("normalLocal"),xx=cx.dFdx().cross(cx.dFdy()).normalize().toVar("normalFlat"),bx=Rp((e=>{let t;return t=!0===e.material.flatShading?xx:Vf(Mx(yx),"v_normalView").normalize(),t}),"vec3").once()().toVar("normalView"),vx=Vf(bx.transformDirection(Vy),"v_normalWorld").normalize().toVar("normalWorld"),Tx=Rp((e=>e.context.setupNormal()),"vec3").once()().mul(gx).toVar("transformedNormalView"),_x=Tx.transformDirection(Vy).toVar("transformedNormalWorld"),wx=Rp((e=>e.context.setupClearcoatNormal()),"vec3").once()().mul(gx).toVar("transformedClearcoatNormalView"),Sx=Rp((([e,t=Jy])=>{const s=Qp(t),i=e.div(jp(s[0].dot(s[0]),s[1].dot(s[1]),s[2].dot(s[2])));return s.mul(i).xyz})),Mx=Rp((([e],t)=>{const s=t.renderer.nodes.modelNormalViewMatrix;if(null!==s)return s.transformDirection(e);const i=tx.mul(e);return Vy.transformDirection(i)})),Nx=pm(0).onReference((({material:e})=>e)).onRenderUpdate((({material:e})=>e.refractionRatio)),Ax=dx.negate().reflect(Tx),Cx=dx.negate().refract(Tx,Nx),Rx=Ax.transformDirection(Vy).toVar("reflectVector"),Ex=Cx.transformDirection(Vy).toVar("reflectVector");class Bx extends Ey{static get type(){return"CubeTextureNode"}constructor(e,t=null,s=null,i=null){super(e,t,s,i),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===he?Rx:e.mapping===ue?Ex:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),jp(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const s=this.value;return e.renderer.coordinateSystem!==Ds&&s.isRenderTargetTexture?t:jp(t.x.negate(),t.yz)}generateUV(e,t){return t.build(e,"vec3")}}const Ix=Ap(Bx);class Px extends dm{static get type(){return"BufferNode"}constructor(e,t,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=s}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Fx=(e,t,s)=>Sp(new Px(e,t,s));class zx extends Vd{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),s=this.getNodeType();return e.format(t,"vec4",s)}}class Ux extends Px{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null,"vec4"),this.array=e,this.elementType=t,this._elementType=null,this._elementLength=0,this.updateType=Bd.RENDER,this.isArrayBufferNode=!0}getElementType(){return this.elementType||this._elementType}getElementLength(){return this._elementLength}update(){const{array:e,value:t}=this,s=this.getElementLength(),i=this.getElementType();if(1===s)for(let s=0;sSp(new Ux(e,t)),Lx=(e,t)=>(console.warn("TSL.UniformArrayNode: uniforms() has been renamed to uniformArray()."),Sp(new Ux(e,t)));class Vx extends Vd{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}}class Dx extends Ld{static get type(){return"ReferenceNode"}constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.group=null,this.name=null,this.updateType=Bd.OBJECT}element(e){return Sp(new Vx(this,Sp(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;t=null!==this.count?Fx(null,e,this.count):Array.isArray(this.getValueFromReference())?Ox(null,e):"texture"===e?By(null):"cubeTexture"===e?Ix(null):pm(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eSp(new Dx(e,t,s)),Gx=(e,t,s,i)=>Sp(new Dx(e,t,i,s));class Wx extends Dx{static get type(){return"MaterialReferenceNode"}constructor(e,t,s=null){super(e,t,s),this.material=s,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const jx=(e,t,s)=>Sp(new Wx(e,t,s)),Hx=Rp((e=>(!1===e.geometry.hasAttribute("tangent")&&e.geometry.computeTangents(),Sy("tangent","vec4"))))(),qx=Hx.xyz.toVar("tangentLocal"),$x=ix.mul(Xp(qx,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),Xx=$x.transformDirection(Vy).varying("v_tangentWorld").normalize().toVar("tangentWorld"),Yx=$x.toVar("transformedTangentView"),Zx=Yx.transformDirection(Vy).normalize().toVar("transformedTangentWorld"),Jx=e=>e.mul(Hx.w).xyz,Kx=Vf(Jx(fx.cross(Hx)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),Qx=Vf(Jx(yx.cross(qx)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),eb=Vf(Jx(bx.cross($x)),"v_bitangentView").normalize().toVar("bitangentView"),tb=Vf(Jx(vx.cross(Xx)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),sb=Jx(Tx.cross(Yx)).normalize().toVar("transformedBitangentView"),ib=sb.transformDirection(Vy).normalize().toVar("transformedBitangentWorld"),rb=Qp($x,eb,bx),nb=dx.mul(rb),ob=(e,t)=>e.sub(nb.mul(t)),ab=(()=>{let e=Bm.cross(dx);return e=e.cross(Bm).normalize(),e=Tf(e,Tx,Rm.mul(bm.oneMinus()).oneMinus().pow2().pow2()).normalize(),e})(),hb=Rp((e=>{const{eye_pos:t,surf_norm:s,mapN:i,uv:r}=e,n=t.dFdx(),o=t.dFdy(),a=r.dFdx(),h=r.dFdy(),u=s,l=o.cross(u),c=u.cross(n),d=l.mul(a.x).add(c.mul(h.x)),p=l.mul(a.y).add(c.mul(h.y)),m=d.dot(d).max(p.dot(p)),g=gx.mul(m.inverseSqrt());return Zm(d.mul(i.x,g),p.mul(i.y,g),u.mul(i.z)).normalize()}));class ub extends kd{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0}setup(e){const{normalMapType:t,scaleNode:s}=this;let i=this.node.mul(2).sub(1);null!==s&&(i=jp(i.xy.mul(s),i.z));let r=null;if(1===t)r=Mx(i);else if(0===t){r=!0===e.hasGeometryAttribute("tangent")?rb.mul(i).normalize():hb({eye_pos:cx,surf_norm:bx,mapN:i,uv:My()})}return r}}const lb=Ap(ub),cb=Rp((({textureNode:e,bumpScale:t})=>{const s=t=>e.cache().context({getUV:e=>t(e.uvNode||My()),forceUVContext:!0}),i=Up(s((e=>e)));return Dp(Up(s((e=>e.add(e.dFdx())))).sub(i),Up(s((e=>e.add(e.dFdy())))).sub(i)).mul(t)})),db=Rp((e=>{const{surf_pos:t,surf_norm:s,dHdxy:i}=e,r=t.dFdx().normalize(),n=s,o=t.dFdy().normalize().cross(n),a=n.cross(r),h=r.dot(o).mul(gx),u=h.sign().mul(i.x.mul(o).add(i.y.mul(a)));return h.abs().mul(s).sub(u).normalize()}));class pb extends kd{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=cb({textureNode:this.textureNode,bumpScale:e});return db({surf_pos:cx,surf_norm:bx,dHdxy:t})}}const mb=Ap(pb),gb=new Map;class fb extends Ld{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let s=gb.get(e);return void 0===s&&(s=jx(e,t),gb.set(e,s)),s}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,s=this.scope;let i=null;if(s===fb.COLOR){const e=void 0!==t.color?this.getColor(s):jp();i=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(s===fb.OPACITY){const e=this.getFloat(s);i=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(s===fb.SPECULAR_STRENGTH)i=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Up(1);else if(s===fb.SPECULAR_INTENSITY){const e=this.getFloat(s);i=t.specularMap?e.mul(this.getTexture(s).a):e}else if(s===fb.SPECULAR_COLOR){const e=this.getColor(s);i=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(s).rgb):e}else if(s===fb.ROUGHNESS){const e=this.getFloat(s);i=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(s).g):e}else if(s===fb.METALNESS){const e=this.getFloat(s);i=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(s).b):e}else if(s===fb.EMISSIVE){const e=this.getFloat("emissiveIntensity"),r=this.getColor(s).mul(e);i=t.emissiveMap&&!0===t.emissiveMap.isTexture?r.mul(this.getTexture(s)):r}else if(s===fb.NORMAL)t.normalMap?(i=lb(this.getTexture("normal"),this.getCache("normalScale","vec2")),i.normalMapType=t.normalMapType):i=t.bumpMap?mb(this.getTexture("bump").r,this.getFloat("bumpScale")):bx;else if(s===fb.CLEARCOAT){const e=this.getFloat(s);i=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===fb.CLEARCOAT_ROUGHNESS){const e=this.getFloat(s);i=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===fb.CLEARCOAT_NORMAL)i=t.clearcoatNormalMap?lb(this.getTexture(s),this.getCache(s+"Scale","vec2")):bx;else if(s===fb.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));i=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(s===fb.SHEEN_ROUGHNESS){const e=this.getFloat(s);i=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(s).a):e,i=i.clamp(.07,1)}else if(s===fb.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(s);i=Kp(ev.x,ev.y,ev.y.negate(),ev.x).mul(e.rg.mul(2).sub(Dp(1)).normalize().mul(e.b))}else i=ev;else if(s===fb.IRIDESCENCE_THICKNESS){const e=kx("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const r=kx("0","float",t.iridescenceThicknessRange);i=e.sub(r).mul(this.getTexture(s).g).add(r)}else i=e}else if(s===fb.TRANSMISSION){const e=this.getFloat(s);i=t.transmissionMap?e.mul(this.getTexture(s).r):e}else if(s===fb.THICKNESS){const e=this.getFloat(s);i=t.thicknessMap?e.mul(this.getTexture(s).g):e}else if(s===fb.IOR)i=this.getFloat(s);else if(s===fb.LIGHT_MAP)i=this.getTexture(s).rgb.mul(this.getFloat("lightMapIntensity"));else if(s===fb.AO_MAP)i=this.getTexture(s).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const t=this.getNodeType(e);i=this.getCache(s,t)}return i}}fb.ALPHA_TEST="alphaTest",fb.COLOR="color",fb.OPACITY="opacity",fb.SHININESS="shininess",fb.SPECULAR="specular",fb.SPECULAR_STRENGTH="specularStrength",fb.SPECULAR_INTENSITY="specularIntensity",fb.SPECULAR_COLOR="specularColor",fb.REFLECTIVITY="reflectivity",fb.ROUGHNESS="roughness",fb.METALNESS="metalness",fb.NORMAL="normal",fb.CLEARCOAT="clearcoat",fb.CLEARCOAT_ROUGHNESS="clearcoatRoughness",fb.CLEARCOAT_NORMAL="clearcoatNormal",fb.EMISSIVE="emissive",fb.ROTATION="rotation",fb.SHEEN="sheen",fb.SHEEN_ROUGHNESS="sheenRoughness",fb.ANISOTROPY="anisotropy",fb.IRIDESCENCE="iridescence",fb.IRIDESCENCE_IOR="iridescenceIOR",fb.IRIDESCENCE_THICKNESS="iridescenceThickness",fb.IOR="ior",fb.TRANSMISSION="transmission",fb.THICKNESS="thickness",fb.ATTENUATION_DISTANCE="attenuationDistance",fb.ATTENUATION_COLOR="attenuationColor",fb.LINE_SCALE="scale",fb.LINE_DASH_SIZE="dashSize",fb.LINE_GAP_SIZE="gapSize",fb.LINE_WIDTH="linewidth",fb.LINE_DASH_OFFSET="dashOffset",fb.POINT_WIDTH="pointWidth",fb.DISPERSION="dispersion",fb.LIGHT_MAP="light",fb.AO_MAP="ao";const yb=Cp(fb,fb.ALPHA_TEST),xb=Cp(fb,fb.COLOR),bb=Cp(fb,fb.SHININESS),vb=Cp(fb,fb.EMISSIVE),Tb=Cp(fb,fb.OPACITY),_b=Cp(fb,fb.SPECULAR),wb=Cp(fb,fb.SPECULAR_INTENSITY),Sb=Cp(fb,fb.SPECULAR_COLOR),Mb=Cp(fb,fb.SPECULAR_STRENGTH),Nb=Cp(fb,fb.REFLECTIVITY),Ab=Cp(fb,fb.ROUGHNESS),Cb=Cp(fb,fb.METALNESS),Rb=Cp(fb,fb.NORMAL).context({getUV:null}),Eb=Cp(fb,fb.CLEARCOAT),Bb=Cp(fb,fb.CLEARCOAT_ROUGHNESS),Ib=Cp(fb,fb.CLEARCOAT_NORMAL).context({getUV:null}),Pb=Cp(fb,fb.ROTATION),Fb=Cp(fb,fb.SHEEN),zb=Cp(fb,fb.SHEEN_ROUGHNESS),Ub=Cp(fb,fb.ANISOTROPY),Ob=Cp(fb,fb.IRIDESCENCE),Lb=Cp(fb,fb.IRIDESCENCE_IOR),Vb=Cp(fb,fb.IRIDESCENCE_THICKNESS),Db=Cp(fb,fb.TRANSMISSION),kb=Cp(fb,fb.THICKNESS),Gb=Cp(fb,fb.IOR),Wb=Cp(fb,fb.ATTENUATION_DISTANCE),jb=Cp(fb,fb.ATTENUATION_COLOR),Hb=Cp(fb,fb.LINE_SCALE),qb=Cp(fb,fb.LINE_DASH_SIZE),$b=Cp(fb,fb.LINE_GAP_SIZE),Xb=Cp(fb,fb.LINE_WIDTH),Yb=Cp(fb,fb.LINE_DASH_OFFSET),Zb=Cp(fb,fb.POINT_WIDTH),Jb=Cp(fb,fb.DISPERSION),Kb=Cp(fb,fb.LIGHT_MAP),Qb=Cp(fb,fb.AO_MAP),ev=pm(new Qs).onReference((function(e){return e.material})).onRenderUpdate((function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}));class tv extends kd{static get type(){return"ModelViewProjectionNode"}constructor(e=null){super("vec4"),this.positionNode=e}setup(e){if("fragment"===e.shaderStage)return Vf(e.context.mvp);const t=this.positionNode||ax,s=e.renderer.nodes.modelViewMatrix||ix;return Oy.mul(s).mul(t)}}const sv=Ap(tv);class iv extends Ld{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isInstanceIndexNode=!0}generate(e){const t=this.getNodeType(e),s=this.scope;let i,r;if(s===iv.VERTEX)i=e.getVertexIndex();else if(s===iv.INSTANCE)i=e.getInstanceIndex();else if(s===iv.DRAW)i=e.getDrawIndex();else if(s===iv.INVOCATION_LOCAL)i=e.getInvocationLocalIndex();else if(s===iv.INVOCATION_SUBGROUP)i=e.getInvocationSubgroupIndex();else{if(s!==iv.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+s);i=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)r=i;else{r=Vf(this).build(e,t)}return r}}iv.VERTEX="vertex",iv.INSTANCE="instance",iv.SUBGROUP="subgroup",iv.INVOCATION_LOCAL="invocationLocal",iv.INVOCATION_SUBGROUP="invocationSubgroup",iv.DRAW="draw";const rv=Cp(iv,iv.VERTEX),nv=Cp(iv,iv.INSTANCE),ov=Cp(iv,iv.SUBGROUP),av=Cp(iv,iv.INVOCATION_SUBGROUP),hv=Cp(iv,iv.INVOCATION_LOCAL),uv=Cp(iv,iv.DRAW);class lv extends Ld{static get type(){return"InstanceNode"}constructor(e){super("void"),this.instanceMesh=e,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Bd.FRAME,this.buffer=null,this.bufferColor=null}setup(e){let t=this.instanceMatrixNode,s=this.instanceColorNode;const i=this.instanceMesh;if(null===t){const e=i.instanceMatrix;if(i.count<=1e3)t=Fx(e.array,"mat4",Math.max(i.count,1)).element(nv);else{const s=new wc(e.array,16,1);this.buffer=s;const i=e.usage===Rs?oy:ny,r=[i(s,"vec4",16,0),i(s,"vec4",16,4),i(s,"vec4",16,8),i(s,"vec4",16,12)];t=em(...r)}this.instanceMatrixNode=t}const r=i.instanceColor;if(r&&null===s){const e=new Do(r.array,3),t=r.usage===Rs?oy:ny;this.bufferColor=e,s=jp(t(e,"vec3",3,0)),this.instanceColorNode=s}const n=t.mul(ax).xyz;if(ax.assign(n),e.hasGeometryAttribute("normal")){const e=Sx(yx,t);yx.assign(e)}null!==this.instanceColorNode&&fm("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMesh.instanceMatrix.usage!==Rs&&null!=this.buffer&&this.instanceMesh.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMesh.instanceMatrix.version),this.instanceMesh.instanceColor&&this.instanceMesh.instanceColor.usage!==Rs&&null!=this.bufferColor&&this.instanceMesh.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceMesh.instanceColor.version)}}const cv=Ap(lv);class dv extends Ld{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=nv:this.batchingIdNode=uv);const t=Rp((([e])=>{const t=Ay(Iy(this.batchMesh._indirectTexture),0),s=Op(e).modInt(Op(t)),i=Op(e).div(Op(t));return Iy(this.batchMesh._indirectTexture,kp(s,i)).x})).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),s=t(Op(this.batchingIdNode)),i=this.batchMesh._matricesTexture,r=Ay(Iy(i),0),n=Up(s).mul(4).toInt().toVar(),o=n.modInt(r),a=n.div(Op(r)),h=em(Iy(i,kp(o,a)),Iy(i,kp(o.add(1),a)),Iy(i,kp(o.add(2),a)),Iy(i,kp(o.add(3),a))),u=this.batchMesh._colorsTexture;if(null!==u){const e=Rp((([e])=>{const t=Ay(Iy(u),0).x,s=e,i=s.modInt(t),r=s.div(t);return Iy(u,kp(i,r)).rgb})).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(s);fm("vec3","vBatchColor").assign(t)}const l=Qp(h);ax.assign(h.mul(ax));const c=yx.div(jp(l[0].dot(l[0]),l[1].dot(l[1]),l[2].dot(l[2]))),d=l.mul(c).xyz;yx.assign(d),e.hasGeometryAttribute("tangent")&&qx.mulAssign(l)}}const pv=Ap(dv),mv=new WeakMap;class gv extends Ld{static get type(){return"SkinningNode"}constructor(e,t=!1){let s,i,r;super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Bd.OBJECT,this.skinIndexNode=Sy("skinIndex","uvec4"),this.skinWeightNode=Sy("skinWeight","vec4"),t?(s=kx("bindMatrix","mat4"),i=kx("bindMatrixInverse","mat4"),r=Gx("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(s=pm(e.bindMatrix,"mat4"),i=pm(e.bindMatrixInverse,"mat4"),r=Fx(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=s,this.bindMatrixInverseNode=i,this.boneMatricesNode=r,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=ax){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w),l=r.mul(t),c=Zm(o.mul(i.x).mul(l),a.mul(i.y).mul(l),h.mul(i.z).mul(l),u.mul(i.w).mul(l));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=yx){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),u=e.element(s.w);let l=Zm(i.x.mul(o),i.y.mul(a),i.z.mul(h),i.w.mul(u));return l=n.mul(l).mul(r),l.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Gx("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,hx)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")}setup(e){this.needsPreviousBoneMatrices(e)&&hx.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(ax.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();yx.assign(t),e.hasGeometryAttribute("tangent")&&qx.assign(t)}}generate(e,t){if("void"!==t)return ax.build(e,t)}update(e){const t=(this.useReference?e.object:this.skinnedMesh).skeleton;mv.get(t)!==e.frameId&&(mv.set(t,e.frameId),null!==this.previousBoneMatricesNode&&t.previousBoneMatrices.set(t.boneMatrices),t.update())}}const fv=e=>Sp(new gv(e)),yv=e=>Sp(new gv(e,!0));class xv extends Ld{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt()+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const s={};for(let e=0,t=this.params.length-1;eNumber(n)?">=":"<"));const l={start:r,end:n,condition:h},c=l.start,d=l.end;let p="",m="",g="";u||(u="int"===a||"uint"===a?h.includes("<")?"++":"--":h.includes("<")?"+= 1.":"-= 1."),p+=e.getVar(a,o)+" = "+c,m+=o+" "+h+" "+d,g+=o+" "+u;const f=`for ( ${p}; ${m}; ${g} )`;e.addFlowCode((0===t?"\n":"")+e.tab+f+" {\n\n").addFlowTab()}const r=i.build(e,"void"),n=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode("\n"+e.tab+r);for(let t=0,s=this.params.length-1;tSp(new xv(Np(e,"int"))).append(),vv=()=>yy("continue").append(),Tv=()=>yy("break").append(),_v=(...e)=>(console.warn("TSL.LoopNode: loop() has been renamed to Loop()."),bv(...e)),wv=new WeakMap,Sv=new Ti,Mv=Rp((({bufferMap:e,influence:t,stride:s,width:i,depth:r,offset:n})=>{const o=Op(rv).mul(s).add(n),a=o.div(i),h=o.sub(a.mul(i));return Iy(e,kp(h,a)).depth(r).mul(t)}));class Nv extends Ld{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=pm(1),this.updateType=Bd.OBJECT}setup(e){const{geometry:t}=e,s=void 0!==t.morphAttributes.position,i=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,r=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,n=void 0!==r?r.length:0,{texture:o,stride:a,size:h}=function(e){const t=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,r=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,n=void 0!==r?r.length:0;let o=wv.get(e);if(void 0===o||o.count!==n){void 0!==o&&o.texture.dispose();const a=e.morphAttributes.position||[],h=e.morphAttributes.normal||[],u=e.morphAttributes.color||[];let l=0;!0===t&&(l=1),!0===s&&(l=2),!0===i&&(l=3);let c=e.attributes.position.count*l,d=1;const p=4096;c>p&&(d=Math.ceil(c/p),c=p);const m=new Float32Array(c*d*4*n),g=new Si(m,c,d,n);g.type=Ie,g.needsUpdate=!0;const f=4*l;for(let x=0;x{const t=Up(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Iy(this.mesh.morphTexture,kp(Op(e).add(1),Op(nv))).r):t.assign(kx("morphTargetInfluences","float").element(e).toVar()),!0===s&&ax.addAssign(Mv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Op(0)})),!0===i&&yx.addAssign(Mv({bufferMap:o,influence:t,stride:a,width:u,depth:e,offset:Op(1)}))}))}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce(((e,t)=>e+t),0)}}const Av=Ap(Nv),Cv=(e,t)=>{for(const s of t)if(s.isAnalyticLightNode&&s.light.id===e)return s;return null},Rv=new WeakMap;class Ev extends Ld{static get type(){return"LightsNode"}constructor(e=[]){super("vec3"),this.totalDiffuseNode=jp().toVar("totalDiffuse"),this.totalSpecularNode=jp().toVar("totalSpecular"),this.outgoingLightNode=jp().toVar("outgoingLight"),this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this.global=!0}getHash(e){if(null===this._lightNodesHash){null===this._lightNodes&&this.setupLightsNode(e);const t=[];for(const e of this._lightNodes)t.push(e.getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const s of t.nodes)s.build(e)}setupLightsNode(e){const t=[],s=this._lightNodes,i=(e=>e.sort(((e,t)=>e.id-t.id)))(this._lights),r=e.renderer.nodes.library;for(const e of i)if(e.isNode)t.push(Sp(e));else{let i=null;if(null!==s&&(i=Cv(e.id,s)),null===i){const s=r.getLightNodeClass(e.constructor);if(null===s){console.warn(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}let i=null;Rv.has(e)?i=Rv.get(e):(i=new s(e),Rv.set(e,i)),t.push(i)}}this._lightNodes=t}setup(e){null===this._lightNodes&&this.setupLightsNode(e);const t=e.context,s=t.lightingModel;let i=this.outgoingLightNode;if(s){const{_lightNodes:r,totalDiffuseNode:n,totalSpecularNode:o}=this;t.outgoingLight=i;const a=e.addStack();e.getDataFromNode(this).nodes=a.nodes,s.start(t,a,e);for(const t of r)t.build(e);s.indirect(t,a,e);const{backdrop:h,backdropAlpha:u}=t,{directDiffuse:l,directSpecular:c,indirectDiffuse:d,indirectSpecular:p}=t.reflectedLight;let m=l.add(d);null!==h&&(m=jp(null!==u?u.mix(m,h):h),t.material.transparent=!0),n.assign(m),o.assign(c.add(p)),i.assign(n.add(o)),s.finish(t,a,e),i=i.bypass(e.removeStack())}return i}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}}const Bv=Ap(Ev);class Iv extends Ld{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}generate(){console.warn("Abstract function.")}}class Pv extends Iv{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class Fv extends Pf{static get type(){return"LightingContextNode"}constructor(e,t=null,s=null,i=null){super(e),this.lightingModel=t,this.backdropNode=s,this.backdropAlphaNode=i,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,s={directDiffuse:jp().toVar("directDiffuse"),directSpecular:jp().toVar("directSpecular"),indirectDiffuse:jp().toVar("indirectDiffuse"),indirectSpecular:jp().toVar("indirectSpecular")};return{radiance:jp().toVar("radiance"),irradiance:jp().toVar("irradiance"),iblIrradiance:jp().toVar("iblIrradiance"),ambientOcclusion:Up(1).toVar("ambientOcclusion"),reflectedLight:s,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const zv=Ap(Fv);class Uv extends Iv{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let Ov,Lv;class Vv extends Ld{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===Vv.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Bd.NONE;return this.scope!==Vv.SIZE&&this.scope!==Vv.VIEWPORT||(e=Bd.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===Vv.VIEWPORT?null!==t?Lv.copy(t.viewport):(e.getViewport(Lv),Lv.multiplyScalar(e.getPixelRatio())):null!==t?(Ov.width=t.width,Ov.height=t.height):e.getDrawingBufferSize(Ov)}setup(){const e=this.scope;let t=null;return t=e===Vv.SIZE?pm(Ov||(Ov=new Qs)):e===Vv.VIEWPORT?pm(Lv||(Lv=new Ti)):Dp(Gv.div(kv)),t}generate(e){if(this.scope===Vv.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const s=e.getNodeProperties(kv).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${s}.y - ${t}.y )`}return t}return super.generate(e)}}Vv.COORDINATE="coordinate",Vv.VIEWPORT="viewport",Vv.SIZE="size",Vv.UV="uv";const Dv=Cp(Vv,Vv.UV),kv=Cp(Vv,Vv.SIZE),Gv=Cp(Vv,Vv.COORDINATE),Wv=Cp(Vv,Vv.VIEWPORT),jv=Wv.zw,Hv=Gv.sub(Wv.xy),qv=Hv.div(jv),$v=Rp((()=>(console.warn('TSL.ViewportNode: "viewportResolution" is deprecated. Use "screenSize" instead.'),kv)),"vec2").once()(),Xv=Rp((()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),Dv)),"vec2").once()(),Yv=Rp((()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),Dv.flipY())),"vec2").once()(),Zv=new Qs;class Jv extends Ey{static get type(){return"ViewportTextureNode"}constructor(e=Dv,t=null,s=null){null===s&&((s=new ja).minFilter=Se),super(s,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Bd.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(Zv);const s=this.value;s.image.width===Zv.width&&s.image.height===Zv.height||(s.image.width=Zv.width,s.image.height=Zv.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const Kv=Ap(Jv),Qv=Ap(Jv,null,null,{generateMipmaps:!0});let eT=null;class tT extends Jv{static get type(){return"ViewportDepthTextureNode"}constructor(e=Dv,t=null){null===eT&&(eT=new Ya),super(e,t,eT)}}const sT=Ap(tT);class iT extends Ld{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===iT.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,s=this.valueNode;let i=null;if(t===iT.DEPTH_BASE)null!==s&&(i=hT().assign(s));else if(t===iT.DEPTH)i=e.isPerspectiveCamera?oT(cx.z,Fy,zy):rT(cx.z,Fy,zy);else if(t===iT.LINEAR_DEPTH)if(null!==s)if(e.isPerspectiveCamera){const e=aT(s,Fy,zy);i=rT(e,Fy,zy)}else i=s;else i=rT(cx.z,Fy,zy);return i}}iT.DEPTH_BASE="depthBase",iT.DEPTH="depth",iT.LINEAR_DEPTH="linearDepth";const rT=(e,t,s)=>e.add(t).div(t.sub(s)),nT=(e,t,s)=>t.sub(s).mul(e).sub(t),oT=(e,t,s)=>t.add(e).mul(s).div(s.sub(t).mul(e)),aT=(e,t,s)=>t.mul(s).div(s.sub(t).mul(e).sub(s)),hT=Ap(iT,iT.DEPTH_BASE),uT=Cp(iT,iT.DEPTH),lT=Ap(iT,iT.LINEAR_DEPTH),cT=lT(sT());uT.assign=e=>hT(e);class dT extends Ld{static get type(){return"ClippingNode"}constructor(e=dT.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{localClipIntersection:s,localClippingCount:i,globalClippingCount:r}=t,n=r+i,o=s?n-i:n;return this.scope===dT.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(t.planes,n,o):this.setupDefault(t.planes,n,o)}setupAlphaToCoverage(e,t,s){return Rp((()=>{const i=Ox(e),r=gm("float","distanceToPlane"),n=gm("float","distanceToGradient"),o=gm("float","clipOpacity");let a;if(o.assign(1),bv(s,(({i:e})=>{a=i.element(e),r.assign(cx.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),o.mulAssign(Mf(n.negate(),n,r)),o.equal(0).discard()})),s{a=i.element(t),r.assign(cx.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),e.mulAssign(Mf(n.negate(),n,r).oneMinus())})),o.mulAssign(e.oneMinus())}ym.a.mulAssign(o),ym.a.equal(0).discard()}))()}setupDefault(e,t,s){return Rp((()=>{const i=Ox(e);let r;if(bv(s,(({i:e})=>{r=i.element(e),cx.dot(r.xyz).greaterThan(r.w).discard()})),s{r=i.element(t),e.assign(cx.dot(r.xyz).greaterThan(r.w).and(e))})),e.discard()}}))()}}dT.ALPHA_TO_COVERAGE="alphaToCoverage",dT.DEFAULT="default";class pT extends en{static get type(){return"NodeMaterial"}constructor(){super(),this.isNodeMaterial=!0,this.type=this.constructor.type,this.forceSinglePass=!1,this.fog=!0,this.lights=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.depthNode=null,this.shadowNode=null,this.shadowPositionNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+wd(this)}build(e){this.setup(e)}setupObserver(e){return new xd(e)}setup(e){let t;e.context.setupNormal=()=>this.setupNormal(e),e.addStack(),e.stack.outputNode=this.vertexNode||this.setupPosition(e),e.addFlow("vertex",e.removeStack()),e.addStack();const s=this.setupClipping(e);if(!0===this.depthWrite&&this.setupDepth(e),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const i=this.setupLighting(e);null!==s&&e.stack.add(s);const r=Xp(i,ym.a).max(0);t=this.setupOutput(e,r),zm.assign(t),null!==this.outputNode&&(t=this.outputNode);if(null!==e.renderer.getRenderTarget()){const s=e.renderer.getMRT(),i=this.mrtNode;null!==s?(t=s,null!==i&&(t=s.merge(i))):null!==i&&(t=i)}}else{let s=this.fragmentNode;!0!==s.isOutputStructNode&&(s=Xp(s)),t=this.setupOutput(e,s)}e.stack.outputNode=t,e.addFlow("fragment",e.removeStack()),e.monitor=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{globalClippingCount:t,localClippingCount:s}=e.clippingContext;let i=null;if(t||s){const t=e.renderer.samples;this.alphaToCoverage&&t>1?i=Sp(new dT(dT.ALPHA_TO_COVERAGE)):e.stack.add(Sp(new dT))}return i}setupDepth(e){const{renderer:t}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();if(e&&e.has("depth"))s=e.get("depth");else if(!0===t.logarithmicDepthBuffer){s=sv().w.add(1).log2().mul(Uy).mul(.5)}}null!==s&&uT.assign(s).append()}setupPosition(e){const{object:t}=e,s=t.geometry;if(e.addStack(),(s.morphAttributes.position||s.morphAttributes.normal||s.morphAttributes.color)&&Av(t).append(),!0===t.isSkinnedMesh&&yv(t).append(),this.displacementMap){const e=jx("displacementMap","texture"),t=jx("displacementScale","float"),s=jx("displacementBias","float");ax.addAssign(yx.normalize().mul(e.x.mul(t).add(s)))}t.isBatchedMesh&&pv(t).append(),t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&cv(t).append(),null!==this.positionNode&&ax.assign(this.positionNode);const i=sv();return e.context.vertex=e.removeStack(),e.context.mvp=i,i}setupDiffuseColor({object:e,geometry:t}){let s=this.colorNode?Xp(this.colorNode):xb;if(!0===this.vertexColors&&t.hasAttribute("color")&&(s=Xp(s.xyz.mul(Sy("color","vec3")),s.a)),e.instanceColor){s=fm("vec3","vInstanceColor").mul(s)}if(e.isBatchedMesh&&e._colorsTexture){s=fm("vec3","vBatchColor").mul(s)}ym.assign(s);const i=this.opacityNode?Up(this.opacityNode):Tb;if(ym.a.assign(ym.a.mul(i)),null!==this.alphaTestNode||this.alphaTest>0){const e=null!==this.alphaTestNode?Up(this.alphaTestNode):yb;ym.a.lessThanEqual(e).discard()}!1===this.transparent&&1===this.blending&&!1===this.alphaToCoverage&&ym.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?jp(0):ym.rgb}setupNormal(){return this.normalNode?jp(this.normalNode):Rb}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?jx("envMap","cubeTexture"):jx("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Uv(Kb)),t}setupLights(e){const t=[],s=this.setupEnvironment(e);s&&s.isLightingNode&&t.push(s);const i=this.setupLightMap(e);if(i&&i.isLightingNode&&t.push(i),null!==this.aoNode||e.material.aoMap){const e=null!==this.aoNode?this.aoNode:Qb;t.push(new Pv(e))}let r=this.lightsNode||e.lightsNode;return t.length>0&&(r=Bv([...r.getLights(),...t])),r}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:s,backdropAlphaNode:i,emissiveNode:r}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let o=this.setupOutgoingLight(e);if(n&&n.getScope().getLights().length>0){const t=this.setupLightingModel(e);o=zv(n,t,s,i)}else null!==s&&(o=jp(null!==i?Tf(o,s,i):s));return(r&&!0===r.isNode||t.emissive&&!0===t.emissive.isColor)&&(xm.assign(jp(r||vb)),o=o.add(xm)),o}setupOutput(e,t){if(!0===this.fog){const s=e.fogNode;s&&(t=Xp(s.mix(t.rgb,s.colorNode),t.a))}return t}setDefaultValues(e){for(const t in e){const s=e[t];void 0===this[t]&&(this[t]=s,s&&s.clone&&(this[t]=s.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const s=en.prototype.toJSON.call(this,e),i=Sd(this);s.inputNodes={};for(const{property:t,childNode:r}of i)s.inputNodes[t]=r.toJSON(e).uuid;function r(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(t){const t=r(e.textures),i=r(e.images),n=r(e.nodes);t.length>0&&(s.textures=t),i.length>0&&(s.images=i),n.length>0&&(s.nodes=n)}return s}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.depthNode=e.depthNode,this.shadowNode=e.shadowNode,this.shadowPositionNode=e.shadowPositionNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const mT=new za;class gT extends pT{static get type(){return"InstancedPointsNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.pointWidth=1,this.pointColorNode=null,this.pointWidthNode=null,this.setDefaultValues(mT),this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor;this.vertexNode=Rp((()=>{const e=Sy("instancePosition").xyz,t=Xp(ix.mul(Xp(e,1))),s=Wv.z.div(Wv.w),i=Oy.mul(t),r=ox.xy.toVar();return r.mulAssign(this.pointWidthNode?this.pointWidthNode:Zb),r.assign(r.div(Wv.z)),r.y.assign(r.y.mul(s)),r.assign(r.mul(i.w)),i.addAssign(Xp(r,0,0)),i}))(),this.fragmentNode=Rp((()=>{const i=Up(1).toVar(),r=vf(My().mul(2).sub(1));if(t&&e.samples>1){const e=Up(r.fwidth()).toVar();i.assign(Mf(e.oneMinus(),e.add(1),r).oneMinus())}else r.greaterThan(1).discard();let n;if(this.pointColorNode)n=this.pointColorNode;else if(s){n=Sy("instanceColor").mul(xb)}else n=xb;return i.mulAssign(Tb),Xp(n,i)}))()}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const fT=new Ta;class yT extends pT{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.lights=!1,this.setDefaultValues(fT),this.setValues(e)}}const xT=new Bu;class bT extends pT{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.lights=!1,this.setDefaultValues(xT),this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode,t=this.dashScaleNode?Up(this.dashScaleNode):Hb,s=this.dashSizeNode?Up(this.dashSizeNode):qb,i=this.dashSizeNode?Up(this.dashGapNode):$b;Um.assign(s),Om.assign(i);const r=Vf(Sy("lineDistance").mul(t));(e?r.add(e):r).mod(Um.add(Om)).greaterThan(Um).discard()}}const vT=new Bu;class TT extends pT{static get type(){return"Line2NodeMaterial"}constructor(e={}){super(),this.lights=!1,this.setDefaultValues(vT),this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.useDash=e.dashed,this.useWorldUnits=!1,this.dashOffset=0,this.lineWidth=1,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setup(e){this.setupShaders(e),super.setup(e)}setupShaders({renderer:e}){const t=this.alphaToCoverage,s=this.useColor,i=this.dashed,r=this.worldUnits,n=Rp((({start:e,end:t})=>{const s=Oy.element(2).element(2),i=Oy.element(3).element(2).mul(-.5).div(s).sub(e.z).div(t.z.sub(e.z));return Xp(Tf(e.xyz,t.xyz,i),t.w)})).setLayout({name:"trimSegment",type:"vec4",inputs:[{name:"start",type:"vec4"},{name:"end",type:"vec4"}]});this.vertexNode=Rp((()=>{const e=Sy("instanceStart"),t=Sy("instanceEnd"),s=Xp(ix.mul(Xp(e,1))).toVar("start"),o=Xp(ix.mul(Xp(t,1))).toVar("end");r&&(fm("vec3","worldStart").assign(s.xyz),fm("vec3","worldEnd").assign(o.xyz));const a=Wv.z.div(Wv.w),h=Oy.element(2).element(3).equal(-1);Pp(h,(()=>{Pp(s.z.lessThan(0).and(o.z.greaterThan(0)),(()=>{o.assign(n({start:s,end:o}))})).ElseIf(o.z.lessThan(0).and(s.z.greaterThanEqual(0)),(()=>{s.assign(n({start:o,end:s}))}))}));const u=Oy.mul(s),l=Oy.mul(o),c=u.xyz.div(u.w),d=l.xyz.div(l.w),p=d.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(a)),p.assign(p.normalize());const m=Xp().toVar();if(r){const e=o.xyz.sub(s.xyz).normalize(),t=Tf(s.xyz,o.xyz,.5).normalize(),r=e.cross(t).normalize(),n=e.cross(r),a=fm("vec4","worldPos");a.assign(ox.y.lessThan(.5).select(s,o));const h=Xb.mul(.5);a.addAssign(Xp(ox.x.lessThan(0).select(r.mul(h),r.mul(h).negate()),0)),i||(a.addAssign(Xp(ox.y.lessThan(.5).select(e.mul(h).negate(),e.mul(h)),0)),a.addAssign(Xp(n.mul(h),0)),Pp(ox.y.greaterThan(1).or(ox.y.lessThan(0)),(()=>{a.subAssign(Xp(n.mul(2).mul(h),0))}))),m.assign(Oy.mul(a));const u=jp().toVar();u.assign(ox.y.lessThan(.5).select(c,d)),m.z.assign(u.z.mul(m.w))}else{const e=Dp(p.y,p.x.negate()).toVar("offset");p.x.assign(p.x.div(a)),e.x.assign(e.x.div(a)),e.assign(ox.x.lessThan(0).select(e.negate(),e)),Pp(ox.y.lessThan(0),(()=>{e.assign(e.sub(p))})).ElseIf(ox.y.greaterThan(1),(()=>{e.assign(e.add(p))})),e.assign(e.mul(Xb)),e.assign(e.div(Wv.w)),m.assign(ox.y.lessThan(.5).select(u,l)),e.assign(e.mul(m.w)),m.assign(m.add(Xp(e,0,0)))}return m}))();const o=Rp((({p1:e,p2:t,p3:s,p4:i})=>{const r=e.sub(s),n=i.sub(s),o=t.sub(e),a=r.dot(n),h=n.dot(o),u=r.dot(o),l=n.dot(n),c=o.dot(o).mul(l).sub(h.mul(h)),d=a.mul(h).sub(u.mul(l)).div(c).clamp(),p=a.add(h.mul(d)).div(l).clamp();return Dp(d,p)}));this.fragmentNode=Rp((()=>{const n=My();if(i){const e=this.offsetNode?Up(this.offsetNodeNode):Yb,t=this.dashScaleNode?Up(this.dashScaleNode):Hb,s=this.dashSizeNode?Up(this.dashSizeNode):qb,i=this.dashSizeNode?Up(this.dashGapNode):$b;Um.assign(s),Om.assign(i);const r=Sy("instanceDistanceStart"),o=Sy("instanceDistanceEnd"),a=ox.y.lessThan(.5).select(t.mul(r),Hb.mul(o)),h=Vf(a.add(Yb)),u=e?h.add(e):h;n.y.lessThan(-1).or(n.y.greaterThan(1)).discard(),u.mod(Um.add(Om)).greaterThan(Um).discard()}const a=Up(1).toVar("alpha");if(r){const s=fm("vec3","worldStart"),r=fm("vec3","worldEnd"),n=fm("vec4","worldPos").xyz.normalize().mul(1e5),h=r.sub(s),u=o({p1:s,p2:r,p3:jp(0,0,0),p4:n}),l=s.add(h.mul(u.x)),c=n.mul(u.y),d=l.sub(c).length().div(Xb);if(!i)if(t&&e.samples>1){const e=d.fwidth();a.assign(Mf(e.negate().add(.5),e.add(.5),d).oneMinus())}else d.greaterThan(.5).discard()}else if(t&&e.samples>1){const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1)),s=e.mul(e).add(t.mul(t)),i=Up(s.fwidth()).toVar("dlen");Pp(n.y.abs().greaterThan(1),(()=>{a.assign(Mf(i.oneMinus(),i.add(1),s).oneMinus())}))}else Pp(n.y.abs().greaterThan(1),(()=>{const e=n.x,t=n.y.greaterThan(0).select(n.y.sub(1),n.y.add(1));e.mul(e).add(t.mul(t)).greaterThan(1).discard()}));let h;if(this.lineColorNode)h=this.lineColorNode;else if(s){const e=Sy("instanceColorStart"),t=Sy("instanceColorEnd");h=ox.y.lessThan(.5).select(e,t).mul(xb)}else h=xb;return Xp(h,a)}))()}get worldUnits(){return this.useWorldUnits}set worldUnits(e){this.useWorldUnits!==e&&(this.useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this.useDash}set dashed(e){this.useDash!==e&&(this.useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}const _T=e=>Sp(e).mul(.5).add(.5),wT=e=>Sp(e).mul(2).sub(1),ST=new Nu;class MT extends pT{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(ST),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Up(this.opacityNode):Tb;ym.assign(Xp(_T(Tx),e))}}class NT extends kd{static get type(){return"EquirectUVNode"}constructor(e=lx){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan2(e.x).mul(1/(2*Math.PI)).add(.5),s=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return Dp(t,s)}}const AT=Ap(NT);class CT extends Kn{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const s=t.minFilter,i=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const r=new kn(5,5,5),n=AT(lx),o=new pT;o.colorNode=By(t,n,0),o.side=d,o.blending=m;const a=new Vn(r,o),h=new to;h.add(a),t.minFilter===Se&&(t.minFilter=Te);const u=new Zn(1,10,this),l=e.getMRT();return e.setMRT(null),u.update(e,h),e.setMRT(l),t.minFilter=s,t.currentGenerateMipmaps=i,a.geometry.dispose(),a.material.dispose(),this}}const RT=new WeakMap;class ET extends kd{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=Ix();const t=new Jn;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Bd.RENDER}updateBefore(e){const{renderer:t,material:s}=e,i=this.envNode;if(i.isTextureNode||i.isMaterialReferenceNode){const e=i.isTextureNode?i.value:s[i.property];if(e&&e.isTexture){const s=e.mapping;if(s===le||s===ce){if(RT.has(e)){const t=RT.get(e);IT(t,e.mapping),this._cubeTexture=t}else{const s=e.image;if(function(e){return null!=e&&e.height>0}(s)){const i=new CT(s.height);i.fromEquirectangularTexture(t,e),IT(i.texture,e.mapping),this._cubeTexture=i.texture,RT.set(e,i.texture),e.addEventListener("dispose",BT)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function BT(e){const t=e.target;t.removeEventListener("dispose",BT);const s=RT.get(t);void 0!==s&&(RT.delete(t),s.dispose())}function IT(e,t){t===le?e.mapping=he:t===ce&&(e.mapping=ue)}const PT=Ap(ET);class FT extends Iv{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=PT(this.envNode)}}class zT extends Iv{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Up(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class UT{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class OT extends UT{constructor(){super()}indirect(e,t,s){const i=e.ambientOcclusion,r=e.reflectedLight,n=s.context.irradianceLightMap;r.indirectDiffuse.assign(Xp(0)),n?r.indirectDiffuse.addAssign(n):r.indirectDiffuse.addAssign(Xp(1,1,1,0)),r.indirectDiffuse.mulAssign(i),r.indirectDiffuse.mulAssign(ym.rgb)}finish(e,t,s){const i=s.material,r=e.outgoingLight,n=s.context.environment;if(n)switch(i.combine){case 0:r.rgb.assign(Tf(r.rgb,r.rgb.mul(n.rgb),Mb.mul(Nb)));break;case 1:r.rgb.assign(Tf(r.rgb,n.rgb,Mb.mul(Nb)));break;case 2:r.rgb.addAssign(n.rgb.mul(Mb.mul(Nb)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",i.combine)}}}const LT=new tn;class VT extends pT{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(LT),this.setValues(e)}setupNormal(){return bx}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new FT(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new zT(Kb)),t}setupOutgoingLight(){return ym.rgb}setupLightingModel(){return new OT}}const DT=Rp((({f0:e,f90:t,dotVH:s})=>{const i=s.mul(-5.55473).sub(6.98316).mul(s).exp2();return e.mul(i.oneMinus()).add(t.mul(i))})),kT=Rp((e=>e.diffuseColor.mul(1/Math.PI))),GT=Rp((({dotNH:e})=>Fm.mul(Up(.5)).add(1).mul(Up(1/Math.PI)).mul(e.pow(Fm)))),WT=Rp((({lightDirection:e})=>{const t=e.add(dx).normalize(),s=Tx.dot(t).clamp(),i=dx.dot(t).clamp(),r=DT({f0:Im,f90:1,dotVH:i}),n=Up(.25),o=GT({dotNH:s});return r.mul(n).mul(o)}));class jT extends OT{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Tx.dot(e).clamp().mul(t);s.directDiffuse.addAssign(i.mul(kT({diffuseColor:ym.rgb}))),!0===this.specular&&s.directSpecular.addAssign(i.mul(WT({lightDirection:e})).mul(Mb))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(kT({diffuseColor:ym}))),s.indirectDiffuse.mulAssign(e)}}const HT=new Au;class qT extends pT{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(HT),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new FT(t):null}setupLightingModel(){return new jT(!1)}}const $T=new Su;class XT extends pT{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues($T),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new FT(t):null}setupLightingModel(){return new jT}setupVariants(){const e=(this.shininessNode?Up(this.shininessNode):bb).max(1e-4);Fm.assign(e);const t=this.specularNode||_b;Im.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const YT=Rp((()=>{const e=bx.dFdx().abs().max(bx.dFdy().abs());return e.x.max(e.y).max(e.z)})),ZT=Rp((e=>{const{roughness:t}=e,s=YT();let i=t.max(.0525);return i=i.add(s),i=i.min(1),i})),JT=Rp((({alpha:e,dotNL:t,dotNV:s})=>{const i=e.pow2(),r=t.mul(i.add(i.oneMinus().mul(s.pow2())).sqrt()),n=s.mul(i.add(i.oneMinus().mul(t.pow2())).sqrt());return Qm(.5,r.add(n).max(bg))})).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),KT=Rp((({alphaT:e,alphaB:t,dotTV:s,dotBV:i,dotTL:r,dotBL:n,dotNV:o,dotNL:a})=>{const h=a.mul(jp(e.mul(s),t.mul(i),o).length()),u=o.mul(jp(e.mul(r),t.mul(n),a).length());return Qm(.5,h.add(u)).saturate()})).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),QT=Rp((({alpha:e,dotNH:t})=>{const s=e.pow2(),i=t.pow2().mul(s.oneMinus()).oneMinus();return s.div(i.pow2()).mul(1/Math.PI)})).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),e_=Up(1/Math.PI),t_=Rp((({alphaT:e,alphaB:t,dotNH:s,dotTH:i,dotBH:r})=>{const n=e.mul(t),o=jp(t.mul(i),e.mul(r),n.mul(s)),a=o.dot(o),h=n.div(a);return e_.mul(n.mul(h.pow2()))})).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),s_=Rp((e=>{const{lightDirection:t,f0:s,f90:i,roughness:r,f:n,USE_IRIDESCENCE:o,USE_ANISOTROPY:a}=e,h=e.normalView||Tx,u=r.pow2(),l=t.add(dx).normalize(),c=h.dot(t).clamp(),d=h.dot(dx).clamp(),p=h.dot(l).clamp(),m=dx.dot(l).clamp();let g,f,y=DT({f0:s,f90:i,dotVH:m});if(Tp(o)&&(y=Mm.mix(y,n)),Tp(a)){const e=Em.dot(t),s=Em.dot(dx),i=Em.dot(l),r=Bm.dot(t),n=Bm.dot(dx),o=Bm.dot(l);g=KT({alphaT:Cm,alphaB:u,dotTV:s,dotBV:n,dotTL:e,dotBL:r,dotNV:d,dotNL:c}),f=t_({alphaT:Cm,alphaB:u,dotNH:p,dotTH:i,dotBH:o})}else g=JT({alpha:u,dotNL:c,dotNV:d}),f=QT({alpha:u,dotNH:p});return y.mul(g).mul(f)})),i_=Rp((({roughness:e,dotNV:t})=>{const s=Xp(-1,-.0275,-.572,.022),i=Xp(1,.0425,1.04,-.04),r=e.mul(s).add(i),n=r.x.mul(r.x).min(t.mul(-9.28).exp2()).mul(r.x).add(r.y);return Dp(-1.04,1.04).mul(n).add(r.zw)})).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),r_=Rp((e=>{const{dotNV:t,specularColor:s,specularF90:i,roughness:r}=e,n=i_({dotNV:t,roughness:r});return s.mul(n.x).add(i.mul(n.y))})),n_=Rp((({f:e,f90:t,dotVH:s})=>{const i=s.oneMinus().saturate(),r=i.mul(i),n=i.mul(r,r).clamp(0,.9999);return e.sub(jp(t).mul(n)).div(n.oneMinus())})).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),o_=Rp((({roughness:e,dotNH:t})=>{const s=e.pow2(),i=Up(1).div(s),r=t.pow2().oneMinus().max(.0078125);return Up(2).add(i).mul(r.pow(i.mul(.5))).div(2*Math.PI)})).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),a_=Rp((({dotNV:e,dotNL:t})=>Up(1).div(Up(4).mul(t.add(e).sub(t.mul(e)))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),h_=Rp((({lightDirection:e})=>{const t=e.add(dx).normalize(),s=Tx.dot(e).clamp(),i=Tx.dot(dx).clamp(),r=Tx.dot(t).clamp(),n=o_({roughness:Sm,dotNH:r}),o=a_({dotNV:i,dotNL:s});return wm.mul(n).mul(o)})),u_=Rp((({N:e,V:t,roughness:s})=>{const i=e.dot(t).saturate(),r=Dp(s,i.oneMinus().sqrt());return r.assign(r.mul(.984375).add(.0078125)),r})).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),l_=Rp((({f:e})=>{const t=e.length();return of(t.mul(t).add(e.z).div(t.add(1)),0)})).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),c_=Rp((({v1:e,v2:t})=>{const s=e.dot(t),i=s.abs().toVar(),r=i.mul(.0145206).add(.4965155).mul(i).add(.8543985).toVar(),n=i.add(4.1616724).mul(i).add(3.417594).toVar(),o=r.div(n),a=s.greaterThan(0).select(o,of(s.mul(s).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(o));return e.cross(t).mul(a)})).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),d_=Rp((({N:e,V:t,P:s,mInv:i,p0:r,p1:n,p2:o,p3:a})=>{const h=n.sub(r).toVar(),u=a.sub(r).toVar(),l=h.cross(u),c=jp().toVar();return Pp(l.dot(s.sub(r)).greaterThanEqual(0),(()=>{const h=t.sub(e.mul(t.dot(e))).normalize(),u=e.cross(h).negate(),l=i.mul(Qp(h,u,e).transpose()).toVar(),d=l.mul(r.sub(s)).normalize().toVar(),p=l.mul(n.sub(s)).normalize().toVar(),m=l.mul(o.sub(s)).normalize().toVar(),g=l.mul(a.sub(s)).normalize().toVar(),f=jp(0).toVar();f.addAssign(c_({v1:d,v2:p})),f.addAssign(c_({v1:p,v2:m})),f.addAssign(c_({v1:m,v2:g})),f.addAssign(c_({v1:g,v2:d})),c.assign(jp(l_({f:f})))})),c})).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),p_=1/6,m_=e=>Km(p_,Km(e,Km(e,e.negate().add(3)).sub(3)).add(1)),g_=e=>Km(p_,Km(e,Km(e,Km(3,e).sub(6))).add(4)),f_=e=>Km(p_,Km(e,Km(e,Km(-3,e).add(3)).add(3)).add(1)),y_=e=>Km(p_,mf(e,3)),x_=e=>m_(e).add(g_(e)),b_=e=>f_(e).add(y_(e)),v_=e=>Zm(-1,g_(e).div(m_(e).add(g_(e)))),T_=e=>Zm(1,y_(e).div(f_(e).add(y_(e)))),__=(e,t,s)=>{const i=e.uvNode,r=Km(i,t.zw).add(.5),n=Fg(r),o=Og(r),a=x_(o.x),h=b_(o.x),u=v_(o.x),l=T_(o.x),c=v_(o.y),d=T_(o.y),p=Dp(n.x.add(u),n.y.add(c)).sub(.5).mul(t.xy),m=Dp(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),g=Dp(n.x.add(u),n.y.add(d)).sub(.5).mul(t.xy),f=Dp(n.x.add(l),n.y.add(d)).sub(.5).mul(t.xy),y=x_(o.y).mul(Zm(a.mul(e.uv(p).level(s)),h.mul(e.uv(m).level(s)))),x=b_(o.y).mul(Zm(a.mul(e.uv(g).level(s)),h.mul(e.uv(f).level(s))));return y.add(x)},w_=Rp((([e,t=Up(3)])=>{const s=Dp(e.size(Op(t))),i=Dp(e.size(Op(t.add(1)))),r=Qm(1,s),n=Qm(1,i),o=__(e,Xp(r,s),Fg(t)),a=__(e,Xp(n,i),zg(t));return Og(t).mix(o,a)})),S_=Rp((([e,t,s,i,r])=>{const n=jp(Sf(t.negate(),Ug(e),Qm(1,i))),o=jp(qg(r[0].xyz),qg(r[1].xyz),qg(r[2].xyz));return Ug(n).mul(s.mul(o))})).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),M_=Rp((([e,t])=>e.mul(_f(t.mul(2).sub(2),0,1)))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),N_=Qv(),A_=Rp((([e,t,s])=>{const i=N_.uv(e),r=Bg(Up(kv.x)).mul(M_(t,s));return w_(i,r)})),C_=Rp((([e,t,s])=>(Pp(s.notEqual(0),(()=>{const i=Eg(t).negate().div(s);return Cg(i.negate().mul(e))})),jp(1)))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),R_=Rp((([e,t,s,i,r,n,o,a,h,u,l,c,d,p,m])=>{let g,f;if(m){g=Xp().toVar(),f=jp().toVar();const r=l.sub(1).mul(m.mul(.025)),n=jp(l.sub(r),l,l.add(r));bv({start:0,end:3},(({i:r})=>{const l=n.element(r),m=S_(e,t,c,l,a),y=o.add(m),x=u.mul(h.mul(Xp(y,1))),b=Dp(x.xy.div(x.w)).toVar();b.addAssign(1),b.divAssign(2),b.assign(Dp(b.x,b.y.oneMinus()));const v=A_(b,s,l);g.element(r).assign(v.element(r)),g.a.addAssign(v.a),f.element(r).assign(i.element(r).mul(C_(qg(m),d,p).element(r)))})),g.a.divAssign(3)}else{const r=S_(e,t,c,l,a),n=o.add(r),m=u.mul(h.mul(Xp(n,1))),y=Dp(m.xy.div(m.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(Dp(y.x,y.y.oneMinus())),g=A_(y,s,l),f=i.mul(C_(qg(r),d,p))}const y=f.rgb.mul(g.rgb),x=e.dot(t).clamp(),b=jp(r_({dotNV:x,specularColor:r,specularF90:n,roughness:s})),v=f.r.add(f.g,f.b).div(3);return Xp(b.oneMinus().mul(y),g.a.oneMinus().mul(v).oneMinus())})),E_=Qp(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),B_=(e,t)=>e.sub(t).div(e.add(t)).pow2(),I_=(e,t)=>{const s=e.mul(2*Math.PI*1e-9),i=jp(54856e-17,44201e-17,52481e-17),r=jp(1681e3,1795300,2208400),n=jp(43278e5,93046e5,66121e5),o=Up(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(s.mul(2239900).add(t.x).cos()).mul(s.pow2().mul(-45282e5).exp());let a=i.mul(n.mul(2*Math.PI).sqrt()).mul(r.mul(s).add(t).cos()).mul(s.pow2().negate().mul(n).exp());a=jp(a.x.add(o),a.y,a.z).div(1.0685e-7);return E_.mul(a)},P_=Rp((({outsideIOR:e,eta2:t,cosTheta1:s,thinFilmThickness:i,baseF0:r})=>{const n=Tf(e,t,Mf(0,.03,i)),o=e.div(n).pow2().mul(Up(1).sub(s.pow2())),a=Up(1).sub(o).sqrt(),h=B_(n,e),u=DT({f0:h,f90:1,dotVH:s}),l=u.oneMinus(),c=n.lessThan(e).select(Math.PI,0),d=Up(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return jp(1).add(t).div(jp(1).sub(t))})(r.clamp(0,.9999)),m=B_(p,n.toVec3()),g=DT({f0:m,f90:1,dotVH:a}),f=jp(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(i,a,2),x=jp(d).add(f),b=u.mul(g).clamp(1e-5,.9999),v=b.sqrt(),T=l.pow2().mul(g).div(jp(1).sub(b));let _=u.add(T),w=T.sub(l);for(let e=1;e<=2;++e){w=w.mul(v);const t=I_(Up(e).mul(y),Up(e).mul(x)).mul(2);_=_.add(w.mul(t))}return _.max(jp(0))})).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),F_=Rp((({normal:e,viewDir:t,roughness:s})=>{const i=e.dot(t).saturate(),r=s.pow2(),n=Bf(s.lessThan(.25),Up(-339.2).mul(r).add(Up(161.4).mul(s)).sub(25.9),Up(-8.48).mul(r).add(Up(14.3).mul(s)).sub(9.95)),o=Bf(s.lessThan(.25),Up(44).mul(r).sub(Up(23.7).mul(s)).add(3.26),Up(1.97).mul(r).sub(Up(3.27).mul(s)).add(.72));return Bf(s.lessThan(.25),0,Up(.1).mul(s).sub(.025)).add(n.mul(i).add(o).exp()).mul(1/Math.PI).saturate()})),z_=jp(.04),U_=Up(1);class O_ extends UT{constructor(e=!1,t=!1,s=!1,i=!1,r=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=s,this.anisotropy=i,this.transmission=r,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=jp().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=jp().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=jp().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=jp().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=jp().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=Tx.dot(dx).clamp();this.iridescenceFresnel=P_({outsideIOR:Up(1),eta2:Nm,cosTheta1:e,thinFilmThickness:Am,baseF0:Im}),this.iridescenceF0=n_({f:this.iridescenceFresnel,f90:1,dotVH:e})}if(!0===this.transmission){const t=ux,s=Gy.sub(ux).normalize(),i=_x;e.backdrop=R_(i,s,bm,ym,Im,Pm,t,Jy,Vy,Oy,Vm,km,Wm,Gm,this.dispersion?jm:null),e.backdropAlpha=Dm,ym.a.mulAssign(Tf(1,e.backdrop.a,Dm))}}computeMultiscattering(e,t,s){const i=Tx.dot(dx).clamp(),r=i_({roughness:bm,dotNV:i}),n=(this.iridescenceF0?Mm.mix(Im,this.iridescenceF0):Im).mul(r.x).add(s.mul(r.y)),o=r.x.add(r.y).oneMinus(),a=Im.add(Im.oneMinus().mul(.047619)),h=n.mul(a).div(o.mul(a).oneMinus());e.addAssign(n),t.addAssign(h.mul(o))}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Tx.dot(e).clamp().mul(t);if(!0===this.sheen&&this.sheenSpecularDirect.addAssign(i.mul(h_({lightDirection:e}))),!0===this.clearcoat){const s=wx.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(s.mul(s_({lightDirection:e,f0:z_,f90:U_,roughness:_m,normalView:wx})))}s.directDiffuse.addAssign(i.mul(kT({diffuseColor:ym.rgb}))),s.directSpecular.addAssign(i.mul(s_({lightDirection:e,f0:Im,f90:1,roughness:bm,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:s,halfHeight:i,reflectedLight:r,ltc_1:n,ltc_2:o}){const a=t.add(s).sub(i),h=t.sub(s).sub(i),u=t.sub(s).add(i),l=t.add(s).add(i),c=Tx,d=dx,p=cx.toVar(),m=u_({N:c,V:d,roughness:bm}),g=n.uv(m).toVar(),f=o.uv(m).toVar(),y=Qp(jp(g.x,0,g.y),jp(0,1,0),jp(g.z,0,g.w)).toVar(),x=Im.mul(f.x).add(Im.oneMinus().mul(f.y)).toVar();r.directSpecular.addAssign(e.mul(x).mul(d_({N:c,V:d,P:p,mInv:y,p0:a,p1:h,p2:u,p3:l}))),r.directDiffuse.addAssign(e.mul(ym).mul(d_({N:c,V:d,P:p,mInv:Qp(1,0,0,0,1,0,0,0,1),p0:a,p1:h,p2:u,p3:l})))}indirect(e,t,s){this.indirectDiffuse(e,t,s),this.indirectSpecular(e,t,s),this.ambientOcclusion(e,t,s)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul(kT({diffuseColor:ym})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:s}){if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(t.mul(wm,F_({normal:Tx,viewDir:dx,roughness:Sm}))),!0===this.clearcoat){const e=wx.dot(dx).clamp(),t=r_({dotNV:e,specularColor:z_,specularF90:U_,roughness:_m});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=jp().toVar("singleScattering"),r=jp().toVar("multiScattering"),n=t.mul(1/Math.PI);this.computeMultiscattering(i,r,Pm);const o=i.add(r),a=ym.mul(o.r.max(o.g).max(o.b).oneMinus());s.indirectSpecular.addAssign(e.mul(i)),s.indirectSpecular.addAssign(r.mul(n)),s.indirectDiffuse.addAssign(a.mul(n))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const s=Tx.dot(dx).clamp().add(e),i=bm.mul(-16).oneMinus().negate().exp2(),r=e.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(e),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(r)}finish(e){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=wx.dot(dx).clamp(),s=DT({dotVH:e,f0:z_,f90:U_}),i=t.mul(Tm.mul(s).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(Tm));t.assign(i)}if(!0===this.sheen){const e=wm.r.max(wm.g).max(wm.b).mul(.157).oneMinus(),s=t.mul(e).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(s)}}}const L_=Up(1),V_=Up(-2),D_=Up(.8),k_=Up(-1),G_=Up(.4),W_=Up(2),j_=Up(.305),H_=Up(3),q_=Up(.21),$_=Up(4),X_=Up(4),Y_=Up(16),Z_=Rp((([e])=>{const t=jp(jg(e)).toVar(),s=Up(-1).toVar();return Pp(t.x.greaterThan(t.z),(()=>{Pp(t.x.greaterThan(t.y),(()=>{s.assign(Bf(e.x.greaterThan(0),0,3))})).Else((()=>{s.assign(Bf(e.y.greaterThan(0),1,4))}))})).Else((()=>{Pp(t.z.greaterThan(t.y),(()=>{s.assign(Bf(e.z.greaterThan(0),2,5))})).Else((()=>{s.assign(Bf(e.y.greaterThan(0),1,4))}))})),s})).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),J_=Rp((([e,t])=>{const s=Dp().toVar();return Pp(t.equal(0),(()=>{s.assign(Dp(e.z,e.y).div(jg(e.x)))})).ElseIf(t.equal(1),(()=>{s.assign(Dp(e.x.negate(),e.z.negate()).div(jg(e.y)))})).ElseIf(t.equal(2),(()=>{s.assign(Dp(e.x.negate(),e.y).div(jg(e.z)))})).ElseIf(t.equal(3),(()=>{s.assign(Dp(e.z.negate(),e.y).div(jg(e.x)))})).ElseIf(t.equal(4),(()=>{s.assign(Dp(e.x.negate(),e.z).div(jg(e.y)))})).Else((()=>{s.assign(Dp(e.x,e.y).div(jg(e.z)))})),Km(.5,s.add(1))})).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),K_=Rp((([e])=>{const t=Up(0).toVar();return Pp(e.greaterThanEqual(D_),(()=>{t.assign(L_.sub(e).mul(k_.sub(V_)).div(L_.sub(D_)).add(V_))})).ElseIf(e.greaterThanEqual(G_),(()=>{t.assign(D_.sub(e).mul(W_.sub(k_)).div(D_.sub(G_)).add(k_))})).ElseIf(e.greaterThanEqual(j_),(()=>{t.assign(G_.sub(e).mul(H_.sub(W_)).div(G_.sub(j_)).add(W_))})).ElseIf(e.greaterThanEqual(q_),(()=>{t.assign(j_.sub(e).mul($_.sub(H_)).div(j_.sub(q_)).add(H_))})).Else((()=>{t.assign(Up(-2).mul(Bg(Km(1.16,e))))})),t})).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),Q_=Rp((([e,t])=>{const s=e.toVar();s.assign(Km(2,s).sub(1));const i=jp(s,1).toVar();return Pp(t.equal(0),(()=>{i.assign(i.zyx)})).ElseIf(t.equal(1),(()=>{i.assign(i.xzy),i.xz.mulAssign(-1)})).ElseIf(t.equal(2),(()=>{i.x.mulAssign(-1)})).ElseIf(t.equal(3),(()=>{i.assign(i.zyx),i.xz.mulAssign(-1)})).ElseIf(t.equal(4),(()=>{i.assign(i.xzy),i.xy.mulAssign(-1)})).ElseIf(t.equal(5),(()=>{i.z.mulAssign(-1)})),i})).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),ew=Rp((([e,t,s,i,r,n])=>{const o=Up(s),a=jp(t),h=_f(K_(o),V_,n),u=Og(h),l=Fg(h),c=jp(tw(e,a,l,i,r,n)).toVar();return Pp(u.notEqual(0),(()=>{const t=jp(tw(e,a,l.add(1),i,r,n)).toVar();c.assign(Tf(c,t,u))})),c})),tw=Rp((([e,t,s,i,r,n])=>{const o=Up(s).toVar(),a=jp(t),h=Up(Z_(a)).toVar(),u=Up(of(X_.sub(o),0)).toVar();o.assign(of(o,X_));const l=Up(Rg(o)).toVar(),c=Dp(J_(a,h).mul(l.sub(2)).add(1)).toVar();return Pp(h.greaterThan(2),(()=>{c.y.addAssign(l),h.subAssign(3)})),c.x.addAssign(h.mul(l)),c.x.addAssign(u.mul(Km(3,Y_))),c.y.addAssign(Km(4,Rg(n).sub(l))),c.x.mulAssign(i),c.y.mulAssign(r),e.uv(c).grad(Dp(),Dp())})),sw=Rp((({envMap:e,mipInt:t,outputDirection:s,theta:i,axis:r,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const h=Vg(i),u=s.mul(h).add(r.cross(s).mul(Lg(i))).add(r.mul(r.dot(s).mul(h.oneMinus())));return tw(e,u,t,n,o,a)})),iw=Rp((({n:e,latitudinal:t,poleAxis:s,outputDirection:i,weights:r,samples:n,dTheta:o,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})=>{const d=jp(Bf(t,s,pf(s,i))).toVar();Pp(wg(d.equals(jp(0))),(()=>{d.assign(jp(i.z,0,i.x.negate()))})),d.assign(Ug(d));const p=jp().toVar();return p.addAssign(r.element(Op(0)).mul(sw({theta:0,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),bv({start:Op(1),end:e},(({i:e})=>{Pp(e.greaterThanEqual(n),(()=>{Tv()}));const t=Up(o.mul(Up(e))).toVar();p.addAssign(r.element(e).mul(sw({theta:t.mul(-1),axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c}))),p.addAssign(r.element(e).mul(sw({theta:t,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:l,CUBEUV_MAX_MIP:c})))})),Xp(p,1)}));let rw=null;const nw=new WeakMap;function ow(e){let t=nw.get(e);if((void 0!==t?t.pmremVersion:-1)!==e.pmremVersion){const s=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const s=6;for(let i=0;i0}(s))return null;t=rw.fromEquirectangular(e,t)}t.pmremVersion=e.pmremVersion,nw.set(e,t)}return t.texture}class aw extends kd{static get type(){return"PMREMNode"}constructor(e,t=null,s=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=s,this._generator=null;const i=new vi;i.isRenderTargetTexture=!0,this._texture=By(i),this._width=pm(0),this._height=pm(0),this._maxMip=pm(0),this.updateBeforeType=Bd.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,s=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:s,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,s=this._value;t!==s.pmremVersion&&(e=!0===s.isPMREMTexture?s:ow(s),null!==e&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){null===rw&&(rw=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this));const s=this.value;e.renderer.coordinateSystem===Vs&&!0!==s.isPMREMTexture&&!0===s.isRenderTargetTexture&&(t=jp(t.x.negate(),t.yz));let i=this.levelNode;return null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),ew(this._texture,t,i,this._width,this._height,this._maxMip)}}const hw=Ap(aw),uw=new WeakMap;class lw extends Iv{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:t[s.property];let i=uw.get(e);void 0===i&&(i=hw(e),uw.set(e,i)),s=i}const i=t.envMap?kx("envMapIntensity","float",e.material):kx("environmentIntensity","float",e.scene),r=!0===t.useAnisotropy||t.anisotropy>0?ab:Tx,n=s.context(cw(bm,r)).mul(i),o=s.context(dw(_x)).mul(Math.PI).mul(i),a=ly(n),h=ly(o);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(h);const u=e.context.lightingModel.clearcoatRadiance;if(u){const e=s.context(cw(_m,wx)).mul(i),t=ly(e);u.addAssign(t)}}}const cw=(e,t)=>{let s=null;return{getUV:()=>(null===s&&(s=dx.negate().reflect(t),s=e.mul(e).mix(s,t).normalize(),s=s.transformDirection(Vy)),s),getTextureLevel:()=>e}},dw=e=>({getUV:()=>e,getTextureLevel:()=>Up(1)}),pw=new _u;class mw extends pT{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(pw),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new lw(t):null}setupLightingModel(){return new O_}setupSpecular(){const e=Tf(jp(.04),ym.rgb,vm);Im.assign(e),Pm.assign(1)}setupVariants(){const e=this.metalnessNode?Up(this.metalnessNode):Cb;vm.assign(e);let t=this.roughnessNode?Up(this.roughnessNode):Ab;t=ZT({roughness:t}),bm.assign(t),this.setupSpecular(),ym.assign(Xp(ym.rgb.mul(e.oneMinus()),ym.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const gw=new wu;class fw extends mw{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(gw),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Up(this.iorNode):Gb;Vm.assign(e),Im.assign(Tf(nf(gf(Vm.sub(1).div(Vm.add(1))).mul(Sb),jp(1)).mul(wb),ym.rgb,vm)),Pm.assign(Tf(wb,1,vm))}setupLightingModel(){return new O_(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Up(this.clearcoatNode):Eb,t=this.clearcoatRoughnessNode?Up(this.clearcoatRoughnessNode):Bb;Tm.assign(e),_m.assign(ZT({roughness:t}))}if(this.useSheen){const e=this.sheenNode?jp(this.sheenNode):Fb,t=this.sheenRoughnessNode?Up(this.sheenRoughnessNode):zb;wm.assign(e),Sm.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Up(this.iridescenceNode):Ob,t=this.iridescenceIORNode?Up(this.iridescenceIORNode):Lb,s=this.iridescenceThicknessNode?Up(this.iridescenceThicknessNode):Vb;Mm.assign(e),Nm.assign(t),Am.assign(s)}if(this.useAnisotropy){const e=(this.anisotropyNode?Dp(this.anisotropyNode):Ub).toVar();Rm.assign(e.length()),Pp(Rm.equal(0),(()=>{e.assign(Dp(1,0))})).Else((()=>{e.divAssign(Dp(Rm)),Rm.assign(Rm.saturate())})),Cm.assign(Rm.pow2().mix(bm.pow2(),1)),Em.assign(rb[0].mul(e.x).add(rb[1].mul(e.y))),Bm.assign(rb[1].mul(e.x).sub(rb[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Up(this.transmissionNode):Db,t=this.thicknessNode?Up(this.thicknessNode):kb,s=this.attenuationDistanceNode?Up(this.attenuationDistanceNode):Wb,i=this.attenuationColorNode?jp(this.attenuationColorNode):jb;if(Dm.assign(e),km.assign(t),Gm.assign(s),Wm.assign(i),this.useDispersion){const e=this.dispersionNode?Up(this.dispersionNode):Jb;jm.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?jp(this.clearcoatNormalNode):Ib}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}class yw extends O_{constructor(e,t,s,i){super(e,t,s),this.useSSS=i}direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){if(!0===this.useSSS){const i=r.material,{thicknessColorNode:n,thicknessDistortionNode:o,thicknessAmbientNode:a,thicknessAttenuationNode:h,thicknessPowerNode:u,thicknessScaleNode:l}=i,c=e.add(Tx.mul(o)).normalize(),d=Up(dx.dot(c.negate()).saturate().pow(u).mul(l)),p=jp(d.add(a).mul(n));s.directDiffuse.addAssign(p.mul(h.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r)}}class xw extends fw{static get type(){return"MeshSSSNodeMaterial"}constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=Up(.1),this.thicknessAmbientNode=Up(0),this.thicknessAttenuationNode=Up(.1),this.thicknessPowerNode=Up(2),this.thicknessScaleNode=Up(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new yw(this.useClearcoat,this.useSheen,this.useIridescence,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}const bw=Rp((({normal:e,lightDirection:t,builder:s})=>{const i=e.dot(t),r=Dp(i.mul(.5).add(.5),0);if(s.material.gradientMap){const e=jx("gradientMap","texture").context({getUV:()=>r});return jp(e.r)}{const e=r.fwidth().mul(.5);return Tf(jp(.7),jp(1),Mf(Up(.7).sub(e.x),Up(.7).add(e.x),r.x))}}));class vw extends UT{direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){const n=bw({normal:fx,lightDirection:e,builder:r}).mul(t);s.directDiffuse.addAssign(n.mul(kT({diffuseColor:ym.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul(kT({diffuseColor:ym}))),s.indirectDiffuse.mulAssign(e)}}const Tw=new Mu;class _w extends pT{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Tw),this.setValues(e)}setupLightingModel(){return new vw}}class ww extends kd{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=jp(dx.z,0,dx.x.negate()).normalize(),t=dx.cross(e);return Dp(e.dot(Tx),t.dot(Tx)).mul(.495).add(.5)}}const Sw=Cp(ww),Mw=new Eu;class Nw extends pT{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.lights=!1,this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Mw),this.setValues(e)}setupVariants(e){const t=Sw;let s;s=e.material.matcap?jx("matcap","texture").context({getUV:()=>t}):jp(Tf(.2,.8,t.y)),ym.rgb.mulAssign(s.rgb)}}const Aw=new za;class Cw extends pT{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.isPointsNodeMaterial=!0,this.lights=!1,this.transparent=!0,this.sizeNode=null,this.setDefaultValues(Aw),this.setValues(e)}copy(e){return this.sizeNode=e.sizeNode,super.copy(e)}}class Rw extends kd{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:s}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),i=t.sin();return Kp(e,i,i.negate(),e).mul(s)}{const e=t,i=em(Xp(1,0,0,0),Xp(0,Vg(e.x),Lg(e.x).negate(),0),Xp(0,Lg(e.x),Vg(e.x),0),Xp(0,0,0,1)),r=em(Xp(Vg(e.y),0,Lg(e.y),0),Xp(0,1,0,0),Xp(Lg(e.y).negate(),0,Vg(e.y),0),Xp(0,0,0,1)),n=em(Xp(Vg(e.z),Lg(e.z).negate(),0,0),Xp(Lg(e.z),Vg(e.z),0,0),Xp(0,0,1,0),Xp(0,0,0,1));return i.mul(r).mul(n).mul(Xp(s,1)).xyz}}}const Ew=Ap(Rw),Bw=new no;class Iw extends pT{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this.lights=!1,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(Bw),this.setValues(e)}setupPosition({object:e,camera:t,context:s}){const i=this.sizeAttenuation,{positionNode:r,rotationNode:n,scaleNode:o}=this,a=ax;let h=ix.mul(jp(r||0)),u=Dp(Jy[0].xyz.length(),Jy[1].xyz.length());null!==o&&(u=u.mul(o)),!i&&t.isPerspectiveCamera&&(u=u.mul(h.z.negate()));let l=a.xy;if(e.center&&!0===e.center.isVector2){const e=((e,t,s)=>Sp(new Zf(e,t,s)))("center","vec2");l=l.sub(e.sub(.5))}l=l.mul(u);const c=Up(n||Pb),d=Ew(l,c);h=Xp(h.xy.add(d),h.zw);const p=Oy.mul(h);return s.vertex=a,p}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}class Pw extends UT{constructor(){super(),this.shadowNode=Up(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){ym.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(ym.rgb)}}const Fw=new vu;class zw extends pT{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Fw),this.setValues(e)}setupLightingModel(){return new Pw}}const Uw=Rp((({texture:e,uv:t})=>{const s=1e-4,i=jp().toVar();return Pp(t.x.lessThan(s),(()=>{i.assign(jp(1,0,0))})).ElseIf(t.y.lessThan(s),(()=>{i.assign(jp(0,1,0))})).ElseIf(t.z.lessThan(s),(()=>{i.assign(jp(0,0,1))})).ElseIf(t.x.greaterThan(.9999),(()=>{i.assign(jp(-1,0,0))})).ElseIf(t.y.greaterThan(.9999),(()=>{i.assign(jp(0,-1,0))})).ElseIf(t.z.greaterThan(.9999),(()=>{i.assign(jp(0,0,-1))})).Else((()=>{const s=.01,r=e.uv(t.add(jp(-.01,0,0))).r.sub(e.uv(t.add(jp(s,0,0))).r),n=e.uv(t.add(jp(0,-.01,0))).r.sub(e.uv(t.add(jp(0,s,0))).r),o=e.uv(t.add(jp(0,0,-.01))).r.sub(e.uv(t.add(jp(0,0,s))).r);i.assign(jp(r,n,o))})),i.normalize()}));class Ow extends Ey{static get type(){return"Texture3DNode"}constructor(e,t=null,s=null){super(e,t,s),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return jp(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){return t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return Uw({texture:this,uv:e})}}const Lw=Ap(Ow);class Vw extends pT{static get type(){return"VolumeNodeMaterial"}constructor(e={}){super(),this.lights=!1,this.isVolumeNodeMaterial=!0,this.testNode=null,this.setValues(e)}setup(e){const t=Lw(this.map,null,0),s=Rp((({orig:e,dir:t})=>{const s=jp(-.5),i=jp(.5),r=t.reciprocal(),n=s.sub(e).mul(r),o=i.sub(e).mul(r),a=nf(n,o),h=of(n,o),u=of(a.x,of(a.y,a.z)),l=nf(h.x,nf(h.y,h.z));return Dp(u,l)}));this.fragmentNode=Rp((()=>{const e=Vf(jp(sx.mul(Xp(Gy,1)))),i=Vf(ox.sub(e)).normalize(),r=Dp(s({orig:e,dir:i})).toVar();r.x.greaterThan(r.y).discard(),r.assign(Dp(of(r.x,0),r.y));const n=jp(e.add(r.x.mul(i))).toVar(),o=jp(i.abs().reciprocal()).toVar(),a=Up(nf(o.x,nf(o.y,o.z))).toVar("delta");a.divAssign(jx("steps","float"));const h=Xp(jx("base","color"),0).toVar();return bv({type:"float",start:r.x,end:r.y,update:"+= delta"},(()=>{const e=gm("float","d").assign(t.uv(n.add(.5)).r);null!==this.testNode?this.testNode({map:t,mapValue:e,probe:n,finalColor:h}).append():(h.a.assign(1),Tv()),n.addAssign(i.mul(a))})),h.a.equal(0).discard(),Xp(h)}))(),super.setup(e)}}class Dw{constructor(e,t){this.nodes=e,this.info=t,this.animationLoop=null,this.requestId=null,this._init()}_init(){const e=(t,s)=>{this.requestId=self.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,null!==this.animationLoop&&this.animationLoop(t,s)};e()}dispose(){self.cancelAnimationFrame(this.requestId),this.requestId=null}setAnimationLoop(e){this.animationLoop=e}}class kw{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let s=0;s{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){const t=this.material;let s=this.clippingContext;Array.isArray(t.clippingPlanes)?(s!==e&&s||(s=new Ww,this.clippingContext=s),s.update(e,t)):this.clippingContext!==e&&(this.clippingContext=e)}get clippingNeedsUpdate(){return this.clippingContext.version!==this.clippingContextVersion&&(this.clippingContextVersion=this.clippingContext.version,!0)}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().monitor)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,s=[],i=new Set;for(const r of e){const e=r.node&&r.node.attribute?r.node.attribute:t.getAttribute(r.name);if(void 0===e)continue;s.push(e);const n=e.isInterleavedBufferAttribute?e.data:e;i.add(n)}return this.attributes=s,this.vertexBuffers=Array.from(i.values()),s}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:s,group:i,drawRange:r}=this,n=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),o=this.getIndex(),a=null!==o,h=s.isInstancedBufferGeometry?s.instanceCount:e.count>1?e.count:1;if(0===h)return null;if(n.instanceCount=h,!0===e.isBatchedMesh)return n;let u=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(u=2);let l=r.start*u,c=(r.start+r.count)*u;null!==i&&(l=Math.max(l,i.start*u),c=Math.min(c,(i.start+i.count)*u));const d=!0===a?o.count:s.attributes.position.count;l=Math.max(l,0),c=Math.min(c,d);const p=c-l;return p<0||p===1/0?null:(n.vertexCount=p,n.firstVertex=l,n)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const s of Object.keys(e.attributes).sort()){const i=e.attributes[s];t+=s+",",i.data&&(t+=i.data.stride+","),i.offset&&(t+=i.offset+","),i.itemSize&&(t+=i.itemSize+","),i.normalized&&(t+="n,")}return e.index&&(t+="index,"),t}getMaterialCacheKey(){const{object:e,material:t}=this;let s=t.customProgramCacheKey();for(const e of function(e){const t=Object.keys(e);let s=Object.getPrototypeOf(e);for(;s;){const e=Object.getOwnPropertyDescriptors(s);for(const s in e)if(void 0!==e[s]){const i=e[s];i&&"function"==typeof i.get&&t.push(s)}s=Object.getPrototypeOf(s)}return t}(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(e))continue;const i=t[e];let r;if(null!==i){const e=typeof i;"number"===e?r=0!==i?"1":"0":"object"===e?(r="{",i.isTexture&&(r+=i.mapping),r+="}"):r=String(i)}else r=String(i);s+=r+","}return s+=this.clippingContext.cacheKey+",",e.geometry&&(s+=this.getGeometryCacheKey()),e.skeleton&&(s+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(s+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(s+=e._matricesTexture.uuid+",",null!==e._colorsTexture&&(s+=e._colorsTexture.uuid+",")),e.count>1&&(s+=e.uuid+","),vd(s)}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=this._nodes.getCacheKey(this.scene,this.lightsNode);return this.object.receiveShadow&&(e+=1),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const qw=[];class $w{constructor(e,t,s,i,r,n){this.renderer=e,this.nodes=t,this.geometries=s,this.pipelines=i,this.bindings=r,this.info=n,this.chainMaps={}}get(e,t,s,i,r,n,o){const a=this.getChainMap(o);qw[0]=e,qw[1]=t,qw[2]=n,qw[3]=r;let h=a.get(qw);return void 0===h?(h=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,s,i,r,n,o),a.set(qw,h)):(h.updateClipping(n.clippingContext),(h.version!==t.version||h.needsUpdate)&&(h.initialCacheKey!==h.getCacheKey()?(h.dispose(),h=this.get(e,t,s,i,r,n,o)):h.version=t.version)),h}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new kw)}dispose(){this.chainMaps={}}createRenderObject(e,t,s,i,r,n,o,a,h,u){const l=this.getChainMap(u),c=new Hw(e,t,s,i,r,n,o,a,h);return c.onDispose=()=>{this.pipelines.delete(c),this.bindings.delete(c),this.nodes.delete(c),l.delete(c.getChainArray())},c}}class Xw{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Yw=1,Zw=2,Jw=4,Kw=16;class Qw extends Xw{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return void 0!==t&&this.backend.destroyAttribute(e),t}update(e,t){const s=this.get(e);if(void 0===s.version)t===Yw?this.backend.createAttribute(e):t===Zw?this.backend.createIndexAttribute(e):t===Jw&&this.backend.createStorageAttribute(e),s.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(s.version=0;--t)if(e[t]>=65535)return!0;return!1}(t)?yn:gn)(t,1);return r.version=eS(e),r}class sS extends Xw{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&!0===this.get(t).initialized}updateForRender(e){!1===this.has(e)&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry;this.get(t).initialized=!0,this.info.memory.geometries++;const s=()=>{this.info.memory.geometries--;const i=t.index,r=e.getAttributes();null!==i&&this.attributes.delete(i);for(const e of r)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",s)};t.addEventListener("dispose",s)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,Jw):this.updateAttribute(e,Yw);const s=this.getIndex(e);null!==s&&this.updateAttribute(s,Zw)}updateAttribute(e,t){const s=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,s)):this.attributeCall.get(e.data)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e.data,s),this.attributeCall.set(e,s)):this.attributeCall.get(e)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e,s))}getIndex(e){const{geometry:t,material:s}=e;let i=t.index;if(!0===s.wireframe){const e=this.wireframes;let s=e.get(t);void 0===s?(s=tS(t),e.set(t,s)):s.version!==eS(t)&&(this.attributes.delete(s),s=tS(t),e.set(t,s)),i=s}return i}}class iS{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,s){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=s*(t/3):e.isPoints?this.render.points+=s*t:e.isLineSegments?this.render.lines+=s*(t/2):e.isLine?this.render.lines+=s*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){0===this[e].timestampCalls&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class rS{constructor(e){this.cacheKey=e,this.usedTimes=0}}class nS extends rS{constructor(e,t,s){super(e),this.vertexProgram=t,this.fragmentProgram=s}}class oS extends rS{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let aS=0;class hS{constructor(e,t,s=null,i=null){this.id=aS++,this.code=e,this.stage=t,this.transforms=s,this.attributes=i,this.usedTimes=0}}class uS extends Xw{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:s}=this,i=this.get(e);if(this._needsComputeUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let o=this.programs.compute.get(n.computeShader);void 0===o&&(r&&0===r.computeProgram.usedTimes&&this._releaseProgram(r.computeProgram),o=new hS(n.computeShader,"compute",n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,o),s.createProgram(o));const a=this._getComputeCacheKey(e,o);let h=this.caches.get(a);void 0===h&&(r&&0===r.usedTimes&&this._releasePipeline(r),h=this._getComputePipeline(e,o,a,t)),h.usedTimes++,o.usedTimes++,i.version=e.version,i.pipeline=h}return i.pipeline}getForRender(e,t=null){const{backend:s}=this,i=this.get(e);if(this._needsRenderUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.vertexProgram.usedTimes--,r.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState();let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(r&&0===r.vertexProgram.usedTimes&&this._releaseProgram(r.vertexProgram),o=new hS(n.vertexShader,"vertex"),this.programs.vertex.set(n.vertexShader,o),s.createProgram(o));let a=this.programs.fragment.get(n.fragmentShader);void 0===a&&(r&&0===r.fragmentProgram.usedTimes&&this._releaseProgram(r.fragmentProgram),a=new hS(n.fragmentShader,"fragment"),this.programs.fragment.set(n.fragmentShader,a),s.createProgram(a));const h=this._getRenderCacheKey(e,o,a);let u=this.caches.get(h);void 0===u?(r&&0===r.usedTimes&&this._releasePipeline(r),u=this._getRenderPipeline(e,o,a,h,t)):e.pipeline=u,u.usedTimes++,o.usedTimes++,a.usedTimes++,i.pipeline=u}return i.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,s,i){s=s||this._getComputeCacheKey(e,t);let r=this.caches.get(s);return void 0===r&&(r=new oS(s,t),this.caches.set(s,r),this.backend.createComputePipeline(r,i)),r}_getRenderPipeline(e,t,s,i,r){i=i||this._getRenderCacheKey(e,t,s);let n=this.caches.get(i);return void 0===n&&(n=new nS(i,t,s),this.caches.set(i,n),e.pipeline=n,this.backend.createRenderPipeline(e,r)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,s){return t.id+","+s.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,s=e.stage;this.programs[s].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class lS extends Xw{constructor(e,t,s,i,r,n){super(),this.backend=e,this.textures=s,this.pipelines=r,this.attributes=i,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const e=t.attribute;this.attributes.update(e,Jw)}}_update(e,t){const{backend:s}=this;let i=!1;for(const t of e.bindings){if(t.isNodeUniformsGroup){if(!this.nodes.updateGroup(t))continue}if(t.isUniformBuffer){t.update()&&s.updateBinding(t)}else if(t.isSampler)t.update();else if(t.isSampledTexture){t.needsBindingsUpdate(this.textures.get(t.texture).generation)&&(i=!0);const e=t.update(),r=t.texture;e&&this.textures.updateTexture(r);const n=s.get(r);if(!0===s.isWebGPUBackend&&void 0===n.texture&&void 0===n.externalTexture&&(console.error("Bindings._update: binding should be available:",t,e,r,t.textureNode.value,i),this.textures.updateTexture(r),i=!0),!0===r.isStorageTexture){const e=this.get(r);!0===t.store?e.needsMipmap=!0:!0===r.generateMipmaps&&this.textures.needsMipmaps(r)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(r),e.needsMipmap=!1)}}}!0===i&&this.backend.updateBindings(e,t)}}class cS{constructor(e,t,s=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=s}}class dS{constructor(e,t,s){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=s.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class pS{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class mS extends pS{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class gS{constructor(e,t,s=""){this.name=e,this.type=t,this.code=s,Object.defineProperty(this,"isNodeCode",{value:!0})}}let fS=0;class yS{constructor(e=null){this.id=fS++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class xS extends mm{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}const bS=(e,t)=>Sp(new xS(e,t));class vS extends Ld{static get type(){return"CodeNode"}constructor(e="",t=[],s=""){super("code"),this.isCodeNode=!0,this.code=e,this.language=s,this.includes=t}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const s of t)s.build(e);const s=e.getCodeFromNode(this,this.getNodeType(e));return s.code=this.code,s.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const TS=Ap(vS),_S=(e,t)=>TS(e,t,"js"),wS=(e,t)=>TS(e,t,"wgsl"),SS=(e,t)=>TS(e,t,"glsl");class MS extends vS{static get type(){return"FunctionNode"}constructor(e="",t=[],s=""){super(e,t,s)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let s=t.nodeFunction;return void 0===s&&(s=e.parser.parseFunction(this.code),t.nodeFunction=s),s}generate(e,t){super.generate(e);const s=this.getNodeFunction(e),i=s.name,r=s.type,n=e.getCodeFromNode(this,r);""!==i&&(n.name=i);const o=e.getPropertyName(n),a=this.getNodeFunction(e).getCode(o);return n.code=a+"\n","property"===t?o:e.format(`${o}()`,r,t)}}const NS=(e,t=[],s="")=>{for(let e=0;ei.call(...e);return r.functionNode=i,r},AS=(e,t)=>NS(e,t,"glsl"),CS=(e,t)=>NS(e,t,"wgsl");class RS{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class ES extends RS{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class BS extends RS{constructor(e,t=new Qs){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class IS extends RS{constructor(e,t=new Ri){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class PS extends RS{constructor(e,t=new Ti){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class FS extends RS{constructor(e,t=new Jr){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class zS extends RS{constructor(e,t=new ei){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class US extends RS{constructor(e,t=new nr){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class OS extends ES{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class LS extends BS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class VS extends IS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class DS extends PS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class kS extends FS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class GS extends zS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class WS extends US{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class jS extends Ld{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const s=new wp(t);return this._currentCond=Bf(e,s),this.add(this._currentCond)}ElseIf(e,t){const s=new wp(t),i=Bf(e,s);return this._currentCond.elseNode=i,this._currentCond=i,this}Else(e){return this._currentCond.elseNode=new wp(e),this}build(e,...t){const s=Ip();Bp(this);for(const t of this.nodes)t.build(e,"void");return Bp(s),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}const HS=Ap(jS),qS=[.125,.215,.35,.446,.526,.582],$S=20,XS=new Sl(-1,1,1,-1,0,1),YS=new Xn(90,1),ZS=new Jr;let JS=null,KS=0,QS=0;const eM=(1+Math.sqrt(5))/2,tM=1/eM,sM=[new Ri(-eM,tM,0),new Ri(eM,tM,0),new Ri(-tM,0,eM),new Ri(tM,0,eM),new Ri(0,eM,-tM),new Ri(0,eM,tM),new Ri(-1,1,-1),new Ri(1,1,-1),new Ri(-1,1,1),new Ri(1,1,1)],iM=[3,1,5,0,4,2],rM=Q_(My(),Sy("faceIndex")).normalize(),nM=jp(rM.x,rM.y.negate(),rM.z);class oM{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}fromScene(e,t=0,s=.1,i=100){JS=this._renderer.getRenderTarget(),KS=this._renderer.getActiveCubeFace(),QS=this._renderer.getActiveMipmapLevel(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(e,s,i,r),t>0&&this._blur(r,0,0,t),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=lM(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=cM(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?h=qS[a-e+4-1]:0===a&&(h=0),i.push(h);const u=1/(o-2),l=-u,c=1+u,d=[l,l,c,l,c,c,l,l,c,c,l,c],p=6,m=6,g=3,f=2,y=1,x=new Float32Array(g*m*p),b=new Float32Array(f*m*p),v=new Float32Array(y*m*p);for(let e=0;e2?0:-1,i=[t,s,0,t+2/3,s,0,t+2/3,s+1,0,t,s,0,t+2/3,s+1,0,t,s+1,0],r=iM[e];x.set(i,g*m*r),b.set(d,f*m*r);const n=[r,r,r,r,r,r];v.set(n,y*m*r)}const T=new An;T.setAttribute("position",new ln(x,g)),T.setAttribute("uv",new ln(b,f)),T.setAttribute("faceIndex",new ln(v,y)),t.push(T),r.push(new Vn(T,null)),n>4&&n--}return{lodPlanes:t,sizeLods:s,sigmas:i,lodMeshes:r}}(i)),this._blurMaterial=function(e,t,s){const i=Ox(new Array($S).fill(0)),r=pm(new Ri(0,1,0)),n=pm(0),o=Up($S),a=pm(0),h=pm(1),u=By(null),l=pm(0),c=Up(1/t),d=Up(1/s),p=Up(e),m={n:o,latitudinal:a,weights:i,poleAxis:r,outputDirection:nM,dTheta:n,samples:h,envMap:u,mipInt:l,CUBEUV_TEXEL_WIDTH:c,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p},g=uM("blur");return g.uniforms=m,g.fragmentNode=iw({...m,latitudinal:a.equal(1)}),g}(i,e,t)}return i}async _compileMaterial(e){const t=new Vn(this._lodPlanes[0],e);await this._renderer.compile(t,XS)}_sceneToCubeUV(e,t,s,i){const r=YS;r.near=t,r.far=s;const n=[-1,1,-1,-1,-1,-1],o=[1,1,1,-1,-1,-1],a=this._renderer,h=a.autoClear;a.getClearColor(ZS),a.autoClear=!1;let u=this._backgroundBox;if(null===u){const e=new tn({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1});u=new Vn(new kn,e)}let l=!1;const c=e.background;c?c.isColor&&(u.material.color.copy(c),e.background=null,l=!0):(u.material.color.copy(ZS),l=!0),a.setRenderTarget(i),a.clear(),l&&a.render(u,r);for(let t=0;t<6;t++){const s=t%3;0===s?(r.up.set(0,n[t],0),r.lookAt(o[t],0,0)):1===s?(r.up.set(0,0,n[t]),r.lookAt(0,o[t],0)):(r.up.set(0,n[t],0),r.lookAt(0,0,o[t]));const h=this._cubeSize;hM(i,s*h,t>2?h:0,h,h),a.render(e,r)}a.autoClear=h,e.background=c}_textureToCubeUV(e,t){const s=this._renderer,i=e.mapping===he||e.mapping===ue;i?null===this._cubemapMaterial&&(this._cubemapMaterial=lM(e)):null===this._equirectMaterial&&(this._equirectMaterial=cM(e));const r=i?this._cubemapMaterial:this._equirectMaterial;r.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=r;const o=this._cubeSize;hM(t,0,0,3*o,2*o),s.setRenderTarget(t),s.render(n,XS)}_applyPMREM(e){const t=this._renderer,s=t.autoClear;t.autoClear=!1;const i=this._lodPlanes.length;for(let t=1;t$S&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const g=[];let f=0;for(let e=0;e<$S;++e){const t=e/p,s=Math.exp(-t*t/2);g.push(s),0===e?f+=s:ey-4?i-y+4:0),4*(this._cubeSize-x),3*x,2*x),a.setRenderTarget(t),a.render(u,XS)}}function aM(e,t,s){const i=new _i(e,t,s);return i.texture.mapping=de,i.texture.name="PMREM.cubeUv",i.texture.isPMREMTexture=!0,i.scissorTest=!0,i}function hM(e,t,s,i,r){e.viewport.set(t,s,i,r),e.scissor.set(t,s,i,r)}function uM(e){const t=new pT;return t.depthTest=!1,t.depthWrite=!1,t.blending=m,t.name=`PMREM_${e}`,t}function lM(e){const t=uM("cubemap");return t.fragmentNode=Ix(e,nM),t}function cM(e){const t=uM("equirect");return t.fragmentNode=By(e,AT(nM),0),t}let dM=0;class pM{constructor(e="",t=[],s=0,i=[]){this.name=e,this.bindings=t,this.index=s,this.bindingsReference=i,this.id=dM++}}const mM=new WeakMap,gM=new Map([[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),fM=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),yM=e=>(e=Number(e))+(e%1?"":".0");class xM{constructor(e,t,s){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=s,this.scene=null,this.camera=null,this.nodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.monitor=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=HS(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new yS,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.useComparisonMethod=!1}getBindGroupsCache(){let e=mM.get(this.renderer);return void 0===e&&(e=new kw,mM.set(this.renderer,e)),e}createRenderTarget(e,t,s){return new _i(e,t,s)}createCubeRenderTarget(e,t){return new CT(e,t)}createPMREMGenerator(){return new oM(this.renderer)}includes(e){return this.nodes.includes(e)}_getBindGroup(e,t){const s=this.getBindGroupsCache(),i=[];let r,n=!0;for(const e of t)i.push(e),n=n&&!0!==e.groupNode.shared;return n?(r=s.get(i),void 0===r&&(r=new pM(e,i,this.bindingsIndexes[e].group,i),s.set(i,r))):r=new pM(e,i,this.bindingsIndexes[e].group,i),r}getBindGroupArray(e,t){const s=this.bindings[t];let i=s[e];return void 0===i&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),s[e]=i=[]),i}getBindings(){let e=this.bindGroups;if(null===e){const t={},s=this.bindings;for(const e of zd)for(const i in s[e]){const r=s[e][i];(t[i]||(t[i]=[])).push(...r)}e=[];for(const s in t){const i=t[s],r=this._getBindGroup(s,i);e.push(r)}this.bindGroups=e}return e}sortBindingGroups(){const e=this.getBindings();e.sort(((e,t)=>e.bindings[0].groupNode.order-t.bindings[0].groupNode.order));for(let t=0;t=0?`${Math.round(t)}u`:"0u";if("bool"===e)return t?"true":"false";if("color"===e)return`${this.getType("vec3")}( ${yM(t.r)}, ${yM(t.g)}, ${yM(t.b)} )`;const s=this.getTypeLength(e),i=this.getComponentType(e),r=e=>this.generateConst(i,e);if(2===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)} )`;if(3===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)} )`;if(4===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)}, ${r(t.w)} )`;if(s>4&&t&&(t.isMatrix3||t.isMatrix4))return`${this.getType(e)}( ${t.elements.map(r).join(", ")} )`;if(s>4)return`${this.getType(e)}()`;throw new Error(`NodeBuilder: Type '${e}' not found in generate constant attempt.`)}getType(e){return"color"===e?"vec3":e}hasGeometryAttribute(e){return this.geometry&&void 0!==this.geometry.getAttribute(e)}getAttribute(e,t){const s=this.attributes;for(const t of s)if(t.name===e)return t;const i=new cS(e,t);return s.push(i),i}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===Ee)return"int";if(t===Be)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;const s=gM.get(e);return("float"===t?"":t[0])+s}getTypeFromArray(e){return fM.get(e.constructor)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const s=t.array,i=e.itemSize,r=e.normalized;let n;return e instanceof xn||!0===r||(n=this.getTypeFromArray(s)),this.getTypeFromLength(i,n)}getTypeLength(e){const t=this.getVectorType(e),s=/vec([2-4])/.exec(t);return null!==s?Number(s[1]):"float"===t||"bool"===t||"int"===t||"uint"===t?1:!0===/mat2/.test(e)?4:!0===/mat3/.test(e)?9:!0===/mat4/.test(e)?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return"int"===t||"uint"===t?e:this.changeComponentType(e,"int")}addStack(){return this.stack=HS(this.stack),this.stacks.push(Ip()||this.stack),Bp(this.stack),this.stack}removeStack(){const e=this.stack;return this.stack=e.parent,Bp(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,s=null){let i=(s=null===s?e.isGlobal(this)?this.globalCache:this.cache:s).getData(e);return void 0===i&&(i={},s.setData(e,i)),void 0===i[t]&&(i[t]={}),i[t]}getNodeProperties(e,t="any"){const s=this.getDataFromNode(e,t);return s.properties||(s.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const s=this.getDataFromNode(e);let i=s.bufferAttribute;if(void 0===i){const r=this.uniforms.index++;i=new cS("nodeAttribute"+r,t,e),this.bufferAttributes.push(i),s.bufferAttribute=i}return i}getStructTypeFromNode(e,t=this.shaderStage){const s=this.getDataFromNode(e,t);if(void 0===s.structType){const i=this.structs.index++;e.name=`StructType${i}`,this.structs[t].push(e),s.structType=e}return e}getUniformFromNode(e,t,s=this.shaderStage,i=null){const r=this.getDataFromNode(e,s,this.globalCache);let n=r.uniform;if(void 0===n){const o=this.uniforms.index++;n=new dS(i||"nodeUniform"+o,t,e),this.uniforms[s].push(n),r.uniform=n}return n}getVarFromNode(e,t=null,s=e.getNodeType(this),i=this.shaderStage){const r=this.getDataFromNode(e,i);let n=r.variable;if(void 0===n){const e=this.vars[i]||(this.vars[i]=[]);null===t&&(t="nodeVar"+e.length),n=new pS(t,s),e.push(n),r.variable=n}return n}getVaryingFromNode(e,t=null,s=e.getNodeType(this)){const i=this.getDataFromNode(e,"any");let r=i.varying;if(void 0===r){const e=this.varyings,n=e.length;null===t&&(t="nodeVarying"+n),r=new mS(t,s),e.push(r),i.varying=r}return r}getCodeFromNode(e,t,s=this.shaderStage){const i=this.getDataFromNode(e);let r=i.code;if(void 0===r){const e=this.codes[s]||(this.codes[s]=[]),n=e.length;r=new gS("nodeCode"+n,t),e.push(r),i.code=r}return r}addFlowCodeHierarchy(e,t){const{flowCodes:s,flowCodeBlock:i}=this.getDataFromNode(e);let r=!0,n=t;for(;n;){if(!0===i.get(n)){r=!1;break}n=this.getDataFromNode(n).parentNodeBlock}if(r)for(const e of s)this.addLineFlowCode(e)}addLineFlowCodeBlock(e,t,s){const i=this.getDataFromNode(e),r=i.flowCodes||(i.flowCodes=[]),n=i.flowCodeBlock||(i.flowCodeBlock=new WeakMap);r.push(t),n.set(s,!0)}addLineFlowCode(e,t=null){return""===e||(null!==t&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),s=this.flowChildNode(e,t);return this.flowsData.set(e,s),s}buildFunctionNode(e){const t=new MS,s=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=s,t}flowShaderNode(e){const t=e.layout,s={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)s[e.name]=new xS(e.type,e.name);e.layout=null;const i=e.call(s),r=this.flowStagesNode(i,t.type);return e.layout=t,r}flowStagesNode(e,t=null){const s=this.flow,i=this.vars,r=this.cache,n=this.buildStage,o=this.stack,a={code:""};this.flow=a,this.vars={},this.cache=new yS,this.stack=HS();for(const s of Fd)this.setBuildStage(s),a.result=e.build(this,t);return a.vars=this.getVars(this.shaderStage),this.flow=s,this.vars=i,this.cache=r,this.stack=o,this.setBuildStage(n),a}getFunctionOperator(){return null}flowChildNode(e,t=null){const s=this.flow,i={code:""};return this.flow=i,i.result=e.build(this,t),this.flow=s,i}flowNodeFromShaderStage(e,t,s=null,i=null){const r=this.shaderStage;this.setShaderStage(e);const n=this.flowChildNode(t,s);return null!==i&&(n.code+=`${this.tab+i} = ${n.result};\n`),this.flowCode[e]=this.flowCode[e]+n.code,this.setShaderStage(r),n}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const s=this.vars[e];if(void 0!==s)for(const e of s)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let s="";if(void 0!==t)for(const e of t)s+=e.code+"\n";return s}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:s}=this;if(null!==t){let e=s.nodes.library.fromMaterial(t);null===e&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new pT),e.build(this)}else this.addFlow("compute",e);for(const e of Fd){this.setBuildStage(e),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const t of zd){this.setShaderStage(t);const s=this.flowNodes[t];for(const t of s)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if("float"===t||"int"===t||"uint"===t)return new OS(e);if("vec2"===t||"ivec2"===t||"uvec2"===t)return new LS(e);if("vec3"===t||"ivec3"===t||"uvec3"===t)return new VS(e);if("vec4"===t||"ivec4"===t||"uvec4"===t)return new DS(e);if("color"===t)return new kS(e);if("mat3"===t)return new GS(e);if("mat4"===t)return new WS(e);throw new Error(`Uniform "${t}" not declared.`)}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}format(e,t,s){if((t=this.getVectorType(t))===(s=this.getVectorType(s))||null===s||this.isReference(s))return e;const i=this.getTypeLength(t),r=this.getTypeLength(s);return 16===i&&9===r?`${this.getType(s)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:9===i&&4===r?`${this.getType(s)}(${e}[0].xy, ${e}[1].xy)`:i>4||r>4||0===r?e:i===r?`${this.getType(s)}( ${e} )`:i>r?this.format(`${e}.${"xyz".slice(0,r)}`,this.getTypeFromLength(r,this.getComponentType(t)),s):4===r&&i>1?`${this.getType(s)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===i?`${this.getType(s)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===i&&r>1&&t!==this.getComponentType(s)&&(e=`${this.getType(this.getComponentType(s))}( ${e} )`),`${this.getType(s)}( ${e} )`)}getSignature(){return`// Three.js r${e} - Node System\n`}}class bM{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.startTime=null,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let s=e.get(t);return void 0===s&&(s={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,s)),s}updateBeforeNode(e){const t=e.getUpdateBeforeType(),s=e.updateReference(this);if(t===Bd.FRAME){const{frameMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.frameId&&!1!==e.updateBefore(this)&&t.set(s,this.frameId)}else if(t===Bd.RENDER){const{renderMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.renderId&&!1!==e.updateBefore(this)&&t.set(s,this.renderId)}else t===Bd.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),s=e.updateReference(this);if(t===Bd.FRAME){const{frameMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.frameId&&!1!==e.updateAfter(this)&&t.set(s,this.frameId)}else if(t===Bd.RENDER){const{renderMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.renderId&&!1!==e.updateAfter(this)&&t.set(s,this.renderId)}else t===Bd.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),s=e.updateReference(this);if(t===Bd.FRAME){const{frameMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.frameId&&!1!==e.update(this)&&t.set(s,this.frameId)}else if(t===Bd.RENDER){const{renderMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.renderId&&!1!==e.update(this)&&t.set(s,this.renderId)}else t===Bd.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class vM{constructor(e,t,s=null,i="",r=!1){this.type=e,this.name=t,this.count=s,this.qualifier=i,this.isConst=r}}vM.isNodeFunctionInput=!0;class TM extends Ld{static get type(){return"StructTypeNode"}constructor(e){super(),this.types=e,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}class _M extends Ld{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,s=[];for(let i=0;ir&&(i=s,r=n)}}this._candidateFnCall=s=i(...t)}return s}}const CM=Ap(AM),RM=e=>(...t)=>CM(e,...t);class EM extends dm{static get type(){return"TimerNode"}constructor(e=EM.LOCAL,t=1,s=0){super(s),this.scope=e,this.scale=t,this.updateType=Bd.FRAME}update(e){const t=this.scope,s=this.scale;t===EM.LOCAL?this.value+=e.deltaTime*s:t===EM.DELTA?this.value=e.deltaTime*s:t===EM.FRAME?this.value=e.frameId:this.value=e.time*s}serialize(e){super.serialize(e),e.scope=this.scope,e.scale=this.scale}deserialize(e){super.deserialize(e),this.scope=e.scope,this.scale=e.scale}}EM.LOCAL="local",EM.GLOBAL="global",EM.DELTA="delta",EM.FRAME="frame";const BM=(e,t=0)=>Sp(new EM(EM.LOCAL,e,t)),IM=(e,t=0)=>Sp(new EM(EM.GLOBAL,e,t)),PM=(e,t=0)=>Sp(new EM(EM.DELTA,e,t)),FM=Cp(EM,EM.FRAME).toUint();class zM extends Ld{static get type(){return"OscNode"}constructor(e=zM.SINE,t=BM()){super(),this.method=e,this.timeNode=t}getNodeType(e){return this.timeNode.getNodeType(e)}setup(){const e=this.method,t=Sp(this.timeNode);let s=null;return e===zM.SINE?s=t.add(.75).mul(2*Math.PI).sin().mul(.5).add(.5):e===zM.SQUARE?s=t.fract().round():e===zM.TRIANGLE?s=t.add(.5).fract().mul(2).sub(1).abs():e===zM.SAWTOOTH&&(s=t.fract()),s}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}zM.SINE="sine",zM.SQUARE="square",zM.TRIANGLE="triangle",zM.SAWTOOTH="sawtooth";const UM=Ap(zM,zM.SINE),OM=Ap(zM,zM.SQUARE),LM=Ap(zM,zM.TRIANGLE),VM=Ap(zM,zM.SAWTOOTH);class DM extends Ld{static get type(){return"SpriteSheetUVNode"}constructor(e,t=My(),s=Up(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=s}setup(){const{frameNode:e,uvNode:t,countNode:s}=this,{width:i,height:r}=s,n=e.mod(i.mul(r)).floor(),o=n.mod(i),a=r.sub(n.add(1).div(i).ceil()),h=s.reciprocal(),u=Dp(o,a);return t.add(u).mul(h)}}const kM=Ap(DM);class GM extends Vd{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.bufferObject&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let s;const i=e.context.assign;if(s=!1===e.isAvailable("storageBuffer")?!0===this.node.bufferObject&&!0!==i?e.generatePBO(this):this.node.build(e):super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}const WM=Ap(GM);class jM extends Ld{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,s=null,i=Up(1),r=ax,n=yx){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=s,this.scaleNode=i,this.positionNode=r,this.normalNode=n}setup(){const{textureXNode:e,textureYNode:t,textureZNode:s,scaleNode:i,positionNode:r,normalNode:n}=this;let o=n.abs().normalize();o=o.div(o.dot(jp(1)));const a=r.yz.mul(i),h=r.zx.mul(i),u=r.xy.mul(i),l=e.value,c=null!==t?t.value:l,d=null!==s?s.value:l,p=By(l,a).mul(o.x),m=By(c,h).mul(o.y),g=By(d,u).mul(o.z);return Zm(p,m,g)}}const HM=Ap(jM),qM=(...e)=>HM(...e),$M=new Ko,XM=new Ri,YM=new Ri,ZM=new Ri,JM=new nr,KM=new Ri(0,0,-1),QM=new Ti,eN=new Ri,tN=new Ri,sN=new Ti,iN=new Qs,rN=new _i,nN=Dv.flipX();let oN=!1;class aN extends Ey{static get type(){return"ReflectorNode"}constructor(e={}){super(rN.texture,nN);const{target:t=new Ir,resolution:s=1,generateMipmaps:i=!1,bounces:r=!0}=e;this.target=t,this.resolution=s,this.generateMipmaps=i,this.bounces=r,this.updateBeforeType=r?Bd.RENDER:Bd.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const s=this.resolution;t.getDrawingBufferSize(iN),e.setSize(Math.round(iN.width*s),Math.round(iN.height*s))}setup(e){return this._updateResolution(rN,e.renderer),super.setup(e)}getTextureNode(){return this.textureNode}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new _i(0,0,{type:Pe}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&oN)return!1;oN=!0;const{scene:t,camera:s,renderer:i,material:r}=e,{target:n}=this,o=this.getVirtualCamera(s),a=this.getRenderTarget(o);if(i.getDrawingBufferSize(iN),this._updateResolution(a,i),YM.setFromMatrixPosition(n.matrixWorld),ZM.setFromMatrixPosition(s.matrixWorld),JM.extractRotation(n.matrixWorld),XM.set(0,0,1),XM.applyMatrix4(JM),eN.subVectors(YM,ZM),eN.dot(XM)>0)return;eN.reflect(XM).negate(),eN.add(YM),JM.extractRotation(s.matrixWorld),KM.set(0,0,-1),KM.applyMatrix4(JM),KM.add(ZM),tN.subVectors(YM,KM),tN.reflect(XM).negate(),tN.add(YM),o.coordinateSystem=s.coordinateSystem,o.position.copy(eN),o.up.set(0,1,0),o.up.applyMatrix4(JM),o.up.reflect(XM),o.lookAt(tN),o.near=s.near,o.far=s.far,o.updateMatrixWorld(),o.projectionMatrix.copy(s.projectionMatrix),$M.setFromNormalAndCoplanarPoint(XM,YM),$M.applyMatrix4(o.matrixWorldInverse),QM.set($M.normal.x,$M.normal.y,$M.normal.z,$M.constant);const h=o.projectionMatrix;sN.x=(Math.sign(QM.x)+h.elements[8])/h.elements[0],sN.y=(Math.sign(QM.y)+h.elements[9])/h.elements[5],sN.z=-1,sN.w=(1+h.elements[10])/h.elements[14],QM.multiplyScalar(1/QM.dot(sN));h.elements[2]=QM.x,h.elements[6]=QM.y,h.elements[10]=QM.z-0,h.elements[14]=QM.w,this.value=a.texture,r.visible=!1;const u=i.getRenderTarget(),l=i.getMRT();i.setMRT(null),i.setRenderTarget(a),i.render(t,o),i.setMRT(l),i.setRenderTarget(u),r.visible=!0,oN=!1}}const hN=e=>Sp(new aN(e)),uN=new Sl(-1,1,1,-1,0,1);class lN extends An{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new bn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new bn(t,2))}}const cN=new lN;class dN extends Vn{constructor(e=null){super(cN,e),this.camera=uN,this.isQuadMesh=!0}renderAsync(e){return e.renderAsync(this,uN)}render(e){e.render(this,uN)}}const pN=new Qs;class mN extends Ey{static get type(){return"RTTNode"}constructor(e,t=null,s=null,i={type:Pe}){const r=new _i(t,s,i);super(r.texture,My()),this.node=e,this.width=t,this.height=s,this.renderTarget=r,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this.updateMap=new WeakMap,this._rttNode=null,this._quadMesh=new dN(new pT),this.updateBeforeType=Bd.RENDER}get autoSize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const s=e*this.pixelRatio,i=t*this.pixelRatio;this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoSize){this.pixelRatio=e.getPixelRatio();const t=e.getSize(pN);this.setSize(t.width,t.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new Ey(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const gN=(e,...t)=>Sp(new mN(Sp(e),...t)),fN=(e,...t)=>e.isTextureNode?e:gN(e,...t);class yN extends wy{static get type(){return"VertexColorNode"}constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let s;return s=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new Ti(1,1,1,1)),s}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const xN=(...e)=>Sp(new yN(...e));class bN extends Ld{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const vN=Cp(bN);class TN extends Ld{static get type(){return"SceneNode"}constructor(e=TN.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,s=null!==this.scene?this.scene:e.scene;let i;return t===TN.BACKGROUND_BLURRINESS?i=kx("backgroundBlurriness","float",s):t===TN.BACKGROUND_INTENSITY?i=kx("backgroundIntensity","float",s):console.error("THREE.SceneNode: Unknown scope:",t),i}}TN.BACKGROUND_BLURRINESS="backgroundBlurriness",TN.BACKGROUND_INTENSITY="backgroundIntensity";const _N=Cp(TN,TN.BACKGROUND_BLURRINESS),wN=Cp(TN,TN.BACKGROUND_INTENSITY),SN="point-list",MN="line-list",NN="line-strip",AN="triangle-list",CN="triangle-strip",RN="never",EN="less",BN="equal",IN="less-equal",PN="greater",FN="not-equal",zN="greater-equal",UN="always",ON="store",LN="load",VN="clear",DN="ccw",kN="none",GN="front",WN="back",jN="uint16",HN="uint32",qN={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10uFloat:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Stencil8:"stencil8",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSnorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},$N="clamp-to-edge",XN="repeat",YN="mirror-repeat",ZN="linear",JN="nearest",KN="zero",QN="one",eA="src",tA="one-minus-src",sA="src-alpha",iA="one-minus-src-alpha",rA="dst",nA="one-minus-dst",oA="dst-alpha",aA="one-minus-dst-alpha",hA="src-alpha-saturated",uA="constant",lA="one-minus-constant",cA="add",dA="subtract",pA="reverse-subtract",mA="min",gA="max",fA=0,yA=15,xA="keep",bA="zero",vA="replace",TA="invert",_A="increment-clamp",wA="decrement-clamp",SA="increment-wrap",MA="decrement-wrap",NA="storage",AA="read-only-storage",CA="write-only",RA="read-only",EA="float",BA="unfilterable-float",IA="depth",PA="sint",FA="uint",zA="2d",UA="3d",OA="2d",LA="2d-array",VA="cube",DA="3d",kA="all",GA="vertex",WA="instance",jA={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class HA extends Px{static get type(){return"StorageBufferNode"}constructor(e,t,s=0){super(e,t,s),this.isStorageBufferNode=!0,this.access=NA,this.isAtomic=!1,this.bufferObject=!1,this.bufferCount=s,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return"storageBuffer"}element(e){return WM(this,e)}setBufferObject(e){return this.bufferObject=e,this}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(AA)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}generate(e){if(e.isAvailable("storageBuffer"))return super.generate(e);const t=this.getNodeType(e);null===this._attribute&&(this._attribute=iy(this.value),this._varying=Vf(this._attribute));const s=this._varying.build(e,t);return e.registerTransform(s,this._attribute),s}}const qA=(e,t,s)=>Sp(new HA(e,t,s)),$A=(e,t,s)=>Sp(new HA(e,t,s).setBufferObject(!0));class XA extends Ey{static get type(){return"StorageTextureNode"}constructor(e,t,s=null){super(e,t),this.storeNode=s,this.isStorageTextureNode=!0,this.access=CA}getInputType(){return"storageTexture"}setup(e){super.setup(e);e.getNodeProperties(this).storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let s;return s=null!==this.storeNode?this.generateStore(e):super.generate(e,t),s}toReadOnly(){return this.setAccess(RA)}toWriteOnly(){return this.setAccess(CA)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:s,storeNode:i}=t,r=super.generate(e,"property"),n=s.build(e,"uvec2"),o=i.build(e,"vec4"),a=e.generateTextureStore(e,r,n,o);e.addLineFlowCode(a,this)}}const YA=Ap(XA),ZA=(e,t,s)=>{const i=YA(e,t,s);return null!==s&&i.append(),i};class JA extends Dx{static get type(){return"UserDataNode"}constructor(e,t,s=null){super(e,t,s),this.userData=s}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const KA=(e,t,s)=>Sp(new JA(e,t,s));class QA extends kd{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const eC=Ap(QA);let tC=null;class sC extends Jv{static get type(){return"ViewportSharedTextureNode"}constructor(e=Dv,t=null){null===tC&&(tC=new ja),super(e,t,tC)}updateReference(){return this}}const iC=Ap(sC),rC=new Qs;class nC extends Ey{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class oC extends nC{static get type(){return"PassMultipleTextureNode"}constructor(e,t,s=!1){super(e,null),this.textureName=t,this.previousTexture=s}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class aC extends kd{static get type(){return"PassNode"}constructor(e,t,s,i={}){super("vec4"),this.scope=e,this.scene=t,this.camera=s,this.options=i,this._pixelRatio=1,this._width=1,this._height=1;const r=new Ya;r.isRenderTargetTexture=!0,r.name="depth";const n=new _i(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Pe,...i});n.texture.name="output",n.depthTexture=r,this.renderTarget=n,this.updateBeforeType=Bd.FRAME,this._textures={output:n.texture,depth:r},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=pm(0),this._cameraFar=pm(0),this._mrt=null,this.isPassNode=!0}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.isRenderTargetTexture=!0,t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),t.isRenderTargetTexture=!0,this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const s=this._textures[e],i=this.renderTarget.textures.indexOf(s);this.renderTarget.textures[i]=t,this._textures[e]=t,this._previousTextures[e]=s,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(this._textureNodes[e]=t=Sp(new oC(this,e)),this._textureNodes[e].updateTexture()),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),this._previousTextureNodes[e]=t=Sp(new oC(this,e,!0)),this._previousTextureNodes[e].updateTexture()),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar;this._viewZNodes[e]=t=aT(this.getTextureNode(e),s,i)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar,r=this.getViewZNode(e);this._linearDepthNodes[e]=t=rT(r,s,i)}return t}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,!0===e.backend.isWebGLBackend&&(this.renderTarget.samples=0),this.renderTarget.depthTexture.isMultisampleRenderTargetTexture=this.renderTarget.samples>1,this.scope===aC.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(rC);this.setSize(r.width,r.height);const n=t.getRenderTarget(),o=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(s,i),t.setRenderTarget(n),t.setMRT(o)}setSize(e,t){this._width=e,this._height=t;const s=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget.setSize(s,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}aC.COLOR="color",aC.DEPTH="depth";const hC=(e,t,s)=>Sp(new aC(aC.COLOR,e,t,s)),uC=(e,t)=>Sp(new nC(e,t)),lC=(e,t)=>Sp(new aC(aC.DEPTH,e,t)),cC=new dN,dC=new dN;class pC extends kd{static get type(){return"GaussianBlurNode"}constructor(e,t=null,s=2){super("vec4"),this.textureNode=e,this.directionNode=t,this.sigma=s,this._invSize=pm(new Qs),this._passDirection=pm(new Qs),this._horizontalRT=new _i,this._horizontalRT.texture.name="GaussianBlurNode.horizontal",this._verticalRT=new _i,this._verticalRT.texture.name="GaussianBlurNode.vertical",this._textureNode=uC(this,this._verticalRT.texture),this.updateBeforeType=Bd.RENDER,this.resolution=new Qs(1,1)}setSize(e,t){e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._invSize.value.set(1/e,1/t),this._horizontalRT.setSize(e,t),this._verticalRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value,r=t.getRenderTarget(),n=t.getMRT(),o=s.value;cC.material=this._material,dC.material=this._material,this.setSize(i.image.width,i.image.height);const a=i.type;this._horizontalRT.texture.type=a,this._verticalRT.texture.type=a,t.setMRT(null),t.setRenderTarget(this._horizontalRT),this._passDirection.value.set(1,0),cC.render(t),s.value=this._horizontalRT.texture,t.setRenderTarget(this._verticalRT),this._passDirection.value.set(0,1),dC.render(t),t.setRenderTarget(r),t.setMRT(n),s.value=o}getTextureNode(){return this._textureNode}setup(e){const t=this.textureNode;if(!0!==t.isTextureNode)return console.error("GaussianBlurNode requires a TextureNode."),Xp();const s=t.uvNode||My(),i=Dp(this.directionNode||1),r=e=>t.uv(e),n=Rp((()=>{const e=3+2*this.sigma,t=this._getCoefficients(e),n=this._invSize,o=i.mul(this._passDirection),a=Up(t[0]).toVar(),h=Xp(r(s).mul(a)).toVar();for(let i=1;iSp(new pC(fN(e),t,s)),gC=new Qs,fC=new dN;class yC extends kd{static get type(){return"AfterImageNode"}constructor(e,t=.96){super(e),this.textureNode=e,this.textureNodeOld=By(),this.damp=pm(t),this._compRT=new _i,this._compRT.texture.name="AfterImageNode.comp",this._oldRT=new _i,this._oldRT.texture.name="AfterImageNode.old",this._textureNode=uC(this,this._compRT.texture),this.updateBeforeType=Bd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._compRT.setSize(e,t),this._oldRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value.type;this._compRT.texture.type=i,this._oldRT.texture.type=i,t.getDrawingBufferSize(gC),this.setSize(gC.x,gC.y);const r=t.getRenderTarget(),n=s.value;this.textureNodeOld.value=this._oldRT.texture,t.setRenderTarget(this._compRT),fC.render(t);const o=this._oldRT;this._oldRT=this._compRT,this._compRT=o,t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=this.textureNodeOld,i=t.uvNode||My();s.uvNode=i;const r=Rp((([e,t])=>{const s=Up(t).toVar(),i=Xp(e).toVar();return of(Hg(i.sub(s)),0)})),n=Rp((()=>{const e=Xp(s),n=Xp((e=>t.uv(e))(i));return e.mulAssign(this.damp.mul(r(e,.1))),of(n,e)})),o=this._materialComposed||(this._materialComposed=new pT);o.name="AfterImage",o.fragmentNode=n(),fC.material=o;return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._compRT.dispose(),this._oldRT.dispose()}}const xC=(e,t)=>Sp(new yC(fN(e),t)),bC=Rp((([e])=>SC(e.rgb))),vC=Rp((([e,t=Up(1)])=>t.mix(SC(e.rgb),e.rgb))),TC=Rp((([e,t=Up(1)])=>{const s=Zm(e.r,e.g,e.b).div(3),i=e.r.max(e.g.max(e.b)),r=i.sub(s).mul(t).mul(-3);return Tf(e.rgb,i,r)})),_C=Rp((([e,t=Up(1)])=>{const s=jp(.57735,.57735,.57735),i=t.cos();return jp(e.rgb.mul(i).add(s.cross(e.rgb).mul(t.sin()).add(s.mul(df(s,e.rgb).mul(i.oneMinus())))))})),wC=new Ri,SC=(e,t=jp(...ci.getLuminanceCoefficients(wC)))=>df(e,t),MC=(e,t)=>Tf(jp(0),e,SC(e).sub(t).max(0)),NC=new dN;class AC extends kd{static get type(){return"AnamorphicNode"}constructor(e,t,s,i){super("vec4"),this.textureNode=e,this.tresholdNode=t,this.scaleNode=s,this.colorNode=jp(.1,0,1),this.samples=i,this.resolution=new Qs(1,1),this._renderTarget=new _i,this._renderTarget.texture.name="anamorphic",this._invSize=pm(new Qs),this._textureNode=uC(this,this._renderTarget.texture),this.updateBeforeType=Bd.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._invSize.value.set(1/e,1/t),e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._renderTarget.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value;this._renderTarget.texture.type=i.type;const r=t.getRenderTarget(),n=s.value;NC.material=this._material,this.setSize(i.image.width,i.image.height),t.setRenderTarget(this._renderTarget),NC.render(t),t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=t.uvNode||My(),i=Rp((()=>{const e=this.samples,i=Math.floor(e/2),r=jp(0).toVar();return bv({start:-i,end:i},(({i:e})=>{const n=Up(e).abs().div(i).oneMinus(),o=(e=>t.uv(e))(Dp(s.x.add(this._invSize.x.mul(e).mul(this.scaleNode)),s.y)),a=MC(o,this.tresholdNode).mul(n);r.addAssign(a)})),r.mul(this.colorNode)})),r=this._material||(this._material=new pT);r.name="Anamorphic",r.fragmentNode=i();return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._renderTarget.dispose()}}const CC=(e,t=.9,s=3,i=32)=>Sp(new AC(fN(e),Sp(t),Sp(s),i));class RC extends kd{static get type(){return"SobelOperatorNode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Bd.RENDER,this._invSize=pm(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const{textureNode:e}=this,t=e.uvNode||My(),s=t=>e.uv(t);return Rp((()=>{const e=this._invSize,i=Qp(-1,-2,-1,0,0,0,1,2,1),r=Qp(-1,0,1,-2,0,2,-1,0,1),n=SC(s(t.add(e.mul(Dp(-1,-1)))).xyz),o=SC(s(t.add(e.mul(Dp(-1,0)))).xyz),a=SC(s(t.add(e.mul(Dp(-1,1)))).xyz),h=SC(s(t.add(e.mul(Dp(0,-1)))).xyz),u=SC(s(t.add(e.mul(Dp(0,0)))).xyz),l=SC(s(t.add(e.mul(Dp(0,1)))).xyz),c=SC(s(t.add(e.mul(Dp(1,-1)))).xyz),d=SC(s(t.add(e.mul(Dp(1,0)))).xyz),p=SC(s(t.add(e.mul(Dp(1,1)))).xyz),m=Zm(i[0][0].mul(n),i[1][0].mul(h),i[2][0].mul(c),i[0][1].mul(o),i[1][1].mul(u),i[2][1].mul(d),i[0][2].mul(a),i[1][2].mul(l),i[2][2].mul(p)),g=Zm(r[0][0].mul(n),r[1][0].mul(h),r[2][0].mul(c),r[0][1].mul(o),r[1][1].mul(u),r[2][1].mul(d),r[0][2].mul(a),r[1][2].mul(l),r[2][2].mul(p)),f=m.mul(m).add(g.mul(g)).sqrt();return Xp(jp(f),1)}))()}}const EC=e=>Sp(new RC(fN(e)));class BC extends kd{static get type(){return"DepthOfFieldNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.viewZNode=t,this.focusNode=s,this.apertureNode=i,this.maxblurNode=r,this._aspect=pm(0),this.updateBeforeType=Bd.RENDER}updateBefore(){const e=this.textureNode.value;this._aspect.value=e.image.width/e.image.height}setup(){const e=this.textureNode,t=e.uvNode||My(),s=t=>e.uv(t);return Rp((()=>{const e=Dp(1,this._aspect),i=this.focusNode.add(this.viewZNode),r=Dp(_f(i.mul(this.apertureNode),this.maxblurNode.negate(),this.maxblurNode)),n=r.mul(.9),o=r.mul(.7),a=r.mul(.4);let h=Xp(0);return h=h.add(s(t)),h=h.add(s(t.add(Dp(0,.4).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(0,-.4).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.4,0).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(Dp(-.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(Dp(.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(-.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(Dp(.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Dp(.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(0,-.4).mul(e).mul(o)))),h=h.add(s(t.add(Dp(-.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(-.4,0).mul(e).mul(o)))),h=h.add(s(t.add(Dp(-.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(Dp(0,.4).mul(e).mul(o)))),h=h.add(s(t.add(Dp(.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Dp(.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(0,-.4).mul(e).mul(a)))),h=h.add(s(t.add(Dp(-.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(-.4,0).mul(e).mul(a)))),h=h.add(s(t.add(Dp(-.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(Dp(0,.4).mul(e).mul(a)))),h=h.div(41),h.a=1,Xp(h)}))()}}const IC=(e,t,s=1,i=.025,r=1)=>Sp(new BC(fN(e),Sp(t),Sp(s),Sp(i),Sp(r)));class PC extends kd{static get type(){return"DotScreenNode"}constructor(e,t=new Qs(.5,.5),s=1.57,i=1){super("vec4"),this.inputNode=e,this.center=pm(t),this.angle=pm(s),this.scale=pm(i)}setup(){const e=this.inputNode,t=Rp((()=>{const e=Lg(this.angle),t=Vg(this.angle),s=My().mul(kv).sub(this.center),i=Dp(t.mul(s.x).sub(e.mul(s.y)),e.mul(s.x).add(t.mul(s.y))).mul(this.scale);return Lg(i.x).mul(Lg(i.y)).mul(4)})),s=Rp((()=>{const s=e,i=Zm(s.r,s.g,s.b).div(3);return Xp(jp(i.mul(10).sub(5).add(t())),s.a)}));return s()}}const FC=(e,t,s,i)=>Sp(new PC(Sp(e),t,s,i));class zC extends kd{static get type(){return"RGBShiftNode"}constructor(e,t=.005,s=0){super("vec4"),this.textureNode=e,this.amount=pm(t),this.angle=pm(s)}setup(){const{textureNode:e}=this,t=e.uvNode||My(),s=t=>e.uv(t);return Rp((()=>{const e=Dp(Vg(this.angle),Lg(this.angle)).mul(this.amount),i=s(t.add(e)),r=s(t),n=s(t.sub(e));return Xp(i.r,r.g,n.b,r.a)}))()}}const UC=(e,t,s)=>Sp(new zC(fN(e),t,s));class OC extends kd{static get type(){return"FilmNode"}constructor(e,t=null,s=null){super(),this.inputNode=e,this.intensityNode=t,this.uvNode=s}setup(){const e=this.uvNode||My(),t=Rp((()=>{const t=this.inputNode.rgb,s=Af(Og(e.add(BM())));let i=t.add(t.mul(_f(s.add(.1),0,1)));return null!==this.intensityNode&&(i=Tf(t,i,this.intensityNode)),Xp(i,this.inputNode.a)}));return t()}}const LC=Ap(OC);class VC extends kd{static get type(){return"Lut3DNode"}constructor(e,t,s,i){super(),this.inputNode=e,this.lutNode=t,this.size=pm(s),this.intensityNode=i}setup(){const{inputNode:e,lutNode:t}=this,s=Rp((()=>{const s=e,i=Up(1).div(this.size),r=Up(.5).div(this.size),n=jp(r).add(s.rgb.mul(Up(1).sub(i))),o=Xp((e=>t.uv(e))(n).rgb,s.a);return Xp(Tf(s,o,this.intensityNode))}));return s()}}const DC=(e,t,s,i)=>Sp(new VC(Sp(e),Sp(t),s,Sp(i))),kC=new dN,GC=new Jr,WC=new Qs;class jC extends kd{static get type(){return"GTAONode"}constructor(e,t,s){super(),this.depthNode=e,this.normalNode=t,this.radius=pm(.25),this.resolution=pm(new Qs),this.thickness=pm(1),this.distanceExponent=pm(1),this.distanceFallOff=pm(1),this.scale=pm(1),this.noiseNode=By(function(e=5){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=function(e){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=t*t,i=Array(s).fill(0);let r=Math.floor(t/2),n=t-1;for(let e=1;e<=s;)-1===r&&n===t?(n=t-2,r=0):(n===t&&(n=0),r<0&&(r=t-1)),0===i[r*t+n]?(i[r*t+n]=e++,n++,r--):(n-=2,r++);return i}(t),i=s.length,r=new Uint8Array(4*i);for(let e=0;ethis.depthNode.uv(e).x,i=e=>this.noiseNode.uv(e),r=Rp((([e])=>{const t=this.cameraProjectionMatrix.mul(Xp(e,1));let i=t.xy.div(t.w).mul(.5).add(.5).toVar();i=Dp(i.x,i.y.oneMinus());const r=s(i);return jp(i,r)})),n=Rp((([e,t])=>{e=Dp(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Xp(jp(e,t),1),i=Xp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Rp((()=>{const e=s(t);e.greaterThanEqual(1).discard();const o=n(t,e),a=this.normalNode.rgb.normalize(),h=this.radius,u=Ay(this.noiseNode,0);let l=Dp(t.x,t.y.oneMinus());l=l.mul(this.resolution.div(u));const c=i(l),d=c.xyz.mul(2).sub(1),p=jp(d.xy,0).normalize(),m=jp(p.y.mul(-1),p.x,0),g=Qp(p,m,jp(0,0,1)),f=this.SAMPLES.lessThan(30).select(3,5),y=Zm(this.SAMPLES,f.sub(1)).div(f),x=Up(0).toVar();return bv({start:Op(0),end:f,type:"int",condition:"<"},(({i:e})=>{const t=Up(e).div(Up(f)).mul(Tg),s=Xp(Vg(t),Lg(t),0,Zm(.5,Km(.5,c.w)));s.xyz=Ug(g.mul(s.xyz));const i=Ug(o.xyz.negate()),u=Ug(pf(s.xyz,i)),l=pf(u,i),d=Ug(a.sub(u.mul(df(a,u)))),p=pf(d,u),m=Dp(df(i,p),df(i,p.negate())).toVar();bv({end:y,type:"int",name:"j",condition:"<"},(({j:e})=>{const t=s.xyz.mul(h).mul(s.w).mul(mf(Qm(Up(e).add(1),Up(y)),this.distanceExponent)),a=r(o.add(t)),u=n(a.xy,a.z).sub(o);Pp(jg(u.z).lessThan(this.thickness),(()=>{const t=df(i,Ug(u));m.x.addAssign(of(0,Km(t.sub(m.x),Tf(1,Up(2).div(Up(e).add(2)),this.distanceFallOff))))}));const l=r(o.sub(t)),c=n(l.xy,l.z).sub(o);Pp(jg(c.z).lessThan(this.thickness),(()=>{const t=df(i,Ug(c));m.y.addAssign(of(0,Km(t.sub(m.y),Tf(1,Up(2).div(Up(e).add(2)),this.distanceFallOff))))}))}));const b=Ig(Jm(1,m.mul(m))),v=df(d,l),T=df(d,i),_=Km(.5,Gg(m.y).sub(Gg(m.x)).add(b.x.mul(m.x).sub(b.y.mul(m.y)))),w=Km(.5,Jm(2,m.x.mul(m.x)).sub(m.y.mul(m.y))),S=v.mul(_).add(T.mul(w));x.addAssign(S)})),x.assign(_f(x.div(f),0,1)),x.assign(mf(x,this.scale)),Xp(jp(x),1)})),a=this._material||(this._material=new pT);return a.fragmentNode=o().context(e.getSharedContext()),a.name="GTAO",a.needsUpdate=!0,this._textureNode}dispose(){this._aoRenderTarget.dispose()}}const HC=(e,t,s)=>Sp(new jC(Sp(e),Sp(t),s));class qC extends kd{static get type(){return"DenoiseNode"}constructor(e,t,s,i,r){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.noiseNode=i,this.cameraProjectionMatrixInverse=pm(r.projectionMatrixInverse),this.lumaPhi=pm(5),this.depthPhi=pm(5),this.normalPhi=pm(5),this.radius=pm(5),this.index=pm(0),this._resolution=pm(new Qs),this._sampleVectors=Ox(function(e,t,s){const i=function(e,t,s){const i=[];for(let r=0;rthis.textureNode.uv(e),s=e=>this.depthNode.uv(e).x,i=e=>this.normalNode.uv(e),r=e=>this.noiseNode.uv(e),n=Rp((([e,t])=>{e=Dp(e.x,e.y.oneMinus()).mul(2).sub(1);const s=Xp(jp(e,t),1),i=Xp(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=Rp((([e,r,o,a])=>{const h=t(a),u=s(a),l=i(a).rgb.normalize(),c=h.rgb,d=n(a,u),p=df(r,l).toVar(),m=mf(of(p,0),this.normalPhi).toVar(),g=jg(SC(c).sub(SC(e))).toVar(),f=of(Up(1).sub(g.div(this.lumaPhi)),0).toVar(),y=jg(df(o.sub(d),r)).toVar(),x=of(Up(1).sub(y.div(this.depthPhi)),0),b=f.mul(x).mul(m);return Xp(c.mul(b),b)})),a=Rp((([e])=>{const a=s(e),h=i(e).rgb.normalize(),u=t(e);Pp(a.greaterThanEqual(1).or(df(h,h).equal(0)),(()=>u));const l=jp(u.rgb),c=n(e,a),d=Ay(this.noiseNode,0);let p=Dp(e.x,e.y.oneMinus());p=p.mul(this._resolution.div(d));const m=r(p),g=Lg(m.element(this.index.mod(4).mul(2).mul(Tg))),f=Vg(m.element(this.index.mod(4).mul(2).mul(Tg))),y=Dp(g,f),x=Kp(y.x,y.y.negate(),y.x,y.y),b=Up(1).toVar(),v=jp(u.rgb).toVar();return bv({start:Op(0),end:Op(16),type:"int",condition:"<"},(({i:t})=>{const s=this._sampleVectors.element(t).toVar(),i=x.mul(s.xy.mul(Up(1).add(s.z.mul(this.radius.sub(1))))).div(this._resolution).toVar(),r=e.add(i).toVar(),n=o(l,h,c,r);v.addAssign(n.xyz),b.addAssign(n.w)})),Pp(b.greaterThan(Up(0)),(()=>{v.divAssign(b)})),Xp(v,u.a)})).setLayout({name:"denoise",type:"vec4",inputs:[{name:"uv",type:"vec2"}]});return Rp((()=>a(e)))()}}const $C=(e,t,s,i,r)=>Sp(new qC(fN(e),Sp(t),Sp(s),Sp(i),r));class XC extends kd{static get type(){return"FXAANode"}constructor(e){super(),this.textureNode=e,this.updateBeforeType=Bd.RENDER,this._invSize=pm(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const e=this.textureNode.bias(-100),t=e.uvNode||My(),s=t=>e.uv(t),i=(t,s,i)=>e.uv(t.add(s.mul(i))),r=Op(5),n=Rp((([e,t])=>{const s=Xp(t).toVar(),i=Xp(e).toVar(),r=Xp(jg(i.sub(s))).toVar();return of(of(of(r.r,r.g),r.b),r.a)})),o=Rp((([e,t,o,a])=>{const h=s(e).toVar(),u=i(e,Dp(0,-1),t.xy).toVar(),l=i(e,Dp(1,0),t.xy).toVar(),c=i(e,Dp(0,1),t.xy).toVar(),d=i(e,Dp(-1,0),t.xy).toVar(),p=n(h,c).toVar(),m=n(h,u).toVar(),g=n(h,l).toVar(),f=n(h,d).toVar(),y=of(p,of(m,of(g,f))).toVar();Pp(y.lessThan(o),(()=>h));const x=Jm(p.add(m),g.add(f)).toVar();x.mulAssign(a),Pp(jg(x).lessThan(.3),(()=>{const s=g.greaterThan(f).select(1,-1).toVar(),r=m.greaterThan(p).select(1,-1).toVar(),o=Dp(s,r).toVar(),y=i(e,Dp(o.x,o.y),t.xy),b=n(h,y).toVar(),v=i(e,Dp(o.x.negate(),o.y.negate()),t.xy),T=n(h,v).toVar();x.assign(T.sub(b)),x.mulAssign(a),Pp(jg(x).lessThan(.3),(()=>{const e=c.add(u).add(l).add(d);return Tf(h,e.mul(.25),.4)}))}));const b=Dp().toVar();Pp(x.lessThanEqual(0),(()=>{c.assign(d),u.assign(l),b.x.assign(0),b.y.assign(t.y)})).Else((()=>{b.x.assign(t.x),b.y.assign(0)}));const v=n(h,c).toVar(),T=n(h,u).toVar();Pp(v.lessThanEqual(T),(()=>{c.assign(u)}));const _=Op(0).toVar(),w=Op(0).toVar(),S=Up(0).toVar(),M=Up(0).toVar(),N=Dp(e).toVar(),A=Dp(e).toVar(),C=Op(0).toVar(),R=Op(0).toVar();bv(r,(({i:t})=>{const i=t.add(1).toVar();Pp(_.equal(0),(()=>{S.addAssign(i),N.assign(e.add(b.mul(S)));const r=s(N.