Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add worldedit //shift command #41

Merged
merged 1 commit into from
Jun 4, 2021

Conversation

tyler569
Copy link
Contributor

This duplicates a behavior of the original WorldEdit mod that I use a
lot, to shift both points of a selection by a number of blocks without
moving anything.

Mechanically, this is based significantly on //expand, with just a
different interior function that moves both points instead of one.

This duplicates a behavior of the original WorldEdit mod that I use a
lot, to shift both points of a selection by a number of blocks without
moving anything.

Mechanically, this is based significantly on //expand, with just a
different interior function that moves both points instead of one.
Copy link
Contributor

@AL1L AL1L left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Smort

@AL1L
Copy link
Contributor

AL1L commented May 13, 2021

Although this looks good, probably shouldn't add a whole lot more WE commands, don't want to have a lot of bloat.

@StackDoubleFlow StackDoubleFlow merged commit 8ac35be into MCHPR:master Jun 4, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants