diff --git a/CHANGELOG.md b/CHANGELOG.md index 6107bd56..2c4823c6 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -36,6 +36,7 @@ - fixed items not being reset between level loads (#142, regression from 0.1) - fixed pulling the dagger from the dragon not activating triggers (#148, regression from 0.1) - fixed the music at the beginning of Offshore Rig not playing (#150, regression from 0.1) +- fixed wade animation when moving from deep to shallow water (#231, regression from 0.1) - improved initial level load time by lazy-loading audio samples (#114) - improved crash debug information (#137) - improved the console caret sprite (#91) diff --git a/src/game/lara/lara_col.c b/src/game/lara/lara_col.c index 41725b8a..e0c1dab4 100644 --- a/src/game/lara/lara_col.c +++ b/src/game/lara/lara_col.c @@ -147,7 +147,7 @@ bool __cdecl Lara_TestWaterStepOut( return false; } - if (coll->side_mid.floor >= -STEP_L / 2) { + if (coll->side_mid.floor < -STEP_L / 2) { item->current_anim_state = LS_WATER_OUT; item->goal_anim_state = LS_STOP; item->anim_num = LA_ONWATER_TO_WADE;