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Pp(o.greaterThan(a),(()=>{_.assign(1)})),C.assign(t)})),Pp(w.equal(0),(()=>{M.addAssign(i),A.assign(e.sub(b.mul(M)));const r=s(A.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Pp(o.greaterThan(a),(()=>{w.assign(1)})),R.assign(t)})),Pp(_.equal(1).or(w.equal(1)),(()=>{Tv()}))})),Pp(_.equal(0).and(w.equal(0)),(()=>h));const E=Up(1).toVar(),B=Up(1).toVar();Pp(_.equal(1),(()=>{E.assign(Up(C).div(Up(r.sub(1))))})),Pp(w.equal(1),(()=>{B.assign(Up(R).div(Up(r.sub(1))))}));const I=nf(E,B);return I.assign(mf(I,.5)),I.assign(Up(1).sub(I)),Tf(h,c,I.mul(.5))})).setLayout({name:"FxaaPixelShader",type:"vec4",inputs:[{name:"uv",type:"vec2"},{name:"fxaaQualityRcpFrame",type:"vec2"},{name:"fxaaQualityEdgeThreshold",type:"float"},{name:"fxaaQualityinvEdgeThreshold",type:"float"}]});return Rp((()=>{const e=Up(.2),s=Up(1).div(e);return o(t,this._invSize,e,s)}))()}}const YC=e=>Sp(new XC(fN(e))),ZC=new dN,JC=new Jr(0,0,0),KC=new Jr,QC=new Qs,eR=new Qs(1,0),tR=new Qs(0,1);class sR extends kd{static get type(){return"BloomNode"}constructor(e,t=1,s=0,i=0){super(),this.inputNode=e,this.strength=pm(t),this.radius=pm(s),this.threshold=pm(i),this.smoothWidth=pm(.01),this._renderTargetsHorizontal=[],this._renderTargetsVertical=[],this._nMips=5,this._renderTargetBright=new _i(1,1,{type:Pe}),this._renderTargetBright.texture.name="UnrealBloomPass.bright",this._renderTargetBright.texture.generateMipmaps=!1;for(let e=0;e{const e=this.inputNode,t=SC(e.rgb),s=Mf(this.threshold,this.threshold.add(this.smoothWidth),t);return Tf(Xp(0),e,s)}));this._highPassFilterMaterial=this._highPassFilterMaterial||new pT,this._highPassFilterMaterial.fragmentNode=t().context(e.getSharedContext()),this._highPassFilterMaterial.name="Bloom_highPass",this._highPassFilterMaterial.needsUpdate=!0;const s=[3,5,7,9,11];for(let t=0;t{const s=Up(1.2).sub(e);return Tf(e,s,t)})).setLayout({name:"lerpBloomFactor",type:"float",inputs:[{name:"factor",type:"float"},{name:"radius",type:"float"}]}),o=Rp((()=>{const e=n(i.element(0),this.radius).mul(Xp(r.element(0),1)).mul(this._textureNodeBlur0),t=n(i.element(1),this.radius).mul(Xp(r.element(1),1)).mul(this._textureNodeBlur1),s=n(i.element(2),this.radius).mul(Xp(r.element(2),1)).mul(this._textureNodeBlur2),o=n(i.element(3),this.radius).mul(Xp(r.element(3),1)).mul(this._textureNodeBlur3),a=n(i.element(4),this.radius).mul(Xp(r.element(4),1)).mul(this._textureNodeBlur4);return e.add(t).add(s).add(o).add(a).mul(this.strength)}));return this._compositeMaterial=this._compositeMaterial||new pT,this._compositeMaterial.fragmentNode=o().context(e.getSharedContext()),this._compositeMaterial.name="Bloom_comp",this._compositeMaterial.needsUpdate=!0,this._textureOutput}dispose(){for(let e=0;ei.uv(e),u=Rp((()=>{const e=r.element(0).toVar(),s=h(a).rgb.mul(e).toVar();return bv({start:Op(1),end:Op(t),type:"int",condition:"<"},(({i:t})=>{const i=Up(t),u=r.element(t),l=o.mul(n).mul(i),c=h(a.add(l)).rgb,d=h(a.sub(l)).rgb;s.addAssign(Zm(c,d).mul(u)),e.addAssign(Up(2).mul(u))})),Xp(s.div(e),1)})),l=new pT;return l.fragmentNode=u().context(e.getSharedContext()),l.name="Bloom_seperable",l.needsUpdate=!0,l.colorTexture=i,l.direction=o,l.invSize=n,l}}const iR=(e,t,s,i)=>Sp(new sR(Sp(e),t,s,i));class rR extends kd{static get type(){return"TransitionNode"}constructor(e,t,s,i,r,n){super(),this.textureNodeA=e,this.textureNodeB=t,this.mixTextureNode=s,this.mixRatioNode=i,this.thresholdNode=r,this.useTextureNode=n}setup(){const{textureNodeA:e,textureNodeB:t,mixTextureNode:s,mixRatioNode:i,thresholdNode:r,useTextureNode:n}=this,o=e=>{const t=e.uvNode||My();return e.uv(t)},a=Rp((()=>{const a=o(e),h=o(t),u=Xp().toVar();return Pp(n.equal(Op(1)),(()=>{const e=o(s),t=i.mul(r.mul(2).add(1)).sub(r),n=_f(Jm(e.r,t).mul(Up(1).div(r)),0,1);u.assign(Tf(a,h,n))})).Else((()=>{u.assign(Tf(h,a,i))})),u}));return a()}}const nR=(e,t,s,i=0,r=.1,n=0)=>Sp(new rR(fN(e),fN(t),fN(s),Sp(i),Sp(r),Sp(n)));class oR extends kd{static get type(){return"PixelationNode"}constructor(e,t,s,i,r,n){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.pixelSize=i,this.normalEdgeStrength=r,this.depthEdgeStrength=n,this._resolution=pm(new Ti),this.updateBeforeType=Bd.RENDER}updateBefore(){const e=this.textureNode.value,t=e.image.width,s=e.image.height;this._resolution.value.set(t,s,1/t,1/s)}setup(){const{textureNode:e,depthNode:t,normalNode:s}=this,i=e.uvNode||My(),r=t.uvNode||My(),n=s.uvNode||My(),o=(e,s)=>t.uv(r.add(Dp(e,s).mul(this._resolution.zw))).r,a=(e,t)=>s.uv(n.add(Dp(e,t).mul(this._resolution.zw))).rgb.normalize(),h=(e,t,s,i)=>{const r=o(e,t).sub(s),n=a(e,t),h=jp(1,1,1),u=df(i.sub(n),h),l=_f(Mf(-.01,.01,u),0,1),c=_f(Hg(r.mul(.25).add(.0025)),0,1);return Up(1).sub(df(i,n)).mul(c).mul(l)},u=Rp((()=>{const t=e.uv(i),s=gm("float","depth"),r=gm("vec3","normal");Pp(this.depthEdgeStrength.greaterThan(0).or(this.normalEdgeStrength.greaterThan(0)),(()=>{s.assign(o(0,0)),r.assign(a(0,0))}));const n=gm("float","dei");Pp(this.depthEdgeStrength.greaterThan(0),(()=>{n.assign((e=>{const t=gm("float","diff");return t.addAssign(_f(o(1,0).sub(e))),t.addAssign(_f(o(-1,0).sub(e))),t.addAssign(_f(o(0,1).sub(e))),t.addAssign(_f(o(0,-1).sub(e))),Fg(Mf(.01,.02,t).mul(2)).div(2)})(s))}));const u=gm("float","nei");Pp(this.normalEdgeStrength.greaterThan(0),(()=>{u.assign(((e,t)=>{const s=gm("float","indicator");return s.addAssign(h(0,-1,e,t)),s.addAssign(h(0,1,e,t)),s.addAssign(h(-1,0,e,t)),s.addAssign(h(1,0,e,t)),hf(.1,s)})(s,r))}));const l=n.greaterThan(0).select(Up(1).sub(n.mul(this.depthEdgeStrength)),u.mul(this.normalEdgeStrength).add(1));return t.mul(l)}));return u()}}class aR extends aC{static get type(){return"PixelationPassNode"}constructor(e,t,s=6,i=.3,r=.4){super("color",e,t,{minFilter:fe,magFilter:fe}),this.pixelSize=s,this.normalEdgeStrength=i,this.depthEdgeStrength=r,this.isPixelationPassNode=!0,this._mrt=NM({output:zm,normal:bx})}setSize(e,t){const s=this.pixelSize.value?this.pixelSize.value:this.pixelSize,i=Math.floor(e/s),r=Math.floor(t/s);super.setSize(i,r)}setup(){return((e,t,s,i=6,r=.3,n=.4)=>Sp(new oR(fN(e),fN(t),fN(s),Sp(i),Sp(r),Sp(n))))(super.getTextureNode("output"),super.getTextureNode("depth"),super.getTextureNode("normal"),this.pixelSize,this.normalEdgeStrength,this.depthEdgeStrength)}}const hR=(e,t,s,i,r)=>Sp(new aR(e,t,s,i,r)),uR=new Qs;class lR extends aC{static get type(){return"SSAAPassNode"}constructor(e,t){super(aC.COLOR,e,t),this.isSSAAPassNode=!0,this.sampleLevel=4,this.unbiased=!0,this.clearColor=new Jr(0),this.clearAlpha=0,this._currentClearColor=new Jr,this.sampleWeight=pm(1),this.sampleRenderTarget=null,this._quadMesh=new dN}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(uR);this.setSize(r.width,r.height),this.sampleRenderTarget.setSize(this.renderTarget.width,this.renderTarget.height),t.getClearColor(this._currentClearColor);const n=t.getClearAlpha(),o=t.getRenderTarget(),a=t.getMRT(),h=t.autoClear;this._cameraNear.value=i.near,this._cameraFar.value=i.far,t.setMRT(this.getMRT()),t.autoClear=!1;const u=cR[Math.max(0,Math.min(this.sampleLevel,5))],l=1/u.length,c={fullWidth:this.renderTarget.width,fullHeight:this.renderTarget.height,offsetX:0,offsetY:0,width:this.renderTarget.width,height:this.renderTarget.height},d=Object.assign({},i.view);d.enabled&&Object.assign(c,d);for(let e=0;e=0&&(e[t]=By(this.sampleRenderTarget.textures[s]).mul(this.sampleWeight))}t=NM(e)}else t=By(this.sampleRenderTarget.texture).mul(this.sampleWeight);return this._quadMesh.material=new pT,this._quadMesh.material.fragmentNode=t,this._quadMesh.material.transparent=!0,this._quadMesh.material.depthTest=!1,this._quadMesh.material.depthWrite=!1,this._quadMesh.material.premultipliedAlpha=!0,this._quadMesh.material.blending=2,this._quadMesh.material.normals=!1,this._quadMesh.material.name="SSAA",super.setup(e)}dispose(){super.dispose(),null!==this.sampleRenderTarget&&this.sampleRenderTarget.dispose()}}const cR=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],dR=(e,t)=>Sp(new lR(e,t)),pR=new Qs;class mR extends aC{static get type(){return"StereoPassNode"}constructor(e,t){super(aC.COLOR,e,t),this.isStereoPassNode=!0,this.stereo=new ql,this.stereo.aspect=.5}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i,stereo:r,renderTarget:n}=this;this._pixelRatio=t.getPixelRatio(),r.cameraL.coordinateSystem=t.coordinateSystem,r.cameraR.coordinateSystem=t.coordinateSystem,r.update(i);const o=t.getSize(pR);this.setSize(o.width,o.height);const a=t.autoClear;t.autoClear=!1;const h=t.getRenderTarget(),u=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(n),t.setMRT(this._mrt),t.clear(),n.scissorTest=!0,n.scissor.set(0,0,n.width/2,n.height),n.viewport.set(0,0,n.width/2,n.height),t.render(s,r.cameraL),n.scissor.set(n.width/2,0,n.width/2,n.height),n.viewport.set(n.width/2,0,n.width/2,n.height),t.render(s,r.cameraR),n.scissorTest=!1,t.setRenderTarget(h),t.setMRT(u),t.autoClear=a}}const gR=(e,t)=>Sp(new mR(e,t)),fR=new Qs,yR=new dN;class xR extends aC{static get type(){return"StereoCompositePassNode"}constructor(e,t){super(aC.COLOR,e,t),this.isStereoCompositePassNode=!0,this.stereo=new ql;const s={minFilter:Te,magFilter:fe,type:Pe};this._renderTargetL=new _i(1,1,s),this._renderTargetR=new _i(1,1,s),this._mapLeft=By(this._renderTargetL.texture),this._mapRight=By(this._renderTargetR.texture),this._material=null}updateStereoCamera(e){this.stereo.cameraL.coordinateSystem=e,this.stereo.cameraR.coordinateSystem=e,this.stereo.update(this.camera)}setSize(e,t){super.setSize(e,t),this._renderTargetL.setSize(this.renderTarget.width,this.renderTarget.height),this._renderTargetR.setSize(this.renderTarget.width,this.renderTarget.height)}updateBefore(e){const{renderer:t}=e,{scene:s,stereo:i,renderTarget:r}=this;this._pixelRatio=t.getPixelRatio(),this.updateStereoCamera(t.coordinateSystem);const n=t.getSize(fR);this.setSize(n.width,n.height);const o=t.getRenderTarget();t.setRenderTarget(this._renderTargetL),t.render(s,i.cameraL),t.setRenderTarget(this._renderTargetR),t.render(s,i.cameraR),t.setRenderTarget(r),yR.material=this._material,yR.render(t),t.setRenderTarget(o)}dispose(){super.dispose(),this._renderTargetL.dispose(),this._renderTargetR.dispose(),null!==this._material&&this._material.dispose()}}class bR extends xR{static get type(){return"AnaglyphPassNode"}constructor(e,t){super(e,t),this.isAnaglyphPassNode=!0,this._colorMatrixLeft=pm((new ei).fromArray([.4561,-.0400822,-.0152161,.500484,-.0378246,-.0205971,.176381,-.0157589,-.00546856])),this._colorMatrixRight=pm((new ei).fromArray([-.0434706,.378476,-.0721527,-.0879388,.73364,-.112961,-.00155529,-.0184503,1.2264]))}setup(e){const t=My(),s=Rp((()=>{const e=this._mapLeft.uv(t),s=this._mapRight.uv(t),i=_f(this._colorMatrixLeft.mul(e.rgb).add(this._colorMatrixRight.mul(s.rgb)));return Xp(i.rgb,of(e.a,s.a))})),i=this._material||(this._material=new pT);return i.fragmentNode=s().context(e.getSharedContext()),i.name="Anaglyph",i.needsUpdate=!0,super.setup(e)}}const vR=(e,t)=>Sp(new bR(e,t));class TR extends xR{static get type(){return"ParallaxBarrierPassNode"}constructor(e,t){super(e,t),this.isParallaxBarrierPassNode=!0}setup(e){const t=My(),s=Rp((()=>{const e=Xp().toVar();return Pp(af(Gv.y,2).greaterThan(1),(()=>{e.assign(this._mapLeft.uv(t))})).Else((()=>{e.assign(this._mapRight.uv(t))})),e})),i=this._material||(this._material=new pT);return i.fragmentNode=s().context(e.getSharedContext()),i.needsUpdate=!0,super.setup(e)}}const _R=(e,t)=>Sp(new TR(e,t));class wR extends aC{static get type(){return"ToonOutlinePassNode"}constructor(e,t,s,i,r){super(aC.COLOR,e,t),this.colorNode=s,this.thicknessNode=i,this.alphaNode=r,this._materialCache=new WeakMap}updateBefore(e){const{renderer:t}=e,s=t.getRenderObjectFunction();t.setRenderObjectFunction(((e,s,i,r,n,o,a)=>{if((n.isMeshToonMaterial||n.isMeshToonNodeMaterial)&&!1===n.wireframe){const h=this._getOutlineMaterial(n);t.renderObject(e,s,i,r,h,o,a)}t.renderObject(e,s,i,r,n,o,a)})),super.updateBefore(e),t.setRenderObjectFunction(s)}_createMaterial(){const e=new pT;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=d;const t=yx.negate(),s=Oy.mul(ix),i=Up(1),r=s.mul(Xp(ax,1)),n=s.mul(Xp(ax.add(t),1)),o=Ug(r.sub(n));return e.vertexNode=r.add(o.mul(this.thicknessNode).mul(r.w).mul(i)),e.colorNode=Xp(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const SR=(e,t,s=new Jr(0,0,0),i=.003,r=1)=>Sp(new wR(e,t,Sp(s),Sp(i),Sp(r)));class MR extends Ld{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outpuType=null,this.events=new ks,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:Up()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=Ad(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Cd(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const NR=Ap(MR);class AR extends Map{get(e,t=null,...s){if(this.has(e))return super.get(e);if(null!==t){const i=t(...s);return this.set(e,i),i}}}class CR{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const RR=new AR;class ER extends Ld{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new AR,this._output=NR(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const s=this._outputs;return void 0===s[e]?s[e]=NR(t):s[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const s=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),s[e]=t,s[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),s[e]=t,s[e].events.addEventListener("refresh",this.onRefresh)):void 0===s[e]?(s[e]=NR(t),s[e].events.addEventListener("refresh",this.onRefresh)):s[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const s=this.getObject()[e];if("function"==typeof s)return s(...t)}async callAsync(e,...t){const s=this.getObject()[e];if("function"==typeof s)return"AsyncFunction"===s.constructor.name?await s(...t):s(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new CR(this),t=RR.get("THREE"),s=RR.get("TSL"),i=this.getMethod(this.codeNode),r=[e,this._local,RR,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,s];this._object=i(...r);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:Up()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",s="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],s),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[vd(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const s in this.parameters)t.push(this.parameters[s].getCacheKey(e));return Td(t)}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const BR=Ap(ER);class IR extends Ld{static get type(){return"FogNode"}constructor(e,t){super("float"),this.isFogNode=!0,this.colorNode=e,this.factorNode=t}getViewZNode(e){let t;const s=e.context.getViewZ;return void 0!==s&&(t=s(this)),(t||cx.z).negate()}setup(){return this.factorNode}}const PR=Ap(IR);class FR extends IR{static get type(){return"FogRangeNode"}constructor(e,t,s){super(e),this.isFogRangeNode=!0,this.nearNode=t,this.farNode=s}setup(e){const t=this.getViewZNode(e);return Mf(this.nearNode,this.farNode,t)}}const zR=Ap(FR);class UR extends IR{static get type(){return"FogExp2Node"}constructor(e,t){super(e),this.isFogExp2Node=!0,this.densityNode=t}setup(e){const t=this.getViewZNode(e),s=this.densityNode;return s.mul(s,t,t).negate().exp().oneMinus()}}const OR=Ap(UR);let LR=null,VR=null;class DR extends Ld{static get type(){return"RangeNode"}constructor(e=Up(),t=Up()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Md(this.minNode.value)),s=e.getTypeLength(Md(this.maxNode.value));return t>s?t:s}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let s=null;if(t.count>1){const i=this.minNode.value,r=this.maxNode.value,n=e.getTypeLength(Md(i)),o=e.getTypeLength(Md(r));LR=LR||new Ti,VR=VR||new Ti,LR.setScalar(0),VR.setScalar(0),1===n?LR.setScalar(i):i.isColor?LR.set(i.r,i.g,i.b):LR.set(i.x,i.y,i.z||0,i.w||0),1===o?VR.setScalar(r):r.isColor?VR.set(r.r,r.g,r.b):VR.set(r.x,r.y,r.z||0,r.w||0);const a=4,h=a*t.count,u=new Float32Array(h);for(let e=0;eBy(e,t.xy).compare(t.z))),WR=Rp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>By(e,t).compare(s),r=kx("mapSize","vec2",s).setGroup(lm),n=kx("radius","float",s).setGroup(lm),o=Dp(1).div(r),a=o.x.negate().mul(n),h=o.y.negate().mul(n),u=o.x.mul(n),l=o.y.mul(n),c=a.div(2),d=h.div(2),p=u.div(2),m=l.div(2);return Zm(i(t.xy.add(Dp(a,h)),t.z),i(t.xy.add(Dp(0,h)),t.z),i(t.xy.add(Dp(u,h)),t.z),i(t.xy.add(Dp(c,d)),t.z),i(t.xy.add(Dp(0,d)),t.z),i(t.xy.add(Dp(p,d)),t.z),i(t.xy.add(Dp(a,0)),t.z),i(t.xy.add(Dp(c,0)),t.z),i(t.xy,t.z),i(t.xy.add(Dp(p,0)),t.z),i(t.xy.add(Dp(u,0)),t.z),i(t.xy.add(Dp(c,m)),t.z),i(t.xy.add(Dp(0,m)),t.z),i(t.xy.add(Dp(p,m)),t.z),i(t.xy.add(Dp(a,l)),t.z),i(t.xy.add(Dp(0,l)),t.z),i(t.xy.add(Dp(u,l)),t.z)).mul(1/17)})),jR=Rp((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>By(e,t).compare(s),r=kx("mapSize","vec2",s).setGroup(lm),n=Dp(1).div(r),o=n.x,a=n.y,h=t.xy,u=Og(h.mul(r).add(.5));return h.subAssign(u.mul(n)),Zm(i(h,t.z),i(h.add(Dp(o,0)),t.z),i(h.add(Dp(0,a)),t.z),i(h.add(n),t.z),Tf(i(h.add(Dp(o.negate(),0)),t.z),i(h.add(Dp(o.mul(2),0)),t.z),u.x),Tf(i(h.add(Dp(o.negate(),a)),t.z),i(h.add(Dp(o.mul(2),a)),t.z),u.x),Tf(i(h.add(Dp(0,a.negate())),t.z),i(h.add(Dp(0,a.mul(2))),t.z),u.y),Tf(i(h.add(Dp(o,a.negate())),t.z),i(h.add(Dp(o,a.mul(2))),t.z),u.y),Tf(Tf(i(h.add(Dp(o.negate(),a.negate())),t.z),i(h.add(Dp(o.mul(2),a.negate())),t.z),u.x),Tf(i(h.add(Dp(o.negate(),a.mul(2))),t.z),i(h.add(Dp(o.mul(2),a.mul(2))),t.z),u.x),u.y)).mul(1/9)})),HR=Rp((({depthTexture:e,shadowCoord:t})=>{const s=Up(1).toVar(),i=By(e).uv(t.xy).rg,r=hf(t.z,i.x);return Pp(r.notEqual(Up(1)),(()=>{const e=t.z.sub(i.x),n=of(0,i.y.mul(i.y));let o=n.div(n.add(e.mul(e)));o=_f(Jm(o,.3).div(.95-.3)),s.assign(_f(of(r,o)))})),s})),qR=Rp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Up(0).toVar(),n=Up(0).toVar(),o=e.lessThanEqual(Up(1)).select(Up(0),Up(2).div(e.sub(1))),a=e.lessThanEqual(Up(1)).select(Up(0),Up(-1));bv({start:Op(0),end:Op(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Up(e).mul(o)),u=i.uv(Zm(Gv.xy,Dp(0,h).mul(t)).div(s)).x;r.addAssign(u),n.addAssign(u.mul(u))})),r.divAssign(e),n.divAssign(e);const h=Ig(n.sub(r.mul(r)));return Dp(r,h)})),$R=Rp((({samples:e,radius:t,size:s,shadowPass:i})=>{const r=Up(0).toVar(),n=Up(0).toVar(),o=e.lessThanEqual(Up(1)).select(Up(0),Up(2).div(e.sub(1))),a=e.lessThanEqual(Up(1)).select(Up(0),Up(-1));bv({start:Op(0),end:Op(e),type:"int",condition:"<"},(({i:e})=>{const h=a.add(Up(e).mul(o)),u=i.uv(Zm(Gv.xy,Dp(h,0).mul(t)).div(s));r.addAssign(u.x),n.addAssign(Zm(u.y.mul(u.y),u.x.mul(u.x)))})),r.divAssign(e),n.divAssign(e);const h=Ig(n.sub(r.mul(r)));return Dp(r,h)})),XR=[GR,WR,jR,HR];let YR=null;const ZR=new dN;class JR extends Iv{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.updateType=Bd.FRAME,this.light=e,this.color=new Jr,this.colorNode=pm(this.color).setGroup(lm),this.baseColorNode=null,this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this.isAnalyticLightNode=!0}getCacheKey(){return _d(super.getCacheKey(),this.light.id,this.light.castShadow?1:0)}getHash(){return this.light.uuid}setupShadow(e){const{object:t,renderer:s}=e;if(!1===s.shadowMap.enabled)return;let i=this.shadowColorNode;if(null===i){null===YR&&(YR=new pT,YR.fragmentNode=Xp(0,0,0,1),YR.isShadowNodeMaterial=!0,YR.name="ShadowMaterial");const r=s.shadowMap.type,n=this.light.shadow,o=new Ya;o.compareFunction=Ts;const a=e.createRenderTarget(n.mapSize.width,n.mapSize.height);if(a.depthTexture=o,n.camera.updateProjectionMatrix(),3===r){o.compareFunction=null,this.vsmShadowMapVertical=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe}),this.vsmShadowMapHorizontal=e.createRenderTarget(n.mapSize.width,n.mapSize.height,{format:$e,type:Pe});const t=By(o),s=By(this.vsmShadowMapVertical.texture),i=kx("blurSamples","float",n).setGroup(lm),r=kx("radius","float",n).setGroup(lm),a=kx("mapSize","vec2",n).setGroup(lm);let h=this.vsmMaterialVertical||(this.vsmMaterialVertical=new pT);h.fragmentNode=qR({samples:i,radius:r,size:a,shadowPass:t}).context(e.getSharedContext()),h.name="VSMVertical",h=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new pT),h.fragmentNode=$R({samples:i,radius:r,size:a,shadowPass:s}).context(e.getSharedContext()),h.name="VSMHorizontal"}const h=kx("intensity","float",n).setGroup(lm),u=kx("bias","float",n).setGroup(lm),l=kx("normalBias","float",n).setGroup(lm),c=t.material.shadowPositionNode||ux;let d=pm(n.matrix).setGroup(lm).mul(c.add(vx.mul(l)));d=d.xyz.div(d.w);let p=d.z.add(u);s.coordinateSystem===Ds&&(p=p.mul(2).sub(1)),d=jp(d.x,d.y.oneMinus(),p);const m=d.x.greaterThanEqual(0).and(d.x.lessThanEqual(1)).and(d.y.greaterThanEqual(0)).and(d.y.lessThanEqual(1)).and(d.z.lessThanEqual(1)),g=n.filterNode||XR[s.shadowMap.type]||null;if(null===g)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const f=By(a.texture,d),y=m.select(g({depthTexture:3===r?this.vsmShadowMapHorizontal.texture:o,shadowCoord:d,shadow:n}),Up(1));this.shadowMap=a,this.light.shadow.map=a,this.shadowNode=y,this.shadowColorNode=i=this.colorNode.mul(Tf(1,y.rgb.mix(f,1),h.mul(f.a))),this.baseColorNode=this.colorNode}this.colorNode=i,this.updateBeforeType=Bd.RENDER}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&this.disposeShadow()}updateShadow(e){const{shadowMap:t,light:s}=this,{renderer:i,scene:r,camera:n}=e,o=i.shadowMap.type,a=t.depthTexture.version;this._depthVersionCached=a;const h=r.overrideMaterial;r.overrideMaterial=YR,t.setSize(s.shadow.mapSize.width,s.shadow.mapSize.height),s.shadow.updateMatrices(s),s.shadow.camera.layers.mask=n.layers.mask;const u=i.getRenderTarget(),l=i.getRenderObjectFunction();i.setRenderObjectFunction(((e,...t)=>{(!0===e.castShadow||e.receiveShadow&&3===o)&&i.renderObject(e,...t)})),i.setRenderTarget(t),i.render(r,s.shadow.camera),i.setRenderObjectFunction(l),!0!==s.isPointLight&&3===o&&this.vsmPass(e,s),i.setRenderTarget(u),r.overrideMaterial=h}vsmPass(e,t){const{renderer:s}=e;this.vsmShadowMapVertical.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),this.vsmShadowMapHorizontal.setSize(t.shadow.mapSize.width,t.shadow.mapSize.height),s.setRenderTarget(this.vsmShadowMapVertical),ZR.material=this.vsmMaterialVertical,ZR.render(s),s.setRenderTarget(this.vsmShadowMapHorizontal),ZR.material=this.vsmMaterialHorizontal,ZR.render(s)}disposeShadow(){this.shadowMap.dispose(),this.shadowMap=null,null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),this.shadowNode=null,this.shadowColorNode=null,this.baseColorNode=null,this.updateBeforeType=Bd.NONE}updateBefore(e){const t=this.light.shadow;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const KR=Rp((e=>{const{lightDistance:t,cutoffDistance:s,decayExponent:i}=e,r=t.pow(i).max(.01).reciprocal();return s.greaterThan(0).select(r.mul(t.div(s).pow4().oneMinus().clamp().pow2()),r)}));let QR;function eE(e){QR=QR||new WeakMap;let t=QR.get(e);return void 0===t&&QR.set(e,t={}),t}function tE(e){const t=eE(e);return t.position||(t.position=pm(new Ri).setGroup(lm).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.matrixWorld))))}function sE(e){const t=eE(e);return t.targetPosition||(t.targetPosition=pm(new Ri).setGroup(lm).onRenderUpdate(((t,s)=>s.value.setFromMatrixPosition(e.target.matrixWorld))))}function iE(e){const t=eE(e);return t.viewPosition||(t.viewPosition=pm(new Ri).setGroup(lm).onRenderUpdate((({camera:t},s)=>{s.value=s.value||new Ri,s.value.setFromMatrixPosition(e.matrixWorld),s.value.applyMatrix4(t.matrixWorldInverse)})))}const rE=e=>Vy.transformDirection(tE(e).sub(sE(e))),nE=Rp((([e])=>{const t=e.toUint().mul(747796405).add(2891336453),s=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return s.shiftRight(22).bitXor(s).toFloat().mul(1/2**32)})),oE=(e,t)=>mf(Km(4,e.mul(Jm(1,e))),t),aE=(e,t)=>e.lessThan(.5)?oE(e.mul(2),t).div(2):Jm(1,oE(Km(Jm(1,e),2),t).div(2)),hE=(e,t,s)=>mf(Qm(mf(e,t),Zm(mf(e,t),mf(Jm(1,e),s))),1/t),uE=(e,t)=>Lg(Tg.mul(t.mul(e).sub(1))).div(Tg.mul(t.mul(e).sub(1))),lE=Rp((([e])=>e.fract().sub(.5).abs())).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),cE=Rp((([e])=>jp(lE(e.z.add(lE(e.y.mul(1)))),lE(e.z.add(lE(e.x.mul(1)))),lE(e.y.add(lE(e.x.mul(1))))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),dE=Rp((([e,t,s])=>{const i=jp(e).toVar(),r=Up(1.4).toVar(),n=Up(0).toVar(),o=jp(i).toVar();return bv({start:Up(0),end:Up(3),type:"float",condition:"<="},(()=>{const e=jp(cE(o.mul(2))).toVar();i.addAssign(e.add(s.mul(Up(.1).mul(t)))),o.mulAssign(1.8),r.mulAssign(1.5),i.mulAssign(1.2);const a=Up(lE(i.z.add(lE(i.x.add(lE(i.y)))))).toVar();n.addAssign(a.div(r)),o.addAssign(.14)})),n})).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"p",type:"vec3"},{name:"spd",type:"float"},{name:"time",type:"float"}]}),pE=Rp((([e,t,s=Dp(.5)])=>Ew(e.sub(s),t).add(s))),mE=Rp((([e,t,s=Dp(.5)])=>{const i=e.sub(s),r=i.dot(i),n=r.mul(r).mul(t);return e.add(i.mul(n))})),gE=Rp((({position:e=null,horizontal:t=!0,vertical:s=!1})=>{let i;null!==e?(i=Jy.toVar(),i[3][0]=e.x,i[3][1]=e.y,i[3][2]=e.z):i=Jy;const r=Vy.mul(i);return Tp(t)&&(r[0][0]=Jy[0].length(),r[0][1]=0,r[0][2]=0),Tp(s)&&(r[1][0]=0,r[1][1]=Jy[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Oy.mul(r).mul(ax)})),fE=Rp((([e=null])=>{const t=lT();return lT(sT(e)).sub(t).lessThan(0).select(Dv,e)})),yE=new WeakMap;class xE extends kd{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.updateType=Bd.OBJECT,this.updateAfterType=Bd.OBJECT,this.previousModelWorldMatrix=pm(new nr),this.previousProjectionMatrix=pm(new nr).setGroup(lm),this.previousCameraViewMatrix=pm(new nr)}update({frameId:e,camera:t,object:s}){const i=vE(s);this.previousModelWorldMatrix.value.copy(i);const r=bE(t);r.frameId!==e&&(r.frameId=e,void 0===r.previousProjectionMatrix?(r.previousProjectionMatrix=new nr,r.previousCameraViewMatrix=new nr,r.currentProjectionMatrix=new nr,r.currentCameraViewMatrix=new nr,r.previousProjectionMatrix.copy(t.projectionMatrix),r.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(r.previousProjectionMatrix.copy(r.currentProjectionMatrix),r.previousCameraViewMatrix.copy(r.currentCameraViewMatrix)),r.currentProjectionMatrix.copy(t.projectionMatrix),r.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(r.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(r.previousCameraViewMatrix))}updateAfter({object:e}){vE(e).copy(e.matrixWorld)}setup(){const e=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),t=Oy.mul(ix).mul(ax),s=this.previousProjectionMatrix.mul(e).mul(hx),i=t.xy.div(t.w),r=s.xy.div(s.w);return Jm(i,r)}}function bE(e){let t=yE.get(e);return void 0===t&&(t={},yE.set(e,t)),t}function vE(e,t=0){const s=bE(e);let i=s[t];return void 0===i&&(s[t]=i=new nr),i}const TE=Cp(xE),_E=Rp((([e,t])=>nf(1,e.oneMinus().div(t)).oneMinus())).setLayout({name:"burnBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),wE=Rp((([e,t])=>nf(e.div(t.oneMinus()),1))).setLayout({name:"dodgeBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),SE=Rp((([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus())).setLayout({name:"screenBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),ME=Rp((([e,t])=>Tf(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),hf(.5,e)))).setLayout({name:"overlayBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),NE=Rp((([e,t,s=Op(16)])=>{const i=t=>e.uv(t),r=My(),n=i(r).toVar(),o=Up(s);return bv({start:Op(1),end:s,type:"int",condition:"<="},(({i:e})=>{const s=t.mul(Up(e).div(o.sub(1)).sub(.5));n.addAssign(i(r.add(s)))})),n.divAssign(o),n})),AE=Rp((([e,t=1])=>{const s=e,i=SC(s.rgb),r=jp(i),n=nf(1,of(0,Up(10).mul(i.sub(.45)))),o=r.mul(s.rgb).mul(2),a=Up(2).mul(r.oneMinus()).mul(s.rgb.oneMinus()).oneMinus(),h=Tf(o,a,n),u=s.a.mul(t),l=u.mul(h.rgb);return l.addAssign(s.rgb.mul(u.oneMinus())),Xp(l,s.a)})),CE=Rp((([e])=>{const t=jp(e);return Xp(df(t,jp(.393,.769,.189)),df(t,jp(.349,.686,.168)),df(t,jp(.272,.534,.131)),e.a)})),RE=Rp((([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),s=e.mul(.0773993808),i=e.lessThanEqual(.04045);return Tf(t,s,i)})).setLayout({name:"sRGBToLinearSRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),EE=Rp((([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),s=e.mul(12.92),i=e.lessThanEqual(.0031308);return Tf(t,s,i)})).setLayout({name:"linearSRGBTosRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),BE=Rp((([e,t])=>e.mul(t).clamp())).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),IE=Rp((([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),PE=Rp((([e,t])=>{const s=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),i=e.mul(e.mul(6.2).add(1.7)).add(.06);return s.div(i).pow(2.2)})).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),FE=Rp((([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),s=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(s)})),zE=Rp((([e,t])=>{const s=Qp(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),i=Qp(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=s.mul(e),e=FE(e),(e=i.mul(e)).clamp()})).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),UE=Qp(jp(1.6605,-.1246,-.0182),jp(-.5876,1.1329,-.1006),jp(-.0728,-.0083,1.1187)),OE=Qp(jp(.6274,.0691,.0164),jp(.3293,.9195,.088),jp(.0433,.0113,.8956)),LE=Rp((([e])=>{const t=jp(e).toVar(),s=jp(t.mul(t)).toVar(),i=jp(s.mul(s)).toVar();return Up(15.5).mul(i.mul(s)).sub(Km(40.14,i.mul(t))).add(Km(31.96,i).sub(Km(6.868,s.mul(t))).add(Km(.4298,s).add(Km(.1191,t).sub(.00232))))})),VE=Rp((([e,t])=>{const s=jp(e).toVar(),i=Qp(jp(.856627153315983,.137318972929847,.11189821299995),jp(.0951212405381588,.761241990602591,.0767994186031903),jp(.0482516061458583,.101439036467562,.811302368396859)),r=Qp(jp(1.1271005818144368,-.1413297634984383,-.14132976349843826),jp(-.11060664309660323,1.157823702216272,-.11060664309660294),jp(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=Up(-12.47393),o=Up(4.026069);return s.mulAssign(t),s.assign(OE.mul(s)),s.assign(i.mul(s)),s.assign(of(s,1e-10)),s.assign(Bg(s)),s.assign(s.sub(n).div(o.sub(n))),s.assign(_f(s,0,1)),s.assign(LE(s)),s.assign(r.mul(s)),s.assign(mf(of(jp(0),s),jp(2.2))),s.assign(UE.mul(s)),s.assign(_f(s,0,1)),s})).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),DE=Rp((([e,t])=>{const s=Up(.76),i=Up(.15);e=e.mul(t);const r=nf(e.r,nf(e.g,e.b)),n=Bf(r.lessThan(.08),r.sub(Km(6.25,r.mul(r))),.04);e.subAssign(n);const o=of(e.r,of(e.g,e.b));Pp(o.lessThan(s),(()=>e));const a=Jm(1,s),h=Jm(1,a.mul(a).div(o.add(a.sub(s))));e.mulAssign(h.div(o));const u=Jm(1,Qm(1,i.mul(o.sub(h)).add(1)));return Tf(e,jp(h),u)})).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class kE extends Ld{static get type(){return"ComputeBuiltinNode"}constructor(e,t){super(t),this._builtinName=e}getHash(e){return this.getBuiltinName(e)}getNodeType(){return this.nodeType}setBuiltinName(e){return this._builtinName=e,this}getBuiltinName(){return this._builtinName}hasBuiltin(e){e.hasBuiltin(this._builtinName)}generate(e,t){const s=this.getBuiltinName(e),i=this.getNodeType(e);return"compute"===e.shaderStage?e.format(s,i,t):(console.warn(`ComputeBuiltinNode: Compute built-in value ${s} can not be accessed in the ${e.shaderStage} stage`),e.generateConst(i))}serialize(e){super.serialize(e),e.global=this.global,e._builtinName=this._builtinName}deserialize(e){super.deserialize(e),this.global=e.global,this._builtinName=e._builtinName}}const GE=(e,t)=>Sp(new kE(e,t)),WE=GE("numWorkgroups","uvec3"),jE=GE("workgroupId","uvec3"),HE=GE("localId","uvec3"),qE=GE("subgroupSize","uint");const $E=Ap(class extends Ld{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:s}=e;!0===s.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}}),XE=()=>$E("workgroup").append(),YE=()=>$E("storage").append(),ZE=()=>$E("texture").append();class JE extends Vd{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let s;const i=e.context.assign;if(s=super.generate(e),!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}class KE extends Ld{constructor(e,t,s=0){super(t),this.bufferType=t,this.bufferCount=s,this.isWorkgroupInfoNode=!0,this.scope=e}label(e){return this.name=e,this}getHash(){return this.uuid}setScope(e){return this.scope=e,this}getInputType(){return`${this.scope}Array`}element(e){return Sp(new JE(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const QE=(e,t)=>Sp(new KE("Workgroup",e,t));class eB extends kd{static get type(){return"AtomicFunctionNode"}constructor(e,t,s,i=null){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=s,this.storeNode=i}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=this.method,s=this.getNodeType(e),i=this.getInputType(e),r=this.pointerNode,n=this.valueNode,o=[];o.push(`&${r.build(e,i)}`),o.push(n.build(e,i));const a=`${e.getMethod(t,s)}( ${o.join(", ")} )`;if(null!==this.storeNode){const t=this.storeNode.build(e,i);e.addLineFlowCode(`${t} = ${a}`,this)}else e.addLineFlowCode(a,this)}}eB.ATOMIC_LOAD="atomicLoad",eB.ATOMIC_STORE="atomicStore",eB.ATOMIC_ADD="atomicAdd",eB.ATOMIC_SUB="atomicSub",eB.ATOMIC_MAX="atomicMax",eB.ATOMIC_MIN="atomicMin",eB.ATOMIC_AND="atomicAnd",eB.ATOMIC_OR="atomicOr",eB.ATOMIC_XOR="atomicXor";const tB=Ap(eB),sB=(e,t,s,i)=>{const r=tB(e,t,s,i);return r.append(),r},iB=(e,t,s=null)=>sB(eB.ATOMIC_STORE,e,t,s),rB=(e,t,s=null)=>sB(eB.ATOMIC_ADD,e,t,s),nB=(e,t,s=null)=>sB(eB.ATOMIC_SUB,e,t,s),oB=(e,t,s=null)=>sB(eB.ATOMIC_MAX,e,t,s),aB=(e,t,s=null)=>sB(eB.ATOMIC_MIN,e,t,s),hB=(e,t,s=null)=>sB(eB.ATOMIC_AND,e,t,s),uB=(e,t,s=null)=>sB(eB.ATOMIC_OR,e,t,s),lB=(e,t,s=null)=>sB(eB.ATOMIC_XOR,e,t,s),cB=Rp((([e=t()])=>{const t=e.mul(2),s=t.x.floor(),i=t.y.floor();return s.add(i).mod(2).sign()})),dB=Rp((([e,t,s])=>{const i=Up(s).toVar(),r=Up(t).toVar(),n=Vp(e).toVar();return Bf(n,r,i)})).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),pB=Rp((([e,t])=>{const s=Vp(t).toVar(),i=Up(e).toVar();return Bf(s,i.negate(),i)})).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),mB=Rp((([e])=>{const t=Up(e).toVar();return Op(Fg(t))})).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),gB=Rp((([e,t])=>{const s=Up(e).toVar();return t.assign(mB(s)),s.sub(Up(t))})),fB=RM([Rp((([e,t,s,i,r,n])=>{const o=Up(n).toVar(),a=Up(r).toVar(),h=Up(i).toVar(),u=Up(s).toVar(),l=Up(t).toVar(),c=Up(e).toVar(),d=Up(Jm(1,a)).toVar();return Jm(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),Rp((([e,t,s,i,r,n])=>{const o=Up(n).toVar(),a=Up(r).toVar(),h=jp(i).toVar(),u=jp(s).toVar(),l=jp(t).toVar(),c=jp(e).toVar(),d=Up(Jm(1,a)).toVar();return Jm(1,o).mul(c.mul(d).add(l.mul(a))).add(o.mul(u.mul(d).add(h.mul(a))))})).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]})]),yB=RM([Rp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Up(l).toVar(),d=Up(u).toVar(),p=Up(h).toVar(),m=Up(a).toVar(),g=Up(o).toVar(),f=Up(n).toVar(),y=Up(r).toVar(),x=Up(i).toVar(),b=Up(s).toVar(),v=Up(t).toVar(),T=Up(e).toVar(),_=Up(Jm(1,p)).toVar(),w=Up(Jm(1,d)).toVar();return Up(Jm(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),Rp((([e,t,s,i,r,n,o,a,h,u,l])=>{const c=Up(l).toVar(),d=Up(u).toVar(),p=Up(h).toVar(),m=jp(a).toVar(),g=jp(o).toVar(),f=jp(n).toVar(),y=jp(r).toVar(),x=jp(i).toVar(),b=jp(s).toVar(),v=jp(t).toVar(),T=jp(e).toVar(),_=Up(Jm(1,p)).toVar(),w=Up(Jm(1,d)).toVar();return Up(Jm(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),xB=Rp((([e,t,s])=>{const i=Up(s).toVar(),r=Up(t).toVar(),n=Lp(e).toVar(),o=Lp(n.bitAnd(Lp(7))).toVar(),a=Up(dB(o.lessThan(Lp(4)),r,i)).toVar(),h=Up(Km(2,dB(o.lessThan(Lp(4)),i,r))).toVar();return pB(a,Vp(o.bitAnd(Lp(1)))).add(pB(h,Vp(o.bitAnd(Lp(2)))))})).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),bB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Up(t).toVar(),a=Lp(e).toVar(),h=Lp(a.bitAnd(Lp(15))).toVar(),u=Up(dB(h.lessThan(Lp(8)),o,n)).toVar(),l=Up(dB(h.lessThan(Lp(4)),n,dB(h.equal(Lp(12)).or(h.equal(Lp(14))),o,r))).toVar();return pB(u,Vp(h.bitAnd(Lp(1)))).add(pB(l,Vp(h.bitAnd(Lp(2)))))})).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),vB=RM([xB,bB]),TB=Rp((([e,t,s])=>{const i=Up(s).toVar(),r=Up(t).toVar(),n=qp(e).toVar();return jp(vB(n.x,r,i),vB(n.y,r,i),vB(n.z,r,i))})).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),_B=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Up(t).toVar(),a=qp(e).toVar();return jp(vB(a.x,o,n,r),vB(a.y,o,n,r),vB(a.z,o,n,r))})).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),wB=RM([TB,_B]),SB=Rp((([e])=>{const t=Up(e).toVar();return Km(.6616,t)})).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),MB=Rp((([e])=>{const t=Up(e).toVar();return Km(.982,t)})).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),NB=RM([SB,Rp((([e])=>{const t=jp(e).toVar();return Km(.6616,t)})).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),AB=RM([MB,Rp((([e])=>{const t=jp(e).toVar();return Km(.982,t)})).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]})]),CB=Rp((([e,t])=>{const s=Op(t).toVar(),i=Lp(e).toVar();return i.shiftLeft(s).bitOr(i.shiftRight(Op(32).sub(s)))})).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),RB=Rp((([e,t,s])=>{e.subAssign(s),e.bitXorAssign(CB(s,Op(4))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(CB(e,Op(6))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(CB(t,Op(8))),t.addAssign(e),e.subAssign(s),e.bitXorAssign(CB(s,Op(16))),s.addAssign(t),t.subAssign(e),t.bitXorAssign(CB(e,Op(19))),e.addAssign(s),s.subAssign(t),s.bitXorAssign(CB(t,Op(4))),t.addAssign(e)})),EB=Rp((([e,t,s])=>{const i=Lp(s).toVar(),r=Lp(t).toVar(),n=Lp(e).toVar();return i.bitXorAssign(r),i.subAssign(CB(r,Op(14))),n.bitXorAssign(i),n.subAssign(CB(i,Op(11))),r.bitXorAssign(n),r.subAssign(CB(n,Op(25))),i.bitXorAssign(r),i.subAssign(CB(r,Op(16))),n.bitXorAssign(i),n.subAssign(CB(i,Op(4))),r.bitXorAssign(n),r.subAssign(CB(n,Op(14))),i.bitXorAssign(r),i.subAssign(CB(r,Op(24))),i})).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),BB=Rp((([e])=>{const t=Lp(e).toVar();return Up(t).div(Up(Lp(Op(4294967295))))})).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),IB=Rp((([e])=>{const t=Up(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))})).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),PB=RM([Rp((([e])=>{const t=Op(e).toVar(),s=Lp(Lp(1)).toVar(),i=Lp(Lp(Op(3735928559)).add(s.shiftLeft(Lp(2))).add(Lp(13))).toVar();return EB(i.add(Lp(t)),i,i)})).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),Rp((([e,t])=>{const s=Op(t).toVar(),i=Op(e).toVar(),r=Lp(Lp(2)).toVar(),n=Lp().toVar(),o=Lp().toVar(),a=Lp().toVar();return n.assign(o.assign(a.assign(Lp(Op(3735928559)).add(r.shiftLeft(Lp(2))).add(Lp(13))))),n.addAssign(Lp(i)),o.addAssign(Lp(s)),EB(n,o,a)})).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Op(t).toVar(),n=Op(e).toVar(),o=Lp(Lp(3)).toVar(),a=Lp().toVar(),h=Lp().toVar(),u=Lp().toVar();return a.assign(h.assign(u.assign(Lp(Op(3735928559)).add(o.shiftLeft(Lp(2))).add(Lp(13))))),a.addAssign(Lp(n)),h.addAssign(Lp(r)),u.addAssign(Lp(i)),EB(a,h,u)})).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),Rp((([e,t,s,i])=>{const r=Op(i).toVar(),n=Op(s).toVar(),o=Op(t).toVar(),a=Op(e).toVar(),h=Lp(Lp(4)).toVar(),u=Lp().toVar(),l=Lp().toVar(),c=Lp().toVar();return u.assign(l.assign(c.assign(Lp(Op(3735928559)).add(h.shiftLeft(Lp(2))).add(Lp(13))))),u.addAssign(Lp(a)),l.addAssign(Lp(o)),c.addAssign(Lp(n)),RB(u,l,c),u.addAssign(Lp(r)),EB(u,l,c)})).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),Rp((([e,t,s,i,r])=>{const n=Op(r).toVar(),o=Op(i).toVar(),a=Op(s).toVar(),h=Op(t).toVar(),u=Op(e).toVar(),l=Lp(Lp(5)).toVar(),c=Lp().toVar(),d=Lp().toVar(),p=Lp().toVar();return c.assign(d.assign(p.assign(Lp(Op(3735928559)).add(l.shiftLeft(Lp(2))).add(Lp(13))))),c.addAssign(Lp(u)),d.addAssign(Lp(h)),p.addAssign(Lp(a)),RB(c,d,p),c.addAssign(Lp(o)),d.addAssign(Lp(n)),EB(c,d,p)})).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]})]),FB=RM([Rp((([e,t])=>{const s=Op(t).toVar(),i=Op(e).toVar(),r=Lp(PB(i,s)).toVar(),n=qp().toVar();return n.x.assign(r.bitAnd(Op(255))),n.y.assign(r.shiftRight(Op(8)).bitAnd(Op(255))),n.z.assign(r.shiftRight(Op(16)).bitAnd(Op(255))),n})).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Op(t).toVar(),n=Op(e).toVar(),o=Lp(PB(n,r,i)).toVar(),a=qp().toVar();return a.x.assign(o.bitAnd(Op(255))),a.y.assign(o.shiftRight(Op(8)).bitAnd(Op(255))),a.z.assign(o.shiftRight(Op(16)).bitAnd(Op(255))),a})).