Releases: MEEPofFaith/prog-mats-java
Releases · MEEPofFaith/prog-mats-java
v25.0 - Port to Erekir
PM has been ported to Erekir!
- Removed some stuff
- Transport drone system - Was a mess, Anuke's in vanilla is much cleaner. May make new one later.
- Firestorm -
I didn't want to bother porting it.Didn't fit in since the others were payload based.
- Popeshadow now uses region parts instead of messy draw code. (Why isn't this point rolled together with the last point?)
- Completely redid sword turrets
- A bunch of other stuff due to porting that I'm too lazy to list.
Oh boy time for the bug reports to come in.
v24.1 - Minor Things
Just gonna publish some things before working on Erekir port.
- Ballistic missile animation looks better
- Optimize Popeshadow draw code
- Optimize the loading of Arbalest and Sergeant
- Optimize minigun spin-up/spin-down/reload
- Miniguns no longer have horrendous overlapping shadows
- Fix #19
v24.0 - Modular Turret
- Mod rename
- The name has been changed to "Progression Ministry." At least it sounds a bit more sensible than "Progressed Materials" and still keeps the acronym of PM.
- Modular Turrets
- Eruptor Rework
- Other things
- Hydroconveyor resprite: It looks a ton better now.
- Miniguns now have smooth animation.
- Apotheosis now homes based on distance to the beam position
- Some more funi with the fart setting. :)))
- Bug fixes:
- Various issues of missing stats in the information of some turrets.
- Sandbox nuke did not violently explode when destroyed.
v23.7 - Fix a Bug
hahaha nothing major
nothing major at all
v23.6 - Make enabling the Everything Gun and God Unit an option.
v23.5 - How are there still more crashes with my drones wtf
M o r e n u l l c h e c k s
v23.4 - Liquid Drone Station Improvement
Liquid Drone Station will now dump out all their liquid instead of the vanilla "balance liquid amount" thing.
Force.Dumping.mp4
v23.3 - Quick Crash Fix (Payload Crafter)
Ah yes, null issues.