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]})]),zB=RM([Rp((([e])=>{const t=Dp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Up(gB(t.x,s)).toVar(),n=Up(gB(t.y,i)).toVar(),o=Up(IB(r)).toVar(),a=Up(IB(n)).toVar(),h=Up(fB(vB(PB(s,i),r,n),vB(PB(s.add(Op(1)),i),r.sub(1),n),vB(PB(s,i.add(Op(1))),r,n.sub(1)),vB(PB(s.add(Op(1)),i.add(Op(1))),r.sub(1),n.sub(1)),o,a)).toVar();return NB(h)})).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Op().toVar(),n=Up(gB(t.x,s)).toVar(),o=Up(gB(t.y,i)).toVar(),a=Up(gB(t.z,r)).toVar(),h=Up(IB(n)).toVar(),u=Up(IB(o)).toVar(),l=Up(IB(a)).toVar(),c=Up(yB(vB(PB(s,i,r),n,o,a),vB(PB(s.add(Op(1)),i,r),n.sub(1),o,a),vB(PB(s,i.add(Op(1)),r),n,o.sub(1),a),vB(PB(s.add(Op(1)),i.add(Op(1)),r),n.sub(1),o.sub(1),a),vB(PB(s,i,r.add(Op(1))),n,o,a.sub(1)),vB(PB(s.add(Op(1)),i,r.add(Op(1))),n.sub(1),o,a.sub(1)),vB(PB(s,i.add(Op(1)),r.add(Op(1))),n,o.sub(1),a.sub(1)),vB(PB(s.add(Op(1)),i.add(Op(1)),r.add(Op(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return AB(c)})).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]})]),UB=RM([Rp((([e])=>{const t=Dp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Up(gB(t.x,s)).toVar(),n=Up(gB(t.y,i)).toVar(),o=Up(IB(r)).toVar(),a=Up(IB(n)).toVar(),h=jp(fB(wB(FB(s,i),r,n),wB(FB(s.add(Op(1)),i),r.sub(1),n),wB(FB(s,i.add(Op(1))),r,n.sub(1)),wB(FB(s.add(Op(1)),i.add(Op(1))),r.sub(1),n.sub(1)),o,a)).toVar();return NB(h)})).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op().toVar(),i=Op().toVar(),r=Op().toVar(),n=Up(gB(t.x,s)).toVar(),o=Up(gB(t.y,i)).toVar(),a=Up(gB(t.z,r)).toVar(),h=Up(IB(n)).toVar(),u=Up(IB(o)).toVar(),l=Up(IB(a)).toVar(),c=jp(yB(wB(FB(s,i,r),n,o,a),wB(FB(s.add(Op(1)),i,r),n.sub(1),o,a),wB(FB(s,i.add(Op(1)),r),n,o.sub(1),a),wB(FB(s.add(Op(1)),i.add(Op(1)),r),n.sub(1),o.sub(1),a),wB(FB(s,i,r.add(Op(1))),n,o,a.sub(1)),wB(FB(s.add(Op(1)),i,r.add(Op(1))),n.sub(1),o,a.sub(1)),wB(FB(s,i.add(Op(1)),r.add(Op(1))),n,o.sub(1),a.sub(1)),wB(FB(s.add(Op(1)),i.add(Op(1)),r.add(Op(1))),n.sub(1),o.sub(1),a.sub(1)),h,u,l)).toVar();return AB(c)})).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]})]),OB=RM([Rp((([e])=>{const t=Up(e).toVar(),s=Op(mB(t)).toVar();return BB(PB(s))})).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),Rp((([e])=>{const t=Dp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar();return BB(PB(s,i))})).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar();return BB(PB(s,i,r))})).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),Rp((([e])=>{const t=Xp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar(),n=Op(mB(t.w)).toVar();return BB(PB(s,i,r,n))})).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]})]),LB=RM([Rp((([e])=>{const t=Up(e).toVar(),s=Op(mB(t)).toVar();return jp(BB(PB(s,Op(0))),BB(PB(s,Op(1))),BB(PB(s,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),Rp((([e])=>{const t=Dp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar();return jp(BB(PB(s,i,Op(0))),BB(PB(s,i,Op(1))),BB(PB(s,i,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),Rp((([e])=>{const t=jp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar();return jp(BB(PB(s,i,r,Op(0))),BB(PB(s,i,r,Op(1))),BB(PB(s,i,r,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),Rp((([e])=>{const t=Xp(e).toVar(),s=Op(mB(t.x)).toVar(),i=Op(mB(t.y)).toVar(),r=Op(mB(t.z)).toVar(),n=Op(mB(t.w)).toVar();return jp(BB(PB(s,i,r,n,Op(0))),BB(PB(s,i,r,n,Op(1))),BB(PB(s,i,r,n,Op(2))))})).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]})]),VB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar(),h=Up(0).toVar(),u=Up(1).toVar();return bv(o,(()=>{h.addAssign(u.mul(zB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),DB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar(),h=jp(0).toVar(),u=Up(1).toVar();return bv(o,(()=>{h.addAssign(u.mul(UB(a))),u.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),kB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar();return Dp(VB(a,o,n,r),VB(a.add(jp(Op(19),Op(193),Op(17))),o,n,r))})).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),GB=Rp((([e,t,s,i])=>{const r=Up(i).toVar(),n=Up(s).toVar(),o=Op(t).toVar(),a=jp(e).toVar(),h=jp(DB(a,o,n,r)).toVar(),u=Up(VB(a.add(jp(Op(19),Op(193),Op(17))),o,n,r)).toVar();return Xp(h,u)})).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),WB=Rp((([e,t,s,i,r,n,o])=>{const a=Op(o).toVar(),h=Up(n).toVar(),u=Op(r).toVar(),l=Op(i).toVar(),c=Op(s).toVar(),d=Op(t).toVar(),p=Dp(e).toVar(),m=jp(LB(Dp(d.add(l),c.add(u)))).toVar(),g=Dp(m.x,m.y).toVar();g.subAssign(.5),g.mulAssign(h),g.addAssign(.5);const f=Dp(Dp(Up(d),Up(c)).add(g)).toVar(),y=Dp(f.sub(p)).toVar();return Pp(a.equal(Op(2)),(()=>jg(y.x).add(jg(y.y)))),Pp(a.equal(Op(3)),(()=>of(jg(y.x),jg(y.y)))),df(y,y)})).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),jB=RM([WB,Rp((([e,t,s,i,r,n,o,a,h])=>{const u=Op(h).toVar(),l=Up(a).toVar(),c=Op(o).toVar(),d=Op(n).toVar(),p=Op(r).toVar(),m=Op(i).toVar(),g=Op(s).toVar(),f=Op(t).toVar(),y=jp(e).toVar(),x=jp(LB(jp(f.add(p),g.add(d),m.add(c)))).toVar();x.subAssign(.5),x.mulAssign(l),x.addAssign(.5);const b=jp(jp(Up(f),Up(g),Up(m)).add(x)).toVar(),v=jp(b.sub(y)).toVar();return Pp(u.equal(Op(2)),(()=>jg(v.x).add(jg(v.y)).add(jg(v.z)))),Pp(u.equal(Op(3)),(()=>of(of(jg(v.x),jg(v.y)),jg(v.z)))),df(v,v)})).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),HB=Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=Dp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Dp(gB(n.x,o),gB(n.y,a)).toVar(),u=Up(1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{const s=Up(jB(h,e,t,o,a,r,i)).toVar();u.assign(nf(u,s))}))})),Pp(i.equal(Op(0)),(()=>{u.assign(Ig(u))})),u})).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),qB=Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=Dp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Dp(gB(n.x,o),gB(n.y,a)).toVar(),u=Dp(1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{const s=Up(jB(h,e,t,o,a,r,i)).toVar();Pp(s.lessThan(u.x),(()=>{u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.y.assign(s)}))}))})),Pp(i.equal(Op(0)),(()=>{u.assign(Ig(u))})),u})).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),$B=Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=Dp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Dp(gB(n.x,o),gB(n.y,a)).toVar(),u=jp(1e6,1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{const s=Up(jB(h,e,t,o,a,r,i)).toVar();Pp(s.lessThan(u.x),(()=>{u.z.assign(u.y),u.y.assign(u.x),u.x.assign(s)})).ElseIf(s.lessThan(u.y),(()=>{u.z.assign(u.y),u.y.assign(s)})).ElseIf(s.lessThan(u.z),(()=>{u.z.assign(s)}))}))})),Pp(i.equal(Op(0)),(()=>{u.assign(Ig(u))})),u})).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),XB=RM([HB,Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=jp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Op().toVar(),u=jp(gB(n.x,o),gB(n.y,a),gB(n.z,h)).toVar(),l=Up(1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{bv({start:-1,end:Op(1),name:"z",condition:"<="},(({z:s})=>{const n=Up(jB(u,e,t,s,o,a,h,r,i)).toVar();l.assign(nf(l,n))}))}))})),Pp(i.equal(Op(0)),(()=>{l.assign(Ig(l))})),l})).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),YB=RM([qB,Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=jp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Op().toVar(),u=jp(gB(n.x,o),gB(n.y,a),gB(n.z,h)).toVar(),l=Dp(1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{bv({start:-1,end:Op(1),name:"z",condition:"<="},(({z:s})=>{const n=Up(jB(u,e,t,s,o,a,h,r,i)).toVar();Pp(n.lessThan(l.x),(()=>{l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.y.assign(n)}))}))}))})),Pp(i.equal(Op(0)),(()=>{l.assign(Ig(l))})),l})).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),ZB=RM([$B,Rp((([e,t,s])=>{const i=Op(s).toVar(),r=Up(t).toVar(),n=jp(e).toVar(),o=Op().toVar(),a=Op().toVar(),h=Op().toVar(),u=jp(gB(n.x,o),gB(n.y,a),gB(n.z,h)).toVar(),l=jp(1e6,1e6,1e6).toVar();return bv({start:-1,end:Op(1),name:"x",condition:"<="},(({x:e})=>{bv({start:-1,end:Op(1),name:"y",condition:"<="},(({y:t})=>{bv({start:-1,end:Op(1),name:"z",condition:"<="},(({z:s})=>{const n=Up(jB(u,e,t,s,o,a,h,r,i)).toVar();Pp(n.lessThan(l.x),(()=>{l.z.assign(l.y),l.y.assign(l.x),l.x.assign(n)})).ElseIf(n.lessThan(l.y),(()=>{l.z.assign(l.y),l.y.assign(n)})).ElseIf(n.lessThan(l.z),(()=>{l.z.assign(n)}))}))}))})),Pp(i.equal(Op(0)),(()=>{l.assign(Ig(l))})),l})).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]})]),JB=Rp((([e])=>{const t=e.y,s=e.z,i=jp().toVar();return Pp(t.lessThan(1e-4),(()=>{i.assign(jp(s,s,s))})).Else((()=>{let r=e.x;r=r.sub(Fg(r)).mul(6).toVar();const n=Op(Qg(r)),o=r.sub(Up(n)),a=s.mul(t.oneMinus()),h=s.mul(t.mul(o).oneMinus()),u=s.mul(t.mul(o.oneMinus()).oneMinus());Pp(n.equal(Op(0)),(()=>{i.assign(jp(s,u,a))})).ElseIf(n.equal(Op(1)),(()=>{i.assign(jp(h,s,a))})).ElseIf(n.equal(Op(2)),(()=>{i.assign(jp(a,s,u))})).ElseIf(n.equal(Op(3)),(()=>{i.assign(jp(a,h,s))})).ElseIf(n.equal(Op(4)),(()=>{i.assign(jp(u,a,s))})).Else((()=>{i.assign(jp(s,a,h))}))})),i})).setLayout({name:"mx_hsvtorgb",type:"vec3",inputs:[{name:"hsv",type:"vec3"}]}),KB=Rp((([e])=>{const t=jp(e).toVar(),s=Up(t.x).toVar(),i=Up(t.y).toVar(),r=Up(t.z).toVar(),n=Up(nf(s,nf(i,r))).toVar(),o=Up(of(s,of(i,r))).toVar(),a=Up(o.sub(n)).toVar(),h=Up().toVar(),u=Up().toVar(),l=Up().toVar();return l.assign(o),Pp(o.greaterThan(0),(()=>{u.assign(a.div(o))})).Else((()=>{u.assign(0)})),Pp(u.lessThanEqual(0),(()=>{h.assign(0)})).Else((()=>{Pp(s.greaterThanEqual(o),(()=>{h.assign(i.sub(r).div(a))})).ElseIf(i.greaterThanEqual(o),(()=>{h.assign(Zm(2,r.sub(s).div(a)))})).Else((()=>{h.assign(Zm(4,s.sub(i).div(a)))})),h.mulAssign(1/6),Pp(h.lessThan(0),(()=>{h.addAssign(1)}))})),jp(h,u,l)})).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),QB=Rp((([e])=>{const t=jp(e).toVar(),s=$p(rg(t,jp(.04045))).toVar(),i=jp(t.div(12.92)).toVar(),r=jp(mf(of(t.add(jp(.055)),jp(0)).div(1.055),jp(2.4))).toVar();return Tf(i,r,s)})).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),eI=(e,t)=>{e=Up(e),t=Up(t);const s=Dp(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return Mf(e.sub(s),e.add(s),t)},tI=(e,t,s,i)=>Tf(e,t,s[i].clamp()),sI=(e,t,s=My())=>tI(e,t,s,"x"),iI=(e,t,s=My())=>tI(e,t,s,"y"),rI=(e,t,s,i,r)=>Tf(e,t,eI(s,i[r])),nI=(e,t,s,i=My())=>rI(e,t,s,i,"x"),oI=(e,t,s,i=My())=>rI(e,t,s,i,"y"),aI=(e=1,t=0,s=My())=>s.mul(e).add(t),hI=(e,t=1)=>(e=Up(e)).abs().pow(t).mul(e.sign()),uI=(e,t=1,s=.5)=>Up(e).sub(s).mul(t).add(s),lI=(e=My(),t=1,s=0)=>zB(e.convert("vec2|vec3")).mul(t).add(s),cI=(e=My(),t=1,s=0)=>UB(e.convert("vec2|vec3")).mul(t).add(s),dI=(e=My(),t=1,s=0)=>{e=e.convert("vec2|vec3");return Xp(UB(e),zB(e.add(Dp(19,73)))).mul(t).add(s)},pI=(e=My(),t=1)=>XB(e.convert("vec2|vec3"),t,Op(1)),mI=(e=My(),t=1)=>YB(e.convert("vec2|vec3"),t,Op(1)),gI=(e=My(),t=1)=>ZB(e.convert("vec2|vec3"),t,Op(1)),fI=(e=My())=>OB(e.convert("vec2|vec3")),yI=(e=My(),t=3,s=2,i=.5,r=1)=>VB(e,Op(t),s,i).mul(r),xI=(e=My(),t=3,s=2,i=.5,r=1)=>kB(e,Op(t),s,i).mul(r),bI=(e=My(),t=3,s=2,i=.5,r=1)=>DB(e,Op(t),s,i).mul(r),vI=(e=My(),t=3,s=2,i=.5,r=1)=>GB(e,Op(t),s,i).mul(r),TI=Rp((([e,t])=>{const s=e.x,i=e.y,r=e.z;let n=t.element(0).mul(.886227);return n=n.add(t.element(1).mul(1.023328).mul(i)),n=n.add(t.element(2).mul(1.023328).mul(r)),n=n.add(t.element(3).mul(1.023328).mul(s)),n=n.add(t.element(4).mul(.858086).mul(s).mul(i)),n=n.add(t.element(5).mul(.858086).mul(i).mul(r)),n=n.add(t.element(6).mul(r.mul(r).mul(.743125).sub(.247708))),n=n.add(t.element(7).mul(.858086).mul(s).mul(r)),n=n.add(t.element(8).mul(.429043).mul(Km(s,s).sub(Km(i,i)))),n}));class _I extends JR{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=pm(0).setGroup(lm),this.decayExponentNode=pm(0).setGroup(lm)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setup(e){const{colorNode:t,cutoffDistanceNode:s,decayExponentNode:i,light:r}=this,n=e.context.lightingModel,o=iE(r).sub(cx),a=o.normalize(),h=o.length(),u=KR({lightDistance:h,cutoffDistance:s,decayExponent:i}),l=t.mul(u),c=e.context.reflectedLight;n.direct({lightDirection:a,lightColor:l,reflectedLight:c},e.stack,e)}}class wI extends JR{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,s=this.colorNode,i=rE(this.light),r=e.context.reflectedLight;t.direct({lightDirection:i,lightColor:s,reflectedLight:r},e.stack,e)}}const SI=new nr,MI=new nr;let NI=null;class AI extends JR{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=pm(new Ri).setGroup(lm),this.halfWidth=pm(new Ri).setGroup(lm)}update(e){super.update(e);const{light:t}=this,s=e.camera.matrixWorldInverse;MI.identity(),SI.copy(t.matrixWorld),SI.premultiply(s),MI.extractRotation(SI),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(MI),this.halfHeight.value.applyMatrix4(MI)}setup(e){let t,s;super.setup(e),e.isAvailable("float32Filterable")?(t=By(NI.LTC_FLOAT_1),s=By(NI.LTC_FLOAT_2)):(t=By(NI.LTC_HALF_1),s=By(NI.LTC_HALF_2));const{colorNode:i,light:r}=this,n=e.context.lightingModel,o=iE(r),a=e.context.reflectedLight;n.directRectArea({lightColor:i,lightPosition:o,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:a,ltc_1:t,ltc_2:s},e.stack,e)}static setLTC(e){NI=e}}class CI extends JR{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=pm(0).setGroup(lm),this.penumbraCosNode=pm(0).setGroup(lm),this.cutoffDistanceNode=pm(0).setGroup(lm),this.decayExponentNode=pm(0).setGroup(lm)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:s}=this;return Mf(t,s,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:s,cutoffDistanceNode:i,decayExponentNode:r,light:n}=this,o=iE(n).sub(cx),a=o.normalize(),h=a.dot(rE(n)),u=this.getSpotAttenuation(h),l=o.length(),c=KR({lightDistance:l,cutoffDistance:i,decayExponent:r}),d=s.mul(u).mul(c),p=e.context.reflectedLight;t.direct({lightDirection:a,lightColor:d,reflectedLight:p},e.stack,e)}}class RI extends CI{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let s=null;if(t&&!0===t.isTexture){const i=e.acos().mul(1/Math.PI);s=By(t,Dp(i,0),0).r}else s=super.getSpotAttenuation(e);return s}}class EI extends JR{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class BI extends JR{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=tE(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=pm(new Jr).setGroup(lm)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:s,lightDirectionNode:i}=this,r=bx.dot(i).mul(.5).add(.5),n=Tf(s,t,r);e.context.irradiance.addAssign(n)}}class II extends JR{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new Ri);this.lightProbe=Ox(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=TI(vx,this.lightProbe);e.context.irradiance.addAssign(t)}}class PI{parseFunction(){console.warn("Abstract function.")}}class FI{constructor(e,t,s="",i=""){this.type=e,this.inputs=t,this.name=s,this.precision=i}getCode(){console.warn("Abstract function.")}}FI.isNodeFunction=!0;const zI=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,UI=/[a-z_0-9]+/gi,OI="#pragma main";class LI extends FI{constructor(e){const{type:t,inputs:s,name:i,precision:r,inputsCode:n,blockCode:o,headerCode:a}=(e=>{const t=(e=e.trim()).indexOf(OI),s=-1!==t?e.slice(t+12):e,i=s.match(zI);if(null!==i&&5===i.length){const r=i[4],n=[];let o=null;for(;null!==(o=UI.exec(r));)n.push(o);const a=[];let h=0;for(;h0?this.transparent:this.opaque).push(o)}unshift(e,t,s,i,r,n){const o=this.getNextRenderItem(e,t,s,i,r,n);(!0===s.transparent?this.transparent:this.opaque).unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}getLightsNode(){return this.lightsNode.fromLights(this.lightsArray)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||DI),this.transparent.length>1&&this.transparent.sort(t||kI)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,h=o.height>>t;let u=e.depthTexture||r[t],l=!1;void 0===u&&(u=new Ya,u.format=e.stencilBuffer?je:We,u.type=e.stencilBuffer?Ue:Be,u.image.width=a,u.image.height=h,r[t]=u),s.width===o.width&&o.height===s.height||(l=!0,u.needsUpdate=!0,u.image.width=a,u.image.height=h),s.width=o.width,s.height=o.height,s.textures=n,s.depthTexture=u,s.depth=e.depthBuffer,s.stencil=e.stencilBuffer,s.renderTarget=e,s.sampleCount!==i&&(l=!0,u.needsUpdate=!0,s.sampleCount=i);const c={sampleCount:i};for(let e=0;e{e.removeEventListener("dispose",t);for(let e=0;e0){const i=e.image;if(void 0===i)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(!1===i.complete)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const s=[];for(const t of e.images)s.push(t);t.images=s}else t.image=i;void 0!==s.isDefaultTexture&&!0!==s.isDefaultTexture||(r.createTexture(e,t),s.isDefaultTexture=!1,s.generation=e.version),!0===e.source.dataReady&&r.updateTexture(e,t),t.needsMipmaps&&0===e.mipmaps.length&&r.generateMipmaps(e)}}else r.createDefaultTexture(e),s.isDefaultTexture=!0,s.generation=e.version}if(!0!==s.initialized){s.initialized=!0,s.generation=e.version,this.info.memory.textures++;const t=()=>{e.removeEventListener("dispose",t),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",t)}s.version=e.version}getSize(e,t=XI){let s=e.images?e.images[0]:e.image;return s?(void 0!==s.image&&(s=s.image),t.width=s.width,t.height=s.height,t.depth=e.isCubeTexture?6:s.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,s){let i;return i=e.isCompressedTexture?e.mipmaps.length:Math.floor(Math.log2(Math.max(t,s)))+1,i}needsMipmaps(e){return!!this.isEnvironmentTexture(e)||(!0===e.isCompressedTexture||e.minFilter!==fe&&e.minFilter!==Te)}isEnvironmentTexture(e){const t=e.mapping;return t===le||t===ce||t===he||t===ue}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class ZI extends Jr{constructor(e,t,s,i=1){super(e,t,s),this.a=i}set(e,t,s,i=1){return this.a=i,super.set(e,t,s)}copy(e){return void 0!==e.a&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}const JI=new ZI;class KI extends Xw{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,s){const i=this.renderer,r=this.nodes.getBackgroundNode(e)||e.background;let n=!1;if(null===r)i._clearColor.getRGB(JI,Jt),JI.a=i._clearColor.a;else if(!0===r.isColor)r.getRGB(JI,Jt),JI.a=1,n=!0;else if(!0===r.isNode){const s=this.get(e),n=r;JI.copy(i._clearColor);let o=s.backgroundMesh;if(void 0===o){const e=Ff(Xp(n).mul(wN),{getUV:()=>vx,getTextureLevel:()=>_N});let t=sv();t=t.setZ(t.w);const i=new pT;i.name="Background.material",i.side=d,i.depthTest=!1,i.depthWrite=!1,i.fog=!1,i.lights=!1,i.vertexNode=t,i.colorNode=e,s.backgroundMeshNode=e,s.backgroundMesh=o=new Vn(new du(1,32,32),i),o.frustumCulled=!1,o.name="Background.mesh",o.onBeforeRender=function(e,t,s){this.matrixWorld.copyPosition(s.matrixWorld)}}const a=n.getCacheKey();s.backgroundCacheKey!==a&&(s.backgroundMeshNode.node=Xp(n).mul(wN),s.backgroundMeshNode.needsUpdate=!0,o.material.needsUpdate=!0,s.backgroundCacheKey=a),t.unshift(o,o.geometry,o.material,0,0,null)}else console.error("THREE.Renderer: Unsupported background configuration.",r);if(!0===i.autoClear||!0===n){JI.multiplyScalar(JI.a);const e=s.clearColorValue;e.r=JI.r,e.g=JI.g,e.b=JI.b,e.a=JI.a,s.depthClearValue=i._clearDepth,s.stencilClearValue=i._clearStencil,s.clearColor=!0===i.autoClearColor,s.clearDepth=!0===i.autoClearDepth,s.clearStencil=!0===i.autoClearStencil}else s.clearColor=!1,s.clearDepth=!1,s.clearStencil=!1}}class QI{constructor(e,t,s,i,r,n,o,a,h,u=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=s,this.transforms=u,this.nodeAttributes=i,this.bindings=r,this.updateNodes=n,this.updateBeforeNodes=o,this.updateAfterNodes=a,this.monitor=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings){if(!0!==t.bindings[0].groupNode.shared){const s=new pM(t.name,[],t.index,t);e.push(s);for(const e of t.bindings)s.bindings.push(e.clone())}else e.push(t)}return e}}const eP=new WeakMap;class tP extends Xw{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new bM,this.nodeBuilderCache=new Map,this.callHashCache=new kw,this.groupsData=new kw}updateGroup(e){const t=e.groupNode,s=t.name;if(s===cm.name)return!0;if(s===lm.name){const t=this.get(e),s=this.nodeFrame.renderId;return t.renderId!==s&&(t.renderId=s,!0)}if(s===um.name){const t=this.get(e),s=this.nodeFrame.frameId;return t.frameId!==s&&(t.frameId=s,!0)}const i=[t,e];let r=this.groupsData.get(i);return void 0===r&&this.groupsData.set(i,r={}),r.version!==t.version&&(r.version=t.version,!0)}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const{nodeBuilderCache:i}=this,r=this.getForRenderCacheKey(e);if(s=i.get(r),void 0===s){const t=this.backend.createNodeBuilder(e.object,this.renderer);t.scene=e.scene,t.material=e.material,t.camera=e.camera,t.context.material=e.material,t.lightsNode=e.lightsNode,t.environmentNode=this.getEnvironmentNode(e.scene),t.fogNode=this.getFogNode(e.scene),t.clippingContext=e.clippingContext,t.build(),s=this._createNodeBuilderState(t),i.set(r,s)}s.usedTimes++,t.nodeBuilderState=s}return s}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const i=this.backend.createNodeBuilder(e,this.renderer);i.build(),s=this._createNodeBuilderState(i),t.nodeBuilderState=s}return s}_createNodeBuilderState(e){return new QI(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.monitor,e.transforms)}getEnvironmentNode(e){return e.environmentNode||this.get(e).environmentNode||null}getBackgroundNode(e){return e.backgroundNode||this.get(e).backgroundNode||null}getFogNode(e){return e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const s=[e,t],i=this.renderer.info.calls;let r=this.callHashCache.get(s);if(void 0===r||r.callId!==i){const n=this.getEnvironmentNode(e),o=this.getFogNode(e),a=[];t&&a.push(t.getCacheKey(!0)),n&&a.push(n.getCacheKey()),o&&a.push(o.getCacheKey()),a.push(this.renderer.shadowMap.enabled?1:0),r={callId:i,cacheKey:Td(a)},this.callHashCache.set(s,r)}return r.cacheKey}updateScene(e){this.updateEnvironment(e),this.updateFog(e),this.updateBackground(e)}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),s=e.background;if(s){const i=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==s||i){let i=null;if(!0===s.isCubeTexture||s.mapping===le||s.mapping===ce||s.mapping===de)if(e.backgroundBlurriness>0||s.mapping===de)i=hw(s,vx);else{let e;e=!0===s.isCubeTexture?Ix(s):By(s),i=PT(e)}else!0===s.isTexture?i=By(s,Dv.flipY()).setUpdateMatrix(!0):!0!==s.isColor&&console.error("WebGPUNodes: Unsupported background configuration.",s);t.backgroundNode=i,t.background=s,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}updateFog(e){const t=this.get(e),s=e.fog;if(s){if(t.fog!==s){let e=null;if(s.isFogExp2){const t=kx("color","color",s).setGroup(lm),i=kx("density","float",s).setGroup(lm);e=OR(t,i)}else if(s.isFog){const t=kx("color","color",s).setGroup(lm),i=kx("near","float",s).setGroup(lm),r=kx("far","float",s).setGroup(lm);e=zR(t,i,r)}else console.error("WebGPUNodes: Unsupported fog configuration.",s);t.fogNode=e,t.fog=s}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),s=e.environment;if(s){if(t.environment!==s){let e=null;!0===s.isCubeTexture?e=Ix(s):!0===s.isTexture?e=By(s):console.error("Nodes: Unsupported environment configuration.",s),t.environmentNode=e,t.environment=s}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,s=null,i=null,r=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=s,n.camera=i,n.material=r,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return eP.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,s=this.getOutputCacheKey(),i=By(e,Dv).renderOutput(t.toneMapping,t.currentColorSpace);return eP.set(e,s),i}updateBefore(e){const t=e.getNodeBuilderState();for(const s of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(s)}updateAfter(e){const t=e.getNodeBuilderState();for(const s of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(s)}updateForCompute(e){const t=this.getNodeFrame(),s=this.getForCompute(e);for(const e of s.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),s=e.getNodeBuilderState();for(const e of s.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new bM,this.nodeBuilderCache=new Map}}class sP{constructor(e,t){this.scene=e,this.camera=t}clone(){return Object.assign(new this.constructor,this)}}class iP{constructor(){this.lists=new kw}get(e,t){const s=this.lists,i=[e,t];let r=s.get(i);return void 0===r&&(r=new sP(e,t),s.set(i,r)),r}dispose(){this.lists=new kw}}class rP{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map,this.colorSpaceNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const s=this.getMaterialNodeClass(e.type);if(null!==s){t=new s;for(const s in e)t[s]=e[s]}return t}addColorSpace(e,t){this.addType(e,t,this.colorSpaceNodes)}getColorSpaceFunction(e){return this.colorSpaceNodes.get(e)||null}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t.name,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"==typeof t||"object"==typeof t)throw new Error(`Base class ${t} is not a class.`);s.set(t,e)}}addClass(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t.name}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"!=typeof t)throw new Error(`Base class ${t.name} is not a class.`);s.set(t,e)}}}const nP=new to,oP=new Qs,aP=new Ti,hP=new ta,uP=new nr,lP=new Ti;class cP{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:s=!1,alpha:i=!0,depth:r=!0,stencil:n=!1,antialias:o=!1,samples:a=0,getFallback:h=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=a||!0===o?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=i,this.logarithmicDepthBuffer=s,this.outputColorSpace=Zt,this.toneMapping=0,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=r,this.stencil=n,this.clippingPlanes=[],this.info=new iS,this.nodes={library:new rP,modelViewMatrix:null,modelNormalViewMatrix:null},this._getFallback=h,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new Ti(0,0,this._width,this._height),this._scissor=new Ti(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new dN(new pT),this._quad.material.type="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const u=!0===this.alpha?0:1;this._clearColor=new ZI(0,0,0,u),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:1},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(e,t,s)=>{await this.compileAsync(e,t);const i=this._renderLists.get(e,t),r=this._renderContexts.get(e,t,this._renderTarget),n=e.overrideMaterial||s.material,o=this._objects.get(s,n,e,t,i.lightsNode,r),{fragmentShader:a,vertexShader:h}=o.getNodeBuilderState();return{fragmentShader:a,vertexShader:h}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return null!==this._initPromise||(this._initPromise=new Promise((async(e,t)=>{let s=this.backend;try{await s.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=s=this._getFallback(e),await s.init(this)}catch(e){return void t(e)}}this._nodes=new tP(this,s),this._animation=new Dw(this._nodes,this.info),this._attributes=new Qw(s),this._background=new KI(this,this._nodes),this._geometries=new sS(this._attributes,this.info),this._textures=new YI(this,s,this.info),this._pipelines=new uS(s,this._nodes),this._bindings=new lS(s,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new $w(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new WI,this._bundles=new iP,this._renderContexts=new $I,this._initialized=!0,e()}))),this._initPromise}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,s=null){!1===this._initialized&&await this.init();const i=this._nodes.nodeFrame,r=i.renderId,n=this._currentRenderContext,o=this._currentRenderObjectFunction,a=this._compilationPromises,h=!0===e.isScene?e:nP;null===s&&(s=e);const u=this._renderTarget,l=this._renderContexts.get(s,t,u),c=this._activeMipmapLevel,d=[];this._currentRenderContext=l,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=d,i.renderId++,i.update(),l.depth=this.depth,l.stencil=this.stencil,l.clippingContext||(l.clippingContext=new Ww),l.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,u);const p=this._renderLists.get(e,t);if(p.begin(),this._projectObject(e,t,0,p),s!==e&&s.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&p.pushLight(e)})),p.finish(),null!==u){this._textures.updateRenderTarget(u,c);const e=this._textures.get(u);l.textures=e.textures,l.depthTexture=e.depthTexture}else l.textures=null,l.depthTexture=null;this._nodes.updateScene(h),this._background.update(h,p,l);const m=p.opaque,g=p.transparent,f=p.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,h,f),!0===this.transparent&&g.length>0&&this._renderObjects(g,t,h,f),i.renderId=r,this._currentRenderContext=n,this._currentRenderObjectFunction=o,this._compilationPromises=a,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(d)}async renderAsync(e,t){!1===this._initialized&&await this.init();const s=this._renderScene(e,t);await this.backend.resolveTimestampAsync(s,"render")}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_renderBundle(e,t,s){const{bundleGroup:i,camera:r,renderList:n}=e,o=this._currentRenderContext,a=this._bundles.get(i,r),h=this.backend.get(a);void 0===h.renderContexts&&(h.renderContexts=new Set);const u=i.version!==h.version,l=!1===h.renderContexts.has(o)||u;if(h.renderContexts.add(o),l){this.backend.beginBundle(o),(void 0===h.renderObjects||u)&&(h.renderObjects=[]),this._currentRenderBundle=a;const e=n.opaque;e.length>0&&this._renderObjects(e,r,t,s),this._currentRenderBundle=null,this.backend.finishBundle(o,a),h.version=i.version}else{const{renderObjects:e}=h;for(let t=0,s=e.length;t>=c,p.viewportValue.height>>=c,p.viewportValue.minDepth=x,p.viewportValue.maxDepth=b,p.viewport=!1===p.viewportValue.equals(aP),p.scissorValue.copy(f).multiplyScalar(y).floor(),p.scissor=this._scissorTest&&!1===p.scissorValue.equals(aP),p.scissorValue.width>>=c,p.scissorValue.height>>=c,p.clippingContext||(p.clippingContext=new Ww),p.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,d),uP.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),hP.setFromProjectionMatrix(uP,m);const v=this._renderLists.get(e,t);if(v.begin(),this._projectObject(e,t,0,v),v.finish(),!0===this.sortObjects&&v.sort(this._opaqueSort,this._transparentSort),null!==d){this._textures.updateRenderTarget(d,c);const e=this._textures.get(d);p.textures=e.textures,p.depthTexture=e.depthTexture,p.width=e.width,p.height=e.height,p.renderTarget=d,p.depth=d.depthBuffer,p.stencil=d.stencilBuffer}else p.textures=null,p.depthTexture=null,p.width=this.domElement.width,p.height=this.domElement.height,p.depth=this.depth,p.stencil=this.stencil;p.width>>=c,p.height>>=c,p.activeCubeFace=l,p.activeMipmapLevel=c,p.occlusionQueryCount=v.occlusionQueryCount,this._nodes.updateScene(h),this._background.update(h,v,p),this.backend.beginRender(p);const{bundles:T,lightsNode:_,transparent:w,opaque:S}=v;if(T.length>0&&this._renderBundles(T,h,_),!0===this.opaque&&S.length>0&&this._renderObjects(S,t,h,_),!0===this.transparent&&w.length>0&&this._renderObjects(w,t,h,_),this.backend.finishRender(p),r.renderId=n,this._currentRenderContext=o,this._currentRenderObjectFunction=a,null!==i){this.setRenderTarget(u,l,c);const e=this._quad;this._nodes.hasOutputChange(d.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(d.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}return h.onAfterRender(this,e,t,d),p}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio=e,this.setSize(this._width,this._height,!1)}setDrawingBufferSize(e,t,s){this._width=e,this._height=t,this._pixelRatio=s,this.domElement.width=Math.floor(e*s),this.domElement.height=Math.floor(t*s),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,s=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),!0===s&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,s,i){const r=this._scissor;e.isVector4?r.copy(e):r.set(e,t,s,i)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,s,i,r=0,n=1){const o=this._viewport;e.isVector4?o.copy(e):o.set(e,t,s,i),o.minDepth=r,o.maxDepth=n}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,s=!0){if(!1===this._initialized)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,s);const i=this._renderTarget||this._getFrameBufferTarget();let r=null;if(null!==i&&(this._textures.updateRenderTarget(i),r=this._textures.get(i)),this.backend.clear(e,t,s,r),null!==i&&null===this._renderTarget){const e=this._quad;this._nodes.hasOutputChange(i.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(i.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,s=!0){!1===this._initialized&&await this.init(),this.clear(e,t,s)}clearColorAsync(){return this.clearAsync(!0,!1,!1)}clearDepthAsync(){return this.clearAsync(!1,!0,!1)}clearStencilAsync(){return this.clearAsync(!1,!1,!0)}get currentToneMapping(){return null!==this._renderTarget?0:this.toneMapping}get currentColorSpace(){return null!==this._renderTarget?Jt:this.outputColorSpace}dispose(){this.info.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,s=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=s}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}async computeAsync(e){!1===this._initialized&&await this.init();const t=this._nodes.nodeFrame,s=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const i=this.backend,r=this._pipelines,n=this._bindings,o=this._nodes,a=Array.isArray(e)?e:[e];if(void 0===a[0]||!0!==a[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const t of a){if(!1===r.has(t)){const e=()=>{t.removeEventListener("dispose",e),r.delete(t),n.delete(t),o.delete(t)};t.addEventListener("dispose",e),t.onInit({renderer:this})}o.updateForCompute(t),n.updateForCompute(t);const s=n.getForCompute(t),a=r.getForCompute(t,s);i.compute(e,t,s,a)}i.finishCompute(e),await this.backend.resolveTimestampAsync(e,"compute"),t.renderId=s}async hasFeatureAsync(e){return!1===this._initialized&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return!1===this._initialized?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}copyFramebufferToTexture(e,t=null){const s=this._currentRenderContext;this._textures.updateTexture(e),t=null===t?lP.set(0,0,e.image.width,e.image.height):t,this.backend.copyFramebufferToTexture(e,s,t)}copyTextureToTexture(e,t,s=null,i=null,r=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,s,i,r)}readRenderTargetPixelsAsync(e,t,s,i,r,n=0,o=0){return this.backend.copyTextureToBuffer(e.textures[n],t,s,i,r,o)}_projectObject(e,t,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)s=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)i.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||hP.intersectsSprite(e)){!0===this.sortObjects&&lP.setFromMatrixPosition(e.matrixWorld).applyMatrix4(uP);const{geometry:t,material:r}=e;r.visible&&i.push(e,t,r,s,lP.z,null)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||hP.intersectsObject(e))){const{geometry:t,material:r}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),lP.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(uP)),Array.isArray(r)){const n=t.groups;for(let o=0,a=n.length;o0?i:"";t=`${e.name} {\n\t${s} ${r.name}[${n}];\n};\n`}else{t=`${this.getVectorType(r.type)} ${this.getPropertyName(r,e)};`,n=!0}const o=r.node.precision;if(null!==o&&(t=NP[o]+" "+t),n){t="\t"+t;const e=r.groupNode.name;(i[e]||(i[e]=[])).push(t)}else t="uniform "+t,s.push(t)}let r="";for(const t in i){const s=i[t];r+=this._getGLSLUniformStruct(e+"_"+t,s.join("\n"))+"\n"}return r+=s.join("\n"),r}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ee){let s=e;e.isInterleavedBufferAttribute&&(s=e.data);const i=s.array;!1==(i instanceof Uint32Array||i instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let s=0;for(const i of e)t+=`layout( location = ${s++} ) in ${i.type} ${i.name};\n`}return t}getStructMembers(e){const t=[],s=e.getMemberTypes();for(let e=0;ee*t),1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,s=this.shaderStage){const i=this.extensions[s]||(this.extensions[s]=new Map);!1===i.has(e)&&i.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const s=this.extensions[e];if(void 0!==s)for(const{name:e,behavior:i}of s.values())t.push(`#extension ${e} : ${i}`);return t.join("\n")}isAvailable(e){let t=AP[e];if(void 0===t){if("float32Filterable"===e){const e=this.renderer.backend.extensions;e.has("OES_texture_float_linear")?(e.get("OES_texture_float_linear"),t=!0):t=!1}AP[e]=t}return t}isFlipY(){return!0}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let s=0;s0&&(s+="\n"),s+=`\t// flow -> ${n}\n\t`),s+=`${i.code}\n\t`,e===r&&"compute"!==t&&(s+="// result\n\t","vertex"===t?(s+="gl_Position = ",s+=`${i.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(s+="fragColor = ",s+=`${i.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=s}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);let o=n.uniformGPU;if(void 0===o){const i=e.groupNode,a=i.name,h=this.getBindGroupArray(a,s);if("texture"===t)o=new _P(r.name,r.node,i),h.push(o);else if("cubeTexture"===t)o=new wP(r.name,r.node,i),h.push(o);else if("texture3D"===t)o=new SP(r.name,r.node,i),h.push(o);else if("buffer"===t){e.name=`NodeBuffer_${e.id}`,r.name=`buffer${e.id}`;const t=new fP(e,i);t.name=e.name,h.push(t),o=t}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new bP(s+"_"+a,i),e[a]=n,h.push(n)),o=this.getNodeUniform(r,t),n.addUniform(o)}n.uniformGPU=o}return r}}let EP=null,BP=null,IP=null;class PP{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}begin(){}finish(){}draw(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}createRenderPipeline(){}createComputePipeline(){}destroyPipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}createDefaultTexture(){}createTexture(){}copyTextureToBuffer(){}createAttribute(){}createIndexAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}resolveTimestampAsync(){}hasFeatureAsync(){}hasFeature(){}getInstanceCount(e){const{object:t,geometry:s}=e;return s.isInstancedBufferGeometry?s.instanceCount:t.count>1?t.count:1}getDrawingBufferSize(){return EP=EP||new Qs,this.renderer.getDrawingBufferSize(EP)}getScissor(){return BP=BP||new Ti,this.renderer.getScissor(BP)}setScissorTest(){}getClearColor(){const e=this.renderer;return IP=IP||new ZI,e.getClearColor(IP),IP.getRGB(IP,this.renderer.currentColorSpace),IP}getDomElement(){let t=this.domElement;return null===t&&(t=void 0!==this.parameters.canvas?this.parameters.canvas:ni(),"setAttribute"in t&&t.setAttribute("data-engine",`three.js r${e} webgpu`),this.domElement=t),t}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}}let FP=0;class zP{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class UP{constructor(e){this.backend=e}createAttribute(e,t){const s=this.backend,{gl:i}=s,r=e.array,n=e.usage||i.STATIC_DRAW,o=e.isInterleavedBufferAttribute?e.data:e,a=s.get(o);let h,u=a.bufferGPU;if(void 0===u&&(u=this._createBuffer(i,t,r,n),a.bufferGPU=u,a.bufferType=t,a.version=o.version),r instanceof Float32Array)h=i.FLOAT;else if(r instanceof Uint16Array)h=e.isFloat16BufferAttribute?i.HALF_FLOAT:i.UNSIGNED_SHORT;else if(r instanceof Int16Array)h=i.SHORT;else if(r instanceof Uint32Array)h=i.UNSIGNED_INT;else if(r instanceof Int32Array)h=i.INT;else if(r instanceof Int8Array)h=i.BYTE;else if(r instanceof Uint8Array)h=i.UNSIGNED_BYTE;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+r);h=i.UNSIGNED_BYTE}let l={bufferGPU:u,bufferType:t,type:h,byteLength:r.byteLength,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:h===i.INT||h===i.UNSIGNED_INT||e.gpuType===Ee,id:FP++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(i,t,r,n);l=new zP(l,e)}s.set(e,l)}updateAttribute(e){const t=this.backend,{gl:s}=t,i=e.array,r=e.isInterleavedBufferAttribute?e.data:e,n=t.get(r),o=n.bufferType,a=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(s.bindBuffer(o,n.bufferGPU),0===a.length)s.bufferSubData(o,0,i);else{for(let e=0,t=a.length;e1?this.enable(s.SAMPLE_ALPHA_TO_COVERAGE):this.disable(s.SAMPLE_ALPHA_TO_COVERAGE)}setPolygonOffset(e,t,s){const{gl:i}=this;e?(this.enable(i.POLYGON_OFFSET_FILL),this.currentPolygonOffsetFactor===t&&this.currentPolygonOffsetUnits===s||(i.polygonOffset(t,s),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=s)):this.disable(i.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e&&(this.gl.useProgram(e),this.currentProgram=e,!0)}bindFramebuffer(e,t){const{gl:s,currentBoundFramebuffers:i}=this;return i[e]!==t&&(s.bindFramebuffer(e,t),i[e]=t,e===s.DRAW_FRAMEBUFFER&&(i[s.FRAMEBUFFER]=t),e===s.FRAMEBUFFER&&(i[s.DRAW_FRAMEBUFFER]=t),!0)}drawBuffers(e,t){const{gl:s}=this;let i=[],r=!1;if(null!==e.textures){i=this.currentDrawbuffers.get(t),void 0===i&&(i=[],this.currentDrawbuffers.set(t,i));const n=e.textures;if(i.length!==n.length||i[0]!==s.COLOR_ATTACHMENT0){for(let e=0,t=n.length;e{!function r(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void i();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),s()):requestAnimationFrame(r)}()}))}}let GP,WP,jP,HP=!1;class qP{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},!1===HP&&(this._init(this.gl),HP=!0)}_init(e){GP={[pe]:e.REPEAT,[me]:e.CLAMP_TO_EDGE,[ge]:e.MIRRORED_REPEAT},WP={[fe]:e.NEAREST,[ye]:e.NEAREST_MIPMAP_NEAREST,[be]:e.NEAREST_MIPMAP_LINEAR,[Te]:e.LINEAR,[_e]:e.LINEAR_MIPMAP_NEAREST,[Se]:e.LINEAR_MIPMAP_LINEAR},jP={512:e.NEVER,519:e.ALWAYS,[Ts]:e.LESS,515:e.LEQUAL,514:e.EQUAL,518:e.GEQUAL,516:e.GREATER,517:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===fe||e===ye||e===be?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let s;return s=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,s}getInternalFormat(e,t,s,i,r=!1){const{gl:n,extensions:o}=this;if(null!==e){if(void 0!==n[e])return n[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let a=t;return t===n.RED&&(s===n.FLOAT&&(a=n.R32F),s===n.HALF_FLOAT&&(a=n.R16F),s===n.UNSIGNED_BYTE&&(a=n.R8),s===n.UNSIGNED_SHORT&&(a=n.R16),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RED_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.R8UI),s===n.UNSIGNED_SHORT&&(a=n.R16UI),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RG&&(s===n.FLOAT&&(a=n.RG32F),s===n.HALF_FLOAT&&(a=n.RG16F),s===n.UNSIGNED_BYTE&&(a=n.RG8),s===n.UNSIGNED_SHORT&&(a=n.RG16),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RG_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RG8UI),s===n.UNSIGNED_SHORT&&(a=n.RG16UI),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RGB&&(s===n.FLOAT&&(a=n.RGB32F),s===n.HALF_FLOAT&&(a=n.RGB16F),s===n.UNSIGNED_BYTE&&(a=n.RGB8),s===n.UNSIGNED_SHORT&&(a=n.RGB16),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8:n.RGB8),s===n.UNSIGNED_SHORT_5_6_5&&(a=n.RGB565),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGB4),s===n.UNSIGNED_INT_5_9_9_9_REV&&(a=n.RGB9_E5)),t===n.RGB_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGB8UI),s===n.UNSIGNED_SHORT&&(a=n.RGB16UI),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I)),t===n.RGBA&&(s===n.FLOAT&&(a=n.RGBA32F),s===n.HALF_FLOAT&&(a=n.RGBA16F),s===n.UNSIGNED_BYTE&&(a=n.RGBA8),s===n.UNSIGNED_SHORT&&(a=n.RGBA16),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I),s===n.UNSIGNED_BYTE&&(a=i===Zt&&!1===r?n.SRGB8_ALPHA8:n.RGBA8),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGBA4),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1)),t===n.RGBA_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGBA8UI),s===n.UNSIGNED_SHORT&&(a=n.RGBA16UI),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(s===n.UNSIGNED_INT&&(a=n.DEPTH24_STENCIL8),s===n.FLOAT&&(a=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&s===n.UNSIGNED_INT_24_8&&(a=n.DEPTH24_STENCIL8),a!==n.R16F&&a!==n.R32F&&a!==n.RG16F&&a!==n.RG32F&&a!==n.RGBA16F&&a!==n.RGBA32F||o.get("EXT_color_buffer_float"),a}setTextureParameters(e,t){const{gl:s,extensions:i,backend:r}=this;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,t.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,t.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE),s.texParameteri(e,s.TEXTURE_WRAP_S,GP[t.wrapS]),s.texParameteri(e,s.TEXTURE_WRAP_T,GP[t.wrapT]),e!==s.TEXTURE_3D&&e!==s.TEXTURE_2D_ARRAY||s.texParameteri(e,s.TEXTURE_WRAP_R,GP[t.wrapR]),s.texParameteri(e,s.TEXTURE_MAG_FILTER,WP[t.magFilter]);const n=void 0!==t.mipmaps&&t.mipmaps.length>0,o=t.minFilter===Te&&n?Se:t.minFilter;if(s.texParameteri(e,s.TEXTURE_MIN_FILTER,WP[o]),t.compareFunction&&(s.texParameteri(e,s.TEXTURE_COMPARE_MODE,s.COMPARE_REF_TO_TEXTURE),s.texParameteri(e,s.TEXTURE_COMPARE_FUNC,jP[t.compareFunction])),!0===i.has("EXT_texture_filter_anisotropic")){if(t.magFilter===fe)return;if(t.minFilter!==be&&t.minFilter!==Se)return;if(t.type===Ie&&!1===i.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=i.get("EXT_texture_filter_anisotropic");s.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,r.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:s,defaultTextures:i}=this,r=this.getGLTextureType(e);let n=i[r];void 0===n&&(n=t.createTexture(),s.state.bindTexture(r,n),t.texParameteri(r,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(r,t.TEXTURE_MAG_FILTER,t.NEAREST),i[r]=n),s.set(e,{textureGPU:n,glTextureType:r,isDefault:!0})}createTexture(e,t){const{gl:s,backend:i}=this,{levels:r,width:n,height:o,depth:a}=t,h=i.utils.convert(e.format,e.colorSpace),u=i.utils.convert(e.type),l=this.getInternalFormat(e.internalFormat,h,u,e.colorSpace,e.isVideoTexture),c=s.createTexture(),d=this.getGLTextureType(e);i.state.bindTexture(d,c),this.setTextureParameters(d,e),e.isDataArrayTexture||e.isCompressedArrayTexture?s.texStorage3D(s.TEXTURE_2D_ARRAY,r,l,n,o,a):e.isData3DTexture?s.texStorage3D(s.TEXTURE_3D,r,l,n,o,a):e.isVideoTexture||s.texStorage2D(d,r,l,n,o),i.set(e,{textureGPU:c,glTextureType:d,glFormat:h,glType:u,glInternalFormat:l})}copyBufferToTexture(e,t){const{gl:s,backend:i}=this,{textureGPU:r,glTextureType:n,glFormat:o,glType:a}=i.get(t),{width:h,height:u}=t.source.data;s.bindBuffer(s.PIXEL_UNPACK_BUFFER,e),i.state.bindTexture(n,r),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.texSubImage2D(n,0,0,0,h,u,o,a,0),s.bindBuffer(s.PIXEL_UNPACK_BUFFER,null),i.state.unbindTexture()}updateTexture(e,t){const{gl:s}=this,{width:i,height:r}=t,{textureGPU:n,glTextureType:o,glFormat:a,glType:h,glInternalFormat:u}=this.backend.get(e);if(e.isRenderTargetTexture||void 0===n)return;const l=e=>e.isDataTexture?e.image.data:e instanceof ImageBitmap||e instanceof OffscreenCanvas||e instanceof HTMLImageElement||e instanceof HTMLCanvasElement?e:e.data;if(this.backend.state.bindTexture(o,n),this.setTextureParameters(o,e),e.isCompressedTexture){const i=e.mipmaps,r=t.image;for(let t=0;t0,c=t.renderTarget?t.renderTarget.height:this.backend.gerDrawingBufferSize().y;if(l){const s=0!==o||0!==a;let l,d;if(!0===e.isDepthTexture?(l=i.DEPTH_BUFFER_BIT,d=i.DEPTH_ATTACHMENT,t.stencil&&(l|=i.STENCIL_BUFFER_BIT)):(l=i.COLOR_BUFFER_BIT,d=i.COLOR_ATTACHMENT0),s){const e=this.backend.get(t.renderTarget),s=e.framebuffers[t.getCacheKey()],d=e.msaaFrameBuffer;r.bindFramebuffer(i.DRAW_FRAMEBUFFER,s),r.bindFramebuffer(i.READ_FRAMEBUFFER,d);const p=c-a-u;i.blitFramebuffer(o,p,o+h,p+u,o,p,o+h,p+u,l,i.NEAREST),r.bindFramebuffer(i.READ_FRAMEBUFFER,s),r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,p,h,u),r.unbindTexture()}else{const e=i.createFramebuffer();r.bindFramebuffer(i.DRAW_FRAMEBUFFER,e),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,d,i.TEXTURE_2D,n,0),i.blitFramebuffer(0,0,h,u,0,0,h,u,l,i.NEAREST),i.deleteFramebuffer(e)}}else r.bindTexture(i.TEXTURE_2D,n),i.copyTexSubImage2D(i.TEXTURE_2D,0,0,0,o,c-u-a,h,u),r.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:s}=this,i=t.renderTarget,{samples:r,depthTexture:n,depthBuffer:o,stencilBuffer:a,width:h,height:u}=i;if(s.bindRenderbuffer(s.RENDERBUFFER,e),o&&!a){let t=s.DEPTH_COMPONENT24;r>0?(n&&n.isDepthTexture&&n.type===s.FLOAT&&(t=s.DEPTH_COMPONENT32F),s.renderbufferStorageMultisample(s.RENDERBUFFER,r,t,h,u)):s.renderbufferStorage(s.RENDERBUFFER,t,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,e)}else o&&a&&(r>0?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH24_STENCIL8,h,u):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,h,u),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,s,i,r,n){const{backend:o,gl:a}=this,{textureGPU:h,glFormat:u,glType:l}=this.backend.get(e),c=a.createFramebuffer();a.bindFramebuffer(a.READ_FRAMEBUFFER,c);const d=e.isCubeTexture?a.TEXTURE_CUBE_MAP_POSITIVE_X+n:a.TEXTURE_2D;a.framebufferTexture2D(a.READ_FRAMEBUFFER,a.COLOR_ATTACHMENT0,d,h,0);const p=this._getTypedArrayType(l),m=i*r*this._getBytesPerTexel(l,u),g=a.createBuffer();a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.bufferData(a.PIXEL_PACK_BUFFER,m,a.STREAM_READ),a.readPixels(t,s,i,r,u,l,0),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),await o.utils._clientWaitAsync();const f=new p(m/p.BYTES_PER_ELEMENT);return a.bindBuffer(a.PIXEL_PACK_BUFFER,g),a.getBufferSubData(a.PIXEL_PACK_BUFFER,0,f),a.bindBuffer(a.PIXEL_PACK_BUFFER,null),a.deleteFramebuffer(c),f}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:s}=this;let i=0;return e===s.UNSIGNED_BYTE&&(i=1),e!==s.UNSIGNED_SHORT_4_4_4_4&&e!==s.UNSIGNED_SHORT_5_5_5_1&&e!==s.UNSIGNED_SHORT_5_6_5&&e!==s.UNSIGNED_SHORT&&e!==s.HALF_FLOAT||(i=2),e!==s.UNSIGNED_INT&&e!==s.FLOAT||(i=4),t===s.RGBA?4*i:t===s.RGB?3*i:t===s.ALPHA?i:void 0}}class $P{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class XP{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const s=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const YP={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class ZP{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:s,mode:i,object:r,type:n,info:o,index:a}=this;0!==a?s.drawElements(i,t,n,e):s.drawArrays(i,e,t),o.update(r,t,i,1)}renderInstances(e,t,s){const{gl:i,mode:r,type:n,index:o,object:a,info:h}=this;0!==s&&(0!==o?i.drawElementsInstanced(r,t,n,e,s):i.drawArraysInstanced(r,e,t,s),h.update(a,t,r,s))}renderMultiDraw(e,t,s){const{extensions:i,mode:r,object:n,info:o}=this;if(0===s)return;const a=i.get("WEBGL_multi_draw");if(null===a)for(let i=0;i0)){const e=t.queryQueue.shift();this.initTimestampQuery(e)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const s=this.get(e);s.gpuQueries||(s.gpuQueries=[]);for(let e=0;e0&&(s.currentOcclusionQueries=s.occlusionQueries,s.currentOcclusionQueryObjects=s.occlusionQueryObjects,s.lastOcclusionObject=null,s.occlusionQueries=new Array(i),s.occlusionQueryObjects=new Array(i),s.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:s}=this,i=this.get(e),r=i.previousContext,n=e.occlusionQueryCount;n>0&&(n>i.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const o=e.textures;if(null!==o)for(let e=0;e0){const r=i.framebuffers[e.getCacheKey()],n=t.COLOR_BUFFER_BIT,o=i.msaaFrameBuffer,a=e.textures;s.bindFramebuffer(t.READ_FRAMEBUFFER,o),s.bindFramebuffer(t.DRAW_FRAMEBUFFER,r);for(let s=0;s{let o=0;for(let t=0;t0&&e.add(i[t]),s[t]=null,r.deleteQuery(n),o++))}o1?m.renderInstances(y,g,f):m.render(y,g),o.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new RP(e,t)}createProgram(e){const t=this.gl,{stage:s,code:i}=e,r="fragment"===s?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(r,i),t.compileShader(r),this.set(e,{shaderGPU:r})}destroyProgram(){console.warn("Abstract class.")}createRenderPipeline(e,t){const s=this.gl,i=e.pipeline,{fragmentProgram:r,vertexProgram:n}=i,o=s.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU;if(s.attachShader(o,a),s.attachShader(o,h),s.linkProgram(o),this.set(i,{programGPU:o,fragmentShader:a,vertexShader:h}),null!==t&&this.parallel){const r=new Promise((t=>{const r=this.parallel,n=()=>{s.getProgramParameter(o,r.COMPLETION_STATUS_KHR)?(this._completeCompile(e,i),t()):requestAnimationFrame(n)};n()}));t.push(r)}else this._completeCompile(e,i)}_handleSource(e,t){const s=e.split("\n"),i=[],r=Math.max(t-6,0),n=Math.min(t+6,s.length);for(let e=r;e":" "} ${r}: ${s[e]}`)}return i.join("\n")}_getShaderErrors(e,t,s){const i=e.getShaderParameter(t,e.COMPILE_STATUS),r=e.getShaderInfoLog(t).trim();if(i&&""===r)return"";const n=/ERROR: 0:(\d+)/.exec(r);if(n){const i=parseInt(n[1]);return s.toUpperCase()+"\n\n"+r+"\n\n"+this._handleSource(e.getShaderSource(t),i)}return r}_logProgramError(e,t,s){if(this.renderer.debug.checkShaderErrors){const i=this.gl,r=i.getProgramInfoLog(e).trim();if(!1===i.getProgramParameter(e,i.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(i,e,s,t);else{const n=this._getShaderErrors(i,s,"vertex"),o=this._getShaderErrors(i,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(e,i.VALIDATE_STATUS)+"\n\nProgram Info Log: "+r+"\n"+n+"\n"+o)}else""!==r&&console.warn("THREE.WebGLProgram: Program Info Log:",r)}}_completeCompile(e,t){const{state:s,gl:i}=this,r=this.get(t),{programGPU:n,fragmentShader:o,vertexShader:a}=r;!1===i.getProgramParameter(n,i.LINK_STATUS)&&this._logProgramError(n,o,a),s.useProgram(n);const h=e.getBindings();this._setupBindings(h,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:s,gl:i}=this,r={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(r);const{computeProgram:n}=e,o=i.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU,u=n.transforms,l=[],c=[];for(let e=0;eYP[t]===e)),s=this.extensions;for(let e=0;e0){if(void 0===l){const i=[];l=t.createFramebuffer(),s.bindFramebuffer(t.FRAMEBUFFER,l);const r=[],u=e.textures;for(let s=0;s,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CN,stripIndexFormat:HN},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:CN,stripIndexFormat:HN},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,s=0){const i=t.format,{width:r,height:n}=t.size,o=this.getTransferPipeline(i),a=this.getFlipYPipeline(i),h=this.device.createTexture({size:{width:r,height:n,depthOrArrayLayers:1},format:i,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),u=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:OA,baseArrayLayer:s}),l=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:OA,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),d=(e,t,s)=>{const i=e.getBindGroupLayout(0),r=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:s,loadOp:VN,storeOp:ON,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,r),n.draw(4,1,0,0),n.end()};d(o,u,l),d(a,l,u),this.device.queue.submit([c.finish()]),h.destroy()}generateMipmaps(e,t,s=0){const i=this.get(e);void 0===i.useCount&&(i.useCount=0,i.layers=[]);const r=i.layers[s]||this._mipmapCreateBundles(e,t,s),n=this.device.createCommandEncoder({});this._mipmapRunBundles(n,r),this.device.queue.submit([n.finish()]),0!==i.useCount&&(i.layers[s]=r),i.useCount++}_mipmapCreateBundles(e,t,s){const i=this.getTransferPipeline(t.format),r=i.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:OA,baseArrayLayer:s});const o=[];for(let a=1;a1&&!e.isMultisampleRenderTargetTexture){const e=Object.assign({},p);e.label=e.label+"-msaa",e.sampleCount=l,i.msaaTexture=s.device.createTexture(e)}i.initialized=!0,i.textureDescriptorGPU=p}destroyTexture(e){const t=this.backend,s=t.get(e);s.texture.destroy(),void 0!==s.msaaTexture&&s.msaaTexture.destroy(),t.delete(e)}destroySampler(e){delete this.backend.get(e).sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let e=0;e<6;e++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,e);else{const s=e.image.depth||1;for(let e=0;e1;for(let o=0;o]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,uF=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,lF={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class cF extends FI{constructor(e){const{type:t,inputs:s,name:i,inputsCode:r,blockCode:n,outputType:o}=(e=>{const t=(e=e.trim()).match(hF);if(null!==t&&4===t.length){const s=t[2],i=[];let r=null;for(;null!==(r=uF.exec(s));)i.push({name:r[1],type:r[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class dF extends PI{parseFunction(e){return new cF(e)}}const pF=self.GPUShaderStage,mF={vertex:pF?pF.VERTEX:1,fragment:pF?pF.FRAGMENT:2,compute:pF?pF.COMPUTE:4},gF={instance:!0,swizzleAssign:!1,storageBuffer:!0},fF={"^^":"tsl_xor"},yF={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",imat2:"mat2x2",umat2:"mat2x2",bmat2:"mat2x2",mat3:"mat3x3",imat3:"mat3x3",umat3:"mat3x3",bmat3:"mat3x3",mat4:"mat4x4",imat4:"mat4x4",umat4:"mat4x4",bmat4:"mat4x4"},xF={tsl_xor:new vS("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new vS("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new vS("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new vS("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new vS("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new vS("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new vS("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new vS("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new vS("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping:new vS("\nfn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 {\n\n\tlet uvScaled = vec2( uv * vec2( dimension ) );\n\n\treturn ( ( uvScaled % dimension ) + dimension ) % dimension;\n\n}\n"),biquadraticTexture:new vS("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f {\n\n\tlet iRes = vec2i( textureDimensions( map, level ) );\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},bF={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast"};/Windows/g.test(navigator.userAgent)&&(xF.pow_float=new vS("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),xF.pow_vec2=new vS("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[xF.pow_float]),xF.pow_vec3=new vS("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[xF.pow_float]),xF.pow_vec4=new vS("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[xF.pow_float]),bF.pow_float="tsl_pow_float",bF.pow_vec2="tsl_pow_vec2",bF.pow_vec3="tsl_pow_vec3",bF.pow_vec4="tsl_pow_vec4");let vF="";!0!==/Firefox/g.test(navigator.userAgent)&&(vF+="diagnostic( off, derivative_uniformity );\n");class TF extends xM{constructor(e,t){super(e,t,new dF),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==Yt}_generateTextureSample(e,t,s,i,r=this.shaderStage){return"fragment"===r?i?`textureSample( ${t}, ${t}_sampler, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s):this.generateTextureLod(e,t,s,"0")}_generateVideoSample(e,t,s=this.shaderStage){if("fragment"===s)return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${s} shader.`)}_generateTextureSampleLevel(e,t,s,i,r,n=this.shaderStage){return"fragment"===n&&!1===this.isUnfilterable(e)?`textureSampleLevel( ${t}, ${t}_sampler, ${s}, ${i} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s,i):this.generateTextureLod(e,t,s,i)}generateFilteredTexture(e,t,s,i="0"){return this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${s}, i32( ${i} ) )`}generateTextureLod(e,t,s,i="0"){this._include("repeatWrapping");return`textureLoad( ${t}, tsl_repeatWrapping( ${s}, ${!0===e.isMultisampleRenderTargetTexture?`textureDimensions( ${t} )`:`textureDimensions( ${t}, 0 )`} ), i32( ${i} ) )`}generateTextureLoad(e,t,s,i,r="0u"){return i?`textureLoad( ${t}, ${s}, ${i}, ${r} )`:`textureLoad( ${t}, ${s}, ${r} )`}generateTextureStore(e,t,s,i){return`textureStore( ${t}, ${s}, ${i} )`}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===Ie||!0===e.isMultisampleRenderTargetTexture}generateTexture(e,t,s,i,r=this.shaderStage){let n=null;return n=!0===e.isVideoTexture?this._generateVideoSample(t,s,r):this.isUnfilterable(e)?this.generateTextureLod(e,t,s,"0",i,r):this._generateTextureSample(e,t,s,i,r),n}generateTextureGrad(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleGrad( ${t}, ${t}_sampler, ${s}, ${i[0]}, ${i[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${n} shader.`)}generateTextureCompare(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleCompare( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${n} shader.`)}generateTextureLevel(e,t,s,i,r,n=this.shaderStage){let o=null;return o=!0===e.isVideoTexture?this._generateVideoSample(t,s,n):this._generateTextureSampleLevel(e,t,s,i,r,n),o}generateTextureBias(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleBias( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${n} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,s=e.type;return"texture"===s||"cubeTexture"===s||"storageTexture"===s||"texture3D"===s?t:"buffer"===s||"storageBuffer"===s?`NodeBuffer_${e.id}.${t}`:e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=fF[e];return void 0!==t?(this._include(t),t):null}getStorageAccess(e){if(e.isStorageTextureNode)switch(e.access){case RA:return"read";case CA:return"write";default:return"read_write"}else switch(e.access){case NA:return"read_write";case AA:return"read";default:return"write"}}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);if(void 0===n.uniformGPU){let i;const o=e.groupNode,a=o.name,h=this.getBindGroupArray(a,s);if("texture"===t||"cubeTexture"===t||"storageTexture"===t||"texture3D"===t){let n=null;if("texture"===t||"storageTexture"===t?n=new _P(r.name,r.node,o,e.access?e.access:null):"cubeTexture"===t?n=new wP(r.name,r.node,o,e.access?e.access:null):"texture3D"===t&&(n=new SP(r.name,r.node,o,e.access?e.access:null)),n.store=!0===e.isStorageTextureNode,n.setVisibility(mF[s]),"fragment"===s&&!1===this.isUnfilterable(e.value)&&!1===n.store){const e=new QP(`${r.name}_sampler`,r.node,o);e.setVisibility(mF[s]),h.push(e,n),i=[e,n]}else h.push(n),i=[n]}else if("buffer"===t||"storageBuffer"===t){const r=new("storageBuffer"===t?sF:fP)(e,o);r.setVisibility(mF[s]),h.push(r),i=r}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new bP(a,o),n.setVisibility(mF[s]),e[a]=n,h.push(n)),i=this.getNodeUniform(r,t),n.addUniform(i)}n.uniformGPU=i}return r}getBuiltin(e,t,s,i=this.shaderStage){const r=this.builtins[i]||(this.builtins[i]=new Map);return!1===r.has(e)&&r.set(e,{name:e,property:t,type:s}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,s=this.flowShaderNode(e),i=[];for(const e of t.inputs)i.push(e.name+" : "+this.getType(e.type));let r=`fn ${t.name}( ${i.join(", ")} ) -> ${this.getType(t.type)} {\n${s.vars}\n${s.code}\n`;return s.result&&(r+=`\treturn ${s.result};\n`),r+="\n}\n",r}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],s=this.directives[e];if(void 0!==s)for(const e of s)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}getBuiltins(e){const t=[],s=this.builtins[e];if(void 0!==s)for(const{name:e,property:i,type:r}of s.values())t.push(`@builtin( ${e} ) ${i} : ${r}`);return t.join(",\n\t")}getScopedArray(e,t,s,i){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:s,bufferCount:i}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:s,bufferType:i,bufferCount:r}of this.scopedArrays.values()){const n=this.getType(i);t.push(`var<${s}> ${e}: array< ${n}, ${r} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","id","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const s=this.getAttributesArray();for(let e=0,i=s.length;e`)}const i=this.getBuiltins("output");return i&&t.push("\t"+i),t.join(",\n")}getStructs(e){const t=[],s=this.structs[e];for(let e=0,i=s.length;e output : ${r};\n\n`)}return t.join("\n\n")}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],s=this.vars[e];if(void 0!==s)for(const e of s)t.push(`\t${this.getVar(e.type,e.name)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","Vertex","vec4","vertex"),"vertex"===e||"fragment"===e){const s=this.varyings,i=this.vars[e];for(let r=0;r";else if(!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)i="texture_2d_array";else if(!0===t.isDepthTexture)i=`texture_depth${n}_2d`;else if(!0===t.isVideoTexture)i="texture_external";else if(!0===t.isData3DTexture)i="texture_3d";else if(!0===r.node.isStorageTextureNode){i=`texture_storage_2d<${aF(t)}, ${this.getStorageAccess(r.node)}>`}else{i=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}s.push(`@binding( ${o.binding++} ) @group( ${o.group} ) var ${r.name} : ${i};`)}else if("buffer"===r.type||"storageBuffer"===r.type){const e=r.node,t=this.getType(e.bufferType),s=e.bufferCount,n=s>0?", "+s:"",a=e.isAtomic?`atomic<${t}>`:`${t}`,h=`\t${r.name} : array< ${a}${n} >\n`,u=e.isStorageBufferNode?`storage, ${this.getStorageAccess(e)}`:"uniform";i.push(this._getWGSLStructBinding("NodeBuffer_"+e.id,h,u,o.binding++,o.group))}else{const e=this.getType(this.getVectorType(r.type)),t=r.groupNode.name;(n[t]||(n[t]={index:o.binding++,id:o.group,snippets:[]})).snippets.push(`\t${r.name} : ${e}`)}}for(const e in n){const t=n[e];r.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}let o=s.join("\n");return o+=i.join("\n"),o+=r.join("\n"),o}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){const s=e[t];s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.structs=this.getStructs(t),s.vars=this.getVars(t),s.codes=this.getCodes(t),s.directives=this.getDirectives(t),s.scopedArrays=this.getScopedArrays(t);let i="// code\n\n";i+=this.flowCode[t];const r=this.flowNodes[t],n=r[r.length-1],o=n.outputNode,a=void 0!==o&&!0===o.isOutputStructNode;for(const e of r){const r=this.getFlowData(e),h=e.name;if(h&&(i.length>0&&(i+="\n"),i+=`\t// flow -> ${h}\n\t`),i+=`${r.code}\n\t`,e===n&&"compute"!==t)if(i+="// result\n\n\t","vertex"===t)i+=`varyings.Vertex = ${r.result};`;else if("fragment"===t)if(a)s.returnType=o.nodeType,i+=`return ${r.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),s.returnType="OutputStruct",s.structs+=this._getWGSLStruct("OutputStruct",e),s.structs+="\nvar output : OutputStruct;\n\n",i+=`output.color = ${r.result};\n\n\treturn output;`}}s.flow=i}null!==this.material?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let s;return null!==t&&(s=this._getWGSLMethod(e+"_"+t)),void 0===s&&(s=this._getWGSLMethod(e)),s||e}getType(e){return yF[e]||e}isAvailable(e){let t=gF[e];return void 0===t&&("float32Filterable"===e&&(t=this.renderer.hasFeature("float32-filterable")),gF[e]=t),t}_getWGSLMethod(e){return void 0!==xF[e]&&this._include(e),bF[e]}_include(e){const t=xF[e];return t.build(this),null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${vF}\n\n// uniforms\n${e.uniforms}\n\n// structs\n${e.structs}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${t} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,s,i=0,r=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${i} ) @group( ${r} )\nvar<${s}> ${e} : ${n};`}}class _F{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=qN.Depth24PlusStencil8:e.depth&&(t=qN.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?SN:e.isLineSegments||e.isMesh&&!0===t.wireframe?MN:e.isLine?NN:e.isMesh?AN:void 0}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),2===t&&(t=4)),t}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?qN.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const wF=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),SF=new Map([[xn,["float16"]]]),MF=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class NF{constructor(e){this.backend=e}createAttribute(e,t){const s=this._getBufferAttribute(e),i=this.backend,r=i.get(s);let n=r.buffer;if(void 0===n){const o=i.device;let a=s.array;if(!1===e.normalized&&(a.constructor===Int16Array||a.constructor===Uint16Array)){const e=new Uint32Array(a.length);for(let t=0;t1},layout:u.createPipelineLayout({bindGroupLayouts:d})};if(null===t)c.pipeline=u.createRenderPipeline(M);else{const e=new Promise((e=>{u.createRenderPipelineAsync(M).then((t=>{c.pipeline=t,e()}))}));t.push(e)}}createBundleEncoder(e){const t=this.backend,{utils:s,device:i}=t,r=s.getCurrentDepthStencilFormat(e),n={label:"renderBundleEncoder",colorFormats:[s.getCurrentColorFormat(e)],depthStencilFormat:r,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(n)}createComputePipeline(e,t){const s=this.backend,i=s.device,r=s.get(e.computeProgram).module,n=s.get(e),o=[];for(const e of t){const t=s.get(e);o.push(t.layout)}n.pipeline=i.createComputePipeline({compute:r,layout:i.createPipelineLayout({bindGroupLayouts:o})})}_getBlending(e){let t,s;const i=e.blending,r=e.blendSrc,n=e.blendDst,o=e.blendEquation;if(5===i){const i=null!==e.blendSrcAlpha?e.blendSrcAlpha:r,a=null!==e.blendDstAlpha?e.blendDstAlpha:n,h=null!==e.blendEquationAlpha?e.blendEquationAlpha:o;t={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(o)},s={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(h)}}else{const r=(e,i,r,n)=>{t={srcFactor:e,dstFactor:i,operation:cA},s={srcFactor:r,dstFactor:n,operation:cA}};if(e.premultipliedAlpha)switch(i){case 1:r(QN,iA,QN,iA);break;case 2:r(QN,QN,QN,QN);break;case 3:r(KN,tA,KN,QN);break;case 4:r(KN,eA,KN,sA)}else switch(i){case 1:r(sA,iA,QN,iA);break;case 2:r(sA,QN,sA,QN);break;case 3:r(KN,tA,KN,QN);break;case 4:r(KN,eA,KN,eA)}}if(void 0!==t&&void 0!==s)return{color:t,alpha:s};console.error("THREE.WebGPURenderer: Invalid blending: ",i)}_getBlendFactor(e){let t;switch(e){case 200:t=KN;break;case 201:t=QN;break;case 202:t=eA;break;case 203:t=tA;break;case R:t=sA;break;case E:t=iA;break;case 208:t=rA;break;case 209:t=nA;break;case 206:t=oA;break;case 207:t=aA;break;case 210:t=hA;break;case 211:t=uA;break;case 212:t=lA;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const s=e.stencilFunc;switch(s){case 512:t=RN;break;case bs:t=UN;break;case 513:t=EN;break;case 515:t=IN;break;case 514:t=BN;break;case 518:t=zN;break;case 516:t=PN;break;case 517:t=FN;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",s)}return t}_getStencilOperation(e){let t;switch(e){case ns:t=xA;break;case 0:t=bA;break;case 7681:t=vA;break;case 5386:t=TA;break;case 7682:t=_A;break;case 7683:t=wA;break;case 34055:t=SA;break;case 34056:t=MA;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case v:t=cA;break;case 101:t=dA;break;case 102:t=pA;break;case 103:t=mA;break;case 104:t=gA;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,s){const i={},r=this.backend.utils;switch(i.topology=r.getPrimitiveTopology(e,s),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(i.stripIndexFormat=t.index.array instanceof Uint16Array?jN:HN),s.side){case c:i.frontFace=DN,i.cullMode=WN;break;case d:i.frontFace=DN,i.cullMode=GN;break;case 2:i.frontFace=DN,i.cullMode=kN;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",s.side)}return i}_getColorWriteMask(e){return!0===e.colorWrite?yA:fA}_getDepthCompare(e){let t;if(!1===e.depthTest)t=UN;else{const s=e.depthFunc;switch(s){case 0:t=RN;break;case 1:t=UN;break;case 2:t=EN;break;case 3:t=IN;break;case 4:t=BN;break;case 5:t=zN;break;case 6:t=PN;break;case 7:t=FN;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",s)}}return t}}class RF extends PP{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.trackTimestamp=!0===e.trackTimestamp,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new _F(this),this.attributeUtils=new NF(this),this.bindingUtils=new AF(this),this.pipelineUtils=new CF(this),this.textureUtils=new oF(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let s;if(void 0===t.device){const e={powerPreference:t.powerPreference},i=await navigator.gpu.requestAdapter(e);if(null===i)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const r=Object.values(jA),n=[];for(const e of r)i.features.has(e)&&n.push(e);const o={requiredFeatures:n,requiredLimits:t.requiredLimits};s=await i.requestDevice(o)}else s=t.device;const i=void 0!==t.context?t.context:e.domElement.getContext("webgpu");this.device=s,this.context=i;const r=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(jA.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:r}),this.updateSize()}get coordinateSystem(){return Ds}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(null===e){const t=this.renderer;e={colorAttachments:[{view:null}],depthStencilAttachment:{view:this.textureUtils.getDepthBuffer(t.depth,t.stencil).createView()}};const s=e.colorAttachments[0];this.renderer.samples>0?s.view=this.colorBuffer.createView():s.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e){const t=e.renderTarget,s=this.get(t);let i=s.descriptors;if(void 0===i||s.width!==t.width||s.height!==t.height||s.activeMipmapLevel!==t.activeMipmapLevel||s.samples!==t.samples){i={},s.descriptors=i;const e=()=>{t.removeEventListener("dispose",e),this.delete(t)};t.addEventListener("dispose",e)}const r=e.getCacheKey();let n=i[r];if(void 0===n){const o=e.textures,a=[];for(let t=0;t0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,r=s.createQuerySet({type:"occlusion",count:i}),t.occlusionQuerySet=r,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(i),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e),this.initTimestampQuery(e,n),n.occlusionQuerySet=r;const o=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let s=0;s0&&t.currentPass.executeBundles(t.renderBundles),s>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),s>0){const i=8*s;let r=this.occludedResolveCache.get(i);void 0===r&&(r=this.device.createBuffer({size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(i,r));const n=this.device.createBuffer({size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,s,r,0),t.encoder.copyBufferToBuffer(r,0,n,0,i),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo?(h.x=Math.min(t.dispatchCount,o),h.y=Math.ceil(t.dispatchCount/o)):h.x=t.dispatchCount,r.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:s,context:i,pipeline:r}=e,n=e.getBindings(),o=this.get(i),a=this.get(r).pipeline,h=o.currentSets,u=o.currentPass,l=e.getDrawParameters();if(null===l)return;h.pipeline!==a&&(u.setPipeline(a),h.pipeline=a);const c=h.bindingGroups;for(let e=0,t=n.length;e1?0:s;u.drawIndexed(t[s],i,e[s]/n,0,o)}}else if(!0===p){const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.drawIndexed(e,i,r,0,0),t.update(s,e,i)}else{const{vertexCount:e,instanceCount:i,firstVertex:r}=l;u.draw(e,i,r,0),t.update(s,e,i)}}needsRenderUpdate(e){const t=this.get(e),{object:s,material:i}=e,r=this.utils,n=r.getSampleCountRenderContext(e.context),o=r.getCurrentColorSpace(e.context),a=r.getCurrentColorFormat(e.context),h=r.getCurrentDepthStencilFormat(e.context),u=r.getPrimitiveTopology(s,i);let l=!1;return t.material===i&&t.materialVersion===i.version&&t.transparent===i.transparent&&t.blending===i.blending&&t.premultipliedAlpha===i.premultipliedAlpha&&t.blendSrc===i.blendSrc&&t.blendDst===i.blendDst&&t.blendEquation===i.blendEquation&&t.blendSrcAlpha===i.blendSrcAlpha&&t.blendDstAlpha===i.blendDstAlpha&&t.blendEquationAlpha===i.blendEquationAlpha&&t.colorWrite===i.colorWrite&&t.depthWrite===i.depthWrite&&t.depthTest===i.depthTest&&t.depthFunc===i.depthFunc&&t.stencilWrite===i.stencilWrite&&t.stencilFunc===i.stencilFunc&&t.stencilFail===i.stencilFail&&t.stencilZFail===i.stencilZFail&&t.stencilZPass===i.stencilZPass&&t.stencilFuncMask===i.stencilFuncMask&&t.stencilWriteMask===i.stencilWriteMask&&t.side===i.side&&t.alphaToCoverage===i.alphaToCoverage&&t.sampleCount===n&&t.colorSpace===o&&t.colorFormat===a&&t.depthStencilFormat===h&&t.primitiveTopology===u&&t.clippingContextCacheKey===e.clippingContext.cacheKey||(t.material=i,t.materialVersion=i.version,t.transparent=i.transparent,t.blending=i.blending,t.premultipliedAlpha=i.premultipliedAlpha,t.blendSrc=i.blendSrc,t.blendDst=i.blendDst,t.blendEquation=i.blendEquation,t.blendSrcAlpha=i.blendSrcAlpha,t.blendDstAlpha=i.blendDstAlpha,t.blendEquationAlpha=i.blendEquationAlpha,t.colorWrite=i.colorWrite,t.depthWrite=i.depthWrite,t.depthTest=i.depthTest,t.depthFunc=i.depthFunc,t.stencilWrite=i.stencilWrite,t.stencilFunc=i.stencilFunc,t.stencilFail=i.stencilFail,t.stencilZFail=i.stencilZFail,t.stencilZPass=i.stencilZPass,t.stencilFuncMask=i.stencilFuncMask,t.stencilWriteMask=i.stencilWriteMask,t.side=i.side,t.alphaToCoverage=i.alphaToCoverage,t.sampleCount=n,t.colorSpace=o,t.colorFormat=a,t.depthStencilFormat=h,t.primitiveTopology=u,t.clippingContextCacheKey=e.clippingContext.cacheKey,l=!0),l}getRenderCacheKey(e){const{object:t,material:s}=e,i=this.utils,r=e.context;return[s.transparent,s.blending,s.premultipliedAlpha,s.blendSrc,s.blendDst,s.blendEquation,s.blendSrcAlpha,s.blendDstAlpha,s.blendEquationAlpha,s.colorWrite,s.depthWrite,s.depthTest,s.depthFunc,s.stencilWrite,s.stencilFunc,s.stencilFail,s.stencilZFail,s.stencilZPass,s.stencilFuncMask,s.stencilWriteMask,s.side,i.getSampleCountRenderContext(r),i.getCurrentColorSpace(r),i.getCurrentColorFormat(r),i.getCurrentDepthStencilFormat(r),i.getPrimitiveTopology(t,s),e.clippingContext.cacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r,n){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r,n)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const s=this.get(e);if(!s.timeStampQuerySet){const e=this.device.createQuerySet({type:"timestamp",count:2}),i={querySet:e,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1};Object.assign(t,{timestampWrites:i}),s.timeStampQuerySet=e}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const s=this.get(e),i=2*BigInt64Array.BYTES_PER_ELEMENT;void 0===s.currentTimestampQueryBuffers&&(s.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),isMappingPending:!1});const{resolveBuffer:r,resultBuffer:n,isMappingPending:o}=s.currentTimestampQueryBuffers;!0!==o&&(t.resolveQuerySet(s.timeStampQuerySet,0,2,r,0),t.copyBufferToBuffer(r,0,n,0,i))}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const s=this.get(e);if(void 0===s.currentTimestampQueryBuffers)return;const{resultBuffer:i,isMappingPending:r}=s.currentTimestampQueryBuffers;!0!==r&&(s.currentTimestampQueryBuffers.isMappingPending=!0,i.mapAsync(GPUMapMode.READ).then((()=>{const e=new BigUint64Array(i.getMappedRange()),r=Number(e[1]-e[0])/1e6;this.renderer.info.updateTimestamp(t,r),i.unmap(),s.currentTimestampQueryBuffers.isMappingPending=!1})))}createNodeBuilder(e,t){return new TF(e,t)}createProgram(e){this.get(e).module={module:this.device.createShaderModule({code:e.code,label:e.stage}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const s=this.get(e),i=s.currentPass.finish();this.get(t).bundleGPU=i,s.currentSets=s._currentSets,s.currentPass=s._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e){this.bindingUtils.createBindings(e)}updateBindings(e){this.bindingUtils.createBindings(e)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,s=null,i=null,r=0){let n=0,o=0,a=0,h=0,u=0,l=0,c=e.image.width,d=e.image.height;null!==s&&(h=s.x,u=s.y,l=s.z||0,c=s.width,d=s.height),null!==i&&(n=i.x,o=i.y,a=i.z||0);const p=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),m=this.get(e).texture,g=this.get(t).texture;p.copyTextureToTexture({texture:m,mipLevel:r,origin:{x:h,y:u,z:l}},{texture:g,mipLevel:r,origin:{x:n,y:o,z:a}},[c,d,1]),this.device.queue.submit([p.finish()])}copyFramebufferToTexture(e,t,s){const i=this.get(t),{encoder:r,descriptor:n}=i;let o=null;o=t.renderTarget?e.isDepthTexture?this.get(t.depthTexture).texture:this.get(t.textures[0]).texture:e.isDepthTexture?this.textureUtils.getDepthBuffer(t.depth,t.stencil):this.context.getCurrentTexture();const a=this.get(e).texture;if(o.format===a.format){i.currentPass.end(),r.copyTextureToTexture({texture:o,origin:{x:s.x,y:s.y,z:0}},{texture:a},[s.z,s.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e);for(let e=0;e(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new JP(e)));super(new t(e),e),this.nodes.library=new BF,this.isWebGPURenderer=!0}}const PF=new pT,FF=new dN(PF);class zF{constructor(e,t=Xp(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0,PF.name="PostProcessing"}render(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,FF.render(e),e.toneMapping=t,e.outputColorSpace=s}update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;FF.material.fragmentNode=!0===this.outputColorTransform?Ty(this.outputNode,t,s):this.outputNode.context({toneMapping:t,outputColorSpace:s}),FF.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Jt,await FF.renderAsync(e),e.toneMapping=t,e.outputColorSpace=s}}class UF extends vi{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=Te,this.minFilter=Te,this.isStorageTexture=!0}}class OF extends ln{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageBufferAttribute=!0}}class LF extends Do{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageInstancedBufferAttribute=!0}}class VF extends tl{constructor(e){super(e),this.textures={},this.nodes={}}load(e,t,s,i){const r=new rl(this.manager);r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(e,(s=>{try{t(this.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),this.manager.itemError(e)}}),s,i)}parseNodes(e){const t={};if(void 0!==e){for(const s of e){const{uuid:e,type:i}=s;t[e]=this.createNodeFromType(i),t[e].uuid=e}const s={nodes:t,textures:this.textures};for(const i of e){i.meta=s;t[i.uuid].deserialize(i),delete i.meta}}return t}parse(e){const t=this.createNodeFromType(e.type);t.uuid=e.uuid;const s={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=s,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}setNodes(e){return this.nodes=e,this}createNodeFromType(e){return void 0===this.nodes[e]?(console.error("THREE.NodeLoader: Node type not found:",e),Up()):Sp(new this.nodes[e])}}class DF extends Bl{constructor(e){super(e),this.nodes={},this.nodeMaterials={}}parse(e){const t=super.parse(e),s=this.nodes,i=e.inputNodes;for(const e in i){const r=i[e];t[e]=s[r]}return t}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}createMaterialFromType(e){const t=this.nodeMaterials[e];return void 0!==t?new t:super.createMaterialFromType(e)}}class kF extends zl{constructor(e){super(e),this.nodes={},this.nodeMaterials={},this._nodesJSON=null}setNodes(e){return this.nodes=e,this}setNodeMaterials(e){return this.nodeMaterials=e,this}parse(e,t){this._nodesJSON=e.nodes;const s=super.parse(e,t);return this._nodesJSON=null,s}parseNodes(e,t){if(void 0!==e){const s=new VF;return s.setNodes(this.nodes),s.setTextures(t),s.parseNodes(e)}return{}}parseMaterials(e,t){const s={};if(void 0!==e){const i=this.parseNodes(this._nodesJSON,t),r=new DF;r.setTextures(t),r.setNodes(i),r.setNodeMaterials(this.nodeMaterials);for(let t=0,i=e.length;t

[page:Integer instanceId]: The id of an instance to get the visibility state of.

-

Get whether the given instance is marked as "visible" or not.

- +

Get whether the given instance is marked as "visible" or not.

+ +

+ [method:Object getGeometryRangeAt]( [param:Integer geometryId], [param:Object target] ) +

+

+ [page:Integer geometryId]: The id of the geometry to get the range of. +

+

+ [page:Object target]: Optional target object to copy the range in to. +

+

Get the range representing the subset of triangles related to the attached geometry, indicating the starting offset and count, or `null` if invalid.

+

Return an object of the form:

+ { start: Integer, count: Integer } +

[method:Integer getGeometryIdAt]( [param:Integer instanceId] )

@@ -176,7 +189,7 @@

[page:Integer instanceId]: The id of an instance to get the geometryIndex of.

Get the geometryIndex of the defined instance.

- +

[method:undefined setColorAt]( [param:Integer instanceId], [param:Color color] )

@@ -258,6 +271,15 @@

Adds a new instance to the [name] using the geometry of the given geometryId and returns a new id referring to the new instance to be used by other functions.

+

+ [method:Integer deleteInstance]( [param:Integer instanceId] ) +

+

+ [page:Integer instanceId]: The id of an instance to remove from the [name] that was previously added via "addInstance". +

+

+ Removes an existing instance from the [name] using the given instanceId. +

[method:Integer setGeometryAt]( [param:Integer geometryId], [param:BufferGeometry geometry] ) diff --git a/docs/api/en/renderers/WebGLRenderer.html b/docs/api/en/renderers/WebGLRenderer.html index 8a453696ec1a10..0b085051595cde 100644 --- a/docs/api/en/renderers/WebGLRenderer.html +++ b/docs/api/en/renderers/WebGLRenderer.html @@ -75,6 +75,9 @@

[name]( [param:Object parameters] )

[link:https://www.khronos.org/opengl/wiki/Early_Fragment_Test Early Fragment Test] optimization and can cause a decrease in performance. Default is `false`. See the [example:webgl_camera_logarithmicdepthbuffer camera / logarithmicdepthbuffer] example. + + [page:Boolean reverseDepthBuffer] - whether to use a reverse depth buffer. Requires the `EXT_clip_control` extension. + This is a more faster and accurate version than logarithmic depth buffer. Default is `false`.

Properties

@@ -119,9 +122,7 @@

[property:Object capabilities]

- [page:Boolean isWebGL2]: `true` if the context in use is a WebGL2RenderingContext object.
- [page:Boolean logarithmicDepthBuffer]: `true` if the [page:parameter logarithmicDepthBuffer] - was set to true in the constructor and the context - supports the - [link:https://developer.mozilla.org/en-US/docs/Web/API/EXT_frag_depth EXT_frag_depth] extension.
+ was set to true in the constructor.
- [page:Integer maxAttributes]: The value of `gl.MAX_VERTEX_ATTRIBS`.
- [page:Integer maxCubemapSize]: The value of `gl.MAX_CUBE_MAP_TEXTURE_SIZE`. Maximum height * width of cube map @@ -145,6 +146,9 @@

[property:Object capabilities]

be used in a vertex shader.
- [page:String precision]: The shader precision currently being used by the renderer.
+ - [page:Boolean reverseDepthBuffer]: `true` if the [page:parameter reverseDepthBuffer] + was set to `true` in the constructor and the context + supports the [link:https://registry.khronos.org/webgl/extensions/EXT_clip_control/ EXT_clip_control] extension.
- [page:Boolean vertexTextures]: `true` if [property:Integer maxVertexTextures] is greater than 0 (i.e. vertex textures can be used).

diff --git a/docs/api/zh/objects/InstancedMesh.html b/docs/api/zh/objects/InstancedMesh.html index 83ea9ce4fae6aa..46d1fd31700c7d 100644 --- a/docs/api/zh/objects/InstancedMesh.html +++ b/docs/api/zh/objects/InstancedMesh.html @@ -34,7 +34,7 @@

[name]( [param:BufferGeometry geometry], [param:Material material], [param:I

属性

-

See the base [page:Mesh] class for common properties.

+

公共属性请查看基类 [page:Mesh]。

[property:Box3 boundingBox]

@@ -67,14 +67,19 @@

[property:InstancedBufferAttribute instanceMatrix]

如果你要通过 [page:.setMatrixAt]() 来修改实例数据,你必须将它的 [page:BufferAttribute.needsUpdate needsUpdate] 标识为 true 。

+

[property:DataTexture morphTexture]

+

+ 用于表示所有实例的变形权重。如果你通过 [page:.setMorphAt]() 修改了实例数据,你必须将 [page:Texture.needsUpdate needsUpdate] 标识设置为 true。 +

+

[property:Boolean isInstancedMesh]

- Read-only flag to check if a given object is of type [name]. + 用来检查对象是否属于 [name] 类型的只读标识。

方法

-

See the base [page:Mesh] class for common methods.

+

公共方法请查看基类 [page:Mesh]。

[method:undefined computeBoundingBox]()

@@ -90,18 +95,18 @@

[method:undefined computeBoundingSphere]()

[method:undefined dispose]()

- Frees the internal resources of this instance. + 释放实例的内部资源。

[method:undefined getColorAt]( [param:Integer index], [param:Color color] )

- [page:Integer index]: The index of an instance. Values have to be in the range [0, count]. + [page:Integer index]: 实例的索引。 值必须在 [0, count] 区间。

- [page:Color color]: This color object will be set to the color of the defined instance. + [page:Color color]: 传入的颜色对象将会被设置为指定的实例的颜色。

- Get the color of the defined instance. + 获取已定义实例的颜色。

[method:undefined getMatrixAt]( [param:Integer index], [param:Matrix4 matrix] )

@@ -115,16 +120,26 @@

[method:undefined getMatrixAt]( [param:Integer index], [param:Matrix4 matrix 获得已定义实例的本地变换矩阵。

+

+ [method:undefined getMorphAt]( [param:Integer index], [param:Mesh mesh] ) +

+

+ [page:Integer index]: 实例的索引。值必须在 [0, count] 区间。 +

+

+ [page:Mesh mesh]: 网格属性 [page:Mesh.morphTargetInfluences .morphTargetInfluences] 将会被填充为已定义实例的变形权重。 +

+

获取已定义实例的变形权重

+

[method:undefined setColorAt]( [param:Integer index], [param:Color color] )

- [page:Integer index]: The index of an instance. Values have to be in the range [0, count]. + [page:Integer index]: 实例的索引。值必须在 [0, count] 区间。

- [page:Color color]: The color of a single instance. + [page:Color color]: 单个实例的颜色。

- Sets the given color to the defined instance. - Make sure you set [page:.instanceColor][page:BufferAttribute.needsUpdate .needsUpdate] to true after updating all the colors. + 设置已定义实例的颜色。请确保在更新颜色后将 [page:.instanceColor][page:BufferAttribute.needsUpdate .needsUpdate] 标识设置为 true。

[method:undefined setMatrixAt]( [param:Integer index], [param:Matrix4 matrix] )

@@ -139,6 +154,19 @@

[method:undefined setMatrixAt]( [param:Integer index], [param:Matrix4 matrix 请确保在更新所有矩阵后将 [page:.instanceMatrix][page:BufferAttribute.needsUpdate .needsUpdate] 设置为true。

+

+ [method:undefined setMorphAt]( [param:Integer index], [param:Mesh mesh] ) +

+

+ [page:Integer index]: 实例的索引。值必须在 [0, count] 区间。 +

+

+ [page:Mesh mesh]: 网格属性 [page:Mesh.morphTargetInfluences .morphTargetInfluences] 包含了单个实例的变形权重。 +

+

+ 设置已定义实例的变形权重。请确保在更新所有变形数据后将 [page:.morphTexture][page:Texture.needsUpdate .needsUpdate] 设置为 true。 +

+

源代码

diff --git a/examples/files.json b/examples/files.json index 239fa9942d4dfb..836570dd901e16 100644 --- a/examples/files.json +++ b/examples/files.json @@ -113,7 +113,6 @@ "webgl_loader_ply", "webgl_loader_stl", "webgl_loader_svg", - "webgl_loader_tilt", "webgl_loader_texture_dds", "webgl_loader_texture_exr", "webgl_loader_texture_ultrahdr", @@ -331,6 +330,7 @@ "webgpu_instance_points", "webgpu_instance_uniform", "webgpu_instancing_morph", + "webgpu_lensflares", "webgpu_lightprobe", "webgpu_lightprobe_cubecamera", "webgpu_lights_custom", @@ -361,6 +361,7 @@ "webgpu_materialx_noise", "webgpu_mesh_batch", "webgpu_mirror", + "webgpu_modifier_curve", "webgpu_morphtargets", "webgpu_morphtargets_face", "webgpu_mrt", diff --git a/examples/jsm/Addons.js b/examples/jsm/Addons.js index 1b1a44dd695dd9..81a0a1d6a8a01a 100644 --- a/examples/jsm/Addons.js +++ b/examples/jsm/Addons.js @@ -124,7 +124,6 @@ export * from './loaders/TDSLoader.js'; export * from './loaders/TGALoader.js'; export * from './loaders/TIFFLoader.js'; export * from './loaders/TTFLoader.js'; -export * from './loaders/TiltLoader.js'; export * from './loaders/USDZLoader.js'; export * from './loaders/VOXLoader.js'; export * from './loaders/VRMLLoader.js'; @@ -271,7 +270,6 @@ export * as CameraUtils from './utils/CameraUtils.js'; export * as GeometryCompressionUtils from './utils/GeometryCompressionUtils.js'; export * as GeometryUtils from './utils/GeometryUtils.js'; export * from './utils/LDrawUtils.js'; -export * from './utils/PackedPhongMaterial.js'; export * as SceneUtils from './utils/SceneUtils.js'; export * from './utils/ShadowMapViewer.js'; export * as SkeletonUtils from './utils/SkeletonUtils.js'; diff --git a/examples/jsm/geometries/DecalGeometry.js b/examples/jsm/geometries/DecalGeometry.js index 5e712f23c65bf0..d5782ac2a0b531 100644 --- a/examples/jsm/geometries/DecalGeometry.js +++ b/examples/jsm/geometries/DecalGeometry.js @@ -1,6 +1,7 @@ import { BufferGeometry, Float32BufferAttribute, + Matrix3, Matrix4, Vector3 } from 'three'; @@ -36,6 +37,8 @@ class DecalGeometry extends BufferGeometry { const plane = new Vector3(); + const normalMatrix = new Matrix3().getNormalMatrix( mesh.matrixWorld ); + // this matrix represents the transformation of the decal projector const projectorMatrix = new Matrix4(); @@ -146,7 +149,7 @@ class DecalGeometry extends BufferGeometry { vertex.applyMatrix4( mesh.matrixWorld ); vertex.applyMatrix4( projectorMatrixInverse ); - normal.transformDirection( mesh.matrixWorld ); + normal.applyNormalMatrix( normalMatrix ); decalVertices.push( new DecalVertex( vertex.clone(), normal.clone() ) ); diff --git a/examples/jsm/loaders/GLTFLoader.js b/examples/jsm/loaders/GLTFLoader.js index 0e2eae0c878268..e39cbcb9233e31 100644 --- a/examples/jsm/loaders/GLTFLoader.js +++ b/examples/jsm/loaders/GLTFLoader.js @@ -267,16 +267,6 @@ class GLTFLoader extends Loader { } - setDDSLoader() { - - throw new Error( - - 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' - - ); - - } - setKTX2Loader( ktx2Loader ) { this.ktx2Loader = ktx2Loader; diff --git a/examples/jsm/loaders/TiltLoader.js b/examples/jsm/loaders/TiltLoader.js deleted file mode 100644 index 931f7b21bf9fcd..00000000000000 --- a/examples/jsm/loaders/TiltLoader.js +++ /dev/null @@ -1,522 +0,0 @@ -import { - BufferAttribute, - BufferGeometry, - Color, - ColorManagement, - DoubleSide, - FileLoader, - Group, - Loader, - Mesh, - MeshBasicMaterial, - RawShaderMaterial, - SRGBColorSpace, - TextureLoader, - Quaternion, - Vector3 -} from 'three'; -import * as fflate from '../libs/fflate.module.js'; - -class TiltLoader extends Loader { - - load( url, onLoad, onProgress, onError ) { - - const scope = this; - - const loader = new FileLoader( this.manager ); - loader.setPath( this.path ); - loader.setResponseType( 'arraybuffer' ); - loader.setWithCredentials( this.withCredentials ); - - loader.load( url, function ( buffer ) { - - try { - - onLoad( scope.parse( buffer ) ); - - } catch ( e ) { - - if ( onError ) { - - onError( e ); - - } else { - - console.error( e ); - - } - - scope.manager.itemError( url ); - - } - - }, onProgress, onError ); - - } - - parse( buffer ) { - - const group = new Group(); - // https://docs.google.com/document/d/11ZsHozYn9FnWG7y3s3WAyKIACfbfwb4PbaS8cZ_xjvo/edit# - - const zip = fflate.unzipSync( new Uint8Array( buffer.slice( 16 ) ) ); - - /* - const thumbnail = zip[ 'thumbnail.png' ].buffer; - const img = document.createElement( 'img' ); - img.src = URL.createObjectURL( new Blob( [ thumbnail ] ) ); - document.body.appendChild( img ); - */ - - const metadata = JSON.parse( fflate.strFromU8( zip[ 'metadata.json' ] ) ); - - /* - const blob = new Blob( [ zip[ 'data.sketch' ].buffer ], { type: 'application/octet-stream' } ); - window.open( URL.createObjectURL( blob ) ); - */ - - const data = new DataView( zip[ 'data.sketch' ].buffer ); - - const num_strokes = data.getInt32( 16, true ); - - const brushes = {}; - - let offset = 20; - - for ( let i = 0; i < num_strokes; i ++ ) { - - const brush_index = data.getInt32( offset, true ); - - const brush_color = [ - data.getFloat32( offset + 4, true ), - data.getFloat32( offset + 8, true ), - data.getFloat32( offset + 12, true ), - data.getFloat32( offset + 16, true ) - ]; - const brush_size = data.getFloat32( offset + 20, true ); - const stroke_mask = data.getUint32( offset + 24, true ); - const controlpoint_mask = data.getUint32( offset + 28, true ); - - let offset_stroke_mask = 0; - let offset_controlpoint_mask = 0; - - for ( let j = 0; j < 4; j ++ ) { - - // TOFIX: I don't understand these masks yet - - const byte = 1 << j; - if ( ( stroke_mask & byte ) > 0 ) offset_stroke_mask += 4; - if ( ( controlpoint_mask & byte ) > 0 ) offset_controlpoint_mask += 4; - - } - - // console.log( { brush_index, brush_color, brush_size, stroke_mask, controlpoint_mask } ); - // console.log( offset_stroke_mask, offset_controlpoint_mask ); - - offset = offset + 28 + offset_stroke_mask + 4; // TOFIX: This is wrong - - const num_control_points = data.getInt32( offset, true ); - - // console.log( { num_control_points } ); - - const positions = new Float32Array( num_control_points * 3 ); - const quaternions = new Float32Array( num_control_points * 4 ); - - offset = offset + 4; - - for ( let j = 0, k = 0; j < positions.length; j += 3, k += 4 ) { - - positions[ j + 0 ] = data.getFloat32( offset + 0, true ); - positions[ j + 1 ] = data.getFloat32( offset + 4, true ); - positions[ j + 2 ] = data.getFloat32( offset + 8, true ); - - quaternions[ k + 0 ] = data.getFloat32( offset + 12, true ); - quaternions[ k + 1 ] = data.getFloat32( offset + 16, true ); - quaternions[ k + 2 ] = data.getFloat32( offset + 20, true ); - quaternions[ k + 3 ] = data.getFloat32( offset + 24, true ); - - offset = offset + 28 + offset_controlpoint_mask; // TOFIX: This is wrong - - } - - if ( brush_index in brushes === false ) { - - brushes[ brush_index ] = []; - - } - - brushes[ brush_index ].push( [ positions, quaternions, brush_size, brush_color ] ); - - } - - for ( const brush_index in brushes ) { - - const geometry = new StrokeGeometry( brushes[ brush_index ] ); - const material = getMaterial( metadata.BrushIndex[ brush_index ] ); - - group.add( new Mesh( geometry, material ) ); - - } - - return group; - - } - -} - -class StrokeGeometry extends BufferGeometry { - - constructor( strokes ) { - - super(); - - const vertices = []; - const colors = []; - const uvs = []; - - const position = new Vector3(); - const prevPosition = new Vector3(); - - const quaternion = new Quaternion(); - const prevQuaternion = new Quaternion(); - - const vector1 = new Vector3(); - const vector2 = new Vector3(); - const vector3 = new Vector3(); - const vector4 = new Vector3(); - - const color = new Color(); - - // size = size / 2; - - for ( const k in strokes ) { - - const stroke = strokes[ k ]; - const positions = stroke[ 0 ]; - const quaternions = stroke[ 1 ]; - const size = stroke[ 2 ]; - const rgba = stroke[ 3 ]; - const alpha = stroke[ 3 ][ 3 ]; - - ColorManagement.toWorkingColorSpace( color.fromArray( rgba ), SRGBColorSpace ); - - prevPosition.fromArray( positions, 0 ); - prevQuaternion.fromArray( quaternions, 0 ); - - for ( let i = 3, j = 4, l = positions.length; i < l; i += 3, j += 4 ) { - - position.fromArray( positions, i ); - quaternion.fromArray( quaternions, j ); - - vector1.set( - size, 0, 0 ); - vector1.applyQuaternion( quaternion ); - vector1.add( position ); - - vector2.set( size, 0, 0 ); - vector2.applyQuaternion( quaternion ); - vector2.add( position ); - - vector3.set( size, 0, 0 ); - vector3.applyQuaternion( prevQuaternion ); - vector3.add( prevPosition ); - - vector4.set( - size, 0, 0 ); - vector4.applyQuaternion( prevQuaternion ); - vector4.add( prevPosition ); - - vertices.push( vector1.x, vector1.y, - vector1.z ); - vertices.push( vector2.x, vector2.y, - vector2.z ); - vertices.push( vector4.x, vector4.y, - vector4.z ); - - vertices.push( vector2.x, vector2.y, - vector2.z ); - vertices.push( vector3.x, vector3.y, - vector3.z ); - vertices.push( vector4.x, vector4.y, - vector4.z ); - - prevPosition.copy( position ); - prevQuaternion.copy( quaternion ); - - colors.push( ...color, alpha ); - colors.push( ...color, alpha ); - colors.push( ...color, alpha ); - - colors.push( ...color, alpha ); - colors.push( ...color, alpha ); - colors.push( ...color, alpha ); - - const p1 = i / l; - const p2 = ( i - 3 ) / l; - - uvs.push( p1, 0 ); - uvs.push( p1, 1 ); - uvs.push( p2, 0 ); - - uvs.push( p1, 1 ); - uvs.push( p2, 1 ); - uvs.push( p2, 0 ); - - } - - } - - this.setAttribute( 'position', new BufferAttribute( new Float32Array( vertices ), 3 ) ); - this.setAttribute( 'color', new BufferAttribute( new Float32Array( colors ), 4 ) ); - this.setAttribute( 'uv', new BufferAttribute( new Float32Array( uvs ), 2 ) ); - - } - -} - -const BRUSH_LIST_ARRAY = { - '89d104cd-d012-426b-b5b3-bbaee63ac43c': 'Bubbles', - '700f3aa8-9a7c-2384-8b8a-ea028905dd8c': 'CelVinyl', - '0f0ff7b2-a677-45eb-a7d6-0cd7206f4816': 'ChromaticWave', - '1161af82-50cf-47db-9706-0c3576d43c43': 'CoarseBristles', - '79168f10-6961-464a-8be1-57ed364c5600': 'CoarseBristlesSingleSided', - '1caa6d7d-f015-3f54-3a4b-8b5354d39f81': 'Comet', - 'c8313697-2563-47fc-832e-290f4c04b901': 'DiamondHull', - '4391aaaa-df73-4396-9e33-31e4e4930b27': 'Disco', - 'd1d991f2-e7a0-4cf1-b328-f57e915e6260': 'DotMarker', - '6a1cf9f9-032c-45ec-9b1d-a6680bee30f7': 'Dots', - '0d3889f3-3ede-470c-8af4-f44813306126': 'DoubleTaperedFlat', - '0d3889f3-3ede-470c-8af4-de4813306126': 'DoubleTaperedMarker', - 'd0262945-853c-4481-9cbd-88586bed93cb': 'DuctTape', - '3ca16e2f-bdcd-4da2-8631-dcef342f40f1': 'DuctTapeSingleSided', - 'f6e85de3-6dcc-4e7f-87fd-cee8c3d25d51': 'Electricity', - '02ffb866-7fb2-4d15-b761-1012cefb1360': 'Embers', - 'cb92b597-94ca-4255-b017-0e3f42f12f9e': 'Fire', - '2d35bcf0-e4d8-452c-97b1-3311be063130': 'Flat', - '55303bc4-c749-4a72-98d9-d23e68e76e18': 'FlatDeprecated', - '280c0a7a-aad8-416c-a7d2-df63d129ca70': 'FlatSingleSided', - 'cf019139-d41c-4eb0-a1d0-5cf54b0a42f3': 'Highlighter', - '6a1cf9f9-032c-45ec-9b6e-a6680bee32e9': 'HyperGrid', - 'dce872c2-7b49-4684-b59b-c45387949c5c': 'Hypercolor', - 'e8ef32b1-baa8-460a-9c2c-9cf8506794f5': 'HypercolorSingleSided', - '2f212815-f4d3-c1a4-681a-feeaf9c6dc37': 'Icing', - 'f5c336cf-5108-4b40-ade9-c687504385ab': 'Ink', - 'c0012095-3ffd-4040-8ee1-fc180d346eaa': 'InkSingleSided', - '4a76a27a-44d8-4bfe-9a8c-713749a499b0': 'Leaves', - 'ea19de07-d0c0-4484-9198-18489a3c1487': 'LeavesSingleSided', - '2241cd32-8ba2-48a5-9ee7-2caef7e9ed62': 'Light', - '4391aaaa-df81-4396-9e33-31e4e4930b27': 'LightWire', - 'd381e0f5-3def-4a0d-8853-31e9200bcbda': 'Lofted', - '429ed64a-4e97-4466-84d3-145a861ef684': 'Marker', - '79348357-432d-4746-8e29-0e25c112e3aa': 'MatteHull', - 'b2ffef01-eaaa-4ab5-aa64-95a2c4f5dbc6': 'NeonPulse', - 'f72ec0e7-a844-4e38-82e3-140c44772699': 'OilPaint', - 'c515dad7-4393-4681-81ad-162ef052241b': 'OilPaintSingleSided', - 'f1114e2e-eb8d-4fde-915a-6e653b54e9f5': 'Paper', - '759f1ebd-20cd-4720-8d41-234e0da63716': 'PaperSingleSided', - 'e0abbc80-0f80-e854-4970-8924a0863dcc': 'Petal', - 'c33714d1-b2f9-412e-bd50-1884c9d46336': 'Plasma', - 'ad1ad437-76e2-450d-a23a-e17f8310b960': 'Rainbow', - 'faaa4d44-fcfb-4177-96be-753ac0421ba3': 'ShinyHull', - '70d79cca-b159-4f35-990c-f02193947fe8': 'Smoke', - 'd902ed8b-d0d1-476c-a8de-878a79e3a34c': 'Snow', - 'accb32f5-4509-454f-93f8-1df3fd31df1b': 'SoftHighlighter', - 'cf7f0059-7aeb-53a4-2b67-c83d863a9ffa': 'Spikes', - '8dc4a70c-d558-4efd-a5ed-d4e860f40dc3': 'Splatter', - '7a1c8107-50c5-4b70-9a39-421576d6617e': 'SplatterSingleSided', - '0eb4db27-3f82-408d-b5a1-19ebd7d5b711': 'Stars', - '44bb800a-fbc3-4592-8426-94ecb05ddec3': 'Streamers', - '0077f88c-d93a-42f3-b59b-b31c50cdb414': 'Taffy', - 'b468c1fb-f254-41ed-8ec9-57030bc5660c': 'TaperedFlat', - 'c8ccb53d-ae13-45ef-8afb-b730d81394eb': 'TaperedFlatSingleSided', - 'd90c6ad8-af0f-4b54-b422-e0f92abe1b3c': 'TaperedMarker', - '1a26b8c0-8a07-4f8a-9fac-d2ef36e0cad0': 'TaperedMarker_Flat', - '75b32cf0-fdd6-4d89-a64b-e2a00b247b0f': 'ThickPaint', - 'fdf0326a-c0d1-4fed-b101-9db0ff6d071f': 'ThickPaintSingleSided', - '4391385a-df73-4396-9e33-31e4e4930b27': 'Toon', - 'a8fea537-da7c-4d4b-817f-24f074725d6d': 'UnlitHull', - 'd229d335-c334-495a-a801-660ac8a87360': 'VelvetInk', - '10201aa3-ebc2-42d8-84b7-2e63f6eeb8ab': 'Waveform', - 'b67c0e81-ce6d-40a8-aeb0-ef036b081aa3': 'WetPaint', - 'dea67637-cd1a-27e4-c9b1-52f4bbcb84e5': 'WetPaintSingleSided', - '5347acf0-a8e2-47b6-8346-30c70719d763': 'WigglyGraphite', - 'e814fef1-97fd-7194-4a2f-50c2bb918be2': 'WigglyGraphiteSingleSided', - '4391385a-cf83-4396-9e33-31e4e4930b27': 'Wire' -}; - -const common = { - - 'colors': { - - 'BloomColor': ` - vec3 BloomColor(vec3 color, float gain) { - // Guarantee that there's at least a little bit of all 3 channels. - // This makes fully-saturated strokes (which only have 2 non-zero - // color channels) eventually clip to white rather than to a secondary. - float cmin = length(color.rgb) * .05; - color.rgb = max(color.rgb, vec3(cmin, cmin, cmin)); - // If we try to remove this pow() from .a, it brightens up - // pressure-sensitive strokes; looks better as-is. - color = pow(color, vec3(2.2)); - color.rgb *= 2. * exp(gain * 10.); - return color; - } - `, - - 'LinearToSrgb': ` - vec3 LinearToSrgb(vec3 color) { - // Approximation http://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html - vec3 linearColor = color.rgb; - vec3 S1 = sqrt(linearColor); - vec3 S2 = sqrt(S1); - vec3 S3 = sqrt(S2); - color.rgb = 0.662002687 * S1 + 0.684122060 * S2 - 0.323583601 * S3 - 0.0225411470 * linearColor; - return color; - } - `, - - 'hsv': ` - // uniform sampler2D lookupTex; - vec4 lookup(vec4 textureColor) { - return textureColor; - } - - vec3 lookup(vec3 textureColor) { - return textureColor; - } - - vec3 hsv2rgb( vec3 hsv ) { - vec3 rgb = clamp( abs(mod(hsv.x*6.0+vec3(0.0,4.0,2.0),6.0)-3.0)-1.0, 0.0, 1.0 ); - return hsv.z * mix( vec3(1.0), rgb, hsv.y); - } - - vec3 rgb2hsv( vec3 rgb ) { - vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); - vec4 p = mix(vec4(rgb.bg, K.wz), vec4(rgb.gb, K.xy), step(rgb.b, rgb.g)); - vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r)); - - float d = q.x - min(q.w, q.y); - float e = 1.0e-10; - - return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); - } - `, - - 'SrgbToLinear': ` - vec3 SrgbToLinear(vec3 color) { - // Approximation http://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html - vec3 sRGB = color.rgb; - color.rgb = sRGB * (sRGB * (sRGB * 0.305306011 + 0.682171111) + 0.012522878); - return color; - } - ` - - } - -}; - -let shaders = null; - -function getShaders() { - - if ( shaders === null ) { - - const loader = new TextureLoader().setPath( './textures/tiltbrush/' ); - - shaders = { - 'Light': { - uniforms: { - mainTex: { value: loader.load( 'Light.webp' ) }, - alphaTest: { value: 0.067 }, - emission_gain: { value: 0.45 }, - alpha: { value: 1 }, - }, - vertexShader: ` - precision highp float; - precision highp int; - - attribute vec2 uv; - attribute vec4 color; - attribute vec3 position; - - uniform mat4 modelMatrix; - uniform mat4 modelViewMatrix; - uniform mat4 projectionMatrix; - uniform mat4 viewMatrix; - uniform mat3 normalMatrix; - uniform vec3 cameraPosition; - - varying vec2 vUv; - varying vec3 vColor; - - ${ common.colors.LinearToSrgb } - ${ common.colors.hsv } - - void main() { - - vUv = uv; - - vColor = lookup(color.rgb); - - vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 ); - - gl_Position = projectionMatrix * mvPosition; - - } - `, - fragmentShader: ` - precision highp float; - precision highp int; - - uniform float emission_gain; - - uniform sampler2D mainTex; - uniform float alphaTest; - - varying vec2 vUv; - varying vec3 vColor; - - ${ common.colors.BloomColor } - ${ common.colors.SrgbToLinear } - - void main(){ - vec4 col = texture2D(mainTex, vUv); - vec3 color = vColor; - color = BloomColor(color, emission_gain); - color = color * col.rgb; - color = color * col.a; - color = SrgbToLinear(color); - gl_FragColor = vec4(color, 1.0); - } - `, - side: 2, - transparent: true, - depthFunc: 2, - depthWrite: true, - depthTest: false, - blending: 5, - blendDst: 201, - blendDstAlpha: 201, - blendEquation: 100, - blendEquationAlpha: 100, - blendSrc: 201, - blendSrcAlpha: 201, - } - - }; - - } - - return shaders; - -} - -function getMaterial( GUID ) { - - const name = BRUSH_LIST_ARRAY[ GUID ]; - - switch ( name ) { - - case 'Light': - return new RawShaderMaterial( getShaders().Light ); - - default: - return new MeshBasicMaterial( { vertexColors: true, side: DoubleSide } ); - - } - -} - -export { TiltLoader }; diff --git a/examples/jsm/modifiers/CurveModifierGPU.js b/examples/jsm/modifiers/CurveModifierGPU.js new file mode 100644 index 00000000000000..b561bff9e27db9 --- /dev/null +++ b/examples/jsm/modifiers/CurveModifierGPU.js @@ -0,0 +1,233 @@ +// Original src: https://github.com/zz85/threejs-path-flow +const CHANNELS = 4; +const TEXTURE_WIDTH = 1024; +const TEXTURE_HEIGHT = 4; + +import { + DataTexture, + DataUtils, + RGBAFormat, + HalfFloatType, + RepeatWrapping, + Mesh, + InstancedMesh, + LinearFilter +} from 'three'; + +import { modelWorldMatrix, normalLocal, vec2, vec3, vec4, mat3, varyingProperty, texture, reference, Fn, select, positionLocal } from 'three/tsl'; + +/** + * Make a new DataTexture to store the descriptions of the curves. + * + * @param { number } numberOfCurves the number of curves needed to be described by this texture. + */ +export function initSplineTexture( numberOfCurves = 1 ) { + + const dataArray = new Uint16Array( TEXTURE_WIDTH * TEXTURE_HEIGHT * numberOfCurves * CHANNELS ); + const dataTexture = new DataTexture( + dataArray, + TEXTURE_WIDTH, + TEXTURE_HEIGHT * numberOfCurves, + RGBAFormat, + HalfFloatType + ); + + dataTexture.wrapS = RepeatWrapping; + dataTexture.wrapY = RepeatWrapping; + dataTexture.magFilter = LinearFilter; + dataTexture.minFilter = LinearFilter; + dataTexture.needsUpdate = true; + + return dataTexture; + +} + +/** + * Write the curve description to the data texture + * + * @param { DataTexture } texture The DataTexture to write to + * @param { Curve } splineCurve The curve to describe + * @param { number } offset Which curve slot to write to + */ +export function updateSplineTexture( texture, splineCurve, offset = 0 ) { + + const numberOfPoints = Math.floor( TEXTURE_WIDTH * ( TEXTURE_HEIGHT / 4 ) ); + splineCurve.arcLengthDivisions = numberOfPoints / 2; + splineCurve.updateArcLengths(); + const points = splineCurve.getSpacedPoints( numberOfPoints ); + const frenetFrames = splineCurve.computeFrenetFrames( numberOfPoints, true ); + + for ( let i = 0; i < numberOfPoints; i ++ ) { + + const rowOffset = Math.floor( i / TEXTURE_WIDTH ); + const rowIndex = i % TEXTURE_WIDTH; + + let pt = points[ i ]; + setTextureValue( texture, rowIndex, pt.x, pt.y, pt.z, 0 + rowOffset + ( TEXTURE_HEIGHT * offset ) ); + pt = frenetFrames.tangents[ i ]; + setTextureValue( texture, rowIndex, pt.x, pt.y, pt.z, 1 + rowOffset + ( TEXTURE_HEIGHT * offset ) ); + pt = frenetFrames.normals[ i ]; + setTextureValue( texture, rowIndex, pt.x, pt.y, pt.z, 2 + rowOffset + ( TEXTURE_HEIGHT * offset ) ); + pt = frenetFrames.binormals[ i ]; + setTextureValue( texture, rowIndex, pt.x, pt.y, pt.z, 3 + rowOffset + ( TEXTURE_HEIGHT * offset ) ); + + } + + texture.needsUpdate = true; + +} + + +function setTextureValue( texture, index, x, y, z, o ) { + + const image = texture.image; + const { data } = image; + const i = CHANNELS * TEXTURE_WIDTH * o; // Row Offset + + data[ index * CHANNELS + i + 0 ] = DataUtils.toHalfFloat( x ); + data[ index * CHANNELS + i + 1 ] = DataUtils.toHalfFloat( y ); + data[ index * CHANNELS + i + 2 ] = DataUtils.toHalfFloat( z ); + data[ index * CHANNELS + i + 3 ] = DataUtils.toHalfFloat( 1 ); + +} + +/** + * Create a new set of uniforms for describing the curve modifier + * + * @param { DataTexture } Texture which holds the curve description + */ +export function getUniforms( splineTexture ) { + + return { + spineTexture: splineTexture, + pathOffset: 0, // time of path curve + pathSegment: 1, // fractional length of path + spineOffset: 161, + spineLength: 400, + flow: 1, // int + }; + +} + +export function modifyShader( material, uniforms, numberOfCurves ) { + + const spineTexture = uniforms.spineTexture; + + const pathOffset = reference( 'pathOffset', 'float', uniforms ); + const pathSegment = reference( 'pathSegment', 'float', uniforms ); + const spineOffset = reference( 'spineOffset', 'float', uniforms ); + const spineLength = reference( 'spineLength', 'float', uniforms ); + const flow = reference( 'flow', 'float', uniforms ); + + material.positionNode = Fn( () => { + + const textureStacks = TEXTURE_HEIGHT / 4; + const textureScale = TEXTURE_HEIGHT * numberOfCurves; + + const worldPos = modelWorldMatrix.mul( vec4( positionLocal, 1 ) ).toVar(); + + const bend = flow.greaterThan( 0 ).toVar(); + const xWeight = select( bend, 0, 1 ).toVar(); + + const spinePortion = select( bend, worldPos.x.add( spineOffset ).div( spineLength ), 0 ); + const mt = spinePortion.mul( pathSegment ).add( pathOffset ).mul( textureStacks ).toVar(); + + mt.assign( mt.mod( textureStacks ) ); + + const rowOffset = mt.floor().toVar(); + + const spinePos = texture( spineTexture, vec2( mt, rowOffset.add( 0.5 ).div( textureScale ) ) ).xyz; + + const a = texture( spineTexture, vec2( mt, rowOffset.add( 1.5 ).div( textureScale ) ) ).xyz; + const b = texture( spineTexture, vec2( mt, rowOffset.add( 2.5 ).div( textureScale ) ) ).xyz; + const c = texture( spineTexture, vec2( mt, rowOffset.add( 3.5 ).div( textureScale ) ) ).xyz; + + const basis = mat3( a, b, c ).toVar(); + + varyingProperty( 'vec3', 'curveNormal' ).assign( basis.mul( normalLocal ) ); + + return basis.mul( vec3( worldPos.x.mul( xWeight ), worldPos.y, worldPos.z ) ).add( spinePos ); + + } )(); + + material.normalNode = varyingProperty( 'vec3', 'curveNormal' ); + +} + +/** + * A helper class for making meshes bend aroudn curves + */ +export class Flow { + + /** + * @param {Mesh} mesh The mesh to clone and modify to bend around the curve + * @param {number} numberOfCurves The amount of space that should preallocated for additional curves + */ + constructor( mesh, numberOfCurves = 1 ) { + + const obj3D = mesh.clone(); + const splineTexure = initSplineTexture( numberOfCurves ); + const uniforms = getUniforms( splineTexure ); + + obj3D.traverse( function ( child ) { + + if ( + child instanceof Mesh || + child instanceof InstancedMesh + ) { + + if ( Array.isArray( child.material ) ) { + + const materials = []; + + for ( const material of child.material ) { + + const newMaterial = material.clone(); + modifyShader( newMaterial, uniforms, numberOfCurves ); + materials.push( newMaterial ); + + } + + child.material = materials; + + } else { + + child.material = child.material.clone(); + modifyShader( child.material, uniforms, numberOfCurves ); + + } + + } + + } ); + + this.curveArray = new Array( numberOfCurves ); + this.curveLengthArray = new Array( numberOfCurves ); + + this.object3D = obj3D; + this.splineTexure = splineTexure; + this.uniforms = uniforms; + + } + + updateCurve( index, curve ) { + + if ( index >= this.curveArray.length ) throw Error( 'Index out of range for Flow' ); + + const curveLength = curve.getLength(); + + this.uniforms.spineLength = curveLength; + this.curveLengthArray[ index ] = curveLength; + this.curveArray[ index ] = curve; + + updateSplineTexture( this.splineTexure, curve, index ); + + } + + moveAlongCurve( amount ) { + + this.uniforms.pathOffset += amount; + + } + +} diff --git a/examples/jsm/objects/LensflareMesh.js b/examples/jsm/objects/LensflareMesh.js new file mode 100644 index 00000000000000..0fc9bd7ab9b47c --- /dev/null +++ b/examples/jsm/objects/LensflareMesh.js @@ -0,0 +1,322 @@ +import { + AdditiveBlending, + Box2, + BufferGeometry, + Color, + FramebufferTexture, + InterleavedBuffer, + InterleavedBufferAttribute, + Mesh, + MeshBasicNodeMaterial, + NodeMaterial, + UnsignedByteType, + Vector2, + Vector3, + Vector4 } from 'three'; + +import { texture, textureLoad, uv, ivec2, vec2, vec4, positionGeometry, reference, varyingProperty, materialReference, Fn, Node } from 'three/tsl'; + +class LensflareMesh extends Mesh { + + constructor() { + + super( LensflareMesh.Geometry, new MeshBasicNodeMaterial( { opacity: 0, transparent: true } ) ); + + this.isLensflare = true; + + this.type = 'LensflareMesh'; + this.frustumCulled = false; + this.renderOrder = Infinity; + + // + + const positionView = new Vector3(); + + // textures + + const tempMap = new FramebufferTexture( 16, 16 ); + const occlusionMap = new FramebufferTexture( 16, 16 ); + + let currentType = UnsignedByteType; + + const geometry = LensflareMesh.Geometry; + + // values for shared material uniforms + + const sharedValues = { + scale: new Vector2(), + positionScreen: new Vector3() + }; + + // materials + + const scale = reference( 'scale', 'vec2', sharedValues ); + const screenPosition = reference( 'positionScreen', 'vec3', sharedValues ); + + const vertexNode = vec4( positionGeometry.xy.mul( scale ).add( screenPosition.xy ), screenPosition.z, 1.0 ); + + const material1a = new NodeMaterial(); + + material1a.depthTest = true; + material1a.depthWrite = false; + material1a.transparent = false; + material1a.fog = false; + material1a.type = 'Lensflare-1a'; + + material1a.vertexNode = vertexNode; + material1a.fragmentNode = vec4( 1.0, 0.0, 1.0, 1.0 ); + + const material1b = new NodeMaterial(); + + material1b.depthTest = false; + material1b.depthWrite = false; + material1b.transparent = false; + material1b.fog = false; + material1b.type = 'Lensflare-1b'; + + material1b.vertexNode = vertexNode; + material1b.fragmentNode = texture( tempMap, vec2( uv().flipY() ) ); + + // the following object is used for occlusionMap generation + + const mesh1 = new Mesh( geometry, material1a ); + + // + + const elements = []; + const elementMeshes = []; + + const material2 = new NodeMaterial(); + + material2.transparent = true; + material2.blending = AdditiveBlending; + material2.depthWrite = false; + material2.depthTest = false; + material2.fog = false; + material2.type = 'Lensflare-2'; + + material2.screenPosition = new Vector3(); + material2.scale = new Vector2(); + material2.occlusionMap = occlusionMap; + + material2.vertexNode = Fn( ( { material } ) => { + + const scale = materialReference( 'scale', 'vec2' ); + const screenPosition = materialReference( 'screenPosition', 'vec3' ); + + const occlusionMap = material.occlusionMap; + + const pos = positionGeometry.xy.toVar(); + + const visibility = textureLoad( occlusionMap, ivec2( 2, 2 ) ).toVar(); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 8, 2 ) ) ); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 14, 2 ) ) ); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 14, 8 ) ) ); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 14, 14 ) ) ); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 8, 14 ) ) ); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 2, 14 ) ) ); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 2, 8 ) ) ); + visibility.addAssign( textureLoad( occlusionMap, ivec2( 8, 8 ) ) ); + + const vVisibility = varyingProperty( 'float', 'vVisibility' ); + + vVisibility.assign( visibility.r.div( 9.0 ) ); + vVisibility.mulAssign( visibility.g.div( 9.0 ).oneMinus() ); + vVisibility.mulAssign( visibility.b.div( 9.0 ) ); + + return vec4( ( pos.mul( scale ).add( screenPosition.xy ).xy ), screenPosition.z, 1.0 ); + + } )(); + + material2.fragmentNode = Fn( () => { + + const color = reference( 'color', 'color' ); + const map = reference( 'map', 'texture' ); + + const vVisibility = varyingProperty( 'float', 'vVisibility' ); + + const output = map.toVar(); + + output.a.mulAssign( vVisibility ); + output.rgb.mulAssign( color ); + + return output; + + } )(); + + + this.addElement = function ( element ) { + + elements.push( element ); + + }; + + // + + const positionScreen = sharedValues.positionScreen; + const screenPositionPixels = new Vector4( 0, 0, 16, 16 ); + const validArea = new Box2(); + const viewport = new Vector4(); + + // dummy node for renderer.renderObject() + const lightsNode = new Node(); + + this.onBeforeRender = ( renderer, scene, camera ) => { + + renderer.getViewport( viewport ); + + viewport.multiplyScalar( window.devicePixelRatio ); + + const renderTarget = renderer.getRenderTarget(); + const type = ( renderTarget !== null ) ? renderTarget.texture.type : UnsignedByteType; + + if ( currentType !== type ) { + + tempMap.dispose(); + occlusionMap.dispose(); + + tempMap.type = occlusionMap.type = type; + + currentType = type; + + } + + const invAspect = viewport.w / viewport.z; + const halfViewportWidth = viewport.z / 2.0; + const halfViewportHeight = viewport.w / 2.0; + + const size = 16 / viewport.w; + + sharedValues.scale.set( size * invAspect, size ); + + validArea.min.set( viewport.x, viewport.y ); + validArea.max.set( viewport.x + ( viewport.z - 16 ), viewport.y + ( viewport.w - 16 ) ); + + // calculate position in screen space + + positionView.setFromMatrixPosition( this.matrixWorld ); + positionView.applyMatrix4( camera.matrixWorldInverse ); + + if ( positionView.z > 0 ) return; // lensflare is behind the camera + + positionScreen.copy( positionView ).applyMatrix4( camera.projectionMatrix ); + + // horizontal and vertical coordinate of the lower left corner of the pixels to copy + + screenPositionPixels.x = viewport.x + ( positionScreen.x * halfViewportWidth ) + halfViewportWidth - 8; + screenPositionPixels.y = viewport.y - ( positionScreen.y * halfViewportHeight ) + halfViewportHeight - 8; + + // screen cull + + if ( validArea.containsPoint( screenPositionPixels ) ) { + + // save current RGB to temp texture + + renderer.copyFramebufferToTexture( tempMap, screenPositionPixels ); + + // render pink quad + + renderer.renderObject( mesh1, scene, camera, geometry, material1a, null, lightsNode ); + + // copy result to occlusionMap + + renderer.copyFramebufferToTexture( occlusionMap, screenPositionPixels ); + + // restore graphics + + renderer.renderObject( mesh1, scene, camera, geometry, material1b, null, lightsNode ); + + // render elements + + const vecX = - positionScreen.x * 2; + const vecY = - positionScreen.y * 2; + + for ( let i = 0, l = elements.length; i < l; i ++ ) { + + const element = elements[ i ]; + + let mesh2 = elementMeshes[ i ]; + + if ( mesh2 === undefined ) { + + mesh2 = elementMeshes[ i ] = new Mesh( geometry, material2 ); + + mesh2.color = element.color.convertSRGBToLinear(); + mesh2.map = element.texture; + + } + + material2.screenPosition.x = positionScreen.x + vecX * element.distance; + material2.screenPosition.y = positionScreen.y - vecY * element.distance; + material2.screenPosition.z = positionScreen.z; + + const size = element.size / viewport.w; + + material2.scale.set( size * invAspect, size ); + + renderer.renderObject( mesh2, scene, camera, geometry, material2, null, lightsNode ); + + } + + } + + }; + + this.dispose = function () { + + material1a.dispose(); + material1b.dispose(); + material2.dispose(); + + tempMap.dispose(); + occlusionMap.dispose(); + + for ( let i = 0, l = elements.length; i < l; i ++ ) { + + elements[ i ].texture.dispose(); + + } + + }; + + } + +} + +// + +class LensflareElement { + + constructor( texture, size = 1, distance = 0, color = new Color( 0xffffff ) ) { + + this.texture = texture; + this.size = size; + this.distance = distance; + this.color = color; + + } + +} + +LensflareMesh.Geometry = ( function () { + + const geometry = new BufferGeometry(); + + const float32Array = new Float32Array( [ + - 1, - 1, 0, 0, 0, + 1, - 1, 0, 1, 0, + 1, 1, 0, 1, 1, + - 1, 1, 0, 0, 1 + ] ); + + const interleavedBuffer = new InterleavedBuffer( float32Array, 5 ); + + geometry.setIndex( [ 0, 1, 2, 0, 2, 3 ] ); + geometry.setAttribute( 'position', new InterleavedBufferAttribute( interleavedBuffer, 3, 0, false ) ); + geometry.setAttribute( 'uv', new InterleavedBufferAttribute( interleavedBuffer, 2, 3, false ) ); + + return geometry; + +} )(); + +export { LensflareMesh, LensflareElement }; diff --git a/examples/jsm/objects/SkyMesh.js b/examples/jsm/objects/SkyMesh.js index 6d0287d3839a0a..ad54769f8d67f4 100644 --- a/examples/jsm/objects/SkyMesh.js +++ b/examples/jsm/objects/SkyMesh.js @@ -2,10 +2,9 @@ import { BackSide, BoxGeometry, Mesh, - NodeMaterial, Vector3 } from 'three'; -import { float, Fn, vec3, acos, add, mul, clamp, cos, dot, exp, max, mix, modelViewProjection, normalize, positionWorld, pow, smoothstep, sub, varying, varyingProperty, vec4, uniform, cameraPosition } from 'three/tsl'; +import { Fn, NodeMaterial, float, vec3, acos, add, mul, clamp, cos, dot, exp, max, mix, modelViewProjection, normalize, positionWorld, pow, smoothstep, sub, varying, varyingProperty, vec4, uniform, cameraPosition } from 'three/tsl'; /** * Based on "A Practical Analytic Model for Daylight" diff --git a/examples/jsm/objects/Water2Mesh.js b/examples/jsm/objects/Water2Mesh.js index 5fc1f810612d39..752008b3b8ebd6 100644 --- a/examples/jsm/objects/Water2Mesh.js +++ b/examples/jsm/objects/Water2Mesh.js @@ -1,11 +1,10 @@ import { Color, Mesh, - NodeMaterial, Vector2, Vector3 } from 'three'; -import { vec2, viewportSafeUV, viewportSharedTexture, reflector, pow, float, abs, texture, uniform, TempNode, NodeUpdateType, vec4, Fn, cameraPosition, positionWorld, uv, mix, vec3, normalize, max, dot, screenUV } from 'three/tsl'; +import { Fn, NodeMaterial, NodeUpdateType, TempNode, vec2, viewportSafeUV, viewportSharedTexture, reflector, pow, float, abs, texture, uniform, vec4, cameraPosition, positionWorld, uv, mix, vec3, normalize, max, dot, screenUV } from 'three/tsl'; /** * References: diff --git a/examples/jsm/objects/WaterMesh.js b/examples/jsm/objects/WaterMesh.js index 47f59dd18768b5..3e8dd31dfff85c 100644 --- a/examples/jsm/objects/WaterMesh.js +++ b/examples/jsm/objects/WaterMesh.js @@ -1,10 +1,9 @@ import { Color, Mesh, - NodeMaterial, Vector3 } from 'three'; -import { add, cameraPosition, div, normalize, positionWorld, sub, timerLocal, Fn, texture, vec2, vec3, vec4, max, dot, reflect, pow, length, float, uniform, reflector, mul, mix } from 'three/tsl'; +import { Fn, NodeMaterial, add, cameraPosition, div, normalize, positionWorld, sub, timerLocal, texture, vec2, vec3, vec4, max, dot, reflect, pow, length, float, uniform, reflector, mul, mix } from 'three/tsl'; /** * Work based on : diff --git a/examples/screenshots/webgl_loader_tilt.jpg b/examples/screenshots/webgl_loader_tilt.jpg deleted file mode 100644 index 76500c0b2632fc..00000000000000 Binary files a/examples/screenshots/webgl_loader_tilt.jpg and /dev/null differ diff --git a/examples/screenshots/webgpu_animation_retargeting_readyplayer.jpg b/examples/screenshots/webgpu_animation_retargeting_readyplayer.jpg index f16ff07e9adc06..2341bbcfd42135 100644 Binary files a/examples/screenshots/webgpu_animation_retargeting_readyplayer.jpg and b/examples/screenshots/webgpu_animation_retargeting_readyplayer.jpg differ diff --git a/examples/screenshots/webgpu_lensflares.jpg b/examples/screenshots/webgpu_lensflares.jpg new file mode 100644 index 00000000000000..c38d5e14a399ae Binary files /dev/null and b/examples/screenshots/webgpu_lensflares.jpg differ diff --git a/examples/screenshots/webgpu_materials_arrays.jpg b/examples/screenshots/webgpu_materials_arrays.jpg index 4021cdb71cb370..db7a27edfe60a1 100644 Binary files a/examples/screenshots/webgpu_materials_arrays.jpg and b/examples/screenshots/webgpu_materials_arrays.jpg differ diff --git a/examples/screenshots/webgpu_materials_toon.jpg b/examples/screenshots/webgpu_materials_toon.jpg index 19483e386fd6c5..22bd79b5eaabc1 100644 Binary files a/examples/screenshots/webgpu_materials_toon.jpg and b/examples/screenshots/webgpu_materials_toon.jpg differ diff --git a/examples/screenshots/webgpu_modifier_curve.jpg b/examples/screenshots/webgpu_modifier_curve.jpg new file mode 100644 index 00000000000000..08490ac0598e33 Binary files /dev/null and b/examples/screenshots/webgpu_modifier_curve.jpg differ diff --git a/examples/screenshots/webgpu_tsl_angular_slicing.jpg b/examples/screenshots/webgpu_tsl_angular_slicing.jpg index e99f032fe67d04..a1706e9de4a160 100644 Binary files a/examples/screenshots/webgpu_tsl_angular_slicing.jpg and b/examples/screenshots/webgpu_tsl_angular_slicing.jpg differ diff --git a/examples/textures/tiltbrush/Light.webp b/examples/textures/tiltbrush/Light.webp deleted file mode 100644 index b72cf233654c72..00000000000000 Binary files a/examples/textures/tiltbrush/Light.webp and /dev/null differ diff --git a/examples/webgl_decals.html b/examples/webgl_decals.html index 0297ee9129fc50..b41090fc8ee0ff 100644 --- a/examples/webgl_decals.html +++ b/examples/webgl_decals.html @@ -187,8 +187,10 @@ mouseHelper.position.copy( p ); intersection.point.copy( p ); + const normalMatrix = new THREE.Matrix3().getNormalMatrix( mesh.matrixWorld ); + const n = intersects[ 0 ].face.normal.clone(); - n.transformDirection( mesh.matrixWorld ); + n.applyNormalMatrix( normalMatrix ); n.multiplyScalar( 10 ); n.add( intersects[ 0 ].point ); @@ -243,7 +245,7 @@ } ); scene.add( mesh ); - mesh.scale.set( 10, 10, 10 ); + mesh.scale.multiplyScalar( 10 ); } ); @@ -266,7 +268,8 @@ m.renderOrder = decals.length; // give decals a fixed render order decals.push( m ); - scene.add( m ); + + mesh.attach( m ); } @@ -274,7 +277,7 @@ decals.forEach( function ( d ) { - scene.remove( d ); + mesh.remove( d ); } ); diff --git a/examples/webgl_loader_tilt.html b/examples/webgl_loader_tilt.html deleted file mode 100644 index 5a9a1422c07d1b..00000000000000 --- a/examples/webgl_loader_tilt.html +++ /dev/null @@ -1,88 +0,0 @@ - - - - three.js webgl - tilt loader - - - - - -

- three.js - tilt loader
- TILTSPHERE by Rosie Summers -
- - - - - - diff --git a/examples/webgl_postprocessing_ssaa.html b/examples/webgl_postprocessing_ssaa.html index 1a3140dd164fd6..b9eb45e8c14898 100644 --- a/examples/webgl_postprocessing_ssaa.html +++ b/examples/webgl_postprocessing_ssaa.html @@ -8,7 +8,7 @@
- three.js - Unbiased Manual Supersamling Anti-Aliasing (SSAA) pass by Ben Houston

+ three.js - Unbiased Manual Supersampling Anti-Aliasing (SSAA) pass by Ben Houston

This example shows how to unbias the rounding errors accumulated using high number of SSAA samples on a 8-bit per channel buffer.

Turn off the "unbiased" feature to see the banding that results from accumulated rounding errors.
diff --git a/examples/webgpu_animation_retargeting_readyplayer.html b/examples/webgpu_animation_retargeting_readyplayer.html index 03b37160f78c40..f70adcedd51698 100644 --- a/examples/webgpu_animation_retargeting_readyplayer.html +++ b/examples/webgpu_animation_retargeting_readyplayer.html @@ -25,7 +25,7 @@ + + + + + diff --git a/examples/webgpu_materials_arrays.html b/examples/webgpu_materials_arrays.html index 05139154daf8cf..6e4b33a8ee782f 100644 --- a/examples/webgpu_materials_arrays.html +++ b/examples/webgpu_materials_arrays.html @@ -15,7 +15,8 @@ + + + + diff --git a/examples/webgpu_performance.html b/examples/webgpu_performance.html index 5c439f8094afa5..7d25f95c86eb72 100644 --- a/examples/webgpu_performance.html +++ b/examples/webgpu_performance.html @@ -30,6 +30,8 @@ import Stats from 'three/addons/libs/stats.module.js'; + import { GUI } from 'three/addons/libs/lil-gui.module.min.js'; + import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'; import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js'; @@ -37,9 +39,26 @@ import { RGBELoader } from 'three/addons/loaders/RGBELoader.js'; let camera, scene, renderer, stats; + let model; + + const options = { static: true }; init(); + function setStatic( object, value ) { + + object.traverse( child => { + + if ( child.isMesh ) { + + child.static = value; + + } + + } ); + + } + function init() { const container = document.createElement( 'div' ); @@ -83,26 +102,36 @@ loader.load( 'dungeon_warkarma.glb', async function ( gltf ) { - const model = gltf.scene; + model = gltf.scene; // wait until the model can be added to the scene without blocking due to shader compilation await renderer.compileAsync( model, camera, scene ); scene.add( model ); + + // + + setStatic( model, options.static ); } ); } ); - - const controls = new OrbitControls( camera, renderer.domElement ); controls.minDistance = 2; controls.maxDistance = 60; controls.target.set( 0, 0, - 0.2 ); controls.update(); + // gui + + const gui = new GUI(); + gui.add( options, 'static' ).onChange( () => { + + setStatic( model, options.static ); + + } ); window.addEventListener( 'resize', onWindowResize ); diff --git a/examples/webgpu_postprocessing_motion_blur.html b/examples/webgpu_postprocessing_motion_blur.html index 9614d68e7e20fc..80c7c5911fc404 100644 --- a/examples/webgpu_postprocessing_motion_blur.html +++ b/examples/webgpu_postprocessing_motion_blur.html @@ -155,6 +155,7 @@ renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.setAnimationLoop( animate ); + renderer.shadowMap.enabled = true; document.body.appendChild( renderer.domElement ); stats = new Stats(); diff --git a/examples/webgpu_postprocessing_ssaa.html b/examples/webgpu_postprocessing_ssaa.html index 06c36da433324f..85ddc717584a9a 100644 --- a/examples/webgpu_postprocessing_ssaa.html +++ b/examples/webgpu_postprocessing_ssaa.html @@ -8,7 +8,7 @@
- three.js - Unbiased Manual Supersamling Anti-Aliasing (SSAA) pass by Ben Houston + three.js - Unbiased Manual Supersampling Anti-Aliasing (SSAA) pass by Ben Houston